@oh-story/dsh 0.1.15 → 0.1.17

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (560) hide show
  1. package/README.md +17 -15
  2. package/lib/client.js +26 -15
  3. package/lib/client.js.map +2 -2
  4. package/lib/drama/manifest.json +284 -364
  5. package/lib/drama/package.json +4 -0
  6. package/lib/drama/skills/short-drama/SKILL.md +13 -14
  7. package/lib/drama/skills/short-drama/agents/openai.yaml +1 -1
  8. package/lib/drama/skills/short-drama/references/audience-reveal.md +4 -4
  9. package/lib/drama/skills/short-drama/references/contract-and-ownership.md +2 -2
  10. package/lib/drama/skills/short-drama/references/creator-documents.md +12 -10
  11. package/lib/drama/skills/short-drama/references/creator-workflow.md +6 -5
  12. package/lib/drama/skills/short-drama/references/form-cards/Q/347/211/210/350/241/250/350/276/276.md +8 -8
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  18. package/lib/drama/skills/short-drama/references/knowhow-index.md +6 -7
  19. package/lib/drama/skills/short-drama/references/look-development.md +5 -7
  20. package/lib/drama/skills/short-drama/references/pickup-and-alternate.md +6 -3
  21. package/lib/drama/skills/short-drama/references/production-form-profiles.md +14 -16
  22. package/lib/drama/skills/short-drama/references/reference-roles.md +5 -3
  23. package/lib/drama/skills/short-drama/references/runtime-preflight.md +2 -1
  24. package/lib/drama/skills/short-drama-assets/SKILL.md +8 -8
  25. package/lib/drama/skills/short-drama-assets/agents/openai.yaml +1 -1
  26. package/lib/drama/skills/short-drama-assets/references/asset-review-checklist.md +26 -27
  27. package/lib/drama/skills/short-drama-assets/references/character-and-look.md +22 -22
  28. package/lib/drama/skills/short-drama-assets/references/continuity-delta.md +4 -4
  29. package/lib/drama/skills/short-drama-assets/references/continuity-lock.md +4 -4
  30. package/lib/drama/skills/short-drama-assets/references/era-anchors.md +3 -3
  31. package/lib/drama/skills/short-drama-assets/references/identity-vs-variant.md +5 -5
  32. package/lib/drama/skills/short-drama-assets/references/location-and-view.md +6 -7
  33. package/lib/drama/skills/short-drama-assets/references/occurrence-extraction.md +8 -9
  34. package/lib/drama/skills/short-drama-assets/references/prop-and-state.md +8 -11
  35. package/lib/drama/skills/short-drama-assets/references/voice-direction.md +22 -22
  36. package/lib/drama/skills/short-drama-develop/SKILL.md +6 -6
  37. package/lib/drama/skills/short-drama-develop/agents/openai.yaml +1 -1
  38. package/lib/drama/skills/short-drama-develop/assets/creative-brief.md +2 -2
  39. package/lib/drama/skills/short-drama-develop/assets/story-engine.md +2 -2
  40. package/lib/drama/skills/short-drama-develop/references/adaptation-craft.md +13 -12
  41. package/lib/drama/skills/short-drama-develop/references/creative-reference-intake.md +7 -7
  42. package/lib/drama/skills/short-drama-develop/references/director-brief-craft.md +7 -8
  43. package/lib/drama/skills/short-drama-develop/references/episode-design.md +20 -24
  44. package/lib/drama/skills/short-drama-develop/references/genre-and-hook-playbook.md +7 -7
  45. package/lib/drama/skills/short-drama-develop/references/genre-cards//344/272/262/345/255/220/351/232/220/347/247/230.md +4 -5
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  47. package/lib/drama/skills/short-drama-develop/references/genre-cards//345/212/250/344/275/234/344/273/273/345/212/241.md +1 -1
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  59. package/lib/drama/skills/short-drama-develop/references/mechanism-loop.md +6 -7
  60. package/lib/drama/skills/short-drama-develop/references/multi-episode-intake.md +19 -17
  61. package/lib/drama/skills/short-drama-develop/references/premise-devices.md +5 -5
  62. package/lib/drama/skills/short-drama-develop/references/reveal-reversal-payoff.md +6 -5
  63. package/lib/drama/skills/short-drama-develop/references/serial-character-and-memory.md +3 -4
  64. package/lib/drama/skills/short-drama-develop/references/stage-contract.md +7 -9
  65. package/lib/drama/skills/short-drama-develop/references/story-craft.md +8 -10
  66. package/lib/drama/skills/short-drama-edit/SKILL.md +11 -14
  67. package/lib/drama/skills/short-drama-edit/assets/remotion/README.md +12 -19
  68. package/lib/drama/skills/short-drama-edit/assets//345/211/252/350/276/221/345/215/225.md +2 -2
  69. package/lib/drama/skills/short-drama-edit/references/cut-craft.md +5 -4
  70. package/lib/drama/skills/short-drama-edit/references/generated-footage.md +1 -1
  71. package/lib/drama/skills/short-drama-edit/references/sound-and-subtitles.md +6 -4
  72. package/lib/drama/skills/short-drama-edit/references/stage-contract.md +5 -5
  73. package/lib/drama/skills/short-drama-edit/references/still-cuts.md +1 -1
  74. package/lib/drama/skills/short-drama-image-prompts/SKILL.md +7 -2
  75. package/lib/drama/skills/short-drama-image-prompts/agents/openai.yaml +1 -1
  76. package/lib/drama/skills/short-drama-image-prompts/references/character-and-look.md +4 -5
  77. package/lib/drama/skills/short-drama-image-prompts/references/common-recipe.md +17 -17
  78. package/lib/drama/skills/short-drama-image-prompts/references/edit-and-revision.md +10 -9
