@woosh/meep-engine 3.2.0 → 3.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/editor/process/SymbolicDisplayProcess.js +106 -106
- package/editor/process/symbolic/{SoundEmitterSymbolicDisplay.js → AudioEmitterSymbolicDisplay.js} +67 -57
- package/package.json +94 -94
- package/src/DUPLICATION_AUDIT_2026_08_07/F_sound.md +110 -102
- package/src/avif/encoder_worker.js +5 -18
- package/src/core/bvh2/bvh3/ebvh_build_hierarchy_radix.d.ts +54 -0
- package/src/core/bvh2/bvh3/ebvh_build_hierarchy_radix.d.ts.map +1 -1
- package/src/core/bvh2/bvh3/ebvh_build_hierarchy_radix.js +10 -3
- package/src/core/color/PQ/PQ_constants.d.ts +43 -0
- package/src/core/color/PQ/PQ_constants.d.ts.map +1 -0
- package/src/core/color/PQ/PQ_constants.js +50 -0
- package/src/core/color/PQ/PQ_to_linear.d.ts +24 -0
- package/src/core/color/PQ/PQ_to_linear.d.ts.map +1 -0
- package/src/core/color/PQ/PQ_to_linear.js +35 -0
- package/src/core/color/PQ/linear_to_PQ.d.ts +27 -0
- package/src/core/color/PQ/linear_to_PQ.d.ts.map +1 -0
- package/src/core/color/PQ/linear_to_PQ.js +32 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_edge_other_face.d.ts +32 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_edge_other_face.d.ts.map +1 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_edge_other_face.js +59 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_face_third_vertex.d.ts +26 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_face_third_vertex.d.ts.map +1 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_face_third_vertex.js +55 -0
- package/src/engine/EntityCreator.d.ts +19 -11
- package/src/engine/EntityCreator.d.ts.map +1 -1
- package/src/engine/EntityCreator.js +116 -94
- package/src/engine/achievements/AchievementManager.d.ts.map +1 -1
- package/src/engine/achievements/AchievementManager.js +437 -433
- package/src/engine/animation/AnimatedActions.d.ts +6 -1
- package/src/engine/animation/AnimatedActions.d.ts.map +1 -1
- package/src/engine/animation/AnimatedActions.js +111 -81
- package/src/engine/animation/AnimationUtils.d.ts.map +1 -1
- package/src/engine/animation/AnimationUtils.js +234 -252
- package/src/engine/ecs/storage/binary/SERIALIZATION_COVERAGE.md +275 -269
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +290 -265
- package/src/engine/ecs/util/hideEntityGracefully.d.ts.map +1 -1
- package/src/engine/ecs/util/hideEntityGracefully.js +196 -208
- package/src/engine/graphics3/VolumetricLightMap.d.ts +90 -0
- package/src/engine/graphics3/VolumetricLightMap.d.ts.map +1 -0
- package/src/engine/graphics3/VolumetricLightMap.js +160 -0
- package/src/engine/graphics3/VolumetricLightMapSerializationAdapter.d.ts +32 -0
- package/src/engine/graphics3/VolumetricLightMapSerializationAdapter.d.ts.map +1 -0
- package/src/engine/graphics3/VolumetricLightMapSerializationAdapter.js +67 -0
- package/src/engine/graphics3/VolumetricLightMapSystem3.d.ts +98 -0
- package/src/engine/graphics3/VolumetricLightMapSystem3.d.ts.map +1 -0
- package/src/engine/graphics3/VolumetricLightMapSystem3.js +261 -0
- package/src/engine/intelligence/behavior/primitive/ActionBehavior.d.ts +3 -1
- package/src/engine/intelligence/behavior/primitive/ActionBehavior.d.ts.map +1 -1
- package/src/engine/intelligence/behavior/primitive/ActionBehavior.js +4 -2
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -4
- package/src/engine/sound/SOUND_EMITTER_RETIREMENT_PLAN.md +536 -0
- package/src/engine/sound/SoundEngine.d.ts +2 -2
- package/src/engine/sound/SoundEngine.js +124 -124
- package/src/engine/sound/ecs/audio/AudioEmitter.d.ts +20 -0
- package/src/engine/sound/ecs/audio/AudioEmitter.d.ts.map +1 -1
- package/src/engine/sound/ecs/audio/AudioEmitter.js +25 -2
- package/src/engine/sound/ecs/audio/AudioEmitterSystem.d.ts +6 -6
- package/src/engine/sound/ecs/audio/AudioEmitterSystem.d.ts.map +1 -1
- package/src/engine/sound/ecs/audio/AudioEmitterSystem.js +338 -314
- package/src/engine/sound/ecs/trigger/AudioEventTrigger.d.ts +143 -0
- package/src/engine/sound/ecs/trigger/AudioEventTrigger.d.ts.map +1 -0
- package/src/engine/sound/ecs/trigger/AudioEventTrigger.js +191 -0
- package/src/engine/sound/ecs/trigger/AudioEventTriggerSerializationAdapter.d.ts +33 -0
- package/src/engine/sound/ecs/trigger/AudioEventTriggerSerializationAdapter.d.ts.map +1 -0
- package/src/engine/sound/ecs/trigger/AudioEventTriggerSerializationAdapter.js +81 -0
- package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.d.ts +65 -0
- package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.d.ts.map +1 -0
- package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.js +184 -0
- package/src/engine/sound/sopra/IMPLEMENTATION_PLAN.md +999 -993
- package/src/engine/sound/sopra/README.md +644 -643
- package/src/engine/sound/sopra/SopraEngine.d.ts +2 -2
- package/src/engine/sound/sopra/SopraEngine.js +432 -432
- package/src/engine/sound/sopra/legacy/SoundAttenuationFunction.d.ts.map +1 -0
- package/src/engine/sound/{ecs → sopra/legacy}/SoundController.d.ts +3 -3
- package/src/engine/sound/sopra/legacy/SoundController.d.ts.map +1 -0
- package/src/engine/sound/{ecs → sopra/legacy}/SoundController.js +176 -176
- package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundEmitter.d.ts +11 -27
- package/src/engine/sound/sopra/legacy/SoundEmitter.d.ts.map +1 -0
- package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundEmitter.js +352 -382
- package/src/engine/sound/sopra/legacy/SoundEmitterFlags.d.ts.map +1 -0
- package/src/engine/sound/sopra/legacy/SoundEmitterSerializationAdapter.d.ts.map +1 -0
- package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundEmitterSerializationUpgrader_0_1.d.ts.map +1 -1
- package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundEmitterSerializationUpgrader_1_2.d.ts.map +1 -1
- package/src/engine/sound/sopra/legacy/SoundPanningModelType.d.ts.map +1 -0
- package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundTrack.d.ts +11 -55
- package/src/engine/sound/sopra/legacy/SoundTrack.d.ts.map +1 -0
- package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundTrack.js +278 -357
- package/src/engine/sound/sopra/legacy/SoundTrackFlags.d.ts.map +1 -0
- package/src/engine/sound/sopra/legacy/convertLegacySoundComponents.d.ts +34 -0
- package/src/engine/sound/sopra/legacy/convertLegacySoundComponents.d.ts.map +1 -0
- package/src/engine/sound/sopra/legacy/convertLegacySoundComponents.js +279 -0
- package/src/engine/sound/sopra/legacy/soundEmitterToEventDescription.d.ts +3 -3
- package/src/engine/sound/sopra/legacy/soundEmitterToEventDescription.d.ts.map +1 -1
- package/src/engine/sound/sopra/legacy/soundEmitterToEventDescription.js +122 -122
- package/src/shade/device/mock/SoftwareGPUDevice.d.ts.map +1 -1
- package/src/shade/device/mock/SoftwareGPUDevice.js +7 -1
- package/src/shade/device/timing/GPUTimerArray.d.ts.map +1 -1
