@ringozz/godot 0.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (994) hide show
  1. package/gen/classes/AESContext.ts +99 -0
  2. package/gen/classes/AStar2D.ts +222 -0
  3. package/gen/classes/AStar3D.ts +247 -0
  4. package/gen/classes/AStarGrid2D.ts +284 -0
  5. package/gen/classes/AcceptDialog.ts +104 -0
  6. package/gen/classes/AccessibilityServer.ts +824 -0
  7. package/gen/classes/AimModifier3D.ts +75 -0
  8. package/gen/classes/AnimatableBody2D.ts +21 -0
  9. package/gen/classes/AnimatableBody3D.ts +21 -0
  10. package/gen/classes/AnimatedSprite2D.ts +160 -0
  11. package/gen/classes/AnimatedSprite3D.ts +134 -0
  12. package/gen/classes/AnimatedTexture.ts +74 -0
  13. package/gen/classes/Animation.ts +596 -0
  14. package/gen/classes/AnimationLibrary.ts +77 -0
  15. package/gen/classes/AnimationMixer.ts +450 -0
  16. package/gen/classes/AnimationNode.ts +159 -0
  17. package/gen/classes/AnimationNodeAdd2.ts +16 -0
  18. package/gen/classes/AnimationNodeAdd3.ts +20 -0
  19. package/gen/classes/AnimationNodeAnimation.ts +84 -0
  20. package/gen/classes/AnimationNodeBlend2.ts +15 -0
  21. package/gen/classes/AnimationNodeBlend3.ts +19 -0
  22. package/gen/classes/AnimationNodeBlendSpace1D.ts +162 -0
  23. package/gen/classes/AnimationNodeBlendSpace2D.ts +204 -0
  24. package/gen/classes/AnimationNodeBlendTree.ts +110 -0
  25. package/gen/classes/AnimationNodeExtension.ts +25 -0
  26. package/gen/classes/AnimationNodeOneShot.ts +144 -0
  27. package/gen/classes/AnimationNodeOutput.ts +14 -0
  28. package/gen/classes/AnimationNodeStateMachine.ts +163 -0
  29. package/gen/classes/AnimationNodeStateMachinePlayback.ts +111 -0
  30. package/gen/classes/AnimationNodeStateMachineTransition.ts +120 -0
  31. package/gen/classes/AnimationNodeSub2.ts +17 -0
  32. package/gen/classes/AnimationNodeSync.ts +21 -0
  33. package/gen/classes/AnimationNodeTimeScale.ts +14 -0
  34. package/gen/classes/AnimationNodeTimeSeek.ts +36 -0
  35. package/gen/classes/AnimationNodeTransition.ts +92 -0
  36. package/gen/classes/AnimationPlayer.ts +319 -0
  37. package/gen/classes/AnimationRootNode.ts +15 -0
  38. package/gen/classes/AnimationTree.ts +60 -0
  39. package/gen/classes/Area2D.ts +252 -0
  40. package/gen/classes/Area3D.ts +305 -0
  41. package/gen/classes/AreaLight3D.ts +56 -0
  42. package/gen/classes/ArrayMesh.ts +177 -0
  43. package/gen/classes/ArrayOccluder3D.ts +35 -0
  44. package/gen/classes/AspectRatioContainer.ts +78 -0
  45. package/gen/classes/AtlasTexture.ts +42 -0
  46. package/gen/classes/AudioBusLayout.ts +14 -0
  47. package/gen/classes/AudioEffect.ts +16 -0
  48. package/gen/classes/AudioEffectAmplify.ts +27 -0
  49. package/gen/classes/AudioEffectBandLimitFilter.ts +15 -0
  50. package/gen/classes/AudioEffectBandPassFilter.ts +15 -0
  51. package/gen/classes/AudioEffectCapture.ts +62 -0
  52. package/gen/classes/AudioEffectChorus.ts +95 -0
  53. package/gen/classes/AudioEffectCompressor.ts +62 -0
  54. package/gen/classes/AudioEffectDelay.ts +93 -0
  55. package/gen/classes/AudioEffectDistortion.ts +75 -0
  56. package/gen/classes/AudioEffectEQ.ts +30 -0
  57. package/gen/classes/AudioEffectEQ10.ts +25 -0
  58. package/gen/classes/AudioEffectEQ21.ts +36 -0
  59. package/gen/classes/AudioEffectEQ6.ts +21 -0
  60. package/gen/classes/AudioEffectFilter.ts +68 -0
  61. package/gen/classes/AudioEffectHardLimiter.ts +34 -0
  62. package/gen/classes/AudioEffectHighPassFilter.ts +15 -0
  63. package/gen/classes/AudioEffectHighShelfFilter.ts +15 -0
  64. package/gen/classes/AudioEffectInstance.ts +14 -0
  65. package/gen/classes/AudioEffectLimiter.ts +40 -0
  66. package/gen/classes/AudioEffectLowPassFilter.ts +15 -0
  67. package/gen/classes/AudioEffectLowShelfFilter.ts +15 -0
  68. package/gen/classes/AudioEffectNotchFilter.ts +15 -0
  69. package/gen/classes/AudioEffectPanner.ts +21 -0
  70. package/gen/classes/AudioEffectPhaser.ts +45 -0
  71. package/gen/classes/AudioEffectPitchShift.ts +62 -0
  72. package/gen/classes/AudioEffectRecord.ts +39 -0
  73. package/gen/classes/AudioEffectReverb.ts +63 -0
  74. package/gen/classes/AudioEffectSpectrumAnalyzer.ts +57 -0
  75. package/gen/classes/AudioEffectSpectrumAnalyzerInstance.ts +35 -0
  76. package/gen/classes/AudioEffectStereoEnhance.ts +32 -0
  77. package/gen/classes/AudioListener2D.ts +31 -0
  78. package/gen/classes/AudioListener3D.ts +61 -0
  79. package/gen/classes/AudioSample.ts +14 -0
  80. package/gen/classes/AudioSamplePlayback.ts +14 -0
  81. package/gen/classes/AudioServer.ts +360 -0
  82. package/gen/classes/AudioStream.ts +53 -0
  83. package/gen/classes/AudioStreamGenerator.ts +88 -0
  84. package/gen/classes/AudioStreamGeneratorPlayback.ts +45 -0
  85. package/gen/classes/AudioStreamInteractive.ts +216 -0
  86. package/gen/classes/AudioStreamMP3.ts +74 -0
  87. package/gen/classes/AudioStreamMicrophone.ts +15 -0
  88. package/gen/classes/AudioStreamOggVorbis.ts +71 -0
  89. package/gen/classes/AudioStreamPlayback.ts +63 -0
  90. package/gen/classes/AudioStreamPlaybackInteractive.ts +37 -0
  91. package/gen/classes/AudioStreamPlaybackOggVorbis.ts +14 -0
  92. package/gen/classes/AudioStreamPlaybackPlaylist.ts +13 -0
  93. package/gen/classes/AudioStreamPlaybackPolyphonic.ts +49 -0
  94. package/gen/classes/AudioStreamPlaybackResampled.ts +19 -0
  95. package/gen/classes/AudioStreamPlaybackSynchronized.ts +13 -0
  96. package/gen/classes/AudioStreamPlayer.ts +146 -0
  97. package/gen/classes/AudioStreamPlayer2D.ts +143 -0
  98. package/gen/classes/AudioStreamPlayer3D.ts +233 -0
  99. package/gen/classes/AudioStreamPlaylist.ts +240 -0
  100. package/gen/classes/AudioStreamPolyphonic.ts +21 -0
  101. package/gen/classes/AudioStreamRandomizer.ts +99 -0
  102. package/gen/classes/AudioStreamSynchronized.ts +45 -0
  103. package/gen/classes/AudioStreamWAV.ts +151 -0
  104. package/gen/classes/AwaitTweener.ts +20 -0
  105. package/gen/classes/BackBufferCopy.ts +46 -0
  106. package/gen/classes/BaseButton.ts +164 -0
  107. package/gen/classes/BaseMaterial3D.ts +1477 -0
  108. package/gen/classes/BitMap.ts +94 -0
  109. package/gen/classes/BlitMaterial.ts +46 -0
  110. package/gen/classes/Bone2D.ts +71 -0
  111. package/gen/classes/BoneAttachment3D.ts +57 -0
  112. package/gen/classes/BoneConstraint3D.ts +122 -0
  113. package/gen/classes/BoneMap.ts +53 -0
  114. package/gen/classes/BoneTwistDisperser3D.ts +209 -0
  115. package/gen/classes/BoxContainer.ts +51 -0
  116. package/gen/classes/BoxMesh.ts +41 -0
  117. package/gen/classes/BoxOccluder3D.ts +22 -0
  118. package/gen/classes/BoxShape3D.ts +22 -0
  119. package/gen/classes/Button.ts +117 -0
  120. package/gen/classes/ButtonGroup.ts +39 -0
  121. package/gen/classes/CCDIK3D.ts +16 -0
  122. package/gen/classes/CPUParticles2D.ts +590 -0
  123. package/gen/classes/CPUParticles3D.ts +650 -0
  124. package/gen/classes/CSGBox3D.ts +29 -0
  125. package/gen/classes/CSGCombiner3D.ts +15 -0
  126. package/gen/classes/CSGCylinder3D.ts +52 -0
  127. package/gen/classes/CSGMesh3D.ts +32 -0
  128. package/gen/classes/CSGPolygon3D.ts +170 -0
  129. package/gen/classes/CSGPrimitive3D.ts +20 -0
  130. package/gen/classes/CSGShape3D.ts +140 -0
  131. package/gen/classes/CSGSphere3D.ts +46 -0
  132. package/gen/classes/CSGTorus3D.ts +52 -0
  133. package/gen/classes/CallbackTweener.ts +29 -0
  134. package/gen/classes/Camera2D.ts +266 -0
  135. package/gen/classes/Camera3D.ts +275 -0
  136. package/gen/classes/CameraAttributes.ts +50 -0
  137. package/gen/classes/CameraAttributesPhysical.ts +73 -0
  138. package/gen/classes/CameraAttributesPractical.ts +75 -0
  139. package/gen/classes/CameraFeed.ts +155 -0
  140. package/gen/classes/CameraServer.ts +105 -0
  141. package/gen/classes/CameraTexture.ts +34 -0
  142. package/gen/classes/CanvasGroup.ts +54 -0
  143. package/gen/classes/CanvasItem.ts +698 -0
  144. package/gen/classes/CanvasItemMaterial.ts +97 -0
  145. package/gen/classes/CanvasLayer.ts +103 -0
  146. package/gen/classes/CanvasModulate.ts +21 -0
  147. package/gen/classes/CanvasTexture.ts +60 -0
  148. package/gen/classes/CapsuleMesh.ts +40 -0
  149. package/gen/classes/CapsuleShape2D.ts +35 -0
  150. package/gen/classes/CapsuleShape3D.ts +35 -0
  151. package/gen/classes/CenterContainer.ts +20 -0
  152. package/gen/classes/ChainIK3D.ts +102 -0
  153. package/gen/classes/CharFXTransform.ts +108 -0
  154. package/gen/classes/CharacterBody2D.ts +252 -0
  155. package/gen/classes/CharacterBody3D.ts +246 -0
  156. package/gen/classes/CheckBox.ts +16 -0
  157. package/gen/classes/CheckButton.ts +15 -0
  158. package/gen/classes/CircleShape2D.ts +21 -0
  159. package/gen/classes/ClassDB.ts +197 -0
  160. package/gen/classes/CodeEdit.ts +619 -0
  161. package/gen/classes/CodeHighlighter.ts +132 -0
  162. package/gen/classes/CollisionObject2D.ts +235 -0
  163. package/gen/classes/CollisionObject3D.ts +199 -0
  164. package/gen/classes/CollisionPolygon2D.ts +70 -0
  165. package/gen/classes/CollisionPolygon3D.ts +54 -0
  166. package/gen/classes/CollisionShape2D.ts +55 -0
  167. package/gen/classes/CollisionShape3D.ts +53 -0
  168. package/gen/classes/ColorPalette.ts +21 -0
  169. package/gen/classes/ColorPicker.ts +197 -0
  170. package/gen/classes/ColorPickerButton.ts +68 -0
  171. package/gen/classes/ColorRect.ts +21 -0
  172. package/gen/classes/Compositor.ts +22 -0
  173. package/gen/classes/CompositorEffect.ts +134 -0
  174. package/gen/classes/CompressedCubemap.ts +22 -0
  175. package/gen/classes/CompressedCubemapArray.ts +22 -0
  176. package/gen/classes/CompressedTexture2D.ts +27 -0
  177. package/gen/classes/CompressedTexture2DArray.ts +22 -0
  178. package/gen/classes/CompressedTexture3D.ts +22 -0
  179. package/gen/classes/CompressedTextureLayered.ts +19 -0
