@ringozz/godot 0.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (994) hide show
  1. package/gen/classes/AESContext.ts +99 -0
  2. package/gen/classes/AStar2D.ts +222 -0
  3. package/gen/classes/AStar3D.ts +247 -0
  4. package/gen/classes/AStarGrid2D.ts +284 -0
  5. package/gen/classes/AcceptDialog.ts +104 -0
  6. package/gen/classes/AccessibilityServer.ts +824 -0
  7. package/gen/classes/AimModifier3D.ts +75 -0
  8. package/gen/classes/AnimatableBody2D.ts +21 -0
  9. package/gen/classes/AnimatableBody3D.ts +21 -0
  10. package/gen/classes/AnimatedSprite2D.ts +160 -0
  11. package/gen/classes/AnimatedSprite3D.ts +134 -0
  12. package/gen/classes/AnimatedTexture.ts +74 -0
  13. package/gen/classes/Animation.ts +596 -0
  14. package/gen/classes/AnimationLibrary.ts +77 -0
  15. package/gen/classes/AnimationMixer.ts +450 -0
  16. package/gen/classes/AnimationNode.ts +159 -0
  17. package/gen/classes/AnimationNodeAdd2.ts +16 -0
  18. package/gen/classes/AnimationNodeAdd3.ts +20 -0
  19. package/gen/classes/AnimationNodeAnimation.ts +84 -0
  20. package/gen/classes/AnimationNodeBlend2.ts +15 -0
  21. package/gen/classes/AnimationNodeBlend3.ts +19 -0
  22. package/gen/classes/AnimationNodeBlendSpace1D.ts +162 -0
  23. package/gen/classes/AnimationNodeBlendSpace2D.ts +204 -0
  24. package/gen/classes/AnimationNodeBlendTree.ts +110 -0
  25. package/gen/classes/AnimationNodeExtension.ts +25 -0
  26. package/gen/classes/AnimationNodeOneShot.ts +144 -0
  27. package/gen/classes/AnimationNodeOutput.ts +14 -0
  28. package/gen/classes/AnimationNodeStateMachine.ts +163 -0
  29. package/gen/classes/AnimationNodeStateMachinePlayback.ts +111 -0
  30. package/gen/classes/AnimationNodeStateMachineTransition.ts +120 -0
  31. package/gen/classes/AnimationNodeSub2.ts +17 -0
  32. package/gen/classes/AnimationNodeSync.ts +21 -0
  33. package/gen/classes/AnimationNodeTimeScale.ts +14 -0
  34. package/gen/classes/AnimationNodeTimeSeek.ts +36 -0
  35. package/gen/classes/AnimationNodeTransition.ts +92 -0
  36. package/gen/classes/AnimationPlayer.ts +319 -0
  37. package/gen/classes/AnimationRootNode.ts +15 -0
  38. package/gen/classes/AnimationTree.ts +60 -0
  39. package/gen/classes/Area2D.ts +252 -0
  40. package/gen/classes/Area3D.ts +305 -0
  41. package/gen/classes/AreaLight3D.ts +56 -0
  42. package/gen/classes/ArrayMesh.ts +177 -0
  43. package/gen/classes/ArrayOccluder3D.ts +35 -0
  44. package/gen/classes/AspectRatioContainer.ts +78 -0
  45. package/gen/classes/AtlasTexture.ts +42 -0
  46. package/gen/classes/AudioBusLayout.ts +14 -0
  47. package/gen/classes/AudioEffect.ts +16 -0
  48. package/gen/classes/AudioEffectAmplify.ts +27 -0
  49. package/gen/classes/AudioEffectBandLimitFilter.ts +15 -0
  50. package/gen/classes/AudioEffectBandPassFilter.ts +15 -0
  51. package/gen/classes/AudioEffectCapture.ts +62 -0
  52. package/gen/classes/AudioEffectChorus.ts +95 -0
  53. package/gen/classes/AudioEffectCompressor.ts +62 -0
  54. package/gen/classes/AudioEffectDelay.ts +93 -0
  55. package/gen/classes/AudioEffectDistortion.ts +75 -0
  56. package/gen/classes/AudioEffectEQ.ts +30 -0
  57. package/gen/classes/AudioEffectEQ10.ts +25 -0
  58. package/gen/classes/AudioEffectEQ21.ts +36 -0
  59. package/gen/classes/AudioEffectEQ6.ts +21 -0
  60. package/gen/classes/AudioEffectFilter.ts +68 -0
  61. package/gen/classes/AudioEffectHardLimiter.ts +34 -0
  62. package/gen/classes/AudioEffectHighPassFilter.ts +15 -0
  63. package/gen/classes/AudioEffectHighShelfFilter.ts +15 -0
  64. package/gen/classes/AudioEffectInstance.ts +14 -0
  65. package/gen/classes/AudioEffectLimiter.ts +40 -0
  66. package/gen/classes/AudioEffectLowPassFilter.ts +15 -0
  67. package/gen/classes/AudioEffectLowShelfFilter.ts +15 -0
  68. package/gen/classes/AudioEffectNotchFilter.ts +15 -0
  69. package/gen/classes/AudioEffectPanner.ts +21 -0
  70. package/gen/classes/AudioEffectPhaser.ts +45 -0
  71. package/gen/classes/AudioEffectPitchShift.ts +62 -0
  72. package/gen/classes/AudioEffectRecord.ts +39 -0
  73. package/gen/classes/AudioEffectReverb.ts +63 -0
  74. package/gen/classes/AudioEffectSpectrumAnalyzer.ts +57 -0
  75. package/gen/classes/AudioEffectSpectrumAnalyzerInstance.ts +35 -0
  76. package/gen/classes/AudioEffectStereoEnhance.ts +32 -0
  77. package/gen/classes/AudioListener2D.ts +31 -0
  78. package/gen/classes/AudioListener3D.ts +61 -0
  79. package/gen/classes/AudioSample.ts +14 -0
  80. package/gen/classes/AudioSamplePlayback.ts +14 -0
  81. package/gen/classes/AudioServer.ts +360 -0
  82. package/gen/classes/AudioStream.ts +53 -0
  83. package/gen/classes/AudioStreamGenerator.ts +88 -0
  84. package/gen/classes/AudioStreamGeneratorPlayback.ts +45 -0
  85. package/gen/classes/AudioStreamInteractive.ts +216 -0
  86. package/gen/classes/AudioStreamMP3.ts +74 -0
  87. package/gen/classes/AudioStreamMicrophone.ts +15 -0
  88. package/gen/classes/AudioStreamOggVorbis.ts +71 -0
  89. package/gen/classes/AudioStreamPlayback.ts +63 -0
  90. package/gen/classes/AudioStreamPlaybackInteractive.ts +37 -0
  91. package/gen/classes/AudioStreamPlaybackOggVorbis.ts +14 -0
  92. package/gen/classes/AudioStreamPlaybackPlaylist.ts +13 -0
  93. package/gen/classes/AudioStreamPlaybackPolyphonic.ts +49 -0
  94. package/gen/classes/AudioStreamPlaybackResampled.ts +19 -0
  95. package/gen/classes/AudioStreamPlaybackSynchronized.ts +13 -0
  96. package/gen/classes/AudioStreamPlayer.ts +146 -0
  97. package/gen/classes/AudioStreamPlayer2D.ts +143 -0
  98. package/gen/classes/AudioStreamPlayer3D.ts +233 -0
  99. package/gen/classes/AudioStreamPlaylist.ts +240 -0
  100. package/gen/classes/AudioStreamPolyphonic.ts +21 -0
  101. package/gen/classes/AudioStreamRandomizer.ts +99 -0
  102. package/gen/classes/AudioStreamSynchronized.ts +45 -0
  103. package/gen/classes/AudioStreamWAV.ts +151 -0
  104. package/gen/classes/AwaitTweener.ts +20 -0
  105. package/gen/classes/BackBufferCopy.ts +46 -0
  106. package/gen/classes/BaseButton.ts +164 -0
  107. package/gen/classes/BaseMaterial3D.ts +1477 -0
  108. package/gen/classes/BitMap.ts +94 -0
  109. package/gen/classes/BlitMaterial.ts +46 -0
  110. package/gen/classes/Bone2D.ts +71 -0
  111. package/gen/classes/BoneAttachment3D.ts +57 -0
  112. package/gen/classes/BoneConstraint3D.ts +122 -0
  113. package/gen/classes/BoneMap.ts +53 -0
  114. package/gen/classes/BoneTwistDisperser3D.ts +209 -0
  115. package/gen/classes/BoxContainer.ts +51 -0
  116. package/gen/classes/BoxMesh.ts +41 -0
  117. package/gen/classes/BoxOccluder3D.ts +22 -0
  118. package/gen/classes/BoxShape3D.ts +22 -0
  119. package/gen/classes/Button.ts +117 -0
  120. package/gen/classes/ButtonGroup.ts +39 -0
  121. package/gen/classes/CCDIK3D.ts +16 -0
  122. package/gen/classes/CPUParticles2D.ts +590 -0
  123. package/gen/classes/CPUParticles3D.ts +650 -0
  124. package/gen/classes/CSGBox3D.ts +29 -0
  125. package/gen/classes/CSGCombiner3D.ts +15 -0
  126. package/gen/classes/CSGCylinder3D.ts +52 -0
  127. package/gen/classes/CSGMesh3D.ts +32 -0
  128. package/gen/classes/CSGPolygon3D.ts +170 -0
