@needle-tools/engine 3.28.7-beta → 3.28.7-beta.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +2259 -2256
- package/LICENSE.md +10 -10
- package/README.md +52 -52
- package/dist/needle-engine.js +9 -12
- package/dist/needle-engine.light.js +9 -12
- package/dist/needle-engine.light.min.js +8 -11
- package/dist/needle-engine.light.umd.cjs +8 -11
- package/dist/needle-engine.min.js +8 -11
- package/dist/needle-engine.umd.cjs +8 -11
- package/lib/engine/api.d.ts +52 -52
- package/lib/engine/api.js +51 -51
- package/lib/engine/assets/index.d.ts +1 -1
- package/lib/engine/assets/index.js +4 -4
- package/lib/engine/codegen/register_types.d.ts +1 -1
- package/lib/engine/codegen/register_types.js +439 -439
- package/lib/engine/debug/debug.d.ts +12 -12
- package/lib/engine/debug/debug.js +26 -26
- package/lib/engine/debug/debug_console.d.ts +2 -2
- package/lib/engine/debug/debug_console.js +204 -204
- package/lib/engine/debug/debug_overlay.d.ts +10 -10
- package/lib/engine/debug/debug_overlay.js +277 -277
- package/lib/engine/debug/index.d.ts +1 -1
- package/lib/engine/debug/index.js +1 -1
- package/lib/engine/engine_addressables.d.ts +75 -75
- package/lib/engine/engine_addressables.js +441 -441
- package/lib/engine/engine_application.d.ts +19 -19
- package/lib/engine/engine_application.js +45 -45
- package/lib/engine/engine_assetdatabase.d.ts +25 -25
- package/lib/engine/engine_assetdatabase.js +341 -341
- package/lib/engine/engine_camera.d.ts +6 -6
- package/lib/engine/engine_camera.js +23 -23
- package/lib/engine/engine_components.d.ts +17 -17
- package/lib/engine/engine_components.js +273 -273
- package/lib/engine/engine_components_internal.d.ts +11 -11
- package/lib/engine/engine_components_internal.js +41 -41
- package/lib/engine/engine_constants.d.ts +5 -5
- package/lib/engine/engine_constants.js +32 -32
- package/lib/engine/engine_context.d.ts +269 -269
- package/lib/engine/engine_context.js +1242 -1242
- package/lib/engine/engine_context_registry.d.ts +50 -50
- package/lib/engine/engine_context_registry.js +89 -89
- package/lib/engine/engine_coroutine.d.ts +4 -4
- package/lib/engine/engine_coroutine.js +21 -21
- package/lib/engine/engine_create_objects.d.ts +13 -13
- package/lib/engine/engine_create_objects.js +33 -33
- package/lib/engine/engine_default_parameters.d.ts +2 -2
- package/lib/engine/engine_default_parameters.js +3 -3
- package/lib/engine/engine_editor-sync.d.ts +17 -17
- package/lib/engine/engine_editor-sync.js +7 -7
- package/lib/engine/engine_element.d.ts +55 -55
- package/lib/engine/engine_element.js +559 -559
- package/lib/engine/engine_element_attributes.d.ts +49 -49
- package/lib/engine/engine_element_attributes.js +1 -1
- package/lib/engine/engine_element_extras.d.ts +6 -6
- package/lib/engine/engine_element_extras.js +13 -13
- package/lib/engine/engine_element_loading.d.ts +40 -40
- package/lib/engine/engine_element_loading.js +312 -312
- package/lib/engine/engine_element_overlay.d.ts +19 -19
- package/lib/engine/engine_element_overlay.js +143 -143
- package/lib/engine/engine_fileloader.d.ts +3 -3
- package/lib/engine/engine_fileloader.js +7 -7
- package/lib/engine/engine_gameobject.d.ts +39 -39
- package/lib/engine/engine_gameobject.js +559 -559
- package/lib/engine/engine_generic_utils.d.ts +1 -1
- package/lib/engine/engine_generic_utils.js +13 -13
- package/lib/engine/engine_gizmos.d.ts +26 -26
- package/lib/engine/engine_gizmos.js +282 -282
- package/lib/engine/engine_gltf.d.ts +13 -13
- package/lib/engine/engine_gltf.js +15 -15
- package/lib/engine/engine_gltf_builtin_components.d.ts +7 -7
- package/lib/engine/engine_gltf_builtin_components.js +298 -298
- package/lib/engine/engine_hot_reload.d.ts +5 -5
- package/lib/engine/engine_hot_reload.js +182 -182
- package/lib/engine/engine_input.d.ts +129 -129
- package/lib/engine/engine_input.js +799 -799
- package/lib/engine/engine_input_utils.d.ts +2 -2
- package/lib/engine/engine_input_utils.js +22 -22
- package/lib/engine/engine_instancing.d.ts +16 -16
- package/lib/engine/engine_instancing.js +36 -36
- package/lib/engine/engine_license.d.ts +4 -4
- package/lib/engine/engine_license.js +398 -398
- package/lib/engine/engine_lifecycle_api.d.ts +14 -14
- package/lib/engine/engine_lifecycle_api.js +24 -24
- package/lib/engine/engine_lifecycle_functions_internal.d.ts +6 -6
- package/lib/engine/engine_lifecycle_functions_internal.js +28 -28
- package/lib/engine/engine_lightdata.d.ts +23 -23
- package/lib/engine/engine_lightdata.js +86 -86
- package/lib/engine/engine_loaders.d.ts +7 -7
- package/lib/engine/engine_loaders.js +69 -69
- package/lib/engine/engine_mainloop_utils.d.ts +13 -13
- package/lib/engine/engine_mainloop_utils.js +426 -426
- package/lib/engine/engine_math.d.ts +43 -43
- package/lib/engine/engine_math.js +147 -147
- package/lib/engine/engine_networking.d.ts +176 -176
- package/lib/engine/engine_networking.js +649 -649
- package/lib/engine/engine_networking_auto.d.ts +24 -24
- package/lib/engine/engine_networking_auto.js +324 -324
- package/lib/engine/engine_networking_files.d.ts +23 -23
- package/lib/engine/engine_networking_files.js +176 -176
- package/lib/engine/engine_networking_files_default_components.d.ts +3 -3
- package/lib/engine/engine_networking_files_default_components.js +39 -39
- package/lib/engine/engine_networking_instantiate.d.ts +39 -39
- package/lib/engine/engine_networking_instantiate.js +302 -302
- package/lib/engine/engine_networking_peer.d.ts +15 -15
- package/lib/engine/engine_networking_peer.js +132 -132
- package/lib/engine/engine_networking_streams.d.ts +90 -90
- package/lib/engine/engine_networking_streams.js +428 -428
- package/lib/engine/engine_networking_types.d.ts +14 -14
- package/lib/engine/engine_networking_types.js +7 -7
- package/lib/engine/engine_networking_utils.d.ts +2 -2
- package/lib/engine/engine_networking_utils.js +20 -20
- package/lib/engine/engine_patcher.d.ts +10 -10
- package/lib/engine/engine_patcher.js +142 -142
- package/lib/engine/engine_physics.d.ts +115 -115
- package/lib/engine/engine_physics.js +228 -228
- package/lib/engine/engine_physics.types.d.ts +37 -37
- package/lib/engine/engine_physics.types.js +33 -33
- package/lib/engine/engine_physics_rapier.d.ts +112 -112
- package/lib/engine/engine_physics_rapier.js +1266 -1266
- package/lib/engine/engine_playerview.d.ts +26 -26
- package/lib/engine/engine_playerview.js +64 -64
- package/lib/engine/engine_scenelighting.d.ts +74 -74
- package/lib/engine/engine_scenelighting.js +285 -285
- package/lib/engine/engine_scenetools.d.ts +35 -35
- package/lib/engine/engine_scenetools.js +212 -212
- package/lib/engine/engine_serialization.d.ts +4 -4
- package/lib/engine/engine_serialization.js +4 -4
- package/lib/engine/engine_serialization_builtin_serializer.d.ts +62 -62
- package/lib/engine/engine_serialization_builtin_serializer.js +369 -369
- package/lib/engine/engine_serialization_core.d.ts +84 -84
- package/lib/engine/engine_serialization_core.js +576 -576
- package/lib/engine/engine_serialization_decorator.d.ts +15 -15
- package/lib/engine/engine_serialization_decorator.js +54 -54
- package/lib/engine/engine_setup.d.ts +1 -1
- package/lib/engine/engine_setup.js +2 -2
- package/lib/engine/engine_shaders.d.ts +31 -31
- package/lib/engine/engine_shaders.js +229 -229
- package/lib/engine/engine_shims.d.ts +3 -3
- package/lib/engine/engine_shims.js +22 -22
- package/lib/engine/engine_texture.d.ts +20 -20
- package/lib/engine/engine_texture.js +57 -57
- package/lib/engine/engine_three_utils.d.ts +51 -51
- package/lib/engine/engine_three_utils.js +342 -342
- package/lib/engine/engine_time.d.ts +19 -19
- package/lib/engine/engine_time.js +47 -47
- package/lib/engine/engine_types.d.ts +358 -358
- package/lib/engine/engine_types.js +72 -72
- package/lib/engine/engine_typestore.d.ts +16 -16
- package/lib/engine/engine_typestore.js +35 -35
- package/lib/engine/engine_util_decorator.d.ts +12 -12
- package/lib/engine/engine_util_decorator.js +115 -115
- package/lib/engine/engine_utils.d.ts +104 -104
- package/lib/engine/engine_utils.js +518 -518
- package/lib/engine/engine_utils_screenshot.d.ts +10 -10
- package/lib/engine/engine_utils_screenshot.js +70 -70
- package/lib/engine/engine_web_api.d.ts +12 -12
- package/lib/engine/engine_web_api.js +112 -112
- package/lib/engine/extensions/EXT_texture_exr.d.ts +8 -8
- package/lib/engine/extensions/EXT_texture_exr.js +32 -32
- package/lib/engine/extensions/NEEDLE_animator_controller_model.d.ts +116 -116
- package/lib/engine/extensions/NEEDLE_animator_controller_model.js +91 -91
- package/lib/engine/extensions/NEEDLE_components.d.ts +33 -33
- package/lib/engine/extensions/NEEDLE_components.js +206 -206
- package/lib/engine/extensions/NEEDLE_gameobject_data.d.ts +10 -10
- package/lib/engine/extensions/NEEDLE_gameobject_data.js +57 -57
- package/lib/engine/extensions/NEEDLE_lighting_settings.d.ts +38 -38
- package/lib/engine/extensions/NEEDLE_lighting_settings.js +183 -183
- package/lib/engine/extensions/NEEDLE_lightmaps.d.ts +18 -18
- package/lib/engine/extensions/NEEDLE_lightmaps.js +108 -108
- package/lib/engine/extensions/NEEDLE_persistent_assets.d.ts +11 -11
- package/lib/engine/extensions/NEEDLE_persistent_assets.js +63 -63
- package/lib/engine/extensions/NEEDLE_progressive.d.ts +41 -41
- package/lib/engine/extensions/NEEDLE_progressive.js +366 -366
- package/lib/engine/extensions/NEEDLE_render_objects.d.ts +13 -13
- package/lib/engine/extensions/NEEDLE_render_objects.js +159 -159
- package/lib/engine/extensions/NEEDLE_techniques_webgl.d.ts +39 -39
- package/lib/engine/extensions/NEEDLE_techniques_webgl.js +544 -544
- package/lib/engine/extensions/extension_resolver.d.ts +4 -4
- package/lib/engine/extensions/extension_resolver.js +1 -1
- package/lib/engine/extensions/extension_utils.d.ts +2 -2
- package/lib/engine/extensions/extension_utils.js +140 -140
- package/lib/engine/extensions/extensions.d.ts +21 -21
- package/lib/engine/extensions/extensions.js +94 -94
- package/lib/engine/extensions/index.d.ts +5 -5
- package/lib/engine/extensions/index.js +5 -5
- package/lib/engine/extensions/usage_tracker.d.ts +13 -13