  180. package/gen/classes/ConcavePolygonShape2D.ts +25 -0
  181. package/gen/classes/ConcavePolygonShape3D.ts +28 -0
  182. package/gen/classes/ConeTwistJoint3D.ts +84 -0
  183. package/gen/classes/ConfigFile.ts +170 -0
  184. package/gen/classes/ConfirmationDialog.ts +39 -0
  185. package/gen/classes/Container.ts +54 -0
  186. package/gen/classes/Control.ts +1499 -0
  187. package/gen/classes/ConvertTransformModifier3D.ts +153 -0
  188. package/gen/classes/ConvexPolygonShape2D.ts +30 -0
  189. package/gen/classes/ConvexPolygonShape3D.ts +24 -0
  190. package/gen/classes/CopyTransformModifier3D.ts +220 -0
  191. package/gen/classes/Crypto.ts +114 -0
  192. package/gen/classes/CryptoKey.ts +43 -0
  193. package/gen/classes/Cubemap.ts +47 -0
  194. package/gen/classes/CubemapArray.ts +30 -0
  195. package/gen/classes/Curve.ts +183 -0
  196. package/gen/classes/Curve2D.ts +145 -0
  197. package/gen/classes/Curve3D.ts +173 -0
  198. package/gen/classes/CurveTexture.ts +48 -0
  199. package/gen/classes/CurveXYZTexture.ts +40 -0
  200. package/gen/classes/CylinderMesh.ts +58 -0
  201. package/gen/classes/CylinderShape3D.ts +28 -0
  202. package/gen/classes/DPITexture.ts +73 -0
  203. package/gen/classes/DTLSServer.ts +93 -0
  204. package/gen/classes/DampedSpringJoint2D.ts +38 -0
  205. package/gen/classes/Decal.ts +146 -0
  206. package/gen/classes/DirAccess.ts +300 -0
  207. package/gen/classes/DirectionalLight2D.ts +28 -0
  208. package/gen/classes/DirectionalLight3D.ts +104 -0
  209. package/gen/classes/DisplayServer.ts +3119 -0
  210. package/gen/classes/DrawableTexture2D.ts +75 -0
  211. package/gen/classes/ENetConnection.ts +192 -0
  212. package/gen/classes/ENetMultiplayerPeer.ts +54 -0
  213. package/gen/classes/ENetPacketPeer.ts +234 -0
  214. package/gen/classes/EncodedObjectAsID.ts +21 -0
  215. package/gen/classes/Engine.ts +322 -0
  216. package/gen/classes/EngineDebugger.ts +136 -0
  217. package/gen/classes/EngineProfiler.ts +16 -0
  218. package/gen/classes/Environment.ts +786 -0
  219. package/gen/classes/Expression.ts +60 -0
  220. package/gen/classes/ExternalTexture.ts +35 -0
  221. package/gen/classes/FABRIK3D.ts +16 -0
  222. package/gen/classes/FBXDocument.ts +15 -0
  223. package/gen/classes/FBXState.ts +20 -0
  224. package/gen/classes/FastNoiseLite.ts +284 -0
  225. package/gen/classes/FileAccess.ts +596 -0
  226. package/gen/classes/FileDialog.ts +428 -0
  227. package/gen/classes/FlowContainer.ts +84 -0
  228. package/gen/classes/FogMaterial.ts +54 -0
  229. package/gen/classes/FogVolume.ts +39 -0
  230. package/gen/classes/FoldableContainer.ts +110 -0
  231. package/gen/classes/FoldableGroup.ts +38 -0
  232. package/gen/classes/Font.ts +242 -0
  233. package/gen/classes/FontFile.ts +514 -0
  234. package/gen/classes/FontVariation.ts +123 -0
  235. package/gen/classes/FramebufferCacheRD.ts +21 -0
  236. package/gen/classes/GDExtension.ts +47 -0
  237. package/gen/classes/GDExtensionManager.ts +101 -0
  238. package/gen/classes/GDScript.ts +30 -0
  239. package/gen/classes/GLTFAccessor.ts +203 -0
  240. package/gen/classes/GLTFAnimation.ts +33 -0
  241. package/gen/classes/GLTFBufferView.ts +68 -0
  242. package/gen/classes/GLTFCamera.ts +66 -0
  243. package/gen/classes/GLTFDocument.ts +202 -0
  244. package/gen/classes/GLTFDocumentExtension.ts +26 -0
  245. package/gen/classes/GLTFDocumentExtensionConvertImporterMesh.ts +11 -0
  246. package/gen/classes/GLTFLight.ts +80 -0
  247. package/gen/classes/GLTFMesh.ts +53 -0
  248. package/gen/classes/GLTFNode.ts +125 -0
  249. package/gen/classes/GLTFObjectModelProperty.ts +136 -0
  250. package/gen/classes/GLTFPhysicsBody.ts +89 -0
  251. package/gen/classes/GLTFPhysicsShape.ts +92 -0
  252. package/gen/classes/GLTFSkeleton.ts +32 -0
  253. package/gen/classes/GLTFSkin.ts +44 -0
  254. package/gen/classes/GLTFSpecGloss.ts +46 -0
  255. package/gen/classes/GLTFState.ts +250 -0
  256. package/gen/classes/GLTFTexture.ts +23 -0
  257. package/gen/classes/GLTFTextureSampler.ts +38 -0
  258. package/gen/classes/GPUParticles2D.ts +270 -0
  259. package/gen/classes/GPUParticles3D.ts +339 -0
  260. package/gen/classes/GPUParticlesAttractor3D.ts +43 -0
  261. package/gen/classes/GPUParticlesAttractorBox3D.ts +23 -0
  262. package/gen/classes/GPUParticlesAttractorSphere3D.ts +23 -0
  263. package/gen/classes/GPUParticlesAttractorVectorField3D.ts +32 -0
  264. package/gen/classes/GPUParticlesCollision3D.ts +26 -0
  265. package/gen/classes/GPUParticlesCollisionBox3D.ts +24 -0
  266. package/gen/classes/GPUParticlesCollisionHeightField3D.ts +109 -0
  267. package/gen/classes/GPUParticlesCollisionSDF3D.ts +95 -0
  268. package/gen/classes/GPUParticlesCollisionSphere3D.ts +23 -0
  269. package/gen/classes/Generic6DOFJoint3D.ts +146 -0
  270. package/gen/classes/Geometry2D.ts +249 -0
  271. package/gen/classes/Geometry3D.ts +94 -0
  272. package/gen/classes/GeometryInstance3D.ts +223 -0
  273. package/gen/classes/GodotInstance.ts +48 -0
  274. package/gen/classes/Gradient.ts +125 -0
  275. package/gen/classes/GradientTexture1D.ts +33 -0
  276. package/gen/classes/GradientTexture2D.ts +104 -0
  277. package/gen/classes/GraphEdit.ts +535 -0
  278. package/gen/classes/GraphElement.ts +101 -0
  279. package/gen/classes/GraphFrame.ts +66 -0
  280. package/gen/classes/GraphNode.ts +241 -0
  281. package/gen/classes/GridContainer.ts +21 -0
  282. package/gen/classes/GridMap.ts +294 -0
  283. package/gen/classes/GrooveJoint2D.ts +26 -0
  284. package/gen/classes/HBoxContainer.ts +14 -0
  285. package/gen/classes/HFlowContainer.ts +14 -0
  286. package/gen/classes/HMACContext.ts +54 -0
  287. package/gen/classes/HScrollBar.ts +14 -0
  288. package/gen/classes/HSeparator.ts +14 -0
  289. package/gen/classes/HSlider.ts +14 -0
  290. package/gen/classes/HSplitContainer.ts +14 -0
  291. package/gen/classes/HTTPClient.ts +525 -0
  292. package/gen/classes/HTTPRequest.ts +264 -0
  293. package/gen/classes/HashingContext.ts +75 -0
  294. package/gen/classes/HeightMapShape3D.ts +73 -0
  295. package/gen/classes/HingeJoint3D.ts +90 -0
  296. package/gen/classes/IKModifier3D.ts +40 -0
  297. package/gen/classes/IP.ts +132 -0
  298. package/gen/classes/Image.ts +835 -0
  299. package/gen/classes/ImageFormatLoader.ts +31 -0
  300. package/gen/classes/ImageFormatLoaderExtension.ts +30 -0
  301. package/gen/classes/ImageTexture.ts +73 -0
  302. package/gen/classes/ImageTexture3D.ts +29 -0
  303. package/gen/classes/ImageTextureLayered.ts +66 -0
  304. package/gen/classes/ImmediateMesh.ts +85 -0
  305. package/gen/classes/ImporterMesh.ts +159 -0
  306. package/gen/classes/ImporterMeshInstance3D.ts +45 -0
  307. package/gen/classes/Input.ts +743 -0
  308. package/gen/classes/InputEvent.ts +112 -0
  309. package/gen/classes/InputEventAction.ts +40 -0
  310. package/gen/classes/InputEventFromWindow.ts +19 -0
  311. package/gen/classes/InputEventGesture.ts +20 -0
  312. package/gen/classes/InputEventJoypadButton.ts +30 -0
  313. package/gen/classes/InputEventJoypadMotion.ts +27 -0
  314. package/gen/classes/InputEventKey.ts +133 -0
  315. package/gen/classes/InputEventMIDI.ts +108 -0
  316. package/gen/classes/InputEventMagnifyGesture.ts +21 -0
  317. package/gen/classes/InputEventMouse.ts +35 -0
  318. package/gen/classes/InputEventMouseButton.ts +46 -0
  319. package/gen/classes/InputEventMouseMotion.ts +67 -0
  320. package/gen/classes/InputEventPanGesture.ts +22 -0
  321. package/gen/classes/InputEventScreenDrag.ts +71 -0
  322. package/gen/classes/InputEventScreenTouch.ts +45 -0
  323. package/gen/classes/InputEventShortcut.ts +21 -0
  324. package/gen/classes/InputEventWithModifiers.ts +56 -0
  325. package/gen/classes/InputMap.ts +97 -0
  326. package/gen/classes/InstancePlaceholder.ts +33 -0
  327. package/gen/classes/IntervalTweener.ts +15 -0
  328. package/gen/classes/ItemList.ts +482 -0
  329. package/gen/classes/IterateIK3D.ts +136 -0
  330. package/gen/classes/JNISingleton.ts +20 -0
  331. package/gen/classes/JSON.ts +163 -0
  332. package/gen/classes/JSONRPC.ts +87 -0
  333. package/gen/classes/JacobianIK3D.ts +16 -0
  334. package/gen/classes/JavaClass.ts +37 -0
  335. package/gen/classes/JavaClassWrapper.ts +94 -0
  336. package/gen/classes/JavaObject.ts +28 -0
  337. package/gen/classes/JavaScriptBridge.ts +85 -0
  338. package/gen/classes/JavaScriptObject.ts +45 -0
  339. package/gen/classes/Joint2D.ts +44 -0
  340. package/gen/classes/Joint3D.ts +46 -0
  341. package/gen/classes/JointLimitation3D.ts +14 -0
  342. package/gen/classes/JointLimitationCone3D.ts +21 -0
  343. package/gen/classes/KinematicCollision2D.ts +83 -0
  344. package/gen/classes/KinematicCollision3D.ts +88 -0
  345. package/gen/classes/Label.ts +184 -0
  346. package/gen/classes/Label3D.ts +280 -0
  347. package/gen/classes/LabelSettings.ts +168 -0
  348. package/gen/classes/Light2D.ts +150 -0
  349. package/gen/classes/Light3D.ts +310 -0
  350. package/gen/classes/LightOccluder2D.ts +33 -0
  351. package/gen/classes/LightmapGI.ts +291 -0
  352. package/gen/classes/LightmapGIData.ts +85 -0
  353. package/gen/classes/LightmapProbe.ts +16 -0
  354. package/gen/classes/Lightmapper.ts +14 -0
  355. package/gen/classes/LightmapperRD.ts +15 -0
  356. package/gen/classes/LimitAngularVelocityModifier3D.ts +91 -0
  357. package/gen/classes/Line2D.ts +191 -0
  358. package/gen/classes/LineEdit.ts +663 -0
  359. package/gen/classes/LinkButton.ts +99 -0
  360. package/gen/classes/Logger.ts +38 -0
  361. package/gen/classes/LookAtModifier3D.ts +245 -0
  362. package/gen/classes/MainLoop.ts +115 -0
  363. package/gen/classes/MarginContainer.ts +27 -0
  364. package/gen/classes/Marker2D.ts +20 -0
  365. package/gen/classes/Marker3D.ts +20 -0
  366. package/gen/classes/Marshalls.ts +50 -0
  367. package/gen/classes/Material.ts +53 -0
