ray 0.1.0.pre1 → 0.1.0
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- data/README.md +235 -32
- data/Rakefile +20 -49
- data/ext/audio.c +68 -0
- data/ext/audio_source.c +197 -0
- data/ext/buffer_renderer.c +130 -0
- data/ext/color.c +179 -0
- data/ext/drawable.c +446 -0
- data/ext/event.c +337 -0
- data/ext/extconf.rb +80 -6
- data/ext/font.c +97 -0
- data/ext/gl.c +114 -0
- data/ext/gl_buffer.c +224 -0
- data/ext/gl_index_buffer.c +202 -0
- data/ext/gl_int_array.c +139 -0
- data/ext/gl_vertex.c +157 -0
- data/ext/image.c +263 -0
- data/ext/image_target.c +84 -0
- data/ext/input.c +53 -0
- data/ext/matrix.c +374 -0
- data/ext/music.c +113 -0
- data/ext/polygon.c +426 -0
- data/ext/ray.c +59 -0
- data/ext/ray.h +168 -0
- data/ext/rect.c +255 -0
- data/ext/say.h +31 -0
- data/ext/say_all.h +77 -0
- data/ext/say_arial.h +14689 -0
- data/ext/say_array.c +124 -0
- data/ext/say_array.h +34 -0
- data/ext/say_audio.c +64 -0
- data/ext/say_audio.h +170 -0
- data/ext/say_audio_context.c +40 -0
- data/ext/say_audio_source.c +96 -0
- data/ext/say_basic_type.c +17 -0
- data/ext/say_basic_type.h +47 -0
- data/ext/say_buffer.c +277 -0
- data/ext/say_buffer.h +37 -0
- data/ext/say_buffer_renderer.c +121 -0
- data/ext/say_buffer_renderer.h +33 -0
- data/ext/say_buffer_slice.c +247 -0
- data/ext/say_buffer_slice.h +29 -0
- data/ext/say_clean_up.c +14 -0
- data/ext/say_context.c +163 -0
- data/ext/say_context.h +26 -0
- data/ext/say_drawable.c +350 -0
- data/ext/say_drawable.h +100 -0
- data/ext/say_error.c +27 -0
- data/ext/say_event.h +213 -0
- data/ext/say_font.c +335 -0
- data/ext/say_font.h +51 -0
- data/ext/say_image.c +283 -0
- data/ext/say_image.h +52 -0
- data/ext/say_image_target.c +134 -0
- data/ext/say_image_target.h +25 -0
- data/ext/say_imp.h +70 -0
- data/ext/say_index_buffer.c +90 -0
- data/ext/say_index_buffer.h +29 -0
- data/ext/say_index_buffer_slice.c +227 -0
- data/ext/say_index_buffer_slice.h +28 -0
- data/ext/say_input.c +35 -0
- data/ext/say_matrix.c +314 -0
- data/ext/say_matrix.h +55 -0
- data/ext/say_music.c +225 -0
- data/ext/say_osx.h +62 -0
- data/ext/say_osx_context.h +98 -0
- data/ext/say_osx_window.h +766 -0
- data/ext/say_polygon.c +358 -0
- data/ext/say_polygon.h +62 -0
- data/ext/say_renderer.c +42 -0
- data/ext/say_renderer.h +22 -0
- data/ext/say_shader.c +375 -0
- data/ext/say_shader.h +91 -0
- data/ext/say_sound.c +67 -0
- data/ext/say_sound_buffer.c +96 -0
- data/ext/say_sprite.c +273 -0
- data/ext/say_sprite.h +53 -0
- data/ext/say_string.c +9 -0
- data/ext/say_table.c +86 -0
- data/ext/say_table.h +24 -0
- data/ext/say_target.c +264 -0
- data/ext/say_target.h +67 -0
- data/ext/say_text.c +441 -0
- data/ext/say_text.h +56 -0
- data/ext/say_thread.c +46 -0
- data/ext/say_thread.h +39 -0
- data/ext/say_thread_variable.c +44 -0
- data/ext/say_utf.c +62 -0
- data/ext/say_vertex_type.c +113 -0
- data/ext/say_vertex_type.h +40 -0
- data/ext/say_vfile.c +57 -0
- data/ext/say_view.c +150 -0
- data/ext/say_view.h +44 -0
- data/ext/say_win.h +24 -0
- data/ext/say_win_context.h +91 -0
- data/ext/say_win_window.h +670 -0
- data/ext/say_window.c +155 -0
- data/ext/say_window.h +43 -0
- data/ext/say_x11.h +41 -0
- data/ext/say_x11_context.h +96 -0
- data/ext/say_x11_window.h +818 -0
- data/ext/shader.c +302 -0
- data/ext/sound.c +118 -0
- data/ext/sound_buffer.c +75 -0
- data/ext/sprite.c +241 -0
- data/ext/stb_image.h +4971 -0
- data/ext/stb_image_write.h +511 -0
- data/ext/target.c +184 -0
- data/ext/text.c +162 -0
- data/ext/utils.c +10 -0
- data/ext/vector.c +261 -0
- data/ext/vendor/freetype/bin/freetype6.dll +0 -0
- data/ext/vendor/freetype/bin/zlib1.dll +0 -0
- data/ext/vendor/freetype/include/freetype2/freetype/config/ftconfig.h +350 -0
- data/ext/vendor/freetype/include/freetype2/freetype/config/ftheader.h +729 -0
- data/ext/vendor/freetype/include/freetype2/freetype/config/ftmodule.h +22 -0
- data/ext/vendor/freetype/include/freetype2/freetype/config/ftoption.h +695 -0
- data/ext/vendor/freetype/include/freetype2/freetype/config/ftstdlib.h +180 -0
