@ringozz/godot 0.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (994) hide show
  1. package/gen/classes/AESContext.ts +99 -0
  2. package/gen/classes/AStar2D.ts +222 -0
  3. package/gen/classes/AStar3D.ts +247 -0
  4. package/gen/classes/AStarGrid2D.ts +284 -0
  5. package/gen/classes/AcceptDialog.ts +104 -0
  6. package/gen/classes/AccessibilityServer.ts +824 -0
  7. package/gen/classes/AimModifier3D.ts +75 -0
  8. package/gen/classes/AnimatableBody2D.ts +21 -0
  9. package/gen/classes/AnimatableBody3D.ts +21 -0
  10. package/gen/classes/AnimatedSprite2D.ts +160 -0
  11. package/gen/classes/AnimatedSprite3D.ts +134 -0
  12. package/gen/classes/AnimatedTexture.ts +74 -0
  13. package/gen/classes/Animation.ts +596 -0
  14. package/gen/classes/AnimationLibrary.ts +77 -0
  15. package/gen/classes/AnimationMixer.ts +450 -0
  16. package/gen/classes/AnimationNode.ts +159 -0
  17. package/gen/classes/AnimationNodeAdd2.ts +16 -0
  18. package/gen/classes/AnimationNodeAdd3.ts +20 -0
  19. package/gen/classes/AnimationNodeAnimation.ts +84 -0
  20. package/gen/classes/AnimationNodeBlend2.ts +15 -0
  21. package/gen/classes/AnimationNodeBlend3.ts +19 -0
  22. package/gen/classes/AnimationNodeBlendSpace1D.ts +162 -0
  23. package/gen/classes/AnimationNodeBlendSpace2D.ts +204 -0
  24. package/gen/classes/AnimationNodeBlendTree.ts +110 -0
  25. package/gen/classes/AnimationNodeExtension.ts +25 -0
  26. package/gen/classes/AnimationNodeOneShot.ts +144 -0
  27. package/gen/classes/AnimationNodeOutput.ts +14 -0
  28. package/gen/classes/AnimationNodeStateMachine.ts +163 -0
  29. package/gen/classes/AnimationNodeStateMachinePlayback.ts +111 -0
  30. package/gen/classes/AnimationNodeStateMachineTransition.ts +120 -0
  31. package/gen/classes/AnimationNodeSub2.ts +17 -0
  32. package/gen/classes/AnimationNodeSync.ts +21 -0
  33. package/gen/classes/AnimationNodeTimeScale.ts +14 -0
  34. package/gen/classes/AnimationNodeTimeSeek.ts +36 -0
  35. package/gen/classes/AnimationNodeTransition.ts +92 -0
  36. package/gen/classes/AnimationPlayer.ts +319 -0
  37. package/gen/classes/AnimationRootNode.ts +15 -0
  38. package/gen/classes/AnimationTree.ts +60 -0
  39. package/gen/classes/Area2D.ts +252 -0
  40. package/gen/classes/Area3D.ts +305 -0
  41. package/gen/classes/AreaLight3D.ts +56 -0
  42. package/gen/classes/ArrayMesh.ts +177 -0
  43. package/gen/classes/ArrayOccluder3D.ts +35 -0
  44. package/gen/classes/AspectRatioContainer.ts +78 -0
  45. package/gen/classes/AtlasTexture.ts +42 -0
  46. package/gen/classes/AudioBusLayout.ts +14 -0
  47. package/gen/classes/AudioEffect.ts +16 -0
  48. package/gen/classes/AudioEffectAmplify.ts +27 -0
  49. package/gen/classes/AudioEffectBandLimitFilter.ts +15 -0
  50. package/gen/classes/AudioEffectBandPassFilter.ts +15 -0
  51. package/gen/classes/AudioEffectCapture.ts +62 -0
  52. package/gen/classes/AudioEffectChorus.ts +95 -0
  53. package/gen/classes/AudioEffectCompressor.ts +62 -0
  54. package/gen/classes/AudioEffectDelay.ts +93 -0
  55. package/gen/classes/AudioEffectDistortion.ts +75 -0
  56. package/gen/classes/AudioEffectEQ.ts +30 -0
  57. package/gen/classes/AudioEffectEQ10.ts +25 -0
  58. package/gen/classes/AudioEffectEQ21.ts +36 -0
  59. package/gen/classes/AudioEffectEQ6.ts +21 -0
  60. package/gen/classes/AudioEffectFilter.ts +68 -0
  61. package/gen/classes/AudioEffectHardLimiter.ts +34 -0
  62. package/gen/classes/AudioEffectHighPassFilter.ts +15 -0
  63. package/gen/classes/AudioEffectHighShelfFilter.ts +15 -0
  64. package/gen/classes/AudioEffectInstance.ts +14 -0
  65. package/gen/classes/AudioEffectLimiter.ts +40 -0
  66. package/gen/classes/AudioEffectLowPassFilter.ts +15 -0
  67. package/gen/classes/AudioEffectLowShelfFilter.ts +15 -0
  68. package/gen/classes/AudioEffectNotchFilter.ts +15 -0
  69. package/gen/classes/AudioEffectPanner.ts +21 -0
  70. package/gen/classes/AudioEffectPhaser.ts +45 -0
  71. package/gen/classes/AudioEffectPitchShift.ts +62 -0
  72. package/gen/classes/AudioEffectRecord.ts +39 -0
  73. package/gen/classes/AudioEffectReverb.ts +63 -0
  74. package/gen/classes/AudioEffectSpectrumAnalyzer.ts +57 -0
  75. package/gen/classes/AudioEffectSpectrumAnalyzerInstance.ts +35 -0
  76. package/gen/classes/AudioEffectStereoEnhance.ts +32 -0
  77. package/gen/classes/AudioListener2D.ts +31 -0
  78. package/gen/classes/AudioListener3D.ts +61 -0
  79. package/gen/classes/AudioSample.ts +14 -0
  80. package/gen/classes/AudioSamplePlayback.ts +14 -0
  81. package/gen/classes/AudioServer.ts +360 -0
  82. package/gen/classes/AudioStream.ts +53 -0
  83. package/gen/classes/AudioStreamGenerator.ts +88 -0
  84. package/gen/classes/AudioStreamGeneratorPlayback.ts +45 -0
  85. package/gen/classes/AudioStreamInteractive.ts +216 -0
  86. package/gen/classes/AudioStreamMP3.ts +74 -0
  87. package/gen/classes/AudioStreamMicrophone.ts +15 -0
  88. package/gen/classes/AudioStreamOggVorbis.ts +71 -0
  89. package/gen/classes/AudioStreamPlayback.ts +63 -0
  90. package/gen/classes/AudioStreamPlaybackInteractive.ts +37 -0
  91. package/gen/classes/AudioStreamPlaybackOggVorbis.ts +14 -0
  92. package/gen/classes/AudioStreamPlaybackPlaylist.ts +13 -0
  93. package/gen/classes/AudioStreamPlaybackPolyphonic.ts +49 -0
  94. package/gen/classes/AudioStreamPlaybackResampled.ts +19 -0
  95. package/gen/classes/AudioStreamPlaybackSynchronized.ts +13 -0
  96. package/gen/classes/AudioStreamPlayer.ts +146 -0
  97. package/gen/classes/AudioStreamPlayer2D.ts +143 -0
  98. package/gen/classes/AudioStreamPlayer3D.ts +233 -0
  99. package/gen/classes/AudioStreamPlaylist.ts +240 -0
  100. package/gen/classes/AudioStreamPolyphonic.ts +21 -0
  101. package/gen/classes/AudioStreamRandomizer.ts +99 -0
  102. package/gen/classes/AudioStreamSynchronized.ts +45 -0
  103. package/gen/classes/AudioStreamWAV.ts +151 -0
  104. package/gen/classes/AwaitTweener.ts +20 -0
  105. package/gen/classes/BackBufferCopy.ts +46 -0
  106. package/gen/classes/BaseButton.ts +164 -0
  107. package/gen/classes/BaseMaterial3D.ts +1477 -0
  108. package/gen/classes/BitMap.ts +94 -0
  109. package/gen/classes/BlitMaterial.ts +46 -0
  110. package/gen/classes/Bone2D.ts +71 -0
  111. package/gen/classes/BoneAttachment3D.ts +57 -0
  112. package/gen/classes/BoneConstraint3D.ts +122 -0
  113. package/gen/classes/BoneMap.ts +53 -0
  114. package/gen/classes/BoneTwistDisperser3D.ts +209 -0
  115. package/gen/classes/BoxContainer.ts +51 -0
  116. package/gen/classes/BoxMesh.ts +41 -0
  117. package/gen/classes/BoxOccluder3D.ts +22 -0
  118. package/gen/classes/BoxShape3D.ts +22 -0
  119. package/gen/classes/Button.ts +117 -0
  120. package/gen/classes/ButtonGroup.ts +39 -0
  121. package/gen/classes/CCDIK3D.ts +16 -0
  122. package/gen/classes/CPUParticles2D.ts +590 -0
  123. package/gen/classes/CPUParticles3D.ts +650 -0
  124. package/gen/classes/CSGBox3D.ts +29 -0
  125. package/gen/classes/CSGCombiner3D.ts +15 -0
  126. package/gen/classes/CSGCylinder3D.ts +52 -0
  127. package/gen/classes/CSGMesh3D.ts +32 -0
  128. package/gen/classes/CSGPolygon3D.ts +170 -0
  129. package/gen/classes/CSGPrimitive3D.ts +20 -0
  130. package/gen/classes/CSGShape3D.ts +140 -0
  131. package/gen/classes/CSGSphere3D.ts +46 -0
  132. package/gen/classes/CSGTorus3D.ts +52 -0
