ray 0.1.0.pre1 → 0.1.0
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- data/README.md +235 -32
- data/Rakefile +20 -49
- data/ext/audio.c +68 -0
- data/ext/audio_source.c +197 -0
- data/ext/buffer_renderer.c +130 -0
- data/ext/color.c +179 -0
- data/ext/drawable.c +446 -0
- data/ext/event.c +337 -0
- data/ext/extconf.rb +80 -6
- data/ext/font.c +97 -0
- data/ext/gl.c +114 -0
- data/ext/gl_buffer.c +224 -0
- data/ext/gl_index_buffer.c +202 -0
- data/ext/gl_int_array.c +139 -0
- data/ext/gl_vertex.c +157 -0
- data/ext/image.c +263 -0
- data/ext/image_target.c +84 -0
- data/ext/input.c +53 -0
- data/ext/matrix.c +374 -0
- data/ext/music.c +113 -0
- data/ext/polygon.c +426 -0
- data/ext/ray.c +59 -0
- data/ext/ray.h +168 -0
- data/ext/rect.c +255 -0
- data/ext/say.h +31 -0
- data/ext/say_all.h +77 -0
- data/ext/say_arial.h +14689 -0
- data/ext/say_array.c +124 -0
- data/ext/say_array.h +34 -0
- data/ext/say_audio.c +64 -0
- data/ext/say_audio.h +170 -0
- data/ext/say_audio_context.c +40 -0
- data/ext/say_audio_source.c +96 -0
- data/ext/say_basic_type.c +17 -0
- data/ext/say_basic_type.h +47 -0
- data/ext/say_buffer.c +277 -0
- data/ext/say_buffer.h +37 -0
- data/ext/say_buffer_renderer.c +121 -0
- data/ext/say_buffer_renderer.h +33 -0
- data/ext/say_buffer_slice.c +247 -0
- data/ext/say_buffer_slice.h +29 -0
- data/ext/say_clean_up.c +14 -0
- data/ext/say_context.c +163 -0
- data/ext/say_context.h +26 -0
- data/ext/say_drawable.c +350 -0
- data/ext/say_drawable.h +100 -0
- data/ext/say_error.c +27 -0
- data/ext/say_event.h +213 -0
- data/ext/say_font.c +335 -0
- data/ext/say_font.h +51 -0
- data/ext/say_image.c +283 -0
- data/ext/say_image.h +52 -0
- data/ext/say_image_target.c +134 -0
- data/ext/say_image_target.h +25 -0
- data/ext/say_imp.h +70 -0
- data/ext/say_index_buffer.c +90 -0
- data/ext/say_index_buffer.h +29 -0
- data/ext/say_index_buffer_slice.c +227 -0
- data/ext/say_index_buffer_slice.h +28 -0
- data/ext/say_input.c +35 -0
- data/ext/say_matrix.c +314 -0
- data/ext/say_matrix.h +55 -0
- data/ext/say_music.c +225 -0
- data/ext/say_osx.h +62 -0
- data/ext/say_osx_context.h +98 -0
- data/ext/say_osx_window.h +766 -0
- data/ext/say_polygon.c +358 -0
- data/ext/say_polygon.h +62 -0
- data/ext/say_renderer.c +42 -0
- data/ext/say_renderer.h +22 -0
- data/ext/say_shader.c +375 -0
- data/ext/say_shader.h +91 -0
- data/ext/say_sound.c +67 -0
- data/ext/say_sound_buffer.c +96 -0
- data/ext/say_sprite.c +273 -0
- data/ext/say_sprite.h +53 -0
- data/ext/say_string.c +9 -0
- data/ext/say_table.c +86 -0
- data/ext/say_table.h +24 -0
- data/ext/say_target.c +264 -0
- data/ext/say_target.h +67 -0
- data/ext/say_text.c +441 -0
- data/ext/say_text.h +56 -0
- data/ext/say_thread.c +46 -0
- data/ext/say_thread.h +39 -0
- data/ext/say_thread_variable.c +44 -0
- data/ext/say_utf.c +62 -0
- data/ext/say_vertex_type.c +113 -0
- data/ext/say_vertex_type.h +40 -0
- data/ext/say_vfile.c +57 -0
- data/ext/say_view.c +150 -0
- data/ext/say_view.h +44 -0
- data/ext/say_win.h +24 -0
- data/ext/say_win_context.h +91 -0
- data/ext/say_win_window.h +670 -0
- data/ext/say_window.c +155 -0
- data/ext/say_window.h +43 -0
- data/ext/say_x11.h +41 -0
- data/ext/say_x11_context.h +96 -0
- data/ext/say_x11_window.h +818 -0
- data/ext/shader.c +302 -0
- data/ext/sound.c +118 -0
- data/ext/sound_buffer.c +75 -0
- data/ext/sprite.c +241 -0
