@woosh/meep-engine 3.52.0 → 3.54.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/src/core/math/noise/worley_noise_2d.d.ts +14 -0
- package/src/core/math/noise/worley_noise_2d.d.ts.map +1 -0
- package/src/core/math/noise/worley_noise_2d.js +74 -0
- package/src/engine/ecs/animation/Animation.d.ts +4 -25
- package/src/engine/ecs/animation/Animation.d.ts.map +1 -1
- package/src/engine/ecs/animation/Animation.js +9 -41
- package/src/engine/ecs/ik/IKGoalSystem.d.ts +4 -5
- package/src/engine/ecs/ik/IKGoalSystem.d.ts.map +1 -1
- package/src/engine/ecs/ik/IKGoalSystem.js +4 -6
- package/src/engine/graphics/ecs/mesh/assetTypeByPath.js +1 -1
- package/src/engine/graphics/texture/atlas/CachingTextureAtlas.d.ts +6 -1
- package/src/engine/graphics/texture/atlas/CachingTextureAtlas.d.ts.map +1 -1
- package/src/engine/graphics/texture/atlas/CachingTextureAtlas.js +363 -325
- package/src/engine/graphics/texture/atlas/ManagedTextureAtlas.d.ts +93 -14
- package/src/engine/graphics/texture/atlas/ManagedTextureAtlas.d.ts.map +1 -1
- package/src/engine/graphics/texture/atlas/ManagedTextureAtlas.js +322 -183
- package/src/engine/graphics/texture/atlas/ReferencedTextureAtlas.d.ts +9 -0
- package/src/engine/graphics/texture/atlas/ReferencedTextureAtlas.d.ts.map +1 -1
- package/src/engine/graphics/texture/atlas/ReferencedTextureAtlas.js +110 -83
- package/src/engine/graphics/texture/atlas/SpriteAtlas.d.ts +42 -0
- package/src/engine/graphics/texture/atlas/SpriteAtlas.d.ts.map +1 -0
- package/src/engine/{graphics3/decal/DecalAtlas.js → graphics/texture/atlas/SpriteAtlas.js} +202 -194
- package/src/engine/graphics/texture/atlas/SpriteAtlasFill.d.ts +12 -0
- package/src/engine/graphics/texture/atlas/SpriteAtlasFill.d.ts.map +1 -0
- package/src/engine/graphics/texture/atlas/SpriteAtlasFill.js +30 -0
- package/src/engine/graphics/texture/atlas/TextureAtlas.d.ts +7 -0
- package/src/engine/graphics/texture/atlas/TextureAtlas.d.ts.map +1 -1
- package/src/engine/graphics/texture/atlas/TextureAtlas.js +11 -1
- package/src/engine/graphics/texture/atlas/sprite_atlas_border.d.ts +52 -0
- package/src/engine/graphics/texture/atlas/sprite_atlas_border.d.ts.map +1 -0
- package/src/engine/{graphics3/decal/decal_atlas_border.js → graphics/texture/atlas/sprite_atlas_border.js} +69 -69
- package/src/engine/graphics3/AnimationGraphSystem.d.ts +9 -22
- package/src/engine/graphics3/AnimationGraphSystem.d.ts.map +1 -1
- package/src/engine/graphics3/AnimationGraphSystem.js +58 -203
- package/src/engine/graphics3/AnimationSystem.d.ts +7 -18
- package/src/engine/graphics3/AnimationSystem.d.ts.map +1 -1
- package/src/engine/graphics3/AnimationSystem.js +62 -243
- package/src/engine/graphics3/DecalSystem.d.ts.map +1 -1
- package/src/engine/graphics3/DecalSystem.js +447 -450
- package/src/engine/graphics3/FoliageWindSystem.d.ts +67 -0
- package/src/engine/graphics3/FoliageWindSystem.d.ts.map +1 -0
- package/src/engine/graphics3/FoliageWindSystem.js +257 -0
- package/src/engine/graphics3/GPUFluidSystem.d.ts +7 -0
- package/src/engine/graphics3/GPUFluidSystem.d.ts.map +1 -1
- package/src/engine/graphics3/GPUFluidSystem.js +39 -1
- package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts +9 -23
- package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts.map +1 -1
- package/src/engine/graphics3/GPUParticleEmitterSystem.js +904 -949
- package/src/engine/graphics3/animation/AnimationClips.d.ts +107 -13
- package/src/engine/graphics3/animation/AnimationClips.d.ts.map +1 -1
- package/src/engine/graphics3/animation/AnimationClips.js +207 -10
- package/src/engine/graphics3/animation/AnimationClipsSink.d.ts +89 -0
- package/src/engine/graphics3/animation/AnimationClipsSink.d.ts.map +1 -0
- package/src/engine/graphics3/animation/AnimationClipsSink.js +205 -0
- package/src/engine/graphics3/animation/FoliageWindRigs.d.ts +43 -0
- package/src/engine/graphics3/animation/FoliageWindRigs.d.ts.map +1 -0
- package/src/engine/graphics3/animation/FoliageWindRigs.js +69 -0
- package/src/engine/graphics3/animation/write_clip_playback.d.ts +17 -11
- package/src/engine/graphics3/animation/write_clip_playback.d.ts.map +1 -1
- package/src/engine/graphics3/animation/write_clip_playback.js +36 -27
- package/src/engine/graphics3/decal/GPUDecalRenderer.d.ts.map +1 -1
- package/src/engine/graphics3/decal/GPUDecalRenderer.js +8 -6
- package/src/engine/graphics3/decal/shader_decal_composite.d.ts.map +1 -1
- package/src/engine/graphics3/decal/shader_decal_composite.js +11 -5
- package/src/engine/graphics3/pose/collect_entity_playbacks.d.ts +7 -7
- package/src/engine/graphics3/pose/collect_entity_playbacks.d.ts.map +1 -1
- package/src/engine/graphics3/pose/collect_entity_playbacks.js +14 -15
- package/src/engine/graphics3/prefab/Prefab.d.ts +6 -0
- package/src/engine/graphics3/prefab/Prefab.d.ts.map +1 -1
- package/src/engine/graphics3/prefab/Prefab.js +169 -162
- package/src/engine/graphics3/prefab/prefab_compile.d.ts.map +1 -1
- package/src/engine/graphics3/prefab/prefab_compile.js +369 -334
- package/src/engine/graphics3/prefab/prefab_instantiate.d.ts.map +1 -1
- package/src/engine/graphics3/prefab/prefab_instantiate.js +43 -2
- package/src/engine/graphics3/terrain/chunk_terrain_material_surface.js +2 -2
- package/src/engine/physics/ecs/ContactProbeSystem.d.ts +2 -3
- package/src/engine/physics/ecs/ContactProbeSystem.d.ts.map +1 -1
- package/src/engine/physics/ecs/ContactProbeSystem.js +2 -4
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -4
- package/src/engine/sound/simulation/PROBE_PLACEMENT.md +4 -4
- package/src/engine/sound/simulation/README.md +1 -1
- package/src/engine/sound/simulation/probe/bakeProbeField.d.ts +22 -8
- package/src/engine/sound/simulation/probe/bakeProbeField.d.ts.map +1 -1
- package/src/engine/sound/simulation/probe/bakeProbeField.js +60 -15
- package/src/engine/sound/simulation/probe/bakeProbeReflectors.d.ts.map +1 -1
- package/src/engine/sound/simulation/probe/bakeProbeReflectors.js +19 -23
- package/src/engine/sound/simulation/probe/probe_sdf_grid.d.ts +63 -17
