ray 0.1.0.pre1 → 0.1.0

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Files changed (370) hide show
  1. data/README.md +235 -32
  2. data/Rakefile +20 -49
  3. data/ext/audio.c +68 -0
  4. data/ext/audio_source.c +197 -0
  5. data/ext/buffer_renderer.c +130 -0
  6. data/ext/color.c +179 -0
  7. data/ext/drawable.c +446 -0
  8. data/ext/event.c +337 -0
  9. data/ext/extconf.rb +80 -6
  10. data/ext/font.c +97 -0
  11. data/ext/gl.c +114 -0
  12. data/ext/gl_buffer.c +224 -0
  13. data/ext/gl_index_buffer.c +202 -0
  14. data/ext/gl_int_array.c +139 -0
  15. data/ext/gl_vertex.c +157 -0
  16. data/ext/image.c +263 -0
  17. data/ext/image_target.c +84 -0
  18. data/ext/input.c +53 -0
  19. data/ext/matrix.c +374 -0
  20. data/ext/music.c +113 -0
  21. data/ext/polygon.c +426 -0
  22. data/ext/ray.c +59 -0
  23. data/ext/ray.h +168 -0
  24. data/ext/rect.c +255 -0
  25. data/ext/say.h +31 -0
  26. data/ext/say_all.h +77 -0
  27. data/ext/say_arial.h +14689 -0
  28. data/ext/say_array.c +124 -0
  29. data/ext/say_array.h +34 -0
  30. data/ext/say_audio.c +64 -0
  31. data/ext/say_audio.h +170 -0
  32. data/ext/say_audio_context.c +40 -0
  33. data/ext/say_audio_source.c +96 -0
  34. data/ext/say_basic_type.c +17 -0
  35. data/ext/say_basic_type.h +47 -0
  36. data/ext/say_buffer.c +277 -0
  37. data/ext/say_buffer.h +37 -0
  38. data/ext/say_buffer_renderer.c +121 -0
  39. data/ext/say_buffer_renderer.h +33 -0
  40. data/ext/say_buffer_slice.c +247 -0
  41. data/ext/say_buffer_slice.h +29 -0
  42. data/ext/say_clean_up.c +14 -0
  43. data/ext/say_context.c +163 -0
  44. data/ext/say_context.h +26 -0
  45. data/ext/say_drawable.c +350 -0
  46. data/ext/say_drawable.h +100 -0
  47. data/ext/say_error.c +27 -0
  48. data/ext/say_event.h +213 -0
  49. data/ext/say_font.c +335 -0
  50. data/ext/say_font.h +51 -0
  51. data/ext/say_image.c +283 -0
  52. data/ext/say_image.h +52 -0
  53. data/ext/say_image_target.c +134 -0
  54. data/ext/say_image_target.h +25 -0
  55. data/ext/say_imp.h +70 -0
  56. data/ext/say_index_buffer.c +90 -0
  57. data/ext/say_index_buffer.h +29 -0
  58. data/ext/say_index_buffer_slice.c +227 -0
  59. data/ext/say_index_buffer_slice.h +28 -0
  60. data/ext/say_input.c +35 -0
  61. data/ext/say_matrix.c +314 -0
  62. data/ext/say_matrix.h +55 -0
  63. data/ext/say_music.c +225 -0
  64. data/ext/say_osx.h +62 -0
  65. data/ext/say_osx_context.h +98 -0
  66. data/ext/say_osx_window.h +766 -0
  67. data/ext/say_polygon.c +358 -0
  68. data/ext/say_polygon.h +62 -0
  69. data/ext/say_renderer.c +42 -0
  70. data/ext/say_renderer.h +22 -0
  71. data/ext/say_shader.c +375 -0
  72. data/ext/say_shader.h +91 -0
  73. data/ext/say_sound.c +67 -0
  74. data/ext/say_sound_buffer.c +96 -0
  75. data/ext/say_sprite.c +273 -0
  76. data/ext/say_sprite.h +53 -0
  77. data/ext/say_string.c +9 -0
  78. data/ext/say_table.c +86 -0
  79. data/ext/say_table.h +24 -0
  80. data/ext/say_target.c +264 -0
  81. data/ext/say_target.h +67 -0
  82. data/ext/say_text.c +441 -0
  83. data/ext/say_text.h +56 -0
  84. data/ext/say_thread.c +46 -0
  85. data/ext/say_thread.h +39 -0
  86. data/ext/say_thread_variable.c +44 -0
  87. data/ext/say_utf.c +62 -0
  88. data/ext/say_vertex_type.c +113 -0
  89. data/ext/say_vertex_type.h +40 -0
  90. data/ext/say_vfile.c +57 -0
  91. data/ext/say_view.c +150 -0
  92. data/ext/say_view.h +44 -0
  93. data/ext/say_win.h +24 -0
  94. data/ext/say_win_context.h +91 -0
  95. data/ext/say_win_window.h +670 -0
  96. data/ext/say_window.c +155 -0
  97. data/ext/say_window.h +43 -0
  98. data/ext/say_x11.h +41 -0
  99. data/ext/say_x11_context.h +96 -0
  100. data/ext/say_x11_window.h +818 -0
  101. data/ext/shader.c +302 -0
  102. data/ext/sound.c +118 -0
  103. data/ext/sound_buffer.c +75 -0
  104. data/ext/sprite.c +241 -0
  105. data/ext/stb_image.h +4971 -0
  106. data/ext/stb_image_write.h +511 -0
  107. data/ext/target.c +184 -0
  108. data/ext/text.c +162 -0
  109. data/ext/utils.c +10 -0
