@woosh/meep-engine 3.52.0 → 3.54.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/src/core/math/noise/worley_noise_2d.d.ts +14 -0
- package/src/core/math/noise/worley_noise_2d.d.ts.map +1 -0
- package/src/core/math/noise/worley_noise_2d.js +74 -0
- package/src/engine/ecs/animation/Animation.d.ts +4 -25
- package/src/engine/ecs/animation/Animation.d.ts.map +1 -1
- package/src/engine/ecs/animation/Animation.js +9 -41
- package/src/engine/ecs/ik/IKGoalSystem.d.ts +4 -5
- package/src/engine/ecs/ik/IKGoalSystem.d.ts.map +1 -1
- package/src/engine/ecs/ik/IKGoalSystem.js +4 -6
- package/src/engine/graphics/ecs/mesh/assetTypeByPath.js +1 -1
- package/src/engine/graphics/texture/atlas/CachingTextureAtlas.d.ts +6 -1
- package/src/engine/graphics/texture/atlas/CachingTextureAtlas.d.ts.map +1 -1
- package/src/engine/graphics/texture/atlas/CachingTextureAtlas.js +363 -325
- package/src/engine/graphics/texture/atlas/ManagedTextureAtlas.d.ts +93 -14
- package/src/engine/graphics/texture/atlas/ManagedTextureAtlas.d.ts.map +1 -1
- package/src/engine/graphics/texture/atlas/ManagedTextureAtlas.js +322 -183
- package/src/engine/graphics/texture/atlas/ReferencedTextureAtlas.d.ts +9 -0
- package/src/engine/graphics/texture/atlas/ReferencedTextureAtlas.d.ts.map +1 -1
- package/src/engine/graphics/texture/atlas/ReferencedTextureAtlas.js +110 -83
- package/src/engine/graphics/texture/atlas/SpriteAtlas.d.ts +42 -0
- package/src/engine/graphics/texture/atlas/SpriteAtlas.d.ts.map +1 -0
- package/src/engine/{graphics3/decal/DecalAtlas.js → graphics/texture/atlas/SpriteAtlas.js} +202 -194
- package/src/engine/graphics/texture/atlas/SpriteAtlasFill.d.ts +12 -0
- package/src/engine/graphics/texture/atlas/SpriteAtlasFill.d.ts.map +1 -0
- package/src/engine/graphics/texture/atlas/SpriteAtlasFill.js +30 -0
- package/src/engine/graphics/texture/atlas/TextureAtlas.d.ts +7 -0
- package/src/engine/graphics/texture/atlas/TextureAtlas.d.ts.map +1 -1
- package/src/engine/graphics/texture/atlas/TextureAtlas.js +11 -1
- package/src/engine/graphics/texture/atlas/sprite_atlas_border.d.ts +52 -0
- package/src/engine/graphics/texture/atlas/sprite_atlas_border.d.ts.map +1 -0
- package/src/engine/{graphics3/decal/decal_atlas_border.js → graphics/texture/atlas/sprite_atlas_border.js} +69 -69
- package/src/engine/graphics3/AnimationGraphSystem.d.ts +9 -22
- package/src/engine/graphics3/AnimationGraphSystem.d.ts.map +1 -1
- package/src/engine/graphics3/AnimationGraphSystem.js +58 -203
- package/src/engine/graphics3/AnimationSystem.d.ts +7 -18
- package/src/engine/graphics3/AnimationSystem.d.ts.map +1 -1
- package/src/engine/graphics3/AnimationSystem.js +62 -243
- package/src/engine/graphics3/DecalSystem.d.ts.map +1 -1
- package/src/engine/graphics3/DecalSystem.js +447 -450
- package/src/engine/graphics3/FoliageWindSystem.d.ts +67 -0
- package/src/engine/graphics3/FoliageWindSystem.d.ts.map +1 -0
- package/src/engine/graphics3/FoliageWindSystem.js +257 -0
- package/src/engine/graphics3/GPUFluidSystem.d.ts +7 -0
- package/src/engine/graphics3/GPUFluidSystem.d.ts.map +1 -1
- package/src/engine/graphics3/GPUFluidSystem.js +39 -1
- package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts +9 -23
- package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts.map +1 -1
- package/src/engine/graphics3/GPUParticleEmitterSystem.js +904 -949
- package/src/engine/graphics3/animation/AnimationClips.d.ts +107 -13
- package/src/engine/graphics3/animation/AnimationClips.d.ts.map +1 -1
- package/src/engine/graphics3/animation/AnimationClips.js +207 -10
- package/src/engine/graphics3/animation/AnimationClipsSink.d.ts +89 -0
- package/src/engine/graphics3/animation/AnimationClipsSink.d.ts.map +1 -0
- package/src/engine/graphics3/animation/AnimationClipsSink.js +205 -0
- package/src/engine/graphics3/animation/FoliageWindRigs.d.ts +43 -0
- package/src/engine/graphics3/animation/FoliageWindRigs.d.ts.map +1 -0
- package/src/engine/graphics3/animation/FoliageWindRigs.js +69 -0
- package/src/engine/graphics3/animation/write_clip_playback.d.ts +17 -11
- package/src/engine/graphics3/animation/write_clip_playback.d.ts.map +1 -1
- package/src/engine/graphics3/animation/write_clip_playback.js +36 -27
- package/src/engine/graphics3/decal/GPUDecalRenderer.d.ts.map +1 -1
- package/src/engine/graphics3/decal/GPUDecalRenderer.js +8 -6
- package/src/engine/graphics3/decal/shader_decal_composite.d.ts.map +1 -1
- package/src/engine/graphics3/decal/shader_decal_composite.js +11 -5
- package/src/engine/graphics3/pose/collect_entity_playbacks.d.ts +7 -7
- package/src/engine/graphics3/pose/collect_entity_playbacks.d.ts.map +1 -1
- package/src/engine/graphics3/pose/collect_entity_playbacks.js +14 -15
- package/src/engine/graphics3/prefab/Prefab.d.ts +6 -0
- package/src/engine/graphics3/prefab/Prefab.d.ts.map +1 -1
- package/src/engine/graphics3/prefab/Prefab.js +169 -162
- package/src/engine/graphics3/prefab/prefab_compile.d.ts.map +1 -1
- package/src/engine/graphics3/prefab/prefab_compile.js +369 -334
- package/src/engine/graphics3/prefab/prefab_instantiate.d.ts.map +1 -1
- package/src/engine/graphics3/prefab/prefab_instantiate.js +43 -2
- package/src/engine/graphics3/terrain/chunk_terrain_material_surface.js +2 -2
- package/src/engine/physics/ecs/ContactProbeSystem.d.ts +2 -3
- package/src/engine/physics/ecs/ContactProbeSystem.d.ts.map +1 -1
- package/src/engine/physics/ecs/ContactProbeSystem.js +2 -4
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -4
- package/src/engine/sound/simulation/PROBE_PLACEMENT.md +4 -4
- package/src/engine/sound/simulation/README.md +1 -1
- package/src/engine/sound/simulation/probe/bakeProbeField.d.ts +22 -8
- package/src/engine/sound/simulation/probe/bakeProbeField.d.ts.map +1 -1
- package/src/engine/sound/simulation/probe/bakeProbeField.js +60 -15
- package/src/engine/sound/simulation/probe/bakeProbeReflectors.d.ts.map +1 -1
- package/src/engine/sound/simulation/probe/bakeProbeReflectors.js +19 -23
- package/src/engine/sound/simulation/probe/probe_sdf_grid.d.ts +63 -17
- package/src/engine/sound/simulation/probe/probe_sdf_grid.d.ts.map +1 -1
- package/src/engine/sound/simulation/probe/probe_sdf_grid.js +67 -17
- package/src/generation/foliage/FOLIAGE_DESIGN.md +319 -0
- package/src/generation/foliage/FOLIAGE_PLAN.md +198 -0
- package/src/generation/foliage/animation/build_tree_wind_rig.d.ts +20 -0
- package/src/generation/foliage/animation/build_tree_wind_rig.d.ts.map +1 -0
- package/src/generation/foliage/animation/build_tree_wind_rig.js +108 -0
- package/src/generation/foliage/asset/TreeAsset.d.ts +86 -0
- package/src/generation/foliage/asset/TreeAsset.d.ts.map +1 -0
