ray 0.1.0.pre1 → 0.1.0
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- data/README.md +235 -32
- data/Rakefile +20 -49
- data/ext/audio.c +68 -0
- data/ext/audio_source.c +197 -0
- data/ext/buffer_renderer.c +130 -0
- data/ext/color.c +179 -0
- data/ext/drawable.c +446 -0
- data/ext/event.c +337 -0
- data/ext/extconf.rb +80 -6
- data/ext/font.c +97 -0
- data/ext/gl.c +114 -0
- data/ext/gl_buffer.c +224 -0
- data/ext/gl_index_buffer.c +202 -0
- data/ext/gl_int_array.c +139 -0
- data/ext/gl_vertex.c +157 -0
- data/ext/image.c +263 -0
- data/ext/image_target.c +84 -0
- data/ext/input.c +53 -0
- data/ext/matrix.c +374 -0
- data/ext/music.c +113 -0
- data/ext/polygon.c +426 -0
- data/ext/ray.c +59 -0
- data/ext/ray.h +168 -0
- data/ext/rect.c +255 -0
- data/ext/say.h +31 -0
- data/ext/say_all.h +77 -0
- data/ext/say_arial.h +14689 -0
- data/ext/say_array.c +124 -0
- data/ext/say_array.h +34 -0
- data/ext/say_audio.c +64 -0
- data/ext/say_audio.h +170 -0
- data/ext/say_audio_context.c +40 -0
- data/ext/say_audio_source.c +96 -0
- data/ext/say_basic_type.c +17 -0
- data/ext/say_basic_type.h +47 -0
- data/ext/say_buffer.c +277 -0
- data/ext/say_buffer.h +37 -0
- data/ext/say_buffer_renderer.c +121 -0
- data/ext/say_buffer_renderer.h +33 -0
- data/ext/say_buffer_slice.c +247 -0
- data/ext/say_buffer_slice.h +29 -0
- data/ext/say_clean_up.c +14 -0
- data/ext/say_context.c +163 -0
- data/ext/say_context.h +26 -0
- data/ext/say_drawable.c +350 -0
- data/ext/say_drawable.h +100 -0
- data/ext/say_error.c +27 -0
- data/ext/say_event.h +213 -0
- data/ext/say_font.c +335 -0
- data/ext/say_font.h +51 -0
- data/ext/say_image.c +283 -0
- data/ext/say_image.h +52 -0
- data/ext/say_image_target.c +134 -0
- data/ext/say_image_target.h +25 -0
- data/ext/say_imp.h +70 -0
- data/ext/say_index_buffer.c +90 -0
- data/ext/say_index_buffer.h +29 -0
- data/ext/say_index_buffer_slice.c +227 -0
- data/ext/say_index_buffer_slice.h +28 -0
- data/ext/say_input.c +35 -0
- data/ext/say_matrix.c +314 -0
- data/ext/say_matrix.h +55 -0
- data/ext/say_music.c +225 -0
- data/ext/say_osx.h +62 -0
- data/ext/say_osx_context.h +98 -0
- data/ext/say_osx_window.h +766 -0
- data/ext/say_polygon.c +358 -0
- data/ext/say_polygon.h +62 -0
- data/ext/say_renderer.c +42 -0
- data/ext/say_renderer.h +22 -0
- data/ext/say_shader.c +375 -0
- data/ext/say_shader.h +91 -0
- data/ext/say_sound.c +67 -0
- data/ext/say_sound_buffer.c +96 -0
- data/ext/say_sprite.c +273 -0
- data/ext/say_sprite.h +53 -0
- data/ext/say_string.c +9 -0
- data/ext/say_table.c +86 -0
- data/ext/say_table.h +24 -0
- data/ext/say_target.c +264 -0
- data/ext/say_target.h +67 -0
- data/ext/say_text.c +441 -0
- data/ext/say_text.h +56 -0
- data/ext/say_thread.c +46 -0
- data/ext/say_thread.h +39 -0
- data/ext/say_thread_variable.c +44 -0
- data/ext/say_utf.c +62 -0
- data/ext/say_vertex_type.c +113 -0
- data/ext/say_vertex_type.h +40 -0
- data/ext/say_vfile.c +57 -0
- data/ext/say_view.c +150 -0
- data/ext/say_view.h +44 -0
- data/ext/say_win.h +24 -0
- data/ext/say_win_context.h +91 -0
- data/ext/say_win_window.h +670 -0
- data/ext/say_window.c +155 -0
- data/ext/say_window.h +43 -0
- data/ext/say_x11.h +41 -0
- data/ext/say_x11_context.h +96 -0
- data/ext/say_x11_window.h +818 -0
- data/ext/shader.c +302 -0
- data/ext/sound.c +118 -0
- data/ext/sound_buffer.c +75 -0
- data/ext/sprite.c +241 -0
- data/ext/stb_image.h +4971 -0
- data/ext/stb_image_write.h +511 -0
- data/ext/target.c +184 -0
- data/ext/text.c +162 -0
- data/ext/utils.c +10 -0
- data/ext/vector.c +261 -0
- data/ext/vendor/freetype/bin/freetype6.dll +0 -0
- data/ext/vendor/freetype/bin/zlib1.dll +0 -0
- data/ext/vendor/freetype/include/freetype2/freetype/config/ftconfig.h +350 -0
- data/ext/vendor/freetype/include/freetype2/freetype/config/ftheader.h +729 -0
- data/ext/vendor/freetype/include/freetype2/freetype/config/ftmodule.h +22 -0
- data/ext/vendor/freetype/include/freetype2/freetype/config/ftoption.h +695 -0
- data/ext/vendor/freetype/include/freetype2/freetype/config/ftstdlib.h +180 -0
- data/ext/vendor/freetype/include/freetype2/freetype/freetype.h +3434 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftbbox.h +94 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftbdf.h +200 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftbitmap.h +206 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftcache.h +1110 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftchapters.h +100 -0
- data/ext/vendor/freetype/include/freetype2/freetype/fterrdef.h +239 -0
