ray 0.1.0.pre1 → 0.1.0

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Files changed (370) hide show
  1. data/README.md +235 -32
  2. data/Rakefile +20 -49
  3. data/ext/audio.c +68 -0
  4. data/ext/audio_source.c +197 -0
  5. data/ext/buffer_renderer.c +130 -0
  6. data/ext/color.c +179 -0
  7. data/ext/drawable.c +446 -0
  8. data/ext/event.c +337 -0
  9. data/ext/extconf.rb +80 -6
  10. data/ext/font.c +97 -0
  11. data/ext/gl.c +114 -0
  12. data/ext/gl_buffer.c +224 -0
  13. data/ext/gl_index_buffer.c +202 -0
  14. data/ext/gl_int_array.c +139 -0
  15. data/ext/gl_vertex.c +157 -0
  16. data/ext/image.c +263 -0
  17. data/ext/image_target.c +84 -0
  18. data/ext/input.c +53 -0
  19. data/ext/matrix.c +374 -0
  20. data/ext/music.c +113 -0
  21. data/ext/polygon.c +426 -0
  22. data/ext/ray.c +59 -0
  23. data/ext/ray.h +168 -0
  24. data/ext/rect.c +255 -0
  25. data/ext/say.h +31 -0
  26. data/ext/say_all.h +77 -0
  27. data/ext/say_arial.h +14689 -0
  28. data/ext/say_array.c +124 -0
  29. data/ext/say_array.h +34 -0
  30. data/ext/say_audio.c +64 -0
  31. data/ext/say_audio.h +170 -0
  32. data/ext/say_audio_context.c +40 -0
  33. data/ext/say_audio_source.c +96 -0
  34. data/ext/say_basic_type.c +17 -0
  35. data/ext/say_basic_type.h +47 -0
  36. data/ext/say_buffer.c +277 -0
  37. data/ext/say_buffer.h +37 -0
  38. data/ext/say_buffer_renderer.c +121 -0
  39. data/ext/say_buffer_renderer.h +33 -0
  40. data/ext/say_buffer_slice.c +247 -0
  41. data/ext/say_buffer_slice.h +29 -0
  42. data/ext/say_clean_up.c +14 -0
  43. data/ext/say_context.c +163 -0
  44. data/ext/say_context.h +26 -0
  45. data/ext/say_drawable.c +350 -0
  46. data/ext/say_drawable.h +100 -0
  47. data/ext/say_error.c +27 -0
  48. data/ext/say_event.h +213 -0
  49. data/ext/say_font.c +335 -0
  50. data/ext/say_font.h +51 -0
  51. data/ext/say_image.c +283 -0
  52. data/ext/say_image.h +52 -0
  53. data/ext/say_image_target.c +134 -0
  54. data/ext/say_image_target.h +25 -0
  55. data/ext/say_imp.h +70 -0
  56. data/ext/say_index_buffer.c +90 -0
  57. data/ext/say_index_buffer.h +29 -0
  58. data/ext/say_index_buffer_slice.c +227 -0
  59. data/ext/say_index_buffer_slice.h +28 -0
  60. data/ext/say_input.c +35 -0
  61. data/ext/say_matrix.c +314 -0
  62. data/ext/say_matrix.h +55 -0
  63. data/ext/say_music.c +225 -0
  64. data/ext/say_osx.h +62 -0
  65. data/ext/say_osx_context.h +98 -0
  66. data/ext/say_osx_window.h +766 -0
  67. data/ext/say_polygon.c +358 -0
  68. data/ext/say_polygon.h +62 -0
  69. data/ext/say_renderer.c +42 -0
  70. data/ext/say_renderer.h +22 -0
  71. data/ext/say_shader.c +375 -0
  72. data/ext/say_shader.h +91 -0
  73. data/ext/say_sound.c +67 -0
  74. data/ext/say_sound_buffer.c +96 -0
  75. data/ext/say_sprite.c +273 -0
  76. data/ext/say_sprite.h +53 -0
  77. data/ext/say_string.c +9 -0
  78. data/ext/say_table.c +86 -0
  79. data/ext/say_table.h +24 -0
  80. data/ext/say_target.c +264 -0
  81. data/ext/say_target.h +67 -0
  82. data/ext/say_text.c +441 -0
  83. data/ext/say_text.h +56 -0
  84. data/ext/say_thread.c +46 -0
  85. data/ext/say_thread.h +39 -0
  86. data/ext/say_thread_variable.c +44 -0
  87. data/ext/say_utf.c +62 -0
  88. data/ext/say_vertex_type.c +113 -0
  89. data/ext/say_vertex_type.h +40 -0
  90. data/ext/say_vfile.c +57 -0
  91. data/ext/say_view.c +150 -0
  92. data/ext/say_view.h +44 -0
  93. data/ext/say_win.h +24 -0
  94. data/ext/say_win_context.h +91 -0
  95. data/ext/say_win_window.h +670 -0
  96. data/ext/say_window.c +155 -0
  97. data/ext/say_window.h +43 -0
  98. data/ext/say_x11.h +41 -0
  99. data/ext/say_x11_context.h +96 -0
  100. data/ext/say_x11_window.h +818 -0
  101. data/ext/shader.c +302 -0
  102. data/ext/sound.c +118 -0
  103. data/ext/sound_buffer.c +75 -0
  104. data/ext/sprite.c +241 -0
  105. data/ext/stb_image.h +4971 -0
  106. data/ext/stb_image_write.h +511 -0
  107. data/ext/target.c +184 -0
  108. data/ext/text.c +162 -0
  109. data/ext/utils.c +10 -0
  110. data/ext/vector.c +261 -0
  111. data/ext/vendor/freetype/bin/freetype6.dll +0 -0
  112. data/ext/vendor/freetype/bin/zlib1.dll +0 -0
