@woosh/meep-engine 3.52.0 → 3.54.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (515) hide show
  1. package/package.json +1 -1
  2. package/src/core/math/noise/worley_noise_2d.d.ts +14 -0
  3. package/src/core/math/noise/worley_noise_2d.d.ts.map +1 -0
  4. package/src/core/math/noise/worley_noise_2d.js +74 -0
  5. package/src/engine/ecs/animation/Animation.d.ts +4 -25
  6. package/src/engine/ecs/animation/Animation.d.ts.map +1 -1
  7. package/src/engine/ecs/animation/Animation.js +9 -41
  8. package/src/engine/ecs/ik/IKGoalSystem.d.ts +4 -5
  9. package/src/engine/ecs/ik/IKGoalSystem.d.ts.map +1 -1
  10. package/src/engine/ecs/ik/IKGoalSystem.js +4 -6
  11. package/src/engine/graphics/ecs/mesh/assetTypeByPath.js +1 -1
  12. package/src/engine/graphics/texture/atlas/CachingTextureAtlas.d.ts +6 -1
  13. package/src/engine/graphics/texture/atlas/CachingTextureAtlas.d.ts.map +1 -1
  14. package/src/engine/graphics/texture/atlas/CachingTextureAtlas.js +363 -325
  15. package/src/engine/graphics/texture/atlas/ManagedTextureAtlas.d.ts +93 -14
  16. package/src/engine/graphics/texture/atlas/ManagedTextureAtlas.d.ts.map +1 -1
  17. package/src/engine/graphics/texture/atlas/ManagedTextureAtlas.js +322 -183
  18. package/src/engine/graphics/texture/atlas/ReferencedTextureAtlas.d.ts +9 -0
  19. package/src/engine/graphics/texture/atlas/ReferencedTextureAtlas.d.ts.map +1 -1
  20. package/src/engine/graphics/texture/atlas/ReferencedTextureAtlas.js +110 -83
  21. package/src/engine/graphics/texture/atlas/SpriteAtlas.d.ts +42 -0
  22. package/src/engine/graphics/texture/atlas/SpriteAtlas.d.ts.map +1 -0
  23. package/src/engine/{graphics3/decal/DecalAtlas.js → graphics/texture/atlas/SpriteAtlas.js} +202 -194
  24. package/src/engine/graphics/texture/atlas/SpriteAtlasFill.d.ts +12 -0
  25. package/src/engine/graphics/texture/atlas/SpriteAtlasFill.d.ts.map +1 -0
  26. package/src/engine/graphics/texture/atlas/SpriteAtlasFill.js +30 -0
  27. package/src/engine/graphics/texture/atlas/TextureAtlas.d.ts +7 -0
  28. package/src/engine/graphics/texture/atlas/TextureAtlas.d.ts.map +1 -1
  29. package/src/engine/graphics/texture/atlas/TextureAtlas.js +11 -1
  30. package/src/engine/graphics/texture/atlas/sprite_atlas_border.d.ts +52 -0
  31. package/src/engine/graphics/texture/atlas/sprite_atlas_border.d.ts.map +1 -0
  32. package/src/engine/{graphics3/decal/decal_atlas_border.js → graphics/texture/atlas/sprite_atlas_border.js} +69 -69
  33. package/src/engine/graphics3/AnimationGraphSystem.d.ts +9 -22
  34. package/src/engine/graphics3/AnimationGraphSystem.d.ts.map +1 -1
  35. package/src/engine/graphics3/AnimationGraphSystem.js +58 -203
  36. package/src/engine/graphics3/AnimationSystem.d.ts +7 -18
  37. package/src/engine/graphics3/AnimationSystem.d.ts.map +1 -1
  38. package/src/engine/graphics3/AnimationSystem.js +62 -243
  39. package/src/engine/graphics3/DecalSystem.d.ts.map +1 -1
  40. package/src/engine/graphics3/DecalSystem.js +447 -450
  41. package/src/engine/graphics3/FoliageWindSystem.d.ts +67 -0
  42. package/src/engine/graphics3/FoliageWindSystem.d.ts.map +1 -0
  43. package/src/engine/graphics3/FoliageWindSystem.js +257 -0
  44. package/src/engine/graphics3/GPUFluidSystem.d.ts +7 -0
  45. package/src/engine/graphics3/GPUFluidSystem.d.ts.map +1 -1
  46. package/src/engine/graphics3/GPUFluidSystem.js +39 -1
  47. package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts +9 -23
  48. package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts.map +1 -1
  49. package/src/engine/graphics3/GPUParticleEmitterSystem.js +904 -949
  50. package/src/engine/graphics3/animation/AnimationClips.d.ts +107 -13
  51. package/src/engine/graphics3/animation/AnimationClips.d.ts.map +1 -1
  52. package/src/engine/graphics3/animation/AnimationClips.js +207 -10
  53. package/src/engine/graphics3/animation/AnimationClipsSink.d.ts +89 -0
  54. package/src/engine/graphics3/animation/AnimationClipsSink.d.ts.map +1 -0
  55. package/src/engine/graphics3/animation/AnimationClipsSink.js +205 -0
  56. package/src/engine/graphics3/animation/FoliageWindRigs.d.ts +43 -0
  57. package/src/engine/graphics3/animation/FoliageWindRigs.d.ts.map +1 -0
  58. package/src/engine/graphics3/animation/FoliageWindRigs.js +69 -0
  59. package/src/engine/graphics3/animation/write_clip_playback.d.ts +17 -11
  60. package/src/engine/graphics3/animation/write_clip_playback.d.ts.map +1 -1
  61. package/src/engine/graphics3/animation/write_clip_playback.js +36 -27
  62. package/src/engine/graphics3/decal/GPUDecalRenderer.d.ts.map +1 -1
  63. package/src/engine/graphics3/decal/GPUDecalRenderer.js +8 -6
  64. package/src/engine/graphics3/decal/shader_decal_composite.d.ts.map +1 -1
  65. package/src/engine/graphics3/decal/shader_decal_composite.js +11 -5
  66. package/src/engine/graphics3/pose/collect_entity_playbacks.d.ts +7 -7
  67. package/src/engine/graphics3/pose/collect_entity_playbacks.d.ts.map +1 -1
  68. package/src/engine/graphics3/pose/collect_entity_playbacks.js +14 -15
  69. package/src/engine/graphics3/prefab/Prefab.d.ts +6 -0
  70. package/src/engine/graphics3/prefab/Prefab.d.ts.map +1 -1
  71. package/src/engine/graphics3/prefab/Prefab.js +169 -162
  72. package/src/engine/graphics3/prefab/prefab_compile.d.ts.map +1 -1
  73. package/src/engine/graphics3/prefab/prefab_compile.js +369 -334
  74. package/src/engine/graphics3/prefab/prefab_instantiate.d.ts.map +1 -1
  75. package/src/engine/graphics3/prefab/prefab_instantiate.js +43 -2
  76. package/src/engine/graphics3/terrain/chunk_terrain_material_surface.js +2 -2