- data/ext/vendor/freetype/include/freetype2/freetype/fterrors.h +206 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftgasp.h +113 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftglyph.h +575 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftgxval.h +358 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftgzip.h +102 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftimage.h +1237 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftincrem.h +331 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftlcdfil.h +166 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftlist.h +273 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftlzw.h +99 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftmac.h +272 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftmm.h +378 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftmodapi.h +406 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftmoderr.h +155 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftotval.h +198 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftoutln.h +526 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftpfr.h +172 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftrender.h +229 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftsizes.h +159 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftsnames.h +170 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftstroke.h +716 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftsynth.h +73 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftsystem.h +346 -0
- data/ext/vendor/freetype/include/freetype2/freetype/fttrigon.h +350 -0
- data/ext/vendor/freetype/include/freetype2/freetype/fttypes.h +583 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftwinfnt.h +263 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftxf86.h +80 -0
- data/ext/vendor/freetype/include/freetype2/freetype/t1tables.h +450 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ttnameid.h +1132 -0
- data/ext/vendor/freetype/include/freetype2/freetype/tttables.h +756 -0
- data/ext/vendor/freetype/include/freetype2/freetype/tttags.h +99 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ttunpat.h +59 -0
- data/ext/vendor/freetype/include/ft2build.h +61 -0
- data/ext/vendor/freetype/lib/freetype-bcc.lib +0 -0
- data/ext/vendor/freetype/lib/freetype6.def +249 -0
- data/ext/vendor/freetype/lib/libfreetype.dll.a +0 -0
- data/ext/vendor/freetype/lib/tmp.freetype.lib +0 -0
- data/ext/vendor/glew/LICENSE.txt +73 -0
- data/ext/vendor/glew/README.txt +18 -0
- data/ext/vendor/glew/include/GL/glew.h +15507 -0
- data/ext/vendor/glew/include/GL/glxew.h +1568 -0
- data/ext/vendor/glew/include/GL/wglew.h +1361 -0
- data/ext/vendor/glew/lib/glew32.dll +0 -0
- data/ext/vendor/glew/lib/glew32mx.dll +0 -0
- data/ext/vendor/glew/lib/libglew32.a +0 -0
- data/ext/vendor/glew/lib/libglew32.dll.a +0 -0
- data/ext/vendor/glew/lib/libglew32mx.a +0 -0
- data/ext/vendor/glew/lib/libglew32mx.dll.a +0 -0
- data/ext/vendor/openal/COPYING +484 -0
- data/ext/vendor/openal/Win32/soft_oal.dll +0 -0
- data/ext/vendor/openal/include/AL/al.h +724 -0
- data/ext/vendor/openal/include/AL/alc.h +277 -0
- data/ext/vendor/openal/include/AL/alext.h +165 -0
- data/ext/vendor/openal/include/AL/efx-creative.h +3 -0
- data/ext/vendor/openal/include/AL/efx.h +758 -0
- data/ext/vendor/openal/lib/libOpenAL32.dll.a +0 -0
- data/ext/vendor/sndfile/bin/libsndfile-1.dll +0 -0
- data/ext/vendor/sndfile/include/sndfile.h +666 -0
- data/ext/vendor/sndfile/include/sndfile.hh +422 -0
- data/ext/vendor/sndfile/lib/libsndfile-1.def +41 -0
- data/ext/vendor/sndfile/lib/libsndfile-1.lib +0 -0
- data/ext/vertex.c +96 -0
- data/ext/view.c +131 -0
- data/ext/window.c +183 -0
- data/lib/ray/animation.rb +248 -0
- data/lib/ray/animation/block_animation.rb +36 -0
- data/lib/ray/animation/circular_motion.rb +57 -0
- data/lib/ray/animation/color_variation.rb +102 -0
- data/lib/ray/animation/combination.rb +71 -0
- data/lib/ray/animation/float_variation.rb +76 -0
- data/lib/ray/animation/sequence.rb +65 -0
- data/lib/ray/animation/sprite_animation.rb +68 -0
- data/lib/ray/animation/vector_variation.rb +111 -0
- data/lib/ray/animation_list.rb +50 -0
- data/lib/ray/audio.rb +4 -7
- data/lib/ray/buffer_renderer.rb +9 -0
- data/lib/ray/color.rb +41 -6
- data/lib/ray/drawable.rb +34 -9
- data/lib/ray/dsl.rb +6 -0
- data/lib/ray/dsl/event.rb +1 -1
- data/lib/ray/dsl/event_listener.rb +14 -10
- data/lib/ray/dsl/event_raiser.rb +5 -2
- data/lib/ray/dsl/event_runner.rb +4 -10
- data/lib/ray/dsl/event_translator.rb +67 -99
- data/lib/ray/dsl/handler.rb +1 -1
- data/lib/ray/dsl/matcher.rb +40 -27
- data/lib/ray/event.rb +22 -0
- data/lib/ray/font.rb +0 -42
- data/lib/ray/font_set.rb +3 -7
- data/lib/ray/game.rb +33 -73
- data/lib/ray/gl/int_array.rb +24 -0
- data/lib/ray/gl/vertex.rb +106 -0
- data/lib/ray/helper.rb +25 -11
- data/lib/ray/image.rb +9 -154
- data/lib/ray/image_set.rb +3 -8
- data/lib/ray/image_target.rb +12 -0
- data/lib/ray/matrix.rb +90 -0
- data/lib/ray/music.rb +12 -0
- data/lib/ray/polygon.rb +77 -0
- data/lib/ray/ray.rb +45 -13
- data/lib/ray/rect.rb +14 -3
- data/lib/ray/resource_set.rb +18 -35
- data/lib/ray/scene.rb +43 -81
- data/lib/ray/scene_list.rb +12 -5
- data/lib/ray/shader.rb +82 -0
- data/lib/ray/sound.rb +18 -0
- data/lib/ray/sound_buffer.rb +6 -0
- data/lib/ray/sound_buffer_set.rb +32 -0
- data/lib/ray/sprite.rb +111 -97
- data/lib/ray/target.rb +18 -0
- data/lib/ray/text.rb +80 -58
- data/lib/ray/text_helper.rb +21 -27
- data/lib/ray/turtle.rb +49 -38
- data/lib/ray/vector.rb +76 -1
- data/lib/ray/vertex.rb +24 -0
- data/lib/ray/view.rb +47 -0
- data/lib/ray/window.rb +23 -0
- data/samples/_media/Beep.wav +0 -0
- data/samples/_media/CptnRuby Gem.png +0 -0
- data/samples/_media/CptnRuby Map.txt +25 -0
- data/samples/_media/CptnRuby Tileset.png +0 -0
- data/samples/_media/CptnRuby.png +0 -0
- data/samples/_media/Space.png +0 -0
- data/samples/_media/Star.png +0 -0
- data/samples/_media/Starfighter.png +0 -0
