ray 0.1.0.pre1 → 0.1.0
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- data/README.md +235 -32
- data/Rakefile +20 -49
- data/ext/audio.c +68 -0
- data/ext/audio_source.c +197 -0
- data/ext/buffer_renderer.c +130 -0
- data/ext/color.c +179 -0
- data/ext/drawable.c +446 -0
- data/ext/event.c +337 -0
- data/ext/extconf.rb +80 -6
- data/ext/font.c +97 -0
- data/ext/gl.c +114 -0
- data/ext/gl_buffer.c +224 -0
- data/ext/gl_index_buffer.c +202 -0
- data/ext/gl_int_array.c +139 -0
- data/ext/gl_vertex.c +157 -0
- data/ext/image.c +263 -0
- data/ext/image_target.c +84 -0
- data/ext/input.c +53 -0
- data/ext/matrix.c +374 -0
- data/ext/music.c +113 -0
- data/ext/polygon.c +426 -0
- data/ext/ray.c +59 -0
- data/ext/ray.h +168 -0
- data/ext/rect.c +255 -0
- data/ext/say.h +31 -0
- data/ext/say_all.h +77 -0
- data/ext/say_arial.h +14689 -0
- data/ext/say_array.c +124 -0
- data/ext/say_array.h +34 -0
- data/ext/say_audio.c +64 -0
- data/ext/say_audio.h +170 -0
- data/ext/say_audio_context.c +40 -0
- data/ext/say_audio_source.c +96 -0
- data/ext/say_basic_type.c +17 -0
- data/ext/say_basic_type.h +47 -0
- data/ext/say_buffer.c +277 -0
- data/ext/say_buffer.h +37 -0
- data/ext/say_buffer_renderer.c +121 -0
- data/ext/say_buffer_renderer.h +33 -0
- data/ext/say_buffer_slice.c +247 -0
- data/ext/say_buffer_slice.h +29 -0
- data/ext/say_clean_up.c +14 -0
- data/ext/say_context.c +163 -0
- data/ext/say_context.h +26 -0
- data/ext/say_drawable.c +350 -0
- data/ext/say_drawable.h +100 -0
- data/ext/say_error.c +27 -0
- data/ext/say_event.h +213 -0
- data/ext/say_font.c +335 -0
- data/ext/say_font.h +51 -0
- data/ext/say_image.c +283 -0
- data/ext/say_image.h +52 -0
- data/ext/say_image_target.c +134 -0
- data/ext/say_image_target.h +25 -0
- data/ext/say_imp.h +70 -0
- data/ext/say_index_buffer.c +90 -0
- data/ext/say_index_buffer.h +29 -0
- data/ext/say_index_buffer_slice.c +227 -0
- data/ext/say_index_buffer_slice.h +28 -0
- data/ext/say_input.c +35 -0
- data/ext/say_matrix.c +314 -0
- data/ext/say_matrix.h +55 -0
- data/ext/say_music.c +225 -0
- data/ext/say_osx.h +62 -0
- data/ext/say_osx_context.h +98 -0
- data/ext/say_osx_window.h +766 -0
- data/ext/say_polygon.c +358 -0
- data/ext/say_polygon.h +62 -0
- data/ext/say_renderer.c +42 -0
- data/ext/say_renderer.h +22 -0
- data/ext/say_shader.c +375 -0
- data/ext/say_shader.h +91 -0
- data/ext/say_sound.c +67 -0
- data/ext/say_sound_buffer.c +96 -0
- data/ext/say_sprite.c +273 -0
- data/ext/say_sprite.h +53 -0
- data/ext/say_string.c +9 -0
- data/ext/say_table.c +86 -0
- data/ext/say_table.h +24 -0
- data/ext/say_target.c +264 -0
- data/ext/say_target.h +67 -0
- data/ext/say_text.c +441 -0
- data/ext/say_text.h +56 -0
- data/ext/say_thread.c +46 -0
- data/ext/say_thread.h +39 -0
- data/ext/say_thread_variable.c +44 -0
- data/ext/say_utf.c +62 -0
- data/ext/say_vertex_type.c +113 -0
- data/ext/say_vertex_type.h +40 -0
- data/ext/say_vfile.c +57 -0
- data/ext/say_view.c +150 -0
- data/ext/say_view.h +44 -0
- data/ext/say_win.h +24 -0
- data/ext/say_win_context.h +91 -0
- data/ext/say_win_window.h +670 -0
- data/ext/say_window.c +155 -0
- data/ext/say_window.h +43 -0
- data/ext/say_x11.h +41 -0
- data/ext/say_x11_context.h +96 -0
- data/ext/say_x11_window.h +818 -0
- data/ext/shader.c +302 -0
- data/ext/sound.c +118 -0
- data/ext/sound_buffer.c +75 -0
- data/ext/sprite.c +241 -0
- data/ext/stb_image.h +4971 -0
- data/ext/stb_image_write.h +511 -0
- data/ext/target.c +184 -0
- data/ext/text.c +162 -0
- data/ext/utils.c +10 -0
- data/ext/vector.c +261 -0
- data/ext/vendor/freetype/bin/freetype6.dll +0 -0
- data/ext/vendor/freetype/bin/zlib1.dll +0 -0
- data/ext/vendor/freetype/include/freetype2/freetype/config/ftconfig.h +350 -0
- data/ext/vendor/freetype/include/freetype2/freetype/config/ftheader.h +729 -0
- data/ext/vendor/freetype/include/freetype2/freetype/config/ftmodule.h +22 -0
- data/ext/vendor/freetype/include/freetype2/freetype/config/ftoption.h +695 -0
- data/ext/vendor/freetype/include/freetype2/freetype/config/ftstdlib.h +180 -0
- data/ext/vendor/freetype/include/freetype2/freetype/freetype.h +3434 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftbbox.h +94 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftbdf.h +200 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftbitmap.h +206 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftcache.h +1110 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftchapters.h +100 -0