  110. data/ext/vector.c +261 -0
  111. data/ext/vendor/freetype/bin/freetype6.dll +0 -0
  112. data/ext/vendor/freetype/bin/zlib1.dll +0 -0
  113. data/ext/vendor/freetype/include/freetype2/freetype/config/ftconfig.h +350 -0
  114. data/ext/vendor/freetype/include/freetype2/freetype/config/ftheader.h +729 -0
  115. data/ext/vendor/freetype/include/freetype2/freetype/config/ftmodule.h +22 -0
  116. data/ext/vendor/freetype/include/freetype2/freetype/config/ftoption.h +695 -0
  117. data/ext/vendor/freetype/include/freetype2/freetype/config/ftstdlib.h +180 -0
  118. data/ext/vendor/freetype/include/freetype2/freetype/freetype.h +3434 -0
  119. data/ext/vendor/freetype/include/freetype2/freetype/ftbbox.h +94 -0
  120. data/ext/vendor/freetype/include/freetype2/freetype/ftbdf.h +200 -0
  121. data/ext/vendor/freetype/include/freetype2/freetype/ftbitmap.h +206 -0
  122. data/ext/vendor/freetype/include/freetype2/freetype/ftcache.h +1110 -0
  123. data/ext/vendor/freetype/include/freetype2/freetype/ftchapters.h +100 -0
  124. data/ext/vendor/freetype/include/freetype2/freetype/fterrdef.h +239 -0
  125. data/ext/vendor/freetype/include/freetype2/freetype/fterrors.h +206 -0
  126. data/ext/vendor/freetype/include/freetype2/freetype/ftgasp.h +113 -0
  127. data/ext/vendor/freetype/include/freetype2/freetype/ftglyph.h +575 -0
  128. data/ext/vendor/freetype/include/freetype2/freetype/ftgxval.h +358 -0
  129. data/ext/vendor/freetype/include/freetype2/freetype/ftgzip.h +102 -0
  130. data/ext/vendor/freetype/include/freetype2/freetype/ftimage.h +1237 -0
  131. data/ext/vendor/freetype/include/freetype2/freetype/ftincrem.h +331 -0
  132. data/ext/vendor/freetype/include/freetype2/freetype/ftlcdfil.h +166 -0
  133. data/ext/vendor/freetype/include/freetype2/freetype/ftlist.h +273 -0
  134. data/ext/vendor/freetype/include/freetype2/freetype/ftlzw.h +99 -0
  135. data/ext/vendor/freetype/include/freetype2/freetype/ftmac.h +272 -0
  136. data/ext/vendor/freetype/include/freetype2/freetype/ftmm.h +378 -0
  137. data/ext/vendor/freetype/include/freetype2/freetype/ftmodapi.h +406 -0
  138. data/ext/vendor/freetype/include/freetype2/freetype/ftmoderr.h +155 -0
  139. data/ext/vendor/freetype/include/freetype2/freetype/ftotval.h +198 -0
  140. data/ext/vendor/freetype/include/freetype2/freetype/ftoutln.h +526 -0
  141. data/ext/vendor/freetype/include/freetype2/freetype/ftpfr.h +172 -0
  142. data/ext/vendor/freetype/include/freetype2/freetype/ftrender.h +229 -0
  143. data/ext/vendor/freetype/include/freetype2/freetype/ftsizes.h +159 -0
  144. data/ext/vendor/freetype/include/freetype2/freetype/ftsnames.h +170 -0
  145. data/ext/vendor/freetype/include/freetype2/freetype/ftstroke.h +716 -0
  146. data/ext/vendor/freetype/include/freetype2/freetype/ftsynth.h +73 -0
  147. data/ext/vendor/freetype/include/freetype2/freetype/ftsystem.h +346 -0
  148. data/ext/vendor/freetype/include/freetype2/freetype/fttrigon.h +350 -0
  149. data/ext/vendor/freetype/include/freetype2/freetype/fttypes.h +583 -0
  150. data/ext/vendor/freetype/include/freetype2/freetype/ftwinfnt.h +263 -0
  151. data/ext/vendor/freetype/include/freetype2/freetype/ftxf86.h +80 -0
  152. data/ext/vendor/freetype/include/freetype2/freetype/t1tables.h +450 -0
  153. data/ext/vendor/freetype/include/freetype2/freetype/ttnameid.h +1132 -0
  154. data/ext/vendor/freetype/include/freetype2/freetype/tttables.h +756 -0
  155. data/ext/vendor/freetype/include/freetype2/freetype/tttags.h +99 -0
  156. data/ext/vendor/freetype/include/freetype2/freetype/ttunpat.h +59 -0
  157. data/ext/vendor/freetype/include/ft2build.h +61 -0
  158. data/ext/vendor/freetype/lib/freetype-bcc.lib +0 -0
  159. data/ext/vendor/freetype/lib/freetype6.def +249 -0
  160. data/ext/vendor/freetype/lib/libfreetype.dll.a +0 -0
  161. data/ext/vendor/freetype/lib/tmp.freetype.lib +0 -0
  162. data/ext/vendor/glew/LICENSE.txt +73 -0
  163. data/ext/vendor/glew/README.txt +18 -0
