@woosh/meep-engine 3.52.0 → 3.54.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/src/core/math/noise/worley_noise_2d.d.ts +14 -0
- package/src/core/math/noise/worley_noise_2d.d.ts.map +1 -0
- package/src/core/math/noise/worley_noise_2d.js +74 -0
- package/src/engine/ecs/animation/Animation.d.ts +4 -25
- package/src/engine/ecs/animation/Animation.d.ts.map +1 -1
- package/src/engine/ecs/animation/Animation.js +9 -41
- package/src/engine/ecs/ik/IKGoalSystem.d.ts +4 -5
- package/src/engine/ecs/ik/IKGoalSystem.d.ts.map +1 -1
- package/src/engine/ecs/ik/IKGoalSystem.js +4 -6
- package/src/engine/graphics/ecs/mesh/assetTypeByPath.js +1 -1
- package/src/engine/graphics/texture/atlas/CachingTextureAtlas.d.ts +6 -1
- package/src/engine/graphics/texture/atlas/CachingTextureAtlas.d.ts.map +1 -1
- package/src/engine/graphics/texture/atlas/CachingTextureAtlas.js +363 -325
- package/src/engine/graphics/texture/atlas/ManagedTextureAtlas.d.ts +93 -14
- package/src/engine/graphics/texture/atlas/ManagedTextureAtlas.d.ts.map +1 -1
- package/src/engine/graphics/texture/atlas/ManagedTextureAtlas.js +322 -183
- package/src/engine/graphics/texture/atlas/ReferencedTextureAtlas.d.ts +9 -0
- package/src/engine/graphics/texture/atlas/ReferencedTextureAtlas.d.ts.map +1 -1
- package/src/engine/graphics/texture/atlas/ReferencedTextureAtlas.js +110 -83
- package/src/engine/graphics/texture/atlas/SpriteAtlas.d.ts +42 -0
- package/src/engine/graphics/texture/atlas/SpriteAtlas.d.ts.map +1 -0
- package/src/engine/{graphics3/decal/DecalAtlas.js → graphics/texture/atlas/SpriteAtlas.js} +202 -194
- package/src/engine/graphics/texture/atlas/SpriteAtlasFill.d.ts +12 -0
- package/src/engine/graphics/texture/atlas/SpriteAtlasFill.d.ts.map +1 -0
- package/src/engine/graphics/texture/atlas/SpriteAtlasFill.js +30 -0
- package/src/engine/graphics/texture/atlas/TextureAtlas.d.ts +7 -0
- package/src/engine/graphics/texture/atlas/TextureAtlas.d.ts.map +1 -1
- package/src/engine/graphics/texture/atlas/TextureAtlas.js +11 -1
- package/src/engine/graphics/texture/atlas/sprite_atlas_border.d.ts +52 -0
- package/src/engine/graphics/texture/atlas/sprite_atlas_border.d.ts.map +1 -0
- package/src/engine/{graphics3/decal/decal_atlas_border.js → graphics/texture/atlas/sprite_atlas_border.js} +69 -69
- package/src/engine/graphics3/AnimationGraphSystem.d.ts +9 -22
- package/src/engine/graphics3/AnimationGraphSystem.d.ts.map +1 -1
- package/src/engine/graphics3/AnimationGraphSystem.js +58 -203
- package/src/engine/graphics3/AnimationSystem.d.ts +7 -18
- package/src/engine/graphics3/AnimationSystem.d.ts.map +1 -1
- package/src/engine/graphics3/AnimationSystem.js +62 -243
- package/src/engine/graphics3/DecalSystem.d.ts.map +1 -1
- package/src/engine/graphics3/DecalSystem.js +447 -450
- package/src/engine/graphics3/FoliageWindSystem.d.ts +67 -0
- package/src/engine/graphics3/FoliageWindSystem.d.ts.map +1 -0
- package/src/engine/graphics3/FoliageWindSystem.js +257 -0
- package/src/engine/graphics3/GPUFluidSystem.d.ts +7 -0
- package/src/engine/graphics3/GPUFluidSystem.d.ts.map +1 -1
- package/src/engine/graphics3/GPUFluidSystem.js +39 -1
- package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts +9 -23
- package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts.map +1 -1
- package/src/engine/graphics3/GPUParticleEmitterSystem.js +904 -949
- package/src/engine/graphics3/animation/AnimationClips.d.ts +107 -13
- package/src/engine/graphics3/animation/AnimationClips.d.ts.map +1 -1
- package/src/engine/graphics3/animation/AnimationClips.js +207 -10
- package/src/engine/graphics3/animation/AnimationClipsSink.d.ts +89 -0
- package/src/engine/graphics3/animation/AnimationClipsSink.d.ts.map +1 -0
- package/src/engine/graphics3/animation/AnimationClipsSink.js +205 -0
- package/src/engine/graphics3/animation/FoliageWindRigs.d.ts +43 -0
- package/src/engine/graphics3/animation/FoliageWindRigs.d.ts.map +1 -0
- package/src/engine/graphics3/animation/FoliageWindRigs.js +69 -0
- package/src/engine/graphics3/animation/write_clip_playback.d.ts +17 -11
- package/src/engine/graphics3/animation/write_clip_playback.d.ts.map +1 -1
- package/src/engine/graphics3/animation/write_clip_playback.js +36 -27
- package/src/engine/graphics3/decal/GPUDecalRenderer.d.ts.map +1 -1
- package/src/engine/graphics3/decal/GPUDecalRenderer.js +8 -6
- package/src/engine/graphics3/decal/shader_decal_composite.d.ts.map +1 -1
- package/src/engine/graphics3/decal/shader_decal_composite.js +11 -5
- package/src/engine/graphics3/pose/collect_entity_playbacks.d.ts +7 -7
- package/src/engine/graphics3/pose/collect_entity_playbacks.d.ts.map +1 -1
- package/src/engine/graphics3/pose/collect_entity_playbacks.js +14 -15
- package/src/engine/graphics3/prefab/Prefab.d.ts +6 -0
- package/src/engine/graphics3/prefab/Prefab.d.ts.map +1 -1
- package/src/engine/graphics3/prefab/Prefab.js +169 -162
- package/src/engine/graphics3/prefab/prefab_compile.d.ts.map +1 -1
- package/src/engine/graphics3/prefab/prefab_compile.js +369 -334
- package/src/engine/graphics3/prefab/prefab_instantiate.d.ts.map +1 -1
- package/src/engine/graphics3/prefab/prefab_instantiate.js +43 -2
- package/src/engine/graphics3/terrain/chunk_terrain_material_surface.js +2 -2
- package/src/engine/physics/ecs/ContactProbeSystem.d.ts +2 -3
- package/src/engine/physics/ecs/ContactProbeSystem.d.ts.map +1 -1
- package/src/engine/physics/ecs/ContactProbeSystem.js +2 -4
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -4
- package/src/engine/sound/simulation/PROBE_PLACEMENT.md +4 -4
- package/src/engine/sound/simulation/README.md +1 -1
- package/src/engine/sound/simulation/probe/bakeProbeField.d.ts +22 -8
- package/src/engine/sound/simulation/probe/bakeProbeField.d.ts.map +1 -1
- package/src/engine/sound/simulation/probe/bakeProbeField.js +60 -15
- package/src/engine/sound/simulation/probe/bakeProbeReflectors.d.ts.map +1 -1
- package/src/engine/sound/simulation/probe/bakeProbeReflectors.js +19 -23
- package/src/engine/sound/simulation/probe/probe_sdf_grid.d.ts +63 -17
- package/src/engine/sound/simulation/probe/probe_sdf_grid.d.ts.map +1 -1
- package/src/engine/sound/simulation/probe/probe_sdf_grid.js +67 -17
- package/src/generation/foliage/FOLIAGE_DESIGN.md +319 -0
- package/src/generation/foliage/FOLIAGE_PLAN.md +198 -0
- package/src/generation/foliage/animation/build_tree_wind_rig.d.ts +20 -0
- package/src/generation/foliage/animation/build_tree_wind_rig.d.ts.map +1 -0
- package/src/generation/foliage/animation/build_tree_wind_rig.js +108 -0
- package/src/generation/foliage/asset/TreeAsset.d.ts +86 -0
- package/src/generation/foliage/asset/TreeAsset.d.ts.map +1 -0
- package/src/generation/foliage/asset/TreeAsset.js +111 -0
- package/src/generation/foliage/asset/TreeLODAsset.d.ts +115 -0
- package/src/generation/foliage/asset/TreeLODAsset.d.ts.map +1 -0
- package/src/generation/foliage/asset/TreeLODAsset.js +346 -0
- package/src/generation/foliage/asset/generate_tree.d.ts +15 -0
- package/src/generation/foliage/asset/generate_tree.d.ts.map +1 -0
- package/src/generation/foliage/asset/generate_tree.js +93 -0
- package/src/generation/foliage/asset/place_tree.d.ts +82 -0
- package/src/generation/foliage/asset/place_tree.d.ts.map +1 -0
- package/src/generation/foliage/asset/place_tree.js +194 -0
- package/src/generation/foliage/config/BarkMaterialConfig.d.ts +121 -0
- package/src/generation/foliage/config/BarkMaterialConfig.d.ts.map +1 -0
- package/src/generation/foliage/config/BarkMaterialConfig.js +250 -0
- package/src/generation/foliage/config/BranchLevelConfig.d.ts +288 -0
- package/src/generation/foliage/config/BranchLevelConfig.d.ts.map +1 -0
- package/src/generation/foliage/config/BranchLevelConfig.js +536 -0
- package/src/generation/foliage/config/CrownConfig.d.ts +100 -0
- package/src/generation/foliage/config/CrownConfig.d.ts.map +1 -0
- package/src/generation/foliage/config/CrownConfig.js +186 -0
- package/src/generation/foliage/config/CrownEnvelopeType.d.ts +16 -0
- package/src/generation/foliage/config/CrownEnvelopeType.d.ts.map +1 -0
- package/src/generation/foliage/config/CrownEnvelopeType.js +17 -0
- package/src/generation/foliage/config/FoliageBarkType.d.ts +11 -0
- package/src/generation/foliage/config/FoliageBarkType.d.ts.map +1 -0
- package/src/generation/foliage/config/FoliageBarkType.js +16 -0
- package/src/generation/foliage/config/FoliageCardType.d.ts +12 -0
- package/src/generation/foliage/config/FoliageCardType.d.ts.map +1 -0
- package/src/generation/foliage/config/FoliageCardType.js +18 -0
- package/src/generation/foliage/config/FoliageConfig.d.ts +151 -0
- package/src/generation/foliage/config/FoliageConfig.d.ts.map +1 -0
- package/src/generation/foliage/config/FoliageConfig.js +283 -0
- package/src/generation/foliage/config/FoliageMaterialConfig.d.ts +143 -0
- package/src/generation/foliage/config/FoliageMaterialConfig.d.ts.map +1 -0
- package/src/generation/foliage/config/FoliageMaterialConfig.js +279 -0
- package/src/generation/foliage/config/PhyllotaxisMode.d.ts +13 -0
- package/src/generation/foliage/config/PhyllotaxisMode.d.ts.map +1 -0
- package/src/generation/foliage/config/PhyllotaxisMode.js +20 -0
- package/src/generation/foliage/config/TreeLODConfig.d.ts +87 -0
- package/src/generation/foliage/config/TreeLODConfig.d.ts.map +1 -0
- package/src/generation/foliage/config/TreeLODConfig.js +211 -0
- package/src/generation/foliage/config/TreePreset.d.ts +16 -0
- package/src/generation/foliage/config/TreePreset.d.ts.map +1 -0
- package/src/generation/foliage/config/TreePreset.js +17 -0
- package/src/generation/foliage/config/TreeSpeciesConfig.d.ts +109 -0
- package/src/generation/foliage/config/TreeSpeciesConfig.d.ts.map +1 -0
- package/src/generation/foliage/config/TreeSpeciesConfig.js +400 -0
- package/src/generation/foliage/config/TreeWindConfig.d.ts +84 -0
- package/src/generation/foliage/config/TreeWindConfig.d.ts.map +1 -0
- package/src/generation/foliage/config/TreeWindConfig.js +157 -0
- package/src/generation/foliage/index.d.ts +39 -0
- package/src/generation/foliage/index.d.ts.map +1 -0
- package/src/generation/foliage/index.js +44 -0
- package/src/generation/foliage/material/make_bark_material.d.ts +37 -0
- package/src/generation/foliage/material/make_bark_material.d.ts.map +1 -0
- package/src/generation/foliage/material/make_bark_material.js +730 -0
- package/src/generation/foliage/material/make_foliage_material.d.ts +40 -0
- package/src/generation/foliage/material/make_foliage_material.d.ts.map +1 -0
- package/src/generation/foliage/material/make_foliage_material.js +605 -0
- package/src/generation/foliage/mesh/branch_collar_project.d.ts +42 -0