  368. package/gen/classes/MenuBar.ts +114 -0
  369. package/gen/classes/MenuButton.ts +51 -0
  370. package/gen/classes/Mesh.ts +348 -0
  371. package/gen/classes/MeshConvexDecompositionSettings.ts +106 -0
  372. package/gen/classes/MeshDataTool.ts +251 -0
  373. package/gen/classes/MeshInstance2D.ts +37 -0
  374. package/gen/classes/MeshInstance3D.ts +122 -0
  375. package/gen/classes/MeshLibrary.ts +149 -0
  376. package/gen/classes/MeshTexture.ts +34 -0
  377. package/gen/classes/MethodTweener.ts +32 -0
  378. package/gen/classes/MissingNode.ts +39 -0
  379. package/gen/classes/MissingResource.ts +27 -0
  380. package/gen/classes/MobileVRInterface.ts +89 -0
  381. package/gen/classes/ModifierBoneTarget3D.ts +27 -0
  382. package/gen/classes/MovieWriter.ts +34 -0
  383. package/gen/classes/MultiMesh.ts +197 -0
  384. package/gen/classes/MultiMeshInstance2D.ts +36 -0
  385. package/gen/classes/MultiMeshInstance3D.ts +22 -0
  386. package/gen/classes/MultiplayerAPI.ts +139 -0
  387. package/gen/classes/MultiplayerAPIExtension.ts +99 -0
  388. package/gen/classes/MultiplayerPeer.ts +148 -0
  389. package/gen/classes/MultiplayerPeerExtension.ts +17 -0
  390. package/gen/classes/MultiplayerSpawner.ts +75 -0
  391. package/gen/classes/MultiplayerSynchronizer.ts +119 -0
  392. package/gen/classes/Mutex.ts +37 -0
  393. package/gen/classes/NativeMenu.ts +567 -0
  394. package/gen/classes/NavigationAgent2D.ts +361 -0
  395. package/gen/classes/NavigationAgent3D.ts +380 -0
  396. package/gen/classes/NavigationLink2D.ts +107 -0
  397. package/gen/classes/NavigationLink3D.ts +107 -0
  398. package/gen/classes/NavigationMesh.ts +283 -0
  399. package/gen/classes/NavigationMeshGenerator.ts +46 -0
  400. package/gen/classes/NavigationMeshSourceGeometryData2D.ts +75 -0
  401. package/gen/classes/NavigationMeshSourceGeometryData3D.ts +76 -0
  402. package/gen/classes/NavigationObstacle2D.ts +87 -0
  403. package/gen/classes/NavigationObstacle3D.ts +100 -0
  404. package/gen/classes/NavigationPathQueryParameters2D.ts +162 -0
  405. package/gen/classes/NavigationPathQueryParameters3D.ts +162 -0
  406. package/gen/classes/NavigationPathQueryResult2D.ts +64 -0
  407. package/gen/classes/NavigationPathQueryResult3D.ts +64 -0
  408. package/gen/classes/NavigationPolygon.ts +259 -0
  409. package/gen/classes/NavigationRegion2D.ts +116 -0
  410. package/gen/classes/NavigationRegion3D.ts +116 -0
  411. package/gen/classes/NavigationServer2D.ts +799 -0
  412. package/gen/classes/NavigationServer2DManager.ts +28 -0
  413. package/gen/classes/NavigationServer3D.ts +888 -0
  414. package/gen/classes/NavigationServer3DManager.ts +28 -0
  415. package/gen/classes/NinePatchRect.ts +95 -0
  416. package/gen/classes/Node.ts +1336 -0
  417. package/gen/classes/Node2D.ts +150 -0
  418. package/gen/classes/Node3D.ts +404 -0
  419. package/gen/classes/Node3DGizmo.ts +14 -0
  420. package/gen/classes/Noise.ts +67 -0
  421. package/gen/classes/NoiseTexture2D.ts +104 -0
  422. package/gen/classes/NoiseTexture3D.ts +84 -0
  423. package/gen/classes/ORMMaterial3D.ts +14 -0
  424. package/gen/classes/OS.ts +848 -0
  425. package/gen/classes/Object.ts +583 -0
  426. package/gen/classes/Occluder3D.ts +25 -0
  427. package/gen/classes/OccluderInstance3D.ts +54 -0
  428. package/gen/classes/OccluderPolygon2D.ts +51 -0
  429. package/gen/classes/OfflineMultiplayerPeer.ts +15 -0
  430. package/gen/classes/OggPacketSequence.ts +38 -0
  431. package/gen/classes/OggPacketSequencePlayback.ts +11 -0
  432. package/gen/classes/OmniLight3D.ts +49 -0
  433. package/gen/classes/OpenXRAPIExtension.ts +303 -0
  434. package/gen/classes/OpenXRAction.ts +55 -0
  435. package/gen/classes/OpenXRActionBindingModifier.ts +14 -0
  436. package/gen/classes/OpenXRActionMap.ts +86 -0
  437. package/gen/classes/OpenXRActionSet.ts +50 -0
  438. package/gen/classes/OpenXRAnalogThresholdModifier.ts +40 -0
  439. package/gen/classes/OpenXRAnchorTracker.ts +32 -0
  440. package/gen/classes/OpenXRAndroidThreadSettingsExtension.ts +43 -0
  441. package/gen/classes/OpenXRBindingModifier.ts +14 -0
  442. package/gen/classes/OpenXRCompositionLayer.ts +275 -0
  443. package/gen/classes/OpenXRCompositionLayerCylinder.ts +38 -0
  444. package/gen/classes/OpenXRCompositionLayerEquirect.ts +44 -0
  445. package/gen/classes/OpenXRCompositionLayerQuad.ts +21 -0
  446. package/gen/classes/OpenXRDpadBindingModifier.ts +73 -0
  447. package/gen/classes/OpenXRExtensionWrapper.ts +33 -0
  448. package/gen/classes/OpenXRExtensionWrapperExtension.ts +14 -0
  449. package/gen/classes/OpenXRFrameSynthesisExtension.ts +36 -0
  450. package/gen/classes/OpenXRFutureExtension.ts +43 -0
  451. package/gen/classes/OpenXRFutureResult.ts +64 -0
  452. package/gen/classes/OpenXRHand.ts +117 -0
  453. package/gen/classes/OpenXRHapticBase.ts +13 -0
  454. package/gen/classes/OpenXRHapticVibration.ts +32 -0
  455. package/gen/classes/OpenXRIPBinding.ts +72 -0
  456. package/gen/classes/OpenXRIPBindingModifier.ts +14 -0
  457. package/gen/classes/OpenXRInteractionProfile.ts +56 -0
  458. package/gen/classes/OpenXRInteractionProfileMetadata.ts +43 -0
  459. package/gen/classes/OpenXRInterface.ts +550 -0
  460. package/gen/classes/OpenXRMarkerTracker.ts +46 -0
  461. package/gen/classes/OpenXRPlaneTracker.ts +68 -0
  462. package/gen/classes/OpenXRRenderModel.ts +33 -0
  463. package/gen/classes/OpenXRRenderModelExtension.ts +105 -0
  464. package/gen/classes/OpenXRRenderModelManager.ts +63 -0
  465. package/gen/classes/OpenXRSpatialAnchorCapability.ts +114 -0
  466. package/gen/classes/OpenXRSpatialCapabilityConfigurationAnchor.ts +21 -0
  467. package/gen/classes/OpenXRSpatialCapabilityConfigurationAprilTag.ts +50 -0
  468. package/gen/classes/OpenXRSpatialCapabilityConfigurationAruco.ts +98 -0
  469. package/gen/classes/OpenXRSpatialCapabilityConfigurationBaseHeader.ts +25 -0
  470. package/gen/classes/OpenXRSpatialCapabilityConfigurationMicroQrCode.ts +21 -0
  471. package/gen/classes/OpenXRSpatialCapabilityConfigurationPlaneTracking.ts +36 -0
  472. package/gen/classes/OpenXRSpatialCapabilityConfigurationQrCode.ts +21 -0
  473. package/gen/classes/OpenXRSpatialComponentAnchorList.ts +20 -0
  474. package/gen/classes/OpenXRSpatialComponentBounded2DList.ts +25 -0
  475. package/gen/classes/OpenXRSpatialComponentBounded3DList.ts +25 -0
  476. package/gen/classes/OpenXRSpatialComponentData.ts +24 -0
  477. package/gen/classes/OpenXRSpatialComponentMarkerList.ts +60 -0
  478. package/gen/classes/OpenXRSpatialComponentMesh2DList.ts +31 -0
  479. package/gen/classes/OpenXRSpatialComponentMesh3DList.ts +26 -0
  480. package/gen/classes/OpenXRSpatialComponentParentList.ts +20 -0
  481. package/gen/classes/OpenXRSpatialComponentPersistenceList.ts +24 -0
  482. package/gen/classes/OpenXRSpatialComponentPlaneAlignmentList.ts +41 -0
  483. package/gen/classes/OpenXRSpatialComponentPlaneSemanticLabelList.ts +45 -0
  484. package/gen/classes/OpenXRSpatialComponentPolygon2DList.ts +26 -0
  485. package/gen/classes/OpenXRSpatialContextPersistenceConfig.ts +30 -0
  486. package/gen/classes/OpenXRSpatialEntityExtension.ts +241 -0
  487. package/gen/classes/OpenXRSpatialEntityTracker.ts +82 -0
  488. package/gen/classes/OpenXRSpatialMarkerTrackingCapability.ts +56 -0
  489. package/gen/classes/OpenXRSpatialPlaneTrackingCapability.ts +33 -0
  490. package/gen/classes/OpenXRSpatialQueryResultData.ts +30 -0
  491. package/gen/classes/OpenXRStructureBase.ts +25 -0
  492. package/gen/classes/OpenXRVisibilityMask.ts +15 -0
  493. package/gen/classes/OptimizedTranslation.ts +22 -0
  494. package/gen/classes/OptionButton.ts +236 -0
  495. package/gen/classes/PCKPacker.ts +57 -0
  496. package/gen/classes/PackedDataContainer.ts +58 -0
  497. package/gen/classes/PackedDataContainerRef.ts +47 -0
  498. package/gen/classes/PackedScene.ts +104 -0
  499. package/gen/classes/PacketPeer.ts +56 -0
  500. package/gen/classes/PacketPeerDTLS.ts +65 -0
  501. package/gen/classes/PacketPeerExtension.ts +12 -0
  502. package/gen/classes/PacketPeerStream.ts +28 -0
  503. package/gen/classes/PacketPeerUDP.ts +139 -0
  504. package/gen/classes/Panel.ts +14 -0
  505. package/gen/classes/PanelContainer.ts +14 -0
  506. package/gen/classes/PanoramaSkyMaterial.ts +35 -0
  507. package/gen/classes/Parallax2D.ts +78 -0
  508. package/gen/classes/ParallaxBackground.ts +52 -0
  509. package/gen/classes/ParallaxLayer.ts +38 -0
  510. package/gen/classes/ParticleProcessMaterial.ts +949 -0
  511. package/gen/classes/Path2D.ts +22 -0
  512. package/gen/classes/Path3D.ts +42 -0
  513. package/gen/classes/PathFollow2D.ts +60 -0
  514. package/gen/classes/PathFollow3D.ts +104 -0
  515. package/gen/classes/Performance.ts +370 -0
  516. package/gen/classes/PhysicalBone2D.ts +59 -0
  517. package/gen/classes/PhysicalBone3D.ts +189 -0
  518. package/gen/classes/PhysicalBoneSimulator3D.ts +43 -0
  519. package/gen/classes/PhysicalSkyMaterial.ts +83 -0
  520. package/gen/classes/PhysicsBody2D.ts +55 -0
  521. package/gen/classes/PhysicsBody3D.ts +94 -0
  522. package/gen/classes/PhysicsDirectBodyState2D.ts +249 -0
  523. package/gen/classes/PhysicsDirectBodyState2DExtension.ts +19 -0
  524. package/gen/classes/PhysicsDirectBodyState3D.ts +256 -0
  525. package/gen/classes/PhysicsDirectBodyState3DExtension.ts +19 -0
  526. package/gen/classes/PhysicsDirectSpaceState2D.ts +77 -0
  527. package/gen/classes/PhysicsDirectSpaceState2DExtension.ts +19 -0
  528. package/gen/classes/PhysicsDirectSpaceState3D.ts +81 -0
  529. package/gen/classes/PhysicsDirectSpaceState3DExtension.ts +19 -0
  530. package/gen/classes/PhysicsMaterial.ts +39 -0
  531. package/gen/classes/PhysicsPointQueryParameters2D.ts +54 -0
  532. package/gen/classes/PhysicsPointQueryParameters3D.ts +47 -0