- package/src/engine/sound/simulation/probe/probe_sdf_grid.d.ts.map +1 -1
- package/src/engine/sound/simulation/probe/probe_sdf_grid.js +67 -17
- package/src/generation/foliage/FOLIAGE_DESIGN.md +319 -0
- package/src/generation/foliage/FOLIAGE_PLAN.md +198 -0
- package/src/generation/foliage/animation/build_tree_wind_rig.d.ts +20 -0
- package/src/generation/foliage/animation/build_tree_wind_rig.d.ts.map +1 -0
- package/src/generation/foliage/animation/build_tree_wind_rig.js +108 -0
- package/src/generation/foliage/asset/TreeAsset.d.ts +86 -0
- package/src/generation/foliage/asset/TreeAsset.d.ts.map +1 -0
- package/src/generation/foliage/asset/TreeAsset.js +111 -0
- package/src/generation/foliage/asset/TreeLODAsset.d.ts +115 -0
- package/src/generation/foliage/asset/TreeLODAsset.d.ts.map +1 -0
- package/src/generation/foliage/asset/TreeLODAsset.js +346 -0
- package/src/generation/foliage/asset/generate_tree.d.ts +15 -0
- package/src/generation/foliage/asset/generate_tree.d.ts.map +1 -0
- package/src/generation/foliage/asset/generate_tree.js +93 -0
- package/src/generation/foliage/asset/place_tree.d.ts +82 -0
- package/src/generation/foliage/asset/place_tree.d.ts.map +1 -0
- package/src/generation/foliage/asset/place_tree.js +194 -0
- package/src/generation/foliage/config/BarkMaterialConfig.d.ts +121 -0
- package/src/generation/foliage/config/BarkMaterialConfig.d.ts.map +1 -0
- package/src/generation/foliage/config/BarkMaterialConfig.js +250 -0
- package/src/generation/foliage/config/BranchLevelConfig.d.ts +288 -0
- package/src/generation/foliage/config/BranchLevelConfig.d.ts.map +1 -0
- package/src/generation/foliage/config/BranchLevelConfig.js +536 -0
- package/src/generation/foliage/config/CrownConfig.d.ts +100 -0
- package/src/generation/foliage/config/CrownConfig.d.ts.map +1 -0
- package/src/generation/foliage/config/CrownConfig.js +186 -0
- package/src/generation/foliage/config/CrownEnvelopeType.d.ts +16 -0
- package/src/generation/foliage/config/CrownEnvelopeType.d.ts.map +1 -0
- package/src/generation/foliage/config/CrownEnvelopeType.js +17 -0
- package/src/generation/foliage/config/FoliageBarkType.d.ts +11 -0
- package/src/generation/foliage/config/FoliageBarkType.d.ts.map +1 -0
- package/src/generation/foliage/config/FoliageBarkType.js +16 -0
- package/src/generation/foliage/config/FoliageCardType.d.ts +12 -0
- package/src/generation/foliage/config/FoliageCardType.d.ts.map +1 -0
- package/src/generation/foliage/config/FoliageCardType.js +18 -0
- package/src/generation/foliage/config/FoliageConfig.d.ts +151 -0
- package/src/generation/foliage/config/FoliageConfig.d.ts.map +1 -0
- package/src/generation/foliage/config/FoliageConfig.js +283 -0
- package/src/generation/foliage/config/FoliageMaterialConfig.d.ts +143 -0
- package/src/generation/foliage/config/FoliageMaterialConfig.d.ts.map +1 -0
- package/src/generation/foliage/config/FoliageMaterialConfig.js +279 -0
- package/src/generation/foliage/config/PhyllotaxisMode.d.ts +13 -0
- package/src/generation/foliage/config/PhyllotaxisMode.d.ts.map +1 -0
- package/src/generation/foliage/config/PhyllotaxisMode.js +20 -0
- package/src/generation/foliage/config/TreeLODConfig.d.ts +87 -0
- package/src/generation/foliage/config/TreeLODConfig.d.ts.map +1 -0
- package/src/generation/foliage/config/TreeLODConfig.js +211 -0
- package/src/generation/foliage/config/TreePreset.d.ts +16 -0
- package/src/generation/foliage/config/TreePreset.d.ts.map +1 -0
- package/src/generation/foliage/config/TreePreset.js +17 -0
- package/src/generation/foliage/config/TreeSpeciesConfig.d.ts +109 -0
- package/src/generation/foliage/config/TreeSpeciesConfig.d.ts.map +1 -0
- package/src/generation/foliage/config/TreeSpeciesConfig.js +400 -0
- package/src/generation/foliage/config/TreeWindConfig.d.ts +84 -0
- package/src/generation/foliage/config/TreeWindConfig.d.ts.map +1 -0
- package/src/generation/foliage/config/TreeWindConfig.js +157 -0
- package/src/generation/foliage/index.d.ts +39 -0
- package/src/generation/foliage/index.d.ts.map +1 -0
- package/src/generation/foliage/index.js +44 -0
- package/src/generation/foliage/material/make_bark_material.d.ts +37 -0
- package/src/generation/foliage/material/make_bark_material.d.ts.map +1 -0
- package/src/generation/foliage/material/make_bark_material.js +730 -0
- package/src/generation/foliage/material/make_foliage_material.d.ts +40 -0
- package/src/generation/foliage/material/make_foliage_material.d.ts.map +1 -0
- package/src/generation/foliage/material/make_foliage_material.js +605 -0
- package/src/generation/foliage/mesh/branch_collar_project.d.ts +42 -0
- package/src/generation/foliage/mesh/branch_collar_project.d.ts.map +1 -0
- package/src/generation/foliage/mesh/branch_collar_project.js +205 -0
- package/src/generation/foliage/mesh/branch_ring_triangulate.d.ts +35 -0
- package/src/generation/foliage/mesh/branch_ring_triangulate.d.ts.map +1 -0
- package/src/generation/foliage/mesh/branch_ring_triangulate.js +72 -0
- package/src/generation/foliage/mesh/foliage_collect_attachments.d.ts +95 -0
- package/src/generation/foliage/mesh/foliage_collect_attachments.d.ts.map +1 -0
- package/src/generation/foliage/mesh/foliage_collect_attachments.js +569 -0
- package/src/generation/foliage/mesh/tree_mesh_apply_canopy_ao.d.ts +19 -0
- package/src/generation/foliage/mesh/tree_mesh_apply_canopy_ao.d.ts.map +1 -0
- package/src/generation/foliage/mesh/tree_mesh_apply_canopy_ao.js +150 -0
- package/src/generation/foliage/mesh/tree_mesh_build_bark.d.ts +55 -0
- package/src/generation/foliage/mesh/tree_mesh_build_bark.d.ts.map +1 -0
- package/src/generation/foliage/mesh/tree_mesh_build_bark.js +1049 -0
- package/src/generation/foliage/mesh/tree_mesh_build_foliage.d.ts +22 -0
- package/src/generation/foliage/mesh/tree_mesh_build_foliage.d.ts.map +1 -0
- package/src/generation/foliage/mesh/tree_mesh_build_foliage.js +454 -0
- package/src/generation/foliage/presets/make_tree_species_preset.d.ts +13 -0
- package/src/generation/foliage/presets/make_tree_species_preset.d.ts.map +1 -0
- package/src/generation/foliage/presets/make_tree_species_preset.js +870 -0