- data/ext/vendor/freetype/include/freetype2/freetype/freetype.h +3434 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftbbox.h +94 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftbdf.h +200 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftbitmap.h +206 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftcache.h +1110 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftchapters.h +100 -0
- data/ext/vendor/freetype/include/freetype2/freetype/fterrdef.h +239 -0
- data/ext/vendor/freetype/include/freetype2/freetype/fterrors.h +206 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftgasp.h +113 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftglyph.h +575 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftgxval.h +358 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftgzip.h +102 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftimage.h +1237 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftincrem.h +331 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftlcdfil.h +166 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftlist.h +273 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftlzw.h +99 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftmac.h +272 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftmm.h +378 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftmodapi.h +406 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftmoderr.h +155 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftotval.h +198 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftoutln.h +526 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftpfr.h +172 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftrender.h +229 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftsizes.h +159 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftsnames.h +170 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftstroke.h +716 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftsynth.h +73 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftsystem.h +346 -0
- data/ext/vendor/freetype/include/freetype2/freetype/fttrigon.h +350 -0
- data/ext/vendor/freetype/include/freetype2/freetype/fttypes.h +583 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftwinfnt.h +263 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftxf86.h +80 -0
- data/ext/vendor/freetype/include/freetype2/freetype/t1tables.h +450 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ttnameid.h +1132 -0
- data/ext/vendor/freetype/include/freetype2/freetype/tttables.h +756 -0
- data/ext/vendor/freetype/include/freetype2/freetype/tttags.h +99 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ttunpat.h +59 -0
- data/ext/vendor/freetype/include/ft2build.h +61 -0
- data/ext/vendor/freetype/lib/freetype-bcc.lib +0 -0
- data/ext/vendor/freetype/lib/freetype6.def +249 -0
- data/ext/vendor/freetype/lib/libfreetype.dll.a +0 -0
- data/ext/vendor/freetype/lib/tmp.freetype.lib +0 -0
- data/ext/vendor/glew/LICENSE.txt +73 -0
- data/ext/vendor/glew/README.txt +18 -0
- data/ext/vendor/glew/include/GL/glew.h +15507 -0
- data/ext/vendor/glew/include/GL/glxew.h +1568 -0
- data/ext/vendor/glew/include/GL/wglew.h +1361 -0
- data/ext/vendor/glew/lib/glew32.dll +0 -0
- data/ext/vendor/glew/lib/glew32mx.dll +0 -0
- data/ext/vendor/glew/lib/libglew32.a +0 -0
- data/ext/vendor/glew/lib/libglew32.dll.a +0 -0
- data/ext/vendor/glew/lib/libglew32mx.a +0 -0
- data/ext/vendor/glew/lib/libglew32mx.dll.a +0 -0
- data/ext/vendor/openal/COPYING +484 -0
- data/ext/vendor/openal/Win32/soft_oal.dll +0 -0
- data/ext/vendor/openal/include/AL/al.h +724 -0
- data/ext/vendor/openal/include/AL/alc.h +277 -0
- data/ext/vendor/openal/include/AL/alext.h +165 -0
- data/ext/vendor/openal/include/AL/efx-creative.h +3 -0
- data/ext/vendor/openal/include/AL/efx.h +758 -0
- data/ext/vendor/openal/lib/libOpenAL32.dll.a +0 -0
- data/ext/vendor/sndfile/bin/libsndfile-1.dll +0 -0
- data/ext/vendor/sndfile/include/sndfile.h +666 -0
- data/ext/vendor/sndfile/include/sndfile.hh +422 -0
- data/ext/vendor/sndfile/lib/libsndfile-1.def +41 -0
- data/ext/vendor/sndfile/lib/libsndfile-1.lib +0 -0