- data/ext/stb_image.h +4971 -0
- data/ext/stb_image_write.h +511 -0
- data/ext/target.c +184 -0
- data/ext/text.c +162 -0
- data/ext/utils.c +10 -0
- data/ext/vector.c +261 -0
- data/ext/vendor/freetype/bin/freetype6.dll +0 -0
- data/ext/vendor/freetype/bin/zlib1.dll +0 -0
- data/ext/vendor/freetype/include/freetype2/freetype/config/ftconfig.h +350 -0
- data/ext/vendor/freetype/include/freetype2/freetype/config/ftheader.h +729 -0
- data/ext/vendor/freetype/include/freetype2/freetype/config/ftmodule.h +22 -0
- data/ext/vendor/freetype/include/freetype2/freetype/config/ftoption.h +695 -0
- data/ext/vendor/freetype/include/freetype2/freetype/config/ftstdlib.h +180 -0
- data/ext/vendor/freetype/include/freetype2/freetype/freetype.h +3434 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftbbox.h +94 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftbdf.h +200 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftbitmap.h +206 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftcache.h +1110 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftchapters.h +100 -0
- data/ext/vendor/freetype/include/freetype2/freetype/fterrdef.h +239 -0
- data/ext/vendor/freetype/include/freetype2/freetype/fterrors.h +206 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftgasp.h +113 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftglyph.h +575 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftgxval.h +358 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftgzip.h +102 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftimage.h +1237 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftincrem.h +331 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftlcdfil.h +166 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftlist.h +273 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftlzw.h +99 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftmac.h +272 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftmm.h +378 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftmodapi.h +406 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftmoderr.h +155 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftotval.h +198 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftoutln.h +526 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftpfr.h +172 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftrender.h +229 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftsizes.h +159 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftsnames.h +170 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftstroke.h +716 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftsynth.h +73 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftsystem.h +346 -0
- data/ext/vendor/freetype/include/freetype2/freetype/fttrigon.h +350 -0
- data/ext/vendor/freetype/include/freetype2/freetype/fttypes.h +583 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftwinfnt.h +263 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftxf86.h +80 -0
- data/ext/vendor/freetype/include/freetype2/freetype/t1tables.h +450 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ttnameid.h +1132 -0
- data/ext/vendor/freetype/include/freetype2/freetype/tttables.h +756 -0
- data/ext/vendor/freetype/include/freetype2/freetype/tttags.h +99 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ttunpat.h +59 -0
