ray 0.1.0.pre1 → 0.1.0

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Files changed (370) hide show
  1. data/README.md +235 -32
  2. data/Rakefile +20 -49
  3. data/ext/audio.c +68 -0
  4. data/ext/audio_source.c +197 -0
  5. data/ext/buffer_renderer.c +130 -0
  6. data/ext/color.c +179 -0
  7. data/ext/drawable.c +446 -0
  8. data/ext/event.c +337 -0
  9. data/ext/extconf.rb +80 -6
  10. data/ext/font.c +97 -0
  11. data/ext/gl.c +114 -0
  12. data/ext/gl_buffer.c +224 -0
  13. data/ext/gl_index_buffer.c +202 -0
  14. data/ext/gl_int_array.c +139 -0
  15. data/ext/gl_vertex.c +157 -0
  16. data/ext/image.c +263 -0
  17. data/ext/image_target.c +84 -0
  18. data/ext/input.c +53 -0
  19. data/ext/matrix.c +374 -0
  20. data/ext/music.c +113 -0
  21. data/ext/polygon.c +426 -0
  22. data/ext/ray.c +59 -0
  23. data/ext/ray.h +168 -0
  24. data/ext/rect.c +255 -0
  25. data/ext/say.h +31 -0
  26. data/ext/say_all.h +77 -0
  27. data/ext/say_arial.h +14689 -0
  28. data/ext/say_array.c +124 -0
  29. data/ext/say_array.h +34 -0
  30. data/ext/say_audio.c +64 -0
  31. data/ext/say_audio.h +170 -0
  32. data/ext/say_audio_context.c +40 -0
  33. data/ext/say_audio_source.c +96 -0
  34. data/ext/say_basic_type.c +17 -0
  35. data/ext/say_basic_type.h +47 -0
  36. data/ext/say_buffer.c +277 -0
  37. data/ext/say_buffer.h +37 -0
  38. data/ext/say_buffer_renderer.c +121 -0
  39. data/ext/say_buffer_renderer.h +33 -0
  40. data/ext/say_buffer_slice.c +247 -0
  41. data/ext/say_buffer_slice.h +29 -0
  42. data/ext/say_clean_up.c +14 -0
  43. data/ext/say_context.c +163 -0
  44. data/ext/say_context.h +26 -0
  45. data/ext/say_drawable.c +350 -0
  46. data/ext/say_drawable.h +100 -0
  47. data/ext/say_error.c +27 -0
  48. data/ext/say_event.h +213 -0
  49. data/ext/say_font.c +335 -0
  50. data/ext/say_font.h +51 -0
  51. data/ext/say_image.c +283 -0
  52. data/ext/say_image.h +52 -0
  53. data/ext/say_image_target.c +134 -0
  54. data/ext/say_image_target.h +25 -0
  55. data/ext/say_imp.h +70 -0
  56. data/ext/say_index_buffer.c +90 -0
  57. data/ext/say_index_buffer.h +29 -0
  58. data/ext/say_index_buffer_slice.c +227 -0
  59. data/ext/say_index_buffer_slice.h +28 -0
  60. data/ext/say_input.c +35 -0
  61. data/ext/say_matrix.c +314 -0
  62. data/ext/say_matrix.h +55 -0
  63. data/ext/say_music.c +225 -0
  64. data/ext/say_osx.h +62 -0
  65. data/ext/say_osx_context.h +98 -0
  66. data/ext/say_osx_window.h +766 -0
  67. data/ext/say_polygon.c +358 -0
  68. data/ext/say_polygon.h +62 -0
  69. data/ext/say_renderer.c +42 -0
  70. data/ext/say_renderer.h +22 -0
  71. data/ext/say_shader.c +375 -0
  72. data/ext/say_shader.h +91 -0
  73. data/ext/say_sound.c +67 -0
  74. data/ext/say_sound_buffer.c +96 -0
  75. data/ext/say_sprite.c +273 -0
  76. data/ext/say_sprite.h +53 -0
  77. data/ext/say_string.c +9 -0
  78. data/ext/say_table.c +86 -0
  79. data/ext/say_table.h +24 -0
  80. data/ext/say_target.c +264 -0
  81. data/ext/say_target.h +67 -0
  82. data/ext/say_text.c +441 -0
  83. data/ext/say_text.h +56 -0
  84. data/ext/say_thread.c +46 -0
  85. data/ext/say_thread.h +39 -0
  86. data/ext/say_thread_variable.c +44 -0
  87. data/ext/say_utf.c +62 -0
  88. data/ext/say_vertex_type.c +113 -0
  89. data/ext/say_vertex_type.h +40 -0
  90. data/ext/say_vfile.c +57 -0
  91. data/ext/say_view.c +150 -0
  92. data/ext/say_view.h +44 -0
  93. data/ext/say_win.h +24 -0
  94. data/ext/say_win_context.h +91 -0
  95. data/ext/say_win_window.h +670 -0
  96. data/ext/say_window.c +155 -0
  97. data/ext/say_window.h +43 -0
  98. data/ext/say_x11.h +41 -0
  99. data/ext/say_x11_context.h +96 -0
  100. data/ext/say_x11_window.h +818 -0
  101. data/ext/shader.c +302 -0
  102. data/ext/sound.c +118 -0
  103. data/ext/sound_buffer.c +75 -0
  104. data/ext/sprite.c +241 -0
  105. data/ext/stb_image.h +4971 -0
  106. data/ext/stb_image_write.h +511 -0
  107. data/ext/target.c +184 -0
  108. data/ext/text.c +162 -0
  109. data/ext/utils.c +10 -0