  129. package/gen/classes/CSGPrimitive3D.ts +20 -0
  130. package/gen/classes/CSGShape3D.ts +140 -0
  131. package/gen/classes/CSGSphere3D.ts +46 -0
  132. package/gen/classes/CSGTorus3D.ts +52 -0
  133. package/gen/classes/CallbackTweener.ts +29 -0
  134. package/gen/classes/Camera2D.ts +266 -0
  135. package/gen/classes/Camera3D.ts +275 -0
  136. package/gen/classes/CameraAttributes.ts +50 -0
  137. package/gen/classes/CameraAttributesPhysical.ts +73 -0
  138. package/gen/classes/CameraAttributesPractical.ts +75 -0
  139. package/gen/classes/CameraFeed.ts +155 -0
  140. package/gen/classes/CameraServer.ts +105 -0
  141. package/gen/classes/CameraTexture.ts +34 -0
  142. package/gen/classes/CanvasGroup.ts +54 -0
  143. package/gen/classes/CanvasItem.ts +698 -0
  144. package/gen/classes/CanvasItemMaterial.ts +97 -0
  145. package/gen/classes/CanvasLayer.ts +103 -0
  146. package/gen/classes/CanvasModulate.ts +21 -0
  147. package/gen/classes/CanvasTexture.ts +60 -0
  148. package/gen/classes/CapsuleMesh.ts +40 -0
  149. package/gen/classes/CapsuleShape2D.ts +35 -0
  150. package/gen/classes/CapsuleShape3D.ts +35 -0
  151. package/gen/classes/CenterContainer.ts +20 -0
  152. package/gen/classes/ChainIK3D.ts +102 -0
  153. package/gen/classes/CharFXTransform.ts +108 -0
  154. package/gen/classes/CharacterBody2D.ts +252 -0
  155. package/gen/classes/CharacterBody3D.ts +246 -0
  156. package/gen/classes/CheckBox.ts +16 -0
  157. package/gen/classes/CheckButton.ts +15 -0
  158. package/gen/classes/CircleShape2D.ts +21 -0
  159. package/gen/classes/ClassDB.ts +197 -0
  160. package/gen/classes/CodeEdit.ts +619 -0
  161. package/gen/classes/CodeHighlighter.ts +132 -0
  162. package/gen/classes/CollisionObject2D.ts +235 -0
  163. package/gen/classes/CollisionObject3D.ts +199 -0
  164. package/gen/classes/CollisionPolygon2D.ts +70 -0
  165. package/gen/classes/CollisionPolygon3D.ts +54 -0
  166. package/gen/classes/CollisionShape2D.ts +55 -0
  167. package/gen/classes/CollisionShape3D.ts +53 -0
  168. package/gen/classes/ColorPalette.ts +21 -0
  169. package/gen/classes/ColorPicker.ts +197 -0
  170. package/gen/classes/ColorPickerButton.ts +68 -0
  171. package/gen/classes/ColorRect.ts +21 -0
  172. package/gen/classes/Compositor.ts +22 -0
  173. package/gen/classes/CompositorEffect.ts +134 -0
  174. package/gen/classes/CompressedCubemap.ts +22 -0
  175. package/gen/classes/CompressedCubemapArray.ts +22 -0
  176. package/gen/classes/CompressedTexture2D.ts +27 -0
  177. package/gen/classes/CompressedTexture2DArray.ts +22 -0
  178. package/gen/classes/CompressedTexture3D.ts +22 -0
  179. package/gen/classes/CompressedTextureLayered.ts +19 -0
  180. package/gen/classes/ConcavePolygonShape2D.ts +25 -0
  181. package/gen/classes/ConcavePolygonShape3D.ts +28 -0
  182. package/gen/classes/ConeTwistJoint3D.ts +84 -0
  183. package/gen/classes/ConfigFile.ts +170 -0
  184. package/gen/classes/ConfirmationDialog.ts +39 -0
  185. package/gen/classes/Container.ts +54 -0
  186. package/gen/classes/Control.ts +1499 -0
  187. package/gen/classes/ConvertTransformModifier3D.ts +153 -0
  188. package/gen/classes/ConvexPolygonShape2D.ts +30 -0
  189. package/gen/classes/ConvexPolygonShape3D.ts +24 -0
  190. package/gen/classes/CopyTransformModifier3D.ts +220 -0
  191. package/gen/classes/Crypto.ts +114 -0
  192. package/gen/classes/CryptoKey.ts +43 -0
  193. package/gen/classes/Cubemap.ts +47 -0
  194. package/gen/classes/CubemapArray.ts +30 -0
  195. package/gen/classes/Curve.ts +183 -0
  196. package/gen/classes/Curve2D.ts +145 -0
  197. package/gen/classes/Curve3D.ts +173 -0
  198. package/gen/classes/CurveTexture.ts +48 -0
  199. package/gen/classes/CurveXYZTexture.ts +40 -0
  200. package/gen/classes/CylinderMesh.ts +58 -0
  201. package/gen/classes/CylinderShape3D.ts +28 -0
  202. package/gen/classes/DPITexture.ts +73 -0
  203. package/gen/classes/DTLSServer.ts +93 -0
  204. package/gen/classes/DampedSpringJoint2D.ts +38 -0
  205. package/gen/classes/Decal.ts +146 -0
  206. package/gen/classes/DirAccess.ts +300 -0
  207. package/gen/classes/DirectionalLight2D.ts +28 -0
  208. package/gen/classes/DirectionalLight3D.ts +104 -0
  209. package/gen/classes/DisplayServer.ts +3119 -0
  210. package/gen/classes/DrawableTexture2D.ts +75 -0
  211. package/gen/classes/ENetConnection.ts +192 -0
  212. package/gen/classes/ENetMultiplayerPeer.ts +54 -0
  213. package/gen/classes/ENetPacketPeer.ts +234 -0
  214. package/gen/classes/EncodedObjectAsID.ts +21 -0
  215. package/gen/classes/Engine.ts +322 -0
  216. package/gen/classes/EngineDebugger.ts +136 -0
  217. package/gen/classes/EngineProfiler.ts +16 -0
  218. package/gen/classes/Environment.ts +786 -0
  219. package/gen/classes/Expression.ts +60 -0
  220. package/gen/classes/ExternalTexture.ts +35 -0
  221. package/gen/classes/FABRIK3D.ts +16 -0
  222. package/gen/classes/FBXDocument.ts +15 -0
  223. package/gen/classes/FBXState.ts +20 -0
  224. package/gen/classes/FastNoiseLite.ts +284 -0
  225. package/gen/classes/FileAccess.ts +596 -0
  226. package/gen/classes/FileDialog.ts +428 -0
  227. package/gen/classes/FlowContainer.ts +84 -0
  228. package/gen/classes/FogMaterial.ts +54 -0
  229. package/gen/classes/FogVolume.ts +39 -0
  230. package/gen/classes/FoldableContainer.ts +110 -0
  231. package/gen/classes/FoldableGroup.ts +38 -0
  232. package/gen/classes/Font.ts +242 -0
  233. package/gen/classes/FontFile.ts +514 -0
  234. package/gen/classes/FontVariation.ts +123 -0
  235. package/gen/classes/FramebufferCacheRD.ts +21 -0
  236. package/gen/classes/GDExtension.ts +47 -0
  237. package/gen/classes/GDExtensionManager.ts +101 -0
  238. package/gen/classes/GDScript.ts +30 -0
  239. package/gen/classes/GLTFAccessor.ts +203 -0
  240. package/gen/classes/GLTFAnimation.ts +33 -0
  241. package/gen/classes/GLTFBufferView.ts +68 -0
  242. package/gen/classes/GLTFCamera.ts +66 -0
  243. package/gen/classes/GLTFDocument.ts +202 -0
  244. package/gen/classes/GLTFDocumentExtension.ts +26 -0
  245. package/gen/classes/GLTFDocumentExtensionConvertImporterMesh.ts +11 -0
  246. package/gen/classes/GLTFLight.ts +80 -0
  247. package/gen/classes/GLTFMesh.ts +53 -0
  248. package/gen/classes/GLTFNode.ts +125 -0
  249. package/gen/classes/GLTFObjectModelProperty.ts +136 -0
  250. package/gen/classes/GLTFPhysicsBody.ts +89 -0
  251. package/gen/classes/GLTFPhysicsShape.ts +92 -0
  252. package/gen/classes/GLTFSkeleton.ts +32 -0
  253. package/gen/classes/GLTFSkin.ts +44 -0
  254. package/gen/classes/GLTFSpecGloss.ts +46 -0
  255. package/gen/classes/GLTFState.ts +250 -0
  256. package/gen/classes/GLTFTexture.ts +23 -0
  257. package/gen/classes/GLTFTextureSampler.ts +38 -0
  258. package/gen/classes/GPUParticles2D.ts +270 -0
  259. package/gen/classes/GPUParticles3D.ts +339 -0
  260. package/gen/classes/GPUParticlesAttractor3D.ts +43 -0
  261. package/gen/classes/GPUParticlesAttractorBox3D.ts +23 -0
  262. package/gen/classes/GPUParticlesAttractorSphere3D.ts +23 -0
  263. package/gen/classes/GPUParticlesAttractorVectorField3D.ts +32 -0