  79. package/lib/drama/skills/short-drama-image-prompts/references/location-plate.md +11 -12
  80. package/lib/drama/skills/short-drama-image-prompts/references/look-and-state-variant.md +6 -5
  81. package/lib/drama/skills/short-drama-image-prompts/references/lookdev-frame.md +2 -2
  82. package/lib/drama/skills/short-drama-image-prompts/references/production-sheet-recipes.md +6 -6
  83. package/lib/drama/skills/short-drama-image-prompts/references/prop-plate.md +8 -8
  84. package/lib/drama/skills/short-drama-image-prompts/references/review-and-fixtures.md +5 -4
  85. package/lib/drama/skills/short-drama-novel-analyze/SKILL.md +17 -24
  86. package/lib/drama/skills/short-drama-novel-analyze/references/adaptation-triage.md +3 -4
  87. package/lib/drama/skills/short-drama-novel-analyze/references/adaptation-value.md +5 -10
  88. package/lib/drama/skills/short-drama-novel-analyze/references/aggregation-and-entities.md +4 -6
  89. package/lib/drama/skills/short-drama-novel-analyze/references/chapter-extraction.md +9 -13
  90. package/lib/drama/skills/short-drama-novel-analyze/references/stage-contract.md +3 -7
  91. package/lib/drama/skills/short-drama-produce/SKILL.md +43 -42
  92. package/lib/drama/skills/short-drama-produce/agents/openai.yaml +1 -1
  93. package/lib/drama/skills/short-drama-produce/references/adapter-contract.md +31 -18
  94. package/lib/drama/skills/short-drama-produce/references/providers/gpt-image-2.md +1 -1
  95. package/lib/drama/skills/short-drama-produce/references/providers/minimax-h3-video.md +11 -6
  96. package/lib/drama/skills/short-drama-produce/references/providers/minimax-music.md +2 -2
  97. package/lib/drama/skills/short-drama-produce/references/providers/minimax-speech.md +7 -5
  98. package/lib/drama/skills/short-drama-produce/references/providers/seedance.md +14 -8
  99. package/lib/drama/skills/short-drama-review/SKILL.md +9 -9
  100. package/lib/drama/skills/short-drama-review/agents/openai.yaml +1 -1
  101. package/lib/drama/skills/short-drama-review/references/anti-template-repair.md +10 -11
  102. package/lib/drama/skills/short-drama-review/references/production-quality-gates.md +24 -23
  103. package/lib/drama/skills/short-drama-review/references/project-calibration.md +17 -16
  104. package/lib/drama/skills/short-drama-review/references/review-method.md +8 -6
  105. package/lib/drama/skills/short-drama-review/references/rubric-assets-prompts.md +7 -6
  106. package/lib/drama/skills/short-drama-review/references/rubric-source-analysis.md +17 -10
  107. package/lib/drama/skills/short-drama-review/references/rubric-story-script.md +29 -25
  108. package/lib/drama/skills/short-drama-review/references/rubric-visual-motion.md +11 -11
  109. package/lib/drama/skills/short-drama-review/references/stage-contract.md +3 -2
  110. package/lib/drama/skills/short-drama-storyboard/SKILL.md +8 -10
  111. package/lib/drama/skills/short-drama-storyboard/agents/openai.yaml +1 -1
  112. package/lib/drama/skills/short-drama-storyboard/references/blocking-playbooks.md +8 -11
  113. package/lib/drama/skills/short-drama-storyboard/references/comic-keyframe-lexicon.md +11 -12
  114. package/lib/drama/skills/short-drama-storyboard/references/coverage-audition.md +4 -5
  115. package/lib/drama/skills/short-drama-storyboard/references/keyframe-craft.md +19 -24
  116. package/lib/drama/skills/short-drama-storyboard/references/lighting-craft.md +1 -1
  117. package/lib/drama/skills/short-drama-storyboard/references/production-shot-grammar.md +26 -29
  118. package/lib/drama/skills/short-drama-storyboard/references/review-and-fixtures.md +6 -5
  119. package/lib/drama/skills/short-drama-storyboard/references/scene-visual-plan.md +2 -2
  120. package/lib/drama/skills/short-drama-storyboard/references/screenplay-to-keyframe-example.md +4 -4
  121. package/lib/drama/skills/short-drama-storyboard/references/shot-craft.md +8 -8
  122. package/lib/drama/skills/short-drama-storyboard/references/shot-revision-identity.md +3 -3
  123. package/lib/drama/skills/short-drama-video-prompts/SKILL.md +10 -7
  124. package/lib/drama/skills/short-drama-video-prompts/agents/openai.yaml +1 -1
  125. package/lib/drama/skills/short-drama-video-prompts/references/camera-audio-continuity.md +63 -61
  126. package/lib/drama/skills/short-drama-video-prompts/references/delivery-profile.md +20 -18
  127. package/lib/drama/skills/short-drama-video-prompts/references/generability.md +12 -12
  128. package/lib/drama/skills/short-drama-video-prompts/references/minimax-h3.md +4 -3
  129. package/lib/drama/skills/short-drama-video-prompts/references/motion-recipe.md +38 -40
  130. package/lib/drama/skills/short-drama-video-prompts/references/performance-action-timing.md +36 -36
  131. package/lib/drama/skills/short-drama-video-prompts/references/production-prompt-grammar.md +17 -21
  132. package/lib/drama/skills/short-drama-video-prompts/references/review-and-fixtures.md +10 -11
  133. package/lib/drama/skills/short-drama-video-prompts/references/seedance-2.0.md +1 -1
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  135. package/lib/drama/skills/short-drama-video-prompts/references/target-model-profile.md +6 -12
  136. package/lib/drama/skills/short-drama-video-prompts/references/wan-3.0.md +2 -1