- data/ext/vendor/freetype/include/freetype2/freetype/fterrdef.h +239 -0
- data/ext/vendor/freetype/include/freetype2/freetype/fterrors.h +206 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftgasp.h +113 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftglyph.h +575 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftgxval.h +358 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftgzip.h +102 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftimage.h +1237 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftincrem.h +331 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftlcdfil.h +166 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftlist.h +273 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftlzw.h +99 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftmac.h +272 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftmm.h +378 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftmodapi.h +406 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftmoderr.h +155 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftotval.h +198 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftoutln.h +526 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftpfr.h +172 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftrender.h +229 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftsizes.h +159 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftsnames.h +170 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftstroke.h +716 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftsynth.h +73 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftsystem.h +346 -0
- data/ext/vendor/freetype/include/freetype2/freetype/fttrigon.h +350 -0
- data/ext/vendor/freetype/include/freetype2/freetype/fttypes.h +583 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftwinfnt.h +263 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftxf86.h +80 -0
- data/ext/vendor/freetype/include/freetype2/freetype/t1tables.h +450 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ttnameid.h +1132 -0
- data/ext/vendor/freetype/include/freetype2/freetype/tttables.h +756 -0
- data/ext/vendor/freetype/include/freetype2/freetype/tttags.h +99 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ttunpat.h +59 -0
- data/ext/vendor/freetype/include/ft2build.h +61 -0
- data/ext/vendor/freetype/lib/freetype-bcc.lib +0 -0
- data/ext/vendor/freetype/lib/freetype6.def +249 -0
- data/ext/vendor/freetype/lib/libfreetype.dll.a +0 -0
- data/ext/vendor/freetype/lib/tmp.freetype.lib +0 -0
- data/ext/vendor/glew/LICENSE.txt +73 -0
- data/ext/vendor/glew/README.txt +18 -0
- data/ext/vendor/glew/include/GL/glew.h +15507 -0
- data/ext/vendor/glew/include/GL/glxew.h +1568 -0
- data/ext/vendor/glew/include/GL/wglew.h +1361 -0
- data/ext/vendor/glew/lib/glew32.dll +0 -0
- data/ext/vendor/glew/lib/glew32mx.dll +0 -0
- data/ext/vendor/glew/lib/libglew32.a +0 -0
- data/ext/vendor/glew/lib/libglew32.dll.a +0 -0
- data/ext/vendor/glew/lib/libglew32mx.a +0 -0
- data/ext/vendor/glew/lib/libglew32mx.dll.a +0 -0
- data/ext/vendor/openal/COPYING +484 -0
- data/ext/vendor/openal/Win32/soft_oal.dll +0 -0
- data/ext/vendor/openal/include/AL/al.h +724 -0
- data/ext/vendor/openal/include/AL/alc.h +277 -0
- data/ext/vendor/openal/include/AL/alext.h +165 -0
- data/ext/vendor/openal/include/AL/efx-creative.h +3 -0
- data/ext/vendor/openal/include/AL/efx.h +758 -0
- data/ext/vendor/openal/lib/libOpenAL32.dll.a +0 -0
- data/ext/vendor/sndfile/bin/libsndfile-1.dll +0 -0
- data/ext/vendor/sndfile/include/sndfile.h +666 -0
- data/ext/vendor/sndfile/include/sndfile.hh +422 -0
- data/ext/vendor/sndfile/lib/libsndfile-1.def +41 -0
- data/ext/vendor/sndfile/lib/libsndfile-1.lib +0 -0
- data/ext/vertex.c +96 -0
- data/ext/view.c +131 -0
- data/ext/window.c +183 -0
- data/lib/ray/animation.rb +248 -0
- data/lib/ray/animation/block_animation.rb +36 -0
- data/lib/ray/animation/circular_motion.rb +57 -0
- data/lib/ray/animation/color_variation.rb +102 -0
- data/lib/ray/animation/combination.rb +71 -0
- data/lib/ray/animation/float_variation.rb +76 -0