  264. package/gen/classes/GPUParticlesCollision3D.ts +26 -0
  265. package/gen/classes/GPUParticlesCollisionBox3D.ts +24 -0
  266. package/gen/classes/GPUParticlesCollisionHeightField3D.ts +109 -0
  267. package/gen/classes/GPUParticlesCollisionSDF3D.ts +95 -0
  268. package/gen/classes/GPUParticlesCollisionSphere3D.ts +23 -0
  269. package/gen/classes/Generic6DOFJoint3D.ts +146 -0
  270. package/gen/classes/Geometry2D.ts +249 -0
  271. package/gen/classes/Geometry3D.ts +94 -0
  272. package/gen/classes/GeometryInstance3D.ts +223 -0
  273. package/gen/classes/GodotInstance.ts +48 -0
  274. package/gen/classes/Gradient.ts +125 -0
  275. package/gen/classes/GradientTexture1D.ts +33 -0
  276. package/gen/classes/GradientTexture2D.ts +104 -0
  277. package/gen/classes/GraphEdit.ts +535 -0
  278. package/gen/classes/GraphElement.ts +101 -0
  279. package/gen/classes/GraphFrame.ts +66 -0
  280. package/gen/classes/GraphNode.ts +241 -0
  281. package/gen/classes/GridContainer.ts +21 -0
  282. package/gen/classes/GridMap.ts +294 -0
  283. package/gen/classes/GrooveJoint2D.ts +26 -0
  284. package/gen/classes/HBoxContainer.ts +14 -0
  285. package/gen/classes/HFlowContainer.ts +14 -0
  286. package/gen/classes/HMACContext.ts +54 -0
  287. package/gen/classes/HScrollBar.ts +14 -0
  288. package/gen/classes/HSeparator.ts +14 -0
  289. package/gen/classes/HSlider.ts +14 -0
  290. package/gen/classes/HSplitContainer.ts +14 -0
  291. package/gen/classes/HTTPClient.ts +525 -0
  292. package/gen/classes/HTTPRequest.ts +264 -0
  293. package/gen/classes/HashingContext.ts +75 -0
  294. package/gen/classes/HeightMapShape3D.ts +73 -0
  295. package/gen/classes/HingeJoint3D.ts +90 -0
  296. package/gen/classes/IKModifier3D.ts +40 -0
  297. package/gen/classes/IP.ts +132 -0
  298. package/gen/classes/Image.ts +835 -0
  299. package/gen/classes/ImageFormatLoader.ts +31 -0
  300. package/gen/classes/ImageFormatLoaderExtension.ts +30 -0
  301. package/gen/classes/ImageTexture.ts +73 -0
  302. package/gen/classes/ImageTexture3D.ts +29 -0
  303. package/gen/classes/ImageTextureLayered.ts +66 -0
  304. package/gen/classes/ImmediateMesh.ts +85 -0
  305. package/gen/classes/ImporterMesh.ts +159 -0
  306. package/gen/classes/ImporterMeshInstance3D.ts +45 -0
  307. package/gen/classes/Input.ts +743 -0
  308. package/gen/classes/InputEvent.ts +112 -0
  309. package/gen/classes/InputEventAction.ts +40 -0
  310. package/gen/classes/InputEventFromWindow.ts +19 -0
  311. package/gen/classes/InputEventGesture.ts +20 -0
  312. package/gen/classes/InputEventJoypadButton.ts +30 -0
  313. package/gen/classes/InputEventJoypadMotion.ts +27 -0
  314. package/gen/classes/InputEventKey.ts +133 -0
  315. package/gen/classes/InputEventMIDI.ts +108 -0
  316. package/gen/classes/InputEventMagnifyGesture.ts +21 -0
  317. package/gen/classes/InputEventMouse.ts +35 -0
  318. package/gen/classes/InputEventMouseButton.ts +46 -0
  319. package/gen/classes/InputEventMouseMotion.ts +67 -0
  320. package/gen/classes/InputEventPanGesture.ts +22 -0
  321. package/gen/classes/InputEventScreenDrag.ts +71 -0
  322. package/gen/classes/InputEventScreenTouch.ts +45 -0
  323. package/gen/classes/InputEventShortcut.ts +21 -0
  324. package/gen/classes/InputEventWithModifiers.ts +56 -0
  325. package/gen/classes/InputMap.ts +97 -0
  326. package/gen/classes/InstancePlaceholder.ts +33 -0
  327. package/gen/classes/IntervalTweener.ts +15 -0
  328. package/gen/classes/ItemList.ts +482 -0
  329. package/gen/classes/IterateIK3D.ts +136 -0
  330. package/gen/classes/JNISingleton.ts +20 -0
  331. package/gen/classes/JSON.ts +163 -0
  332. package/gen/classes/JSONRPC.ts +87 -0
  333. package/gen/classes/JacobianIK3D.ts +16 -0
  334. package/gen/classes/JavaClass.ts +37 -0
  335. package/gen/classes/JavaClassWrapper.ts +94 -0
  336. package/gen/classes/JavaObject.ts +28 -0
  337. package/gen/classes/JavaScriptBridge.ts +85 -0
  338. package/gen/classes/JavaScriptObject.ts +45 -0
  339. package/gen/classes/Joint2D.ts +44 -0
  340. package/gen/classes/Joint3D.ts +46 -0
  341. package/gen/classes/JointLimitation3D.ts +14 -0
  342. package/gen/classes/JointLimitationCone3D.ts +21 -0
  343. package/gen/classes/KinematicCollision2D.ts +83 -0
  344. package/gen/classes/KinematicCollision3D.ts +88 -0
  345. package/gen/classes/Label.ts +184 -0
  346. package/gen/classes/Label3D.ts +280 -0
  347. package/gen/classes/LabelSettings.ts +168 -0
  348. package/gen/classes/Light2D.ts +150 -0
  349. package/gen/classes/Light3D.ts +310 -0
  350. package/gen/classes/LightOccluder2D.ts +33 -0
  351. package/gen/classes/LightmapGI.ts +291 -0
  352. package/gen/classes/LightmapGIData.ts +85 -0
  353. package/gen/classes/LightmapProbe.ts +16 -0
  354. package/gen/classes/Lightmapper.ts +14 -0
  355. package/gen/classes/LightmapperRD.ts +15 -0
  356. package/gen/classes/LimitAngularVelocityModifier3D.ts +91 -0
  357. package/gen/classes/Line2D.ts +191 -0
  358. package/gen/classes/LineEdit.ts +663 -0
  359. package/gen/classes/LinkButton.ts +99 -0
  360. package/gen/classes/Logger.ts +38 -0
  361. package/gen/classes/LookAtModifier3D.ts +245 -0
  362. package/gen/classes/MainLoop.ts +115 -0
  363. package/gen/classes/MarginContainer.ts +27 -0
  364. package/gen/classes/Marker2D.ts +20 -0
  365. package/gen/classes/Marker3D.ts +20 -0
  366. package/gen/classes/Marshalls.ts +50 -0
  367. package/gen/classes/Material.ts +53 -0
  368. package/gen/classes/MenuBar.ts +114 -0
  369. package/gen/classes/MenuButton.ts +51 -0
  370. package/gen/classes/Mesh.ts +348 -0
  371. package/gen/classes/MeshConvexDecompositionSettings.ts +106 -0
  372. package/gen/classes/MeshDataTool.ts +251 -0
  373. package/gen/classes/MeshInstance2D.ts +37 -0
  374. package/gen/classes/MeshInstance3D.ts +122 -0
  375. package/gen/classes/MeshLibrary.ts +149 -0
  376. package/gen/classes/MeshTexture.ts +34 -0
  377. package/gen/classes/MethodTweener.ts +32 -0
  378. package/gen/classes/MissingNode.ts +39 -0
  379. package/gen/classes/MissingResource.ts +27 -0
  380. package/gen/classes/MobileVRInterface.ts +89 -0
  381. package/gen/classes/ModifierBoneTarget3D.ts +27 -0
  382. package/gen/classes/MovieWriter.ts +34 -0
  383. package/gen/classes/MultiMesh.ts +197 -0
  384. package/gen/classes/MultiMeshInstance2D.ts +36 -0
  385. package/gen/classes/MultiMeshInstance3D.ts +22 -0
  386. package/gen/classes/MultiplayerAPI.ts +139 -0
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  758. package/gen/classes/TileSet.ts +619 -0
  759. package/gen/classes/TileSetAtlasSource.ts +269 -0
  760. package/gen/classes/TileSetScenesCollectionSource.ts +87 -0
  761. package/gen/classes/TileSetSource.ts +50 -0
  762. package/gen/classes/Time.ts +237 -0
  763. package/gen/classes/Timer.ts +109 -0
  764. package/gen/classes/TorusMesh.ts +38 -0
  765. package/gen/classes/TouchScreenButton.ts +106 -0
  766. package/gen/classes/Translation.ts +91 -0
  767. package/gen/classes/TranslationDomain.ts +154 -0
  768. package/gen/classes/TranslationServer.ts +194 -0
