ray 0.1.0.pre1 → 0.1.0

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Files changed (370) hide show
  1. data/README.md +235 -32
  2. data/Rakefile +20 -49
  3. data/ext/audio.c +68 -0
  4. data/ext/audio_source.c +197 -0
  5. data/ext/buffer_renderer.c +130 -0
  6. data/ext/color.c +179 -0
  7. data/ext/drawable.c +446 -0
  8. data/ext/event.c +337 -0
  9. data/ext/extconf.rb +80 -6
  10. data/ext/font.c +97 -0
  11. data/ext/gl.c +114 -0
  12. data/ext/gl_buffer.c +224 -0
  13. data/ext/gl_index_buffer.c +202 -0
  14. data/ext/gl_int_array.c +139 -0
  15. data/ext/gl_vertex.c +157 -0
  16. data/ext/image.c +263 -0
  17. data/ext/image_target.c +84 -0
  18. data/ext/input.c +53 -0
  19. data/ext/matrix.c +374 -0
  20. data/ext/music.c +113 -0
  21. data/ext/polygon.c +426 -0
  22. data/ext/ray.c +59 -0
  23. data/ext/ray.h +168 -0
  24. data/ext/rect.c +255 -0
  25. data/ext/say.h +31 -0
  26. data/ext/say_all.h +77 -0
  27. data/ext/say_arial.h +14689 -0
  28. data/ext/say_array.c +124 -0
  29. data/ext/say_array.h +34 -0
  30. data/ext/say_audio.c +64 -0
  31. data/ext/say_audio.h +170 -0
  32. data/ext/say_audio_context.c +40 -0
  33. data/ext/say_audio_source.c +96 -0
  34. data/ext/say_basic_type.c +17 -0
  35. data/ext/say_basic_type.h +47 -0
  36. data/ext/say_buffer.c +277 -0
  37. data/ext/say_buffer.h +37 -0
  38. data/ext/say_buffer_renderer.c +121 -0
  39. data/ext/say_buffer_renderer.h +33 -0
  40. data/ext/say_buffer_slice.c +247 -0
  41. data/ext/say_buffer_slice.h +29 -0
  42. data/ext/say_clean_up.c +14 -0
  43. data/ext/say_context.c +163 -0
  44. data/ext/say_context.h +26 -0
  45. data/ext/say_drawable.c +350 -0
  46. data/ext/say_drawable.h +100 -0
  47. data/ext/say_error.c +27 -0
  48. data/ext/say_event.h +213 -0
  49. data/ext/say_font.c +335 -0
  50. data/ext/say_font.h +51 -0
  51. data/ext/say_image.c +283 -0
  52. data/ext/say_image.h +52 -0
  53. data/ext/say_image_target.c +134 -0
  54. data/ext/say_image_target.h +25 -0
  55. data/ext/say_imp.h +70 -0
  56. data/ext/say_index_buffer.c +90 -0
  57. data/ext/say_index_buffer.h +29 -0
  58. data/ext/say_index_buffer_slice.c +227 -0
  59. data/ext/say_index_buffer_slice.h +28 -0
  60. data/ext/say_input.c +35 -0
  61. data/ext/say_matrix.c +314 -0
  62. data/ext/say_matrix.h +55 -0
  63. data/ext/say_music.c +225 -0
  64. data/ext/say_osx.h +62 -0
  65. data/ext/say_osx_context.h +98 -0
  66. data/ext/say_osx_window.h +766 -0
  67. data/ext/say_polygon.c +358 -0
  68. data/ext/say_polygon.h +62 -0
  69. data/ext/say_renderer.c +42 -0
  70. data/ext/say_renderer.h +22 -0
  71. data/ext/say_shader.c +375 -0
  72. data/ext/say_shader.h +91 -0
  73. data/ext/say_sound.c +67 -0
  74. data/ext/say_sound_buffer.c +96 -0
  75. data/ext/say_sprite.c +273 -0
  76. data/ext/say_sprite.h +53 -0
  77. data/ext/say_string.c +9 -0
  78. data/ext/say_table.c +86 -0
  79. data/ext/say_table.h +24 -0
  80. data/ext/say_target.c +264 -0
  81. data/ext/say_target.h +67 -0
  82. data/ext/say_text.c +441 -0
  83. data/ext/say_text.h +56 -0
  84. data/ext/say_thread.c +46 -0
  85. data/ext/say_thread.h +39 -0
  86. data/ext/say_thread_variable.c +44 -0
  87. data/ext/say_utf.c +62 -0
  88. data/ext/say_vertex_type.c +113 -0
  89. data/ext/say_vertex_type.h +40 -0
  90. data/ext/say_vfile.c +57 -0
  91. data/ext/say_view.c +150 -0
  92. data/ext/say_view.h +44 -0
  93. data/ext/say_win.h +24 -0
  94. data/ext/say_win_context.h +91 -0
  95. data/ext/say_win_window.h +670 -0
  96. data/ext/say_window.c +155 -0
  97. data/ext/say_window.h +43 -0
  98. data/ext/say_x11.h +41 -0
  99. data/ext/say_x11_context.h +96 -0
  100. data/ext/say_x11_window.h +818 -0
  101. data/ext/shader.c +302 -0
  102. data/ext/sound.c +118 -0
  103. data/ext/sound_buffer.c +75 -0
  104. data/ext/sprite.c +241 -0
  105. data/ext/stb_image.h +4971 -0
  106. data/ext/stb_image_write.h +511 -0
  107. data/ext/target.c +184 -0
  108. data/ext/text.c +162 -0
  109. data/ext/utils.c +10 -0
  110. data/ext/vector.c +261 -0
  111. data/ext/vendor/freetype/bin/freetype6.dll +0 -0
  112. data/ext/vendor/freetype/bin/zlib1.dll +0 -0
  113. data/ext/vendor/freetype/include/freetype2/freetype/config/ftconfig.h +350 -0
  114. data/ext/vendor/freetype/include/freetype2/freetype/config/ftheader.h +729 -0
  115. data/ext/vendor/freetype/include/freetype2/freetype/config/ftmodule.h +22 -0
  116. data/ext/vendor/freetype/include/freetype2/freetype/config/ftoption.h +695 -0
