ray 0.1.0.pre1 → 0.1.0

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Files changed (370) hide show
  1. data/README.md +235 -32
  2. data/Rakefile +20 -49
  3. data/ext/audio.c +68 -0
  4. data/ext/audio_source.c +197 -0
  5. data/ext/buffer_renderer.c +130 -0
  6. data/ext/color.c +179 -0
  7. data/ext/drawable.c +446 -0
  8. data/ext/event.c +337 -0
  9. data/ext/extconf.rb +80 -6
  10. data/ext/font.c +97 -0
  11. data/ext/gl.c +114 -0
  12. data/ext/gl_buffer.c +224 -0
  13. data/ext/gl_index_buffer.c +202 -0
  14. data/ext/gl_int_array.c +139 -0
  15. data/ext/gl_vertex.c +157 -0
  16. data/ext/image.c +263 -0
  17. data/ext/image_target.c +84 -0
  18. data/ext/input.c +53 -0
  19. data/ext/matrix.c +374 -0
  20. data/ext/music.c +113 -0
  21. data/ext/polygon.c +426 -0
  22. data/ext/ray.c +59 -0
  23. data/ext/ray.h +168 -0
  24. data/ext/rect.c +255 -0
  25. data/ext/say.h +31 -0
  26. data/ext/say_all.h +77 -0
  27. data/ext/say_arial.h +14689 -0
  28. data/ext/say_array.c +124 -0
  29. data/ext/say_array.h +34 -0
  30. data/ext/say_audio.c +64 -0
  31. data/ext/say_audio.h +170 -0
  32. data/ext/say_audio_context.c +40 -0
  33. data/ext/say_audio_source.c +96 -0
  34. data/ext/say_basic_type.c +17 -0
  35. data/ext/say_basic_type.h +47 -0
  36. data/ext/say_buffer.c +277 -0
  37. data/ext/say_buffer.h +37 -0
  38. data/ext/say_buffer_renderer.c +121 -0
  39. data/ext/say_buffer_renderer.h +33 -0
  40. data/ext/say_buffer_slice.c +247 -0
  41. data/ext/say_buffer_slice.h +29 -0
  42. data/ext/say_clean_up.c +14 -0
  43. data/ext/say_context.c +163 -0
  44. data/ext/say_context.h +26 -0
  45. data/ext/say_drawable.c +350 -0
  46. data/ext/say_drawable.h +100 -0
  47. data/ext/say_error.c +27 -0
  48. data/ext/say_event.h +213 -0
  49. data/ext/say_font.c +335 -0
  50. data/ext/say_font.h +51 -0
  51. data/ext/say_image.c +283 -0
  52. data/ext/say_image.h +52 -0
  53. data/ext/say_image_target.c +134 -0
  54. data/ext/say_image_target.h +25 -0
  55. data/ext/say_imp.h +70 -0
  56. data/ext/say_index_buffer.c +90 -0
  57. data/ext/say_index_buffer.h +29 -0
  58. data/ext/say_index_buffer_slice.c +227 -0
  59. data/ext/say_index_buffer_slice.h +28 -0
  60. data/ext/say_input.c +35 -0
  61. data/ext/say_matrix.c +314 -0
  62. data/ext/say_matrix.h +55 -0
  63. data/ext/say_music.c +225 -0
  64. data/ext/say_osx.h +62 -0
  65. data/ext/say_osx_context.h +98 -0
  66. data/ext/say_osx_window.h +766 -0
  67. data/ext/say_polygon.c +358 -0
  68. data/ext/say_polygon.h +62 -0
  69. data/ext/say_renderer.c +42 -0
  70. data/ext/say_renderer.h +22 -0
  71. data/ext/say_shader.c +375 -0
  72. data/ext/say_shader.h +91 -0
  73. data/ext/say_sound.c +67 -0
  74. data/ext/say_sound_buffer.c +96 -0
  75. data/ext/say_sprite.c +273 -0
  76. data/ext/say_sprite.h +53 -0
  77. data/ext/say_string.c +9 -0
  78. data/ext/say_table.c +86 -0
  79. data/ext/say_table.h +24 -0
  80. data/ext/say_target.c +264 -0
  81. data/ext/say_target.h +67 -0
  82. data/ext/say_text.c +441 -0
  83. data/ext/say_text.h +56 -0
  84. data/ext/say_thread.c +46 -0
  85. data/ext/say_thread.h +39 -0
  86. data/ext/say_thread_variable.c +44 -0
  87. data/ext/say_utf.c +62 -0
  88. data/ext/say_vertex_type.c +113 -0
  89. data/ext/say_vertex_type.h +40 -0
  90. data/ext/say_vfile.c +57 -0
  91. data/ext/say_view.c +150 -0
  92. data/ext/say_view.h +44 -0
  93. data/ext/say_win.h +24 -0
  94. data/ext/say_win_context.h +91 -0
  95. data/ext/say_win_window.h +670 -0
  96. data/ext/say_window.c +155 -0
  97. data/ext/say_window.h +43 -0
  98. data/ext/say_x11.h +41 -0
  99. data/ext/say_x11_context.h +96 -0
  100. data/ext/say_x11_window.h +818 -0
  101. data/ext/shader.c +302 -0