  769. package/gen/classes/Tree.ts +521 -0
  770. package/gen/classes/TreeItem.ts +682 -0
  771. package/gen/classes/TriangleMesh.ts +52 -0
  772. package/gen/classes/TubeTrailMesh.ts +64 -0
  773. package/gen/classes/Tween.ts +604 -0
  774. package/gen/classes/Tweener.ts +20 -0
  775. package/gen/classes/TwoBoneIK3D.ts +173 -0
  776. package/gen/classes/UDPServer.ts +115 -0
  777. package/gen/classes/UDSServer.ts +28 -0
  778. package/gen/classes/UPNP.ts +279 -0
  779. package/gen/classes/UPNPDevice.ts +116 -0
  780. package/gen/classes/UndoRedo.ts +226 -0
  781. package/gen/classes/UniformSetCacheRD.ts +21 -0
  782. package/gen/classes/VBoxContainer.ts +14 -0
  783. package/gen/classes/VFlowContainer.ts +14 -0
  784. package/gen/classes/VScrollBar.ts +14 -0
  785. package/gen/classes/VSeparator.ts +14 -0
  786. package/gen/classes/VSlider.ts +14 -0
  787. package/gen/classes/VSplitContainer.ts +14 -0
  788. package/gen/classes/VehicleBody3D.ts +38 -0
  789. package/gen/classes/VehicleWheel3D.ts +134 -0
  790. package/gen/classes/VideoStream.ts +22 -0
  791. package/gen/classes/VideoStreamPlayback.ts +21 -0
  792. package/gen/classes/VideoStreamPlayer.ts +129 -0
  793. package/gen/classes/VideoStreamTheora.ts +15 -0
  794. package/gen/classes/Viewport.ts +1109 -0
  795. package/gen/classes/ViewportTexture.ts +35 -0
  796. package/gen/classes/VirtualJoystick.ts +150 -0
  797. package/gen/classes/VisibleOnScreenEnabler2D.ts +47 -0
  798. package/gen/classes/VisibleOnScreenEnabler3D.ts +47 -0
  799. package/gen/classes/VisibleOnScreenNotifier2D.ts +48 -0
  800. package/gen/classes/VisibleOnScreenNotifier3D.ts +42 -0
  801. package/gen/classes/VisualInstance3D.ts +69 -0
  802. package/gen/classes/VisualShader.ts +247 -0
  803. package/gen/classes/VisualShaderNode.ts +103 -0
  804. package/gen/classes/VisualShaderNodeBillboard.ts +52 -0
  805. package/gen/classes/VisualShaderNodeBooleanConstant.ts +21 -0
  806. package/gen/classes/VisualShaderNodeBooleanParameter.ts +26 -0
  807. package/gen/classes/VisualShaderNodeClamp.ts +54 -0
  808. package/gen/classes/VisualShaderNodeColorConstant.ts +22 -0
  809. package/gen/classes/VisualShaderNodeColorFunc.ts +106 -0
  810. package/gen/classes/VisualShaderNodeColorOp.ts +144 -0
  811. package/gen/classes/VisualShaderNodeColorParameter.ts +27 -0
  812. package/gen/classes/VisualShaderNodeComment.ts +20 -0
  813. package/gen/classes/VisualShaderNodeCompare.ts +124 -0
  814. package/gen/classes/VisualShaderNodeConstant.ts +13 -0
  815. package/gen/classes/VisualShaderNodeCubemap.ts +72 -0
  816. package/gen/classes/VisualShaderNodeCubemapParameter.ts +14 -0
  817. package/gen/classes/VisualShaderNodeCurveTexture.ts +21 -0
  818. package/gen/classes/VisualShaderNodeCurveXYZTexture.ts +21 -0
  819. package/gen/classes/VisualShaderNodeCustom.ts +38 -0
  820. package/gen/classes/VisualShaderNodeDerivativeFunc.ts +100 -0
  821. package/gen/classes/VisualShaderNodeDeterminant.ts +14 -0
  822. package/gen/classes/VisualShaderNodeDistanceFade.ts +14 -0
  823. package/gen/classes/VisualShaderNodeDotProduct.ts +14 -0
  824. package/gen/classes/VisualShaderNodeExpression.ts +21 -0
  825. package/gen/classes/VisualShaderNodeFaceForward.ts +14 -0
  826. package/gen/classes/VisualShaderNodeFloatConstant.ts +20 -0
  827. package/gen/classes/VisualShaderNodeFloatFunc.ts +158 -0
  828. package/gen/classes/VisualShaderNodeFloatOp.ts +70 -0
  829. package/gen/classes/VisualShaderNodeFloatParameter.ts +72 -0
  830. package/gen/classes/VisualShaderNodeFrame.ts +58 -0
  831. package/gen/classes/VisualShaderNodeFresnel.ts +14 -0
  832. package/gen/classes/VisualShaderNodeGlobalExpression.ts +14 -0
  833. package/gen/classes/VisualShaderNodeGroupBase.ts +118 -0
  834. package/gen/classes/VisualShaderNodeIf.ts +17 -0
  835. package/gen/classes/VisualShaderNodeInput.ts +32 -0
  836. package/gen/classes/VisualShaderNodeIntConstant.ts +20 -0
  837. package/gen/classes/VisualShaderNodeIntFunc.ts +46 -0
  838. package/gen/classes/VisualShaderNodeIntOp.ts +78 -0
  839. package/gen/classes/VisualShaderNodeIntParameter.ts +83 -0
  840. package/gen/classes/VisualShaderNodeIs.ts +38 -0
  841. package/gen/classes/VisualShaderNodeLinearSceneDepth.ts +14 -0
  842. package/gen/classes/VisualShaderNodeMix.ts +58 -0
  843. package/gen/classes/VisualShaderNodeMultiplyAdd.ts +46 -0
  844. package/gen/classes/VisualShaderNodeOuterProduct.ts +14 -0
  845. package/gen/classes/VisualShaderNodeOutput.ts +13 -0
  846. package/gen/classes/VisualShaderNodeParameter.ts +57 -0
  847. package/gen/classes/VisualShaderNodeParameterRef.ts +23 -0
  848. package/gen/classes/VisualShaderNodeParticleAccelerator.ts +42 -0
  849. package/gen/classes/VisualShaderNodeParticleBoxEmitter.ts +14 -0
  850. package/gen/classes/VisualShaderNodeParticleConeVelocity.ts +14 -0
  851. package/gen/classes/VisualShaderNodeParticleEmit.ts +46 -0
  852. package/gen/classes/VisualShaderNodeParticleEmitter.ts +19 -0
  853. package/gen/classes/VisualShaderNodeParticleMeshEmitter.ts +33 -0
  854. package/gen/classes/VisualShaderNodeParticleMultiplyByAxisAngle.ts +20 -0
  855. package/gen/classes/VisualShaderNodeParticleOutput.ts +14 -0
  856. package/gen/classes/VisualShaderNodeParticleRandomness.ts +46 -0
  857. package/gen/classes/VisualShaderNodeParticleRingEmitter.ts +14 -0
  858. package/gen/classes/VisualShaderNodeParticleSphereEmitter.ts +14 -0
  859. package/gen/classes/VisualShaderNodeProximityFade.ts +14 -0
  860. package/gen/classes/VisualShaderNodeRandomRange.ts +14 -0
  861. package/gen/classes/VisualShaderNodeRemap.ts +55 -0
  862. package/gen/classes/VisualShaderNodeReroute.ts +18 -0
  863. package/gen/classes/VisualShaderNodeResizableBase.ts +20 -0
  864. package/gen/classes/VisualShaderNodeRotationByAxis.ts +14 -0
  865. package/gen/classes/VisualShaderNodeSDFRaymarch.ts +14 -0
  866. package/gen/classes/VisualShaderNodeSDFToScreenUV.ts +14 -0
  867. package/gen/classes/VisualShaderNodeSample3D.ts +37 -0
  868. package/gen/classes/VisualShaderNodeScreenNormalWorldSpace.ts +14 -0
  869. package/gen/classes/VisualShaderNodeScreenUVToSDF.ts +14 -0
  870. package/gen/classes/VisualShaderNodeSmoothStep.ts +59 -0
  871. package/gen/classes/VisualShaderNodeStep.ts +59 -0
  872. package/gen/classes/VisualShaderNodeSwitch.ts +62 -0
  873. package/gen/classes/VisualShaderNodeTexture.ts +96 -0
  874. package/gen/classes/VisualShaderNodeTexture2DArray.ts +21 -0
  875. package/gen/classes/VisualShaderNodeTexture2DArrayParameter.ts +14 -0
  876. package/gen/classes/VisualShaderNodeTexture2DParameter.ts +14 -0
  877. package/gen/classes/VisualShaderNodeTexture3D.ts +21 -0
  878. package/gen/classes/VisualShaderNodeTexture3DParameter.ts +14 -0
  879. package/gen/classes/VisualShaderNodeTextureParameter.ts +177 -0
  880. package/gen/classes/VisualShaderNodeTextureParameterTriplanar.ts +14 -0
  881. package/gen/classes/VisualShaderNodeTextureSDF.ts +14 -0
  882. package/gen/classes/VisualShaderNodeTextureSDFNormal.ts +14 -0
  883. package/gen/classes/VisualShaderNodeTransformCompose.ts +14 -0
