@woosh/meep-engine 3.2.0 → 3.4.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (893) hide show
  1. package/editor/process/SymbolicDisplayProcess.js +106 -106
  2. package/editor/process/symbolic/{SoundEmitterSymbolicDisplay.js → AudioEmitterSymbolicDisplay.js} +67 -57
  3. package/package.json +94 -94
  4. package/src/DUPLICATION_AUDIT_2026_08_07/F_sound.md +110 -102
  5. package/src/avif/encoder_worker.js +5 -18
  6. package/src/core/bvh2/bvh3/ebvh_build_hierarchy_radix.d.ts +54 -0
  7. package/src/core/bvh2/bvh3/ebvh_build_hierarchy_radix.d.ts.map +1 -1
  8. package/src/core/bvh2/bvh3/ebvh_build_hierarchy_radix.js +10 -3
  9. package/src/core/color/PQ/PQ_constants.d.ts +43 -0
  10. package/src/core/color/PQ/PQ_constants.d.ts.map +1 -0
  11. package/src/core/color/PQ/PQ_constants.js +50 -0
  12. package/src/core/color/PQ/PQ_to_linear.d.ts +24 -0
  13. package/src/core/color/PQ/PQ_to_linear.d.ts.map +1 -0
  14. package/src/core/color/PQ/PQ_to_linear.js +35 -0
  15. package/src/core/color/PQ/linear_to_PQ.d.ts +27 -0
  16. package/src/core/color/PQ/linear_to_PQ.d.ts.map +1 -0
  17. package/src/core/color/PQ/linear_to_PQ.js +32 -0
  18. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_other_face.d.ts +32 -0
  19. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_other_face.d.ts.map +1 -0
  20. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_other_face.js +59 -0
  21. package/src/core/geom/3d/topology/struct/binary/query/bt_face_third_vertex.d.ts +26 -0
  22. package/src/core/geom/3d/topology/struct/binary/query/bt_face_third_vertex.d.ts.map +1 -0
  23. package/src/core/geom/3d/topology/struct/binary/query/bt_face_third_vertex.js +55 -0
  24. package/src/engine/EntityCreator.d.ts +19 -11
  25. package/src/engine/EntityCreator.d.ts.map +1 -1
  26. package/src/engine/EntityCreator.js +116 -94
  27. package/src/engine/achievements/AchievementManager.d.ts.map +1 -1
  28. package/src/engine/achievements/AchievementManager.js +437 -433
  29. package/src/engine/animation/AnimatedActions.d.ts +6 -1
  30. package/src/engine/animation/AnimatedActions.d.ts.map +1 -1
  31. package/src/engine/animation/AnimatedActions.js +111 -81
  32. package/src/engine/animation/AnimationUtils.d.ts.map +1 -1
  33. package/src/engine/animation/AnimationUtils.js +234 -252
  34. package/src/engine/ecs/storage/binary/SERIALIZATION_COVERAGE.md +275 -269
  35. package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
  36. package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +290 -265
  37. package/src/engine/ecs/util/hideEntityGracefully.d.ts.map +1 -1
  38. package/src/engine/ecs/util/hideEntityGracefully.js +196 -208
  39. package/src/engine/graphics3/VolumetricLightMap.d.ts +90 -0
  40. package/src/engine/graphics3/VolumetricLightMap.d.ts.map +1 -0
  41. package/src/engine/graphics3/VolumetricLightMap.js +160 -0
  42. package/src/engine/graphics3/VolumetricLightMapSerializationAdapter.d.ts +32 -0
  43. package/src/engine/graphics3/VolumetricLightMapSerializationAdapter.d.ts.map +1 -0
  44. package/src/engine/graphics3/VolumetricLightMapSerializationAdapter.js +67 -0
  45. package/src/engine/graphics3/VolumetricLightMapSystem3.d.ts +98 -0
  46. package/src/engine/graphics3/VolumetricLightMapSystem3.d.ts.map +1 -0
  47. package/src/engine/graphics3/VolumetricLightMapSystem3.js +261 -0
  48. package/src/engine/intelligence/behavior/primitive/ActionBehavior.d.ts +3 -1
  49. package/src/engine/intelligence/behavior/primitive/ActionBehavior.d.ts.map +1 -1
  50. package/src/engine/intelligence/behavior/primitive/ActionBehavior.js +4 -2
  51. package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -4
  52. package/src/engine/sound/SOUND_EMITTER_RETIREMENT_PLAN.md +536 -0
  53. package/src/engine/sound/SoundEngine.d.ts +2 -2
  54. package/src/engine/sound/SoundEngine.js +124 -124
  55. package/src/engine/sound/ecs/audio/AudioEmitter.d.ts +20 -0
  56. package/src/engine/sound/ecs/audio/AudioEmitter.d.ts.map +1 -1
  57. package/src/engine/sound/ecs/audio/AudioEmitter.js +25 -2
  58. package/src/engine/sound/ecs/audio/AudioEmitterSystem.d.ts +6 -6
  59. package/src/engine/sound/ecs/audio/AudioEmitterSystem.d.ts.map +1 -1
  60. package/src/engine/sound/ecs/audio/AudioEmitterSystem.js +338 -314
  61. package/src/engine/sound/ecs/trigger/AudioEventTrigger.d.ts +143 -0
  62. package/src/engine/sound/ecs/trigger/AudioEventTrigger.d.ts.map +1 -0
  63. package/src/engine/sound/ecs/trigger/AudioEventTrigger.js +191 -0
  64. package/src/engine/sound/ecs/trigger/AudioEventTriggerSerializationAdapter.d.ts +33 -0
  65. package/src/engine/sound/ecs/trigger/AudioEventTriggerSerializationAdapter.d.ts.map +1 -0
  66. package/src/engine/sound/ecs/trigger/AudioEventTriggerSerializationAdapter.js +81 -0
  67. package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.d.ts +65 -0
  68. package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.d.ts.map +1 -0
  69. package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.js +184 -0
  70. package/src/engine/sound/sopra/IMPLEMENTATION_PLAN.md +999 -993
  71. package/src/engine/sound/sopra/README.md +644 -643
  72. package/src/engine/sound/sopra/SopraEngine.d.ts +2 -2
  73. package/src/engine/sound/sopra/SopraEngine.js +432 -432
  74. package/src/engine/sound/sopra/legacy/SoundAttenuationFunction.d.ts.map +1 -0
  75. package/src/engine/sound/{ecs → sopra/legacy}/SoundController.d.ts +3 -3
  76. package/src/engine/sound/sopra/legacy/SoundController.d.ts.map +1 -0
  77. package/src/engine/sound/{ecs → sopra/legacy}/SoundController.js +176 -176
  78. package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundEmitter.d.ts +11 -27
  79. package/src/engine/sound/sopra/legacy/SoundEmitter.d.ts.map +1 -0
  80. package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundEmitter.js +352 -382
  81. package/src/engine/sound/sopra/legacy/SoundEmitterFlags.d.ts.map +1 -0
  82. package/src/engine/sound/sopra/legacy/SoundEmitterSerializationAdapter.d.ts.map +1 -0
  83. package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundEmitterSerializationUpgrader_0_1.d.ts.map +1 -1
  84. package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundEmitterSerializationUpgrader_1_2.d.ts.map +1 -1
  85. package/src/engine/sound/sopra/legacy/SoundPanningModelType.d.ts.map +1 -0
  86. package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundTrack.d.ts +11 -55
  87. package/src/engine/sound/sopra/legacy/SoundTrack.d.ts.map +1 -0
  88. package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundTrack.js +278 -357
  89. package/src/engine/sound/sopra/legacy/SoundTrackFlags.d.ts.map +1 -0
  90. package/src/engine/sound/sopra/legacy/convertLegacySoundComponents.d.ts +34 -0
  91. package/src/engine/sound/sopra/legacy/convertLegacySoundComponents.d.ts.map +1 -0
  92. package/src/engine/sound/sopra/legacy/convertLegacySoundComponents.js +279 -0
  93. package/src/engine/sound/sopra/legacy/soundEmitterToEventDescription.d.ts +3 -3
  94. package/src/engine/sound/sopra/legacy/soundEmitterToEventDescription.d.ts.map +1 -1
  95. package/src/engine/sound/sopra/legacy/soundEmitterToEventDescription.js +122 -122
