ray 0.1.0.pre1 → 0.1.0
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- data/README.md +235 -32
- data/Rakefile +20 -49
- data/ext/audio.c +68 -0
- data/ext/audio_source.c +197 -0
- data/ext/buffer_renderer.c +130 -0
- data/ext/color.c +179 -0
- data/ext/drawable.c +446 -0
- data/ext/event.c +337 -0
- data/ext/extconf.rb +80 -6
- data/ext/font.c +97 -0
- data/ext/gl.c +114 -0
- data/ext/gl_buffer.c +224 -0
- data/ext/gl_index_buffer.c +202 -0
- data/ext/gl_int_array.c +139 -0
- data/ext/gl_vertex.c +157 -0
- data/ext/image.c +263 -0
- data/ext/image_target.c +84 -0
- data/ext/input.c +53 -0
- data/ext/matrix.c +374 -0
- data/ext/music.c +113 -0
- data/ext/polygon.c +426 -0
- data/ext/ray.c +59 -0
- data/ext/ray.h +168 -0
- data/ext/rect.c +255 -0
- data/ext/say.h +31 -0
- data/ext/say_all.h +77 -0
- data/ext/say_arial.h +14689 -0
- data/ext/say_array.c +124 -0
- data/ext/say_array.h +34 -0
- data/ext/say_audio.c +64 -0
- data/ext/say_audio.h +170 -0
- data/ext/say_audio_context.c +40 -0
- data/ext/say_audio_source.c +96 -0
- data/ext/say_basic_type.c +17 -0
- data/ext/say_basic_type.h +47 -0
- data/ext/say_buffer.c +277 -0
- data/ext/say_buffer.h +37 -0
- data/ext/say_buffer_renderer.c +121 -0
- data/ext/say_buffer_renderer.h +33 -0
- data/ext/say_buffer_slice.c +247 -0
- data/ext/say_buffer_slice.h +29 -0
- data/ext/say_clean_up.c +14 -0
- data/ext/say_context.c +163 -0
- data/ext/say_context.h +26 -0
- data/ext/say_drawable.c +350 -0
- data/ext/say_drawable.h +100 -0
- data/ext/say_error.c +27 -0
- data/ext/say_event.h +213 -0
- data/ext/say_font.c +335 -0
- data/ext/say_font.h +51 -0
- data/ext/say_image.c +283 -0
- data/ext/say_image.h +52 -0
- data/ext/say_image_target.c +134 -0
- data/ext/say_image_target.h +25 -0
- data/ext/say_imp.h +70 -0
- data/ext/say_index_buffer.c +90 -0
- data/ext/say_index_buffer.h +29 -0
- data/ext/say_index_buffer_slice.c +227 -0
- data/ext/say_index_buffer_slice.h +28 -0
- data/ext/say_input.c +35 -0
- data/ext/say_matrix.c +314 -0
- data/ext/say_matrix.h +55 -0
- data/ext/say_music.c +225 -0
- data/ext/say_osx.h +62 -0
- data/ext/say_osx_context.h +98 -0
- data/ext/say_osx_window.h +766 -0
- data/ext/say_polygon.c +358 -0
- data/ext/say_polygon.h +62 -0
- data/ext/say_renderer.c +42 -0
- data/ext/say_renderer.h +22 -0
- data/ext/say_shader.c +375 -0
- data/ext/say_shader.h +91 -0
- data/ext/say_sound.c +67 -0
- data/ext/say_sound_buffer.c +96 -0
- data/ext/say_sprite.c +273 -0
- data/ext/say_sprite.h +53 -0
- data/ext/say_string.c +9 -0
- data/ext/say_table.c +86 -0
- data/ext/say_table.h +24 -0
- data/ext/say_target.c +264 -0
- data/ext/say_target.h +67 -0
- data/ext/say_text.c +441 -0
- data/ext/say_text.h +56 -0
- data/ext/say_thread.c +46 -0
- data/ext/say_thread.h +39 -0
- data/ext/say_thread_variable.c +44 -0
- data/ext/say_utf.c +62 -0
- data/ext/say_vertex_type.c +113 -0
- data/ext/say_vertex_type.h +40 -0
- data/ext/say_vfile.c +57 -0
- data/ext/say_view.c +150 -0
- data/ext/say_view.h +44 -0
- data/ext/say_win.h +24 -0
- data/ext/say_win_context.h +91 -0
- data/ext/say_win_window.h +670 -0
- data/ext/say_window.c +155 -0
- data/ext/say_window.h +43 -0
- data/ext/say_x11.h +41 -0
- data/ext/say_x11_context.h +96 -0
- data/ext/say_x11_window.h +818 -0
- data/ext/shader.c +302 -0
- data/ext/sound.c +118 -0
- data/ext/sound_buffer.c +75 -0
- data/ext/sprite.c +241 -0
- data/ext/stb_image.h +4971 -0
- data/ext/stb_image_write.h +511 -0
- data/ext/target.c +184 -0
- data/ext/text.c +162 -0
- data/ext/utils.c +10 -0
- data/ext/vector.c +261 -0
- data/ext/vendor/freetype/bin/freetype6.dll +0 -0
- data/ext/vendor/freetype/bin/zlib1.dll +0 -0
- data/ext/vendor/freetype/include/freetype2/freetype/config/ftconfig.h +350 -0
- data/ext/vendor/freetype/include/freetype2/freetype/config/ftheader.h +729 -0
- data/ext/vendor/freetype/include/freetype2/freetype/config/ftmodule.h +22 -0
- data/ext/vendor/freetype/include/freetype2/freetype/config/ftoption.h +695 -0
- data/ext/vendor/freetype/include/freetype2/freetype/config/ftstdlib.h +180 -0