  117. data/ext/vendor/freetype/include/freetype2/freetype/config/ftstdlib.h +180 -0
  118. data/ext/vendor/freetype/include/freetype2/freetype/freetype.h +3434 -0
  119. data/ext/vendor/freetype/include/freetype2/freetype/ftbbox.h +94 -0
  120. data/ext/vendor/freetype/include/freetype2/freetype/ftbdf.h +200 -0
  121. data/ext/vendor/freetype/include/freetype2/freetype/ftbitmap.h +206 -0
  122. data/ext/vendor/freetype/include/freetype2/freetype/ftcache.h +1110 -0
  123. data/ext/vendor/freetype/include/freetype2/freetype/ftchapters.h +100 -0
  124. data/ext/vendor/freetype/include/freetype2/freetype/fterrdef.h +239 -0
  125. data/ext/vendor/freetype/include/freetype2/freetype/fterrors.h +206 -0
  126. data/ext/vendor/freetype/include/freetype2/freetype/ftgasp.h +113 -0
  127. data/ext/vendor/freetype/include/freetype2/freetype/ftglyph.h +575 -0
  128. data/ext/vendor/freetype/include/freetype2/freetype/ftgxval.h +358 -0
  129. data/ext/vendor/freetype/include/freetype2/freetype/ftgzip.h +102 -0
  130. data/ext/vendor/freetype/include/freetype2/freetype/ftimage.h +1237 -0
  131. data/ext/vendor/freetype/include/freetype2/freetype/ftincrem.h +331 -0
  132. data/ext/vendor/freetype/include/freetype2/freetype/ftlcdfil.h +166 -0
  133. data/ext/vendor/freetype/include/freetype2/freetype/ftlist.h +273 -0
  134. data/ext/vendor/freetype/include/freetype2/freetype/ftlzw.h +99 -0
  135. data/ext/vendor/freetype/include/freetype2/freetype/ftmac.h +272 -0
  136. data/ext/vendor/freetype/include/freetype2/freetype/ftmm.h +378 -0
  137. data/ext/vendor/freetype/include/freetype2/freetype/ftmodapi.h +406 -0
  138. data/ext/vendor/freetype/include/freetype2/freetype/ftmoderr.h +155 -0
  139. data/ext/vendor/freetype/include/freetype2/freetype/ftotval.h +198 -0
  140. data/ext/vendor/freetype/include/freetype2/freetype/ftoutln.h +526 -0
  141. data/ext/vendor/freetype/include/freetype2/freetype/ftpfr.h +172 -0
  142. data/ext/vendor/freetype/include/freetype2/freetype/ftrender.h +229 -0
  143. data/ext/vendor/freetype/include/freetype2/freetype/ftsizes.h +159 -0
  144. data/ext/vendor/freetype/include/freetype2/freetype/ftsnames.h +170 -0
  145. data/ext/vendor/freetype/include/freetype2/freetype/ftstroke.h +716 -0
  146. data/ext/vendor/freetype/include/freetype2/freetype/ftsynth.h +73 -0
  147. data/ext/vendor/freetype/include/freetype2/freetype/ftsystem.h +346 -0
  148. data/ext/vendor/freetype/include/freetype2/freetype/fttrigon.h +350 -0
  149. data/ext/vendor/freetype/include/freetype2/freetype/fttypes.h +583 -0
  150. data/ext/vendor/freetype/include/freetype2/freetype/ftwinfnt.h +263 -0
  151. data/ext/vendor/freetype/include/freetype2/freetype/ftxf86.h +80 -0
  152. data/ext/vendor/freetype/include/freetype2/freetype/t1tables.h +450 -0
  153. data/ext/vendor/freetype/include/freetype2/freetype/ttnameid.h +1132 -0
  154. data/ext/vendor/freetype/include/freetype2/freetype/tttables.h +756 -0
  155. data/ext/vendor/freetype/include/freetype2/freetype/tttags.h +99 -0
  156. data/ext/vendor/freetype/include/freetype2/freetype/ttunpat.h +59 -0
  157. data/ext/vendor/freetype/include/ft2build.h +61 -0
  158. data/ext/vendor/freetype/lib/freetype-bcc.lib +0 -0
  159. data/ext/vendor/freetype/lib/freetype6.def +249 -0
  160. data/ext/vendor/freetype/lib/libfreetype.dll.a +0 -0
  161. data/ext/vendor/freetype/lib/tmp.freetype.lib +0 -0
  162. data/ext/vendor/glew/LICENSE.txt +73 -0
  163. data/ext/vendor/glew/README.txt +18 -0
  164. data/ext/vendor/glew/include/GL/glew.h +15507 -0
  165. data/ext/vendor/glew/include/GL/glxew.h +1568 -0
  166. data/ext/vendor/glew/include/GL/wglew.h +1361 -0
  167. data/ext/vendor/glew/lib/glew32.dll +0 -0
  168. data/ext/vendor/glew/lib/glew32mx.dll +0 -0
  169. data/ext/vendor/glew/lib/libglew32.a +0 -0
  170. data/ext/vendor/glew/lib/libglew32.dll.a +0 -0
  171. data/ext/vendor/glew/lib/libglew32mx.a +0 -0
  172. data/ext/vendor/glew/lib/libglew32mx.dll.a +0 -0
  173. data/ext/vendor/openal/COPYING +484 -0
  174. data/ext/vendor/openal/Win32/soft_oal.dll +0 -0
  175. data/ext/vendor/openal/include/AL/al.h +724 -0
  176. data/ext/vendor/openal/include/AL/alc.h +277 -0
  177. data/ext/vendor/openal/include/AL/alext.h +165 -0
  178. data/ext/vendor/openal/include/AL/efx-creative.h +3 -0
  179. data/ext/vendor/openal/include/AL/efx.h +758 -0
  180. data/ext/vendor/openal/lib/libOpenAL32.dll.a +0 -0
  181. data/ext/vendor/sndfile/bin/libsndfile-1.dll +0 -0