  96. package/src/shade/device/mock/SoftwareGPUDevice.d.ts.map +1 -1
  97. package/src/shade/device/mock/SoftwareGPUDevice.js +7 -1
  98. package/src/shade/device/timing/GPUTimerArray.d.ts.map +1 -1
  99. package/src/shade/device/timing/GPUTimerArray.js +10 -0
  100. package/src/shade/playground/add_random_meshes.d.ts +19 -3
  101. package/src/shade/playground/add_random_meshes.d.ts.map +1 -1
  102. package/src/shade/playground/add_random_meshes.js +132 -84
  103. package/src/shade/playground/bvh_repro/README.md +57 -0
  104. package/src/shade/playground/bvh_repro/bvh_repro_device.d.ts +33 -0
  105. package/src/shade/playground/bvh_repro/bvh_repro_device.d.ts.map +1 -0
  106. package/src/shade/playground/bvh_repro/bvh_repro_device.js +90 -0
  107. package/src/shade/playground/bvh_repro/index.html +124 -0
  108. package/src/shade/playground/bvh_repro/main.d.ts.map +1 -0
  109. package/src/shade/playground/bvh_repro/main.js +254 -0
  110. package/src/shade/playground/load_default_environment.d.ts +10 -1
  111. package/src/shade/playground/load_default_environment.d.ts.map +1 -1
  112. package/src/shade/playground/load_default_environment.js +44 -20
  113. package/src/shade/playground/make_playground_asset_manager.d.ts +16 -0
  114. package/src/shade/playground/make_playground_asset_manager.d.ts.map +1 -0
  115. package/src/shade/playground/make_playground_asset_manager.js +33 -0
  116. package/src/shade/playground/skinned_blas_refit/README.md +103 -0
  117. package/src/shade/playground/skinned_blas_refit/add_floor.d.ts +47 -0
  118. package/src/shade/playground/skinned_blas_refit/add_floor.d.ts.map +1 -0
  119. package/src/shade/playground/skinned_blas_refit/add_floor.js +71 -0
  120. package/src/shade/playground/skinned_blas_refit/diff_traced_against_rasterized.d.ts +28 -0
  121. package/src/shade/playground/skinned_blas_refit/diff_traced_against_rasterized.d.ts.map +1 -0
  122. package/src/shade/playground/skinned_blas_refit/diff_traced_against_rasterized.js +745 -0
  123. package/src/shade/playground/skinned_blas_refit/flat_environment.d.ts +30 -0
  124. package/src/shade/playground/skinned_blas_refit/flat_environment.d.ts.map +1 -0
  125. package/src/shade/playground/skinned_blas_refit/flat_environment.js +67 -0
  126. package/src/shade/playground/skinned_blas_refit/index.html +168 -0
  127. package/src/shade/playground/skinned_blas_refit/main.d.ts +8 -0
  128. package/src/shade/playground/skinned_blas_refit/main.d.ts.map +1 -0
  129. package/src/shade/playground/skinned_blas_refit/main.js +502 -0
  130. package/src/shade/playground/skinned_blas_refit/place_character.d.ts +81 -0
  131. package/src/shade/playground/skinned_blas_refit/place_character.d.ts.map +1 -0
  132. package/src/shade/playground/skinned_blas_refit/place_character.js +116 -0
  133. package/src/shade/playground/skinned_blas_refit/shader_blas_audit_leaf_triangles.d.ts +21 -0
  134. package/src/shade/playground/skinned_blas_refit/shader_blas_audit_leaf_triangles.d.ts.map +1 -0
  135. package/src/shade/playground/skinned_blas_refit/shader_blas_audit_leaf_triangles.js +104 -0
  136. package/src/shade/playground/skinned_blas_refit/shader_blas_audit_points.d.ts +23 -0
  137. package/src/shade/playground/skinned_blas_refit/shader_blas_audit_points.d.ts.map +1 -0
  138. package/src/shade/playground/skinned_blas_refit/shader_blas_audit_points.js +94 -0
  139. package/src/shade/playground/skinned_blas_refit/shader_blas_audit_visibility.d.ts +26 -0
  140. package/src/shade/playground/skinned_blas_refit/shader_blas_audit_visibility.d.ts.map +1 -0
  141. package/src/shade/playground/skinned_blas_refit/shader_blas_audit_visibility.js +134 -0
  142. package/src/shade/playground/skinned_blas_refit/sweep_views.d.ts +40 -0
  143. package/src/shade/playground/skinned_blas_refit/sweep_views.d.ts.map +1 -0
  144. package/src/shade/playground/skinned_blas_refit/sweep_views.js +135 -0
  145. package/src/shade/playground/skinned_blas_refit/verify_instance_bounds.d.ts +31 -0
  146. package/src/shade/playground/skinned_blas_refit/verify_instance_bounds.d.ts.map +1 -0
  147. package/src/shade/playground/skinned_blas_refit/verify_instance_bounds.js +240 -0
  148. package/src/shade/playground/skinned_blas_refit/verify_leaf_triangles.d.ts +20 -0
  149. package/src/shade/playground/skinned_blas_refit/verify_leaf_triangles.d.ts.map +1 -0
  150. package/src/shade/playground/skinned_blas_refit/verify_leaf_triangles.js +202 -0
  151. package/src/shade/playground/skinned_blas_refit/verify_skinned_blas_refit.d.ts +50 -0
  152. package/src/shade/playground/skinned_blas_refit/verify_skinned_blas_refit.d.ts.map +1 -0
  153. package/src/shade/playground/skinned_blas_refit/verify_skinned_blas_refit.js +366 -0
  154. package/src/shade/playground/skinned_blas_refit/verify_traversal_reachability.d.ts +17 -0
  155. package/src/shade/playground/skinned_blas_refit/verify_traversal_reachability.d.ts.map +1 -0
  156. package/src/shade/playground/skinned_blas_refit/verify_traversal_reachability.js +249 -0
  157. package/src/shade/playground/sponza_path_trace/README.md +57 -0
  158. package/src/shade/playground/sponza_path_trace/index.html +164 -0
  159. package/src/shade/playground/sponza_path_trace/main.d.ts +8 -0
  160. package/src/shade/playground/sponza_path_trace/main.d.ts.map +1 -0
  161. package/src/shade/playground/sponza_path_trace/main.js +363 -0
  162. package/src/shade/renderer/Renderer.d.ts +16 -0
  163. package/src/shade/renderer/Renderer.d.ts.map +1 -1
  164. package/src/shade/renderer/Renderer.js +23 -4
  165. package/src/shade/renderer/animation/GPUAnimationManager.d.ts +5 -1
  166. package/src/shade/renderer/animation/GPUAnimationManager.d.ts.map +1 -1
  167. package/src/shade/renderer/animation/GPUAnimationManager.js +28 -3
  168. package/src/shade/renderer/animation/Skin.d.ts +9 -7
  169. package/src/shade/renderer/animation/Skin.d.ts.map +1 -1
  170. package/src/shade/renderer/animation/Skin.js +9 -7
  171. package/src/shade/renderer/animation/compute_skin_world_bounds.d.ts +35 -0
  172. package/src/shade/renderer/animation/compute_skin_world_bounds.d.ts.map +1 -0
  173. package/src/shade/renderer/animation/compute_skin_world_bounds.js +146 -0
  174. package/src/shade/renderer/animation/skinning/GPUMeshSkinningContext.d.ts.map +1 -1
  175. package/src/shade/renderer/animation/skinning/GPUMeshSkinningContext.js +41 -0
  176. package/src/shade/renderer/geometry/GPUGeometryManager.d.ts.map +1 -1
  177. package/src/shade/renderer/geometry/GPUGeometryManager.js +65 -15
  178. package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.d.ts +78 -7
  179. package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.d.ts.map +1 -1
  180. package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.js +302 -77
  181. package/src/shade/renderer/geometry/bvh/GPUGeometryMeshletsBVH.d.ts +18 -6
  182. package/src/shade/renderer/geometry/bvh/GPUGeometryMeshletsBVH.d.ts.map +1 -1
  183. package/src/shade/renderer/geometry/bvh/GPUGeometryMeshletsBVH.js +19 -6
  184. package/src/shade/renderer/geometry/bvh/bvh2_check_bounds.d.ts +51 -0
  185. package/src/shade/renderer/geometry/bvh/bvh2_check_bounds.d.ts.map +1 -0