- data/ext/vendor/freetype/include/freetype2/freetype/freetype.h +3434 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftbbox.h +94 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftbdf.h +200 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftbitmap.h +206 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftcache.h +1110 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftchapters.h +100 -0
- data/ext/vendor/freetype/include/freetype2/freetype/fterrdef.h +239 -0
- data/ext/vendor/freetype/include/freetype2/freetype/fterrors.h +206 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftgasp.h +113 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftglyph.h +575 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftgxval.h +358 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftgzip.h +102 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftimage.h +1237 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftincrem.h +331 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftlcdfil.h +166 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftlist.h +273 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftlzw.h +99 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftmac.h +272 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftmm.h +378 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftmodapi.h +406 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftmoderr.h +155 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftotval.h +198 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftoutln.h +526 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftpfr.h +172 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftrender.h +229 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftsizes.h +159 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftsnames.h +170 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftstroke.h +716 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftsynth.h +73 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftsystem.h +346 -0
- data/ext/vendor/freetype/include/freetype2/freetype/fttrigon.h +350 -0
- data/ext/vendor/freetype/include/freetype2/freetype/fttypes.h +583 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftwinfnt.h +263 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftxf86.h +80 -0
- data/ext/vendor/freetype/include/freetype2/freetype/t1tables.h +450 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ttnameid.h +1132 -0
- data/ext/vendor/freetype/include/freetype2/freetype/tttables.h +756 -0
- data/ext/vendor/freetype/include/freetype2/freetype/tttags.h +99 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ttunpat.h +59 -0
- data/ext/vendor/freetype/include/ft2build.h +61 -0
- data/ext/vendor/freetype/lib/freetype-bcc.lib +0 -0
- data/ext/vendor/freetype/lib/freetype6.def +249 -0
- data/ext/vendor/freetype/lib/libfreetype.dll.a +0 -0
- data/ext/vendor/freetype/lib/tmp.freetype.lib +0 -0
- data/ext/vendor/glew/LICENSE.txt +73 -0
- data/ext/vendor/glew/README.txt +18 -0
- data/ext/vendor/glew/include/GL/glew.h +15507 -0
- data/ext/vendor/glew/include/GL/glxew.h +1568 -0
- data/ext/vendor/glew/include/GL/wglew.h +1361 -0
- data/ext/vendor/glew/lib/glew32.dll +0 -0
- data/ext/vendor/glew/lib/glew32mx.dll +0 -0
- data/ext/vendor/glew/lib/libglew32.a +0 -0
- data/ext/vendor/glew/lib/libglew32.dll.a +0 -0
- data/ext/vendor/glew/lib/libglew32mx.a +0 -0
- data/ext/vendor/glew/lib/libglew32mx.dll.a +0 -0
- data/ext/vendor/openal/COPYING +484 -0
- data/ext/vendor/openal/Win32/soft_oal.dll +0 -0
- data/ext/vendor/openal/include/AL/al.h +724 -0
- data/ext/vendor/openal/include/AL/alc.h +277 -0
- data/ext/vendor/openal/include/AL/alext.h +165 -0
- data/ext/vendor/openal/include/AL/efx-creative.h +3 -0
- data/ext/vendor/openal/include/AL/efx.h +758 -0
- data/ext/vendor/openal/lib/libOpenAL32.dll.a +0 -0
- data/ext/vendor/sndfile/bin/libsndfile-1.dll +0 -0
- data/ext/vendor/sndfile/include/sndfile.h +666 -0
- data/ext/vendor/sndfile/include/sndfile.hh +422 -0
- data/ext/vendor/sndfile/lib/libsndfile-1.def +41 -0
- data/ext/vendor/sndfile/lib/libsndfile-1.lib +0 -0
- data/ext/vertex.c +96 -0
- data/ext/view.c +131 -0
- data/ext/window.c +183 -0
- data/lib/ray/animation.rb +248 -0
- data/lib/ray/animation/block_animation.rb +36 -0
- data/lib/ray/animation/circular_motion.rb +57 -0