  182. data/ext/vendor/sndfile/include/sndfile.h +666 -0
  183. data/ext/vendor/sndfile/include/sndfile.hh +422 -0
  184. data/ext/vendor/sndfile/lib/libsndfile-1.def +41 -0
  185. data/ext/vendor/sndfile/lib/libsndfile-1.lib +0 -0
  186. data/ext/vertex.c +96 -0
  187. data/ext/view.c +131 -0
  188. data/ext/window.c +183 -0
  189. data/lib/ray/animation.rb +248 -0
  190. data/lib/ray/animation/block_animation.rb +36 -0
  191. data/lib/ray/animation/circular_motion.rb +57 -0
  192. data/lib/ray/animation/color_variation.rb +102 -0
  193. data/lib/ray/animation/combination.rb +71 -0
  194. data/lib/ray/animation/float_variation.rb +76 -0
  195. data/lib/ray/animation/sequence.rb +65 -0
  196. data/lib/ray/animation/sprite_animation.rb +68 -0
  197. data/lib/ray/animation/vector_variation.rb +111 -0
  198. data/lib/ray/animation_list.rb +50 -0
  199. data/lib/ray/audio.rb +4 -7
  200. data/lib/ray/buffer_renderer.rb +9 -0
  201. data/lib/ray/color.rb +41 -6
  202. data/lib/ray/drawable.rb +34 -9
  203. data/lib/ray/dsl.rb +6 -0
  204. data/lib/ray/dsl/event.rb +1 -1
  205. data/lib/ray/dsl/event_listener.rb +14 -10
  206. data/lib/ray/dsl/event_raiser.rb +5 -2
  207. data/lib/ray/dsl/event_runner.rb +4 -10
  208. data/lib/ray/dsl/event_translator.rb +67 -99
  209. data/lib/ray/dsl/handler.rb +1 -1
  210. data/lib/ray/dsl/matcher.rb +40 -27
  211. data/lib/ray/event.rb +22 -0
  212. data/lib/ray/font.rb +0 -42
  213. data/lib/ray/font_set.rb +3 -7
  214. data/lib/ray/game.rb +33 -73
  215. data/lib/ray/gl/int_array.rb +24 -0
  216. data/lib/ray/gl/vertex.rb +106 -0
  217. data/lib/ray/helper.rb +25 -11
  218. data/lib/ray/image.rb +9 -154
  219. data/lib/ray/image_set.rb +3 -8
  220. data/lib/ray/image_target.rb +12 -0
  221. data/lib/ray/matrix.rb +90 -0
  222. data/lib/ray/music.rb +12 -0
  223. data/lib/ray/polygon.rb +77 -0
  224. data/lib/ray/ray.rb +45 -13
  225. data/lib/ray/rect.rb +14 -3
  226. data/lib/ray/resource_set.rb +18 -35
  227. data/lib/ray/scene.rb +43 -81
  228. data/lib/ray/scene_list.rb +12 -5
  229. data/lib/ray/shader.rb +82 -0
  230. data/lib/ray/sound.rb +18 -0
  231. data/lib/ray/sound_buffer.rb +6 -0
  232. data/lib/ray/sound_buffer_set.rb +32 -0
  233. data/lib/ray/sprite.rb +111 -97
  234. data/lib/ray/target.rb +18 -0
  235. data/lib/ray/text.rb +80 -58
  236. data/lib/ray/text_helper.rb +21 -27
  237. data/lib/ray/turtle.rb +49 -38
  238. data/lib/ray/vector.rb +76 -1
  239. data/lib/ray/vertex.rb +24 -0
  240. data/lib/ray/view.rb +47 -0
  241. data/lib/ray/window.rb +23 -0
  242. data/samples/_media/Beep.wav +0 -0
  243. data/samples/_media/CptnRuby Gem.png +0 -0
  244. data/samples/_media/CptnRuby Map.txt +25 -0
  245. data/samples/_media/CptnRuby Tileset.png +0 -0
  246. data/samples/_media/CptnRuby.png +0 -0
  247. data/samples/_media/Space.png +0 -0
  248. data/samples/_media/Star.png +0 -0
  249. data/samples/_media/Starfighter.png +0 -0
  250. data/samples/animation/chain.rb +33 -0
  251. data/samples/animation/circle.rb +38 -0
  252. data/samples/animation/color.rb +18 -0
  253. data/samples/animation/rotation.rb +17 -0
  254. data/samples/animation/sequence.rb +33 -0
  255. data/samples/animation/shader.rb +65 -0
  256. data/samples/animation/sprite_motion.rb +103 -0
  257. data/samples/animation/translation.rb +23 -0
  258. data/samples/audio/spacial.rb +25 -11
  259. data/samples/buffer/buffer.rb +28 -0
  260. data/samples/buffer/index_buffer.rb +36 -0
  261. data/samples/buffer/renderer.rb +27 -0
  262. data/samples/cptn_ruby/cptn_ruby.rb +279 -0
  263. data/samples/hello_world/hello.rb +2 -2
  264. data/samples/hello_world/hello_dsl.rb +3 -3
  265. data/samples/hello_world/text.rb +2 -2
  266. data/samples/opengl/cube.rb +124 -0
  267. data/samples/opengl/image.rb +36 -16
  268. data/samples/opengl/obj_loader.rb +99 -0
  269. data/samples/opengl/opengl.rb +24 -18
  270. data/samples/opengl/shader.rb +36 -26
  271. data/samples/pong/pong.rb +41 -39
  272. data/samples/{run_scene.rb → scenes/run_scene.rb} +21 -7
  273. data/samples/shaders/geometry.rb +98 -0
  274. data/samples/shaders/scene.rb +19 -12
  275. data/samples/shaders/shaders.rb +34 -17
  276. data/samples/shaders/shape.rb +12 -7
  277. data/samples/sokoban/level_1 +11 -7
  278. data/samples/sokoban/sokoban.rb +36 -63
  279. data/samples/starfighter/starfighter.rb +159 -0
  280. data/samples/test/actual_scene.rb +3 -3
  281. data/samples/test/scene_riot.rb +4 -4
  282. data/samples/test/scene_spec.rb +3 -3
