@woosh/meep-engine 3.2.0 → 3.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/editor/process/SymbolicDisplayProcess.js +106 -106
- package/editor/process/symbolic/{SoundEmitterSymbolicDisplay.js → AudioEmitterSymbolicDisplay.js} +67 -57
- package/package.json +94 -94
- package/src/DUPLICATION_AUDIT_2026_08_07/F_sound.md +110 -102
- package/src/avif/encoder_worker.js +5 -18
- package/src/core/bvh2/bvh3/ebvh_build_hierarchy_radix.d.ts +54 -0
- package/src/core/bvh2/bvh3/ebvh_build_hierarchy_radix.d.ts.map +1 -1
- package/src/core/bvh2/bvh3/ebvh_build_hierarchy_radix.js +10 -3
- package/src/core/color/PQ/PQ_constants.d.ts +43 -0
- package/src/core/color/PQ/PQ_constants.d.ts.map +1 -0
- package/src/core/color/PQ/PQ_constants.js +50 -0
- package/src/core/color/PQ/PQ_to_linear.d.ts +24 -0
- package/src/core/color/PQ/PQ_to_linear.d.ts.map +1 -0
- package/src/core/color/PQ/PQ_to_linear.js +35 -0
- package/src/core/color/PQ/linear_to_PQ.d.ts +27 -0
- package/src/core/color/PQ/linear_to_PQ.d.ts.map +1 -0
- package/src/core/color/PQ/linear_to_PQ.js +32 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_edge_other_face.d.ts +32 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_edge_other_face.d.ts.map +1 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_edge_other_face.js +59 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_face_third_vertex.d.ts +26 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_face_third_vertex.d.ts.map +1 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_face_third_vertex.js +55 -0
- package/src/engine/EntityCreator.d.ts +19 -11
- package/src/engine/EntityCreator.d.ts.map +1 -1
- package/src/engine/EntityCreator.js +116 -94
- package/src/engine/achievements/AchievementManager.d.ts.map +1 -1
- package/src/engine/achievements/AchievementManager.js +437 -433
- package/src/engine/animation/AnimatedActions.d.ts +6 -1
- package/src/engine/animation/AnimatedActions.d.ts.map +1 -1
- package/src/engine/animation/AnimatedActions.js +111 -81
- package/src/engine/animation/AnimationUtils.d.ts.map +1 -1
- package/src/engine/animation/AnimationUtils.js +234 -252
- package/src/engine/ecs/storage/binary/SERIALIZATION_COVERAGE.md +275 -269
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +290 -265
- package/src/engine/ecs/util/hideEntityGracefully.d.ts.map +1 -1
- package/src/engine/ecs/util/hideEntityGracefully.js +196 -208
- package/src/engine/graphics3/VolumetricLightMap.d.ts +90 -0
- package/src/engine/graphics3/VolumetricLightMap.d.ts.map +1 -0
- package/src/engine/graphics3/VolumetricLightMap.js +160 -0
- package/src/engine/graphics3/VolumetricLightMapSerializationAdapter.d.ts +32 -0
- package/src/engine/graphics3/VolumetricLightMapSerializationAdapter.d.ts.map +1 -0
- package/src/engine/graphics3/VolumetricLightMapSerializationAdapter.js +67 -0
- package/src/engine/graphics3/VolumetricLightMapSystem3.d.ts +98 -0
- package/src/engine/graphics3/VolumetricLightMapSystem3.d.ts.map +1 -0
- package/src/engine/graphics3/VolumetricLightMapSystem3.js +261 -0
- package/src/engine/intelligence/behavior/primitive/ActionBehavior.d.ts +3 -1
- package/src/engine/intelligence/behavior/primitive/ActionBehavior.d.ts.map +1 -1
- package/src/engine/intelligence/behavior/primitive/ActionBehavior.js +4 -2
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -4
- package/src/engine/sound/SOUND_EMITTER_RETIREMENT_PLAN.md +536 -0
- package/src/engine/sound/SoundEngine.d.ts +2 -2
- package/src/engine/sound/SoundEngine.js +124 -124
- package/src/engine/sound/ecs/audio/AudioEmitter.d.ts +20 -0
- package/src/engine/sound/ecs/audio/AudioEmitter.d.ts.map +1 -1
- package/src/engine/sound/ecs/audio/AudioEmitter.js +25 -2
- package/src/engine/sound/ecs/audio/AudioEmitterSystem.d.ts +6 -6
- package/src/engine/sound/ecs/audio/AudioEmitterSystem.d.ts.map +1 -1
- package/src/engine/sound/ecs/audio/AudioEmitterSystem.js +338 -314
- package/src/engine/sound/ecs/trigger/AudioEventTrigger.d.ts +143 -0
- package/src/engine/sound/ecs/trigger/AudioEventTrigger.d.ts.map +1 -0
- package/src/engine/sound/ecs/trigger/AudioEventTrigger.js +191 -0
- package/src/engine/sound/ecs/trigger/AudioEventTriggerSerializationAdapter.d.ts +33 -0
- package/src/engine/sound/ecs/trigger/AudioEventTriggerSerializationAdapter.d.ts.map +1 -0
- package/src/engine/sound/ecs/trigger/AudioEventTriggerSerializationAdapter.js +81 -0
- package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.d.ts +65 -0
- package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.d.ts.map +1 -0
- package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.js +184 -0
- package/src/engine/sound/sopra/IMPLEMENTATION_PLAN.md +999 -993
- package/src/engine/sound/sopra/README.md +644 -643
- package/src/engine/sound/sopra/SopraEngine.d.ts +2 -2
- package/src/engine/sound/sopra/SopraEngine.js +432 -432
- package/src/engine/sound/sopra/legacy/SoundAttenuationFunction.d.ts.map +1 -0
- package/src/engine/sound/{ecs → sopra/legacy}/SoundController.d.ts +3 -3
- package/src/engine/sound/sopra/legacy/SoundController.d.ts.map +1 -0
- package/src/engine/sound/{ecs → sopra/legacy}/SoundController.js +176 -176
- package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundEmitter.d.ts +11 -27
- package/src/engine/sound/sopra/legacy/SoundEmitter.d.ts.map +1 -0
- package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundEmitter.js +352 -382
- package/src/engine/sound/sopra/legacy/SoundEmitterFlags.d.ts.map +1 -0
- package/src/engine/sound/sopra/legacy/SoundEmitterSerializationAdapter.d.ts.map +1 -0
- package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundEmitterSerializationUpgrader_0_1.d.ts.map +1 -1
- package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundEmitterSerializationUpgrader_1_2.d.ts.map +1 -1
- package/src/engine/sound/sopra/legacy/SoundPanningModelType.d.ts.map +1 -0
- package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundTrack.d.ts +11 -55
- package/src/engine/sound/sopra/legacy/SoundTrack.d.ts.map +1 -0
- package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundTrack.js +278 -357
- package/src/engine/sound/sopra/legacy/SoundTrackFlags.d.ts.map +1 -0
- package/src/engine/sound/sopra/legacy/convertLegacySoundComponents.d.ts +34 -0
- package/src/engine/sound/sopra/legacy/convertLegacySoundComponents.d.ts.map +1 -0
- package/src/engine/sound/sopra/legacy/convertLegacySoundComponents.js +279 -0
- package/src/engine/sound/sopra/legacy/soundEmitterToEventDescription.d.ts +3 -3
- package/src/engine/sound/sopra/legacy/soundEmitterToEventDescription.d.ts.map +1 -1
- package/src/engine/sound/sopra/legacy/soundEmitterToEventDescription.js +122 -122
- package/src/shade/device/mock/SoftwareGPUDevice.d.ts.map +1 -1
- package/src/shade/device/mock/SoftwareGPUDevice.js +7 -1
- package/src/shade/device/timing/GPUTimerArray.d.ts.map +1 -1
- package/src/shade/device/timing/GPUTimerArray.js +10 -0
- package/src/shade/playground/add_random_meshes.d.ts +19 -3
- package/src/shade/playground/add_random_meshes.d.ts.map +1 -1
- package/src/shade/playground/add_random_meshes.js +132 -84
- package/src/shade/playground/bvh_repro/README.md +57 -0
- package/src/shade/playground/bvh_repro/bvh_repro_device.d.ts +33 -0
- package/src/shade/playground/bvh_repro/bvh_repro_device.d.ts.map +1 -0
- package/src/shade/playground/bvh_repro/bvh_repro_device.js +90 -0
- package/src/shade/playground/bvh_repro/index.html +124 -0
- package/src/shade/playground/bvh_repro/main.d.ts.map +1 -0
- package/src/shade/playground/bvh_repro/main.js +254 -0
- package/src/shade/playground/load_default_environment.d.ts +10 -1
- package/src/shade/playground/load_default_environment.d.ts.map +1 -1
- package/src/shade/playground/load_default_environment.js +44 -20
- package/src/shade/playground/make_playground_asset_manager.d.ts +16 -0
- package/src/shade/playground/make_playground_asset_manager.d.ts.map +1 -0
- package/src/shade/playground/make_playground_asset_manager.js +33 -0
- package/src/shade/playground/skinned_blas_refit/README.md +103 -0
- package/src/shade/playground/skinned_blas_refit/add_floor.d.ts +47 -0
- package/src/shade/playground/skinned_blas_refit/add_floor.d.ts.map +1 -0
- package/src/shade/playground/skinned_blas_refit/add_floor.js +71 -0
- package/src/shade/playground/skinned_blas_refit/diff_traced_against_rasterized.d.ts +28 -0
- package/src/shade/playground/skinned_blas_refit/diff_traced_against_rasterized.d.ts.map +1 -0
- package/src/shade/playground/skinned_blas_refit/diff_traced_against_rasterized.js +745 -0
- package/src/shade/playground/skinned_blas_refit/flat_environment.d.ts +30 -0
- package/src/shade/playground/skinned_blas_refit/flat_environment.d.ts.map +1 -0
- package/src/shade/playground/skinned_blas_refit/flat_environment.js +67 -0
- package/src/shade/playground/skinned_blas_refit/index.html +168 -0
- package/src/shade/playground/skinned_blas_refit/main.d.ts +8 -0