- data/lib/ray/animation/color_variation.rb +102 -0
- data/lib/ray/animation/combination.rb +71 -0
- data/lib/ray/animation/float_variation.rb +76 -0
- data/lib/ray/animation/sequence.rb +65 -0
- data/lib/ray/animation/sprite_animation.rb +68 -0
- data/lib/ray/animation/vector_variation.rb +111 -0
- data/lib/ray/animation_list.rb +50 -0
- data/lib/ray/audio.rb +4 -7
- data/lib/ray/buffer_renderer.rb +9 -0
- data/lib/ray/color.rb +41 -6
- data/lib/ray/drawable.rb +34 -9
- data/lib/ray/dsl.rb +6 -0
- data/lib/ray/dsl/event.rb +1 -1
- data/lib/ray/dsl/event_listener.rb +14 -10
- data/lib/ray/dsl/event_raiser.rb +5 -2
- data/lib/ray/dsl/event_runner.rb +4 -10
- data/lib/ray/dsl/event_translator.rb +67 -99
- data/lib/ray/dsl/handler.rb +1 -1
- data/lib/ray/dsl/matcher.rb +40 -27
- data/lib/ray/event.rb +22 -0
- data/lib/ray/font.rb +0 -42
- data/lib/ray/font_set.rb +3 -7
- data/lib/ray/game.rb +33 -73
- data/lib/ray/gl/int_array.rb +24 -0
- data/lib/ray/gl/vertex.rb +106 -0
- data/lib/ray/helper.rb +25 -11
- data/lib/ray/image.rb +9 -154
- data/lib/ray/image_set.rb +3 -8
- data/lib/ray/image_target.rb +12 -0
- data/lib/ray/matrix.rb +90 -0
- data/lib/ray/music.rb +12 -0
- data/lib/ray/polygon.rb +77 -0
- data/lib/ray/ray.rb +45 -13
- data/lib/ray/rect.rb +14 -3
- data/lib/ray/resource_set.rb +18 -35
- data/lib/ray/scene.rb +43 -81
- data/lib/ray/scene_list.rb +12 -5
- data/lib/ray/shader.rb +82 -0
- data/lib/ray/sound.rb +18 -0
- data/lib/ray/sound_buffer.rb +6 -0
- data/lib/ray/sound_buffer_set.rb +32 -0
- data/lib/ray/sprite.rb +111 -97
- data/lib/ray/target.rb +18 -0
- data/lib/ray/text.rb +80 -58
- data/lib/ray/text_helper.rb +21 -27
- data/lib/ray/turtle.rb +49 -38
- data/lib/ray/vector.rb +76 -1
- data/lib/ray/vertex.rb +24 -0
- data/lib/ray/view.rb +47 -0
- data/lib/ray/window.rb +23 -0
- data/samples/_media/Beep.wav +0 -0
- data/samples/_media/CptnRuby Gem.png +0 -0
- data/samples/_media/CptnRuby Map.txt +25 -0
- data/samples/_media/CptnRuby Tileset.png +0 -0
- data/samples/_media/CptnRuby.png +0 -0
- data/samples/_media/Space.png +0 -0
- data/samples/_media/Star.png +0 -0
- data/samples/_media/Starfighter.png +0 -0
- data/samples/animation/chain.rb +33 -0
- data/samples/animation/circle.rb +38 -0
- data/samples/animation/color.rb +18 -0
- data/samples/animation/rotation.rb +17 -0
- data/samples/animation/sequence.rb +33 -0
- data/samples/animation/shader.rb +65 -0
- data/samples/animation/sprite_motion.rb +103 -0
- data/samples/animation/translation.rb +23 -0
- data/samples/audio/spacial.rb +25 -11
- data/samples/buffer/buffer.rb +28 -0
- data/samples/buffer/index_buffer.rb +36 -0
- data/samples/buffer/renderer.rb +27 -0
- data/samples/cptn_ruby/cptn_ruby.rb +279 -0
- data/samples/hello_world/hello.rb +2 -2
- data/samples/hello_world/hello_dsl.rb +3 -3
- data/samples/hello_world/text.rb +2 -2
- data/samples/opengl/cube.rb +124 -0
- data/samples/opengl/image.rb +36 -16
- data/samples/opengl/obj_loader.rb +99 -0
- data/samples/opengl/opengl.rb +24 -18
- data/samples/opengl/shader.rb +36 -26
- data/samples/pong/pong.rb +41 -39
- data/samples/{run_scene.rb → scenes/run_scene.rb} +21 -7
- data/samples/shaders/geometry.rb +98 -0
- data/samples/shaders/scene.rb +19 -12
- data/samples/shaders/shaders.rb +34 -17
- data/samples/shaders/shape.rb +12 -7
- data/samples/sokoban/level_1 +11 -7
- data/samples/sokoban/sokoban.rb +36 -63
- data/samples/starfighter/starfighter.rb +159 -0
- data/samples/test/actual_scene.rb +3 -3
- data/samples/test/scene_riot.rb +4 -4
- data/samples/test/scene_spec.rb +3 -3
- data/samples/test/scene_test_unit.rb +1 -1
- data/samples/turtle/byzantium.rb +10 -5
- data/samples/turtle/hilbert.rb +16 -11
- data/samples/turtle/koch.rb +16 -11
- data/samples/turtle/mandala.rb +43 -38
- data/samples/turtle/tree.rb +13 -8
- data/samples/view/resize.rb +26 -0
- data/samples/view/view.rb +35 -0
- data/samples/window/all_events.rb +44 -0
- data/samples/window/change_title.rb +16 -0
- data/samples/window/fullscreen.rb +18 -0
- data/samples/window/get_pixel.rb +29 -0
- data/samples/window/icon.rb +88 -0
- data/samples/window/input.rb +27 -0
- data/samples/window/no_border.rb +16 -0
- data/samples/window/resize.rb +24 -0