  102. data/ext/sound.c +118 -0
  103. data/ext/sound_buffer.c +75 -0
  104. data/ext/sprite.c +241 -0
  105. data/ext/stb_image.h +4971 -0
  106. data/ext/stb_image_write.h +511 -0
  107. data/ext/target.c +184 -0
  108. data/ext/text.c +162 -0
  109. data/ext/utils.c +10 -0
  110. data/ext/vector.c +261 -0
  111. data/ext/vendor/freetype/bin/freetype6.dll +0 -0
  112. data/ext/vendor/freetype/bin/zlib1.dll +0 -0
  113. data/ext/vendor/freetype/include/freetype2/freetype/config/ftconfig.h +350 -0
  114. data/ext/vendor/freetype/include/freetype2/freetype/config/ftheader.h +729 -0
  115. data/ext/vendor/freetype/include/freetype2/freetype/config/ftmodule.h +22 -0
  116. data/ext/vendor/freetype/include/freetype2/freetype/config/ftoption.h +695 -0
  117. data/ext/vendor/freetype/include/freetype2/freetype/config/ftstdlib.h +180 -0
  118. data/ext/vendor/freetype/include/freetype2/freetype/freetype.h +3434 -0
  119. data/ext/vendor/freetype/include/freetype2/freetype/ftbbox.h +94 -0
  120. data/ext/vendor/freetype/include/freetype2/freetype/ftbdf.h +200 -0
  121. data/ext/vendor/freetype/include/freetype2/freetype/ftbitmap.h +206 -0
  122. data/ext/vendor/freetype/include/freetype2/freetype/ftcache.h +1110 -0
  123. data/ext/vendor/freetype/include/freetype2/freetype/ftchapters.h +100 -0
  124. data/ext/vendor/freetype/include/freetype2/freetype/fterrdef.h +239 -0
  125. data/ext/vendor/freetype/include/freetype2/freetype/fterrors.h +206 -0
  126. data/ext/vendor/freetype/include/freetype2/freetype/ftgasp.h +113 -0
  127. data/ext/vendor/freetype/include/freetype2/freetype/ftglyph.h +575 -0
  128. data/ext/vendor/freetype/include/freetype2/freetype/ftgxval.h +358 -0
  129. data/ext/vendor/freetype/include/freetype2/freetype/ftgzip.h +102 -0
  130. data/ext/vendor/freetype/include/freetype2/freetype/ftimage.h +1237 -0
  131. data/ext/vendor/freetype/include/freetype2/freetype/ftincrem.h +331 -0
  132. data/ext/vendor/freetype/include/freetype2/freetype/ftlcdfil.h +166 -0
  133. data/ext/vendor/freetype/include/freetype2/freetype/ftlist.h +273 -0
  134. data/ext/vendor/freetype/include/freetype2/freetype/ftlzw.h +99 -0
  135. data/ext/vendor/freetype/include/freetype2/freetype/ftmac.h +272 -0
  136. data/ext/vendor/freetype/include/freetype2/freetype/ftmm.h +378 -0
  137. data/ext/vendor/freetype/include/freetype2/freetype/ftmodapi.h +406 -0
  138. data/ext/vendor/freetype/include/freetype2/freetype/ftmoderr.h +155 -0
  139. data/ext/vendor/freetype/include/freetype2/freetype/ftotval.h +198 -0
  140. data/ext/vendor/freetype/include/freetype2/freetype/ftoutln.h +526 -0
  141. data/ext/vendor/freetype/include/freetype2/freetype/ftpfr.h +172 -0
  142. data/ext/vendor/freetype/include/freetype2/freetype/ftrender.h +229 -0
  143. data/ext/vendor/freetype/include/freetype2/freetype/ftsizes.h +159 -0
  144. data/ext/vendor/freetype/include/freetype2/freetype/ftsnames.h +170 -0
  145. data/ext/vendor/freetype/include/freetype2/freetype/ftstroke.h +716 -0
  146. data/ext/vendor/freetype/include/freetype2/freetype/ftsynth.h +73 -0
  147. data/ext/vendor/freetype/include/freetype2/freetype/ftsystem.h +346 -0
  148. data/ext/vendor/freetype/include/freetype2/freetype/fttrigon.h +350 -0
  149. data/ext/vendor/freetype/include/freetype2/freetype/fttypes.h +583 -0
  150. data/ext/vendor/freetype/include/freetype2/freetype/ftwinfnt.h +263 -0
  151. data/ext/vendor/freetype/include/freetype2/freetype/ftxf86.h +80 -0
  152. data/ext/vendor/freetype/include/freetype2/freetype/t1tables.h +450 -0
  153. data/ext/vendor/freetype/include/freetype2/freetype/ttnameid.h +1132 -0
  154. data/ext/vendor/freetype/include/freetype2/freetype/tttables.h +756 -0
  155. data/ext/vendor/freetype/include/freetype2/freetype/tttags.h +99 -0