- data/ext/vertex.c +96 -0
- data/ext/view.c +131 -0
- data/ext/window.c +183 -0
- data/lib/ray/animation.rb +248 -0
- data/lib/ray/animation/block_animation.rb +36 -0
- data/lib/ray/animation/circular_motion.rb +57 -0
- data/lib/ray/animation/color_variation.rb +102 -0
- data/lib/ray/animation/combination.rb +71 -0
- data/lib/ray/animation/float_variation.rb +76 -0
- data/lib/ray/animation/sequence.rb +65 -0
- data/lib/ray/animation/sprite_animation.rb +68 -0
- data/lib/ray/animation/vector_variation.rb +111 -0
- data/lib/ray/animation_list.rb +50 -0
- data/lib/ray/audio.rb +4 -7
- data/lib/ray/buffer_renderer.rb +9 -0
- data/lib/ray/color.rb +41 -6
- data/lib/ray/drawable.rb +34 -9
- data/lib/ray/dsl.rb +6 -0
- data/lib/ray/dsl/event.rb +1 -1
- data/lib/ray/dsl/event_listener.rb +14 -10
- data/lib/ray/dsl/event_raiser.rb +5 -2
- data/lib/ray/dsl/event_runner.rb +4 -10
- data/lib/ray/dsl/event_translator.rb +67 -99
- data/lib/ray/dsl/handler.rb +1 -1
- data/lib/ray/dsl/matcher.rb +40 -27
- data/lib/ray/event.rb +22 -0
- data/lib/ray/font.rb +0 -42
- data/lib/ray/font_set.rb +3 -7
- data/lib/ray/game.rb +33 -73
- data/lib/ray/gl/int_array.rb +24 -0
- data/lib/ray/gl/vertex.rb +106 -0
- data/lib/ray/helper.rb +25 -11
- data/lib/ray/image.rb +9 -154
- data/lib/ray/image_set.rb +3 -8
- data/lib/ray/image_target.rb +12 -0
- data/lib/ray/matrix.rb +90 -0
- data/lib/ray/music.rb +12 -0
- data/lib/ray/polygon.rb +77 -0
- data/lib/ray/ray.rb +45 -13
- data/lib/ray/rect.rb +14 -3
- data/lib/ray/resource_set.rb +18 -35
- data/lib/ray/scene.rb +43 -81
- data/lib/ray/scene_list.rb +12 -5
- data/lib/ray/shader.rb +82 -0
- data/lib/ray/sound.rb +18 -0
- data/lib/ray/sound_buffer.rb +6 -0
- data/lib/ray/sound_buffer_set.rb +32 -0
- data/lib/ray/sprite.rb +111 -97
- data/lib/ray/target.rb +18 -0
- data/lib/ray/text.rb +80 -58
- data/lib/ray/text_helper.rb +21 -27
- data/lib/ray/turtle.rb +49 -38
- data/lib/ray/vector.rb +76 -1
- data/lib/ray/vertex.rb +24 -0
- data/lib/ray/view.rb +47 -0
- data/lib/ray/window.rb +23 -0
- data/samples/_media/Beep.wav +0 -0
- data/samples/_media/CptnRuby Gem.png +0 -0
- data/samples/_media/CptnRuby Map.txt +25 -0
- data/samples/_media/CptnRuby Tileset.png +0 -0
- data/samples/_media/CptnRuby.png +0 -0
- data/samples/_media/Space.png +0 -0
- data/samples/_media/Star.png +0 -0
- data/samples/_media/Starfighter.png +0 -0
- data/samples/animation/chain.rb +33 -0
- data/samples/animation/circle.rb +38 -0
- data/samples/animation/color.rb +18 -0
- data/samples/animation/rotation.rb +17 -0
- data/samples/animation/sequence.rb +33 -0
- data/samples/animation/shader.rb +65 -0
- data/samples/animation/sprite_motion.rb +103 -0
- data/samples/animation/translation.rb +23 -0
- data/samples/audio/spacial.rb +25 -11
- data/samples/buffer/buffer.rb +28 -0
- data/samples/buffer/index_buffer.rb +36 -0
- data/samples/buffer/renderer.rb +27 -0
- data/samples/cptn_ruby/cptn_ruby.rb +279 -0
- data/samples/hello_world/hello.rb +2 -2
- data/samples/hello_world/hello_dsl.rb +3 -3
- data/samples/hello_world/text.rb +2 -2
- data/samples/opengl/cube.rb +124 -0
- data/samples/opengl/image.rb +36 -16
- data/samples/opengl/obj_loader.rb +99 -0
- data/samples/opengl/opengl.rb +24 -18
- data/samples/opengl/shader.rb +36 -26
- data/samples/pong/pong.rb +41 -39
- data/samples/{run_scene.rb → scenes/run_scene.rb} +21 -7
- data/samples/shaders/geometry.rb +98 -0
- data/samples/shaders/scene.rb +19 -12
- data/samples/shaders/shaders.rb +34 -17
- data/samples/shaders/shape.rb +12 -7
- data/samples/sokoban/level_1 +11 -7
- data/samples/sokoban/sokoban.rb +36 -63
- data/samples/starfighter/starfighter.rb +159 -0
- data/samples/test/actual_scene.rb +3 -3
- data/samples/test/scene_riot.rb +4 -4
- data/samples/test/scene_spec.rb +3 -3
- data/samples/test/scene_test_unit.rb +1 -1
- data/samples/turtle/byzantium.rb +10 -5
- data/samples/turtle/hilbert.rb +16 -11
- data/samples/turtle/koch.rb +16 -11
- data/samples/turtle/mandala.rb +43 -38
- data/samples/turtle/tree.rb +13 -8
- data/samples/view/resize.rb +26 -0
- data/samples/view/view.rb +35 -0