- package/src/generation/foliage/skeleton/TreeSkeleton.d.ts +443 -0
- package/src/generation/foliage/skeleton/TreeSkeleton.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/TreeSkeleton.js +1100 -0
- package/src/generation/foliage/skeleton/crown_envelope_evaluate.d.ts +27 -0
- package/src/generation/foliage/skeleton/crown_envelope_evaluate.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/crown_envelope_evaluate.js +121 -0
- package/src/generation/foliage/skeleton/spine_frame_double_reflection.d.ts +32 -0
- package/src/generation/foliage/skeleton/spine_frame_double_reflection.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/spine_frame_double_reflection.js +87 -0
- package/src/generation/foliage/skeleton/tree_skeleton_assign_skin_joints.d.ts +33 -0
- package/src/generation/foliage/skeleton/tree_skeleton_assign_skin_joints.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/tree_skeleton_assign_skin_joints.js +205 -0
- package/src/generation/foliage/skeleton/tree_skeleton_compute_pipe_radii.d.ts +17 -0
- package/src/generation/foliage/skeleton/tree_skeleton_compute_pipe_radii.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/tree_skeleton_compute_pipe_radii.js +206 -0
- package/src/generation/foliage/skeleton/tree_skeleton_grow.d.ts +18 -0
- package/src/generation/foliage/skeleton/tree_skeleton_grow.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/tree_skeleton_grow.js +1871 -0
- package/src/shade/playground/additive_blending/index.html +197 -0
- package/src/shade/playground/additive_blending/main.d.ts +2 -0
- package/src/shade/playground/additive_blending/main.d.ts.map +1 -0
- package/src/shade/playground/additive_blending/main.js +529 -0
- package/src/shade/playground/foliage_wind/README.md +18 -0
- package/src/shade/playground/foliage_wind/foliage_world.d.ts +133 -0
- package/src/shade/playground/foliage_wind/foliage_world.d.ts.map +1 -0
- package/src/shade/playground/foliage_wind/foliage_world.js +602 -0
- package/src/shade/playground/foliage_wind/index.html +260 -0
- package/src/shade/playground/foliage_wind/main.d.ts +2 -0
- package/src/shade/playground/foliage_wind/main.d.ts.map +1 -0
- package/src/shade/playground/foliage_wind/main.js +275 -0
- package/src/shade/renderer/Renderer.d.ts.map +1 -1
- package/src/shade/renderer/Renderer.js +45 -16
- package/src/shade/renderer/animation/ADDITIVE_BLENDING_PLAN.md +145 -0
- package/src/shade/renderer/animation/ANIMATION_DATABASE_SPEC.d.ts +9 -1
- package/src/shade/renderer/animation/ANIMATION_DATABASE_SPEC.d.ts.map +1 -1
- package/src/shade/renderer/animation/ANIMATION_DATABASE_SPEC.js +53 -1
- package/src/shade/renderer/animation/ANIMATION_FOLIAGE_JOINT_STRUCT.d.ts +8 -0
- package/src/shade/renderer/animation/ANIMATION_FOLIAGE_JOINT_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/animation/ANIMATION_FOLIAGE_JOINT_STRUCT.js +71 -0
- package/src/shade/renderer/animation/ANIMATION_FOLIAGE_RIG_STRUCT.d.ts +11 -0
- package/src/shade/renderer/animation/ANIMATION_FOLIAGE_RIG_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/animation/ANIMATION_FOLIAGE_RIG_STRUCT.js +32 -0
- package/src/shade/renderer/animation/GPUAnimationManager.d.ts +30 -3
- package/src/shade/renderer/animation/GPUAnimationManager.d.ts.map +1 -1
- package/src/shade/renderer/animation/GPUAnimationManager.js +532 -79
- package/src/shade/renderer/animation/POSE_ACCUMULATOR_LAYOUT.d.ts +19 -12
- package/src/shade/renderer/animation/POSE_ACCUMULATOR_LAYOUT.d.ts.map +1 -1
- package/src/shade/renderer/animation/POSE_ACCUMULATOR_LAYOUT.js +20 -13
- package/src/shade/renderer/animation/ShadeAnimationClip.d.ts +35 -8
- package/src/shade/renderer/animation/ShadeAnimationClip.d.ts.map +1 -1
- package/src/shade/renderer/animation/ShadeAnimationClip.js +433 -2
- package/src/shade/renderer/animation/chunk_pose_accumulator.d.ts.map +1 -1
- package/src/shade/renderer/animation/chunk_pose_accumulator.js +40 -32
- package/src/shade/renderer/animation/foliage/FoliageWindJoint.d.ts +97 -0
- package/src/shade/renderer/animation/foliage/FoliageWindJoint.d.ts.map +1 -0
- package/src/shade/renderer/animation/foliage/FoliageWindJoint.js +161 -0
- package/src/shade/renderer/animation/foliage/FoliageWindRig.d.ts +65 -0
- package/src/shade/renderer/animation/foliage/FoliageWindRig.d.ts.map +1 -0
- package/src/shade/renderer/animation/foliage/FoliageWindRig.js +89 -0
- package/src/shade/renderer/animation/foliage/chunk_foliage_wind_step.d.ts +19 -0
- package/src/shade/renderer/animation/foliage/chunk_foliage_wind_step.d.ts.map +1 -0
- package/src/shade/renderer/animation/foliage/chunk_foliage_wind_step.js +143 -0
- package/src/shade/renderer/animation/foliage/shader_foliage_wind_apply.d.ts +14 -0
- package/src/shade/renderer/animation/foliage/shader_foliage_wind_apply.d.ts.map +1 -0
- package/src/shade/renderer/animation/foliage/shader_foliage_wind_apply.js +116 -0
- package/src/shade/renderer/animation/pose/pose_evaluate_local.d.ts.map +1 -1
- package/src/shade/renderer/animation/pose/pose_evaluate_local.js +39 -29
- package/src/shade/renderer/animation/shader_animation_pose_resolve.js +37 -37
- package/src/shade/renderer/animation/skinning/GPUMeshSkinningContext.js +2 -2
- package/src/shade/renderer/extension/RenderExtension.d.ts +7 -0
- package/src/shade/renderer/extension/RenderExtension.d.ts.map +1 -1
- package/src/shade/renderer/extension/RenderExtension.js +9 -0
- package/src/shade/renderer/extension/RenderExtensionRegistry.d.ts +6 -0
- package/src/shade/renderer/extension/RenderExtensionRegistry.d.ts.map +1 -1
- package/src/shade/renderer/extension/RenderExtensionRegistry.js +15 -0
- package/src/shade/renderer/fluid/GPUFluidCascade.d.ts +10 -3
- package/src/shade/renderer/fluid/GPUFluidCascade.d.ts.map +1 -1
- package/src/shade/renderer/fluid/GPUFluidCascade.js +15 -0
- package/src/shade/renderer/fluid/GPUFluidCascadeStack.d.ts +8 -1
- package/src/shade/renderer/fluid/GPUFluidCascadeStack.d.ts.map +1 -1
- package/src/shade/renderer/fluid/GPUFluidCascadeStack.js +11 -0