- data/ext/vendor/freetype/include/ft2build.h +61 -0
- data/ext/vendor/freetype/lib/freetype-bcc.lib +0 -0
- data/ext/vendor/freetype/lib/freetype6.def +249 -0
- data/ext/vendor/freetype/lib/libfreetype.dll.a +0 -0
- data/ext/vendor/freetype/lib/tmp.freetype.lib +0 -0
- data/ext/vendor/glew/LICENSE.txt +73 -0
- data/ext/vendor/glew/README.txt +18 -0
- data/ext/vendor/glew/include/GL/glew.h +15507 -0
- data/ext/vendor/glew/include/GL/glxew.h +1568 -0
- data/ext/vendor/glew/include/GL/wglew.h +1361 -0
- data/ext/vendor/glew/lib/glew32.dll +0 -0
- data/ext/vendor/glew/lib/glew32mx.dll +0 -0
- data/ext/vendor/glew/lib/libglew32.a +0 -0
- data/ext/vendor/glew/lib/libglew32.dll.a +0 -0
- data/ext/vendor/glew/lib/libglew32mx.a +0 -0
- data/ext/vendor/glew/lib/libglew32mx.dll.a +0 -0
- data/ext/vendor/openal/COPYING +484 -0
- data/ext/vendor/openal/Win32/soft_oal.dll +0 -0
- data/ext/vendor/openal/include/AL/al.h +724 -0
- data/ext/vendor/openal/include/AL/alc.h +277 -0
- data/ext/vendor/openal/include/AL/alext.h +165 -0
- data/ext/vendor/openal/include/AL/efx-creative.h +3 -0
- data/ext/vendor/openal/include/AL/efx.h +758 -0
- data/ext/vendor/openal/lib/libOpenAL32.dll.a +0 -0
- data/ext/vendor/sndfile/bin/libsndfile-1.dll +0 -0
- data/ext/vendor/sndfile/include/sndfile.h +666 -0
- data/ext/vendor/sndfile/include/sndfile.hh +422 -0
- data/ext/vendor/sndfile/lib/libsndfile-1.def +41 -0
- data/ext/vendor/sndfile/lib/libsndfile-1.lib +0 -0
- data/ext/vertex.c +96 -0
- data/ext/view.c +131 -0
- data/ext/window.c +183 -0
- data/lib/ray/animation.rb +248 -0
- data/lib/ray/animation/block_animation.rb +36 -0
- data/lib/ray/animation/circular_motion.rb +57 -0
- data/lib/ray/animation/color_variation.rb +102 -0
- data/lib/ray/animation/combination.rb +71 -0
- data/lib/ray/animation/float_variation.rb +76 -0
- data/lib/ray/animation/sequence.rb +65 -0
- data/lib/ray/animation/sprite_animation.rb +68 -0
- data/lib/ray/animation/vector_variation.rb +111 -0
- data/lib/ray/animation_list.rb +50 -0
- data/lib/ray/audio.rb +4 -7
- data/lib/ray/buffer_renderer.rb +9 -0
- data/lib/ray/color.rb +41 -6
- data/lib/ray/drawable.rb +34 -9
- data/lib/ray/dsl.rb +6 -0
- data/lib/ray/dsl/event.rb +1 -1
- data/lib/ray/dsl/event_listener.rb +14 -10
- data/lib/ray/dsl/event_raiser.rb +5 -2
- data/lib/ray/dsl/event_runner.rb +4 -10
- data/lib/ray/dsl/event_translator.rb +67 -99
- data/lib/ray/dsl/handler.rb +1 -1
- data/lib/ray/dsl/matcher.rb +40 -27
- data/lib/ray/event.rb +22 -0
- data/lib/ray/font.rb +0 -42
- data/lib/ray/font_set.rb +3 -7
- data/lib/ray/game.rb +33 -73
- data/lib/ray/gl/int_array.rb +24 -0
- data/lib/ray/gl/vertex.rb +106 -0
- data/lib/ray/helper.rb +25 -11
- data/lib/ray/image.rb +9 -154
- data/lib/ray/image_set.rb +3 -8
- data/lib/ray/image_target.rb +12 -0
- data/lib/ray/matrix.rb +90 -0
- data/lib/ray/music.rb +12 -0
- data/lib/ray/polygon.rb +77 -0
- data/lib/ray/ray.rb +45 -13
- data/lib/ray/rect.rb +14 -3
- data/lib/ray/resource_set.rb +18 -35
- data/lib/ray/scene.rb +43 -81
- data/lib/ray/scene_list.rb +12 -5
- data/lib/ray/shader.rb +82 -0
- data/lib/ray/sound.rb +18 -0
- data/lib/ray/sound_buffer.rb +6 -0
- data/lib/ray/sound_buffer_set.rb +32 -0
- data/lib/ray/sprite.rb +111 -97
- data/lib/ray/target.rb +18 -0
- data/lib/ray/text.rb +80 -58
- data/lib/ray/text_helper.rb +21 -27
- data/lib/ray/turtle.rb +49 -38
- data/lib/ray/vector.rb +76 -1
- data/lib/ray/vertex.rb +24 -0
- data/lib/ray/view.rb +47 -0
- data/lib/ray/window.rb +23 -0
- data/samples/_media/Beep.wav +0 -0
- data/samples/_media/CptnRuby Gem.png +0 -0
- data/samples/_media/CptnRuby Map.txt +25 -0
- data/samples/_media/CptnRuby Tileset.png +0 -0
- data/samples/_media/CptnRuby.png +0 -0
- data/samples/_media/Space.png +0 -0
- data/samples/_media/Star.png +0 -0
- data/samples/_media/Starfighter.png +0 -0
- data/samples/animation/chain.rb +33 -0
- data/samples/animation/circle.rb +38 -0
- data/samples/animation/color.rb +18 -0
- data/samples/animation/rotation.rb +17 -0
- data/samples/animation/sequence.rb +33 -0
- data/samples/animation/shader.rb +65 -0
- data/samples/animation/sprite_motion.rb +103 -0
- data/samples/animation/translation.rb +23 -0
- data/samples/audio/spacial.rb +25 -11
- data/samples/buffer/buffer.rb +28 -0
- data/samples/buffer/index_buffer.rb +36 -0