  77. package/src/engine/physics/ecs/ContactProbeSystem.d.ts +2 -3
  78. package/src/engine/physics/ecs/ContactProbeSystem.d.ts.map +1 -1
  79. package/src/engine/physics/ecs/ContactProbeSystem.js +2 -4
  80. package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -4
  81. package/src/engine/sound/simulation/PROBE_PLACEMENT.md +4 -4
  82. package/src/engine/sound/simulation/README.md +1 -1
  83. package/src/engine/sound/simulation/probe/bakeProbeField.d.ts +22 -8
  84. package/src/engine/sound/simulation/probe/bakeProbeField.d.ts.map +1 -1
  85. package/src/engine/sound/simulation/probe/bakeProbeField.js +60 -15
  86. package/src/engine/sound/simulation/probe/bakeProbeReflectors.d.ts.map +1 -1
  87. package/src/engine/sound/simulation/probe/bakeProbeReflectors.js +19 -23
  88. package/src/engine/sound/simulation/probe/probe_sdf_grid.d.ts +63 -17
  89. package/src/engine/sound/simulation/probe/probe_sdf_grid.d.ts.map +1 -1
  90. package/src/engine/sound/simulation/probe/probe_sdf_grid.js +67 -17
  91. package/src/generation/foliage/FOLIAGE_DESIGN.md +319 -0
  92. package/src/generation/foliage/FOLIAGE_PLAN.md +198 -0
  93. package/src/generation/foliage/animation/build_tree_wind_rig.d.ts +20 -0
  94. package/src/generation/foliage/animation/build_tree_wind_rig.d.ts.map +1 -0
  95. package/src/generation/foliage/animation/build_tree_wind_rig.js +108 -0
  96. package/src/generation/foliage/asset/TreeAsset.d.ts +86 -0
  97. package/src/generation/foliage/asset/TreeAsset.d.ts.map +1 -0
  98. package/src/generation/foliage/asset/TreeAsset.js +111 -0
  99. package/src/generation/foliage/asset/TreeLODAsset.d.ts +115 -0
  100. package/src/generation/foliage/asset/TreeLODAsset.d.ts.map +1 -0
  101. package/src/generation/foliage/asset/TreeLODAsset.js +346 -0
  102. package/src/generation/foliage/asset/generate_tree.d.ts +15 -0
  103. package/src/generation/foliage/asset/generate_tree.d.ts.map +1 -0
  104. package/src/generation/foliage/asset/generate_tree.js +93 -0
  105. package/src/generation/foliage/asset/place_tree.d.ts +82 -0
  106. package/src/generation/foliage/asset/place_tree.d.ts.map +1 -0
  107. package/src/generation/foliage/asset/place_tree.js +194 -0
  108. package/src/generation/foliage/config/BarkMaterialConfig.d.ts +121 -0
  109. package/src/generation/foliage/config/BarkMaterialConfig.d.ts.map +1 -0
  110. package/src/generation/foliage/config/BarkMaterialConfig.js +250 -0
  111. package/src/generation/foliage/config/BranchLevelConfig.d.ts +288 -0
  112. package/src/generation/foliage/config/BranchLevelConfig.d.ts.map +1 -0
  113. package/src/generation/foliage/config/BranchLevelConfig.js +536 -0
  114. package/src/generation/foliage/config/CrownConfig.d.ts +100 -0
  115. package/src/generation/foliage/config/CrownConfig.d.ts.map +1 -0
  116. package/src/generation/foliage/config/CrownConfig.js +186 -0
  117. package/src/generation/foliage/config/CrownEnvelopeType.d.ts +16 -0
  118. package/src/generation/foliage/config/CrownEnvelopeType.d.ts.map +1 -0
  119. package/src/generation/foliage/config/CrownEnvelopeType.js +17 -0
  120. package/src/generation/foliage/config/FoliageBarkType.d.ts +11 -0
  121. package/src/generation/foliage/config/FoliageBarkType.d.ts.map +1 -0
  122. package/src/generation/foliage/config/FoliageBarkType.js +16 -0
  123. package/src/generation/foliage/config/FoliageCardType.d.ts +12 -0
  124. package/src/generation/foliage/config/FoliageCardType.d.ts.map +1 -0
  125. package/src/generation/foliage/config/FoliageCardType.js +18 -0
  126. package/src/generation/foliage/config/FoliageConfig.d.ts +151 -0
  127. package/src/generation/foliage/config/FoliageConfig.d.ts.map +1 -0
  128. package/src/generation/foliage/config/FoliageConfig.js +283 -0
  129. package/src/generation/foliage/config/FoliageMaterialConfig.d.ts +143 -0
  130. package/src/generation/foliage/config/FoliageMaterialConfig.d.ts.map +1 -0
  131. package/src/generation/foliage/config/FoliageMaterialConfig.js +279 -0
  132. package/src/generation/foliage/config/PhyllotaxisMode.d.ts +13 -0
  133. package/src/generation/foliage/config/PhyllotaxisMode.d.ts.map +1 -0
  134. package/src/generation/foliage/config/PhyllotaxisMode.js +20 -0
  135. package/src/generation/foliage/config/TreeLODConfig.d.ts +87 -0
  136. package/src/generation/foliage/config/TreeLODConfig.d.ts.map +1 -0
  137. package/src/generation/foliage/config/TreeLODConfig.js +211 -0
  138. package/src/generation/foliage/config/TreePreset.d.ts +16 -0
  139. package/src/generation/foliage/config/TreePreset.d.ts.map +1 -0
  140. package/src/generation/foliage/config/TreePreset.js +17 -0
  141. package/src/generation/foliage/config/TreeSpeciesConfig.d.ts +109 -0
  142. package/src/generation/foliage/config/TreeSpeciesConfig.d.ts.map +1 -0
  143. package/src/generation/foliage/config/TreeSpeciesConfig.js +400 -0
  144. package/src/generation/foliage/config/TreeWindConfig.d.ts +84 -0
  145. package/src/generation/foliage/config/TreeWindConfig.d.ts.map +1 -0
  146. package/src/generation/foliage/config/TreeWindConfig.js +157 -0
  147. package/src/generation/foliage/index.d.ts +39 -0
  148. package/src/generation/foliage/index.d.ts.map +1 -0
  149. package/src/generation/foliage/index.js +44 -0
  150. package/src/generation/foliage/material/make_bark_material.d.ts +37 -0
  151. package/src/generation/foliage/material/make_bark_material.d.ts.map +1 -0
  152. package/src/generation/foliage/material/make_bark_material.js +730 -0