- package/lib/engine/extensions/usage_tracker.js +61 -61
- package/lib/engine/js-extensions/Camera.d.ts +1 -1
- package/lib/engine/js-extensions/Camera.js +36 -36
- package/lib/engine/js-extensions/Layers.d.ts +3 -3
- package/lib/engine/js-extensions/Layers.js +19 -19
- package/lib/engine/js-extensions/index.d.ts +2 -2
- package/lib/engine/js-extensions/index.js +2 -2
- package/lib/engine/shaders/shaderData.d.ts +55 -55
- package/lib/engine/shaders/shaderData.js +58 -58
- package/lib/engine/tests/test_utils.d.ts +2 -2
- package/lib/engine/tests/test_utils.js +53 -53
- package/lib/engine-components/AlignmentConstraint.d.ts +10 -10
- package/lib/engine-components/AlignmentConstraint.js +39 -39
- package/lib/engine-components/Animation.d.ts +53 -53
- package/lib/engine-components/Animation.js +333 -333
- package/lib/engine-components/AnimationCurve.d.ts +16 -16
- package/lib/engine-components/AnimationCurve.js +97 -97
- package/lib/engine-components/AnimationUtils.d.ts +8 -8
- package/lib/engine-components/AnimationUtils.js +110 -110
- package/lib/engine-components/Animator.d.ts +81 -81
- package/lib/engine-components/Animator.js +229 -229
- package/lib/engine-components/AnimatorController.d.ts +57 -57
- package/lib/engine-components/AnimatorController.js +887 -887
- package/lib/engine-components/AnimatorController.js.map +1 -1
- package/lib/engine-components/AudioListener.d.ts +7 -7
- package/lib/engine-components/AudioListener.js +30 -30
- package/lib/engine-components/AudioSource.d.ts +61 -61
- package/lib/engine-components/AudioSource.js +422 -422
- package/lib/engine-components/AvatarLoader.d.ts +19 -19
- package/lib/engine-components/AvatarLoader.js +173 -173
- package/lib/engine-components/AxesHelper.d.ts +9 -9
- package/lib/engine-components/AxesHelper.js +44 -44
- package/lib/engine-components/BasicIKConstraint.d.ts +9 -9
- package/lib/engine-components/BasicIKConstraint.js +43 -43
- package/lib/engine-components/BoxHelperComponent.d.ts +16 -16
- package/lib/engine-components/BoxHelperComponent.js +89 -89
- package/lib/engine-components/Camera.d.ts +70 -70
- package/lib/engine-components/Camera.js +450 -450
- package/lib/engine-components/CameraUtils.d.ts +1 -1
- package/lib/engine-components/CameraUtils.js +77 -77
- package/lib/engine-components/CharacterController.d.ts +46 -46
- package/lib/engine-components/CharacterController.js +227 -227
- package/lib/engine-components/Collider.d.ts +46 -46
- package/lib/engine-components/Collider.js +153 -153
- package/lib/engine-components/Component.d.ts +228 -228
- package/lib/engine-components/Component.js +541 -541
- package/lib/engine-components/ContactShadows.d.ts +23 -23
- package/lib/engine-components/ContactShadows.js +233 -233
- package/lib/engine-components/DeleteBox.d.ts +9 -9
- package/lib/engine-components/DeleteBox.js +30 -30
- package/lib/engine-components/DeviceFlag.d.ts +12 -12
- package/lib/engine-components/DeviceFlag.js +43 -43
- package/lib/engine-components/DragControls.d.ts +51 -51
- package/lib/engine-components/DragControls.js +516 -516
- package/lib/engine-components/DropListener.d.ts +15 -15
- package/lib/engine-components/DropListener.js +120 -120
- package/lib/engine-components/Duplicatable.d.ts +16 -16
- package/lib/engine-components/Duplicatable.js +150 -150
- package/lib/engine-components/EventList.d.ts +28 -28
- package/lib/engine-components/EventList.js +105 -105
- package/lib/engine-components/EventTrigger.d.ts +12 -12
- package/lib/engine-components/EventTrigger.js +50 -50
- package/lib/engine-components/EventType.d.ts +19 -19
- package/lib/engine-components/EventType.js +71 -71
- package/lib/engine-components/FlyControls.d.ts +7 -7
- package/lib/engine-components/FlyControls.js +25 -25
- package/lib/engine-components/Fog.d.ts +20 -20
- package/lib/engine-components/Fog.js +60 -60
- package/lib/engine-components/Gizmos.d.ts +12 -12
- package/lib/engine-components/Gizmos.js +60 -60
- package/lib/engine-components/GridHelper.d.ts +12 -12
- package/lib/engine-components/GridHelper.js +47 -47
- package/lib/engine-components/GroundProjection.d.ts +21 -21
- package/lib/engine-components/GroundProjection.js +97 -97
- package/lib/engine-components/Interactable.d.ts +10 -10
- package/lib/engine-components/Interactable.js +11 -11
- package/lib/engine-components/Joints.d.ts +19 -19
- package/lib/engine-components/Joints.js +51 -51
- package/lib/engine-components/LODGroup.d.ts +30 -30
- package/lib/engine-components/LODGroup.js +145 -145
- package/lib/engine-components/Light.d.ts +75 -75
- package/lib/engine-components/Light.js +475 -475
- package/lib/engine-components/LookAtConstraint.d.ts +7 -7
- package/lib/engine-components/LookAtConstraint.js +17 -17
- package/lib/engine-components/NestedGltf.d.ts +11 -11
- package/lib/engine-components/NestedGltf.js +74 -74
- package/lib/engine-components/Networking.d.ts +11 -11
- package/lib/engine-components/Networking.js +70 -70
- package/lib/engine-components/OffsetConstraint.d.ts +14 -14
- package/lib/engine-components/OffsetConstraint.js +65 -65
- package/lib/engine-components/OrbitControls.d.ts +111 -111
- package/lib/engine-components/OrbitControls.js +646 -646
- package/lib/engine-components/ParticleSystem.d.ts +145 -145
- package/lib/engine-components/ParticleSystem.js +1077 -1077
- package/lib/engine-components/ParticleSystemModules.d.ts +489 -489
- package/lib/engine-components/ParticleSystemModules.js +1667 -1667
- package/lib/engine-components/ParticleSystemSubEmitter.d.ts +25 -25
- package/lib/engine-components/ParticleSystemSubEmitter.js +86 -86
- package/lib/engine-components/PlayerColor.d.ts +13 -13
- package/lib/engine-components/PlayerColor.js +83 -83
- package/lib/engine-components/ReflectionProbe.d.ts +22 -22
- package/lib/engine-components/ReflectionProbe.js +181 -181
- package/lib/engine-components/Renderer.d.ts +112 -112
- package/lib/engine-components/Renderer.js +1029 -1029
- package/lib/engine-components/RendererLightmap.d.ts +19 -19
- package/lib/engine-components/RendererLightmap.js +127 -127
- package/lib/engine-components/RigidBody.d.ts +120 -120
- package/lib/engine-components/RigidBody.js +452 -452
- package/lib/engine-components/SceneSwitcher.d.ts +72 -72
- package/lib/engine-components/SceneSwitcher.js +583 -583
- package/lib/engine-components/ScreenCapture.d.ts +64 -64
- package/lib/engine-components/ScreenCapture.js +405 -405
- package/lib/engine-components/ShadowCatcher.d.ts +18 -18
- package/lib/engine-components/ShadowCatcher.js +144 -144
- package/lib/engine-components/Skybox.d.ts +23 -23
- package/lib/engine-components/Skybox.js +287 -287
- package/lib/engine-components/SmoothFollow.d.ts +14 -14
- package/lib/engine-components/SmoothFollow.js +63 -63
- package/lib/engine-components/SpatialTrigger.d.ts +27 -27
- package/lib/engine-components/SpatialTrigger.js +144 -144
- package/lib/engine-components/SpectatorCamera.d.ts +45 -45
- package/lib/engine-components/SpectatorCamera.js +593 -593
- package/lib/engine-components/SpriteRenderer.d.ts +48 -48
- package/lib/engine-components/SpriteRenderer.js +257 -257
- package/lib/engine-components/SyncedCamera.d.ts +27 -27
- package/lib/engine-components/SyncedCamera.js +187 -187
- package/lib/engine-components/SyncedRoom.d.ts +24 -24
- package/lib/engine-components/SyncedRoom.js +162 -162
- package/lib/engine-components/SyncedTransform.d.ts +35 -35
- package/lib/engine-components/SyncedTransform.js +265 -265
- package/lib/engine-components/TestRunner.d.ts +13 -13
- package/lib/engine-components/TestRunner.js +99 -99
- package/lib/engine-components/TransformGizmo.d.ts +16 -16
- package/lib/engine-components/TransformGizmo.js +148 -148
- package/lib/engine-components/VideoPlayer.d.ts +86 -86
- package/lib/engine-components/VideoPlayer.js +792 -792
- package/lib/engine-components/Voip.d.ts +29 -29
- package/lib/engine-components/Voip.js +203 -203
- package/lib/engine-components/XRFlag.d.ts +33 -33
- package/lib/engine-components/XRFlag.js +128 -128
- package/lib/engine-components/api.d.ts +15 -15
- package/lib/engine-components/api.js +15 -15
- package/lib/engine-components/avatar/AvatarBlink_Simple.d.ts +10 -10
- package/lib/engine-components/avatar/AvatarBlink_Simple.js +75 -75
- package/lib/engine-components/avatar/AvatarEyeLook_Rotation.d.ts +13 -13
- package/lib/engine-components/avatar/AvatarEyeLook_Rotation.js +74 -74
- package/lib/engine-components/avatar/Avatar_Brain_LookAt.d.ts +27 -27
- package/lib/engine-components/avatar/Avatar_Brain_LookAt.js +119 -119
- package/lib/engine-components/avatar/Avatar_MouthShapes.d.ts +13 -13
- package/lib/engine-components/avatar/Avatar_MouthShapes.js +78 -78
- package/lib/engine-components/avatar/Avatar_MustacheShake.d.ts +8 -8
- package/lib/engine-components/avatar/Avatar_MustacheShake.js +28 -28
- package/lib/engine-components/codegen/components.d.ts +216 -216
- package/lib/engine-components/codegen/components.js +217 -217
- package/lib/engine-components/debug/LogStats.d.ts +5 -5
- package/lib/engine-components/debug/LogStats.js +18 -18
- package/lib/engine-components/export/gltf/GltfExport.d.ts +25 -25
- package/lib/engine-components/export/gltf/GltfExport.js +215 -215
- package/lib/engine-components/export/index.d.ts +1 -1
- package/lib/engine-components/export/index.js +1 -1
- package/lib/engine-components/export/usdz/Extension.d.ts +10 -10
- package/lib/engine-components/export/usdz/Extension.js +1 -1
- package/lib/engine-components/export/usdz/ThreeUSDZExporter.d.ts +114 -114
- package/lib/engine-components/export/usdz/ThreeUSDZExporter.js +1211 -1211
- package/lib/engine-components/export/usdz/USDZExporter.d.ts +59 -59
- package/lib/engine-components/export/usdz/USDZExporter.js +450 -450
- package/lib/engine-components/export/usdz/extensions/Animation.d.ts +69 -69
- package/lib/engine-components/export/usdz/extensions/Animation.js +650 -650
- package/lib/engine-components/export/usdz/extensions/DocumentExtension.d.ts +5 -5
- package/lib/engine-components/export/usdz/extensions/DocumentExtension.js +6 -6
- package/lib/engine-components/export/usdz/extensions/USDZText.d.ts +55 -55