  137. package/lib/drama/skills/short-drama-write/SKILL.md +15 -15
  138. package/lib/drama/skills/short-drama-write/agents/openai.yaml +1 -1
  139. package/lib/drama/skills/short-drama-write/assets/screenplay.md +3 -4
  140. package/lib/drama/skills/short-drama-write/references/dialogue-craft.md +20 -22
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  143. package/lib/drama/skills/short-drama-write/references/scene-sound-dramaturgy.md +11 -9
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  148. package/lib/index.js +120 -31
  149. package/lib/index.js.map +3 -3
  150. package/lib/novel-to-game/README.md +10 -11
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  152. package/lib/novel-to-game/VERSION +1 -1
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  154. package/lib/novel-to-game/package.json +4 -0
  155. package/lib/novel-to-game/skills/game-art-direction/SKILL.md +2 -2
  156. package/lib/novel-to-game/skills/game-art-direction/references/art-direction-method.md +4 -0
  157. package/lib/novel-to-game/skills/game-build/SKILL.md +9 -1
  158. package/lib/novel-to-game/skills/game-build/references/baked-sprite-workflow.md +19 -0
  159. package/lib/novel-to-game/skills/game-concept/SKILL.md +1 -1
  160. package/lib/novel-to-game/skills/game-concept/references/concept-method.md +4 -1
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  162. package/lib/novel-to-game/skills/game-world-design/SKILL.md +1 -1
  163. package/lib/novel-to-game/skills/game-world-design/agents/openai.yaml +1 -1
  164. package/lib/novel-to-game/skills/novel-to-game/SKILL.md +6 -3
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  166. package/lib/novel-to-game/skills/novel-to-game/references/pipeline-contract.md +13 -2
  167. package/lib/oh-story/manifest.json +628 -803
  168. package/lib/oh-story/package.json +4 -0
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@@ -0,0 +1,52 @@
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+ # 短篇源文投稿层观察标尺
2
+
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+ > 拆人物与首尾、综合评估时读本文件,记录源文在投稿层的呈现:导语、付费断点、书名与简介、平台写法。只报告源文怎么做,平台归属优先采用来源信息,不推测实际收费位置或流量。
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+
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+ ## 导语
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+
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+ 导语是第一个小节标记之前的几段。先定边界:源文没有导语、或分不清导语与第 1 节时,照实写。
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+
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+ | 看什么 | 记录 |
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+ |---|---|
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+ | 四个要素 | 起因、核心冲突、人物底色(是否显出主角有后手)、情绪转折各落在哪一句 |
12
+ | 抓人的东西 | 有冲击力的物件、读者知道而施害者不知道的信息、留白的最后半句 |
13
+ | 停在哪 | 停在正在发生的一刻,还是已经写到结局或后果 |
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+ | 和第 1 节怎么接 | 顺着往下写,还是倒回事情开头讲到导语那一刻;有没有重演导语 |
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+ | 亮了多少底牌 | 底牌是否留给正文兑现 |
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+
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+ ## 付费断点
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+
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+ 付费断点已在拆文报告「情感线与爆点分析」一节按钩子标尺记下,这里只引用它的位置与结论,不重判。
20
+
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+ ## 书名与简介
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+
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+ | 简介类型 | 结构 | 给读者的承诺 |
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+ |---|---|---|
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+ | 成功型 | 情境 → 冲突 → 行动 → 成功 | 安全感,确定会赢 |
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+ | 行动型 | 情境 → 冲突 → 行动,停在行动上 | 悬念 |
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+ | 悬疑型 | 情境 → 一个反转或疑点 | 好奇 |
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+ | 失败型 | 情境 → 冲突 → 行动 → 失败 | 虐感与愤怒 |
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+ | 简短成功型 | 情境 → 转折 → 成功 | 轻快、甜 |
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+
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+ 对照书名、简介和正文是否交付同一种核心体验;书名靠身份反差、正反词、悬念还是情绪承诺抓人,照实记录。没有书名或简介资料时写「源文未提供」。
32
+
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+ ## 平台写法
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+
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+ 平台集合:知乎盐言、小程序(点众等)、黑岩、番茄、七猫、红果。只在来源信息给出平台、或作者要比较平台时填写。
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+
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+ | 平台 | 常见视角与冲突 | 常见格式 |
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+ |---|---|---|
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+ | 知乎盐言 | 第一人称沉浸,生活化的违和细节切入,心理战与信息差,结局重余韵 | `1.` 分节,`「」` 引号 |
40
+ | 小程序(点众等)、黑岩 | 强情绪第一人称或上帝视角,冲突外化到对白和动作,当众打脸、反派付出实质代价 | `###1.` 分节,`""` 引号,黑岩一句一段、小节偏短 |
41
+ | 番茄、七猫、红果 | 流畅的第一或第三人称,目标清晰,反派挑衅很快转成主角的垫脚石,结局圆满 | 番茄、七猫常用 `###第N章`,红果用 `###1.`,`""` 引号 |
42
+
43
+ 记录源文实际用的视角、分节与引号、冲突外化程度和结局质感,与上表比较接近或偏离了哪一种,不按上表判合格。
44
+
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+ ## 报告格式
46
+
47
+ ```markdown
48
+ 导语:{边界、四要素位置、停在哪、和第 1 节怎么接}
49
+ 付费断点:{引用钩子一节的结论}
50
+ 书名与简介:{类型、承诺、与正文是否一致;或 源文未提供}
51
+ 平台写法:{来源平台与观察到的写法;无平台信息写 未知}
52
+ ```
@@ -1,97 +1,47 @@
1
- # 可选模块:同类对比、平台适配、详细节奏
1
+ # 可选模块:同类对比、详细节奏
2
2
 