  186. package/src/shade/renderer/geometry/bvh/bvh2_check_bounds.js +260 -0
  187. package/src/shade/renderer/geometry/bvh/bvh2_derive_topology.d.ts +23 -0
  188. package/src/shade/renderer/geometry/bvh/bvh2_derive_topology.d.ts.map +1 -0
  189. package/src/shade/renderer/geometry/bvh/bvh2_derive_topology.js +82 -0
  190. package/src/shade/renderer/geometry/bvh/record_blas_refit.d.ts +25 -0
  191. package/src/shade/renderer/geometry/bvh/record_blas_refit.d.ts.map +1 -0
  192. package/src/shade/renderer/geometry/bvh/record_blas_refit.js +102 -0
  193. package/src/shade/renderer/geometry/bvh/shader_blas_refit_leaf_bounds.d.ts +30 -0
  194. package/src/shade/renderer/geometry/bvh/shader_blas_refit_leaf_bounds.d.ts.map +1 -0
  195. package/src/shade/renderer/geometry/bvh/shader_blas_refit_leaf_bounds.js +122 -0
  196. package/src/shade/renderer/global_illumination/brick4/cpu/brick4_empty_gpu_structure.d.ts +23 -0
  197. package/src/shade/renderer/global_illumination/brick4/cpu/brick4_empty_gpu_structure.d.ts.map +1 -0
  198. package/src/shade/renderer/global_illumination/brick4/cpu/brick4_empty_gpu_structure.js +34 -0
  199. package/src/shade/renderer/gpu_primitive/bvh/BVH_BUFFER_LAYOUT.d.ts +55 -0
  200. package/src/shade/renderer/gpu_primitive/bvh/BVH_BUFFER_LAYOUT.d.ts.map +1 -0
  201. package/src/shade/renderer/gpu_primitive/bvh/BVH_BUFFER_LAYOUT.js +70 -0
  202. package/src/shade/renderer/gpu_primitive/bvh/BVH_BUILD_SETTINGS_STRUCT.d.ts +37 -0
  203. package/src/shade/renderer/gpu_primitive/bvh/BVH_BUILD_SETTINGS_STRUCT.d.ts.map +1 -0
  204. package/src/shade/renderer/gpu_primitive/bvh/BVH_BUILD_SETTINGS_STRUCT.js +45 -0
  205. package/src/shade/renderer/gpu_primitive/bvh/GPU_BVH_BUILD_PLAN.md +1115 -0
  206. package/src/shade/renderer/gpu_primitive/bvh/PHASE1_HANDOVER.md +201 -0
  207. package/src/shade/renderer/gpu_primitive/bvh/check_bvh_structure.d.ts +88 -0
  208. package/src/shade/renderer/gpu_primitive/bvh/check_bvh_structure.d.ts.map +1 -0
  209. package/src/shade/renderer/gpu_primitive/bvh/check_bvh_structure.js +233 -0
  210. package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_delta.d.ts +18 -0
  211. package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_delta.d.ts.map +1 -0
  212. package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_delta.js +38 -0
  213. package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_determine_range.d.ts +16 -0
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  216. package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_find_split.d.ts +16 -0
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  218. package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_find_split.js +49 -0
  219. package/src/shade/renderer/gpu_primitive/bvh/graph_bvh_build_lbvh.d.ts +43 -0
  220. package/src/shade/renderer/gpu_primitive/bvh/graph_bvh_build_lbvh.d.ts.map +1 -0
  221. package/src/shade/renderer/gpu_primitive/bvh/graph_bvh_build_lbvh.js +217 -0
  222. package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_emit_hierarchy.d.ts +24 -0
  223. package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_emit_hierarchy.d.ts.map +1 -0
  224. package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_emit_hierarchy.js +143 -0
  225. package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_morton.d.ts +17 -0
  226. package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_morton.d.ts.map +1 -0
  227. package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_morton.js +83 -0
  228. package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_refit.d.ts +24 -0
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  230. package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_refit.js +141 -0
  231. package/src/shade/renderer/gpu_primitive/bvh/verify_gpu_bvh_build.d.ts +31 -0
  232. package/src/shade/renderer/gpu_primitive/bvh/verify_gpu_bvh_build.d.ts.map +1 -0
  233. package/src/shade/renderer/gpu_primitive/bvh/verify_gpu_bvh_build.js +422 -0
  234. package/src/shade/renderer/gpu_primitive/prefix_sum/v1/test_prefix_sum.d.ts.map +1 -1
  235. package/src/shade/renderer/gpu_primitive/prefix_sum/v1/test_prefix_sum.js +1 -2
  236. package/src/shade/renderer/gpu_primitive/sort/SORT_PASS_SETTINGS_STRUCT.d.ts +9 -0
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  238. package/src/shade/renderer/gpu_primitive/sort/SORT_PASS_SETTINGS_STRUCT.js +23 -0
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  890. /package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundPanningModelType.js +0 -0
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@@ -1,990 +0,0 @@
1
- import { WebGPUExtensionType } from "../../../../descriptor/WebGPUExtensionType.js";
2
- import { atomic_u32, u32 } from "../../../shader/type/WEBGPU_WGSL_PRIMITIVE_TYPES.js";
3
- import { WebGPUArray } from "../../../shader/type/WebGPUArray.js";
4
- import { WebGPUStruct } from "../../../shader/type/WebGPUStruct.js";
5
- import { CodeChunk } from "../../../shader/compiler/CodeChunk.js";
6
- import { ComputeShader } from "../../../shader/ComputeShader.js";
7
- import { ShaderResourceSetDescriptor } from "../../../shader/resource/ShaderResourceSetDescriptor.js";
8
- import { k_keysPerThread, k_partitionSize, k_radix } from "./defs.js";
9
-
10
- export const PUSH_CONSTANTS = WebGPUStruct.from({
11
- e_radixShift: u32,
12
- e_numKeys: u32,
13
- e_threadBlocks: u32
14
- });
15
-
16
- const resources = new ShaderResourceSetDescriptor();
17
- resources.createGroup()
18
- .addStorageBuffer("b_index", WebGPUArray.from(atomic_u32), true)
19
- .addStorageBuffer("b_sort", WebGPUArray.u32)
20
- .addStorageBuffer("b_sortPayload", WebGPUArray.u32)
21
- .addStorageBuffer("b_alt", WebGPUArray.u32, true)
22
- .addStorageBuffer("b_altPayload", WebGPUArray.u32, true)
23
- .addStorageBuffer("b_passHist", WebGPUArray.from(atomic_u32), true)
24
- .addUniform("settings", PUSH_CONSTANTS);
25
-
26
- /**
27
- * Based off of Research by:
28
- * Andy Adinets, Nvidia Corporation
29
- * Duane Merrill, Nvidia Corporation
30
- * https://research.nvidia.com/publication/2022-06_onesweep-faster-least-significant-digit-radix-sort-gpus
31
- *
32
- * @type {CodeChunk}
33
- */
34
- const body = CodeChunk.from(
35
- //language=WGSL
36
- `
37
- const N_DIM = 256;
38
- const D_DIM = 256u;
39
- const PART_SIZE = ${k_partitionSize};
40
- const D_TOTAL_SMEM = 4096u;
41
- const KEYS_PER_THREAD = ${k_keysPerThread};
42
-
43
- const RADIX = ${k_radix}; //Number of digit bins
44
- const RADIX_MASK = ${k_radix-1};
45
- const HALF_RADIX = 128u; //For smaller waves where bit packing is necessary
46
- const HALF_MASK = 127u;
47
- const RADIX_LOG:u32 = ${Math.log2(k_radix)};
48
-
49
- const FLAG_REDUCTION:u32 = 1; //Flag value indicating reduction of a partition tile is ready
50
- const FLAG_INCLUSIVE:u32 = 2; //Flag value indicating inclusive sum of a partition tile is ready
51
- const FLAG_MASK:u32 = 3; //Mask used to retrieve flag values
52
-
53
-
54
- // private (not workgroup): g_d below already consumes the ENTIRE 16384-byte default workgroup
55
- // budget, and every invocation writes the identical builtin value anyway.