- package/src/generation/foliage/mesh/branch_collar_project.d.ts.map +1 -0
- package/src/generation/foliage/mesh/branch_collar_project.js +205 -0
- package/src/generation/foliage/mesh/branch_ring_triangulate.d.ts +35 -0
- package/src/generation/foliage/mesh/branch_ring_triangulate.d.ts.map +1 -0
- package/src/generation/foliage/mesh/branch_ring_triangulate.js +72 -0
- package/src/generation/foliage/mesh/foliage_collect_attachments.d.ts +95 -0
- package/src/generation/foliage/mesh/foliage_collect_attachments.d.ts.map +1 -0
- package/src/generation/foliage/mesh/foliage_collect_attachments.js +569 -0
- package/src/generation/foliage/mesh/tree_mesh_apply_canopy_ao.d.ts +19 -0
- package/src/generation/foliage/mesh/tree_mesh_apply_canopy_ao.d.ts.map +1 -0
- package/src/generation/foliage/mesh/tree_mesh_apply_canopy_ao.js +150 -0
- package/src/generation/foliage/mesh/tree_mesh_build_bark.d.ts +55 -0
- package/src/generation/foliage/mesh/tree_mesh_build_bark.d.ts.map +1 -0
- package/src/generation/foliage/mesh/tree_mesh_build_bark.js +1049 -0
- package/src/generation/foliage/mesh/tree_mesh_build_foliage.d.ts +22 -0
- package/src/generation/foliage/mesh/tree_mesh_build_foliage.d.ts.map +1 -0
- package/src/generation/foliage/mesh/tree_mesh_build_foliage.js +454 -0
- package/src/generation/foliage/presets/make_tree_species_preset.d.ts +13 -0
- package/src/generation/foliage/presets/make_tree_species_preset.d.ts.map +1 -0
- package/src/generation/foliage/presets/make_tree_species_preset.js +870 -0
- package/src/generation/foliage/skeleton/TreeSkeleton.d.ts +443 -0
- package/src/generation/foliage/skeleton/TreeSkeleton.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/TreeSkeleton.js +1100 -0
- package/src/generation/foliage/skeleton/crown_envelope_evaluate.d.ts +27 -0
- package/src/generation/foliage/skeleton/crown_envelope_evaluate.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/crown_envelope_evaluate.js +121 -0
- package/src/generation/foliage/skeleton/spine_frame_double_reflection.d.ts +32 -0
- package/src/generation/foliage/skeleton/spine_frame_double_reflection.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/spine_frame_double_reflection.js +87 -0
- package/src/generation/foliage/skeleton/tree_skeleton_assign_skin_joints.d.ts +33 -0
- package/src/generation/foliage/skeleton/tree_skeleton_assign_skin_joints.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/tree_skeleton_assign_skin_joints.js +205 -0
- package/src/generation/foliage/skeleton/tree_skeleton_compute_pipe_radii.d.ts +17 -0
- package/src/generation/foliage/skeleton/tree_skeleton_compute_pipe_radii.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/tree_skeleton_compute_pipe_radii.js +206 -0
- package/src/generation/foliage/skeleton/tree_skeleton_grow.d.ts +18 -0
- package/src/generation/foliage/skeleton/tree_skeleton_grow.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/tree_skeleton_grow.js +1871 -0
- package/src/shade/playground/additive_blending/index.html +197 -0
- package/src/shade/playground/additive_blending/main.d.ts +2 -0
- package/src/shade/playground/additive_blending/main.d.ts.map +1 -0
- package/src/shade/playground/additive_blending/main.js +529 -0
- package/src/shade/playground/foliage_wind/README.md +18 -0
- package/src/shade/playground/foliage_wind/foliage_world.d.ts +133 -0
- package/src/shade/playground/foliage_wind/foliage_world.d.ts.map +1 -0
- package/src/shade/playground/foliage_wind/foliage_world.js +602 -0
- package/src/shade/playground/foliage_wind/index.html +260 -0
- package/src/shade/playground/foliage_wind/main.d.ts +2 -0
- package/src/shade/playground/foliage_wind/main.d.ts.map +1 -0
- package/src/shade/playground/foliage_wind/main.js +275 -0
- package/src/shade/renderer/Renderer.d.ts.map +1 -1
- package/src/shade/renderer/Renderer.js +45 -16
- package/src/shade/renderer/animation/ADDITIVE_BLENDING_PLAN.md +145 -0
- package/src/shade/renderer/animation/ANIMATION_DATABASE_SPEC.d.ts +9 -1
- package/src/shade/renderer/animation/ANIMATION_DATABASE_SPEC.d.ts.map +1 -1
- package/src/shade/renderer/animation/ANIMATION_DATABASE_SPEC.js +53 -1
- package/src/shade/renderer/animation/ANIMATION_FOLIAGE_JOINT_STRUCT.d.ts +8 -0
- package/src/shade/renderer/animation/ANIMATION_FOLIAGE_JOINT_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/animation/ANIMATION_FOLIAGE_JOINT_STRUCT.js +71 -0
- package/src/shade/renderer/animation/ANIMATION_FOLIAGE_RIG_STRUCT.d.ts +11 -0
- package/src/shade/renderer/animation/ANIMATION_FOLIAGE_RIG_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/animation/ANIMATION_FOLIAGE_RIG_STRUCT.js +32 -0
- package/src/shade/renderer/animation/GPUAnimationManager.d.ts +30 -3
- package/src/shade/renderer/animation/GPUAnimationManager.d.ts.map +1 -1
- package/src/shade/renderer/animation/GPUAnimationManager.js +532 -79
- package/src/shade/renderer/animation/POSE_ACCUMULATOR_LAYOUT.d.ts +19 -12
- package/src/shade/renderer/animation/POSE_ACCUMULATOR_LAYOUT.d.ts.map +1 -1
- package/src/shade/renderer/animation/POSE_ACCUMULATOR_LAYOUT.js +20 -13
- package/src/shade/renderer/animation/ShadeAnimationClip.d.ts +35 -8
- package/src/shade/renderer/animation/ShadeAnimationClip.d.ts.map +1 -1
- package/src/shade/renderer/animation/ShadeAnimationClip.js +433 -2
- package/src/shade/renderer/animation/chunk_pose_accumulator.d.ts.map +1 -1
- package/src/shade/renderer/animation/chunk_pose_accumulator.js +40 -32
- package/src/shade/renderer/animation/foliage/FoliageWindJoint.d.ts +97 -0
- package/src/shade/renderer/animation/foliage/FoliageWindJoint.d.ts.map +1 -0
- package/src/shade/renderer/animation/foliage/FoliageWindJoint.js +161 -0
- package/src/shade/renderer/animation/foliage/FoliageWindRig.d.ts +65 -0
- package/src/shade/renderer/animation/foliage/FoliageWindRig.d.ts.map +1 -0
- package/src/shade/renderer/animation/foliage/FoliageWindRig.js +89 -0
- package/src/shade/renderer/animation/foliage/chunk_foliage_wind_step.d.ts +19 -0
- package/src/shade/renderer/animation/foliage/chunk_foliage_wind_step.d.ts.map +1 -0
- package/src/shade/renderer/animation/foliage/chunk_foliage_wind_step.js +143 -0
- package/src/shade/renderer/animation/foliage/shader_foliage_wind_apply.d.ts +14 -0
- package/src/shade/renderer/animation/foliage/shader_foliage_wind_apply.d.ts.map +1 -0
- package/src/shade/renderer/animation/foliage/shader_foliage_wind_apply.js +116 -0
- package/src/shade/renderer/animation/pose/pose_evaluate_local.d.ts.map +1 -1
- package/src/shade/renderer/animation/pose/pose_evaluate_local.js +39 -29
- package/src/shade/renderer/animation/shader_animation_pose_resolve.js +37 -37
- package/src/shade/renderer/animation/skinning/GPUMeshSkinningContext.js +2 -2
- package/src/shade/renderer/extension/RenderExtension.d.ts +7 -0
- package/src/shade/renderer/extension/RenderExtension.d.ts.map +1 -1
- package/src/shade/renderer/extension/RenderExtension.js +9 -0
- package/src/shade/renderer/extension/RenderExtensionRegistry.d.ts +6 -0
- package/src/shade/renderer/extension/RenderExtensionRegistry.d.ts.map +1 -1
- package/src/shade/renderer/extension/RenderExtensionRegistry.js +15 -0
- package/src/shade/renderer/fluid/GPUFluidCascade.d.ts +10 -3
- package/src/shade/renderer/fluid/GPUFluidCascade.d.ts.map +1 -1
- package/src/shade/renderer/fluid/GPUFluidCascade.js +15 -0
- package/src/shade/renderer/fluid/GPUFluidCascadeStack.d.ts +8 -1
- package/src/shade/renderer/fluid/GPUFluidCascadeStack.d.ts.map +1 -1
- package/src/shade/renderer/fluid/GPUFluidCascadeStack.js +11 -0
- package/src/shade/renderer/fluid/coupling/chunk_fluid_cascade_parent.d.ts.map +1 -1
- package/src/shade/renderer/fluid/coupling/chunk_fluid_cascade_parent.js +51 -48
- package/src/shade/renderer/fluid/forcing/GPUFluidForcing.d.ts +6 -6
- package/src/shade/renderer/fluid/mac/FluidMacPasses.d.ts +6 -0
- package/src/shade/renderer/fluid/mac/FluidMacPasses.d.ts.map +1 -1
- package/src/shade/renderer/fluid/mac/FluidMacPasses.js +16 -0
- package/src/shade/renderer/fluid/mac/chunk_fluid_mac_seams.d.ts.map +1 -1
- package/src/shade/renderer/fluid/mac/chunk_fluid_mac_seams.js +15 -3
- package/src/shade/renderer/fluid/mac/chunk_v3_mac_lattice_corners.d.ts.map +1 -1
- package/src/shade/renderer/fluid/mac/chunk_v3_mac_lattice_corners.js +102 -96
- package/src/shade/renderer/fluid/mac/shader_fluid_mac_advect_correct.js +12 -12
- package/src/shade/renderer/fluid/mac/shader_fluid_mac_advect_predict.js +12 -12
- package/src/shade/renderer/fluid/pressure/GPUFluidPressureSolve.d.ts +8 -1
- package/src/shade/renderer/fluid/pressure/GPUFluidPressureSolve.d.ts.map +1 -1
- package/src/shade/renderer/fluid/pressure/GPUFluidPressureSolve.js +16 -0
- package/src/shade/renderer/fluid/publish/FluidWindPublish.d.ts +7 -0
- package/src/shade/renderer/fluid/publish/FluidWindPublish.d.ts.map +1 -1
- package/src/shade/renderer/fluid/publish/FluidWindPublish.js +10 -0
- package/src/shade/renderer/fluid/query/GPUFluidQueries.d.ts +1 -1
- package/src/shade/renderer/geometry/bvh/GPUBLASRefitBatch.js +2 -2
- package/src/shade/renderer/geometry/sdf/GPUGeometrySDFManager.js +1 -1
- package/src/shade/renderer/hiz/HierarchicalZBuffer.d.ts +3 -3
- package/src/shade/renderer/hiz/HierarchicalZBuffer.d.ts.map +1 -1
- package/src/shade/renderer/hiz/HierarchicalZBuffer.js +350 -294
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import { Attribute } from "../../../shade/renderer/geometry/Attribute.js";
|
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15
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+
|
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16
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+
const INITIAL_NODE_CAPACITY = 128;
|
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17
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+
const INITIAL_SEGMENT_CAPACITY = 128;
|
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18
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+
const INITIAL_BRANCH_CAPACITY = 64;
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19
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+
|
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20
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+
const SCRATCH_VEC3 = new Float32Array(3);
|
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21
|
+
|
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22
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+
/**
|
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23
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+
* Helper to grow the typed array backing an {@link Attribute} while preserving existing items.