  133. package/gen/classes/CallbackTweener.ts +29 -0
  134. package/gen/classes/Camera2D.ts +266 -0
  135. package/gen/classes/Camera3D.ts +275 -0
  136. package/gen/classes/CameraAttributes.ts +50 -0
  137. package/gen/classes/CameraAttributesPhysical.ts +73 -0
  138. package/gen/classes/CameraAttributesPractical.ts +75 -0
  139. package/gen/classes/CameraFeed.ts +155 -0
  140. package/gen/classes/CameraServer.ts +105 -0
  141. package/gen/classes/CameraTexture.ts +34 -0
  142. package/gen/classes/CanvasGroup.ts +54 -0
  143. package/gen/classes/CanvasItem.ts +698 -0
  144. package/gen/classes/CanvasItemMaterial.ts +97 -0
  145. package/gen/classes/CanvasLayer.ts +103 -0
  146. package/gen/classes/CanvasModulate.ts +21 -0
  147. package/gen/classes/CanvasTexture.ts +60 -0
  148. package/gen/classes/CapsuleMesh.ts +40 -0
  149. package/gen/classes/CapsuleShape2D.ts +35 -0
  150. package/gen/classes/CapsuleShape3D.ts +35 -0
  151. package/gen/classes/CenterContainer.ts +20 -0
  152. package/gen/classes/ChainIK3D.ts +102 -0
  153. package/gen/classes/CharFXTransform.ts +108 -0
  154. package/gen/classes/CharacterBody2D.ts +252 -0
  155. package/gen/classes/CharacterBody3D.ts +246 -0
  156. package/gen/classes/CheckBox.ts +16 -0
  157. package/gen/classes/CheckButton.ts +15 -0
  158. package/gen/classes/CircleShape2D.ts +21 -0
  159. package/gen/classes/ClassDB.ts +197 -0
  160. package/gen/classes/CodeEdit.ts +619 -0
  161. package/gen/classes/CodeHighlighter.ts +132 -0
  162. package/gen/classes/CollisionObject2D.ts +235 -0
  163. package/gen/classes/CollisionObject3D.ts +199 -0
  164. package/gen/classes/CollisionPolygon2D.ts +70 -0
  165. package/gen/classes/CollisionPolygon3D.ts +54 -0
  166. package/gen/classes/CollisionShape2D.ts +55 -0
  167. package/gen/classes/CollisionShape3D.ts +53 -0
  168. package/gen/classes/ColorPalette.ts +21 -0
  169. package/gen/classes/ColorPicker.ts +197 -0
  170. package/gen/classes/ColorPickerButton.ts +68 -0
  171. package/gen/classes/ColorRect.ts +21 -0
  172. package/gen/classes/Compositor.ts +22 -0
  173. package/gen/classes/CompositorEffect.ts +134 -0
  174. package/gen/classes/CompressedCubemap.ts +22 -0
  175. package/gen/classes/CompressedCubemapArray.ts +22 -0
  176. package/gen/classes/CompressedTexture2D.ts +27 -0
  177. package/gen/classes/CompressedTexture2DArray.ts +22 -0
  178. package/gen/classes/CompressedTexture3D.ts +22 -0
  179. package/gen/classes/CompressedTextureLayered.ts +19 -0
  180. package/gen/classes/ConcavePolygonShape2D.ts +25 -0
  181. package/gen/classes/ConcavePolygonShape3D.ts +28 -0
  182. package/gen/classes/ConeTwistJoint3D.ts +84 -0
  183. package/gen/classes/ConfigFile.ts +170 -0
  184. package/gen/classes/ConfirmationDialog.ts +39 -0
  185. package/gen/classes/Container.ts +54 -0
  186. package/gen/classes/Control.ts +1499 -0
  187. package/gen/classes/ConvertTransformModifier3D.ts +153 -0
  188. package/gen/classes/ConvexPolygonShape2D.ts +30 -0
  189. package/gen/classes/ConvexPolygonShape3D.ts +24 -0
  190. package/gen/classes/CopyTransformModifier3D.ts +220 -0
  191. package/gen/classes/Crypto.ts +114 -0
  192. package/gen/classes/CryptoKey.ts +43 -0
  193. package/gen/classes/Cubemap.ts +47 -0
  194. package/gen/classes/CubemapArray.ts +30 -0
  195. package/gen/classes/Curve.ts +183 -0
  196. package/gen/classes/Curve2D.ts +145 -0
  197. package/gen/classes/Curve3D.ts +173 -0
  198. package/gen/classes/CurveTexture.ts +48 -0
  199. package/gen/classes/CurveXYZTexture.ts +40 -0
  200. package/gen/classes/CylinderMesh.ts +58 -0
  201. package/gen/classes/CylinderShape3D.ts +28 -0
  202. package/gen/classes/DPITexture.ts +73 -0
  203. package/gen/classes/DTLSServer.ts +93 -0
  204. package/gen/classes/DampedSpringJoint2D.ts +38 -0
  205. package/gen/classes/Decal.ts +146 -0
  206. package/gen/classes/DirAccess.ts +300 -0
  207. package/gen/classes/DirectionalLight2D.ts +28 -0
  208. package/gen/classes/DirectionalLight3D.ts +104 -0
  209. package/gen/classes/DisplayServer.ts +3119 -0
  210. package/gen/classes/DrawableTexture2D.ts +75 -0
  211. package/gen/classes/ENetConnection.ts +192 -0
  212. package/gen/classes/ENetMultiplayerPeer.ts +54 -0
  213. package/gen/classes/ENetPacketPeer.ts +234 -0
  214. package/gen/classes/EncodedObjectAsID.ts +21 -0
  215. package/gen/classes/Engine.ts +322 -0
  216. package/gen/classes/EngineDebugger.ts +136 -0
  217. package/gen/classes/EngineProfiler.ts +16 -0
  218. package/gen/classes/Environment.ts +786 -0
  219. package/gen/classes/Expression.ts +60 -0
  220. package/gen/classes/ExternalTexture.ts +35 -0
  221. package/gen/classes/FABRIK3D.ts +16 -0
  222. package/gen/classes/FBXDocument.ts +15 -0
  223. package/gen/classes/FBXState.ts +20 -0
  224. package/gen/classes/FastNoiseLite.ts +284 -0
  225. package/gen/classes/FileAccess.ts +596 -0
  226. package/gen/classes/FileDialog.ts +428 -0
  227. package/gen/classes/FlowContainer.ts +84 -0
  228. package/gen/classes/FogMaterial.ts +54 -0
  229. package/gen/classes/FogVolume.ts +39 -0
  230. package/gen/classes/FoldableContainer.ts +110 -0
  231. package/gen/classes/FoldableGroup.ts +38 -0
  232. package/gen/classes/Font.ts +242 -0
  233. package/gen/classes/FontFile.ts +514 -0
  234. package/gen/classes/FontVariation.ts +123 -0
  235. package/gen/classes/FramebufferCacheRD.ts +21 -0
  236. package/gen/classes/GDExtension.ts +47 -0
  237. package/gen/classes/GDExtensionManager.ts +101 -0
  238. package/gen/classes/GDScript.ts +30 -0
  239. package/gen/classes/GLTFAccessor.ts +203 -0
  240. package/gen/classes/GLTFAnimation.ts +33 -0
  241. package/gen/classes/GLTFBufferView.ts +68 -0
  242. package/gen/classes/GLTFCamera.ts +66 -0
  243. package/gen/classes/GLTFDocument.ts +202 -0
  244. package/gen/classes/GLTFDocumentExtension.ts +26 -0
  245. package/gen/classes/GLTFDocumentExtensionConvertImporterMesh.ts +11 -0
  246. package/gen/classes/GLTFLight.ts +80 -0
  247. package/gen/classes/GLTFMesh.ts +53 -0
  248. package/gen/classes/GLTFNode.ts +125 -0
  249. package/gen/classes/GLTFObjectModelProperty.ts +136 -0
  250. package/gen/classes/GLTFPhysicsBody.ts +89 -0
  251. package/gen/classes/GLTFPhysicsShape.ts +92 -0
  252. package/gen/classes/GLTFSkeleton.ts +32 -0
  253. package/gen/classes/GLTFSkin.ts +44 -0
  254. package/gen/classes/GLTFSpecGloss.ts +46 -0
  255. package/gen/classes/GLTFState.ts +250 -0
  256. package/gen/classes/GLTFTexture.ts +23 -0
  257. package/gen/classes/GLTFTextureSampler.ts +38 -0
  258. package/gen/classes/GPUParticles2D.ts +270 -0
  259. package/gen/classes/GPUParticles3D.ts +339 -0
  260. package/gen/classes/GPUParticlesAttractor3D.ts +43 -0
  261. package/gen/classes/GPUParticlesAttractorBox3D.ts +23 -0
  262. package/gen/classes/GPUParticlesAttractorSphere3D.ts +23 -0
  263. package/gen/classes/GPUParticlesAttractorVectorField3D.ts +32 -0
  264. package/gen/classes/GPUParticlesCollision3D.ts +26 -0
  265. package/gen/classes/GPUParticlesCollisionBox3D.ts +24 -0
  266. package/gen/classes/GPUParticlesCollisionHeightField3D.ts +109 -0
  267. package/gen/classes/GPUParticlesCollisionSDF3D.ts +95 -0
  268. package/gen/classes/GPUParticlesCollisionSphere3D.ts +23 -0
  269. package/gen/classes/Generic6DOFJoint3D.ts +146 -0