  164. data/ext/vendor/glew/include/GL/glew.h +15507 -0
  165. data/ext/vendor/glew/include/GL/glxew.h +1568 -0
  166. data/ext/vendor/glew/include/GL/wglew.h +1361 -0
  167. data/ext/vendor/glew/lib/glew32.dll +0 -0
  168. data/ext/vendor/glew/lib/glew32mx.dll +0 -0
  169. data/ext/vendor/glew/lib/libglew32.a +0 -0
  170. data/ext/vendor/glew/lib/libglew32.dll.a +0 -0
  171. data/ext/vendor/glew/lib/libglew32mx.a +0 -0
  172. data/ext/vendor/glew/lib/libglew32mx.dll.a +0 -0
  173. data/ext/vendor/openal/COPYING +484 -0
  174. data/ext/vendor/openal/Win32/soft_oal.dll +0 -0
  175. data/ext/vendor/openal/include/AL/al.h +724 -0
  176. data/ext/vendor/openal/include/AL/alc.h +277 -0
  177. data/ext/vendor/openal/include/AL/alext.h +165 -0
  178. data/ext/vendor/openal/include/AL/efx-creative.h +3 -0
  179. data/ext/vendor/openal/include/AL/efx.h +758 -0
  180. data/ext/vendor/openal/lib/libOpenAL32.dll.a +0 -0
  181. data/ext/vendor/sndfile/bin/libsndfile-1.dll +0 -0
  182. data/ext/vendor/sndfile/include/sndfile.h +666 -0
  183. data/ext/vendor/sndfile/include/sndfile.hh +422 -0
  184. data/ext/vendor/sndfile/lib/libsndfile-1.def +41 -0
  185. data/ext/vendor/sndfile/lib/libsndfile-1.lib +0 -0
  186. data/ext/vertex.c +96 -0
  187. data/ext/view.c +131 -0
  188. data/ext/window.c +183 -0
  189. data/lib/ray/animation.rb +248 -0
  190. data/lib/ray/animation/block_animation.rb +36 -0
  191. data/lib/ray/animation/circular_motion.rb +57 -0
  192. data/lib/ray/animation/color_variation.rb +102 -0
  193. data/lib/ray/animation/combination.rb +71 -0
  194. data/lib/ray/animation/float_variation.rb +76 -0
  195. data/lib/ray/animation/sequence.rb +65 -0
  196. data/lib/ray/animation/sprite_animation.rb +68 -0
  197. data/lib/ray/animation/vector_variation.rb +111 -0
  198. data/lib/ray/animation_list.rb +50 -0
  199. data/lib/ray/audio.rb +4 -7
  200. data/lib/ray/buffer_renderer.rb +9 -0
  201. data/lib/ray/color.rb +41 -6
  202. data/lib/ray/drawable.rb +34 -9
  203. data/lib/ray/dsl.rb +6 -0
  204. data/lib/ray/dsl/event.rb +1 -1
  205. data/lib/ray/dsl/event_listener.rb +14 -10
  206. data/lib/ray/dsl/event_raiser.rb +5 -2
  207. data/lib/ray/dsl/event_runner.rb +4 -10
  208. data/lib/ray/dsl/event_translator.rb +67 -99
  209. data/lib/ray/dsl/handler.rb +1 -1
  210. data/lib/ray/dsl/matcher.rb +40 -27
  211. data/lib/ray/event.rb +22 -0
  212. data/lib/ray/font.rb +0 -42
  213. data/lib/ray/font_set.rb +3 -7
  214. data/lib/ray/game.rb +33 -73
  215. data/lib/ray/gl/int_array.rb +24 -0
  216. data/lib/ray/gl/vertex.rb +106 -0
  217. data/lib/ray/helper.rb +25 -11
  218. data/lib/ray/image.rb +9 -154
  219. data/lib/ray/image_set.rb +3 -8
  220. data/lib/ray/image_target.rb +12 -0
  221. data/lib/ray/matrix.rb +90 -0
  222. data/lib/ray/music.rb +12 -0
  223. data/lib/ray/polygon.rb +77 -0
  224. data/lib/ray/ray.rb +45 -13
  225. data/lib/ray/rect.rb +14 -3
  226. data/lib/ray/resource_set.rb +18 -35
  227. data/lib/ray/scene.rb +43 -81
  228. data/lib/ray/scene_list.rb +12 -5
  229. data/lib/ray/shader.rb +82 -0
  230. data/lib/ray/sound.rb +18 -0
  231. data/lib/ray/sound_buffer.rb +6 -0
  232. data/lib/ray/sound_buffer_set.rb +32 -0
  233. data/lib/ray/sprite.rb +111 -97
  234. data/lib/ray/target.rb +18 -0
  235. data/lib/ray/text.rb +80 -58
  236. data/lib/ray/text_helper.rb +21 -27
  237. data/lib/ray/turtle.rb +49 -38
  238. data/lib/ray/vector.rb +76 -1
  239. data/lib/ray/vertex.rb +24 -0
  240. data/lib/ray/view.rb +47 -0
  241. data/lib/ray/window.rb +23 -0
  242. data/samples/_media/Beep.wav +0 -0
  243. data/samples/_media/CptnRuby Gem.png +0 -0
  244. data/samples/_media/CptnRuby Map.txt +25 -0
  245. data/samples/_media/CptnRuby Tileset.png +0 -0
  246. data/samples/_media/CptnRuby.png +0 -0
  247. data/samples/_media/Space.png +0 -0
  248. data/samples/_media/Star.png +0 -0
  249. data/samples/_media/Starfighter.png +0 -0
  250. data/samples/animation/chain.rb +33 -0
  251. data/samples/animation/circle.rb +38 -0