- data/lib/ray/animation/sequence.rb +65 -0
- data/lib/ray/animation/sprite_animation.rb +68 -0
- data/lib/ray/animation/vector_variation.rb +111 -0
- data/lib/ray/animation_list.rb +50 -0
- data/lib/ray/audio.rb +4 -7
- data/lib/ray/buffer_renderer.rb +9 -0
- data/lib/ray/color.rb +41 -6
- data/lib/ray/drawable.rb +34 -9
- data/lib/ray/dsl.rb +6 -0
- data/lib/ray/dsl/event.rb +1 -1
- data/lib/ray/dsl/event_listener.rb +14 -10
- data/lib/ray/dsl/event_raiser.rb +5 -2
- data/lib/ray/dsl/event_runner.rb +4 -10
- data/lib/ray/dsl/event_translator.rb +67 -99
- data/lib/ray/dsl/handler.rb +1 -1
- data/lib/ray/dsl/matcher.rb +40 -27
- data/lib/ray/event.rb +22 -0
- data/lib/ray/font.rb +0 -42
- data/lib/ray/font_set.rb +3 -7
- data/lib/ray/game.rb +33 -73
- data/lib/ray/gl/int_array.rb +24 -0
- data/lib/ray/gl/vertex.rb +106 -0
- data/lib/ray/helper.rb +25 -11
- data/lib/ray/image.rb +9 -154
- data/lib/ray/image_set.rb +3 -8
- data/lib/ray/image_target.rb +12 -0
- data/lib/ray/matrix.rb +90 -0
- data/lib/ray/music.rb +12 -0
- data/lib/ray/polygon.rb +77 -0
- data/lib/ray/ray.rb +45 -13
- data/lib/ray/rect.rb +14 -3
- data/lib/ray/resource_set.rb +18 -35
- data/lib/ray/scene.rb +43 -81
- data/lib/ray/scene_list.rb +12 -5
- data/lib/ray/shader.rb +82 -0
- data/lib/ray/sound.rb +18 -0
- data/lib/ray/sound_buffer.rb +6 -0
- data/lib/ray/sound_buffer_set.rb +32 -0
- data/lib/ray/sprite.rb +111 -97
- data/lib/ray/target.rb +18 -0
- data/lib/ray/text.rb +80 -58
- data/lib/ray/text_helper.rb +21 -27
- data/lib/ray/turtle.rb +49 -38
- data/lib/ray/vector.rb +76 -1
- data/lib/ray/vertex.rb +24 -0
- data/lib/ray/view.rb +47 -0
- data/lib/ray/window.rb +23 -0
- data/samples/_media/Beep.wav +0 -0
- data/samples/_media/CptnRuby Gem.png +0 -0
- data/samples/_media/CptnRuby Map.txt +25 -0
- data/samples/_media/CptnRuby Tileset.png +0 -0
- data/samples/_media/CptnRuby.png +0 -0
- data/samples/_media/Space.png +0 -0
- data/samples/_media/Star.png +0 -0
- data/samples/_media/Starfighter.png +0 -0
- data/samples/animation/chain.rb +33 -0
- data/samples/animation/circle.rb +38 -0
- data/samples/animation/color.rb +18 -0
- data/samples/animation/rotation.rb +17 -0
- data/samples/animation/sequence.rb +33 -0
- data/samples/animation/shader.rb +65 -0
- data/samples/animation/sprite_motion.rb +103 -0
- data/samples/animation/translation.rb +23 -0
- data/samples/audio/spacial.rb +25 -11
- data/samples/buffer/buffer.rb +28 -0
- data/samples/buffer/index_buffer.rb +36 -0
- data/samples/buffer/renderer.rb +27 -0
- data/samples/cptn_ruby/cptn_ruby.rb +279 -0
- data/samples/hello_world/hello.rb +2 -2
- data/samples/hello_world/hello_dsl.rb +3 -3
- data/samples/hello_world/text.rb +2 -2
- data/samples/opengl/cube.rb +124 -0
- data/samples/opengl/image.rb +36 -16
- data/samples/opengl/obj_loader.rb +99 -0
- data/samples/opengl/opengl.rb +24 -18
- data/samples/opengl/shader.rb +36 -26
- data/samples/pong/pong.rb +41 -39
- data/samples/{run_scene.rb → scenes/run_scene.rb} +21 -7
- data/samples/shaders/geometry.rb +98 -0
- data/samples/shaders/scene.rb +19 -12
- data/samples/shaders/shaders.rb +34 -17
- data/samples/shaders/shape.rb +12 -7
- data/samples/sokoban/level_1 +11 -7
- data/samples/sokoban/sokoban.rb +36 -63
- data/samples/starfighter/starfighter.rb +159 -0
- data/samples/test/actual_scene.rb +3 -3
- data/samples/test/scene_riot.rb +4 -4
- data/samples/test/scene_spec.rb +3 -3
- data/samples/test/scene_test_unit.rb +1 -1
- data/samples/turtle/byzantium.rb +10 -5
- data/samples/turtle/hilbert.rb +16 -11
- data/samples/turtle/koch.rb +16 -11
- data/samples/turtle/mandala.rb +43 -38
- data/samples/turtle/tree.rb +13 -8
- data/samples/view/resize.rb +26 -0
- data/samples/view/view.rb +35 -0
- data/samples/window/all_events.rb +44 -0
- data/samples/window/change_title.rb +16 -0
- data/samples/window/fullscreen.rb +18 -0
- data/samples/window/get_pixel.rb +29 -0
- data/samples/window/icon.rb +88 -0
- data/samples/window/input.rb +27 -0
- data/samples/window/no_border.rb +16 -0
- data/samples/window/resize.rb +24 -0
- data/test/animation/color_variation_test.rb +64 -0
- data/test/animation/combination_test.rb +35 -0
- data/test/animation/float_variation_test.rb +75 -0
- data/test/animation/vector_variation_test.rb +123 -0