  113. data/ext/vendor/freetype/include/freetype2/freetype/config/ftconfig.h +350 -0
  114. data/ext/vendor/freetype/include/freetype2/freetype/config/ftheader.h +729 -0
  115. data/ext/vendor/freetype/include/freetype2/freetype/config/ftmodule.h +22 -0
  116. data/ext/vendor/freetype/include/freetype2/freetype/config/ftoption.h +695 -0
  117. data/ext/vendor/freetype/include/freetype2/freetype/config/ftstdlib.h +180 -0
  118. data/ext/vendor/freetype/include/freetype2/freetype/freetype.h +3434 -0
  119. data/ext/vendor/freetype/include/freetype2/freetype/ftbbox.h +94 -0
  120. data/ext/vendor/freetype/include/freetype2/freetype/ftbdf.h +200 -0
  121. data/ext/vendor/freetype/include/freetype2/freetype/ftbitmap.h +206 -0
  122. data/ext/vendor/freetype/include/freetype2/freetype/ftcache.h +1110 -0
  123. data/ext/vendor/freetype/include/freetype2/freetype/ftchapters.h +100 -0
  124. data/ext/vendor/freetype/include/freetype2/freetype/fterrdef.h +239 -0
  125. data/ext/vendor/freetype/include/freetype2/freetype/fterrors.h +206 -0
  126. data/ext/vendor/freetype/include/freetype2/freetype/ftgasp.h +113 -0
  127. data/ext/vendor/freetype/include/freetype2/freetype/ftglyph.h +575 -0
  128. data/ext/vendor/freetype/include/freetype2/freetype/ftgxval.h +358 -0
  129. data/ext/vendor/freetype/include/freetype2/freetype/ftgzip.h +102 -0
  130. data/ext/vendor/freetype/include/freetype2/freetype/ftimage.h +1237 -0
  131. data/ext/vendor/freetype/include/freetype2/freetype/ftincrem.h +331 -0
  132. data/ext/vendor/freetype/include/freetype2/freetype/ftlcdfil.h +166 -0
  133. data/ext/vendor/freetype/include/freetype2/freetype/ftlist.h +273 -0
  134. data/ext/vendor/freetype/include/freetype2/freetype/ftlzw.h +99 -0
  135. data/ext/vendor/freetype/include/freetype2/freetype/ftmac.h +272 -0
  136. data/ext/vendor/freetype/include/freetype2/freetype/ftmm.h +378 -0
  137. data/ext/vendor/freetype/include/freetype2/freetype/ftmodapi.h +406 -0
  138. data/ext/vendor/freetype/include/freetype2/freetype/ftmoderr.h +155 -0
  139. data/ext/vendor/freetype/include/freetype2/freetype/ftotval.h +198 -0
  140. data/ext/vendor/freetype/include/freetype2/freetype/ftoutln.h +526 -0
  141. data/ext/vendor/freetype/include/freetype2/freetype/ftpfr.h +172 -0
  142. data/ext/vendor/freetype/include/freetype2/freetype/ftrender.h +229 -0
  143. data/ext/vendor/freetype/include/freetype2/freetype/ftsizes.h +159 -0
  144. data/ext/vendor/freetype/include/freetype2/freetype/ftsnames.h +170 -0
  145. data/ext/vendor/freetype/include/freetype2/freetype/ftstroke.h +716 -0
  146. data/ext/vendor/freetype/include/freetype2/freetype/ftsynth.h +73 -0
  147. data/ext/vendor/freetype/include/freetype2/freetype/ftsystem.h +346 -0
  148. data/ext/vendor/freetype/include/freetype2/freetype/fttrigon.h +350 -0
  149. data/ext/vendor/freetype/include/freetype2/freetype/fttypes.h +583 -0
  150. data/ext/vendor/freetype/include/freetype2/freetype/ftwinfnt.h +263 -0
  151. data/ext/vendor/freetype/include/freetype2/freetype/ftxf86.h +80 -0
  152. data/ext/vendor/freetype/include/freetype2/freetype/t1tables.h +450 -0
  153. data/ext/vendor/freetype/include/freetype2/freetype/ttnameid.h +1132 -0
  154. data/ext/vendor/freetype/include/freetype2/freetype/tttables.h +756 -0
  155. data/ext/vendor/freetype/include/freetype2/freetype/tttags.h +99 -0
  156. data/ext/vendor/freetype/include/freetype2/freetype/ttunpat.h +59 -0
  157. data/ext/vendor/freetype/include/ft2build.h +61 -0
  158. data/ext/vendor/freetype/lib/freetype-bcc.lib +0 -0
  159. data/ext/vendor/freetype/lib/freetype6.def +249 -0
  160. data/ext/vendor/freetype/lib/libfreetype.dll.a +0 -0
  161. data/ext/vendor/freetype/lib/tmp.freetype.lib +0 -0
  162. data/ext/vendor/glew/LICENSE.txt +73 -0
  163. data/ext/vendor/glew/README.txt +18 -0
  164. data/ext/vendor/glew/include/GL/glew.h +15507 -0
  165. data/ext/vendor/glew/include/GL/glxew.h +1568 -0
  166. data/ext/vendor/glew/include/GL/wglew.h +1361 -0
  167. data/ext/vendor/glew/lib/glew32.dll +0 -0
  168. data/ext/vendor/glew/lib/glew32mx.dll +0 -0