  283. data/samples/test/scene_test_unit.rb +1 -1
  284. data/samples/turtle/byzantium.rb +10 -5
  285. data/samples/turtle/hilbert.rb +16 -11
  286. data/samples/turtle/koch.rb +16 -11
  287. data/samples/turtle/mandala.rb +43 -38
  288. data/samples/turtle/tree.rb +13 -8
  289. data/samples/view/resize.rb +26 -0
  290. data/samples/view/view.rb +35 -0
  291. data/samples/window/all_events.rb +44 -0
  292. data/samples/window/change_title.rb +16 -0
  293. data/samples/window/fullscreen.rb +18 -0
  294. data/samples/window/get_pixel.rb +29 -0
  295. data/samples/window/icon.rb +88 -0
  296. data/samples/window/input.rb +27 -0
  297. data/samples/window/no_border.rb +16 -0
  298. data/samples/window/resize.rb +24 -0
  299. data/test/animation/color_variation_test.rb +64 -0
  300. data/test/animation/combination_test.rb +35 -0
  301. data/test/animation/float_variation_test.rb +75 -0
  302. data/test/animation/vector_variation_test.rb +123 -0
  303. data/test/animation_list_test.rb +122 -0
  304. data/test/animation_test.rb +83 -0
  305. data/test/audio_test.rb +88 -33
  306. data/test/buffer_renderer_test.rb +38 -0
  307. data/test/color_test.rb +31 -22
  308. data/test/drawable_test.rb +207 -7
  309. data/test/dsl_test.rb +25 -7
  310. data/test/font_test.rb +6 -40
  311. data/test/game_test.rb +76 -0
  312. data/test/gl_buffer_test.rb +26 -0
  313. data/test/gl_index_buffer_test.rb +17 -0
  314. data/test/gl_vertex_test.rb +117 -0
  315. data/test/helpers.rb +45 -5
  316. data/test/image_target_test.rb +19 -0
  317. data/test/image_test.rb +73 -53
  318. data/test/int_array_test.rb +64 -0
  319. data/test/matrix_test.rb +134 -0
  320. data/test/polygon_test.rb +126 -0
  321. data/test/rect_test.rb +6 -8
  322. data/test/res/frag.c +14 -0
  323. data/test/res/frag3d.c +10 -0
  324. data/test/res/frag_gray.c +17 -0
  325. data/test/res/frag_light3d.c +20 -0
  326. data/test/res/light3d.c +20 -0
  327. data/test/res/sprite.png +0 -0
  328. data/test/res/teapot.obj +12831 -0
  329. data/test/res/vert.c +17 -0
  330. data/test/res/vertex3d.c +14 -0
  331. data/test/resource_set_test.rb +8 -45
  332. data/test/run_all.rb +1 -1
  333. data/test/scene_list_test.rb +79 -0
  334. data/test/scene_test.rb +168 -0
  335. data/test/shader_test.rb +58 -0
  336. data/test/sprite_test.rb +46 -41
  337. data/test/target_test.rb +34 -0
  338. data/test/text_test.rb +20 -31
  339. data/test/turtle_test.rb +35 -20
  340. data/test/vector_test.rb +61 -19
  341. data/test/vertex_test.rb +43 -0
  342. data/test/view_test.rb +61 -0
  343. metadata +347 -126
  344. data/.yardopts +0 -4
  345. data/VERSION +0 -1
  346. data/ext/audio.cpp +0 -723
  347. data/ext/color.cpp +0 -159
  348. data/ext/drawable.cpp +0 -91
  349. data/ext/event.cpp +0 -460
  350. data/ext/font.cpp +0 -190
  351. data/ext/image.cpp +0 -733
  352. data/ext/input.cpp +0 -74
  353. data/ext/ray.cpp +0 -168
  354. data/ext/ray.hpp +0 -356
  355. data/ext/rect.cpp +0 -245
  356. data/ext/shader.cpp +0 -169
  357. data/ext/shape.cpp +0 -409
  358. data/ext/sprite.cpp +0 -306
  359. data/ext/text.cpp +0 -181
  360. data/ext/vector.cpp +0 -215
  361. data/guide.md +0 -619
  362. data/lib/ray/input.rb +0 -10
  363. data/lib/ray/music_set.rb +0 -37
  364. data/lib/ray/rmagick.rb +0 -41
  365. data/lib/ray/shape.rb +0 -132
  366. data/lib/ray/sound_set.rb +0 -37
  367. data/samples/opengl/binding.rb +0 -38
  368. data/test/ray_test.rb +0 -25
  369. data/test/shape_test.rb +0 -101
  370. data/yard_ext.rb +0 -63
@@ -0,0 +1,111 @@
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+ module Ray
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+ class Animation
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+ # Animates the transition from a vector to another one.
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+ # Registered as #vector_variation.
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+ class VectorVariation < Animation
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+ register_for :vector_variation
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+
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+ # @option opts [Ray::Vector2, Ray::Vector3] :of [r, g, b, a] Variation for
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+ # the vector. Required unless :from and :to are set.
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+ # @option opts [Ray::Vector2, Ray::Vector3] :from Initial value of the vector.