  110. data/ext/vector.c +261 -0
  111. data/ext/vendor/freetype/bin/freetype6.dll +0 -0
  112. data/ext/vendor/freetype/bin/zlib1.dll +0 -0
  113. data/ext/vendor/freetype/include/freetype2/freetype/config/ftconfig.h +350 -0
  114. data/ext/vendor/freetype/include/freetype2/freetype/config/ftheader.h +729 -0
  115. data/ext/vendor/freetype/include/freetype2/freetype/config/ftmodule.h +22 -0
  116. data/ext/vendor/freetype/include/freetype2/freetype/config/ftoption.h +695 -0
  117. data/ext/vendor/freetype/include/freetype2/freetype/config/ftstdlib.h +180 -0
  118. data/ext/vendor/freetype/include/freetype2/freetype/freetype.h +3434 -0
  119. data/ext/vendor/freetype/include/freetype2/freetype/ftbbox.h +94 -0
  120. data/ext/vendor/freetype/include/freetype2/freetype/ftbdf.h +200 -0
  121. data/ext/vendor/freetype/include/freetype2/freetype/ftbitmap.h +206 -0
  122. data/ext/vendor/freetype/include/freetype2/freetype/ftcache.h +1110 -0
  123. data/ext/vendor/freetype/include/freetype2/freetype/ftchapters.h +100 -0
  124. data/ext/vendor/freetype/include/freetype2/freetype/fterrdef.h +239 -0
  125. data/ext/vendor/freetype/include/freetype2/freetype/fterrors.h +206 -0
  126. data/ext/vendor/freetype/include/freetype2/freetype/ftgasp.h +113 -0
  127. data/ext/vendor/freetype/include/freetype2/freetype/ftglyph.h +575 -0
  128. data/ext/vendor/freetype/include/freetype2/freetype/ftgxval.h +358 -0
  129. data/ext/vendor/freetype/include/freetype2/freetype/ftgzip.h +102 -0
  130. data/ext/vendor/freetype/include/freetype2/freetype/ftimage.h +1237 -0
  131. data/ext/vendor/freetype/include/freetype2/freetype/ftincrem.h +331 -0
  132. data/ext/vendor/freetype/include/freetype2/freetype/ftlcdfil.h +166 -0
  133. data/ext/vendor/freetype/include/freetype2/freetype/ftlist.h +273 -0
  134. data/ext/vendor/freetype/include/freetype2/freetype/ftlzw.h +99 -0
  135. data/ext/vendor/freetype/include/freetype2/freetype/ftmac.h +272 -0
  136. data/ext/vendor/freetype/include/freetype2/freetype/ftmm.h +378 -0
  137. data/ext/vendor/freetype/include/freetype2/freetype/ftmodapi.h +406 -0
  138. data/ext/vendor/freetype/include/freetype2/freetype/ftmoderr.h +155 -0
  139. data/ext/vendor/freetype/include/freetype2/freetype/ftotval.h +198 -0
  140. data/ext/vendor/freetype/include/freetype2/freetype/ftoutln.h +526 -0
  141. data/ext/vendor/freetype/include/freetype2/freetype/ftpfr.h +172 -0
  142. data/ext/vendor/freetype/include/freetype2/freetype/ftrender.h +229 -0
  143. data/ext/vendor/freetype/include/freetype2/freetype/ftsizes.h +159 -0
  144. data/ext/vendor/freetype/include/freetype2/freetype/ftsnames.h +170 -0
  145. data/ext/vendor/freetype/include/freetype2/freetype/ftstroke.h +716 -0
  146. data/ext/vendor/freetype/include/freetype2/freetype/ftsynth.h +73 -0
  147. data/ext/vendor/freetype/include/freetype2/freetype/ftsystem.h +346 -0
  148. data/ext/vendor/freetype/include/freetype2/freetype/fttrigon.h +350 -0
  149. data/ext/vendor/freetype/include/freetype2/freetype/fttypes.h +583 -0
  150. data/ext/vendor/freetype/include/freetype2/freetype/ftwinfnt.h +263 -0
  151. data/ext/vendor/freetype/include/freetype2/freetype/ftxf86.h +80 -0
  152. data/ext/vendor/freetype/include/freetype2/freetype/t1tables.h +450 -0
  153. data/ext/vendor/freetype/include/freetype2/freetype/ttnameid.h +1132 -0
  154. data/ext/vendor/freetype/include/freetype2/freetype/tttables.h +756 -0
  155. data/ext/vendor/freetype/include/freetype2/freetype/tttags.h +99 -0
  156. data/ext/vendor/freetype/include/freetype2/freetype/ttunpat.h +59 -0
  157. data/ext/vendor/freetype/include/ft2build.h +61 -0
  158. data/ext/vendor/freetype/lib/freetype-bcc.lib +0 -0
  159. data/ext/vendor/freetype/lib/freetype6.def +249 -0
  160. data/ext/vendor/freetype/lib/libfreetype.dll.a +0 -0
  161. data/ext/vendor/freetype/lib/tmp.freetype.lib +0 -0
  162. data/ext/vendor/glew/LICENSE.txt +73 -0
  163. data/ext/vendor/glew/README.txt +18 -0
  164. data/ext/vendor/glew/include/GL/glew.h +15507 -0