  169. data/ext/vendor/glew/lib/libglew32.a +0 -0
  170. data/ext/vendor/glew/lib/libglew32.dll.a +0 -0
  171. data/ext/vendor/glew/lib/libglew32mx.a +0 -0
  172. data/ext/vendor/glew/lib/libglew32mx.dll.a +0 -0
  173. data/ext/vendor/openal/COPYING +484 -0
  174. data/ext/vendor/openal/Win32/soft_oal.dll +0 -0
  175. data/ext/vendor/openal/include/AL/al.h +724 -0
  176. data/ext/vendor/openal/include/AL/alc.h +277 -0
  177. data/ext/vendor/openal/include/AL/alext.h +165 -0
  178. data/ext/vendor/openal/include/AL/efx-creative.h +3 -0
  179. data/ext/vendor/openal/include/AL/efx.h +758 -0
  180. data/ext/vendor/openal/lib/libOpenAL32.dll.a +0 -0
  181. data/ext/vendor/sndfile/bin/libsndfile-1.dll +0 -0
  182. data/ext/vendor/sndfile/include/sndfile.h +666 -0
  183. data/ext/vendor/sndfile/include/sndfile.hh +422 -0
  184. data/ext/vendor/sndfile/lib/libsndfile-1.def +41 -0
  185. data/ext/vendor/sndfile/lib/libsndfile-1.lib +0 -0
  186. data/ext/vertex.c +96 -0
  187. data/ext/view.c +131 -0
  188. data/ext/window.c +183 -0
  189. data/lib/ray/animation.rb +248 -0
  190. data/lib/ray/animation/block_animation.rb +36 -0
  191. data/lib/ray/animation/circular_motion.rb +57 -0
  192. data/lib/ray/animation/color_variation.rb +102 -0
  193. data/lib/ray/animation/combination.rb +71 -0
  194. data/lib/ray/animation/float_variation.rb +76 -0
  195. data/lib/ray/animation/sequence.rb +65 -0
  196. data/lib/ray/animation/sprite_animation.rb +68 -0
  197. data/lib/ray/animation/vector_variation.rb +111 -0
  198. data/lib/ray/animation_list.rb +50 -0
  199. data/lib/ray/audio.rb +4 -7
  200. data/lib/ray/buffer_renderer.rb +9 -0
  201. data/lib/ray/color.rb +41 -6
  202. data/lib/ray/drawable.rb +34 -9
  203. data/lib/ray/dsl.rb +6 -0
  204. data/lib/ray/dsl/event.rb +1 -1
  205. data/lib/ray/dsl/event_listener.rb +14 -10
  206. data/lib/ray/dsl/event_raiser.rb +5 -2
  207. data/lib/ray/dsl/event_runner.rb +4 -10
  208. data/lib/ray/dsl/event_translator.rb +67 -99
  209. data/lib/ray/dsl/handler.rb +1 -1
  210. data/lib/ray/dsl/matcher.rb +40 -27
  211. data/lib/ray/event.rb +22 -0
  212. data/lib/ray/font.rb +0 -42
  213. data/lib/ray/font_set.rb +3 -7
  214. data/lib/ray/game.rb +33 -73
  215. data/lib/ray/gl/int_array.rb +24 -0
  216. data/lib/ray/gl/vertex.rb +106 -0
  217. data/lib/ray/helper.rb +25 -11
  218. data/lib/ray/image.rb +9 -154
  219. data/lib/ray/image_set.rb +3 -8
  220. data/lib/ray/image_target.rb +12 -0
  221. data/lib/ray/matrix.rb +90 -0
  222. data/lib/ray/music.rb +12 -0
  223. data/lib/ray/polygon.rb +77 -0
  224. data/lib/ray/ray.rb +45 -13
  225. data/lib/ray/rect.rb +14 -3
  226. data/lib/ray/resource_set.rb +18 -35
  227. data/lib/ray/scene.rb +43 -81
  228. data/lib/ray/scene_list.rb +12 -5
  229. data/lib/ray/shader.rb +82 -0
  230. data/lib/ray/sound.rb +18 -0
  231. data/lib/ray/sound_buffer.rb +6 -0
  232. data/lib/ray/sound_buffer_set.rb +32 -0
  233. data/lib/ray/sprite.rb +111 -97
  234. data/lib/ray/target.rb +18 -0
  235. data/lib/ray/text.rb +80 -58
  236. data/lib/ray/text_helper.rb +21 -27
  237. data/lib/ray/turtle.rb +49 -38
  238. data/lib/ray/vector.rb +76 -1
  239. data/lib/ray/vertex.rb +24 -0
  240. data/lib/ray/view.rb +47 -0
  241. data/lib/ray/window.rb +23 -0
  242. data/samples/_media/Beep.wav +0 -0
  243. data/samples/_media/CptnRuby Gem.png +0 -0
  244. data/samples/_media/CptnRuby Map.txt +25 -0
  245. data/samples/_media/CptnRuby Tileset.png +0 -0
  246. data/samples/_media/CptnRuby.png +0 -0
  247. data/samples/_media/Space.png +0 -0
  248. data/samples/_media/Star.png +0 -0
  249. data/samples/_media/Starfighter.png +0 -0
  250. data/samples/animation/chain.rb +33 -0
  251. data/samples/animation/circle.rb +38 -0
  252. data/samples/animation/color.rb +18 -0
  253. data/samples/animation/rotation.rb +17 -0
  254. data/samples/animation/sequence.rb +33 -0
  255. data/samples/animation/shader.rb +65 -0
  256. data/samples/animation/sprite_motion.rb +103 -0
  257. data/samples/animation/translation.rb +23 -0
  258. data/samples/audio/spacial.rb +25 -11
  259. data/samples/buffer/buffer.rb +28 -0