- package/src/generation/foliage/asset/TreeAsset.js +111 -0
- package/src/generation/foliage/asset/TreeLODAsset.d.ts +115 -0
- package/src/generation/foliage/asset/TreeLODAsset.d.ts.map +1 -0
- package/src/generation/foliage/asset/TreeLODAsset.js +346 -0
- package/src/generation/foliage/asset/generate_tree.d.ts +15 -0
- package/src/generation/foliage/asset/generate_tree.d.ts.map +1 -0
- package/src/generation/foliage/asset/generate_tree.js +93 -0
- package/src/generation/foliage/asset/place_tree.d.ts +82 -0
- package/src/generation/foliage/asset/place_tree.d.ts.map +1 -0
- package/src/generation/foliage/asset/place_tree.js +194 -0
- package/src/generation/foliage/config/BarkMaterialConfig.d.ts +121 -0
- package/src/generation/foliage/config/BarkMaterialConfig.d.ts.map +1 -0
- package/src/generation/foliage/config/BarkMaterialConfig.js +250 -0
- package/src/generation/foliage/config/BranchLevelConfig.d.ts +288 -0
- package/src/generation/foliage/config/BranchLevelConfig.d.ts.map +1 -0
- package/src/generation/foliage/config/BranchLevelConfig.js +536 -0
- package/src/generation/foliage/config/CrownConfig.d.ts +100 -0
- package/src/generation/foliage/config/CrownConfig.d.ts.map +1 -0
- package/src/generation/foliage/config/CrownConfig.js +186 -0
- package/src/generation/foliage/config/CrownEnvelopeType.d.ts +16 -0
- package/src/generation/foliage/config/CrownEnvelopeType.d.ts.map +1 -0
- package/src/generation/foliage/config/CrownEnvelopeType.js +17 -0
- package/src/generation/foliage/config/FoliageBarkType.d.ts +11 -0
- package/src/generation/foliage/config/FoliageBarkType.d.ts.map +1 -0
- package/src/generation/foliage/config/FoliageBarkType.js +16 -0
- package/src/generation/foliage/config/FoliageCardType.d.ts +12 -0
- package/src/generation/foliage/config/FoliageCardType.d.ts.map +1 -0
- package/src/generation/foliage/config/FoliageCardType.js +18 -0
- package/src/generation/foliage/config/FoliageConfig.d.ts +151 -0
- package/src/generation/foliage/config/FoliageConfig.d.ts.map +1 -0
- package/src/generation/foliage/config/FoliageConfig.js +283 -0
- package/src/generation/foliage/config/FoliageMaterialConfig.d.ts +143 -0
- package/src/generation/foliage/config/FoliageMaterialConfig.d.ts.map +1 -0
- package/src/generation/foliage/config/FoliageMaterialConfig.js +279 -0
- package/src/generation/foliage/config/PhyllotaxisMode.d.ts +13 -0
- package/src/generation/foliage/config/PhyllotaxisMode.d.ts.map +1 -0
- package/src/generation/foliage/config/PhyllotaxisMode.js +20 -0
- package/src/generation/foliage/config/TreeLODConfig.d.ts +87 -0
- package/src/generation/foliage/config/TreeLODConfig.d.ts.map +1 -0
- package/src/generation/foliage/config/TreeLODConfig.js +211 -0
- package/src/generation/foliage/config/TreePreset.d.ts +16 -0
- package/src/generation/foliage/config/TreePreset.d.ts.map +1 -0
- package/src/generation/foliage/config/TreePreset.js +17 -0
- package/src/generation/foliage/config/TreeSpeciesConfig.d.ts +109 -0
- package/src/generation/foliage/config/TreeSpeciesConfig.d.ts.map +1 -0
- package/src/generation/foliage/config/TreeSpeciesConfig.js +400 -0
- package/src/generation/foliage/config/TreeWindConfig.d.ts +84 -0
- package/src/generation/foliage/config/TreeWindConfig.d.ts.map +1 -0
- package/src/generation/foliage/config/TreeWindConfig.js +157 -0
- package/src/generation/foliage/index.d.ts +39 -0
- package/src/generation/foliage/index.d.ts.map +1 -0
- package/src/generation/foliage/index.js +44 -0
- package/src/generation/foliage/material/make_bark_material.d.ts +37 -0
- package/src/generation/foliage/material/make_bark_material.d.ts.map +1 -0
- package/src/generation/foliage/material/make_bark_material.js +730 -0
- package/src/generation/foliage/material/make_foliage_material.d.ts +40 -0
- package/src/generation/foliage/material/make_foliage_material.d.ts.map +1 -0
- package/src/generation/foliage/material/make_foliage_material.js +605 -0
- package/src/generation/foliage/mesh/branch_collar_project.d.ts +42 -0
- package/src/generation/foliage/mesh/branch_collar_project.d.ts.map +1 -0
- package/src/generation/foliage/mesh/branch_collar_project.js +205 -0
- package/src/generation/foliage/mesh/branch_ring_triangulate.d.ts +35 -0
- package/src/generation/foliage/mesh/branch_ring_triangulate.d.ts.map +1 -0
- package/src/generation/foliage/mesh/branch_ring_triangulate.js +72 -0
- package/src/generation/foliage/mesh/foliage_collect_attachments.d.ts +95 -0
- package/src/generation/foliage/mesh/foliage_collect_attachments.d.ts.map +1 -0
- package/src/generation/foliage/mesh/foliage_collect_attachments.js +569 -0
- package/src/generation/foliage/mesh/tree_mesh_apply_canopy_ao.d.ts +19 -0
- package/src/generation/foliage/mesh/tree_mesh_apply_canopy_ao.d.ts.map +1 -0
- package/src/generation/foliage/mesh/tree_mesh_apply_canopy_ao.js +150 -0
- package/src/generation/foliage/mesh/tree_mesh_build_bark.d.ts +55 -0
- package/src/generation/foliage/mesh/tree_mesh_build_bark.d.ts.map +1 -0
- package/src/generation/foliage/mesh/tree_mesh_build_bark.js +1049 -0
- package/src/generation/foliage/mesh/tree_mesh_build_foliage.d.ts +22 -0
- package/src/generation/foliage/mesh/tree_mesh_build_foliage.d.ts.map +1 -0
- package/src/generation/foliage/mesh/tree_mesh_build_foliage.js +454 -0
- package/src/generation/foliage/presets/make_tree_species_preset.d.ts +13 -0
- package/src/generation/foliage/presets/make_tree_species_preset.d.ts.map +1 -0
- package/src/generation/foliage/presets/make_tree_species_preset.js +870 -0
- package/src/generation/foliage/skeleton/TreeSkeleton.d.ts +443 -0
- package/src/generation/foliage/skeleton/TreeSkeleton.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/TreeSkeleton.js +1100 -0
- package/src/generation/foliage/skeleton/crown_envelope_evaluate.d.ts +27 -0
- package/src/generation/foliage/skeleton/crown_envelope_evaluate.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/crown_envelope_evaluate.js +121 -0
- package/src/generation/foliage/skeleton/spine_frame_double_reflection.d.ts +32 -0
- package/src/generation/foliage/skeleton/spine_frame_double_reflection.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/spine_frame_double_reflection.js +87 -0
- package/src/generation/foliage/skeleton/tree_skeleton_assign_skin_joints.d.ts +33 -0
- package/src/generation/foliage/skeleton/tree_skeleton_assign_skin_joints.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/tree_skeleton_assign_skin_joints.js +205 -0
- package/src/generation/foliage/skeleton/tree_skeleton_compute_pipe_radii.d.ts +17 -0