- package/src/shade/renderer/fluid/coupling/chunk_fluid_cascade_parent.d.ts.map +1 -1
- package/src/shade/renderer/fluid/coupling/chunk_fluid_cascade_parent.js +51 -48
- package/src/shade/renderer/fluid/forcing/GPUFluidForcing.d.ts +6 -6
- package/src/shade/renderer/fluid/mac/FluidMacPasses.d.ts +6 -0
- package/src/shade/renderer/fluid/mac/FluidMacPasses.d.ts.map +1 -1
- package/src/shade/renderer/fluid/mac/FluidMacPasses.js +16 -0
- package/src/shade/renderer/fluid/mac/chunk_fluid_mac_seams.d.ts.map +1 -1
- package/src/shade/renderer/fluid/mac/chunk_fluid_mac_seams.js +15 -3
- package/src/shade/renderer/fluid/mac/chunk_v3_mac_lattice_corners.d.ts.map +1 -1
- package/src/shade/renderer/fluid/mac/chunk_v3_mac_lattice_corners.js +102 -96
- package/src/shade/renderer/fluid/mac/shader_fluid_mac_advect_correct.js +12 -12
- package/src/shade/renderer/fluid/mac/shader_fluid_mac_advect_predict.js +12 -12
- package/src/shade/renderer/fluid/pressure/GPUFluidPressureSolve.d.ts +8 -1
- package/src/shade/renderer/fluid/pressure/GPUFluidPressureSolve.d.ts.map +1 -1
- package/src/shade/renderer/fluid/pressure/GPUFluidPressureSolve.js +16 -0
- package/src/shade/renderer/fluid/publish/FluidWindPublish.d.ts +7 -0
- package/src/shade/renderer/fluid/publish/FluidWindPublish.d.ts.map +1 -1
- package/src/shade/renderer/fluid/publish/FluidWindPublish.js +10 -0
- package/src/shade/renderer/fluid/query/GPUFluidQueries.d.ts +1 -1
- package/src/shade/renderer/geometry/bvh/GPUBLASRefitBatch.js +2 -2
- package/src/shade/renderer/geometry/sdf/GPUGeometrySDFManager.js +1 -1
- package/src/shade/renderer/hiz/HierarchicalZBuffer.d.ts +3 -3
- package/src/shade/renderer/hiz/HierarchicalZBuffer.d.ts.map +1 -1
- package/src/shade/renderer/hiz/HierarchicalZBuffer.js +350 -294
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/**
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* Synthesizes the foliage `Geometry` for a given LOD from a `FoliageAttachmentSet`,
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* optical area-compensation scaling ($s_{\text{comp}} = k_{\text{keep}}^{-\eta}$),
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* @param {TreeLODConfig} [lod_config]
|
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15
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+
* @param {Geometry} [out]
|
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16
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+
* @returns {Geometry|null}
|
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17
|
+
*/
|
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18
|
+
export function tree_mesh_build_foliage(skeleton: import("../skeleton/TreeSkeleton.js").TreeSkeleton, attachments: import("./foliage_collect_attachments.js").FoliageAttachmentSet, config?: TreeSpeciesConfig, lod_config?: TreeLODConfig, out?: Geometry): Geometry | null;
|
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19
|
+
import { TreeSpeciesConfig } from "../config/TreeSpeciesConfig.js";
|
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20
|
+
import { TreeLODConfig } from "../config/TreeLODConfig.js";
|
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21
|
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import { Geometry } from "../../../shade/renderer/geometry/Geometry.js";
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//# sourceMappingURL=tree_mesh_build_foliage.d.ts.map
|
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@@ -0,0 +1 @@
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1
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{"version":3,"file":"tree_mesh_build_foliage.d.ts","sourceRoot":"","sources":["../../../../../src/generation/foliage/mesh/tree_mesh_build_foliage.js"],"names":[],"mappings":"AAeA;;;;;;;;;;;;;;;;GAgBG;AACH,kDAPW,OAAO,6BAA6B,EAAE,YAAY,eAClD,OAAO,kCAAkC,EAAE,oBAAoB,WAC/D,iBAAiB,eACjB,aAAa,QACb,QAAQ,GACN,QAAQ,GAAC,IAAI,CAuazB;kCA3biC,gCAAgC;8BADpC,4BAA4B;yBAPjC,8CAA8C"}
|
|
@@ -0,0 +1,454 @@
|
|
|
1
|
+
import { clamp } from "../../../core/math/clamp.js";
|
|
2
|
+
import { lerp } from "../../../core/math/lerp.js";
|
|
3
|
+
import { Geometry } from "../../../shade/renderer/geometry/Geometry.js";
|
|
4
|
+
import {
|
|
5
|
+
geometry_obtain_attribute,
|
|
6
|
+
geometry_obtain_index
|
|
7
|
+
} from "../../../shade/renderer/geometry/geometry_obtain_attribute.js";
|
|
8
|
+
import { StandardAttributes } from "../../../shade/renderer/geometry/StandardAttributes.js";
|
|
9
|
+
import { FoliageCardType } from "../config/FoliageCardType.js";
|
|
10
|
+
import { TreeLODConfig } from "../config/TreeLODConfig.js";
|
|
11
|
+
import { TreeSpeciesConfig } from "../config/TreeSpeciesConfig.js";
|
|
12
|
+
import { compute_foliage_variant_atlas_layout } from "../material/make_foliage_material.js";
|
|
13
|
+
import { tree_mesh_apply_canopy_ao } from "./tree_mesh_apply_canopy_ao.js";
|
|
14
|
+
import { geometry_obtain_joints_attribute } from "./tree_mesh_build_bark.js";
|
|
15
|
+
|
|
16
|
+
/**
|
|
17
|
+
* Synthesizes the foliage `Geometry` for a given LOD from a `FoliageAttachmentSet`,
|
|
18
|
+
* applying golden-ratio low-discrepancy LOD decimation ($h_i < k_{\text{keep}}$),
|
|
19
|
+
* optical area-compensation scaling ($s_{\text{comp}} = k_{\text{keep}}^{-\eta}$),
|
|
20
|
+
* botanical 3D card geometry (`FoldedVCard`, `CrossCard`, `TriStarCluster`, `RibbedFrond`, `OctagonalCutoutHull`),
|
|
21
|
+
* MaxRect-packed ontogenetic variant UV remapping, hemisphere-safe normal puffing,
|
|
22
|
+
* volumetric canopy AO, and 4-joint skeletal wind skinning.
|
|
23
|
+
*
|
|
24
|
+
* Returns `null` if foliage is disabled or `lod_config.foliage_keep_ratio <= 0` or `attachments.count === 0`.
|
|
25
|
+
*
|
|
26
|
+
* @param {import("../skeleton/TreeSkeleton.js").TreeSkeleton} skeleton
|
|
27
|
+
* @param {import("./foliage_collect_attachments.js").FoliageAttachmentSet} attachments
|
|
28
|
+
* @param {TreeSpeciesConfig} [config]
|
|
29
|
+
* @param {TreeLODConfig} [lod_config]
|
|
30
|
+
* @param {Geometry} [out]
|
|
31
|
+
* @returns {Geometry|null}
|
|
32
|
+
*/
|
|
33
|
+
export function tree_mesh_build_foliage(