  260. data/samples/buffer/index_buffer.rb +36 -0
  261. data/samples/buffer/renderer.rb +27 -0
  262. data/samples/cptn_ruby/cptn_ruby.rb +279 -0
  263. data/samples/hello_world/hello.rb +2 -2
  264. data/samples/hello_world/hello_dsl.rb +3 -3
  265. data/samples/hello_world/text.rb +2 -2
  266. data/samples/opengl/cube.rb +124 -0
  267. data/samples/opengl/image.rb +36 -16
  268. data/samples/opengl/obj_loader.rb +99 -0
  269. data/samples/opengl/opengl.rb +24 -18
  270. data/samples/opengl/shader.rb +36 -26
  271. data/samples/pong/pong.rb +41 -39
  272. data/samples/{run_scene.rb → scenes/run_scene.rb} +21 -7
  273. data/samples/shaders/geometry.rb +98 -0
  274. data/samples/shaders/scene.rb +19 -12
  275. data/samples/shaders/shaders.rb +34 -17
  276. data/samples/shaders/shape.rb +12 -7
  277. data/samples/sokoban/level_1 +11 -7
  278. data/samples/sokoban/sokoban.rb +36 -63
  279. data/samples/starfighter/starfighter.rb +159 -0
  280. data/samples/test/actual_scene.rb +3 -3
  281. data/samples/test/scene_riot.rb +4 -4
  282. data/samples/test/scene_spec.rb +3 -3
  283. data/samples/test/scene_test_unit.rb +1 -1
  284. data/samples/turtle/byzantium.rb +10 -5
  285. data/samples/turtle/hilbert.rb +16 -11
  286. data/samples/turtle/koch.rb +16 -11
  287. data/samples/turtle/mandala.rb +43 -38
  288. data/samples/turtle/tree.rb +13 -8
  289. data/samples/view/resize.rb +26 -0
  290. data/samples/view/view.rb +35 -0
  291. data/samples/window/all_events.rb +44 -0
  292. data/samples/window/change_title.rb +16 -0
  293. data/samples/window/fullscreen.rb +18 -0
  294. data/samples/window/get_pixel.rb +29 -0
  295. data/samples/window/icon.rb +88 -0
  296. data/samples/window/input.rb +27 -0
  297. data/samples/window/no_border.rb +16 -0
  298. data/samples/window/resize.rb +24 -0
  299. data/test/animation/color_variation_test.rb +64 -0
  300. data/test/animation/combination_test.rb +35 -0
  301. data/test/animation/float_variation_test.rb +75 -0
  302. data/test/animation/vector_variation_test.rb +123 -0
  303. data/test/animation_list_test.rb +122 -0
  304. data/test/animation_test.rb +83 -0
  305. data/test/audio_test.rb +88 -33
  306. data/test/buffer_renderer_test.rb +38 -0
  307. data/test/color_test.rb +31 -22
  308. data/test/drawable_test.rb +207 -7
  309. data/test/dsl_test.rb +25 -7
  310. data/test/font_test.rb +6 -40
  311. data/test/game_test.rb +76 -0
  312. data/test/gl_buffer_test.rb +26 -0
  313. data/test/gl_index_buffer_test.rb +17 -0
  314. data/test/gl_vertex_test.rb +117 -0
  315. data/test/helpers.rb +45 -5
  316. data/test/image_target_test.rb +19 -0
  317. data/test/image_test.rb +73 -53
  318. data/test/int_array_test.rb +64 -0
  319. data/test/matrix_test.rb +134 -0
  320. data/test/polygon_test.rb +126 -0
  321. data/test/rect_test.rb +6 -8
  322. data/test/res/frag.c +14 -0
  323. data/test/res/frag3d.c +10 -0
  324. data/test/res/frag_gray.c +17 -0
  325. data/test/res/frag_light3d.c +20 -0
  326. data/test/res/light3d.c +20 -0
  327. data/test/res/sprite.png +0 -0
  328. data/test/res/teapot.obj +12831 -0
  329. data/test/res/vert.c +17 -0
  330. data/test/res/vertex3d.c +14 -0
  331. data/test/resource_set_test.rb +8 -45
  332. data/test/run_all.rb +1 -1
  333. data/test/scene_list_test.rb +79 -0
  334. data/test/scene_test.rb +168 -0
  335. data/test/shader_test.rb +58 -0
  336. data/test/sprite_test.rb +46 -41
  337. data/test/target_test.rb +34 -0
  338. data/test/text_test.rb +20 -31
  339. data/test/turtle_test.rb +35 -20
  340. data/test/vector_test.rb +61 -19
  341. data/test/vertex_test.rb +43 -0
  342. data/test/view_test.rb +61 -0
  343. metadata +347 -126
  344. data/.yardopts +0 -4
  345. data/VERSION +0 -1
  346. data/ext/audio.cpp +0 -723
  347. data/ext/color.cpp +0 -159
  348. data/ext/drawable.cpp +0 -91
  349. data/ext/event.cpp +0 -460
  350. data/ext/font.cpp +0 -190
  351. data/ext/image.cpp +0 -733
  352. data/ext/input.cpp +0 -74
  353. data/ext/ray.cpp +0 -168
  354. data/ext/ray.hpp +0 -356
  355. data/ext/rect.cpp +0 -245
  356. data/ext/shader.cpp +0 -169
  357. data/ext/shape.cpp +0 -409