- package/src/shade/playground/skinned_blas_refit/main.d.ts.map +1 -0
- package/src/shade/playground/skinned_blas_refit/main.js +502 -0
- package/src/shade/playground/skinned_blas_refit/place_character.d.ts +81 -0
- package/src/shade/playground/skinned_blas_refit/place_character.d.ts.map +1 -0
- package/src/shade/playground/skinned_blas_refit/place_character.js +116 -0
- package/src/shade/playground/skinned_blas_refit/shader_blas_audit_leaf_triangles.d.ts +21 -0
- package/src/shade/playground/skinned_blas_refit/shader_blas_audit_leaf_triangles.d.ts.map +1 -0
- package/src/shade/playground/skinned_blas_refit/shader_blas_audit_leaf_triangles.js +104 -0
- package/src/shade/playground/skinned_blas_refit/shader_blas_audit_points.d.ts +23 -0
- package/src/shade/playground/skinned_blas_refit/shader_blas_audit_points.d.ts.map +1 -0
- package/src/shade/playground/skinned_blas_refit/shader_blas_audit_points.js +94 -0
- package/src/shade/playground/skinned_blas_refit/shader_blas_audit_visibility.d.ts +26 -0
- package/src/shade/playground/skinned_blas_refit/shader_blas_audit_visibility.d.ts.map +1 -0
- package/src/shade/playground/skinned_blas_refit/shader_blas_audit_visibility.js +134 -0
- package/src/shade/playground/skinned_blas_refit/sweep_views.d.ts +40 -0
- package/src/shade/playground/skinned_blas_refit/sweep_views.d.ts.map +1 -0
- package/src/shade/playground/skinned_blas_refit/sweep_views.js +135 -0
- package/src/shade/playground/skinned_blas_refit/verify_instance_bounds.d.ts +31 -0
- package/src/shade/playground/skinned_blas_refit/verify_instance_bounds.d.ts.map +1 -0
- package/src/shade/playground/skinned_blas_refit/verify_instance_bounds.js +240 -0
- package/src/shade/playground/skinned_blas_refit/verify_leaf_triangles.d.ts +20 -0
- package/src/shade/playground/skinned_blas_refit/verify_leaf_triangles.d.ts.map +1 -0
- package/src/shade/playground/skinned_blas_refit/verify_leaf_triangles.js +202 -0
- package/src/shade/playground/skinned_blas_refit/verify_skinned_blas_refit.d.ts +50 -0
- package/src/shade/playground/skinned_blas_refit/verify_skinned_blas_refit.d.ts.map +1 -0
- package/src/shade/playground/skinned_blas_refit/verify_skinned_blas_refit.js +366 -0
- package/src/shade/playground/skinned_blas_refit/verify_traversal_reachability.d.ts +17 -0
- package/src/shade/playground/skinned_blas_refit/verify_traversal_reachability.d.ts.map +1 -0
- package/src/shade/playground/skinned_blas_refit/verify_traversal_reachability.js +249 -0
- package/src/shade/playground/sponza_path_trace/README.md +57 -0
- package/src/shade/playground/sponza_path_trace/index.html +164 -0
- package/src/shade/playground/sponza_path_trace/main.d.ts +8 -0
- package/src/shade/playground/sponza_path_trace/main.d.ts.map +1 -0
- package/src/shade/playground/sponza_path_trace/main.js +363 -0
- package/src/shade/renderer/Renderer.d.ts +16 -0
- package/src/shade/renderer/Renderer.d.ts.map +1 -1
- package/src/shade/renderer/Renderer.js +23 -4
- package/src/shade/renderer/animation/GPUAnimationManager.d.ts +5 -1
- package/src/shade/renderer/animation/GPUAnimationManager.d.ts.map +1 -1
- package/src/shade/renderer/animation/GPUAnimationManager.js +28 -3
- package/src/shade/renderer/animation/Skin.d.ts +9 -7
- package/src/shade/renderer/animation/Skin.d.ts.map +1 -1
- package/src/shade/renderer/animation/Skin.js +9 -7
- package/src/shade/renderer/animation/compute_skin_world_bounds.d.ts +35 -0
- package/src/shade/renderer/animation/compute_skin_world_bounds.d.ts.map +1 -0
- package/src/shade/renderer/animation/compute_skin_world_bounds.js +146 -0
- package/src/shade/renderer/animation/skinning/GPUMeshSkinningContext.d.ts.map +1 -1
- package/src/shade/renderer/animation/skinning/GPUMeshSkinningContext.js +41 -0
- package/src/shade/renderer/geometry/GPUGeometryManager.d.ts.map +1 -1
- package/src/shade/renderer/geometry/GPUGeometryManager.js +65 -15
- package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.d.ts +78 -7
- package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.d.ts.map +1 -1
- package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.js +302 -77
- package/src/shade/renderer/geometry/bvh/GPUGeometryMeshletsBVH.d.ts +18 -6
- package/src/shade/renderer/geometry/bvh/GPUGeometryMeshletsBVH.d.ts.map +1 -1
- package/src/shade/renderer/geometry/bvh/GPUGeometryMeshletsBVH.js +19 -6
- package/src/shade/renderer/geometry/bvh/bvh2_check_bounds.d.ts +51 -0
- package/src/shade/renderer/geometry/bvh/bvh2_check_bounds.d.ts.map +1 -0
- package/src/shade/renderer/geometry/bvh/bvh2_check_bounds.js +260 -0
- package/src/shade/renderer/geometry/bvh/bvh2_derive_topology.d.ts +23 -0
- package/src/shade/renderer/geometry/bvh/bvh2_derive_topology.d.ts.map +1 -0
- package/src/shade/renderer/geometry/bvh/bvh2_derive_topology.js +82 -0
- package/src/shade/renderer/geometry/bvh/record_blas_refit.d.ts +25 -0
- package/src/shade/renderer/geometry/bvh/record_blas_refit.d.ts.map +1 -0
- package/src/shade/renderer/geometry/bvh/record_blas_refit.js +102 -0
- package/src/shade/renderer/geometry/bvh/shader_blas_refit_leaf_bounds.d.ts +30 -0
- package/src/shade/renderer/geometry/bvh/shader_blas_refit_leaf_bounds.d.ts.map +1 -0
- package/src/shade/renderer/geometry/bvh/shader_blas_refit_leaf_bounds.js +122 -0
- package/src/shade/renderer/global_illumination/brick4/cpu/brick4_empty_gpu_structure.d.ts +23 -0
- package/src/shade/renderer/global_illumination/brick4/cpu/brick4_empty_gpu_structure.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/brick4/cpu/brick4_empty_gpu_structure.js +34 -0
- package/src/shade/renderer/gpu_primitive/bvh/BVH_BUFFER_LAYOUT.d.ts +55 -0
- package/src/shade/renderer/gpu_primitive/bvh/BVH_BUFFER_LAYOUT.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/bvh/BVH_BUFFER_LAYOUT.js +70 -0
- package/src/shade/renderer/gpu_primitive/bvh/BVH_BUILD_SETTINGS_STRUCT.d.ts +37 -0
- package/src/shade/renderer/gpu_primitive/bvh/BVH_BUILD_SETTINGS_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/bvh/BVH_BUILD_SETTINGS_STRUCT.js +45 -0
- package/src/shade/renderer/gpu_primitive/bvh/GPU_BVH_BUILD_PLAN.md +1115 -0
- package/src/shade/renderer/gpu_primitive/bvh/PHASE1_HANDOVER.md +201 -0
- package/src/shade/renderer/gpu_primitive/bvh/check_bvh_structure.d.ts +88 -0
- package/src/shade/renderer/gpu_primitive/bvh/check_bvh_structure.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/bvh/check_bvh_structure.js +233 -0
- package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_delta.d.ts +18 -0
- package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_delta.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_delta.js +38 -0
- package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_determine_range.d.ts +16 -0
- package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_determine_range.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_determine_range.js +79 -0
- package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_find_split.d.ts +16 -0
- package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_find_split.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_find_split.js +49 -0
- package/src/shade/renderer/gpu_primitive/bvh/graph_bvh_build_lbvh.d.ts +43 -0
- package/src/shade/renderer/gpu_primitive/bvh/graph_bvh_build_lbvh.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/bvh/graph_bvh_build_lbvh.js +217 -0
- package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_emit_hierarchy.d.ts +24 -0
- package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_emit_hierarchy.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_emit_hierarchy.js +143 -0
- package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_morton.d.ts +17 -0
- package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_morton.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_morton.js +83 -0
- package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_refit.d.ts +24 -0
- package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_refit.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_refit.js +141 -0
- package/src/shade/renderer/gpu_primitive/bvh/verify_gpu_bvh_build.d.ts +31 -0
- package/src/shade/renderer/gpu_primitive/bvh/verify_gpu_bvh_build.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/bvh/verify_gpu_bvh_build.js +422 -0
- package/src/shade/renderer/gpu_primitive/prefix_sum/v1/test_prefix_sum.d.ts.map +1 -1
- package/src/shade/renderer/gpu_primitive/prefix_sum/v1/test_prefix_sum.js +1 -2
- package/src/shade/renderer/gpu_primitive/sort/SORT_PASS_SETTINGS_STRUCT.d.ts +9 -0
- package/src/shade/renderer/gpu_primitive/sort/SORT_PASS_SETTINGS_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/sort/SORT_PASS_SETTINGS_STRUCT.js +23 -0
- package/src/shade/renderer/gpu_primitive/sort/chunk_sort_digit.d.ts +18 -0
- package/src/shade/renderer/gpu_primitive/sort/chunk_sort_digit.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/sort/chunk_sort_digit.js +32 -0