3
3
  作者要求或 Stage 6 之后需要时读本文件;不在主管道里。
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4
 
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- ## 方法
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+ ## 同类对比
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6
 
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- ### 同类对比
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-
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- 将分析对象与同题材、同结构的其他作品对比:
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-
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- | 维度 | 本文 | 对标作品A | 对标作品B |
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- |------|------|----------|----------|
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- | 情感曲线形态 | | | |
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- | 核心手法 | | | |
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- | 开头钩子强度 | 1-5 | 1-5 | 1-5 |
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- | 反转惊喜度 | 1-5 | 1-5 | 1-5 |
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- | 结尾余韵 | 1-5 | 1-5 | 1-5 |
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-
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- **差异化亮点**:关键差异是优势还是劣势?
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-
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- ### 平台适配评估
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-
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- | 平台 | 适配度 | 原因 | 调整动作 |
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- |------|--------|------|----------|
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- | 知乎盐言 | 高/中/低 | 偏重文笔和情感深度,8000-12000字 | |
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- | 番茄短篇 | 高/中/低 | 偏重节奏和爽感,5000-10000字 | |
27
- | 七猫短篇 | 高/中/低 | 偏重故事完整性和可读性,6000-12000字 | |
28
-
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- ### 详细节奏分析
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-
31
- 逐节标注节奏指标,形成节奏分布图:
32
-
33
- | 节 | 字数 | 事件密度 | 对话占比 | 冲突占比 | 节奏判断 |
34
- |----|------|----------|----------|----------|----------|
35
-
36
- ---
37
-
38
- ## 输出模板
39
-
40
- ### 同类对比模板
41
-
42
- > 方法见上方「同类对比」。
7
+ 将分析对象与同题材、同结构的其他作品对比。开头钩子要写类型(悬念、冲突、反常、身份裂缝等)和牵引读者往下读的理由:读者对什么的预测变了,下一节是否必须回应,回应有没有兑现;不打主观分。
43
8
 
44
9
  | 维度 | 本文 | 对标作品A | 对标作品B |
45
10
  |------|------|----------|----------|
46
11
  | 情感曲线形态 | {如:压缩弹簧} | {如:V形} | {如:波浪} |
47
12
  | 核心手法 | {如:假死+信息差} | {如:时间线反转} | {如:套娃反转} |
48
- | 开头钩子强度 | {1-5} | {1-5} | {1-5} |
13
+ | 开头钩子类型与牵引 | {类型 + 牵引理由} | {…} | {…} |
49
14
  | 反转惊喜度 | {1-5} | {1-5} | {1-5} |
50
15
  | 结尾余韵 | {1-5} | {1-5} | {1-5} |
51
16
 
52
17
  **差异化亮点**:{本文与同类作品的关键差异,是优势还是劣势}
53
18
 
54
- ---
55
-
56
- ### 平台适配评估模板
57
-
58
- > 方法见上方「平台适配评估」。
19
+ ## 详细节奏分析
59
20
 
60
- | 平台 | 适配度 | 原因 | 调整动作 |
61
- |------|--------|------|----------|
62
- | 知乎盐言 | {高/中/低} | {原因} | {如有} |
63
- | 番茄短篇 | {高/中/低} | {原因} | {如有} |
64
- | 七猫短篇 | {高/中/低} | {原因} | {如有} |
21
+ 逐节标注节奏指标。数值只描述文本,判断要回到具体节点、状态变化和后果,有对标时与同题材、同平台样本比较,不设通用合格线。
65
22
 
66
- ---
23
+ | 维度 | 怎么算 | 数值 | 判断 |
24
+ |------|------|------|------|
25
+ | 事件密度 | 节点数 ÷ 全文字数 × 1000 | {N}个/千字 | {节点是否真实改变状态} |
26
+ | 对话密度 | 对话字数 ÷ 全文字数 | {X%} | {文本倾向、对白功能与无对白推进方式} |
27
+ | 冲突密度 | 冲突节点数 ÷ 总节点数 | {X%} | {直接冲突与任务/证据/空间/关系压力的关系} |
28
+ | 信息密度 | 信息节点数 ÷ 总节点数 | {X%} | {新信息是否改写读者判断并得到消化} |
67
29
 
68
- ### 详细节奏分析模板
69
-
70
- > 指标与异常类型见 [stage4-6-reversal-summary.md](stage4-6-reversal-summary.md)「节奏分析」。
71
-
72
- #### 节奏指标
73
-
74
- > 各维度数值只作文本描述。判断须回到具体节点、状态变化和后果,并在存在对标时与同题材、同平台样本比较。
75
-
76
- | 维度 | 数值 | 判断 |
77
- |------|------|------|
78
- | 事件密度 | {N}个/千字 | {文本分布与真实状态变化} |
79
- | 对话密度 | {X%} | {文本倾向、对白功能与无对白推进方式} |
80
- | 冲突密度 | {X%} | {直接冲突与任务/证据/空间/关系压力的关系} |
81
- | 信息密度 | {X%} | {读者模型变化与消化效果} |
82
-
83
- #### 逐节节奏分布
30
+ ### 逐节节奏分布
84
31
 
85
32
  | 节 | 字数 | 事件密度 | 对话占比 | 冲突占比 | 节奏判断 |
86
33
  |----|------|----------|----------|----------|----------|
87
34
  | 1 | {N} | {X/千字} | {Y%} | {Z%} | {快/中/慢/过渡} |
88
35
 
89
- #### 节奏异常
90
-
91
- | 异常类型 | 位置 | 说明 |
92
- |----------|------|------|
93
- | {节奏塌陷/压力过载/信息洪峰/对白失效/对白挤压场景/反转过载} | {节N} | {具体说明} |
36
+ ### 节奏异常
94
37
 
95
- 如无异常,注明"节奏无明显异常"。
38
+ | 异常类型 | 文本信号 |
39
+ |----------|----------|
40
+ | 节奏塌陷 | 连续几段没有状态变化、因果后果或读者判断的更新 |
41
+ | 压力过载 | 多次升级之间没有选择、损失、反应或后果 |
42
+ | 信息洪峰 | 新事实连续出现,却没有查证、行动或旧线索改义 |
43
+ | 对白失效 | 对话可整段删除,或只剩问答、复述和设定讲解 |
44
+ | 对白挤压场景 | 人物只说不做,空间、任务和后果消失 |
45
+ | 反转过载 | 新反转在上一层还没产生选择或后果时就把它抹掉 |
96
46
 