|
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24
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+
*
|
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25
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+
* @template {Int32Array|Float32Array|Uint16Array|Uint8Array} T
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26
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+
* @param {Attribute} attr
|
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27
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+
* @param {number} new_capacity_items
|
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28
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+
* @returns {T}
|
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29
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+
*/
|
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30
|
+
function grow_attribute_capacity(attr, new_capacity_items) {
|
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31
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+
const item_size = attr.spec.itemSize;
|
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32
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+
const old_data = /** @type {T} */ (attr.data);
|
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33
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+
const ArrayCtor = /** @type {new (len: number) => T} */ (old_data.constructor);
|
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34
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+
const next_data = new ArrayCtor(new_capacity_items * item_size);
|
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35
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+
next_data.set(old_data);
|
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36
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+
attr.data = next_data;
|
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37
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+
return next_data;
|
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38
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+
}
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|
39
|
+
|
|
40
|
+
/**
|
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41
|
+
* Directed botanical tree skeleton backed by Meep's {@link Graph}, {@link Transform64}, and {@link Attribute}s.
|
|
42
|
+
*
|
|
43
|
+
* - **Topology (`this.graph: Graph<number>`)**:
|
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44
|
+
* A single connected directed tree (`EdgeDirectionType.Forward`) of skeleton node IDs `0 .. node_count - 1`.
|
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45
|
+
* Intra-branch edges represent Cubic Hermite spine segments; inter-branch edges connect each lateral branch's
|
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46
|
+
* root node to its parent attachment node on the supporting branch.
|
|
47
|
+
* - **Spatial Frame & Radius (`this.node_transforms: Transform64[]`)**:
|
|
48
|
+
* Each node `v` owns a {@link Transform64} storing:
|
|
49
|
+
* - `translation` (`[12..14]`): 3D position $\mathbf{p}_v = (x, y, z)$ in tree space ($+Y$ up).
|
|
50
|
+
* - `rotation` (`[16..19]`): Orthonormal Rotation-Minimizing Frame (RMF) quaternion where
|
|
51
|
+
* local $+X$ (`right`) $= \mathbf{R}_v$, local $+Y$ (`up`) $= \mathbf{S}_v = \mathbf{T}_v \times \mathbf{R}_v$,
|
|
52
|
+
* and local $+Z$ (`forward`) $= \mathbf{T}_v$ (unit spine tangent).
|
|
53
|
+
* - `scale` (`[20..22]`): Uniform cross-sectional radius $R_v$.
|
|
54
|
+
* - **Node & Segment Data (`Attribute`)**:
|
|
55
|
+
* Per-node and per-segment attributes are packed into typed {@link Attribute} buffers.
|
|
56
|
+
*/
|
|
57
|
+
export class TreeSkeleton {
|
|
58
|
+
/**
|
|
59
|
+
* Directed topological graph of node IDs (`0 .. node_count - 1`).
|
|
60
|
+
* @type {Graph<number>}
|
|
61
|
+
*/
|
|
62
|
+
graph = new Graph();
|
|
63
|
+
|
|
64
|
+
/**
|
|
65
|
+
* Per-node 3D transforms (translation = position, rotation = RMF basis `[R, S, T]`, scale = radius).
|
|
66
|
+
* @type {Transform64[]}
|
|
67
|
+
*/
|
|
68
|
+
node_transforms = [];
|
|
69
|
+
|
|
70
|
+
/**
|
|
71
|
+
* Number of active skeleton nodes.
|
|
72
|
+
* @type {number}
|
|
73
|
+
*/
|
|
74
|
+
node_count = 0;
|
|
75
|
+
|
|
76
|
+
/**
|
|
77
|
+
* Number of active Cubic Hermite spine segments.
|
|
78
|
+
* @type {number}
|
|
79
|
+
*/
|
|
80
|
+
segment_count = 0;
|
|
81
|
+
|
|
82
|
+
/**
|
|
83
|
+
* Number of active branches.
|
|
84
|
+
* @type {number}
|
|
85
|
+
*/
|
|
86
|
+
branch_count = 0;
|
|
87
|
+
|
|
88
|
+
/**
|
|
89
|
+
* @type {number}
|
|
90
|
+
*/
|
|
91
|
+
#node_capacity = INITIAL_NODE_CAPACITY;
|
|
92
|
+
|
|
93
|
+
/**
|
|
94
|
+
* @type {number}
|
|
95
|
+
*/
|
|
96
|
+
#segment_capacity = INITIAL_SEGMENT_CAPACITY;
|
|
97
|
+
|
|
98
|
+
/**
|
|
99
|
+
* @type {number}
|
|
100
|
+
*/
|
|
101
|
+
#branch_capacity = INITIAL_BRANCH_CAPACITY;
|
|
102
|
+
|
|
103
|
+
/**
|
|
104
|
+
* Int32x4 per node: `[branch_id, level, parent_branch_id, in_segment_id]`
|
|
105
|
+
* @type {Attribute}
|
|
106
|
+
*/
|
|
107
|
+
attr_node_branch_info = Attribute.from(new Int32Array(INITIAL_NODE_CAPACITY * 4), 4, "node_branch_info");
|
|
108
|
+
|
|
109
|
+
/**
|
|
110
|
+
* Float32x3 per node: `[t_norm, arc_s, phase_hash]`
|
|
111
|
+
* @type {Attribute}
|
|
112
|
+
*/
|
|
113
|
+
attr_node_spine_param = Attribute.from(new Float32Array(INITIAL_NODE_CAPACITY * 3), 3, "node_spine_param");
|
|
114
|
+
|
|
115
|
+
/**
|
|
116
|
+
* Uint16x2 per node: `[primary_joint_index, parent_joint_index]`
|
|
117
|
+
* @type {Attribute}
|
|
118
|
+
*/
|
|
119
|
+
attr_node_joint = Attribute.from(new Uint16Array(INITIAL_NODE_CAPACITY * 2), 2, "node_joint");
|
|
120
|
+
|
|
121
|
+
/**
|
|
122
|
+
* Int32x2 per Cubic Hermite segment: `[v0, v1]`
|
|
123
|
+
* @type {Attribute}
|
|
124
|
+
*/
|
|
125
|
+
attr_segment_endpoints = Attribute.from(new Int32Array(INITIAL_SEGMENT_CAPACITY * 2), 2, "segment_endpoints");
|
|
126
|
+
|
|
127
|
+
/**
|
|
128
|
+
* Float32x3 per Cubic Hermite segment: `[m0x, m0y, m0z]` (outgoing tangent at `v0`)
|
|
129
|
+
* @type {Attribute}
|
|
130
|
+
*/
|
|
131
|
+
attr_segment_hermite_m0 = Attribute.from(new Float32Array(INITIAL_SEGMENT_CAPACITY * 3), 3, "segment_hermite_m0");
|
|
132
|
+
|
|
133
|
+
/**
|
|
134
|
+
* Float32x3 per Cubic Hermite segment: `[m1x, m1y, m1z]` (incoming tangent at `v1`)
|
|
135
|
+
* @type {Attribute}
|
|
136
|
+
*/
|
|
137
|
+
attr_segment_hermite_m1 = Attribute.from(new Float32Array(INITIAL_SEGMENT_CAPACITY * 3), 3, "segment_hermite_m1");
|
|
138
|
+
|
|
139
|
+
/**
|
|
140
|
+
* Float32x2 per Cubic Hermite segment: `[length, parent_attach_t]`
|
|
141
|
+
* @type {Attribute}
|
|
142
|
+
*/
|
|
143
|
+
attr_segment_metrics = Attribute.from(new Float32Array(INITIAL_SEGMENT_CAPACITY * 2), 2, "segment_metrics");
|
|
144
|
+
|
|
145
|
+
/**
|
|
146
|
+
* Root node ID of each branch.