  358. data/ext/sprite.cpp +0 -306
  359. data/ext/text.cpp +0 -181
  360. data/ext/vector.cpp +0 -215
  361. data/guide.md +0 -619
  362. data/lib/ray/input.rb +0 -10
  363. data/lib/ray/music_set.rb +0 -37
  364. data/lib/ray/rmagick.rb +0 -41
  365. data/lib/ray/shape.rb +0 -132
  366. data/lib/ray/sound_set.rb +0 -37
  367. data/samples/opengl/binding.rb +0 -38
  368. data/test/ray_test.rb +0 -25
  369. data/test/shape_test.rb +0 -101
  370. data/yard_ext.rb +0 -63
@@ -0,0 +1,46 @@
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+ #include "say.h"
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+
3
+ #ifdef SAY_WIN
4
+ static int say_thread_entry_point(void *data) {
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+ say_thread *th = (say_thread*)data;
6
+ th->func(th->data);
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+ _endthreadex(0);
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+
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+ return 0;
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+ }
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+
12
+ say_thread *say_thread_create(void *data, say_thread_func func) {
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+ say_thread *th = malloc(sizeof(say_thread));
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+
15
+ th->func = func;
16
+ th->data = data;
17
+
18
+ th->th = _beginthreadex(NULL, 0, say_thread_entry_point, th, 0, NULL);
19
+
20
+ return th;
21
+ }
22
+
23
+ void say_thread_free(say_thread *th) {
24
+ CloseHandle(th->th);
25
+ free(th);
26
+ }
27
+
28
+ void say_thread_join(say_thread *th) {
29
+ WaitForSingleObject(th->th, INFINITE);
30
+ }
31
+ #else
32
+ say_thread *say_thread_create(void *data, say_thread_func func) {
33
+ say_thread *th = malloc(sizeof(say_thread));
34
+ pthread_create(&th->th, NULL, func, data);
35
+
36
+ return th;
37
+ }
38
+
39
+ void say_thread_free(say_thread *th) {
40
+ free(th);
41
+ }
42
+
43
+ void say_thread_join(say_thread *th) {
44
+ pthread_join(th->th, NULL);
45
+ }
46
+ #endif
@@ -0,0 +1,39 @@
1
+ #ifndef SAY_THREAD_H_
2
+ #define SAY_THREAD_H_
3
+
4
+ #include "say_basic_type.h"
5
+
6
+ typedef void *(*say_thread_func)(void *data);
7
+
8
+ #ifdef SAY_WIN
9
+ typedef struct {
10
+ DWORD key;
11
+ } say_thread_variable;
12
+
13
+ typedef struct {
14
+ HANDLE th;
15
+ say_thread_func func;
16
+ void *data;
17
+ } say_thread;
18
+ #else
19
+ typedef struct {
20
+ pthread_key_t key;
21
+ } say_thread_variable;
22
+
23
+ typedef struct {
24
+ pthread_t th;
25
+ } say_thread;
26
+ #endif
27
+
28
+ say_thread_variable *say_thread_variable_create(say_destructor destructor);
29
+ void say_thread_variable_free(say_thread_variable *var);
30
+
31
+ void say_thread_variable_set(say_thread_variable *var, void *val);
32
+ void *say_thread_variable_get(say_thread_variable *var);
33
+
34
+ say_thread *say_thread_create(void *data, say_thread_func func);
35
+ void say_thread_free(say_thread *th);
36
+
37
+ void say_thread_join(say_thread *th);
38
+
39
+ #endif
@@ -0,0 +1,44 @@
1
+ #include "say.h"
2
+
3
+ #ifdef SAY_WIN
4
+ say_thread_variable *say_thread_variable_create(say_destructor destructor) {
5
+ say_thread_variable *var = malloc(sizeof(say_thread_variable));
6
+ var->key = TlsAlloc();
7
+
8
+ return var;
9
+ }
10
+
11
+ void say_thread_variable_free(say_thread_variable *var) {
12
+ TlsFree(var->key);
13
+ free(var);
14
+ }
15
+
16
+ void say_thread_variable_set(say_thread_variable *var, void *val) {
17
+ TlsSetValue(var->key, val);
18
+ }
19
+
20
+ void *say_thread_variable_get(say_thread_variable *var) {
21
+ return TlsGetValue(var->key);
22
+ }
23
+ #else
24
+ say_thread_variable *say_thread_variable_create(say_destructor destructor) {
25
+ say_thread_variable *var = malloc(sizeof(say_thread_variable));
26
+
27
+ pthread_key_create(&(var->key), destructor);
28
+
29
+ return var;
30
+ }
31
+
32
+ void say_thread_variable_free(say_thread_variable *var) {
33
+ pthread_key_delete(var->key);
34
+ free(var);
35
+ }
36
+
37
+ void say_thread_variable_set(say_thread_variable *var, void *val) {