- package/src/shade/device/timing/GPUTimerArray.js +10 -0
- package/src/shade/playground/add_random_meshes.d.ts +19 -3
- package/src/shade/playground/add_random_meshes.d.ts.map +1 -1
- package/src/shade/playground/add_random_meshes.js +132 -84
- package/src/shade/playground/bvh_repro/README.md +57 -0
- package/src/shade/playground/bvh_repro/bvh_repro_device.d.ts +33 -0
- package/src/shade/playground/bvh_repro/bvh_repro_device.d.ts.map +1 -0
- package/src/shade/playground/bvh_repro/bvh_repro_device.js +90 -0
- package/src/shade/playground/bvh_repro/index.html +124 -0
- package/src/shade/playground/bvh_repro/main.d.ts.map +1 -0
- package/src/shade/playground/bvh_repro/main.js +254 -0
- package/src/shade/playground/load_default_environment.d.ts +10 -1
- package/src/shade/playground/load_default_environment.d.ts.map +1 -1
- package/src/shade/playground/load_default_environment.js +44 -20
- package/src/shade/playground/make_playground_asset_manager.d.ts +16 -0
- package/src/shade/playground/make_playground_asset_manager.d.ts.map +1 -0
- package/src/shade/playground/make_playground_asset_manager.js +33 -0
- package/src/shade/playground/skinned_blas_refit/README.md +103 -0
- package/src/shade/playground/skinned_blas_refit/add_floor.d.ts +47 -0
- package/src/shade/playground/skinned_blas_refit/add_floor.d.ts.map +1 -0
- package/src/shade/playground/skinned_blas_refit/add_floor.js +71 -0
- package/src/shade/playground/skinned_blas_refit/diff_traced_against_rasterized.d.ts +28 -0
- package/src/shade/playground/skinned_blas_refit/diff_traced_against_rasterized.d.ts.map +1 -0
- package/src/shade/playground/skinned_blas_refit/diff_traced_against_rasterized.js +745 -0
- package/src/shade/playground/skinned_blas_refit/flat_environment.d.ts +30 -0
- package/src/shade/playground/skinned_blas_refit/flat_environment.d.ts.map +1 -0
- package/src/shade/playground/skinned_blas_refit/flat_environment.js +67 -0
- package/src/shade/playground/skinned_blas_refit/index.html +168 -0
- package/src/shade/playground/skinned_blas_refit/main.d.ts +8 -0
- package/src/shade/playground/skinned_blas_refit/main.d.ts.map +1 -0
- package/src/shade/playground/skinned_blas_refit/main.js +502 -0
- package/src/shade/playground/skinned_blas_refit/place_character.d.ts +81 -0
- package/src/shade/playground/skinned_blas_refit/place_character.d.ts.map +1 -0
- package/src/shade/playground/skinned_blas_refit/place_character.js +116 -0
- package/src/shade/playground/skinned_blas_refit/shader_blas_audit_leaf_triangles.d.ts +21 -0
- package/src/shade/playground/skinned_blas_refit/shader_blas_audit_leaf_triangles.d.ts.map +1 -0
- package/src/shade/playground/skinned_blas_refit/shader_blas_audit_leaf_triangles.js +104 -0
- package/src/shade/playground/skinned_blas_refit/shader_blas_audit_points.d.ts +23 -0
- package/src/shade/playground/skinned_blas_refit/shader_blas_audit_points.d.ts.map +1 -0
- package/src/shade/playground/skinned_blas_refit/shader_blas_audit_points.js +94 -0
- package/src/shade/playground/skinned_blas_refit/shader_blas_audit_visibility.d.ts +26 -0
- package/src/shade/playground/skinned_blas_refit/shader_blas_audit_visibility.d.ts.map +1 -0
- package/src/shade/playground/skinned_blas_refit/shader_blas_audit_visibility.js +134 -0
- package/src/shade/playground/skinned_blas_refit/sweep_views.d.ts +40 -0
- package/src/shade/playground/skinned_blas_refit/sweep_views.d.ts.map +1 -0
- package/src/shade/playground/skinned_blas_refit/sweep_views.js +135 -0
- package/src/shade/playground/skinned_blas_refit/verify_instance_bounds.d.ts +31 -0
- package/src/shade/playground/skinned_blas_refit/verify_instance_bounds.d.ts.map +1 -0
- package/src/shade/playground/skinned_blas_refit/verify_instance_bounds.js +240 -0
- package/src/shade/playground/skinned_blas_refit/verify_leaf_triangles.d.ts +20 -0
- package/src/shade/playground/skinned_blas_refit/verify_leaf_triangles.d.ts.map +1 -0
- package/src/shade/playground/skinned_blas_refit/verify_leaf_triangles.js +202 -0
- package/src/shade/playground/skinned_blas_refit/verify_skinned_blas_refit.d.ts +50 -0
- package/src/shade/playground/skinned_blas_refit/verify_skinned_blas_refit.d.ts.map +1 -0
- package/src/shade/playground/skinned_blas_refit/verify_skinned_blas_refit.js +366 -0
- package/src/shade/playground/skinned_blas_refit/verify_traversal_reachability.d.ts +17 -0
- package/src/shade/playground/skinned_blas_refit/verify_traversal_reachability.d.ts.map +1 -0
- package/src/shade/playground/skinned_blas_refit/verify_traversal_reachability.js +249 -0
- package/src/shade/playground/sponza_path_trace/README.md +57 -0
- package/src/shade/playground/sponza_path_trace/index.html +164 -0
- package/src/shade/playground/sponza_path_trace/main.d.ts +8 -0
- package/src/shade/playground/sponza_path_trace/main.d.ts.map +1 -0
- package/src/shade/playground/sponza_path_trace/main.js +363 -0
- package/src/shade/renderer/Renderer.d.ts +16 -0
- package/src/shade/renderer/Renderer.d.ts.map +1 -1
- package/src/shade/renderer/Renderer.js +23 -4
- package/src/shade/renderer/animation/GPUAnimationManager.d.ts +5 -1
- package/src/shade/renderer/animation/GPUAnimationManager.d.ts.map +1 -1
- package/src/shade/renderer/animation/GPUAnimationManager.js +28 -3
- package/src/shade/renderer/animation/Skin.d.ts +9 -7
- package/src/shade/renderer/animation/Skin.d.ts.map +1 -1
- package/src/shade/renderer/animation/Skin.js +9 -7
- package/src/shade/renderer/animation/compute_skin_world_bounds.d.ts +35 -0
- package/src/shade/renderer/animation/compute_skin_world_bounds.d.ts.map +1 -0
- package/src/shade/renderer/animation/compute_skin_world_bounds.js +146 -0
- package/src/shade/renderer/animation/skinning/GPUMeshSkinningContext.d.ts.map +1 -1
- package/src/shade/renderer/animation/skinning/GPUMeshSkinningContext.js +41 -0
- package/src/shade/renderer/geometry/GPUGeometryManager.d.ts.map +1 -1
- package/src/shade/renderer/geometry/GPUGeometryManager.js +65 -15
- package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.d.ts +78 -7
- package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.d.ts.map +1 -1
- package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.js +302 -77
- package/src/shade/renderer/geometry/bvh/GPUGeometryMeshletsBVH.d.ts +18 -6
- package/src/shade/renderer/geometry/bvh/GPUGeometryMeshletsBVH.d.ts.map +1 -1
- package/src/shade/renderer/geometry/bvh/GPUGeometryMeshletsBVH.js +19 -6
- package/src/shade/renderer/geometry/bvh/bvh2_check_bounds.d.ts +51 -0
- package/src/shade/renderer/geometry/bvh/bvh2_check_bounds.d.ts.map +1 -0
- package/src/shade/renderer/geometry/bvh/bvh2_check_bounds.js +260 -0
- package/src/shade/renderer/geometry/bvh/bvh2_derive_topology.d.ts +23 -0
- package/src/shade/renderer/geometry/bvh/bvh2_derive_topology.d.ts.map +1 -0
- package/src/shade/renderer/geometry/bvh/bvh2_derive_topology.js +82 -0