- package/lib/engine-components/export/usdz/extensions/USDZText.js +246 -246
- package/lib/engine-components/export/usdz/extensions/USDZUI.d.ts +8 -8
- package/lib/engine-components/export/usdz/extensions/USDZUI.js +100 -100
- package/lib/engine-components/export/usdz/extensions/behavior/Actions.d.ts +30 -30
- package/lib/engine-components/export/usdz/extensions/behavior/Actions.js +88 -88
- package/lib/engine-components/export/usdz/extensions/behavior/AudioExtension.d.ts +9 -9
- package/lib/engine-components/export/usdz/extensions/behavior/AudioExtension.js +52 -52
- package/lib/engine-components/export/usdz/extensions/behavior/Behaviour.d.ts +22 -22
- package/lib/engine-components/export/usdz/extensions/behavior/Behaviour.js +134 -134
- package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.d.ts +126 -126
- package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.js +824 -824
- package/lib/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.d.ts +133 -133
- package/lib/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.js +464 -464
- package/lib/engine-components/export/usdz/index.d.ts +3 -3
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- package/src/engine-components/js-extensions/RGBAColor.ts +54 -54
- package/src/engine-components/js-extensions/Vector.ts +16 -16
- package/src/engine-components/js-extensions/index.ts +2 -2
- package/src/engine-components/postprocessing/Effects/Antialiasing.ts +51 -51
- package/src/engine-components/postprocessing/Effects/Bloom.ts +76 -76
- package/src/engine-components/postprocessing/Effects/ChromaticAberration.ts +35 -35
- package/src/engine-components/postprocessing/Effects/ColorAdjustments.ts +96 -96
- package/src/engine-components/postprocessing/Effects/DepthOfField.ts +93 -93
- package/src/engine-components/postprocessing/Effects/Pixelation.ts +26 -26
- package/src/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusion.ts +84 -84
- package/src/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.ts +98 -98
- package/src/engine-components/postprocessing/Effects/TiltShiftEffect.ts +55 -55
- package/src/engine-components/postprocessing/Effects/Tonemapping.ts +54 -54
- package/src/engine-components/postprocessing/Effects/Vignette.ts +54 -54
- package/src/engine-components/postprocessing/PostProcessingEffect.ts +148 -148
- package/src/engine-components/postprocessing/PostProcessingHandler.ts +232 -232
- package/src/engine-components/postprocessing/Volume.ts +216 -216
- package/src/engine-components/postprocessing/VolumeParameter.ts +92 -92
- package/src/engine-components/postprocessing/VolumeProfile.ts +40 -40
- package/src/engine-components/postprocessing/index.ts +3 -3
- package/src/engine-components/timeline/PlayableDirector.ts +666 -666
- package/src/engine-components/timeline/SignalAsset.ts +138 -138
- package/src/engine-components/timeline/TimelineModels.ts +93 -93
- package/src/engine-components/timeline/TimelineTracks.ts +906 -906
- package/src/engine-components/timeline/index.ts +3 -3
- package/src/engine-components/ui/BaseUIComponent.ts +195 -195
- package/src/engine-components/ui/Button.ts +283 -283
- package/src/engine-components/ui/Canvas.ts +390 -390
- package/src/engine-components/ui/CanvasGroup.ts +49 -49
- package/src/engine-components/ui/EventSystem.ts +736 -736
- package/src/engine-components/ui/Graphic.ts +255 -255
- package/src/engine-components/ui/Image.ts +102 -102
- package/src/engine-components/ui/InputField.ts +290 -290
- package/src/engine-components/ui/Interfaces.ts +57 -57
- package/src/engine-components/ui/Layout.ts +322 -322
- package/src/engine-components/ui/Outline.ts +12 -12
- package/src/engine-components/ui/PointerEvents.ts +118 -118
- package/src/engine-components/ui/RaycastUtils.ts +68 -68
- package/src/engine-components/ui/Raycaster.ts +73 -73
- package/src/engine-components/ui/RectTransform.ts +364 -364
- package/src/engine-components/ui/SpatialHtml.ts +63 -63
- package/src/engine-components/ui/Text.ts +572 -572
- package/src/engine-components/ui/Utils.ts +110 -110
- package/src/engine-components/utils/LookAt.ts +65 -65
- package/src/engine-components/utils/OpenURL.ts +118 -118
- package/src/engine-components/webxr/WebARCameraBackground.ts +224 -224
- package/src/engine-components/webxr/WebARSessionRoot.ts +446 -446
- package/src/engine-components/webxr/WebXR.ts +761 -761
- package/src/engine-components/webxr/WebXRAvatar.ts +356 -356
- package/src/engine-components/webxr/WebXRController.ts +1168 -1168
- package/src/engine-components/webxr/WebXRGrabRendering.ts +150 -150
- package/src/engine-components/webxr/WebXRImageTracking.ts +371 -371
- package/src/engine-components/webxr/WebXRPlaneTracking.ts +429 -429
- package/src/engine-components/webxr/WebXRRig.ts +21 -21
- package/src/engine-components/webxr/WebXRSync.ts +463 -463
- package/src/engine-components/webxr/index.ts +3 -3
- package/src/engine-components-experimental/Presentation.ts +12 -12
- package/src/engine-components-experimental/networking/PlayerSync.ts +217 -217
- package/src/engine-schemes/COMPILE_SCHEMES.bat +3 -3
- package/src/engine-schemes/COMPILE_TS.bat +11 -11
- package/src/engine-schemes/schemes.ts +27 -27
- package/src/engine-schemes/synced-camera-model.ts +92 -92
- package/src/engine-schemes/synced-transform-model.ts +90 -90
- package/src/engine-schemes/syncedCamera.fbs +10 -10
- package/src/engine-schemes/transform.ts +50 -50
- package/src/engine-schemes/transforms.fbs +25 -25
- package/src/engine-schemes/vec.fbs +19 -19
- package/src/engine-schemes/vec2.ts +33 -33
- package/src/engine-schemes/vec3.ts +38 -38
- package/src/engine-schemes/vec4.ts +43 -43
- package/src/engine-schemes/vr-user-state-buffer.ts +138 -138
- package/src/engine-schemes/vrUserStateBuffer.fbs +16 -16
- package/src/include/draco/draco_decoder.js +34 -34
- package/src/include/draco/draco_wasm_wrapper.js +117 -117
- package/src/include/ktx2/basis_transcoder.js +21 -21
- package/src/include/needle/arial-msdf.json +1471 -1471
- package/src/include/three/ARButton.js +231 -231
- package/src/include/three/DragControls.js +231 -231
- package/src/include/three/EXT_mesh_gpu_instancing_exporter.js +66 -66
- package/src/include/three/VRButton.js +194 -194
- package/src/needle-engine.ts +55 -55
- package/src/engine/dist/api.js +0 -73
- package/src/engine/dist/api.js.meta +0 -7
- package/src/engine/dist/engine_networking_streams.js +0 -474
- package/src/engine/dist/engine_networking_streams.js.meta +0 -7
- package/src/engine-schemes/dist/api.js +0 -17
- package/src/engine-schemes/dist/api.js.meta +0 -7
- package/src/engine-schemes/dist/schemes.js +0 -25
- package/src/engine-schemes/dist/schemes.js.meta +0 -7
- package/src/engine-schemes/dist/synced-camera-model.js +0 -74
- package/src/engine-schemes/dist/synced-camera-model.js.meta +0 -7
- package/src/engine-schemes/dist/synced-transform-model.js +0 -73
- package/src/engine-schemes/dist/synced-transform-model.js.meta +0 -7
- package/src/engine-schemes/dist/transform.js +0 -46
- package/src/engine-schemes/dist/transform.js.meta +0 -7
- package/src/engine-schemes/dist/vec2.js +0 -32
- package/src/engine-schemes/dist/vec2.js.meta +0 -7
- package/src/engine-schemes/dist/vec3.js +0 -36
- package/src/engine-schemes/dist/vec3.js.meta +0 -7
- package/src/engine-schemes/dist/vec4.js +0 -40
- package/src/engine-schemes/dist/vec4.js.meta +0 -7
- package/src/engine-schemes/dist/vr-user-state-buffer.js +0 -110
- package/src/engine-schemes/dist/vr-user-state-buffer.js.meta +0 -7
- package/src/engine-schemes/flatc.exe +0 -0
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import { BoxHelper, BufferGeometry, Color, Euler, Layers, Line, Mesh, MeshBasicMaterial, Quaternion, Ray, SphereGeometry, Vector2, Vector3 } from "three";
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import { OculusHandModel } from 'three/examples/jsm/webxr/OculusHandModel.js';
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import { OculusHandPointerModel } from 'three/examples/jsm/webxr/OculusHandPointerModel.js';
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import { XRControllerModelFactory } from 'three/examples/jsm/webxr/XRControllerModelFactory.js';
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import { GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader.js';
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import { InstancingUtil } from "../../engine/engine_instancing.js";
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import { Mathf } from "../../engine/engine_math.js";
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import { RaycastOptions } from "../../engine/engine_physics.js";
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import { getWorldPosition, getWorldQuaternion, setWorldPosition, setWorldQuaternion } from "../../engine/engine_three_utils.js";
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import { getParam, resolveUrl } from "../../engine/engine_utils.js";
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import { addDracoAndKTX2Loaders } from "../../engine/engine_loaders.js";
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import { Avatar_POI } from "../avatar/Avatar_Brain_LookAt.js";
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import { Behaviour, GameObject } from "../Component.js";
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import { Interactable, UsageMarker } from "../Interactable.js";
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import { Rigidbody } from "../RigidBody.js";
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import { SyncedTransform } from "../SyncedTransform.js";
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import { UIRaycastUtils } from "../ui/RaycastUtils.js";
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import { InputEvents, NEPointerEvent, PointerType } from "../../engine/engine_input.js";
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const debug = getParam("debugwebxrcontroller");
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export var ControllerType;
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(function (ControllerType) {