97
- ---
47
+ 输出时每条写:异常类型 | 位置(节N) | 具体说明。没有异常写「节奏无明显异常」。
@@ -1,14 +1,11 @@
1
1
  ---
2
2
  name: output-contract
3
- description: |
4
- story-short-analyze 输出契约。定义 Stage → 文件映射、_meta.json schema、
5
- 写入顺序、Resume 与验收接入点。story-short-write 怎么读这些产出由写作侧自己维护。
3
+ description: story-short-analyze 输出契约。定义 Stage → 文件映射、_meta.json schema、写入顺序、Resume 与验收接入点;写作侧维护产出的读取方式。
6
4
  ---
7
5
 
8
6
  # 输出契约:story-short-analyze ↔ story-short-write
9
7
 
10
- `story-short-analyze` 拆完一篇短篇后,产物落盘到 `拆文库/{书名}/`。`story-short-write`
11
- 写下一篇同题材短篇时,**同时**读这个目录下的全部产出。
8
+ `story-short-analyze` 将短篇拆文产出存入 `拆文库/{书名}/`。`story-short-write` 构思新篇时结合报告、节点、手法与原文建立对标,正文阶段从已落盘的对标摘要召回。
12
9
 
13
10
  ---
14
11
 
@@ -23,9 +20,7 @@ description: |
23
20
  └── _meta.json # 管道元数据 + 结构计数(resume + 验收数值依据)
24
21
  ```
25
22
 
26
- **文件名约定**:`拆文报告.md / 情节节点.md / 写作手法.md` 由 `story-short-write` 硬编码
27
- 消费,不可重命名。分析叙事走 markdown,数字/枚举走 `_meta.json.structure_counts`。
28
- 写作侧怎么读这些产出(读哪几段、按什么顺序用)由 `story-short-write` 自己的参考文件维护,不在本契约里。
23
+ **文件名约定**:`story-short-write` 按 `拆文报告.md / 情节节点.md / 写作手法.md` 定位产物,不可重命名。分析正文写入 Markdown,结构计数与反转枚举写入 `_meta.json.structure_counts`;具体读取范围与顺序按写作侧参考文件执行。
29
24
 
30
25
  ---
31
26
 
@@ -33,82 +28,76 @@ description: |
33
28
 
34
29
  | Stage | 名称 | 落地文件 | 主要内容 |
35
30
  |-------|------|----------|---------|
36
- | 2 | 结构+情节节点 | `拆文报告.md`(故事核/结构/梗概段) + `情节节点.md` | 故事核 / 4-6 段结构 / 故事梗概 / 情节节点清单 |
37
- | 3 | 情感线+爆点 | `拆文报告.md`(情感曲线段+爆点段) | 情感曲线 ≥5 节点 / 爆点 6 维度 / 期待感 |
38
- | 4 | 反转+写作手法 | `拆文报告.md`(反转段) + `写作手法.md` | 前置反转检查 / 反转分析(铺垫 ≥3) / 写作手法 ≥5 项 |
31
+ | 2 | 结构+情节节点 | `拆文报告.md`(题材/故事核/结构/梗概段) + `情节节点.md` | 题材 / 故事核 / 结构划分(含开端/发展/高潮/结局) / 故事梗概 / 情节节点清单(每个节点带位置:节号 + 约第几字) |
32
+ | 3 | 情感线+爆点 | `拆文报告.md`(情感曲线段+钩子段+爆点段) | 情感曲线 / 钩子与付费断点 / 爆点 6 维度 / 期待感 |
33
+ | 4 | 反转+写作手法 | `拆文报告.md`(反转段) + `写作手法.md` | 前置反转检查 / 反转分析(铺垫线索逐条带位置) / 写作手法 ≥5 项维度 |
39
34
  | 5 | 人物+开头结尾 | `拆文报告.md`(人物段+首尾段) | 人物分类+功能评估 / 开头分析 / 结尾分析 / 首尾呼应 |
40
- | 6 | 综合评估 | `拆文报告.md`(综合段) + `_meta.json`(写 structure_counts) | 五维评分 / 爆点性 / 话题性 / 共鸣 ≥3 层 / 可复用结构 ≥3 条 / 节奏速报 |
35
+ | 6 | 综合评估 | `拆文报告.md`(综合段) + `_meta.json`(写 structure_counts) | 五维评分 / 爆点性 / 话题性 / 共鸣 ≥3 层 / 主结构 / 投稿层 / 可复用结构(含失败条件) / 节奏速报 |
41
36
 
42
37
  ---
43
38
 
44
39
  ## `_meta.json` schema
45
40
 
46
- `_meta.json` 是管道元数据 + 结构计数。**不放分析内容**,只放数字和枚举——给验收
47
- 检查做完整性校验用。分析叙事都在 `拆文报告.md` 里。
41
+ `_meta.json` 保存来源字数、题材、时间、阶段进度及结构计数,供续跑与验收使用;分析正文写入 `拆文报告.md`。
48
42
 
49
43
  ```jsonc
50
44
  {
51
45
  "version": "2.0",
52
- "word_count": 5234, // 源文字数(Phase 1 探针填入)
53
- "genre_detected": "追妻", // Phase 1 题材识别;未识别填 "通用"
46
+ "word_count": 5234, // 源文字数(Phase 1 Step 2 数出)
47
+ "genre_detected": "追妻", // Phase 1 Step 3 题材识别,取值见下方 Step 2 表
54
48
  "created_at": "{ISO8601 时间戳}", // 拆文启动时间,写入时填当前 UTC
55
49
  "stages_completed": [2, 3, 4, 5], // 已完成 Stage,按完成顺序 append
56
50
  "last_stage_in_progress": null, // 当前正在执行的 Stage;空闲为 null
57
51
 