- data/samples/animation/chain.rb +33 -0
- data/samples/animation/circle.rb +38 -0
- data/samples/animation/color.rb +18 -0
- data/samples/animation/rotation.rb +17 -0
- data/samples/animation/sequence.rb +33 -0
- data/samples/animation/shader.rb +65 -0
- data/samples/animation/sprite_motion.rb +103 -0
- data/samples/animation/translation.rb +23 -0
- data/samples/audio/spacial.rb +25 -11
- data/samples/buffer/buffer.rb +28 -0
- data/samples/buffer/index_buffer.rb +36 -0
- data/samples/buffer/renderer.rb +27 -0
- data/samples/cptn_ruby/cptn_ruby.rb +279 -0
- data/samples/hello_world/hello.rb +2 -2
- data/samples/hello_world/hello_dsl.rb +3 -3
- data/samples/hello_world/text.rb +2 -2
- data/samples/opengl/cube.rb +124 -0
- data/samples/opengl/image.rb +36 -16
- data/samples/opengl/obj_loader.rb +99 -0
- data/samples/opengl/opengl.rb +24 -18
- data/samples/opengl/shader.rb +36 -26
- data/samples/pong/pong.rb +41 -39
- data/samples/{run_scene.rb → scenes/run_scene.rb} +21 -7
- data/samples/shaders/geometry.rb +98 -0
- data/samples/shaders/scene.rb +19 -12
- data/samples/shaders/shaders.rb +34 -17
- data/samples/shaders/shape.rb +12 -7
- data/samples/sokoban/level_1 +11 -7
- data/samples/sokoban/sokoban.rb +36 -63
- data/samples/starfighter/starfighter.rb +159 -0
- data/samples/test/actual_scene.rb +3 -3
- data/samples/test/scene_riot.rb +4 -4
- data/samples/test/scene_spec.rb +3 -3
- data/samples/test/scene_test_unit.rb +1 -1
- data/samples/turtle/byzantium.rb +10 -5
- data/samples/turtle/hilbert.rb +16 -11
- data/samples/turtle/koch.rb +16 -11
- data/samples/turtle/mandala.rb +43 -38
- data/samples/turtle/tree.rb +13 -8
- data/samples/view/resize.rb +26 -0
- data/samples/view/view.rb +35 -0
- data/samples/window/all_events.rb +44 -0
- data/samples/window/change_title.rb +16 -0
- data/samples/window/fullscreen.rb +18 -0
- data/samples/window/get_pixel.rb +29 -0
- data/samples/window/icon.rb +88 -0
- data/samples/window/input.rb +27 -0
- data/samples/window/no_border.rb +16 -0
- data/samples/window/resize.rb +24 -0
- data/test/animation/color_variation_test.rb +64 -0
- data/test/animation/combination_test.rb +35 -0
- data/test/animation/float_variation_test.rb +75 -0
- data/test/animation/vector_variation_test.rb +123 -0
- data/test/animation_list_test.rb +122 -0
- data/test/animation_test.rb +83 -0
- data/test/audio_test.rb +88 -33
- data/test/buffer_renderer_test.rb +38 -0
- data/test/color_test.rb +31 -22
- data/test/drawable_test.rb +207 -7
- data/test/dsl_test.rb +25 -7
- data/test/font_test.rb +6 -40
- data/test/game_test.rb +76 -0
- data/test/gl_buffer_test.rb +26 -0
- data/test/gl_index_buffer_test.rb +17 -0
- data/test/gl_vertex_test.rb +117 -0
- data/test/helpers.rb +45 -5
- data/test/image_target_test.rb +19 -0
- data/test/image_test.rb +73 -53
- data/test/int_array_test.rb +64 -0
- data/test/matrix_test.rb +134 -0
- data/test/polygon_test.rb +126 -0
- data/test/rect_test.rb +6 -8
- data/test/res/frag.c +14 -0
- data/test/res/frag3d.c +10 -0
- data/test/res/frag_gray.c +17 -0
- data/test/res/frag_light3d.c +20 -0
- data/test/res/light3d.c +20 -0
- data/test/res/sprite.png +0 -0
- data/test/res/teapot.obj +12831 -0
- data/test/res/vert.c +17 -0
- data/test/res/vertex3d.c +14 -0
- data/test/resource_set_test.rb +8 -45
- data/test/run_all.rb +1 -1
- data/test/scene_list_test.rb +79 -0
- data/test/scene_test.rb +168 -0
- data/test/shader_test.rb +58 -0
- data/test/sprite_test.rb +46 -41
- data/test/target_test.rb +34 -0
- data/test/text_test.rb +20 -31
- data/test/turtle_test.rb +35 -20
- data/test/vector_test.rb +61 -19
- data/test/vertex_test.rb +43 -0
- data/test/view_test.rb +61 -0
- metadata +347 -126
- data/.yardopts +0 -4
- data/VERSION +0 -1
- data/ext/audio.cpp +0 -723
- data/ext/color.cpp +0 -159
- data/ext/drawable.cpp +0 -91
- data/ext/event.cpp +0 -460
- data/ext/font.cpp +0 -190
- data/ext/image.cpp +0 -733
- data/ext/input.cpp +0 -74
- data/ext/ray.cpp +0 -168
- data/ext/ray.hpp +0 -356
- data/ext/rect.cpp +0 -245
- data/ext/shader.cpp +0 -169
- data/ext/shape.cpp +0 -409
- data/ext/sprite.cpp +0 -306
- data/ext/text.cpp +0 -181
- data/ext/vector.cpp +0 -215
- data/guide.md +0 -619
- data/lib/ray/input.rb +0 -10
- data/lib/ray/music_set.rb +0 -37
- data/lib/ray/rmagick.rb +0 -41
- data/lib/ray/shape.rb +0 -132
- data/lib/ray/sound_set.rb +0 -37
- data/samples/opengl/binding.rb +0 -38
- data/test/ray_test.rb +0 -25
- data/test/shape_test.rb +0 -101
- data/yard_ext.rb +0 -63
data/ext/audio_source.c
ADDED
@@ -0,0 +1,197 @@
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1
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+
#include "ray.h"
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2
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+
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3
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VALUE ray_cAudioSource = Qnil;
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4
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+
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5
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say_audio_source *ray_rb2audio_source(VALUE obj) {
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6
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+
