@ringozz/godot 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/gen/classes/AESContext.ts +99 -0
- package/gen/classes/AStar2D.ts +222 -0
- package/gen/classes/AStar3D.ts +247 -0
- package/gen/classes/AStarGrid2D.ts +284 -0
- package/gen/classes/AcceptDialog.ts +104 -0
- package/gen/classes/AccessibilityServer.ts +824 -0
- package/gen/classes/AimModifier3D.ts +75 -0
- package/gen/classes/AnimatableBody2D.ts +21 -0
- package/gen/classes/AnimatableBody3D.ts +21 -0
- package/gen/classes/AnimatedSprite2D.ts +160 -0
- package/gen/classes/AnimatedSprite3D.ts +134 -0
- package/gen/classes/AnimatedTexture.ts +74 -0
- package/gen/classes/Animation.ts +596 -0
- package/gen/classes/AnimationLibrary.ts +77 -0
- package/gen/classes/AnimationMixer.ts +450 -0
- package/gen/classes/AnimationNode.ts +159 -0
- package/gen/classes/AnimationNodeAdd2.ts +16 -0
- package/gen/classes/AnimationNodeAdd3.ts +20 -0
- package/gen/classes/AnimationNodeAnimation.ts +84 -0
- package/gen/classes/AnimationNodeBlend2.ts +15 -0
- package/gen/classes/AnimationNodeBlend3.ts +19 -0
- package/gen/classes/AnimationNodeBlendSpace1D.ts +162 -0
- package/gen/classes/AnimationNodeBlendSpace2D.ts +204 -0
- package/gen/classes/AnimationNodeBlendTree.ts +110 -0
- package/gen/classes/AnimationNodeExtension.ts +25 -0
- package/gen/classes/AnimationNodeOneShot.ts +144 -0
- package/gen/classes/AnimationNodeOutput.ts +14 -0
- package/gen/classes/AnimationNodeStateMachine.ts +163 -0
- package/gen/classes/AnimationNodeStateMachinePlayback.ts +111 -0
- package/gen/classes/AnimationNodeStateMachineTransition.ts +120 -0
- package/gen/classes/AnimationNodeSub2.ts +17 -0
- package/gen/classes/AnimationNodeSync.ts +21 -0
- package/gen/classes/AnimationNodeTimeScale.ts +14 -0
- package/gen/classes/AnimationNodeTimeSeek.ts +36 -0
- package/gen/classes/AnimationNodeTransition.ts +92 -0
- package/gen/classes/AnimationPlayer.ts +319 -0
- package/gen/classes/AnimationRootNode.ts +15 -0
- package/gen/classes/AnimationTree.ts +60 -0
- package/gen/classes/Area2D.ts +252 -0
- package/gen/classes/Area3D.ts +305 -0
- package/gen/classes/AreaLight3D.ts +56 -0
- package/gen/classes/ArrayMesh.ts +177 -0
- package/gen/classes/ArrayOccluder3D.ts +35 -0
- package/gen/classes/AspectRatioContainer.ts +78 -0
- package/gen/classes/AtlasTexture.ts +42 -0
- package/gen/classes/AudioBusLayout.ts +14 -0
- package/gen/classes/AudioEffect.ts +16 -0
- package/gen/classes/AudioEffectAmplify.ts +27 -0
- package/gen/classes/AudioEffectBandLimitFilter.ts +15 -0
- package/gen/classes/AudioEffectBandPassFilter.ts +15 -0
- package/gen/classes/AudioEffectCapture.ts +62 -0
- package/gen/classes/AudioEffectChorus.ts +95 -0
- package/gen/classes/AudioEffectCompressor.ts +62 -0
- package/gen/classes/AudioEffectDelay.ts +93 -0
- package/gen/classes/AudioEffectDistortion.ts +75 -0
- package/gen/classes/AudioEffectEQ.ts +30 -0
- package/gen/classes/AudioEffectEQ10.ts +25 -0
- package/gen/classes/AudioEffectEQ21.ts +36 -0
- package/gen/classes/AudioEffectEQ6.ts +21 -0
- package/gen/classes/AudioEffectFilter.ts +68 -0
- package/gen/classes/AudioEffectHardLimiter.ts +34 -0
- package/gen/classes/AudioEffectHighPassFilter.ts +15 -0
- package/gen/classes/AudioEffectHighShelfFilter.ts +15 -0
- package/gen/classes/AudioEffectInstance.ts +14 -0
- package/gen/classes/AudioEffectLimiter.ts +40 -0
- package/gen/classes/AudioEffectLowPassFilter.ts +15 -0
- package/gen/classes/AudioEffectLowShelfFilter.ts +15 -0
- package/gen/classes/AudioEffectNotchFilter.ts +15 -0
- package/gen/classes/AudioEffectPanner.ts +21 -0
- package/gen/classes/AudioEffectPhaser.ts +45 -0
- package/gen/classes/AudioEffectPitchShift.ts +62 -0
- package/gen/classes/AudioEffectRecord.ts +39 -0
- package/gen/classes/AudioEffectReverb.ts +63 -0
- package/gen/classes/AudioEffectSpectrumAnalyzer.ts +57 -0
- package/gen/classes/AudioEffectSpectrumAnalyzerInstance.ts +35 -0
- package/gen/classes/AudioEffectStereoEnhance.ts +32 -0
- package/gen/classes/AudioListener2D.ts +31 -0
- package/gen/classes/AudioListener3D.ts +61 -0
- package/gen/classes/AudioSample.ts +14 -0
- package/gen/classes/AudioSamplePlayback.ts +14 -0
- package/gen/classes/AudioServer.ts +360 -0
- package/gen/classes/AudioStream.ts +53 -0
- package/gen/classes/AudioStreamGenerator.ts +88 -0
- package/gen/classes/AudioStreamGeneratorPlayback.ts +45 -0
- package/gen/classes/AudioStreamInteractive.ts +216 -0
- package/gen/classes/AudioStreamMP3.ts +74 -0
- package/gen/classes/AudioStreamMicrophone.ts +15 -0
- package/gen/classes/AudioStreamOggVorbis.ts +71 -0
- package/gen/classes/AudioStreamPlayback.ts +63 -0
- package/gen/classes/AudioStreamPlaybackInteractive.ts +37 -0
- package/gen/classes/AudioStreamPlaybackOggVorbis.ts +14 -0
- package/gen/classes/AudioStreamPlaybackPlaylist.ts +13 -0
- package/gen/classes/AudioStreamPlaybackPolyphonic.ts +49 -0
- package/gen/classes/AudioStreamPlaybackResampled.ts +19 -0
- package/gen/classes/AudioStreamPlaybackSynchronized.ts +13 -0
- package/gen/classes/AudioStreamPlayer.ts +146 -0
- package/gen/classes/AudioStreamPlayer2D.ts +143 -0
- package/gen/classes/AudioStreamPlayer3D.ts +233 -0
- package/gen/classes/AudioStreamPlaylist.ts +240 -0
- package/gen/classes/AudioStreamPolyphonic.ts +21 -0
- package/gen/classes/AudioStreamRandomizer.ts +99 -0
- package/gen/classes/AudioStreamSynchronized.ts +45 -0
- package/gen/classes/AudioStreamWAV.ts +151 -0
- package/gen/classes/AwaitTweener.ts +20 -0
- package/gen/classes/BackBufferCopy.ts +46 -0
- package/gen/classes/BaseButton.ts +164 -0
- package/gen/classes/BaseMaterial3D.ts +1477 -0
- package/gen/classes/BitMap.ts +94 -0
- package/gen/classes/BlitMaterial.ts +46 -0
- package/gen/classes/Bone2D.ts +71 -0
- package/gen/classes/BoneAttachment3D.ts +57 -0
- package/gen/classes/BoneConstraint3D.ts +122 -0
- package/gen/classes/BoneMap.ts +53 -0
- package/gen/classes/BoneTwistDisperser3D.ts +209 -0
- package/gen/classes/BoxContainer.ts +51 -0
- package/gen/classes/BoxMesh.ts +41 -0
- package/gen/classes/BoxOccluder3D.ts +22 -0
- package/gen/classes/BoxShape3D.ts +22 -0
- package/gen/classes/Button.ts +117 -0
- package/gen/classes/ButtonGroup.ts +39 -0
- package/gen/classes/CCDIK3D.ts +16 -0
- package/gen/classes/CPUParticles2D.ts +590 -0
- package/gen/classes/CPUParticles3D.ts +650 -0
- package/gen/classes/CSGBox3D.ts +29 -0
- package/gen/classes/CSGCombiner3D.ts +15 -0
- package/gen/classes/CSGCylinder3D.ts +52 -0
- package/gen/classes/CSGMesh3D.ts +32 -0
- package/gen/classes/CSGPolygon3D.ts +170 -0
- package/gen/classes/CSGPrimitive3D.ts +20 -0
- package/gen/classes/CSGShape3D.ts +140 -0
- package/gen/classes/CSGSphere3D.ts +46 -0
- package/gen/classes/CSGTorus3D.ts +52 -0
- package/gen/classes/CallbackTweener.ts +29 -0
- package/gen/classes/Camera2D.ts +266 -0
- package/gen/classes/Camera3D.ts +275 -0
- package/gen/classes/CameraAttributes.ts +50 -0
- package/gen/classes/CameraAttributesPhysical.ts +73 -0
- package/gen/classes/CameraAttributesPractical.ts +75 -0