  533. package/gen/classes/PhysicsRayQueryParameters2D.ts +71 -0
  534. package/gen/classes/PhysicsRayQueryParameters3D.ts +77 -0
  535. package/gen/classes/PhysicsServer2D.ts +1078 -0
  536. package/gen/classes/PhysicsServer2DExtension.ts +33 -0
  537. package/gen/classes/PhysicsServer2DManager.ts +28 -0
  538. package/gen/classes/PhysicsServer3D.ts +1620 -0
  539. package/gen/classes/PhysicsServer3DExtension.ts +26 -0
  540. package/gen/classes/PhysicsServer3DManager.ts +28 -0
  541. package/gen/classes/PhysicsServer3DRenderingServerHandler.ts +27 -0
  542. package/gen/classes/PhysicsShapeQueryParameters2D.ts +89 -0
  543. package/gen/classes/PhysicsShapeQueryParameters3D.ts +89 -0
  544. package/gen/classes/PhysicsTestMotionParameters2D.ts +60 -0
  545. package/gen/classes/PhysicsTestMotionParameters3D.ts +66 -0
  546. package/gen/classes/PhysicsTestMotionResult2D.ts +82 -0
  547. package/gen/classes/PhysicsTestMotionResult3D.ts +87 -0
  548. package/gen/classes/PinJoint2D.ts +50 -0
  549. package/gen/classes/PinJoint3D.ts +42 -0
  550. package/gen/classes/PlaceholderCubemap.ts +17 -0
  551. package/gen/classes/PlaceholderCubemapArray.ts +17 -0
  552. package/gen/classes/PlaceholderMaterial.ts +16 -0
  553. package/gen/classes/PlaceholderMesh.ts +23 -0
  554. package/gen/classes/PlaceholderTexture2D.ts +24 -0
  555. package/gen/classes/PlaceholderTexture2DArray.ts +17 -0
  556. package/gen/classes/PlaceholderTexture3D.ts +24 -0
  557. package/gen/classes/PlaceholderTextureLayered.ts +29 -0
  558. package/gen/classes/PlaneMesh.ts +64 -0
  559. package/gen/classes/PointLight2D.ts +40 -0
  560. package/gen/classes/PointMesh.ts +16 -0
  561. package/gen/classes/Polygon2D.ts +150 -0
  562. package/gen/classes/PolygonOccluder3D.ts +23 -0
  563. package/gen/classes/PolygonPathFinder.ts +61 -0
  564. package/gen/classes/Popup.ts +22 -0
  565. package/gen/classes/PopupMenu.ts +567 -0
  566. package/gen/classes/PopupPanel.ts +14 -0
  567. package/gen/classes/PortableCompressedTexture2D.ts +74 -0
  568. package/gen/classes/PrimitiveMesh.ts +69 -0
  569. package/gen/classes/PrismMesh.ts +45 -0
  570. package/gen/classes/ProceduralSkyMaterial.ts +102 -0
  571. package/gen/classes/ProgressBar.ts +60 -0
  572. package/gen/classes/ProjectSettings.ts +233 -0
  573. package/gen/classes/PropertyTweener.ts +94 -0
  574. package/gen/classes/QuadMesh.ts +14 -0
  575. package/gen/classes/QuadOccluder3D.ts +22 -0
  576. package/gen/classes/RDAccelerationStructureGeometry.ts +71 -0
  577. package/gen/classes/RDAccelerationStructureInstance.ts +53 -0
  578. package/gen/classes/RDAttachmentFormat.ts +33 -0
  579. package/gen/classes/RDFramebufferPass.ts +52 -0
  580. package/gen/classes/RDHitGroup.ts +35 -0
  581. package/gen/classes/RDPipelineColorBlendState.ts +42 -0
  582. package/gen/classes/RDPipelineColorBlendStateAttachment.ts +161 -0
  583. package/gen/classes/RDPipelineDepthStencilState.ts +141 -0
  584. package/gen/classes/RDPipelineMultisampleState.ts +52 -0
  585. package/gen/classes/RDPipelineRasterizationState.ts +81 -0
  586. package/gen/classes/RDPipelineShader.ts +29 -0
  587. package/gen/classes/RDPipelineSpecializationConstant.ts +28 -0
  588. package/gen/classes/RDSamplerState.ts +106 -0
  589. package/gen/classes/RDShaderFile.ts +38 -0
  590. package/gen/classes/RDShaderSPIRV.ts +136 -0
  591. package/gen/classes/RDShaderSource.ts +82 -0
  592. package/gen/classes/RDTextureFormat.ts +93 -0
  593. package/gen/classes/RDTextureView.ts +45 -0
  594. package/gen/classes/RDUniform.ts +43 -0
  595. package/gen/classes/RDVertexAttribute.ts +52 -0
  596. package/gen/classes/RandomNumberGenerator.ts +114 -0
  597. package/gen/classes/Range.ts +104 -0
  598. package/gen/classes/RayCast2D.ts +148 -0
  599. package/gen/classes/RayCast3D.ts +172 -0
  600. package/gen/classes/RectangleShape2D.ts +22 -0
  601. package/gen/classes/RefCounted.ts +41 -0
  602. package/gen/classes/ReferenceRect.ts +33 -0
  603. package/gen/classes/ReflectionProbe.ts +145 -0
  604. package/gen/classes/RegEx.ts +129 -0
  605. package/gen/classes/RegExMatch.ts +53 -0
  606. package/gen/classes/RemoteTransform2D.ts +51 -0
  607. package/gen/classes/RemoteTransform3D.ts +51 -0
  608. package/gen/classes/RenderData.ts +37 -0
  609. package/gen/classes/RenderDataExtension.ts +17 -0
  610. package/gen/classes/RenderDataRD.ts +15 -0
  611. package/gen/classes/RenderSceneBuffers.ts +20 -0
  612. package/gen/classes/RenderSceneBuffersConfiguration.ts +78 -0
  613. package/gen/classes/RenderSceneBuffersExtension.ts +15 -0
  614. package/gen/classes/RenderSceneBuffersRD.ts +163 -0
  615. package/gen/classes/RenderSceneData.ts +49 -0
  616. package/gen/classes/RenderSceneDataExtension.ts +16 -0
  617. package/gen/classes/RenderSceneDataRD.ts +15 -0
  618. package/gen/classes/RenderingDevice.ts +3416 -0
  619. package/gen/classes/RenderingServer.ts +5580 -0
  620. package/gen/classes/Resource.ts +171 -0
  621. package/gen/classes/ResourceFormatLoader.ts +44 -0
  622. package/gen/classes/ResourceFormatSaver.ts +18 -0
  623. package/gen/classes/ResourceImporter.ts +28 -0
  624. package/gen/classes/ResourceLoader.ts +178 -0
  625. package/gen/classes/ResourcePreloader.ts +50 -0
  626. package/gen/classes/ResourceSaver.ts +94 -0
  627. package/gen/classes/ResourceUID.ts +73 -0
  628. package/gen/classes/RetargetModifier3D.ts +91 -0
  629. package/gen/classes/RibbonTrailMesh.ts +66 -0
  630. package/gen/classes/RichTextEffect.ts +27 -0
  631. package/gen/classes/RichTextLabel.ts +860 -0
  632. package/gen/classes/RigidBody2D.ts +359 -0
  633. package/gen/classes/RigidBody3D.ts +347 -0
  634. package/gen/classes/RootMotionView.ts +47 -0
  635. package/gen/classes/SceneMultiplayer.ts +122 -0
  636. package/gen/classes/SceneReplicationConfig.ts +96 -0
  637. package/gen/classes/SceneState.ts +160 -0
  638. package/gen/classes/SceneTree.ts +371 -0
  639. package/gen/classes/SceneTreeTimer.ts +42 -0
  640. package/gen/classes/Script.ts +122 -0
  641. package/gen/classes/ScriptBacktrace.ts +103 -0
  642. package/gen/classes/ScriptExtension.ts +15 -0
  643. package/gen/classes/ScriptLanguage.ts +21 -0
  644. package/gen/classes/ScriptLanguageExtension.ts +72 -0
  645. package/gen/classes/ScrollBar.ts +26 -0
  646. package/gen/classes/ScrollContainer.ts +199 -0
  647. package/gen/classes/SegmentShape2D.ts +27 -0
  648. package/gen/classes/Semaphore.ts +33 -0
  649. package/gen/classes/SeparationRayShape2D.ts +27 -0
  650. package/gen/classes/SeparationRayShape3D.ts +27 -0
  651. package/gen/classes/Separator.ts +13 -0
  652. package/gen/classes/Shader.ts +83 -0
  653. package/gen/classes/ShaderGlobalsOverride.ts +16 -0
  654. package/gen/classes/ShaderInclude.ts +20 -0
  655. package/gen/classes/ShaderIncludeDB.ts +30 -0
  656. package/gen/classes/ShaderMaterial.ts +36 -0
  657. package/gen/classes/Shape2D.ts +61 -0
  658. package/gen/classes/Shape3D.ts +35 -0
  659. package/gen/classes/ShapeCast2D.ts +168 -0
  660. package/gen/classes/ShapeCast3D.ts +181 -0
  661. package/gen/classes/Shortcut.ts +60 -0
  662. package/gen/classes/Skeleton2D.ts +67 -0
  663. package/gen/classes/Skeleton3D.ts +359 -0
  664. package/gen/classes/SkeletonIK3D.ts +119 -0
  665. package/gen/classes/SkeletonModification2D.ts +58 -0
  666. package/gen/classes/SkeletonModification2DCCDIK.ts +107 -0
  667. package/gen/classes/SkeletonModification2DFABRIK.ts +73 -0
  668. package/gen/classes/SkeletonModification2DJiggle.ts +165 -0
  669. package/gen/classes/SkeletonModification2DLookAt.ts +84 -0
  670. package/gen/classes/SkeletonModification2DPhysicalBones.ts +49 -0
  671. package/gen/classes/SkeletonModification2DStackHolder.ts +26 -0
  672. package/gen/classes/SkeletonModification2DTwoBoneIK.ts +80 -0
  673. package/gen/classes/SkeletonModificationStack2D.ts +82 -0
  674. package/gen/classes/SkeletonModifier3D.ts +168 -0
  675. package/gen/classes/SkeletonProfile.ts +180 -0
  676. package/gen/classes/SkeletonProfileHumanoid.ts +76 -0
  677. package/gen/classes/Skin.ts +35 -0
  678. package/gen/classes/SkinReference.ts +30 -0
  679. package/gen/classes/Sky.ts +94 -0
  680. package/gen/classes/Slider.ts +78 -0
  681. package/gen/classes/SliderJoint3D.ts +122 -0
  682. package/gen/classes/SocketServer.ts +34 -0
  683. package/gen/classes/SoftBody3D.ts +188 -0
  684. package/gen/classes/SphereMesh.ts +45 -0
  685. package/gen/classes/SphereOccluder3D.ts +21 -0
  686. package/gen/classes/SphereShape3D.ts +21 -0
  687. package/gen/classes/SpinBox.ts +97 -0
  688. package/gen/classes/SplineIK3D.ts +70 -0
  689. package/gen/classes/SplitContainer.ts +163 -0
  690. package/gen/classes/SpotLight3D.ts +46 -0
  691. package/gen/classes/SpringArm3D.ts +64 -0
  692. package/gen/classes/SpringBoneCollision3D.ts +48 -0
  693. package/gen/classes/SpringBoneCollisionCapsule3D.ts +40 -0
  694. package/gen/classes/SpringBoneCollisionPlane3D.ts +14 -0
  695. package/gen/classes/SpringBoneCollisionSphere3D.ts +26 -0
  696. package/gen/classes/SpringBoneSimulator3D.ts +476 -0
  697. package/gen/classes/Sprite2D.ts +125 -0
  698. package/gen/classes/Sprite3D.ts +71 -0
  699. package/gen/classes/SpriteBase3D.ts +205 -0
  700. package/gen/classes/SpriteFrames.ts +147 -0
  701. package/gen/classes/StandardMaterial3D.ts +14 -0
  702. package/gen/classes/StaticBody2D.ts +37 -0
  703. package/gen/classes/StaticBody3D.ts +37 -0
  704. package/gen/classes/StatusIndicator.ts +50 -0
  705. package/gen/classes/StreamPeer.ts +206 -0
  706. package/gen/classes/StreamPeerBuffer.ts +52 -0
  707. package/gen/classes/StreamPeerExtension.ts +12 -0
  708. package/gen/classes/StreamPeerGZIP.ts +37 -0
  709. package/gen/classes/StreamPeerSocket.ts +51 -0
  710. package/gen/classes/StreamPeerTCP.ts +48 -0
  711. package/gen/classes/StreamPeerTLS.ts +73 -0