if (RAY_IS_A(obj, rb_path2class("Ray::Sound")))
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7
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+
return ray_rb2sound(obj)->src;
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8
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+
if (RAY_IS_A(obj, rb_path2class("Ray::Music")))
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9
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return ray_rb2music(obj)->src;
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10
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+
else {
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11
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rb_raise(rb_eTypeError, "can't get audio source pointer from %s",
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12
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RAY_OBJ_CLASSNAME(obj));
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13
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+
}
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14
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+
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15
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return NULL;
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16
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}
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17
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+
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18
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+
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19
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/* @return [Float] Volume of the source, between 0 and 100. */
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20
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static
|
21
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+
VALUE ray_audio_source_volume(VALUE self) {
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22
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+
say_audio_source *source = ray_rb2audio_source(self);
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+
return rb_float_new(say_audio_source_get_volume(source));
|
24
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+
}
|
25
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+
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26
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/*
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27
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@overload volume=(vol)
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28
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Sets the volume of the source.
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29
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+
@param [Float] vol The new volume of the source.
|
30
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+
*/
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31
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+
static
|
32
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+
VALUE ray_audio_source_set_volume(VALUE self, VALUE value) {
|
33
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+
rb_check_frozen(self);
|
34
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+
|
35
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+
say_audio_source *source = ray_rb2audio_source(self);
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36
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+
say_audio_source_set_volume(source, NUM2DBL(value));
|
37
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+
|
38
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return value;
|
39
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+
}
|
40
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+
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41
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/* @return [Float] The pitch of the source. */
|
42
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static
|
43
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+
VALUE ray_audio_source_pitch(VALUE self) {
|
44
|
+
say_audio_source *source = ray_rb2audio_source(self);
|
45
|
+
return rb_float_new(say_audio_source_get_pitch(source));
|
46
|
+
}
|
47
|
+
|
48
|
+
/*
|
49
|
+
@overload pitch=(pitch)
|
50
|
+
Sets the pitch of the sound.
|
51
|
+
@param [Float] pitch the pitch value, which makes a sound more acute
|
52
|
+
or grave and also affects playing speed. Defaulted to 1.
|
53
|
+
*/
|
54
|
+
static
|
55
|
+
VALUE ray_audio_source_set_pitch(VALUE self, VALUE pitch) {
|
56
|
+
rb_check_frozen(self);
|
57
|
+
|
58
|
+
say_audio_source *source = ray_rb2audio_source(self);
|
59
|
+
say_audio_source_set_pitch(source, NUM2DBL(pitch));
|
60
|
+
|
61
|
+
return pitch;
|
62
|
+
}
|
63
|
+
|
64
|
+
/* @return [Ray::Vector3] The position of the source. */
|
65
|
+
static
|
66
|
+
VALUE ray_audio_source_pos(VALUE self) {
|
67
|
+
say_audio_source *source = ray_rb2audio_source(self);
|
68
|
+
return ray_vector3_to_rb(say_audio_source_get_pos(source));
|
69
|
+
}
|
70
|
+
|
71
|
+
/*
|
72
|
+
@overload pos=(pos)
|
73
|
+
Sets the position of the sound.