- data/test/animation/color_variation_test.rb +64 -0
- data/test/animation/combination_test.rb +35 -0
- data/test/animation/float_variation_test.rb +75 -0
- data/test/animation/vector_variation_test.rb +123 -0
- data/test/animation_list_test.rb +122 -0
- data/test/animation_test.rb +83 -0
- data/test/audio_test.rb +88 -33
- data/test/buffer_renderer_test.rb +38 -0
- data/test/color_test.rb +31 -22
- data/test/drawable_test.rb +207 -7
- data/test/dsl_test.rb +25 -7
- data/test/font_test.rb +6 -40
- data/test/game_test.rb +76 -0
- data/test/gl_buffer_test.rb +26 -0
- data/test/gl_index_buffer_test.rb +17 -0
- data/test/gl_vertex_test.rb +117 -0
- data/test/helpers.rb +45 -5
- data/test/image_target_test.rb +19 -0
- data/test/image_test.rb +73 -53
- data/test/int_array_test.rb +64 -0
- data/test/matrix_test.rb +134 -0
- data/test/polygon_test.rb +126 -0
- data/test/rect_test.rb +6 -8
- data/test/res/frag.c +14 -0
- data/test/res/frag3d.c +10 -0
- data/test/res/frag_gray.c +17 -0
- data/test/res/frag_light3d.c +20 -0
- data/test/res/light3d.c +20 -0
- data/test/res/sprite.png +0 -0
- data/test/res/teapot.obj +12831 -0
- data/test/res/vert.c +17 -0
- data/test/res/vertex3d.c +14 -0
- data/test/resource_set_test.rb +8 -45
- data/test/run_all.rb +1 -1
- data/test/scene_list_test.rb +79 -0
- data/test/scene_test.rb +168 -0
- data/test/shader_test.rb +58 -0
- data/test/sprite_test.rb +46 -41
- data/test/target_test.rb +34 -0
- data/test/text_test.rb +20 -31
- data/test/turtle_test.rb +35 -20
- data/test/vector_test.rb +61 -19
- data/test/vertex_test.rb +43 -0
- data/test/view_test.rb +61 -0
- metadata +347 -126
- data/.yardopts +0 -4
- data/VERSION +0 -1
- data/ext/audio.cpp +0 -723
- data/ext/color.cpp +0 -159
- data/ext/drawable.cpp +0 -91
- data/ext/event.cpp +0 -460
- data/ext/font.cpp +0 -190
- data/ext/image.cpp +0 -733
- data/ext/input.cpp +0 -74
- data/ext/ray.cpp +0 -168
- data/ext/ray.hpp +0 -356
- data/ext/rect.cpp +0 -245
- data/ext/shader.cpp +0 -169
- data/ext/shape.cpp +0 -409
- data/ext/sprite.cpp +0 -306
- data/ext/text.cpp +0 -181
- data/ext/vector.cpp +0 -215
- data/guide.md +0 -619
- data/lib/ray/input.rb +0 -10
- data/lib/ray/music_set.rb +0 -37
- data/lib/ray/rmagick.rb +0 -41
- data/lib/ray/shape.rb +0 -132
- data/lib/ray/sound_set.rb +0 -37
- data/samples/opengl/binding.rb +0 -38
- data/test/ray_test.rb +0 -25
- data/test/shape_test.rb +0 -101
- data/yard_ext.rb +0 -63
@@ -7,11 +7,11 @@ class HelloScene < Ray::Scene
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scene_name :hello
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def setup
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-
@
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@text = text "Hello world!", :size => 30
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end
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def render(win)
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-
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win.draw @text
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end
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end
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@@ -9,12 +9,12 @@ Ray::Game.new("Hello world!") do
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end
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scene :hello do
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@
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@text = text "Hello world!", :size => 30
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render do |win|
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-
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win.draw @text
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end
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end
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-
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+
scenes << :hello
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end
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data/samples/hello_world/text.rb
CHANGED
@@ -0,0 +1,124 @@
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1
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+