- package/src/shade/renderer/gpu_primitive/sort/chunk_sort_rank.d.ts +27 -0
- package/src/shade/renderer/gpu_primitive/sort/chunk_sort_rank.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/sort/chunk_sort_rank.js +41 -0
- package/src/shade/renderer/gpu_primitive/sort/chunk_sort_workgroup_scan.d.ts +25 -0
- package/src/shade/renderer/gpu_primitive/sort/chunk_sort_workgroup_scan.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/sort/chunk_sort_workgroup_scan.js +74 -0
- package/src/shade/renderer/gpu_primitive/sort/defs.d.ts +71 -0
- package/src/shade/renderer/gpu_primitive/sort/defs.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/sort/defs.js +79 -0
- package/src/shade/renderer/gpu_primitive/sort/graph_radix_sort.d.ts +37 -0
- package/src/shade/renderer/gpu_primitive/sort/graph_radix_sort.d.ts.map +1 -0
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- package/src/shade/renderer/geometry/bvh/GPUGeometryBVH.d.ts.map +0 -1
- package/src/shade/renderer/geometry/bvh/GPUGeometryBVH.js +0 -88
- package/src/shade/renderer/gpu_primitive/prefix_sum/v0/shader_exclusive_prefix_scan_add.d.ts +0 -3
- package/src/shade/renderer/gpu_primitive/prefix_sum/v0/shader_exclusive_prefix_scan_add.d.ts.map +0 -1
- package/src/shade/renderer/gpu_primitive/prefix_sum/v0/shader_exclusive_prefix_scan_add.js +0 -49
- package/src/shade/renderer/gpu_primitive/prefix_sum/v0/shader_exclusive_prefix_sum_scan.d.ts +0 -3
- package/src/shade/renderer/gpu_primitive/prefix_sum/v0/shader_exclusive_prefix_sum_scan.d.ts.map +0 -1
- package/src/shade/renderer/gpu_primitive/prefix_sum/v0/shader_exclusive_prefix_sum_scan.js +0 -93
- package/src/shade/renderer/gpu_primitive/prefix_sum/v1/graph_prefix_scan_csdl.d.ts +0 -24
- package/src/shade/renderer/gpu_primitive/prefix_sum/v1/graph_prefix_scan_csdl.d.ts.map +0 -1
- package/src/shade/renderer/gpu_primitive/prefix_sum/v1/graph_prefix_scan_csdl.js +0 -119
- package/src/shade/renderer/gpu_primitive/prefix_sum/v1/shader_one_sweep_prefix_scan.d.ts +0 -7
- package/src/shade/renderer/gpu_primitive/prefix_sum/v1/shader_one_sweep_prefix_scan.d.ts.map +0 -1
- package/src/shade/renderer/gpu_primitive/prefix_sum/v1/shader_one_sweep_prefix_scan.js +0 -235
- package/src/shade/renderer/gpu_primitive/sort/NOTES.md +0 -5
- package/src/shade/renderer/gpu_primitive/sort/chunk_sort_common.d.ts +0 -7
- package/src/shade/renderer/gpu_primitive/sort/chunk_sort_common.d.ts.map +0 -1
- package/src/shade/renderer/gpu_primitive/sort/chunk_sort_common.js +0 -136
- package/src/shade/renderer/gpu_primitive/sort/ffx/chunk_safe_load_uint4_umax.d.ts +0 -18
- package/src/shade/renderer/gpu_primitive/sort/ffx/chunk_safe_load_uint4_umax.d.ts.map +0 -1
- package/src/shade/renderer/gpu_primitive/sort/ffx/chunk_safe_load_uint4_umax.js +0 -108
- package/src/shade/renderer/gpu_primitive/sort/ffx/defs.d.ts +0 -35
- package/src/shade/renderer/gpu_primitive/sort/ffx/defs.d.ts.map +0 -1
- package/src/shade/renderer/gpu_primitive/sort/ffx/defs.js +0 -42
- package/src/shade/renderer/gpu_primitive/sort/ffx/graph_radix_sort.d.ts +0 -13
- package/src/shade/renderer/gpu_primitive/sort/ffx/graph_radix_sort.d.ts.map +0 -1
- package/src/shade/renderer/gpu_primitive/sort/ffx/graph_radix_sort.js +0 -116
- package/src/shade/renderer/gpu_primitive/sort/ffx/shader_bit_histogram.d.ts +0 -3
- package/src/shade/renderer/gpu_primitive/sort/ffx/shader_bit_histogram.d.ts.map +0 -1
- package/src/shade/renderer/gpu_primitive/sort/ffx/shader_bit_histogram.js +0 -120
- package/src/shade/renderer/gpu_primitive/sort/ffx/shader_distribute_part_sum_int4.d.ts +0 -3
- package/src/shade/renderer/gpu_primitive/sort/ffx/shader_distribute_part_sum_int4.d.ts.map +0 -1
- package/src/shade/renderer/gpu_primitive/sort/ffx/shader_distribute_part_sum_int4.js +0 -76
- package/src/shade/renderer/gpu_primitive/sort/ffx/shader_scan_exclusive_partial.d.ts +0 -3
- package/src/shade/renderer/gpu_primitive/sort/ffx/shader_scan_exclusive_partial.d.ts.map +0 -1
- package/src/shade/renderer/gpu_primitive/sort/ffx/shader_scan_exclusive_partial.js +0 -125
- package/src/shade/renderer/gpu_primitive/sort/ffx/shader_scan_exclusive_uint4.d.ts +0 -3
- package/src/shade/renderer/gpu_primitive/sort/ffx/shader_scan_exclusive_uint4.d.ts.map +0 -1
- package/src/shade/renderer/gpu_primitive/sort/ffx/shader_scan_exclusive_uint4.js +0 -140
- package/src/shade/renderer/gpu_primitive/sort/ffx/shader_scatter_keys_and_values.d.ts +0 -3
- package/src/shade/renderer/gpu_primitive/sort/ffx/shader_scatter_keys_and_values.d.ts.map +0 -1
- package/src/shade/renderer/gpu_primitive/sort/ffx/shader_scatter_keys_and_values.js +0 -338
- package/src/shade/renderer/gpu_primitive/sort/gaussian_splatting/x.d.ts +0 -7
- package/src/shade/renderer/gpu_primitive/sort/gaussian_splatting/x.d.ts.map +0 -1
- package/src/shade/renderer/gpu_primitive/sort/gaussian_splatting/x.js +0 -261
- package/src/shade/renderer/gpu_primitive/sort/one_sweep/chunk_extract_digit.d.ts +0 -3
- package/src/shade/renderer/gpu_primitive/sort/one_sweep/chunk_extract_digit.d.ts.map +0 -1
- package/src/shade/renderer/gpu_primitive/sort/one_sweep/chunk_extract_digit.js +0 -14
- package/src/shade/renderer/gpu_primitive/sort/one_sweep/defs.d.ts +0 -25
- package/src/shade/renderer/gpu_primitive/sort/one_sweep/defs.d.ts.map +0 -1
- package/src/shade/renderer/gpu_primitive/sort/one_sweep/defs.js +0 -25
- package/src/shade/renderer/gpu_primitive/sort/one_sweep/graph_radix_sort.d.ts +0 -15
- package/src/shade/renderer/gpu_primitive/sort/one_sweep/graph_radix_sort.d.ts.map +0 -1
- package/src/shade/renderer/gpu_primitive/sort/one_sweep/graph_radix_sort.js +0 -192
- package/src/shade/renderer/gpu_primitive/sort/one_sweep/shader_digit_binning_pass_pairs.d.ts +0 -5
- package/src/shade/renderer/gpu_primitive/sort/one_sweep/shader_digit_binning_pass_pairs.d.ts.map +0 -1
- package/src/shade/renderer/gpu_primitive/sort/one_sweep/shader_digit_binning_pass_pairs.js +0 -990
- package/src/shade/renderer/gpu_primitive/sort/one_sweep/shader_global_histogram.d.ts +0 -5
- package/src/shade/renderer/gpu_primitive/sort/one_sweep/shader_global_histogram.d.ts.map +0 -1
- package/src/shade/renderer/gpu_primitive/sort/one_sweep/shader_global_histogram.js +0 -82
- package/src/shade/renderer/gpu_primitive/sort/one_sweep/shader_init_sweep.d.ts +0 -3
- package/src/shade/renderer/gpu_primitive/sort/one_sweep/shader_init_sweep.d.ts.map +0 -1
- package/src/shade/renderer/gpu_primitive/sort/one_sweep/shader_init_sweep.js +0 -44
- package/src/shade/renderer/gpu_primitive/sort/one_sweep/shader_scan.d.ts +0 -5
- package/src/shade/renderer/gpu_primitive/sort/one_sweep/shader_scan.d.ts.map +0 -1
- package/src/shade/renderer/gpu_primitive/sort/one_sweep/shader_scan.js +0 -156
- package/src/shade/renderer/gpu_primitive/sort/one_sweep/test_radix_sort.d.ts +0 -6
- package/src/shade/renderer/gpu_primitive/sort/one_sweep/test_radix_sort.d.ts.map +0 -1
- package/src/shade/renderer/gpu_primitive/sort/one_sweep/test_radix_sort.js +0 -55
- package/src/shade/renderer/gpu_primitive/sort/one_sweep/verify_radix_sort_one_sweep.d.ts +0 -14
- package/src/shade/renderer/gpu_primitive/sort/one_sweep/verify_radix_sort_one_sweep.d.ts.map +0 -1
- package/src/shade/renderer/gpu_primitive/sort/one_sweep/verify_radix_sort_one_sweep.js +0 -110
- package/src/shade/renderer/gpu_primitive/sort/v4/graph_radix_sort.d.ts +0 -12
- package/src/shade/renderer/gpu_primitive/sort/v4/graph_radix_sort.d.ts.map +0 -1
- package/src/shade/renderer/gpu_primitive/sort/v4/graph_radix_sort.js +0 -74
- package/src/shade/renderer/gpu_primitive/sort/v4/shader_radix_sort.d.ts +0 -3
- package/src/shade/renderer/gpu_primitive/sort/v4/shader_radix_sort.d.ts.map +0 -1
- package/src/shade/renderer/gpu_primitive/sort/v4/shader_radix_sort.js +0 -125
- package/src/shade/renderer/scene/optimization/geometry/internal/bt_face_loop_helpers.d.ts +0 -32
- package/src/shade/renderer/scene/optimization/geometry/internal/bt_face_loop_helpers.d.ts.map +0 -1
- package/src/shade/renderer/scene/optimization/geometry/internal/bt_face_loop_helpers.js +0 -77
- package/src/shade/renderer/scene/optimization/geometry/internal/bt_find_edge_between.d.ts +0 -12
- package/src/shade/renderer/scene/optimization/geometry/internal/bt_find_edge_between.d.ts.map +0 -1
- package/src/shade/renderer/scene/optimization/geometry/internal/bt_find_edge_between.js +0 -35
- package/src/shade/renderer/scene/serialization/linear_to_pq.d.ts +0 -2
- package/src/shade/renderer/scene/serialization/linear_to_pq.d.ts.map +0 -1
- package/src/shade/renderer/scene/serialization/linear_to_pq.js +0 -14
- package/src/shade/renderer/scene/serialization/pq_to_linear.d.ts +0 -9
- package/src/shade/renderer/scene/serialization/pq_to_linear.d.ts.map +0 -1
- package/src/shade/renderer/scene/serialization/pq_to_linear.js +0 -30
- package/src/shade/renderer/shader/chunk/bvh/morton/chunk_calculate_morton_code.d.ts +0 -7