- package/src/shade/renderer/geometry/bvh/record_blas_refit.d.ts +25 -0
- package/src/shade/renderer/geometry/bvh/record_blas_refit.d.ts.map +1 -0
- package/src/shade/renderer/geometry/bvh/record_blas_refit.js +102 -0
- package/src/shade/renderer/geometry/bvh/shader_blas_refit_leaf_bounds.d.ts +30 -0
- package/src/shade/renderer/geometry/bvh/shader_blas_refit_leaf_bounds.d.ts.map +1 -0
- package/src/shade/renderer/geometry/bvh/shader_blas_refit_leaf_bounds.js +122 -0
- package/src/shade/renderer/global_illumination/brick4/cpu/brick4_empty_gpu_structure.d.ts +23 -0
- package/src/shade/renderer/global_illumination/brick4/cpu/brick4_empty_gpu_structure.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/brick4/cpu/brick4_empty_gpu_structure.js +34 -0
- package/src/shade/renderer/gpu_primitive/bvh/BVH_BUFFER_LAYOUT.d.ts +55 -0
- package/src/shade/renderer/gpu_primitive/bvh/BVH_BUFFER_LAYOUT.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/bvh/BVH_BUFFER_LAYOUT.js +70 -0
- package/src/shade/renderer/gpu_primitive/bvh/BVH_BUILD_SETTINGS_STRUCT.d.ts +37 -0
- package/src/shade/renderer/gpu_primitive/bvh/BVH_BUILD_SETTINGS_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/bvh/BVH_BUILD_SETTINGS_STRUCT.js +45 -0
- package/src/shade/renderer/gpu_primitive/bvh/GPU_BVH_BUILD_PLAN.md +1115 -0
- package/src/shade/renderer/gpu_primitive/bvh/PHASE1_HANDOVER.md +201 -0
- package/src/shade/renderer/gpu_primitive/bvh/check_bvh_structure.d.ts +88 -0
- package/src/shade/renderer/gpu_primitive/bvh/check_bvh_structure.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/bvh/check_bvh_structure.js +233 -0
- package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_delta.d.ts +18 -0
- package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_delta.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_delta.js +38 -0
- package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_determine_range.d.ts +16 -0
- package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_determine_range.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_determine_range.js +79 -0
- package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_find_split.d.ts +16 -0
- package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_find_split.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_find_split.js +49 -0
- package/src/shade/renderer/gpu_primitive/bvh/graph_bvh_build_lbvh.d.ts +43 -0
- package/src/shade/renderer/gpu_primitive/bvh/graph_bvh_build_lbvh.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/bvh/graph_bvh_build_lbvh.js +217 -0
- package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_emit_hierarchy.d.ts +24 -0
- package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_emit_hierarchy.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_emit_hierarchy.js +143 -0
- package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_morton.d.ts +17 -0
- package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_morton.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_morton.js +83 -0
- package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_refit.d.ts +24 -0
- package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_refit.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_refit.js +141 -0
- package/src/shade/renderer/gpu_primitive/bvh/verify_gpu_bvh_build.d.ts +31 -0
- package/src/shade/renderer/gpu_primitive/bvh/verify_gpu_bvh_build.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/bvh/verify_gpu_bvh_build.js +422 -0
- package/src/shade/renderer/gpu_primitive/prefix_sum/v1/test_prefix_sum.d.ts.map +1 -1
- package/src/shade/renderer/gpu_primitive/prefix_sum/v1/test_prefix_sum.js +1 -2
- package/src/shade/renderer/gpu_primitive/sort/SORT_PASS_SETTINGS_STRUCT.d.ts +9 -0
- package/src/shade/renderer/gpu_primitive/sort/SORT_PASS_SETTINGS_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/sort/SORT_PASS_SETTINGS_STRUCT.js +23 -0
- package/src/shade/renderer/gpu_primitive/sort/chunk_sort_digit.d.ts +18 -0
- package/src/shade/renderer/gpu_primitive/sort/chunk_sort_digit.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/sort/chunk_sort_digit.js +32 -0
- package/src/shade/renderer/gpu_primitive/sort/chunk_sort_rank.d.ts +27 -0
- package/src/shade/renderer/gpu_primitive/sort/chunk_sort_rank.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/sort/chunk_sort_rank.js +41 -0
- package/src/shade/renderer/gpu_primitive/sort/chunk_sort_workgroup_scan.d.ts +25 -0
- package/src/shade/renderer/gpu_primitive/sort/chunk_sort_workgroup_scan.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/sort/chunk_sort_workgroup_scan.js +74 -0
- package/src/shade/renderer/gpu_primitive/sort/defs.d.ts +71 -0
- package/src/shade/renderer/gpu_primitive/sort/defs.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/sort/defs.js +79 -0
- package/src/shade/renderer/gpu_primitive/sort/graph_radix_sort.d.ts +37 -0
- package/src/shade/renderer/gpu_primitive/sort/graph_radix_sort.d.ts.map +1 -0
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- package/src/shade/renderer/geometry/bvh/GPUGeometryBVH.d.ts.map +0 -1
- package/src/shade/renderer/geometry/bvh/GPUGeometryBVH.js +0 -88
- package/src/shade/renderer/gpu_primitive/prefix_sum/v0/shader_exclusive_prefix_scan_add.d.ts +0 -3
- package/src/shade/renderer/gpu_primitive/prefix_sum/v0/shader_exclusive_prefix_scan_add.d.ts.map +0 -1
- package/src/shade/renderer/gpu_primitive/prefix_sum/v0/shader_exclusive_prefix_scan_add.js +0 -49
- package/src/shade/renderer/gpu_primitive/prefix_sum/v0/shader_exclusive_prefix_sum_scan.d.ts +0 -3
- package/src/shade/renderer/gpu_primitive/prefix_sum/v0/shader_exclusive_prefix_sum_scan.d.ts.map +0 -1
- package/src/shade/renderer/gpu_primitive/prefix_sum/v0/shader_exclusive_prefix_sum_scan.js +0 -93
- package/src/shade/renderer/gpu_primitive/prefix_sum/v1/graph_prefix_scan_csdl.d.ts +0 -24
- package/src/shade/renderer/gpu_primitive/prefix_sum/v1/graph_prefix_scan_csdl.d.ts.map +0 -1
- package/src/shade/renderer/gpu_primitive/prefix_sum/v1/graph_prefix_scan_csdl.js +0 -119
- package/src/shade/renderer/gpu_primitive/prefix_sum/v1/shader_one_sweep_prefix_scan.d.ts +0 -7
- package/src/shade/renderer/gpu_primitive/prefix_sum/v1/shader_one_sweep_prefix_scan.d.ts.map +0 -1
- package/src/shade/renderer/gpu_primitive/prefix_sum/v1/shader_one_sweep_prefix_scan.js +0 -235
- package/src/shade/renderer/gpu_primitive/sort/NOTES.md +0 -5
- package/src/shade/renderer/gpu_primitive/sort/chunk_sort_common.d.ts +0 -7
- package/src/shade/renderer/gpu_primitive/sort/chunk_sort_common.d.ts.map +0 -1
- package/src/shade/renderer/gpu_primitive/sort/chunk_sort_common.js +0 -136
- package/src/shade/renderer/gpu_primitive/sort/ffx/chunk_safe_load_uint4_umax.d.ts +0 -18
- package/src/shade/renderer/gpu_primitive/sort/ffx/chunk_safe_load_uint4_umax.d.ts.map +0 -1