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ControllerType[ControllerType["PhysicalDevice"] = 0] = "PhysicalDevice";
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ControllerType[ControllerType["Touch"] = 1] = "Touch";
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})(ControllerType || (ControllerType = {}));
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export var ControllerEvents;
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(function (ControllerEvents) {
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ControllerEvents["SelectStart"] = "select-start";
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ControllerEvents["SelectEnd"] = "select-end";
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ControllerEvents["Update"] = "update";
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})(ControllerEvents || (ControllerEvents = {}));
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export class TeleportTarget extends Behaviour {
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}
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export class WebXRController extends Behaviour {
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static Factory = new XRControllerModelFactory();
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static raycastColor = new Color(.9, .3, .3);
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static raycastNoHitColor = new Color(.6, .6, .6);
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static geometry = new BufferGeometry().setFromPoints([new Vector3(0, 0, 0), new Vector3(0, 0, -1)]);
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static handModels = {};
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static CreateRaycastLine() {
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const line = new Line(this.geometry);
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const mat = line.material;
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mat.color = this.raycastColor;
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// mat.linewidth = 10;
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line.layers.set(2);
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line.name = 'line';
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line.scale.z = 1;
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return line;
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}
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static CreateRaycastHitPoint() {
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const geometry = new SphereGeometry(.5, 22, 22);
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const material = new MeshBasicMaterial({ color: this.raycastColor });
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const sphere = new Mesh(geometry, material);
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sphere.visible = false;
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sphere.layers.set(2);
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return sphere;
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}
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static Create(owner, index, addTo, type) {
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const ctrl = addTo ? GameObject.addNewComponent(addTo, WebXRController, false) : new WebXRController();
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ctrl.webXR = owner;
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ctrl.index = index;
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ctrl.type = type;
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const context = owner.context;
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// from https://github.com/mrdoob/js/blob/master/examples/webxr_vr_dragging.html
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// controllers
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ctrl.controller = context.renderer.xr.getController(index);
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ctrl.controllerGrip = context.renderer.xr.getControllerGrip(index);
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ctrl.controllerModel = this.Factory.createControllerModel(ctrl.controller);
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ctrl.controllerGrip.add(ctrl.controllerModel);
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ctrl.hand = context.renderer.xr.getHand(index);
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const loader = new GLTFLoader();
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addDracoAndKTX2Loaders(loader, context);
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if (ctrl.webXR.handModelPath && ctrl.webXR.handModelPath !== "")
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loader.setPath(resolveUrl(owner.sourceId, ctrl.webXR.handModelPath));
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else
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// from XRHandMeshModel.js
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loader.setPath('https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles/generic-hand/');
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//@ts-ignore
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const hand = new OculusHandModel(ctrl.hand, loader);
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ctrl.hand.add(hand);
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ctrl.hand.traverse(x => x.layers.set(2));
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ctrl.handPointerModel = new OculusHandPointerModel(ctrl.hand, ctrl.controller);
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// TODO remove all these once https://github.com/mrdoob/js/pull/23279 lands
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ctrl.controller.addEventListener('connected', (_) => {
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ctrl.setControllerLayers(ctrl.controllerModel, 2);
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ctrl.setControllerLayers(ctrl.controllerGrip, 2);
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ctrl.setControllerLayers(ctrl.hand, 2);
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setTimeout(() => {
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ctrl.setControllerLayers(ctrl.controllerModel, 2);
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ctrl.setControllerLayers(ctrl.controllerGrip, 2);
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ctrl.setControllerLayers(ctrl.hand, 2);
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}, 1000);
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});
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// TODO: unsubscribe! this should be moved into onenable and ondisable!
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// TODO remove all these once https://github.com/mrdoob/js/pull/23279 lands
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ctrl.hand.addEventListener('connected', (event) => {
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const xrInputSource = event.data;
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if (xrInputSource.hand) {
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if (owner.Rig)
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owner.Rig.add(ctrl.hand);
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ctrl.type = ControllerType.PhysicalDevice;
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ctrl.handPointerModel.traverse(x => x.layers.set(2)); // ignore raycast
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ctrl.handPointerModel.pointerObject?.traverse(x => x.layers.set(2));
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// when exiting and re-entering xr the joints are not parented to the hand anymore
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// this is a workaround to fix that temporarely
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// see https://github.com/needle-tools/needle-tiny-playground/issues/123
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const jnts = ctrl.hand["joints"];
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if (jnts) {
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for (const key of Object.keys(jnts)) {
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const joint = jnts[key];
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if (joint.parent)
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continue;
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ctrl.hand.add(joint);
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}
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}
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}
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});
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return ctrl;
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}
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// TODO: replace with component events
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static addEventListener(evt, callback) {
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const list = this.eventSubs[evt] ?? [];
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list.push(callback);
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this.eventSubs[evt] = list;
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}
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// TODO: replace with component events
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static removeEventListener(evt, callback) {
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if (!callback)
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return;
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const list = this.eventSubs[evt] ?? [];
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const idx = list.indexOf(callback);
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if (idx >= 0)
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list.splice(idx, 1);
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this.eventSubs[evt] = list;
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}