56
- var<private> subgroup_size:u32;
57
- var<private> subgroup_index: u32;
58
- var<workgroup> g_d: array<atomic<u32>,D_TOTAL_SMEM>; //Shared memory for DigitBinningPass and DownSweep kernels
59
-
60
- struct KeyStruct
61
- {
62
- k:array<u32,KEYS_PER_THREAD>
63
- };
64
-
65
- struct OffsetStruct
66
- {
67
- o:array<u32,KEYS_PER_THREAD>
68
- };
69
-
70
- struct DigitStruct
71
- {
72
- d:array<u32,KEYS_PER_THREAD>
73
- };
74
-
75
- fn ExtractDigit(key:u32) -> u32
76
- {
77
- return (key >> settings.e_radixShift) & RADIX_MASK;
78
- }
79
-
80
- fn CurrentPass() -> u32
81
- {
82
- return settings.e_radixShift >> 3;
83
- }
84
- fn PassHistOffset(index:u32) -> u32
85
- {
86
- return ((CurrentPass() * settings.e_threadBlocks) + index) << RADIX_LOG;
87
- }
88
-
89
- fn ExtractPackedIndex(key:u32) -> u32
90
- {
91
- return (key >> (settings.e_radixShift + 1)) & HALF_MASK;
92
- }
93
-
94
- fn ExtractPackedShift(key:u32) -> u32
95
- {
96
- return select(0u, 16u, ( (key >> settings.e_radixShift) & 1 ) != 0);
97
- }
98
-
99
- fn ExtractPackedValue(packed:u32, key:u32) -> u32
100
- {
101
- return ( packed >> ExtractPackedShift(key) ) & 0xffff;
102
- }
103
-
104
-
105
-
106
- fn WaveHistsSizeWGE16() -> u32
107
- {
108
- return D_DIM / subgroup_size * RADIX;
109
- }
110
-
111
- fn WaveHistsSizeWLT16() -> u32
112
- {
113
- return D_TOTAL_SMEM;
114
- }
115
-
116
- fn SerialIterations() -> u32
117
- {
118
- return (D_DIM / subgroup_size + 31) >> 5;
119
- }
120
-
121
- fn ClearWaveHists( gtid:u32 )
122
- {
123
- let histsEnd = select(WaveHistsSizeWLT16(),WaveHistsSizeWGE16(),subgroup_size >= 16);
124
-
125
- for (var i = gtid; i < histsEnd; i += D_DIM){
126
- atomicStore(&g_d[i], 0);
127
- }
128
- }
129
-
130
- //*****************************************************************************
131
- //HELPER FUNCTIONS
132
- //*****************************************************************************
133
- fn getWaveIndex(gtid:u32) -> u32
134
- {
135
- return gtid / subgroup_size;
136
- }
137
-
138
- fn SubPartSizeWGE16() -> u32
139
- {
140
- return KEYS_PER_THREAD * subgroup_size;
141
- }
142
-
143
- fn SharedOffsetWGE16( gtid:u32) -> u32
144
- {
145
- return subgroup_index + getWaveIndex(gtid) * SubPartSizeWGE16();
146
- }
147
-
148
- fn SubPartSizeWLT16( _serialIterations:u32) -> u32
149
- {
150
- return KEYS_PER_THREAD * subgroup_size * _serialIterations;
151
- }
152
-
153
- fn SharedOffsetWLT16( gtid:u32 , _serialIterations: u32) -> u32
154
- {
155
- return subgroup_index +
156
- (getWaveIndex(gtid) / _serialIterations * SubPartSizeWLT16(_serialIterations)) +
157
- (getWaveIndex(gtid) % _serialIterations * subgroup_size);
158
- }
159
-
160
- fn DeviceOffsetWGE16(gtid:u32, partIndex:u32) -> u32
161
- {
162
- return SharedOffsetWGE16(gtid) + partIndex * PART_SIZE;
163
- }
164
-
165
- fn DeviceOffsetWLT16(gtid:u32, partIndex:u32, serialIterations:u32) -> u32
166
- {
167
- return SharedOffsetWLT16(gtid, serialIterations) + partIndex * PART_SIZE;
168
- }
169
-
170
- //*****************************************************************************
171
- //FUNCTIONS COMMON TO THE DOWNSWEEP / DIGIT BINNING PASS
172
- //*****************************************************************************
173
- //If the size of a wave is too small, we do not have enough space in
174
- //shared memory to assign a histogram to each wave, so instead,
175
- //some operations are peformed serially.