  270. package/gen/classes/Geometry2D.ts +249 -0
  271. package/gen/classes/Geometry3D.ts +94 -0
  272. package/gen/classes/GeometryInstance3D.ts +223 -0
  273. package/gen/classes/GodotInstance.ts +48 -0
  274. package/gen/classes/Gradient.ts +125 -0
  275. package/gen/classes/GradientTexture1D.ts +33 -0
  276. package/gen/classes/GradientTexture2D.ts +104 -0
  277. package/gen/classes/GraphEdit.ts +535 -0
  278. package/gen/classes/GraphElement.ts +101 -0
  279. package/gen/classes/GraphFrame.ts +66 -0
  280. package/gen/classes/GraphNode.ts +241 -0
  281. package/gen/classes/GridContainer.ts +21 -0
  282. package/gen/classes/GridMap.ts +294 -0
  283. package/gen/classes/GrooveJoint2D.ts +26 -0
  284. package/gen/classes/HBoxContainer.ts +14 -0
  285. package/gen/classes/HFlowContainer.ts +14 -0
  286. package/gen/classes/HMACContext.ts +54 -0
  287. package/gen/classes/HScrollBar.ts +14 -0
  288. package/gen/classes/HSeparator.ts +14 -0
  289. package/gen/classes/HSlider.ts +14 -0
  290. package/gen/classes/HSplitContainer.ts +14 -0
  291. package/gen/classes/HTTPClient.ts +525 -0
  292. package/gen/classes/HTTPRequest.ts +264 -0
  293. package/gen/classes/HashingContext.ts +75 -0
  294. package/gen/classes/HeightMapShape3D.ts +73 -0
  295. package/gen/classes/HingeJoint3D.ts +90 -0
  296. package/gen/classes/IKModifier3D.ts +40 -0
  297. package/gen/classes/IP.ts +132 -0
  298. package/gen/classes/Image.ts +835 -0
  299. package/gen/classes/ImageFormatLoader.ts +31 -0
  300. package/gen/classes/ImageFormatLoaderExtension.ts +30 -0
  301. package/gen/classes/ImageTexture.ts +73 -0
  302. package/gen/classes/ImageTexture3D.ts +29 -0
  303. package/gen/classes/ImageTextureLayered.ts +66 -0
  304. package/gen/classes/ImmediateMesh.ts +85 -0
  305. package/gen/classes/ImporterMesh.ts +159 -0
  306. package/gen/classes/ImporterMeshInstance3D.ts +45 -0
  307. package/gen/classes/Input.ts +743 -0
  308. package/gen/classes/InputEvent.ts +112 -0
  309. package/gen/classes/InputEventAction.ts +40 -0
  310. package/gen/classes/InputEventFromWindow.ts +19 -0
  311. package/gen/classes/InputEventGesture.ts +20 -0
  312. package/gen/classes/InputEventJoypadButton.ts +30 -0
  313. package/gen/classes/InputEventJoypadMotion.ts +27 -0
  314. package/gen/classes/InputEventKey.ts +133 -0
  315. package/gen/classes/InputEventMIDI.ts +108 -0
  316. package/gen/classes/InputEventMagnifyGesture.ts +21 -0
  317. package/gen/classes/InputEventMouse.ts +35 -0
  318. package/gen/classes/InputEventMouseButton.ts +46 -0
  319. package/gen/classes/InputEventMouseMotion.ts +67 -0
  320. package/gen/classes/InputEventPanGesture.ts +22 -0
  321. package/gen/classes/InputEventScreenDrag.ts +71 -0
  322. package/gen/classes/InputEventScreenTouch.ts +45 -0
  323. package/gen/classes/InputEventShortcut.ts +21 -0
  324. package/gen/classes/InputEventWithModifiers.ts +56 -0
  325. package/gen/classes/InputMap.ts +97 -0
  326. package/gen/classes/InstancePlaceholder.ts +33 -0
  327. package/gen/classes/IntervalTweener.ts +15 -0
  328. package/gen/classes/ItemList.ts +482 -0
  329. package/gen/classes/IterateIK3D.ts +136 -0
  330. package/gen/classes/JNISingleton.ts +20 -0
  331. package/gen/classes/JSON.ts +163 -0
  332. package/gen/classes/JSONRPC.ts +87 -0
  333. package/gen/classes/JacobianIK3D.ts +16 -0
  334. package/gen/classes/JavaClass.ts +37 -0
  335. package/gen/classes/JavaClassWrapper.ts +94 -0
  336. package/gen/classes/JavaObject.ts +28 -0
  337. package/gen/classes/JavaScriptBridge.ts +85 -0
  338. package/gen/classes/JavaScriptObject.ts +45 -0
  339. package/gen/classes/Joint2D.ts +44 -0
  340. package/gen/classes/Joint3D.ts +46 -0
  341. package/gen/classes/JointLimitation3D.ts +14 -0
  342. package/gen/classes/JointLimitationCone3D.ts +21 -0
  343. package/gen/classes/KinematicCollision2D.ts +83 -0
  344. package/gen/classes/KinematicCollision3D.ts +88 -0
  345. package/gen/classes/Label.ts +184 -0
  346. package/gen/classes/Label3D.ts +280 -0
  347. package/gen/classes/LabelSettings.ts +168 -0
  348. package/gen/classes/Light2D.ts +150 -0
  349. package/gen/classes/Light3D.ts +310 -0
  350. package/gen/classes/LightOccluder2D.ts +33 -0
  351. package/gen/classes/LightmapGI.ts +291 -0
  352. package/gen/classes/LightmapGIData.ts +85 -0
  353. package/gen/classes/LightmapProbe.ts +16 -0
  354. package/gen/classes/Lightmapper.ts +14 -0
  355. package/gen/classes/LightmapperRD.ts +15 -0
  356. package/gen/classes/LimitAngularVelocityModifier3D.ts +91 -0
  357. package/gen/classes/Line2D.ts +191 -0
  358. package/gen/classes/LineEdit.ts +663 -0
  359. package/gen/classes/LinkButton.ts +99 -0
  360. package/gen/classes/Logger.ts +38 -0
  361. package/gen/classes/LookAtModifier3D.ts +245 -0
  362. package/gen/classes/MainLoop.ts +115 -0
  363. package/gen/classes/MarginContainer.ts +27 -0
  364. package/gen/classes/Marker2D.ts +20 -0
  365. package/gen/classes/Marker3D.ts +20 -0
  366. package/gen/classes/Marshalls.ts +50 -0
  367. package/gen/classes/Material.ts +53 -0
  368. package/gen/classes/MenuBar.ts +114 -0
  369. package/gen/classes/MenuButton.ts +51 -0
  370. package/gen/classes/Mesh.ts +348 -0
  371. package/gen/classes/MeshConvexDecompositionSettings.ts +106 -0
  372. package/gen/classes/MeshDataTool.ts +251 -0
  373. package/gen/classes/MeshInstance2D.ts +37 -0
  374. package/gen/classes/MeshInstance3D.ts +122 -0
  375. package/gen/classes/MeshLibrary.ts +149 -0
  376. package/gen/classes/MeshTexture.ts +34 -0
  377. package/gen/classes/MethodTweener.ts +32 -0
  378. package/gen/classes/MissingNode.ts +39 -0
  379. package/gen/classes/MissingResource.ts +27 -0
  380. package/gen/classes/MobileVRInterface.ts +89 -0
  381. package/gen/classes/ModifierBoneTarget3D.ts +27 -0
  382. package/gen/classes/MovieWriter.ts +34 -0
  383. package/gen/classes/MultiMesh.ts +197 -0
  384. package/gen/classes/MultiMeshInstance2D.ts +36 -0
  385. package/gen/classes/MultiMeshInstance3D.ts +22 -0
  386. package/gen/classes/MultiplayerAPI.ts +139 -0
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  758. package/gen/classes/TileSet.ts +619 -0
  759. package/gen/classes/TileSetAtlasSource.ts +269 -0
  760. package/gen/classes/TileSetScenesCollectionSource.ts +87 -0
  761. package/gen/classes/TileSetSource.ts +50 -0
  762. package/gen/classes/Time.ts +237 -0
  763. package/gen/classes/Timer.ts +109 -0
  764. package/gen/classes/TorusMesh.ts +38 -0
  765. package/gen/classes/TouchScreenButton.ts +106 -0
  766. package/gen/classes/Translation.ts +91 -0
  767. package/gen/classes/TranslationDomain.ts +154 -0
  768. package/gen/classes/TranslationServer.ts +194 -0
  769. package/gen/classes/Tree.ts +521 -0
  770. package/gen/classes/TreeItem.ts +682 -0
  771. package/gen/classes/TriangleMesh.ts +52 -0
  772. package/gen/classes/TubeTrailMesh.ts +64 -0
  773. package/gen/classes/Tween.ts +604 -0
  774. package/gen/classes/Tweener.ts +20 -0
  775. package/gen/classes/TwoBoneIK3D.ts +173 -0
  776. package/gen/classes/UDPServer.ts +115 -0
  777. package/gen/classes/UDSServer.ts +28 -0
  778. package/gen/classes/UPNP.ts +279 -0
  779. package/gen/classes/UPNPDevice.ts +116 -0
  780. package/gen/classes/UndoRedo.ts +226 -0