- data/samples/window/all_events.rb +44 -0
- data/samples/window/change_title.rb +16 -0
- data/samples/window/fullscreen.rb +18 -0
- data/samples/window/get_pixel.rb +29 -0
- data/samples/window/icon.rb +88 -0
- data/samples/window/input.rb +27 -0
- data/samples/window/no_border.rb +16 -0
- data/samples/window/resize.rb +24 -0
- data/test/animation/color_variation_test.rb +64 -0
- data/test/animation/combination_test.rb +35 -0
- data/test/animation/float_variation_test.rb +75 -0
- data/test/animation/vector_variation_test.rb +123 -0
- data/test/animation_list_test.rb +122 -0
- data/test/animation_test.rb +83 -0
- data/test/audio_test.rb +88 -33
- data/test/buffer_renderer_test.rb +38 -0
- data/test/color_test.rb +31 -22
- data/test/drawable_test.rb +207 -7
- data/test/dsl_test.rb +25 -7
- data/test/font_test.rb +6 -40
- data/test/game_test.rb +76 -0
- data/test/gl_buffer_test.rb +26 -0
- data/test/gl_index_buffer_test.rb +17 -0
- data/test/gl_vertex_test.rb +117 -0
- data/test/helpers.rb +45 -5
- data/test/image_target_test.rb +19 -0
- data/test/image_test.rb +73 -53
- data/test/int_array_test.rb +64 -0
- data/test/matrix_test.rb +134 -0
- data/test/polygon_test.rb +126 -0
- data/test/rect_test.rb +6 -8
- data/test/res/frag.c +14 -0
- data/test/res/frag3d.c +10 -0
- data/test/res/frag_gray.c +17 -0
- data/test/res/frag_light3d.c +20 -0
- data/test/res/light3d.c +20 -0
- data/test/res/sprite.png +0 -0
- data/test/res/teapot.obj +12831 -0
- data/test/res/vert.c +17 -0
- data/test/res/vertex3d.c +14 -0
- data/test/resource_set_test.rb +8 -45
- data/test/run_all.rb +1 -1
- data/test/scene_list_test.rb +79 -0
- data/test/scene_test.rb +168 -0
- data/test/shader_test.rb +58 -0
- data/test/sprite_test.rb +46 -41
- data/test/target_test.rb +34 -0
- data/test/text_test.rb +20 -31
- data/test/turtle_test.rb +35 -20
- data/test/vector_test.rb +61 -19
- data/test/vertex_test.rb +43 -0
- data/test/view_test.rb +61 -0
- metadata +347 -126
- data/.yardopts +0 -4
- data/VERSION +0 -1
- data/ext/audio.cpp +0 -723
- data/ext/color.cpp +0 -159
- data/ext/drawable.cpp +0 -91
- data/ext/event.cpp +0 -460
- data/ext/font.cpp +0 -190
- data/ext/image.cpp +0 -733
- data/ext/input.cpp +0 -74
- data/ext/ray.cpp +0 -168
- data/ext/ray.hpp +0 -356
- data/ext/rect.cpp +0 -245
- data/ext/shader.cpp +0 -169
- data/ext/shape.cpp +0 -409
- data/ext/sprite.cpp +0 -306
- data/ext/text.cpp +0 -181
- data/ext/vector.cpp +0 -215
- data/guide.md +0 -619
- data/lib/ray/input.rb +0 -10
- data/lib/ray/music_set.rb +0 -37
- data/lib/ray/rmagick.rb +0 -41
- data/lib/ray/shape.rb +0 -132
- data/lib/ray/sound_set.rb +0 -37
- data/samples/opengl/binding.rb +0 -38
- data/test/ray_test.rb +0 -25
- data/test/shape_test.rb +0 -101
- data/yard_ext.rb +0 -63
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module Ray
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class Animation
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# Animation occurring by running a block.
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# Registered as #block_animation.
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# @example
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# block_animation :duration => 10, :block => proc { |target, progression|
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# p target => progression
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# }
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class BlockAnimation < Animation
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register_for :block_animation
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# @option opts [#call] :block Object which will be called with the target
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# and a progression between 0 and 1.
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# @option opts [#call] :proc Same as :block.
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# @option opts [true, false] :reversed (false) True to make the
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# progression decrease from 1 to 0.