  153. package/src/generation/foliage/material/make_foliage_material.d.ts +40 -0
  154. package/src/generation/foliage/material/make_foliage_material.d.ts.map +1 -0
  155. package/src/generation/foliage/material/make_foliage_material.js +605 -0
  156. package/src/generation/foliage/mesh/branch_collar_project.d.ts +42 -0
  157. package/src/generation/foliage/mesh/branch_collar_project.d.ts.map +1 -0
  158. package/src/generation/foliage/mesh/branch_collar_project.js +205 -0
  159. package/src/generation/foliage/mesh/branch_ring_triangulate.d.ts +35 -0
  160. package/src/generation/foliage/mesh/branch_ring_triangulate.d.ts.map +1 -0
  161. package/src/generation/foliage/mesh/branch_ring_triangulate.js +72 -0
  162. package/src/generation/foliage/mesh/foliage_collect_attachments.d.ts +95 -0
  163. package/src/generation/foliage/mesh/foliage_collect_attachments.d.ts.map +1 -0
  164. package/src/generation/foliage/mesh/foliage_collect_attachments.js +569 -0
  165. package/src/generation/foliage/mesh/tree_mesh_apply_canopy_ao.d.ts +19 -0
  166. package/src/generation/foliage/mesh/tree_mesh_apply_canopy_ao.d.ts.map +1 -0
  167. package/src/generation/foliage/mesh/tree_mesh_apply_canopy_ao.js +150 -0
  168. package/src/generation/foliage/mesh/tree_mesh_build_bark.d.ts +55 -0
  169. package/src/generation/foliage/mesh/tree_mesh_build_bark.d.ts.map +1 -0
  170. package/src/generation/foliage/mesh/tree_mesh_build_bark.js +1049 -0
  171. package/src/generation/foliage/mesh/tree_mesh_build_foliage.d.ts +22 -0
  172. package/src/generation/foliage/mesh/tree_mesh_build_foliage.d.ts.map +1 -0
  173. package/src/generation/foliage/mesh/tree_mesh_build_foliage.js +454 -0
  174. package/src/generation/foliage/presets/make_tree_species_preset.d.ts +13 -0
  175. package/src/generation/foliage/presets/make_tree_species_preset.d.ts.map +1 -0
  176. package/src/generation/foliage/presets/make_tree_species_preset.js +870 -0
  177. package/src/generation/foliage/skeleton/TreeSkeleton.d.ts +443 -0
  178. package/src/generation/foliage/skeleton/TreeSkeleton.d.ts.map +1 -0
  179. package/src/generation/foliage/skeleton/TreeSkeleton.js +1100 -0
  180. package/src/generation/foliage/skeleton/crown_envelope_evaluate.d.ts +27 -0
  181. package/src/generation/foliage/skeleton/crown_envelope_evaluate.d.ts.map +1 -0
  182. package/src/generation/foliage/skeleton/crown_envelope_evaluate.js +121 -0
  183. package/src/generation/foliage/skeleton/spine_frame_double_reflection.d.ts +32 -0
  184. package/src/generation/foliage/skeleton/spine_frame_double_reflection.d.ts.map +1 -0
  185. package/src/generation/foliage/skeleton/spine_frame_double_reflection.js +87 -0
  186. package/src/generation/foliage/skeleton/tree_skeleton_assign_skin_joints.d.ts +33 -0
  187. package/src/generation/foliage/skeleton/tree_skeleton_assign_skin_joints.d.ts.map +1 -0
  188. package/src/generation/foliage/skeleton/tree_skeleton_assign_skin_joints.js +205 -0
  189. package/src/generation/foliage/skeleton/tree_skeleton_compute_pipe_radii.d.ts +17 -0
  190. package/src/generation/foliage/skeleton/tree_skeleton_compute_pipe_radii.d.ts.map +1 -0
  191. package/src/generation/foliage/skeleton/tree_skeleton_compute_pipe_radii.js +206 -0
  192. package/src/generation/foliage/skeleton/tree_skeleton_grow.d.ts +18 -0
  193. package/src/generation/foliage/skeleton/tree_skeleton_grow.d.ts.map +1 -0
  194. package/src/generation/foliage/skeleton/tree_skeleton_grow.js +1871 -0
  195. package/src/shade/playground/additive_blending/index.html +197 -0
  196. package/src/shade/playground/additive_blending/main.d.ts +2 -0
  197. package/src/shade/playground/additive_blending/main.d.ts.map +1 -0
  198. package/src/shade/playground/additive_blending/main.js +529 -0
  199. package/src/shade/playground/foliage_wind/README.md +18 -0
  200. package/src/shade/playground/foliage_wind/foliage_world.d.ts +133 -0
  201. package/src/shade/playground/foliage_wind/foliage_world.d.ts.map +1 -0
  202. package/src/shade/playground/foliage_wind/foliage_world.js +602 -0
  203. package/src/shade/playground/foliage_wind/index.html +260 -0
  204. package/src/shade/playground/foliage_wind/main.d.ts +2 -0
  205. package/src/shade/playground/foliage_wind/main.d.ts.map +1 -0
  206. package/src/shade/playground/foliage_wind/main.js +275 -0
  207. package/src/shade/renderer/Renderer.d.ts.map +1 -1
  208. package/src/shade/renderer/Renderer.js +45 -16
  209. package/src/shade/renderer/animation/ADDITIVE_BLENDING_PLAN.md +145 -0
  210. package/src/shade/renderer/animation/ANIMATION_DATABASE_SPEC.d.ts +9 -1
  211. package/src/shade/renderer/animation/ANIMATION_DATABASE_SPEC.d.ts.map +1 -1
  212. package/src/shade/renderer/animation/ANIMATION_DATABASE_SPEC.js +53 -1
  213. package/src/shade/renderer/animation/ANIMATION_FOLIAGE_JOINT_STRUCT.d.ts +8 -0
  214. package/src/shade/renderer/animation/ANIMATION_FOLIAGE_JOINT_STRUCT.d.ts.map +1 -0
  215. package/src/shade/renderer/animation/ANIMATION_FOLIAGE_JOINT_STRUCT.js +71 -0
  216. package/src/shade/renderer/animation/ANIMATION_FOLIAGE_RIG_STRUCT.d.ts +11 -0
  217. package/src/shade/renderer/animation/ANIMATION_FOLIAGE_RIG_STRUCT.d.ts.map +1 -0
  218. package/src/shade/renderer/animation/ANIMATION_FOLIAGE_RIG_STRUCT.js +32 -0
  219. package/src/shade/renderer/animation/GPUAnimationManager.d.ts +30 -3
  220. package/src/shade/renderer/animation/GPUAnimationManager.d.ts.map +1 -1
  221. package/src/shade/renderer/animation/GPUAnimationManager.js +532 -79
  222. package/src/shade/renderer/animation/POSE_ACCUMULATOR_LAYOUT.d.ts +19 -12