- package/src/shade/renderer/gpu_primitive/sort/ffx/chunk_safe_load_uint4_umax.js +0 -108
- package/src/shade/renderer/gpu_primitive/sort/ffx/defs.d.ts +0 -35
- package/src/shade/renderer/gpu_primitive/sort/ffx/defs.d.ts.map +0 -1
- package/src/shade/renderer/gpu_primitive/sort/ffx/defs.js +0 -42
- package/src/shade/renderer/gpu_primitive/sort/ffx/graph_radix_sort.d.ts +0 -13
- package/src/shade/renderer/gpu_primitive/sort/ffx/graph_radix_sort.d.ts.map +0 -1
- package/src/shade/renderer/gpu_primitive/sort/ffx/graph_radix_sort.js +0 -116
- package/src/shade/renderer/gpu_primitive/sort/ffx/shader_bit_histogram.d.ts +0 -3
- package/src/shade/renderer/gpu_primitive/sort/ffx/shader_bit_histogram.d.ts.map +0 -1
- package/src/shade/renderer/gpu_primitive/sort/ffx/shader_bit_histogram.js +0 -120
- package/src/shade/renderer/gpu_primitive/sort/ffx/shader_distribute_part_sum_int4.d.ts +0 -3
- package/src/shade/renderer/gpu_primitive/sort/ffx/shader_distribute_part_sum_int4.d.ts.map +0 -1
- package/src/shade/renderer/gpu_primitive/sort/ffx/shader_distribute_part_sum_int4.js +0 -76
- package/src/shade/renderer/gpu_primitive/sort/ffx/shader_scan_exclusive_partial.d.ts +0 -3
- package/src/shade/renderer/gpu_primitive/sort/ffx/shader_scan_exclusive_partial.d.ts.map +0 -1
- package/src/shade/renderer/gpu_primitive/sort/ffx/shader_scan_exclusive_partial.js +0 -125
- package/src/shade/renderer/gpu_primitive/sort/ffx/shader_scan_exclusive_uint4.d.ts +0 -3
- package/src/shade/renderer/gpu_primitive/sort/ffx/shader_scan_exclusive_uint4.d.ts.map +0 -1
- package/src/shade/renderer/gpu_primitive/sort/ffx/shader_scan_exclusive_uint4.js +0 -140
- package/src/shade/renderer/gpu_primitive/sort/ffx/shader_scatter_keys_and_values.d.ts +0 -3
- package/src/shade/renderer/gpu_primitive/sort/ffx/shader_scatter_keys_and_values.d.ts.map +0 -1
- package/src/shade/renderer/gpu_primitive/sort/ffx/shader_scatter_keys_and_values.js +0 -338
- package/src/shade/renderer/gpu_primitive/sort/gaussian_splatting/x.d.ts +0 -7
- package/src/shade/renderer/gpu_primitive/sort/gaussian_splatting/x.d.ts.map +0 -1
- package/src/shade/renderer/gpu_primitive/sort/gaussian_splatting/x.js +0 -261
- package/src/shade/renderer/gpu_primitive/sort/one_sweep/chunk_extract_digit.d.ts +0 -3
- package/src/shade/renderer/gpu_primitive/sort/one_sweep/chunk_extract_digit.d.ts.map +0 -1
- package/src/shade/renderer/gpu_primitive/sort/one_sweep/chunk_extract_digit.js +0 -14
- package/src/shade/renderer/gpu_primitive/sort/one_sweep/defs.d.ts +0 -25
- package/src/shade/renderer/gpu_primitive/sort/one_sweep/defs.d.ts.map +0 -1
- package/src/shade/renderer/gpu_primitive/sort/one_sweep/defs.js +0 -25
- package/src/shade/renderer/gpu_primitive/sort/one_sweep/graph_radix_sort.d.ts +0 -15
- package/src/shade/renderer/gpu_primitive/sort/one_sweep/graph_radix_sort.d.ts.map +0 -1
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- package/src/shade/renderer/gpu_primitive/sort/one_sweep/shader_digit_binning_pass_pairs.d.ts +0 -5
- package/src/shade/renderer/gpu_primitive/sort/one_sweep/shader_digit_binning_pass_pairs.d.ts.map +0 -1
- package/src/shade/renderer/gpu_primitive/sort/one_sweep/shader_digit_binning_pass_pairs.js +0 -990
- package/src/shade/renderer/gpu_primitive/sort/one_sweep/shader_global_histogram.d.ts +0 -5
- package/src/shade/renderer/gpu_primitive/sort/one_sweep/shader_global_histogram.d.ts.map +0 -1
- package/src/shade/renderer/gpu_primitive/sort/one_sweep/shader_global_histogram.js +0 -82
- package/src/shade/renderer/gpu_primitive/sort/one_sweep/shader_init_sweep.d.ts +0 -3
- package/src/shade/renderer/gpu_primitive/sort/one_sweep/shader_init_sweep.d.ts.map +0 -1
- package/src/shade/renderer/gpu_primitive/sort/one_sweep/shader_init_sweep.js +0 -44
- package/src/shade/renderer/gpu_primitive/sort/one_sweep/shader_scan.d.ts +0 -5
- package/src/shade/renderer/gpu_primitive/sort/one_sweep/shader_scan.d.ts.map +0 -1
- package/src/shade/renderer/gpu_primitive/sort/one_sweep/shader_scan.js +0 -156
- package/src/shade/renderer/gpu_primitive/sort/one_sweep/test_radix_sort.d.ts +0 -6
- package/src/shade/renderer/gpu_primitive/sort/one_sweep/test_radix_sort.d.ts.map +0 -1
- package/src/shade/renderer/gpu_primitive/sort/one_sweep/test_radix_sort.js +0 -55
- package/src/shade/renderer/gpu_primitive/sort/one_sweep/verify_radix_sort_one_sweep.d.ts +0 -14
- package/src/shade/renderer/gpu_primitive/sort/one_sweep/verify_radix_sort_one_sweep.d.ts.map +0 -1
- package/src/shade/renderer/gpu_primitive/sort/one_sweep/verify_radix_sort_one_sweep.js +0 -110
- package/src/shade/renderer/gpu_primitive/sort/v4/graph_radix_sort.d.ts +0 -12
- package/src/shade/renderer/gpu_primitive/sort/v4/graph_radix_sort.d.ts.map +0 -1
- package/src/shade/renderer/gpu_primitive/sort/v4/graph_radix_sort.js +0 -74
- package/src/shade/renderer/gpu_primitive/sort/v4/shader_radix_sort.d.ts +0 -3
- package/src/shade/renderer/gpu_primitive/sort/v4/shader_radix_sort.d.ts.map +0 -1
- package/src/shade/renderer/gpu_primitive/sort/v4/shader_radix_sort.js +0 -125
- package/src/shade/renderer/scene/optimization/geometry/internal/bt_face_loop_helpers.d.ts +0 -32
- package/src/shade/renderer/scene/optimization/geometry/internal/bt_face_loop_helpers.d.ts.map +0 -1
- package/src/shade/renderer/scene/optimization/geometry/internal/bt_face_loop_helpers.js +0 -77
- package/src/shade/renderer/scene/optimization/geometry/internal/bt_find_edge_between.d.ts +0 -12
- package/src/shade/renderer/scene/optimization/geometry/internal/bt_find_edge_between.d.ts.map +0 -1
- package/src/shade/renderer/scene/optimization/geometry/internal/bt_find_edge_between.js +0 -35
- package/src/shade/renderer/scene/serialization/linear_to_pq.d.ts +0 -2
- package/src/shade/renderer/scene/serialization/linear_to_pq.d.ts.map +0 -1
- package/src/shade/renderer/scene/serialization/linear_to_pq.js +0 -14
- package/src/shade/renderer/scene/serialization/pq_to_linear.d.ts +0 -9
- package/src/shade/renderer/scene/serialization/pq_to_linear.d.ts.map +0 -1
- package/src/shade/renderer/scene/serialization/pq_to_linear.js +0 -30
- package/src/shade/renderer/shader/chunk/bvh/morton/chunk_calculate_morton_code.d.ts +0 -7
- package/src/shade/renderer/shader/chunk/bvh/morton/chunk_calculate_morton_code.d.ts.map +0 -1
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- package/src/shade/renderer/shader/chunk/bvh/morton/chunk_get_morton_codes_from_unit_coord.d.ts +0 -7
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- package/src/shade/renderer/shader/chunk/bvh/morton/chunk_get_morton_codes_from_unit_coord.js +0 -54
- package/src/shade/renderer/shader/chunk/bvh/packed/NOTES.md +0 -19
- package/src/shade/renderer/shader/chunk/bvh/packed/PACKED_BVH_NODE_STRUCT.d.ts +0 -3
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- package/src/shade/renderer/shader/chunk/bvh/packed/chunk_packed_bvh_read_node.d.ts +0 -3