  712. package/gen/classes/StreamPeerUDS.ts +32 -0
  713. package/gen/classes/StyleBox.ts +86 -0
  714. package/gen/classes/StyleBoxEmpty.ts +14 -0
  715. package/gen/classes/StyleBoxFlat.ts +200 -0
  716. package/gen/classes/StyleBoxLine.ts +45 -0
  717. package/gen/classes/StyleBoxTexture.ts +138 -0
  718. package/gen/classes/SubViewport.ts +98 -0
  719. package/gen/classes/SubViewportContainer.ts +40 -0
  720. package/gen/classes/SubtweenTweener.ts +20 -0
  721. package/gen/classes/SurfaceTool.ts +271 -0
  722. package/gen/classes/SyntaxHighlighter.ts +54 -0
  723. package/gen/classes/SystemFont.ts +122 -0
  724. package/gen/classes/TCPServer.ts +35 -0
  725. package/gen/classes/TLSOptions.ts +79 -0
  726. package/gen/classes/TabBar.ts +363 -0
  727. package/gen/classes/TabContainer.ts +296 -0
  728. package/gen/classes/TextEdit.ts +1458 -0
  729. package/gen/classes/TextLine.ts +179 -0
  730. package/gen/classes/TextMesh.ts +134 -0
  731. package/gen/classes/TextParagraph.ts +278 -0
  732. package/gen/classes/TextServer.ts +1891 -0
  733. package/gen/classes/TextServerAdvanced.ts +14 -0
  734. package/gen/classes/TextServerDummy.ts +30 -0
  735. package/gen/classes/TextServerExtension.ts +20 -0
  736. package/gen/classes/TextServerManager.ts +71 -0
  737. package/gen/classes/Texture.ts +14 -0
  738. package/gen/classes/Texture2D.ts +84 -0
  739. package/gen/classes/Texture2DArray.ts +22 -0
  740. package/gen/classes/Texture2DArrayRD.ts +15 -0
  741. package/gen/classes/Texture2DRD.ts +22 -0
  742. package/gen/classes/Texture3D.ts +55 -0
  743. package/gen/classes/Texture3DRD.ts +22 -0
  744. package/gen/classes/TextureButton.ts +112 -0
  745. package/gen/classes/TextureCubemapArrayRD.ts +15 -0
  746. package/gen/classes/TextureCubemapRD.ts +15 -0
  747. package/gen/classes/TextureLayered.ts +73 -0
  748. package/gen/classes/TextureLayeredRD.ts +21 -0
  749. package/gen/classes/TextureProgressBar.ts +158 -0
  750. package/gen/classes/TextureRect.ts +109 -0
  751. package/gen/classes/Theme.ts +438 -0
  752. package/gen/classes/ThemeDB.ts +72 -0
  753. package/gen/classes/Thread.ts +86 -0
  754. package/gen/classes/TileData.ts +255 -0
  755. package/gen/classes/TileMap.ts +400 -0
  756. package/gen/classes/TileMapLayer.ts +303 -0
  757. package/gen/classes/TileMapPattern.ts +67 -0
  758. package/gen/classes/TileSet.ts +619 -0
  759. package/gen/classes/TileSetAtlasSource.ts +269 -0
  760. package/gen/classes/TileSetScenesCollectionSource.ts +87 -0
  761. package/gen/classes/TileSetSource.ts +50 -0
  762. package/gen/classes/Time.ts +237 -0
  763. package/gen/classes/Timer.ts +109 -0
  764. package/gen/classes/TorusMesh.ts +38 -0
  765. package/gen/classes/TouchScreenButton.ts +106 -0
  766. package/gen/classes/Translation.ts +91 -0
  767. package/gen/classes/TranslationDomain.ts +154 -0
  768. package/gen/classes/TranslationServer.ts +194 -0
  769. package/gen/classes/Tree.ts +521 -0
  770. package/gen/classes/TreeItem.ts +682 -0
  771. package/gen/classes/TriangleMesh.ts +52 -0
  772. package/gen/classes/TubeTrailMesh.ts +64 -0
  773. package/gen/classes/Tween.ts +604 -0
  774. package/gen/classes/Tweener.ts +20 -0
  775. package/gen/classes/TwoBoneIK3D.ts +173 -0
  776. package/gen/classes/UDPServer.ts +115 -0
  777. package/gen/classes/UDSServer.ts +28 -0
  778. package/gen/classes/UPNP.ts +279 -0
  779. package/gen/classes/UPNPDevice.ts +116 -0
  780. package/gen/classes/UndoRedo.ts +226 -0
  781. package/gen/classes/UniformSetCacheRD.ts +21 -0
  782. package/gen/classes/VBoxContainer.ts +14 -0
  783. package/gen/classes/VFlowContainer.ts +14 -0
  784. package/gen/classes/VScrollBar.ts +14 -0
  785. package/gen/classes/VSeparator.ts +14 -0
  786. package/gen/classes/VSlider.ts +14 -0
  787. package/gen/classes/VSplitContainer.ts +14 -0
  788. package/gen/classes/VehicleBody3D.ts +38 -0
  789. package/gen/classes/VehicleWheel3D.ts +134 -0
  790. package/gen/classes/VideoStream.ts +22 -0
  791. package/gen/classes/VideoStreamPlayback.ts +21 -0
  792. package/gen/classes/VideoStreamPlayer.ts +129 -0
  793. package/gen/classes/VideoStreamTheora.ts +15 -0
  794. package/gen/classes/Viewport.ts +1109 -0
  795. package/gen/classes/ViewportTexture.ts +35 -0
  796. package/gen/classes/VirtualJoystick.ts +150 -0
  797. package/gen/classes/VisibleOnScreenEnabler2D.ts +47 -0
  798. package/gen/classes/VisibleOnScreenEnabler3D.ts +47 -0
  799. package/gen/classes/VisibleOnScreenNotifier2D.ts +48 -0
  800. package/gen/classes/VisibleOnScreenNotifier3D.ts +42 -0
  801. package/gen/classes/VisualInstance3D.ts +69 -0
  802. package/gen/classes/VisualShader.ts +247 -0
  803. package/gen/classes/VisualShaderNode.ts +103 -0
  804. package/gen/classes/VisualShaderNodeBillboard.ts +52 -0
  805. package/gen/classes/VisualShaderNodeBooleanConstant.ts +21 -0
  806. package/gen/classes/VisualShaderNodeBooleanParameter.ts +26 -0
  807. package/gen/classes/VisualShaderNodeClamp.ts +54 -0
  808. package/gen/classes/VisualShaderNodeColorConstant.ts +22 -0
  809. package/gen/classes/VisualShaderNodeColorFunc.ts +106 -0
  810. package/gen/classes/VisualShaderNodeColorOp.ts +144 -0
  811. package/gen/classes/VisualShaderNodeColorParameter.ts +27 -0
  812. package/gen/classes/VisualShaderNodeComment.ts +20 -0
  813. package/gen/classes/VisualShaderNodeCompare.ts +124 -0
  814. package/gen/classes/VisualShaderNodeConstant.ts +13 -0
  815. package/gen/classes/VisualShaderNodeCubemap.ts +72 -0
  816. package/gen/classes/VisualShaderNodeCubemapParameter.ts +14 -0
  817. package/gen/classes/VisualShaderNodeCurveTexture.ts +21 -0
  818. package/gen/classes/VisualShaderNodeCurveXYZTexture.ts +21 -0
  819. package/gen/classes/VisualShaderNodeCustom.ts +38 -0
  820. package/gen/classes/VisualShaderNodeDerivativeFunc.ts +100 -0
  821. package/gen/classes/VisualShaderNodeDeterminant.ts +14 -0
  822. package/gen/classes/VisualShaderNodeDistanceFade.ts +14 -0
  823. package/gen/classes/VisualShaderNodeDotProduct.ts +14 -0
  824. package/gen/classes/VisualShaderNodeExpression.ts +21 -0
  825. package/gen/classes/VisualShaderNodeFaceForward.ts +14 -0
  826. package/gen/classes/VisualShaderNodeFloatConstant.ts +20 -0
  827. package/gen/classes/VisualShaderNodeFloatFunc.ts +158 -0
  828. package/gen/classes/VisualShaderNodeFloatOp.ts +70 -0
  829. package/gen/classes/VisualShaderNodeFloatParameter.ts +72 -0
  830. package/gen/classes/VisualShaderNodeFrame.ts +58 -0
  831. package/gen/classes/VisualShaderNodeFresnel.ts +14 -0
  832. package/gen/classes/VisualShaderNodeGlobalExpression.ts +14 -0
  833. package/gen/classes/VisualShaderNodeGroupBase.ts +118 -0
  834. package/gen/classes/VisualShaderNodeIf.ts +17 -0
  835. package/gen/classes/VisualShaderNodeInput.ts +32 -0
  836. package/gen/classes/VisualShaderNodeIntConstant.ts +20 -0
  837. package/gen/classes/VisualShaderNodeIntFunc.ts +46 -0
  838. package/gen/classes/VisualShaderNodeIntOp.ts +78 -0
  839. package/gen/classes/VisualShaderNodeIntParameter.ts +83 -0
  840. package/gen/classes/VisualShaderNodeIs.ts +38 -0
  841. package/gen/classes/VisualShaderNodeLinearSceneDepth.ts +14 -0
  842. package/gen/classes/VisualShaderNodeMix.ts +58 -0
  843. package/gen/classes/VisualShaderNodeMultiplyAdd.ts +46 -0
  844. package/gen/classes/VisualShaderNodeOuterProduct.ts +14 -0
  845. package/gen/classes/VisualShaderNodeOutput.ts +13 -0
  846. package/gen/classes/VisualShaderNodeParameter.ts +57 -0
  847. package/gen/classes/VisualShaderNodeParameterRef.ts +23 -0
  848. package/gen/classes/VisualShaderNodeParticleAccelerator.ts +42 -0
  849. package/gen/classes/VisualShaderNodeParticleBoxEmitter.ts +14 -0
  850. package/gen/classes/VisualShaderNodeParticleConeVelocity.ts +14 -0
  851. package/gen/classes/VisualShaderNodeParticleEmit.ts +46 -0
  852. package/gen/classes/VisualShaderNodeParticleEmitter.ts +19 -0
  853. package/gen/classes/VisualShaderNodeParticleMeshEmitter.ts +33 -0
  854. package/gen/classes/VisualShaderNodeParticleMultiplyByAxisAngle.ts +20 -0
  855. package/gen/classes/VisualShaderNodeParticleOutput.ts +14 -0
  856. package/gen/classes/VisualShaderNodeParticleRandomness.ts +46 -0
  857. package/gen/classes/VisualShaderNodeParticleRingEmitter.ts +14 -0
  858. package/gen/classes/VisualShaderNodeParticleSphereEmitter.ts +14 -0
  859. package/gen/classes/VisualShaderNodeProximityFade.ts +14 -0
  860. package/gen/classes/VisualShaderNodeRandomRange.ts +14 -0
  861. package/gen/classes/VisualShaderNodeRemap.ts +55 -0
  862. package/gen/classes/VisualShaderNodeReroute.ts +18 -0
  863. package/gen/classes/VisualShaderNodeResizableBase.ts +20 -0
  864. package/gen/classes/VisualShaderNodeRotationByAxis.ts +14 -0
  865. package/gen/classes/VisualShaderNodeSDFRaymarch.ts +14 -0
  866. package/gen/classes/VisualShaderNodeSDFToScreenUV.ts +14 -0
  867. package/gen/classes/VisualShaderNodeSample3D.ts +37 -0
  868. package/gen/classes/VisualShaderNodeScreenNormalWorldSpace.ts +14 -0
  869. package/gen/classes/VisualShaderNodeScreenUVToSDF.ts +14 -0
  870. package/gen/classes/VisualShaderNodeSmoothStep.ts +59 -0
  871. package/gen/classes/VisualShaderNodeStep.ts +59 -0
  872. package/gen/classes/VisualShaderNodeSwitch.ts +62 -0
  873. package/gen/classes/VisualShaderNodeTexture.ts +96 -0
  874. package/gen/classes/VisualShaderNodeTexture2DArray.ts +21 -0
  875. package/gen/classes/VisualShaderNodeTexture2DArrayParameter.ts +14 -0
  876. package/gen/classes/VisualShaderNodeTexture2DParameter.ts +14 -0
  877. package/gen/classes/VisualShaderNodeTexture3D.ts +21 -0
  878. package/gen/classes/VisualShaderNodeTexture3DParameter.ts +14 -0
  879. package/gen/classes/VisualShaderNodeTextureParameter.ts +177 -0
  880. package/gen/classes/VisualShaderNodeTextureParameterTriplanar.ts +14 -0