|
|
147
|
+
* @type {Int32Array}
|
|
148
|
+
*/
|
|
149
|
+
branch_root_vertex = new Int32Array(INITIAL_BRANCH_CAPACITY);
|
|
150
|
+
|
|
151
|
+
/**
|
|
152
|
+
* Terminal tip node ID of each branch.
|
|
153
|
+
* @type {Int32Array}
|
|
154
|
+
*/
|
|
155
|
+
branch_tip_vertex = new Int32Array(INITIAL_BRANCH_CAPACITY);
|
|
156
|
+
|
|
157
|
+
/**
|
|
158
|
+
* Recursion level of each branch (0 = trunk).
|
|
159
|
+
* @type {Uint8Array}
|
|
160
|
+
*/
|
|
161
|
+
branch_level = new Uint8Array(INITIAL_BRANCH_CAPACITY);
|
|
162
|
+
|
|
163
|
+
/**
|
|
164
|
+
* Parent branch ID (-1 for trunk).
|
|
165
|
+
* @type {Int32Array}
|
|
166
|
+
*/
|
|
167
|
+
branch_parent = new Int32Array(INITIAL_BRANCH_CAPACITY);
|
|
168
|
+
|
|
169
|
+
/**
|
|
170
|
+
* Parent Hermite segment ID where this branch attaches (-1 for trunk).
|
|
171
|
+
* @type {Int32Array}
|
|
172
|
+
*/
|
|
173
|
+
branch_parent_edge = new Int32Array(INITIAL_BRANCH_CAPACITY);
|
|
174
|
+
|
|
175
|
+
/**
|
|
176
|
+
* Normalized position t in [0, 1] along the parent branch where this branch attaches.
|
|
177
|
+
* @type {Float32Array}
|
|
178
|
+
*/
|
|
179
|
+
branch_parent_attach_t = new Float32Array(INITIAL_BRANCH_CAPACITY);
|
|
180
|
+
|
|
181
|
+
/**
|
|
182
|
+
* Total arc length of each branch in meters.
|
|
183
|
+
* @type {Float32Array}
|
|
184
|
+
*/
|
|
185
|
+
branch_length = new Float32Array(INITIAL_BRANCH_CAPACITY);
|
|
186
|
+
|
|
187
|
+
/**
|
|
188
|
+
* Base radius of each branch in meters.
|
|
189
|
+
* @type {Float32Array}
|
|
190
|
+
*/
|
|
191
|
+
branch_base_radius = new Float32Array(INITIAL_BRANCH_CAPACITY);
|
|
192
|
+
|
|
193
|
+
/**
|
|
194
|
+
* Per-branch random phase hash in [0, 1).
|
|
195
|
+
* @type {Float32Array}
|
|
196
|
+
*/
|
|
197
|
+
branch_phase_hash = new Float32Array(INITIAL_BRANCH_CAPACITY);
|
|
198
|
+
|
|
199
|
+
/**
|
|
200
|
+
* Crown center `[cx, cy, cz]` in tree local space (Y-up).
|
|
201
|
+
* @type {Float32Array}
|
|
202
|
+
*/
|
|
203
|
+
crown_center = new Float32Array([0, 6, 0]);
|
|
204
|
+
|
|
205
|
+
/**
|
|
206
|
+
* Crown ellipsoid semi-axes `[rx, ry, rz]`.
|
|
207
|
+
* @type {Float32Array}
|
|
208
|
+
*/
|
|
209
|
+
crown_radii = new Float32Array([4.5, 5.0, 4.5]);
|
|
210
|
+
|
|
211
|
+
constructor() {
|
|
212
|
+
this.attr_node_branch_info.count = 0;
|
|
213
|
+
this.attr_node_spine_param.count = 0;
|
|
214
|
+
this.attr_node_joint.count = 0;
|
|
215
|
+
this.attr_segment_endpoints.count = 0;
|
|
216
|
+
this.attr_segment_hermite_m0.count = 0;
|
|
217
|
+
this.attr_segment_hermite_m1.count = 0;
|
|
218
|
+
this.attr_segment_metrics.count = 0;
|
|
219
|
+
}
|
|
220
|
+
|
|
221
|
+
/**
|
|
222
|
+
* Resets the skeleton to empty state while retaining allocated attribute buffers and `Transform64` instances.
|
|
223
|
+
*/
|
|
224
|
+
clear() {
|
|
225
|
+
this.graph.clear();
|
|
226
|
+
this.node_count = 0;
|
|
227
|
+
this.segment_count = 0;
|
|
228
|
+
this.branch_count = 0;
|
|
229
|
+
this.attr_node_branch_info.count = 0;
|
|
230
|
+
this.attr_node_spine_param.count = 0;
|
|
231
|
+
this.attr_node_joint.count = 0;
|
|
232
|
+
this.attr_segment_endpoints.count = 0;
|
|
233
|
+
this.attr_segment_hermite_m0.count = 0;
|
|
234
|
+
this.attr_segment_hermite_m1.count = 0;
|
|
235
|
+
this.attr_segment_metrics.count = 0;
|
|
236
|
+
}
|
|
237
|
+
|
|
238
|
+
/**
|
|
239
|
+
* @param {number} required_count
|
|
240
|
+
*/
|
|
241
|
+
#ensure_node_capacity(required_count) {
|
|
242
|
+
if (required_count <= this.#node_capacity) {
|
|
243
|
+
return;
|
|
244
|
+
}
|
|
245
|
+
let next_cap = this.#node_capacity * 2;
|
|
246
|
+
while (next_cap < required_count) {
|
|
247
|
+
next_cap *= 2;
|
|
248
|
+
}
|
|
249
|
+
grow_attribute_capacity(this.attr_node_branch_info, next_cap);
|
|
250
|
+
grow_attribute_capacity(this.attr_node_spine_param, next_cap);
|
|
251
|
+
grow_attribute_capacity(this.attr_node_joint, next_cap);
|
|
252
|
+
this.#node_capacity = next_cap;
|
|
253
|
+
}
|
|
254
|
+
|
|
255
|
+
/**
|
|
256
|
+
* @param {number} required_count
|
|
257
|
+
*/
|
|
258
|
+
#ensure_segment_capacity(required_count) {
|
|
259
|
+
if (required_count <= this.#segment_capacity) {
|
|
260
|
+
return;
|
|
261
|
+
}
|
|
262
|
+
let next_cap = this.#segment_capacity * 2;
|
|
263
|
+
while (next_cap < required_count) {
|
|
264
|
+
next_cap *= 2;
|
|
265
|
+
}
|
|
266
|
+
grow_attribute_capacity(this.attr_segment_endpoints, next_cap);
|
|
267
|
+
grow_attribute_capacity(this.attr_segment_hermite_m0, next_cap);
|
|
268
|
+
grow_attribute_capacity(this.attr_segment_hermite_m1, next_cap);
|
|
269
|
+
grow_attribute_capacity(this.attr_segment_metrics, next_cap);
|
|
270
|
+
this.#segment_capacity = next_cap;
|
|
271
|
+
}
|
|
272
|
+
|
|
273
|
+
/**
|
|
274
|
+
* @param {number} required_count
|
|
275
|
+
*/
|
|
276
|
+
#ensure_branch_capacity(required_count) {
|
|
277
|
+
if (required_count <= this.#branch_capacity) {
|
|
278
|
+
return;
|
|
279
|
+
}
|
|
280
|
+
let next_cap = this.#branch_capacity * 2;
|
|
281
|
+
while (next_cap < required_count) {
|
|
282
|
+
next_cap *= 2;
|
|
283
|
+
}
|
|
284
|
+
|
|
285
|
+
const grow_i32 = (old) => {
|
|
286
|
+
const arr = new Int32Array(next_cap);
|
|
287
|
+
arr.set(old);
|
|
288
|
+
return arr;
|
|
289
|
+
};
|
|
290
|
+
const grow_u8 = (old) => {
|
|
291
|
+
const arr = new Uint8Array(next_cap);
|
|
292
|
+
arr.set(old);
|
|
293
|
+
return arr;
|
|
294
|
+
};
|
|
295
|
+
const grow_f32 = (old) => {
|
|
296
|
+
const arr = new Float32Array(next_cap);
|
|
297
|
+
arr.set(old);
|
|
298
|
+
return arr;
|
|
299
|
+
};
|
|
300
|
+
|
|
301
|
+
this.branch_root_vertex = grow_i32(this.branch_root_vertex);
|
|
302
|
+
this.branch_tip_vertex = grow_i32(this.branch_tip_vertex);
|
|
303
|
+
this.branch_level = grow_u8(this.branch_level);
|
|
304
|
+
this.branch_parent = grow_i32(this.branch_parent);
|
|
305
|
+
this.branch_parent_edge = grow_i32(this.branch_parent_edge);
|
|
306
|
+
this.branch_parent_attach_t = grow_f32(this.branch_parent_attach_t);
|
|
307
|
+
this.branch_length = grow_f32(this.branch_length);
|
|
308
|
+
this.branch_base_radius = grow_f32(this.branch_base_radius);
|
|
309
|
+
this.branch_phase_hash = grow_f32(this.branch_phase_hash);
|
|
310
|
+
this.#branch_capacity = next_cap;
|
|
311
|
+
}
|
|
312
|
+
|
|
313
|
+
/**
|
|
314
|
+
* Registers a new branch in the branch table and returns its `branch_id`.
|
|
315
|
+
*
|
|
316
|
+
* @param {number} root_vertex
|
|
317
|
+
* @param {number} level
|
|
318
|
+
* @param {number} parent_branch_id
|
|
319
|
+
* @param {number} parent_edge_id
|
|
320
|
+
* @param {number} parent_attach_t
|
|
321
|
+
* @param {number} length
|
|
322
|
+
* @param {number} base_radius
|
|
323
|
+
* @param {number} [phase_hash=0]
|
|
324
|
+
* @returns {number} branch_id
|
|
325
|
+
*/
|
|
326
|
+
add_branch(
|
|
327
|
+
root_vertex,
|
|
328
|
+
level,
|
|
329
|
+
parent_branch_id,
|
|
330
|
+
parent_edge_id,
|
|
331
|
+
parent_attach_t,
|
|
332
|
+
length,
|
|
333
|
+
base_radius,
|
|
334
|
+
phase_hash = 0
|
|
335
|
+
) {
|
|
336
|
+
const id = this.branch_count;
|
|
337
|
+
this.#ensure_branch_capacity(id + 1);
|
|
338
|
+
this.branch_count = id + 1;
|
|
339
|
+
|
|
340
|
+
this.branch_root_vertex[id] = root_vertex;
|
|
341
|
+
this.branch_tip_vertex[id] = root_vertex;
|
|
342
|
+
this.branch_level[id] = level;
|
|
343
|
+
this.branch_parent[id] = parent_branch_id;
|
|
344
|
+
this.branch_parent_edge[id] = parent_edge_id;
|
|
345
|
+
this.branch_parent_attach_t[id] = parent_attach_t;
|
|
346
|
+
this.branch_length[id] = length;
|
|
347
|
+
this.branch_base_radius[id] = base_radius;
|
|
348
|
+
this.branch_phase_hash[id] = phase_hash;
|
|
349
|
+
|
|
350
|
+
return id;
|
|
351
|
+
}
|
|
352
|
+
|
|
353
|
+
/**
|
|
354
|
+
* Allocates and initializes a new skeleton node in `this.graph`, storing its 3D position,
|
|
355
|
+
* orthonormal RMF basis `[R, S, T]`, and radius in a {@link Transform64}, and its metadata in {@link Attribute}s.