  252. data/samples/animation/color.rb +18 -0
  253. data/samples/animation/rotation.rb +17 -0
  254. data/samples/animation/sequence.rb +33 -0
  255. data/samples/animation/shader.rb +65 -0
  256. data/samples/animation/sprite_motion.rb +103 -0
  257. data/samples/animation/translation.rb +23 -0
  258. data/samples/audio/spacial.rb +25 -11
  259. data/samples/buffer/buffer.rb +28 -0
  260. data/samples/buffer/index_buffer.rb +36 -0
  261. data/samples/buffer/renderer.rb +27 -0
  262. data/samples/cptn_ruby/cptn_ruby.rb +279 -0
  263. data/samples/hello_world/hello.rb +2 -2
  264. data/samples/hello_world/hello_dsl.rb +3 -3
  265. data/samples/hello_world/text.rb +2 -2
  266. data/samples/opengl/cube.rb +124 -0
  267. data/samples/opengl/image.rb +36 -16
  268. data/samples/opengl/obj_loader.rb +99 -0
  269. data/samples/opengl/opengl.rb +24 -18
  270. data/samples/opengl/shader.rb +36 -26
  271. data/samples/pong/pong.rb +41 -39
  272. data/samples/{run_scene.rb → scenes/run_scene.rb} +21 -7
  273. data/samples/shaders/geometry.rb +98 -0
  274. data/samples/shaders/scene.rb +19 -12
  275. data/samples/shaders/shaders.rb +34 -17
  276. data/samples/shaders/shape.rb +12 -7
  277. data/samples/sokoban/level_1 +11 -7
  278. data/samples/sokoban/sokoban.rb +36 -63
  279. data/samples/starfighter/starfighter.rb +159 -0
  280. data/samples/test/actual_scene.rb +3 -3
  281. data/samples/test/scene_riot.rb +4 -4
  282. data/samples/test/scene_spec.rb +3 -3
  283. data/samples/test/scene_test_unit.rb +1 -1
  284. data/samples/turtle/byzantium.rb +10 -5
  285. data/samples/turtle/hilbert.rb +16 -11
  286. data/samples/turtle/koch.rb +16 -11
  287. data/samples/turtle/mandala.rb +43 -38
  288. data/samples/turtle/tree.rb +13 -8
  289. data/samples/view/resize.rb +26 -0
  290. data/samples/view/view.rb +35 -0
  291. data/samples/window/all_events.rb +44 -0
  292. data/samples/window/change_title.rb +16 -0
  293. data/samples/window/fullscreen.rb +18 -0
  294. data/samples/window/get_pixel.rb +29 -0
  295. data/samples/window/icon.rb +88 -0
  296. data/samples/window/input.rb +27 -0
  297. data/samples/window/no_border.rb +16 -0
  298. data/samples/window/resize.rb +24 -0
  299. data/test/animation/color_variation_test.rb +64 -0
  300. data/test/animation/combination_test.rb +35 -0
  301. data/test/animation/float_variation_test.rb +75 -0
  302. data/test/animation/vector_variation_test.rb +123 -0
  303. data/test/animation_list_test.rb +122 -0
  304. data/test/animation_test.rb +83 -0
  305. data/test/audio_test.rb +88 -33
  306. data/test/buffer_renderer_test.rb +38 -0
  307. data/test/color_test.rb +31 -22
  308. data/test/drawable_test.rb +207 -7
  309. data/test/dsl_test.rb +25 -7
  310. data/test/font_test.rb +6 -40
  311. data/test/game_test.rb +76 -0
  312. data/test/gl_buffer_test.rb +26 -0
  313. data/test/gl_index_buffer_test.rb +17 -0
  314. data/test/gl_vertex_test.rb +117 -0
  315. data/test/helpers.rb +45 -5
  316. data/test/image_target_test.rb +19 -0
  317. data/test/image_test.rb +73 -53
  318. data/test/int_array_test.rb +64 -0
  319. data/test/matrix_test.rb +134 -0
  320. data/test/polygon_test.rb +126 -0
  321. data/test/rect_test.rb +6 -8
  322. data/test/res/frag.c +14 -0
  323. data/test/res/frag3d.c +10 -0
  324. data/test/res/frag_gray.c +17 -0
  325. data/test/res/frag_light3d.c +20 -0
  326. data/test/res/light3d.c +20 -0
  327. data/test/res/sprite.png +0 -0
  328. data/test/res/teapot.obj +12831 -0
  329. data/test/res/vert.c +17 -0
  330. data/test/res/vertex3d.c +14 -0
  331. data/test/resource_set_test.rb +8 -45
  332. data/test/run_all.rb +1 -1
  333. data/test/scene_list_test.rb +79 -0
  334. data/test/scene_test.rb +168 -0
  335. data/test/shader_test.rb +58 -0
  336. data/test/sprite_test.rb +46 -41
  337. data/test/target_test.rb +34 -0
  338. data/test/text_test.rb +20 -31
  339. data/test/turtle_test.rb +35 -20
  340. data/test/vector_test.rb +61 -19
  341. data/test/vertex_test.rb +43 -0