- package/gen/classes/CameraFeed.ts +155 -0
- package/gen/classes/CameraServer.ts +105 -0
- package/gen/classes/CameraTexture.ts +34 -0
- package/gen/classes/CanvasGroup.ts +54 -0
- package/gen/classes/CanvasItem.ts +698 -0
- package/gen/classes/CanvasItemMaterial.ts +97 -0
- package/gen/classes/CanvasLayer.ts +103 -0
- package/gen/classes/CanvasModulate.ts +21 -0
- package/gen/classes/CanvasTexture.ts +60 -0
- package/gen/classes/CapsuleMesh.ts +40 -0
- package/gen/classes/CapsuleShape2D.ts +35 -0
- package/gen/classes/CapsuleShape3D.ts +35 -0
- package/gen/classes/CenterContainer.ts +20 -0
- package/gen/classes/ChainIK3D.ts +102 -0
- package/gen/classes/CharFXTransform.ts +108 -0
- package/gen/classes/CharacterBody2D.ts +252 -0
- package/gen/classes/CharacterBody3D.ts +246 -0
- package/gen/classes/CheckBox.ts +16 -0
- package/gen/classes/CheckButton.ts +15 -0
- package/gen/classes/CircleShape2D.ts +21 -0
- package/gen/classes/ClassDB.ts +197 -0
- package/gen/classes/CodeEdit.ts +619 -0
- package/gen/classes/CodeHighlighter.ts +132 -0
- package/gen/classes/CollisionObject2D.ts +235 -0
- package/gen/classes/CollisionObject3D.ts +199 -0
- package/gen/classes/CollisionPolygon2D.ts +70 -0
- package/gen/classes/CollisionPolygon3D.ts +54 -0
- package/gen/classes/CollisionShape2D.ts +55 -0
- package/gen/classes/CollisionShape3D.ts +53 -0
- package/gen/classes/ColorPalette.ts +21 -0
- package/gen/classes/ColorPicker.ts +197 -0
- package/gen/classes/ColorPickerButton.ts +68 -0
- package/gen/classes/ColorRect.ts +21 -0
- package/gen/classes/Compositor.ts +22 -0
- package/gen/classes/CompositorEffect.ts +134 -0
- package/gen/classes/CompressedCubemap.ts +22 -0
- package/gen/classes/CompressedCubemapArray.ts +22 -0
- package/gen/classes/CompressedTexture2D.ts +27 -0
- package/gen/classes/CompressedTexture2DArray.ts +22 -0
- package/gen/classes/CompressedTexture3D.ts +22 -0
- package/gen/classes/CompressedTextureLayered.ts +19 -0
- package/gen/classes/ConcavePolygonShape2D.ts +25 -0
- package/gen/classes/ConcavePolygonShape3D.ts +28 -0
- package/gen/classes/ConeTwistJoint3D.ts +84 -0
- package/gen/classes/ConfigFile.ts +170 -0
- package/gen/classes/ConfirmationDialog.ts +39 -0
- package/gen/classes/Container.ts +54 -0
- package/gen/classes/Control.ts +1499 -0
- package/gen/classes/ConvertTransformModifier3D.ts +153 -0
- package/gen/classes/ConvexPolygonShape2D.ts +30 -0
- package/gen/classes/ConvexPolygonShape3D.ts +24 -0
- package/gen/classes/CopyTransformModifier3D.ts +220 -0
- package/gen/classes/Crypto.ts +114 -0
- package/gen/classes/CryptoKey.ts +43 -0
- package/gen/classes/Cubemap.ts +47 -0
- package/gen/classes/CubemapArray.ts +30 -0
- package/gen/classes/Curve.ts +183 -0
- package/gen/classes/Curve2D.ts +145 -0
- package/gen/classes/Curve3D.ts +173 -0
- package/gen/classes/CurveTexture.ts +48 -0
- package/gen/classes/CurveXYZTexture.ts +40 -0
- package/gen/classes/CylinderMesh.ts +58 -0
- package/gen/classes/CylinderShape3D.ts +28 -0
- package/gen/classes/DPITexture.ts +73 -0
- package/gen/classes/DTLSServer.ts +93 -0
- package/gen/classes/DampedSpringJoint2D.ts +38 -0
- package/gen/classes/Decal.ts +146 -0
- package/gen/classes/DirAccess.ts +300 -0
- package/gen/classes/DirectionalLight2D.ts +28 -0
- package/gen/classes/DirectionalLight3D.ts +104 -0
- package/gen/classes/DisplayServer.ts +3119 -0
- package/gen/classes/DrawableTexture2D.ts +75 -0
- package/gen/classes/ENetConnection.ts +192 -0
- package/gen/classes/ENetMultiplayerPeer.ts +54 -0
- package/gen/classes/ENetPacketPeer.ts +234 -0
- package/gen/classes/EncodedObjectAsID.ts +21 -0
- package/gen/classes/Engine.ts +322 -0
- package/gen/classes/EngineDebugger.ts +136 -0
- package/gen/classes/EngineProfiler.ts +16 -0
- package/gen/classes/Environment.ts +786 -0
- package/gen/classes/Expression.ts +60 -0
- package/gen/classes/ExternalTexture.ts +35 -0
- package/gen/classes/FABRIK3D.ts +16 -0
- package/gen/classes/FBXDocument.ts +15 -0
- package/gen/classes/FBXState.ts +20 -0
- package/gen/classes/FastNoiseLite.ts +284 -0
- package/gen/classes/FileAccess.ts +596 -0
- package/gen/classes/FileDialog.ts +428 -0
- package/gen/classes/FlowContainer.ts +84 -0
- package/gen/classes/FogMaterial.ts +54 -0
- package/gen/classes/FogVolume.ts +39 -0
- package/gen/classes/FoldableContainer.ts +110 -0
- package/gen/classes/FoldableGroup.ts +38 -0
- package/gen/classes/Font.ts +242 -0
- package/gen/classes/FontFile.ts +514 -0
- package/gen/classes/FontVariation.ts +123 -0
- package/gen/classes/FramebufferCacheRD.ts +21 -0
- package/gen/classes/GDExtension.ts +47 -0
- package/gen/classes/GDExtensionManager.ts +101 -0
- package/gen/classes/GDScript.ts +30 -0
- package/gen/classes/GLTFAccessor.ts +203 -0
- package/gen/classes/GLTFAnimation.ts +33 -0
- package/gen/classes/GLTFBufferView.ts +68 -0
- package/gen/classes/GLTFCamera.ts +66 -0
- package/gen/classes/GLTFDocument.ts +202 -0
- package/gen/classes/GLTFDocumentExtension.ts +26 -0
- package/gen/classes/GLTFDocumentExtensionConvertImporterMesh.ts +11 -0
- package/gen/classes/GLTFLight.ts +80 -0
- package/gen/classes/GLTFMesh.ts +53 -0
- package/gen/classes/GLTFNode.ts +125 -0
- package/gen/classes/GLTFObjectModelProperty.ts +136 -0
- package/gen/classes/GLTFPhysicsBody.ts +89 -0
- package/gen/classes/GLTFPhysicsShape.ts +92 -0
- package/gen/classes/GLTFSkeleton.ts +32 -0
- package/gen/classes/GLTFSkin.ts +44 -0
- package/gen/classes/GLTFSpecGloss.ts +46 -0
- package/gen/classes/GLTFState.ts +250 -0
- package/gen/classes/GLTFTexture.ts +23 -0
- package/gen/classes/GLTFTextureSampler.ts +38 -0
- package/gen/classes/GPUParticles2D.ts +270 -0
- package/gen/classes/GPUParticles3D.ts +339 -0
- package/gen/classes/GPUParticlesAttractor3D.ts +43 -0
- package/gen/classes/GPUParticlesAttractorBox3D.ts +23 -0
- package/gen/classes/GPUParticlesAttractorSphere3D.ts +23 -0
- package/gen/classes/GPUParticlesAttractorVectorField3D.ts +32 -0
- package/gen/classes/GPUParticlesCollision3D.ts +26 -0
- package/gen/classes/GPUParticlesCollisionBox3D.ts +24 -0
- package/gen/classes/GPUParticlesCollisionHeightField3D.ts +109 -0
- package/gen/classes/GPUParticlesCollisionSDF3D.ts +95 -0
- package/gen/classes/GPUParticlesCollisionSphere3D.ts +23 -0
- package/gen/classes/Generic6DOFJoint3D.ts +146 -0
- package/gen/classes/Geometry2D.ts +249 -0
- package/gen/classes/Geometry3D.ts +94 -0
- package/gen/classes/GeometryInstance3D.ts +223 -0
- package/gen/classes/GodotInstance.ts +48 -0
- package/gen/classes/Gradient.ts +125 -0
- package/gen/classes/GradientTexture1D.ts +33 -0
- package/gen/classes/GradientTexture2D.ts +104 -0
- package/gen/classes/GraphEdit.ts +535 -0
- package/gen/classes/GraphElement.ts +101 -0
- package/gen/classes/GraphFrame.ts +66 -0
- package/gen/classes/GraphNode.ts +241 -0
- package/gen/classes/GridContainer.ts +21 -0
- package/gen/classes/GridMap.ts +294 -0
- package/gen/classes/GrooveJoint2D.ts +26 -0
- package/gen/classes/HBoxContainer.ts +14 -0