- data/samples/buffer/renderer.rb +27 -0
- data/samples/cptn_ruby/cptn_ruby.rb +279 -0
- data/samples/hello_world/hello.rb +2 -2
- data/samples/hello_world/hello_dsl.rb +3 -3
- data/samples/hello_world/text.rb +2 -2
- data/samples/opengl/cube.rb +124 -0
- data/samples/opengl/image.rb +36 -16
- data/samples/opengl/obj_loader.rb +99 -0
- data/samples/opengl/opengl.rb +24 -18
- data/samples/opengl/shader.rb +36 -26
- data/samples/pong/pong.rb +41 -39
- data/samples/{run_scene.rb → scenes/run_scene.rb} +21 -7
- data/samples/shaders/geometry.rb +98 -0
- data/samples/shaders/scene.rb +19 -12
- data/samples/shaders/shaders.rb +34 -17
- data/samples/shaders/shape.rb +12 -7
- data/samples/sokoban/level_1 +11 -7
- data/samples/sokoban/sokoban.rb +36 -63
- data/samples/starfighter/starfighter.rb +159 -0
- data/samples/test/actual_scene.rb +3 -3
- data/samples/test/scene_riot.rb +4 -4
- data/samples/test/scene_spec.rb +3 -3
- data/samples/test/scene_test_unit.rb +1 -1
- data/samples/turtle/byzantium.rb +10 -5
- data/samples/turtle/hilbert.rb +16 -11
- data/samples/turtle/koch.rb +16 -11
- data/samples/turtle/mandala.rb +43 -38
- data/samples/turtle/tree.rb +13 -8
- data/samples/view/resize.rb +26 -0
- data/samples/view/view.rb +35 -0
- data/samples/window/all_events.rb +44 -0
- data/samples/window/change_title.rb +16 -0
- data/samples/window/fullscreen.rb +18 -0
- data/samples/window/get_pixel.rb +29 -0
- data/samples/window/icon.rb +88 -0
- data/samples/window/input.rb +27 -0
- data/samples/window/no_border.rb +16 -0
- data/samples/window/resize.rb +24 -0
- data/test/animation/color_variation_test.rb +64 -0
- data/test/animation/combination_test.rb +35 -0
- data/test/animation/float_variation_test.rb +75 -0
- data/test/animation/vector_variation_test.rb +123 -0
- data/test/animation_list_test.rb +122 -0
- data/test/animation_test.rb +83 -0
- data/test/audio_test.rb +88 -33
- data/test/buffer_renderer_test.rb +38 -0
- data/test/color_test.rb +31 -22
- data/test/drawable_test.rb +207 -7
- data/test/dsl_test.rb +25 -7
- data/test/font_test.rb +6 -40
- data/test/game_test.rb +76 -0
- data/test/gl_buffer_test.rb +26 -0
- data/test/gl_index_buffer_test.rb +17 -0
- data/test/gl_vertex_test.rb +117 -0
- data/test/helpers.rb +45 -5
- data/test/image_target_test.rb +19 -0
- data/test/image_test.rb +73 -53
- data/test/int_array_test.rb +64 -0
- data/test/matrix_test.rb +134 -0
- data/test/polygon_test.rb +126 -0
- data/test/rect_test.rb +6 -8
- data/test/res/frag.c +14 -0
- data/test/res/frag3d.c +10 -0
- data/test/res/frag_gray.c +17 -0
- data/test/res/frag_light3d.c +20 -0
- data/test/res/light3d.c +20 -0
- data/test/res/sprite.png +0 -0
- data/test/res/teapot.obj +12831 -0
- data/test/res/vert.c +17 -0
- data/test/res/vertex3d.c +14 -0
- data/test/resource_set_test.rb +8 -45
- data/test/run_all.rb +1 -1
- data/test/scene_list_test.rb +79 -0
- data/test/scene_test.rb +168 -0
- data/test/shader_test.rb +58 -0
- data/test/sprite_test.rb +46 -41
- data/test/target_test.rb +34 -0
- data/test/text_test.rb +20 -31
- data/test/turtle_test.rb +35 -20
- data/test/vector_test.rb +61 -19
- data/test/vertex_test.rb +43 -0
- data/test/view_test.rb +61 -0
- metadata +347 -126
- data/.yardopts +0 -4
- data/VERSION +0 -1
- data/ext/audio.cpp +0 -723
- data/ext/color.cpp +0 -159
- data/ext/drawable.cpp +0 -91
- data/ext/event.cpp +0 -460
- data/ext/font.cpp +0 -190
- data/ext/image.cpp +0 -733
- data/ext/input.cpp +0 -74
- data/ext/ray.cpp +0 -168
- data/ext/ray.hpp +0 -356
- data/ext/rect.cpp +0 -245
- data/ext/shader.cpp +0 -169
- data/ext/shape.cpp +0 -409
- data/ext/sprite.cpp +0 -306
- data/ext/text.cpp +0 -181
- data/ext/vector.cpp +0 -215
- data/guide.md +0 -619
- data/lib/ray/input.rb +0 -10
- data/lib/ray/music_set.rb +0 -37
- data/lib/ray/rmagick.rb +0 -41
- data/lib/ray/shape.rb +0 -132
- data/lib/ray/sound_set.rb +0 -37
- data/samples/opengl/binding.rb +0 -38
- data/test/ray_test.rb +0 -25
- data/test/shape_test.rb +0 -101
- data/yard_ext.rb +0 -63
data/lib/ray/scene_list.rb
CHANGED
@@ -1,22 +1,27 @@
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1
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module Ray
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-
#
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+