38
+ pthread_setspecific(var->key, val);
39
+ }
40
+
41
+ void *say_thread_variable_get(say_thread_variable *var) {
42
+ return pthread_getspecific(var->key);
43
+ }
44
+ #endif
@@ -0,0 +1,62 @@
1
+ #include "say.h"
2
+
3
+ /*
4
+ Based on source code found on unicode.org:
5
+ http://www.unicode.org/Public/PROGRAMS/CVTUTF/ConvertUTF.c
6
+ http://www.unicode.org/Public/PROGRAMS/CVTUTF/ConvertUTF.h
7
+ */
8
+
9
+ #define UNI_REPLACEMENT_CHAR (uint32_t)0x0000FFFD
10
+ #define UNI_MAX_BMP (uint32_t)0x0000FFFF
11
+ #define UNI_MAX_UTF16 (uint32_t)0x0010FFFF
12
+ #define UNI_MAX_UTF32 (uint32_t)0x7FFFFFFF
13
+ #define UNI_MAX_LEGAL_UTF32 (uint32_t)0x0010FFFF
14
+
15
+ #define UNI_SUR_HIGH_START (uint32_t)0xD800
16
+ #define UNI_SUR_HIGH_END (uint32_t)0xDBFF
17
+ #define UNI_SUR_LOW_START (uint32_t)0xDC00
18
+ #define UNI_SUR_LOW_END (uint32_t)0xDFFF
19
+
20
+ static const char say_utf8_trailing_bytes[256] = {
21
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
22
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
23
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
24
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
25
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
26
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
27
+ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
28
+ 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, 3,3,3,3,3,3,3,3,4,4,4,4,5,5,5,5
29
+ };
30
+
31
+ static const uint32_t say_utf8_offsets[6] = {
32
+ 0x00000000UL, 0x00003080UL, 0x000E2080UL,
33
+ 0x03C82080UL, 0xFA082080UL, 0x82082080UL
34
+ };
35
+
36
+ uint32_t say_utf8_to_utf32(const uint8_t *string) {
37
+ uint32_t ret = 0;
38
+
39
+ char trailing_bytes = say_utf8_trailing_bytes[(int)(*string)];
40
+
41
+ switch (trailing_bytes) { /* notice the fall through */
42
+ case 5: ret += *string++; ret <<= 6;
43
+ case 4: ret += *string++; ret <<= 6;
44
+ case 3: ret += *string++; ret <<= 6;
45
+ case 2: ret += *string++; ret <<= 6;
46
+ case 1: ret += *string++; ret <<= 6;
47
+ case 0: ret += *string++;
48
+ }
49
+
50
+ ret -= say_utf8_offsets[(int)trailing_bytes];
51
+
52
+ if (ret <= UNI_MAX_LEGAL_UTF32) {
53
+ if (ret >= UNI_SUR_HIGH_START && ret <= UNI_SUR_LOW_END) {
54
+ ret = UNI_REPLACEMENT_CHAR;
55
+ }
56
+ }
57
+ else {
58
+ ret = UNI_REPLACEMENT_CHAR;
59
+ }
60
+
61
+ return ret;
62
+ }
@@ -0,0 +1,113 @@
1
+ #include "say.h"
2
+
3
+ static say_array *say_vertex_types = NULL;
4
+
5
+ static void say_vertex_type_delete(say_vertex_type *type) {
6
+ say_array_free(type->elements);
7
+ }
8
+
9
+ static void say_vertex_elem_free(say_vertex_elem *elem) {
10
+ free(elem->name);
11
+ }
12
+
13
+ static say_array *say_vertex_type_get_all() {
14
+ if (!say_vertex_types) {
15
+ say_vertex_types = say_array_create(sizeof(say_vertex_type),
16
+ NULL,
17
+ (say_destructor)say_vertex_type_delete);
18
+
19
+ say_vertex_type type;
20
+ type.elements = say_array_create(sizeof(say_vertex_elem),
21
+ (say_destructor)say_vertex_elem_free, NULL);
22
+
23
+ say_vertex_elem el;
24
+
25
+ el.type = SAY_VECTOR2;
26
+ el.name = say_strdup(SAY_POS_ATTR);
27
+ say_vertex_type_push(&type, el);
28
+
29
+ el.type = SAY_COLOR;
30
+ el.name = say_strdup(SAY_COLOR_ATTR);
31
+ say_vertex_type_push(&type, el);
32
+
33
+ el.type = SAY_VECTOR2;
34
+ el.name = say_strdup(SAY_TEX_COORD_ATTR);
35
+ say_vertex_type_push(&type, el);
36
+
37
+ say_array_push(say_vertex_types, &type);
38
+ }
39
+
40
+ return say_vertex_types;
41
+ }
42
+
43
+ size_t say_vertex_type_make_new() {
44
+ say_vertex_type type;
45
+ type.elements = say_array_create(sizeof(say_vertex_elem), NULL, NULL);
46
+
47
+ say_array_push(say_vertex_type_get_all(), &type);
48
+ return say_array_get_size(say_vertex_types) - 1;
49
+ }
50
+
51
+ say_vertex_type *say_get_vertex_type(size_t i) {
52
+ return say_array_get(say_vertex_type_get_all(), i);
53
+ }
54
+
55
+ void say_vertex_type_push(say_vertex_type *type, say_vertex_elem elem) {
56
+ say_array_push(type->elements, &elem);
57
+ }
58
+
59
+ say_vertex_elem_type say_vertex_type_get_type(say_vertex_type *type, size_t i) {
60