$:.unshift File.expand_path(File.dirname(__FILE__) + "/../../lib")
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$:.unshift File.expand_path(File.dirname(__FILE__) + "/../../ext")
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require 'ray'
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+
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+
def path_of(res)
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File.expand_path(res, File.join(File.dirname(__FILE__), '../../test/res'))
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+
end
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+
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class Cube < Ray::Drawable
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11
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include Ray::GL
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+
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Vertex = Ray::GL::Vertex.make [
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14
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+
[:pos, "in_Position", :vector3],
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+
[:col, "in_Color", :color]
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]
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Size = 50
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+
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def initialize
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super Vertex
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+
|
23
|
+
self.index_count = 6 * 6
|
24
|
+
self.vertex_count = 6 * 4
|
25
|
+
rotate(0, 0, 0)
|
26
|
+
|
27
|
+
@counts = IntArray.new(*Array.new(6, 4))
|
28
|
+
@first_ary = IntArray.new(*Array.new(6, 0))
|
29
|
+
end
|
30
|
+
|
31
|
+
def rotate(x, y, z)
|
32
|
+
mat = Ray::Matrix.translation [0, 0, -200]
|
33
|
+
|
34
|
+
mat.rotate(x, [1, 0, 0])
|
35
|
+
mat.rotate(y, [0, 1, 0])
|
36
|
+
mat.rotate(z, [0, 0, 1])
|
37
|
+
|
38
|
+
self.matrix = mat
|
39
|
+
end
|
40
|
+
|
41
|
+
def fill_vertices
|
42
|
+
[
|
43
|
+
Vertex.new([-Size, -Size, -Size], Ray::Color.green), # Bottom
|
44
|
+
Vertex.new([+Size, -Size, -Size], Ray::Color.green),
|
45
|
+
Vertex.new([+Size, +Size, -Size], Ray::Color.green),
|
46
|
+
Vertex.new([-Size, +Size, -Size], Ray::Color.green),
|
47
|
+
|
48
|
+
Vertex.new([-Size, -Size, +Size], Ray::Color.red), # Top
|
49
|
+
Vertex.new([+Size, -Size, +Size], Ray::Color.red),
|
50
|
+
Vertex.new([+Size, +Size, +Size], Ray::Color.red),
|
51
|
+
Vertex.new([-Size, +Size, +Size], Ray::Color.red),
|
52
|
+
|
53
|
+
Vertex.new([-Size, -Size, -Size], Ray::Color.gray), # Left
|
54
|
+
Vertex.new([-Size, +Size, -Size], Ray::Color.gray),
|
55
|
+
Vertex.new([-Size, +Size, +Size], Ray::Color.gray),
|
56
|
+
Vertex.new([-Size, -Size, +Size], Ray::Color.gray),
|
57
|
+
|
58
|
+
Vertex.new([+Size, -Size, -Size], Ray::Color.white), # Right
|
59
|
+
Vertex.new([+Size, +Size, -Size], Ray::Color.white),
|
60
|
+
Vertex.new([+Size, +Size, +Size], Ray::Color.white),
|
61
|
+
Vertex.new([+Size, -Size, +Size], Ray::Color.white),
|
62
|
+
|
63
|
+
Vertex.new([-Size, -Size, -Size], Ray::Color.yellow), # Back
|
64
|
+
Vertex.new([+Size, -Size, -Size], Ray::Color.yellow),
|
65
|
+
Vertex.new([+Size, -Size, +Size], Ray::Color.yellow),
|
66
|
+
Vertex.new([-Size, -Size, +Size], Ray::Color.yellow),
|
67
|
+
|
68
|
+
Vertex.new([-Size, +Size, -Size], Ray::Color.fuschia), # Front
|
69
|
+
Vertex.new([+Size, +Size, -Size], Ray::Color.fuschia),
|
70
|
+
Vertex.new([+Size, +Size, +Size], Ray::Color.fuschia),
|
71
|
+
Vertex.new([-Size, +Size, +Size], Ray::Color.fuschia),
|
72
|
+
]
|
73
|
+
end
|
74
|
+
|
75
|
+
def fill_indices(from)
|
76
|
+
ary = Ray::GL::IntArray.new
|
77
|
+
|
78
|
+
vertex_id = from
|
79
|
+
6.times do |i|
|
80
|
+
ary << vertex_id + 0
|
81
|
+
ary << vertex_id + 1
|
82
|
+
ary << vertex_id + 2
|
83
|
+
ary << vertex_id + 3
|
84
|
+
ary << vertex_id + 0
|
85
|
+
ary << vertex_id + 2
|
86
|
+
|
87
|
+
vertex_id += 4
|
88
|
+
end
|
89
|
+
|
90
|
+
ary
|
91
|
+
end
|
92
|
+
|
93
|
+
def render(first, index)
|
94
|
+
draw_elements :triangles, 6 * 6, index
|
95
|
+
end
|
96
|
+
end
|
97
|
+
|
98
|
+
Ray::Shader.use_old!