  165. data/ext/vendor/glew/include/GL/glxew.h +1568 -0
  166. data/ext/vendor/glew/include/GL/wglew.h +1361 -0
  167. data/ext/vendor/glew/lib/glew32.dll +0 -0
  168. data/ext/vendor/glew/lib/glew32mx.dll +0 -0
  169. data/ext/vendor/glew/lib/libglew32.a +0 -0
  170. data/ext/vendor/glew/lib/libglew32.dll.a +0 -0
  171. data/ext/vendor/glew/lib/libglew32mx.a +0 -0
  172. data/ext/vendor/glew/lib/libglew32mx.dll.a +0 -0
  173. data/ext/vendor/openal/COPYING +484 -0
  174. data/ext/vendor/openal/Win32/soft_oal.dll +0 -0
  175. data/ext/vendor/openal/include/AL/al.h +724 -0
  176. data/ext/vendor/openal/include/AL/alc.h +277 -0
  177. data/ext/vendor/openal/include/AL/alext.h +165 -0
  178. data/ext/vendor/openal/include/AL/efx-creative.h +3 -0
  179. data/ext/vendor/openal/include/AL/efx.h +758 -0
  180. data/ext/vendor/openal/lib/libOpenAL32.dll.a +0 -0
  181. data/ext/vendor/sndfile/bin/libsndfile-1.dll +0 -0
  182. data/ext/vendor/sndfile/include/sndfile.h +666 -0
  183. data/ext/vendor/sndfile/include/sndfile.hh +422 -0
  184. data/ext/vendor/sndfile/lib/libsndfile-1.def +41 -0
  185. data/ext/vendor/sndfile/lib/libsndfile-1.lib +0 -0
  186. data/ext/vertex.c +96 -0
  187. data/ext/view.c +131 -0
  188. data/ext/window.c +183 -0
  189. data/lib/ray/animation.rb +248 -0
  190. data/lib/ray/animation/block_animation.rb +36 -0
  191. data/lib/ray/animation/circular_motion.rb +57 -0
  192. data/lib/ray/animation/color_variation.rb +102 -0
  193. data/lib/ray/animation/combination.rb +71 -0
  194. data/lib/ray/animation/float_variation.rb +76 -0
  195. data/lib/ray/animation/sequence.rb +65 -0
  196. data/lib/ray/animation/sprite_animation.rb +68 -0
  197. data/lib/ray/animation/vector_variation.rb +111 -0
  198. data/lib/ray/animation_list.rb +50 -0
  199. data/lib/ray/audio.rb +4 -7
  200. data/lib/ray/buffer_renderer.rb +9 -0
  201. data/lib/ray/color.rb +41 -6
  202. data/lib/ray/drawable.rb +34 -9
  203. data/lib/ray/dsl.rb +6 -0
  204. data/lib/ray/dsl/event.rb +1 -1
  205. data/lib/ray/dsl/event_listener.rb +14 -10
  206. data/lib/ray/dsl/event_raiser.rb +5 -2
  207. data/lib/ray/dsl/event_runner.rb +4 -10
  208. data/lib/ray/dsl/event_translator.rb +67 -99
  209. data/lib/ray/dsl/handler.rb +1 -1
  210. data/lib/ray/dsl/matcher.rb +40 -27
  211. data/lib/ray/event.rb +22 -0
  212. data/lib/ray/font.rb +0 -42
  213. data/lib/ray/font_set.rb +3 -7
  214. data/lib/ray/game.rb +33 -73
  215. data/lib/ray/gl/int_array.rb +24 -0
  216. data/lib/ray/gl/vertex.rb +106 -0
  217. data/lib/ray/helper.rb +25 -11
  218. data/lib/ray/image.rb +9 -154
  219. data/lib/ray/image_set.rb +3 -8
  220. data/lib/ray/image_target.rb +12 -0
  221. data/lib/ray/matrix.rb +90 -0
  222. data/lib/ray/music.rb +12 -0
  223. data/lib/ray/polygon.rb +77 -0
  224. data/lib/ray/ray.rb +45 -13
  225. data/lib/ray/rect.rb +14 -3
  226. data/lib/ray/resource_set.rb +18 -35
  227. data/lib/ray/scene.rb +43 -81
  228. data/lib/ray/scene_list.rb +12 -5
  229. data/lib/ray/shader.rb +82 -0
  230. data/lib/ray/sound.rb +18 -0
  231. data/lib/ray/sound_buffer.rb +6 -0
  232. data/lib/ray/sound_buffer_set.rb +32 -0
  233. data/lib/ray/sprite.rb +111 -97
  234. data/lib/ray/target.rb +18 -0
  235. data/lib/ray/text.rb +80 -58
  236. data/lib/ray/text_helper.rb +21 -27
  237. data/lib/ray/turtle.rb +49 -38
  238. data/lib/ray/vector.rb +76 -1
  239. data/lib/ray/vertex.rb +24 -0
  240. data/lib/ray/view.rb +47 -0
  241. data/lib/ray/window.rb +23 -0
  242. data/samples/_media/Beep.wav +0 -0
  243. data/samples/_media/CptnRuby Gem.png +0 -0
  244. data/samples/_media/CptnRuby Map.txt +25 -0
  245. data/samples/_media/CptnRuby Tileset.png +0 -0
  246. data/samples/_media/CptnRuby.png +0 -0
  247. data/samples/_media/Space.png +0 -0
  248. data/samples/_media/Star.png +0 -0
  249. data/samples/_media/Starfighter.png +0 -0
  250. data/samples/animation/chain.rb +33 -0
  251. data/samples/animation/circle.rb +38 -0
  252. data/samples/animation/color.rb +18 -0