+ return ((say_vertex_elem*)say_array_get(type->elements, i))->type;
61
+ }
62
+
63
+ const char *say_vertex_type_get_name(say_vertex_type *type, size_t i) {
64
+ return ((say_vertex_elem*)say_array_get(type->elements, i))->name;
65
+ }
66
+
67
+ size_t say_vertex_type_get_elem_count(say_vertex_type *type) {
68
+ return say_array_get_size(type->elements);
69
+ }
70
+
71
+ size_t say_vertex_type_get_size(say_vertex_type *type) {
72
+ size_t sum = 0;
73
+ for (say_vertex_elem *e = say_array_get(type->elements, 0);
74
+ e;
75
+ say_array_next(type->elements, (void**)&e)) {
76
+ switch (e->type) {
77
+ case SAY_FLOAT: sum += sizeof(GLfloat); continue;
78
+ case SAY_INT: sum += sizeof(GLint); continue;
79
+ case SAY_UBYTE: sum += sizeof(GLubyte); continue;
80
+ case SAY_BOOL: sum += sizeof(GLint); continue;
81
+
82
+ case SAY_COLOR: sum += sizeof(GLubyte) * 4; continue;
83
+ case SAY_VECTOR2: sum += sizeof(GLfloat) * 2; continue;
84
+ case SAY_VECTOR3: sum += sizeof(GLfloat) * 3; continue;
85
+ }
86
+ }
87
+
88
+ return sum;
89
+ }
90
+
91
+ size_t say_vertex_type_get_offset(say_vertex_type *type, size_t elem) {
92
+ size_t sum = 0;
93
+ for (size_t i = 0; i < elem; i++) {
94
+ switch (say_vertex_type_get_type(type, i)) {
95
+ case SAY_FLOAT: sum += sizeof(GLfloat); continue;
96
+ case SAY_INT: sum += sizeof(GLint); continue;
97
+ case SAY_UBYTE: sum += sizeof(GLubyte); continue;
98
+ case SAY_BOOL: sum += sizeof(GLint); continue;
99
+
100
+ case SAY_COLOR: sum += sizeof(GLubyte) * 4; continue;
101
+ case SAY_VECTOR2: sum += sizeof(GLfloat) * 2; continue;
102
+ case SAY_VECTOR3: sum += sizeof(GLfloat) * 3; continue;
103
+ }
104
+ }
105
+
106
+ return sum;
107
+ }
108
+
109
+ void say_vertex_type_clean_up() {
110
+ if (say_vertex_types)
111
+ say_array_free(say_vertex_types);
112
+ say_vertex_types = NULL;
113
+ }
@@ -0,0 +1,40 @@
1
+ #ifndef SAY_VERTEX_TYPE_H_
2
+ #define SAY_VERTEX_TYPE_H_
3
+
4
+ #include "say_basic_type.h"
5
+
6
+ typedef enum {
7
+ SAY_FLOAT,
8
+ SAY_INT,
9
+ SAY_UBYTE,
10
+ SAY_BOOL,
11
+
12
+ SAY_COLOR,
13
+ SAY_VECTOR2,
14
+ SAY_VECTOR3
15
+ } say_vertex_elem_type;
16
+
17
+ typedef struct {
18
+ say_vertex_elem_type type;
19
+ char *name;
20
+ } say_vertex_elem;
21
+
22
+ typedef struct {
23
+ say_array *elements;
24
+ } say_vertex_type;
25
+
26
+ size_t say_vertex_type_make_new();
27
+
28
+ say_vertex_type *say_get_vertex_type(size_t i);
29
+
30
+ void say_vertex_type_push(say_vertex_type *type, say_vertex_elem elem);
31
+
32
+ say_vertex_elem_type say_vertex_type_get_type(say_vertex_type *type, size_t i);
33
+ const char *say_vertex_type_get_name(say_vertex_type *type, size_t i);
34
+ size_t say_vertex_type_get_elem_count(say_vertex_type *type);
35
+ size_t say_vertex_type_get_size(say_vertex_type *type);
36
+ size_t say_vertex_type_get_offset(say_vertex_type *type, size_t elem);
37
+
38
+ void say_vertex_type_clean_up();
39
+
40
+ #endif
@@ -0,0 +1,57 @@
1
+ #include "say.h"
2
+
3
+ sf_count_t say_vfile_get_size(say_vfile *file) {
4
+ return file->size;
5
+ }
6
+
7
+ sf_count_t say_vfile_seek(sf_count_t offset, int whence, say_vfile *file) {
8
+ sf_count_t start = 0;
9
+
10
+ switch (whence) {
11
+ case SEEK_CUR: start = file->pos;
12
+ case SEEK_SET: start = 0;
13
+ case SEEK_END: start = file->size;
14
+ default: return file->pos;
15
+ }
16
+
17
+ sf_count_t new_pos = start + offset;
18
+
19
+ if (new_pos < 0)
20
+ file->pos = 0;
21
+ else if (new_pos > file->size)
22
+ file->pos = file->size;
23
+ else
24
+ file->pos = new_pos;
25
+
26
+ return file->pos;
27
+ }
28
+
29
+ sf_count_t say_vfile_read(void *buf, sf_count_t count, say_vfile *file) {
30
+ if (count + file->pos >= file->size) {
31
+ count = file->size - file->pos;
32
+ }
33
+
34
+ if (count != 0)
35
+ memcpy(buf, &(((char*)file->buf)[file->pos]), count);
36
+
37
+ file->pos += count;
38
+
39
+ return count;
40
+ }
41
+
42
+ sf_count_t say_vfile_write(const void *buf, sf_count_t count, say_vfile *file) {
43
+ if (count + file->pos >= file->size) {
44
+ count = file->size - file->pos;
45
+ }
46
+
47
+ if (count != 0)
48
+ memcpy(&(((char*)file->buf)[file->pos]), buf, count);
49
+
50