  223. package/src/shade/renderer/animation/POSE_ACCUMULATOR_LAYOUT.d.ts.map +1 -1
  224. package/src/shade/renderer/animation/POSE_ACCUMULATOR_LAYOUT.js +20 -13
  225. package/src/shade/renderer/animation/ShadeAnimationClip.d.ts +35 -8
  226. package/src/shade/renderer/animation/ShadeAnimationClip.d.ts.map +1 -1
  227. package/src/shade/renderer/animation/ShadeAnimationClip.js +433 -2
  228. package/src/shade/renderer/animation/chunk_pose_accumulator.d.ts.map +1 -1
  229. package/src/shade/renderer/animation/chunk_pose_accumulator.js +40 -32
  230. package/src/shade/renderer/animation/foliage/FoliageWindJoint.d.ts +97 -0
  231. package/src/shade/renderer/animation/foliage/FoliageWindJoint.d.ts.map +1 -0
  232. package/src/shade/renderer/animation/foliage/FoliageWindJoint.js +161 -0
  233. package/src/shade/renderer/animation/foliage/FoliageWindRig.d.ts +65 -0
  234. package/src/shade/renderer/animation/foliage/FoliageWindRig.d.ts.map +1 -0
  235. package/src/shade/renderer/animation/foliage/FoliageWindRig.js +89 -0
  236. package/src/shade/renderer/animation/foliage/chunk_foliage_wind_step.d.ts +19 -0
  237. package/src/shade/renderer/animation/foliage/chunk_foliage_wind_step.d.ts.map +1 -0
  238. package/src/shade/renderer/animation/foliage/chunk_foliage_wind_step.js +143 -0
  239. package/src/shade/renderer/animation/foliage/shader_foliage_wind_apply.d.ts +14 -0
  240. package/src/shade/renderer/animation/foliage/shader_foliage_wind_apply.d.ts.map +1 -0
  241. package/src/shade/renderer/animation/foliage/shader_foliage_wind_apply.js +116 -0
  242. package/src/shade/renderer/animation/pose/pose_evaluate_local.d.ts.map +1 -1
  243. package/src/shade/renderer/animation/pose/pose_evaluate_local.js +39 -29
  244. package/src/shade/renderer/animation/shader_animation_pose_resolve.js +37 -37
  245. package/src/shade/renderer/animation/skinning/GPUMeshSkinningContext.js +2 -2
  246. package/src/shade/renderer/extension/RenderExtension.d.ts +7 -0
  247. package/src/shade/renderer/extension/RenderExtension.d.ts.map +1 -1
  248. package/src/shade/renderer/extension/RenderExtension.js +9 -0
  249. package/src/shade/renderer/extension/RenderExtensionRegistry.d.ts +6 -0
  250. package/src/shade/renderer/extension/RenderExtensionRegistry.d.ts.map +1 -1
  251. package/src/shade/renderer/extension/RenderExtensionRegistry.js +15 -0
  252. package/src/shade/renderer/fluid/GPUFluidCascade.d.ts +10 -3
  253. package/src/shade/renderer/fluid/GPUFluidCascade.d.ts.map +1 -1
  254. package/src/shade/renderer/fluid/GPUFluidCascade.js +15 -0
  255. package/src/shade/renderer/fluid/GPUFluidCascadeStack.d.ts +8 -1
  256. package/src/shade/renderer/fluid/GPUFluidCascadeStack.d.ts.map +1 -1
  257. package/src/shade/renderer/fluid/GPUFluidCascadeStack.js +11 -0
  258. package/src/shade/renderer/fluid/coupling/chunk_fluid_cascade_parent.d.ts.map +1 -1
  259. package/src/shade/renderer/fluid/coupling/chunk_fluid_cascade_parent.js +51 -48
  260. package/src/shade/renderer/fluid/forcing/GPUFluidForcing.d.ts +6 -6
  261. package/src/shade/renderer/fluid/mac/FluidMacPasses.d.ts +6 -0
  262. package/src/shade/renderer/fluid/mac/FluidMacPasses.d.ts.map +1 -1
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  499. package/src/engine/graphics/render/visibility/VisibilityComputer.d.ts.map +0 -1
  500. package/src/engine/graphics/render/visibility/VisibilityComputer.js +0 -80
  501. package/src/engine/graphics/render/visibility/VisibilityFilter.d.ts +0 -29
  502. package/src/engine/graphics/render/visibility/VisibilityFilter.d.ts.map +0 -1
  503. package/src/engine/graphics/render/visibility/VisibilityFilter.js +0 -37
  504. package/src/engine/graphics3/animation/write_graph_playback.d.ts +0 -24
  505. package/src/engine/graphics3/animation/write_graph_playback.d.ts.map +0 -1
  506. package/src/engine/graphics3/animation/write_graph_playback.js +0 -48
  507. package/src/engine/graphics3/decal/DecalAtlasFill.js +0 -32
  508. package/src/shade/renderer/volumetrics/gi/chunk_volumetrics_froxel_centre_ws.js +0 -49
  509. package/src/shade/renderer/volumetrics/gi/chunk_volumetrics_gi.js +0 -50
  510. package/src/shade/renderer/volumetrics/gi/chunk_volumetrics_gi_sample.js +0 -105
  511. package/src/shade/renderer/volumetrics/gi/graph_build_froxel_gi.js +0 -80
  512. package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi.js +0 -51
  513. package/src/shade/renderer/volumetrics/gi/volumetrics_gi_resources.js +0 -39
  514. package/src/shade/renderer/volumetrics/graph_build_froxel_irradiance.js +0 -121
  515. package/src/shade/renderer/volumetrics/shader_volumetrics_build_irradiance.js +0 -237
@@ -0,0 +1,536 @@
1
+ import { assert } from "../../../core/assert.js";
2
+ import { hash_mix2 } from "../../../core/math/hash/hash_mix2.js";
3
+ import { computeHashFloat } from "../../../core/primitives/numbers/computeHashFloat.js";
4
+ import { AnimationCurve } from "../../../engine/animation/curve/AnimationCurve.js";
5
+ import { PhyllotaxisMode } from "./PhyllotaxisMode.js";
6
+
7
+ /**
8
+ * Configuration for one recursion level of branch generation (0 = Trunk, 1 = Primary Boughs,
9
+ * 2 = Secondary Branches, 3 = Twigs).
10
+ */
11
+ export class BranchLevelConfig {
12
+ /**
13
+ * Recursion level index (0 = trunk).
14
+ * @type {number}
15
+ */
16
+ level = 0;
17
+
18
+ /**
19
+ * Number of longitudinal Cubic Hermite segments along the spine.
20
+ * @type {number}
21
+ */
22
+ segments = 8;
23
+
24
+ /**
25
+ * Maximum radial vertices around the branch base (>= 3).