# Class used by games to manage their scene list.
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+
# It needs a game object to find a scene from its name.
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class SceneList
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include Enumerable
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+
# @param [Ray::Game] game The game which will be used to find scenes.
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def initialize(game)
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@game = game
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@scenes = []
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@scene_args = []
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end
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+
# @return [true, false] True if the scene list contains no scene
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def empty?
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@scenes.empty?
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end
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+
# @return [Ray::Scene, nil] The current scene
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def current
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@scenes.last
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end
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+
# Rune the current scene
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def run_current
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scene = @scenes.last
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@@ -24,28 +29,30 @@ module Ray
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scene.setup(*@scene_args.last)
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scene.register_events
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-
scene.need_render!
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32
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scene.run
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29
33
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end
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35
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+
# Exits the current scene
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def exit_current
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return if empty?
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current.exit
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end
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+
# Pops the last scene
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42
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def pop
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@scenes.pop
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38
44
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@scene_args.pop
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45
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end
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+
# Clears the scene list
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41
48
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def clear
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49
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@scenes.clear
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50
|
@scene_args.clear
|
44
51
|
end
|
45
52
|
|
46
53
|
# @param [Symbol] scene Name of the scene
|
47
|
-
def push(
|
48
|
-
scene = @game.
|
54
|
+
def push(scene_name, *args)
|
55
|
+
scene = @game.registered_scene(scene_name)
|
49
56
|
raise ArgumentError, "Unknown scene #{scene_name}" unless scene
|
50
57
|
|
51
58
|
@scenes << scene
|
@@ -61,7 +68,7 @@ module Ray
|
|
61
68
|
end
|
62
69
|
|
63
70
|
def inspect
|
64
|
-
@scenes.inspect
|
71
|
+
"#{self.class}#{@scenes.inspect}"
|
65
72
|
end
|
66
73
|
end
|
67
74
|
end
|
data/lib/ray/shader.rb
ADDED
@@ -0,0 +1,82 @@
|
|
1
|
+
module Ray
|
2
|
+
class Shader
|
3
|
+
class NoUniformError < StandardError
|
4
|
+
def initialize(name)
|
5
|
+
super "could not find uniform in shader: #{name}"
|
6
|
+
end
|
7
|
+
end
|
8
|
+
|
9
|
+
# @param opts (see compile)
|
10
|
+
def initialize(opts = nil)