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static eventSubs = {};
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webXR;
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index = -1;
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controllerModel;
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controller;
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controllerGrip;
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hand;
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handPointerModel;
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grabbed = null;
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input = null;
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type = ControllerType.PhysicalDevice;
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showRaycastLine = true;
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enableRaycasts = true;
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enableDefaultControls = true;
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get isUsingHands() {
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const r = this.input?.hand;
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return r !== null && r !== undefined;
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}
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get wrist() {
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if (!this.hand)
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return null;
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const jnts = this.hand["joints"];
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if (!jnts)
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return null;
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return jnts["wrist"];
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}
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_wristQuaternion = null;
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getWristQuaternion() {
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const wrist = this.wrist;
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if (!wrist)
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return null;
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if (!this._wristQuaternion)
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this._wristQuaternion = new Quaternion();
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const wr = getWorldQuaternion(wrist).multiply(this._wristQuaternion.setFromEuler(new Euler(-Math.PI / 4, 0, 0)));
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return wr;
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}
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movementVector = new Vector3();
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worldRot = new Quaternion();
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joystick = new Vector2();
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didRotate = false;
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didTeleport = false;
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didChangeScale = false;
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static PreviousCameraFarDistance = undefined;
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static MovementSpeedFactor = 1;
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lastHit = null;
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raycastLine = null;
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_raycastHitPoint = null;
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_connnectedCallback = null;
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_disconnectedCallback = null;
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_selectStartEvt = null;
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_selectEndEvt = null;
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get selectionDown() { return this._selectionPressed && !this._selectionPressedLastFrame; }
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get selectionUp() { return !this._selectionPressed && this._selectionPressedLastFrame; }
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get selectionPressed() { return this._selectionPressed; }
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get selectionClick() { return this._selectionEndTime - this._selectionStartTime < 0.3; }
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get raycastHitPoint() { return this._raycastHitPoint; }
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_selectionPressed = false;
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_selectionPressedLastFrame = false;
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_selectionStartTime = 0;
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_selectionEndTime = 0;
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get useSmoothing() { return this._useSmoothing; }
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;
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_useSmoothing = true;
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awake() {
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if (!this.controller) {
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console.warn("WebXRController: Missing controller object.", this);
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return;
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}
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this._connnectedCallback = this.onSourceConnected.bind(this);
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this._disconnectedCallback = this.onSourceDisconnected.bind(this);
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this._selectStartEvt = this.onSelectStart.bind(this);
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206
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-
this._selectEndEvt = this.onSelectEnd.bind(this);
|
|
207
|
-
if (this.type === ControllerType.Touch) {
|
|
208
|
-
this.controllerGrip.addEventListener("connected", this._connnectedCallback);
|
|
209
|
-
this.controllerGrip.addEventListener("disconnected", this._disconnectedCallback);
|
|
210
|
-
this.controller.addEventListener('selectstart', this._selectStartEvt);
|
|
211
|
-
this.controller.addEventListener('selectend', this._selectEndEvt);
|
|
212
|
-
}
|
|
213
|
-
if (this.type === ControllerType.PhysicalDevice) {
|
|
214
|
-
this.controller.addEventListener('selectstart', this._selectStartEvt);
|
|
215
|
-
this.controller.addEventListener('selectend', this._selectEndEvt);
|
|
216
|
-
}
|
|
217
|
-
}
|
|
218
|
-
onDestroy() {
|
|
219
|
-
if (this.type === ControllerType.Touch) {
|
|
220
|
-
this.controllerGrip.removeEventListener("connected", this._connnectedCallback);
|
|
221
|
-
this.controllerGrip.removeEventListener("disconnected", this._disconnectedCallback);
|
|
222
|
-
this.controller.removeEventListener('selectstart', this._selectStartEvt);
|
|
223
|
-
this.controller.removeEventListener('selectend', this._selectEndEvt);
|
|
224
|
-
}
|
|
225
|
-
if (this.type === ControllerType.PhysicalDevice) {
|
|
226
|
-
this.controller.removeEventListener('selectstart', this._selectStartEvt);
|
|
227
|
-
this.controller.removeEventListener('selectend', this._selectEndEvt);
|
|
228
|
-
}
|
|
229
|
-
this.hand?.clear();
|
|
230
|
-
this.controllerGrip?.clear();
|
|
231
|
-
this.controller?.clear();
|
|
232
|
-
}
|
|
233
|
-
onEnable() {
|
|
234
|
-
if (!this.webXR) {
|
|
235
|
-
console.warn("No WebXR component assigned to WebXRController.");
|
|
236
|
-
return;
|
|
237
|
-
}
|
|
238
|
-
if (this.hand)
|
|
239
|
-
this.hand.name = "Hand";
|
|
240
|
-
if (this.controllerGrip)
|
|
241
|
-
this.controllerGrip.name = "ControllerGrip";
|
|
242
|
-
if (this.controller)
|
|
243
|
-
this.controller.name = "Controller";
|
|
244
|
-
if (this.raycastLine)
|
|
245
|
-
this.raycastLine.name = "RaycastLine;";
|
|
246
|
-
if (this.webXR.Controllers.indexOf(this) < 0)
|
|
247
|
-
this.webXR.Controllers.push(this);
|
|
248
|
-
if (!this.raycastLine)
|
|
249
|
-
this.raycastLine = WebXRController.CreateRaycastLine();
|
|
250
|
-
if (!this._raycastHitPoint)
|
|
251
|
-
this._raycastHitPoint = WebXRController.CreateRaycastHitPoint();
|
|
252
|
-
this.webXR.Rig?.add(this.hand);
|
|
253
|
-
this.webXR.Rig?.add(this.controllerGrip);
|
|
254
|
-
this.webXR.Rig?.add(this.controller);
|
|
255
|
-
this.webXR.Rig?.add(this.raycastLine);
|
|
256
|
-
this.raycastLine?.add(this._raycastHitPoint);
|
|
257
|
-
this._raycastHitPoint.visible = false;
|
|
258
|
-
this.hand.add(this.handPointerModel);
|
|
259
|
-
if (debug)
|
|
260
|
-
console.log("ADDED TO RIG", this.webXR.Rig);
|
|
261
|
-
// // console.log("enable", this.index, this.controllerGrip.uuid)
|
|
262
|
-
}
|
|
263
|
-
onDisable() {
|
|
264
|
-
// console.log("XR controller disabled", this);
|
|
265
|
-
this.hand?.removeFromParent();
|
|
266
|
-
this.controllerGrip?.removeFromParent();
|
|
267
|
-
this.controller?.removeFromParent();
|
|
268
|
-
this.raycastLine?.removeFromParent();
|
|
269
|
-
this._raycastHitPoint?.removeFromParent();
|
|
270
|
-
// console.log("Disable", this._connnectedCallback, this._disconnectedCallback);
|
|
271
|
-
// this.controllerGrip.removeEventListener("connected", this._connnectedCallback);
|
|
272
|
-
// this.controllerGrip.removeEventListener("disconnected", this._disconnectedCallback);
|
|
273
|
-
if (this.webXR) {
|
|
274
|
-
const i = this.webXR.Controllers.indexOf(this);
|
|
275
|
-
if (i >= 0)
|
|
276
|
-
this.webXR.Controllers.splice(i, 1);
|
|
277
|
-
}
|
|
278
|
-
}
|
|
279
|
-
// onDestroy(): void {
|
|
280
|
-
// console.log("destroyed", this.index);
|
|
281
|
-
// }
|
|
282
|
-
_isConnected = false;
|
|
283
|
-
onSourceConnected(e) {
|
|
284
|
-
if (this._isConnected) {
|
|
285
|
-
console.warn("Received connected event for controller that is already connected", this.index, e);
|
|
286
|
-
return;
|
|
287
|
-
}
|
|
288
|
-
this._isConnected = true;
|
|
289
|
-
this.input = e.data;
|
|
290
|
-
if (this.type === ControllerType.Touch) {
|
|
291
|
-
this.onSelectStart();
|
|