26
+ * @type {number}
27
+ */
28
+ radial_segments_max = 12;
29
+
30
+ /**
31
+ * Minimum radial vertices at the branch tip (>= 3).
32
+ * @type {number}
33
+ */
34
+ radial_segments_min = 4;
35
+
36
+ /**
37
+ * Nominal length (for level 0 in meters; for level > 0 as ratio of parent length or meters).
38
+ * @type {number}
39
+ */
40
+ length = 8.0;
41
+
42
+ /**
43
+ * Relative random variance in length [0, 1].
44
+ * @type {number}
45
+ */
46
+ length_variance = 0.1;
47
+
48
+ /**
49
+ * 1D Hermite curve scaling child length along parent normalized position t in [0, 1].
50
+ * @type {AnimationCurve}
51
+ */
52
+ length_profile = AnimationCurve.constant(0, 1, 1);
53
+
54
+ /**
55
+ * Base radius as a fraction of branch length.
56
+ * @type {number}
57
+ */
58
+ radius_ratio = 0.06;
59
+
60
+ /**
61
+ * Parametric taper factor in [0, 1] (1 = tapers to near-point, 0 = cylinder).
62
+ * @type {number}
63
+ */
64
+ taper = 0.85;
65
+
66
+ /**
67
+ * 1D Hermite curve modulating radius along normalized spine position t in [0, 1].
68
+ * @type {AnimationCurve}
69
+ */
70
+ radius_profile = AnimationCurve.linear(0, 1, 1, 0.15);
71
+
72
+ /**
73
+ * Fraction [0, 0.95] at the base of this branch where no child branches spawn.
74
+ * @type {number}
75
+ */
76
+ bare_length_ratio = 0.25;
77
+
78
+ /**
79
+ * Number of lateral child branch nodes spawned by a branch at this level into (level + 1).
80
+ * @type {number}
81
+ */
82
+ child_count = 10;
83
+
84
+ /**
85
+ * Phyllotactic arrangement for children spawned along this branch.
86
+ * @type {PhyllotaxisMode|number}
87
+ */
88
+ phyllotaxis_mode = PhyllotaxisMode.SpiralGolden;
89
+
90
+ /**
91
+ * Number of branches per whorl when `phyllotaxis_mode === PhyllotaxisMode.Whorled`.
92
+ * @type {number}
93
+ */
94
+ whorl_count = 3;
95
+
96
+ /**
97
+ * Random azimuthal jitter in radians.
98
+ * @type {number}
99
+ */
100
+ azimuth_jitter = 0.15;
101
+
102
+ /**
103
+ * Axillary insertion (polar divergence) angle in radians from parent tangent.
104
+ * @type {number}
105
+ */
106
+ insertion_angle = 0.72;
107
+
108
+ /**
109
+ * Random variation in insertion angle (radians).
110
+ * @type {number}
111
+ */
112
+ insertion_angle_variation = 0.12;
113
+
114
+ /**
115
+ * 1D Hermite curve scaling insertion angle along parent normalized position t in [0, 1].
116
+ * Typically wider at bottom of crown (1.0) and steeper near apex (0.6).
117
+ * @type {AnimationCurve}
118
+ */
119
+ insertion_angle_profile = AnimationCurve.linear(0, 1.0, 1, 0.65);
120
+
121
+ /**
122
+ * Cumulative intrinsic pitch curvature (radians) along the spine.
123
+ * @type {number}
124
+ */
125
+ curvature = 0.15;
126
+
127
+ /**
128
+ * S-curve reverse pitch curvature in second half of spine (radians).
129
+ * @type {number}
130
+ */
131
+ curve_back = 0.0;
132
+
133
+ /**
134
+ * Helical azimuthal twist (radians per unit spine t).
135
+ * @type {number}
136
+ */
137
+ spiral_twist = 0.0;
138
+
139
+ /**
140
+ * Gravitropism strength (positive bends downward toward -Y; negative bends upward toward +Y).
141
+ * @type {number}
142
+ */
143
+ gravitropism = 0.08;
144
+
145
+ /**
146
+ * Phototropism / heliotropism steering toward sky (+Y) and outward from crown core.
147
+ * @type {number}
148
+ */
149
+ phototropism = 0.15;
150
+
151
+ /**
152
+ * 3D Curl / Simplex noise gnarl displacement strength.
153
+ * @type {number}
154
+ */
155
+ gnarl_strength = 0.08;
156
+
157
+ /**
158
+ * Spatial frequency of gnarl noise (cycles per meter).
159
+ * @type {number}
160
+ */
161
+ gnarl_frequency = 0.35;
162
+
163
+ /**
164
+ * Probability [0, 1] per middle segment of dichotomous/sympodial splitting.
165
+ * @type {number}
166
+ */
167
+ split_probability = 0.0;
168
+
169
+ /**
170
+ * Number of daughter stems at a fork (2 = dichotomous, 3 = trichotomous).
171
+ * @type {number}
172
+ */
173
+ split_count = 2;
174
+
175
+ /**
176
+ * Divergence angle (radians) at a fork.
177
+ * @type {number}
178
+ */
179
+ split_angle = 0.38;
180
+
181
+ /**
182
+ * Basal root flare radial expansion multiplier (typically > 0 on level 0 trunk).
183
+ * @type {number}
184
+ */
185
+ flare_amplitude = 0.0;
186
+
187
+ /**
188
+ * Normalized trunk height [0, 0.5] over which root flare decays.
189
+ * @type {number}
190
+ */
191
+ flare_height_ratio = 0.18;
192
+
193
+ /**
194
+ * Number of radial root buttress lobes around the trunk base.
195
+ * @type {number}
196
+ */
197
+ flare_lobes = 5;
198
+
199
+ /**
200
+ * Cosine power sharpness of root buttress lobes.
201
+ * @type {number}
202
+ */
203
+ flare_sharpness = 4.0;
204
+
205
+ /**
206
+ * Bark flute / longitudinal ridge amplitude (fraction of radius).
207
+ * @type {number}
208
+ */
209
+ flute_amplitude = 0.0;
210
+
211
+ /**
212
+ * Circumferential flute count (integer).
213
+ * @type {number}
214
+ */
215
+ flute_frequency = 6;
216
+
217
+ /**
218
+ * Number of initial rings used for seamless branch collar welding onto parent branch.
219
+ * @type {number}
220
+ */
221
+ collar_weld_rings = 2;
222
+
223
+ /**
224
+ * Fraction of branch length spanned by the weld collar.
225
+ * @type {number}
226
+ */
227
+ collar_length_ratio = 0.08;
228
+
229
+ /**
230
+ * Upper (adaxial crotch) collar radial flare multiplier.
231
+ * @type {number}
232
+ */
233
+ collar_spread_upper = 0.25;
234
+
235
+ /**
236
+ * Lower (abaxial underside) collar radial flare multiplier.