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+ # @option opts [Ray::Vector2, Ray::Vector3] :to Last value of the vector.
12
+ # @option opts [Symbol] :attribute Attribute of the target to change.
13
+ # @option opts [Float] :duration Duration in seconds.
14
+ def setup(opts)
15
+ if opts[:of]
16
+ @current_value = @initial_value = nil
17
+ @variation = opts[:of]
18
+
19
+ if (@variation.is_a?(Array) && @variation.size == 3) ||
20
+ @variation.is_a?(Ray::Vector3)
21
+ @variation = @variation.to_vector3
22
+ else
23
+ @variation = @variation.to_vector2
24
+ end
25
+ else
26
+ if (opts[:from].is_a?(Array) && opts[:from].size == 2) ||
27
+ opts[:from].is_a?(Ray::Vector2)
28
+ @initial_value = opts[:from].to_vector2
29
+ @variation = opts[:to].to_vector2 - @initial_value
30
+ else
31
+ @initial_value = opts[:from].to_vector3
32
+ @variation = opts[:to].to_vector3 - @initial_value
33
+ end
34
+ end
35
+
36
+ @attribute = opts[:attribute]
37
+
38
+ self.duration = opts[:duration]
39
+ end
40
+
41
+ def setup_target
42
+ unless @initial_value
43
+ @current_value = target.send(@attribute)
44
+ else
45
+ @current_value = @initial_value.dup
46
+ end
47
+
48
+ @animations = []
49
+ @animations << float_variation(:of => @variation.x, :attribute => :x,
50
+ :duration => duration)
51
+ @animations << float_variation(:of => @variation.y, :attribute => :y,
52
+ :duration => duration)
53
+
54
+ if @variation.is_a? Ray::Vector3
55
+ @animations << float_variation(:of => @variation.z, :attribute => :z,
56
+ :duration => duration)
57
+ end
58
+
59
+ @animations.each { |anim| anim.start(@current_value) }
60
+ end
61
+
62
+ def pause_animation
63
+ @animations.each { |anim| anim.pause }
64
+ end
65
+
66
+ def resume_animation
67
+ @animations.each { |anim| anim.resume }
68
+ end
69
+
70
+ def update_target
71
+ @animations.each { |anim| anim.update }
72
+ target.send("#{@attribute}=", @current_value)
73
+ end
74
+
75
+ # @return [VectorVariation] The opposite vector variation.
76
+ def -@
77
+ if @initial_value
78
+ vector_variation(:to => @initial_value.dup,
79
+ :from => @initial_value + @variation,
80
+ :attribute => @attribute,
81
+ :duration => duration)
82
+ else
83
+ vector_variation(:of => -@variation, :attribute => @attribute,
84
+ :duration => duration)
85
+ end
86
+ end
87
+
88
+ attr_accessor :current_value
89
+
90
+ attr_reader :initial_value
91
+ attr_reader :variation
92
+ attr_reader :attribute
93
+
94
+ def last_value
95
+ @initial_value + @variation if @initial_value
96
+ end
97
+ end
98
+ end
99
+
100
+ module Helper
101
+ # Same as #vector_variation, but :attribute is set to :pos.
102
+ def translation(opts)
103
+ vector_variation(opts.merge(:attribute => :pos))
104
+ end
105
+
106
+ # Same as #vector_variation, but :attribute is set to :scale.
107
+ def scale_variation(opts)
108
+ vector_variation(opts.merge(:attribute => :scale))
109
+ end
110
+ end
111
+ end
@@ -0,0 +1,50 @@
1
+ module Ray
2
+ # Animations lists are collections of animations, updating them and
3
+ # removing all the animations that are done running. As this the only thing
4
+ # you'll need to do most of the time, you can just push an animation at the
5
+ # end of it and let {Scene} do the rest of the work.
6
+ #
7
+ # @example
8
+ # animations << color_variation(:from => [255, 0, 0], :to => [0, 255, 0],
9
+ # :duration => 3).start(sprite)
10
+ #
11
+ class AnimationList
12
+ include Enumerable
13
+
14
+ def initialize
15
+ @animations = []
16
+ end
17
+
18
+ # @return [true, false] True if the animation list is empty
19
+ def empty?
20
+ @animations.empty?
21
+ end
22
+
23
+ # @param [Ray::Animation] elem An animation to add to the animation list.
24
+ def <<(elem)
25
+ @animations << elem
26
+ self
27
+ end
28
+
29
+ # Updates all the animations, and removes those that are finished.
30
+ def update
31
+ @animations.reject! do |anim|
32
+ anim.update
33
+ !anim.running? && !anim.paused?
34
+ end
35
+
36
+ self
37
+ end
38
+
39
+ # @yield Iterates over all of the animations.
40
+ # @yieldparam [Ray::Animation] anim An animation.
41
+ def each(&block)
42
+ @animations.each(&block)
43
+ self
44
+ end
45
+
46
+ def inspect
47
+ "#{self.class}#{@animations.inspect}"
48
+ end
49
+ end
50
+ end
@@ -1,11 +1,8 @@
1
1
  module Ray
2
- class Sound
3
- extend Ray::ResourceSet
4
- add_set(/^(.*)$/) { |filename| new(filename) }
5
- end
2
+ module Audio
3
+ alias position pos
4
+ alias position= pos=
6
5
 