  781. package/gen/classes/UniformSetCacheRD.ts +21 -0
  782. package/gen/classes/VBoxContainer.ts +14 -0
  783. package/gen/classes/VFlowContainer.ts +14 -0
  784. package/gen/classes/VScrollBar.ts +14 -0
  785. package/gen/classes/VSeparator.ts +14 -0
  786. package/gen/classes/VSlider.ts +14 -0
  787. package/gen/classes/VSplitContainer.ts +14 -0
  788. package/gen/classes/VehicleBody3D.ts +38 -0
  789. package/gen/classes/VehicleWheel3D.ts +134 -0
  790. package/gen/classes/VideoStream.ts +22 -0
  791. package/gen/classes/VideoStreamPlayback.ts +21 -0
  792. package/gen/classes/VideoStreamPlayer.ts +129 -0
  793. package/gen/classes/VideoStreamTheora.ts +15 -0
  794. package/gen/classes/Viewport.ts +1109 -0
  795. package/gen/classes/ViewportTexture.ts +35 -0
  796. package/gen/classes/VirtualJoystick.ts +150 -0
  797. package/gen/classes/VisibleOnScreenEnabler2D.ts +47 -0
  798. package/gen/classes/VisibleOnScreenEnabler3D.ts +47 -0
  799. package/gen/classes/VisibleOnScreenNotifier2D.ts +48 -0
  800. package/gen/classes/VisibleOnScreenNotifier3D.ts +42 -0
  801. package/gen/classes/VisualInstance3D.ts +69 -0
  802. package/gen/classes/VisualShader.ts +247 -0
  803. package/gen/classes/VisualShaderNode.ts +103 -0
  804. package/gen/classes/VisualShaderNodeBillboard.ts +52 -0
  805. package/gen/classes/VisualShaderNodeBooleanConstant.ts +21 -0
  806. package/gen/classes/VisualShaderNodeBooleanParameter.ts +26 -0
  807. package/gen/classes/VisualShaderNodeClamp.ts +54 -0
  808. package/gen/classes/VisualShaderNodeColorConstant.ts +22 -0
  809. package/gen/classes/VisualShaderNodeColorFunc.ts +106 -0
  810. package/gen/classes/VisualShaderNodeColorOp.ts +144 -0
  811. package/gen/classes/VisualShaderNodeColorParameter.ts +27 -0
  812. package/gen/classes/VisualShaderNodeComment.ts +20 -0
  813. package/gen/classes/VisualShaderNodeCompare.ts +124 -0
  814. package/gen/classes/VisualShaderNodeConstant.ts +13 -0
  815. package/gen/classes/VisualShaderNodeCubemap.ts +72 -0
  816. package/gen/classes/VisualShaderNodeCubemapParameter.ts +14 -0
  817. package/gen/classes/VisualShaderNodeCurveTexture.ts +21 -0
  818. package/gen/classes/VisualShaderNodeCurveXYZTexture.ts +21 -0
  819. package/gen/classes/VisualShaderNodeCustom.ts +38 -0
  820. package/gen/classes/VisualShaderNodeDerivativeFunc.ts +100 -0
  821. package/gen/classes/VisualShaderNodeDeterminant.ts +14 -0
  822. package/gen/classes/VisualShaderNodeDistanceFade.ts +14 -0
  823. package/gen/classes/VisualShaderNodeDotProduct.ts +14 -0
  824. package/gen/classes/VisualShaderNodeExpression.ts +21 -0
  825. package/gen/classes/VisualShaderNodeFaceForward.ts +14 -0
  826. package/gen/classes/VisualShaderNodeFloatConstant.ts +20 -0
  827. package/gen/classes/VisualShaderNodeFloatFunc.ts +158 -0
  828. package/gen/classes/VisualShaderNodeFloatOp.ts +70 -0
  829. package/gen/classes/VisualShaderNodeFloatParameter.ts +72 -0
  830. package/gen/classes/VisualShaderNodeFrame.ts +58 -0
  831. package/gen/classes/VisualShaderNodeFresnel.ts +14 -0
  832. package/gen/classes/VisualShaderNodeGlobalExpression.ts +14 -0
  833. package/gen/classes/VisualShaderNodeGroupBase.ts +118 -0
  834. package/gen/classes/VisualShaderNodeIf.ts +17 -0
  835. package/gen/classes/VisualShaderNodeInput.ts +32 -0
  836. package/gen/classes/VisualShaderNodeIntConstant.ts +20 -0
  837. package/gen/classes/VisualShaderNodeIntFunc.ts +46 -0
  838. package/gen/classes/VisualShaderNodeIntOp.ts +78 -0
  839. package/gen/classes/VisualShaderNodeIntParameter.ts +83 -0
  840. package/gen/classes/VisualShaderNodeIs.ts +38 -0
  841. package/gen/classes/VisualShaderNodeLinearSceneDepth.ts +14 -0
  842. package/gen/classes/VisualShaderNodeMix.ts +58 -0
  843. package/gen/classes/VisualShaderNodeMultiplyAdd.ts +46 -0
  844. package/gen/classes/VisualShaderNodeOuterProduct.ts +14 -0
  845. package/gen/classes/VisualShaderNodeOutput.ts +13 -0
  846. package/gen/classes/VisualShaderNodeParameter.ts +57 -0
  847. package/gen/classes/VisualShaderNodeParameterRef.ts +23 -0
  848. package/gen/classes/VisualShaderNodeParticleAccelerator.ts +42 -0
  849. package/gen/classes/VisualShaderNodeParticleBoxEmitter.ts +14 -0
  850. package/gen/classes/VisualShaderNodeParticleConeVelocity.ts +14 -0
  851. package/gen/classes/VisualShaderNodeParticleEmit.ts +46 -0
  852. package/gen/classes/VisualShaderNodeParticleEmitter.ts +19 -0
  853. package/gen/classes/VisualShaderNodeParticleMeshEmitter.ts +33 -0
  854. package/gen/classes/VisualShaderNodeParticleMultiplyByAxisAngle.ts +20 -0
  855. package/gen/classes/VisualShaderNodeParticleOutput.ts +14 -0
  856. package/gen/classes/VisualShaderNodeParticleRandomness.ts +46 -0
  857. package/gen/classes/VisualShaderNodeParticleRingEmitter.ts +14 -0
  858. package/gen/classes/VisualShaderNodeParticleSphereEmitter.ts +14 -0
  859. package/gen/classes/VisualShaderNodeProximityFade.ts +14 -0
  860. package/gen/classes/VisualShaderNodeRandomRange.ts +14 -0
  861. package/gen/classes/VisualShaderNodeRemap.ts +55 -0
  862. package/gen/classes/VisualShaderNodeReroute.ts +18 -0
  863. package/gen/classes/VisualShaderNodeResizableBase.ts +20 -0
  864. package/gen/classes/VisualShaderNodeRotationByAxis.ts +14 -0
  865. package/gen/classes/VisualShaderNodeSDFRaymarch.ts +14 -0
  866. package/gen/classes/VisualShaderNodeSDFToScreenUV.ts +14 -0
  867. package/gen/classes/VisualShaderNodeSample3D.ts +37 -0
  868. package/gen/classes/VisualShaderNodeScreenNormalWorldSpace.ts +14 -0
  869. package/gen/classes/VisualShaderNodeScreenUVToSDF.ts +14 -0
  870. package/gen/classes/VisualShaderNodeSmoothStep.ts +59 -0
  871. package/gen/classes/VisualShaderNodeStep.ts +59 -0
  872. package/gen/classes/VisualShaderNodeSwitch.ts +62 -0
  873. package/gen/classes/VisualShaderNodeTexture.ts +96 -0
  874. package/gen/classes/VisualShaderNodeTexture2DArray.ts +21 -0
  875. package/gen/classes/VisualShaderNodeTexture2DArrayParameter.ts +14 -0
  876. package/gen/classes/VisualShaderNodeTexture2DParameter.ts +14 -0
  877. package/gen/classes/VisualShaderNodeTexture3D.ts +21 -0
  878. package/gen/classes/VisualShaderNodeTexture3DParameter.ts +14 -0
  879. package/gen/classes/VisualShaderNodeTextureParameter.ts +177 -0
  880. package/gen/classes/VisualShaderNodeTextureParameterTriplanar.ts +14 -0
  881. package/gen/classes/VisualShaderNodeTextureSDF.ts +14 -0
  882. package/gen/classes/VisualShaderNodeTextureSDFNormal.ts +14 -0
  883. package/gen/classes/VisualShaderNodeTransformCompose.ts +14 -0
  884. package/gen/classes/VisualShaderNodeTransformConstant.ts +21 -0
  885. package/gen/classes/VisualShaderNodeTransformDecompose.ts +14 -0
  886. package/gen/classes/VisualShaderNodeTransformFunc.ts +38 -0
  887. package/gen/classes/VisualShaderNodeTransformOp.ts +66 -0
  888. package/gen/classes/VisualShaderNodeTransformParameter.ts +27 -0
  889. package/gen/classes/VisualShaderNodeTransformVecMult.ts +46 -0
  890. package/gen/classes/VisualShaderNodeUIntConstant.ts +20 -0
  891. package/gen/classes/VisualShaderNodeUIntFunc.ts +38 -0
  892. package/gen/classes/VisualShaderNodeUIntOp.ts +78 -0
  893. package/gen/classes/VisualShaderNodeUIntParameter.ts +26 -0
  894. package/gen/classes/VisualShaderNodeUVFunc.ts +38 -0
  895. package/gen/classes/VisualShaderNodeUVPolarCoord.ts +14 -0