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# @option opts [Float] :duration Duration in seconds.
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def setup(opts)
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@block = opts[:block] || opts[:proc]
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@reversed = opts.key?(:reversed) ? opts[:reversed] : false
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self.duration = opts[:duration]
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end
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def update_target
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@block.call(target, @reversed ? 1 - progression : progression)
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end
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# @return [BlockAnimation] Reversed animation.
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def -@
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block_animation(:block => @block, :reversed => !@reversed,
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:duration => @duration)
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end
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end
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end
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end
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module Ray
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class Animation
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# The target of this animation will move on a circular
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# orbit.
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#
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# Registered as #circular_motion.
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class CircularMotion < Animation
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register_for :circular_motion
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# @option opts [Ray::Vector2] :center Center of the orbit
|
11
|
+
# @option opts [Float] :radius Radius of the circle followed by the target.
|
12
|
+
# @option opts [Float] :angle Required unless :from and :to are set.
|
13
|
+
# Last value for the angle.
|
14
|
+
# @option opts [Float] :from First value for the angle.
|
15
|
+
# @option opts [Float] :to Last value for the angle.
|
16
|
+
# @option opts [Float] :duration Duration in seconds.
|
17
|
+
def setup(opts)
|
18
|
+
@center = opts[:center].to_vector2
|
19
|
+
@radius = opts[:radius]
|
20
|
+
|
21
|
+
if opts[:angle]
|
22
|
+
@from_angle = 0
|
23
|
+
@to_angle = (opts[:angle] / 180) * Math::PI
|
24
|
+
else
|
25
|
+
@from_angle = (opts[:from] / 180) * Math::PI
|
26
|
+
@to_angle = (opts[:to] / 180) * Math::PI
|
27
|
+
end
|
28
|
+
|
29
|
+
self.duration = opts[:duration]
|
30
|
+
end
|
31
|
+
|
32
|
+
def update_target
|
33
|
+
angle = @from_angle + progression * (@from_angle - @to_angle)
|
34
|
+
|
35
|
+
x = @center.x + (Math.cos(angle) * @radius)
|
36
|
+
y = @center.y - (Math.sin(angle) * @radius)
|
37
|
+
|
38
|
+
target.pos = [x, y]
|
39
|
+
end
|
40
|
+
|
41
|
+
def end_animation
|
42
|
+
x = @center.x + (Math.cos(@to_angle) * @radius)
|
43
|
+
y = @center.y - (Math.sin(@to_angle) * @radius)
|
44
|
+
|
45
|
+
target.pos = [x, y]
|
46
|
+
end
|
47
|
+
|
48
|
+
# @return [CircularMotion] An animation cancelling self.
|
49
|
+
def -@
|
50
|
+
circular_motion(:from => (@to_angle / Math::PI) * 180,
|
51
|
+
:to => (@from_angle / Math::PI) * 180,
|
52
|
+
:duration => duration, :center => @center,
|
53
|
+
:radius => @radius)