- data/test/animation_list_test.rb +122 -0
- data/test/animation_test.rb +83 -0
- data/test/audio_test.rb +88 -33
- data/test/buffer_renderer_test.rb +38 -0
- data/test/color_test.rb +31 -22
- data/test/drawable_test.rb +207 -7
- data/test/dsl_test.rb +25 -7
- data/test/font_test.rb +6 -40
- data/test/game_test.rb +76 -0
- data/test/gl_buffer_test.rb +26 -0
- data/test/gl_index_buffer_test.rb +17 -0
- data/test/gl_vertex_test.rb +117 -0
- data/test/helpers.rb +45 -5
- data/test/image_target_test.rb +19 -0
- data/test/image_test.rb +73 -53
- data/test/int_array_test.rb +64 -0
- data/test/matrix_test.rb +134 -0
- data/test/polygon_test.rb +126 -0
- data/test/rect_test.rb +6 -8
- data/test/res/frag.c +14 -0
- data/test/res/frag3d.c +10 -0
- data/test/res/frag_gray.c +17 -0
- data/test/res/frag_light3d.c +20 -0
- data/test/res/light3d.c +20 -0
- data/test/res/sprite.png +0 -0
- data/test/res/teapot.obj +12831 -0
- data/test/res/vert.c +17 -0
- data/test/res/vertex3d.c +14 -0
- data/test/resource_set_test.rb +8 -45
- data/test/run_all.rb +1 -1
- data/test/scene_list_test.rb +79 -0
- data/test/scene_test.rb +168 -0
- data/test/shader_test.rb +58 -0
- data/test/sprite_test.rb +46 -41
- data/test/target_test.rb +34 -0
- data/test/text_test.rb +20 -31
- data/test/turtle_test.rb +35 -20
- data/test/vector_test.rb +61 -19
- data/test/vertex_test.rb +43 -0
- data/test/view_test.rb +61 -0
- metadata +347 -126
- data/.yardopts +0 -4
- data/VERSION +0 -1
- data/ext/audio.cpp +0 -723
- data/ext/color.cpp +0 -159
- data/ext/drawable.cpp +0 -91
- data/ext/event.cpp +0 -460
- data/ext/font.cpp +0 -190
- data/ext/image.cpp +0 -733
- data/ext/input.cpp +0 -74
- data/ext/ray.cpp +0 -168
- data/ext/ray.hpp +0 -356
- data/ext/rect.cpp +0 -245
- data/ext/shader.cpp +0 -169
- data/ext/shape.cpp +0 -409
- data/ext/sprite.cpp +0 -306
- data/ext/text.cpp +0 -181
- data/ext/vector.cpp +0 -215
- data/guide.md +0 -619
- data/lib/ray/input.rb +0 -10
- data/lib/ray/music_set.rb +0 -37
- data/lib/ray/rmagick.rb +0 -41
- data/lib/ray/shape.rb +0 -132
- data/lib/ray/sound_set.rb +0 -37
- data/samples/opengl/binding.rb +0 -38
- data/test/ray_test.rb +0 -25
- data/test/shape_test.rb +0 -101
- data/yard_ext.rb +0 -63
data/lib/ray/vertex.rb
ADDED
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module Ray
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class Vertex
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# Important settings
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@vertex_type_id = 0
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def x; pos.x; end
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def y; pos.y; end
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def x=(val); self.pos = [val, y]; end
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def y=(val); self.pos = [x, val]; end
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def tex_x; tex.x; end
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def tex_y; tex.y; end
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def tex_x=(val); self.tex = [val, tex_y]; end
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def tex_y=(val); self.tex = [tex_x, val]; end
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alias color col
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alias color= col=
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alias position pos
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alias position= pos=
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end
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end
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data/lib/ray/view.rb
ADDED
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module Ray
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class View
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def ==(other)
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other.is_a?(Ray::View) && self.matrix == other.matrix
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end
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# Increases zoom (making object appear bigger). The center of the view and
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# its viewport aren't affected by this.