|
99
|
+
|
100
|
+
Ray.game "A Cube!" do
|
101
|
+
register { add_hook :quit, method(:exit!) }
|
102
|
+
|
103
|
+
scene :cube do
|
104
|
+
@cube = Cube.new
|
105
|
+
|
106
|
+
window.shader.apply_vertex Cube::Vertex
|
107
|
+
window.shader.compile(:vertex => path_of("vertex3d.c"),
|
108
|
+
:frag => path_of("frag3d.c"))
|
109
|
+
|
110
|
+
window.view = Ray::View.new Ray::Matrix.perspective(90, 1, 1, 500)
|
111
|
+
|
112
|
+
n = 0
|
113
|
+
always do
|
114
|
+
n += 0.01
|
115
|
+
@cube.rotate(n * 50, n * 30, n * 90)
|
116
|
+
end
|
117
|
+
|
118
|
+
render do |win|
|
119
|
+
win.draw @cube
|
120
|
+
end
|
121
|
+
end
|
122
|
+
|
123
|
+
scenes << :cube
|
124
|
+
end
|
data/samples/opengl/image.rb
CHANGED
@@ -1,32 +1,52 @@
|
|
1
1
|
$:.unshift File.expand_path(File.dirname(__FILE__) + "/../../lib")
|
2
2
|
$:.unshift File.expand_path(File.dirname(__FILE__) + "/../../ext")
|
3
3
|
|
4
|
-
require File.expand_path(File.dirname(__FILE__)) + "/binding.rb"
|
5
4
|
require 'ray'
|
6
5
|
|
7
|
-
Ray::
|
8
|
-
|
9
|
-
|
6
|
+
class CustomSprite < Ray::Drawable
|
7
|
+
def initialize(img)
|
8
|
+
super Ray::Vertex
|
9
|
+
|
10
|
+
self.vertex_count = 4
|
11
|
+
self.textured = true
|
12
|
+
|
13
|
+
@img = img
|
14
|
+
end
|
15
|
+
|
16
|
+
def fill_vertices
|
17
|
+
[
|
18
|
+
Ray::Vertex.new([0, 0], Ray::Color.white, [0, 0]),
|
19
|
+
Ray::Vertex.new([@img.w, 0], Ray::Color.white, [1, 0]),
|
20
|
+
Ray::Vertex.new([@img.w, @img.h], Ray::Color.white, [1, 1]),
|
21
|
+
Ray::Vertex.new([0, @img.h], Ray::Color.white, [0, 1]),
|
22
|
+
]
|
10
23
|
end
|
11
24
|
|
12
|
-
|
13
|
-
|
25
|
+
def render(first, index)
|
26
|
+
@img.bind
|
27
|
+
Ray::GL.draw_arrays :triangle_fan, first, 4
|
28
|
+
end
|
29
|
+
end
|
14
30
|
|
15
|
-
|
16
|
-
|
31
|
+
Ray.game "OpenGL textured", :size => [500, 500] do
|
32
|
+
register do
|
33
|
+
add_hook :quit, method(:exit!)
|
34
|
+
end
|
17
35
|
|
18
|
-
|
19
|
-
|
20
|
-
|
21
|
-
|
22
|
-
|
23
|
-
|
36
|
+
scene :image do
|
37
|
+
image = Ray::Image.new [50, 50]
|
38
|
+
image_target image do |target|
|
39
|
+
target.clear Ray::Color.blue
|
40
|
+
target.draw Ray::Polygon.circle([25, 25], 10, Ray::Color.green)
|
41
|
+
target.update
|
24
42
|
end
|
25
43
|
|
44
|
+
@sprite = CustomSprite.new image
|
45
|
+
|
26
46
|
render do |win|
|
27
|
-
|
47
|
+
win.draw @sprite
|
28
48
|
end
|
29
49
|
end
|
30
50
|
|
31
|
-
|
51
|
+
scenes << :image
|
32
52
|
end
|
@@ -0,0 +1,99 @@
|
|
1
|
+
$:.unshift File.expand_path(File.dirname(__FILE__) + "/../../lib")
|
2
|
+
$:.unshift File.expand_path(File.dirname(__FILE__) + "/../../ext")
|
3
|
+
|
4
|
+
require 'ray'
|
5
|
+
|
6
|
+
def path_of(res)
|
7
|
+
File.expand_path(res, File.join(File.dirname(__FILE__), '../../test/res'))
|
8
|
+
end
|
9
|
+
|
10
|
+
class Model < Ray::Drawable
|
11
|
+
include Ray::GL
|
12
|
+
|
13
|
+
Vertex = Ray::GL::Vertex.make [
|
14
|
+
[:pos, "in_Position", :vector3],
|
15
|
+
[:normal, "in_Normal", :vector3],
|
16
|
+
[:col, "in_Color", :color]
|
17
|
+
]
|
18
|
+
|
19
|
+
def initialize(filename)
|
20
|
+
super Vertex
|
21
|
+
|
22
|
+
@vertices = []
|
23
|
+
|
24
|
+
positions = []
|
25
|
+
normals = []
|
26
|
+
|
27
|
+
open(filename) do |io|
|
28
|
+
io.each_line do |line|
|
29
|
+
next if line[0] == "#" or line !~ /\S/
|
30
|
+
|
31
|
+
word, *args = line.split(" ")
|
32
|
+
|
33
|
+
case word # lacks many features.