- package/src/generation/foliage/skeleton/tree_skeleton_compute_pipe_radii.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/tree_skeleton_compute_pipe_radii.js +206 -0
- package/src/generation/foliage/skeleton/tree_skeleton_grow.d.ts +18 -0
- package/src/generation/foliage/skeleton/tree_skeleton_grow.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/tree_skeleton_grow.js +1871 -0
- package/src/shade/playground/additive_blending/index.html +197 -0
- package/src/shade/playground/additive_blending/main.d.ts +2 -0
- package/src/shade/playground/additive_blending/main.d.ts.map +1 -0
- package/src/shade/playground/additive_blending/main.js +529 -0
- package/src/shade/playground/foliage_wind/README.md +18 -0
- package/src/shade/playground/foliage_wind/foliage_world.d.ts +133 -0
- package/src/shade/playground/foliage_wind/foliage_world.d.ts.map +1 -0
- package/src/shade/playground/foliage_wind/foliage_world.js +602 -0
- package/src/shade/playground/foliage_wind/index.html +260 -0
- package/src/shade/playground/foliage_wind/main.d.ts +2 -0
- package/src/shade/playground/foliage_wind/main.d.ts.map +1 -0
- package/src/shade/playground/foliage_wind/main.js +275 -0
- package/src/shade/renderer/Renderer.d.ts.map +1 -1
- package/src/shade/renderer/Renderer.js +45 -16
- package/src/shade/renderer/animation/ADDITIVE_BLENDING_PLAN.md +145 -0
- package/src/shade/renderer/animation/ANIMATION_DATABASE_SPEC.d.ts +9 -1
- package/src/shade/renderer/animation/ANIMATION_DATABASE_SPEC.d.ts.map +1 -1
- package/src/shade/renderer/animation/ANIMATION_DATABASE_SPEC.js +53 -1
- package/src/shade/renderer/animation/ANIMATION_FOLIAGE_JOINT_STRUCT.d.ts +8 -0
- package/src/shade/renderer/animation/ANIMATION_FOLIAGE_JOINT_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/animation/ANIMATION_FOLIAGE_JOINT_STRUCT.js +71 -0
- package/src/shade/renderer/animation/ANIMATION_FOLIAGE_RIG_STRUCT.d.ts +11 -0
- package/src/shade/renderer/animation/ANIMATION_FOLIAGE_RIG_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/animation/ANIMATION_FOLIAGE_RIG_STRUCT.js +32 -0
- package/src/shade/renderer/animation/GPUAnimationManager.d.ts +30 -3
- package/src/shade/renderer/animation/GPUAnimationManager.d.ts.map +1 -1
- package/src/shade/renderer/animation/GPUAnimationManager.js +532 -79
- package/src/shade/renderer/animation/POSE_ACCUMULATOR_LAYOUT.d.ts +19 -12
- package/src/shade/renderer/animation/POSE_ACCUMULATOR_LAYOUT.d.ts.map +1 -1
- package/src/shade/renderer/animation/POSE_ACCUMULATOR_LAYOUT.js +20 -13
- package/src/shade/renderer/animation/ShadeAnimationClip.d.ts +35 -8
- package/src/shade/renderer/animation/ShadeAnimationClip.d.ts.map +1 -1
- package/src/shade/renderer/animation/ShadeAnimationClip.js +433 -2
- package/src/shade/renderer/animation/chunk_pose_accumulator.d.ts.map +1 -1
- package/src/shade/renderer/animation/chunk_pose_accumulator.js +40 -32
- package/src/shade/renderer/animation/foliage/FoliageWindJoint.d.ts +97 -0
- package/src/shade/renderer/animation/foliage/FoliageWindJoint.d.ts.map +1 -0
- package/src/shade/renderer/animation/foliage/FoliageWindJoint.js +161 -0
- package/src/shade/renderer/animation/foliage/FoliageWindRig.d.ts +65 -0
- package/src/shade/renderer/animation/foliage/FoliageWindRig.d.ts.map +1 -0
- package/src/shade/renderer/animation/foliage/FoliageWindRig.js +89 -0
- package/src/shade/renderer/animation/foliage/chunk_foliage_wind_step.d.ts +19 -0
- package/src/shade/renderer/animation/foliage/chunk_foliage_wind_step.d.ts.map +1 -0
- package/src/shade/renderer/animation/foliage/chunk_foliage_wind_step.js +143 -0
- package/src/shade/renderer/animation/foliage/shader_foliage_wind_apply.d.ts +14 -0
- package/src/shade/renderer/animation/foliage/shader_foliage_wind_apply.d.ts.map +1 -0
- package/src/shade/renderer/animation/foliage/shader_foliage_wind_apply.js +116 -0
- package/src/shade/renderer/animation/pose/pose_evaluate_local.d.ts.map +1 -1
- package/src/shade/renderer/animation/pose/pose_evaluate_local.js +39 -29
- package/src/shade/renderer/animation/shader_animation_pose_resolve.js +37 -37
- package/src/shade/renderer/animation/skinning/GPUMeshSkinningContext.js +2 -2
- package/src/shade/renderer/extension/RenderExtension.d.ts +7 -0
- package/src/shade/renderer/extension/RenderExtension.d.ts.map +1 -1
- package/src/shade/renderer/extension/RenderExtension.js +9 -0
- package/src/shade/renderer/extension/RenderExtensionRegistry.d.ts +6 -0
- package/src/shade/renderer/extension/RenderExtensionRegistry.d.ts.map +1 -1
- package/src/shade/renderer/extension/RenderExtensionRegistry.js +15 -0
- package/src/shade/renderer/fluid/GPUFluidCascade.d.ts +10 -3
- package/src/shade/renderer/fluid/GPUFluidCascade.d.ts.map +1 -1
- package/src/shade/renderer/fluid/GPUFluidCascade.js +15 -0
- package/src/shade/renderer/fluid/GPUFluidCascadeStack.d.ts +8 -1
- package/src/shade/renderer/fluid/GPUFluidCascadeStack.d.ts.map +1 -1
- package/src/shade/renderer/fluid/GPUFluidCascadeStack.js +11 -0
- package/src/shade/renderer/fluid/coupling/chunk_fluid_cascade_parent.d.ts.map +1 -1
- package/src/shade/renderer/fluid/coupling/chunk_fluid_cascade_parent.js +51 -48
- package/src/shade/renderer/fluid/forcing/GPUFluidForcing.d.ts +6 -6
- package/src/shade/renderer/fluid/mac/FluidMacPasses.d.ts +6 -0
- package/src/shade/renderer/fluid/mac/FluidMacPasses.d.ts.map +1 -1
- package/src/shade/renderer/fluid/mac/FluidMacPasses.js +16 -0
- package/src/shade/renderer/fluid/mac/chunk_fluid_mac_seams.d.ts.map +1 -1
- package/src/shade/renderer/fluid/mac/chunk_fluid_mac_seams.js +15 -3
- package/src/shade/renderer/fluid/mac/chunk_v3_mac_lattice_corners.d.ts.map +1 -1
- package/src/shade/renderer/fluid/mac/chunk_v3_mac_lattice_corners.js +102 -96
- package/src/shade/renderer/fluid/mac/shader_fluid_mac_advect_correct.js +12 -12
- package/src/shade/renderer/fluid/mac/shader_fluid_mac_advect_predict.js +12 -12
- package/src/shade/renderer/fluid/pressure/GPUFluidPressureSolve.d.ts +8 -1
- package/src/shade/renderer/fluid/pressure/GPUFluidPressureSolve.d.ts.map +1 -1
- package/src/shade/renderer/fluid/pressure/GPUFluidPressureSolve.js +16 -0
- package/src/shade/renderer/fluid/publish/FluidWindPublish.d.ts +7 -0
- package/src/shade/renderer/fluid/publish/FluidWindPublish.d.ts.map +1 -1
- package/src/shade/renderer/fluid/publish/FluidWindPublish.js +10 -0
- package/src/shade/renderer/fluid/query/GPUFluidQueries.d.ts +1 -1
- package/src/shade/renderer/geometry/bvh/GPUBLASRefitBatch.js +2 -2
- package/src/shade/renderer/geometry/sdf/GPUGeometrySDFManager.js +1 -1
- package/src/shade/renderer/hiz/HierarchicalZBuffer.d.ts +3 -3
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button.gust-btn:hover {