|
|
34
|
+
skeleton,
|
|
35
|
+
attachments,
|
|
36
|
+
config = new TreeSpeciesConfig(),
|
|
37
|
+
lod_config = new TreeLODConfig(),
|
|
38
|
+
out = new Geometry()
|
|
39
|
+
) {
|
|
40
|
+
const species = config && config.isTreeSpeciesConfig ? config : TreeSpeciesConfig.from(config);
|
|
41
|
+
const lod_cfg = lod_config && lod_config.isTreeLODConfig ? lod_config : TreeLODConfig.from(lod_config);
|
|
42
|
+
const fol = species.foliage;
|
|
43
|
+
const keep_ratio = clamp(lod_cfg.foliage_keep_ratio ?? 1.0, 0.0, 1.0);
|
|
44
|
+
if (!fol.enabled || !attachments || attachments.count === 0 || keep_ratio <= 0.0) {
|
|
45
|
+
return null;
|
|
46
|
+
}
|
|
47
|
+
|
|
48
|
+
// Filter active attachment indices by golden-ratio rank
|
|
49
|
+
const active_indices = [];
|
|
50
|
+
for (let i = 0; i < attachments.count; i++) {
|
|
51
|
+
if (attachments.ranks[i] < keep_ratio) {
|
|
52
|
+
active_indices.push(i);
|
|
53
|
+
}
|
|
54
|
+
}
|
|
55
|
+
if (active_indices.length === 0 && attachments.count > 0) {
|
|
56
|
+
active_indices.push(0);
|
|
57
|
+
}
|
|
58
|
+
const card_count = active_indices.length;
|
|
59
|
+
|
|
60
|
+
// Area compensation scale: k_keep^(-eta)
|
|
61
|
+
const eta = clamp(lod_cfg.foliage_area_compensation_exponent ?? 0.42, 0.0, 0.6);
|
|
62
|
+
const area_comp = Math.pow(Math.max(0.08, keep_ratio), -eta);
|
|
63
|
+
|
|
64
|
+
// Determine effective card type for this LOD
|
|
65
|
+
let card_type = fol.card_type;
|
|
66
|
+
if (lod_cfg.simplify_cards) {
|
|
67
|
+
card_type = FoliageCardType.FoldedVCard;
|
|
68
|
+
}
|
|
69
|
+
|
|
70
|
+
const frond_segs = Math.max(2, fol.frond_segments | 0);
|
|
71
|
+
let verts_per_card = 6;
|
|
72
|
+
let tris_per_card = 4;
|
|
73
|
+
|
|
74
|
+
switch (card_type) {
|
|
75
|
+
case FoliageCardType.CrossCard:
|
|
76
|
+
verts_per_card = 8;
|
|
77
|
+
tris_per_card = 4;
|
|
78
|
+
break;
|
|
79
|
+
case FoliageCardType.TriStarCluster:
|
|
80
|
+
verts_per_card = 12;
|
|
81
|
+
tris_per_card = 6;
|
|
82
|
+
break;
|
|
83
|
+
case FoliageCardType.RibbedFrond:
|
|
84
|
+
verts_per_card = 3 * (frond_segs + 1);
|
|
85
|
+
tris_per_card = 4 * frond_segs;
|
|
86
|
+
break;
|
|
87
|
+
case FoliageCardType.OctagonalCutoutHull:
|
|
88
|
+
verts_per_card = 7;
|
|
89
|
+
tris_per_card = 6;
|
|
90
|
+
break;
|
|
91
|
+
case FoliageCardType.FoldedVCard:
|
|
92
|
+
default:
|
|
93
|
+
verts_per_card = 6;
|
|
94
|
+
tris_per_card = 4;
|
|
95
|
+
break;
|
|
96
|
+
}
|
|
97
|
+
|
|
98
|
+
const total_vertices = card_count * verts_per_card;
|
|
99
|
+
const total_indices = card_count * tris_per_card * 3;
|
|
100
|
+
|
|
101
|
+
const positions = geometry_obtain_attribute(out, StandardAttributes.Position, 3, total_vertices);
|
|
102
|
+
const normals = geometry_obtain_attribute(out, StandardAttributes.Normal, 3, total_vertices);
|
|
103
|
+
const uv0 = geometry_obtain_attribute(out, StandardAttributes.TextureCoordinates0, 2, total_vertices);
|
|
104
|
+
const uv1 = geometry_obtain_attribute(out, StandardAttributes.TextureCoordinates1, 2, total_vertices);
|
|
105
|
+
const colors = geometry_obtain_attribute(out, StandardAttributes.Color, 3, total_vertices);
|
|
106
|
+
const joints = geometry_obtain_joints_attribute(out, total_vertices);
|
|
107
|
+
const weights = geometry_obtain_attribute(out, StandardAttributes.SkinningWeights, 4, total_vertices);
|
|
108
|
+
const indices = geometry_obtain_index(out, total_indices);
|
|
109
|
+
|
|
110
|
+
const fol_mat = species.foliage_material;
|
|
111
|
+
const layout = compute_foliage_variant_atlas_layout(
|
|
112
|
+
fol_mat?.resolution ?? 128,
|
|
113
|
+
fol_mat?.variant_count ?? 4
|
|
114
|
+
);
|
|
115
|
+
const uv_rects = layout.uv_rects;
|
|
116
|
+
const variant_count = layout.variant_count;
|
|
117
|
+
|
|
118
|
+
const base_w = Math.max(0.05, fol.card_width) * area_comp;
|
|
119
|
+
const base_l = Math.max(0.05, fol.card_length) * area_comp;
|
|
120
|
+
const fold_angle = clamp(fol.fold_angle, 0.0, 0.65);
|
|
121
|
+
const sin_fold = Math.sin(fold_angle);
|
|
122
|
+
const cos_fold = Math.cos(fold_angle);
|
|
123
|
+
const arch_h = fol.arch_height;
|
|
124
|
+
const droop = fol.camber_droop;
|
|
125
|
+
const color_var_amp = clamp(fol.color_variation ?? 0.08, 0.0, 0.35);
|
|
126
|
+
const anchor_u = clamp(fol_mat?.stem_anchor_u ?? 0.5, 0.1, 0.9);
|
|
127
|
+
const anchor_v = clamp(fol_mat?.stem_anchor_v ?? 0.0, 0.0, 0.25);
|
|
128
|
+
const juv_shift = clamp(fol_mat?.juvenile_color_shift ?? 0.38, 0.0, 1.0);
|
|
129
|
+
const senescence = clamp(Math.max(fol_mat?.senescence ?? 0.0, fol_mat?.autumn_tint ?? 0.0), 0.0, 1.0);
|
|
130
|
+
const antho_pot = clamp(fol_mat?.anthocyanin_potential ?? 0.35, 0.0, 1.0);
|
|
131
|
+
|
|
132
|
+
let v_cursor = 0;
|
|
133
|
+
let i_cursor = 0;
|
|
134
|
+
let rect_u0 = 0.0;
|
|
135
|
+
let rect_v0 = 0.0;
|
|
136
|
+
let rect_u1 = 1.0;
|
|
137
|
+
let rect_v1 = 1.0;
|
|
138
|
+
|
|
139
|
+
/**
|
|
140
|
+
* Helper to write a single foliage vertex in card-local coordinates `(x_w, y_u, z_f)`
|
|
141
|
+
* and local normal `(nx_w, ny_u, nz_f)`, remapping local `[0, 1]^2` card UVs into the
|
|
142
|
+
* card's assigned MaxRect-packed atlas tile `[rect_u0, rect_v0, rect_u1, rect_v1]`.
|
|
143
|
+
*/
|
|
144
|
+
const write_card_vertex = (
|
|
145
|
+
px0, py0, pz0,
|
|
146
|
+
wx, wy, wz,
|
|
147
|
+
ux, uy, uz,
|
|
148
|
+
fx, fy, fz,
|
|
149
|
+
x_w, y_u, z_f,
|
|
150
|
+
nx_w, ny_u, nz_f,
|
|
151
|
+
u_tex, v_tex,
|
|
152
|
+
flutter_w, phase_w,
|
|
153
|
+
r_col, g_col, b_col,
|
|
154
|
+
j0, j1, j2, j3,
|
|
155
|
+
w0, w1, w2, w3
|
|
156
|
+
) => {
|
|
157
|
+
const v3 = v_cursor * 3;
|
|
158
|
+
const v2 = v_cursor * 2;
|
|
159
|
+
const v4 = v_cursor * 4;
|
|
160
|
+
|
|
161
|
+
positions[v3] = px0 + wx * x_w + ux * y_u + fx * z_f;
|
|
162
|
+
positions[v3 + 1] = py0 + wy * x_w + uy * y_u + fy * z_f;
|
|
163
|
+
positions[v3 + 2] = pz0 + wz * x_w + uz * y_u + fz * z_f;
|
|
164
|
+
|
|
165
|
+
let gnx = wx * nx_w + ux * ny_u + fx * nz_f;
|
|
166
|
+
let gny = wy * nx_w + uy * ny_u + fy * nz_f;
|
|
167
|
+