7
- class Music
8
- extend Ray::ResourceSet
9
- add_set(/^(.*)$/) { |filename| new(filename) }
6
+ module_function :position, :position=
10
7
  end
11
8
  end
@@ -0,0 +1,9 @@
1
+ module Ray
2
+ class BufferRenderer
3
+ alias << push
4
+
5
+ def drawables
6
+ @drawables.dup # don't let evil users touch this!
7
+ end
8
+ end
9
+ end
@@ -11,15 +11,46 @@ module Ray
11
11
  def cyan; new(0, 255, 255); end
12
12
  def yellow; new(255, 255, 0); end
13
13
  def fuschia; new(255, 0, 255); end
14
+
15
+ # @param [Float] hue Hue, between 0 and 360
16
+ # @param [Float] sat Saturation, between 0 and 1
17
+ # @param [Float] val Value, between 0 and 1
18
+ #
19
+ # @return [Ray::Color] Color created from those parameters
20
+ def from_hsv(hue, sat, val)
21
+ hue, sat, val = hue.to_f, sat.to_f, val.to_f
22
+
23
+ if sat == 0
24
+ new(val * 255, val * 255, val * 255)
25
+ else
26
+ i = (hue / 60).floor % 6
27
+ f = (hue / 60) - i
28
+ l = val * (1 - sat)
29
+ m = val * (1 - f * sat)
30
+ n = val * (1 - (1 - f) * sat)
31
+
32
+ case i
33
+ when 0 then new(val * 255, n * 255, l * 255)
34
+ when 1 then new(m * 255, val * 255, l * 255)
35
+ when 2 then new(l * 255, val * 255, n * 255)
36
+ when 3 then new(l * 255, m * 255, val * 255)
37
+ when 4 then new(n * 255, l * 255, val * 255)
38
+ when 5 then new(val * 255, l * 255, m * 255)
39
+ end
40
+ end
41
+ end
42
+ end
43
+
44
+ def to_color
45
+ self
14
46
  end
15
47
 