- package/gen/classes/HFlowContainer.ts +14 -0
- package/gen/classes/HMACContext.ts +54 -0
- package/gen/classes/HScrollBar.ts +14 -0
- package/gen/classes/HSeparator.ts +14 -0
- package/gen/classes/HSlider.ts +14 -0
- package/gen/classes/HSplitContainer.ts +14 -0
- package/gen/classes/HTTPClient.ts +525 -0
- package/gen/classes/HTTPRequest.ts +264 -0
- package/gen/classes/HashingContext.ts +75 -0
- package/gen/classes/HeightMapShape3D.ts +73 -0
- package/gen/classes/HingeJoint3D.ts +90 -0
- package/gen/classes/IKModifier3D.ts +40 -0
- package/gen/classes/IP.ts +132 -0
- package/gen/classes/Image.ts +835 -0
- package/gen/classes/ImageFormatLoader.ts +31 -0
- package/gen/classes/ImageFormatLoaderExtension.ts +30 -0
- package/gen/classes/ImageTexture.ts +73 -0
- package/gen/classes/ImageTexture3D.ts +29 -0
- package/gen/classes/ImageTextureLayered.ts +66 -0
- package/gen/classes/ImmediateMesh.ts +85 -0
- package/gen/classes/ImporterMesh.ts +159 -0
- package/gen/classes/ImporterMeshInstance3D.ts +45 -0
- package/gen/classes/Input.ts +743 -0
- package/gen/classes/InputEvent.ts +112 -0
- package/gen/classes/InputEventAction.ts +40 -0
- package/gen/classes/InputEventFromWindow.ts +19 -0
- package/gen/classes/InputEventGesture.ts +20 -0
- package/gen/classes/InputEventJoypadButton.ts +30 -0
- package/gen/classes/InputEventJoypadMotion.ts +27 -0
- package/gen/classes/InputEventKey.ts +133 -0
- package/gen/classes/InputEventMIDI.ts +108 -0
- package/gen/classes/InputEventMagnifyGesture.ts +21 -0
- package/gen/classes/InputEventMouse.ts +35 -0
- package/gen/classes/InputEventMouseButton.ts +46 -0
- package/gen/classes/InputEventMouseMotion.ts +67 -0
- package/gen/classes/InputEventPanGesture.ts +22 -0
- package/gen/classes/InputEventScreenDrag.ts +71 -0
- package/gen/classes/InputEventScreenTouch.ts +45 -0
- package/gen/classes/InputEventShortcut.ts +21 -0
- package/gen/classes/InputEventWithModifiers.ts +56 -0
- package/gen/classes/InputMap.ts +97 -0
- package/gen/classes/InstancePlaceholder.ts +33 -0
- package/gen/classes/IntervalTweener.ts +15 -0
- package/gen/classes/ItemList.ts +482 -0
- package/gen/classes/IterateIK3D.ts +136 -0
- package/gen/classes/JNISingleton.ts +20 -0
- package/gen/classes/JSON.ts +163 -0
- package/gen/classes/JSONRPC.ts +87 -0
- package/gen/classes/JacobianIK3D.ts +16 -0
- package/gen/classes/JavaClass.ts +37 -0
- package/gen/classes/JavaClassWrapper.ts +94 -0
- package/gen/classes/JavaObject.ts +28 -0
- package/gen/classes/JavaScriptBridge.ts +85 -0
- package/gen/classes/JavaScriptObject.ts +45 -0
- package/gen/classes/Joint2D.ts +44 -0
- package/gen/classes/Joint3D.ts +46 -0
- package/gen/classes/JointLimitation3D.ts +14 -0
- package/gen/classes/JointLimitationCone3D.ts +21 -0
- package/gen/classes/KinematicCollision2D.ts +83 -0
- package/gen/classes/KinematicCollision3D.ts +88 -0
- package/gen/classes/Label.ts +184 -0
- package/gen/classes/Label3D.ts +280 -0
- package/gen/classes/LabelSettings.ts +168 -0
- package/gen/classes/Light2D.ts +150 -0
- package/gen/classes/Light3D.ts +310 -0
- package/gen/classes/LightOccluder2D.ts +33 -0
- package/gen/classes/LightmapGI.ts +291 -0
- package/gen/classes/LightmapGIData.ts +85 -0
- package/gen/classes/LightmapProbe.ts +16 -0
- package/gen/classes/Lightmapper.ts +14 -0
- package/gen/classes/LightmapperRD.ts +15 -0
- package/gen/classes/LimitAngularVelocityModifier3D.ts +91 -0
- package/gen/classes/Line2D.ts +191 -0
- package/gen/classes/LineEdit.ts +663 -0
- package/gen/classes/LinkButton.ts +99 -0
- package/gen/classes/Logger.ts +38 -0
- package/gen/classes/LookAtModifier3D.ts +245 -0
- package/gen/classes/MainLoop.ts +115 -0
- package/gen/classes/MarginContainer.ts +27 -0
- package/gen/classes/Marker2D.ts +20 -0
- package/gen/classes/Marker3D.ts +20 -0
- package/gen/classes/Marshalls.ts +50 -0
- package/gen/classes/Material.ts +53 -0
- package/gen/classes/MenuBar.ts +114 -0
- package/gen/classes/MenuButton.ts +51 -0
- package/gen/classes/Mesh.ts +348 -0
- package/gen/classes/MeshConvexDecompositionSettings.ts +106 -0
- package/gen/classes/MeshDataTool.ts +251 -0
- package/gen/classes/MeshInstance2D.ts +37 -0
- package/gen/classes/MeshInstance3D.ts +122 -0
- package/gen/classes/MeshLibrary.ts +149 -0
- package/gen/classes/MeshTexture.ts +34 -0
- package/gen/classes/MethodTweener.ts +32 -0
- package/gen/classes/MissingNode.ts +39 -0
- package/gen/classes/MissingResource.ts +27 -0
- package/gen/classes/MobileVRInterface.ts +89 -0
- package/gen/classes/ModifierBoneTarget3D.ts +27 -0
- package/gen/classes/MovieWriter.ts +34 -0
- package/gen/classes/MultiMesh.ts +197 -0
- package/gen/classes/MultiMeshInstance2D.ts +36 -0
- package/gen/classes/MultiMeshInstance3D.ts +22 -0
- package/gen/classes/MultiplayerAPI.ts +139 -0
- package/gen/classes/MultiplayerAPIExtension.ts +99 -0
- package/gen/classes/MultiplayerPeer.ts +148 -0
- package/gen/classes/MultiplayerPeerExtension.ts +17 -0
- package/gen/classes/MultiplayerSpawner.ts +75 -0
- package/gen/classes/MultiplayerSynchronizer.ts +119 -0
- package/gen/classes/Mutex.ts +37 -0
- package/gen/classes/NativeMenu.ts +567 -0
- package/gen/classes/NavigationAgent2D.ts +361 -0
- package/gen/classes/NavigationAgent3D.ts +380 -0
- package/gen/classes/NavigationLink2D.ts +107 -0
- package/gen/classes/NavigationLink3D.ts +107 -0
- package/gen/classes/NavigationMesh.ts +283 -0
- package/gen/classes/NavigationMeshGenerator.ts +46 -0
- package/gen/classes/NavigationMeshSourceGeometryData2D.ts +75 -0
- package/gen/classes/NavigationMeshSourceGeometryData3D.ts +76 -0
- package/gen/classes/NavigationObstacle2D.ts +87 -0
- package/gen/classes/NavigationObstacle3D.ts +100 -0
- package/gen/classes/NavigationPathQueryParameters2D.ts +162 -0
- package/gen/classes/NavigationPathQueryParameters3D.ts +162 -0
- package/gen/classes/NavigationPathQueryResult2D.ts +64 -0
- package/gen/classes/NavigationPathQueryResult3D.ts +64 -0
- package/gen/classes/NavigationPolygon.ts +259 -0
- package/gen/classes/NavigationRegion2D.ts +116 -0
- package/gen/classes/NavigationRegion3D.ts +116 -0
- package/gen/classes/NavigationServer2D.ts +799 -0
- package/gen/classes/NavigationServer2DManager.ts +28 -0
- package/gen/classes/NavigationServer3D.ts +888 -0
- package/gen/classes/NavigationServer3DManager.ts +28 -0
- package/gen/classes/NinePatchRect.ts +95 -0
- package/gen/classes/Node.ts +1336 -0
- package/gen/classes/Node2D.ts +150 -0
- package/gen/classes/Node3D.ts +404 -0
- package/gen/classes/Node3DGizmo.ts +14 -0
- package/gen/classes/Noise.ts +67 -0
- package/gen/classes/NoiseTexture2D.ts +104 -0
- package/gen/classes/NoiseTexture3D.ts +84 -0
- package/gen/classes/ORMMaterial3D.ts +14 -0
- package/gen/classes/OS.ts +848 -0
- package/gen/classes/Object.ts +583 -0
- package/gen/classes/Occluder3D.ts +25 -0
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- package/gen/classes/VisualShaderNodeIntParameter.ts +83 -0
- package/gen/classes/VisualShaderNodeIs.ts +38 -0
- package/gen/classes/VisualShaderNodeLinearSceneDepth.ts +14 -0