  342. data/test/view_test.rb +61 -0
  343. metadata +347 -126
  344. data/.yardopts +0 -4
  345. data/VERSION +0 -1
  346. data/ext/audio.cpp +0 -723
  347. data/ext/color.cpp +0 -159
  348. data/ext/drawable.cpp +0 -91
  349. data/ext/event.cpp +0 -460
  350. data/ext/font.cpp +0 -190
  351. data/ext/image.cpp +0 -733
  352. data/ext/input.cpp +0 -74
  353. data/ext/ray.cpp +0 -168
  354. data/ext/ray.hpp +0 -356
  355. data/ext/rect.cpp +0 -245
  356. data/ext/shader.cpp +0 -169
  357. data/ext/shape.cpp +0 -409
  358. data/ext/sprite.cpp +0 -306
  359. data/ext/text.cpp +0 -181
  360. data/ext/vector.cpp +0 -215
  361. data/guide.md +0 -619
  362. data/lib/ray/input.rb +0 -10
  363. data/lib/ray/music_set.rb +0 -37
  364. data/lib/ray/rmagick.rb +0 -41
  365. data/lib/ray/shape.rb +0 -132
  366. data/lib/ray/sound_set.rb +0 -37
  367. data/samples/opengl/binding.rb +0 -38
  368. data/test/ray_test.rb +0 -25
  369. data/test/shape_test.rb +0 -101
  370. data/yard_ext.rb +0 -63
@@ -0,0 +1,51 @@
1
+ #ifndef SAY_FONT_H_
2
+ #define SAY_FONT_H_
3
+
4
+ #include "say_table.h"
5
+ #include "say_array.h"
6
+
7
+ #include "say_image.h"
8
+
9
+ typedef struct {
10
+ int offset;
11
+ say_rect bounds, sub_rect;
12
+ } say_glyph;
13
+
14
+ typedef struct {
15
+ size_t current_width, height, y;
16
+ } say_font_row;
17
+
18
+ typedef struct {
19
+ say_table *glyphs;
20
+ say_array *rows;
21
+
22
+ say_image *image;
23
+
24
+ size_t current_height;
25
+ } say_font_page;
26
+
27
+ typedef struct {
28
+ FT_Library library;
29
+ FT_Face face;
30
+
31
+ say_table *pages;
32
+ } say_font;
33
+
34
+ say_font *say_font_create();
35
+ void say_font_free(say_font *font);
36
+
37
+ say_font *say_font_default();
38
+
39
+ int say_font_load_from_file(say_font *font, const char *file);
40
+ int say_font_load_from_memory(say_font *font, void *buf, size_t size);
41
+
42
+ say_glyph *say_font_get_glyph(say_font *font, uint32_t codepoint, size_t size,
43
+ uint8_t bold);
44
+ size_t say_font_get_kerning(say_font *font, uint32_t first, uint32_t second,
45
+ size_t size);
46
+ size_t say_font_get_line_height(say_font *font, size_t size);
47
+ say_image *say_font_get_image(say_font *font, size_t size);
48
+
49
+ void say_font_clean_up();
50
+
51
+ #endif
@@ -0,0 +1,283 @@
1
+ #include "say.h"
2
+
3
+ #include "stb_image.h"
4
+
5
+ #define STB_IMAGE_WRITE_IMPLEMENTATION 1
6
+ #include "stb_image_write.h"
7
+
8
+ static GLuint say_current_texture = 0;
9
+ static say_context *say_texture_last_context = NULL;
10
+
11
+ static void say_texture_make_current(GLuint texture) {
12
+ say_context *context = say_context_current();
13
+
14
+ if (texture != say_current_texture ||
15
+ context != say_texture_last_context) {
16
+ say_texture_last_context = context;
17
+ say_current_texture = texture;
18
+
19
+ glBindTexture(GL_TEXTURE_2D, texture);
20
+ }
21
+ }
22
+
23
+ static void say_texture_will_delete(GLuint texture) {
24
+ if (say_current_texture == texture)
25
+ say_current_texture = 0;
26
+ }
27
+
28
+ say_image *say_image_create() {
29
+ say_context_ensure();
30
+
31
+ say_image *img = (say_image*)malloc(sizeof(say_image));
32
+
33
+ img->texture = 0;
34
+ glGenTextures(1, &(img->texture));
35
+
36
+ img->pixels = NULL;
37
+ img->texture_updated = 1;
38
+
39
+ img->width = 0;
40
+ img->height = 0;
41
+
42
+ img->smooth = 1;
43
+ say_image_set_smooth(img, 0);
44
+
45
+ return img;
46
+ }
47
+
48
+ void say_image_free(say_image *img) {
49
+ say_context_ensure();
50
+
51
+ say_texture_will_delete(img->texture);
52
+ glDeleteTextures(1, &(img->texture));
53
+
54
+ if (img->pixels)
55
+ free(img->pixels);
56
+
57
+ free(img);
58
+ }
59
+
60
+ bool say_image_load_raw(say_image *img, size_t width, size_t height,
61
+ say_color *pixels) {
62
+ if (!say_image_create_with_size(img, width, height))
63
+ return false;
64
+
65
+ memcpy(img->pixels, pixels, sizeof(say_color) * width * height);
66
+ return true;
67
+ }
68
+
69