58
- "structure_counts": { // Stage 6 完成时一次性写入;structure_counts 数值校验依据
59
- "beats": 5, // 结构段数(结构划分,开端/发展/高潮/结局,Stage 2)
60
- "hooks": 4, // 钩子数(Stage 3)
61
- "setup_clues": 3, // 反转铺垫线索数(Stage 4)
62
- "character_archetypes": 3, // 有反差人物数(Stage 5)
63
- "reusable_structures": 3, // 可复用手法条数(Stage 6)
64
- "reversal_type": "视角反转" // 反转类型枚举(视角/身份/动机/时间线/信息/认知/无反转);甜宠/喜剧/报应型填「无反转」
52
+ "structure_counts": { // Stage 6 内容写完时一次性写入;计数照实填,可以为 0
53
+ "beats": 5, // 结构段数(结构划分,含开端/发展/高潮/结局,Stage 2)
54
+ "hooks": 4, // 钩子数(钩子标尺的功能类型,Stage 3)
55
+ "setup_clues": 3, // 反转铺垫线索数(Stage 4);无反转填 0
56
+ "character_archetypes": 1, // 有反差人物数(Stage 5)
57
+ "reusable_structures": 2, // 可复用结构条数(Stage 6)
58
+ "reversal_type": "视角反转" // 反转类型枚举(视角/身份/动机/时间线/信息/认知/无反转);甜宠/喜剧/报应型填「无反转」;多层反转取对结局影响最大的一层
65
59
  }
66
60
  }
67
61
  ```
68
62
 
69
- ### 写入顺序(crash safety)
63
+ ### 写入顺序(中断后可续)
70
64
 
71
65
  1. **Stage N 开始前**:`last_stage_in_progress = N`,写盘。
72
- 2. **Stage N 文件写完后**:non-empty + 最小长度合理性检查(如 `拆文报告.md` 新增段 ≥ 200 字)。
73
- 3. **通过**:清空 `last_stage_in_progress`,append `N` 到 `stages_completed[]`。
66
+ 2. **Stage N 文件写完后**:检查文件非空、新增内容长度合理(如 `拆文报告.md` 新增段 ≥ 200 字)。
67
+ 3. **通过**:Stage 2–5 清空 `last_stage_in_progress`,将 `N` 追加到 `stages_completed[]`;Stage 6 须先通过下方验收。
74
68
  4. **失败**:`stages_completed` 不动,`last_stage_in_progress` 保留为 `N`。
75
- 5. **Stage 6 完成时额外动作**:把 `structure_counts` 一次性算出并写入 `_meta.json`,
76
- 然后才进入验收。
69
+ 5. **Stage 6 内容写完后**:一次性算出 `structure_counts` 并写入 `_meta.json`,再进入验收。
77
70
 
78
71
  ### Resume 协议
79
72
 
80
- - `last_stage_in_progress` 非空 → 该 Stage 上次中断,**从头**重跑(不复用半成品)。
81
- - `last_stage_in_progress` 为空 → 从 `max(stages_completed) + 1` 开始。
82
- - `stages_completed` 含 6 → 已完成,询问用户覆盖/取消。
73
+ - `last_stage_in_progress` 非空 → 该 Stage 上次中断,**从头**重跑,不复用半成品;Stage 6 内容已齐、仅验收未过时按下方例外处理。
74
+ - `last_stage_in_progress` 为空且 `stages_completed` 不含 `6` → 从 `max(stages_completed) + 1` 开始;尚无完成阶段时从 Stage 2 开始。
75
+ - `stages_completed` 含 6 → 已完成,只询问用户覆盖或取消。
83
76
 
84
- **Stage 6 = 内容写完 AND 验收通过**。验收未过前 `last_stage_in_progress` 保持 `6`、`stages_completed` 不含 `6`;resume 时正文/structure_counts 已在盘上,只重跑验收检查,不重写 Stage 6 正文。
77
+ **Stage 6 完成须同时满足内容写完与验收通过**。验收未过前,`last_stage_in_progress` 保持 `6`,`stages_completed` 不含 `6`。续跑时若综合段与 `structure_counts` 已完整落盘,只重跑验收;验收发现内容缺失则补足对应产出。
85
78
 
86
79
  ---
87
80
 
88
81
  ## 验收接入点
89
82
 
90
- Stage 6 内容写完后、`stages_completed[6]` append 前,跑三道检查:
83
+ Stage 6 内容写完后、将 `6` 追加到 `stages_completed[]` 前,依次跑三道检查,通过后执行 Step 4:
91
84
 
92
- ### Step 1:拆文报告 AI 腔自检
85
+ ### Step 1:拆文报告表达自检
93
86
 
94
- 扫描 `拆文报告.md` 全文 against 拆文流程本地加载的禁用词表与报告 AI 腔规则。
95
- 这是拆文报告质量门;成稿去 AI 规则由写作流程在自己的 Skill 内维护,不跨 Skill 读取参考文件,也不要把两套规则混用。
96
- 命中 → 不写 `stages_completed[6]`,逐处修订**拆文报告本身**的 AI 腔后重扫
97
- (源文里有 AI 腔不算——这里扫的是分析师写的报告)。
87
+ 按拆文流程本地加载的报告表达规则检查 `拆文报告.md`,跳过源文引用,只修报告本身的证据不足、空转套话与越界推测。发现问题时暂不将 `6` 追加到 `stages_completed[]`,修订后重扫。成稿去 AI 味由写作流程维护,不在此评判源文是否由 AI 写成。