  896. package/gen/classes/VisualShaderNodeVarying.ts +26 -0
  897. package/gen/classes/VisualShaderNodeVaryingGetter.ts +14 -0
  898. package/gen/classes/VisualShaderNodeVaryingSetter.ts +14 -0
  899. package/gen/classes/VisualShaderNodeVec2Constant.ts +21 -0
  900. package/gen/classes/VisualShaderNodeVec2Parameter.ts +27 -0
  901. package/gen/classes/VisualShaderNodeVec3Constant.ts +21 -0
  902. package/gen/classes/VisualShaderNodeVec3Parameter.ts +27 -0
  903. package/gen/classes/VisualShaderNodeVec4Constant.ts +24 -0
  904. package/gen/classes/VisualShaderNodeVec4Parameter.ts +27 -0
  905. package/gen/classes/VisualShaderNodeVectorBase.ts +41 -0
  906. package/gen/classes/VisualShaderNodeVectorCompose.ts +14 -0
  907. package/gen/classes/VisualShaderNodeVectorDecompose.ts +14 -0
  908. package/gen/classes/VisualShaderNodeVectorDistance.ts +15 -0
  909. package/gen/classes/VisualShaderNodeVectorFunc.ts +162 -0
  910. package/gen/classes/VisualShaderNodeVectorLen.ts +14 -0
  911. package/gen/classes/VisualShaderNodeVectorOp.ts +78 -0
  912. package/gen/classes/VisualShaderNodeVectorRefract.ts +14 -0
  913. package/gen/classes/VisualShaderNodeWorldPositionFromDepth.ts +14 -0
  914. package/gen/classes/VoxelGI.ts +85 -0
  915. package/gen/classes/VoxelGIData.ts +95 -0
  916. package/gen/classes/WeakRef.ts +20 -0
  917. package/gen/classes/WebRTCDataChannel.ts +115 -0
  918. package/gen/classes/WebRTCDataChannelExtension.ts +14 -0
  919. package/gen/classes/WebRTCMultiplayerPeer.ts +63 -0
  920. package/gen/classes/WebRTCPeerConnection.ts +220 -0
  921. package/gen/classes/WebRTCPeerConnectionExtension.ts +15 -0
  922. package/gen/classes/WebSocketMultiplayerPeer.ts +81 -0
  923. package/gen/classes/WebSocketPeer.ts +213 -0
  924. package/gen/classes/WebXRInterface.ts +317 -0
  925. package/gen/classes/Window.ts +1127 -0
  926. package/gen/classes/WorkerThreadPool.ts +100 -0
  927. package/gen/classes/World2D.ts +36 -0
  928. package/gen/classes/World3D.ts +56 -0
  929. package/gen/classes/WorldBoundaryShape2D.ts +28 -0
  930. package/gen/classes/WorldBoundaryShape3D.ts +22 -0
  931. package/gen/classes/WorldEnvironment.ts +37 -0
  932. package/gen/classes/X509Certificate.ts +36 -0
  933. package/gen/classes/XMLParser.ts +154 -0
  934. package/gen/classes/XRAnchor3D.ts +27 -0
  935. package/gen/classes/XRBodyModifier3D.ts +70 -0
  936. package/gen/classes/XRBodyTracker.ts +444 -0
  937. package/gen/classes/XRCamera3D.ts +16 -0
  938. package/gen/classes/XRController3D.ts +79 -0
  939. package/gen/classes/XRControllerTracker.ts +16 -0
  940. package/gen/classes/XRFaceModifier3D.ts +29 -0
  941. package/gen/classes/XRFaceTracker.ts +614 -0
  942. package/gen/classes/XRHandModifier3D.ts +47 -0
  943. package/gen/classes/XRHandTracker.ts +246 -0
  944. package/gen/classes/XRInterface.ts +282 -0
  945. package/gen/classes/XRInterfaceExtension.ts +33 -0
  946. package/gen/classes/XRNode3D.ts +67 -0
  947. package/gen/classes/XROrigin3D.ts +29 -0
  948. package/gen/classes/XRPose.ts +80 -0
  949. package/gen/classes/XRPositionalTracker.ts +125 -0
  950. package/gen/classes/XRServer.ts +226 -0
  951. package/gen/classes/XRTracker.ts +40 -0
  952. package/gen/classes/XRVRS.ts +40 -0
  953. package/gen/classes/ZIPPacker.ts +114 -0
  954. package/gen/classes/ZIPReader.ts +89 -0
  955. package/gen/classes/index.ts +957 -0
  956. package/gen/global-constants.ts +60 -0
  957. package/gen/global-enums.ts +2284 -0
  958. package/gen/heap-types/GodotArray.ts +615 -0
  959. package/gen/heap-types/GodotDictionary.ts +298 -0
  960. package/gen/heap-types/PackedByteArray.ts +400 -0
  961. package/gen/heap-types/PackedColorArray.ts +144 -0
  962. package/gen/heap-types/PackedFloat32Array.ts +151 -0
  963. package/gen/heap-types/PackedFloat64Array.ts +152 -0
  964. package/gen/heap-types/PackedInt32Array.ts +144 -0
  965. package/gen/heap-types/PackedInt64Array.ts +145 -0
  966. package/gen/heap-types/PackedStringArray.ts +153 -0
  967. package/gen/heap-types/PackedVector2Array.ts +151 -0
  968. package/gen/heap-types/PackedVector3Array.ts +151 -0
  969. package/gen/heap-types/PackedVector4Array.ts +151 -0
  970. package/gen/heap-types/Signal.ts +180 -0
  971. package/gen/heap-types/index.ts +24 -0
  972. package/gen/index.ts +11 -0
  973. package/gen/utility-functions.ts +1457 -0
  974. package/gen/value-types/AABB.ts +288 -0
  975. package/gen/value-types/Basis.ts +283 -0
  976. package/gen/value-types/Color.ts +282 -0
  977. package/gen/value-types/Plane.ts +134 -0
  978. package/gen/value-types/Projection.ts +137 -0
  979. package/gen/value-types/Quaternion.ts +192 -0
  980. package/gen/value-types/Rect2.ts +182 -0
  981. package/gen/value-types/Rect2i.ts +161 -0
  982. package/gen/value-types/Transform2D.ts +206 -0
  983. package/gen/value-types/Transform3D.ts +137 -0
  984. package/gen/value-types/Vector2.ts +365 -0
  985. package/gen/value-types/Vector2i.ts +201 -0
  986. package/gen/value-types/Vector3.ts +365 -0
  987. package/gen/value-types/Vector3i.ts +202 -0
  988. package/gen/value-types/Vector4.ts +285 -0
  989. package/gen/value-types/Vector4i.ts +208 -0
  990. package/gen/value-types/index.ts +19 -0
  991. package/package.json +33 -0
  992. package/src/debug.ts +219 -0
  993. package/src/index.ts +36 -0
  994. package/src/runtime.ts +69 -0
@@ -0,0 +1,590 @@
1
+ // Auto-generated from extension_api.json - DO NOT EDIT
2
+ // Generated by dev/codegen.ts
3
+
4
+ import { _C, _R, _G } from '../../src/runtime.ts';
5
+ import { Node2D } from './Node2D.ts';
6
+ import type { PackedColorArray, PackedVector2Array, Signal } from '../heap-types/index.ts';
7
+ import type { Color, Vector2 } from '../value-types/index.ts';
8
+ import type { Curve } from './Curve.ts';
9
+ import type { Gradient } from './Gradient.ts';
10
+ import type { Node } from './Node.ts';
11
+ import type { Texture2D } from './Texture2D.ts';
12
+
13
+ /**
14
+ * CPU-based 2D particle node used to create a variety of particle systems and effects.
15
+ * See also {@link GPUParticles2D}, which provides the same functionality with hardware acceleration, but may not run on older devices.
16
+ */
17
+ export class CPUParticles2D extends Node2D {
18
+ constructor(name = 162) { super(name); }
19
+
20
+ /**
21
+ * Requests the particles to process for extra process time during a single frame.
22
+ * `processTime` defines the time that the particles will process while emitting is on. `processTimeResidual` defines the time that particles will process with emitting turned off for the simulation. When combined with {@link speedScale} set to `0.0`, this is useful to be able to seek a particle system timeline.
23
+ */
24
+ requestParticlesProcess(processTime: number, processTimeResidual?: number /* = 0.0 */): void { _C(this, 10055, processTime, processTimeResidual); }
25
+
26
+ /**
27
+ * Restarts the particle emitter.
28
+ * If `keepSeed` is `true`, the current random seed will be preserved. Useful for seeking and playback.
29
+ */
30
+ restart(keepSeed?: boolean /* = false */): void { _C(this, 10098, keepSeed); }
31
+
32
+ /**
33
+ * Sets this node's properties to match a given {@link GPUParticles2D} node with an assigned {@link ParticleProcessMaterial}.