|
11
|
+
@locations = {}
|
12
|
+
@images = {}
|
13
|
+
|
14
|
+
compile(opts) if opts
|
15
|
+
end
|
16
|
+
|
17
|
+
# @option opts [String, #read] :vertex A vertex shader (filename, or io)
|
18
|
+
# @option opts [String, #read] :frag A fragment shader (filename, or io)
|
19
|
+
# @option opts [String, #read] :geometry A geometry shader (filename, or io)
|
20
|
+
#
|
21
|
+
# Compiles the shader.
|
22
|
+
def compile(opts)
|
23
|
+
[:vertex, :frag, :geometry].each do |type|
|
24
|
+
if opts[type]
|
25
|
+
if opts[type].is_a? String
|
26
|
+
opts[type] = File.read(opts[type])
|
27
|
+
else
|
28
|
+
opts[type] = opts[type].read
|
29
|
+
end
|
30
|
+
end
|
31
|
+
end
|
32
|
+
|
33
|
+
compile_vertex(opts[:vertex]) if opts[:vertex]
|
34
|
+
compile_frag(opts[:frag]) if opts[:frag]
|
35
|
+
compile_geometry(opts[:geometry]) if opts[:geometry]
|
36
|
+
|
37
|
+
link
|
38
|
+
|
39
|
+
@locations.clear
|
40
|
+
@images.clear
|
41
|
+
|
42
|
+
self
|
43
|
+
end
|
44
|
+
|
45
|
+
# @param [String, Symbol] attr Name of the parameter to set
|
46
|
+
# @param
|
47
|
+
def []=(attr, value)
|
48
|
+
attr = attr.to_sym
|
49
|
+
@locations[attr] ||= locate(attr)
|
50
|
+
|
51
|
+
loc = @locations[attr]
|
52
|
+
unless loc
|
53
|
+
raise NoUniformError, attr
|
54
|
+
end
|
55
|
+
|
56
|
+
case value
|
57
|
+
when Vector2
|
58
|
+
set_vector2 loc, value
|
59
|
+
when Vector3
|
60
|
+
set_vector3 loc, value
|
61
|
+
when Color
|
62
|
+
set_color loc, value
|
63
|
+
when Matrix
|
64
|
+
set_matrix loc, value
|
65
|
+
when true, false, nil
|
66
|
+
set_bool loc, value
|
67
|
+
when :current_texture
|
68
|
+
set_current_texture loc
|
69
|
+
when Image
|
70
|
+
set_image loc, val
|
71
|
+
when Array
|
72
|
+
unless value.size.between? 1, 4
|
73
|
+
raise "can't send a #{value.size}-sized vector"
|
74
|
+
end
|
75
|
+
|
76
|
+
set_array loc, value
|
77
|
+
else # numeric-stuff
|
78
|
+
set_numeric loc, value
|
79
|
+
end
|
80
|
+
end
|
81
|
+
end
|
82
|
+
end
|
data/lib/ray/sound.rb
ADDED
@@ -0,0 +1,18 @@
|
|
1
|
+
module Ray
|
2
|
+
class Sound
|
3
|
+
def initialize(arg = nil)
|
4
|
+
case arg
|
5
|
+
when String then self.buffer = SoundBufferSet[arg]
|
6
|
+
when SoundBuffer then self.buffer = arg
|
7
|
+
when nil then return
|
8
|
+
else
|
9
|
+
self.buffer = SoundBuffer.new(arg)
|
10
|
+
end
|
11
|
+
end
|
12
|
+
|
13
|
+
alias time= seek
|
14
|
+
|
15
|
+
alias position pos
|
16
|
+
alias position= pos=
|
17
|
+
end
|
18
|
+
end
|
@@ -0,0 +1,32 @@
|
|
1
|
+
module Ray
|
2
|
+
module SoundBufferSet
|
3
|
+
extend Ray::ResourceSet
|
4
|
+
|
5
|
+
class << self
|
6
|
+
def missing_pattern(string)
|
7
|
+
Ray::SoundBuffer[string]
|
8
|
+
end
|
9
|
+
|
10
|
+
def select!(&block)
|
11
|
+
super(&block)
|
12
|
+
Ray::SoundBuffer.select!(&block)
|
13
|
+
end
|
14
|
+
end
|
15
|
+
end
|
16
|
+
|
17
|
+
# Creates a new sound buffer set.
|
18
|
+
#
|
19
|
+
# @param [Regexp] regex Regular expression used to match file
|
20
|
+
# @yield [*args] Block returning the sound buffer
|
21
|
+
# @yieldparam args Regex captures
|
22
|
+
def sound_buffer_set(regex, &block)
|
23
|
+
Ray::SoundBufferSet.add_set(regex, &block)
|
24
|
+
end
|
25
|
+
|
26
|
+
module_function :sound_buffer_set
|
27
|
+
end
|
28
|
+
|
29
|
+
require 'open-uri'