|
54
|
+
end
|
55
|
+
end
|
56
|
+
end
|
57
|
+
end
|
@@ -0,0 +1,102 @@
|
|
1
|
+
module Ray
|
2
|
+
class Animation
|
3
|
+
# This animates the transition from a color to another one.
|
4
|
+
# Registered as #color_variation.
|
5
|
+
class ColorVariation < Animation
|
6
|
+
register_for :color_variation
|
7
|
+
|
8
|
+
# @option opts [Array] :of [r, g, b, a] Variation for the color.
|
9
|
+
# Required unless :from and :to are set.
|
10
|
+
# @option opts [Ray::Color] :from Initial value for the color.
|
11
|
+
# @option opts [Ray::Color] :to Last value of the color.
|
12
|
+
# @option opts [Symbol] :attribute (:color) Attribute of the target to change.
|
13
|
+
# @option opts [Float] :duration Duration in seconds.
|
14
|
+
def setup(opts)
|
15
|
+
if opts[:of]
|
16
|
+
@current_value = @initial_value = nil
|
17
|
+
@variation = opts[:of].to_a
|
18
|
+
else
|
19
|
+
@initial_value = opts[:from].to_color
|
20
|
+
|
21
|
+
value_array = @initial_value.to_a
|
22
|
+
|
23
|
+
@variation = opts[:to].to_a.each_with_index.map do |o, i|
|
24
|
+
o - value_array[i]
|
25
|
+
end
|
26
|
+
end
|
27
|
+
|
28
|
+
@attribute = opts[:attribute] || :color
|
29
|
+
|
30
|
+
self.duration = opts[:duration]
|
31
|
+
end
|
32
|
+
|
33
|
+
def setup_target
|
34
|
+
unless @initial_value
|
35
|
+
@current_value = target.send(@attribute)
|
36
|
+
else
|
37
|
+
@current_value = @initial_value.dup
|
38
|
+
end
|
39
|
+
|
40
|
+
@animations = []
|
41
|
+
@animations << float_variation(:of => @variation[0], :attribute => :r,
|
42
|
+
:duration => duration)
|
43
|
+
@animations << float_variation(:of => @variation[1], :attribute => :g,
|
44
|
+
:duration => duration)
|
45
|
+
@animations << float_variation(:of => @variation[2], :attribute => :b,
|
46
|
+
:duration => duration)
|
47
|
+
@animations << float_variation(:of => @variation[3], :attribute => :a,
|
48
|
+
:duration => duration)
|
49
|
+
|
50
|
+
@animations.each { |anim| anim.start(@current_value) }
|
51
|
+
end
|
52
|
+
|
53
|
+
def pause_animation
|
54
|
+
@animations.each { |anim| anim.pause }
|
55
|
+
end
|
56
|
+
|
57
|
+
def resume_animation
|
58
|
+
@animations.each { |anim| anim.resume }
|
59
|
+
end
|
60
|
+
|
61
|
+
def update_target
|
62
|
+
@animations.each { |anim| anim.update }
|
63
|
+
target.send("#{@attribute}=", @current_value)
|
64
|
+
end
|
65
|
+
|
66
|
+
# @return [ColorVariation] Opposite color variation.
|
67
|
+
def -@
|
68
|
+
if @initial_value
|
69
|
+
color_variation(:from => last_value, :to => @initial_value,
|
70
|
+
:attribute => @attribute, :duration => duration)
|
71
|
+
else
|
72
|
+
rev_variation = @variation.map { |o| -o }
|
73
|
+
color_variation(:of => rev_variation, :attribute => @attribute,
|
74
|
+
:duration => duration)
|
75
|
+
end
|
76
|
+
end
|
77
|
+
|
78
|
+
# @return [Ray::Color] Current color.
|
79
|
+
attr_accessor :current_value
|
80
|
+
|
81
|
+
# @return [Ray::Color] Initial color.
|
82
|
+
attr_reader :initial_value
|
83
|
+
|
84
|
+
# @return [Array<Integer>] Variation between initial and last value.
|
85
|
+
attr_reader :variation
|
86
|
+
|
87
|
+
# @return [Symbol] Attribut modified by the animation.
|
88
|
+
attr_reader :attribute
|
89
|
+
|
90
|
+
# @return [Ray::Color] Last color.
|
91
|
+
def last_value
|
92
|
+
if @initial_value
|
93
|
+
initial_array = @initial_value.to_a
|
94
|
+
|
95
|
+
Ray::Color.new(*initial_array.each_with_index.map { |o, i|
|
96
|
+
o + @variation[i]
|
97
|
+
})
|
98
|
+
end
|
99
|
+
end
|
100
|
+
end
|
101
|
+
end
|
102
|
+
end
|
@@ -0,0 +1,71 @@
|
|
1
|
+
module Ray
|
2
|
+
class Animation
|
3
|
+
# This class allows to use a single object to apply several kind of
|
4
|
+
# animations to a same target.
|
5
|
+
#
|
6
|
+
# Note combining two animations affecting the same attribute usually won't
|
7
|
+
# work.
|
8
|
+
#
|
9
|
+
# Thus:
|
10
|
+
# translation(:of => [10, 10], :duration => 2) +
|
11
|
+
# translation(:of => [10, 10], :duration => 2)
|
12
|
+
# Is not the same as:
|
13
|
+
# translation(:of => [20, 20], :duration => 2)
|
14
|
+
#
|
15
|
+
#
|
16
|
+
class Combination < Animation
|
17
|
+
register_for :animation_combination
|
18
|
+
|
19
|
+
def setup(*args)
|
20
|
+
@animations = args
|
21
|
+
self.duration = @animations.map(&:duration).max || 0
|
22
|
+
end
|
23
|
+
|
24
|
+
def setup_target
|
25
|
+
@animations.each { |anim| anim.start(target) }
|
26
|
+
end
|
27
|
+
|
28
|
+
def update_target
|
29
|
+
@animations.each { |anim| anim.update }
|
30
|
+
end
|
31
|
+
|
32
|
+
def pause_animation
|
33
|
+
@animations.each { |anim| anim.pause }
|
34
|
+
end
|
35
|
+
|
36
|
+
def resume_animation
|
37
|
+
@animations.each { |anim| anim.resume }
|
38
|
+
end
|
39
|
+
|
40
|
+
# Adds several animations to this combination.
|
41
|
+
def push(*animations)
|
42
|
+
@animations.concat(animations)
|
43
|
+
max_duration = animations.map(&:duration).max || 0
|
44
|
+
self.duration = max_duration if max_duration > duration
|
45
|
+
|
46
|
+
self
|
47
|
+
end
|
48
|
+
|
49
|
+
alias :<< :push
|
50
|
+
|
51
|
+
# (see Ray::Animation#+)
|
52
|
+
def +(animation)
|
53
|
+
animation_combination(*(@animations + [animation]))
|
54
|
+
end
|
55
|
+
|
56
|
+
# (see Ray::Animation#-)
|
57
|
+
def -(animation)
|
58
|
+
animation_combination(*(@animations + [-animation]))