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export function setShadowCameraDimensionsDiscrete(mapSize: Vector2, camera: any, x0: number, y0: number, z0: number, x1: number, y1: number, z1: number): void;
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{"version":3,"file":"setShadowCameraDimensionsDiscrete.d.ts","sourceRoot":"","sources":["../../../../../../../src/engine/graphics/ecs/light/shadow/setShadowCameraDimensionsDiscrete.js"],"names":[],"mappings":"AAAA;;;;;;;;;;GAUG;AACH,qFAPW,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,QAiChB"}
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camera,
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x0,
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y0,
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z1
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) {
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|
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}
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{"version":3,"file":"light2type.d.ts","sourceRoot":"","sources":["../../../../../../../src/engine/graphics/ecs/light/three/light2type.js"],"names":[],"mappings":"AAEA;;;;GAIG;AACH,0CAFa,SAAS,CAcrB;0BAnByB,iBAAiB"}
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import { LightType } from "../LightType.js";
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return LightType.SPOT;
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} else if (light.isDirectionalLight) {
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return LightType.DIRECTION;
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} else if (light.isAmbientLight) {
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return LightType.AMBIENT;
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}
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}
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{"version":3,"file":"applyTransformToThreeObject.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/graphics/ecs/mesh/applyTransformToThreeObject.js"],"names":[],"mappings":"AAGA;;;;GAIG;AACH,6EAIC"}
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import { rootObject3DFastMatrixUpdate } from "./rootObject3DFastMatrixUpdate.js";
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import { copy_transform_to_threejs_object } from "../../copy_transform_to_threejs_object.js";
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*/
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export function applyTransformToThreeObject(m, t) {
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}
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export class CodeContext {
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/**
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*
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* @private
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*/
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private __port_identifier_map;
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/**
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*/
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getIdentifier(node: NodeInstance, port: Port): string;
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identifier(): string;
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}
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//# sourceMappingURL=CodeContext.d.ts.map
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{"version":3,"file":"CodeContext.d.ts","sourceRoot":"","sources":["../../../../../../../src/engine/graphics/particles/node-based/codegen/CodeContext.js"],"names":[],"mappings":"AAGA;IACI,2BAAuB;IAEvB;;;;OAIG;IACH,8BAAsC;IAEtC;;;;OAIG;IACH,+CAFa,MAAM,CAiBlB;IAED;;OAEG;IACH,cAFa,MAAM,CASlB;CACJ"}
|
|
@@ -1,47 +0,0 @@
|
|
|
1
|
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import { HashMap } from "../../../../../core/collection/map/HashMap.js";
|
|
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import { NodeInstancePortReference } from "../../../../../core/model/node-graph/node/NodeInstancePortReference.js";
|
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|
|
4
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export class CodeContext {
|
|
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__identifier_count = 0;
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|
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/**
|
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*
|
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* @type {HashMap<NodeInstancePortReference,String>}
|
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* @private
|
|
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*/
|
|
12
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__port_identifier_map = new HashMap();
|
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|
|
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|
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/**
|
|
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|
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* @param {NodeInstance} node
|
|
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|
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* @param {Port} port
|
|
17
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* @returns {string}
|
|
18
|
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*/
|
|
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|
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getIdentifier(node, port) {
|
|
20
|
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const ref = NodeInstancePortReference.from(node, port);
|
|
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|
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|
|
22
|
-
/**
|
|
23
|
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*
|
|
24
|
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* @type {String|undefined}
|
|
25
|
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*/
|
|
26
|
-
let ident = this.__port_identifier_map.get(ref);
|
|
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|
-
|
|
28
|
-
if (ident === undefined) {
|
|
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|
-
ident = this.identifier();
|
|
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|
-
this.__port_identifier_map.set(ref, ident);
|
|
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|
-
}
|
|
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|
-
|
|
33
|
-
return ident;
|
|
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|
-
}
|
|
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|
-
|
|
36
|
-
/**
|
|
37
|
-
* @returns {string} new identifier to be used for a variable name etc.