  253. data/samples/animation/rotation.rb +17 -0
  254. data/samples/animation/sequence.rb +33 -0
  255. data/samples/animation/shader.rb +65 -0
  256. data/samples/animation/sprite_motion.rb +103 -0
  257. data/samples/animation/translation.rb +23 -0
  258. data/samples/audio/spacial.rb +25 -11
  259. data/samples/buffer/buffer.rb +28 -0
  260. data/samples/buffer/index_buffer.rb +36 -0
  261. data/samples/buffer/renderer.rb +27 -0
  262. data/samples/cptn_ruby/cptn_ruby.rb +279 -0
  263. data/samples/hello_world/hello.rb +2 -2
  264. data/samples/hello_world/hello_dsl.rb +3 -3
  265. data/samples/hello_world/text.rb +2 -2
  266. data/samples/opengl/cube.rb +124 -0
  267. data/samples/opengl/image.rb +36 -16
  268. data/samples/opengl/obj_loader.rb +99 -0
  269. data/samples/opengl/opengl.rb +24 -18
  270. data/samples/opengl/shader.rb +36 -26
  271. data/samples/pong/pong.rb +41 -39
  272. data/samples/{run_scene.rb → scenes/run_scene.rb} +21 -7
  273. data/samples/shaders/geometry.rb +98 -0
  274. data/samples/shaders/scene.rb +19 -12
  275. data/samples/shaders/shaders.rb +34 -17
  276. data/samples/shaders/shape.rb +12 -7
  277. data/samples/sokoban/level_1 +11 -7
  278. data/samples/sokoban/sokoban.rb +36 -63
  279. data/samples/starfighter/starfighter.rb +159 -0
  280. data/samples/test/actual_scene.rb +3 -3
  281. data/samples/test/scene_riot.rb +4 -4
  282. data/samples/test/scene_spec.rb +3 -3
  283. data/samples/test/scene_test_unit.rb +1 -1
  284. data/samples/turtle/byzantium.rb +10 -5
  285. data/samples/turtle/hilbert.rb +16 -11
  286. data/samples/turtle/koch.rb +16 -11
  287. data/samples/turtle/mandala.rb +43 -38
  288. data/samples/turtle/tree.rb +13 -8
  289. data/samples/view/resize.rb +26 -0
  290. data/samples/view/view.rb +35 -0
  291. data/samples/window/all_events.rb +44 -0
  292. data/samples/window/change_title.rb +16 -0
  293. data/samples/window/fullscreen.rb +18 -0
  294. data/samples/window/get_pixel.rb +29 -0
  295. data/samples/window/icon.rb +88 -0
  296. data/samples/window/input.rb +27 -0
  297. data/samples/window/no_border.rb +16 -0
  298. data/samples/window/resize.rb +24 -0
  299. data/test/animation/color_variation_test.rb +64 -0
  300. data/test/animation/combination_test.rb +35 -0
  301. data/test/animation/float_variation_test.rb +75 -0
  302. data/test/animation/vector_variation_test.rb +123 -0
  303. data/test/animation_list_test.rb +122 -0
  304. data/test/animation_test.rb +83 -0
  305. data/test/audio_test.rb +88 -33
  306. data/test/buffer_renderer_test.rb +38 -0
  307. data/test/color_test.rb +31 -22
  308. data/test/drawable_test.rb +207 -7
  309. data/test/dsl_test.rb +25 -7
  310. data/test/font_test.rb +6 -40
  311. data/test/game_test.rb +76 -0
  312. data/test/gl_buffer_test.rb +26 -0
  313. data/test/gl_index_buffer_test.rb +17 -0
  314. data/test/gl_vertex_test.rb +117 -0
  315. data/test/helpers.rb +45 -5
  316. data/test/image_target_test.rb +19 -0
  317. data/test/image_test.rb +73 -53
  318. data/test/int_array_test.rb +64 -0
  319. data/test/matrix_test.rb +134 -0
  320. data/test/polygon_test.rb +126 -0
  321. data/test/rect_test.rb +6 -8
  322. data/test/res/frag.c +14 -0
  323. data/test/res/frag3d.c +10 -0
  324. data/test/res/frag_gray.c +17 -0
  325. data/test/res/frag_light3d.c +20 -0
  326. data/test/res/light3d.c +20 -0
  327. data/test/res/sprite.png +0 -0
  328. data/test/res/teapot.obj +12831 -0
  329. data/test/res/vert.c +17 -0
  330. data/test/res/vertex3d.c +14 -0
  331. data/test/resource_set_test.rb +8 -45
  332. data/test/run_all.rb +1 -1
  333. data/test/scene_list_test.rb +79 -0
  334. data/test/scene_test.rb +168 -0
  335. data/test/shader_test.rb +58 -0
  336. data/test/sprite_test.rb +46 -41
  337. data/test/target_test.rb +34 -0
  338. data/test/text_test.rb +20 -31
  339. data/test/turtle_test.rb +35 -20
  340. data/test/vector_test.rb +61 -19
  341. data/test/vertex_test.rb +43 -0
  342. data/test/view_test.rb +61 -0