|
30
|
+
Ray.sound_buffer_set(/^(http|ftp):\/\/(\S+)$/) do |protocol, address|
|
31
|
+
open("#{protocol}://#{address}") { |io| Ray::SoundBuffer.new(io) }
|
32
|
+
end
|
data/lib/ray/sprite.rb
CHANGED
@@ -1,76 +1,117 @@
|
|
1
1
|
module Ray
|
2
|
-
class Sprite
|
3
|
-
#
|
4
|
-
#
|
5
|
-
#
|
6
|
-
#
|
7
|
-
|
8
|
-
|
9
|
-
|
10
|
-
|
11
|
-
|
12
|
-
|
13
|
-
|
14
|
-
#
|
15
|
-
#
|
16
|
-
|
17
|
-
|
18
|
-
|
19
|
-
|
20
|
-
|
21
|
-
|
22
|
-
|
23
|
-
|
24
|
-
|
25
|
-
|
26
|
-
|
27
|
-
|
28
|
-
|
29
|
-
|
30
|
-
|
31
|
-
|
32
|
-
|
33
|
-
|
34
|
-
|
35
|
-
|
36
|
-
|
37
|
-
|
38
|
-
|
39
|
-
|
40
|
-
|
41
|
-
|
42
|
-
|
43
|
-
|
44
|
-
|
45
|
-
|
46
|
-
|
47
|
-
|
48
|
-
|
49
|
-
|
50
|
-
|
51
|
-
def
|
52
|
-
|
53
|
-
|
54
|
-
|
55
|
-
#
|
56
|
-
#
|
57
|
-
|
58
|
-
|
59
|
-
|
60
|
-
|
61
|
-
|
62
|
-
#
|
63
|
-
|
64
|
-
|
65
|
-
|
66
|
-
|
67
|
-
#
|
2
|
+
class Sprite < Drawable
|
3
|
+
# Creates a sprite.
|
4
|
+
#
|
5
|
+
# @param [String, Ray::Image] img The image this object will use
|
6
|
+
# @option opts [Ray::Vecor2, #to_Vector2] :at ((0,0)) Position of the sprite
|
7
|
+
# @option opts [Ray::Rect, Array<Integer>] :rect Rect of the image which will
|
8
|
+
# be drawn.
|
9
|
+
# @option opts [Float] :angle (0) The angle which will be used to draw the image
|
10
|
+
# in degrees. Defaults to 0.
|
11
|
+
# @option opts [Ray::Vector2] :zoom (1, 1) The zoom level which will be used to draw the image.
|
12
|
+
# @option opts [Ray::Vector2] :scale Alias for :zoom
|
13
|
+
# @option opts [Ray::Color] :color (Ray::Color.white) Color used, multiplying each pixel of the
|
14
|
+
# sprite.
|
15
|
+
# @option opts [true, false] :flip_x (false) Set to true to flip the sprite
|
16
|
+
# horizontally.
|
17
|
+
# @option opts [true, false] :flip_y (false) Set to true to flip the sprite
|
18
|
+
# vertically.
|
19
|
+
# @option opts [Ray::Vector2] :origin ((0, 0)) The origin of transformations
|
20
|
+
# @option opts :shader [Ray::Shader] (nil) Shader
|
21
|
+
def initialize(img = nil, opts = {})
|
22
|
+
self.image = img.is_a?(String) ? Ray::ImageSet[img] : img
|
23
|
+
|
24
|
+
opts = {
|
25
|
+
:at => Ray::Vector2[0, 0],
|
26
|
+
:angle => 0,
|
27
|
+
:zoom => Ray::Vector2[1, 1],
|
28
|
+
:color => Ray::Color.white,
|
29
|
+
:origin => Ray::Vector2[0, 0]
|
30
|
+
}.merge(opts)
|
31
|
+
|
32
|
+
self.pos = opts[:at]
|
33
|
+
self.sub_rect = opts[:rect] if opts[:rect]
|
34
|
+
self.angle = opts[:angle]
|
35
|
+
self.scale = opts[:scale] || opts[:zoom]
|
36
|
+
self.color = opts[:color]
|
37
|
+
self.flip_x = opts[:flip_x]
|
38
|
+
self.flip_y = opts[:flip_y]
|
39
|
+
self.origin = opts[:origin]
|
40
|
+
self.shader = opts[:shader]