176
- fn LoadDummyKey( key: ptr<function,u32> )
177
- {
178
- *key = 0xffffffff;
179
- }
180
-
181
- fn LoadKey( key: ptr<function,u32>, index: u32)
182
- {
183
- *key = b_sort[index];
184
- }
185
-
186
- fn LoadKeysWGE16(gtid:u32, partIndex:u32) -> KeyStruct
187
- {
188
- var keys:KeyStruct;
189
-
190
- var t = DeviceOffsetWGE16(gtid, partIndex);
191
- for (var i:u32 = 0;
192
- i < KEYS_PER_THREAD;
193
- i++
194
- ){
195
-
196
- LoadKey(&keys.k[i], t);
197
- t += subgroup_size;
198
-
199
- }
200
-
201
- return keys;
202
- }
203
-
204
- fn LoadKeysWLT16(
205
- gtid:u32,
206
- partIndex:u32,
207
- serialIterations:u32
208
- ) -> KeyStruct {
209
- var keys:KeyStruct;
210
-
211
- var t = DeviceOffsetWLT16(gtid, partIndex, serialIterations);
212
- for (var i:u32 = 0;
213
- i < KEYS_PER_THREAD;
214
- i++
215
- ){
216
-
217
- LoadKey(&keys.k[i], t);
218
- t += subgroup_size * serialIterations;
219
-
220
- }
221
-
222
- return keys;
223
- }
224
-
225
- fn LoadKeysPartialWGE16(gtid:u32, partIndex:u32) -> KeyStruct
226
- {
227
- var keys:KeyStruct;
228
-
229
- var t = DeviceOffsetWGE16(gtid, partIndex);
230
- for (var i:u32 = 0;
231
- i < KEYS_PER_THREAD;
232
- i++
233
- ){
234
-
235
- if(t < settings.e_numKeys){
236
- LoadKey(&keys.k[i], t);
237
- }else{
238
- LoadDummyKey(&keys.k[i]);
239
- }
240
-
241
- t += subgroup_size;
242
-
243
- }
244
-
245
- return keys;
246
- }
247
-
248
- fn LoadKeysPartialWLT16( gtid:u32, partIndex:u32, serialIterations:u32) -> KeyStruct
249
- {
250
- var keys:KeyStruct;
251
-
252
- var t = DeviceOffsetWLT16(gtid, partIndex, serialIterations);
253
- for (var i:u32 = 0;
254
- i < KEYS_PER_THREAD;
255
- i++
256
- ){
257
-
258
- if(t < settings.e_numKeys){
259
- LoadKey(&keys.k[i], t);
260
- }else{
261
- LoadDummyKey(&keys.k[i]);
262
- }
263
-
264
- t += subgroup_size * serialIterations;
265
-
266
- }
267
-
268
- return keys;
269
- }
270
- fn WaveFlagsWGE16() -> u32 {
271
- if (subgroup_size == 32u) {
272
- // note, using explicit condition to keep WebGPU compiler happy
273
- return 0xffffffffu;
274
- } else {
275
- return (1u << subgroup_size) - 1;
276
- }
277
- }
278
-
279
- fn WaveFlagsWLT16() -> u32 {
280
- if (subgroup_size == 32u) {
281
- return 0xffffffffu; // This case is unreachable, but prevents the compilation error.
282
- } else {
283
- return (1u << subgroup_size) - 1;
284
- }
285
- }
286
-
287
- fn WarpLevelMultiSplitWGE16( key:u32, waveParts:u32, waveFlags:ptr<function,vec4u> )
288
- {
289
- for (var k = 0u; k < RADIX_LOG; k++)
290
- {
291
- let t:bool = bool( (key >> (k + settings.e_radixShift)) & 1 );
292
- let ballot = subgroupBallot(t);
293
-
294
- for (var wavePart = 0u; wavePart < waveParts; wavePart++){
295
- waveFlags[wavePart] &= select( 0xffffffffu, 0u, t) ^ ballot[wavePart];
296
- }
297
- }
298
- }
299
-
300
- fn WarpLevelMultiSplitWLT16(key:u32, waveFlags:ptr<function,u32>)
301
- {
302
- for (var k = 0u; k < RADIX_LOG; k++)
303
- {
304
- let t:bool = bool( ( key >> (k + settings.e_radixShift) ) & 1 );
305
- *waveFlags &= select(0xffffffffu, 0u, t) ^ subgroupBallot(t).x;
306
- }
307
- }
308
-
309
- fn CountPeerBits(
310
- peerBits: ptr<function, u32>,
311
- totalBits: ptr<function, u32>,
312
- waveFlags: vec4u,
313
- waveParts: u32
314
- ){
315
- for (var wavePart = 0u; wavePart < waveParts; wavePart++)
316
- {
317
- if (subgroup_index >= wavePart * 32)
318
- {
319
- let ltMask = select((1u << (subgroup_index & 31)) - 1,0xffffffff,subgroup_index >= (wavePart + 1) * 32 );
320
- *peerBits += countOneBits(waveFlags[wavePart] & ltMask);
321
- }
322
- *totalBits += countOneBits(waveFlags[wavePart]);
323
- }
324
- }
325
-
326
- fn CountPeerBitsWLT16(
327
- waveFlags: u32,
328
- ltMask: u32
329
- ) -> u32 {
330
- return countOneBits(waveFlags & ltMask);
331
- }
332
-
333
- fn FindLowestRankPeer(
334
- waveFlags: vec4u,
335
- waveParts: u32
336
- ) -> u32 {
337
- var lowestRankPeer:u32 = 0;
338
- for (var wavePart:u32 = 0; wavePart < waveParts; wavePart++)
339
- {
340
- let fbl = countTrailingZeros( waveFlags[wavePart] );
341
- if (fbl == 0xffffffff){
342
- lowestRankPeer += 32;
343
- } else{
344
- return lowestRankPeer + fbl;
345
- }
346
- }
347
- return 0; //will never happen
348
- }
349
-
350
- fn RankKeysWGE16( gtid:u32, keys:KeyStruct) -> OffsetStruct
351
- {
352
- var offsets:OffsetStruct;
353
- let waveParts = (subgroup_size + 31) / 32;
354
-
355
- for (var i:u32 = 0; i < KEYS_PER_THREAD; i++)
356
- {
357
- var waveFlags = vec4(WaveFlagsWGE16());
358
- WarpLevelMultiSplitWGE16(keys.k[i], waveParts, &waveFlags);
359
-
360
- let index = ExtractDigit(keys.k[i]) + (getWaveIndex(gtid) * RADIX);
361
- let lowestRankPeer = FindLowestRankPeer(waveFlags, waveParts);
362
-
363
- var peerBits = 0u;
364
- var totalBits = 0u;
365
- CountPeerBits(&peerBits, &totalBits, waveFlags, waveParts);
366
-
367
- var preIncrementVal:u32;
368
-
369
- if (peerBits == 0){
370
- preIncrementVal = atomicAdd(&g_d[index], totalBits);
371
- }
372
-
373
- offsets.o[i] = subgroupShuffle(preIncrementVal, lowestRankPeer) + peerBits;
374
- }
375
-
376
- return offsets;
377
- }
378
-
379
- fn RankKeysWLT16( gtid:u32, keys: KeyStruct , serialIterations:u32) -> OffsetStruct
380
- {
381
- var offsets:OffsetStruct;
382
- let ltMask:u32 = (1u << subgroup_index) - 1;
383
-
384
- for (var i:u32 = 0; i < KEYS_PER_THREAD; i++)
385
- {
386
- var waveFlags = WaveFlagsWLT16();
387
- WarpLevelMultiSplitWLT16(keys.k[i], &waveFlags);
388
-
389
- let index = ExtractPackedIndex(keys.k[i]) +
390
- (getWaveIndex(gtid) / serialIterations * HALF_RADIX);
391
-
392
- let peerBits = CountPeerBitsWLT16(waveFlags, ltMask);
393
- for (var k:u32 = 0; k < serialIterations; k++)
394
- {
395
- if (getWaveIndex(gtid) % serialIterations == k){
396
- offsets.o[i] = ExtractPackedValue(atomicLoad(&g_d[index]), keys.k[i]) + peerBits;