|
59
|
+
end
|
60
|
+
|
61
|
+
# @return [Ray::Animation::Combination] Combination of the opposite of
|
62
|
+
# each animation stored in this object.
|
63
|
+
def -@
|
64
|
+
animation_combination(*@animations.map { |anim| -anim })
|
65
|
+
end
|
66
|
+
|
67
|
+
# @return [Array<Ray::Animation>]
|
68
|
+
attr_reader :animations
|
69
|
+
end
|
70
|
+
end
|
71
|
+
end
|
@@ -0,0 +1,76 @@
|
|
1
|
+
module Ray
|
2
|
+
class Animation
|
3
|
+
# Animates the transition of a float to another one.
|
4
|
+
# Registered as #float_variation.
|
5
|
+
class FloatVariation < Animation
|
6
|
+
register_for :float_variation
|
7
|
+
|
8
|
+
# @option opts [Float] :of Variation of the value. May be negative.
|
9
|
+
# Required unless :to and :from are set.
|
10
|
+
# @option opts [Float] :from Initial value of attribute.
|
11
|
+
# @option opts [Float] :to Last value of attribute.
|
12
|
+
# @option opts [Symbol] :attribute Attribute of the target to change.
|
13
|
+
# @option opts [Float] :duration Duration in seconds.
|
14
|
+
def setup(opts)
|
15
|
+
if opts[:of]
|
16
|
+
@initial_value = nil
|
17
|
+
@variation = opts[:of]
|
18
|
+
else
|
19
|
+
@initial_value = opts[:from]
|
20
|
+
@variation = opts[:to] - @initial_value
|
21
|
+
end
|
22
|
+
|
23
|
+
@attribute = opts[:attribute]
|
24
|
+
|
25
|
+
self.duration = opts[:duration]
|
26
|
+
end
|
27
|
+
|
28
|
+
def setup_target
|
29
|
+
unless @initial_value
|
30
|
+
@current_value = target.send(@attribute)
|
31
|
+
else
|
32
|
+
@current_value = @initial_value
|
33
|
+
end
|
34
|
+
end
|
35
|
+
|
36
|
+
def update_target
|
37
|
+
increase = progression * @variation
|
38
|
+
target.send("#{@attribute}=", @current_value + increase)
|
39
|
+
end
|
40
|
+
|
41
|
+
def end_animation
|
42
|
+
target.send("#{@attribute}=", @current_value + @variation)
|
43
|
+
end
|
44
|
+
|
45
|
+
# @return [FloatVariation] The opposite variation.
|
46
|
+
def -@
|
47
|
+
if @initial_value
|
48
|
+
float_variation(:from => @initial_value + @variation,
|
49
|
+
:to => @initial_value,
|
50
|
+
:attribute => @attribute,
|
51
|
+
:duration => duration)
|
52
|
+
else
|
53
|
+
float_variation(:of => -@variation, :attribute => @attribute,
|
54
|
+
:duration => duration)
|
55
|
+
end
|
56
|
+
end
|
57
|
+
|
58
|
+
# @return [Symbol] Attribute modified by the animation.
|
59
|
+
attr_reader :attribute
|
60
|
+
|
61
|
+
# @return [Float] Initial value.
|
62
|
+
attr_reader :initial_value
|
63
|
+
|
64
|
+
# @return [Float] Variation between the initial value and the last value.
|
65
|
+
attr_reader :variation
|
66
|
+
end
|
67
|
+
end
|
68
|
+
|
69
|
+
module Helper
|
70
|
+
# @return [Ray::Animation::FloatVariation] Same as #float_variation, but
|
71
|
+
# attribute is set to angle.
|
72
|
+
def rotation(opts)
|
73
|
+
float_variation(opts.merge(:attribute => :angle))