- package/gen/classes/VisualShaderNodeMix.ts +58 -0
- package/gen/classes/VisualShaderNodeMultiplyAdd.ts +46 -0
- package/gen/classes/VisualShaderNodeOuterProduct.ts +14 -0
- package/gen/classes/VisualShaderNodeOutput.ts +13 -0
- package/gen/classes/VisualShaderNodeParameter.ts +57 -0
- package/gen/classes/VisualShaderNodeParameterRef.ts +23 -0
- package/gen/classes/VisualShaderNodeParticleAccelerator.ts +42 -0
- package/gen/classes/VisualShaderNodeParticleBoxEmitter.ts +14 -0
- package/gen/classes/VisualShaderNodeParticleConeVelocity.ts +14 -0
- package/gen/classes/VisualShaderNodeParticleEmit.ts +46 -0
- package/gen/classes/VisualShaderNodeParticleEmitter.ts +19 -0
- package/gen/classes/VisualShaderNodeParticleMeshEmitter.ts +33 -0
- package/gen/classes/VisualShaderNodeParticleMultiplyByAxisAngle.ts +20 -0
- package/gen/classes/VisualShaderNodeParticleOutput.ts +14 -0
- package/gen/classes/VisualShaderNodeParticleRandomness.ts +46 -0
- package/gen/classes/VisualShaderNodeParticleRingEmitter.ts +14 -0
- package/gen/classes/VisualShaderNodeParticleSphereEmitter.ts +14 -0
- package/gen/classes/VisualShaderNodeProximityFade.ts +14 -0
- package/gen/classes/VisualShaderNodeRandomRange.ts +14 -0
- package/gen/classes/VisualShaderNodeRemap.ts +55 -0
- package/gen/classes/VisualShaderNodeReroute.ts +18 -0
- package/gen/classes/VisualShaderNodeResizableBase.ts +20 -0
- package/gen/classes/VisualShaderNodeRotationByAxis.ts +14 -0
- package/gen/classes/VisualShaderNodeSDFRaymarch.ts +14 -0
- package/gen/classes/VisualShaderNodeSDFToScreenUV.ts +14 -0
- package/gen/classes/VisualShaderNodeSample3D.ts +37 -0
- package/gen/classes/VisualShaderNodeScreenNormalWorldSpace.ts +14 -0
- package/gen/classes/VisualShaderNodeScreenUVToSDF.ts +14 -0
- package/gen/classes/VisualShaderNodeSmoothStep.ts +59 -0
- package/gen/classes/VisualShaderNodeStep.ts +59 -0
- package/gen/classes/VisualShaderNodeSwitch.ts +62 -0
- package/gen/classes/VisualShaderNodeTexture.ts +96 -0
- package/gen/classes/VisualShaderNodeTexture2DArray.ts +21 -0
- package/gen/classes/VisualShaderNodeTexture2DArrayParameter.ts +14 -0
- package/gen/classes/VisualShaderNodeTexture2DParameter.ts +14 -0
- package/gen/classes/VisualShaderNodeTexture3D.ts +21 -0
- package/gen/classes/VisualShaderNodeTexture3DParameter.ts +14 -0
- package/gen/classes/VisualShaderNodeTextureParameter.ts +177 -0
- package/gen/classes/VisualShaderNodeTextureParameterTriplanar.ts +14 -0
- package/gen/classes/VisualShaderNodeTextureSDF.ts +14 -0
- package/gen/classes/VisualShaderNodeTextureSDFNormal.ts +14 -0
- package/gen/classes/VisualShaderNodeTransformCompose.ts +14 -0
- package/gen/classes/VisualShaderNodeTransformConstant.ts +21 -0
- package/gen/classes/VisualShaderNodeTransformDecompose.ts +14 -0
- package/gen/classes/VisualShaderNodeTransformFunc.ts +38 -0
- package/gen/classes/VisualShaderNodeTransformOp.ts +66 -0
- package/gen/classes/VisualShaderNodeTransformParameter.ts +27 -0
- package/gen/classes/VisualShaderNodeTransformVecMult.ts +46 -0
- package/gen/classes/VisualShaderNodeUIntConstant.ts +20 -0
- package/gen/classes/VisualShaderNodeUIntFunc.ts +38 -0
- package/gen/classes/VisualShaderNodeUIntOp.ts +78 -0
- package/gen/classes/VisualShaderNodeUIntParameter.ts +26 -0
- package/gen/classes/VisualShaderNodeUVFunc.ts +38 -0
- package/gen/classes/VisualShaderNodeUVPolarCoord.ts +14 -0
- package/gen/classes/VisualShaderNodeVarying.ts +26 -0
- package/gen/classes/VisualShaderNodeVaryingGetter.ts +14 -0
- package/gen/classes/VisualShaderNodeVaryingSetter.ts +14 -0
- package/gen/classes/VisualShaderNodeVec2Constant.ts +21 -0
- package/gen/classes/VisualShaderNodeVec2Parameter.ts +27 -0
- package/gen/classes/VisualShaderNodeVec3Constant.ts +21 -0
- package/gen/classes/VisualShaderNodeVec3Parameter.ts +27 -0
- package/gen/classes/VisualShaderNodeVec4Constant.ts +24 -0
- package/gen/classes/VisualShaderNodeVec4Parameter.ts +27 -0
- package/gen/classes/VisualShaderNodeVectorBase.ts +41 -0
- package/gen/classes/VisualShaderNodeVectorCompose.ts +14 -0
- package/gen/classes/VisualShaderNodeVectorDecompose.ts +14 -0
- package/gen/classes/VisualShaderNodeVectorDistance.ts +15 -0
- package/gen/classes/VisualShaderNodeVectorFunc.ts +162 -0
- package/gen/classes/VisualShaderNodeVectorLen.ts +14 -0
- package/gen/classes/VisualShaderNodeVectorOp.ts +78 -0
- package/gen/classes/VisualShaderNodeVectorRefract.ts +14 -0
- package/gen/classes/VisualShaderNodeWorldPositionFromDepth.ts +14 -0
- package/gen/classes/VoxelGI.ts +85 -0
- package/gen/classes/VoxelGIData.ts +95 -0
- package/gen/classes/WeakRef.ts +20 -0
- package/gen/classes/WebRTCDataChannel.ts +115 -0
- package/gen/classes/WebRTCDataChannelExtension.ts +14 -0
- package/gen/classes/WebRTCMultiplayerPeer.ts +63 -0
- package/gen/classes/WebRTCPeerConnection.ts +220 -0
- package/gen/classes/WebRTCPeerConnectionExtension.ts +15 -0
- package/gen/classes/WebSocketMultiplayerPeer.ts +81 -0
- package/gen/classes/WebSocketPeer.ts +213 -0
- package/gen/classes/WebXRInterface.ts +317 -0
- package/gen/classes/Window.ts +1127 -0
- package/gen/classes/WorkerThreadPool.ts +100 -0
- package/gen/classes/World2D.ts +36 -0
- package/gen/classes/World3D.ts +56 -0
- package/gen/classes/WorldBoundaryShape2D.ts +28 -0
- package/gen/classes/WorldBoundaryShape3D.ts +22 -0
- package/gen/classes/WorldEnvironment.ts +37 -0
- package/gen/classes/X509Certificate.ts +36 -0
- package/gen/classes/XMLParser.ts +154 -0
- package/gen/classes/XRAnchor3D.ts +27 -0
- package/gen/classes/XRBodyModifier3D.ts +70 -0
- package/gen/classes/XRBodyTracker.ts +444 -0
- package/gen/classes/XRCamera3D.ts +16 -0
- package/gen/classes/XRController3D.ts +79 -0
- package/gen/classes/XRControllerTracker.ts +16 -0
- package/gen/classes/XRFaceModifier3D.ts +29 -0
- package/gen/classes/XRFaceTracker.ts +614 -0
- package/gen/classes/XRHandModifier3D.ts +47 -0
- package/gen/classes/XRHandTracker.ts +246 -0
- package/gen/classes/XRInterface.ts +282 -0
- package/gen/classes/XRInterfaceExtension.ts +33 -0
- package/gen/classes/XRNode3D.ts +67 -0
- package/gen/classes/XROrigin3D.ts +29 -0
- package/gen/classes/XRPose.ts +80 -0
- package/gen/classes/XRPositionalTracker.ts +125 -0
- package/gen/classes/XRServer.ts +226 -0
- package/gen/classes/XRTracker.ts +40 -0
- package/gen/classes/XRVRS.ts +40 -0
- package/gen/classes/ZIPPacker.ts +114 -0
- package/gen/classes/ZIPReader.ts +89 -0
- package/gen/classes/index.ts +957 -0
- package/gen/global-constants.ts +60 -0
- package/gen/global-enums.ts +2284 -0
- package/gen/heap-types/GodotArray.ts +615 -0
- package/gen/heap-types/GodotDictionary.ts +298 -0
- package/gen/heap-types/PackedByteArray.ts +400 -0
- package/gen/heap-types/PackedColorArray.ts +144 -0
- package/gen/heap-types/PackedFloat32Array.ts +151 -0
- package/gen/heap-types/PackedFloat64Array.ts +152 -0
- package/gen/heap-types/PackedInt32Array.ts +144 -0
- package/gen/heap-types/PackedInt64Array.ts +145 -0
- package/gen/heap-types/PackedStringArray.ts +153 -0