|
41
|
+
|
42
|
+
# @uses_sprite_sheet = false
|
43
|
+
# @sprite_sheet_size = Ray::Vector2[1, 1]
|
44
|
+
# @sprite_sheet_pos = Ray::Vector2[0, 0]
|
45
|
+
end
|
46
|
+
|
47
|
+
# # Sets the size of the sprite sheet. For instance,
|
48
|
+
# # sprite.sheet_size = [3, 4]
|
49
|
+
# # would mean there are 4 rows and 3 columns in the sprite (and each cell
|
50
|
+
# # has the same size).
|
51
|
+
# def sheet_size=(ary)
|
52
|
+
# @uses_sprite_sheet = true
|
53
|
+
# @sprite_sheet_size = ary.to_vector2
|
54
|
+
|
55
|
+
# self.sheet_pos = [0, 0]
|
56
|
+
# end
|
57
|
+
|
58
|
+
# # Sets which cell of the sprite sheet should be displayed.
|
59
|
+
# # sprite.sheet_pos = [0, 1] # Uses the first cell of the second line.
|
60
|
+
# #
|
61
|
+
# # pos.x and pos.y are rounded to floor.
|
62
|
+
# # Passing a too high value will make the sprite use the previous cells.
|
63
|
+
# # sprite.sheet_size = [4, 4]
|
64
|
+
# # sprite.sheet_size = [5, 5]
|
65
|
+
# # sprite.sheet_size == [1, 1] # => true
|
66
|
+
# def sheet_pos=(pos)
|
67
|
+
# pos = pos.to_vector2.dup
|
68
|
+
# pos.x = pos.x.floor % @sprite_sheet_size.w
|
69
|
+
# pos.y = pos.y.floor % @sprite_sheet_size.h
|
70
|
+
|
71
|
+
# self.sub_rect = Ray::Rect.new(pos.x * sprite_width,
|
72
|
+
# pos.y * sprite_height,
|
73
|
+
# sprite_width, sprite_height)
|
74
|
+
|
75
|
+
# @sheet_pos = pos
|
76
|
+
# end
|
77
|
+
|
78
|
+
# # @return [Ray::Vector2] the position of the cell which is being used.
|
79
|
+
# attr_reader :sheet_pos
|
80
|
+
|
81
|
+
# # @return [Integer, nil] The width of each cell in the sprite sheet
|
82
|
+
# def sprite_width
|
83
|
+
# if uses_sprite_sheet?
|
84
|
+
# image.w / @sprite_sheet_size.w
|
85
|
+
# end
|
86
|
+
# end
|
87
|
+
|
88
|
+
# # @return [Integer, nil] The height of each cell in the sprite sheet
|
89
|
+
# def sprite_height
|
90
|
+
# if uses_sprite_sheet?
|
91
|
+
# image.h / @sprite_sheet_size.h
|
92
|
+
# end
|
93
|
+
# end
|
94
|
+
|
95
|
+
# # Disables the sprite sheet
|
96
|
+
# def disable_sprite_sheet
|
97
|
+
# self.sub_rect = Ray::Rect.new(0, 0, image.w, image.h) if image
|
98
|
+
|
99
|
+
# @sprite_sheet_size = nil
|
100
|
+
# @uses_sprite_sheet = false
|
101
|
+
# end
|
102
|
+
|
103
|
+
# def uses_sprite_sheet?
|
104
|
+
# @uses_sprite_sheet
|
105
|
+
# end
|
106
|
+
|
107
|
+
# @return [Ray::Rect] The rect where this sprite will be drawn, taking
|
108
|
+
# position and scale in account.
|
68
109
|
def rect
|
69
|
-
pos
|
70
|
-
|
71
|
-
|
110
|
+
pos = self.pos
|
111
|
+
sub_rect = self.sub_rect
|
112
|
+
scade = self.scale
|
72
113
|
|
73
|
-
Ray::Rect.new(pos.x, pos.y,
|
114
|
+
Ray::Rect.new(pos.x, pos.y, sub_rect.w * scale.w, sub_rect.h * scale.h)
|
74
115
|
end
|
75
116
|
|
76
117
|
# @param [Ray::Rect, #to_rect] An object with which the receiver may collide
|
@@ -91,32 +132,5 @@ module Ray
|
|
91
132
|
def to_rect
|
92
133
|
rect
|
93
134
|
end
|
94
|
-
|
95
|
-
# @return [Integer] x position of the sprite
|
96
|
-
def x
|
97
|
-
pos.x
|
98
|
-
end
|
99
|
-
|
100
|
-
# @return [Integer] y position of the sprite
|
101
|
-
def y
|
102
|
-
pos.y
|
103
|
-
end
|
104
|
-
|
105
|
-
def x=(value)
|
106
|
-
self.pos = [value, y]
|
107
|
-
end
|
108
|
-
|
109
|
-
def y=(value)
|
110
|
-
self.pos = [x, value]
|
111
|
-
end
|
112
|
-
|
113
|
-
def scale_x; scale.x; end
|
114
|
-
def scale_y; scale.y; end
|
115
|
-
|
116
|
-
def scale_x=(val); self.scale = [val, scale_y]; end
|
117
|
-
def scale_y=(val); self.scale = [scale_x, val]; end
|
118
|
-
|
119
|
-
alias :zoom :scale
|
120
|
-
alias :zoom= :scale=
|
121
135
|
end
|
122
136
|
end
|
data/lib/ray/target.rb
ADDED
@@ -0,0 +1,18 @@
|
|
1
|
+
module Ray
|
2
|
+
class Target
|
3
|
+
# @return [Ray::Shader] Shader used when drawing on this target
|
4
|
+
def shader
|
5
|
+
@shader ||= simple_shader # must always remain the same object
|
6
|
+
end
|
7
|
+
|
8
|
+
# @param [Ray::View] view A new view
|
9
|
+
# @yield a block where the view has been changed
|
10
|
+
def with_view(view)
|
11
|
+
old_view = self.view
|
12
|
+
self.view = view
|
13
|
+
yield self
|
14
|
+
ensure
|
15
|
+
self.view = old_view
|
16
|
+
end
|
17
|
+
end
|
18
|
+
end
|