16
48
  def to_s
17
49
  "RGBA(#{r}, #{g}, #{b}, #{a})"
18
50
  end
19
51
 
20
- # @param [Ray::Color] color Another color
21
- # @return [Ray::Color] Sum of two colors, each components
22
- # are added.
52
+ # @param [Ray::Color] color Another color.
53
+ # @return [Ray::Color] Sum of two colors, adding component pairs.
23
54
  def +(color)
24
55
  r = red + color.red
25
56
  g = green + color.green
@@ -32,9 +63,9 @@ module Ray
32
63
  a > 255 ? 255 : a)
33
64
  end
34
65
 
35
- # @param [Ray::Color] color Another color
36
- # @return [Ray::Color] Product of two colors, each components
37
- # are multiplied and then divided by 255.
66
+ # @param [Ray::Color] color Another color.
67
+ # @return [Ray::Color] Product of two colors, multiplying component pairs
68
+ # before dividing everything by 255.
38
69
  def *(color)
39
70
  Ray::Color.new(r * color.r / 255.0,
40
71
  g * color.g / 255.0,
@@ -55,6 +86,10 @@ module Ray
55
86
  [r, g, b, a].hash
56
87
  end
57
88
 
89
+ def to_a
90
+ [r, g, b, a]
91
+ end
92
+
58
93
  alias :red :r
59
94
  alias :green :g
60
95
  alias :blue :b
@@ -1,16 +1,41 @@
1
1
  module Ray
2
2
  class Drawable
3
- # Draws the drawable on an image.
4
- def draw_on(image)
5
- image.draw_drawable self
3
+ def y
4
+ pos.y
6
5
  end
7
6
 
8
- # Draws the drawable.
9
- #
10
- # @option opts [Ray::Image] :on (Ray.screen) The image to draw the drawable
11
- # on.
12
- def draw(opts = {})
13
- draw_on(opts[:on] || Ray.screen)
7
+ def x
8
+ pos.x
14
9
  end
10
+
11
+ def y=(val)
12
+ self.pos = [x, val]
13
+ end
14
+
15
+ def x=(val)
16
+ self.pos = [val, y]
17
+ end
18
+
19
+ def scale_x
20
+ scale.x
21
+ end
22
+
23
+ def scale_y
24
+ scale.y
25
+ end
26
+
27
+ def scale_x=(val)
28
+ self.scale = [val, scale_y]
29
+ end
30
+
31
+ def scale_y=(val)
32
+ self.scale = [scale_x, val]
33
+ end
34
+
35
+ alias zoom scale
36
+ alias zoom= scale=
37
+
38
+ alias position pos
39
+ alias position= pos=
15
40
  end
16
41
  end
@@ -3,6 +3,12 @@ module Ray
3
3
  # need to, the other classes and methods written with them being what
4
4
  # you should use instead.
5
5
  module DSL; end
6
+
7
+ class NoRunnerError < StandardError
8
+ def initialize(o)
9
+ super "#{o.inspect} has no runner object"
10
+ end
11
+ end
6
12
  end
7
13
 