  884. package/gen/classes/VisualShaderNodeTransformConstant.ts +21 -0
  885. package/gen/classes/VisualShaderNodeTransformDecompose.ts +14 -0
  886. package/gen/classes/VisualShaderNodeTransformFunc.ts +38 -0
  887. package/gen/classes/VisualShaderNodeTransformOp.ts +66 -0
  888. package/gen/classes/VisualShaderNodeTransformParameter.ts +27 -0
  889. package/gen/classes/VisualShaderNodeTransformVecMult.ts +46 -0
  890. package/gen/classes/VisualShaderNodeUIntConstant.ts +20 -0
  891. package/gen/classes/VisualShaderNodeUIntFunc.ts +38 -0
  892. package/gen/classes/VisualShaderNodeUIntOp.ts +78 -0
  893. package/gen/classes/VisualShaderNodeUIntParameter.ts +26 -0
  894. package/gen/classes/VisualShaderNodeUVFunc.ts +38 -0
  895. package/gen/classes/VisualShaderNodeUVPolarCoord.ts +14 -0
  896. package/gen/classes/VisualShaderNodeVarying.ts +26 -0
  897. package/gen/classes/VisualShaderNodeVaryingGetter.ts +14 -0
  898. package/gen/classes/VisualShaderNodeVaryingSetter.ts +14 -0
  899. package/gen/classes/VisualShaderNodeVec2Constant.ts +21 -0
  900. package/gen/classes/VisualShaderNodeVec2Parameter.ts +27 -0
  901. package/gen/classes/VisualShaderNodeVec3Constant.ts +21 -0
  902. package/gen/classes/VisualShaderNodeVec3Parameter.ts +27 -0
  903. package/gen/classes/VisualShaderNodeVec4Constant.ts +24 -0
  904. package/gen/classes/VisualShaderNodeVec4Parameter.ts +27 -0
  905. package/gen/classes/VisualShaderNodeVectorBase.ts +41 -0
  906. package/gen/classes/VisualShaderNodeVectorCompose.ts +14 -0
  907. package/gen/classes/VisualShaderNodeVectorDecompose.ts +14 -0
  908. package/gen/classes/VisualShaderNodeVectorDistance.ts +15 -0
  909. package/gen/classes/VisualShaderNodeVectorFunc.ts +162 -0
  910. package/gen/classes/VisualShaderNodeVectorLen.ts +14 -0
  911. package/gen/classes/VisualShaderNodeVectorOp.ts +78 -0
  912. package/gen/classes/VisualShaderNodeVectorRefract.ts +14 -0
  913. package/gen/classes/VisualShaderNodeWorldPositionFromDepth.ts +14 -0
  914. package/gen/classes/VoxelGI.ts +85 -0
  915. package/gen/classes/VoxelGIData.ts +95 -0
  916. package/gen/classes/WeakRef.ts +20 -0
  917. package/gen/classes/WebRTCDataChannel.ts +115 -0
  918. package/gen/classes/WebRTCDataChannelExtension.ts +14 -0
  919. package/gen/classes/WebRTCMultiplayerPeer.ts +63 -0
  920. package/gen/classes/WebRTCPeerConnection.ts +220 -0
  921. package/gen/classes/WebRTCPeerConnectionExtension.ts +15 -0
  922. package/gen/classes/WebSocketMultiplayerPeer.ts +81 -0
  923. package/gen/classes/WebSocketPeer.ts +213 -0
  924. package/gen/classes/WebXRInterface.ts +317 -0
  925. package/gen/classes/Window.ts +1127 -0
  926. package/gen/classes/WorkerThreadPool.ts +100 -0
  927. package/gen/classes/World2D.ts +36 -0
  928. package/gen/classes/World3D.ts +56 -0
  929. package/gen/classes/WorldBoundaryShape2D.ts +28 -0
  930. package/gen/classes/WorldBoundaryShape3D.ts +22 -0
  931. package/gen/classes/WorldEnvironment.ts +37 -0
  932. package/gen/classes/X509Certificate.ts +36 -0
  933. package/gen/classes/XMLParser.ts +154 -0
  934. package/gen/classes/XRAnchor3D.ts +27 -0
  935. package/gen/classes/XRBodyModifier3D.ts +70 -0
  936. package/gen/classes/XRBodyTracker.ts +444 -0
  937. package/gen/classes/XRCamera3D.ts +16 -0
  938. package/gen/classes/XRController3D.ts +79 -0
  939. package/gen/classes/XRControllerTracker.ts +16 -0
  940. package/gen/classes/XRFaceModifier3D.ts +29 -0
  941. package/gen/classes/XRFaceTracker.ts +614 -0
  942. package/gen/classes/XRHandModifier3D.ts +47 -0
  943. package/gen/classes/XRHandTracker.ts +246 -0
  944. package/gen/classes/XRInterface.ts +282 -0
  945. package/gen/classes/XRInterfaceExtension.ts +33 -0
  946. package/gen/classes/XRNode3D.ts +67 -0
  947. package/gen/classes/XROrigin3D.ts +29 -0
  948. package/gen/classes/XRPose.ts +80 -0
  949. package/gen/classes/XRPositionalTracker.ts +125 -0
  950. package/gen/classes/XRServer.ts +226 -0
  951. package/gen/classes/XRTracker.ts +40 -0
  952. package/gen/classes/XRVRS.ts +40 -0
  953. package/gen/classes/ZIPPacker.ts +114 -0
  954. package/gen/classes/ZIPReader.ts +89 -0
  955. package/gen/classes/index.ts +957 -0
  956. package/gen/global-constants.ts +60 -0
  957. package/gen/global-enums.ts +2284 -0
  958. package/gen/heap-types/GodotArray.ts +615 -0
  959. package/gen/heap-types/GodotDictionary.ts +298 -0
  960. package/gen/heap-types/PackedByteArray.ts +400 -0
  961. package/gen/heap-types/PackedColorArray.ts +144 -0
  962. package/gen/heap-types/PackedFloat32Array.ts +151 -0
  963. package/gen/heap-types/PackedFloat64Array.ts +152 -0
  964. package/gen/heap-types/PackedInt32Array.ts +144 -0
  965. package/gen/heap-types/PackedInt64Array.ts +145 -0
  966. package/gen/heap-types/PackedStringArray.ts +153 -0
  967. package/gen/heap-types/PackedVector2Array.ts +151 -0
  968. package/gen/heap-types/PackedVector3Array.ts +151 -0
  969. package/gen/heap-types/PackedVector4Array.ts +151 -0
  970. package/gen/heap-types/Signal.ts +180 -0
  971. package/gen/heap-types/index.ts +24 -0
  972. package/gen/index.ts +11 -0
  973. package/gen/utility-functions.ts +1457 -0
  974. package/gen/value-types/AABB.ts +288 -0
  975. package/gen/value-types/Basis.ts +283 -0
  976. package/gen/value-types/Color.ts +282 -0
  977. package/gen/value-types/Plane.ts +134 -0
  978. package/gen/value-types/Projection.ts +137 -0
  979. package/gen/value-types/Quaternion.ts +192 -0
  980. package/gen/value-types/Rect2.ts +182 -0
  981. package/gen/value-types/Rect2i.ts +161 -0
  982. package/gen/value-types/Transform2D.ts +206 -0
  983. package/gen/value-types/Transform3D.ts +137 -0
  984. package/gen/value-types/Vector2.ts +365 -0
  985. package/gen/value-types/Vector2i.ts +201 -0
  986. package/gen/value-types/Vector3.ts +365 -0
  987. package/gen/value-types/Vector3i.ts +202 -0
  988. package/gen/value-types/Vector4.ts +285 -0
  989. package/gen/value-types/Vector4i.ts +208 -0
  990. package/gen/value-types/index.ts +19 -0
  991. package/package.json +33 -0
  992. package/src/debug.ts +219 -0
  993. package/src/index.ts +36 -0
  994. package/src/runtime.ts +69 -0
@@ -0,0 +1,247 @@
1
+ // Auto-generated from extension_api.json - DO NOT EDIT
2
+ // Generated by dev/codegen.ts
3
+
4
+ import { _C, _R } from '../../src/runtime.ts';
5
+ import { Shader } from './Shader.ts';
6
+ import type { Error } from '../global-enums.ts';
7
+ import type { GodotArray, GodotDictionary, PackedInt32Array, StringName } from '../heap-types/index.ts';
8
+ import type { Vector2 } from '../value-types/index.ts';
9
+ import type { Mode } from './CSGPolygon3D.ts';
10
+ import type { VisualShaderNode } from './VisualShaderNode.ts';
11
+
12
+ /**
13
+ * This class provides a graph-like visual editor for creating a {@link Shader}. Although {@link VisualShader}s do not require coding, they share the same logic with script shaders. They use {@link VisualShaderNode}s that can be connected to each other to control the flow of the shader. The visual shader graph is converted to a script shader behind the scenes.