|
74
|
+
@param [Ray::Vector3, #to_vector3] pos The position of the source.
|
75
|
+
*/
|
76
|
+
static
|
77
|
+
VALUE ray_audio_source_set_pos(VALUE self, VALUE pos) {
|
78
|
+
rb_check_frozen(self);
|
79
|
+
|
80
|
+
say_audio_source *source = ray_rb2audio_source(self);
|
81
|
+
say_audio_source_set_pos(source, ray_convert_to_vector3(pos));
|
82
|
+
|
83
|
+
return pos;
|
84
|
+
}
|
85
|
+
|
86
|
+
/*
|
87
|
+
@return [true, false] True if the source position is relative to the listener,
|
88
|
+
as opposed to being absolute.
|
89
|
+
*/
|
90
|
+
static
|
91
|
+
VALUE ray_audio_source_is_relative(VALUE self) {
|
92
|
+
say_audio_source *source = ray_rb2audio_source(self);
|
93
|
+
return say_audio_source_get_relative(source) ? Qtrue : Qfalse;
|
94
|
+
}
|
95
|
+
|
96
|
+
/*
|
97
|
+
@overload relative=(rel)
|
98
|
+
Sets whether the sound should be relative.
|
99
|
+
@param [true, false] rel Whether the source position should be relative
|
100
|
+
to the listener's.
|
101
|
+
*/
|
102
|
+
static
|
103
|
+
VALUE ray_audio_source_set_relative(VALUE self, VALUE val) {
|
104
|
+
rb_check_frozen(self);
|
105
|
+
|
106
|
+
say_audio_source *source = ray_rb2audio_source(self);
|
107
|
+
say_audio_source_set_relative(source, RTEST(val));
|
108
|
+
|
109
|
+
return val;
|
110
|
+
}
|
111
|
+
|
112
|
+
/* @return [Float] the source's minimal distance. */
|
113
|
+
static
|
114
|
+
VALUE ray_audio_source_min_distance(VALUE self) {
|
115
|
+
say_audio_source *source = ray_rb2audio_source(self);
|
116
|
+
return rb_float_new(say_audio_source_get_min_distance(source));
|
117
|
+
}
|
118
|
+
|
119
|
+
/*
|
120
|
+
@overload min_distance=(dist)
|
121
|
+
Sets the sounds minimal distance.
|
122
|
+
@param [Float] dist the distance beyond which the source's volume will
|
123
|
+
decrease. Defaulted to 1.
|
124
|
+
*/
|
125
|
+
static
|
126
|
+
VALUE ray_audio_source_set_min_distance(VALUE self, VALUE dist) {
|
127
|
+
rb_check_frozen(self);
|
128
|
+
|
129
|
+
say_audio_source *source = ray_rb2audio_source(self);
|
130
|
+
say_audio_source_set_min_distance(source, NUM2DBL(dist));
|
131
|
+
|
132
|
+
return dist;
|
133
|
+
}
|
134
|
+
|
135
|
+
/* @return [Float] The source's attenuation */
|
136
|
+
static
|
137
|
+
VALUE ray_audio_source_attenuation(VALUE self) {
|
138
|
+
say_audio_source *source = ray_rb2audio_source(self);
|
139
|
+
return rb_float_new(say_audio_source_get_attenuation(source));
|
140
|
+
}
|
141
|
+
|
142
|
+
/*
|
143
|
+
@overload attenuation=(attenuation)
|
144
|
+
Sets the attenuation of a sound.
|
145
|
+
@param [Float] atenuation New attenuation factor of the sound.
|
146
|
+
0 will prevent the sound from being attenuated, 100 would
|
147
|
+
make the sound be attenuated much more quickly.
|
148
|
+
*/
|
149
|
+
static
|
150
|
+
VALUE ray_audio_source_set_attenuation(VALUE self, VALUE att) {
|
151
|
+
rb_check_frozen(self);
|
152
|
+
say_audio_source_set_attenuation(ray_rb2audio_source(self), NUM2DBL(att));
|
153
|
+
return att;
|
154
|
+
}
|
155
|
+
|
156
|
+
/* @return [Symbol] Playing status. One of playing, paused, stopped. */
|
157
|
+
static
|
158
|
+
VALUE ray_audio_source_status(VALUE self) {
|
159
|
+
switch (say_audio_source_get_status(ray_rb2audio_source(self))) {
|
160
|
+
case SAY_STATUS_PAUSED: return RAY_SYM("paused");
|
161
|
+
case SAY_STATUS_PLAYING: return RAY_SYM("playing");
|
162
|
+
case SAY_STATUS_STOPPED: return RAY_SYM("stopped");
|
163
|
+
}
|
164
|
+
|
165
|
+
return Qnil; /* should never happen */
|
166
|
+
}
|
167
|
+
|
168
|
+
void Init_ray_audio_source() {
|
169
|
+
ray_cAudioSource = rb_define_class_under(ray_mRay, "AudioSource", rb_cObject);
|
170
|
+
|
171
|
+
rb_define_method(ray_cAudioSource, "volume", ray_audio_source_volume, 0);
|
172
|
+
rb_define_method(ray_cAudioSource, "volume=", ray_audio_source_set_volume, 1);
|
173
|
+
|
174
|
+
rb_define_method(ray_cAudioSource, "pitch", ray_audio_source_pitch, 0);
|
175
|
+