+ bool say_image_load_file(say_image *img, const char *filename) {
70
+ int width, height, comp = 4;
71
+
72
+ stbi_uc *buf = stbi_load(filename, &width, &height, &comp, 4);
73
+ if (!buf)
74
+ return false;
75
+
76
+ if (!say_image_load_raw(img, width, height, (say_color*)buf))
77
+ return false;
78
+ stbi_image_free(buf);
79
+
80
+ return true;
81
+ }
82
+
83
+ bool say_image_load_from_memory(say_image *img, size_t size,
84
+ const char *buffer) {
85
+ int width, height, comp = 4;
86
+
87
+ stbi_uc *buf = stbi_load_from_memory((const uint8_t*)buffer, size,
88
+ &width, &height, &comp, 4);
89
+ if (!buf)
90
+ return false;
91
+
92
+ if (!say_image_load_raw(img, width, height, (say_color*)buf))
93
+ return false;
94
+ stbi_image_free(buf);
95
+
96
+ return true;
97
+ }
98
+
99
+ bool say_image_create_with_size(say_image *img, size_t w, size_t h) {
100
+ if (w == 0 || h == 0) {
101
+ say_error_set("can't create empty image");
102
+ return false;
103
+ }
104
+
105
+ if (img->width != w || img->height != h) {
106
+ if (img->pixels) free(img->pixels);
107
+ img->pixels = malloc(sizeof(say_color) * w * h);
108
+
109
+ say_texture_make_current(img->texture);
110
+ glGetError(); /* Ignore potential previous errors */
111
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, w, h, 0,
112
+ GL_RGBA, GL_UNSIGNED_BYTE, NULL);
113
+
114
+ if (glGetError()) {
115
+ say_error_set("could not create texture");
116
+ return false;
117
+ }
118
+ }
119
+
120
+ img->width = w;
121
+ img->height = h;
122
+
123
+ img->texture_updated = 0;
124
+
125
+ return true;
126
+ }
127
+
128
+ static bool say_image_assert_non_empty(say_image *img) {
129
+ if (img->width == 0 || img->height == 0) {
130
+ say_error_set("can't save empty image");
131
+ return false;
132
+ }
133
+
134
+ return true;
135
+ }
136
+
137
+ bool say_image_write_bmp(say_image *img, const char *filename) {
138
+ if (!say_image_assert_non_empty(img))
139
+ return false;
140
+
141
+ stbi_write_bmp(filename, img->width, img->height, 4, img->pixels);
142
+
143
+ return true;
144
+ }
145
+
146
+ bool say_image_write_png(say_image *img, const char *filename) {
147
+ if (!say_image_assert_non_empty(img))
148
+ return false;
149
+
150
+ stbi_write_png(filename, img->width, img->height, 4, img->pixels, 0);
151
+
152
+ return true;
153
+ }
154
+
155
+ bool say_image_write_tga(say_image *img, const char *filename) {
156
+ if (!say_image_assert_non_empty(img))
157
+ return false;
158
+
159
+ stbi_write_tga(filename, img->width, img->height, 4, img->pixels);
160
+
161
+ return true;
162
+ }
163
+
164
+ bool say_image_write(say_image *img, const char *filename) {
165
+ size_t len = strlen(filename);
166
+
167
+ if (len < 4)
168
+ return say_image_write_bmp(img, filename);
169
+ else {
170
+ const char *ext = (filename + len - 4);
171
+ if (strcmp(ext, ".png") == 0 || strcmp(ext, ".PNG") == 0)
172
+ return say_image_write_png(img, filename);
173
+ else if (strcmp(ext, ".tga") == 0 || strcmp(ext, ".TGA") == 0)
174
+ return say_image_write_tga(img, filename);
175
+ else
176
+ say_image_write_bmp(img, filename);
177
+ }
178
+
179
+ return true;
180
+ }
181
+
182
+ size_t say_image_get_width(say_image *img) {
183
+ return img->width;
184
+ }
185
+
186
+ size_t say_image_get_height(say_image *img) {
187
+ return img->height;
188
+ }
189
+
190
+ say_vector2 say_image_get_size(say_image *img) {
191
+ return say_make_vector2(img->width, img->height);
192
+ }
193
+
194
+ bool say_image_resize(say_image *img, size_t w, size_t h) {
195
+ size_t old_w = img->width, old_h = img->height;
196
+
197
+ say_color *cpy = malloc(sizeof(say_color) * img->width * img->height);
198
+ memcpy(cpy, img->pixels, sizeof(say_color) * img->width * img->height);
199
+
200
+ if (!say_image_create_with_size(img, w, h))
201
+ return false;
202
+
203
+ size_t row_size = sizeof(say_color) * old_h;
204
+
205
+ for (size_t y = 0; y < old_h; y++) {
206
+ memcpy(&img->pixels[y * img->width], &cpy[y * old_h], row_size);
207