14
+ */
15
+ export class VisualShader extends Shader {
16
+ constructor(name = 841) { super(name); }
17
+
18
+ /**
19
+ * Sets the mode of this shader.
20
+ */
21
+ setMode(mode: Mode): void { _C(this, 12073, mode); }
22
+
23
+ /**
24
+ * Adds the specified `node` to the shader.
25
+ */
26
+ addNode(type: Type, node: VisualShaderNode, position: Vector2, id: number): void { _C(this, 1257, type, node, position, id); }
27
+
28
+ /**
29
+ * Returns the shader node instance with specified `type` and `id`.
30
+ */
31
+ getNode(type: Type, id: number): VisualShaderNode { return _C(this, 5638, type, id) as VisualShaderNode; }
32
+
33
+ /**
34
+ * Sets the position of the specified node.
35
+ */
36
+ setNodePosition(type: Type, id: number, position: Vector2): void { _C(this, 12139, type, id, position); }
37
+
38
+ /**
39
+ * Returns the position of the specified node within the shader graph.
40
+ */
41
+ getNodePosition(type: Type, id: number): Vector2 { return _C(this, 5657, type, id) as Vector2; }
42
+
43
+ /**
44
+ * Returns the list of all nodes in the shader with the specified type.
45
+ */
46
+ getNodeList(type: Type): PackedInt32Array { return _C(this, 5650, type) as PackedInt32Array; }
47
+
48
+ /**
49
+ * Returns next valid node ID that can be added to the shader graph.
50
+ */
51
+ getValidNodeId(type: Type): number { return _C(this, 7017, type) as number; }
52
+
53
+ /**
54
+ * Removes the specified node from the shader.
55
+ */
56
+ removeNode(type: Type, id: number): void { _C(this, 9937, type, id); }
57
+
58
+ /**
59
+ * Replaces the specified node with a node of new class type.
60
+ */
61
+ replaceNode(type: Type, id: number, newClass: StringName): void { _C(this, 10045, type, id, newClass); }
62
+
63
+ /**
64
+ * Returns `true` if the specified node and port connection exist.
65
+ */
66
+ isNodeConnection(type: Type, fromNode: number, fromPort: number, toNode: number, toPort: number): boolean { return _C(this, 8134, type, fromNode, fromPort, toNode, toPort) as boolean; }
67
+
68
+ /**
69
+ * Returns `true` if the specified nodes and ports can be connected together.
70
+ */
71
+ canConnectNodes(type: Type, fromNode: number, fromPort: number, toNode: number, toPort: number): boolean { return _C(this, 2009, type, fromNode, fromPort, toNode, toPort) as boolean; }
72
+
73
+ /**
74
+ * Connects the specified nodes and ports.
75
+ */
76
+ connectNodes(type: Type, fromNode: number, fromPort: number, toNode: number, toPort: number): Error { return _C(this, 2435, type, fromNode, fromPort, toNode, toPort) as Error; }
77
+
78
+ /**
79
+ * Connects the specified nodes and ports.
80
+ */
81
+ disconnectNodes(type: Type, fromNode: number, fromPort: number, toNode: number, toPort: number): void { _C(this, 2826, type, fromNode, fromPort, toNode, toPort); }
82
+
83
+ /**
84
+ * Connects the specified nodes and ports, even if they can't be connected. Such connection is invalid and will not function properly.
85
+ */
86
+ connectNodesForced(type: Type, fromNode: number, fromPort: number, toNode: number, toPort: number): void { _C(this, 2436, type, fromNode, fromPort, toNode, toPort); }
87
+
88
+ /**
89
+ * Returns the list of connected nodes with the specified type.
90
+ */
91
+ getNodeConnections(type: Type): GodotArray<GodotDictionary> { return _C(this, 5642, type) as GodotArray<GodotDictionary>; }
92
+
93
+ /**
94
+ * Attaches the given node to the given frame.
95
+ */
96
+ attachNodeToFrame(type: Type, id: number, frame: number): void { _C(this, 1613, type, id, frame); }
97
+
98
+ /**
99
+ * Detaches the given node from the frame it is attached to.
100
+ */
101
+ detachNodeFromFrame(type: Type, id: number): void { _C(this, 2762, type, id); }
102
+
103
+ /**
104
+ * Adds a new varying value node to the shader.
105
+ */
106
+ addVarying(name: string, mode: VaryingMode, type: VaryingType): void { _C(this, 1334, name, mode, type); }
107
+
108
+ /**
109
+ * Removes a varying value node with the given `name`. Prints an error if a node with this name is not found.
110
+ */
111
+ removeVarying(name: string): void { _C(this, 9989, name); }
112
+
113
+ /**
114
+ * Returns `true` if the shader has a varying with the given `name`.
115
+ */
116
+ hasVarying(name: string): boolean { return _C(this, 7484, name) as boolean; }
117
+
118
+ /**
119
+ * Deprecated.
120
+ */
121
+ get graphOffset(): Vector2 { return _C(this, 4970) as Vector2; }
122
+ set graphOffset(v: Vector2) { _C(this, 11552, v); }
123
+
124
+ /**
125
+ * Indicates an invalid {@link VisualShader} node.
126
+ */
127
+ static readonly NODE_ID_INVALID = -1;
128
+
129
+ /**
130
+ * Indicates an output node of {@link VisualShader}.
131
+ */
132
+ static readonly NODE_ID_OUTPUT = 0;
133
+
134
+ static readonly name = _R(841, VisualShader);
135
+ }
136
+
137
+ export const Type = {
138
+ /**
139
+ * A vertex shader, operating on vertices.
140
+ */
141
+ TYPE_VERTEX: 0,
142
+ /**
143
+ * A fragment shader, operating on fragments (pixels).
144
+ */
145
+ TYPE_FRAGMENT: 1,
146
+ /**
147
+ * A shader for light calculations.
148
+ */
149
+ TYPE_LIGHT: 2,
150
+ /**
151
+ * A function for the "start" stage of particle shader.
152
+ */
153
+ TYPE_START: 3,
154
+ /**
155
+ * A function for the "process" stage of particle shader.
156
+ */
157
+ TYPE_PROCESS: 4,
158
+ /**
159
+ * A function for the "collide" stage (particle collision handler) of particle shader.
160
+ */
161
+ TYPE_COLLIDE: 5,
162
+ /**
163
+ * A function for the "start" stage of particle shader, with customized output.
164
+ */
165
+ TYPE_START_CUSTOM: 6,
166
+ /**
167
+ * A function for the "process" stage of particle shader, with customized output.
168
+ */
169
+ TYPE_PROCESS_CUSTOM: 7,
170
+ /**
171
+ * A shader for 3D environment's sky.
172
+ */
173
+ TYPE_SKY: 8,
174
+ /**
175
+ * A compute shader that runs for each froxel of the volumetric fog map.
176
+ */
177
+ TYPE_FOG: 9,
178
+ /**
179
+ * A shader used to process blit calls to a DrawableTexture.
180
+ */
181
+ TYPE_TEXTURE_BLIT: 10,
182
+ /**
183
+ * Represents the size of the {@link Type} enum.
184
+ */
185
+ TYPE_MAX: 11,
186
+ } as const;
187
+
188
+ export type Type = (typeof Type)[keyof typeof Type];
189
+
190
+ export const VaryingMode = {
191
+ /**
192
+ * Varying is passed from `Vertex` function to `Fragment` and `Light` functions.
193
+ */
194
+ VARYING_MODE_VERTEX_TO_FRAG_LIGHT: 0,
195
+ /**
196
+ * Varying is passed from `Fragment` function to `Light` function.
197
+ */
198
+ VARYING_MODE_FRAG_TO_LIGHT: 1,
199
+ /**
200
+ * Represents the size of the {@link VaryingMode} enum.
201
+ */
202
+ VARYING_MODE_MAX: 2,
203
+ } as const;
204
+
205
+ export type VaryingMode = (typeof VaryingMode)[keyof typeof VaryingMode];
206
+
207
+ export const VaryingType = {
208
+ /**
209
+ * Varying is of type {@link float}.