397
- }
398
-
399
- workgroupBarrier();
400
-
401
- if (getWaveIndex(gtid) % serialIterations == k && peerBits == 0)
402
- {
403
- atomicAdd(&g_d[index],
404
- countOneBits(waveFlags) << ExtractPackedShift(keys.k[i]));
405
- }
406
-
407
- workgroupBarrier();
408
- }
409
- }
410
-
411
- return offsets;
412
- }
413
-
414
- fn WaveHistInclusiveScanCircularShiftWGE16( gtid: u32 ) -> u32
415
- {
416
- var histReduction = atomicLoad(&g_d[gtid]);
417
- for (var i:u32 = gtid + RADIX; i < WaveHistsSizeWGE16(); i += RADIX)
418
- {
419
- let a = atomicLoad(&g_d[i]);
420
- histReduction += a;
421
- atomicStore(&g_d[i], histReduction - a);
422
- }
423
- return histReduction;
424
- }
425
-
426
- fn WaveHistInclusiveScanCircularShiftWLT16( gtid: u32 ) -> u32 {
427
- var histReduction = atomicLoad(&g_d[gtid]);
428
- for (var i:u32 = gtid + HALF_RADIX; i < WaveHistsSizeWLT16(); i += HALF_RADIX)
429
- {
430
- let a = atomicLoad(&g_d[i]);
431
- histReduction += a;
432
- atomicStore(&g_d[i], histReduction - a);
433
- }
434
- return histReduction;
435
- }
436
-
437
- fn WaveHistReductionExclusiveScanWGE16( gtid:u32, histReduction:u32)
438
- {
439
- if (gtid < RADIX){
440
- let laneMask = subgroup_size - 1;
441
- let address = ((subgroup_index + 1) & laneMask) + (gtid & ~laneMask);
442
- atomicStore(&g_d[address], histReduction);
443
- }
444
- workgroupBarrier();
445
-
446
- let a0 = subgroupExclusiveAdd(atomicLoad(&g_d[gtid * subgroup_size]));
447
- if (gtid < RADIX / subgroup_size){
448
- atomicStore(&g_d[gtid * subgroup_size], a0);
449
- }
450
- workgroupBarrier();
451
-
452
- let a1 = subgroupBroadcast(atomicLoad(&g_d[gtid - 1]), 1);
453
- if (gtid < RADIX && subgroup_index != 0){
454
- atomicAdd(&g_d[gtid], a1);
455
- }
456
- }
457
-
458
- //inclusive/exclusive prefix sum up the histograms,
459
- //use a blelloch scan for in place packed exclusive
460
- fn WaveHistReductionExclusiveScanWLT16( gtid:u32 )
461
- {
462
- var shift:u32 = 1;
463
- for (var j:u32 = RADIX >> 2; j > 0; j >>= 1)
464
- {
465
- workgroupBarrier();
466
- if (gtid < j)
467
- {
468
- let a = ((((gtid << 1) + 2) << shift) - 1) >> 1;
469
- let b = ((((gtid << 1) + 1) << shift) - 1) >> 1;
470
- atomicAdd(&g_d[a],
471
- atomicLoad(&g_d[b]) & 0xffff0000);
472
- }
473
- shift++;
474
- }
475
- workgroupBarrier();
476
-
477
- if (gtid == 0){
478
- atomicAnd(&g_d[HALF_RADIX - 1], 0xffff);
479
- }
480
-
481
- for (var j:u32 = 1; j < HALF_RADIX; j <<= 1)
482
- {
483
- shift--;
484
- workgroupBarrier();
485
- if (gtid < j)
486
- {
487
- let t = ((((gtid << 1) + 1) << shift) - 1) >> 1;
488
- let t2 = ((((gtid << 1) + 2) << shift) - 1) >> 1;
489
- let t3 = atomicLoad(&g_d[t]);
490
- atomicStore(&g_d[t], (t3 & 0xffff) | (atomicLoad(&g_d[t2]) & 0xffff0000));
491
- atomicAdd(&g_d[t2], t3 & 0xffff0000);
492
- }
493
- }
494
-
495
- workgroupBarrier();
496
- if (gtid < HALF_RADIX)
497
- {
498
- let t = atomicLoad(&g_d[gtid]);
499
- atomicStore(&g_d[gtid], (t >> 16) + (t << 16) + (t & 0xffff0000));
500
- }
501
- }
502
-
503
- fn UpdateOffsetsWGE16(gtid:u32, offsets:ptr<function,OffsetStruct>, keys:KeyStruct)
504
- {
505
- if (gtid >= subgroup_size)
506
- {
507
- let t = getWaveIndex(gtid) * RADIX;
508
- for (var i:u32 = 0; i < KEYS_PER_THREAD; i++)
509
- {
510
- let t2 = ExtractDigit(keys.k[i]);
511
- offsets.o[i] += atomicLoad(&g_d[t2 + t]) + atomicLoad(&g_d[t2]);
512
- }
513
- }
514
- else{
515
- for (var i:u32 = 0; i < KEYS_PER_THREAD; i++){
516
- offsets.o[i] += atomicLoad(&g_d[ExtractDigit(keys.k[i])]);
517
- }
518
- }
519
- }
520
-
521
- fn UpdateOffsetsWLT16(
522
- gtid:u32,
523
- serialIterations:u32,
524
- offsets:ptr<function,OffsetStruct>,
525
- keys:KeyStruct
526
- ){
527
- if (gtid >= subgroup_size * serialIterations) {
528
- let t = getWaveIndex(gtid) / serialIterations * HALF_RADIX;
529
-
530
- for (var i:u32 = 0; i < KEYS_PER_THREAD; i++)
531
- {
532
- let t2 = ExtractPackedIndex(keys.k[i]);
533
- offsets.o[i] += ExtractPackedValue(atomicLoad(&g_d[t2 + t]) + atomicLoad(&g_d[t2]), keys.k[i]);
534
- }
535
- } else {
536
- for (var i:u32 = 0; i < KEYS_PER_THREAD; i++){
537
- offsets.o[i] += ExtractPackedValue(atomicLoad(&g_d[ExtractPackedIndex(keys.k[i])]), keys.k[i]);
538
- }
539
- }
540
- }
541
-
542
- fn ScatterKeysShared( offsets:OffsetStruct, keys:KeyStruct )
543
- {
544
- for (var i:u32 = 0; i < KEYS_PER_THREAD; i++){
545
- atomicStore(&g_d[offsets.o[i]], keys.k[i]);
546
- }
547
- }
548
-
549
- fn DescendingIndex( deviceIndex:u32 ) -> u32
550
- {
551
- return settings.e_numKeys - deviceIndex - 1;
552
- }
553
-
554
- fn WriteKey(deviceIndex:u32, groupSharedIndex:u32)
555
- {
556
- b_alt[deviceIndex] = atomicLoad(&g_d[groupSharedIndex]);
557
- }
558
-
559
- fn LoadPayload( payload:ptr<function, u32>, deviceIndex:u32)
560
- {
561
- *payload = b_sortPayload[deviceIndex];
562
- }
563
-
564
- fn ScatterPayloadsShared( offsets:OffsetStruct, payloads:KeyStruct)
565
- {
566
- ScatterKeysShared(offsets, payloads);
567
- }
568
-
569
- fn WritePayload( deviceIndex:u32, groupSharedIndex:u32)
570
- {
571
- b_altPayload[deviceIndex] = atomicLoad(&g_d[groupSharedIndex]);
572
- }
573
-
574
- //*****************************************************************************
575
- //SCATTERING: FULL PARTITIONS
576
- //*****************************************************************************
577
-
578
- fn ScatterPairsKeyPhaseAscending(
579
- gtid:u32,
580
- digits: ptr<function,DigitStruct>)
581
- {
582
- var t = gtid;
583
- for (var i:u32 = 0; i < KEYS_PER_THREAD; i++)
584
- {
585
- digits.d[i] = ExtractDigit(atomicLoad(&g_d[t]));
586
- WriteKey(atomicLoad(&g_d[digits.d[i] + PART_SIZE]) + t, t);
587
- t += D_DIM;
588
- }
589
- }
590
-
591
- fn LoadPayloadsWGE16(
592
- gtid:u32,
593
- partIndex:u32,
594