|
|
356
|
+
*
|
|
357
|
+
* @param {number} px
|
|
358
|
+
* @param {number} py
|
|
359
|
+
* @param {number} pz
|
|
360
|
+
* @param {number} tx unit spine tangent X
|
|
361
|
+
* @param {number} ty unit spine tangent Y
|
|
362
|
+
* @param {number} tz unit spine tangent Z
|
|
363
|
+
* @param {number} rx unit radial normal X
|
|
364
|
+
* @param {number} ry unit radial normal Y
|
|
365
|
+
* @param {number} rz unit radial normal Z
|
|
366
|
+
* @param {number} radius cross-sectional radius
|
|
367
|
+
* @param {number} branch_id
|
|
368
|
+
* @param {number} level
|
|
369
|
+
* @param {number} parent_branch_id
|
|
370
|
+
* @param {number} t_norm
|
|
371
|
+
* @param {number} arc_s
|
|
372
|
+
* @param {number} phase_hash
|
|
373
|
+
* @returns {number} node ID
|
|
374
|
+
*/
|
|
375
|
+
add_node(
|
|
376
|
+
px, py, pz,
|
|
377
|
+
tx, ty, tz,
|
|
378
|
+
rx, ry, rz,
|
|
379
|
+
radius,
|
|
380
|
+
branch_id,
|
|
381
|
+
level,
|
|
382
|
+
parent_branch_id,
|
|
383
|
+
t_norm,
|
|
384
|
+
arc_s,
|
|
385
|
+
phase_hash
|
|
386
|
+
) {
|
|
387
|
+
const v = this.node_count;
|
|
388
|
+
this.#ensure_node_capacity(v + 1);
|
|
389
|
+
this.node_count = v + 1;
|
|
390
|
+
|
|
391
|
+
this.attr_node_branch_info.count = this.node_count;
|
|
392
|
+
this.attr_node_spine_param.count = this.node_count;
|
|
393
|
+
this.attr_node_joint.count = this.node_count;
|
|
394
|
+
|
|
395
|
+
this.graph.addNode(v);
|
|
396
|
+
|
|
397
|
+
let t64 = this.node_transforms[v];
|
|
398
|
+
if (t64 === undefined) {
|
|
399
|
+
t64 = new Transform64();
|
|
400
|
+
this.node_transforms[v] = t64;
|
|
401
|
+
}
|
|
402
|
+
|
|
403
|
+
// Binormal S = T x R so (R = S x T, S, T) maps to local (+X, +Y, +Z) via t64_look_rotation(t64, T, S)
|
|
404
|
+
const sx = ty * rz - tz * ry;
|
|
405
|
+
const sy = tz * rx - tx * rz;
|
|
406
|
+
const sz = tx * ry - ty * rx;
|
|
407
|
+
|
|
408
|
+
t64.setTranslation(px, py, pz);
|
|
409
|
+
t64_look_rotation(t64, tx, ty, tz, sx, sy, sz);
|
|
410
|
+
t64.setScaleScalar(radius);
|
|
411
|
+
t64.updateMatrix();
|
|
412
|
+
|
|
413
|
+
const b_info = /** @type {Int32Array} */ (this.attr_node_branch_info.data);
|
|
414
|
+
const b_off = v * 4;
|
|
415
|
+
b_info[b_off] = branch_id;
|
|
416
|
+
b_info[b_off + 1] = level;
|
|
417
|
+
b_info[b_off + 2] = parent_branch_id;
|
|
418
|
+
b_info[b_off + 3] = -1;
|
|
419
|
+
|
|
420
|
+
const s_param = /** @type {Float32Array} */ (this.attr_node_spine_param.data);
|
|
421
|
+
const s_off = v * 3;
|
|
422
|
+
s_param[s_off] = t_norm;
|
|
423
|
+
s_param[s_off + 1] = arc_s;
|
|
424
|
+
s_param[s_off + 2] = phase_hash;
|
|
425
|
+
|
|
426
|
+
const j_data = /** @type {Uint16Array} */ (this.attr_node_joint.data);
|
|
427
|
+
const j_off = v * 2;
|
|
428
|
+
j_data[j_off] = 0;
|
|
429
|
+
j_data[j_off + 1] = 0;
|
|
430
|
+
|
|
431
|
+
return v;
|
|
432
|
+
}
|
|
433
|
+
|
|
434
|
+
/**
|
|
435
|
+
* Connects `parent_v -> child_v` with a directed `EdgeDirectionType.Forward` edge in `this.graph`
|
|
436
|
+
* if not already connected. Used both by `add_segment` and to link lateral branch root nodes to their
|
|
437
|
+
* parent attachment node so `this.graph` forms a single connected arborescence.
|
|
438
|
+
*
|
|
439
|
+
* @param {number} parent_v
|
|
440
|
+
* @param {number} child_v
|
|
441
|
+
*/
|
|
442
|
+
connect_nodes(parent_v, child_v) {
|
|
443
|
+
if (parent_v >= 0 && child_v >= 0 && parent_v !== child_v) {
|
|
444
|
+
if (!this.graph.edgeExistsBetween(parent_v, child_v)) {
|
|
445
|
+
this.graph.createEdge(parent_v, child_v, EdgeDirectionType.Forward);
|
|
446
|
+
}
|
|
447
|
+
}
|
|
448
|
+
}
|
|
449
|
+
|
|
450
|
+
/**
|
|
451
|
+
* Creates a directed Cubic Hermite spine segment `(v0 -> v1)` and adds the corresponding
|
|
452
|
+
* `EdgeDirectionType.Forward` edge to `this.graph`.
|
|
453
|
+
*
|
|
454
|
+
* @param {number} v0 parent node ID
|
|
455
|
+
* @param {number} v1 child node ID
|
|
456
|
+
* @param {number} m0x outgoing tangent X at v0
|
|
457
|
+
* @param {number} m0y outgoing tangent Y at v0
|
|
458
|
+
* @param {number} m0z outgoing tangent Z at v0
|
|
459
|
+
* @param {number} m1x incoming tangent X at v1
|
|
460
|
+
* @param {number} m1y incoming tangent Y at v1
|
|
461
|
+
* @param {number} m1z incoming tangent Z at v1
|
|
462
|
+
* @param {number} length chord/arc length of the segment
|
|
463
|
+
* @param {number} [parent_attach_t=0] normalized position along parent branch
|
|
464
|
+
* @returns {number} segment ID
|
|
465
|
+
*/
|
|
466
|
+
add_segment(v0, v1, m0x, m0y, m0z, m1x, m1y, m1z, length, parent_attach_t = 0) {
|
|
467
|
+
const e = this.segment_count;
|
|
468
|
+
this.#ensure_segment_capacity(e + 1);
|
|
469
|
+
this.segment_count = e + 1;
|
|
470
|
+
|
|
471
|
+
this.attr_segment_endpoints.count = this.segment_count;
|
|
472
|
+
this.attr_segment_hermite_m0.count = this.segment_count;
|
|
473
|
+
this.attr_segment_hermite_m1.count = this.segment_count;
|
|
474
|
+
this.attr_segment_metrics.count = this.segment_count;
|
|
475
|
+
|
|
476
|
+
this.connect_nodes(v0, v1);
|
|
477
|
+
|
|
478
|
+
const endpoints = /** @type {Int32Array} */ (this.attr_segment_endpoints.data);
|
|
479
|
+
endpoints[e * 2] = v0;
|
|
480
|
+
endpoints[e * 2 + 1] = v1;
|
|
481
|
+
|
|
482
|
+
const m0 = /** @type {Float32Array} */ (this.attr_segment_hermite_m0.data);
|
|
483
|
+
const e3 = e * 3;
|
|
484
|
+
m0[e3] = m0x;
|
|
485
|
+
m0[e3 + 1] = m0y;
|
|
486
|
+
m0[e3 + 2] = m0z;
|
|
487
|
+
|
|
488
|
+
const m1 = /** @type {Float32Array} */ (this.attr_segment_hermite_m1.data);
|
|
489
|
+
m1[e3] = m1x;
|
|
490
|
+
m1[e3 + 1] = m1y;
|
|
491
|
+
m1[e3 + 2] = m1z;
|
|
492
|
+
|
|
493
|
+
const metrics = /** @type {Float32Array} */ (this.attr_segment_metrics.data);
|
|
494
|
+
metrics[e * 2] = length;
|
|
495
|
+
metrics[e * 2 + 1] = parent_attach_t;
|
|
496
|
+
|
|
497
|
+
// Record incoming Hermite segment on v1 if v1 belongs to the same branch or has no segment yet
|
|
498
|
+
const b_info = /** @type {Int32Array} */ (this.attr_node_branch_info.data);
|
|
499
|
+
if (b_info[v1 * 4 + 3] < 0 || b_info[v0 * 4] === b_info[v1 * 4]) {
|
|
500
|
+
b_info[v1 * 4 + 3] = e;
|
|
501
|
+
}
|
|
502
|
+
|
|
503
|
+
return e;
|
|
504
|
+
}
|
|
505
|
+
|
|
506
|
+
/**
|
|
507
|
+
* Reads node `v`'s 3D position from its {@link Transform64}.
|
|
508
|
+
*
|
|
509
|
+
* @param {number[]|Float32Array|Float64Array} out
|
|
510
|
+
* @param {number} out_offset
|
|
511
|
+
* @param {number} v
|
|
512
|
+
*/
|
|
513
|
+
node_read_position(out, out_offset, v) {
|
|
514
|
+
const t64 = this.node_transforms[v];
|
|
515
|
+
out[out_offset] = t64[TRANSFORM64_TRANSLATION_OFFSET];
|
|
516
|
+
out[out_offset + 1] = t64[TRANSFORM64_TRANSLATION_OFFSET + 1];
|
|
517
|
+
out[out_offset + 2] = t64[TRANSFORM64_TRANSLATION_OFFSET + 2];
|
|
518
|
+
}
|
|
519
|
+
|
|
520
|
+
/**
|
|
521
|
+
* Writes node `v`'s 3D position into its {@link Transform64}.