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background: linear-gradient(135deg, rgba(64, 156, 196, 0.48), rgba(88, 184, 112, 0.48));
|
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.control-row {
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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}
|
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|
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|
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|
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input[type="range"] {
|
|
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|
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|
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|
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|
|
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|
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|
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|
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|
|
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|
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|
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|
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|
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|
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|
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|
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|
|
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|
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|
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|
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}
|
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|
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|
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|
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input[type="number"] {
|
|
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|
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|
|
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|
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|
|
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|
+
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|
|
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|
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|
|
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|
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|
|
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|
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|
|
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|
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|
|
155
|
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|
|
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|
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|
|
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|
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.hint {
|
|
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|
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|
|
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|
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|
|
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|
+
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|
|
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|
+
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|
|
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|
+
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|
|
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|
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|
|
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|
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|
|
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|
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|
|
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|
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|
|
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|
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|
|
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|
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|
|
169
|
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|
|
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|
+
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|
|
171
|
+
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|
|
172
|
+
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|
|
173
|
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|
|
174
|
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|
|
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|
+
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|
|
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|
+
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|
|
177
|
+
}
|
|
178
|
+
</style>
|
|
179
|
+
</head>
|
|
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|
+
<body tabindex="0">
|
|
181
|
+
<div id="viewport"></div>
|
|
182
|
+
|
|
183
|
+
<div id="hud">
|
|
184
|
+
<h1>Foliage & GPU Fluid Wind (ECS)</h1>
|
|
185
|
+
|
|
186
|
+
<div class="stats-grid">
|
|
187
|
+
<div class="stat-row"><span>FPS</span><span id="stat-fps" class="stat-val">--</span></div>
|
|
188
|
+
<div class="stat-row"><span>Trees</span><span id="stat-trees" class="stat-val">--</span></div>
|
|
189
|
+
<div class="stat-row"><span>Wind Rigs</span><span id="stat-rigs" class="stat-val">--</span></div>
|
|
190
|
+
<div class="stat-row"><span>Joints</span><span id="stat-joints" class="stat-val">--</span></div>
|
|
191
|
+
<div class="stat-row"><span>Triangles</span><span id="stat-tris" class="stat-val">--</span></div>
|
|
192
|
+
<div class="stat-row"><span>Gust Wave</span><span id="stat-gust" class="stat-val">Idle</span></div>
|
|
193
|
+
</div>
|
|
194
|
+
|
|
195
|
+
<div class="section-title">Scene Layout</div>
|
|
196
|
+
<div class="mode-grid" id="mode-buttons">
|
|
197
|
+
<button data-mode="specimen" class="active">Single Specimen</button>
|
|
198
|
+
<button data-mode="grove">Mixed Grove (9)</button>
|
|
199
|
+
</div>
|
|
200
|
+
|
|
201
|
+
<div class="section-title">Foliage Visibility</div>
|
|
202
|
+
<div class="mode-grid" id="leaves-buttons">
|
|
203
|
+
<button data-leaves="true" class="active">Leaves On</button>
|
|
204
|
+
<button data-leaves="false">Bare Branches</button>
|
|
205
|
+
</div>
|
|
206
|
+
|
|
207
|
+
<div class="section-title">Species Preset</div>
|
|
208
|
+
<div class="preset-grid" id="preset-buttons"></div>
|
|
209
|
+
|
|
210
|
+