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#
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# @param [Float, Ray::Vector2] value Zoom coefficient
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# @see unzoom_by
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def zoom_by(value)
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self.size /= value
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end
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# Decreases zoom (making object appear smaller).
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#
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# @param [Float, Ray::Vector2] value Zoom coefficient
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# @see zoom_by
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def unzoom_by(value)
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self.size *= value
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|
+
end
|
23
|
+
|
24
|
+
# @return [Ray::Rect] Rect representing the part of the world that can be
|
25
|
+
# seen through this view.
|
26
|
+
def rect
|
27
|
+
size = self.size
|
28
|
+
pos = self.center
|
29
|
+
|
30
|
+
Ray::Rect[pos.x - size.x / 2, pos.y - size.y / 2, size.x, size.y]
|
31
|
+
end
|
32
|
+
|
33
|
+
def x; center.x; end
|
34
|
+
def y; center.y; end
|
35
|
+
def w; size.w; end
|
36
|
+
def h; size.h; end
|
37
|
+
|
38
|
+
def x=(val); self.center = [val, y]; end
|
39
|
+
def y=(val); self.center = [x, val]; end
|
40
|
+
def w=(val); self.size = [val, h]; end
|
41
|
+
def h=(val); self.size = [w, val]; end
|
42
|
+
|
43
|
+
def inspect
|
44
|
+
"#<#{self.class} center=#{center} size=#{size} viewport=#{viewport}>"
|
45
|
+
end
|
46
|
+
end
|
47
|
+
end
|
data/lib/ray/window.rb
ADDED
@@ -0,0 +1,23 @@
|
|
1
|
+
module Ray
|
2
|
+
class Window
|
3
|
+
# @param title (see #open)
|
4
|
+
# @param size (see #open)
|
5
|
+
# @param opts (see #open)
|
6
|
+
def initialize(title = nil, size = [640, 480], opts = {})
|
7
|
+
open(title, size, opts) if title
|
8
|
+
end
|
9
|
+
|
10
|
+
alias size= resize
|
11
|
+
|
12
|
+
# @yieldparam [Ray::Event] event Each event to be processed
|
13
|
+
def each_event
|
14
|
+
return Enumerator.new(self, :each_event) unless block_given?
|
15
|
+
|
16
|
+
ev = Ray::Event.new
|
17
|
+
|
18
|
+
until poll_event(ev).type == Ray::Event::TypeNone
|
19
|
+
yield ev
|
20
|
+
end
|
21
|
+
end
|
22
|
+
end
|
23
|
+
end
|
Binary file
|
Binary file
|
@@ -0,0 +1,25 @@
|
|
1
|
+
#....................................................#
|
2
|
+
#....................................................#
|
3
|
+
#.............xx......x.x............................#
|
4
|
+
#............x..x....................................#
|
5
|
+
#x....x...x..x.......#####..xxx....................x.#
|
6
|
+
#.x.........................xxx.........##.........x.#
|
7
|
+
#...............""..........###...##..........##.....#
|
8
|
+
#..##..###..##..##...................................#
|
9
|
+
#........................................xx........###
|
10
|
+
#.............................###....................#
|
11
|
+
##....##.............................................#
|
12
|
+
#....................##....##......##....##....##....#
|
13
|
+
#.................................................x..#
|
14
|
+
#...x....##....##.......x...x.....................x..#
|
15
|
+
#.....x...............x...x...x...................x..#
|
16
|
+
#......x...##.....##.................................#
|
17
|
+
#.......x.........................................#..#
|
18
|
+
#...........##........#...#...#..#.......x...........#
|
19
|
+
#...#................................................#
|
20
|
+
#....."""".................x.......#..#####...###....#
|
21
|
+
#x....#......................##......................#
|
22
|
+
#"""""#.....#.....x..................#...............#
|
23
|
+
##xxxx......#........................................#
|
24
|
+
##xxxx...#####............."...""""".................#
|
25
|
+
######"""#############################################
|
Binary file
|
Binary file
|
Binary file
|
Binary file
|
Binary file
|
@@ -0,0 +1,33 @@
|
|
1
|
+
$:.unshift File.expand_path(File.dirname(__FILE__) + "/../../lib")
|
2
|
+
$:.unshift File.expand_path(File.dirname(__FILE__) + "/../../ext")
|
3
|
+
|
4
|
+
require 'ray'
|
5
|
+
|
6
|
+
Ray.game "Chained animations" do
|
7
|
+
register { add_hook :quit, method(:exit!) }
|
8
|
+
|
9
|
+
scene :animation_chain do
|
10
|
+
@text = text "Hello world!", :at => [100, 100], :size => 30
|
11
|
+
|
12
|
+
@animations = animation_combination
|
13
|
+
@animations << color_variation(:from => Ray::Color.green,
|
14
|
+
:to => Ray::Color.blue,
|
15
|
+
:duration => 3)
|
16
|
+
@animations << translation(:of => [200, 200], :duration => 3)
|
17
|
+
@animations << scale_variation(:of => [1, 1], :duration => 3)
|
18
|
+
@animations << rotation(:of => 180, :duration => 3)
|
19
|
+
|
20
|
+
@reverse_animations = @animations.start(@text).bounce!