- package/src/shade/renderer/shader/chunk/bvh/morton/chunk_calculate_morton_code.d.ts.map +0 -1
- package/src/shade/renderer/shader/chunk/bvh/morton/chunk_calculate_morton_code.js +0 -36
- package/src/shade/renderer/shader/chunk/bvh/morton/chunk_get_morton_codes_from_unit_coord.d.ts +0 -7
- package/src/shade/renderer/shader/chunk/bvh/morton/chunk_get_morton_codes_from_unit_coord.d.ts.map +0 -1
- package/src/shade/renderer/shader/chunk/bvh/morton/chunk_get_morton_codes_from_unit_coord.js +0 -54
- package/src/shade/renderer/shader/chunk/bvh/packed/NOTES.md +0 -19
- package/src/shade/renderer/shader/chunk/bvh/packed/PACKED_BVH_NODE_STRUCT.d.ts +0 -3
- package/src/shade/renderer/shader/chunk/bvh/packed/PACKED_BVH_NODE_STRUCT.d.ts.map +0 -1
- package/src/shade/renderer/shader/chunk/bvh/packed/PACKED_BVH_NODE_STRUCT.js +0 -9
- package/src/shade/renderer/shader/chunk/bvh/packed/PACKED_BVH_NODE_WORD_COUNT.d.ts +0 -6
- package/src/shade/renderer/shader/chunk/bvh/packed/PACKED_BVH_NODE_WORD_COUNT.d.ts.map +0 -1
- package/src/shade/renderer/shader/chunk/bvh/packed/PACKED_BVH_NODE_WORD_COUNT.js +0 -5
- package/src/shade/renderer/shader/chunk/bvh/packed/chunk_make_f32_interval_f16_safe.d.ts +0 -8
- package/src/shade/renderer/shader/chunk/bvh/packed/chunk_make_f32_interval_f16_safe.d.ts.map +0 -1
- package/src/shade/renderer/shader/chunk/bvh/packed/chunk_make_f32_interval_f16_safe.js +0 -17
- package/src/shade/renderer/shader/chunk/bvh/packed/chunk_pack_f32_interval_to_u32.d.ts +0 -3
- package/src/shade/renderer/shader/chunk/bvh/packed/chunk_pack_f32_interval_to_u32.d.ts.map +0 -1
- package/src/shade/renderer/shader/chunk/bvh/packed/chunk_pack_f32_interval_to_u32.js +0 -14
- package/src/shade/renderer/shader/chunk/bvh/packed/chunk_packed_bvh_from_unpacked_node.d.ts +0 -3
- package/src/shade/renderer/shader/chunk/bvh/packed/chunk_packed_bvh_from_unpacked_node.d.ts.map +0 -1
- package/src/shade/renderer/shader/chunk/bvh/packed/chunk_packed_bvh_from_unpacked_node.js +0 -27
- package/src/shade/renderer/shader/chunk/bvh/packed/chunk_packed_bvh_read_node.d.ts +0 -3
- package/src/shade/renderer/shader/chunk/bvh/packed/chunk_packed_bvh_read_node.d.ts.map +0 -1
- package/src/shade/renderer/shader/chunk/bvh/packed/chunk_packed_bvh_read_node.js +0 -31
- package/src/shade/renderer/shader/chunk/bvh/packed/chunk_packed_bvh_write_node.d.ts +0 -3
- package/src/shade/renderer/shader/chunk/bvh/packed/chunk_packed_bvh_write_node.d.ts.map +0 -1
- package/src/shade/renderer/shader/chunk/bvh/packed/chunk_packed_bvh_write_node.js +0 -25
- package/src/shade/renderer/shader/chunk/bvh/packed/shader_pack_blas.d.ts +0 -3
- package/src/shade/renderer/shader/chunk/bvh/packed/shader_pack_blas.d.ts.map +0 -1
- package/src/shade/renderer/shader/chunk/bvh/packed/shader_pack_blas.js +0 -42
- /package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundAttenuationFunction.d.ts +0 -0
- /package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundAttenuationFunction.js +0 -0
- /package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundEmitterFlags.d.ts +0 -0
- /package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundEmitterFlags.js +0 -0
- /package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundEmitterSerializationAdapter.d.ts +0 -0
- /package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundEmitterSerializationAdapter.js +0 -0
- /package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundEmitterSerializationUpgrader_0_1.d.ts +0 -0
- /package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundEmitterSerializationUpgrader_0_1.js +0 -0
- /package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundEmitterSerializationUpgrader_1_2.d.ts +0 -0
- /package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundEmitterSerializationUpgrader_1_2.js +0 -0
- /package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundPanningModelType.d.ts +0 -0
- /package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundPanningModelType.js +0 -0
- /package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundTrackFlags.d.ts +0 -0
- /package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundTrackFlags.js +0 -0
- /package/src/shade/playground/{main.d.ts → bvh_repro/main.d.ts} +0 -0
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{"version":3,"file":"convertLegacySoundComponents.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/sound/sopra/legacy/convertLegacySoundComponents.js"],"names":[],"mappings":"AAcA;;;;;;;;;;;;;;;;;;;;;;;;;GAyBG;AACH,gGAVW;IAAC,WAAW,CAAC,EAAE,IAAI,MAAM,CAAC,GAAC,MAAM,EAAE,GAAC,IAAI,CAAA;CAAC,GAOvC;IAAC,QAAQ,EAAE,MAAM,CAAC;IAAC,QAAQ,EAAE,MAAM,CAAC;IAAC,SAAS,EAAE,MAAM,CAAA;CAAC,CAmEnE"}
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import { AudioEmitter } from "../../ecs/audio/AudioEmitter.js";
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import { SoundEmitter } from "./SoundEmitter.js";
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import { SoundTrack } from "./SoundTrack.js";
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import { SoundTrackFlags } from "./SoundTrackFlags.js";
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import SoundController from "./SoundController.js";
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import { AudioEventTrigger, AudioEventTriggerRule } from "../../ecs/trigger/AudioEventTrigger.js";
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import { volume2dB } from "../../volume2dB.js";
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import { BlendContainerAudioClip } from "../definition/clip/BlendContainerAudioClip.js";
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import {
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RandomContainerAudioClip
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} from "../definition/clip/RandomContainerAudioClip.js";
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import { SampleAudioClip } from "../definition/clip/SampleAudioClip.js";
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import { LEGACY_FALLBACK_BUS_ID, soundTrackToEventDescription } from "./soundEmitterToEventDescription.js";
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/**
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* Turns legacy sound components in a deserialized dataset into their native equivalents:
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* `SoundEmitter` → {@link AudioEmitter}, `SoundController` → {@link AudioEventTrigger}. Old saves and
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* old scenes keep loading — their bytes still deserialize through the registered legacy adapters — and
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* this pass is what makes what they loaded playable by the native systems.
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*
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* **Hosts call this themselves, after deserialization.** It is deliberately not run inside the
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* deserializer: a host owns its load pipeline, and `populateEngineSerializationRegistry` promises only
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* to know how to read the bytes.
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*
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* What is deliberately dropped, because it never survived a load anyway:
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* - `track.time` — the legacy runtime always started a restored track from zero.
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* - `panningModel` — the v2 binary adapter never wrote it, so a binary-sourced emitter has the HRTF
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* default already, which is what a conversion produces.
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*
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* @param {EntityComponentDataset} dataset mutated in place
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* @param {{knownBusIds?: Set<string>|string[]|null}} [options] the bus ids the target mixer actually
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* has. A legacy `channel` is a free string on decade-old authored data, and sopra's
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* `BusGraph.getInput` THROWS on an unknown id — so a stale channel name would fail the emitter's
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* first play. Given this set, an unrecognised channel is logged and rewritten to
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* `effects`, which is the contract the legacy runtime applied at play time. Omit it only when
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* the channel names are already known to be good. A host on the default mixer can pass
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* `Object.values(SopraDefaultBus)`.