  881. package/gen/classes/VisualShaderNodeTextureSDF.ts +14 -0
  882. package/gen/classes/VisualShaderNodeTextureSDFNormal.ts +14 -0
  883. package/gen/classes/VisualShaderNodeTransformCompose.ts +14 -0
  884. package/gen/classes/VisualShaderNodeTransformConstant.ts +21 -0
  885. package/gen/classes/VisualShaderNodeTransformDecompose.ts +14 -0
  886. package/gen/classes/VisualShaderNodeTransformFunc.ts +38 -0
  887. package/gen/classes/VisualShaderNodeTransformOp.ts +66 -0
  888. package/gen/classes/VisualShaderNodeTransformParameter.ts +27 -0
  889. package/gen/classes/VisualShaderNodeTransformVecMult.ts +46 -0
  890. package/gen/classes/VisualShaderNodeUIntConstant.ts +20 -0
  891. package/gen/classes/VisualShaderNodeUIntFunc.ts +38 -0
  892. package/gen/classes/VisualShaderNodeUIntOp.ts +78 -0
  893. package/gen/classes/VisualShaderNodeUIntParameter.ts +26 -0
  894. package/gen/classes/VisualShaderNodeUVFunc.ts +38 -0
  895. package/gen/classes/VisualShaderNodeUVPolarCoord.ts +14 -0
  896. package/gen/classes/VisualShaderNodeVarying.ts +26 -0
  897. package/gen/classes/VisualShaderNodeVaryingGetter.ts +14 -0
  898. package/gen/classes/VisualShaderNodeVaryingSetter.ts +14 -0
  899. package/gen/classes/VisualShaderNodeVec2Constant.ts +21 -0
  900. package/gen/classes/VisualShaderNodeVec2Parameter.ts +27 -0
  901. package/gen/classes/VisualShaderNodeVec3Constant.ts +21 -0
  902. package/gen/classes/VisualShaderNodeVec3Parameter.ts +27 -0
  903. package/gen/classes/VisualShaderNodeVec4Constant.ts +24 -0
  904. package/gen/classes/VisualShaderNodeVec4Parameter.ts +27 -0
  905. package/gen/classes/VisualShaderNodeVectorBase.ts +41 -0
  906. package/gen/classes/VisualShaderNodeVectorCompose.ts +14 -0
  907. package/gen/classes/VisualShaderNodeVectorDecompose.ts +14 -0
  908. package/gen/classes/VisualShaderNodeVectorDistance.ts +15 -0
  909. package/gen/classes/VisualShaderNodeVectorFunc.ts +162 -0
  910. package/gen/classes/VisualShaderNodeVectorLen.ts +14 -0
  911. package/gen/classes/VisualShaderNodeVectorOp.ts +78 -0
  912. package/gen/classes/VisualShaderNodeVectorRefract.ts +14 -0
  913. package/gen/classes/VisualShaderNodeWorldPositionFromDepth.ts +14 -0
  914. package/gen/classes/VoxelGI.ts +85 -0
  915. package/gen/classes/VoxelGIData.ts +95 -0
  916. package/gen/classes/WeakRef.ts +20 -0
  917. package/gen/classes/WebRTCDataChannel.ts +115 -0
  918. package/gen/classes/WebRTCDataChannelExtension.ts +14 -0
  919. package/gen/classes/WebRTCMultiplayerPeer.ts +63 -0
  920. package/gen/classes/WebRTCPeerConnection.ts +220 -0
  921. package/gen/classes/WebRTCPeerConnectionExtension.ts +15 -0
  922. package/gen/classes/WebSocketMultiplayerPeer.ts +81 -0
  923. package/gen/classes/WebSocketPeer.ts +213 -0
  924. package/gen/classes/WebXRInterface.ts +317 -0
  925. package/gen/classes/Window.ts +1127 -0
  926. package/gen/classes/WorkerThreadPool.ts +100 -0
  927. package/gen/classes/World2D.ts +36 -0
  928. package/gen/classes/World3D.ts +56 -0
  929. package/gen/classes/WorldBoundaryShape2D.ts +28 -0
  930. package/gen/classes/WorldBoundaryShape3D.ts +22 -0
  931. package/gen/classes/WorldEnvironment.ts +37 -0
  932. package/gen/classes/X509Certificate.ts +36 -0
  933. package/gen/classes/XMLParser.ts +154 -0
  934. package/gen/classes/XRAnchor3D.ts +27 -0
  935. package/gen/classes/XRBodyModifier3D.ts +70 -0
  936. package/gen/classes/XRBodyTracker.ts +444 -0
  937. package/gen/classes/XRCamera3D.ts +16 -0
  938. package/gen/classes/XRController3D.ts +79 -0
  939. package/gen/classes/XRControllerTracker.ts +16 -0
  940. package/gen/classes/XRFaceModifier3D.ts +29 -0
  941. package/gen/classes/XRFaceTracker.ts +614 -0
  942. package/gen/classes/XRHandModifier3D.ts +47 -0
  943. package/gen/classes/XRHandTracker.ts +246 -0
  944. package/gen/classes/XRInterface.ts +282 -0
  945. package/gen/classes/XRInterfaceExtension.ts +33 -0
  946. package/gen/classes/XRNode3D.ts +67 -0
  947. package/gen/classes/XROrigin3D.ts +29 -0
  948. package/gen/classes/XRPose.ts +80 -0
  949. package/gen/classes/XRPositionalTracker.ts +125 -0
  950. package/gen/classes/XRServer.ts +226 -0
  951. package/gen/classes/XRTracker.ts +40 -0
  952. package/gen/classes/XRVRS.ts +40 -0
  953. package/gen/classes/ZIPPacker.ts +114 -0
  954. package/gen/classes/ZIPReader.ts +89 -0
  955. package/gen/classes/index.ts +957 -0
  956. package/gen/global-constants.ts +60 -0
  957. package/gen/global-enums.ts +2284 -0
  958. package/gen/heap-types/GodotArray.ts +615 -0
  959. package/gen/heap-types/GodotDictionary.ts +298 -0
  960. package/gen/heap-types/PackedByteArray.ts +400 -0
  961. package/gen/heap-types/PackedColorArray.ts +144 -0
  962. package/gen/heap-types/PackedFloat32Array.ts +151 -0
  963. package/gen/heap-types/PackedFloat64Array.ts +152 -0
  964. package/gen/heap-types/PackedInt32Array.ts +144 -0
  965. package/gen/heap-types/PackedInt64Array.ts +145 -0
  966. package/gen/heap-types/PackedStringArray.ts +153 -0
  967. package/gen/heap-types/PackedVector2Array.ts +151 -0
  968. package/gen/heap-types/PackedVector3Array.ts +151 -0
  969. package/gen/heap-types/PackedVector4Array.ts +151 -0
  970. package/gen/heap-types/Signal.ts +180 -0
  971. package/gen/heap-types/index.ts +24 -0
  972. package/gen/index.ts +11 -0
  973. package/gen/utility-functions.ts +1457 -0
  974. package/gen/value-types/AABB.ts +288 -0
  975. package/gen/value-types/Basis.ts +283 -0
  976. package/gen/value-types/Color.ts +282 -0
  977. package/gen/value-types/Plane.ts +134 -0
  978. package/gen/value-types/Projection.ts +137 -0
  979. package/gen/value-types/Quaternion.ts +192 -0
  980. package/gen/value-types/Rect2.ts +182 -0
  981. package/gen/value-types/Rect2i.ts +161 -0
  982. package/gen/value-types/Transform2D.ts +206 -0
  983. package/gen/value-types/Transform3D.ts +137 -0
  984. package/gen/value-types/Vector2.ts +365 -0
  985. package/gen/value-types/Vector2i.ts +201 -0
  986. package/gen/value-types/Vector3.ts +365 -0
  987. package/gen/value-types/Vector3i.ts +202 -0
  988. package/gen/value-types/Vector4.ts +285 -0
  989. package/gen/value-types/Vector4i.ts +208 -0
  990. package/gen/value-types/index.ts +19 -0
  991. package/package.json +33 -0
  992. package/src/debug.ts +219 -0
  993. package/src/index.ts +36 -0
  994. package/src/runtime.ts +69 -0
@@ -0,0 +1,73 @@
1
+ // Auto-generated from extension_api.json - DO NOT EDIT
2
+ // Generated by dev/codegen.ts
3
+
4
+ import { _C, _R } from '../../src/runtime.ts';
5
+ import { CameraAttributes } from './CameraAttributes.ts';
6
+
7
+ /**
8
+ * {@link CameraAttributesPhysical} is used to set rendering settings based on a physically-based camera's settings. It is responsible for exposure, auto-exposure, and depth of field.
9
+ * When used in a {@link WorldEnvironment} it provides default settings for exposure, auto-exposure, and depth of field that will be used by all cameras without their own {@link CameraAttributes}, including the editor camera. When used in a {@link Camera3D} it will override any {@link CameraAttributes} set in the {@link WorldEnvironment} and will override the {@link Camera3D}s {@link Camera3D.far}, {@link Camera3D.near}, {@link Camera3D.fov}, and {@link Camera3D.keepAspect} properties. When used in {@link VoxelGI} or {@link LightmapGI}, only the exposure settings will be used.
10
+ * The default settings are intended for use in an outdoor environment, tips for settings for use in an indoor environment can be found in each setting's documentation.
11
+ * **Note:** Depth of field blur is only supported in the Forward+ and Mobile rendering methods, not Compatibility.
12
+ * **Note:** Auto-exposure is only supported in the Forward+ rendering method, not Mobile or Compatibility.
13
+ */
14
+ export class CameraAttributesPhysical extends CameraAttributes {
15
+ constructor(name = 177) { super(name); }
16
+
17
+ /**
18
+ * Returns the vertical field of view that corresponds to the {@link frustumFocalLength}. This value is calculated internally whenever {@link frustumFocalLength} is changed.
19
+ */
20
+ getFov(): number { return _C(this, 4865) as number; }
21
+
22
+ /**
23
+ * Distance from camera of object that will be in focus, measured in meters. Internally this will be clamped to be at least 1 millimeter larger than {@link frustumFocalLength}.
24
+ */
25
+ get frustumFocusDistance(): number { return _C(this, 4821) as number; }
26
+ set frustumFocusDistance(v: number) { _C(this, 11426, v); }
27
+
28
+ /**
29
+ * Distance between camera lens and camera aperture, measured in millimeters. Controls field of view and depth of field. A larger focal length will result in a smaller field of view and a narrower depth of field meaning fewer objects will be in focus. A smaller focal length will result in a wider field of view and a larger depth of field meaning more objects will be in focus. When attached to a {@link Camera3D} as its {@link Camera3D.attributes}, it will override the {@link Camera3D.fov} property and the {@link Camera3D.keepAspect} property.
30
+ */
31
+ get frustumFocalLength(): number { return _C(this, 4819) as number; }
32
+ set frustumFocalLength(v: number) { _C(this, 11424, v); }
33
+
34
+ /**
35
+ * Override value for {@link Camera3D.near}. Used internally when calculating depth of field. When attached to a {@link Camera3D} as its {@link Camera3D.attributes}, it will override the {@link Camera3D.near} property.
36
+ */
37
+ get frustumNear(): number { return _C(this, 5616) as number; }
38
+ set frustumNear(v: number) { _C(this, 12124, v); }
39
+
40
+ /**
41
+ * Override value for {@link Camera3D.far}. Used internally when calculating depth of field. When attached to a {@link Camera3D} as its {@link Camera3D.attributes}, it will override the {@link Camera3D.far} property.