rb_define_method(ray_cAudioSource, "pitch=", ray_audio_source_set_pitch, 1);
|
176
|
+
|
177
|
+
rb_define_method(ray_cAudioSource, "pos", ray_audio_source_pos, 0);
|
178
|
+
rb_define_method(ray_cAudioSource, "pos=",
|
179
|
+
ray_audio_source_set_pos, 1);
|
180
|
+
|
181
|
+
rb_define_method(ray_cAudioSource, "relative?", ray_audio_source_is_relative,
|
182
|
+
0);
|
183
|
+
rb_define_method(ray_cAudioSource, "relative=", ray_audio_source_set_relative,
|
184
|
+
1);
|
185
|
+
|
186
|
+
rb_define_method(ray_cAudioSource, "min_distance",
|
187
|
+
ray_audio_source_min_distance, 0);
|
188
|
+
rb_define_method(ray_cAudioSource, "min_distance=",
|
189
|
+
ray_audio_source_set_min_distance, 1);
|
190
|
+
|
191
|
+
rb_define_method(ray_cAudioSource, "attenuation",
|
192
|
+
ray_audio_source_attenuation, 0);
|
193
|
+
rb_define_method(ray_cAudioSource, "attenuation=",
|
194
|
+
ray_audio_source_set_attenuation, 1);
|
195
|
+
|
196
|
+
rb_define_method(ray_cAudioSource, "status", ray_audio_source_status, 0);
|
197
|
+
}
|
@@ -0,0 +1,130 @@
|
|
1
|
+
#include "ray.h"
|
2
|
+
|
3
|
+
VALUE ray_cBufferRenderer = Qnil;
|
4
|
+
|
5
|
+
GLenum ray_buf_type(VALUE type) {
|
6
|
+
if (type == RAY_SYM("static"))
|
7
|
+
return SAY_STATIC;
|
8
|
+
else if (type == RAY_SYM("stream"))
|
9
|
+
return SAY_STREAM;
|
10
|
+
else if (type == RAY_SYM("dynamic"))
|
11
|
+
return SAY_DYNAMIC;
|
12
|
+
else {
|
13
|
+
rb_raise(rb_eRuntimeError, "unknown buffer type");
|
14
|
+
return 0;
|
15
|
+
}
|
16
|
+
}
|
17
|
+
|
18
|
+
say_buffer_renderer *ray_rb2buf_renderer(VALUE obj) {
|
19
|
+
if (!RAY_IS_A(obj, rb_path2class("Ray::BufferRenderer"))) {
|
20
|
+
rb_raise(rb_eTypeError, "Can't convert %s into Ray::BufferRenderer",
|
21
|
+
RAY_OBJ_CLASSNAME(obj));
|
22
|
+
}
|
23
|
+
|
24
|
+
say_buffer_renderer **ptr;
|
25
|
+
Data_Get_Struct(obj, say_buffer_renderer*, ptr);
|
26
|
+
|
27
|
+
if (!*ptr) {
|
28
|
+
rb_raise(rb_eRuntimeError, "trying to use an uninitialized renderer");
|
29
|
+
}
|
30
|
+
|
31
|
+
return *ptr;
|
32
|
+
}
|
33
|
+
|
34
|
+
static
|
35
|
+
void ray_buffer_renderer_free(say_buffer_renderer **ptr) {
|
36
|
+
if (*ptr)
|
37
|
+
say_buffer_renderer_free(*ptr);
|
38
|
+
}
|
39
|
+
|
40
|
+
static
|
41
|
+
VALUE ray_buffer_renderer_alloc(VALUE self) {
|
42
|
+
say_buffer_renderer **ptr = malloc(sizeof(say_buffer_renderer*));
|
43
|
+
return Data_Wrap_Struct(self, NULL, ray_buffer_renderer_free, ptr);
|
44
|
+
}
|
45
|
+
|
46
|
+
/*
|
47
|
+
* @overload initialize(type, vtype)
|
48
|
+
* @param [Symbol] type Type of the buffer (:static, :stream, :dynamic).
|
49
|
+
* @param [Class] vtype Class of vertices.
|
50
|
+
*
|
51
|
+
* Creates a new buffer renderer.
|
52
|
+
*
|
53
|
+
* The type argument indicates how often you may need to update the
|
54
|
+
* buffer. Stream, working in most cases, means you are going to update the
|
55
|
+
* stream once and use it once. Static means you will just push your data once
|
56
|
+
* and use them many times. Dynamic, lastly, means your data will be both
|
57
|
+
* updated and drawn often.
|
58
|
+
*/
|
59
|
+
static
|
60
|
+
VALUE ray_buffer_renderer_init(VALUE self, VALUE type, VALUE vtype) {
|
61
|
+
rb_iv_set(self, "@drawables", rb_ary_new());
|
62
|
+
|
63
|
+
say_buffer_renderer **ptr;
|
64
|
+
Data_Get_Struct(self, say_buffer_renderer*, ptr);
|
65
|
+
|
66
|
+
*ptr = say_buffer_renderer_create(ray_buf_type(type),
|
67
|
+
ray_get_vtype(vtype));
|
68
|
+
|
69
|
+
return self;
|
70
|
+
}
|
71
|
+
|
72
|
+
/* Removes all the drawables from the renderer. */
|
73
|
+
static
|
74
|
+
VALUE ray_buffer_renderer_clear(VALUE self) {
|
75
|
+
say_buffer_renderer_clear(ray_rb2buf_renderer(self));
|
76
|
+
rb_ary_clear(rb_iv_get(self, "@drawables"));
|
77
|
+
return self;
|
78
|
+
}
|
79
|
+
|
80
|
+
/*
|
81
|
+
* @overload push(object)
|
82
|
+
* @param [Ray::Drawable] object
|
83
|
+
*
|
84
|
+
* Adds a drawable to render. It won't be rendered correctly until you call
|
85
|
+
* update.