|
74
|
+
end
|
75
|
+
end
|
76
|
+
end
|
@@ -0,0 +1,65 @@
|
|
1
|
+
module Ray
|
2
|
+
class Animation
|
3
|
+
# Stores an array of animations that will be executed sequentially.
|
4
|
+
#
|
5
|
+
# Registered as animation_sequence.
|
6
|
+
class Sequence < Animation
|
7
|
+
register_for :animation_sequence
|
8
|
+
|
9
|
+
# @param [Array<Animation>] animations Animation to execute
|
10
|
+
def setup(*animations)
|
11
|
+
@animations = animations
|
12
|
+
@current_anim = nil
|
13
|
+
|
14
|
+
self.duration = @animations.inject(0) { |sum, a| sum + a.duration }
|
15
|
+
end
|
16
|
+
|
17
|
+
def setup_target
|
18
|
+
@animations.each { |anim| anim.event_runner = event_runner }
|
19
|
+
|
20
|
+
@animations.each_cons(2) do |prev, succ|
|
21
|
+
on :animation_end, prev do
|
22
|
+
@current_anim = succ
|
23
|
+
succ.start target
|
24
|
+
end
|
25
|
+
end
|
26
|
+
|
27
|
+
@current_anim = @animations.first
|
28
|
+
|
29
|
+
@current_anim.start target
|
30
|
+
end
|
31
|
+
|
32
|
+
def update_target
|
33
|
+
@current_anim.update
|
34
|
+
end
|
35
|
+
|
36
|
+
def pause_animation
|
37
|
+
@current_anim.pause
|
38
|
+
end
|
39
|
+
|
40
|
+
def resume_animation
|
41
|
+
@current_anim.resume
|
42
|
+
end
|
43
|
+
|
44
|
+
# Adds several animations to the sequence.
|
45
|
+
def push(*animations)
|
46
|
+
@animations.concat(animations)
|
47
|
+
self.duration += animations.inject(0) { |sum, a| sum + a.duration }
|
48
|
+
|
49
|
+
self
|
50
|
+
end
|
51
|
+
|
52
|
+
alias :<< :push
|
53
|
+
|
54
|
+
# @return [Ray::Animation::Sequence] Animation sequence, calling reversed
|
55
|
+
# animations in reversed order.
|
56
|
+
def -@
|
57
|
+
anims = @animations.reverse.map { |anim| -anim }
|
58
|
+
animation_sequence(*anims)
|
59
|
+
end
|
60
|
+
|
61
|
+
# @return [Array<Ray::Animation>]
|
62
|
+
attr_reader :animations
|
63
|
+
end
|
64
|
+
end
|
65
|
+
end
|
@@ -0,0 +1,68 @@
|
|
1
|
+
module Ray
|
2
|
+
class Animation
|
3
|
+
# Sprite animations are used to animate a position change in a sprite
|
4
|
+
# sheet.
|
5
|
+
#
|
6
|
+
# It is written so that each step of the animation (including the latest
|
7
|
+
# one) has the same duration.
|
8
|
+
class SpriteAnimation < Ray::Animation
|
9
|
+
register_for :sprite_animation
|
10
|
+
|
11
|
+
# @option opts [Ray::Vector2] :from First sprite position
|
12
|
+
# @option opts [Ray::Vector2] :to Last sprite position
|
13
|
+
# @option opts [true, false] :loop Whether to reset to the first step at
|
14
|
+
# the end of the animation.
|
15
|
+
# @option opts [Float] :duration Duration of the animation, in seconds.
|
16
|
+
def setup(opts)
|
17
|
+
self.duration = opts[:duration]
|
18
|
+
|
19
|
+
@initial_value = opts[:from].to_vector2.dup
|
20
|
+
|
21
|
+
delta = opts[:to].to_vector2 - opts[:from].to_vector2
|
22
|
+
|
23
|
+
@x_steps = delta.x.to_i.abs + 1
|
24
|
+
@y_steps = delta.y.to_i.abs + 1
|
25
|
+
|
26
|
+
@negative_x = delta.x < 0
|
27
|
+
@negative_y = delta.y < 0
|
28
|
+
|
29
|
+
@loop = opts[:loop]
|
30
|
+
end
|
31
|
+
|
32
|
+
def update_target
|
33
|
+
progress = progression
|
34
|
+
|
35
|
+
x_prog = (progress * @x_steps).floor
|
36
|
+
y_prog = (progress * @y_steps).floor
|
37
|
+
|
38
|
+
x_prog = @x_steps - 1 if x_prog == @x_steps
|
39
|
+
y_prog = @y_steps - 1 if y_prog == @y_steps
|
40
|
+
|
41
|
+
target.sheet_pos = @initial_value + variation(x_prog, y_prog)
|
42
|
+
end
|
43
|
+
|
44
|
+
def end_animation
|
45
|
+
target.sheet_pos = @initial_value if @loop
|
46
|
+
end
|
47
|
+
|
48
|
+
def variation(x, y)
|
49
|
+
Ray::Vector2[@negative_x ? -x : x, @negative_y ? -y : y]
|
50
|
+
end
|
51
|
+
|
52
|
+
def -@
|
53
|
+
last_value = @initial_value + variation(@x_steps - 1, @y_steps - 1)
|
54
|
+
|
55
|
+
sprite_animation(:from => @initial_value,
|
56
|
+
:to => last_value,
|
57
|
+
:loop => @loop,
|
58
|
+
:duration => @duration)
|
59
|
+
end
|
60
|
+
|
61
|
+
attr_reader :current_value
|
62
|
+
|
63
|
+
attr_reader :initial_value
|
64
|
+
attr_reader :x_steps, :y_steps
|
65
|
+
attr_reader :negative_x, :negative_y
|
66
|
+
end
|
67
|
+
end
|
68
|
+
end
|