<div class="section-title">Level of Detail (LOD)</div>
|
|
211
|
+
<div class="lod-grid" id="lod-buttons">
|
|
212
|
+
<button data-lod="0" class="active">LOD 0</button>
|
|
213
|
+
<button data-lod="1">LOD 1</button>
|
|
214
|
+
<button data-lod="2">LOD 2</button>
|
|
215
|
+
<button data-lod="3">LOD 3</button>
|
|
216
|
+
</div>
|
|
217
|
+
|
|
218
|
+
<div class="section-title">Botanical Seed</div>
|
|
219
|
+
<div class="seed-row">
|
|
220
|
+
<input type="number" id="seed-input" value="1337" step="1" />
|
|
221
|
+
<button id="seed-random-btn" style="flex: 1;">Randomize Seed</button>
|
|
222
|
+
</div>
|
|
223
|
+
|
|
224
|
+
<div class="section-title">ECS Fluid & Aeroelastic Wind</div>
|
|
225
|
+
|
|
226
|
+
<div class="control-row">
|
|
227
|
+
<div class="control-header"><span>Wind Speed</span><span id="val-wind-speed">6.5 m/s</span></div>
|
|
228
|
+
<input type="range" id="slider-wind-speed" min="0" max="22" step="0.25" value="6.5" />
|
|
229
|
+
</div>
|
|
230
|
+
|
|
231
|
+
<div class="control-row">
|
|
232
|
+
<div class="control-header"><span>Gust Amplitude</span><span id="val-gust-strength">4.5 m/s</span></div>
|
|
233
|
+
<input type="range" id="slider-gust-strength" min="0" max="16" step="0.25" value="4.5" />
|
|
234
|
+
</div>
|
|
235
|
+
|
|
236
|
+
<div class="control-row">
|
|
237
|
+
<div class="control-header"><span>Gust Period</span><span id="val-gust-period">5.5 s</span></div>
|
|
238
|
+
<input type="range" id="slider-gust-period" min="1.0" max="14.0" step="0.5" value="5.5" />
|
|
239
|
+
</div>
|
|
240
|
+
|
|
241
|
+
<div class="control-row">
|
|
242
|
+
<div class="control-header"><span>Wind Heading</span><span id="val-wind-heading">25°</span></div>
|
|
243
|
+
<input type="range" id="slider-wind-heading" min="0" max="360" step="5" value="25" />
|
|
244
|
+
</div>
|
|
245
|
+
|
|
246
|
+
<div class="control-row">
|
|
247
|
+
<div class="control-header"><span>Foliage Rig Weight</span><span id="val-wind-weight">1.00</span></div>
|
|
248
|
+
<input type="range" id="slider-wind-weight" min="0" max="1.5" step="0.05" value="1.0" />
|
|
249
|
+
</div>
|
|
250
|
+
|
|
251
|
+
<button id="btn-trigger-gust" class="gust-btn">Send 3D Fluid Gust & Vortex Wave</button>
|
|
252
|
+
|
|
253
|
+
<div class="hint">Left-drag: Orbit • WASD/QE: Fly • Scroll: Zoom</div>
|
|
254
|
+
</div>
|
|
255
|
+
|
|
256
|
+
<div id="message"></div>
|
|
257
|
+
|
|
258
|
+
<script type="module" src="./main.js"></script>
|
|
259
|
+
</body>
|
|
260
|
+
</html>
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"main.d.ts","sourceRoot":"","sources":["../../../../../src/shade/playground/foliage_wind/main.js"],"names":[],"mappings":""}
|
|
@@ -0,0 +1,275 @@
|
|
|
1
|
+
import Vector3 from "../../../core/geom/Vector3.js";
|
|
2
|
+
import { DEG_TO_RAD } from "../../../core/math/DEG_TO_RAD.js";
|
|
3
|
+
import { GraphicsEngine } from "../../../engine/graphics3/GraphicsEngine.js";
|
|
4
|
+
import { OrbitalCameraController } from "../../renderer/camera/OrbitalCameraController.js";
|
|
5
|
+
import { create_frame_loop } from "../../renderer/create_frame_loop.js";
|
|
6
|
+
import { Scene } from "../../renderer/scene/Scene.js";
|
|
7
|
+
import { FrameRateMeter } from "../frame_rate_meter.js";
|
|
8
|
+
import { createFoliageWindWorld, FOLIAGE_PLAYGROUND_PRESETS } from "./foliage_world.js";
|
|
9
|
+
|
|
10
|
+
const MAX_SIMULATION_STEP = 0.05;
|
|
11
|
+
|
|
12
|
+
const element = (id) => document.getElementById(id);
|
|
13
|
+
const view_size = () => [Math.max(1, window.innerWidth), Math.max(1, window.innerHeight)];
|
|
14
|
+
|
|
15
|
+
function show_message(text) {
|
|
16
|
+
const node = element("message");
|
|
17
|
+
if (node !== null) {
|
|
18
|
+
node.textContent = text;
|
|
19
|
+
}
|
|
20
|
+
}
|
|
21
|
+
|
|
22
|
+
async function main() {
|
|
23
|
+
const graphics = new GraphicsEngine();
|
|
24
|
+
const scene = new Scene();
|
|
25
|
+
|
|
26
|
+
element("viewport").appendChild(graphics.viewport.el);
|
|
27
|
+
|
|
28
|
+
const [initial_width, initial_height] = view_size();
|
|
29
|
+
graphics.viewport.size.set(initial_width, initial_height);
|
|
30
|
+
|
|
31
|
+
// --- Create the ECS Foliage & Wind World ---
|
|
32
|
+
const world = await createFoliageWindWorld(graphics, scene, {
|
|
33
|
+
mode: "specimen",
|
|
34
|
+
preset: "oak",
|
|
35
|
+
seed: 1337,
|
|
36
|
+
lod: 0,
|
|
37
|
+
showLeaves: true,
|
|
38
|
+
windSpeed: 6.5,
|
|
39
|
+
headingDeg: 25,
|
|
40
|
+
gustStrength: 4.5,
|
|
41
|
+
gustPeriod: 5.5,
|
|
42
|
+
windWeight: 1.0,
|
|
43
|
+
});
|
|
44
|
+
|
|
45
|
+
// --- Camera & OrbitalCameraController ---
|
|
46
|
+
const camera = graphics.camera.camera;
|
|
47
|
+
camera.near = 0.03;
|
|
48
|
+
camera.far = 300;
|
|
49
|
+
camera.fov = 50 * DEG_TO_RAD;
|
|
50
|
+
|
|
51
|
+
const controller = new OrbitalCameraController(camera, document.body);
|
|
52
|
+
controller.look(new Vector3(11.0, 7.5, 14.5), new Vector3(0, 5.2, 0));
|
|
53
|
+
controller.movement_speed_scale = 3.0;
|
|
54
|
+
document.body.focus();
|
|
55
|
+
|
|
56
|
+
function frame_camera_for_selection() {
|
|
57
|
+
if (world.state.mode === "grove") {
|
|
58
|
+
controller.look(new Vector3(22.0, 12.0, 26.0), new Vector3(0, 4.5, 0));
|
|
59
|
+
} else {
|
|
60
|
+
const is_small = world.state.preset === "shrub" || world.state.preset === "fern";
|
|
61
|
+
if (is_small) {
|
|
62
|
+
controller.look(new Vector3(3.5, 2.2, 4.2), new Vector3(0, 1.0, 0));
|
|
63
|
+
} else {
|
|
64
|
+
controller.look(new Vector3(11.0, 7.5, 14.5), new Vector3(0, 5.2, 0));
|
|
65
|
+
}
|
|
66
|
+
}
|
|
67
|
+
}
|
|
68
|
+
|
|
69
|
+
// --- Wire Interactive HUD Controls ---
|
|
70
|
+
const preset_container = element("preset-buttons");
|
|
71
|
+
const mode_container = element("mode-buttons");
|
|
72
|
+
const leaves_container = element("leaves-buttons");
|
|
73
|
+
const lod_container = element("lod-buttons");
|
|
74
|
+
const seed_input = /** @type {HTMLInputElement} */ (element("seed-input"));
|
|
75
|
+
const seed_random_btn = element("seed-random-btn");
|
|
76
|
+
|
|
77
|
+
function format_preset_label(preset) {
|
|
78
|
+
return preset.charAt(0).toUpperCase() + preset.slice(1);
|
|
79
|
+
}
|
|
80
|
+
|
|
81
|
+
for (const preset of FOLIAGE_PLAYGROUND_PRESETS) {
|
|
82
|
+
const btn = document.createElement("button");
|
|
83
|
+
btn.textContent = format_preset_label(preset);
|
|
84
|
+
btn.dataset.preset = preset;
|
|
85
|
+
if (preset === world.state.preset) {
|
|
86
|
+
btn.classList.add("active");
|
|
87
|
+
}
|
|
88
|
+
btn.addEventListener("click", () => {
|
|
89
|
+
for (const child of preset_container.querySelectorAll("button")) {