  343. metadata +347 -126
  344. data/.yardopts +0 -4
  345. data/VERSION +0 -1
  346. data/ext/audio.cpp +0 -723
  347. data/ext/color.cpp +0 -159
  348. data/ext/drawable.cpp +0 -91
  349. data/ext/event.cpp +0 -460
  350. data/ext/font.cpp +0 -190
  351. data/ext/image.cpp +0 -733
  352. data/ext/input.cpp +0 -74
  353. data/ext/ray.cpp +0 -168
  354. data/ext/ray.hpp +0 -356
  355. data/ext/rect.cpp +0 -245
  356. data/ext/shader.cpp +0 -169
  357. data/ext/shape.cpp +0 -409
  358. data/ext/sprite.cpp +0 -306
  359. data/ext/text.cpp +0 -181
  360. data/ext/vector.cpp +0 -215
  361. data/guide.md +0 -619
  362. data/lib/ray/input.rb +0 -10
  363. data/lib/ray/music_set.rb +0 -37
  364. data/lib/ray/rmagick.rb +0 -41
  365. data/lib/ray/shape.rb +0 -132
  366. data/lib/ray/sound_set.rb +0 -37
  367. data/samples/opengl/binding.rb +0 -38
  368. data/test/ray_test.rb +0 -25
  369. data/test/shape_test.rb +0 -101
  370. data/yard_ext.rb +0 -63
@@ -0,0 +1,358 @@
1
+ #include "say.h"
2
+
3
+ static say_vector2 say_vector2_normal(say_vector2 a, say_vector2 b) {
4
+ say_vector2 res = say_make_vector2(a.y - b.y, a.x - b.x);
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+
6
+ float len = sqrtf(res.x * res.x + res.y * res.y);
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+ res.x /= len;
8
+ res.y /= len;
9
+
10
+ return res;
11
+ }
12
+
13
+ static float say_vector2_dot(say_vector2 a, say_vector2 b) {
14
+ return (a.x * b.x + a.y * b.y);
15
+ }
16
+
17
+ static void say_polygon_fill_vertices(void *data, void *vertices_ptr) {
18
+ say_polygon *polygon = (say_polygon*)data;
19
+ say_vertex *vertices = (say_vertex*)vertices_ptr;
20
+
21
+ if (polygon->point_count < 3)
22
+ return;
23
+
24
+ size_t i = 0;
25
+
26
+ say_vector2 center = say_make_vector2(0, 0);
27
+ size_t r = 0, g = 0, b = 0, a = 0;
28
+ for (size_t j = 0; j < polygon->point_count; j++) {
29
+ center.x += polygon->points[j].pos.x;
30
+ center.y += polygon->points[j].pos.y;
31
+
32
+ r += polygon->points[j].col.r;
33
+ g += polygon->points[j].col.g;
34
+ b += polygon->points[j].col.b;
35
+ a += polygon->points[j].col.a;
36
+ }
37
+
38
+ center.x /= polygon->point_count;
39
+ center.y /= polygon->point_count;
40
+
41
+ say_color center_col = say_make_color(r / polygon->point_count,
42
+ g / polygon->point_count,
43
+ b / polygon->point_count,
44
+ a / polygon->point_count);
45
+
46
+ if (polygon->filled) {
47
+ if (polygon->point_count <= 4) {
48
+ for (i = 0; i < polygon->point_count; i++) {
49
+ vertices[i].pos = polygon->points[i].pos;
50
+ vertices[i].col = polygon->points[i].col;
51
+ }
52
+ }
53
+ else {
54
+ vertices[i].pos = center;
55
+ vertices[i].col = center_col;
56
+
57
+ for (i = 1; i < polygon->point_count + 1; i++) {
58
+ vertices[i].pos = polygon->points[i - 1].pos;
59
+ vertices[i].col = polygon->points[i - 1].col;
60
+ }
61
+
62
+ vertices[i++] = vertices[1];
63
+ }
64
+ }
65
+
66
+ if (polygon->outlined) {
67
+ size_t first_id = i;
68
+
69
+ for (size_t j = 0; j < polygon->point_count; j++, i += 2) {
70
+ say_polygon_point current = polygon->points[j];
71
+
72
+ say_polygon_point next, prev;
73
+ if (j == polygon->point_count - 1) {
74
+ next = polygon->points[0];
75
+ prev = polygon->points[j - 1];
76
+ }
77
+ else if (j == 0) {
78
+ next = polygon->points[j + 1];
79
+ prev = polygon->points[polygon->point_count - 1];
80
+ }
81
+ else {
82
+ next = polygon->points[j + 1];
83
+ prev = polygon->points[j - 1];
84
+ }
85
+
86
+ say_vector2 first_normal = say_vector2_normal(prev.pos, current.pos);
87
+ say_vector2 sec_normal = say_vector2_normal(current.pos, next.pos);
88
+
89
+ say_vector2 normal = say_make_vector2(first_normal.x + sec_normal.x,
90
+ first_normal.y + sec_normal.y);
91
+ float len = 1.0 + say_vector2_dot(first_normal, sec_normal);
92
+ normal.x /= len;
93
+ normal.y /= len;
94
+
95
+ say_vector2 vector = say_make_vector2(current.pos.x - center.x,
96
+ current.pos.y - center.y);
97
+
98
+ if (normal.x * vector.x <= 0)