  156. data/ext/vendor/freetype/include/freetype2/freetype/ttunpat.h +59 -0
  157. data/ext/vendor/freetype/include/ft2build.h +61 -0
  158. data/ext/vendor/freetype/lib/freetype-bcc.lib +0 -0
  159. data/ext/vendor/freetype/lib/freetype6.def +249 -0
  160. data/ext/vendor/freetype/lib/libfreetype.dll.a +0 -0
  161. data/ext/vendor/freetype/lib/tmp.freetype.lib +0 -0
  162. data/ext/vendor/glew/LICENSE.txt +73 -0
  163. data/ext/vendor/glew/README.txt +18 -0
  164. data/ext/vendor/glew/include/GL/glew.h +15507 -0
  165. data/ext/vendor/glew/include/GL/glxew.h +1568 -0
  166. data/ext/vendor/glew/include/GL/wglew.h +1361 -0
  167. data/ext/vendor/glew/lib/glew32.dll +0 -0
  168. data/ext/vendor/glew/lib/glew32mx.dll +0 -0
  169. data/ext/vendor/glew/lib/libglew32.a +0 -0
  170. data/ext/vendor/glew/lib/libglew32.dll.a +0 -0
  171. data/ext/vendor/glew/lib/libglew32mx.a +0 -0
  172. data/ext/vendor/glew/lib/libglew32mx.dll.a +0 -0
  173. data/ext/vendor/openal/COPYING +484 -0
  174. data/ext/vendor/openal/Win32/soft_oal.dll +0 -0
  175. data/ext/vendor/openal/include/AL/al.h +724 -0
  176. data/ext/vendor/openal/include/AL/alc.h +277 -0
  177. data/ext/vendor/openal/include/AL/alext.h +165 -0
  178. data/ext/vendor/openal/include/AL/efx-creative.h +3 -0
  179. data/ext/vendor/openal/include/AL/efx.h +758 -0
  180. data/ext/vendor/openal/lib/libOpenAL32.dll.a +0 -0
  181. data/ext/vendor/sndfile/bin/libsndfile-1.dll +0 -0
  182. data/ext/vendor/sndfile/include/sndfile.h +666 -0
  183. data/ext/vendor/sndfile/include/sndfile.hh +422 -0
  184. data/ext/vendor/sndfile/lib/libsndfile-1.def +41 -0
  185. data/ext/vendor/sndfile/lib/libsndfile-1.lib +0 -0
  186. data/ext/vertex.c +96 -0
  187. data/ext/view.c +131 -0
  188. data/ext/window.c +183 -0
  189. data/lib/ray/animation.rb +248 -0
  190. data/lib/ray/animation/block_animation.rb +36 -0
  191. data/lib/ray/animation/circular_motion.rb +57 -0
  192. data/lib/ray/animation/color_variation.rb +102 -0
  193. data/lib/ray/animation/combination.rb +71 -0
  194. data/lib/ray/animation/float_variation.rb +76 -0
  195. data/lib/ray/animation/sequence.rb +65 -0
  196. data/lib/ray/animation/sprite_animation.rb +68 -0
  197. data/lib/ray/animation/vector_variation.rb +111 -0
  198. data/lib/ray/animation_list.rb +50 -0
  199. data/lib/ray/audio.rb +4 -7
  200. data/lib/ray/buffer_renderer.rb +9 -0
  201. data/lib/ray/color.rb +41 -6
  202. data/lib/ray/drawable.rb +34 -9
  203. data/lib/ray/dsl.rb +6 -0
  204. data/lib/ray/dsl/event.rb +1 -1
  205. data/lib/ray/dsl/event_listener.rb +14 -10
  206. data/lib/ray/dsl/event_raiser.rb +5 -2
  207. data/lib/ray/dsl/event_runner.rb +4 -10
  208. data/lib/ray/dsl/event_translator.rb +67 -99
  209. data/lib/ray/dsl/handler.rb +1 -1
  210. data/lib/ray/dsl/matcher.rb +40 -27
  211. data/lib/ray/event.rb +22 -0
  212. data/lib/ray/font.rb +0 -42
  213. data/lib/ray/font_set.rb +3 -7
  214. data/lib/ray/game.rb +33 -73
  215. data/lib/ray/gl/int_array.rb +24 -0
  216. data/lib/ray/gl/vertex.rb +106 -0
  217. data/lib/ray/helper.rb +25 -11
  218. data/lib/ray/image.rb +9 -154
  219. data/lib/ray/image_set.rb +3 -8
  220. data/lib/ray/image_target.rb +12 -0
  221. data/lib/ray/matrix.rb +90 -0
  222. data/lib/ray/music.rb +12 -0
  223. data/lib/ray/polygon.rb +77 -0
  224. data/lib/ray/ray.rb +45 -13
  225. data/lib/ray/rect.rb +14 -3
  226. data/lib/ray/resource_set.rb +18 -35
  227. data/lib/ray/scene.rb +43 -81
  228. data/lib/ray/scene_list.rb +12 -5
  229. data/lib/ray/shader.rb +82 -0
  230. data/lib/ray/sound.rb +18 -0
  231. data/lib/ray/sound_buffer.rb +6 -0
  232. data/lib/ray/sound_buffer_set.rb +32 -0
  233. data/lib/ray/sprite.rb +111 -97