|
86
|
+
*/
|
87
|
+
static
|
88
|
+
VALUE ray_buffer_renderer_push(VALUE self, VALUE obj) {
|
89
|
+
rb_check_frozen(self);
|
90
|
+
|
91
|
+
if (!say_buffer_renderer_push(ray_rb2buf_renderer(self),
|
92
|
+
ray_rb2drawable(obj))) {
|
93
|
+
rb_raise(rb_eRuntimeError, "%s", say_error_get_last());
|
94
|
+
}
|
95
|
+
|
96
|
+
rb_ary_push(rb_iv_get(self, "@drawables"), obj);
|
97
|
+
|
98
|
+
return self;
|
99
|
+
}
|
100
|
+
|
101
|
+
/* Upadates the buffer */
|
102
|
+
static
|
103
|
+
VALUE ray_buffer_renderer_update(VALUE self) {
|
104
|
+
say_buffer_renderer_update(ray_rb2buf_renderer(self));
|
105
|
+
return self;
|
106
|
+
}
|
107
|
+
|
108
|
+
/*
|
109
|
+
* Document-class: Ray::BufferRenderer
|
110
|
+
*
|
111
|
+
* Buffer renderers are a way to draw many drawable quickly, assuming they are
|
112
|
+
* not updated too often. It makes things quite faster if you have many
|
113
|
+
* drawables that won't need to be updated for a loong time.
|
114
|
+
*
|
115
|
+
* It simply uses drawables to fill its own buffer, and ask those drawables to
|
116
|
+
* draw themselves from it.
|
117
|
+
*/
|
118
|
+
void Init_ray_buffer_renderer() {
|
119
|
+
ray_cBufferRenderer = rb_define_class_under(ray_mRay, "BufferRenderer",
|
120
|
+
rb_cObject);
|
121
|
+
|
122
|
+
rb_define_alloc_func(ray_cBufferRenderer, ray_buffer_renderer_alloc);
|
123
|
+
rb_define_method(ray_cBufferRenderer, "initialize", ray_buffer_renderer_init,
|
124
|
+
2);
|
125
|
+
|
126
|
+
rb_define_method(ray_cBufferRenderer, "clear", ray_buffer_renderer_clear, 0);
|
127
|
+
rb_define_method(ray_cBufferRenderer, "push", ray_buffer_renderer_push, 1);
|
128
|
+
rb_define_method(ray_cBufferRenderer, "update", ray_buffer_renderer_update,
|
129
|
+
0);
|
130
|
+
}
|
data/ext/color.c
ADDED
@@ -0,0 +1,179 @@
|
|
1
|
+
#include "ray.h"
|
2
|
+
|
3
|
+
VALUE ray_cColor = Qnil;
|
4
|
+
|
5
|
+
#define ray_color_clamp(col) ray_byte_clamp(col)
|
6
|
+
|
7
|
+
say_color ray_rb2col(VALUE object) {
|
8
|
+
if (!RAY_IS_A(object, rb_path2class("Ray::Color"))) {
|
9
|
+
rb_raise(rb_eTypeError, "Can't convert %s into Ray::Color",
|
10
|
+
RAY_OBJ_CLASSNAME(object));
|
11
|
+
}
|
12
|
+
|
13
|
+
say_color *ret = NULL;
|
14
|
+
Data_Get_Struct(object, say_color, ret);
|
15
|
+
|
16
|
+
return *ret;
|
17
|
+
}
|
18
|
+
|
19
|
+
VALUE ray_col2rb(say_color color) {
|
20
|
+
say_color *ptr = malloc(sizeof(say_color));
|
21
|
+
*ptr = color;
|
22
|
+
return Data_Wrap_Struct(rb_path2class("Ray::Color"), 0, free, ptr);
|
23
|
+
}
|
24
|
+
|
25
|
+
static
|
26
|
+
VALUE ray_color_alloc(VALUE self) {
|
27
|
+
say_color *ptr = malloc(sizeof(say_color));
|
28
|
+
return Data_Wrap_Struct(self, 0, free, ptr);
|
29
|
+
}
|
30
|
+
|
31
|
+
/*
|
32
|
+
@overload initialize(red, green, blue, alpha = 255)
|
33
|
+
Creates a new color. All the parameters must be integers between
|
34
|
+
0 and 255. Alpha is the transparency (255: opaque, 0: invisible).