99
+ normal.x *= -1;
100
+
101
+ normal.x *= polygon->outline_width;
102
+ normal.y *= polygon->outline_width;
103
+
104
+ vertices[i].pos = current.pos;
105
+ vertices[i].col = current.outline_color;
106
+
107
+ vertices[i + 1].pos = say_make_vector2(current.pos.x + normal.x,
108
+ current.pos.y + normal.y);
109
+ vertices[i + 1].col = current.outline_color;
110
+ }
111
+
112
+ memcpy(&(vertices[i]), &(vertices[first_id]), sizeof(say_vertex) * 2);
113
+ }
114
+ }
115
+
116
+ static void say_polygon_draw(void *data, size_t first, size_t index,
117
+ say_shader *shader) {
118
+ say_polygon *polygon = (say_polygon*)data;
119
+
120
+ if (polygon->point_count < 3)
121
+ return;
122
+
123
+ size_t current = first;
124
+
125
+ if (polygon->filled) {
126
+ if (polygon->point_count <= 4) {
127
+ glDrawArrays(GL_TRIANGLE_FAN, current, polygon->point_count);
128
+ current += polygon->point_count;
129
+ }
130
+ else {
131
+ glDrawArrays(GL_TRIANGLE_FAN, current, polygon->point_count + 2);
132
+ current += polygon->point_count + 2;
133
+ }
134
+ }
135
+
136
+ if (polygon->outlined) {
137
+ glDrawArrays(GL_TRIANGLE_STRIP, current, polygon->point_count * 2 + 2);
138
+ }
139
+ }
140
+
141
+ static void say_polygon_compute_size(say_polygon *polygon) {
142
+ size_t count = 0;
143
+
144
+ if (polygon->filled) {
145
+ if (polygon->point_count <= 4)
146
+ count += polygon->point_count;
147
+ else
148
+ count += polygon->point_count + 2;
149
+ }
150
+
151
+ if (polygon->outlined)
152
+ count += 2 + polygon->point_count * 2;
153
+
154
+ say_drawable_set_vertex_count(polygon->drawable, count);
155
+ }
156
+
157
+ say_polygon *say_polygon_create(size_t size) {
158
+ say_polygon *polygon = (say_polygon*)malloc(sizeof(say_polygon));
159
+
160
+ polygon->points = malloc(sizeof(say_polygon_point) * size);
161
+ polygon->point_count = size;
162
+
163
+ polygon->outline_width = 1;
164
+ polygon->outlined = 0;
165
+ polygon->filled = 1;
166
+
167
+ polygon->drawable = say_drawable_create(0);
168
+ say_drawable_set_custom_data(polygon->drawable, polygon);
169
+ say_drawable_set_fill_proc(polygon->drawable, say_polygon_fill_vertices);
170
+ say_drawable_set_render_proc(polygon->drawable, say_polygon_draw);
171
+
172
+ say_polygon_compute_size(polygon);
173
+
174
+ return polygon;
175
+ }
176
+
177
+ void say_polygon_free(say_polygon *polygon) {
178
+ say_drawable_free(polygon->drawable);
179
+
180
+ free(polygon->points);
181
+ free(polygon);
182
+ }
183
+
184
+ void say_polygon_copy(say_polygon *polygon, say_polygon *other) {
185
+ say_drawable_copy(polygon->drawable, other->drawable);
186
+ say_drawable_set_custom_data(polygon->drawable, polygon);
187
+
188
+ polygon->outline_width = other->outline_width;
189
+ polygon->outlined = other->outlined;
190
+ polygon->filled = other->filled;
191
+
192
+ say_polygon_resize(polygon, say_polygon_get_size(other));
193
+ memcpy(polygon->points, other->points, sizeof(say_polygon_point) *
194
+ say_polygon_get_size(other));
195
+ }
196
+
197
+ say_polygon *say_polygon_triangle(say_vector2 a, say_vector2 b, say_vector2 c,
198
+ say_color color) {
199
+ say_polygon *triangle = say_polygon_create(3);
200
+
201
+ triangle->points[0].pos = a;
202
+ triangle->points[1].pos = b;
203
+ triangle->points[2].pos = c;
204
+
205
+ say_polygon_set_color(triangle, color);
206
+
207
+ return triangle;
208
+ }
209
+
210
+ say_polygon *say_polygon_rectangle(say_vector2 pos, say_vector2 size,
211
+ say_color color) {
212
+ say_polygon *rect = say_polygon_create(4);
213
+
214
+ rect->points[0].pos = pos;
215
+ rect->points[1].pos = say_make_vector2(pos.x + size.x, pos.y);
216
+ rect->points[2].pos = say_make_vector2(pos.x + size.x, pos.y + size.y);
217
+ rect->points[3].pos = say_make_vector2(pos.x, pos.y + size.y);
218
+
219
+ say_polygon_set_color(rect, color);
220
+
221
+ return rect;
222
+ }
223
+
224
+ say_polygon *say_polygon_circle(say_vector2 center, float radius, say_color color) {
225
+ static const size_t point_count = 40;