+ for (size_t x = old_w; x < img->width; x++)
208
+ img->pixels[y * img->height + x] = say_make_color(255, 255, 255, 0);
209
+ }
210
+
211
+ for (size_t y = old_h; y < img->height; y++) {
212
+ for (size_t x = 0; x < img->width; x++)
213
+ img->pixels[y * img->height + x] = say_make_color(255, 255, 255, 0);
214
+ }
215
+
216
+ free(cpy);
217
+
218
+ return true;
219
+ }
220
+
221
+ uint8_t say_image_is_smooth(say_image *img) {
222
+ return img->smooth;
223
+ }
224
+
225
+ void say_image_set_smooth(say_image *img, uint8_t val) {
226
+ if (img->smooth != val) {
227
+ img->smooth = val;
228
+
229
+ say_context_ensure();
230
+ say_texture_make_current(img->texture);
231
+
232
+ GLenum interp = val ? GL_LINEAR : GL_NEAREST;
233
+
234
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, interp);
235
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, interp);
236
+ }
237
+ }
238
+
239
+ say_rect say_image_get_tex_rect(say_image *img, say_rect rect) {
240
+ if (img->width == 0 || img->height == 0)
241
+ return say_make_rect(0, 0, 0, 0);
242
+
243
+ return say_make_rect(rect.x / img->width, rect.y / img->height,
244
+ rect.w / img->width, rect.h / img->height);
245
+ }
246
+
247
+ say_color *say_image_get_buffer(say_image *img) {
248
+ return img->pixels;
249
+ }
250
+
251
+ say_color say_image_get(say_image *img, size_t x, size_t y) {
252
+ return img->pixels[y * img->width + x];
253
+ }
254
+
255
+ void say_image_set(say_image *img, size_t x, size_t y, say_color color) {
256
+ img->pixels[y * img->width + x] = color;
257
+ img->texture_updated = 0;
258
+ }
259
+
260
+ void say_image_bind(say_image *img) {
261
+ say_context_ensure();
262
+ say_texture_make_current(img->texture);
263
+
264
+ if (!img->texture_updated)
265
+ say_image_update_texture(img);
266
+ }
267
+
268
+ void say_image_update_texture(say_image *img) {
269
+ if (!img->pixels)
270
+ return;
271
+
272
+ say_texture_make_current(img->texture);
273
+ glTexSubImage2D(GL_TEXTURE_2D, 0,
274
+ 0, 0,
275
+ img->width, img->height,
276
+ GL_RGBA, GL_UNSIGNED_BYTE, img->pixels);
277
+
278
+ img->texture_updated = 1;
279
+ }
280
+
281
+ void say_image_unbind() {
282
+ say_texture_make_current(0);
283
+ }
@@ -0,0 +1,52 @@
1
+ #ifndef SAY_IMAGE_H_
2
+ #define SAY_IMAGE_H_
3
+
4
+ #include "say_basic_type.h"
5
+
6
+ typedef struct say_image {
7
+ GLuint texture;
8
+
9
+ say_color *pixels;
10
+ uint8_t texture_updated;
11
+
12
+ size_t width, height;
13
+
14
+ uint8_t smooth;
15
+ } say_image;
16
+
17
+ say_image *say_image_create();
18
+ void say_image_free(say_image *img);
19
+
20
+ size_t say_image_get_width(say_image *img);
21
+ size_t say_image_get_height(say_image *img);
22
+ say_vector2 say_image_get_size(say_image *img);
23
+
24
+ bool say_image_resize(say_image *img, size_t w, size_t h);
25
+
26
+ bool say_image_load_raw(say_image *img, size_t width, size_t height,
27
+ say_color *pixels);
28
+ bool say_image_load_file(say_image *img, const char *filename);
29
+ bool say_image_load_from_memory(say_image *img, size_t size, const char *buffer);
30
+ bool say_image_create_with_size(say_image *img, size_t w, size_t h);
31
+
32
+ bool say_image_write_bmp(say_image *img, const char *filename);
33
+ bool say_image_write_png(say_image *img, const char *filename);
34
+ bool say_image_write_tga(say_image *img, const char *filename);
35
+ bool say_image_write(say_image *img, const char *filename);
36
+
37
+ uint8_t say_image_is_smooth(say_image *img);
38
+ void say_image_set_smooth(say_image *img, uint8_t val);
39
+
40
+ say_color say_image_get(say_image *img, size_t x, size_t y);
41
+ void say_image_set(say_image *img, size_t x, size_t y, say_color color);
42
+
43
+ say_rect say_image_get_tex_rect(say_image *img, say_rect rect);
44
+
45
+ say_color *say_image_get_buffer(say_image *img);
46
+
47
+ void say_image_bind(say_image *img);
48
+ void say_image_unbind();
49
+
50
+ void say_image_update_texture(say_image *img);
51
+
52
+ #endif
@@ -0,0 +1,134 @@
1
+ #include "say.h"
2