|
|
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|
-
*/
|
|
39
|
-
identifier() {
|
|
40
|
-
|
|
41
|
-
const result = `v${this.__identifier_count}`;
|
|
42
|
-
|
|
43
|
-
this.__identifier_count++;
|
|
44
|
-
|
|
45
|
-
return result;
|
|
46
|
-
}
|
|
47
|
-
}
|
|
@@ -1,12 +0,0 @@
|
|
|
1
|
-
export class CodeGenerator {
|
|
2
|
-
/**
|
|
3
|
-
*
|
|
4
|
-
* @param {NodeGraph} graph
|
|
5
|
-
* @param {FunctionModuleRegistry} modules
|
|
6
|
-
* @param {ParticleAttributeSpecification[]} attributes
|
|
7
|
-
* @param {ParticleAttributeSpecification[]} uniforms
|
|
8
|
-
* @returns {string}
|
|
9
|
-
*/
|
|
10
|
-
generate({ graph, modules, attributes, uniforms }: NodeGraph): string;
|
|
11
|
-
}
|
|
12
|
-
//# sourceMappingURL=CodeGenerator.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"CodeGenerator.d.ts","sourceRoot":"","sources":["../../../../../../../src/engine/graphics/particles/node-based/codegen/CodeGenerator.js"],"names":[],"mappings":"AAAA;IACI;;;;;;;OAOG;IACH,+DAFa,MAAM,CAUlB;CACJ"}
|
|
@@ -1,19 +0,0 @@
|
|
|
1
|
-
export class CodeGenerator {
|
|
2
|
-
/**
|
|
3
|
-
*
|
|
4
|
-
* @param {NodeGraph} graph
|
|
5
|
-
* @param {FunctionModuleRegistry} modules
|
|
6
|
-
* @param {ParticleAttributeSpecification[]} attributes
|
|
7
|
-
* @param {ParticleAttributeSpecification[]} uniforms
|
|
8
|
-
* @returns {string}
|
|
9
|
-
*/
|
|
10
|
-
generate({
|
|
11
|
-
graph,
|
|
12
|
-
modules,
|
|
13
|
-
attributes,
|
|
14
|
-
uniforms
|
|
15
|
-
}) {
|
|
16
|
-
|
|
17
|
-
throw new Error('Not Implemented');
|
|
18
|
-
}
|
|
19
|
-
}
|
|
@@ -1,18 +0,0 @@
|
|
|
1
|
-
export class GLSLCodeGenerator extends CodeGenerator {
|
|
2
|
-
/**
|
|
3
|
-
*
|
|
4
|
-
* @param {LineBuilder} output
|
|
5
|
-
* @param {NodeGraph} graph
|
|
6
|
-
* @param {FunctionModuleRegistry} module_registry
|
|
7
|
-
*/
|
|
8
|
-
includeDependencies(output: LineBuilder, graph: NodeGraph, module_registry: FunctionModuleRegistry): void;
|
|
9
|
-
generate({ graph, modules, attributes, uniforms }: {
|
|
10
|
-
graph: any;
|
|
11
|
-
modules: any;
|
|
12
|
-
attributes: any;
|
|
13
|
-
uniforms: any;
|
|
14
|
-
}): string;
|
|
15
|
-
}
|
|
16
|
-
import { CodeGenerator } from "../CodeGenerator.js";
|
|
17
|
-
import LineBuilder from "../../../../../../core/codegen/LineBuilder.js";
|
|
18
|
-
//# sourceMappingURL=GLSLCodeGenerator.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"GLSLCodeGenerator.d.ts","sourceRoot":"","sources":["../../../../../../../../src/engine/graphics/particles/node-based/codegen/glsl/GLSLCodeGenerator.js"],"names":[],"mappings":"AAkEA;IAEI;;;;;OAKG;IACH,4BAJW,WAAW,mEAoCrB;IAED;;;;;eA2IC;CACJ;8BAlP6B,qBAAqB;wBAJ3B,+CAA+C"}
|
|
@@ -1,249 +0,0 @@
|
|
|
1
|
-
import { assert } from "../../../../../../core/assert.js";
|
|
2
|
-
import { BitSet } from "../../../../../../core/binary/BitSet.js";
|
|
3
|
-
import LineBuilder from "../../../../../../core/codegen/LineBuilder.js";
|
|
4
|
-
import { PortDirection } from "../../../../../../core/model/node-graph/node/PortDirection.js";
|
|
5
|
-
import { ParticleDataTypes } from "../../nodes/ParticleDataTypes.js";
|
|
6
|
-
import { CodeContext } from "../CodeContext.js";
|
|
7
|
-
import { CodeGenerator } from "../CodeGenerator.js";
|
|
8
|
-
import { genAttributeInputName } from "./genAttributeInputName.js";
|
|
9
|
-
import { genAttributeOutputName } from "./genAttributeOutputName.js";
|
|
10
|
-
|
|
11
|
-
/**
|
|
12
|
-
*
|
|
13
|
-
* @param {ParticleDataTypes} type
|
|
14
|
-
* @returns {string}
|
|
15
|
-
*/
|
|
16
|
-
function genTypeSpecifier(type) {
|
|
17
|
-
|
|
18
|
-
switch (type) {
|
|
19
|
-
case ParticleDataTypes.Color:
|
|
20
|
-
case ParticleDataTypes.Vector4:
|
|
21
|
-
return 'vec4';
|
|
22
|
-
case ParticleDataTypes.Vector3:
|
|
23
|
-
return 'vec3';
|
|
24
|
-
case ParticleDataTypes.Vector2:
|
|
25
|
-
return 'vec2';
|
|
26
|
-
case ParticleDataTypes.Float:
|
|
27
|
-
return 'float';
|
|
28
|
-
default:
|
|
29
|
-
throw new Error(`Unsupported data type '${type}'`);
|
|
30
|
-
}
|
|
31
|
-
}
|
|
32
|
-
|
|
33
|
-
/**
|
|
34
|
-
*
|
|
35
|
-
* @param {string} name
|
|
36
|
-
* @param {ParticleDataTypes} type
|
|
37
|
-
* @returns {string}
|
|
38
|
-
*/
|
|
39
|
-
function genVarDeclaration(name, type) {
|
|
40
|
-
assert.isString(name, 'name');
|
|
41
|
-
|
|
42
|
-
return `${genTypeSpecifier(type)} ${name}`;
|
|
43
|
-
}
|
|
44
|
-
|
|
45
|
-
/**
|
|
46
|
-
*
|
|
47
|
-
* @param {CodeContext} context
|
|
48
|
-
* @param {LineBuilder} output
|
|
49
|
-
* @param {ParticleDataTypes} type
|
|
50
|
-
*/
|
|
51
|
-
function initializeDefaultValue(context, output, type) {
|
|
52
|
-
|
|
53
|
-