  234. data/lib/ray/target.rb +18 -0
  235. data/lib/ray/text.rb +80 -58
  236. data/lib/ray/text_helper.rb +21 -27
  237. data/lib/ray/turtle.rb +49 -38
  238. data/lib/ray/vector.rb +76 -1
  239. data/lib/ray/vertex.rb +24 -0
  240. data/lib/ray/view.rb +47 -0
  241. data/lib/ray/window.rb +23 -0
  242. data/samples/_media/Beep.wav +0 -0
  243. data/samples/_media/CptnRuby Gem.png +0 -0
  244. data/samples/_media/CptnRuby Map.txt +25 -0
  245. data/samples/_media/CptnRuby Tileset.png +0 -0
  246. data/samples/_media/CptnRuby.png +0 -0
  247. data/samples/_media/Space.png +0 -0
  248. data/samples/_media/Star.png +0 -0
  249. data/samples/_media/Starfighter.png +0 -0
  250. data/samples/animation/chain.rb +33 -0
  251. data/samples/animation/circle.rb +38 -0
  252. data/samples/animation/color.rb +18 -0
  253. data/samples/animation/rotation.rb +17 -0
  254. data/samples/animation/sequence.rb +33 -0
  255. data/samples/animation/shader.rb +65 -0
  256. data/samples/animation/sprite_motion.rb +103 -0
  257. data/samples/animation/translation.rb +23 -0
  258. data/samples/audio/spacial.rb +25 -11
  259. data/samples/buffer/buffer.rb +28 -0
  260. data/samples/buffer/index_buffer.rb +36 -0
  261. data/samples/buffer/renderer.rb +27 -0
  262. data/samples/cptn_ruby/cptn_ruby.rb +279 -0
  263. data/samples/hello_world/hello.rb +2 -2
  264. data/samples/hello_world/hello_dsl.rb +3 -3
  265. data/samples/hello_world/text.rb +2 -2
  266. data/samples/opengl/cube.rb +124 -0
  267. data/samples/opengl/image.rb +36 -16
  268. data/samples/opengl/obj_loader.rb +99 -0
  269. data/samples/opengl/opengl.rb +24 -18
  270. data/samples/opengl/shader.rb +36 -26
  271. data/samples/pong/pong.rb +41 -39
  272. data/samples/{run_scene.rb → scenes/run_scene.rb} +21 -7
  273. data/samples/shaders/geometry.rb +98 -0
  274. data/samples/shaders/scene.rb +19 -12
  275. data/samples/shaders/shaders.rb +34 -17
  276. data/samples/shaders/shape.rb +12 -7
  277. data/samples/sokoban/level_1 +11 -7
  278. data/samples/sokoban/sokoban.rb +36 -63
  279. data/samples/starfighter/starfighter.rb +159 -0
  280. data/samples/test/actual_scene.rb +3 -3
  281. data/samples/test/scene_riot.rb +4 -4
  282. data/samples/test/scene_spec.rb +3 -3
  283. data/samples/test/scene_test_unit.rb +1 -1
  284. data/samples/turtle/byzantium.rb +10 -5
  285. data/samples/turtle/hilbert.rb +16 -11
  286. data/samples/turtle/koch.rb +16 -11
  287. data/samples/turtle/mandala.rb +43 -38
  288. data/samples/turtle/tree.rb +13 -8
  289. data/samples/view/resize.rb +26 -0
  290. data/samples/view/view.rb +35 -0
  291. data/samples/window/all_events.rb +44 -0
  292. data/samples/window/change_title.rb +16 -0
  293. data/samples/window/fullscreen.rb +18 -0
  294. data/samples/window/get_pixel.rb +29 -0
  295. data/samples/window/icon.rb +88 -0
  296. data/samples/window/input.rb +27 -0
  297. data/samples/window/no_border.rb +16 -0
  298. data/samples/window/resize.rb +24 -0
  299. data/test/animation/color_variation_test.rb +64 -0
  300. data/test/animation/combination_test.rb +35 -0
  301. data/test/animation/float_variation_test.rb +75 -0
  302. data/test/animation/vector_variation_test.rb +123 -0
  303. data/test/animation_list_test.rb +122 -0
  304. data/test/animation_test.rb +83 -0
  305. data/test/audio_test.rb +88 -33
  306. data/test/buffer_renderer_test.rb +38 -0
  307. data/test/color_test.rb +31 -22
  308. data/test/drawable_test.rb +207 -7
  309. data/test/dsl_test.rb +25 -7
  310. data/test/font_test.rb +6 -40
  311. data/test/game_test.rb +76 -0
  312. data/test/gl_buffer_test.rb +26 -0
  313. data/test/gl_index_buffer_test.rb +17 -0
  314. data/test/gl_vertex_test.rb +117 -0
  315. data/test/helpers.rb +45 -5