- payloads:ptr<function ,KeyStruct>
595
- ){
596
- var t = DeviceOffsetWGE16(gtid, partIndex);
597
- for (var i:u32 = 0;
598
- i < KEYS_PER_THREAD;
599
- i++
600
- ){
601
- LoadPayload(&payloads.k[i], t);
602
- t += subgroup_size;
603
- }
604
- }
605
-
606
- fn LoadPayloadsWLT16(
607
- gtid:u32,
608
- partIndex:u32,
609
- serialIterations:u32,
610
- payloads:ptr<function ,KeyStruct>
611
- ){
612
- var t = DeviceOffsetWLT16(gtid, partIndex, serialIterations);
613
- for (var i:u32 = 0;
614
- i < KEYS_PER_THREAD;
615
- i++
616
- ){
617
- LoadPayload(&payloads.k[i], t);
618
- t += subgroup_size * serialIterations;
619
- }
620
- }
621
-
622
- fn ScatterPayloadsAscending( gtid:u32 , digits: DigitStruct )
623
- {
624
- var t = gtid;
625
- for (var i:u32 = 0; i < KEYS_PER_THREAD; i++){
626
- WritePayload(atomicLoad(&g_d[digits.d[i] + PART_SIZE]) + t, t);
627
- t += D_DIM;
628
- }
629
- }
630
-
631
- fn LoadPayloadsPartialWGE16(
632
- gtid:u32,
633
- partIndex:u32,
634
- payloads:ptr<function,KeyStruct>
635
- ){
636
- var t = DeviceOffsetWGE16(gtid, partIndex);
637
- for (var i:u32 = 0;
638
- i < KEYS_PER_THREAD;
639
- i++
640
- ){
641
- if (t < settings.e_numKeys){
642
- LoadPayload(&payloads.k[i], t);
643
- }
644
- t += subgroup_size;
645
- }
646
- }
647
-
648
- fn LoadPayloadsPartialWLT16(
649
- gtid:u32,
650
- partIndex:u32,
651
- serialIterations:u32,
652
- payloads: ptr<function,KeyStruct>
653
- ){
654
- var t = DeviceOffsetWLT16(gtid, partIndex, serialIterations);
655
- for (var i:u32 = 0;
656
- i < KEYS_PER_THREAD;
657
- i++
658
- ){
659
- if (t < settings.e_numKeys){
660
- LoadPayload(&payloads.k[i], t);
661
- }
662
-
663
- t += subgroup_size * serialIterations;
664
- }
665
- }
666
-
667
- fn ScatterPayloadsAscendingPartial(
668
- gtid:u32,
669
- finalPartSize:u32,
670
- digits:DigitStruct
671
- ){
672
- var t = gtid;
673
- for (var i:u32 = 0; i < KEYS_PER_THREAD; i++ )
674
- {
675
-
676
- if (t < finalPartSize){
677
- WritePayload(atomicLoad(&g_d[digits.d[i] + PART_SIZE]) + t, t);
678
- }
679
-
680
- t += D_DIM;
681
- }
682
- }
683
-
684
-
685
- fn ScatterDevicePartial(
686
- gtid:u32,
687
- partIndex:u32,
688
- offsets: OffsetStruct
689
- ){
690
- var digits:DigitStruct;
691
- let finalPartSize = settings.e_numKeys - partIndex * PART_SIZE;
692
- ScatterPairsKeyPhaseAscendingPartial(gtid, finalPartSize, &digits);
693
- workgroupBarrier();
694
-
695
- var payloads:KeyStruct;
696
- if (subgroup_size >= 16){
697
- LoadPayloadsPartialWGE16(gtid, partIndex, &payloads);
698
- }else{
699
- LoadPayloadsPartialWLT16(gtid, partIndex, SerialIterations(), &payloads);
700
- }
701
- ScatterPayloadsShared(offsets, payloads);
702
- workgroupBarrier();
703
-
704
- ScatterPayloadsAscendingPartial(gtid, finalPartSize, digits);
705
- }
706
- //*****************************************************************************
707
- //DIGIT BINNING PASS KERNEL
708
- //*****************************************************************************
709
- fn AssignPartitionTile( gtid:u32 )-> u32
710
- {
711
- if (gtid == 0){
712
- atomicStore(&g_d[D_TOTAL_SMEM - 1], atomicAdd(&b_index[CurrentPass()], 1));
713
- }
714
-
715
- workgroupBarrier();
716
-
717
- return atomicLoad(&g_d[D_TOTAL_SMEM - 1]);
718
- }
719
-
720
- fn DeviceBroadcastReductionsWGE16( gtid:u32, partIndex:u32, histReduction:u32)
721
- {
722
- if (partIndex < settings.e_threadBlocks - 1)
723
- {
724
- atomicAdd(&b_passHist[gtid + PassHistOffset(partIndex + 1)],
725
- (FLAG_REDUCTION | histReduction) << 2);
726
- }
727
- }
728
-
729
- fn DeviceBroadcastReductionsWLT16( gtid:u32, partIndex:u32, histReduction:u32)
730
- {
731
- if (partIndex < settings.e_threadBlocks - 1)
732
- {
733
- atomicAdd(&b_passHist[(gtid << 1) + PassHistOffset(partIndex + 1)],
734
- (FLAG_REDUCTION | (histReduction & 0xffff)) << 2);
735
-
736
- atomicAdd(&b_passHist[(gtid << 1) + 1 + PassHistOffset(partIndex + 1)],
737
- (FLAG_REDUCTION | ((histReduction >> 16) & 0xffff)) << 2);
738
- }
739
- }
740
-
741
-
742
- fn Lookback(gtid:u32, partIndex:u32, exclusiveHistReduction:u32)
743
- {
744
- if (gtid < RADIX)
745
- {
746
- var lookbackReduction:u32 = 0;
747
- for (var k = partIndex; k >= 0;)
748
- {
749
- let flagPayload:u32 = atomicLoad(&b_passHist[gtid + PassHistOffset(k)]);
750
- if ((flagPayload & FLAG_MASK) == FLAG_INCLUSIVE)
751
- {
752
- lookbackReduction += flagPayload >> 2;
753
- if (partIndex < settings.e_threadBlocks - 1)
754
- {
755
- atomicAdd(&b_passHist[gtid + PassHistOffset(partIndex + 1)],
756
- (1 | lookbackReduction) << 2);
757
- }
758
- atomicStore(&g_d[gtid + PART_SIZE], lookbackReduction - exclusiveHistReduction);
759
- break;
760
- }
761
-
762
- if ((flagPayload & FLAG_MASK) == FLAG_REDUCTION)
763
- {
764
- lookbackReduction += flagPayload >> 2;
765
- k--;
766
- }
767
- }
768
- }
769
- }
770
-
771
- fn ScatterPairsKeyPhaseAscendingPartial(
772
- gtid:u32,
773
- finalPartSize:u32,
774
- digits: ptr<function,DigitStruct>
775
- ){
776
- var t = gtid;
777
- for (var i = 0; i < KEYS_PER_THREAD; i++)
778
- {
779
- if (t < finalPartSize)
780
- {
781
- let digit = ExtractDigit(atomicLoad(&g_d[t]));
782
- digits.d[i] = digit;
783
- WriteKey(atomicLoad(&g_d[digit + PART_SIZE]) + t, t);
784
- }
785
- t += D_DIM;
786
- }
787
- }
788
-
789
- @compute @workgroup_size(N_DIM, 1, 1)
790
- fn main(
791
- @builtin(local_invocation_index) gtid: u32,
792
- @builtin(subgroup_invocation_id) subgroup_id:u32,
793
- @builtin(subgroup_size) sg_size:u32,
794
- ){
795
- subgroup_index = subgroup_id;
796
-
797
- // Propagate the subgroup-size builtin into the module-scope private var that every helper
798
- // function reads. It was never written (the entry param used to shadow it), so all helpers
799
- // divided by zero. Per-invocation store of an identical value — no shared memory, no barrier.