226
+
227
+ say_polygon *circle = say_polygon_create(point_count);
228
+
229
+ float angle_step = 2 * SAY_PI / point_count;
230
+ float current_angle = 0;
231
+
232
+ for (size_t i = 0; i < point_count; i++) {
233
+ circle->points[i].pos = say_make_vector2(center.x + radius *
234
+ cosf(current_angle),
235
+ center.y + radius *
236
+ sinf(current_angle));
237
+
238
+ current_angle += angle_step;
239
+ }
240
+
241
+ say_polygon_set_color(circle, color);
242
+
243
+ return circle;
244
+ }
245
+
246
+ say_polygon *say_polygon_ellipse(say_vector2 center, float rx, float ry,
247
+ say_color color) {
248
+ say_polygon *ellipse = say_polygon_circle(center, rx, color);
249
+
250
+ say_drawable_set_scale(ellipse->drawable, say_make_vector2(1, ry / rx));
251
+ say_drawable_set_origin(ellipse->drawable, center);
252
+
253
+ return ellipse;
254
+ }
255
+
256
+ say_polygon *say_polygon_line(say_vector2 first, say_vector2 last, float width,
257
+ say_color color) {
258
+ say_polygon *line = say_polygon_create(4);
259
+
260
+ line->points[0].pos = first;
261
+ line->points[1].pos = last;
262
+ line->points[2].pos = say_make_vector2(last.x + width, last.y);
263
+ line->points[3].pos = say_make_vector2(first.x + width, first.y);
264
+
265
+ say_polygon_set_color(line, color);
266
+
267
+ return line;
268
+ }
269
+
270
+ void say_polygon_resize(say_polygon *polygon, size_t size) {
271
+ polygon->point_count = size;
272
+ polygon->points = realloc(polygon->points, sizeof(say_polygon_point) * size);
273
+ say_polygon_compute_size(polygon);
274
+ }
275
+
276
+ void say_polygon_set_color(say_polygon *polygon, say_color color) {
277
+ for (size_t i = 0; i < say_polygon_get_size(polygon); i++)
278
+ polygon->points[i].col = color;
279
+ say_drawable_set_changed(polygon->drawable);
280
+ }
281
+
282
+ void say_polygon_set_outline_color(say_polygon *polygon, say_color color) {
283
+ for (size_t i = 0; i < say_polygon_get_size(polygon); i++)
284
+ polygon->points[i].outline_color = color;
285
+ say_drawable_set_changed(polygon->drawable);
286
+ }
287
+
288
+ size_t say_polygon_get_size(say_polygon *polygon) {
289
+ return polygon->point_count;
290
+ }
291
+
292
+ void say_polygon_set_pos_for(say_polygon *polygon, size_t id, say_vector2 pos) {
293
+ if (say_vector2_eq(pos, polygon->points[id].pos))
294
+ return;
295
+
296
+ polygon->points[id].pos = pos;
297
+ say_drawable_set_changed(polygon->drawable);
298
+ }
299
+
300
+ void say_polygon_set_color_for(say_polygon *polygon, size_t id, say_color col) {
301
+ if (say_color_eq(col, polygon->points[id].col))
302
+ return;
303
+
304
+ polygon->points[id].col = col;
305
+ say_drawable_set_changed(polygon->drawable);
306
+ }
307
+
308
+ void say_polygon_set_outline_for(say_polygon *polygon, size_t id, say_color col) {
309
+ if (say_color_eq(col, polygon->points[id].outline_color))
310
+ return;
311
+
312
+ polygon->points[id].outline_color = col;
313
+ say_drawable_set_changed(polygon->drawable);
314
+ }
315
+
316
+ say_vector2 say_polygon_get_pos_for(say_polygon *polygon, size_t id) {
317
+ return polygon->points[id].pos;
318
+ }
319
+
320
+ say_color say_polygon_get_color_for(say_polygon *polygon, size_t id) {
321
+ return polygon->points[id].col;
322
+ }
323
+
324
+ say_color say_polygon_get_outline_for(say_polygon *polygon, size_t id) {
325
+ return polygon->points[id].outline_color;
326
+ }
327
+
328
+ void say_polygon_set_outline(say_polygon *polygon, float size) {
329
+ if (polygon->outline_width == size)
330
+ return;
331
+
332
+ polygon->outline_width = size;
333
+
334
+ if (polygon->outlined)
335
+ say_drawable_set_changed(polygon->drawable);
336
+ }
337
+
338
+ float say_polygon_get_outline(say_polygon *polygon) {
339
+ return polygon->outline_width;
340
+ }
341
+
342
+ uint8_t say_polygon_outlined(say_polygon *polygon) {
343
+ return polygon->outlined;
344
+ }
345
+
346
+ uint8_t say_polygon_filled(say_polygon *polygon) {
347
+ return polygon->filled;
348
+ }
349
+
350