42
+ */
43
+ get frustumFar(): number { return _C(this, 4758) as number; }
44
+ set frustumFar(v: number) { _C(this, 11369, v); }
45
+
46
+ /**
47
+ * Size of the aperture of the camera, measured in f-stops. An f-stop is a unitless ratio between the focal length of the camera and the diameter of the aperture. A high aperture setting will result in a smaller aperture which leads to a dimmer image and sharper focus. A low aperture results in a wide aperture which lets in more light resulting in a brighter, less-focused image. Default is appropriate for outdoors at daytime (i.e. for use with a default {@link DirectionalLight3D}), for indoor lighting, a value between 2 and 4 is more appropriate.
48
+ * Only available when {@link ProjectSettings.rendering/lightsAndShadows/usePhysicalLightUnits} is enabled.
49
+ */
50
+ get exposureAperture(): number { return _C(this, 3780) as number; }
51
+ set exposureAperture(v: number) { _C(this, 10518, v); }
52
+
53
+ /**
54
+ * Time for shutter to open and close, evaluated as `1 / shutter_speed` seconds. A higher value will allow less light (leading to a darker image), while a lower value will allow more light (leading to a brighter image).
55
+ * Only available when {@link ProjectSettings.rendering/lightsAndShadows/usePhysicalLightUnits} is enabled.
56
+ */
57
+ get exposureShutterSpeed(): number { return _C(this, 6387) as number; }
58
+ set exposureShutterSpeed(v: number) { _C(this, 12745, v); }
59
+
60
+ /**
61
+ * The minimum luminance (in EV100) used when calculating auto exposure. When calculating scene average luminance, color values will be clamped to at least this value. This limits the auto-exposure from exposing above a certain brightness, resulting in a cut off point where the scene will remain dark.
62
+ */
63
+ get autoExposureMinExposureValue(): number { return _C(this, 3834) as number; }
64
+ set autoExposureMinExposureValue(v: number) { _C(this, 10573, v); }
65
+
66
+ /**
67
+ * The maximum luminance (in EV100) used when calculating auto exposure. When calculating scene average luminance, color values will be clamped to at least this value. This limits the auto-exposure from exposing below a certain brightness, resulting in a cut off point where the scene will remain bright.
68
+ */
69
+ get autoExposureMaxExposureValue(): number { return _C(this, 3832) as number; }
70
+ set autoExposureMaxExposureValue(v: number) { _C(this, 10571, v); }
71
+
72
+ static readonly name = _R(177, CameraAttributesPhysical);
73
+ }
@@ -0,0 +1,75 @@
1
+ // Auto-generated from extension_api.json - DO NOT EDIT
2
+ // Generated by dev/codegen.ts
3
+
4
+ import { _C, _R } from '../../src/runtime.ts';
5
+ import { CameraAttributes } from './CameraAttributes.ts';
6
+
7
+ /**
8
+ * Controls camera-specific attributes such as auto-exposure, depth of field, and exposure override.
9
+ * When used in a {@link WorldEnvironment} it provides default settings for exposure, auto-exposure, and depth of field that will be used by all cameras without their own {@link CameraAttributes}, including the editor camera. When used in a {@link Camera3D} it will override any {@link CameraAttributes} set in the {@link WorldEnvironment}. When used in {@link VoxelGI} or {@link LightmapGI}, only the exposure settings will be used.
10
+ * **Note:** Depth of field blur is only supported in the Forward+ and Mobile rendering methods, not Compatibility.
11
+ * **Note:** Auto-exposure is only supported in the Forward+ rendering method, not Mobile or Compatibility.
12
+ */
13
+ export class CameraAttributesPractical extends CameraAttributes {
14
+ constructor(name = 178) { super(name); }
15
+
16
+ /**
17
+ * Enables depth of field blur for objects further than {@link dofBlurFarDistance}. Strength of blur is controlled by {@link dofBlurAmount} and modulated by {@link dofBlurFarTransition}.
18
+ * **Note:** Depth of field blur is only supported in the Forward+ and Mobile rendering methods, not Compatibility.
19
+ * **Note:** Depth of field blur is not supported on viewports that have a transparent background (where {@link Viewport.transparentBg} is `true`).
20
+ */
21
+ get dofBlurFarEnabled(): boolean { return _C(this, 7888) as boolean; }
22
+ set dofBlurFarEnabled(v: boolean) { _C(this, 11142, v); }
23
+
24
+ /**
25
+ * Objects further from the {@link Camera3D} by this amount will be blurred by the depth of field effect. Measured in meters.
26
+ */
27
+ get dofBlurFarDistance(): number { return _C(this, 4532) as number; }
28
+ set dofBlurFarDistance(v: number) { _C(this, 11141, v); }
29
+
30
+ /**
31
+ * When positive, distance over which (starting from {@link dofBlurFarDistance}) blur effect will scale from 0 to {@link dofBlurAmount}. When negative, uses physically-based scaling so depth of field effect will scale from 0 at {@link dofBlurFarDistance} and will increase in a physically accurate way as objects get further from the {@link Camera3D}.
32
+ */
33
+ get dofBlurFarTransition(): number { return _C(this, 4533) as number; }
34
+ set dofBlurFarTransition(v: number) { _C(this, 11143, v); }
35
+
36
+ /**
37
+ * Enables depth of field blur for objects closer than {@link dofBlurNearDistance}. Strength of blur is controlled by {@link dofBlurAmount} and modulated by {@link dofBlurNearTransition}.
38
+ * **Note:** Depth of field blur is only supported in the Forward+ and Mobile rendering methods, not Compatibility.
39
+ * **Note:** Depth of field blur is not supported on viewports that have a transparent background (where {@link Viewport.transparentBg} is `true`).
40
+ */
41
+ get dofBlurNearEnabled(): boolean { return _C(this, 7889) as boolean; }
42
+ set dofBlurNearEnabled(v: boolean) { _C(this, 11145, v); }
43
+
44
+ /**
45
+ * Objects closer from the {@link Camera3D} by this amount will be blurred by the depth of field effect. Measured in meters.
46
+ */
47
+ get dofBlurNearDistance(): number { return _C(this, 4534) as number; }
48
+ set dofBlurNearDistance(v: number) { _C(this, 11144, v); }
49
+
50
+ /**
51
+ * When positive, distance over which blur effect will scale from 0 to {@link dofBlurAmount}, ending at {@link dofBlurNearDistance}. When negative, uses physically-based scaling so depth of field effect will scale from 0 at {@link dofBlurNearDistance} and will increase in a physically accurate way as objects get closer to the {@link Camera3D}.
52
+ */
53
+ get dofBlurNearTransition(): number { return _C(this, 4535) as number; }
54
+ set dofBlurNearTransition(v: number) { _C(this, 11146, v); }
55
+
56
+ /**
57
+ * Sets the maximum amount of blur. When using physically-based blur amounts, will instead act as a multiplier. High values lead to an increased amount of blurriness, but can be much more expensive to calculate. It is best to keep this as low as possible for a given art style.
58
+ */
59
+ get dofBlurAmount(): number { return _C(this, 4531) as number; }
60
+ set dofBlurAmount(v: number) { _C(this, 11140, v); }
61
+
62
+ /**
63
+ * The minimum sensitivity (in ISO) used when calculating auto exposure. When calculating scene average luminance, color values will be clamped to at least this value. This limits the auto-exposure from exposing above a certain brightness, resulting in a cut off point where the scene will remain dark.
64
+ */
65
+ get autoExposureMinSensitivity(): number { return _C(this, 3835) as number; }
66
+ set autoExposureMinSensitivity(v: number) { _C(this, 10574, v); }
67
+
68
+ /**
69
+ * The maximum sensitivity (in ISO) used when calculating auto exposure. When calculating scene average luminance, color values will be clamped to at least this value. This limits the auto-exposure from exposing below a certain brightness, resulting in a cut off point where the scene will remain bright.
70
+ */
71
+ get autoExposureMaxSensitivity(): number { return _C(this, 3833) as number; }
72
+ set autoExposureMaxSensitivity(v: number) { _C(this, 10572, v); }
73
+
74
+ static readonly name = _R(178, CameraAttributesPractical);
75
+ }
@@ -0,0 +1,155 @@
1
+ // Auto-generated from extension_api.json - DO NOT EDIT
2
+ // Generated by dev/codegen.ts
3
+
4
+ import { _C, _R, _G } from '../../src/runtime.ts';
5
+ import { RefCounted } from './RefCounted.ts';
6
+ import type { GodotArray, GodotDictionary, Signal } from '../heap-types/index.ts';
7
+ import type { Transform2D } from '../value-types/index.ts';
8
+ import type { FeedImage } from './CameraServer.ts';
9
+ import type { Image } from './Image.ts';
10
+
11
+ /**
12
+ * A camera feed gives you access to a single physical camera attached to your device. When enabled, Godot will start capturing frames from the camera which can then be used. See also {@link CameraServer}.
13
+ * **Note:** Many cameras will return YCbCr images which are split into two textures and need to be combined in a shader. Godot does this automatically for you if you set the environment to show the camera image in the background.
14
+ * **Note:** This class is currently only implemented on Linux, Android, macOS, and iOS. On other platforms no {@link CameraFeed}s will be available. To get a {@link CameraFeed} on iOS, enable {@link EditorExportPlatformIOS.modules/camera}.
15
+ */
16
+ export class CameraFeed extends RefCounted {
17
+ constructor(name = 179) { super(name); }
18
+
19
+ /**
20
+ * Returns the unique ID for this feed.
21
+ */
22
+ getId(): number { return _C(this, 5062) as number; }
23
+
24
+ /**
25
+ * Returns the camera's name.
26
+ */
27
+ getName(): string { return _C(this, 5602) as string; }
28
+
29
+ /**
30
+ * Sets the camera's name.
31
+ */
32
+ setName(name: string): void { _C(this, 12113, name); }
33
+
34
+ /**
35
+ * Returns the position of camera on the device.
36
+ */
37
+ getPosition(): FeedPosition { return _C(this, 5973) as FeedPosition; }
38
+
39
+ /**
40
+ * Sets the position of this camera.
41
+ */
42
+ setPosition(position: FeedPosition): void { _C(this, 12381, position); }
43
+
44
+ /**
45
+ * Sets RGB image for this feed.
46
+ */
47
+ setRgbImage(rgbImage: Image): void { _C(this, 12554, rgbImage); }
48
+
49
+ /**
50
+ * Sets YCbCr image for this feed.
51
+ */
52
+ setYcbcrImage(ycbcrImage: Image): void { _C(this, 13401, ycbcrImage); }
53
+
54
+ /**
55
+ * Sets Y and CbCr images for this feed.
56
+ */
57
+ setYcbcrImages(yImage: Image, cbcrImage: Image): void { _C(this, 13402, yImage, cbcrImage); }
58
+
59
+ /**
60
+ * Sets the feed as external feed provided by another library.
61
+ */
62
+ setExternal(width: number, height: number): void { _C(this, 11335, width, height); }
63
+
64
+ /**
65
+ * Returns the texture backend ID (usable by some external libraries that need a handle to a texture to write data).
66
+ */
67
+ getTextureTexId(feedImageType: FeedImage): number { return _C(this, 6756, feedImageType) as number; }
68
+
69
+ /**
70
+ * Returns feed image data type.
71
+ */
72
+ getDatatype(): FeedDataType { return _C(this, 4415) as FeedDataType; }
73
+
74
+ /**
75
+ * Sets the feed format parameters for the given `index` in the {@link formats} array. Returns `true` on success. By default, the YUYV encoded stream is transformed to {@link FEED_RGB}. The YUYV encoded stream output format can be changed by setting `parameters`'s `output` entry to one of the following:
76
+ * - `"separate"` will result in {@link FEED_YCBCR_SEP};
77
+ * - `"grayscale"` will result in desaturated {@link FEED_RGB};
78
+ * - `"copy"` will result in {@link FEED_YCBCR}.
79
+ */
80
+ setFormat(index: number, parameters: GodotDictionary): boolean { return _C(this, 11465, index, parameters) as boolean; }
81
+
82
+ /**
83
+ * If `true`, the feed is active.
84
+ */
85
+ get feedIsActive(): boolean { return _C(this, 7746) as boolean; }
86
+ set feedIsActive(v: boolean) { _C(this, 10426, v); }
87
+
88
+ /**
89
+ * The transform applied to the camera's image.