|
|
522
|
+
*
|
|
523
|
+
* @param {number} v
|
|
524
|
+
* @param {number} px
|
|
525
|
+
* @param {number} py
|
|
526
|
+
* @param {number} pz
|
|
527
|
+
*/
|
|
528
|
+
node_write_position(v, px, py, pz) {
|
|
529
|
+
this.node_transforms[v].setTranslation(px, py, pz);
|
|
530
|
+
}
|
|
531
|
+
|
|
532
|
+
/**
|
|
533
|
+
* Reads node `v`'s unit spine tangent $\mathbf{T}_v$ (local $+Z$ of its {@link Transform64}).
|
|
534
|
+
*
|
|
535
|
+
* @param {number[]|Float32Array|Float64Array} out
|
|
536
|
+
* @param {number} out_offset
|
|
537
|
+
* @param {number} v
|
|
538
|
+
*/
|
|
539
|
+
node_read_tangent(out, out_offset, v) {
|
|
540
|
+
const t64 = this.node_transforms[v];
|
|
541
|
+
v3_quaternion_apply(
|
|
542
|
+
out, out_offset,
|
|
543
|
+
0, 0, 1,
|
|
544
|
+
t64[TRANSFORM64_ROTATION_OFFSET],
|
|
545
|
+
t64[TRANSFORM64_ROTATION_OFFSET + 1],
|
|
546
|
+
t64[TRANSFORM64_ROTATION_OFFSET + 2],
|
|
547
|
+
t64[TRANSFORM64_ROTATION_OFFSET + 3]
|
|
548
|
+
);
|
|
549
|
+
}
|
|
550
|
+
|
|
551
|
+
/**
|
|
552
|
+
* Reads node `v`'s unit RMF radial normal $\mathbf{R}_v$ (local $+X$ of its {@link Transform64}).
|
|
553
|
+
*
|
|
554
|
+
* @param {number[]|Float32Array|Float64Array} out
|
|
555
|
+
* @param {number} out_offset
|
|
556
|
+
* @param {number} v
|
|
557
|
+
*/
|
|
558
|
+
node_read_frame_r(out, out_offset, v) {
|
|
559
|
+
const t64 = this.node_transforms[v];
|
|
560
|
+
v3_quaternion_apply(
|
|
561
|
+
out, out_offset,
|
|
562
|
+
1, 0, 0,
|
|
563
|
+
t64[TRANSFORM64_ROTATION_OFFSET],
|
|
564
|
+
t64[TRANSFORM64_ROTATION_OFFSET + 1],
|
|
565
|
+
t64[TRANSFORM64_ROTATION_OFFSET + 2],
|
|
566
|
+
t64[TRANSFORM64_ROTATION_OFFSET + 3]
|
|
567
|
+
);
|
|
568
|
+
}
|
|
569
|
+
|
|
570
|
+
/**
|
|
571
|
+
* Reads node `v`'s unit RMF binormal $\mathbf{S}_v = \mathbf{T}_v \times \mathbf{R}_v$ (local $+Y$ of its {@link Transform64}).
|
|
572
|
+
*
|
|
573
|
+
* @param {number[]|Float32Array|Float64Array} out
|
|
574
|
+
* @param {number} out_offset
|
|
575
|
+
* @param {number} v
|
|
576
|
+
*/
|
|
577
|
+
node_read_frame_s(out, out_offset, v) {
|
|
578
|
+
const t64 = this.node_transforms[v];
|
|
579
|
+
v3_quaternion_apply(
|
|
580
|
+
out, out_offset,
|
|
581
|
+
0, 1, 0,
|
|
582
|
+
t64[TRANSFORM64_ROTATION_OFFSET],
|
|
583
|
+
t64[TRANSFORM64_ROTATION_OFFSET + 1],
|
|
584
|
+
t64[TRANSFORM64_ROTATION_OFFSET + 2],
|
|
585
|
+
t64[TRANSFORM64_ROTATION_OFFSET + 3]
|
|
586
|
+
);
|
|
587
|
+
}
|
|
588
|
+
|
|
589
|
+
/**
|
|
590
|
+
* Updates node `v`'s {@link Transform64} rotation from tangent $\mathbf{T}$ and radial vector $\mathbf{R}$.
|
|
591
|
+
*
|
|
592
|
+
* @param {number} v
|
|
593
|
+
* @param {number} tx
|
|
594
|
+
* @param {number} ty
|
|
595
|
+
* @param {number} tz
|
|
596
|
+
* @param {number} rx
|
|
597
|
+
* @param {number} ry
|
|
598
|
+
* @param {number} rz
|
|
599
|
+
*/
|
|
600
|
+
node_write_frame(v, tx, ty, tz, rx, ry, rz) {
|
|
601
|
+
const t64 = this.node_transforms[v];
|
|
602
|
+
const sx = ty * rz - tz * ry;
|
|
603
|
+
const sy = tz * rx - tx * rz;
|
|
604
|
+
const sz = tx * ry - ty * rx;
|
|
605
|
+
t64_look_rotation(t64, tx, ty, tz, sx, sy, sz);
|
|
606
|
+
t64.updateMatrix();
|
|
607
|
+
}
|
|
608
|
+
|
|
609
|
+
/**
|
|
610
|
+
* Updates node `v`'s tangent $\mathbf{T}_v$ while orthogonalizing its existing radial vector $\mathbf{R}_v$.
|
|
611
|
+
*
|
|
612
|
+
* @param {number} v
|
|
613
|
+
* @param {number} tx
|
|
614
|
+
* @param {number} ty
|
|
615
|
+
* @param {number} tz
|
|
616
|
+
*/
|
|
617
|
+
node_write_tangent(v, tx, ty, tz) {
|
|
618
|
+
this.node_read_frame_r(SCRATCH_VEC3, 0, v);
|
|
619
|
+
let rx = SCRATCH_VEC3[0];
|
|
620
|
+
let ry = SCRATCH_VEC3[1];
|
|
621
|
+
let rz = SCRATCH_VEC3[2];
|
|
622
|
+
const dot = rx * tx + ry * ty + rz * tz;
|
|
623
|
+
rx -= dot * tx;
|
|
624
|
+
ry -= dot * ty;
|
|
625
|
+
rz -= dot * tz;
|
|
626
|
+
const r_len = Math.sqrt(rx * rx + ry * ry + rz * rz);
|
|
627
|
+
if (r_len > 1e-8) {
|
|
628
|
+
rx /= r_len;
|
|
629
|
+
ry /= r_len;
|
|
630
|
+
rz /= r_len;
|
|
631
|
+
} else {
|
|
632
|
+
rx = Math.abs(ty) < 0.9 ? 0.0 : 1.0;
|
|
633
|
+
ry = Math.abs(ty) < 0.9 ? 1.0 : 0.0;
|
|
634
|
+
rz = 0.0;
|
|
635
|
+
}
|
|
636
|
+
this.node_write_frame(v, tx, ty, tz, rx, ry, rz);
|
|
637
|
+
}
|
|
638
|
+
|
|
639
|
+
/**
|
|
640
|
+
* Returns node `v`'s cross-sectional radius stored in its {@link Transform64} scale.
|
|
641
|
+
*
|
|
642
|
+
* @param {number} v
|
|
643
|
+
* @returns {number}
|
|
644
|
+
*/
|
|
645
|
+
node_read_radius(v) {
|
|
646
|
+
return this.node_transforms[v][TRANSFORM64_SCALE_OFFSET];
|
|
647
|
+
}
|
|
648
|
+
|
|
649
|
+
/**
|
|
650
|
+
* Writes node `v`'s cross-sectional radius into its {@link Transform64} scale.
|
|
651
|
+
*
|
|
652
|
+
* @param {number} v
|
|
653
|
+
* @param {number} radius
|
|
654
|
+
*/
|
|
655
|
+
node_write_radius(v, radius) {
|
|
656
|
+
const t64 = this.node_transforms[v];
|
|
657
|
+
t64.setScaleScalar(radius);
|
|
658
|
+
t64.updateMatrix();
|
|
659
|
+
}
|
|
660
|
+
|
|
661
|
+
/**
|
|
662
|
+
* @param {number} v
|
|
663
|
+
* @returns {number}
|
|
664
|
+
*/
|
|
665
|
+
node_branch_id(v) {
|
|
666
|
+
return /** @type {Int32Array} */ (this.attr_node_branch_info.data)[v * 4];
|
|
667
|
+
}
|
|
668
|
+
|
|
669
|
+
/**
|
|
670
|
+
* @param {number} v
|
|
671
|
+
* @returns {number}
|
|
672
|
+
*/
|
|
673
|
+
node_level(v) {
|
|
674
|
+
return /** @type {Int32Array} */ (this.attr_node_branch_info.data)[v * 4 + 1];
|
|
675
|
+
}
|
|
676
|
+
|
|
677
|
+
/**
|
|
678
|
+
* @param {number} v
|
|
679
|
+
* @returns {number}
|
|
680
|
+
*/
|
|
681
|
+
node_parent_branch_id(v) {
|
|
682
|
+
return /** @type {Int32Array} */ (this.attr_node_branch_info.data)[v * 4 + 2];
|
|
683
|
+
}
|
|
684
|
+
|
|
685
|
+
/**
|
|
686
|
+
* @param {number} v
|
|
687
|
+
* @returns {number} incoming Hermite segment ID, or -1 if none
|
|
688
|
+
*/
|
|
689
|
+
node_in_segment(v) {
|
|
690
|
+
return /** @type {Int32Array} */ (this.attr_node_branch_info.data)[v * 4 + 3];
|
|
691
|
+
}
|
|
692
|
+
|
|
693
|
+
/**
|
|
694
|
+
* Reads `[t_norm, arc_s, phase_hash]` for node `v`.