237
+ * @type {number}
238
+ */
239
+ collar_spread_lower = 0.45;
240
+
241
+ /**
242
+ * Blend factor [0, 1] for C1 parent-to-child normal interpolation across the weld collar.
243
+ * @type {number}
244
+ */
245
+ collar_normal_blend = 0.85;
246
+
247
+ /**
248
+ * Initial lean tilt angle (radians) at the root of the stem (especially level 0 trunk).
249
+ * @type {number}
250
+ */
251
+ basal_lean = 0.04;
252
+
253
+ /**
254
+ * Sympodial nodal recoil/deflection strength when lateral child branches emerge along this stem.
255
+ * @type {number}
256
+ */
257
+ nodal_kink_strength = 0.45;
258
+
259
+ /**
260
+ * Per-segment phyllotactic / sympodial zig-zag deflection angle (radians).
261
+ * @type {number}
262
+ */
263
+ internode_zigzag = 0.06;
264
+
265
+ /**
266
+ * Hermite tangent sharpness [0, 1] at segment nodes (0 = smooth curve, 0.7 = crisp woody elbow).
267
+ * @type {number}
268
+ */
269
+ kink_sharpness = 0.55;
270
+
271
+ /**
272
+ * Terminal phototropic upward curl strength near the outer tip of lateral branches.
273
+ * @type {number}
274
+ */
275
+ tip_upcurl = 0.18;
276
+
277
+ /**
278
+ * Biomechanical reaction-wood cross-sectional ovalization on inclined boughs [0, 0.5].
279
+ * @type {number}
280
+ */
281
+ oval_eccentricity = 0.14;
282
+
283
+ /**
284
+ * 3D geometric bark ridge radial + tangential displacement amplitude (fraction of radius).
285
+ * @type {number}
286
+ */
287
+ bark_displacement = 0.08;
288
+
289
+ /**
290
+ * Swelling collar boss amplitude on this parent stem around attached child branches.
291
+ * @type {number}
292
+ */
293
+ parent_collar_bulge = 0.28;
294
+
295
+ /**
296
+ * Number of healed pruned-branch callus knots, burls, or eye scars along this stem.
297
+ * @type {number}
298
+ */
299
+ knot_count = 4;
300
+
301
+ /**
302
+ * Radial amplitude of callus knots and burls (fraction of local branch radius).
303
+ * @type {number}
304
+ */
305
+ knot_strength = 0.16;
306
+
307
+ /**
308
+ * @param {Partial<BranchLevelConfig>} [options]
309
+ * @returns {BranchLevelConfig}
310
+ */
311
+ static from(options = {}) {
312
+ const r = new BranchLevelConfig();
313
+ r.applyOverrides(options);
314
+ return r;
315
+ }
316
+
317
+ /**
318
+ * @param {Partial<BranchLevelConfig>} [overrides]
319
+ * @returns {this}
320
+ */
321
+ applyOverrides(overrides = {}) {
322
+ if (overrides === null || overrides === undefined) {
323
+ return this;
324
+ }
325
+ if (overrides.level !== undefined) this.level = overrides.level;
326
+ if (overrides.segments !== undefined) this.segments = Math.max(1, overrides.segments | 0);
327
+ if (overrides.radial_segments_max !== undefined) this.radial_segments_max = Math.max(3, overrides.radial_segments_max | 0);
328
+ if (overrides.radial_segments_min !== undefined) this.radial_segments_min = Math.max(3, overrides.radial_segments_min | 0);
329
+ if (this.radial_segments_max < this.radial_segments_min) {
330
+ this.radial_segments_max = this.radial_segments_min;
331
+ }
332
+ if (overrides.length !== undefined) this.length = overrides.length;
333
+ if (overrides.length_variance !== undefined) this.length_variance = overrides.length_variance;
334
+ if (overrides.length_profile !== undefined) this.length_profile.copy(overrides.length_profile);
335
+ if (overrides.radius_ratio !== undefined) this.radius_ratio = overrides.radius_ratio;
336
+ if (overrides.taper !== undefined) this.taper = overrides.taper;
337
+ if (overrides.radius_profile !== undefined) this.radius_profile.copy(overrides.radius_profile);
338
+ if (overrides.bare_length_ratio !== undefined) this.bare_length_ratio = overrides.bare_length_ratio;
339
+ if (overrides.child_count !== undefined) this.child_count = Math.max(0, overrides.child_count | 0);
340
+ if (overrides.phyllotaxis_mode !== undefined) this.phyllotaxis_mode = overrides.phyllotaxis_mode;
341
+ if (overrides.whorl_count !== undefined) this.whorl_count = Math.max(1, overrides.whorl_count | 0);
342
+ if (overrides.azimuth_jitter !== undefined) this.azimuth_jitter = overrides.azimuth_jitter;
343
+ if (overrides.insertion_angle !== undefined) this.insertion_angle = overrides.insertion_angle;
344
+ if (overrides.insertion_angle_variation !== undefined) this.insertion_angle_variation = overrides.insertion_angle_variation;
345
+ if (overrides.insertion_angle_profile !== undefined) this.insertion_angle_profile.copy(overrides.insertion_angle_profile);
346
+ if (overrides.curvature !== undefined) this.curvature = overrides.curvature;
347
+ if (overrides.curve_back !== undefined) this.curve_back = overrides.curve_back;
348
+ if (overrides.spiral_twist !== undefined) this.spiral_twist = overrides.spiral_twist;
349
+ if (overrides.gravitropism !== undefined) this.gravitropism = overrides.gravitropism;
350
+ if (overrides.phototropism !== undefined) this.phototropism = overrides.phototropism;
351
+ if (overrides.gnarl_strength !== undefined) this.gnarl_strength = overrides.gnarl_strength;
352
+ if (overrides.gnarl_frequency !== undefined) this.gnarl_frequency = overrides.gnarl_frequency;
353
+ if (overrides.split_probability !== undefined) this.split_probability = overrides.split_probability;
354
+ if (overrides.split_count !== undefined) this.split_count = Math.max(2, overrides.split_count | 0);
355
+ if (overrides.split_angle !== undefined) this.split_angle = overrides.split_angle;
356
+ if (overrides.flare_amplitude !== undefined) this.flare_amplitude = overrides.flare_amplitude;
357
+ if (overrides.flare_height_ratio !== undefined) this.flare_height_ratio = overrides.flare_height_ratio;
358
+ if (overrides.flare_lobes !== undefined) this.flare_lobes = Math.max(1, overrides.flare_lobes | 0);
359
+ if (overrides.flare_sharpness !== undefined) this.flare_sharpness = overrides.flare_sharpness;
360
+ if (overrides.flute_amplitude !== undefined) this.flute_amplitude = overrides.flute_amplitude;