210
+ */
211
+ VARYING_TYPE_FLOAT: 0,
212
+ /**
213
+ * Varying is of type {@link int}.
214
+ */
215
+ VARYING_TYPE_INT: 1,
216
+ /**
217
+ * Varying is of type unsigned {@link int}.
218
+ */
219
+ VARYING_TYPE_UINT: 2,
220
+ /**
221
+ * Varying is of type {@link Vector2}.
222
+ */
223
+ VARYING_TYPE_VECTOR_2D: 3,
224
+ /**
225
+ * Varying is of type {@link Vector3}.
226
+ */
227
+ VARYING_TYPE_VECTOR_3D: 4,
228
+ /**
229
+ * Varying is of type {@link Vector4}.
230
+ */
231
+ VARYING_TYPE_VECTOR_4D: 5,
232
+ /**
233
+ * Varying is of type {@link bool}.
234
+ */
235
+ VARYING_TYPE_BOOLEAN: 6,
236
+ /**
237
+ * Varying is of type {@link Transform3D}.
238
+ */
239
+ VARYING_TYPE_TRANSFORM: 7,
240
+ /**
241
+ * Represents the size of the {@link VaryingType} enum.
242
+ */
243
+ VARYING_TYPE_MAX: 8,
244
+ } as const;
245
+
246
+ export type VaryingType = (typeof VaryingType)[keyof typeof VaryingType];
247
+
@@ -0,0 +1,103 @@
1
+ // Auto-generated from extension_api.json - DO NOT EDIT
2
+ // Generated by dev/codegen.ts
3
+
4
+ import { _C, _R } from '../../src/runtime.ts';
5
+ import { Resource } from './Resource.ts';
6
+ import type { GodotArray, Variant } from '../heap-types/index.ts';
7
+
8
+ /**
9
+ * Visual shader graphs consist of various nodes. Each node in the graph is a separate object and they are represented as a rectangular boxes with title and a set of properties. Each node also has connection ports that allow to connect it to another nodes and control the flow of the shader.
10
+ */
11
+ export class VisualShaderNode extends Resource {
12
+
13
+ /**
14
+ * Returns the input port which should be connected by default when this node is created as a result of dragging a connection from an existing node to the empty space on the graph.
15
+ */
16
+ getDefaultInputPort(type: PortType): number { return _C(this, 4451, type) as number; }
17
+
18
+ /**
19
+ * Sets the default `value` for the selected input `port`.
20
+ */
21
+ setInputPortDefaultValue(port: number, value: Variant, prevValue?: Variant /* = null */): void { _C(this, 11718, port, value, prevValue); }
22
+
23
+ /**
24
+ * Returns the default value of the input `port`.
25
+ */
26
+ getInputPortDefaultValue(port: number): Variant { return _C(this, 5120, port) as Variant; }
27
+
28
+ /**
29
+ * Removes the default value of the input `port`.
30
+ */
31
+ removeInputPortDefaultValue(port: number): void { _C(this, 9921, port); }
32
+
33
+ /**
34
+ * Clears the default input ports value.
35
+ */
36
+ clearDefaultInputValues(): void { _C(this, 2259); }
37
+
38
+ /**
39
+ * Sets the output port index which will be showed for preview. If set to `-1` no port will be open for preview.
40
+ */
41
+ get outputPortForPreview(): number { return _C(this, 5768) as number; }
42
+ set outputPortForPreview(v: number) { _C(this, 12221, v); }
43
+
44
+ get defaultInputValues(): GodotArray { return _C(this, 4452) as GodotArray; }
45
+ set defaultInputValues(v: GodotArray) { _C(this, 11065, v); }
46
+
47
+ get expandedOutputPorts(): GodotArray { return _C(this, 1007) as GodotArray; }
48
+ set expandedOutputPorts(v: GodotArray) { _C(this, 1035, v); }
49
+
50
+ /**
51
+ * Represents the index of the frame this node is linked to. If set to `-1` the node is not linked to any frame.
52
+ */
53
+ get linkedParentGraphFrame(): number { return _C(this, 4878) as number; }
54
+ set linkedParentGraphFrame(v: number) { _C(this, 11480, v); }
55
+
56
+ static readonly name = _R(842, VisualShaderNode);
57
+ }
58
+
59
+ export const PortType = {
60
+ /**
61
+ * Floating-point scalar. Translated to {@link code skip-lint}float[/code] type in shader code.
62
+ */
63
+ PORT_TYPE_SCALAR: 0,
64
+ /**
65
+ * Integer scalar. Translated to {@link code skip-lint}int[/code] type in shader code.
66
+ */
67
+ PORT_TYPE_SCALAR_INT: 1,
68
+ /**
69
+ * Unsigned integer scalar. Translated to {@link code skip-lint}uint[/code] type in shader code.
70
+ */
71
+ PORT_TYPE_SCALAR_UINT: 2,
72
+ /**
73
+ * 2D vector of floating-point values. Translated to {@link code skip-lint}vec2[/code] type in shader code.
74
+ */
75
+ PORT_TYPE_VECTOR_2D: 3,
76
+ /**
77
+ * 3D vector of floating-point values. Translated to {@link code skip-lint}vec3[/code] type in shader code.
78
+ */
79
+ PORT_TYPE_VECTOR_3D: 4,
80
+ /**
81
+ * 4D vector of floating-point values. Translated to {@link code skip-lint}vec4[/code] type in shader code.
82
+ */
83
+ PORT_TYPE_VECTOR_4D: 5,
84
+ /**
85
+ * Boolean type. Translated to {@link code skip-lint}bool[/code] type in shader code.
86
+ */
87
+ PORT_TYPE_BOOLEAN: 6,
88
+ /**
89
+ * Transform type. Translated to {@link code skip-lint}mat4[/code] type in shader code.
90
+ */
91
+ PORT_TYPE_TRANSFORM: 7,
92
+ /**
93
+ * Sampler type. Translated to reference of sampler uniform in shader code. Can only be used for input ports in non-uniform nodes.
94
+ */
95
+ PORT_TYPE_SAMPLER: 8,
96
+ /**
97
+ * Represents the size of the {@link PortType} enum.
98
+ */
99
+ PORT_TYPE_MAX: 9,
100
+ } as const;
101
+
102
+ export type PortType = (typeof PortType)[keyof typeof PortType];
103
+
@@ -0,0 +1,52 @@
1
+ // Auto-generated from extension_api.json - DO NOT EDIT
2
+ // Generated by dev/codegen.ts
3
+
4
+ import { _C, _R } from '../../src/runtime.ts';
5
+ import { VisualShaderNode } from './VisualShaderNode.ts';
6
+
7
+ /**
8
+ * The output port of this node needs to be connected to `Model View Matrix` port of {@link VisualShaderNodeOutput}.
9
+ */
10
+ export class VisualShaderNodeBillboard extends VisualShaderNode {
11
+ constructor(name = 843) { super(name); }
12
+
13
+ /**
14
+ * Controls how the object faces the camera.
15
+ */
16
+ get billboardType(): BillboardType { return _C(this, 3914) as BillboardType; }
17
+ set billboardType(v: BillboardType) { _C(this, 10660, v); }
18
+
19
+ /**
20
+ * If `true`, the shader will keep the scale set for the mesh. Otherwise, the scale is lost when billboarding.
21
+ */
22
+ get keepScale(): boolean { return _C(this, 8057) as boolean; }
23
+ set keepScale(v: boolean) { _C(this, 11863, v); }
24
+
25
+ static readonly name = _R(843, VisualShaderNodeBillboard);
26
+ }
27
+
28
+ export const BillboardType = {
29
+ /**
30
+ * Billboarding is disabled and the node does nothing.
31
+ */
32
+ BILLBOARD_TYPE_DISABLED: 0,
33
+ /**
34
+ * A standard billboarding algorithm is enabled.
35
+ */
36
+ BILLBOARD_TYPE_ENABLED: 1,
37
+ /**
38
+ * A billboarding algorithm to rotate around Y-axis is enabled.
39
+ */
40
+ BILLBOARD_TYPE_FIXED_Y: 2,
41
+ /**
42
+ * A billboarding algorithm designed to use on particles is enabled.
43
+ */
44
+ BILLBOARD_TYPE_PARTICLES: 3,
45
+ /**
46
+ * Represents the size of the {@link BillboardType} enum.
47
+ */
48
+ BILLBOARD_TYPE_MAX: 4,
49
+ } as const;
50
+
51
+ export type BillboardType = (typeof BillboardType)[keyof typeof BillboardType];
52
+
@@ -0,0 +1,21 @@
1
+ // Auto-generated from extension_api.json - DO NOT EDIT
2
+ // Generated by dev/codegen.ts
3
+
4
+ import { _C, _R } from '../../src/runtime.ts';
5
+ import { VisualShaderNodeConstant } from './VisualShaderNodeConstant.ts';
6
+
7
+ /**
8
+ * Has only one output port and no inputs.