800
- subgroup_size = sg_size;
801
-
802
- // Uniformity: every condition or trip count that guards a workgroupBarrier must be provably
803
- // workgroup-uniform. Reads of the var<private> subgroup_size are treated as non-uniform by
804
- // the analysis, so anything barrier-adjacent is derived HERE from the (uniform) builtin and
805
- // passed down / used directly.
806
- let serial_iterations = (D_DIM / sg_size + 31) >> 5;
807
- let wave_hists_size_wge16 = D_DIM / sg_size * RADIX;
808
-
809
- var partitionIndex: u32;
810
- var keys: KeyStruct;
811
- var offsets: OffsetStruct;
812
-
813
- //WGT 16 can potentially skip some barriers
814
- if (sg_size > 16)
815
- {
816
- if(wave_hists_size_wge16 < PART_SIZE){
817
- ClearWaveHists(gtid);
818
- }
819
-
820
- partitionIndex = AssignPartitionTile(gtid);
821
- if(wave_hists_size_wge16 >= PART_SIZE)
822
- {
823
- workgroupBarrier();
824
- ClearWaveHists(gtid);
825
- workgroupBarrier();
826
- }
827
- }
828
-
829
- if (sg_size <= 16)
830
- {
831
- partitionIndex = AssignPartitionTile(gtid);
832
- workgroupBarrier();
833
- ClearWaveHists(gtid);
834
- workgroupBarrier();
835
- }
836
-
837
- if(partitionIndex < settings.e_threadBlocks - 1)
838
- {
839
- if (sg_size >= 16){
840
- keys = LoadKeysWGE16(gtid, partitionIndex);
841
- }
842
-
843
- if (sg_size < 16){
844
- keys = LoadKeysWLT16(gtid, partitionIndex, serial_iterations);
845
- }
846
- }
847
-
848
- if(partitionIndex == settings.e_threadBlocks - 1)
849
- {
850
- if (sg_size >= 16){
851
- keys = LoadKeysPartialWGE16(gtid, partitionIndex);
852
- }
853
-
854
- if (sg_size < 16){
855
- keys = LoadKeysPartialWLT16(gtid, partitionIndex, serial_iterations);
856
- }
857
- }
858
-
859
- var exclusiveHistReduction:u32;
860
- if (sg_size >= 16)
861
- {
862
- offsets = RankKeysWGE16(gtid, keys);
863
- workgroupBarrier();
864
-
865
- var histReduction:u32;
866
- if (gtid < RADIX)
867
- {
868
- histReduction = WaveHistInclusiveScanCircularShiftWGE16(gtid);
869
- DeviceBroadcastReductionsWGE16(gtid, partitionIndex, histReduction);
870
-
871
- }
872
-
873
- let a01 = subgroupExclusiveAdd(histReduction);
874
-
875
- if (gtid < RADIX){
876
- histReduction += a01; //take advantage of barrier to begin scan
877
- }
878
-
879
-
880
- workgroupBarrier();
881
-
882
- WaveHistReductionExclusiveScanWGE16(gtid, histReduction);
883
- workgroupBarrier();
884
-
885
- UpdateOffsetsWGE16(gtid, &offsets, keys);
886
- if (gtid < RADIX){
887
- exclusiveHistReduction = atomicLoad(&g_d[gtid]); //take advantage of barrier to grab value
888
- }
889
- workgroupBarrier();
890
- }
891
-
892
- if (sg_size < 16)
893
- {
894
- offsets = RankKeysWLT16(gtid, keys, serial_iterations);
895
-
896
- if (gtid < HALF_RADIX)
897
- {
898
- let histReduction = WaveHistInclusiveScanCircularShiftWLT16(gtid);
899
- atomicStore(&g_d[gtid], histReduction + (histReduction << 16)); //take advantage of barrier to begin scan
900
- DeviceBroadcastReductionsWLT16(gtid, partitionIndex, histReduction);
901
- }
902
-
903
- WaveHistReductionExclusiveScanWLT16(gtid);
904
- workgroupBarrier();
905
-
906
- UpdateOffsetsWLT16(gtid, serial_iterations, &offsets, keys);
907
- if (gtid < RADIX){ //take advantage of barrier to grab value
908
- exclusiveHistReduction = (atomicLoad(&g_d[gtid >> 1]) >> select(0u, 16u, (gtid & 1) != 0 ) ) & 0xffff;
909
- }
910
- workgroupBarrier();
911
- }
912
-
913
- ScatterKeysShared(offsets, keys);
914
- Lookback(gtid, partitionIndex, exclusiveHistReduction);
915
- workgroupBarrier();
916
-
917
- let last_block_index = settings.e_threadBlocks - 1;
918
- {
919
- // ==========
920
- // unrolls ScatterDevice to achieve flow uniformity (WebGPU requirement)
921
- // ==========
922
- var digits:DigitStruct;
923
- if(partitionIndex < last_block_index){
924
- ScatterPairsKeyPhaseAscending(gtid, &digits);
925
- }
926
-
927
- workgroupBarrier();
928
-
929
- var payloads:KeyStruct;
930
-
931
- if(partitionIndex < last_block_index){
932
- if (sg_size >= 16){
933
- LoadPayloadsWGE16(gtid, partitionIndex, &payloads);
934
- }else{
935
- LoadPayloadsWLT16(gtid, partitionIndex, serial_iterations, &payloads);
936
- }
937
- ScatterPayloadsShared(offsets, payloads);
938
- }
939
-
940
- workgroupBarrier();
941
-
942
- if(partitionIndex < last_block_index){
943
- ScatterPayloadsAscending(gtid, digits);
944
- }
945
- }
946
-
947
- {
948
- // ==========
949
- // unrolls ScatterDevicePartial to achieve flow uniformity (WebGPU requirement)
950
- // ==========
951
-
952
- var digits:DigitStruct;
953
- let finalPartSize = settings.e_numKeys - partitionIndex * PART_SIZE;
954
-
955
- let is_last_partition = partitionIndex == last_block_index;
956
-
957
- if(is_last_partition){
958
- ScatterPairsKeyPhaseAscendingPartial(gtid, finalPartSize, &digits);
959
- }
960
-
961
- workgroupBarrier();
962
-
963
- if(is_last_partition){
964
- var payloads:KeyStruct;
965
- if (sg_size >= 16){
966
- LoadPayloadsPartialWGE16(gtid, partitionIndex, &payloads);
967
- }else{
968
- LoadPayloadsPartialWLT16(gtid, partitionIndex, serial_iterations, &payloads);
969
- }
970
- ScatterPayloadsShared(offsets, payloads);
971
- }
972
-
973
- workgroupBarrier();
974
-
975
- if(is_last_partition){
976
- ScatterPayloadsAscendingPartial(gtid, finalPartSize, digits);
977
- }
978
-
979
- }
980
- }
981
- `
982
- );
983
-
984
- body.addExtension(WebGPUExtensionType.Subgroups);
985
-
986
- export const shader_digit_binning_pass_pairs = ComputeShader.from({
987
- label: "RadixSort / Digit Binning Pass",
988
- resources,
989
- body,
990
- });