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* @returns {{emitters: number, triggers: number, discarded: number}} what the pass did: emitters and
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* triggers created, and legacy components removed without a replacement (nothing to play)
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*/
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export function convertLegacySoundComponents(dataset, { knownBusIds = null } = {}) {
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const buses = knownBusIds === null ? null : new Set(knownBusIds);
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/**
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* @param {string|null|undefined} channel
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* @returns {string}
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*/
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function resolveBus(channel) {
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const busId = typeof channel === "string" && channel !== "" ? channel : LEGACY_FALLBACK_BUS_ID;
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if (buses === null || buses.has(busId)) {
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return busId;
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}
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console.error(`sopra: no bus named '${busId}', falling back to '${LEGACY_FALLBACK_BUS_ID}'`);
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return LEGACY_FALLBACK_BUS_ID;
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}
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const result = { emitters: 0, triggers: 0, discarded: 0 };
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const emitterEntities = collectEntities(dataset, SoundEmitter);
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const controllerEntities = collectEntities(dataset, SoundController);
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// controllers first: a rule's sound was played through the entity's emitter at runtime, so it has to
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// read that emitter's spatialization before the emitter is taken away
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for (let i = 0; i < controllerEntities.length; i++) {
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const entity = controllerEntities[i];
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const controller = dataset.getComponent(entity, SoundController);
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const emitter = dataset.getComponent(entity, SoundEmitter);
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const trigger = convertController(controller, emitter, resolveBus);
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dataset.removeComponentFromEntity(entity, SoundController);
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if (trigger === null) {
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result.discarded++;
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continue;
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}
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addComponent(dataset, entity, trigger);
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result.triggers++;
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}
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for (let i = 0; i < emitterEntities.length; i++) {
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const entity = emitterEntities[i];
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const emitter = dataset.getComponent(entity, SoundEmitter);
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const audioEmitter = convertEmitter(emitter, resolveBus);
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|
+
dataset.removeComponentFromEntity(entity, SoundEmitter);
|
|
94
|
+
|
|
95
|
+
if (audioEmitter === null) {
|
|
96
|
+
result.discarded++;
|
|
97
|
+
continue;
|
|
98
|
+
}
|
|
99
|
+
|
|
100
|
+
addComponent(dataset, entity, audioEmitter);
|
|
101
|
+
result.emitters++;
|
|
102
|
+
}
|
|
103
|
+
|
|
104
|
+
return result;
|
|
105
|
+
}
|
|
106
|
+
|
|
107
|
+
/**
|
|
108
|
+
* Entity ids carrying `type`, collected up front — the pass adds and removes components as it goes,
|
|
109
|
+
* which is not safe to do while traversing.
|
|
110
|
+
*
|
|
111
|
+
* @param {EntityComponentDataset} dataset
|
|
112
|
+
* @param {Class} type
|
|
113
|
+
* @returns {number[]}
|
|
114
|
+
*/
|
|
115
|
+
function collectEntities(dataset, type) {
|
|
116
|
+
if (!dataset.isComponentTypeRegistered(type)) {
|
|
117
|
+
// no legacy data of this kind was ever loaded into this dataset
|
|
118
|
+
return [];
|
|
119
|
+
}
|
|
120
|
+
|
|
121
|
+
const entities = [];
|
|
122
|
+
|
|
123
|
+
dataset.traverseComponents(type, (component, entity) => {
|
|
124
|
+
entities.push(entity);
|
|
125
|
+
});
|
|
126
|
+
|
|
127
|
+
return entities;
|
|
128
|
+
}
|
|
129
|
+
|
|
130
|
+
/**
|
|
131
|
+
* @param {EntityComponentDataset} dataset
|
|
132
|
+
* @param {number} entity
|
|
133
|
+
* @param {AudioEmitter|AudioEventTrigger} component
|
|
134
|
+
*/
|
|
135
|
+
function addComponent(dataset, entity, component) {
|
|
136
|
+
const type = Object.getPrototypeOf(component).constructor;
|
|
137
|
+
|
|
138
|
+
if (!dataset.isComponentTypeRegistered(type)) {
|
|
139
|
+
dataset.registerComponentType(type);
|
|
140
|
+
}
|
|
141
|
+
|
|
142
|
+
dataset.addComponentToEntity(entity, component);
|
|
143
|
+
}
|
|
144
|
+
|
|
145
|
+
/**
|
|
146
|
+
* Build one legacy-equivalent event: the routing (bus, 3D, panning, distances, attenuation curve) comes
|
|
147
|
+
* from the emitter through the verified translator, so a conversion and a live translation agree by
|
|
148
|
+
* construction.
|
|
149
|
+
*
|
|
150
|
+
* @param {SoundEmitter} emitter
|
|
151
|
+
* @param {string} url
|
|
152
|
+
* @param {boolean} loop
|
|
153
|
+
* @param {boolean} [usingAlias]
|
|
154
|
+
* @returns {EventDescription}
|
|
155
|
+
*/
|
|
156
|
+
function legacyEventFor(emitter, url, loop, usingAlias = false) {
|
|
157
|
+
const track = new SoundTrack();
|
|
158
|
+
|
|
159
|
+
track.url = url;
|
|
160
|
+
track.writeFlag(SoundTrackFlags.Loop, loop);
|
|
161
|
+
track.writeFlag(SoundTrackFlags.UsingAliasURL, usingAlias);
|
|
162
|
+
|
|
163
|
+
return soundTrackToEventDescription(emitter, track);
|
|
164
|
+
}
|
|
165
|
+
|
|
166
|
+
/**
|
|
167
|
+
* @param {SoundTrack} track
|
|
168
|
+
* @returns {SampleAudioClip} with the track's own volume baked into its gain
|
|
169
|
+
*/
|
|
170
|
+
function clipFor(track) {
|
|
171
|
+
return SampleAudioClip.from(track.url, {
|
|
172
|
+
usingAlias: track.getFlag(SoundTrackFlags.UsingAliasURL),
|
|
173
|
+
loop: track.getFlag(SoundTrackFlags.Loop),
|
|
174
|
+
// The live translator leaves track volume out on purpose — the ECS layer composes
|
|
175
|
+
// emitter.volume x track.volume into the instance gain every frame, so there is one live volume
|
|
176
|
+
// home. A static conversion has no live track gain to compose with, so it has to bake it in.
|
|
177
|
+
gain: volume2dB(track.volume)
|
|
178
|
+
});
|
|
179
|
+
}
|
|
180
|
+
|
|
181
|
+
/**
|
|
182
|
+
* @param {SoundEmitter} emitter
|
|
183
|
+
* @param {function(string|null): string} resolveBus
|
|
184
|
+
* @returns {AudioEmitter|null} null when the emitter had nothing to play
|
|
185
|
+
*/
|
|
186
|
+
function convertEmitter(emitter, resolveBus) {
|
|
187
|
+
const tracks = emitter.tracks.asArray();
|
|
188
|
+
|
|
189
|
+
if (tracks.length === 0) {
|
|
190
|
+
// an emitter with no tracks made no sound and had no authored event of its own — most of these
|
|
191
|
+
// are the "empty emitter for a SoundController to write into" pattern, which the trigger
|
|
192
|
+
// replaces outright
|
|
193
|
+
return null;
|
|
194
|
+
}
|
|
195
|
+
|
|
196
|
+
const first = tracks[0];
|
|
197
|
+
|
|
198
|
+
const event = legacyEventFor(
|
|
199
|
+
emitter,
|
|
200
|
+
first.url,
|
|
201
|
+
first.getFlag(SoundTrackFlags.Loop),
|
|
202
|
+
first.getFlag(SoundTrackFlags.UsingAliasURL)
|
|
203
|
+
);
|
|
204
|
+
|
|
205
|
+
if (tracks.length === 1) {
|
|
206
|
+
event.rootClip = clipFor(first);
|
|
207
|
+
} else {
|
|
208
|
+
// Several tracks on one emitter played simultaneously, each at its own volume — a blend
|
|
209
|
+
// container is the engine's parallel container, so it is the shape that preserves that. No blend
|
|
210
|
+
// curves: a child without one is always fully on, which is the constant unit gain this needs.
|
|
211
|
+
console.warn(`sopra: converting a legacy SoundEmitter with ${tracks.length} concurrent tracks into a blend container`);
|
|
212
|
+
|
|
213
|
+
event.label = `${first.url} +${tracks.length - 1}`;
|
|
214
|
+
event.rootClip = BlendContainerAudioClip.from(tracks.map(clipFor));
|
|
215
|
+
}
|
|
216
|
+
|
|
217
|
+
event.busId = resolveBus(emitter.channel);
|
|
218
|
+
|
|
219
|
+
const result = new AudioEmitter();
|
|
220
|
+
|
|
221
|
+
result.event = event;
|
|
222
|
+
result.volume.set(emitter.volume.getValue());
|
|
223
|
+
result.autoplay = true;
|
|
224
|
+
|
|
225
|
+
return result;
|
|
226
|
+
}
|
|
227
|
+
|
|
228
|
+
/**
|
|
229
|
+
* @param {SoundController} controller
|
|
230
|
+
* @param {SoundEmitter|undefined} emitter the emitter this controller wrote its tracks into, if the
|
|
231
|
+
* entity still has one — it is what decided whether a triggered sound was spatialized
|
|
232
|
+
* @param {function(string|null): string} resolveBus
|
|
233
|
+
* @returns {AudioEventTrigger|null} null when no rule of it could ever play anything
|
|
234
|
+
*/
|
|
235
|
+
function convertController(controller, emitter, resolveBus) {
|
|
236
|
+
// no emitter on the entity: its flags are all clear, which the translator reads as a 2D,
|
|
237
|
+
// unattenuated event — the same thing a controller writing into a default-constructed emitter got
|
|
238
|
+
const routingSource = emitter === undefined ? new SoundEmitter() : emitter;
|
|
239
|
+
|
|
240
|
+
const rules = [];
|
|
241
|
+
|
|
242
|
+
controller.rules.forEach(rule => {
|
|
243
|
+
if (typeof rule.startEvent !== "string") {
|
|
244
|
+
console.warn(`sopra: dropping a legacy SoundController rule with no start event`);
|
|
245
|
+
return;
|
|
246
|
+
}
|
|
247
|
+
|
|
248
|
+
const urls = rule.tracks;
|
|
249
|
+
|
|
250
|
+
if (urls === undefined || urls.length === 0) {
|
|
251
|
+
console.warn(`sopra: dropping the legacy SoundController rule for '${rule.startEvent}', it names no sound`);
|
|
252
|
+
return;
|
|
253
|
+
}
|
|
254
|
+
|
|
255
|
+
const event = legacyEventFor(routingSource, urls[0], rule.loop);
|
|
256
|
+
|
|
257
|
+
event.busId = resolveBus(rule.channel !== undefined && rule.channel !== null
|
|
258
|
+
? rule.channel
|
|
259
|
+
: routingSource.channel);
|
|
260
|
+
|
|
261
|
+
const gain = volume2dB(rule.volume);
|
|
262
|
+
|
|
263
|
+
// the legacy system picked one url at random per trigger; a random container IS that pick, as
|
|
264
|
+
// authored data rather than as a decision the runtime remakes every time
|
|
265
|
+
event.rootClip = urls.length === 1
|
|
266
|
+
? SampleAudioClip.from(urls[0], { loop: rule.loop, gain })
|
|
267
|
+
: RandomContainerAudioClip.from(urls.map(url => SampleAudioClip.from(url, { loop: rule.loop, gain })));
|
|
268
|
+
|
|
269
|
+
event.label = rule.startEvent;
|
|
270
|
+
|
|
271
|
+
rules.push(AudioEventTriggerRule.from(
|
|
272
|
+
rule.startEvent,
|
|
273
|
+
event,
|
|
274
|
+
typeof rule.stopEvent === "string" ? rule.stopEvent : null
|
|
275
|
+
));
|
|
276
|
+
});
|
|
277
|
+
|
|
278
|
+
return rules.length === 0 ? null : AudioEventTrigger.from(rules);
|
|
279
|
+
}
|
|
@@ -34,13 +34,13 @@ export function soundTrackToEventDescription(emitter: SoundEmitter, track: Sound
|
|
|
34
34
|
export function soundEmitterToEventDescriptions(emitter: SoundEmitter): EventDescription[];
|
|
35
35
|
/**
|
|
36
36
|
* Bus a legacy emitter falls back to when its `channel` names one the mixer does not have. Applied by
|
|
37
|
-
* {@link
|
|
37
|
+
* {@link convertLegacySoundComponents}, which is told the live bus set; this module stays pure.