292
|
-
}
|
|
293
|
-
}
|
|
294
|
-
onSourceDisconnected(_e) {
|
|
295
|
-
if (!this._isConnected) {
|
|
296
|
-
console.warn("Received discnnected event for controller that is not connected", _e);
|
|
297
|
-
return;
|
|
298
|
-
}
|
|
299
|
-
this._isConnected = false;
|
|
300
|
-
if (this.type === ControllerType.Touch) {
|
|
301
|
-
this.onSelectEnd();
|
|
302
|
-
}
|
|
303
|
-
this.input = null;
|
|
304
|
-
}
|
|
305
|
-
createPointerEvent(type) {
|
|
306
|
-
switch (type) {
|
|
307
|
-
case "down":
|
|
308
|
-
this.context.input.createPointerDown(new NEPointerEvent(InputEvents.PointerDown, null, { clientX: 0, clientY: 0, button: this.index, pointerType: PointerType.Touch }));
|
|
309
|
-
break;
|
|
310
|
-
case "move":
|
|
311
|
-
break;
|
|
312
|
-
case "up":
|
|
313
|
-
this.context.input.createPointerUp(new NEPointerEvent(InputEvents.PointerUp, null, { clientX: 0, clientY: 0, button: this.index, pointerType: PointerType.Touch }));
|
|
314
|
-
break;
|
|
315
|
-
}
|
|
316
|
-
}
|
|
317
|
-
rayRotation = new Quaternion();
|
|
318
|
-
raycastUpdate(raycastLine, wp) {
|
|
319
|
-
const allowRaycastLineVisible = this.showRaycastLine && this.type !== ControllerType.Touch;
|
|
320
|
-
if (this.type === ControllerType.Touch) {
|
|
321
|
-
raycastLine.visible = false;
|
|
322
|
-
}
|
|
323
|
-
else if (this.isUsingHands) {
|
|
324
|
-
raycastLine.visible = !this.grabbed && allowRaycastLineVisible;
|
|
325
|
-
setWorldPosition(raycastLine, wp);
|
|
326
|
-
const jnts = this.hand['joints'];
|
|
327
|
-
if (jnts) {
|
|
328
|
-
const wrist = jnts['wrist'];
|
|
329
|
-
if (wrist && this.grabbed && this.grabbed.isCloseGrab) {
|
|
330
|
-
const wr = this.getWristQuaternion();
|
|
331
|
-
if (wr)
|
|
332
|
-
this.rayRotation.copy(wr);
|
|
333
|
-
// this.rayRotation.slerp(wr, this.useSmoothing ? t * 2 : 1);
|
|
334
|
-
}
|
|
335
|
-
}
|
|
336
|
-
setWorldQuaternion(raycastLine, this.rayRotation);
|
|
337
|
-
}
|
|
338
|
-
else {
|
|
339
|
-
raycastLine.visible = allowRaycastLineVisible;
|
|
340
|
-
setWorldQuaternion(raycastLine, this.rayRotation);
|
|
341
|
-
setWorldPosition(raycastLine, wp);
|
|
342
|
-
}
|
|
343
|
-
}
|
|
344
|
-
update() {
|
|
345
|
-
if (!this.webXR)
|
|
346
|
-
return;
|
|
347
|
-
// TODO: we should wait until we actually have models, this is just a workaround
|
|
348
|
-
if (this.context.time.frameCount % 60 === 0) {
|
|
349
|
-
this.setControllerLayers(this.controller, 2);
|
|
350
|
-
this.setControllerLayers(this.controllerGrip, 2);
|
|
351
|
-
this.setControllerLayers(this.hand, 2);
|
|
352
|
-
}
|
|
353
|
-
const subs = WebXRController.eventSubs[ControllerEvents.Update];
|
|
354
|
-
if (subs && subs.length > 0) {
|
|
355
|
-
for (const sub of subs) {
|
|
356
|
-
sub(this);
|
|
357
|
-
}
|
|
358
|
-
}
|
|
359
|
-
let t = 1;
|
|
360
|
-
if (this.type === ControllerType.PhysicalDevice)
|
|
361
|
-
t = this.context.time.deltaTime / .1;
|
|
362
|
-
else if (this.isUsingHands && this.handPointerModel.pinched)
|
|
363
|
-
t = this.context.time.deltaTime / .3;
|
|
364
|
-
this.rayRotation.slerp(getWorldQuaternion(this.controller), this.useSmoothing ? t : 1.0);
|
|
365
|
-
const wp = getWorldPosition(this.controller);
|
|
366
|
-
// hide hand pointer model, it's giant and doesn't really help
|
|
367
|
-
if (this.isUsingHands && this.handPointerModel.cursorObject) {
|
|
368
|
-
this.handPointerModel.cursorObject.visible = false;
|
|
369
|
-
}
|
|
370
|
-
// perform raycasts
|
|
371
|
-
if (this.enableRaycasts) {
|
|
372
|
-
if (this.raycastLine) {
|
|
373
|
-
this.raycastUpdate(this.raycastLine, wp);
|
|
374
|
-
}
|
|
375
|
-
this.lastHit = this.updateLastHit();
|
|
376
|
-
if (this.grabbed) {
|
|
377
|
-
this.grabbed.update();
|
|
378
|
-
}
|
|
379
|
-
}
|
|
380
|
-
else { // hide line when raycasting is disabled
|
|
381
|
-
if (this.raycastLine) {
|
|
382
|
-
this.raycastLine.visible = false;
|
|
383
|
-
}
|
|
384
|
-
}
|
|
385
|
-
this._selectionPressedLastFrame = this._selectionPressed;
|
|
386
|
-
if (this.selectStartCallback) {
|
|
387
|
-
this.selectStartCallback();
|
|
388
|
-
}
|
|
389
|
-
}
|
|
390
|
-
onUpdate(session) {
|
|
391
|
-
this.lastHit = null;
|
|
392
|
-
if (!session || session.inputSources.length <= this.index) {
|
|
393
|
-
this.input = null;
|
|
394
|
-
return;
|
|
395
|
-
}
|
|
396
|
-
if (this.type === ControllerType.PhysicalDevice)
|
|
397
|
-
this.input = session.inputSources[this.index];
|
|
398
|
-
if (!this.input)
|
|
399
|
-
return;
|
|
400
|
-
const rig = this.webXR.Rig;
|
|
401
|
-
if (!rig)
|
|
402
|
-
return;
|
|
403
|
-
if (this._didNotEndSelection && !this.handPointerModel.pinched) {
|
|
404
|
-
this._didNotEndSelection = false;
|
|
405
|
-
this.onSelectEnd();
|
|
406
|
-
}
|
|
407
|
-
this.updateStick(this.input);
|
|
408
|
-
const buttons = this.input?.gamepad?.buttons;
|
|
409
|
-
if (this.enableDefaultControls) {
|
|
410
|
-
switch (this.input.handedness) {
|
|
411
|
-
case "left":
|
|
412
|
-
this.movementUpdate(rig, buttons);
|
|
413
|
-
break;
|
|
414
|
-
case "right":
|
|
415
|
-
this.rotationUpdate(rig, buttons);
|
|
416
|
-
break;
|
|
417
|
-
}
|
|
418
|
-
}
|
|
419
|
-
}
|
|
420
|
-
movementUpdate(rig, buttons) {
|
|
421
|
-
const speedFactor = 3 * WebXRController.MovementSpeedFactor;
|
|
422
|
-
const powFactor = 2;
|
|
423
|
-
const speed = Mathf.clamp01(this.joystick.length() * 2);
|
|
424
|
-
const sideDir = this.joystick.x > 0 ? 1 : -1;
|
|
425
|
-
let side = Math.pow(this.joystick.x, powFactor);
|
|
426
|
-
side *= sideDir;
|
|
427
|
-
side *= speed;
|
|
428
|
-
const forwardDir = this.joystick.y > 0 ? 1 : -1;
|
|
429
|
-
let forward = Math.pow(this.joystick.y, powFactor);
|
|
430
|
-
forward *= forwardDir;
|
|
431
|
-
side *= speed;
|
|
432
|
-
rig.getWorldQuaternion(this.worldRot);
|
|
433
|
-
this.movementVector.set(side, 0, forward);
|
|
434
|
-
this.movementVector.applyQuaternion(this.webXR.TransformOrientation);
|
|
435
|
-
this.movementVector.y = 0;
|
|
436
|
-
this.movementVector.applyQuaternion(this.worldRot);
|
|
437
|
-
this.movementVector.multiplyScalar(speedFactor * this.context.time.deltaTime);
|
|
438
|
-
rig.position.add(this.movementVector);
|
|
439
|
-
if (this.isUsingHands)
|
|
440
|
-
this.runTeleport(rig, buttons);
|
|
441
|
-
}
|
|
442
|
-
rotationUpdate(rig, buttons) {
|
|
443
|
-
const rotate = this.joystick.x;
|
|
444
|
-
const rotAbs = Math.abs(rotate);
|
|
445
|
-
if (rotAbs < 0.4) {
|
|
446
|
-
this.didRotate = false;
|
|
447
|
-
}
|
|
448
|
-
else if (rotAbs > .5 && !this.didRotate) {
|
|
449
|
-
const dir = rotate > 0 ? -1 : 1;
|
|
450
|
-
rig.rotateY(Mathf.toRadians(30 * dir));
|
|
451
|
-
this.didRotate = true;
|
|
452
|
-
}
|
|
453
|
-
this.runTeleport(rig, buttons);
|
|
454
|
-
}
|
|
455
|
-
_pinchStartTime = undefined;
|
|
456
|
-
runTeleport(rig, buttons) {
|
|
457
|
-
let teleport = -this.joystick.y;
|
|
458
|
-
if (this.hand?.visible && !this.grabbed) {
|
|
459
|
-
const pinched = this.handPointerModel.isPinched();
|
|
460
|
-
if (pinched && this._pinchStartTime === undefined) {
|
|
461
|
-
this._pinchStartTime = this.context.time.time;
|
|
462
|
-
}
|
|
463
|
-
if (pinched && this._pinchStartTime && this.context.time.time - this._pinchStartTime > .8) {
|
|
464
|
-
// hacky approach for basic hand teleportation -
|
|
465
|
-
// we teleport if we pinch and the back of the hand points down (open hand gesture)
|
|
466
|
-
// const v1 = new Vector3();
|
|
467
|
-
// const worldQuaternion = new Quaternion();
|
|
468
|
-
// this.controller.getWorldQuaternion(worldQuaternion);
|
|
469
|
-
// v1.copy(this.controller.up).applyQuaternion(worldQuaternion);
|
|
470
|
-
// const dotPr = -v1.dot(this.controller.up);
|
|
471
|
-
teleport = this.handPointerModel.isPinched() ? 1 : 0;
|
|
472
|
-
}
|
|
473
|
-
if (!pinched)
|
|
474
|
-
this._pinchStartTime = undefined;
|
|
475
|
-
}
|
|
476
|
-
else
|
|
477
|
-
this._pinchStartTime = undefined;
|
|
478
|
-
const inVR = this.webXR.IsInVR;
|
|
479
|
-
const xrRig = this.webXR.Rig;
|
|
480
|
-
let doTeleport = teleport > .5 && inVR;
|
|
481
|
-
let isInMiniatureMode = xrRig ? xrRig?.scale?.x < .999 : false;
|
|
482
|
-
let newRigScale = null;
|
|
483
|
-
if (buttons && this.input && !this.input.hand) {
|
|
484
|
-
for (let i = 0; i < buttons.length; i++) {
|
|
485
|
-
const btn = buttons[i];
|
|
486
|
-
// button[4] seems to be the A button if it exists. On hololens it's randomly pressed though for hands
|
|
487
|
-
// see https://www.w3.org/TR/webxr-gamepads-module-1/#xr-standard-gamepad-mapping
|
|
488
|
-
if (i === 4) {
|
|
489
|
-
if (btn.pressed && !this.didChangeScale && inVR) {
|
|
490
|
-
this.didChangeScale = true;
|
|
491
|
-
const rig = xrRig;
|
|
492
|
-
if (rig) {
|
|
493
|
-
const args = this.switchScale(rig, doTeleport, isInMiniatureMode, newRigScale);
|
|
494
|
-
doTeleport = args.doTeleport;
|
|
495
|
-
isInMiniatureMode = args.isInMiniatureMode;
|
|
496
|
-
newRigScale = args.newRigScale;
|
|
497
|
-
}
|
|
498
|
-
}
|
|
499
|
-
else if (!btn.pressed)
|
|
500
|
-
this.didChangeScale = false;
|
|
501
|
-
}
|
|
502
|
-
}
|
|
503
|
-
}
|
|
504
|
-
if (doTeleport) {
|
|
505
|
-
if (!this.didTeleport) {
|
|
506
|
-
const rc = this.raycast();
|
|
507
|
-
this.didTeleport = true;
|
|
508
|
-
if (rc && rc.length > 0) {
|
|
509
|
-
const hit = rc[0];
|
|
510
|
-
if (isInMiniatureMode || this.isValidTeleportTarget(hit.object)) {
|
|
511
|
-
const point = hit.point;
|
|
512
|
-
setWorldPosition(rig, point);
|
|
513
|
-
}
|
|
514
|
-
}
|
|
515
|
-
}
|
|
516
|
-
}
|
|
517
|
-
else if (teleport < .1) {
|
|
518
|
-
this.didTeleport = false;
|
|
519
|
-
}
|
|
520
|
-
if (newRigScale !== null) {
|
|
521
|
-
rig.scale.set(newRigScale, newRigScale, newRigScale);
|
|
522
|
-
rig.updateMatrixWorld();
|
|
523
|
-
}
|
|
524
|
-
}
|
|
525
|
-
isValidTeleportTarget(obj) {
|
|
526
|
-
return GameObject.getComponentInParent(obj, TeleportTarget) != null;
|
|
527
|
-
}
|
|
528
|
-
switchScale(rig, doTeleport, isInMiniatureMode, newRigScale) {
|
|
529
|
-
if (!isInMiniatureMode) {
|
|
530
|
-
isInMiniatureMode = true;
|
|
531
|
-
doTeleport = true;
|
|
532
|
-
newRigScale = .1;
|
|
533
|
-
WebXRController.MovementSpeedFactor = newRigScale * 2;