|
34
|
+
when "v" then positions << Ray::Vector3[*args.map(&:to_f)]
|
35
|
+
when "vn" then normals << Ray::Vector3[*args.map(&:to_f)]
|
36
|
+
when "f" then
|
37
|
+
args.each do |arg|
|
38
|
+
pos, normal = arg.split("//").map { |s| s.to_i - 1 }
|
39
|
+
@vertices << Vertex.new(positions[pos],
|
40
|
+
normals[normal],
|
41
|
+
Ray::Color.new(120, 100, 255))
|
42
|
+
end
|
43
|
+
end
|
44
|
+
end
|
45
|
+
end
|
46
|
+
|
47
|
+
self.vertex_count = @vertices.size
|
48
|
+
rotate(0, 0, 0)
|
49
|
+
end
|
50
|
+
|
51
|
+
def rotate(x, y, z)
|
52
|
+
mat = Ray::Matrix.translation [0, 0, -4]
|
53
|
+
|
54
|
+
mat.rotate(x, [1, 0, 0])
|
55
|
+
mat.rotate(y, [0, 1, 0])
|
56
|
+
mat.rotate(z, [0, 0, 1])
|
57
|
+
|
58
|
+
self.matrix = mat
|
59
|
+
end
|
60
|
+
|
61
|
+
def fill_vertices
|
62
|
+
@vertices
|
63
|
+
end
|
64
|
+
|
65
|
+
def render(first, index)
|
66
|
+
draw_arrays :triangles, first, @vertices.size
|
67
|
+
end
|
68
|
+
end
|
69
|
+
|
70
|
+
Ray::Shader.use_old!
|
71
|
+
|
72
|
+
Ray.game "A teapot!" do
|
73
|
+
register { add_hook :quit, method(:exit!) }
|
74
|
+
|
75
|
+
scene :teapot do
|
76
|
+
@model = Model.new path_of("teapot.obj")
|
77
|
+
|
78
|
+
window.shader.apply_vertex Model::Vertex
|
79
|
+
window.shader.compile(:vertex => path_of("light3d.c"),
|
80
|
+
:frag => path_of("frag_light3d.c"))
|
81
|
+
|
82
|
+
window.shader["in_Light"] = Ray::Vector3[1, 0, 0]
|
83
|
+
|
84
|
+
window.view = Ray::View.new Ray::Matrix.perspective(80, 1, 1, 10)
|
85
|
+
|
86
|
+
n = 0
|
87
|
+
always do
|
88
|
+
n += 0.01
|
89
|
+
@model.rotate(n * 50, n * 30, n * 90)
|
90
|
+
end
|
91
|
+
|
92
|
+
render do |win|
|
93
|
+
win.draw @model
|
94
|
+
end
|
95
|
+
end
|
96
|
+
|
97
|
+
scenes << :teapot
|
98
|
+
end
|
99
|
+
|
data/samples/opengl/opengl.rb
CHANGED
@@ -1,34 +1,40 @@
|
|
1
|
-
# FFI is required to run this sample.
|
2
|
-
# You could use any OpenGL binding instead.
|
3
|
-
# In fact, using an FFI with hard-coded constants is probably
|
4
|
-
# not really a good idea...
|
5
|
-
|
6
1
|
$:.unshift File.expand_path(File.dirname(__FILE__) + "/../../lib")
|
7
2
|
$:.unshift File.expand_path(File.dirname(__FILE__) + "/../../ext")
|
8
3
|
|
9
|
-
require File.expand_path(File.dirname(__FILE__)) + "/binding.rb"
|
10
4
|
require 'ray'
|
11
5
|
|
12
|
-
Ray::
|
6
|
+
class CustomDrawable < Ray::Drawable
|
7
|
+
include Ray::GL
|
8
|
+
|
9
|
+
def initialize
|
10
|
+
super
|
11
|
+
self.vertex_count = 3
|
12
|
+
end
|
13
|
+
|
14
|
+
def fill_vertices
|
15
|
+
[Ray::Vertex.new([0, 0], Ray::Color.red),
|
16
|
+
Ray::Vertex.new([50, 0], Ray::Color.green),
|
17
|
+
Ray::Vertex.new([50, 50], Ray::Color.blue)]
|
18
|
+
end
|
19
|
+
|
20
|
+
def render(vertex, index)
|
21
|
+
draw_arrays :triangles, vertex, 3
|
22
|
+
end
|
23
|
+
end
|
24
|
+
|
25
|
+
Ray.game "OpenGL test" do
|
13
26
|
register do
|
14
27
|
add_hook :quit, method(:exit!)