- package/gen/heap-types/PackedVector2Array.ts +151 -0
- package/gen/heap-types/PackedVector3Array.ts +151 -0
- package/gen/heap-types/PackedVector4Array.ts +151 -0
- package/gen/heap-types/Signal.ts +180 -0
- package/gen/heap-types/index.ts +24 -0
- package/gen/index.ts +11 -0
- package/gen/utility-functions.ts +1457 -0
- package/gen/value-types/AABB.ts +288 -0
- package/gen/value-types/Basis.ts +283 -0
- package/gen/value-types/Color.ts +282 -0
- package/gen/value-types/Plane.ts +134 -0
- package/gen/value-types/Projection.ts +137 -0
- package/gen/value-types/Quaternion.ts +192 -0
- package/gen/value-types/Rect2.ts +182 -0
- package/gen/value-types/Rect2i.ts +161 -0
- package/gen/value-types/Transform2D.ts +206 -0
- package/gen/value-types/Transform3D.ts +137 -0
- package/gen/value-types/Vector2.ts +365 -0
- package/gen/value-types/Vector2i.ts +201 -0
- package/gen/value-types/Vector3.ts +365 -0
- package/gen/value-types/Vector3i.ts +202 -0
- package/gen/value-types/Vector4.ts +285 -0
- package/gen/value-types/Vector4i.ts +208 -0
- package/gen/value-types/index.ts +19 -0
- package/package.json +33 -0
- package/src/debug.ts +219 -0
- package/src/index.ts +36 -0
- package/src/runtime.ts +69 -0
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// Auto-generated from extension_api.json - DO NOT EDIT
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// Generated by dev/codegen.ts
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import { _C, _R, _G } from '../../src/runtime.ts';
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import { Container } from './Container.ts';
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import type { HorizontalAlignment } from '../global-enums.ts';
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import type { Signal } from '../heap-types/index.ts';
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import type { Control, TextDirection } from './Control.ts';
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import type { FoldableGroup } from './FoldableGroup.ts';
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import type { OverrunBehavior } from './TextServer.ts';
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/**
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* A container that can be expanded/collapsed, with a title that can be filled with controls, such as buttons. This is also called an accordion.
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* The title can be positioned at the top or bottom of the container. The container can be expanded or collapsed by clicking the title or by pressing `ui_accept` when focused. Child control nodes are hidden when the container is collapsed. Ignores non-control children.
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* A FoldableContainer can be grouped with other FoldableContainers so that only one of them can be opened at a time; see {@link foldableGroup} and {@link FoldableGroup}.
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*/
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export class FoldableContainer extends Container {
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constructor(name = 270) { super(name); }
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/**
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* Folds the container and emits {@link folding_changed}.
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*/
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fold(): void { _C(this, 3375); }
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/**
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* Expands the container and emits {@link folding_changed}.
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*/
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expand(): void { _C(this, 3187); }
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/**
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* Adds a {@link Control} that will be placed next to the container's title, obscuring the clickable area. Prime usage is adding {@link Button} nodes, but it can be any {@link Control}.
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* The control will be added as a child of this container and removed from previous parent if necessary. The controls will be placed aligned to the right, with the first added control being the leftmost one.
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*/
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addTitleBarControl(control: Control): void { _C(this, 1314, control); }
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/**
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* Removes a {@link Control} added with {@link addTitleBarControl}. The node is not freed automatically, you need to use {@link Node.queueFree}.
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*/
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removeTitleBarControl(control: Control): void { _C(this, 9977, control); }
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/**
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* If `true`, the container will become folded and will hide all its children.
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*/
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get folded(): boolean { return _C(this, 7963) as boolean; }
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set folded(v: boolean) { _C(this, 11446, v); }
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/**
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* The container's title text.
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*/
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get title(): string { return _C(this, 6829) as string; }
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set title(v: string) { _C(this, 13099, v); }
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/**
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* Title's horizontal text alignment.
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*/
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get titleAlignment(): HorizontalAlignment { return _C(this, 6830) as HorizontalAlignment; }
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set titleAlignment(v: HorizontalAlignment) { _C(this, 13100, v); }
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/**
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* Title's position.
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*/
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get titlePosition(): TitlePosition { return _C(this, 6831) as TitlePosition; }
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set titlePosition(v: TitlePosition) { _C(this, 13101, v); }
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/**
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* Defines the behavior of the title when the text is longer than the available space.