9
+ * Translated to {@link code skip-lint}bool[/code] in the shader language.
10
+ */
11
+ export class VisualShaderNodeBooleanConstant extends VisualShaderNodeConstant {
12
+ constructor(name = 844) { super(name); }
13
+
14
+ /**
15
+ * A boolean constant which represents a state of this node.
16
+ */
17
+ get constant(): boolean { return _C(this, 4283) as boolean; }
18
+ set constant(v: boolean) { _C(this, 10942, v); }
19
+
20
+ static readonly name = _R(844, VisualShaderNodeBooleanConstant);
21
+ }
@@ -0,0 +1,26 @@
1
+ // Auto-generated from extension_api.json - DO NOT EDIT
2
+ // Generated by dev/codegen.ts
3
+
4
+ import { _C, _R } from '../../src/runtime.ts';
5
+ import { VisualShaderNodeParameter } from './VisualShaderNodeParameter.ts';
6
+
7
+ /**
8
+ * Translated to `uniform bool` in the shader language.
9
+ */
10
+ export class VisualShaderNodeBooleanParameter extends VisualShaderNodeParameter {
11
+ constructor(name = 845) { super(name); }
12
+
13
+ /**
14
+ * Enables usage of the {@link defaultValue}.
15
+ */
16
+ get defaultValueEnabled(): boolean { return _C(this, 7874) as boolean; }
17
+ set defaultValueEnabled(v: boolean) { _C(this, 11070, v); }
18
+
19
+ /**
20
+ * A default value to be assigned within the shader.
21
+ */
22
+ get defaultValue(): boolean { return _C(this, 4456) as boolean; }
23
+ set defaultValue(v: boolean) { _C(this, 11069, v); }
24
+
25
+ static readonly name = _R(845, VisualShaderNodeBooleanParameter);
26
+ }
@@ -0,0 +1,54 @@
1
+ // Auto-generated from extension_api.json - DO NOT EDIT
2
+ // Generated by dev/codegen.ts
3
+
4
+ import { _C, _R } from '../../src/runtime.ts';
5
+ import { VisualShaderNode } from './VisualShaderNode.ts';
6
+
7
+ /**
8
+ * Constrains a value to lie between `min` and `max` values.
9
+ */
10
+ export class VisualShaderNodeClamp extends VisualShaderNode {
11
+ constructor(name = 846) { super(name); }
12
+
13
+ /**
14
+ * A type of operands and returned value.
15
+ */
16
+ get opType(): OpType { return _C(this, 5721) as OpType; }
17
+ set opType(v: OpType) { _C(this, 12189, v); }
18
+
19
+ static readonly name = _R(846, VisualShaderNodeClamp);
20
+ }
21
+
22
+ export const OpType = {
23
+ /**
24
+ * A floating-point scalar.
25
+ */
26
+ OP_TYPE_FLOAT: 0,
27
+ /**
28
+ * An integer scalar.
29
+ */
30
+ OP_TYPE_INT: 1,
31
+ /**
32
+ * An unsigned integer scalar.
33
+ */
34
+ OP_TYPE_UINT: 2,
35
+ /**
36
+ * A 2D vector type.
37
+ */
38
+ OP_TYPE_VECTOR_2D: 3,
39
+ /**
40
+ * A 3D vector type.
41
+ */
42
+ OP_TYPE_VECTOR_3D: 4,
43
+ /**
44
+ * A 4D vector type.
45
+ */
46
+ OP_TYPE_VECTOR_4D: 5,
47
+ /**
48
+ * Represents the size of the {@link OpType} enum.
49
+ */
50
+ OP_TYPE_MAX: 6,
51
+ } as const;
52
+
53
+ export type OpType = (typeof OpType)[keyof typeof OpType];
54
+
@@ -0,0 +1,22 @@
1
+ // Auto-generated from extension_api.json - DO NOT EDIT
2
+ // Generated by dev/codegen.ts
3
+
4
+ import { _C, _R } from '../../src/runtime.ts';
5
+ import { VisualShaderNodeConstant } from './VisualShaderNodeConstant.ts';
6
+ import type { Color } from '../value-types/index.ts';
7
+
8
+ /**
9
+ * Has two output ports representing RGB and alpha channels of {@link Color}.
10
+ * Translated to `vec3 rgb` and `float alpha` in the shader language.
11
+ */
12
+ export class VisualShaderNodeColorConstant extends VisualShaderNodeConstant {
13
+ constructor(name = 847) { super(name); }
14
+
15
+ /**
16
+ * A {@link Color} constant which represents a state of this node.
17
+ */
18
+ get constant(): Color { return _C(this, 4283) as Color; }
19
+ set constant(v: Color) { _C(this, 10942, v); }
20
+
21
+ static readonly name = _R(847, VisualShaderNodeColorConstant);
22
+ }
@@ -0,0 +1,106 @@
1
+ // Auto-generated from extension_api.json - DO NOT EDIT
2
+ // Generated by dev/codegen.ts
3
+
4
+ import { _C, _R } from '../../src/runtime.ts';
5
+ import { VisualShaderNode } from './VisualShaderNode.ts';
6
+
7
+ /**
8
+ * Accept a {@link Color} to the input port and transform it according to {@link function}.
9
+ */
10
+ export class VisualShaderNodeColorFunc extends VisualShaderNode {
11
+ constructor(name = 848) { super(name); }
12
+
13
+ /**
14
+ * A function to be applied to the input color.
15
+ */
16
+ get _function(): Function { return _C(this, 4911) as Function; }
17
+ set _function(v: Function) { _C(this, 11504, v); }
18
+
19
+ static readonly name = _R(848, VisualShaderNodeColorFunc);
20
+ }
21
+
22
+ export const Function = {
23
+ /**
24
+ * Converts the color to grayscale using the following formula:
25
+ *
26
+ * ```text
27
+ *
28
+ * vec3 c = input;
29
+ * float max1 = max(c.r, c.g);
30
+ * float max2 = max(max1, c.b);
31
+ * float max3 = max(max1, max2);
32
+ * return vec3(max3, max3, max3);
33
+ *
34
+ * ```
35
+ */
36
+ FUNC_GRAYSCALE: 0,
37
+ /**
38
+ * Converts HSV vector to RGB equivalent.
39
+ */
40
+ FUNC_HSV2RGB: 1,
41
+ /**
42
+ * Converts RGB vector to HSV equivalent.
43
+ */
44
+ FUNC_RGB2HSV: 2,
45
+ /**
46
+ * Applies sepia tone effect using the following formula:
47
+ *
48
+ * ```text
49
+ *
50
+ * vec3 c = input;
51
+ * float r = (c.r * 0.393) + (c.g * 0.769) + (c.b * 0.189);
52
+ * float g = (c.r * 0.349) + (c.g * 0.686) + (c.b * 0.168);
53
+ * float b = (c.r * 0.272) + (c.g * 0.534) + (c.b * 0.131);
54
+ * return vec3(r, g, b);
55
+ *
56
+ * ```
57
+ */
58
+ FUNC_SEPIA: 3,
59
+ /**
60
+ * Converts color from linear encoding to nonlinear sRGB encoding using the following formula:
61
+ *
62
+ * ```text
63
+ *
64
+ * const vec3 a = vec3(0.055f);
65
+ * return mix((vec3(1.0f) + a) * pow(c.rgb, vec3(1.0f / 2.4f)) - a, 12.92f * c.rgb, lessThan(c.rgb, vec3(0.0031308f)));
66
+ *
67
+ * ```
68
+ *
69
+ * The Compatibility renderer uses a simpler formula that may produce undefined behavior with negative input values:
70
+ *
71
+ * ```text
72
+ *
73
+ * vec3 c = input;
74
+ * return max(vec3(1.055) * pow(c, vec3(0.416666667)) - vec3(0.055), vec3(0.0));
75
+ *
76
+ * ```
77
+ */
78
+ FUNC_LINEAR_TO_SRGB: 4,
79
+ /**
80
+ * Converts color from nonlinear sRGB encoding to linear encoding using the following formula:
81
+ *
82
+ * ```text
83
+ *
84
+ * vec3 c = input;
85
+ * return mix(pow((c.rgb + vec3(0.055)) * (1.0 / (1.0 + 0.055)), vec3(2.4)), c.rgb * (1.0 / 12.92), lessThan(c.rgb, vec3(0.04045)));
86
+ *
87
+ * ```
88
+ *
89
+ * The Compatibility renderer uses a simpler formula that behaves poorly with negative input values:
90
+ *
91
+ * ```text
92
+ *
93
+ * vec3 c = input;
94
+ * return c * (c * (c * 0.305306011 + 0.682171111) + 0.012522878);
95
+ *
96
+ * ```
97
+ */
98
+ FUNC_SRGB_TO_LINEAR: 5,
99
+ /**
100
+ * Represents the size of the {@link Function} enum.
101
+ */
102
+ FUNC_MAX: 6,
103
+ } as const;
104
+
105
+ export type Function = (typeof Function)[keyof typeof Function];
106
+