8
14
  require 'ray/dsl/matcher'
@@ -1,6 +1,6 @@
1
1
  module Ray
2
2
  module DSL
3
- # Used internally to store event when raise_event is caled.
3
+ # Used internally to store event when raise_event is called.
4
4
  class Event
5
5
  def initialize(type, args)
6
6
  @type = type
@@ -7,29 +7,30 @@ module Ray
7
7
  # Arguments are compared with the ones of the regex using === and,
8
8
  # if it failed, ==.
9
9
  #
10
- # @param [Symbol] event Name of the event to listen to
10
+ # @param [Symbol] event Name of the event to listen to.
11
11
  # @param [DSL::Matcher, Regexp, Object] args List of arguments that should
12
- # match the event's (if empty,
13
- # the block will be called anyway)
12
+ # match the event's (if empty, the block will be called anyway).
14
13
  def on(event, *args, &block)
15
- return unless listener_runner
14
+ raise NoRunnerError, self unless listener_runner
16
15
  listener_runner.add_handler(event, current_event_group, args, block)
17
16
  end
18
17
 
19
18
  # @overload add_hook(event, ..., callable)
20
- # Same as on, but the last argument is an object which responds to
21
- # to_proc.
19
+ # Same as #on, but the last argument is an object which responds to
20
+ # #to_proc.
22
21
  #
23
22
  # @example
24
23
  # add_hook :quit, method(:exit!)
25
24
  def add_hook(event, *args)
26
- return unless listener_runner
25
+ raise NoRunnerError, self unless listener_runner
27
26
  listener_runner.add_handler(event, current_event_group, args[0...-1],
28
27
  args.last)
29
28
  end
30
29
 
31
- # Sets the current event group to name and runs a block to register
32
- # events. The current event group is reset to its old value afterwards.
30
+ # Sets the current event group temporarily.
31
+ # @param name Name of the event group.
32
+ # @yield Runs a block where registered event will be registred to the
33
+ # event group.
33
34
  def event_group(name)
34
35
  old_group = current_event_group
35
36
  self.current_event_group = name
@@ -49,10 +50,13 @@ module Ray
49
50
  @__listener_event_group = val
50
51
  end
51
52
 
53
+ # @return [Ray::DSL::EventRunner] Object where matchers will be registred.
52
54
  def listener_runner
53
- @__listener_runner
55
+ @__listener_runner if defined?(@__listener_runner)
54
56
  end
55
57
 
58
+ # Sets the event runner which will be used for listening.
59
+ # @param [Ray::DSL::EventRunner] arg The new even runner.
56
60
  def listener_runner=(arg)
57
61
  @__listener_runner = arg
58
62
  end
@@ -1,18 +1,21 @@
1
1
  module Ray
2
2
  module DSL
3
3
  # The module charged to raise your events, asking to an event runner to send
4
- # this event to the objects who said they were interested in it.
4
+ # this event to the objects which registered to it.
5
5
  module EventRaiser
6
6
  # Raises a new event, with the given type and arguments.
7
7
  def raise_event(type, *args)
8
- return unless raiser_runner
8
+ raise NoRunnerError, self unless raiser_runner
9
9
  raiser_runner.add_event(type, args)
10
10
  end
11
11
 
12
+ # @return [Ray::DSL::EventRunner] Event runner used to raise events.
12
13
  def raiser_runner
13
14
  @__raiser_runner
14
15
  end
15
16
 
17
+ # Sets the event runner used to raise events.
18
+ # @param [Ray::DSL::EventRunner] arg The new event runner.
16
19
  def raiser_runner=(arg)
17
20
  @__raiser_runner = arg
18
21
  end
@@ -1,5 +1,3 @@
1
- require 'thread'
2
-
3
1
  module Ray
4
2
  module DSL
5
3
  # This class is the one that dispatches events in your program, the one that
@@ -14,16 +12,12 @@ module Ray
14
12
 
15
13
  @event_groups = Hash.new { |h, k| h[k] = true }
16
14
  @event_groups[:default] = true
17
-
18
- @mutex = Mutex.new
19
15
  end
20
16
 
21
17
  # Sends all the known events to our listeners.
22
18
  def run
23
- @mutex.synchronize do
24
- @event_list = @next_events
25
- @next_events = []
26
- end
19
+ @event_list = @next_events
20
+ @next_events = []
27
21
 
28
22
  handlers = @handlers.select { |o| group_enabled?(o.group) }
29
23
 
@@ -37,7 +31,7 @@ module Ray
37
31
  end
38
32
 
39
33
  def add_event(type, args)
40
- @mutex.synchronize { @next_events << Ray::DSL::Event.new(type, args) }
34
+ @next_events << Ray::DSL::Event.new(type, args)
41
35
  end
42
36
 
43
37
  # Disables an event group
@@ -55,7 +49,7 @@ module Ray
55
49
  @handlers.delete_if { |o| o.group == name }
56
50
  end
57
51
 
58
- # Removes all the registred handlers
52
+ # Removes all the registered handlers
59
53
  def clear
60
54
  @handlers.clear
61
55
  end