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*/
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get titleTextOverrunBehavior(): OverrunBehavior { return _C(this, 6833) as OverrunBehavior; }
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set titleTextOverrunBehavior(v: OverrunBehavior) { _C(this, 13103, v); }
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/**
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* The {@link FoldableGroup} associated with the container. When multiple {@link FoldableContainer} nodes share the same group, only one of them is allowed to be unfolded.
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*/
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get foldableGroup(): FoldableGroup { return _C(this, 4841) as FoldableGroup; }
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set foldableGroup(v: FoldableGroup) { _C(this, 11445, v); }
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/**
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* Title text writing direction.
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*/
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get titleTextDirection(): TextDirection { return _C(this, 6832) as TextDirection; }
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set titleTextDirection(v: TextDirection) { _C(this, 13102, v); }
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/**
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* Language code used for text shaping algorithms. If left empty, the current locale is used instead.
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*/
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get language(): string { return _C(this, 5299) as string; }
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set language(v: string) { _C(this, 11871, v); }
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/**
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* Emitted when the container is folded/expanded.
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*/
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get foldingChanged(): Signal<(isFolded: boolean) => void> { return _G(this, 3381) as Signal<(isFolded: boolean) => void>; }
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set foldingChanged(v: ((isFolded: boolean) => void) | null) { _G(this, 3381, v); }
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static readonly name = _R(270, FoldableContainer);
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}
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export const TitlePosition = {
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/**
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* Makes the title appear at the top of the container.
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POSITION_TOP: 0,
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/**
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* Makes the title appear at the bottom of the container. Also makes all StyleBoxes flipped vertically.
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POSITION_BOTTOM: 1,
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} as const;
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export type TitlePosition = (typeof TitlePosition)[keyof typeof TitlePosition];
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// Auto-generated from extension_api.json - DO NOT EDIT
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// Generated by dev/codegen.ts
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import { _C, _R, _G } from '../../src/runtime.ts';
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import { Resource } from './Resource.ts';
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import type { GodotArray, Signal } from '../heap-types/index.ts';
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import type { FoldableContainer } from './FoldableContainer.ts';
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/**
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* A group of {@link FoldableContainer}-derived nodes. Only one container can be expanded at a time.
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*/
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export class FoldableGroup extends Resource {
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constructor(name = 271) { super(name); }
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/**
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* Returns the current expanded container.
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*/
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getExpandedContainer(): FoldableContainer { return _C(this, 4707) as FoldableContainer; }
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/**
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* Returns an {@link Array} of {@link FoldableContainer}s that have this as their FoldableGroup (see {@link FoldableContainer.foldableGroup}). This is equivalent to {@link ButtonGroup} but for FoldableContainers.
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*/
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getContainers(): GodotArray<FoldableContainer> { return _C(this, 4309) as GodotArray<FoldableContainer>; }
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/**
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* If `true`, it is possible to fold all containers in this FoldableGroup.
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*/
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get allowFoldingAll(): boolean { return _C(this, 7752) as boolean; }
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set allowFoldingAll(v: boolean) { _C(this, 10452, v); }
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/**
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* Emitted when one of the containers of the group is expanded.
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*/
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get expanded(): Signal<(container: FoldableContainer) => void> { return _G(this, 3195) as Signal<(container: FoldableContainer) => void>; }
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set expanded(v: ((container: FoldableContainer) => void) | null) { _G(this, 3195, v); }
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static readonly name = _R(271, FoldableGroup);
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}
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// Auto-generated from extension_api.json - DO NOT EDIT
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// Generated by dev/codegen.ts
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import { _C, _R } from '../../src/runtime.ts';
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import { Resource } from './Resource.ts';
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import type { HorizontalAlignment, Orientation } from '../global-enums.ts';
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import type { GodotArray, GodotDictionary, PackedColorArray, RID } from '../heap-types/index.ts';
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import type { Color, Transform2D, Vector2 } from '../value-types/index.ts';
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import type { Direction, FontStyle, JustificationFlag, LineBreakFlag, SpacingType } from './TextServer.ts';
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/**
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* Abstract base class for different font types. It has methods for drawing text and font character introspection.
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*/
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export class Font extends Resource {
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/**
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* Returns {@link TextServer} RID of the font cache for specific variation.
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*/
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findVariation(variationCoordinates: GodotDictionary, faceIndex?: number /* = 0 */, strength?: number /* = 0.0 */, transform?: Transform2D /* = Transform2D(1, 0, 0, 1, 0, 0) */, spacingTop?: number /* = 0 */, spacingBottom?: number /* = 0 */, spacingSpace?: number /* = 0 */, spacingGlyph?: number /* = 0 */, baselineOffset?: number /* = 0.0 */, paletteIndex?: number /* = 0, int64 */, customColors?: PackedColorArray /* = PackedColorArray() */): RID { return _C(this, 3305, variationCoordinates, faceIndex, strength, transform, spacingTop, spacingBottom, spacingSpace, spacingGlyph, baselineOffset, paletteIndex, customColors) as RID; }
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/**
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* Returns {@link Array} of valid {@link Font} {@link RID}s, which can be passed to the {@link TextServer} methods.
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*/
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getRids(): GodotArray<RID> { return _C(this, 6178) as GodotArray<RID>; }
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/**
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* Returns the total average font height (ascent plus descent) in pixels.
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* **Note:** Real height of the string is context-dependent and can be significantly different from the value returned by this function. Use it only as rough estimate (e.g. as the height of empty line).
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+
*/
|
|
30
|
+
getHeight(fontSize?: number /* = 16 */): number { return _C(this, 5024, fontSize) as number; }
|
|
31
|
+
|
|
32
|
+
/**
|
|
33
|
+
* Returns the maximum font ascent (number of pixels above the baseline) of this font and all fallback fonts.
|
|
34
|
+
* **Note:** Real ascent of the string is context-dependent and can be significantly different from the value returned by this function. Use it only as rough estimate (e.g. as the ascent of empty line).
|
|
35
|
+
*/
|
|
36
|
+
getAscent(fontSize?: number /* = 16 */): number { return _C(this, 3799, fontSize) as number; }
|
|
37
|
+
|
|
38
|
+
/**
|
|
39
|
+
* Returns the maximum font descent (number of pixels below the baseline) of this font and all fallback fonts.
|
|
40
|
+
* **Note:** Real descent of the string is context-dependent and can be significantly different from the value returned by this function. Use it only as rough estimate (e.g. as the descent of empty line).
|
|
41
|
+
*/
|
|
42
|
+
getDescent(fontSize?: number /* = 16 */): number { return _C(this, 4483, fontSize) as number; }
|
|
43
|
+
|
|
44
|
+
/**
|
|
45
|
+
* Returns average pixel offset of the underline below the baseline.
|
|
46
|
+
* **Note:** Real underline position of the string is context-dependent and can be significantly different from the value returned by this function. Use it only as rough estimate.
|
|
47
|
+
*/
|
|
48
|
+
getUnderlinePosition(fontSize?: number /* = 16 */): number { return _C(this, 6945, fontSize) as number; }
|
|
49
|
+
|
|
50
|
+
/**
|
|
51
|
+
* Returns average thickness of the underline.
|
|
52
|
+
* **Note:** Real underline thickness of the string is context-dependent and can be significantly different from the value returned by this function. Use it only as rough estimate.
|
|
53
|
+
*/
|
|
54
|
+
getUnderlineThickness(fontSize?: number /* = 16 */): number { return _C(this, 6946, fontSize) as number; }
|
|
55
|
+
|
|
56
|
+
/**
|
|
57
|
+
* Returns font family name.
|
|
58
|
+
*/
|
|
59
|
+
getFontName(): string { return _C(this, 4850) as string; }
|
|
60
|
+
|
|
61
|
+
/**
|
|
62
|
+
* Returns font style name.
|
|
63
|
+
*/
|
|
64
|
+
getFontStyleName(): string { return _C(this, 4857) as string; }
|
|
65
|
+
|
|
66
|
+
/**
|
|
67
|
+
* Returns {@link Dictionary} with OpenType font name strings (localized font names, version, description, license information, sample text, etc.).
|
|
68
|
+
*/
|
|
69
|
+
getOtNameStrings(): GodotDictionary { return _C(this, 5751) as GodotDictionary; }
|
|
70
|
+
|
|
71
|
+
/**
|
|
72
|
+
* Returns font style flags.