let gnz = wz * nx_w + uz * ny_u + fz * nz_f;
|
|
168
|
+
const nl = Math.sqrt(gnx * gnx + gny * gny + gnz * gnz);
|
|
169
|
+
if (nl > 1e-8) {
|
|
170
|
+
gnx /= nl;
|
|
171
|
+
gny /= nl;
|
|
172
|
+
gnz /= nl;
|
|
173
|
+
}
|
|
174
|
+
normals[v3] = gnx;
|
|
175
|
+
normals[v3 + 1] = gny;
|
|
176
|
+
normals[v3 + 2] = gnz;
|
|
177
|
+
|
|
178
|
+
uv0[v2] = lerp(rect_u0, rect_u1, u_tex);
|
|
179
|
+
uv0[v2 + 1] = lerp(rect_v0, rect_v1, v_tex);
|
|
180
|
+
|
|
181
|
+
uv1[v2] = clamp(flutter_w, 0.0, 1.0);
|
|
182
|
+
uv1[v2 + 1] = clamp(phase_w, 0.0, 1.0);
|
|
183
|
+
|
|
184
|
+
colors[v3] = r_col;
|
|
185
|
+
colors[v3 + 1] = g_col;
|
|
186
|
+
colors[v3 + 2] = b_col;
|
|
187
|
+
|
|
188
|
+
joints[v4] = j0;
|
|
189
|
+
joints[v4 + 1] = j1;
|
|
190
|
+
joints[v4 + 2] = j2;
|
|
191
|
+
joints[v4 + 3] = j3;
|
|
192
|
+
|
|
193
|
+
weights[v4] = w0;
|
|
194
|
+
weights[v4 + 1] = w1;
|
|
195
|
+
weights[v4 + 2] = w2;
|
|
196
|
+
weights[v4 + 3] = w3;
|
|
197
|
+
|
|
198
|
+
return v_cursor++;
|
|
199
|
+
};
|
|
200
|
+
|
|
201
|
+
const has_j4 = Boolean(attachments.joints4 && attachments.weights4 && attachments.joints4.length >= attachments.count * 4);
|
|
202
|
+
const has_variants = Boolean(attachments.variant_indices && attachments.variant_indices.length >= attachments.count);
|
|
203
|
+
const has_maturities = Boolean(attachments.maturities && attachments.maturities.length >= attachments.count);
|
|
204
|
+
const has_sun = Boolean(attachments.sun_exposure && attachments.sun_exposure.length >= attachments.count);
|
|
205
|
+
|
|
206
|
+
for (let c = 0; c < card_count; c++) {
|
|
207
|
+
const att_idx = active_indices[c];
|
|
208
|
+
const a3 = att_idx * 3;
|
|
209
|
+
const a2 = att_idx * 2;
|
|
210
|
+
const a4 = att_idx * 4;
|
|
211
|
+
|
|
212
|
+
const px0 = attachments.positions[a3];
|
|
213
|
+
const py0 = attachments.positions[a3 + 1];
|
|
214
|
+
const pz0 = attachments.positions[a3 + 2];
|
|
215
|
+
|
|
216
|
+
const fx = attachments.forward[a3];
|
|
217
|
+
const fy = attachments.forward[a3 + 1];
|
|
218
|
+
const fz = attachments.forward[a3 + 2];
|
|
219
|
+
|
|
220
|
+
const ux = attachments.up[a3];
|
|
221
|
+
const uy = attachments.up[a3 + 1];
|
|
222
|
+
const uz = attachments.up[a3 + 2];
|
|
223
|
+
|
|
224
|
+
const wx = attachments.right[a3];
|
|
225
|
+
const wy = attachments.right[a3 + 1];
|
|
226
|
+
const wz = attachments.right[a3 + 2];
|
|
227
|
+
|
|
228
|
+
const maturity = has_maturities ? attachments.maturities[att_idx] : 0.5;
|
|
229
|
+
const sun_exp = has_sun ? attachments.sun_exposure[att_idx] : 0.65;
|
|
230
|
+
const v_idx = has_variants
|
|
231
|
+
? clamp(attachments.variant_indices[att_idx], 0, variant_count - 1)
|
|
232
|
+
: clamp(Math.floor(maturity * variant_count), 0, variant_count - 1);
|
|
233
|
+
const r4 = v_idx * 4;
|
|
234
|
+
rect_u0 = uv_rects[r4];
|
|
235
|
+
rect_v0 = uv_rects[r4 + 1];
|
|
236
|
+
rect_u1 = uv_rects[r4 + 2];
|
|
237
|
+
rect_v1 = uv_rects[r4 + 3];
|
|
238
|
+
|
|
239
|
+
const scale = attachments.scales[att_idx];
|
|
240
|
+
const card_w = base_w * scale;
|
|
241
|
+
const card_l = base_l * scale;
|
|
242
|
+
const half_w = card_w * 0.5;
|
|
243
|
+
const left_w = -card_w * anchor_u;
|
|
244
|
+
const right_w = card_w * (1.0 - anchor_u);
|
|
245
|
+
|
|
246
|
+
const phase = attachments.phases[att_idx];
|
|
247
|
+
const b_sway = attachments.branch_sway[att_idx];
|
|
248
|
+
const c_jit = attachments.color_jitter[att_idx] * color_var_amp;
|
|
249
|
+
|
|
250
|
+
// Continuous ontogenetic & crown-shell photoprotective modulation in vertex colors
|
|
251
|
+
const juv_lift = (0.5 - maturity) * juv_shift * 0.14;
|
|
252
|
+
let r_col = clamp(1.0 + c_jit * 1.1 + juv_lift * 0.9, 0.68, 1.0);
|
|
253
|
+
let g_col = clamp(1.0 + c_jit * 0.8 + juv_lift * 1.1, 0.68, 1.0);
|
|
254
|
+
let b_col = clamp(1.0 - c_jit * 0.6 - juv_lift * 0.5, 0.68, 1.0);
|
|
255
|
+
|
|
256
|
+
if (senescence > 1e-4) {
|
|
257
|
+
// Sun-exposed outer crown shell expresses stronger anthocyanin/carotenoid warmth than shaded interior
|
|
258
|
+
const shade_cool = (1.0 - sun_exp) * senescence * 0.22;
|
|
259
|
+
const sun_antho = sun_exp * senescence * antho_pot * 0.25;
|
|
260
|
+
r_col = clamp(r_col * (1.0 - shade_cool * 0.45 + sun_antho * 0.18), 0.65, 1.0);
|
|
261
|
+
g_col = clamp(g_col * (1.0 + shade_cool * 0.15 - sun_antho * 0.35), 0.55, 1.0);
|
|
262
|
+
b_col = clamp(b_col * (1.0 - sun_antho * 0.30), 0.55, 1.0);
|
|
263
|
+
}
|
|
264
|
+
|
|
265
|
+
const j0 = has_j4 ? attachments.joints4[a4] : attachments.joints[a2];
|
|
266
|
+
const j1 = has_j4 ? attachments.joints4[a4 + 1] : attachments.joints[a2 + 1];
|
|
267
|
+
const j2 = has_j4 ? attachments.joints4[a4 + 2] : 0;
|
|
268
|
+
const j3 = has_j4 ? attachments.joints4[a4 + 3] : 0;
|
|
269
|
+
const w0 = has_j4 ? attachments.weights4[a4] : attachments.weights[a2];
|
|
270
|
+
const w1 = has_j4 ? attachments.weights4[a4 + 1] : attachments.weights[a2 + 1];
|
|
271
|
+
const w2 = has_j4 ? attachments.weights4[a4 + 2] : 0.0;
|
|
272
|
+
const w3 = has_j4 ? attachments.weights4[a4 + 3] : 0.0;
|
|
273
|
+
|
|
274
|
+
const base_v = v_cursor;
|
|
275
|
+
|
|
276
|
+
if (card_type === FoliageCardType.CrossCard) {
|
|
277
|
+
// Plane 0: horizontal (W, F) with normal +U (since W x F = +U)
|
|
278
|
+
write_card_vertex(px0, py0, pz0, wx, wy, wz, ux, uy, uz, fx, fy, fz, left_w, 0, 0, 0, 1, 0, 0.0, anchor_v, b_sway * 0.4, phase, r_col, g_col, b_col, j0, j1, j2, j3, w0, w1, w2, w3);
|
|
279
|
+
write_card_vertex(px0, py0, pz0, wx, wy, wz, ux, uy, uz, fx, fy, fz, right_w, 0, 0, 0, 1, 0, 1.0, anchor_v, b_sway * 0.4, phase, r_col, g_col, b_col, j0, j1, j2, j3, w0, w1, w2, w3);
|
|
280
|
+
write_card_vertex(px0, py0, pz0, wx, wy, wz, ux, uy, uz, fx, fy, fz, left_w, 0, card_l, 0, 1, 0, 0.0, 1.0, 1.0, phase, r_col, g_col, b_col, j0, j1, j2, j3, w0, w1, w2, w3);
|
|
281
|
+
write_card_vertex(px0, py0, pz0, wx, wy, wz, ux, uy, uz, fx, fy, fz, right_w, 0, card_l, 0, 1, 0, 1.0, 1.0, 1.0, phase, r_col, g_col, b_col, j0, j1, j2, j3, w0, w1, w2, w3);
|
|
282
|
+
|
|
283
|
+
indices[i_cursor++] = base_v + 0;