|
|
38
38
|
* @type {string}
|
|
39
39
|
*/
|
|
40
40
|
export const LEGACY_FALLBACK_BUS_ID: string;
|
|
41
|
-
import { SoundAttenuationFunction } from "
|
|
41
|
+
import { SoundAttenuationFunction } from "./SoundAttenuationFunction.js";
|
|
42
42
|
import { AnimationCurve } from "../../../animation/curve/AnimationCurve.js";
|
|
43
|
-
import { SoundPanningModelType } from "
|
|
43
|
+
import { SoundPanningModelType } from "./SoundPanningModelType.js";
|
|
44
44
|
import { SopraPanningModel } from "../definition/SopraPanningModel.js";
|
|
45
45
|
import { EventDescription } from "../definition/EventDescription.js";
|
|
46
46
|
//# sourceMappingURL=soundEmitterToEventDescription.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"soundEmitterToEventDescription.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/sound/sopra/legacy/soundEmitterToEventDescription.js"],"names":[],"mappings":"AA2BA;;;;;GAKG;AACH,gEALW,wBAAwB,GAAC,MAAM,eAC/B,MAAM,eACN,MAAM,GACJ,cAAc,CAmB1B;AAED;;;GAGG;AACH,uDAHW,qBAAqB,GAAC,MAAM,GAC1B,iBAAiB,GAAC,MAAM,CAMpC;AASD;;;;;;;;;;;;;;GAcG;AACH,wFAFa,gBAAgB,CAwB5B;AAED;;;;GAIG;AACH,wEAFa,gBAAgB,EAAE,CAU9B;AA3DD;;;;GAIG;AACH,qCAFU,MAAM,CAEgC;yCA/DP,+
|
|
1
|
+
{"version":3,"file":"soundEmitterToEventDescription.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/sound/sopra/legacy/soundEmitterToEventDescription.js"],"names":[],"mappings":"AA2BA;;;;;GAKG;AACH,gEALW,wBAAwB,GAAC,MAAM,eAC/B,MAAM,eACN,MAAM,GACJ,cAAc,CAmB1B;AAED;;;GAGG;AACH,uDAHW,qBAAqB,GAAC,MAAM,GAC1B,iBAAiB,GAAC,MAAM,CAMpC;AASD;;;;;;;;;;;;;;GAcG;AACH,wFAFa,gBAAgB,CAwB5B;AAED;;;;GAIG;AACH,wEAFa,gBAAgB,EAAE,CAU9B;AA3DD;;;;GAIG;AACH,qCAFU,MAAM,CAEgC;yCA/DP,+BAA+B;+BADzC,4CAA4C;sCAGrC,4BAA4B;kCAKhC,oCAAoC;iCAFrC,mCAAmC"}
|
|
@@ -1,122 +1,122 @@
|
|
|
1
|
-
import { interpolate_irradiance_linear } from "../../../../core/math/physics/irradiance/interpolate_irradiance_linear.js";
|
|
2
|
-
import { interpolate_irradiance_lograrithmic } from "../../../../core/math/physics/irradiance/interpolate_irradiance_lograrithmic.js";
|
|
3
|
-
import { interpolate_irradiance_smith } from "../../../../core/math/physics/irradiance/interpolate_irradiance_smith.js";
|
|
4
|
-
import { AnimationCurve } from "../../../animation/curve/AnimationCurve.js";
|
|
5
|
-
import { SoundAttenuationFunction } from "
|
|
6
|
-
import { SoundEmitterFlags } from "
|
|
7
|
-
import { SoundPanningModelType } from "
|
|
8
|
-
import { SoundTrackFlags } from "
|
|
9
|
-
import { buildAttenuationCurve } from "../util/buildAttenuationCurve.js";
|
|
10
|
-
import { EventDescription } from "../definition/EventDescription.js";
|
|
11
|
-
import { SampleAudioClip } from "../definition/clip/SampleAudioClip.js";
|
|
12
|
-
import { SopraPanningModel } from "../definition/SopraPanningModel.js";
|
|
13
|
-
|
|
14
|
-
/*
|
|
15
|
-
* Pure translation from the legacy SoundEmitter/SoundTrack data into sopra EventDescriptions. No ECS,
|
|
16
|
-
* no engine, no live state — just maps authored fields. Volume is intentionally NOT baked here: the
|
|
17
|
-
* full live gain (emitter.volume × track.volume) is applied by the ECS layer through the instance's
|
|
18
|
-
* gain (P3.5), so there is one live volume home and no double-counting.
|
|
19
|
-
*/
|
|
20
|
-
|
|
21
|
-
/**
|
|
22
|
-
* Translated legacy descriptions get a high instance cap so the legacy "play everything" behaviour is
|
|
23
|
-
* preserved (the per-event VoiceManager limit effectively never trips).
|
|
24
|
-
* @type {number}
|
|
25
|
-
*/
|
|
26
|
-
const LEGACY_MAX_INSTANCES = 256;
|
|
27
|
-
|
|
28
|
-
/**
|
|
29
|
-
* @param {SoundAttenuationFunction|number} attenuationFunction
|
|
30
|
-
* @param {number} distanceMin
|
|
31
|
-
* @param {number} distanceMax
|
|
32
|
-
* @returns {AnimationCurve} distance→gain curve reproducing the legacy falloff at sampled distances
|
|
33
|
-
*/
|
|
34
|
-
export function attenuationFunctionToCurve(attenuationFunction, distanceMin, distanceMax) {
|
|
35
|
-
let falloff;
|
|
36
|
-
|
|
37
|
-
switch (attenuationFunction) {
|
|
38
|
-
case SoundAttenuationFunction.Logarithmic:
|
|
39
|
-
falloff = interpolate_irradiance_lograrithmic;
|
|
40
|
-
break;
|
|
41
|
-
case SoundAttenuationFunction.Smith:
|
|
42
|
-
falloff = interpolate_irradiance_smith;
|
|
43
|
-
break;
|
|
44
|
-
case SoundAttenuationFunction.Linear:
|
|
45
|
-
default:
|
|
46
|
-
falloff = interpolate_irradiance_linear;
|
|
47
|
-
break;
|
|
48
|
-
}
|
|
49
|
-
|
|
50
|
-
return buildAttenuationCurve(distanceMin, distanceMax, falloff);
|
|
51
|
-
}
|
|
52
|
-
|
|
53
|
-
/**
|
|
54
|
-
* @param {SoundPanningModelType|number} panningModel
|
|
55
|
-
* @returns {SopraPanningModel|number}
|
|
56
|
-
*/
|
|
57
|
-
export function soundPanningModelToSopra(panningModel) {
|
|
58
|
-
return panningModel === SoundPanningModelType.EqualPower
|
|
59
|
-
? SopraPanningModel.EqualPower
|
|
60
|
-
: SopraPanningModel.HRTF;
|
|
61
|
-
}
|
|
62
|
-
|
|
63
|
-
/**
|
|
64
|
-
* Bus a legacy emitter falls back to when its `channel` names one the mixer does not have. Applied by
|
|
65
|
-
* {@link
|
|
66
|
-
* @type {string}
|
|
67
|
-
*/
|
|
68
|
-
export const LEGACY_FALLBACK_BUS_ID = 'effects';
|
|
69
|
-
|
|
70
|
-
/**
|
|
71
|
-
* Translate one legacy SoundTrack (in the context of its emitter) into a sopra EventDescription.
|
|
72
|
-
*
|
|
73
|
-
* The legacy component carries TWO independent spatial flags, and sopra needs both of them honoured:
|
|
74
|
-
* `Spatialization` asks for panning, `Attenuation` asks for distance falloff. An emitter may set either
|
|
75
|
-
* without the other — an ambience bed that fades with distance but must not swing around the listener's
|
|
76
|
-
* head is precisely `Attenuation` alone, and the pre-sopra engine rendered it as a bare gain node with
|
|
77
|
-
* no panner. So "positioned" here is `Spatialization || Attenuation` (sopra's `is3D`, which governs
|
|
78
|
-
* distance handling), while panning is chosen separately — `SopraPanningModel.None` when the emitter
|
|
79
|
-
* never asked to be panned.