|
21
|
+
|
22
|
+
always do
|
23
|
+
@animations.update
|
24
|
+
@reverse_animations.update
|
25
|
+
end
|
26
|
+
|
27
|
+
render do |win|
|
28
|
+
win.draw @text
|
29
|
+
end
|
30
|
+
end
|
31
|
+
|
32
|
+
scenes << :animation_chain
|
33
|
+
end
|
@@ -0,0 +1,38 @@
|
|
1
|
+
$:.unshift File.expand_path(File.dirname(__FILE__) + "/../../lib")
|
2
|
+
$:.unshift File.expand_path(File.dirname(__FILE__) + "/../../ext")
|
3
|
+
|
4
|
+
require 'ray'
|
5
|
+
|
6
|
+
Ray.game "Circular motion" do
|
7
|
+
register { add_hook :quit, method(:exit!) }
|
8
|
+
|
9
|
+
scene :rotation do
|
10
|
+
@sun = Ray::Polygon.circle([0, 0], 50, Ray::Color.yellow)
|
11
|
+
@sun.pos = window.size / 2
|
12
|
+
|
13
|
+
@earth = Ray::Polygon.circle([0, 0], 20, Ray::Color.blue)
|
14
|
+
@animation = circular_motion(:center => @sun.pos, :angle => 360,
|
15
|
+
:duration => 5, :radius => 200).start(@earth)
|
16
|
+
|
17
|
+
@animation.loop!
|
18
|
+
|
19
|
+
on :key_press, key(:p) do
|
20
|
+
if @animation.running?
|
21
|
+
@animation.pause
|
22
|
+
else
|
23
|
+
@animation.resume
|
24
|
+
end
|
25
|
+
end
|
26
|
+
|
27
|
+
always do
|
28
|
+
@animation.update
|
29
|
+
end
|
30
|
+
|
31
|
+
render do |win|
|
32
|
+
win.draw @earth
|
33
|
+
win.draw @sun
|
34
|
+
end
|
35
|
+
end
|
36
|
+
|
37
|
+
scenes << :rotation
|
38
|
+
end
|
@@ -0,0 +1,18 @@
|
|
1
|
+
$:.unshift File.expand_path(File.dirname(__FILE__) + "/../../lib")
|
2
|
+
$:.unshift File.expand_path(File.dirname(__FILE__) + "/../../ext")
|
3
|
+
|
4
|
+
require 'ray'
|
5
|
+
|
6
|
+
Ray.game "Hello world!" do
|
7
|
+
register { add_hook :quit, method(:exit!) }
|
8
|
+
|
9
|
+
scene :rotation do
|
10
|
+
@text = text "Hello world!", :at => [100, 100], :size => 30
|
11
|
+
animations << color_variation(:from => Ray::Color.red, :to => Ray::Color.blue,
|
12
|
+
:duration => 1).start(@text)
|
13
|
+
|
14
|
+
render { |win| win.draw @text }
|
15
|
+
end
|
16
|
+
|
17
|
+
scenes << :rotation
|
18
|
+
end
|
@@ -0,0 +1,17 @@
|
|
1
|
+
$:.unshift File.expand_path(File.dirname(__FILE__) + "/../../lib")
|
2
|
+
$:.unshift File.expand_path(File.dirname(__FILE__) + "/../../ext")
|
3
|
+
|
4
|
+
require 'ray'
|
5
|
+
|
6
|
+
Ray.game "Hello world!" do
|
7
|
+
register { add_hook :quit, method(:exit!) }
|
8
|
+
|
9
|
+
scene :rotation do
|
10
|
+
@text = text "Hello world!", :at => [100, 100], :size => 30
|
11
|
+
animations << rotation(:of => 360, :duration => 1).start(@text)
|
12
|
+
|
13
|
+
render { |win| win.draw @text }
|
14
|
+
end
|
15
|
+
|
16
|
+
scenes << :rotation
|
17
|
+
end
|
@@ -0,0 +1,33 @@
|
|
1
|
+
$:.unshift File.expand_path(File.dirname(__FILE__) + "/../../lib")
|
2
|
+
$:.unshift File.expand_path(File.dirname(__FILE__) + "/../../ext")
|
3
|
+
|
4
|
+
require 'ray'
|
5
|
+
|
6
|
+
Ray.game "Chained animation sequences" do
|
7
|
+
register { add_hook :quit, method(:exit!) }
|
8
|
+
|
9
|
+
scene :animation_seq do
|
10
|
+
@text = text "Hello world!", :at => [100, 100], :size => 30
|
11
|
+
|
12
|
+
seq = animation_sequence
|
13
|
+
seq << color_variation(:from => Ray::Color.green,
|
14
|
+
:to => Ray::Color.blue,
|
15
|
+
:duration => 1)
|
16
|
+
seq << translation(:of => [200, 200], :duration => 2)
|
17
|
+
seq << scale_variation(:of => [1, 1], :duration => 1)
|
18
|
+
seq << rotation(:of => 180, :duration => 2)
|
19
|
+
|
20
|
+
rev = seq.start(@text).bounce!