|
|
284
|
+
indices[i_cursor++] = base_v + 1;
|
|
285
|
+
indices[i_cursor++] = base_v + 3;
|
|
286
|
+
indices[i_cursor++] = base_v + 0;
|
|
287
|
+
indices[i_cursor++] = base_v + 3;
|
|
288
|
+
indices[i_cursor++] = base_v + 2;
|
|
289
|
+
|
|
290
|
+
// Plane 1: vertical (-U to +U, F) with normal +W (since (-U) x F = +W)
|
|
291
|
+
write_card_vertex(px0, py0, pz0, wx, wy, wz, ux, uy, uz, fx, fy, fz, 0, -left_w, 0, 1, 0, 0, 0.0, anchor_v, b_sway * 0.4, phase, r_col, g_col, b_col, j0, j1, j2, j3, w0, w1, w2, w3);
|
|
292
|
+
write_card_vertex(px0, py0, pz0, wx, wy, wz, ux, uy, uz, fx, fy, fz, 0, -right_w, 0, 1, 0, 0, 1.0, anchor_v, b_sway * 0.4, phase, r_col, g_col, b_col, j0, j1, j2, j3, w0, w1, w2, w3);
|
|
293
|
+
write_card_vertex(px0, py0, pz0, wx, wy, wz, ux, uy, uz, fx, fy, fz, 0, -left_w, card_l, 1, 0, 0, 0.0, 1.0, 1.0, phase, r_col, g_col, b_col, j0, j1, j2, j3, w0, w1, w2, w3);
|
|
294
|
+
write_card_vertex(px0, py0, pz0, wx, wy, wz, ux, uy, uz, fx, fy, fz, 0, -right_w, card_l, 1, 0, 0, 1.0, 1.0, 1.0, phase, r_col, g_col, b_col, j0, j1, j2, j3, w0, w1, w2, w3);
|
|
295
|
+
|
|
296
|
+
indices[i_cursor++] = base_v + 4;
|
|
297
|
+
indices[i_cursor++] = base_v + 5;
|
|
298
|
+
indices[i_cursor++] = base_v + 7;
|
|
299
|
+
indices[i_cursor++] = base_v + 4;
|
|
300
|
+
indices[i_cursor++] = base_v + 7;
|
|
301
|
+
indices[i_cursor++] = base_v + 6;
|
|
302
|
+
} else if (card_type === FoliageCardType.TriStarCluster) {
|
|
303
|
+
for (let p = 0; p < 3; p++) {
|
|
304
|
+
const ang = (p * Math.PI) / 3.0;
|
|
305
|
+
const ca = Math.cos(ang);
|
|
306
|
+
const sa = Math.sin(ang);
|
|
307
|
+
const p_left_x = ca * left_w;
|
|
308
|
+
const p_left_y = sa * left_w;
|
|
309
|
+
const p_right_x = ca * right_w;
|
|
310
|
+
const p_right_y = sa * right_w;
|
|
311
|
+
const pn_x = -sa;
|
|
312
|
+
const pn_y = ca;
|
|
313
|
+
const p_base = base_v + p * 4;
|
|
314
|
+
|
|
315
|
+
write_card_vertex(px0, py0, pz0, wx, wy, wz, ux, uy, uz, fx, fy, fz, p_left_x, p_left_y, 0, pn_x, pn_y, 0, 0.0, anchor_v, b_sway * 0.4, phase, r_col, g_col, b_col, j0, j1, j2, j3, w0, w1, w2, w3);
|
|
316
|
+
write_card_vertex(px0, py0, pz0, wx, wy, wz, ux, uy, uz, fx, fy, fz, p_right_x, p_right_y, 0, pn_x, pn_y, 0, 1.0, anchor_v, b_sway * 0.4, phase, r_col, g_col, b_col, j0, j1, j2, j3, w0, w1, w2, w3);
|
|
317
|
+
write_card_vertex(px0, py0, pz0, wx, wy, wz, ux, uy, uz, fx, fy, fz, p_left_x, p_left_y, card_l, pn_x, pn_y, 0, 0.0, 1.0, 1.0, phase, r_col, g_col, b_col, j0, j1, j2, j3, w0, w1, w2, w3);
|
|
318
|
+
write_card_vertex(px0, py0, pz0, wx, wy, wz, ux, uy, uz, fx, fy, fz, p_right_x, p_right_y, card_l, pn_x, pn_y, 0, 1.0, 1.0, 1.0, phase, r_col, g_col, b_col, j0, j1, j2, j3, w0, w1, w2, w3);
|
|
319
|
+
|
|
320
|
+
indices[i_cursor++] = p_base + 0;
|
|
321
|
+
indices[i_cursor++] = p_base + 1;
|
|
322
|
+
indices[i_cursor++] = p_base + 3;
|
|
323
|
+
indices[i_cursor++] = p_base + 0;
|
|
324
|
+
indices[i_cursor++] = p_base + 3;
|
|
325
|
+
indices[i_cursor++] = p_base + 2;
|
|
326
|
+
}
|
|
327
|
+
} else if (card_type === FoliageCardType.RibbedFrond) {
|
|
328
|
+
const lift_wing = half_w * sin_fold;
|
|
329
|
+
const span_w = half_w * cos_fold;
|
|
330
|
+
|
|
331
|
+
for (let s = 0; s <= frond_segs; s++) {
|
|
332
|
+
const t = s / frond_segs;
|
|
333
|
+
const v_tex = anchor_v + (1.0 - anchor_v) * t;
|
|
334
|
+
const z_s = t * card_l;
|
|
335
|
+
const y_spine = card_l * (arch_h * 4.0 * t * (1.0 - t) - droop * t * t);
|
|
336
|
+
const env_w = Math.sin(Math.PI * (0.12 + 0.82 * t));
|
|
337
|
+
const w_s = span_w * env_w;
|
|
338
|
+
const lift_s = lift_wing * env_w;
|
|
339
|
+
const flutter = clamp(b_sway * 0.3 + 0.7 * t, 0.0, 1.0);
|
|
340
|
+
|
|
341
|
+
write_card_vertex(px0, py0, pz0, wx, wy, wz, ux, uy, uz, fx, fy, fz, -w_s, y_spine + lift_s, z_s, -sin_fold * 0.35, cos_fold, 0, 0.0, v_tex, flutter, phase, r_col, g_col, b_col, j0, j1, j2, j3, w0, w1, w2, w3);
|
|
342
|
+
write_card_vertex(px0, py0, pz0, wx, wy, wz, ux, uy, uz, fx, fy, fz, 0.0, y_spine, z_s, 0.0, 1.0, 0, anchor_u, v_tex, flutter * 0.75, phase, r_col * 0.94, g_col * 0.94, b_col * 0.94, j0, j1, j2, j3, w0, w1, w2, w3);
|
|
343
|
+
write_card_vertex(px0, py0, pz0, wx, wy, wz, ux, uy, uz, fx, fy, fz, w_s, y_spine + lift_s, z_s, sin_fold * 0.35, cos_fold, 0, 1.0, v_tex, flutter, phase, r_col, g_col, b_col, j0, j1, j2, j3, w0, w1, w2, w3);
|
|
344
|
+
|
|
345
|
+
if (s > 0) {
|
|
346
|
+
const r0 = base_v + (s - 1) * 3;
|
|
347
|
+
const r1 = base_v + s * 3;
|
|
348
|
+
indices[i_cursor++] = r0 + 0;
|
|
349
|
+
indices[i_cursor++] = r0 + 1;
|
|
350
|
+
indices[i_cursor++] = r1 + 1;
|
|
351
|
+
indices[i_cursor++] = r0 + 0;
|
|
352
|
+
indices[i_cursor++] = r1 + 1;
|
|
353
|
+
indices[i_cursor++] = r1 + 0;
|
|
354
|
+
|
|
355
|
+
indices[i_cursor++] = r0 + 1;
|
|
356
|
+
indices[i_cursor++] = r0 + 2;
|
|
357
|
+
indices[i_cursor++] = r1 + 2;
|
|
358
|
+
indices[i_cursor++] = r0 + 1;
|
|
359
|
+
indices[i_cursor++] = r1 + 2;
|
|
360
|
+
indices[i_cursor++] = r1 + 1;
|
|
361
|
+
}
|
|
362
|
+
}
|
|
363
|
+
} else if (card_type === FoliageCardType.OctagonalCutoutHull) {
|
|
364
|
+
const lift = half_w * sin_fold * 0.7;
|
|
365
|
+
const span = half_w * cos_fold;
|
|
366
|
+
const camber = card_l * arch_h;
|
|
367
|
+
|
|
368
|
+
// v0: base petiole (0, 0, 0) at exact UV (anchor_u, anchor_v)
|
|
369
|
+
write_card_vertex(px0, py0, pz0, wx, wy, wz, ux, uy, uz, fx, fy, fz, 0.0, 0.0, 0.0, 0, 1, 0, anchor_u, anchor_v, b_sway * 0.25, phase, r_col * 0.9, g_col * 0.9, b_col * 0.9, j0, j1, j2, j3, w0, w1, w2, w3);
|
|
370
|
+
// v1: lower-left
|
|
371
|
+
write_card_vertex(px0, py0, pz0, wx, wy, wz, ux, uy, uz, fx, fy, fz, -span * 0.85, lift * 0.7, card_l * 0.28, -sin_fold * 0.3, cos_fold, 0, 0.08, 0.28, b_sway * 0.55, phase, r_col, g_col, b_col, j0, j1, j2, j3, w0, w1, w2, w3);
|
|
372
|
+
// v2: lower-right
|
|
373
|
+
write_card_vertex(px0, py0, pz0, wx, wy, wz, ux, uy, uz, fx, fy, fz, span * 0.85, lift * 0.7, card_l * 0.28, sin_fold * 0.3, cos_fold, 0, 0.92, 0.28, b_sway * 0.55, phase, r_col, g_col, b_col, j0, j1, j2, j3, w0, w1, w2, w3);