|
|
73
|
+
*/
|
|
74
|
+
getFontStyle(): FontStyle { return _C(this, 4856) as FontStyle; }
|
|
75
|
+
|
|
76
|
+
/**
|
|
77
|
+
* Returns weight (boldness) of the font. A value in the `100...999` range, normal font weight is `400`, bold font weight is `700`.
|
|
78
|
+
*/
|
|
79
|
+
getFontWeight(): number { return _C(this, 4859) as number; }
|
|
80
|
+
|
|
81
|
+
/**
|
|
82
|
+
* Returns font stretch amount, compared to a normal width. A percentage value between `50%` and `200%`.
|
|
83
|
+
*/
|
|
84
|
+
getFontStretch(): number { return _C(this, 4855) as number; }
|
|
85
|
+
|
|
86
|
+
/**
|
|
87
|
+
* Returns the number of predefined color palettes. Palette contains all colors used to render font glyphs. Each palette has the same number of colors.
|
|
88
|
+
*/
|
|
89
|
+
getPaletteCount(): number { return _C(this, 5796) as number; }
|
|
90
|
+
|
|
91
|
+
/**
|
|
92
|
+
* Returns the name of the predefined color palette at `index`. Palette contains all colors used to render font glyphs. Each palette has the same number of colors.
|
|
93
|
+
*/
|
|
94
|
+
getPaletteName(index: number /* int64 */): string { return _C(this, 5799, index) as string; }
|
|
95
|
+
|
|
96
|
+
/**
|
|
97
|
+
* Returns the array in the predefined color palette at `index`. Palette contains all colors used to render font glyphs. Each palette has the same number of colors. Colors can be overridden using {@link FontVariation}.
|
|
98
|
+
*/
|
|
99
|
+
getPaletteColors(index: number /* int64 */): PackedColorArray { return _C(this, 5795, index) as PackedColorArray; }
|
|
100
|
+
|
|
101
|
+
/**
|
|
102
|
+
* Returns the amount of spacing for the given `spacing` type.
|
|
103
|
+
*/
|
|
104
|
+
getSpacing(spacing: SpacingType): number { return _C(this, 6466, spacing) as number; }
|
|
105
|
+
|
|
106
|
+
/**
|
|
107
|
+
* Returns a set of OpenType feature tags. More info: [OpenType feature tags](https://docs.microsoft.com/en-us/typography/opentype/spec/featuretags).
|
|
108
|
+
*/
|
|
109
|
+
getOpentypeFeatures(): GodotDictionary { return _C(this, 5724) as GodotDictionary; }
|
|
110
|
+
|
|
111
|
+
/**
|
|
112
|
+
* Sets LRU cache capacity for `draw_*` methods.
|
|
113
|
+
*/
|
|
114
|
+
setCacheCapacity(singleLine: number, multiLine: number): void { _C(this, 10774, singleLine, multiLine); }
|
|
115
|
+
|
|
116
|
+
/**
|
|
117
|
+
* Returns the size of a bounding box of a single-line string, taking kerning, advance and subpixel positioning into account. See also {@link getMultilineStringSize} and {@link drawString}.
|
|
118
|
+
* For example, to get the string size as displayed by a single-line Label, use:
|
|
119
|
+
*
|
|
120
|
+
*
|
|
121
|
+
* ```gdscript
|
|
122
|
+
*
|
|
123
|
+
* var string_size = $Label.get_theme_font("font").get_string_size($Label.text, HORIZONTAL_ALIGNMENT_LEFT, -1, $Label.get_theme_font_size("font_size"))
|
|
124
|
+
*
|
|
125
|
+
* ```
|
|
126
|
+
*
|
|
127
|
+
*
|
|
128
|
+
*
|
|
129
|
+
* **Note:** Since kerning, advance and subpixel positioning are taken into account by {@link getStringSize}, using separate {@link getStringSize} calls on substrings of a string then adding the results together will return a different result compared to using a single {@link getStringSize} call on the full string.
|
|
130
|
+
* **Note:** Real height of the string is context-dependent and can be significantly different from the value returned by {@link getHeight}.
|
|
131
|
+
*/
|
|
132
|
+
getStringSize(text: string, alignment?: HorizontalAlignment /* = 0 */, width?: number /* = -1 */, fontSize?: number /* = 16 */, justificationFlags?: JustificationFlag /* = 3 */, direction?: Direction /* = 0 */, orientation?: Orientation /* = 0 */): Vector2 { return _C(this, 6582, text, alignment, width, fontSize, justificationFlags, direction, orientation) as Vector2; }
|
|
133
|
+
|
|
134
|
+
/**
|
|
135
|
+
* Returns the size of a bounding box of a string broken into the lines, taking kerning and advance into account.
|
|
136
|
+
* See also {@link drawMultilineString}.
|
|
137
|
+
*/
|
|
138
|
+
getMultilineStringSize(text: string, alignment?: HorizontalAlignment /* = 0 */, width?: number /* = -1 */, fontSize?: number /* = 16 */, maxLines?: number /* = -1 */, brkFlags?: LineBreakFlag /* = 3 */, justificationFlags?: JustificationFlag /* = 3 */, direction?: Direction /* = 0 */, orientation?: Orientation /* = 0 */): Vector2 { return _C(this, 5597, text, alignment, width, fontSize, maxLines, brkFlags, justificationFlags, direction, orientation) as Vector2; }
|
|
139
|
+
|
|
140
|
+
/**
|
|
141
|
+
* Draw `text` into a canvas item using the font, at a given position, with `modulate` color, optionally clipping the width and aligning horizontally. `pos` specifies the baseline, not the top. To draw from the top, *ascent* must be added to the Y axis. If `oversampling` is greater than zero, it is used as font oversampling factor, otherwise viewport oversampling settings are used.
|
|
142
|
+
* See also {@link CanvasItem.drawString}.
|
|
143
|
+
*/
|
|
144
|
+
drawString(canvasItem: RID, pos: Vector2, text: string, alignment?: HorizontalAlignment /* = 0 */, width?: number /* = -1 */, fontSize?: number /* = 16 */, modulate?: Color /* = Color(1, 1, 1, 1) */, justificationFlags?: JustificationFlag /* = 3 */, direction?: Direction /* = 0 */, orientation?: Orientation /* = 0 */, oversampling?: number /* = 0.0 */): void { _C(this, 2966, canvasItem, pos, text, alignment, width, fontSize, modulate, justificationFlags, direction, orientation, oversampling); }
|
|
145
|
+
|
|
146
|
+
/**
|
|
147
|
+
* Breaks `text` into lines using rules specified by `brkFlags` and draws it into a canvas item using the font, at a given position, with `modulate` color, optionally clipping the width and aligning horizontally. `pos` specifies the baseline of the first line, not the top. To draw from the top, *ascent* must be added to the Y axis. If `oversampling` is greater than zero, it is used as font oversampling factor, otherwise viewport oversampling settings are used.
|
|
148
|
+
* See also {@link CanvasItem.drawMultilineString}.
|
|
149
|
+
*/
|
|
150
|
+
drawMultilineString(canvasItem: RID, pos: Vector2, text: string, alignment?: HorizontalAlignment /* = 0 */, width?: number /* = -1 */, fontSize?: number /* = 16 */, maxLines?: number /* = -1 */, modulate?: Color /* = Color(1, 1, 1, 1) */, brkFlags?: LineBreakFlag /* = 3 */, justificationFlags?: JustificationFlag /* = 3 */, direction?: Direction /* = 0 */, orientation?: Orientation /* = 0 */, oversampling?: number /* = 0.0 */): void { _C(this, 2946, canvasItem, pos, text, alignment, width, fontSize, maxLines, modulate, brkFlags, justificationFlags, direction, orientation, oversampling); }
|
|
151
|
+
|
|
152
|
+
/**
|
|
153
|
+
* Draw `text` outline into a canvas item using the font, at a given position, with `modulate` color and `size` outline size, optionally clipping the width and aligning horizontally. `pos` specifies the baseline, not the top. To draw from the top, *ascent* must be added to the Y axis. If `oversampling` is greater than zero, it is used as font oversampling factor, otherwise viewport oversampling settings are used.
|
|
154
|
+
* See also {@link CanvasItem.drawStringOutline}.