34
+ */
35
+ convertFromParticles(particles: Node): void { _C(this, 2479, particles); }
36
+
37
+ /**
38
+ * If `true`, particles are being emitted. {@link emitting} can be used to start and stop particles from emitting. However, if {@link oneShot} is `true` setting {@link emitting} to `true` will not restart the emission cycle until after all active particles finish processing. You can use the {@link finished} signal to be notified once all active particles finish processing.
39
+ */
40
+ get emitting(): boolean { return _C(this, 7929) as boolean; }
41
+ set emitting(v: boolean) { _C(this, 11256, v); }
42
+
43
+ /**
44
+ * Number of particles emitted in one emission cycle.
45
+ */
46
+ get amount(): number { return _C(this, 3741) as number; }
47
+ set amount(v: number) { _C(this, 10482, v); }
48
+
49
+ /**
50
+ * Particle texture. If `null`, particles will be squares.
51
+ */
52
+ get texture(): Texture2D { return _C(this, 6726) as Texture2D; }
53
+ set texture(v: Texture2D) { _C(this, 13024, v); }
54
+
55
+ /**
56
+ * Amount of time each particle will exist.
57
+ */
58
+ get lifetime(): number { return _C(this, 5335) as number; }
59
+ set lifetime(v: number) { _C(this, 11892, v); }
60
+
61
+ /**
62
+ * If `true`, only one emission cycle occurs. If set `true` during a cycle, emission will stop at the cycle's end.
63
+ */
64
+ get oneShot(): boolean { return _C(this, 5718) as boolean; }
65
+ set oneShot(v: boolean) { _C(this, 12185, v); }
66
+
67
+ /**
68
+ * Particle system starts as if it had already run for this many seconds.
69
+ */
70
+ get preprocess(): number { return _C(this, 5984) as number; }
71
+ set preprocess(v: number) { _C(this, 12392, v); }
72
+
73
+ /**
74
+ * Particle system's running speed scaling ratio. A value of `0` can be used to pause the particles.
75
+ */
76
+ get speedScale(): number { return _C(this, 6495) as number; }
77
+ set speedScale(v: number) { _C(this, 12839, v); }
78
+
79
+ /**
80
+ * How rapidly particles in an emission cycle are emitted. If greater than `0`, there will be a gap in emissions before the next cycle begins.
81
+ */
82
+ get explosiveness(): number { return _C(this, 4708) as number; }
83
+ set explosiveness(v: number) { _C(this, 11328, v); }
84
+
85
+ /**
86
+ * Emission lifetime randomness ratio.
87
+ */
88
+ get randomness(): number { return _C(this, 6073) as number; }
89
+ set randomness(v: number) { _C(this, 12472, v); }
90
+
91
+ /**
92
+ * If `true`, particles will use the same seed for every simulation using the seed defined in {@link seed}. This is useful for situations where the visual outcome should be consistent across replays, for example when using Movie Maker mode.
93
+ */
94
+ get useFixedSeed(): boolean { return _C(this, 6977) as boolean; }
95
+ set useFixedSeed(v: boolean) { _C(this, 13215, v); }
96
+
97
+ /**
98
+ * Sets the random seed used by the particle system. Only effective if {@link useFixedSeed} is `true`.
99
+ */
100
+ get seed(): number { return _C(this, 6317) as number; }
101
+ set seed(v: number) { _C(this, 12682, v); }
102
+
103
+ /**
104
+ * Particle lifetime randomness ratio.
105
+ */
106
+ get lifetimeRandomness(): number { return _C(this, 5336) as number; }
107
+ set lifetimeRandomness(v: number) { _C(this, 11893, v); }
108
+
109
+ /**
110
+ * The particle system's frame rate is fixed to a value. For example, changing the value to 2 will make the particles render at 2 frames per second. Note this does not slow down the simulation of the particle system itself.
111
+ */
112
+ get fixedFps(): number { return _C(this, 4799) as number; }
113
+ set fixedFps(v: number) { _C(this, 11404, v); }
114
+
115
+ /**
116
+ * If `true`, results in fractional delta calculation which has a smoother particles display effect.
117
+ */
118
+ get fractDelta(): boolean { return _C(this, 4877) as boolean; }
119
+ set fractDelta(v: boolean) { _C(this, 11479, v); }
120
+
121
+ /**
122
+ * If `true`, particles use the parent node's coordinate space (known as local coordinates). This will cause particles to move and rotate along the {@link CPUParticles2D} node (and its parents) when it is moved or rotated. If `false`, particles use global coordinates; they will not move or rotate along the {@link CPUParticles2D} node (and its parents) when it is moved or rotated.
123
+ */
124
+ get localCoords(): boolean { return _C(this, 6981) as boolean; }
125
+ set localCoords(v: boolean) { _C(this, 13224, v); }
126
+
127
+ /**
128
+ * Particle draw order.
129
+ */
130
+ get drawOrder(): DrawOrder { return _C(this, 4568) as DrawOrder; }
131
+ set drawOrder(v: DrawOrder) { _C(this, 11193, v); }
132
+
133
+ /**
134
+ * Particles will be emitted inside this region.
135
+ */
136
+ get emissionShape(): EmissionShape { return _C(this, 4635) as EmissionShape; }
137
+ set emissionShape(v: EmissionShape) { _C(this, 11252, v); }
138
+
139
+ /**
140
+ * The sphere's radius if {@link emissionShape} is set to {@link EMISSION_SHAPE_SPHERE}.
141
+ */
142
+ get emissionSphereRadius(): number { return _C(this, 4638) as number; }
143
+ set emissionSphereRadius(v: number) { _C(this, 11255, v); }
144
+
145
+ /**
146
+ * The rectangle's extents if {@link emissionShape} is set to {@link EMISSION_SHAPE_RECTANGLE}.
147
+ */
148
+ get emissionRectExtents(): Vector2 { return _C(this, 4629) as Vector2; }
149
+ set emissionRectExtents(v: Vector2) { _C(this, 11246, v); }
150
+
151
+ /**
152
+ * Sets the initial positions to spawn particles when using {@link EMISSION_SHAPE_POINTS} or {@link EMISSION_SHAPE_DIRECTED_POINTS}.
153
+ */
154
+ get emissionPoints(): PackedVector2Array { return _C(this, 4628) as PackedVector2Array; }
155
+ set emissionPoints(v: PackedVector2Array) { _C(this, 11245, v); }
156
+
157
+ /**
158
+ * Sets the direction the particles will be emitted in when using {@link EMISSION_SHAPE_DIRECTED_POINTS}.
159
+ */
160
+ get emissionNormals(): PackedVector2Array { return _C(this, 4624) as PackedVector2Array; }
161
+ set emissionNormals(v: PackedVector2Array) { _C(this, 11241, v); }
162
+
163
+ /**
164
+ * Sets the {@link Color}s to modulate particles by when using {@link EMISSION_SHAPE_POINTS} or {@link EMISSION_SHAPE_DIRECTED_POINTS}.
165
+ */
166
+ get emissionColors(): PackedColorArray { return _C(this, 4618) as PackedColorArray; }
167
+ set emissionColors(v: PackedColorArray) { _C(this, 11235, v); }
168
+
169
+ /**
170
+ * The ring's inner radius if {@link emissionShape} is set to {@link EMISSION_SHAPE_RING}.
171
+ */
172
+ get emissionRingInnerRadius(): number { return _C(this, 4633) as number; }
173
+ set emissionRingInnerRadius(v: number) { _C(this, 11250, v); }
174
+
175
+ /**
176
+ * The ring's outer radius if {@link emissionShape} is set to {@link EMISSION_SHAPE_RING}.
177
+ */
178
+ get emissionRingRadius(): number { return _C(this, 4634) as number; }
179
+ set emissionRingRadius(v: number) { _C(this, 11251, v); }
180
+
181
+ /**
182
+ * Align Y axis of particle with the direction of its velocity.
183
+ */
184
+ get particleFlagAlignY(): boolean { return _C(this, 5832, 0) as boolean; }
185
+ set particleFlagAlignY(v: boolean) { _C(this, 12263, 0, v); }
186
+
187
+ /**
188
+ * Unit vector specifying the particles' emission direction.
189
+ */
190
+ get direction(): Vector2 { return _C(this, 4506) as Vector2; }
191
+ set direction(v: Vector2) { _C(this, 11112, v); }
192
+
193
+ /**
194
+ * Each particle's initial direction range from `+spread` to `-spread` degrees.
195
+ */
196
+ get spread(): number { return _C(this, 6502) as number; }
197
+ set spread(v: number) { _C(this, 12845, v); }
198
+
199
+ /**
200
+ * Gravity applied to every particle.
201
+ */
202
+ get gravity(): Vector2 { return _C(this, 4971) as Vector2; }
203
+ set gravity(v: Vector2) { _C(this, 11553, v); }
204
+
205
+ /**
206
+ * Minimum equivalent of {@link initialVelocityMax}.
207
+ */
208
+ get initialVelocityMin(): number { return _C(this, 5812, 0) as number; }
209
+ set initialVelocityMin(v: number) { _C(this, 12251, 0, v); }
210
+
211
+ /**
212
+ * Maximum initial velocity magnitude for each particle. Direction comes from {@link direction} and {@link spread}.
213
+ */
214
+ get initialVelocityMax(): number { return _C(this, 5811, 0) as number; }
215
+ set initialVelocityMax(v: number) { _C(this, 12250, 0, v); }
216
+
217
+ /**
218
+ * Minimum equivalent of {@link angularVelocityMax}.