+ void say_polygon_set_outlined(say_polygon *polygon, uint8_t val) {
351
+ polygon->outlined = val;
352
+ say_polygon_compute_size(polygon);
353
+ }
354
+
355
+ void say_polygon_set_filled(say_polygon *polygon, uint8_t val) {
356
+ polygon->filled = val;
357
+ say_polygon_compute_size(polygon);
358
+ }
@@ -0,0 +1,62 @@
1
+ #ifndef SAY_POLYGON_H_
2
+ #define SAY_POLYGON_H_
3
+
4
+ #include "say_drawable.h"
5
+
6
+ typedef struct {
7
+ say_vector2 pos;
8
+ say_color col;
9
+ say_color outline_color;
10
+ } say_polygon_point;
11
+
12
+ typedef struct {
13
+ say_drawable *drawable;
14
+
15
+ say_polygon_point *points;
16
+ size_t point_count;
17
+
18
+ float outline_width;
19
+ uint8_t outlined;
20
+ uint8_t filled;
21
+ } say_polygon;
22
+
23
+ say_polygon *say_polygon_create(size_t size);
24
+ void say_polygon_free(say_polygon *polygon);
25
+
26
+ void say_polygon_copy(say_polygon *polygon, say_polygon *other);
27
+
28
+ say_polygon *say_polygon_triangle(say_vector2 a, say_vector2 b, say_vector2 c,
29
+ say_color color);
30
+ say_polygon *say_polygon_rectangle(say_vector2 pos, say_vector2 size,
31
+ say_color color);
32
+ say_polygon *say_polygon_circle(say_vector2 center, float radius, say_color color);
33
+ say_polygon *say_polygon_ellipse(say_vector2 center, float rx, float ry,
34
+ say_color color);
35
+ say_polygon *say_polygon_line(say_vector2 first, say_vector2 last, float width,
36
+ say_color color);
37
+
38
+ void say_polygon_resize(say_polygon *polygon, size_t resize);
39
+
40
+ void say_polygon_set_color(say_polygon *polygon, say_color color);
41
+ void say_polygon_set_outline_color(say_polygon *polygon, say_color color);
42
+
43
+ size_t say_polygon_get_size(say_polygon *polygon);
44
+
45
+ void say_polygon_set_pos_for(say_polygon *polygon, size_t id, say_vector2 pos);
46
+ void say_polygon_set_color_for(say_polygon *polygon, size_t id, say_color col);
47
+ void say_polygon_set_outline_for(say_polygon *polygon, size_t id, say_color col);
48
+
49
+ say_vector2 say_polygon_get_pos_for(say_polygon *polygon, size_t id);
50
+ say_color say_polygon_get_color_for(say_polygon *polygon, size_t id);
51
+ say_color say_polygon_get_outline_for(say_polygon *polygon, size_t id);
52
+
53
+ void say_polygon_set_outline(say_polygon *polygon, float size);
54
+ float say_polygon_get_outline(say_polygon *polygon);
55
+
56
+ uint8_t say_polygon_outlined(say_polygon *polygon);
57
+ uint8_t say_polygon_filled(say_polygon *polygon);
58
+
59
+ void say_polygon_set_outlined(say_polygon *polygon, uint8_t val);
60
+ void say_polygon_set_filled(say_polygon *polygon, uint8_t val);
61
+
62
+ #endif
@@ -0,0 +1,42 @@
1
+ #include "say.h"
2
+
3
+ say_renderer *say_renderer_create() {
4
+ say_renderer *renderer = (say_renderer*)malloc(sizeof(say_renderer));
5
+ renderer->shader = say_shader_create();
6
+ say_renderer_reset_states(renderer);
7
+
8
+ return renderer;
9
+ }
10
+
11
+ void say_renderer_free(say_renderer *renderer) {
12
+ say_shader_free(renderer->shader);
13
+ free(renderer);
14
+ }
15
+
16
+ say_shader *say_renderer_get_shader(say_renderer *renderer) {
17
+ return renderer->shader;
18
+ }
19
+
20
+ void say_renderer_reset_states(say_renderer *renderer) {
21
+ renderer->using_texture = 0;
22
+ say_shader_set_int_id(renderer->shader, SAY_TEXTURE_ENABLED_LOC_ID, 0);
23
+
24
+ }
25
+ void say_renderer_push(say_renderer *renderer, say_drawable *drawable) {
26
+ if (!drawable->shader &&
27
+ renderer->using_texture != say_drawable_is_textured(drawable)) {
28
+ renderer->using_texture = !(renderer->using_texture);
29
+ say_shader_set_int_id(renderer->shader, SAY_TEXTURE_ENABLED_LOC_ID,
30
+ renderer->using_texture);
31
+ }
32
+
33
+ say_drawable_draw(drawable, renderer->shader);
34
+ }
35
+
36
+ void say_renderer_push_buffer(say_renderer *renderer,
37
+ say_buffer_renderer *buf) {
38
+ say_buffer_renderer_render(buf, renderer->shader);
39
+
40
+ renderer->using_texture = 0;
41
+ say_shader_set_int_id(renderer->shader, SAY_TEXTURE_ENABLED_LOC_ID, 0);
42
+ }