|
|
155
|
+
*/
|
|
156
|
+
drawStringOutline(canvasItem: RID, pos: Vector2, text: string, alignment?: HorizontalAlignment /* = 0 */, width?: number /* = -1 */, fontSize?: number /* = 16 */, size?: number /* = 1 */, modulate?: Color /* = Color(1, 1, 1, 1) */, justificationFlags?: JustificationFlag /* = 3 */, direction?: Direction /* = 0 */, orientation?: Orientation /* = 0 */, oversampling?: number /* = 0.0 */): void { _C(this, 2967, canvasItem, pos, text, alignment, width, fontSize, size, modulate, justificationFlags, direction, orientation, oversampling); }
|
|
157
|
+
|
|
158
|
+
/**
|
|
159
|
+
* Breaks `text` to the lines using rules specified by `brkFlags` and draws text outline into a canvas item using the font, at a given position, with `modulate` color and `size` outline size, optionally clipping the width and aligning horizontally. `pos` specifies the baseline of the first line, not the top. To draw from the top, *ascent* must be added to the Y axis. If `oversampling` is greater than zero, it is used as font oversampling factor, otherwise viewport oversampling settings are used.
|
|
160
|
+
* See also {@link CanvasItem.drawMultilineStringOutline}.
|
|
161
|
+
*/
|
|
162
|
+
drawMultilineStringOutline(canvasItem: RID, pos: Vector2, text: string, alignment?: HorizontalAlignment /* = 0 */, width?: number /* = -1 */, fontSize?: number /* = 16 */, maxLines?: number /* = -1 */, size?: number /* = 1 */, modulate?: Color /* = Color(1, 1, 1, 1) */, brkFlags?: LineBreakFlag /* = 3 */, justificationFlags?: JustificationFlag /* = 3 */, direction?: Direction /* = 0 */, orientation?: Orientation /* = 0 */, oversampling?: number /* = 0.0 */): void { _C(this, 2947, canvasItem, pos, text, alignment, width, fontSize, maxLines, size, modulate, brkFlags, justificationFlags, direction, orientation, oversampling); }
|
|
163
|
+
|
|
164
|
+
/**
|
|
165
|
+
* Returns the size of a character. Does not take kerning into account.
|
|
166
|
+
* **Note:** Do not use this function to calculate width of the string character by character, use {@link getStringSize} or {@link TextLine} instead. The height returned is the font height (see also {@link getHeight}) and has no relation to the glyph height.
|
|
167
|
+
*/
|
|
168
|
+
getCharSize(_char: number /* char32 */, fontSize: number): Vector2 { return _C(this, 4142, _char, fontSize) as Vector2; }
|
|
169
|
+
|
|
170
|
+
/**
|
|
171
|
+
* Draw a single Unicode character `char` into a canvas item using the font, at a given position, with `modulate` color. `pos` specifies the baseline, not the top. To draw from the top, *ascent* must be added to the Y axis. If `oversampling` is greater than zero, it is used as font oversampling factor, otherwise viewport oversampling settings are used.
|
|
172
|
+
* **Note:** Do not use this function to draw strings character by character, use {@link drawString} or {@link TextLine} instead.
|
|
173
|
+
*/
|
|
174
|
+
drawChar(canvasItem: RID, pos: Vector2, _char: number /* char32 */, fontSize: number, modulate?: Color /* = Color(1, 1, 1, 1) */, oversampling?: number /* = 0.0 */): number { return _C(this, 2906, canvasItem, pos, _char, fontSize, modulate, oversampling) as number; }
|
|
175
|
+
|
|
176
|
+
/**
|
|
177
|
+
* Draw a single Unicode character `char` outline into a canvas item using the font, at a given position, with `modulate` color and `size` outline size. `pos` specifies the baseline, not the top. To draw from the top, *ascent* must be added to the Y axis. If `oversampling` is greater than zero, it is used as font oversampling factor, otherwise viewport oversampling settings are used.
|
|
178
|
+
* **Note:** Do not use this function to draw strings character by character, use {@link drawString} or {@link TextLine} instead.
|
|
179
|
+
*/
|
|
180
|
+
drawCharOutline(canvasItem: RID, pos: Vector2, _char: number /* char32 */, fontSize: number, size?: number /* = -1 */, modulate?: Color /* = Color(1, 1, 1, 1) */, oversampling?: number /* = 0.0 */): number { return _C(this, 2907, canvasItem, pos, _char, fontSize, size, modulate, oversampling) as number; }
|
|
181
|
+
|
|
182
|
+
/**
|
|
183
|
+
* Returns `true` if a Unicode `char` is available in the font.
|
|
184
|
+
*/
|
|
185
|
+
hasChar(_char: number /* char32 */): boolean { return _C(this, 7375, _char) as boolean; }
|
|
186
|
+
|
|
187
|
+
/**
|
|
188
|
+
* Returns a string containing all the characters available in the font.
|
|
189
|
+
* If a given character is included in more than one font data source, it appears only once in the returned string.
|
|
190
|
+
*/
|
|
191
|
+
getSupportedChars(): string { return _C(this, 6616) as string; }
|
|
192
|
+
|
|
193
|
+
/**
|
|
194
|
+
* Returns `true` if the font supports the given language (as a [ISO 639](https://en.wikipedia.org/wiki/ISO_639-1) code).
|
|
195
|
+
*/
|
|
196
|
+
isLanguageSupported(language: string): boolean { return _C(this, 8063, language) as boolean; }
|
|
197
|
+
|
|
198
|
+
/**
|
|
199
|
+
* Returns `true` if the font supports the given script (as a [ISO 15924](https://en.wikipedia.org/wiki/ISO_15924) code).
|
|
200
|
+
*/
|
|
201
|
+
isScriptSupported(script: string): boolean { return _C(this, 8271, script) as boolean; }
|
|
202
|
+
|
|
203
|
+
/**
|
|
204
|
+
* Returns list of OpenType features supported by font.
|
|
205
|
+
*/
|
|
206
|
+
getSupportedFeatureList(): GodotDictionary { return _C(this, 6618) as GodotDictionary; }
|
|
207
|
+
|
|
208
|
+
/**
|
|
209
|
+
* Returns list of supported [variation coordinates](https://docs.microsoft.com/en-us/typography/opentype/spec/dvaraxisreg), each coordinate is returned as `tag: Vector3i(min_value,max_value,default_value)`.
|
|
210
|
+
* Font variations allow for continuous change of glyph characteristics along some given design axis, such as weight, width or slant.
|
|
211
|
+
* To print available variation axes of a variable font:
|
|
212
|
+
*
|
|
213
|
+
* ```text
|
|
214
|
+
*
|
|
215
|
+
* var fv = FontVariation.new()
|
|
216
|
+
* fv.base_font = load("res://RobotoFlex.ttf")
|
|
217
|
+
* var variation_list = fv.get_supported_variation_list()
|
|
218
|
+
* for tag in variation_list:
|
|
219
|
+
* var name = TextServerManager.get_primary_interface().tag_to_name(tag)
|
|
220
|
+
* var values = variation_list[tag]
|
|
221
|
+
* print("variation axis: %s (%d)\n\tmin, max, default: %s" % [name, tag, values])
|
|
222
|
+
*
|
|
223
|
+
* ```
|
|
224
|
+
*
|
|
225
|
+
* **Note:** To set and get variation coordinates of a {@link FontVariation}, use {@link FontVariation.variationOpentype}.
|
|
226
|
+
*/
|
|
227
|
+
getSupportedVariationList(): GodotDictionary { return _C(this, 6622) as GodotDictionary; }
|
|
228
|
+
|
|
229
|
+
/**
|
|
230
|
+
* Returns number of faces in the TrueType / OpenType collection.
|
|
231
|
+
*/
|
|
232
|
+
getFaceCount(): number { return _C(this, 4729) as number; }
|
|
233
|
+
|
|
234
|
+
/**
|
|
235
|
+
* Array of fallback {@link Font}s to use as a substitute if a glyph is not found in this current {@link Font}.
|
|
236
|
+
* If this array is empty in a {@link FontVariation}, the {@link FontVariation.baseFont}'s fallbacks are used instead.
|
|
237
|
+
*/
|
|
238
|
+
get fallbacks(): GodotArray<Font> { return _C(this, 4757) as GodotArray<Font>; }
|
|
239
|
+
set fallbacks(v: GodotArray<Font>) { _C(this, 11368, v); }
|
|
240
|
+
|
|
241
|
+
static readonly name = _R(272, Font);
|
|
242
|
+
}
|