|
|
374
|
+
// v3: center midrib
|
|
375
|
+
write_card_vertex(px0, py0, pz0, wx, wy, wz, ux, uy, uz, fx, fy, fz, 0.0, camber, card_l * 0.52, 0, 1, 0, anchor_u, 0.52, b_sway * 0.65, phase, r_col * 0.96, g_col * 0.96, b_col * 0.96, j0, j1, j2, j3, w0, w1, w2, w3);
|
|
376
|
+
// v4: upper-left
|
|
377
|
+
write_card_vertex(px0, py0, pz0, wx, wy, wz, ux, uy, uz, fx, fy, fz, -span, lift, card_l * 0.74, -sin_fold * 0.3, cos_fold, 0, 0.04, 0.74, 0.9, phase, r_col, g_col, b_col, j0, j1, j2, j3, w0, w1, w2, w3);
|
|
378
|
+
// v5: upper-right
|
|
379
|
+
write_card_vertex(px0, py0, pz0, wx, wy, wz, ux, uy, uz, fx, fy, fz, span, lift, card_l * 0.74, sin_fold * 0.3, cos_fold, 0, 0.96, 0.74, 0.9, phase, r_col, g_col, b_col, j0, j1, j2, j3, w0, w1, w2, w3);
|
|
380
|
+
// v6: apex tip
|
|
381
|
+
write_card_vertex(px0, py0, pz0, wx, wy, wz, ux, uy, uz, fx, fy, fz, 0.0, -card_l * droop * 0.5, card_l, 0, 1, 0, anchor_u, 0.98, 1.0, phase, r_col, g_col, b_col, j0, j1, j2, j3, w0, w1, w2, w3);
|
|
382
|
+
|
|
383
|
+
// 6 outward (+U) triangles fanning around center midrib v3
|
|
384
|
+
indices[i_cursor++] = base_v + 0;
|
|
385
|
+
indices[i_cursor++] = base_v + 2;
|
|
386
|
+
indices[i_cursor++] = base_v + 3;
|
|
387
|
+
|
|
388
|
+
indices[i_cursor++] = base_v + 0;
|
|
389
|
+
indices[i_cursor++] = base_v + 3;
|
|
390
|
+
indices[i_cursor++] = base_v + 1;
|
|
391
|
+
|
|
392
|
+
indices[i_cursor++] = base_v + 3;
|
|
393
|
+
indices[i_cursor++] = base_v + 2;
|
|
394
|
+
indices[i_cursor++] = base_v + 5;
|
|
395
|
+
|
|
396
|
+
indices[i_cursor++] = base_v + 3;
|
|
397
|
+
indices[i_cursor++] = base_v + 5;
|
|
398
|
+
indices[i_cursor++] = base_v + 6;
|
|
399
|
+
|
|
400
|
+
indices[i_cursor++] = base_v + 3;
|
|
401
|
+
indices[i_cursor++] = base_v + 6;
|
|
402
|
+
indices[i_cursor++] = base_v + 4;
|
|
403
|
+
|
|
404
|
+
indices[i_cursor++] = base_v + 3;
|
|
405
|
+
indices[i_cursor++] = base_v + 4;
|
|
406
|
+
indices[i_cursor++] = base_v + 1;
|
|
407
|
+
} else {
|
|
408
|
+
// Default: FoldedVCard (6 vertices, 4 triangles)
|
|
409
|
+
const lift = half_w * sin_fold;
|
|
410
|
+
const span = half_w * cos_fold;
|
|
411
|
+
const tip_droop = -card_l * droop * 0.5;
|
|
412
|
+
const mid_arch = card_l * arch_h * 0.5;
|
|
413
|
+
|
|
414
|
+
// Row 0 (base, z = 0)
|
|
415
|
+
write_card_vertex(px0, py0, pz0, wx, wy, wz, ux, uy, uz, fx, fy, fz, -span, lift, 0.0, -sin_fold * 0.35, cos_fold, 0, 0.0, anchor_v, b_sway * 0.45, phase, r_col, g_col, b_col, j0, j1, j2, j3, w0, w1, w2, w3);
|
|
416
|
+
write_card_vertex(px0, py0, pz0, wx, wy, wz, ux, uy, uz, fx, fy, fz, 0.0, 0.0, 0.0, 0.0, 1.0, 0, anchor_u, anchor_v, b_sway * 0.25, phase, r_col * 0.92, g_col * 0.92, b_col * 0.92, j0, j1, j2, j3, w0, w1, w2, w3);
|
|
417
|
+
write_card_vertex(px0, py0, pz0, wx, wy, wz, ux, uy, uz, fx, fy, fz, span, lift, 0.0, sin_fold * 0.35, cos_fold, 0, 1.0, anchor_v, b_sway * 0.45, phase, r_col, g_col, b_col, j0, j1, j2, j3, w0, w1, w2, w3);
|
|
418
|
+
|
|
419
|
+
// Row 1 (tip, z = card_l)
|
|
420
|
+
write_card_vertex(px0, py0, pz0, wx, wy, wz, ux, uy, uz, fx, fy, fz, -span, lift + tip_droop, card_l, -sin_fold * 0.35, cos_fold, 0, 0.0, 1.0, 1.0, phase, r_col, g_col, b_col, j0, j1, j2, j3, w0, w1, w2, w3);
|
|
421
|
+
write_card_vertex(px0, py0, pz0, wx, wy, wz, ux, uy, uz, fx, fy, fz, 0.0, mid_arch + tip_droop, card_l, 0.0, 1.0, 0, anchor_u, 1.0, 0.85, phase, r_col * 0.96, g_col * 0.96, b_col * 0.96, j0, j1, j2, j3, w0, w1, w2, w3);
|
|
422
|
+
write_card_vertex(px0, py0, pz0, wx, wy, wz, ux, uy, uz, fx, fy, fz, span, lift + tip_droop, card_l, sin_fold * 0.35, cos_fold, 0, 1.0, 1.0, 1.0, phase, r_col, g_col, b_col, j0, j1, j2, j3, w0, w1, w2, w3);
|
|
423
|
+
|
|
424
|
+
// Left wing quad
|
|
425
|
+
indices[i_cursor++] = base_v + 0;
|
|
426
|
+
indices[i_cursor++] = base_v + 1;
|
|
427
|
+
indices[i_cursor++] = base_v + 4;
|
|
428
|
+
indices[i_cursor++] = base_v + 0;
|
|
429
|
+
indices[i_cursor++] = base_v + 4;
|
|
430
|
+
indices[i_cursor++] = base_v + 3;
|
|
431
|
+
|
|
432
|
+
// Right wing quad
|
|
433
|
+
indices[i_cursor++] = base_v + 1;
|
|
434
|
+
indices[i_cursor++] = base_v + 2;
|
|
435
|
+
indices[i_cursor++] = base_v + 5;
|
|
436
|
+
indices[i_cursor++] = base_v + 1;
|
|
437
|
+
indices[i_cursor++] = base_v + 5;
|
|
438
|
+
indices[i_cursor++] = base_v + 4;
|
|
439
|
+
}
|
|
440
|
+
}
|
|
441
|
+
|
|
442
|
+
// Apply volumetric canopy AO and hemisphere-safe normal puffing BEFORE ensureTangents()
|
|
443
|
+
tree_mesh_apply_canopy_ao(out, skeleton.crown_center, skeleton.crown_radii, {
|
|
444
|
+
ao_core_darkening: fol.ao_core_darkening ?? 0.35,
|
|
445
|
+
normal_puffiness: fol.normal_puffiness ?? 0.35,
|
|
446
|
+
preserve_existing_color: true
|
|
447
|
+
});
|
|
448
|
+
|
|
449
|
+
out.name = `${species.name || "tree"}_foliage_lod${lod_cfg.level}`;
|
|
450
|
+
out.ensureBounds();
|
|
451
|
+
out.ensureTangents();
|
|
452
|
+
|
|
453
|
+
return out;
|
|
454
|
+
}
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Returns a rich, botanically tuned `TreeSpeciesConfig` for one of the 9 built-in
|
|
3
|
+
* `TreePreset` archetypes (`Oak`, `Pine`, `Birch`, `Willow`, `Maple`, `Spruce`, `Palm`, `Shrub`, `Fern`),
|
|
4
|
+
* with optional deep parameter overrides.
|
|
5
|
+
*
|
|
6
|
+
* @param {TreePreset|string} [preset=TreePreset.Oak]
|
|
7
|
+
* @param {Object} [overrides]
|
|
8
|
+
* @returns {TreeSpeciesConfig}
|
|
9
|
+
*/
|
|
10
|
+
export function make_tree_species_preset(preset?: TreePreset | string, overrides?: any): TreeSpeciesConfig;
|
|
11
|
+
import { TreePreset } from "../config/TreePreset.js";
|
|
12
|
+
import { TreeSpeciesConfig } from "../config/TreeSpeciesConfig.js";
|
|
13
|
+
//# sourceMappingURL=make_tree_species_preset.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"make_tree_species_preset.d.ts","sourceRoot":"","sources":["../../../../../src/generation/foliage/presets/make_tree_species_preset.js"],"names":[],"mappings":"AAQA;;;;;;;;GAQG;AACH,kDAJW,UAAU,GAAC,MAAM,oBAEf,iBAAiB,CAs1B7B;2BAh2B0B,yBAAyB;kCAClB,gCAAgC"}
|