|
15
28
|
end
|
16
29
|
|
17
30
|
scene :triangle do
|
18
|
-
@
|
19
|
-
|
20
|
-
|
21
|
-
GL.begin GL::Triangles do
|
22
|
-
GL.color(1.0, 0.0, 0.0); GL.vertex(300.0, 300.0)
|
23
|
-
GL.color(1.0, 1.0, 0.0); GL.vertex(100.0, 300.0)
|
24
|
-
GL.color(1.0, 1.0, 1.0); GL.vertex(300.0, 100.0)
|
25
|
-
end
|
26
|
-
end
|
31
|
+
@obj = CustomDrawable.new
|
32
|
+
@obj.pos = window.size / 2
|
27
33
|
|
28
34
|
render do |win|
|
29
|
-
|
35
|
+
win.draw @obj
|
30
36
|
end
|
31
37
|
end
|
32
38
|
|
33
|
-
|
39
|
+
scenes << :triangle
|
34
40
|
end
|
data/samples/opengl/shader.rb
CHANGED
@@ -1,42 +1,52 @@
|
|
1
1
|
$:.unshift File.expand_path(File.dirname(__FILE__) + "/../../lib")
|
2
2
|
$:.unshift File.expand_path(File.dirname(__FILE__) + "/../../ext")
|
3
3
|
|
4
|
-
require File.expand_path(File.dirname(__FILE__)) + "/binding.rb"
|
5
4
|
require 'ray'
|
6
5
|
|
7
|
-
|
6
|
+
def path_of(res)
|
7
|
+
File.expand_path(res, File.join(File.dirname(__FILE__), '../../test/res'))
|
8
|
+
end
|
9
|
+
|
10
|
+
class CustomDrawable < Ray::Drawable
|
11
|
+
include Ray::GL
|
12
|
+
|
13
|
+
def initialize
|
14
|
+
super
|
15
|
+
self.vertex_count = 3
|
16
|
+
@custom_shader = Ray::Shader.new(:vertex => path_of("vert.c"),
|
17
|
+
:frag => path_of("frag_gray.c"))
|
18
|
+
|
19
|
+
@custom_shader["in_ModelView"] = Ray::Matrix.identity
|
20
|
+
|
21
|
+
end
|
22
|
+
|
23
|
+
def fill_vertices
|
24
|
+
[Ray::Vertex.new([0, 0], Ray::Color.red),
|
25
|
+
Ray::Vertex.new([0.5, 0], Ray::Color.green),
|
26
|
+
Ray::Vertex.new([0.5, 0.5], Ray::Color.blue)]
|
27
|
+
end
|
28
|
+
|
29
|
+
def render(vertex, index)
|
30
|
+
@custom_shader["in_Projection"] = matrix
|
31
|
+
|
32
|
+
@custom_shader.bind
|
33
|
+
draw_arrays :triangles, vertex, 3
|
34
|
+
end
|
35
|
+
end
|
36
|
+
|
37
|
+
|
38
|
+
Ray.game "OpenGL test" do
|
8
39
|
register do
|
9
40
|
add_hook :quit, method(:exit!)
|
10
41
|
end
|
11
42
|
|
12
43
|
scene :triangle do
|
13
|
-
|
14
|
-
uniform vec3 ratio;
|
15
|
-
|
16
|
-
void main() {
|
17
|
-
vec4 color = gl_Color;
|
18
|
-
float gray = dot(color.xyz, ratio);
|
19
|
-
|
20
|
-
gl_FragColor = vec4(gray, gray, gray, 1.0);
|
21
|
-
}
|
22
|
-
SHADER
|
23
|
-
|
24
|
-
shader["ratio"] = [0.299, 0.587, 0.114]
|
25
|
-
|
26
|
-
@drawable = Ray::Drawable.new do |img|
|
27
|
-
shader.bind do
|
28
|
-
GL.begin GL::Triangles do
|
29
|
-
GL.color(1.0, 0.0, 0.0); GL.vertex(300.0, 300.0)
|
30
|
-
GL.color(1.0, 1.0, 0.0); GL.vertex(100.0, 300.0)
|
31
|
-
GL.color(1.0, 1.0, 1.0); GL.vertex(300.0, 100.0)
|
32
|
-
end
|
33
|
-
end
|
34
|
-
end
|
44
|
+
@obj = CustomDrawable.new
|
35
45
|
|
36
46
|
render do |win|
|
37
|
-
|
47
|
+
win.draw @obj
|
38
48
|
end
|
39
49
|
end
|
40
50
|
|
41
|
-
|
51
|
+
scenes << :triangle
|
42
52
|
end
|