const id = context.identifier();
|
|
54
|
-
|
|
55
|
-
output.add(`${genVarDeclaration(id, type)};`);
|
|
56
|
-
|
|
57
|
-
return id;
|
|
58
|
-
}
|
|
59
|
-
|
|
60
|
-
|
|
61
|
-
/**
|
|
62
|
-
*
|
|
63
|
-
* @type {Connection[]}
|
|
64
|
-
*/
|
|
65
|
-
const temp_connections = [];
|
|
66
|
-
|
|
67
|
-
export class GLSLCodeGenerator extends CodeGenerator {
|
|
68
|
-
|
|
69
|
-
/**
|
|
70
|
-
*
|
|
71
|
-
* @param {LineBuilder} output
|
|
72
|
-
* @param {NodeGraph} graph
|
|
73
|
-
* @param {FunctionModuleRegistry} module_registry
|
|
74
|
-
*/
|
|
75
|
-
includeDependencies(output, graph, module_registry) {
|
|
76
|
-
const references = [];
|
|
77
|
-
|
|
78
|
-
graph.traverseNodes(node => {
|
|
79
|
-
const nodeDescription = node.description;
|
|
80
|
-
|
|
81
|
-
if (!nodeDescription.isShaderNode) {
|
|
82
|
-
return;
|
|
83
|
-
}
|
|
84
|
-
|
|
85
|
-
/**
|
|
86
|
-
* @type {FunctionModuleReference[]}
|
|
87
|
-
*/
|
|
88
|
-
const dependencies = nodeDescription.dependencies;
|
|
89
|
-
|
|
90
|
-
Array.prototype.push.apply(references, dependencies);
|
|
91
|
-
});
|
|
92
|
-
|
|
93
|
-
const complete_references = module_registry.resolveDependencyTreeForReferences(references);
|
|
94
|
-
|
|
95
|
-
const module_list = complete_references.map(module_registry.getModuleByReference, module_registry);
|
|
96
|
-
|
|
97
|
-
const n = module_list.length;
|
|
98
|
-
for (let i = 0; i < n; i++) {
|
|
99
|
-
/**
|
|
100
|
-
*
|
|
101
|
-
* @type {FunctionModule}
|
|
102
|
-
*/
|
|
103
|
-
const module = module_list[i];
|
|
104
|
-
|
|
105
|
-
module.generate(output);
|
|
106
|
-
}
|
|
107
|
-
}
|
|
108
|
-
|
|
109
|
-
generate({
|
|
110
|
-
graph,
|
|
111
|
-
modules,
|
|
112
|
-
attributes,
|
|
113
|
-
uniforms
|
|
114
|
-
}) {
|
|
115
|
-
|
|
116
|
-
/**
|
|
117
|
-
*
|
|
118
|
-
* @type {Set<NodeInstance>}
|
|
119
|
-
*/
|
|
120
|
-
const open_set = new Set();
|
|
121
|
-
const closed_set = new BitSet();
|
|
122
|
-
|
|
123
|
-
const context = new CodeContext();
|
|
124
|
-
|
|
125
|
-
// TODO validate graph
|
|
126
|
-
|
|
127
|
-
const out_preamble = new LineBuilder();
|
|
128
|
-
out_preamble.add('#version 300 es');
|
|
129
|
-
out_preamble.add('precision highp float;');
|
|
130
|
-
|
|
131
|
-
// include dependency modules
|
|
132
|
-
this.includeDependencies(out_preamble, graph, modules);
|
|
133
|
-
|
|
134
|
-
// declare attributes
|
|
135
|
-
attributes.forEach(attribute => {
|
|
136
|
-
out_preamble.add(`in ${genTypeSpecifier(attribute.type)} ${genAttributeInputName(attribute)};`);
|
|
137
|
-
out_preamble.add(`out ${genTypeSpecifier(attribute.type)} ${genAttributeOutputName(attribute)};`);
|
|
138
|
-
});
|
|
139
|
-
|
|
140
|
-
// declare uniforms
|
|
141
|
-
uniforms.forEach(element => {
|
|
142
|
-
out_preamble.add(`uniform ${genTypeSpecifier(element.type)} ${element.name};`);
|
|
143
|
-
});
|
|
144
|
-
|
|
145
|
-
const out_main_body = new LineBuilder();
|
|
146
|
-
|
|
147
|
-
// add all output nodes to open set
|
|
148
|
-
graph.traverseNodes(open_set.add, open_set);
|
|
149
|
-
|
|
150
|
-
while (open_set.size > 0) {
|
|
151
|
-
|
|
152
|
-
const trash = [];
|
|
153
|
-
|
|
154
|
-
|
|
155
|
-
open_set_loop:for (const instance of open_set) {
|
|
156
|
-
|
|
157
|
-
/**
|
|
158
|
-
*
|
|
159
|
-
* @type {List<Connection>}
|
|
160
|
-
*/
|
|
161
|
-
const connection_count = graph.getConnectionsAttachedToNode(instance.id, temp_connections);
|
|
162
|
-
|
|
163
|
-
// gather output port variable names
|
|
164
|
-
const port_variables = [];
|
|
165
|
-
|
|
166
|
-
for (let i = 0; i < connection_count; i++) {
|
|
167
|
-
|
|
168
|
-
const connection_id = temp_connections[i];
|
|
169
|
-
|
|
170
|
-
/**
|
|
171
|
-
*
|
|
172
|
-
* @type {Connection}
|
|
173
|
-
*/
|
|
174
|
-
const connection = graph.getConnection(connection_id);
|
|
175
|
-
|
|
176
|
-
if (connection.target.instance === instance && connection.target.port.direction === PortDirection.In) {
|
|
177
|
-
if (closed_set.get(connection.source.instance.id)) {
|
|
178
|
-
port_variables[connection.target.port.id] = context.getIdentifier(connection.source.instance, connection.source.port);
|
|
179
|
-
|
|
180
|
-
} else {
|
|
181
|
-
|
|
182
|
-
// input not satisfied
|
|
183
|
-
continue open_set_loop;
|
|
184
|
-
}
|
|
185
|
-
} else if (connection.source.instance === instance && connection.source.port.direction === PortDirection.In) {
|
|
186
|
-
if (closed_set.get(connection.target.instance.id)) {
|
|
187
|
-
port_variables[connection.source.port.id] = context.getIdentifier(connection.target.instance, connection.target.port);
|
|
188
|
-
} else {
|
|
189
|
-
|
|
190
|
-
// input not satisfied