  316. data/test/image_target_test.rb +19 -0
  317. data/test/image_test.rb +73 -53
  318. data/test/int_array_test.rb +64 -0
  319. data/test/matrix_test.rb +134 -0
  320. data/test/polygon_test.rb +126 -0
  321. data/test/rect_test.rb +6 -8
  322. data/test/res/frag.c +14 -0
  323. data/test/res/frag3d.c +10 -0
  324. data/test/res/frag_gray.c +17 -0
  325. data/test/res/frag_light3d.c +20 -0
  326. data/test/res/light3d.c +20 -0
  327. data/test/res/sprite.png +0 -0
  328. data/test/res/teapot.obj +12831 -0
  329. data/test/res/vert.c +17 -0
  330. data/test/res/vertex3d.c +14 -0
  331. data/test/resource_set_test.rb +8 -45
  332. data/test/run_all.rb +1 -1
  333. data/test/scene_list_test.rb +79 -0
  334. data/test/scene_test.rb +168 -0
  335. data/test/shader_test.rb +58 -0
  336. data/test/sprite_test.rb +46 -41
  337. data/test/target_test.rb +34 -0
  338. data/test/text_test.rb +20 -31
  339. data/test/turtle_test.rb +35 -20
  340. data/test/vector_test.rb +61 -19
  341. data/test/vertex_test.rb +43 -0
  342. data/test/view_test.rb +61 -0
  343. metadata +347 -126
  344. data/.yardopts +0 -4
  345. data/VERSION +0 -1
  346. data/ext/audio.cpp +0 -723
  347. data/ext/color.cpp +0 -159
  348. data/ext/drawable.cpp +0 -91
  349. data/ext/event.cpp +0 -460
  350. data/ext/font.cpp +0 -190
  351. data/ext/image.cpp +0 -733
  352. data/ext/input.cpp +0 -74
  353. data/ext/ray.cpp +0 -168
  354. data/ext/ray.hpp +0 -356
  355. data/ext/rect.cpp +0 -245
  356. data/ext/shader.cpp +0 -169
  357. data/ext/shape.cpp +0 -409
  358. data/ext/sprite.cpp +0 -306
  359. data/ext/text.cpp +0 -181
  360. data/ext/vector.cpp +0 -215
  361. data/guide.md +0 -619
  362. data/lib/ray/input.rb +0 -10
  363. data/lib/ray/music_set.rb +0 -37
  364. data/lib/ray/rmagick.rb +0 -41
  365. data/lib/ray/shape.rb +0 -132
  366. data/lib/ray/sound_set.rb +0 -37
  367. data/samples/opengl/binding.rb +0 -38
  368. data/test/ray_test.rb +0 -25
  369. data/test/shape_test.rb +0 -101
  370. data/yard_ext.rb +0 -63
@@ -0,0 +1,59 @@
1
+ #include "ray.h"
2
+
3
+ VALUE ray_mRay = Qnil;
4
+
5
+ static
6
+ VALUE ray_clean_up(VALUE self) {
7
+ say_clean_up();
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+ return Qnil;
9
+ }
10
+
11
+ /* @return [Ray::Vector2] Size of the screen */
12
+ static
13
+ VALUE ray_screen_size(VALUE self) {
14
+ return ray_vector2_to_rb(say_make_vector2(say_imp_screen_get_width(),
15
+ say_imp_screen_get_height()));
16
+ }
17
+
18
+ void Init_ray_ext() {
19
+ #ifdef SAY_OSX
20
+ say_osx_flip_pool();
21
+ #endif
22
+
23
+ ray_mRay = rb_define_module("Ray");
24
+
25
+ rb_define_private_method(rb_singleton_class(ray_mRay),
26
+ "_clean_up!", ray_clean_up, 0);
27
+
28
+ rb_define_module_function(ray_mRay, "screen_size", ray_screen_size, 0);
29
+
30
+ Init_ray_vector();
31
+ Init_ray_rect();
32
+ Init_ray_matrix();
33
+ Init_ray_color();
34
+ Init_ray_vertex();
35
+ Init_ray_gl();
36
+ Init_ray_gl_vertex();
37
+ Init_ray_int_array();
38
+ Init_ray_gl_buffer();
39
+ Init_ray_gl_index_buffer();
40
+ Init_ray_image();
41
+ Init_ray_font();
42
+ Init_ray_shader();
43
+ Init_ray_view();
44
+ Init_ray_drawable();
45
+ Init_ray_polygon();
46
+ Init_ray_sprite();
47
+ Init_ray_text();
48
+ Init_ray_buffer_renderer();
49
+ Init_ray_target();
50
+ Init_ray_window();
51
+ Init_ray_image_target();
52
+ Init_ray_input();
53
+ Init_ray_event();
54
+ Init_ray_audio();
55
+ Init_ray_sound_buffer();
56
+ Init_ray_audio_source();
57
+ Init_ray_sound();
58
+ Init_ray_music();
59
+ }
@@ -0,0 +1,168 @@
1
+ #ifndef RAY_H_
2
+ #define RAY_H_
3
+
4
+ #include "ruby.h"
5
+ #include "say.h"
6
+
7
+ #ifdef __cplusplus
8
+ extern "C" {
9
+ # if 0
10
+ }
11
+ # endif
12
+ #endif
13
+
14