98
88
 
99
- ### Step 2:`_meta.json.structure_counts` 数值校验
89
+ ### Step 2:`_meta.json.structure_counts` 校验
100
90
 
101
- | 字段 | 最低值 | 不达标 |
102
- |------|--------|--------|
103
- | `structure_counts.beats` | ≥ 4(结构段:开端/发展/高潮/结局)| 阻断 |
104
- | `structure_counts.hooks` | ≥ 3 | 阻断 |
105
- | `structure_counts.setup_clues` | ≥ 3(reversal_type=无反转时跳过本行)| 阻断 |
106
- | `structure_counts.character_archetypes` | ≥ 2 | 阻断 |
107
- | `structure_counts.reusable_structures` | ≥ 3 | 阻断 |
91
+ 计数反映源文实际有多少,不设最低值:源文没有的写 0,并在报告对应段写明「源文没有」。阻断只看字段是否写齐、取值是否合法:
92
+
93
+ | 字段 | 要求 | 不达标 |
94
+ |------|------|--------|
95
+ | `structure_counts.beats` | ≥ 4(结构划分含开端/发展/高潮/结局)| 阻断 |
96
+ | `hooks` / `setup_clues` / `character_archetypes` / `reusable_structures` | 已写入非负整数,与报告对应段一致 | 阻断 |
108
97
  | `structure_counts.reversal_type` | 在枚举内(含「无反转」)| 阻断 |
109
- | `genre_detected` | 非空 | 阻断 |
98
+ | `genre_detected` | 追妻、重生复仇、死人文学、小三、世情、豪门、宫斗宅斗、民俗、悬疑、甜宠、双男主、沙雕、仙侠之一,或「通用」 | 阻断 |
110
99
 
111
- > 情节节点数不设阈值,按 `情节节点.md` 的语义变化边界提取(见拆文流程的情节节点提取规则),不在本表。`beats` 是结构段数,不是情节节点数。
100
+ > 情节节点数不设阈值,按 `情节节点.md` 的语义变化边界提取,不在本表。`beats` 是结构段数,不是情节节点数。
112
101
 
113
102
  ### Step 3:`story-short-analyze` BLOCK 项扫描
114
103
 
@@ -117,8 +106,7 @@ Stage 6 内容写完后、`stages_completed[6]` append 前,跑三道检查:
117
106
 
118
107
  ### Step 4:通过
119
108
 
120
- 清空 `_meta.json.last_stage_in_progress`,append `6` 到 `stages_completed[]`,按拆文
121
- 流程 SKILL 的完成汇报告诉作者。
109
+ 清空 `_meta.json.last_stage_in_progress`,将 `6` 追加到 `stages_completed[]`,按拆文流程 SKILL 的完成汇报告诉作者。
122
110
 
123
111
  ---
124
112
 
@@ -4,33 +4,35 @@
4
4
 
5
5
  ## 质量检查必填字段
6
6
 
7
- Stage 完成前逐项检查,缺一即不完整。**节点密度、对话占比等只作结构化描述;质量判断须引用具体场景功能、状态变化和同题材对标,不设通用数值阈值。**
7
+ Stage 完成前逐项检查。**`[BLOCK]` 只检查应有内容是否写出,不要求源文有固定数量**:源文确实没有的项,写明「源文没有」并附依据,同样算写了。节点密度、对话占比等只作结构化描述,不设通用数值阈值。
8
8
 
9
9
  **标注约定**:
10
10
 
11
- - `[BLOCK]`:量化或必备产物,缺失 → 「BLOCK 项扫描」阻断,不写 `_meta.json.stages_completed[6]`,自己回去补写那一部分;原文确实没有、补不出来时,用故事话告诉作者缺什么(如「反转前的铺垫线索只找到 1 条」)。
12
- - `[WARN]`:质性或辅助项,缺失 → 写入 `拆文报告.md` 末尾「待补」清单,**不阻断**进入下一阶段。
11
+ - `[BLOCK]`:必备产物。缺失时阻断,不将 `6` 加入 `_meta.json.stages_completed`,回到对应部分补写。
12
+ - `[WARN]`:质性或辅助项,缺失 → 写入 `拆文报告.md` 末尾「待补」清单,**不阻断**。
13
13
 
14
14
  **Stage 2(结构+情节节点)**:
15
+ - [ ] 题材已按题材标尺报告,主类型在 13 个类型名内或为「通用」 `[BLOCK]`
15
16
  - [ ] 故事核已提取(一句话核心梗) `[BLOCK]`
16
- - [ ] 结构划分 4-6 段(必须含开端/发展/高潮/结局),每段有字数范围、占比和功能 `[BLOCK]`
17
+ - [ ] 结构划分含开端/发展/高潮/结局,每段有字数范围、占比和功能 `[BLOCK]`
17
18
  - [ ] 结局类型已标注 `[WARN]`
18
19
  - [ ] POV 已识别 `[WARN]`
19
20
  - [ ] 叙事时间线已标注 `[WARN]`
20
21
  - [ ] 情节节点覆盖全文真实变化,没有为凑数量重复记录同一事件(见 [stage2-3-structure-emotion.md](stage2-3-structure-emotion.md)「情节节点提取规则」) `[BLOCK]`
21
- - [ ] 每个节点有情绪标记(类型 + 强度值) `[BLOCK]`
22
+ - [ ] 每个节点有位置(节号 + 约第几字)和情绪标记(类型 + 强度值) `[BLOCK]`
22
23
 
23
24
  **Stage 3(情感线+爆点)**:
24