|
|
191
|
-
continue open_set_loop;
|
|
192
|
-
}
|
|
193
|
-
}
|
|
194
|
-
|
|
195
|
-
}
|
|
196
|
-
|
|
197
|
-
// create variables for all outputs
|
|
198
|
-
const nodeDescription = instance.description;
|
|
199
|
-
const ports = nodeDescription.getPorts();
|
|
200
|
-
|
|
201
|
-
for (let i = 0; i < ports.length; i++) {
|
|
202
|
-
const port = ports[i];
|
|
203
|
-
|
|
204
|
-
if (port.direction === PortDirection.Out) {
|
|
205
|
-
const identifier = context.getIdentifier(instance, port);
|
|
206
|
-
|
|
207
|
-
port_variables[port.id] = identifier;
|
|
208
|
-
|
|
209
|
-
out_main_body.add(`${genVarDeclaration(identifier, port.dataType)};`);
|
|
210
|
-
|
|
211
|
-
} else if (port_variables[port.id] === undefined) {
|
|
212
|
-
|
|
213
|
-
// no input, lets create one
|
|
214
|
-
port_variables[port.id] = initializeDefaultValue(context, out_main_body, port.dataType);
|
|
215
|
-
}
|
|
216
|
-
}
|
|
217
|
-
|
|
218
|
-
// all connections are satisfied, lets materialize the node
|
|
219
|
-
trash.push(instance);
|
|
220
|
-
closed_set.set(instance.id, true);
|
|
221
|
-
|
|
222
|
-
//
|
|
223
|
-
nodeDescription.generate_code(instance, out_main_body, context, port_variables);
|
|
224
|
-
}
|
|
225
|
-
|
|
226
|
-
if (trash.length === 0) {
|
|
227
|
-
// no nodes materialized, can't proceed with the generation
|
|
228
|
-
throw new Error(`No more nodes could be materialized`);
|
|
229
|
-
}
|
|
230
|
-
|
|
231
|
-
for (let i = 0; i < trash.length; i++) {
|
|
232
|
-
const instance = trash[i];
|
|
233
|
-
|
|
234
|
-
open_set.delete(instance);
|
|
235
|
-
}
|
|
236
|
-
}
|
|
237
|
-
|
|
238
|
-
const b = new LineBuilder();
|
|
239
|
-
|
|
240
|
-
b.addLines(out_preamble);
|
|
241
|
-
b.add('void main(){');
|
|
242
|
-
b.indent();
|
|
243
|
-
b.addLines(out_main_body);
|
|
244
|
-
b.dedent();
|
|
245
|
-
b.add('}');
|
|
246
|
-
|
|
247
|
-
return b.build();
|
|
248
|
-
}
|
|
249
|
-
}
|
package/src/engine/graphics/particles/node-based/codegen/glsl/genAttributeInputName.d.ts.map
DELETED
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"genAttributeInputName.d.ts","sourceRoot":"","sources":["../../../../../../../../src/engine/graphics/particles/node-based/codegen/glsl/genAttributeInputName.js"],"names":[],"mappings":"AAAA;;;;GAIG;AACH,kFAFY,MAAM,CAIjB"}
|
package/src/engine/graphics/particles/node-based/codegen/glsl/genAttributeOutputName.d.ts.map
DELETED
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"genAttributeOutputName.d.ts","sourceRoot":"","sources":["../../../../../../../../src/engine/graphics/particles/node-based/codegen/glsl/genAttributeOutputName.js"],"names":[],"mappings":"AAAA;;;;GAIG;AACH,mFAFY,MAAM,CAIjB"}
|
|
@@ -1,14 +0,0 @@
|
|
|
1
|
-
/**
|
|
2
|
-
* Size in bytes of one particle attribute value of the given type.
|
|
3
|
-
*
|
|
4
|
-
* Derived from {@link particle_data_type_component_count} rather than restating
|
|
5
|
-
* the type table, so the stride this returns can never disagree with the
|
|
6
|
-
* component count `ParticleAttributeSpecification.computeComponentCount`
|
|
7
|
-
* reports for the same attribute — `TransformFeedback` uses both together to
|
|
8
|
-
* describe one buffer.
|
|
9
|
-
*
|
|
10
|
-
* @param {ParticleDataTypes} type
|
|
11
|
-
* @returns {number}
|
|
12
|
-
*/
|
|
13
|
-
export function getTypeByteSize(type: ParticleDataTypes): number;
|
|
14
|
-
//# sourceMappingURL=getTypeByteSize.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"getTypeByteSize.d.ts","sourceRoot":"","sources":["../../../../../../../../src/engine/graphics/particles/node-based/codegen/glsl/getTypeByteSize.js"],"names":[],"mappings":"AAKA;;;;;;;;;;;GAWG;AACH,0DAFa,MAAM,CAIlB"}
|
|
@@ -1,20 +0,0 @@
|
|
|
1
|
-
import {
|
|
2
|
-
PARTICLE_DATA_TYPE_COMPONENT_BYTE_SIZE,
|
|
3
|
-
particle_data_type_component_count
|
|
4
|
-
} from "../../nodes/particle_data_type_component_count.js";
|
|
5
|
-
|
|
6
|
-
/**
|
|
7
|
-
* Size in bytes of one particle attribute value of the given type.
|
|
8
|
-
*
|
|
9
|
-
* Derived from {@link particle_data_type_component_count} rather than restating
|
|
10
|
-
* the type table, so the stride this returns can never disagree with the
|
|
11
|
-
* component count `ParticleAttributeSpecification.computeComponentCount`
|
|
12
|
-
* reports for the same attribute — `TransformFeedback` uses both together to
|
|
13
|
-
* describe one buffer.
|
|
14
|
-
*
|
|
15
|
-
* @param {ParticleDataTypes} type
|
|
16
|
-
* @returns {number}
|
|
17
|
-
*/
|
|
18
|
-
export function getTypeByteSize(type) {
|
|
19
|
-
return particle_data_type_component_count(type) * PARTICLE_DATA_TYPE_COMPONENT_BYTE_SIZE;
|
|
20
|
-
}
|