|
|
534
|
-
const cam = this.context.mainCamera;
|
|
535
|
-
WebXRController.PreviousCameraFarDistance = cam.far;
|
|
536
|
-
cam.far /= newRigScale;
|
|
537
|
-
}
|
|
538
|
-
else {
|
|
539
|
-
isInMiniatureMode = false;
|
|
540
|
-
rig.scale.set(1, 1, 1);
|
|
541
|
-
newRigScale = 1;
|
|
542
|
-
WebXRController.MovementSpeedFactor = 1;
|
|
543
|
-
const cam = this.context.mainCamera;
|
|
544
|
-
if (WebXRController.PreviousCameraFarDistance)
|
|
545
|
-
cam.far = WebXRController.PreviousCameraFarDistance;
|
|
546
|
-
}
|
|
547
|
-
return { doTeleport, isInMiniatureMode, newRigScale };
|
|
548
|
-
}
|
|
549
|
-
updateStick(inputSource) {
|
|
550
|
-
if (!inputSource || !inputSource.gamepad || inputSource.gamepad.axes?.length < 4)
|
|
551
|
-
return;
|
|
552
|
-
this.joystick.x = inputSource.gamepad.axes[2];
|
|
553
|
-
this.joystick.y = inputSource.gamepad.axes[3];
|
|
554
|
-
}
|
|
555
|
-
updateLastHit() {
|
|
556
|
-
const rc = this.raycast();
|
|
557
|
-
const hit = rc ? rc[0] : null;
|
|
558
|
-
this.lastHit = hit;
|
|
559
|
-
let factor = 1;
|
|
560
|
-
if (this.webXR.Rig) {
|
|
561
|
-
factor /= this.webXR.Rig.scale.x;
|
|
562
|
-
}
|
|
563
|
-
// if (!hit) factor = 0;
|
|
564
|
-
if (this.raycastLine) {
|
|
565
|
-
this.raycastLine.scale.z = factor * (this.lastHit?.distance ?? 9999);
|
|
566
|
-
const mat = this.raycastLine.material;
|
|
567
|
-
if (hit != null)
|
|
568
|
-
mat.color = WebXRController.raycastColor;
|
|
569
|
-
else
|
|
570
|
-
mat.color = WebXRController.raycastNoHitColor;
|
|
571
|
-
}
|
|
572
|
-
if (this._raycastHitPoint) {
|
|
573
|
-
if (this.lastHit != null) {
|
|
574
|
-
this._raycastHitPoint.position.z = -1; // -this.lastHit.distance;
|
|
575
|
-
const scale = Mathf.clamp(this.lastHit.distance * .01 * factor, .015, .1);
|
|
576
|
-
this._raycastHitPoint.scale.set(scale, scale, scale);
|
|
577
|
-
}
|
|
578
|
-
this._raycastHitPoint.visible = this.lastHit !== null && this.lastHit !== undefined;
|
|
579
|
-
}
|
|
580
|
-
return hit;
|
|
581
|
-
}
|
|
582
|
-
onSelectStart() {
|
|
583
|
-
if (!this.context.connection.allowEditing)
|
|
584
|
-
return;
|
|
585
|
-
// console.log("SELECT START", _event);
|
|
586
|
-
// if we process the event immediately the controller
|
|
587
|
-
// world positions are not yet correctly updated and we have info from the last frame
|
|
588
|
-
// so we delay the event processing one frame
|
|
589
|
-
// only necessary for AR - ideally we can get it to work right here
|
|
590
|
-
// but should be fine as a workaround for now
|
|
591
|
-
this.selectStartCallback = () => this.onHandleSelectStart();
|
|
592
|
-
}
|
|
593
|
-
selectStartCallback = null;
|
|
594
|
-
lastSelectStartObject = null;
|
|
595
|
-
;
|
|
596
|
-
onHandleSelectStart() {
|
|
597
|
-
this.selectStartCallback = null;
|
|
598
|
-
this._selectionPressed = true;
|
|
599
|
-
this._selectionStartTime = this.context.time.time;
|
|
600
|
-
this._selectionEndTime = 1000;
|
|
601
|
-
// console.log("DOWN", this.index, WebXRController.eventSubs);
|
|
602
|
-
// let maxDistance = this.isUsingHands ? .1 : undefined;
|
|
603
|
-
let intersections = null;
|
|
604
|
-
let closeGrab = false;
|
|
605
|
-
if (this.isUsingHands) {
|
|
606
|
-
intersections = this.overlap();
|
|
607
|
-
if (intersections.length <= 0) {
|
|
608
|
-
intersections = this.raycast();
|
|
609
|
-
closeGrab = false;
|
|
610
|
-
}
|
|
611
|
-
else {
|
|
612
|
-
closeGrab = true;
|
|
613
|
-
}
|
|
614
|
-
}
|
|
615
|
-
else
|
|
616
|
-
intersections = this.raycast();
|
|
617
|
-
if (debug)
|
|
618
|
-
console.log("onHandleSelectStart", "close grab? " + closeGrab, "intersections", intersections);
|
|
619
|
-
if (intersections && intersections.length > 0) {
|
|
620
|
-
for (const intersection of intersections) {
|
|
621
|
-
const object = intersection.object;
|
|
622
|
-
this.lastSelectStartObject = object;
|
|
623
|
-
const args = { selected: object, grab: object };
|
|
624
|
-
const subs = WebXRController.eventSubs[ControllerEvents.SelectStart];
|
|
625
|
-
if (subs && subs.length > 0) {
|
|
626
|
-
for (const sub of subs) {
|
|
627
|
-
sub(this, args);
|
|
628
|
-
}
|
|
629
|
-
}
|
|
630
|
-
if (args.grab !== object && debug)
|
|
631
|
-
console.log("Grabbed object changed", "original", object, "new", args.grab);
|
|
632
|
-
if (args.grab) {
|
|
633
|
-
this.grabbed = AttachedObject.TryTake(this, args.grab, intersection, closeGrab);
|
|
634
|
-
}
|
|
635
|
-
break;
|
|
636
|
-
}
|
|
637
|
-
}
|
|
638
|
-
else {
|
|
639
|
-
const subs = WebXRController.eventSubs[ControllerEvents.SelectStart];
|
|
640
|
-
const args = { selected: null, grab: null };
|
|
641
|
-
if (subs && subs.length > 0) {
|
|
642
|
-
for (const sub of subs) {
|
|
643
|
-
sub(this, args);
|
|
644
|
-
}
|
|
645
|
-
}
|
|
646
|
-
}
|
|
647
|
-
}
|
|
648
|
-
_didNotEndSelection = false;
|
|
649
|
-
onSelectEnd() {
|
|
650
|
-
if (this.isUsingHands) {
|
|
651
|
-
if (this.handPointerModel.pinched) {
|
|
652
|
-
this._didNotEndSelection = true;
|
|
653
|
-
return;
|
|
654
|
-
}
|
|
655
|
-
}
|
|
656
|
-
if (!this._selectionPressed)
|
|
657
|
-
return;
|
|
658
|
-
this.selectStartCallback = null;
|
|
659
|
-
this._selectionPressed = false;
|
|
660
|
-
this._selectionEndTime = this.context.time.time;
|
|
661
|
-
const args = { grab: this.grabbed?.selected ?? this.lastSelectStartObject };
|
|
662
|
-
const subs = WebXRController.eventSubs[ControllerEvents.SelectEnd];
|
|
663
|
-
if (subs && subs.length > 0) {
|
|
664
|
-
for (const sub of subs) {
|
|
665
|
-
sub(this, args);
|
|
666
|
-
}
|
|
667
|
-
}
|
|
668
|
-
if (this.grabbed) {
|
|
669
|
-
this.grabbed.free();
|
|
670
|
-
this.grabbed = null;
|
|
671
|
-
}
|
|
672
|
-
}
|
|
673
|
-
testIsVisible(obj) {
|
|
674
|
-
if (!obj)
|
|
675
|
-
return false;
|
|
676
|
-
if (GameObject.isActiveInHierarchy(obj) === false)
|
|
677
|
-
return false;
|
|
678
|
-
if (UIRaycastUtils.isInteractable(obj) === false) {
|
|
679
|
-
return false;
|
|
680
|
-
}
|
|
681
|
-
return true;
|
|
682
|
-
// if (!obj.visible) return false;
|
|
683
|
-
// return this.testIsVisible(obj.parent);
|
|
684
|
-
}
|
|
685
|
-
setControllerLayers(obj, layer) {
|
|
686
|
-
if (!obj)
|
|
687
|
-
return;
|
|
688
|
-
obj.layers.set(layer);
|
|
689
|
-
if (obj.children) {
|
|
690
|
-
for (const ch of obj.children) {
|
|
691
|
-
if (this.grabbed?.selected === ch || this.grabbed?.selectedMesh === ch) {
|
|
692
|
-
continue;
|
|
693
|
-
}
|
|
694
|
-
this.setControllerLayers(ch, layer);
|
|
695
|
-
}
|
|
696
|
-
}
|
|
697
|
-
}
|
|
698
|
-
getRay() {
|
|
699
|
-
const ray = new Ray();
|
|
700
|
-
// this.tempMatrix.identity().extractRotation(this.controller.matrixWorld);
|
|
701
|
-
// ray.origin.setFromMatrixPosition(this.controller.matrixWorld);
|
|
702
|
-
ray.origin.copy(getWorldPosition(this.controller));
|
|
703
|
-
ray.direction.set(0, 0, -1).applyQuaternion(this.rayRotation);
|
|
704
|
-
return ray;
|
|
705
|
-
}
|
|
706
|
-
closeGrabBoundingBoxHelper;
|
|
707
|
-
overlap() {
|
|
708
|
-
const overlapCenter = (this.isUsingHands && this.handPointerModel) ? this.handPointerModel.pointerObject : this.controllerGrip;
|
|
709
|
-
if (debug) {
|
|
710
|
-
if (!this.closeGrabBoundingBoxHelper && overlapCenter) {
|
|
711
|
-
this.closeGrabBoundingBoxHelper = new BoxHelper(overlapCenter, 0xffff00);
|
|
712
|
-
this.scene.add(this.closeGrabBoundingBoxHelper);
|
|
713
|
-
}
|
|
714
|
-
if (this.closeGrabBoundingBoxHelper && overlapCenter) {
|
|
715
|
-
this.closeGrabBoundingBoxHelper.setFromObject(overlapCenter);
|
|
716
|
-
}
|
|
717
|
-
}
|
|
718
|
-
if (!overlapCenter)
|
|
719
|
-
return new Array();
|
|
720
|
-
const wp = getWorldPosition(overlapCenter).clone();
|
|
721
|
-
return this.context.physics.sphereOverlap(wp, .02);
|
|
722
|
-
}
|
|
723
|
-
raycast() {
|
|
724
|
-
const opts = new RaycastOptions();
|
|
725
|
-
opts.layerMask = new Layers();
|
|
726
|
-
opts.layerMask.enableAll();
|
|
727
|
-
opts.layerMask.disable(2);
|
|
728
|
-
opts.ray = this.getRay();
|
|
729
|
-
const hits = this.context.physics.raycast(opts);
|
|
730
|
-
for (let i = 0; i < hits.length; i++) {
|
|
731
|
-
const hit = hits[i];
|
|
732
|
-
const obj = hit.object;
|
|
733
|
-
if (!this.testIsVisible(obj)) {
|
|
734
|
-
hits.splice(i, 1);
|
|
735
|
-
i--;
|
|
736
|
-
continue;
|
|
737
|
-
}
|
|
738
|
-
hit.object = UIRaycastUtils.getObject(obj);
|
|
739
|
-
break;
|
|
740
|
-
}
|
|
741
|
-
// console.log(...hits);
|
|
742
|
-
return hits;
|
|
743
|
-
}
|
|
744
|
-
}
|
|
745
|
-
export var AttachedObjectEvents;
|
|
746
|
-
(function (AttachedObjectEvents) {
|
|
747
|
-
AttachedObjectEvents["WillTake"] = "WillTake";
|
|
748
|
-
AttachedObjectEvents["DidTake"] = "DidTake";
|
|
749
|
-
AttachedObjectEvents["WillFree"] = "WillFree";
|
|
750
|
-
AttachedObjectEvents["DidFree"] = "DidFree";
|
|
751
|
-
})(AttachedObjectEvents || (AttachedObjectEvents = {}));
|
|
752
|
-
export class AttachedObject {
|
|
753
|
-
static Events = {};
|
|
754
|
-
static AddEventListener(event, callback) {
|
|
755
|
-
if (!AttachedObject.Events[event])
|
|
756
|
-
AttachedObject.Events[event] = [];
|
|
757
|
-
AttachedObject.Events[event].push(callback);
|
|
758
|
-
return callback;
|
|
759
|
-
}
|
|
760
|
-
static RemoveEventListener(event, callback) {
|
|
761
|
-
if (!callback)
|
|
762
|
-
return;
|
|
763
|
-
if (!AttachedObject.Events[event])
|
|
764
|
-
return;
|
|
765
|
-
const idx = AttachedObject.Events[event].indexOf(callback);
|
|
766
|
-
if (idx >= 0)
|
|
767
|
-
AttachedObject.Events[event].splice(idx, 1);
|
|
768
|
-
}
|
|
769
|
-
static Current = [];
|
|
770
|
-
static Register(obj) {
|
|
771
|
-
if (!this.Current.find(x => x === obj)) {
|
|
772
|
-
this.Current.push(obj);
|
|
773
|
-
}
|
|
774
|
-
}
|
|
775
|
-
static Remove(obj) {
|
|
776
|
-
const i = this.Current.indexOf(obj);
|
|
777
|
-
if (i >= 0) {
|
|
778
|
-
this.Current.splice(i, 1);
|
|
779
|
-
}
|
|
780
|
-
}
|
|
781
|
-
static TryTake(controller, candidate, intersection, closeGrab) {
|
|
782
|
-
const interactable = GameObject.getComponentInParent(candidate, Interactable);
|
|
783
|
-
if (!interactable) {
|
|
784
|
-
if (debug)
|
|
785
|