90
+ */
91
+ get feedTransform(): Transform2D { return _C(this, 6874) as Transform2D; }
92
+ set feedTransform(v: Transform2D) { _C(this, 13134, v); }
93
+
94
+ /**
95
+ * Formats supported by the feed. Each entry is a {@link Dictionary} describing format parameters.
96
+ */
97
+ get formats(): GodotArray { return _C(this, 4863) as GodotArray; }
98
+
99
+ /**
100
+ * Emitted when a new frame is available.
101
+ */
102
+ get frameChanged(): Signal<() => void> { return _G(this, 3564) as Signal<() => void>; }
103
+ set frameChanged(v: (() => void) | null) { _G(this, 3564, v); }
104
+
105
+ /**
106
+ * Emitted when the format has changed.
107
+ */
108
+ get formatChanged(): Signal<() => void> { return _G(this, 3545) as Signal<() => void>; }
109
+ set formatChanged(v: (() => void) | null) { _G(this, 3545, v); }
110
+
111
+ static readonly name = _R(179, CameraFeed);
112
+ }
113
+
114
+ export const FeedDataType = {
115
+ /**
116
+ * No image set for the feed.
117
+ */
118
+ FEED_NOIMAGE: 0,
119
+ /**
120
+ * Feed supplies RGB images.
121
+ */
122
+ FEED_RGB: 1,
123
+ /**
124
+ * Feed supplies YCbCr images that need to be converted to RGB.
125
+ */
126
+ FEED_YCBCR: 2,
127
+ /**
128
+ * Feed supplies separate Y and CbCr images that need to be combined and converted to RGB.
129
+ */
130
+ FEED_YCBCR_SEP: 3,
131
+ /**
132
+ * Feed supplies external image.
133
+ */
134
+ FEED_EXTERNAL: 4,
135
+ } as const;
136
+
137
+ export type FeedDataType = (typeof FeedDataType)[keyof typeof FeedDataType];
138
+
139
+ export const FeedPosition = {
140
+ /**
141
+ * Unspecified position.
142
+ */
143
+ FEED_UNSPECIFIED: 0,
144
+ /**
145
+ * Camera is mounted at the front of the device.
146
+ */
147
+ FEED_FRONT: 1,
148
+ /**
149
+ * Camera is mounted at the back of the device.
150
+ */
151
+ FEED_BACK: 2,
152
+ } as const;
153
+
154
+ export type FeedPosition = (typeof FeedPosition)[keyof typeof FeedPosition];
155
+
@@ -0,0 +1,105 @@
1
+ // Auto-generated from extension_api.json - DO NOT EDIT
2
+ // Generated by dev/codegen.ts
3
+
4
+ import { _C, _R, GodotVar, _G } from '../../src/runtime.ts';
5
+ import { Object } from './Object.ts';
6
+ import type { GodotArray, Signal } from '../heap-types/index.ts';
7
+ import type { CameraFeed } from './CameraFeed.ts';
8
+
9
+ let _$: any;
10
+ const $ = () => _$ ?? (_$ = _C(null, 40, 180));
11
+
12
+ /**
13
+ * The {@link CameraServer} keeps track of different cameras accessible in Godot. These are external cameras such as webcams or the cameras on your phone.
14
+ * It is notably used to provide AR modules with a video feed from the camera.
15
+ * **Note:** This class is currently only implemented on Linux, Android, macOS, and iOS. On other platforms no {@link CameraFeed}s will be available. To get a {@link CameraFeed} on iOS, enable {@link EditorExportPlatformIOS.modules/camera}.
16
+ */
17
+ export class CameraServer extends GodotVar {
18
+
19
+ /**
20
+ * Returns the {@link CameraFeed} corresponding to the camera with the given `index`.
21
+ */
22
+ static getFeed(index: number): CameraFeed { return _C($(), 4763, index) as CameraFeed; }
23
+
24
+ /**
25
+ * Returns the number of {@link CameraFeed}s registered.
26
+ */
27
+ static getFeedCount(): number { return _C($(), 4764) as number; }
28
+
29
+ /**
30
+ * Returns an array of {@link CameraFeed}s.
31
+ */
32
+ static feeds(): GodotArray<CameraFeed> { return _C($(), 3242) as GodotArray<CameraFeed>; }
33
+
34
+ /**
35
+ * Adds the camera `feed` to the camera server.
36
+ */
37
+ static addFeed(feed: CameraFeed): void { _C($(), 1216, feed); }
38
+
39
+ /**
40
+ * Removes the specified camera `feed`.
41
+ */
42
+ static removeFeed(feed: CameraFeed): void { _C($(), 9912, feed); }
43
+
44
+ /**
45
+ * If `true`, the server is actively monitoring available camera feeds.
46
+ * This has a performance cost, so only set it to `true` when you're actively accessing the camera.
47
+ * **Note:** After setting it to `true`, you can receive updated camera feeds through the {@link camera_feeds_updated} signal.
48
+ *
49
+ *
50
+ * ```gdscript
51
+ *
52
+ * func _ready():
53
+ * CameraServer.camera_feeds_updated.connect(_on_camera_feeds_updated)
54
+ * CameraServer.monitoring_feeds = true
55
+ *
56
+ * func _on_camera_feeds_updated():
57
+ * var feeds = CameraServer.feeds()
58
+ *
59
+ * ```
60
+ */
61
+ static get monitoringFeeds(): boolean { return _C($(), 8113) as boolean; }
62
+ static set monitoringFeeds(v: boolean) { _C($(), 12085, v); }
63
+
64
+ /**
65
+ * Emitted when a {@link CameraFeed} is added (e.g. a webcam is plugged in).
66
+ */
67
+ static get cameraFeedAdded(): Signal<(id: number) => void> { return _G($(), 1990) as Signal<(id: number) => void>; }
68
+ static set cameraFeedAdded(v: ((id: number) => void) | null) { _G($(), 1990, v); }
69
+
70
+ /**
71
+ * Emitted when a {@link CameraFeed} is removed (e.g. a webcam is unplugged).
72
+ */
73
+ static get cameraFeedRemoved(): Signal<(id: number) => void> { return _G($(), 1992) as Signal<(id: number) => void>; }
74
+ static set cameraFeedRemoved(v: ((id: number) => void) | null) { _G($(), 1992, v); }
75
+
76
+ /**
77
+ * Emitted when camera feeds are updated.
78
+ */
79
+ static get cameraFeedsUpdated(): Signal<() => void> { return _G($(), 1993) as Signal<() => void>; }
80
+ static set cameraFeedsUpdated(v: (() => void) | null) { _G($(), 1993, v); }
81
+
82
+ static readonly name = _R(180, CameraServer);
83
+ }
84
+
85
+ export const FeedImage = {
86
+ /**
87
+ * The RGBA camera image.
88
+ */
89
+ FEED_RGBA_IMAGE: 0,
90
+ /**
91
+ * The [YCbCr](https://en.wikipedia.org/wiki/YCbCr) camera image.
92
+ */
93
+ FEED_YCBCR_IMAGE: 0,
94
+ /**
95
+ * The Y component camera image.
96
+ */
97
+ FEED_Y_IMAGE: 0,
98
+ /**
99
+ * The CbCr component camera image.
100
+ */
101
+ FEED_CBCR_IMAGE: 1,
102
+ } as const;
103
+
104
+ export type FeedImage = (typeof FeedImage)[keyof typeof FeedImage];
105
+
@@ -0,0 +1,34 @@
1
+ // Auto-generated from extension_api.json - DO NOT EDIT
2
+ // Generated by dev/codegen.ts
3
+
4
+ import { _C, _R } from '../../src/runtime.ts';
5
+ import { Texture2D } from './Texture2D.ts';
6
+ import type { FeedImage } from './CameraServer.ts';
7
+
8
+ /**
9
+ * This texture gives access to the camera texture provided by a {@link CameraFeed}.
10
+ * **Note:** Many cameras supply YCbCr images which need to be converted in a shader.
11
+ */
12
+ export class CameraTexture extends Texture2D {
13
+ constructor(name = 181) { super(name); }
14
+
15
+ /**
16
+ * The ID of the {@link CameraFeed} for which we want to display the image.
17
+ */
18
+ get cameraFeedId(): number { return _C(this, 4064) as number; }
19
+ set cameraFeedId(v: number) { _C(this, 10786, v); }
20
+
21
+ /**
22
+ * Which image within the {@link CameraFeed} we want access to, important if the camera image is split in a Y and CbCr component.
23
+ */
24
+ get whichFeed(): FeedImage { return _C(this, 7146) as FeedImage; }
25
+ set whichFeed(v: FeedImage) { _C(this, 13371, v); }
26
+
27
+ /**
28
+ * Convenience property that gives access to the active property of the {@link CameraFeed}.
29
+ */
30
+ get cameraIsActive(): boolean { return _C(this, 4062) as boolean; }
31
+ set cameraIsActive(v: boolean) { _C(this, 10784, v); }
32
+
33
+ static readonly name = _R(181, CameraTexture);
34
+ }
@@ -0,0 +1,54 @@
1
+ // Auto-generated from extension_api.json - DO NOT EDIT
2
+ // Generated by dev/codegen.ts
3
+
4
+ import { _C, _R } from '../../src/runtime.ts';
5
+ import { Node2D } from './Node2D.ts';
6
+
7
+ /**
8
+ * Child {@link CanvasItem} nodes of a {@link CanvasGroup} are drawn as a single object. It allows to e.g. draw overlapping translucent 2D nodes without causing the overlapping sections to be more opaque than intended (set the {@link CanvasItem.selfModulate} property on the {@link CanvasGroup} to achieve this effect).
9
+ * **Note:** The {@link CanvasGroup} uses a custom shader to read from the backbuffer to draw its children. Assigning a {@link Material} to the {@link CanvasGroup} overrides the built-in shader. To duplicate the behavior of the built-in shader in a custom {@link Shader}, use the following:
10
+ *
11
+ * ```text
12
+ *
13
+ * shader_type canvas_item;
14
+ * render_mode unshaded;
15
+ *
16
+ * uniform sampler2D screen_texture : hint_screen_texture, repeat_disable, filter_nearest;
17
+ *
18
+ * void fragment() {
19
+ * vec4 c = textureLod(screen_texture, SCREEN_UV, 0.0);
20
+ *
21
+ * if (c.a > 0.0001) {
22
+ * c.rgb /= c.a;
23
+ * }
24
+ *
25
+ * COLOR *= c;
26
+ * }
27
+ *
28
+ * ```
29
+ *
30
+ * **Note:** Since {@link CanvasGroup} and {@link CanvasItem.clipChildren} both utilize the backbuffer, children of a {@link CanvasGroup} who have their {@link CanvasItem.clipChildren} set to anything other than {@link CanvasItem.CLIP_CHILDREN_DISABLED} will not function correctly.
31
+ */
32
+ export class CanvasGroup extends Node2D {
33
+ constructor(name = 182) { super(name); }
34
+
35
+ /**
36
+ * Sets the size of a margin used to expand the drawable rect of this {@link CanvasGroup}. The size of the {@link CanvasGroup} is determined by fitting a rect around its children then expanding that rect by {@link fitMargin}. This increases both the backbuffer area used and the area covered by the {@link CanvasGroup} both of which can reduce performance. This should be kept as small as possible and should only be expanded when an increased size is needed (e.g. for custom shader effects).
37
+ */
38
+ get fitMargin(): number { return _C(this, 4796) as number; }
39
+ set fitMargin(v: number) { _C(this, 11400, v); }
40
+
41
+ /**
42
+ * Sets the size of the margin used to expand the clearing rect of this {@link CanvasGroup}. This expands the area of the backbuffer that will be used by the {@link CanvasGroup}. A smaller margin will reduce the area of the backbuffer used which can increase performance, however if {@link useMipmaps} is enabled, a small margin may result in mipmap errors at the edge of the {@link CanvasGroup}. Accordingly, this should be left as small as possible, but should be increased if artifacts appear along the edges of the canvas group.
43
+ */
44
+ get clearMargin(): number { return _C(this, 4152) as number; }
45
+ set clearMargin(v: number) { _C(this, 10856, v); }
46
+
47
+ /**
48
+ * If `true`, calculates mipmaps for the backbuffer before drawing the {@link CanvasGroup} so that mipmaps can be used in a custom {@link ShaderMaterial} attached to the {@link CanvasGroup}. Generating mipmaps has a performance cost so this should not be enabled unless required.
49
+ */
50
+ get useMipmaps(): boolean { return _C(this, 8410) as boolean; }
51
+ set useMipmaps(v: boolean) { _C(this, 13226, v); }
52
+
53
+ static readonly name = _R(182, CanvasGroup);
54
+ }