361
+ if (overrides.flute_frequency !== undefined) this.flute_frequency = Math.max(1, overrides.flute_frequency | 0);
362
+ if (overrides.collar_weld_rings !== undefined) this.collar_weld_rings = Math.max(0, overrides.collar_weld_rings | 0);
363
+ if (overrides.collar_length_ratio !== undefined) this.collar_length_ratio = overrides.collar_length_ratio;
364
+ if (overrides.collar_spread_upper !== undefined) this.collar_spread_upper = overrides.collar_spread_upper;
365
+ if (overrides.collar_spread_lower !== undefined) this.collar_spread_lower = overrides.collar_spread_lower;
366
+ if (overrides.collar_normal_blend !== undefined) this.collar_normal_blend = overrides.collar_normal_blend;
367
+ if (overrides.basal_lean !== undefined) this.basal_lean = overrides.basal_lean;
368
+ if (overrides.nodal_kink_strength !== undefined) this.nodal_kink_strength = overrides.nodal_kink_strength;
369
+ if (overrides.internode_zigzag !== undefined) this.internode_zigzag = overrides.internode_zigzag;
370
+ if (overrides.kink_sharpness !== undefined) this.kink_sharpness = overrides.kink_sharpness;
371
+ if (overrides.tip_upcurl !== undefined) this.tip_upcurl = overrides.tip_upcurl;
372
+ if (overrides.oval_eccentricity !== undefined) this.oval_eccentricity = overrides.oval_eccentricity;
373
+ if (overrides.bark_displacement !== undefined) this.bark_displacement = overrides.bark_displacement;
374
+ if (overrides.parent_collar_bulge !== undefined) this.parent_collar_bulge = overrides.parent_collar_bulge;
375
+ if (overrides.knot_count !== undefined) this.knot_count = Math.max(0, overrides.knot_count | 0);
376
+ if (overrides.knot_strength !== undefined) this.knot_strength = overrides.knot_strength;
377
+ return this;
378
+ }
379
+
380
+ /**
381
+ * @param {BranchLevelConfig} other
382
+ * @returns {this}
383
+ */
384
+ copy(other) {
385
+ assert.defined(other, 'other');
386
+ this.level = other.level;
387
+ this.segments = other.segments;
388
+ this.radial_segments_max = other.radial_segments_max;
389
+ this.radial_segments_min = other.radial_segments_min;
390
+ this.length = other.length;
391
+ this.length_variance = other.length_variance;
392
+ this.length_profile.copy(other.length_profile);
393
+ this.radius_ratio = other.radius_ratio;
394
+ this.taper = other.taper;
395
+ this.radius_profile.copy(other.radius_profile);
396
+ this.bare_length_ratio = other.bare_length_ratio;
397
+ this.child_count = other.child_count;
398
+ this.phyllotaxis_mode = other.phyllotaxis_mode;
399
+ this.whorl_count = other.whorl_count;
400
+ this.azimuth_jitter = other.azimuth_jitter;
401
+ this.insertion_angle = other.insertion_angle;
402
+ this.insertion_angle_variation = other.insertion_angle_variation;
403
+ this.insertion_angle_profile.copy(other.insertion_angle_profile);
404
+ this.curvature = other.curvature;
405
+ this.curve_back = other.curve_back;
406
+ this.spiral_twist = other.spiral_twist;
407
+ this.gravitropism = other.gravitropism;
408
+ this.phototropism = other.phototropism;
409
+ this.gnarl_strength = other.gnarl_strength;
410
+ this.gnarl_frequency = other.gnarl_frequency;
411
+ this.split_probability = other.split_probability;
412
+ this.split_count = other.split_count;
413
+ this.split_angle = other.split_angle;
414
+ this.flare_amplitude = other.flare_amplitude;
415
+ this.flare_height_ratio = other.flare_height_ratio;
416
+ this.flare_lobes = other.flare_lobes;
417
+ this.flare_sharpness = other.flare_sharpness;
418
+ this.flute_amplitude = other.flute_amplitude;
419
+ this.flute_frequency = other.flute_frequency;
420
+ this.collar_weld_rings = other.collar_weld_rings;
421
+ this.collar_length_ratio = other.collar_length_ratio;
422
+ this.collar_spread_upper = other.collar_spread_upper;
423
+ this.collar_spread_lower = other.collar_spread_lower;
424
+ this.collar_normal_blend = other.collar_normal_blend;
425
+ this.basal_lean = other.basal_lean;
426
+ this.nodal_kink_strength = other.nodal_kink_strength;
427
+ this.internode_zigzag = other.internode_zigzag;
428
+ this.kink_sharpness = other.kink_sharpness;
429
+ this.tip_upcurl = other.tip_upcurl;
430
+ this.oval_eccentricity = other.oval_eccentricity;
431
+ this.bark_displacement = other.bark_displacement;
432
+ this.parent_collar_bulge = other.parent_collar_bulge;
433
+ this.knot_count = other.knot_count;
434
+ this.knot_strength = other.knot_strength;
435
+ return this;
436
+ }
437
+
438
+ /**
439
+ * @returns {BranchLevelConfig}
440
+ */
441
+ clone() {
442
+ const r = new BranchLevelConfig();
443
+ r.copy(this);
444
+ return r;
445
+ }
446
+
447
+ /**
448
+ * @param {BranchLevelConfig} other
449
+ * @returns {boolean}
450
+ */
451
+ equals(other) {
452
+ if (this === other) return true;
453
+ if (!other || !other.isBranchLevelConfig) return false;
454
+ return this.level === other.level
455
+ && this.segments === other.segments
456
+ && this.radial_segments_max === other.radial_segments_max
457
+ && this.radial_segments_min === other.radial_segments_min
458
+ && this.length === other.length
459
+ && this.length_variance === other.length_variance
460
+ && this.length_profile.equals(other.length_profile)
461
+ && this.radius_ratio === other.radius_ratio
462
+ && this.taper === other.taper
463
+ && this.radius_profile.equals(other.radius_profile)
464
+ && this.bare_length_ratio === other.bare_length_ratio
465
+ && this.child_count === other.child_count
466
+ && this.phyllotaxis_mode === other.phyllotaxis_mode
467
+ && this.whorl_count === other.whorl_count
468
+ && this.azimuth_jitter === other.azimuth_jitter
469
+ && this.insertion_angle === other.insertion_angle
470
+ && this.insertion_angle_variation === other.insertion_angle_variation
471
+ && this.insertion_angle_profile.equals(other.insertion_angle_profile)
472
+ && this.curvature === other.curvature
473