+
3
+ static say_context *say_image_target_make_context(void *data) {
4
+ return say_context_create();
5
+ }
6
+
7
+ static GLuint say_current_fbo = 0;
8
+ static say_context *say_fbo_last_context = NULL;
9
+
10
+ void say_fbo_make_current(GLuint fbo) {
11
+ say_context *context = say_context_current();
12
+
13
+ if (context != say_fbo_last_context ||
14
+ fbo != say_current_fbo) {
15
+ say_current_fbo = fbo;
16
+ say_fbo_last_context = context;
17
+
18
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fbo);
19
+ }
20
+ }
21
+
22
+ static GLuint say_current_rbo = 0;
23
+ static say_context *say_rbo_last_context = NULL;
24
+
25
+ void say_rbo_make_current(GLuint rbo) {
26
+ say_context *context = say_context_current();
27
+
28
+ if (context != say_rbo_last_context ||
29
+ rbo != say_current_rbo) {
30
+ say_current_rbo = rbo;
31
+ say_rbo_last_context = context;
32
+
33
+ glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, rbo);
34
+ }
35
+ }
36
+
37
+ void say_image_target_will_delete(GLuint fbo, GLuint rbo) {
38
+ if (say_current_fbo == fbo)
39
+ say_current_fbo = 0;
40
+
41
+ if (say_current_rbo == rbo)
42
+ say_current_rbo = 0;
43
+ }
44
+
45
+ bool say_image_target_is_available() {
46
+ say_context_ensure();
47
+ return __GLEW_EXT_framebuffer_object != 0;
48
+ }
49
+
50
+ say_image_target *say_image_target_create() {
51
+ say_context_ensure();
52
+ say_image_target *target = malloc(sizeof(say_image_target));
53
+
54
+ target->target = say_target_create();
55
+ target->img = NULL;
56
+
57
+ glGenFramebuffersEXT(1, &(target->fbo));
58
+ glGenRenderbuffersEXT(1, &(target->rbo));
59
+
60
+ return target;
61
+ }
62
+
63
+ void say_image_target_free(say_image_target *target) {
64
+ say_context_ensure();
65
+ say_image_target_will_delete(target->fbo, target->rbo);
66
+
67
+ glDeleteRenderbuffersEXT(1, &(target->rbo));
68
+ glDeleteFramebuffersEXT(1, &(target->fbo));
69
+
70
+ say_target_free(target->target);
71
+ free(target);
72
+ }
73
+
74
+ void say_image_target_set_image(say_image_target *target, say_image *image) {
75
+ say_context_ensure();
76
+ target->img = image;
77
+
78
+ if (target->img) {
79
+ say_target_set_custom_data(target->target, target);
80
+ //say_target_need_own_contxt(target->target, 0);
81
+ say_target_set_context_proc(target->target, say_image_target_make_context);
82
+ say_target_set_bind_hook(target->target, (say_bind_hook)say_image_target_bind);
83
+
84
+ say_vector2 size = say_image_get_size(image);
85
+
86
+ say_target_set_size(target->target, size);
87
+ say_view_set_size(target->target->view, size);
88
+ say_view_set_center(target->target->view, say_make_vector2(size.x / 2.0,
89
+ size.y / 2.0));
90
+ say_view_flip_y(target->target->view, 0);
91
+
92
+ say_fbo_make_current(target->fbo);
93
+
94
+ say_image_bind(image);
95
+ glGenerateMipmapEXT(GL_TEXTURE_2D);
96
+
97
+ glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
98
+ GL_TEXTURE_2D, image->texture, 0);
99
+
100
+ say_rbo_make_current(target->rbo);
101
+ glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT,
102
+ say_image_get_width(image),
103
+ say_image_get_height(image));
104
+
105
+ glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT,
106
+ GL_RENDERBUFFER_EXT, target->rbo);
107
+
108
+ }
109
+ }
110
+
111
+ say_image *say_image_target_get_image(say_image_target *target) {
112
+ return target->img;
113
+ }
114
+
115
+ void say_image_target_update(say_image_target *target) {
116
+ if (target->img) {
117
+ say_target_update(target->target);
118
+
119
+ say_image_bind(target->img);
120
+ glGetTexImage(GL_TEXTURE_2D, 0, GL_RGBA, GL_UNSIGNED_BYTE,
121
+ say_image_get_buffer(target->img));
122
+ }
123
+ }
124
+
125
+ void say_image_target_bind(say_image_target *target) {
126
+ say_context_ensure();
127
+ say_fbo_make_current(target->fbo);
128
+ glClear(GL_DEPTH_BUFFER_BIT);
129
+ }
130
+
131
+ void say_image_target_unbind() {
132
+ if (say_image_target_is_available())
133
+ say_fbo_make_current(0);
134
+ }