+ file->pos += count;
51
+
52
+ return count;
53
+ }
54
+
55
+ sf_count_t say_vfile_tell(say_vfile *file) {
56
+ return file->pos;
57
+ }
@@ -0,0 +1,150 @@
1
+ #include "say.h"
2
+
3
+ static void say_view_update_matrix(say_view *view) {
4
+ if (!view->custom_matrix) {
5
+ say_matrix_reset(view->matrix);
6
+
7
+ if (view->flip_y) {
8
+ say_matrix_set_ortho(view->matrix,
9
+ view->center.x - view->size.x / 2,
10
+ view->center.x + view->size.x / 2,
11
+ view->center.y + view->size.y / 2,
12
+ view->center.y - view->size.y / 2,
13
+ -1, 1);
14
+ }
15
+ else {
16
+ say_matrix_set_ortho(view->matrix,
17
+ view->center.x - view->size.x / 2,
18
+ view->center.x + view->size.x / 2,
19
+ view->center.y - view->size.y / 2,
20
+ view->center.y + view->size.y / 2,
21
+ -1, 1);
22
+ }
23
+ }
24
+
25
+ view->matrix_updated = 1;
26
+ }
27
+
28
+ say_view *say_view_create() {
29
+ say_view *view = (say_view*)malloc(sizeof(say_view));
30
+
31
+ view->matrix = say_matrix_identity();
32
+ view->matrix_updated = 0;
33
+ view->custom_matrix = 0;
34
+
35
+ view->size = say_make_vector2(2, 2);
36
+ view->center = say_make_vector2(0, 0);
37
+
38
+ view->viewport = say_make_rect(0, 0, 1, 1);
39
+
40
+ view->flip_y = 1;
41
+
42
+ return view;
43
+ }
44
+
45
+ void say_view_free(say_view *view) {
46
+ say_matrix_free(view->matrix);
47
+ free(view);
48
+ }
49
+
50
+ void say_view_copy(say_view *view, say_view *other) {
51
+ say_matrix_set_content(view->matrix, other->matrix->content);
52
+
53
+ view->matrix_updated = other->matrix_updated;
54
+ view->custom_matrix = other->custom_matrix;
55
+
56
+ view->size = other->size;
57
+ view->center = other->center;
58
+
59
+ view->viewport = other->viewport;
60
+ }
61
+
62
+ void say_view_zoom_by(say_view *view, say_vector2 scale) {
63
+ say_view_set_size(view, say_make_vector2(view->size.x * scale.x,
64
+ view->size.y * scale.y));
65
+ }
66
+
67
+ void say_view_set_size(say_view *view, say_vector2 size) {
68
+ if (say_vector2_eq(view->size, size))
69
+ return;
70
+
71
+ view->size = size;
72
+ view->matrix_updated = 0;
73
+ view->has_changed = 1;
74
+ }
75
+
76
+ void say_view_set_center(say_view *view, say_vector2 center) {
77
+ if (say_vector2_eq(view->center, center))
78
+ return;
79
+
80
+ view->center = center;
81
+ view->matrix_updated = 0;
82
+ view->has_changed = 1;
83
+ }
84
+
85
+ void say_view_set_viewport(say_view *view, say_rect viewport) {
86
+ if (say_rect_eq(view->viewport, viewport))
87
+ return;
88
+
89
+ view->viewport = viewport;
90
+ view->has_changed = 1;
91
+ }
92
+
93
+ say_vector2 say_view_get_size(say_view *view) {
94
+ return view->size;
95
+ }
96
+
97
+ say_vector2 say_view_get_center(say_view *view) {
98
+ return view->center;
99
+ }
100
+
101
+ say_rect say_view_get_viewport(say_view *view) {
102
+ return view->viewport;
103
+ }
104
+
105
+
106
+ void say_view_flip_y(say_view *view, uint8_t val) {
107
+ view->flip_y = val;
108
+ view->matrix_updated = 0;
109
+ view->has_changed = 1;
110
+ }
111
+
112
+ uint8_t say_view_is_y_flipped(say_view *view) {
113
+ return view->flip_y;
114
+ }
115
+
116
+ say_matrix *say_view_get_matrix(say_view *view) {
117
+ if (!view->matrix_updated)
118
+ say_view_update_matrix(view);
119
+ return view->matrix;
120
+ }
121
+
122
+ void say_view_set_matrix(say_view *view, say_matrix *matrix) {
123
+ if (matrix) {
124
+ view->custom_matrix = 1;
125
+ say_matrix_set_content(view->matrix, matrix->content);
126
+ }
127
+ else {
128
+ say_matrix_reset(view->matrix);
129
+ view->custom_matrix = 0;
130
+ }
131
+
132
+ view->matrix_updated = 1;
133
+ view->has_changed = 1;
134
+ }
135
+
136
+ uint8_t say_view_has_changed(say_view *view) {
137
+ return view->has_changed;
138
+ }
139
+
140
+ void say_view_apply(say_view *view, say_shader *shader, say_vector2 size) {
141
+ say_shader_set_matrix_id(shader, SAY_PROJECTION_LOC_ID,
142
+ say_view_get_matrix(view));
143
+
144
+ glViewport(view->viewport.x * size.x,
145
+ size.y - (view->viewport.y + view->viewport.h) * size.y,
146
+ view->viewport.w * size.x,
147
+ view->viewport.h * size.y);
148
+
149
+ view->has_changed = 0;
150
+ }