|
21
|
+
|
22
|
+
always do
|
23
|
+
seq.update
|
24
|
+
rev.update
|
25
|
+
end
|
26
|
+
|
27
|
+
render do |win|
|
28
|
+
win.draw @text
|
29
|
+
end
|
30
|
+
end
|
31
|
+
|
32
|
+
scenes << :animation_seq
|
33
|
+
end
|
@@ -0,0 +1,65 @@
|
|
1
|
+
$:.unshift File.expand_path(File.dirname(__FILE__) + "/../../lib")
|
2
|
+
$:.unshift File.expand_path(File.dirname(__FILE__) + "/../../ext")
|
3
|
+
|
4
|
+
require 'ray'
|
5
|
+
|
6
|
+
Ray::Shader.use_old!
|
7
|
+
|
8
|
+
Ray.game "Change color" do
|
9
|
+
register do
|
10
|
+
add_hook :quit, method(:exit!)
|
11
|
+
end
|
12
|
+
|
13
|
+
scene :change do
|
14
|
+
window.shader.compile :frag => StringIO.new(<<-EOF)
|
15
|
+
#version 110
|
16
|
+
|
17
|
+
uniform sampler2D in_Texture;
|
18
|
+
uniform bool in_TextureEnabled;
|
19
|
+
|
20
|
+
uniform float progression;
|
21
|
+
|
22
|
+
varying vec4 var_Color;
|
23
|
+
varying vec2 var_TexCoord;
|
24
|
+
|
25
|
+
void main() {
|
26
|
+
if (in_TextureEnabled)
|
27
|
+
gl_FragColor = texture2D(in_Texture, var_TexCoord) * var_Color;
|
28
|
+
else
|
29
|
+
gl_FragColor = var_Color;
|
30
|
+
|
31
|
+
float stolen_green = gl_FragColor.g * progression;
|
32
|
+
gl_FragColor.g -= stolen_green;
|
33
|
+
gl_FragColor.r += stolen_green;
|
34
|
+
}
|
35
|
+
EOF
|
36
|
+
|
37
|
+
@img = Ray::Image.new [100, 100]
|
38
|
+
|
39
|
+
image_target(@img) do |target|
|
40
|
+
target.clear Ray::Color.green
|
41
|
+
|
42
|
+
target.draw Ray::Polygon.line([0, 0], [100, 100], 2, Ray::Color.blue)
|
43
|
+
target.draw Ray::Polygon.circle([30, 70], 20, Ray::Color.white)
|
44
|
+
target.draw Ray::Polygon.ellipse([70, 20], 30, 10, Ray::Color.new(30, 100, 50))
|
45
|
+
|
46
|
+
target.update
|
47
|
+
end
|
48
|
+
|
49
|
+
@sprite = sprite @img
|
50
|
+
|
51
|
+
@animation = block_animation :duration => 5, :block => proc { |target, progression|
|
52
|
+
target[:progression] = progression
|
53
|
+
}
|
54
|
+
|
55
|
+
@animation.start window.shader
|
56
|
+
|
57
|
+
always do
|
58
|
+
@animation.update
|
59
|
+
end
|
60
|
+
|
61
|
+
render { |win| win.draw @sprite }
|
62
|
+
end
|
63
|
+
|
64
|
+
scenes << :change
|
65
|
+
end
|
@@ -0,0 +1,103 @@
|
|
1
|
+
$:.unshift File.expand_path(File.dirname(__FILE__) + "/../../lib")
|
2
|
+
$:.unshift File.expand_path(File.dirname(__FILE__) + "/../../ext")
|
3
|
+
|
4
|
+
require 'ray'
|
5
|
+
|
6
|
+
def path_of(res)
|
7
|
+
File.expand_path File.join(File.dirname(__FILE__), '../../test/res', res)