+ typedef struct {
15
+ say_drawable *drawable;
16
+ VALUE obj;
17
+
18
+ size_t vsize;
19
+ } ray_drawable;
20
+
21
+ /* Classes and modules */
22
+ extern VALUE ray_mRay;
23
+
24
+ extern VALUE ray_cVector2;
25
+ extern VALUE ray_cVector3;
26
+ extern VALUE ray_cRect;
27
+ extern VALUE ray_cMatrix;
28
+ extern VALUE ray_cColor;
29
+ extern VALUE ray_cVertex;
30
+ extern VALUE ray_mGL;
31
+ extern VALUE ray_cGLVertex;
32
+ extern VALUE ray_cIntArray;
33
+ extern VALUE ray_cGLBuffer;
34
+ extern VALUE ray_cGLIndexBuffer;
35
+ extern VALUE ray_cImage;
36
+ extern VALUE ray_cFont;
37
+ extern VALUE ray_cShader;
38
+ extern VALUE ray_cView;
39
+ extern VALUE ray_cDrawable;
40
+ extern VALUE ray_cPolygon;
41
+ extern VALUE ray_cSprite;
42
+ extern VALUE ray_cText;
43
+ extern VALUE ray_cBufferRenderer;
44
+ extern VALUE ray_cTarget;
45
+ extern VALUE ray_cWindow;
46
+ extern VALUE ray_cImageTarget;
47
+ extern VALUE ray_cInput;
48
+ extern VALUE ray_cEvent;
49
+ extern VALUE ray_mAudio;
50
+ extern VALUE ray_cSoundBuffer;
51
+ extern VALUE ray_cAudioSource;
52
+ extern VALUE ray_cSound;
53
+ extern VALUE ray_cMusic;
54
+
55
+ /* Macros for Ruby's C API */
56
+
57
+ #define RAY_IS_A(obj, klass) (RTEST(rb_obj_is_kind_of(obj, klass)))
58
+
59
+ #define RAY_OBJ_CLASSNAME(obj) (rb_class2name(rb_class_of(obj)))
60
+
61
+ #define RAY_SYM(string) (ID2SYM(rb_intern(string)))
62
+ #define RAY_METH(string) (rb_intern(string))
63
+
64
+ #define RAY_ARRAY_AT(ary, i) (rb_funcall(ary, RAY_METH("[]"), 1, INT2FIX(i)))
65
+
66
+ void Init_ray_ext();
67
+ void Init_ray_vector();
68
+ void Init_ray_rect();
69
+ void Init_ray_matrix();
70
+ void Init_ray_color();
71
+ void Init_ray_vertex();
72
+ void Init_ray_gl();
73
+ void Init_ray_gl_vertex();
74
+ void Init_ray_int_array();
75
+ void Init_ray_gl_buffer();
76
+ void Init_ray_gl_index_buffer();
77
+ void Init_ray_image();
78
+ void Init_ray_font();
79
+ void Init_ray_shader();
80
+ void Init_ray_view();
81
+ void Init_ray_drawable();
82
+ void Init_ray_polygon();
83
+ void Init_ray_sprite();
84
+ void Init_ray_text();
85
+ void Init_ray_buffer_renderer();
86
+ void Init_ray_target();
87
+ void Init_ray_window();
88
+ void Init_ray_image_target();
89
+ void Init_ray_input();
90
+ void Init_ray_event();
91
+ void Init_ray_audio();
92
+ void Init_ray_sound_buffer();
93
+ void Init_ray_audio_source();
94
+ void Init_ray_sound();
95
+ void Init_ray_music();
96
+
97
+ /* Conversions */
98
+
99
+ say_vector2 *ray_rb2vector2_ptr(VALUE obj);
100
+ say_vector2 ray_rb2vector2(VALUE obj);
101
+ say_vector2 ray_convert_to_vector2(VALUE obj);
102
+ VALUE ray_vector2_to_rb(say_vector2 obj);
103
+
104
+ say_vector3 *ray_rb2vector3_ptr(VALUE obj);
105
+ say_vector3 ray_rb2vector3(VALUE obj);
106
+ say_vector3 ray_convert_to_vector3(VALUE obj);
107
+ VALUE ray_vector3_to_rb(say_vector3 obj);
108
+
109
+ say_rect *ray_rb2rect_ptr(VALUE obj);
110
+ say_rect ray_rb2rect(VALUE obj);
111
+ say_rect ray_convert_to_rect(VALUE obj);
112
+ VALUE ray_rect2rb(say_rect rect);
113
+
114
+ VALUE ray_matrix2rb(say_matrix *matrix);
115
+ say_matrix *ray_rb2matrix(VALUE matrix);
116
+
117
+ VALUE ray_view2rb(say_view *view);
118
+ say_view *ray_rb2view(VALUE self);
119
+
120
+ say_color ray_rb2col(VALUE object);
121
+ VALUE ray_col2rb(say_color color);
122
+
123
+ say_vertex *ray_rb2vertex(VALUE obj);
124
+
125
+ say_image *ray_rb2image(VALUE obj);
126
+ say_font *ray_rb2font(VALUE obj);
127
+
128
+ VALUE ray_shader2rb(say_shader *shader, VALUE owner);
129
+ say_shader *ray_rb2shader(VALUE obj);
130
+
131
+ say_drawable *ray_rb2drawable(VALUE obj);
132
+ say_polygon *ray_rb2polygon(VALUE obj);
133
+ say_sprite *ray_rb2sprite(VALUE obj);
134
+ say_text *ray_rb2text(VALUE obj);