|
|
695
|
+
*
|
|
696
|
+
* @param {number[]|Float32Array} out
|
|
697
|
+
* @param {number} out_offset
|
|
698
|
+
* @param {number} v
|
|
699
|
+
*/
|
|
700
|
+
node_read_spine_param(out, out_offset, v) {
|
|
701
|
+
const data = /** @type {Float32Array} */ (this.attr_node_spine_param.data);
|
|
702
|
+
const off = v * 3;
|
|
703
|
+
out[out_offset] = data[off];
|
|
704
|
+
out[out_offset + 1] = data[off + 1];
|
|
705
|
+
out[out_offset + 2] = data[off + 2];
|
|
706
|
+
}
|
|
707
|
+
|
|
708
|
+
/**
|
|
709
|
+
* @param {number} v
|
|
710
|
+
* @returns {number}
|
|
711
|
+
*/
|
|
712
|
+
node_t_norm(v) {
|
|
713
|
+
return /** @type {Float32Array} */ (this.attr_node_spine_param.data)[v * 3];
|
|
714
|
+
}
|
|
715
|
+
|
|
716
|
+
/**
|
|
717
|
+
* @param {number} v
|
|
718
|
+
* @returns {number}
|
|
719
|
+
*/
|
|
720
|
+
node_arc_s(v) {
|
|
721
|
+
return /** @type {Float32Array} */ (this.attr_node_spine_param.data)[v * 3 + 1];
|
|
722
|
+
}
|
|
723
|
+
|
|
724
|
+
/**
|
|
725
|
+
* @param {number} v
|
|
726
|
+
* @returns {number}
|
|
727
|
+
*/
|
|
728
|
+
node_phase_hash(v) {
|
|
729
|
+
return /** @type {Float32Array} */ (this.attr_node_spine_param.data)[v * 3 + 2];
|
|
730
|
+
}
|
|
731
|
+
|
|
732
|
+
/**
|
|
733
|
+
* @param {number} v
|
|
734
|
+
* @param {number} component 0 for primary joint, 1 for parent joint
|
|
735
|
+
* @returns {number}
|
|
736
|
+
*/
|
|
737
|
+
node_read_joint(v, component) {
|
|
738
|
+
return /** @type {Uint16Array} */ (this.attr_node_joint.data)[v * 2 + component];
|
|
739
|
+
}
|
|
740
|
+
|
|
741
|
+
/**
|
|
742
|
+
* @param {number} v
|
|
743
|
+
* @param {number} primary_joint
|
|
744
|
+
* @param {number} parent_joint
|
|
745
|
+
*/
|
|
746
|
+
node_write_joint(v, primary_joint, parent_joint) {
|
|
747
|
+
const data = /** @type {Uint16Array} */ (this.attr_node_joint.data);
|
|
748
|
+
const off = v * 2;
|
|
749
|
+
data[off] = primary_joint;
|
|
750
|
+
data[off + 1] = parent_joint;
|
|
751
|
+
}
|
|
752
|
+
|
|
753
|
+
/**
|
|
754
|
+
* Queries `this.graph` for the parent node of `v` along its incoming directed edge (`EdgeDirectionType.Forward`).
|
|
755
|
+
* Returns `-1` if `v` is a root node.
|
|
756
|
+
*
|
|
757
|
+
* @param {number} v
|
|
758
|
+
* @returns {number}
|
|
759
|
+
*/
|
|
760
|
+
node_parent_vertex(v) {
|
|
761
|
+
const container = this.graph.getNodeContainer(v);
|
|
762
|
+
if (container === undefined) {
|
|
763
|
+
return -1;
|
|
764
|
+
}
|
|
765
|
+
const edges = container.getEdges();
|
|
766
|
+
for (let i = 0; i < edges.length; i++) {
|
|
767
|
+
const edge = edges[i];
|
|
768
|
+
if (edge.isDirectedTowards(v)) {
|
|
769
|
+
return edge.other(v);
|
|
770
|
+
}
|
|
771
|
+
}
|
|
772
|
+
return -1;
|
|
773
|
+
}
|
|
774
|
+
|
|
775
|
+
/**
|
|
776
|
+
* @param {number} edge_id
|
|
777
|
+
* @returns {number}
|
|
778
|
+
*/
|
|
779
|
+
segment_v0(edge_id) {
|
|
780
|
+
return /** @type {Int32Array} */ (this.attr_segment_endpoints.data)[edge_id * 2];
|
|
781
|
+
}
|
|
782
|
+
|
|
783
|
+
/**
|
|
784
|
+
* @param {number} edge_id
|
|
785
|
+
* @returns {number}
|
|
786
|
+
*/
|
|
787
|
+
segment_v1(edge_id) {
|
|
788
|
+
return /** @type {Int32Array} */ (this.attr_segment_endpoints.data)[edge_id * 2 + 1];
|
|
789
|
+
}
|
|
790
|
+
|
|
791
|
+
/**
|
|
792
|
+
* @param {number} edge_id
|
|
793
|
+
* @returns {number}
|
|
794
|
+
*/
|
|
795
|
+
segment_length(edge_id) {
|
|
796
|
+
return /** @type {Float32Array} */ (this.attr_segment_metrics.data)[edge_id * 2];
|
|
797
|
+
}
|
|
798
|
+
|
|
799
|
+
/**
|
|
800
|
+
* @param {number} edge_id
|
|
801
|
+
* @returns {number}
|
|
802
|
+
*/
|
|
803
|
+
segment_parent_attach_t(edge_id) {
|
|
804
|
+
return /** @type {Float32Array} */ (this.attr_segment_metrics.data)[edge_id * 2 + 1];
|
|
805
|
+
}
|
|
806
|
+
|
|
807
|
+
/**
|
|
808
|
+
* @param {number[]|Float32Array} out
|
|
809
|
+
* @param {number} out_offset
|
|
810
|
+
* @param {number} edge_id
|
|
811
|
+
*/
|
|
812
|
+
segment_read_m0(out, out_offset, edge_id) {
|
|
813
|
+
const m0 = /** @type {Float32Array} */ (this.attr_segment_hermite_m0.data);
|
|
814
|
+
const off = edge_id * 3;
|
|
815
|
+
out[out_offset] = m0[off];
|
|
816
|
+
out[out_offset + 1] = m0[off + 1];
|
|
817
|
+
out[out_offset + 2] = m0[off + 2];
|
|
818
|
+
}
|
|
819
|
+
|
|
820
|
+
/**
|
|
821
|
+
* @param {number} edge_id
|
|
822
|
+
* @param {number} mx
|
|
823
|
+
* @param {number} my
|
|
824
|
+
* @param {number} mz
|
|
825
|
+
*/
|
|
826
|
+
segment_write_m0(edge_id, mx, my, mz) {
|
|
827
|
+
const m0 = /** @type {Float32Array} */ (this.attr_segment_hermite_m0.data);
|
|
828
|
+
const off = edge_id * 3;
|
|
829
|
+
m0[off] = mx;
|
|
830
|
+
m0[off + 1] = my;
|
|
831
|
+
m0[off + 2] = mz;
|
|
832
|
+
}
|
|
833
|
+
|
|
834
|
+
/**
|
|
835
|
+
* @param {number[]|Float32Array} out
|
|
836
|
+
* @param {number} out_offset
|
|
837
|
+
* @param {number} edge_id
|
|
838
|
+
*/
|
|
839
|
+
segment_read_m1(out, out_offset, edge_id) {
|
|
840
|
+
const m1 = /** @type {Float32Array} */ (this.attr_segment_hermite_m1.data);
|
|
841
|
+
const off = edge_id * 3;
|
|
842
|
+
out[out_offset] = m1[off];
|
|
843
|
+
out[out_offset + 1] = m1[off + 1];
|
|
844
|
+
out[out_offset + 2] = m1[off + 2];
|
|
845
|
+
}
|
|
846
|
+
|
|
847
|
+
/**
|
|
848
|
+
* @param {number} edge_id
|
|
849
|
+
* @param {number} mx
|
|
850
|
+
* @param {number} my
|
|
851
|
+
* @param {number} mz
|
|
852
|
+
*/
|
|
853
|
+
segment_write_m1(edge_id, mx, my, mz) {
|
|
854
|
+
const m1 = /** @type {Float32Array} */ (this.attr_segment_hermite_m1.data);
|
|
855
|
+
const off = edge_id * 3;
|
|
856
|
+
m1[off] = mx;
|
|
857
|
+
m1[off + 1] = my;
|
|
858
|
+
m1[off + 2] = mz;
|
|
859
|
+
}
|
|
860
|
+
|
|
861
|
+
/**
|
|
862
|
+
* Evaluates the 3D position along Cubic Hermite segment `edge_id` at parameter `u` in `[0, 1]`.
|
|
863
|
+
*
|
|
864
|
+
* @param {number[]|Float32Array} out
|
|
865
|
+
* @param {number} out_offset
|
|
866
|
+
* @param {number} edge_id
|
|
867
|
+
* @param {number} u
|
|
868
|
+
*/
|
|
869
|
+
evaluate_segment_position(out, out_offset, edge_id, u) {
|
|
870
|
+
const endpoints = /** @type {Int32Array} */ (this.attr_segment_endpoints.data);
|
|
871
|
+
const v0 = endpoints[edge_id * 2];
|
|
872
|
+
const v1 = endpoints[edge_id * 2 + 1];
|
|
873
|
+
|
|
874
|
+
const t0 = this.node_transforms[v0];
|
|
875
|
+
const t1 = this.node_transforms[v1];
|
|
876
|
+
const m0 = /** @type {Float32Array} */ (this.attr_segment_hermite_m0.data);
|
|
877
|
+
const m1 = /** @type {Float32Array} */ (this.attr_segment_hermite_m1.data);
|
|
878
|
+
const e3 = edge_id * 3;
|
|
879
|
+
|
|
880
|
+
out[out_offset] = spline3_hermite(
|
|
881
|
+
u,
|
|
882
|
+
t0[TRANSFORM64_TRANSLATION_OFFSET],
|
|
883
|
+
t1[TRANSFORM64_TRANSLATION_OFFSET],
|
|
884
|
+
m0[e3],
|
|
885
|
+
m1[e3]
|
|
886
|
+
);
|
|
887
|
+
out[out_offset + 1] = spline3_hermite(
|
|
888
|
+
u,
|
|
889
|
+
t0[TRANSFORM64_TRANSLATION_OFFSET + 1],
|
|
890
|
+
t1[TRANSFORM64_TRANSLATION_OFFSET + 1],
|
|
891
|
+
m0[e3 + 1],
|
|
892
|
+
m1[e3 + 1]
|
|
893
|
+
);
|
|
894
|
+
out[out_offset + 2] = spline3_hermite(
|
|
895
|
+
u,
|
|
896
|
+
t0[TRANSFORM64_TRANSLATION_OFFSET + 2],
|
|
897
|
+
t1[TRANSFORM64_TRANSLATION_OFFSET + 2],
|
|
898
|
+
m0[e3 + 2],
|
|
899
|
+
m1[e3 + 2]
|
|
900
|
+
);
|
|
901
|
+
}
|
|
902
|
+
|
|
903
|
+
/**
|
|
904
|
+
* Evaluates the unnormalized 3D derivative along Cubic Hermite segment `edge_id` at parameter `u` in `[0, 1]`.