|
|
80
|
-
*
|
|
81
|
-
* @param {SoundEmitter} emitter
|
|
82
|
-
* @param {SoundTrack} track
|
|
83
|
-
* @returns {EventDescription}
|
|
84
|
-
*/
|
|
85
|
-
export function soundTrackToEventDescription(emitter, track) {
|
|
86
|
-
const clip = SampleAudioClip.from(track.url, {
|
|
87
|
-
usingAlias: track.getFlag(SoundTrackFlags.UsingAliasURL),
|
|
88
|
-
loop: track.getFlag(SoundTrackFlags.Loop)
|
|
89
|
-
});
|
|
90
|
-
|
|
91
|
-
const spatialized = emitter.getFlag(SoundEmitterFlags.Spatialization);
|
|
92
|
-
const attenuated = emitter.getFlag(SoundEmitterFlags.Attenuation);
|
|
93
|
-
|
|
94
|
-
const attenuation = attenuated
|
|
95
|
-
? attenuationFunctionToCurve(emitter.attenuation, emitter.distanceMin, emitter.distanceMax)
|
|
96
|
-
: AnimationCurve.constant(0, 1, 1); // flat-1 = no distance attenuation
|
|
97
|
-
|
|
98
|
-
return EventDescription.from(track.url || "", clip, {
|
|
99
|
-
busId: emitter.channel || LEGACY_FALLBACK_BUS_ID,
|
|
100
|
-
is3D: spatialized || attenuated,
|
|
101
|
-
panningModel: spatialized ? soundPanningModelToSopra(emitter.panningModel) : SopraPanningModel.None,
|
|
102
|
-
distanceMin: emitter.distanceMin,
|
|
103
|
-
distanceMax: emitter.distanceMax,
|
|
104
|
-
attenuation,
|
|
105
|
-
maxInstances: LEGACY_MAX_INSTANCES
|
|
106
|
-
});
|
|
107
|
-
}
|
|
108
|
-
|
|
109
|
-
/**
|
|
110
|
-
* Translate all of an emitter's current tracks into EventDescriptions (one per track).
|
|
111
|
-
* @param {SoundEmitter} emitter
|
|
112
|
-
* @returns {EventDescription[]}
|
|
113
|
-
*/
|
|
114
|
-
export function soundEmitterToEventDescriptions(emitter) {
|
|
115
|
-
const result = [];
|
|
116
|
-
|
|
117
|
-
emitter.tracks.forEach(track => {
|
|
118
|
-
result.push(soundTrackToEventDescription(emitter, track));
|
|
119
|
-
});
|
|
120
|
-
|
|
121
|
-
return result;
|
|
122
|
-
}
|
|
1
|
+
import { interpolate_irradiance_linear } from "../../../../core/math/physics/irradiance/interpolate_irradiance_linear.js";
|
|
2
|
+
import { interpolate_irradiance_lograrithmic } from "../../../../core/math/physics/irradiance/interpolate_irradiance_lograrithmic.js";
|
|
3
|
+
import { interpolate_irradiance_smith } from "../../../../core/math/physics/irradiance/interpolate_irradiance_smith.js";
|
|
4
|
+
import { AnimationCurve } from "../../../animation/curve/AnimationCurve.js";
|
|
5
|
+
import { SoundAttenuationFunction } from "./SoundAttenuationFunction.js";
|
|
6
|
+
import { SoundEmitterFlags } from "./SoundEmitterFlags.js";
|
|
7
|
+
import { SoundPanningModelType } from "./SoundPanningModelType.js";
|
|
8
|
+
import { SoundTrackFlags } from "./SoundTrackFlags.js";
|
|
9
|
+
import { buildAttenuationCurve } from "../util/buildAttenuationCurve.js";
|
|
10
|
+
import { EventDescription } from "../definition/EventDescription.js";
|
|
11
|
+
import { SampleAudioClip } from "../definition/clip/SampleAudioClip.js";
|
|
12
|
+
import { SopraPanningModel } from "../definition/SopraPanningModel.js";
|
|
13
|
+
|
|
14
|
+
/*
|
|
15
|
+
* Pure translation from the legacy SoundEmitter/SoundTrack data into sopra EventDescriptions. No ECS,
|
|
16
|
+
* no engine, no live state — just maps authored fields. Volume is intentionally NOT baked here: the
|
|
17
|
+
* full live gain (emitter.volume × track.volume) is applied by the ECS layer through the instance's
|
|
18
|
+
* gain (P3.5), so there is one live volume home and no double-counting.
|
|
19
|
+
*/
|
|
20
|
+
|
|
21
|
+
/**
|
|
22
|
+
* Translated legacy descriptions get a high instance cap so the legacy "play everything" behaviour is
|
|
23
|
+
* preserved (the per-event VoiceManager limit effectively never trips).
|
|
24
|
+
* @type {number}
|
|
25
|
+
*/
|
|
26
|
+
const LEGACY_MAX_INSTANCES = 256;
|
|
27
|
+
|
|
28
|
+
/**
|
|
29
|
+
* @param {SoundAttenuationFunction|number} attenuationFunction
|
|
30
|
+
* @param {number} distanceMin
|
|
31
|
+
* @param {number} distanceMax
|
|
32
|
+
* @returns {AnimationCurve} distance→gain curve reproducing the legacy falloff at sampled distances
|
|
33
|
+
*/
|
|
34
|
+
export function attenuationFunctionToCurve(attenuationFunction, distanceMin, distanceMax) {
|
|
35
|
+
let falloff;
|
|
36
|
+
|
|
37
|
+
switch (attenuationFunction) {
|
|
38
|
+
case SoundAttenuationFunction.Logarithmic:
|
|
39
|
+
falloff = interpolate_irradiance_lograrithmic;
|
|
40
|
+
break;
|
|
41
|
+
case SoundAttenuationFunction.Smith:
|
|
42
|
+
falloff = interpolate_irradiance_smith;
|
|
43
|
+
break;
|
|
44
|
+
case SoundAttenuationFunction.Linear:
|
|
45
|
+
default:
|
|
46
|
+
falloff = interpolate_irradiance_linear;
|
|
47
|
+
break;
|
|
48
|
+
}
|
|
49
|
+
|
|
50
|
+
return buildAttenuationCurve(distanceMin, distanceMax, falloff);
|
|
51
|
+
}
|
|
52
|
+
|
|
53
|
+
/**
|
|
54
|
+
* @param {SoundPanningModelType|number} panningModel
|
|
55
|
+
* @returns {SopraPanningModel|number}
|
|
56
|
+
*/
|
|
57
|
+
export function soundPanningModelToSopra(panningModel) {
|
|
58
|
+
return panningModel === SoundPanningModelType.EqualPower
|
|
59
|
+
? SopraPanningModel.EqualPower
|
|
60
|
+
: SopraPanningModel.HRTF;
|
|
61
|
+
}
|
|
62
|
+
|
|
63
|
+
/**
|
|
64
|
+
* Bus a legacy emitter falls back to when its `channel` names one the mixer does not have. Applied by
|
|
65
|
+
* {@link convertLegacySoundComponents}, which is told the live bus set; this module stays pure.
|
|
66
|
+
* @type {string}
|
|
67
|
+
*/
|
|
68
|
+
export const LEGACY_FALLBACK_BUS_ID = 'effects';
|
|
69
|
+
|
|
70
|
+
/**
|
|
71
|
+
* Translate one legacy SoundTrack (in the context of its emitter) into a sopra EventDescription.
|
|
72
|
+
*
|
|
73
|
+
* The legacy component carries TWO independent spatial flags, and sopra needs both of them honoured:
|
|
74
|
+
* `Spatialization` asks for panning, `Attenuation` asks for distance falloff. An emitter may set either
|
|
75
|
+
* without the other — an ambience bed that fades with distance but must not swing around the listener's
|
|
76
|
+
* head is precisely `Attenuation` alone, and the pre-sopra engine rendered it as a bare gain node with
|
|
77
|
+
* no panner. So "positioned" here is `Spatialization || Attenuation` (sopra's `is3D`, which governs
|
|
78
|
+
* distance handling), while panning is chosen separately — `SopraPanningModel.None` when the emitter
|
|
79
|
+
* never asked to be panned.
|
|
80
|
+
*
|
|
81
|
+
* @param {SoundEmitter} emitter
|
|
82
|
+
* @param {SoundTrack} track
|
|
83
|
+
* @returns {EventDescription}
|
|
84
|
+
*/
|
|
85
|
+
export function soundTrackToEventDescription(emitter, track) {
|
|
86
|
+
const clip = SampleAudioClip.from(track.url, {
|
|
87
|
+
usingAlias: track.getFlag(SoundTrackFlags.UsingAliasURL),
|
|
88
|
+
loop: track.getFlag(SoundTrackFlags.Loop)
|
|
89
|
+
});
|
|
90
|
+
|
|
91
|
+
const spatialized = emitter.getFlag(SoundEmitterFlags.Spatialization);
|
|
92
|
+
const attenuated = emitter.getFlag(SoundEmitterFlags.Attenuation);
|
|
93
|
+
|
|
94
|
+
const attenuation = attenuated
|
|
95
|
+
? attenuationFunctionToCurve(emitter.attenuation, emitter.distanceMin, emitter.distanceMax)
|
|
96
|
+
: AnimationCurve.constant(0, 1, 1); // flat-1 = no distance attenuation
|
|
97
|
+
|
|
98
|
+
return EventDescription.from(track.url || "", clip, {
|
|
99
|
+
busId: emitter.channel || LEGACY_FALLBACK_BUS_ID,
|
|
100
|
+
is3D: spatialized || attenuated,
|
|
101
|
+
panningModel: spatialized ? soundPanningModelToSopra(emitter.panningModel) : SopraPanningModel.None,
|
|
102
|
+
distanceMin: emitter.distanceMin,
|
|
103
|
+
distanceMax: emitter.distanceMax,
|
|
104
|
+
attenuation,
|
|
105
|
+
maxInstances: LEGACY_MAX_INSTANCES
|
|
106
|
+
});
|
|
107
|
+
}
|
|
108
|
+
|
|
109
|
+
/**
|
|
110
|
+
* Translate all of an emitter's current tracks into EventDescriptions (one per track).