135
+
136
+ say_target *ray_rb2target(VALUE obj);
137
+ say_window *ray_rb2window(VALUE obj);
138
+ say_image_target *ray_rb2image_target(VALUE obj);
139
+
140
+ say_event *ray_rb2event(VALUE obj);
141
+
142
+ say_input *ray_rb2input(VALUE obj);
143
+ VALUE ray_input2rb(say_input *input, VALUE owner);
144
+
145
+ say_sound_buffer *ray_rb2sound_buffer(VALUE obj);
146
+
147
+ say_audio_source *ray_rb2audio_source(VALUE obj);
148
+ say_sound *ray_rb2sound(VALUE obj);
149
+ say_music *ray_rb2music(VALUE obj);
150
+
151
+ say_array *ray_rb2int_array(VALUE obj);
152
+
153
+ say_buffer_renderer *ray_rb2buf_renderer(VALUE obj);
154
+
155
+ uint8_t ray_byte_clamp(int color);
156
+
157
+ VALUE ray_get_vertex_class(size_t id);
158
+ size_t ray_get_vtype(VALUE class);
159
+ GLenum ray_buf_type(VALUE type);
160
+
161
+ #ifdef __cplusplus
162
+ # if 0
163
+ {
164
+ # endif
165
+ }
166
+ #endif
167
+
168
+ #endif
@@ -0,0 +1,255 @@
1
+ #include "ray.h"
2
+
3
+ VALUE ray_cRect = Qnil;
4
+
5
+ say_rect *ray_rb2rect_ptr(VALUE obj) {
6
+ if (!RAY_IS_A(obj, rb_path2class("Ray::Rect"))) {
7
+ rb_raise(rb_eTypeError, "Can't convert %s into Ray::Rect",
8
+ RAY_OBJ_CLASSNAME(obj));
9
+ }
10
+
11
+ say_rect *rect;
12
+ Data_Get_Struct(obj, say_rect, rect);
13
+
14
+ return rect;
15
+ }
16
+
17
+ say_rect ray_rb2rect(VALUE obj) {
18
+ return *ray_rb2rect_ptr(obj);
19
+ }
20
+
21
+ say_rect ray_convert_to_rect(VALUE obj) {
22
+ obj = rb_funcall(obj, RAY_METH("to_rect"), 0);
23
+ return ray_rb2rect(obj);
24
+ }
25
+
26
+ VALUE ray_rect2rb(say_rect rect) {
27
+ say_rect *obj = malloc(sizeof(say_rect));
28
+ *obj = rect;
29
+
30
+ return Data_Wrap_Struct(ray_cRect, 0, free, obj);
31
+ }
32
+
33
+ static
34
+ VALUE ray_alloc_rect(VALUE self) {
35
+ say_rect *rect = malloc(sizeof(say_rect));
36
+ *rect = say_make_rect(0, 0, 0, 0);
37
+
38
+ return Data_Wrap_Struct(self, 0, free, rect);
39
+ }
40
+
41
+ /*
42
+ @overload initialize(x, y)
43
+ Creates a new rect with size set to 0, 0.
44
+
45
+ @overload initialize(x, y, w, h)
46
+ Creates a new rect with the specified size.
47
+
48
+ @overload initialize(hash)
49
+ Creates a new rect according to the keys specified in hash.
50
+
51
+ @option hash [Float] :x
52
+ @option hash [Float] :y
53
+ @option hash [Float] (0) :width
54
+ @option hash [Float] (0) :height required if width is set
55
+
56
+ @option hash [Float] (0) :w alias for :width
57
+ @option hash [Float] (0) :h alias for :height
58
+ */
59
+ static
60
+ VALUE ray_init_rect(int argc, VALUE *argv, VALUE self) {
61
+ VALUE x_or_hash, y, w, h;
62
+ rb_scan_args(argc, argv, "13", &x_or_hash, &y, &w, &h);
63
+
64
+ int type = TYPE(x_or_hash);
65
+ if (type == T_HASH) {
66
+ if (!NIL_P(y)) {
67
+ rb_raise(rb_eArgError, "wrong number of arguments (%d for 1)",
68
+ argc);
69
+ }
70
+
71
+ VALUE hash = x_or_hash;
72
+
73
+ x_or_hash = rb_hash_aref(hash, RAY_SYM("x"));
74
+ y = rb_hash_aref(hash, RAY_SYM("y"));
75
+
76
+ w = rb_hash_aref(hash, RAY_SYM("width"));
77
+ h = rb_hash_aref(hash, RAY_SYM("height"));
78
+
79
+ if (NIL_P(w)) w = rb_hash_aref(hash, RAY_SYM("w"));
80
+ if (NIL_P(h)) h = rb_hash_aref(hash, RAY_SYM("h"));
81
+
82
+ if (NIL_P(y)) {
83
+ rb_raise(rb_eArgError, "missing option :y");
84
+ }
85
+
86
+ if (!NIL_P(w) && NIL_P(h)) {
87
+ rb_raise(rb_eArgError, "missing option :height");
88
+ }
89
+ }
90
+
91
+ say_rect *rect;
92
+ Data_Get_Struct(self, say_rect, rect);
93
+
94
+ rect->x = NUM2DBL(x_or_hash);
95
+ rect->y = NUM2DBL(y);
96
+
97
+ if (!NIL_P(w)) {
98
+ rect->w = NUM2DBL(w);
99
+ rect->h = NUM2DBL(h);
100
+ }
101
+ else {
102
+ rect->w = 0;
103
+ rect->h = 0;
104
+ }
105
+
106
+ return Qnil;
107
+ }
108
+
109
+ static
110
+ VALUE ray_init_rect_copy(VALUE self, VALUE other) {