|
|
90
|
+
child.classList.toggle("active", child === btn);
|
|
91
|
+
}
|
|
92
|
+
world.rebuildTrees({ preset });
|
|
93
|
+
if (world.state.mode === "specimen") {
|
|
94
|
+
frame_camera_for_selection();
|
|
95
|
+
}
|
|
96
|
+
});
|
|
97
|
+
preset_container.appendChild(btn);
|
|
98
|
+
}
|
|
99
|
+
|
|
100
|
+
for (const btn of mode_container.querySelectorAll("button")) {
|
|
101
|
+
btn.addEventListener("click", () => {
|
|
102
|
+
const mode = /** @type {"specimen"|"grove"} */ (btn.dataset.mode);
|
|
103
|
+
for (const b of mode_container.querySelectorAll("button")) {
|
|
104
|
+
b.classList.toggle("active", b === btn);
|
|
105
|
+
}
|
|
106
|
+
world.rebuildTrees({ mode });
|
|
107
|
+
frame_camera_for_selection();
|
|
108
|
+
});
|
|
109
|
+
}
|
|
110
|
+
|
|
111
|
+
for (const btn of leaves_container.querySelectorAll("button")) {
|
|
112
|
+
btn.addEventListener("click", () => {
|
|
113
|
+
const showLeaves = btn.dataset.leaves === "true";
|
|
114
|
+
for (const b of leaves_container.querySelectorAll("button")) {
|
|
115
|
+
b.classList.toggle("active", b === btn);
|
|
116
|
+
}
|
|
117
|
+
world.rebuildTrees({ showLeaves });
|
|
118
|
+
});
|
|
119
|
+
}
|
|
120
|
+
|
|
121
|
+
for (const btn of lod_container.querySelectorAll("button")) {
|
|
122
|
+
btn.addEventListener("click", () => {
|
|
123
|
+
const lod = Number(btn.dataset.lod) | 0;
|
|
124
|
+
for (const b of lod_container.querySelectorAll("button")) {
|
|
125
|
+
b.classList.toggle("active", b === btn);
|
|
126
|
+
}
|
|
127
|
+
world.rebuildTrees({ lod });
|
|
128
|
+
});
|
|
129
|
+
}
|
|
130
|
+
|
|
131
|
+
seed_input.addEventListener("change", () => {
|
|
132
|
+
const seed = Number(seed_input.value) | 0;
|
|
133
|
+
world.rebuildTrees({ seed });
|
|
134
|
+
});
|
|
135
|
+
|
|
136
|
+
seed_random_btn.addEventListener("click", () => {
|
|
137
|
+
const seed = Math.floor(Math.random() * 99999) + 1;
|
|
138
|
+
seed_input.value = String(seed);
|
|
139
|
+
world.rebuildTrees({ seed });
|
|
140
|
+
});
|
|
141
|
+
|
|
142
|
+
function bind_slider(slider_id, val_id, unit_suffix, on_change) {
|
|
143
|
+
const slider = /** @type {HTMLInputElement} */ (element(slider_id));
|
|
144
|
+
const label = element(val_id);
|
|
145
|
+
slider.addEventListener("input", () => {
|
|
146
|
+
const v = Number(slider.value);
|
|
147
|
+
label.textContent = `${v}${unit_suffix}`;
|
|
148
|
+
on_change(v);
|
|
149
|
+
});
|
|
150
|
+
}
|
|
151
|
+
|
|
152
|
+
bind_slider("slider-wind-speed", "val-wind-speed", " m/s", (windSpeed) => {
|
|
153
|
+
world.setWind({ windSpeed });
|
|
154
|
+
});
|
|
155
|
+
|
|
156
|
+
bind_slider("slider-gust-strength", "val-gust-strength", " m/s", (gustStrength) => {
|
|
157
|
+
world.setWind({ gustStrength });
|
|
158
|
+
});
|
|
159
|
+
|
|
160
|
+
bind_slider("slider-gust-period", "val-gust-period", " s", (gustPeriod) => {
|
|
161
|
+
world.setWind({ gustPeriod });
|
|
162
|
+
});
|
|
163
|
+
|
|
164
|
+
bind_slider("slider-wind-heading", "val-wind-heading", "°", (headingDeg) => {
|
|
165
|
+
world.setWind({ headingDeg });
|
|
166
|
+
});
|
|
167
|
+
|
|
168
|
+
bind_slider("slider-wind-weight", "val-wind-weight", "", (windWeight) => {
|
|
169
|
+
element("val-wind-weight").textContent = windWeight.toFixed(2);
|
|
170
|
+
world.setWind({ windWeight });
|
|
171
|
+
});
|
|
172
|
+
|
|
173
|
+
element("btn-trigger-gust").addEventListener("click", () => {
|
|
174
|
+
world.triggerLocalGust();
|
|
175
|
+
});
|
|
176
|
+
|
|
177
|
+
Object.assign(globalThis, {
|
|
178
|
+
graphics,
|
|
179
|
+
scene,
|
|
180
|
+
world,
|
|
181
|
+
camera,
|
|
182
|
+
controller,
|
|
183
|
+
});
|
|
184
|
+
|
|
185
|
+
// --- Start WebGPU Device ---
|
|
186
|
+
graphics.on.contextFailed.add((failure) =>
|
|
187
|
+
show_message(
|
|
188
|
+
"There will be no rendering.\n\n" +
|
|
189
|
+
failure.message +
|
|
190
|
+
"\n\nThe page needs WebGPU with subgroups and immediate data, over http://localhost."
|
|
191
|
+
)
|
|
192
|
+
);
|
|
193
|
+
|
|
194
|
+
try {
|
|
195
|
+
await graphics.start();
|
|
196
|
+
} catch (e) {
|
|
197
|
+
console.error(e);
|
|
198
|
+
return;
|
|
199
|
+
}
|
|
200
|
+
|
|
201
|
+
const renderer = graphics.renderer;
|
|
202
|
+
globalThis.renderer = renderer;
|
|
203
|
+
|
|
204
|
+
renderer.feature_automatic_exposure_enabled = false;
|
|
205
|
+
renderer.exposure_compensation = 0;
|
|
206
|
+
|
|
207
|
+
/** @type {(() => void)|null} */
|
|
208
|
+
let stop_loop = null;
|
|
209
|
+
|
|
210
|
+
renderer.graphics.device.lost?.then((info) => {
|
|
211
|
+
stop_loop?.();
|
|
212
|
+
show_message("The GPU device was lost.\n\n" + (info?.message ?? ""));
|
|
213
|
+
});
|
|
214
|
+
|
|
215
|
+
// --- Main Simulation & Render Loop ---
|
|
216
|
+
const el_fps = element("stat-fps");
|
|
217
|
+
const el_trees = element("stat-trees");
|
|
218
|
+
const el_rigs = element("stat-rigs");
|
|
219
|
+
const el_joints = element("stat-joints");
|
|
220
|
+
const el_tris = element("stat-tris");
|
|
221
|
+
const el_gust = element("stat-gust");
|
|
222
|
+
|
|
223
|
+
const frame_rate = new FrameRateMeter();
|
|
224
|
+
let frame_index = 0;
|
|
225
|
+
|
|
226
|
+
function frame(raw_dt) {
|
|
227
|
+
frame_rate.add(raw_dt);
|
|
228
|
+
const dt = Math.min(raw_dt, MAX_SIMULATION_STEP);
|
|
229
|
+
|
|
230
|
+
const [width, height] = view_size();
|
|
231
|
+
if (width !== graphics.viewport.size.x || height !== graphics.viewport.size.y) {
|
|
232
|
+
graphics.viewport.size.set(width, height);
|
|
233
|
+
}
|
|
234
|
+
|
|
235
|
+
controller.update();
|
|
236
|
+
world.step(dt);
|
|
237
|
+
graphics.render(dt);
|
|
238
|
+
frame_index++;
|
|
239
|
+
|
|
240
|
+
const stats = world.getStats();
|
|
241
|
+
el_fps.textContent = frame_rate.fps.toFixed(0);
|
|
242
|
+
el_trees.textContent = String(stats.treeCount);
|
|
243
|
+
el_rigs.textContent = String(stats.activeRigCount);
|
|
244
|
+
el_joints.textContent = stats.totalJoints.toLocaleString();
|
|
245
|
+
el_tris.textContent = stats.totalTriangles.toLocaleString();
|
|
246
|
+
el_gust.textContent = stats.gustActive ? "Active (Sweeping)" : "Idle";
|
|
247
|
+
}
|
|
248
|
+
|
|
249
|
+
function guarded_frame(dt) {
|
|
250
|
+
try {
|
|
251
|
+
frame(dt);
|
|
252
|
+
} catch (e) {
|
|
253
|
+
stop_loop?.();
|
|
254
|
+
console.error(e);
|
|
255
|
+
show_message("The frame failed and the loop has stopped.\n\n" + e.message);
|
|
256
|
+
}
|
|
257
|
+
}
|
|
258
|
+
|
|
259
|
+
if (new URLSearchParams(location.search).has("debug")) {
|
|
260
|
+
globalThis.__step = (n = 1, dt = 1 / 60) => {
|
|
261
|
+
for (let i = 0; i < n; i++) {
|
|
262
|
+
guarded_frame(dt);
|
|
263
|
+
}
|
|
264
|
+