+ && this.curve_back === other.curve_back
474
+ && this.spiral_twist === other.spiral_twist
475
+ && this.gravitropism === other.gravitropism
476
+ && this.phototropism === other.phototropism
477
+ && this.gnarl_strength === other.gnarl_strength
478
+ && this.gnarl_frequency === other.gnarl_frequency
479
+ && this.split_probability === other.split_probability
480
+ && this.split_count === other.split_count
481
+ && this.split_angle === other.split_angle
482
+ && this.flare_amplitude === other.flare_amplitude
483
+ && this.flare_height_ratio === other.flare_height_ratio
484
+ && this.flare_lobes === other.flare_lobes
485
+ && this.flare_sharpness === other.flare_sharpness
486
+ && this.flute_amplitude === other.flute_amplitude
487
+ && this.flute_frequency === other.flute_frequency
488
+ && this.collar_weld_rings === other.collar_weld_rings
489
+ && this.collar_length_ratio === other.collar_length_ratio
490
+ && this.collar_spread_upper === other.collar_spread_upper
491
+ && this.collar_spread_lower === other.collar_spread_lower
492
+ && this.collar_normal_blend === other.collar_normal_blend
493
+ && this.basal_lean === other.basal_lean
494
+ && this.nodal_kink_strength === other.nodal_kink_strength
495
+ && this.internode_zigzag === other.internode_zigzag
496
+ && this.kink_sharpness === other.kink_sharpness
497
+ && this.tip_upcurl === other.tip_upcurl
498
+ && this.oval_eccentricity === other.oval_eccentricity
499
+ && this.bark_displacement === other.bark_displacement
500
+ && this.parent_collar_bulge === other.parent_collar_bulge
501
+ && this.knot_count === other.knot_count
502
+ && this.knot_strength === other.knot_strength;
503
+ }
504
+
505
+ /**
506
+ * @returns {number}
507
+ */
508
+ hash() {
509
+ let h = hash_mix2(this.level, this.segments);
510
+ h = hash_mix2(h, this.radial_segments_max);
511
+ h = hash_mix2(h, this.radial_segments_min);
512
+ h = hash_mix2(h, computeHashFloat(this.length));
513
+ h = hash_mix2(h, computeHashFloat(this.radius_ratio));
514
+ h = hash_mix2(h, computeHashFloat(this.taper));
515
+ h = hash_mix2(h, this.child_count);
516
+ h = hash_mix2(h, this.phyllotaxis_mode);
517
+ h = hash_mix2(h, computeHashFloat(this.insertion_angle));
518
+ h = hash_mix2(h, computeHashFloat(this.curvature));
519
+ h = hash_mix2(h, computeHashFloat(this.gravitropism));
520
+ h = hash_mix2(h, computeHashFloat(this.phototropism));
521
+ h = hash_mix2(h, computeHashFloat(this.gnarl_strength));
522
+ h = hash_mix2(h, computeHashFloat(this.nodal_kink_strength));
523
+ h = hash_mix2(h, computeHashFloat(this.internode_zigzag));
524
+ h = hash_mix2(h, computeHashFloat(this.bark_displacement));
525
+ h = hash_mix2(h, computeHashFloat(this.knot_strength));
526
+ h = hash_mix2(h, this.length_profile.hash());
527
+ h = hash_mix2(h, this.radius_profile.hash());
528
+ return h;
529
+ }
530
+ }
531
+
532
+ /**
533
+ * @readonly
534
+ * @type {boolean}
535
+ */
536
+ BranchLevelConfig.prototype.isBranchLevelConfig = true;
@@ -0,0 +1,100 @@
1
+ /**
2
+ * Macro crown silhouette, space colonization competition, and pipe-model parameters.
3
+ */
4
+ export class CrownConfig {
5
+ /**
6
+ * @param {Partial<CrownConfig>} [options]
7
+ * @returns {CrownConfig}
8
+ */
9
+ static from(options?: Partial<CrownConfig>): CrownConfig;
10
+ /**
11
+ * Silhouette envelope shape.
12
+ * @type {CrownEnvelopeType|number}
13
+ */
14
+ envelope_type: CrownEnvelopeType | number;
15
+ /**
16
+ * Total crown vertical extent (meters).
17
+ * @type {number}
18
+ */
19
+ height: number;
20
+ /**
21
+ * Maximum crown horizontal radius (meters).
22
+ * @type {number}
23
+ */
24
+ radius: number;
25
+ /**
26
+ * Height above ground (Y=0) where the crown envelope begins (meters).
27
+ * @type {number}
28
+ */
29
+ base_height: number;
30
+ /**
31
+ * Strength [0, 1] of envelope pruning / length clamping on lateral branches.
32
+ * @type {number}
33
+ */
34
+ prune_ratio: number;
35
+ /**
36
+ * Weight [0, 1] of Runions space-colonization attraction steering on growing branch tips.
37
+ * @type {number}
38
+ */
39
+ space_colonization_weight: number;
40
+ /**
41
+ * Number of attraction points distributed inside the crown envelope.
42
+ * @type {number}
43
+ */
44
+ attraction_point_count: number;
45
+ /**
46
+ * Radius of influence (meters) within which an attraction point pulls growing tips.
47
+ * @type {number}
48
+ */
49
+ attraction_radius: number;
50
+ /**
51
+ * Kill distance (meters) within which an attraction point is consumed by a growing tip.
52
+ * @type {number}
53
+ */
54
+ kill_radius: number;
55
+ /**
56
+ * Da Vinci / Murray pipe-model exponent alpha in r_parent^alpha = sum(r_child^alpha).
57
+ * @type {number}
58
+ */
59
+ pipe_model_exponent: number;
60
+ /**
61
+ * Blend weight [0, 1] between parametric taper and bottom-up pipe-model radius accumulation.
62
+ * @type {number}
63
+ */
64
+ pipe_model_weight: number;
65
+ /**
66
+ * Mix [0, 1] between zenith (+Y) and radial crown-outward vector for phototropism.
67
+ * @type {number}
68
+ */
69
+ sky_phototropism_mix: number;
70
+ /**
71
+ * @param {Partial<CrownConfig>} [overrides]
72
+ * @returns {this}
73
+ */
74
+ applyOverrides(overrides?: Partial<CrownConfig>): this;
75
+ /**
76
+ * @param {CrownConfig} other
77
+ * @returns {this}
78
+ */
79
+ copy(other: CrownConfig): this;
80
+ /**
81
+ * @returns {CrownConfig}
82
+ */
83
+ clone(): CrownConfig;
84
+ /**
85
+ * @param {CrownConfig} other
86
+ * @returns {boolean}
87
+ */
88
+ equals(other: CrownConfig): boolean;
89
+ /**
90
+ * @returns {number}
91
+ */
92
+ hash(): number;
93
+ /**
94
+ * @readonly
95
+ * @type {boolean}
96
+ */
97
+ readonly isCrownConfig: boolean;
98
+ }
99
+ import { CrownEnvelopeType } from "./CrownEnvelopeType.js";
100
+ //# sourceMappingURL=CrownConfig.d.ts.map
@@ -0,0 +1 @@
1
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