111
+ say_rect *rect = NULL, *source = NULL;
112
+ Data_Get_Struct(self, say_rect, rect);
113
+ Data_Get_Struct(other, say_rect, source);
114
+
115
+ *rect = *source;
116
+ return self;
117
+ }
118
+
119
+ /* @return [Float] X position of the rect */
120
+ static
121
+ VALUE ray_rect_x(VALUE self) {
122
+ say_rect *rect;
123
+ Data_Get_Struct(self, say_rect, rect);
124
+
125
+ return rb_float_new(rect->x);
126
+ }
127
+
128
+ /* @return [Float] Y position of the rect */
129
+ static
130
+ VALUE ray_rect_y(VALUE self) {
131
+ say_rect *rect;
132
+ Data_Get_Struct(self, say_rect, rect);
133
+
134
+ return rb_float_new(rect->y);
135
+ }
136
+
137
+ /* @return [Float] width of the rect */
138
+ static
139
+ VALUE ray_rect_w(VALUE self) {
140
+ say_rect *rect;
141
+ Data_Get_Struct(self, say_rect, rect);
142
+
143
+ return rb_float_new(rect->w);
144
+ }
145
+
146
+ /* @return [Float] height of the rect */
147
+ static
148
+ VALUE ray_rect_h(VALUE self) {
149
+ say_rect *rect;
150
+ Data_Get_Struct(self, say_rect, rect);
151
+
152
+ return rb_float_new(rect->h);
153
+ }
154
+
155
+ /*
156
+ @overload x=(val)
157
+ Sets the x position of the rect
158
+
159
+ @param [Float] val The new x position of the rect
160
+ @return [void]
161
+ */
162
+ static
163
+ VALUE ray_rect_set_x(VALUE self, VALUE val) {
164
+ rb_check_frozen(self);
165
+
166
+ say_rect *rect;
167
+ Data_Get_Struct(self, say_rect, rect);
168
+
169
+ rect->x = NUM2DBL(val);
170
+
171
+ return val;
172
+ }
173
+
174
+ /*
175
+ @overload y=(val)
176
+ Changes the y position of the rect.
177
+
178
+ @param [Float] val The new y position of the rect.
179
+ @return [void]
180
+ */
181
+ static
182
+ VALUE ray_rect_set_y(VALUE self, VALUE val) {
183
+ rb_check_frozen(self);
184
+
185
+ say_rect *rect;
186
+ Data_Get_Struct(self, say_rect, rect);
187
+
188
+ rect->y = NUM2DBL(val);
189
+
190
+ return val;
191
+ }
192
+
193
+ /*
194
+ @overload w=(val)
195
+ Changes the with of the rect
196
+
197
+ @param [Float] val The new width of the rect.
198
+ @return [void]
199
+ */
200
+ static
201
+ VALUE ray_rect_set_w(VALUE self, VALUE val) {
202
+ rb_check_frozen(self);
203
+
204
+ say_rect *rect;
205
+ Data_Get_Struct(self, say_rect, rect);
206
+
207
+ rect->w = NUM2DBL(val);
208
+
209
+ return val;
210
+ }
211
+
212
+ /*
213
+ @overload h=(val)
214
+ Sets the height of the rect
215
+
216
+ @param [Float] val The new height of the rect.
217
+ @return [void]
218
+ */
219
+ static
220
+ VALUE ray_rect_set_h(VALUE self, VALUE val) {
221
+ rb_check_frozen(self);
222
+
223
+ say_rect *rect;
224
+ Data_Get_Struct(self, say_rect, rect);
225
+
226
+ rect->h = NUM2DBL(val);
227
+
228
+ return val;
229
+ }
230
+
231
+ /*
232
+ Document-class: Ray::Rect
233
+
234
+ Rects are used to represent a part of an image, using
235
+ two attributes to represent its position, and two
236
+ others to represent its size.
237
+ */
238
+
239
+ void Init_ray_rect() {
240
+ ray_cRect = rb_define_class_under(ray_mRay, "Rect", rb_cObject);
241
+
242
+ rb_define_alloc_func(ray_cRect, ray_alloc_rect);
243
+ rb_define_method(ray_cRect, "initialize", ray_init_rect, -1);
244
+ rb_define_method(ray_cRect, "initialize_copy", ray_init_rect_copy, 1);
245
+
246
+ rb_define_method(ray_cRect, "x", ray_rect_x, 0);
247
+ rb_define_method(ray_cRect, "y", ray_rect_y, 0);
248
+ rb_define_method(ray_cRect, "width", ray_rect_w, 0);
249
+ rb_define_method(ray_cRect, "height", ray_rect_h, 0);
250
+
251
+ rb_define_method(ray_cRect, "x=", ray_rect_set_x, 1);
252
+ rb_define_method(ray_cRect, "y=", ray_rect_set_y, 1);
253
+ rb_define_method(ray_cRect, "width=", ray_rect_set_w, 1);
254
+ rb_define_method(ray_cRect, "height=", ray_rect_set_h, 1);
255
+ }