return frame_index;
|
|
265
|
+
};
|
|
266
|
+
return;
|
|
267
|
+
}
|
|
268
|
+
|
|
269
|
+
stop_loop = create_frame_loop((dt) => guarded_frame(dt));
|
|
270
|
+
}
|
|
271
|
+
|
|
272
|
+
main().catch((e) => {
|
|
273
|
+
console.error(e);
|
|
274
|
+
show_message("The foliage playground failed to start — see the console.\n\n" + e.message);
|
|
275
|
+
});
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Renderer.d.ts","sourceRoot":"","sources":["../../../../src/shade/renderer/Renderer.js"],"names":[],"mappings":"AA6IA;IAOI,0BAEC;IAED;;OAEG;IACH,0BAAQ;IAER;;;;;;OAMG;IACH,kDAEC;IAED;;OAEG;IACH,kBAAO;IAYP;;;OAGG;IACH,2BAEC;IAaD,wCAGC;IAED,uCAEC;IAED;;;;OAIG;IACH,wBAFU,yBAAyB,CAEoB;IAEvD;;;;;;;OAOG;IACH,mBAFU,qBAAqB,CAEkB;IAEjD;;;;;OAKG;IACH,mBAFU,oBAAoB,CAEgB;IAE9C;;;OAGG;IACH,QAFU,cAAc,CAEM;IAE9B;;;;;;;;;OASG;IACH,2BAFU,OAAO,CAEiB;IAElC,6BAA4B;IAC5B,8BAA4B;IAC5B;;;;OAIG;IACH,mCAAkC;IAClC;;;;;;;OAOG;IACH,mCAFU,OAAO,CAEyB;IAW1C,oCAIC;IAED,mCAEC;IAYD,oCAIC;IAED,mCAEC;IAED;;;;;;OAMG;IACH,6BAFU,OAAO,CAEmB;IAcpC;;OAEG;IACH,uCAEC;IAyBD,0CAIC;IAED,yCAEC;IAED;;;;;OAKG;IACH,yBAFU,MAAM,CAEY;IAS5B,+CAKC;IAED,8CAEC;IAED,+BAA6B;IAC7B,4CAA0C;IAkB1C,qCAKC;IArBD;;;;;;;;;;OAUG;IACH,oCAGC;IASD;;;;;;;OAOG;IACH,0BAFU,OAAO,CAEe;IAQhC;;;;;OAKG;IACH,oCAOC;IAjBD,mCAEC;IAiBD;;;;;;;;;OASG;IACH,6BAFU,OAAO,CAEmB;IAWpC;;;;;OAKG;IACH,8BAA+C;IAE/C;;;;;;;;OAQG;IACH,6BAFU,OAAO,CAEmB;IAEpC;;;;;;;;;;;;;;OAcG;IACH,8BAFU,OAAO,CAEoB;IAErC;;;;;;;;;;OAUG;IACH,qBAFU,OAAO,CAEW;IAU5B;;;;;OAKG;IACH,wBAA0C;IAE1C;;;;;;;;OAQG;IACH,eAFU,UAAU,GAAC,QAAQ,CAEF;IAU3B;;;;OAIG;IACH,gCAAwD;IAExD;;;OAGG;IACH,4BAFU,OAAO,CAEiB;IAKlC;;;OAGG;IACH,yBAEC;IAOD;;;OAGG;IACH,gCAEC;IAcD;;;;;;;;;OASG;IACH,qBAA+B;IAE/B;;;;;;;;;;OAUG;IACH,qBAA+B;IAgB/B;;;OAGG;IACH,yCAeC;IAED;;;OAGG;IACH,wCAEC;IA0BD;;;OAGG;IACH,iCAEC;IAED;;;;OAIG;IACH,2BAEC;IAQD;;;OAGG;IACH,+CAIC;IAED;;;OAGG;IACH,gDAIC;IAwCD;;;OAGG;IACH,+BAcC;IA1BD;;;OAGG;IACH,0BAEC;IAsBD;;;;;;;;;;;;;;;;;;;OAmBG;IACH,iBAFU,iBAAiB,GAAC,IAAI,CAET;IAEvB;;OAEG;IACH;;;;;;;;;;;;;;OAcG;IACH,yBAHW,eAAe,GACb,eAAe,
|
|
1
|
+
{"version":3,"file":"Renderer.d.ts","sourceRoot":"","sources":["../../../../src/shade/renderer/Renderer.js"],"names":[],"mappings":"AA6IA;IAOI,0BAEC;IAED;;OAEG;IACH,0BAAQ;IAER;;;;;;OAMG;IACH,kDAEC;IAED;;OAEG;IACH,kBAAO;IAYP;;;OAGG;IACH,2BAEC;IAaD,wCAGC;IAED,uCAEC;IAED;;;;OAIG;IACH,wBAFU,yBAAyB,CAEoB;IAEvD;;;;;;;OAOG;IACH,mBAFU,qBAAqB,CAEkB;IAEjD;;;;;OAKG;IACH,mBAFU,oBAAoB,CAEgB;IAE9C;;;OAGG;IACH,QAFU,cAAc,CAEM;IAE9B;;;;;;;;;OASG;IACH,2BAFU,OAAO,CAEiB;IAElC,6BAA4B;IAC5B,8BAA4B;IAC5B;;;;OAIG;IACH,mCAAkC;IAClC;;;;;;;OAOG;IACH,mCAFU,OAAO,CAEyB;IAW1C,oCAIC;IAED,mCAEC;IAYD,oCAIC;IAED,mCAEC;IAED;;;;;;OAMG;IACH,6BAFU,OAAO,CAEmB;IAcpC;;OAEG;IACH,uCAEC;IAyBD,0CAIC;IAED,yCAEC;IAED;;;;;OAKG;IACH,yBAFU,MAAM,CAEY;IAS5B,+CAKC;IAED,8CAEC;IAED,+BAA6B;IAC7B,4CAA0C;IAkB1C,qCAKC;IArBD;;;;;;;;;;OAUG;IACH,oCAGC;IASD;;;;;;;OAOG;IACH,0BAFU,OAAO,CAEe;IAQhC;;;;;OAKG;IACH,oCAOC;IAjBD,mCAEC;IAiBD;;;;;;;;;OASG;IACH,6BAFU,OAAO,CAEmB;IAWpC;;;;;OAKG;IACH,8BAA+C;IAE/C;;;;;;;;OAQG;IACH,6BAFU,OAAO,CAEmB;IAEpC;;;;;;;;;;;;;;OAcG;IACH,8BAFU,OAAO,CAEoB;IAErC;;;;;;;;;;OAUG;IACH,qBAFU,OAAO,CAEW;IAU5B;;;;;OAKG;IACH,wBAA0C;IAE1C;;;;;;;;OAQG;IACH,eAFU,UAAU,GAAC,QAAQ,CAEF;IAU3B;;;;OAIG;IACH,gCAAwD;IAExD;;;OAGG;IACH,4BAFU,OAAO,CAEiB;IAKlC;;;OAGG;IACH,yBAEC;IAOD;;;OAGG;IACH,gCAEC;IAcD;;;;;;;;;OASG;IACH,qBAA+B;IAE/B;;;;;;;;;;OAUG;IACH,qBAA+B;IAgB/B;;;OAGG;IACH,yCAeC;IAED;;;OAGG;IACH,wCAEC;IA0BD;;;OAGG;IACH,iCAEC;IAED;;;;OAIG;IACH,2BAEC;IAQD;;;OAGG;IACH,+CAIC;IAED;;;OAGG;IACH,gDAIC;IAwCD;;;OAGG;IACH,+BAcC;IA1BD;;;OAGG;IACH,0BAEC;IAsBD;;;;;;;;;;;;;;;;;;;OAmBG;IACH,iBAFU,iBAAiB,GAAC,IAAI,CAET;IAEvB;;OAEG;IACH;;;;;;;;;;;;;;OAcG;IACH,yBAHW,eAAe,GACb,eAAe,CA8B3B;IAED;;;;;OAKG;IACH,4BAHW,eAAe,GACb,OAAO,CAInB;IAED;;;OAGG;IACH,uBAHW,UAAU,GACR,MAAM,CAIlB;IAUD;;;;;;;;;;;;;;;;;OAiBG;IACH,kCAHW,iBAAiB,GACf,iBAAiB,CAsB7B;IAED;;;;;OAKG;IACH,qCAHW,iBAAiB,GACf,OAAO,CAYnB;IAED;;OAEG;IACH,8BAFa,MAAM,CAIlB;IAgBD;;;;OAIG;IACH,yBAHW,KAAK,GACJ,gBAAgB,CAW3B;IAED;;;OAGG;IACH,6BAYC;IAED;;;;OAIG;IACH,gCAHW,KAAK,GACH,2BAA2B,CAcvC;IAGD;;;OAGG;IACH,kBAFW,KAAK,QAyBf;IAiPD,oGAAoG;IACpG,kDAA2C;IAO3C;;;;OAIG;IACH,0BAEC;IAiBD;;;;;;OAMG;IACH,qBAHW,eAAe,GACb,iBAAiB,CAW7B;IAgBD;;;;;;OAMG;IACH,cAFU,iBAAiB,CAEU;IAErC;;;;;;OAMG;IACH,eAgBC;IAwFD;;;;;;;;OAQG;IACH;QAJsC,OAAO;QACd,MAAM;QACT,UAAU,GAA3B,MAAM;sBAuMhB;IAED;;;;;;;;;;;;;;OAcG;IACH,0BAFW,eAAe,QA8DzB;IAyDD;;;;;;;;;;;;;;;;;OAiBG;IACH,WAFa,IAAI,CAwChB;IAgCD,4BAwBC;IAkJD;;;;;OAKG;IACH,UAHW,MAAM,KACN,MAAM,QAgBhB;IAoFD,0CAMC;IAED;;;;;;;;;;;;;;;;;OAiBG;IACH,eAZW,iBAAiB,SACjB,KAAK,uBACL,MAAM,GAIJ,OAAO,CAuCnB;IAED;;;;;;;;;;;;;;;;;OAiBG;IACH,yBARW,iBAAiB,SACjB,KAAK,sBACL,MAAM,UACN,iBAAiB,GACf,OAAO,CAiBnB;;CAwiCJ;+BAvpGY,OAAO,8CAA8C,EAAE,gBAAgB;gCACvE,OAAO,+CAA+C,EAAE,iBAAiB;gCACzE,OAAO,+BAA+B,EAAE,iBAAiB;8BACzD,OAAO,gCAAgC,EAAE,eAAe;gCACxD,OAAO,gDAAgD,EAAE,iBAAiB;8BAC1E,OAAO,4BAA4B,EAAE,eAAe;oBACpD,OAAO,kBAAkB,EAAE,KAAK;6BA/BhB,yBAAyB;0CACZ,gCAAgC;sCAEpC,4BAA4B;qCAD7B,2BAA2B;+BAEjC,6CAA6C;gCAC5C,sCAAsC;2BAhC3C,yCAAyC;6BAFvC,4CAA4C;8BAD3C,2CAA2C;4BAoD7C,uBAAuB;gCA/DnB,sBAAsB;oBAjDlC,4BAA4B;kCA6Gd,gCAAgC;2BA7EvC,2BAA2B;iCA2ErB,0CAA0C;4CA7D/B,+DAA+D;yBA0ClF,yBAAyB;kCAChB,kCAAkC;kCAUlC,wBAAwB;oBAnCtC,0BAA0B;gCAnDd,uCAAuC;uCAyChC,sDAAsD"}
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@@ -841,7 +841,33 @@ export class Renderer {
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841
841
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* @returns {RenderExtension} `extension`, for handing back to {@link remove_extension}
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842
842
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*/
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843
843
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add_extension(extension) {
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844
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-
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+
this.#extensions.add(extension);
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845
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+
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+
if (
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847
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+
this.#graphics !== undefined
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848
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+
&& !this.#destroyed
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849
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+
&& !this.#device_lost
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850
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+