219
+ */
220
+ get angularVelocityMin(): number { return _C(this, 5812, 1) as number; }
221
+ set angularVelocityMin(v: number) { _C(this, 12251, 1, v); }
222
+
223
+ /**
224
+ * Maximum initial angular velocity (rotation speed) applied to each particle in *degrees* per second.
225
+ */
226
+ get angularVelocityMax(): number { return _C(this, 5811, 1) as number; }
227
+ set angularVelocityMax(v: number) { _C(this, 12250, 1, v); }
228
+
229
+ /**
230
+ * Each particle's angular velocity will vary along this {@link Curve}. Should be a unit {@link Curve}.
231
+ */
232
+ get angularVelocityCurve(): Curve { return _C(this, 5810, 1) as Curve; }
233
+ set angularVelocityCurve(v: Curve) { _C(this, 12249, 1, v); }
234
+
235
+ /**
236
+ * Minimum equivalent of {@link orbitVelocityMax}.
237
+ */
238
+ get orbitVelocityMin(): number { return _C(this, 5812, 2) as number; }
239
+ set orbitVelocityMin(v: number) { _C(this, 12251, 2, v); }
240
+
241
+ /**
242
+ * Maximum orbital velocity applied to each particle. Makes the particles circle around origin. Specified in number of full rotations around origin per second.
243
+ */
244
+ get orbitVelocityMax(): number { return _C(this, 5811, 2) as number; }
245
+ set orbitVelocityMax(v: number) { _C(this, 12250, 2, v); }
246
+
247
+ /**
248
+ * Each particle's orbital velocity will vary along this {@link Curve}. Should be a unit {@link Curve}.
249
+ */
250
+ get orbitVelocityCurve(): Curve { return _C(this, 5810, 2) as Curve; }
251
+ set orbitVelocityCurve(v: Curve) { _C(this, 12249, 2, v); }
252
+
253
+ /**
254
+ * Minimum equivalent of {@link linearAccelMax}.
255
+ */
256
+ get linearAccelMin(): number { return _C(this, 5812, 3) as number; }
257
+ set linearAccelMin(v: number) { _C(this, 12251, 3, v); }
258
+
259
+ /**
260
+ * Maximum linear acceleration applied to each particle in the direction of motion.
261
+ */
262
+ get linearAccelMax(): number { return _C(this, 5811, 3) as number; }
263
+ set linearAccelMax(v: number) { _C(this, 12250, 3, v); }
264
+
265
+ /**
266
+ * Each particle's linear acceleration will vary along this {@link Curve}. Should be a unit {@link Curve}.
267
+ */
268
+ get linearAccelCurve(): Curve { return _C(this, 5810, 3) as Curve; }
269
+ set linearAccelCurve(v: Curve) { _C(this, 12249, 3, v); }
270
+
271
+ /**
272
+ * Minimum equivalent of {@link radialAccelMax}.
273
+ */
274
+ get radialAccelMin(): number { return _C(this, 5812, 4) as number; }
275
+ set radialAccelMin(v: number) { _C(this, 12251, 4, v); }
276
+
277
+ /**
278
+ * Maximum radial acceleration applied to each particle. Makes particle accelerate away from the origin or towards it if negative.
279
+ */
280
+ get radialAccelMax(): number { return _C(this, 5811, 4) as number; }
281
+ set radialAccelMax(v: number) { _C(this, 12250, 4, v); }
282
+
283
+ /**
284
+ * Each particle's radial acceleration will vary along this {@link Curve}. Should be a unit {@link Curve}.
285
+ */
286
+ get radialAccelCurve(): Curve { return _C(this, 5810, 4) as Curve; }
287
+ set radialAccelCurve(v: Curve) { _C(this, 12249, 4, v); }
288
+
289
+ /**
290
+ * Minimum equivalent of {@link tangentialAccelMax}.
291
+ */
292
+ get tangentialAccelMin(): number { return _C(this, 5812, 5) as number; }
293
+ set tangentialAccelMin(v: number) { _C(this, 12251, 5, v); }
294
+
295
+ /**
296
+ * Maximum tangential acceleration applied to each particle. Tangential acceleration is perpendicular to the particle's velocity giving the particles a swirling motion.
297
+ */
298
+ get tangentialAccelMax(): number { return _C(this, 5811, 5) as number; }
299
+ set tangentialAccelMax(v: number) { _C(this, 12250, 5, v); }
300
+
301
+ /**
302
+ * Each particle's tangential acceleration will vary along this {@link Curve}. Should be a unit {@link Curve}.
303
+ */
304
+ get tangentialAccelCurve(): Curve { return _C(this, 5810, 5) as Curve; }
305
+ set tangentialAccelCurve(v: Curve) { _C(this, 12249, 5, v); }
306
+
307
+ /**
308
+ * Minimum equivalent of {@link dampingMax}.
309
+ */
310
+ get dampingMin(): number { return _C(this, 5812, 6) as number; }
311
+ set dampingMin(v: number) { _C(this, 12251, 6, v); }
312
+
313
+ /**
314
+ * The maximum rate at which particles lose velocity. For example value of `100` means that the particle will go from `100` velocity to `0` in `1` second.
315
+ */
316
+ get dampingMax(): number { return _C(this, 5811, 6) as number; }
317
+ set dampingMax(v: number) { _C(this, 12250, 6, v); }
318
+
319
+ /**
320
+ * Damping will vary along this {@link Curve}. Should be a unit {@link Curve}.
321
+ */
322
+ get dampingCurve(): Curve { return _C(this, 5810, 6) as Curve; }
323
+ set dampingCurve(v: Curve) { _C(this, 12249, 6, v); }
324
+
325
+ /**
326
+ * Minimum equivalent of {@link angleMax}.
327
+ */
328
+ get angleMin(): number { return _C(this, 5812, 7) as number; }
329
+ set angleMin(v: number) { _C(this, 12251, 7, v); }
330
+
331
+ /**
332
+ * Maximum initial rotation applied to each particle, in degrees.
333
+ */
334
+ get angleMax(): number { return _C(this, 5811, 7) as number; }
335
+ set angleMax(v: number) { _C(this, 12250, 7, v); }
336
+
337
+ /**
338
+ * Each particle's rotation will be animated along this {@link Curve}. Should be a unit {@link Curve}.
339
+ */
340
+ get angleCurve(): Curve { return _C(this, 5810, 7) as Curve; }
341
+ set angleCurve(v: Curve) { _C(this, 12249, 7, v); }
342
+
343
+ /**
344
+ * Minimum equivalent of {@link scaleAmountMax}.
345
+ */
346
+ get scaleAmountMin(): number { return _C(this, 5812, 8) as number; }
347
+ set scaleAmountMin(v: number) { _C(this, 12251, 8, v); }
348
+
349
+ /**
350
+ * Maximum initial scale applied to each particle.
351
+ */
352
+ get scaleAmountMax(): number { return _C(this, 5811, 8) as number; }
353
+ set scaleAmountMax(v: number) { _C(this, 12250, 8, v); }
354
+
355
+ /**
356
+ * Each particle's scale will vary along this {@link Curve}. Should be a unit {@link Curve}.
357
+ */
358
+ get scaleAmountCurve(): Curve { return _C(this, 5810, 8) as Curve; }
359
+ set scaleAmountCurve(v: Curve) { _C(this, 12249, 8, v); }
360
+
361
+ /**
362
+ * If `true`, the scale curve will be split into x and y components. See {@link scaleCurveX} and {@link scaleCurveY}.
363
+ */
364
+ get splitScale(): boolean { return _C(this, 6501) as boolean; }
365
+ set splitScale(v: boolean) { _C(this, 12844, v); }
366
+
367
+ /**
368
+ * Each particle's horizontal scale will vary along this {@link Curve}. Should be a unit {@link Curve}.
369
+ * {@link splitScale} must be enabled.
370
+ */
371
+ get scaleCurveX(): Curve { return _C(this, 6240) as Curve; }
372
+ set scaleCurveX(v: Curve) { _C(this, 12612, v); }
373
+
374
+ /**
375
+ * Each particle's vertical scale will vary along this {@link Curve}. Should be a unit {@link Curve}.
376
+ * {@link splitScale} must be enabled.
377
+ */
378
+ get scaleCurveY(): Curve { return _C(this, 6241) as Curve; }
379
+ set scaleCurveY(v: Curve) { _C(this, 12613, v); }
380
+
381
+ /**
382
+ * Each particle's initial color. If {@link texture} is defined, it will be multiplied by this color.
383
+ */
384
+ get color(): Color { return _C(this, 4219) as Color; }
385
+ set color(v: Color) { _C(this, 10905, v); }
386
+
387
+ /**
388
+ * Each particle's color will vary along this {@link Gradient} over its lifetime (multiplied with {@link color}).
389
+ */
390
+ get colorRamp(): Gradient { return _C(this, 4228) as Gradient; }
391
+ set colorRamp(v: Gradient) { _C(this, 10912, v); }
392
+
393
+ /**
394
+ * Each particle's initial color will vary along this {@link Gradient} (multiplied with {@link color}).
395
+ */
396
+ get colorInitialRamp(): Gradient { return _C(this, 4223) as Gradient; }
397
+ set colorInitialRamp(v: Gradient) { _C(this, 10909, v); }
398
+
399
+ /**
400
+ * Minimum equivalent of {@link hueVariationMax}.