|
35
|
+
*/
|
36
|
+
static
|
37
|
+
VALUE ray_color_init(int argc, VALUE *argv, VALUE self) {
|
38
|
+
VALUE r, g, b, a;
|
39
|
+
rb_scan_args(argc, argv, "31", &r, &g, &b, &a);
|
40
|
+
if (a == Qnil) a = INT2FIX(255);
|
41
|
+
|
42
|
+
say_color *ret = NULL;
|
43
|
+
Data_Get_Struct(self, say_color, ret);
|
44
|
+
|
45
|
+
ret->r = ray_color_clamp(NUM2INT(r));
|
46
|
+
ret->g = ray_color_clamp(NUM2INT(g));
|
47
|
+
ret->b = ray_color_clamp(NUM2INT(b));
|
48
|
+
ret->a = ray_color_clamp(NUM2INT(a));
|
49
|
+
|
50
|
+
return Qnil;
|
51
|
+
}
|
52
|
+
|
53
|
+
static
|
54
|
+
VALUE ray_color_init_copy(VALUE self, VALUE other) {
|
55
|
+
say_color *color = NULL, *source = NULL;
|
56
|
+
Data_Get_Struct(self, say_color, color);
|
57
|
+
Data_Get_Struct(other, say_color, source);
|
58
|
+
|
59
|
+
*color = *source;
|
60
|
+
|
61
|
+
return self;
|
62
|
+
}
|
63
|
+
|
64
|
+
/* @return [Integer] Red intensity. */
|
65
|
+
static
|
66
|
+
VALUE ray_color_r(VALUE self) {
|
67
|
+
say_color *ret;
|
68
|
+
Data_Get_Struct(self, say_color, ret);
|
69
|
+
|
70
|
+
return INT2FIX(ret->r);
|
71
|
+
}
|
72
|
+
|
73
|
+
/* @return [Integer] Green intensity. */
|
74
|
+
static
|
75
|
+
VALUE ray_color_g(VALUE self) {
|
76
|
+
say_color *ret;
|
77
|
+
Data_Get_Struct(self, say_color, ret);
|
78
|
+
|
79
|
+
return INT2FIX(ret->g);
|
80
|
+
}
|
81
|
+
|
82
|
+
/* @return [Integer] Blue intensity. */
|
83
|
+
static
|
84
|
+
VALUE ray_color_b(VALUE self) {
|
85
|
+
say_color *ret;
|
86
|
+
Data_Get_Struct(self, say_color, ret);
|
87
|
+
|
88
|
+
return INT2FIX(ret->b);
|
89
|
+
}
|
90
|
+
|
91
|
+
/* @return [Integer] Alpha opacity. */
|
92
|
+
static
|
93
|
+
VALUE ray_color_a(VALUE self) {
|
94
|
+
say_color *ret;
|
95
|
+
Data_Get_Struct(self, say_color, ret);
|
96
|
+
|
97
|
+
return INT2FIX(ret->a);
|
98
|
+
}
|
99
|
+
|
100
|
+
/*
|
101
|
+
@overload r=(val)
|
102
|
+
Sets the red intensity.
|
103
|
+
@param [Integer] The new red intensity.
|
104
|
+
*/
|
105
|
+
static
|
106
|
+
VALUE ray_color_set_r(VALUE self, VALUE val) {
|
107
|
+
rb_check_frozen(self);
|
108
|
+
|
109
|
+
say_color *ret;
|
110
|
+
Data_Get_Struct(self, say_color, ret);
|
111
|
+
|
112
|
+
ret->r = ray_color_clamp(NUM2INT(val));
|
113
|
+
return val;
|
114
|
+
}
|
115
|
+
|
116
|
+
/*
|
117
|
+
@overload r=(val)
|
118
|
+
Sets the red intensity.
|
119
|
+
@param [Integer] The new red intensity.
|
120
|
+
*/
|
121
|
+
static
|
122
|
+
VALUE ray_color_set_g(VALUE self, VALUE val) {
|
123
|
+
rb_check_frozen(self);
|
124
|
+
|
125
|
+
say_color *ret;
|
126
|
+
Data_Get_Struct(self, say_color, ret);
|
127
|
+
|
128
|
+
ret->g = ray_color_clamp(NUM2INT(val));
|
129
|
+
return val;
|
130
|
+
}
|
131
|
+
|
132
|
+
/*
|
133
|
+
@overload b=(val)
|
134
|
+
Sets the blue intensity.
|
135
|
+
@param [Integer] The new blue intensity.
|
136
|
+
*/
|
137
|
+
static
|
138
|
+
VALUE ray_color_set_b(VALUE self, VALUE val) {
|
139
|
+
rb_check_frozen(self);
|
140
|
+
|
141
|
+
say_color *ret;
|
142
|
+
Data_Get_Struct(self, say_color, ret);
|
143
|
+
|
144
|
+
ret->b = ray_color_clamp(NUM2INT(val));
|
145
|
+
return val;
|
146
|
+
}
|
147
|
+
|
148
|
+
/*
|
149
|
+
@overload a=(val)
|
150
|
+
Sets the alpha opacity.
|
151
|
+
@param [Integer] The new alpha opacity.
|
152
|
+
*/
|
153
|
+
static
|
154
|
+
VALUE ray_color_set_a(VALUE self, VALUE val) {
|
155
|
+
rb_check_frozen(self);
|
156
|
+
|
157
|
+
say_color *ret;
|
158
|
+
Data_Get_Struct(self, say_color, ret);
|
159
|
+
|
160
|
+
ret->a = ray_color_clamp(NUM2INT(val));
|
161
|
+
return val;
|
162
|
+
}
|
163
|
+
|
164
|
+
void Init_ray_color() {
|
165
|
+
ray_cColor = rb_define_class_under(ray_mRay, "Color", rb_cObject);
|
166
|
+
rb_define_alloc_func(ray_cColor, ray_color_alloc);
|
167
|
+
rb_define_method(ray_cColor, "initialize", ray_color_init, -1);
|
168
|
+
rb_define_method(ray_cColor, "initialize_copy", ray_color_init_copy, 1);
|
169
|
+
|
170
|
+
rb_define_method(ray_cColor, "r", ray_color_r, 0);
|
171
|
+
rb_define_method(ray_cColor, "g", ray_color_g, 0);
|
172
|
+
rb_define_method(ray_cColor, "b", ray_color_b, 0);
|
173
|
+
rb_define_method(ray_cColor, "a", ray_color_a, 0);
|
174
|
+
|
175
|
+
rb_define_method(ray_cColor, "r=", ray_color_set_r, 1);
|
176
|
+
rb_define_method(ray_cColor, "g=", ray_color_set_g, 1);
|
177
|
+
rb_define_method(ray_cColor, "b=", ray_color_set_b, 1);
|
178
|
+
rb_define_method(ray_cColor, "a=", ray_color_set_a, 1);
|
179
|
+
}
|