&& typeof extension.enquirePipelines === 'function'
|
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851
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+
) {
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852
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+
const enquiry = PipelineEnquiry.from(this.device);
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853
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+
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854
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+
extension.enquirePipelines(enquiry);
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855
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+
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856
|
+
const graphics = this.#graphics;
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857
|
+
const render = enquiry.render;
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858
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+
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859
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+
for (let i = 0; i < render.length; i++) {
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860
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+
graphics.render_pipelines.prepare(render[i]);
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861
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+
}
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862
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+
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863
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+
const compute = enquiry.compute;
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864
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+
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865
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+
for (let i = 0; i < compute.length; i++) {
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866
|
+
graphics.compute_pipelines.prepare(compute[i]);
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867
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+
}
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868
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+
}
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869
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+
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870
|
+
return extension;
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845
871
|
}
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846
872
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847
873
|
/**
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@@ -1735,6 +1761,8 @@ export class Renderer {
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1735
1761
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this.#autoexposure.enquirePipelines(enquiry);
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1736
1762
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}
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1737
1763
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1764
|
+
this.#extensions.enquirePipelines(enquiry);
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1765
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+
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1738
1766
|
enquiry.render.push(this.#tonemap_shader().pipeline_for([this.#presentation_format]));
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1739
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}
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@@ -2443,6 +2471,21 @@ export class Renderer {
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2443
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|
}
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|
}
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2445
2473
|
|
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2474
|
+
const graph = new FrameGraph("Shading");
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2475
|
+
|
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2476
|
+
/*
|
|
2477
|
+
The view is updated and nothing has been rasterized, so an extension here is doing the
|
|
2478
|
+
per-frame compute that later phases depend on. There are no records yet — the frame has
|
|
2479
|
+
built nothing to hand out. Runs ahead of `scene.tick` and shadow allocation so scene-level
|
|
2480
|
+
producers at `FrameStart` (such as `GPUFluidSystem` publishing `GPUSceneWind`) have finalized
|
|
2481
|
+
their atlas and uniforms before `scene.tick` encodes.
|
|
2482
|
+
*/
|
|
2483
|
+
const frame = new FrameContext(graph, view_ctx);
|
|
2484
|
+
|
|
2485
|
+
frame.phase = FramePhase.FrameStart;
|
|
2486
|
+
|
|
2487
|
+
this.#extensions.run(frame);
|
|
2488
|
+
|
|
2446
2489
|
// Per-frame animation tick — runs before shadow allocation so
|
|
2447
2490
|
// animated transforms (joint poses, mesh.global from animated
|
|
2448
2491
|
// parents) are in the scene database by the time shadow
|
|
@@ -2451,7 +2494,7 @@ export class Renderer {
|
|
|
2451
2494
|
|
|
2452
2495
|
/*
|
|
2453
2496
|
The virtual-geometry frame, which spans every graph this render records: the shadow maps
|
|
2454
|
-
draw into graphs of their own before the `Shading` graph
|
|
2497
|
+
draw into graphs of their own before the `Shading` graph executes, and a shadow view cuts like
|
|
2455
2498
|
any other view (SHADOW_PLAN_2026_09_28). So it opens here — before the shadow block and
|
|
2456
2499
|
outside its `if`, so a frame with shadows off still opens and closes — for the view this
|
|
2457
2500
|
frame is rendered for, which takes the feedback's first slot. The readback is recorded into
|
|
@@ -2481,20 +2524,6 @@ export class Renderer {
|
|
|
2481
2524
|
sm.draw(command_ctx);
|
|
2482
2525
|
}
|
|
2483
2526
|
|
|
2484
|
-
|
|
2485
|
-
const graph = new FrameGraph("Shading");
|
|
2486
|
-
|
|
2487
|
-
/*
|
|
2488
|
-
The view is updated and nothing has been rasterized, so an extension here is doing the
|
|
2489
|
-
per-frame compute that later phases depend on. There are no records yet — the frame has
|
|
2490
|
-
built nothing to hand out.
|
|
2491
|
-
*/
|
|
2492
|
-
const frame = new FrameContext(graph, view_ctx);
|
|
2493
|
-
|
|
2494
|
-
frame.phase = FramePhase.FrameStart;
|
|
2495
|
-
|
|
2496
|
-
this.#extensions.run(frame);
|
|
2497
|
-
|
|
2498
2527
|
// build main view rasterization job
|
|
2499
2528
|
const raster_main = new RasterizationJob();
|
|
2500
2529
|
raster_main.view_ctx = view_ctx;
|