|
8
|
+
end
|
9
|
+
|
10
|
+
class SpriteAnimation < Ray::Animation
|
11
|
+
register_for :sprite_animation
|
12
|
+
|
13
|
+
# @option opts [Ray::Vector2] :from First sprite position
|
14
|
+
# @option opts [Ray::Vector2] :to Last sprite position
|
15
|
+
# @option opts [true, false] :loop Whether to reset to the first step at the
|
16
|
+
# end of the animation.
|
17
|
+
# @option opts [Float] :duration Duration of the animation, in seconds.
|
18
|
+
def setup(opts)
|
19
|
+
self.duration = opts[:duration]
|
20
|
+
|
21
|
+
@initial_value = opts[:from].to_vector2.dup
|
22
|
+
|
23
|
+
delta = opts[:to].to_vector2 - opts[:from].to_vector2
|
24
|
+
|
25
|
+
@x_steps = delta.x.to_i.abs + 1
|
26
|
+
@y_steps = delta.y.to_i.abs + 1
|
27
|
+
|
28
|
+
@negative_x = delta.x < 0
|
29
|
+
@negative_y = delta.y < 0
|
30
|
+
|
31
|
+
@loop = opts[:loop]
|
32
|
+
end
|
33
|
+
|
34
|
+
def update_target
|
35
|
+
progress = progression
|
36
|
+
|
37
|
+
x_prog = ((progress / 100) * @x_steps).floor
|
38
|
+
y_prog = ((progress / 100) * @y_steps).floor
|
39
|
+
|
40
|
+
x_prog = @x_steps - 1 if x_prog == @x_steps
|
41
|
+
y_prog = @y_steps - 1 if y_prog == @y_steps
|
42
|
+
|
43
|
+
target.sheet_pos = @initial_value + variation(x_prog, y_prog)
|
44
|
+
end
|
45
|
+
|
46
|
+
def end_animation
|
47
|
+
target.sheet_pos = @initial_value if @loop
|
48
|
+
end
|
49
|
+
|
50
|
+
def variation(x, y)
|
51
|
+
Ray::Vector2[@negative_x ? -x : x, @negative_y ? -y : y]
|
52
|
+
end
|
53
|
+
|
54
|
+
def -@
|
55
|
+
last_value = @initial_value + variation(@x_steps - 1, @y_steps - 1)
|
56
|
+
|
57
|
+
sprite_animation(:from => @initial_value,
|
58
|
+
:to => last_value,
|
59
|
+
:loop => @loop,
|
60
|
+
:duration => @duration)
|
61
|
+
end
|
62
|
+
|
63
|
+
attr_reader :current_value
|
64
|
+
|
65
|
+
attr_reader :initial_value
|
66
|
+
attr_reader :x_steps, :y_steps
|
67
|
+
attr_reader :negative_x, :negative_y
|
68
|
+
end
|
69
|
+
|
70
|
+
Ray.game "Sprite motion" do
|
71
|
+
register { add_hook :quit, method(:exit!) }
|
72
|
+
|
73
|
+
scene :sprite do
|
74
|
+
@sprite = sprite path_of("sprite.png")
|
75
|
+
@sprite.sheet_size = [4, 4]
|
76
|
+
|
77
|
+
always do
|
78
|
+
if animations.empty?
|
79
|
+
if holding? :down
|
80
|
+
animations << sprite_animation(:from => [0, 0], :to => [4, 0],
|
81
|
+
:duration => 0.3).start(@sprite)
|
82
|
+
animations << translation(:of => [0, 32], :duration => 0.3).start(@sprite)
|
83
|
+
elsif holding? :left
|
84
|
+
animations << sprite_animation(:from => [0, 1], :to => [4, 1],
|
85
|
+
:duration => 0.3).start(@sprite)
|
86
|
+
animations << translation(:of => [-32, 0], :duration => 0.3).start(@sprite)
|
87
|
+
elsif holding? :right
|
88
|
+
animations << sprite_animation(:from => [0, 2], :to => [4, 2],
|
89
|
+
:duration => 0.3).start(@sprite)
|
90
|
+
animations << translation(:of => [32, 0], :duration => 0.3).start(@sprite)
|
91
|
+
elsif holding? :up
|
92
|
+
animations << sprite_animation(:from => [0, 3], :to => [4, 3],
|
93
|
+
:duration => 0.3).start(@sprite)
|
94
|
+
animations << translation(:of => [0, -32], :duration => 0.3).start(@sprite)
|
95
|
+
end
|
96
|
+
end
|
97
|
+
end
|
98
|
+
|
99
|
+
render { |win| win.draw @sprite }
|
100
|
+
end
|
101
|
+
|
102
|
+
scenes << :sprite
|
103
|
+
end
|