|
|
905
|
+
*
|
|
906
|
+
* @param {number[]|Float32Array} out
|
|
907
|
+
* @param {number} out_offset
|
|
908
|
+
* @param {number} edge_id
|
|
909
|
+
* @param {number} u
|
|
910
|
+
*/
|
|
911
|
+
evaluate_segment_derivative(out, out_offset, edge_id, u) {
|
|
912
|
+
const endpoints = /** @type {Int32Array} */ (this.attr_segment_endpoints.data);
|
|
913
|
+
const v0 = endpoints[edge_id * 2];
|
|
914
|
+
const v1 = endpoints[edge_id * 2 + 1];
|
|
915
|
+
|
|
916
|
+
const t0 = this.node_transforms[v0];
|
|
917
|
+
const t1 = this.node_transforms[v1];
|
|
918
|
+
const m0 = /** @type {Float32Array} */ (this.attr_segment_hermite_m0.data);
|
|
919
|
+
const m1 = /** @type {Float32Array} */ (this.attr_segment_hermite_m1.data);
|
|
920
|
+
const e3 = edge_id * 3;
|
|
921
|
+
|
|
922
|
+
out[out_offset] = spline3_hermite_derivative(
|
|
923
|
+
u,
|
|
924
|
+
t0[TRANSFORM64_TRANSLATION_OFFSET],
|
|
925
|
+
t1[TRANSFORM64_TRANSLATION_OFFSET],
|
|
926
|
+
m0[e3],
|
|
927
|
+
m1[e3]
|
|
928
|
+
);
|
|
929
|
+
out[out_offset + 1] = spline3_hermite_derivative(
|
|
930
|
+
u,
|
|
931
|
+
t0[TRANSFORM64_TRANSLATION_OFFSET + 1],
|
|
932
|
+
t1[TRANSFORM64_TRANSLATION_OFFSET + 1],
|
|
933
|
+
m0[e3 + 1],
|
|
934
|
+
m1[e3 + 1]
|
|
935
|
+
);
|
|
936
|
+
out[out_offset + 2] = spline3_hermite_derivative(
|
|
937
|
+
u,
|
|
938
|
+
t0[TRANSFORM64_TRANSLATION_OFFSET + 2],
|
|
939
|
+
t1[TRANSFORM64_TRANSLATION_OFFSET + 2],
|
|
940
|
+
m0[e3 + 2],
|
|
941
|
+
m1[e3 + 2]
|
|
942
|
+
);
|
|
943
|
+
}
|
|
944
|
+
|
|
945
|
+
/**
|
|
946
|
+
* Evaluates the unit 3D tangent vector along Cubic Hermite segment `edge_id` at parameter `u` in `[0, 1]`.
|
|
947
|
+
*
|
|
948
|
+
* @param {number[]|Float32Array} out
|
|
949
|
+
* @param {number} out_offset
|
|
950
|
+
* @param {number} edge_id
|
|
951
|
+
* @param {number} u
|
|
952
|
+
*/
|
|
953
|
+
evaluate_segment_tangent(out, out_offset, edge_id, u) {
|
|
954
|
+
this.evaluate_segment_derivative(out, out_offset, edge_id, u);
|
|
955
|
+
const dx = out[out_offset];
|
|
956
|
+
const dy = out[out_offset + 1];
|
|
957
|
+
const dz = out[out_offset + 2];
|
|
958
|
+
const len_sq = dx * dx + dy * dy + dz * dz;
|
|
959
|
+
if (len_sq > 1e-12) {
|
|
960
|
+
const inv_len = 1.0 / Math.sqrt(len_sq);
|
|
961
|
+
out[out_offset] = dx * inv_len;
|
|
962
|
+
out[out_offset + 1] = dy * inv_len;
|
|
963
|
+
out[out_offset + 2] = dz * inv_len;
|
|
964
|
+
} else {
|
|
965
|
+
const v0 = this.segment_v0(edge_id);
|
|
966
|
+
this.node_read_tangent(out, out_offset, v0);
|
|
967
|
+
}
|
|
968
|
+
}
|
|
969
|
+
|
|
970
|
+
/**
|
|
971
|
+
* Collects the ordered node IDs and Hermite segment IDs along branch `branch_id` by traversing
|
|
972
|
+
* outgoing edges of `this.graph` that belong to `branch_id`.
|
|
973
|
+
*
|
|
974
|
+
* @param {number} branch_id
|
|
975
|
+
* @param {number[]} out_nodes
|
|
976
|
+
* @param {number[]} out_segments
|
|
977
|
+
*/
|
|
978
|
+
collect_branch_chain(branch_id, out_nodes, out_segments) {
|
|
979
|
+
out_nodes.length = 0;
|
|
980
|
+
out_segments.length = 0;
|
|
981
|
+
if (branch_id < 0 || branch_id >= this.branch_count) {
|
|
982
|
+
return;
|
|
983
|
+
}
|
|
984
|
+
const root_v = this.branch_root_vertex[branch_id];
|
|
985
|
+
if (root_v < 0 || root_v >= this.node_count) {
|
|
986
|
+
return;
|
|
987
|
+
}
|
|
988
|
+
out_nodes.push(root_v);
|
|
989
|
+
|
|
990
|
+
let cur_v = root_v;
|
|
991
|
+
while (true) {
|
|
992
|
+
const container = this.graph.getNodeContainer(cur_v);
|
|
993
|
+
if (container === undefined) {
|
|
994
|
+
break;
|
|
995
|
+
}
|
|
996
|
+
const edges = container.getEdges();
|
|
997
|
+
let next_v = -1;
|
|
998
|
+
for (let i = 0; i < edges.length; i++) {
|
|
999
|
+
const edge = edges[i];
|
|
1000
|
+
if (edge.isDirectedAwayFrom(cur_v)) {
|
|
1001
|
+
const cand_v = edge.other(cur_v);
|
|
1002
|
+
if (this.node_branch_id(cand_v) === branch_id) {
|
|
1003
|
+
next_v = cand_v;
|
|
1004
|
+
break;
|
|
1005
|
+
}
|
|
1006
|
+
}
|
|
1007
|
+
}
|
|
1008
|
+
if (next_v < 0) {
|
|
1009
|
+
break;
|
|
1010
|
+
}
|
|
1011
|
+
const seg_id = this.node_in_segment(next_v);
|
|
1012
|
+
if (seg_id < 0) {
|
|
1013
|
+
break;
|
|
1014
|
+
}
|
|
1015
|
+
out_nodes.push(next_v);
|
|
1016
|
+
out_segments.push(seg_id);
|
|
1017
|
+
cur_v = next_v;
|
|
1018
|
+
}
|
|
1019
|
+
}
|
|
1020
|
+
|
|
1021
|
+
/**
|
|
1022
|
+
* Deep copies another `TreeSkeleton` into this instance (`Graph`, `Transform64[]`, and `Attribute`s).
|
|
1023
|
+
*
|
|
1024
|
+
* @param {TreeSkeleton} other
|
|
1025
|
+
* @returns {this}
|
|
1026
|
+
*/
|
|
1027
|
+
copy(other) {
|
|
1028
|
+
assert.defined(other, 'other');
|
|
1029
|
+
if (this === other) {
|
|
1030
|
+
return this;
|
|
1031
|
+
}
|
|
1032
|
+
|
|
1033
|
+
this.clear();
|
|
1034
|
+
|
|
1035
|
+
this.#ensure_node_capacity(other.node_count);
|
|
1036
|
+
this.#ensure_segment_capacity(other.segment_count);
|
|
1037
|
+
this.#ensure_branch_capacity(other.branch_count);
|
|
1038
|
+
|
|
1039
|
+
this.node_count = other.node_count;
|
|
1040
|
+
this.segment_count = other.segment_count;
|
|
1041
|
+
this.branch_count = other.branch_count;
|
|
1042
|
+
|
|
1043
|
+
for (let v = 0; v < other.node_count; v++) {
|
|
1044
|
+
this.graph.addNode(v);
|
|
1045
|
+
let t64 = this.node_transforms[v];
|
|
1046
|
+
if (t64 === undefined) {
|
|
1047
|
+
t64 = new Transform64();
|
|
1048
|
+
this.node_transforms[v] = t64;
|
|
1049
|
+
}
|
|
1050
|
+
t64.copy(other.node_transforms[v]);
|
|
1051
|
+
}
|
|
1052
|
+
|
|
1053
|
+
other.graph.traverseEdges((edge) => {
|
|
1054
|
+
this.graph.createEdge(edge.first, edge.second, edge.direction);
|
|
1055
|
+
});
|
|
1056
|
+
|
|
1057
|
+
this.attr_node_branch_info.copy(other.attr_node_branch_info);
|
|
1058
|
+
this.attr_node_spine_param.copy(other.attr_node_spine_param);
|
|
1059
|
+
this.attr_node_joint.copy(other.attr_node_joint);
|
|
1060
|
+
this.#node_capacity = this.attr_node_branch_info.data.length / 4;
|
|
1061
|
+
|
|
1062
|
+
this.attr_segment_endpoints.copy(other.attr_segment_endpoints);
|
|
1063
|
+
this.attr_segment_hermite_m0.copy(other.attr_segment_hermite_m0);
|
|
1064
|
+
this.attr_segment_hermite_m1.copy(other.attr_segment_hermite_m1);
|
|
1065
|
+
this.attr_segment_metrics.copy(other.attr_segment_metrics);
|
|
1066
|
+
this.#segment_capacity = this.attr_segment_endpoints.data.length / 2;
|
|
1067
|
+
|
|
1068
|
+
for (let i = 0; i < other.branch_count; i++) {
|
|
1069
|
+
this.branch_root_vertex[i] = other.branch_root_vertex[i];
|
|
1070
|
+
this.branch_tip_vertex[i] = other.branch_tip_vertex[i];
|
|
1071
|
+
this.branch_level[i] = other.branch_level[i];
|
|
1072
|
+
this.branch_parent[i] = other.branch_parent[i];
|
|
1073
|
+
this.branch_parent_edge[i] = other.branch_parent_edge[i];
|
|
1074
|
+
this.branch_parent_attach_t[i] = other.branch_parent_attach_t[i];
|
|
1075
|
+
this.branch_length[i] = other.branch_length[i];
|
|
1076
|
+
this.branch_base_radius[i] = other.branch_base_radius[i];
|
|
1077
|
+
this.branch_phase_hash[i] = other.branch_phase_hash[i];
|
|
1078
|
+
}
|
|
1079
|
+
|
|
1080
|
+
this.crown_center.set(other.crown_center);
|
|
1081
|
+
this.crown_radii.set(other.crown_radii);
|
|
1082
|
+
|
|
1083
|
+
return this;
|
|
1084
|
+
}
|
|
1085
|
+
|
|
1086
|
+
/**
|
|
1087
|
+
* @returns {TreeSkeleton}
|
|
1088
|
+
*/
|
|
1089
|
+
clone() {
|
|
1090
|
+
const r = new TreeSkeleton();
|
|
1091
|
+
r.copy(this);
|
|
1092
|
+
return r;
|
|
1093
|
+
}
|
|
1094
|
+
}
|
|
1095
|
+
|
|
1096
|
+
/**
|
|
1097
|
+
* @readonly
|
|
1098
|
+
* @type {boolean}
|
|
1099
|
+
*/
|
|
1100
|
+
TreeSkeleton.prototype.isTreeSkeleton = true;
|