|
|
111
|
+
* @param {SoundEmitter} emitter
|
|
112
|
+
* @returns {EventDescription[]}
|
|
113
|
+
*/
|
|
114
|
+
export function soundEmitterToEventDescriptions(emitter) {
|
|
115
|
+
const result = [];
|
|
116
|
+
|
|
117
|
+
emitter.tracks.forEach(track => {
|
|
118
|
+
result.push(soundTrackToEventDescription(emitter, track));
|
|
119
|
+
});
|
|
120
|
+
|
|
121
|
+
return result;
|
|
122
|
+
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"SoftwareGPUDevice.d.ts","sourceRoot":"","sources":["../../../../../src/shade/device/mock/SoftwareGPUDevice.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"SoftwareGPUDevice.d.ts","sourceRoot":"","sources":["../../../../../src/shade/device/mock/SoftwareGPUDevice.js"],"names":[],"mappings":"AAyOA;;;;;;GAMG;AAEH;;;;;;;;;;;;;;;;;;;;;;;;;GAyBG;AACH,wEAFgB,SAAS;IAkCrB;;;;;;;;;;OAUG;IACH;QAT+B,KAAK,GAAzB,MAAM;QACwB,gBAAgB,GAA9C,gBAAgB;QAGyB,cAAc,GAAvD,2BAA2B;OAyBrC;IAzDD;;;;;OAKG;IACH,qCAEC;IAOD;;;;;;OAMG;IACH,iCAEC;IAmCD;;OAEG;IACH,kCAEC;IAID;;OAEG;IACH,sBAEC;IAaD;;;;;;;;OAQG;IACH,iEAUC;IAwBD;;;;;OAKG;IACH,uCAEC;IAID;;;;OAIG;IACH,2BAEC;IAED;;;;;;;OAOG;IACH,gBAcC;IAID;;;;;;;;;OASG;IACH,uBALW,MAAM,YACN,kCAAkC,YAClC,OAAO,GAAC,uBAAuB,GAC7B,IAAI,CAIhB;IAED;;;;;OAKG;IACH,0BALW,MAAM,YACN,kCAAkC,YAClC,OAAO,GAAC,oBAAoB,GAC1B,IAAI,CAIhB;IAED;;;OAGG;IACH,qBAHW,KAAK,GACH,OAAO,CAInB;IASD;;;;;;;OAOG;IACH,wCAFa,IAAI,CAUhB;IAED;;;;;;;;;OASG;IACH,iBAHa,QAAQ,mBAAiB,IAAI,CAAC,CAc1C;IAED;;;;;;;;;;;;;;OAcG;IACH,yCAFa,IAAI,CA4BhB;IAED;;;;;;;;;OASG;IACH,yDAcC;IAmHD;;;;;;OAMG;IACH,4DAcC;IAED;;;;;;OAMG;IACH,6DAEC;IAED;;;OAGG;IACH,oFAEC;IAED;;;OAGG;IACH,kEAEC;IAED;;;OAGG;IACH,iFAEC;IAED;;;;;;;OAOG;IACH,2EAEC;IAED;;;;;;OAMG;IACH,iFAEC;IAED;;;;;OAKG;IACH,oFAEC;IAUD;;;;;OAKG;IACH,kBAFa,MAAM,CAMlB;IAED;;;OAGG;IACH,+DAQC;IA4BD;;;OAGG;IACH,kFAEC;IAGL;;;OAGG;IACH,8BAFU,OAAO,CAE8B;;CAN9C;;;;;;;;;;;;WAvnBa,mBAAiB,IAAI;;sCAxOG,4BAA4B;kCAHhC,wBAAwB;mCASvB,yBAAyB"}
|
|
@@ -177,9 +177,15 @@ const CORE_FEATURE = "core-features-and-limits";
|
|
|
177
177
|
* construction rather than silently granted — a device that claims a feature it does not emulate
|
|
178
178
|
* sends the code under test down a path this mock cannot honour.
|
|
179
179
|
*
|
|
180
|
+
* `subgroups` is here on the opposite argument: it changes nothing but which WGSL a shader module
|
|
181
|
+
* is allowed to contain, and this device runs no WGSL at all. Subgroups being a baseline engine
|
|
182
|
+
* requirement, refusing it would leave the orchestration of every subgroup-using pass — which is
|
|
183
|
+
* most of the compute ones — untestable at this tier for a reason that has nothing to do with what
|
|
184
|
+
* the tier asserts.
|
|
185
|
+
*
|
|
180
186
|
* @type {GPUFeatureName[]}
|
|
181
187
|
*/
|
|
182
|
-
const SUPPORTED_OPTIONAL_FEATURES = ["timestamp-query"];
|
|
188
|
+
const SUPPORTED_OPTIONAL_FEATURES = ["timestamp-query", "subgroups"];
|
|
183
189
|
|
|
184
190
|
/**
|
|
185
191
|
* A buffer that can be mapped for reading may combine that with nothing but `COPY_DST`, and one
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"GPUTimerArray.d.ts","sourceRoot":"","sources":["../../../../../src/shade/device/timing/GPUTimerArray.js"],"names":[],"mappings":"AAGA;IA8FI;;;;OAIG;IACH,sCAFW,MAAM,EAoChB;IA/ED;;;;OAIG;IACH,wBAHW,MAAM,iCAgBhB;IAED;;;;OAIG;IACH,uBAHW,MAAM,gCAgBhB;IA2CD,gBAQC;IAED;;;OAGG;IACH,0CAQC;IAED,
|
|
1
|
+
{"version":3,"file":"GPUTimerArray.d.ts","sourceRoot":"","sources":["../../../../../src/shade/device/timing/GPUTimerArray.js"],"names":[],"mappings":"AAGA;IA8FI;;;;OAIG;IACH,sCAFW,MAAM,EAoChB;IA/ED;;;;OAIG;IACH,wBAHW,MAAM,iCAgBhB;IAED;;;;OAIG;IACH,uBAHW,MAAM,gCAgBhB;IA2CD,gBAQC;IAED;;;OAGG;IACH,0CAQC;IAED,kCAwBC;IAED;;;OAGG;IACH,gCAqBC;;CAEJ"}
|
|
@@ -164,6 +164,16 @@ export class GPUTimerArray {
|
|
|
164
164
|
|
|
165
165
|
const results_buffer = this.#results_buffer;
|
|
166
166
|
|
|
167
|
+
if (results_buffer === undefined) {
|
|
168
|
+
// Same guard as `resolve` and `destroy`: with the profiling feature withheld there is no
|
|
169
|
+
// query set and no buffers, and the timers are supposed to go quiet rather than take the
|
|
170
|
+
// frame down with them. Without it, `enable_debug_timers` on such a device raises an
|
|
171
|
+
// unhandled rejection out of `ShadeGPUCommandContext.finish`, which calls this
|
|
172
|
+
// unconditionally — `results_to_console_table` then reports an empty table, which is
|
|
173
|
+
// what "quiet" means.
|
|
174
|
+
return;
|
|
175
|
+
}
|
|
176
|
+
|
|
167
177
|
await results_buffer.mapAsync(GPUMapMode.READ)
|
|
168
178
|
|
|
169
179
|
const mapped = results_buffer.getMappedRange(
|
|
@@ -1,10 +1,26 @@
|
|
|
1
1
|
/**
|
|
2
|
+
* Scatter `count` instances of `geometries` through `region`, randomly oriented, at sizes spread
|
|
3
|
+
* across `geometry_scale_range`.
|
|
4
|
+
*
|
|
5
|
+
* This exists to build a workload the acceleration structures have to work for. Quantity moves
|
|
6
|
+
* traversal cost out of the per-mesh BLAS and into the TLAS — at a typical scene's hundred-odd
|
|
7
|
+
* instances a traced frame is entirely BLAS and shading, and the TLAS's shape is invisible in it.
|
|
8
|
+
* Size variety is the case a Morton order handles worst, since a Morton code sees a centroid and
|
|
9
|
+
* nothing about extent.
|
|
10
|
+
*
|
|
11
|
+
* Sizes are drawn as a *world-space diagonal* and divided down by each geometry's own, so the
|
|
12
|
+
* interval means the same thing whatever size the geometries were authored at, and a mixed list
|
|
13
|
+
* does not scatter one shape at a hundred times the size of another by accident.
|
|
2
14
|
*
|
|
3
15
|
* @param {InstanceBatch} batch
|
|
4
|
-
* @param {
|
|
16
|
+
* @param {MeshletGeometry[]} geometries not plain `Geometry` — see {@link BoxGeometry} and
|
|
17
|
+
* {@link meshlet_geometry_build_from_geometry}
|
|
5
18
|
* @param {ShadeMaterial[]} [materials]
|
|
6
19
|
* @param {number} [count]
|
|
7
|
-
* @param {NumericInterval} [geometry_scale_range]
|
|
20
|
+
* @param {NumericInterval} [geometry_scale_range] world-space bounding-box diagonal, in scene units
|
|
21
|
+
* @param {AABB3} [region] where instance origins land
|
|
22
|
+
* @param {function():number} [random] pass one shared generator to keep successive calls from
|
|
23
|
+
* scattering the same instances in the same places
|
|
8
24
|
*/
|
|
9
|
-
export function add_random_meshes({ batch, geometries, materials, count, geometry_scale_range }: InstanceBatch): void;
|
|
25
|
+
export function add_random_meshes({ batch, geometries, materials, count, geometry_scale_range, region, random }: InstanceBatch): void;
|
|
10
26
|
//# sourceMappingURL=add_random_meshes.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"add_random_meshes.d.ts","sourceRoot":"","sources":["../../../../src/shade/playground/add_random_meshes.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"add_random_meshes.d.ts","sourceRoot":"","sources":["../../../../src/shade/playground/add_random_meshes.js"],"names":[],"mappings":"AAuBA;;;;;;;;;;;;;;;;;;;;;;;GAuBG;AACH,sIAoFC"}
|