- - [ ] 至少 5 个情感节点,覆盖每一处情绪立场、期待或压力变化,每个有字数位置、强度值和方向(虐-9~爽+9) `[BLOCK]`
25
- - [ ] 每个节点标注了钩子类型(含"无") `[WARN]`
25
+ - [ ] 情感曲线覆盖每一处情绪立场、期待或压力变化,含开头与结尾,每个点有字数位置、强度值和方向(虐-9~爽+9) `[BLOCK]`
26
+ - [ ] 每个点标注了钩子功能类型(含"无") `[WARN]`
26
27
  - [ ] 曲线特征 5 项齐全(起始/走向/极值/方向差/翻转次数) `[BLOCK]`
27
28
  - [ ] 爆点分析 6 维度齐全(铺垫/积累/延迟/爆发点/余波/印象) `[BLOCK]`
29
+ - [ ] 钩子与付费断点已按钩子标尺报告(没有钩子或断点信息时写明) `[BLOCK]`
28
30
  - [ ] 期待感表已完成 `[WARN]`
29
31
 
30
32
  **Stage 4(反转+写作手法)**:
31
33
  - [ ] 前置反转检查已执行(存在/不存在) `[WARN]`
32
- - [ ] 反转类型已识别 `[BLOCK]`
33
- - [ ] 铺垫线索至少 3 条,含原文位置(无反转/报应型不查) `[BLOCK]`
34
+ - [ ] 反转类型已识别(含「无反转」) `[BLOCK]`
35
+ - [ ] 铺垫线索逐条列出原文位置,数量照实;无反转/报应型写「源文没有」 `[BLOCK]`
34
36
  - [ ] 误导方向已说明 `[WARN]`
35
37
  - [ ] 写作手法分析 ≥5 项维度 `[BLOCK]`
36
38
  - [ ] POV 策略已分析(选择效果+代价+切换) `[WARN]`
@@ -39,42 +41,22 @@ Stage 完成前逐项检查,缺一即不完整。**节点密度、对话占比
39
41
  **Stage 5(人物+开头结尾)**:
40
42
  - [ ] 所有有名人物已提取,有二维分类(叙事角色:主人公/重要配角/功能人物 + 行动角色:主动型/被动型/转变型) `[BLOCK]`
41
43
  - [ ] 人物功能评估已完成 `[BLOCK]`
44
+ - [ ] 有反差人物逐个附行为对照;没有时写明 `[WARN]`
42
45
  - [ ] 人物关系已标注演变轨迹 `[WARN]`
43
46
  - [ ] 前 3 句话原文引用 `[BLOCK]`
44
47
  - [ ] 前50字/前100字检查已完成 `[WARN]`
45
- - [ ] 开头情绪强度已标注(1-10) `[WARN]`
48
+ - [ ] 开头、结尾情绪强度已标注(1-10,附证据) `[WARN]`
46
49
  - [ ] 结尾类型和情绪落点已说明 `[WARN]`
47
- - [ ] 钩子回收检查已完成 `[WARN]`
48
50
  - [ ] 首尾呼应分析已完成 `[WARN]`
49
51
  - [ ] 所有钩子已标注回收状态(已回收/留白/遗漏) `[WARN]`
50
52
 
51
53
  **Stage 6(综合评估)**:
52
54
  - [ ] 一句话评价是具体机制(非泛泛赞美) `[WARN]`
53
55
  - [ ] 五维评分每项有具体说明(非泛泛而谈) `[BLOCK]`
54
- - [ ] 爆点性已分析 `[BLOCK]`
55
- - [ ] 话题性已分析 `[BLOCK]`
56
- - [ ] 共鸣分析至少 3 层 `[BLOCK]`
57
- - [ ] 至少 3 条可复用结构,每条含适用场景 `[BLOCK]`
58
- - [ ] 同类型写作动作是具体行动 `[WARN]`
59
- - [ ] `_meta.json.structure_counts` 已写入且各字段达「structure_counts 数值校验」阈值(详见 [output-contract.md](output-contract.md) 同名表) `[BLOCK]`
60
- - [ ] 节奏速报已包含
61
-
62
- **验收接入**:以上 `[BLOCK]` 项与 [output-contract.md](output-contract.md)「structure_counts 数值校验」表共同构成「BLOCK 项扫描」的检查清单,在 Stage 6 内容写完后、`stages_completed[6]` append 前调用本节。
63
-
64
- ## 质量标准
65
-
66
- ### 拆解完整性检查
67
-
68
- | 指标 | 阈值 | 计算 | 不达标处理 |
69
- |------|------|------|------------|
70
- | 情节节点覆盖 | ≥90% | 有明确功能的节点数 / 总节点数 | <90% 检查遗漏 |
71
- | 情感曲线完整度 | 100% | 每个节点都有情绪标记 | 补充缺失标记 |
72
- | 写作手法识别数 | ≥5项 | 识别出的手法维度的数量 | <5 项深入分析 |
73
- | 对话分析覆盖 | ≥80% | 已分析的对话条数 / 总对话条数 | <80% 补充分析 |
74
- | 人物提取完整 | 100% | 有名人物全部提取 | 补充遗漏人物 |
75
-
76
- ### 拆文报告质量检查
77
-
78
- 即上方 Stage 2、Stage 6 清单的报告项:故事核一句话点明核心梗;五维评分每项有具体说明(非"写得很好");爆点性与话题性具体指出传播点;共鸣至少 3 层;可复用结构至少 3 条,含手法名+用法+适用场景;同类型写作动作是具体行动,不是"多练习"。
79
-
80
- ---
56
+ - [ ] 爆点性、话题性已分析 `[BLOCK]`
57
+ - [ ] 共鸣分析至少 3 层,每层附触发证据 `[BLOCK]`
58
+ - [ ] 主结构已按结构观察表填写 `[BLOCK]`
59
+ - [ ] 投稿层已填写(导语、付费断点、书名与简介、平台写法,资料缺失处写明) `[WARN]`
60
+ - [ ] 可复用结构每条含适用场景、失败条件与不能照搬;源文没有可迁移结构时写明原因 `[BLOCK]`
61
+ - [ ] `_meta.json.structure_counts` 已写入,字段齐全(见 [output-contract.md](output-contract.md)「structure_counts 校验」) `[BLOCK]`
62
+ - [ ] 节奏速报已包含 `[WARN]`