401
+ */
402
+ get hueVariationMin(): number { return _C(this, 5812, 9) as number; }
403
+ set hueVariationMin(v: number) { _C(this, 12251, 9, v); }
404
+
405
+ /**
406
+ * Maximum initial hue variation applied to each particle. It will shift the particle color's hue.
407
+ */
408
+ get hueVariationMax(): number { return _C(this, 5811, 9) as number; }
409
+ set hueVariationMax(v: number) { _C(this, 12250, 9, v); }
410
+
411
+ /**
412
+ * Each particle's hue will vary along this {@link Curve}. Should be a unit {@link Curve}.
413
+ */
414
+ get hueVariationCurve(): Curve { return _C(this, 5810, 9) as Curve; }
415
+ set hueVariationCurve(v: Curve) { _C(this, 12249, 9, v); }
416
+
417
+ /**
418
+ * Minimum equivalent of {@link animSpeedMax}.
419
+ */
420
+ get animSpeedMin(): number { return _C(this, 5812, 10) as number; }
421
+ set animSpeedMin(v: number) { _C(this, 12251, 10, v); }
422
+
423
+ /**
424
+ * Maximum particle animation speed. Animation speed of `1` means that the particles will make full `0` to `1` offset cycle during lifetime, `2` means `2` cycles etc.
425
+ * With animation speed greater than `1`, remember to enable {@link CanvasItemMaterial.particlesAnimLoop} property if you want the animation to repeat.
426
+ */
427
+ get animSpeedMax(): number { return _C(this, 5811, 10) as number; }
428
+ set animSpeedMax(v: number) { _C(this, 12250, 10, v); }
429
+
430
+ /**
431
+ * Each particle's animation speed will vary along this {@link Curve}. Should be a unit {@link Curve}.
432
+ */
433
+ get animSpeedCurve(): Curve { return _C(this, 5810, 10) as Curve; }
434
+ set animSpeedCurve(v: Curve) { _C(this, 12249, 10, v); }
435
+
436
+ /**
437
+ * Minimum equivalent of {@link animOffsetMax}.
438
+ */
439
+ get animOffsetMin(): number { return _C(this, 5812, 11) as number; }
440
+ set animOffsetMin(v: number) { _C(this, 12251, 11, v); }
441
+
442
+ /**
443
+ * Maximum animation offset that corresponds to frame index in the texture. `0` is the first frame, `1` is the last one. See {@link CanvasItemMaterial.particlesAnimation}.
444
+ */
445
+ get animOffsetMax(): number { return _C(this, 5811, 11) as number; }
446
+ set animOffsetMax(v: number) { _C(this, 12250, 11, v); }
447
+
448
+ /**
449
+ * Each particle's animation offset will vary along this {@link Curve}. Should be a unit {@link Curve}.
450
+ */
451
+ get animOffsetCurve(): Curve { return _C(this, 5810, 11) as Curve; }
452
+ set animOffsetCurve(v: Curve) { _C(this, 12249, 11, v); }
453
+
454
+ /**
455
+ * Emitted when all active particles have finished processing. When {@link oneShot} is disabled, particles will process continuously, so this is never emitted.
456
+ */
457
+ get finished(): Signal<() => void> { return _G(this, 3310) as Signal<() => void>; }
458
+ set finished(v: (() => void) | null) { _G(this, 3310, v); }
459
+
460
+ static readonly name = _R(162, CPUParticles2D);
461
+ }
462
+
463
+ export const DrawOrder = {
464
+ /**
465
+ * Particles are drawn in the order emitted.
466
+ */
467
+ DRAW_ORDER_INDEX: 0,
468
+ /**
469
+ * Particles are drawn in order of remaining lifetime. In other words, the particle with the highest lifetime is drawn at the front.
470
+ */
471
+ DRAW_ORDER_LIFETIME: 1,
472
+ } as const;
473
+
474
+ export type DrawOrder = (typeof DrawOrder)[keyof typeof DrawOrder];
475
+
476
+ export const Parameter = {
477
+ /**
478
+ * Use with {@link setParamMin}, {@link setParamMax}, and {@link setParamCurve} to set initial velocity properties.
479
+ */
480
+ PARAM_INITIAL_LINEAR_VELOCITY: 0,
481
+ /**
482
+ * Use with {@link setParamMin}, {@link setParamMax}, and {@link setParamCurve} to set angular velocity properties.
483
+ */
484
+ PARAM_ANGULAR_VELOCITY: 1,
485
+ /**
486
+ * Use with {@link setParamMin}, {@link setParamMax}, and {@link setParamCurve} to set orbital velocity properties.
487
+ */
488
+ PARAM_ORBIT_VELOCITY: 2,
489
+ /**
490
+ * Use with {@link setParamMin}, {@link setParamMax}, and {@link setParamCurve} to set linear acceleration properties.
491
+ */
492
+ PARAM_LINEAR_ACCEL: 3,
493
+ /**
494
+ * Use with {@link setParamMin}, {@link setParamMax}, and {@link setParamCurve} to set radial acceleration properties.
495
+ */
496
+ PARAM_RADIAL_ACCEL: 4,
497
+ /**
498
+ * Use with {@link setParamMin}, {@link setParamMax}, and {@link setParamCurve} to set tangential acceleration properties.
499
+ */
500
+ PARAM_TANGENTIAL_ACCEL: 5,
501
+ /**
502
+ * Use with {@link setParamMin}, {@link setParamMax}, and {@link setParamCurve} to set damping properties.
503
+ */
504
+ PARAM_DAMPING: 6,
505
+ /**
506
+ * Use with {@link setParamMin}, {@link setParamMax}, and {@link setParamCurve} to set angle properties.
507
+ */
508
+ PARAM_ANGLE: 7,
509
+ /**
510
+ * Use with {@link setParamMin}, {@link setParamMax}, and {@link setParamCurve} to set scale properties.
511
+ */
512
+ PARAM_SCALE: 8,
513
+ /**
514
+ * Use with {@link setParamMin}, {@link setParamMax}, and {@link setParamCurve} to set hue variation properties.
515
+ */
516
+ PARAM_HUE_VARIATION: 9,
517
+ /**
518
+ * Use with {@link setParamMin}, {@link setParamMax}, and {@link setParamCurve} to set animation speed properties.
519
+ */
520
+ PARAM_ANIM_SPEED: 10,
521
+ /**
522
+ * Use with {@link setParamMin}, {@link setParamMax}, and {@link setParamCurve} to set animation offset properties.
523
+ */
524
+ PARAM_ANIM_OFFSET: 11,
525
+ /**
526
+ * Represents the size of the {@link Parameter} enum.
527
+ */
528
+ PARAM_MAX: 12,
529
+ } as const;
530
+
531
+ export type Parameter = (typeof Parameter)[keyof typeof Parameter];
532
+
533
+ export const ParticleFlags = {
534
+ /**
535
+ * Use with {@link setParticleFlag} to set {@link particleFlagAlignY}.
536
+ */
537
+ PARTICLE_FLAG_ALIGN_Y_TO_VELOCITY: 0,
538
+ /**
539
+ * Present for consistency with 3D particle nodes, not used in 2D.
540
+ */
541
+ PARTICLE_FLAG_ROTATE_Y: 1,
542
+ /**
543
+ * Present for consistency with 3D particle nodes, not used in 2D.
544
+ */
545
+ PARTICLE_FLAG_DISABLE_Z: 2,
546
+ /**
547
+ * Represents the size of the {@link ParticleFlags} enum.
548
+ */
549
+ PARTICLE_FLAG_MAX: 3,
550
+ } as const;
551
+
552
+ export type ParticleFlags = (typeof ParticleFlags)[keyof typeof ParticleFlags];
553
+
554
+ export const EmissionShape = {
555
+ /**
556
+ * All particles will be emitted from a single point.
557
+ */
558
+ EMISSION_SHAPE_POINT: 0,
559
+ /**
560
+ * Particles will be emitted in the volume of a sphere flattened to two dimensions.
561
+ */
562
+ EMISSION_SHAPE_SPHERE: 1,
563
+ /**
564
+ * Particles will be emitted on the surface of a sphere flattened to two dimensions.
565
+ */
566
+ EMISSION_SHAPE_SPHERE_SURFACE: 2,
567
+ /**
568
+ * Particles will be emitted in the area of a rectangle.
569
+ */
570
+ EMISSION_SHAPE_RECTANGLE: 3,
571
+ /**
572
+ * Particles will be emitted at a position chosen randomly among {@link emissionPoints}. Particle color will be modulated by {@link emissionColors}.
573
+ */
574
+ EMISSION_SHAPE_POINTS: 4,
575
+ /**
576
+ * Particles will be emitted at a position chosen randomly among {@link emissionPoints}. Particle velocity and rotation will be set based on {@link emissionNormals}. Particle color will be modulated by {@link emissionColors}.
577
+ */
578
+ EMISSION_SHAPE_DIRECTED_POINTS: 5,
579
+ /**
580
+ * Particles will be emitted in the area of a ring parameterized by its outer and inner radius.
581
+ */
582
+ EMISSION_SHAPE_RING: 6,
583
+ /**
584
+ * Represents the size of the {@link EmissionShape} enum.
585
+ */
586
+ EMISSION_SHAPE_MAX: 7,
587
+ } as const;
588
+
589
+ export type EmissionShape = (typeof EmissionShape)[keyof typeof EmissionShape];
590
+