-
console.warn("Prevented taking object that is not interactable", candidate);
|
|
786
|
-
return null;
|
|
787
|
-
}
|
|
788
|
-
else
|
|
789
|
-
candidate = interactable.gameObject;
|
|
790
|
-
let objectToAttach = candidate;
|
|
791
|
-
const sync = GameObject.getComponentInParent(candidate, SyncedTransform);
|
|
792
|
-
if (sync) {
|
|
793
|
-
sync.requestOwnership();
|
|
794
|
-
objectToAttach = sync.gameObject;
|
|
795
|
-
}
|
|
796
|
-
for (const o of this.Current) {
|
|
797
|
-
if (o.selected === objectToAttach) {
|
|
798
|
-
if (o.controller === controller)
|
|
799
|
-
return o;
|
|
800
|
-
o.free();
|
|
801
|
-
o.Take(controller, objectToAttach, candidate, sync, interactable, intersection, closeGrab);
|
|
802
|
-
return o;
|
|
803
|
-
}
|
|
804
|
-
}
|
|
805
|
-
const att = new AttachedObject();
|
|
806
|
-
att.Take(controller, objectToAttach, candidate, sync, interactable, intersection, closeGrab);
|
|
807
|
-
return att;
|
|
808
|
-
}
|
|
809
|
-
sync = null;
|
|
810
|
-
selected = null;
|
|
811
|
-
selectedParent = null;
|
|
812
|
-
selectedMesh = null;
|
|
813
|
-
controller = null;
|
|
814
|
-
grabTime = 0;
|
|
815
|
-
grabUUID = "";
|
|
816
|
-
isCloseGrab = false; // when taken via sphere cast with hands
|
|
817
|
-
originalMaterial = null;
|
|
818
|
-
usageMarker = null;
|
|
819
|
-
rigidbodies = null;
|
|
820
|
-
didReparent = false;
|
|
821
|
-
grabDistance = 0;
|
|
822
|
-
interactable = null;
|
|
823
|
-
positionSource = null;
|
|
824
|
-
Take(controller, take, hit, sync, _interactable, intersection, closeGrab) {
|
|
825
|
-
console.assert(take !== null, "Expected object to be taken but was", take);
|
|
826
|
-
if (controller.isUsingHands) {
|
|
827
|
-
this.positionSource = closeGrab ? controller.wrist : controller.controller;
|
|
828
|
-
}
|
|
829
|
-
else {
|
|
830
|
-
this.positionSource = controller.controller;
|
|
831
|
-
}
|
|
832
|
-
if (!this.positionSource) {
|
|
833
|
-
console.warn("No position source");
|
|
834
|
-
return this;
|
|
835
|
-
}
|
|
836
|
-
const args = { controller, take, hit, sync, interactable: _interactable };
|
|
837
|
-
AttachedObject.Events.WillTake?.forEach(x => x(this, args));
|
|
838
|
-
const mesh = hit;
|
|
839
|
-
if (mesh?.material) {
|
|
840
|
-
this.originalMaterial = mesh.material;
|
|
841
|
-
if (!Array.isArray(mesh.material)) {
|
|
842
|
-
mesh.material = mesh.material.clone();
|
|
843
|
-
if (mesh.material && mesh.material["emissive"])
|
|
844
|
-
mesh.material["emissive"].b = .2;
|
|
845
|
-
}
|
|
846
|
-
}
|
|
847
|
-
this.selected = take;
|
|
848
|
-
if (!this.selectedParent) {
|
|
849
|
-
this.selectedParent = take.parent;
|
|
850
|
-
}
|
|
851
|
-
this.selectedMesh = mesh;
|
|
852
|
-
this.controller = controller;
|
|
853
|
-
this.interactable = _interactable;
|
|
854
|
-
this.isCloseGrab = closeGrab;
|
|
855
|
-
// if (interactable.canGrab) {
|
|
856
|
-
// this.didReparent = true;
|
|
857
|
-
// this.device.controller.attach(take);
|
|
858
|
-
// }
|
|
859
|
-
// else
|
|
860
|
-
this.didReparent = false;
|
|
861
|
-
this.sync = sync;
|
|
862
|
-
this.grabTime = controller.context.time.time;
|
|
863
|
-
this.grabUUID = Date.now().toString();
|
|
864
|
-
this.usageMarker = GameObject.addNewComponent(this.selected, UsageMarker);
|
|
865
|
-
this.rigidbodies = GameObject.getComponentsInChildren(this.selected, Rigidbody);
|
|
866
|
-
getWorldPosition(this.positionSource, this.lastControllerWorldPos);
|
|
867
|
-
const getGrabPoint = () => closeGrab ? this.lastControllerWorldPos.clone() : intersection.point.clone();
|
|
868
|
-
this.grabDistance = getGrabPoint().distanceTo(this.lastControllerWorldPos);
|
|
869
|
-
this.totalChangeAlongDirection = 0.0;
|
|
870
|
-
// we're storing position relative to the grab point
|
|
871
|
-
// we're storing rotation relative to the ray
|
|
872
|
-
this.localPositionOffsetToGrab = this.selected.worldToLocal(getGrabPoint());
|
|
873
|
-
const rot = controller.isUsingHands && closeGrab ? this.controller.getWristQuaternion().clone() : controller.rayRotation.clone();
|
|
874
|
-
getWorldQuaternion(this.selected, this.localQuaternionToGrab).premultiply(rot.invert());
|
|
875
|
-
const rig = this.controller.webXR.Rig;
|
|
876
|
-
if (rig)
|
|
877
|
-
this.rigPositionLastFrame.copy(getWorldPosition(rig));
|
|
878
|
-
Avatar_POI.Add(controller.context, this.selected);
|
|
879
|
-
AttachedObject.Register(this);
|
|
880
|
-
if (this.sync) {
|
|
881
|
-
this.sync.fastMode = true;
|
|
882
|
-
}
|
|
883
|
-
AttachedObject.Events.DidTake?.forEach(x => x(this, args));
|
|
884
|
-
return this;
|
|
885
|
-
}
|
|
886
|
-
free() {
|
|
887
|
-
if (!this.selected)
|
|
888
|
-
return;
|
|
889
|
-
const args = { controller: this.controller, take: this.selected, hit: this.selected, sync: this.sync, interactable: null };
|
|
890
|
-
AttachedObject.Events.WillFree?.forEach(x => x(this, args));
|
|
891
|
-
Avatar_POI.Remove(this.controller.context, this.selected);
|
|
892
|
-
AttachedObject.Remove(this);
|
|
893
|
-
if (this.sync) {
|
|
894
|
-
this.sync.fastMode = false;
|
|
895
|
-
}
|
|
896
|
-
const mesh = this.selectedMesh;
|
|
897
|
-
if (mesh && this.originalMaterial && mesh.material) {
|
|
898
|
-
mesh.material = this.originalMaterial;
|
|
899
|
-
}
|
|
900
|
-
const object = this.selected;
|
|
901
|
-
// only attach the object back if it has a parent
|
|
902
|
-
// no parent means it was destroyed while holding it!
|
|
903
|
-
if (this.didReparent && object.parent) {
|
|
904
|
-
const prevParent = this.selectedParent;
|
|
905
|
-
if (prevParent)
|
|
906
|
-
prevParent.attach(object);
|
|
907
|
-
else
|
|
908
|
-
this.controller?.context.scene.attach(object);
|
|
909
|
-
}
|
|
910
|
-
this.usageMarker?.destroy();
|
|
911
|
-
if (this.controller)
|
|
912
|
-
this.controller.grabbed = null;
|
|
913
|
-
this.selected = null;
|
|
914
|
-
this.selectedParent = null;
|
|
915
|
-
this.selectedMesh = null;
|
|
916
|
-
this.sync = null;
|
|
917
|
-
// TODO: make throwing work again
|
|
918
|
-
if (this.rigidbodies) {
|
|
919
|
-
for (const rb of this.rigidbodies) {
|
|
920
|
-
rb.wakeUp();
|
|
921
|
-
rb.setVelocity(rb.smoothedVelocity);
|
|
922
|
-
}
|
|
923
|
-
}
|
|
924
|
-
this.rigidbodies = null;
|
|
925
|
-
this.localPositionOffsetToGrab = null;
|
|
926
|
-
this.quaternionLerp = null;
|
|
927
|
-
AttachedObject.Events.DidFree?.forEach(x => x(this, args));
|
|
928
|
-
}
|
|
929
|
-
grabPoint = new Vector3();
|
|
930
|
-
localPositionOffsetToGrab = null;
|
|
931
|
-
localPositionOffsetToGrab_worldSpace = new Vector3();
|
|
932
|
-
localQuaternionToGrab = new Quaternion(0, 0, 0, 1);
|
|
933
|
-
targetDir = null;
|
|
934
|
-
quaternionLerp = null;
|
|
935
|
-
controllerDir = new Vector3();
|
|
936
|
-
controllerWorldPos = new Vector3();
|
|
937
|
-
lastControllerWorldPos = new Vector3();
|
|
938
|
-
controllerPosDelta = new Vector3();
|
|
939
|
-
totalChangeAlongDirection = 0.0;
|
|
940
|
-
rigPositionLastFrame = new Vector3();
|
|
941
|
-
controllerMovementSinceLastFrame() {
|
|
942
|
-
if (!this.positionSource || !this.controller)
|
|
943
|
-
return 0.0;
|
|
944
|
-
// controller direction
|
|
945
|
-
this.controllerDir.set(0, 0, -1);
|
|
946
|
-
this.controllerDir.applyQuaternion(this.controller.rayRotation);
|
|
947
|
-
// controller delta
|
|
948
|
-
getWorldPosition(this.positionSource, this.controllerWorldPos);
|
|
949
|
-
this.controllerPosDelta.copy(this.controllerWorldPos);
|
|
950
|
-
this.controllerPosDelta.sub(this.lastControllerWorldPos);
|
|
951
|
-
this.lastControllerWorldPos.copy(this.controllerWorldPos);
|
|
952
|
-
const rig = this.controller.webXR.Rig;
|
|
953
|
-
if (rig) {
|
|
954
|
-
const rigPos = getWorldPosition(rig);
|
|
955
|
-
const rigDelta = this.rigPositionLastFrame.sub(rigPos);
|
|
956
|
-
this.controllerPosDelta.add(rigDelta);
|
|
957
|
-
this.rigPositionLastFrame.copy(rigPos);
|
|
958
|
-
}
|
|
959
|
-
// calculate delta along direction
|
|
960
|
-
const changeAlongControllerDirection = this.controllerDir.dot(this.controllerPosDelta);
|
|
961
|
-
return changeAlongControllerDirection;
|
|
962
|
-
}
|
|
963
|
-
update() {
|
|
964
|
-
if (this.rigidbodies)
|
|
965
|
-
for (const rb of this.rigidbodies)
|
|
966
|
-
rb.resetVelocities();
|
|
967
|
-
// TODO: add/use sync lost ownership event
|
|
968
|
-
if (this.sync && this.controller && this.controller.context.connection.isInRoom) {
|
|
969
|
-
const td = this.controller.context.time.time - this.grabTime;
|
|
970
|
-
// if (time.frameCount % 60 === 0) {
|
|
971
|
-
// console.log("ownership?", this.selected.name, this.sync.hasOwnership(), td)
|
|
972
|
-
// }
|
|
973
|
-
if (td > 3) {
|
|
974
|
-
// if (time.frameCount % 60 === 0) {
|
|
975
|
-
// console.log(this.sync.hasOwnership())
|
|
976
|
-
// }
|
|
977
|
-
if (this.sync.hasOwnership() === false) {
|
|
978
|
-
console.log("no ownership, will leave", this.sync.guid);
|
|
979
|
-
this.free();
|
|
980
|
-
}
|
|
981
|
-
}
|
|
982
|
-
}
|
|
983
|
-
if (this.interactable && !this.interactable.canGrab)
|
|
984
|
-
return;
|
|
985
|
-
if (!this.didReparent && this.selected && this.controller) {
|
|
986
|
-
const rigScale = this.controller.webXR.Rig?.scale.x ?? 1.0;
|
|
987
|
-
this.totalChangeAlongDirection += this.controllerMovementSinceLastFrame();
|
|
988
|
-
// console.log(this.totalChangeAlongDirection);
|
|
989
|
-
// alert("yo: " + this.controller.webXR.Rig?.scale.x); // this is 0.1 on Hololens
|
|
990
|
-
let currentDist = 1.0;
|
|
991
|
-
if (this.controller.type === ControllerType.PhysicalDevice) // only for controllers and not on touch (AR touches are controllers)
|
|
992
|
-
{
|
|
993
|
-
currentDist = Math.max(0.0, 1 + this.totalChangeAlongDirection * 2.0 / rigScale);
|
|
994
|
-
currentDist = currentDist * currentDist * currentDist;
|
|
995
|
-
}
|
|
996
|
-
if (this.grabDistance / rigScale < 0.8)
|
|
997
|
-
currentDist = 1.0; // don't accelerate if this is a close grab, want full control
|
|
998
|
-
if (!this.targetDir) {
|
|
999
|
-
this.targetDir = new Vector3();
|
|
1000
|
-
}
|
|
1001
|
-
this.targetDir.set(0, 0, -this.grabDistance * currentDist);
|
|
1002
|
-
const target = this.targetDir.applyQuaternion(this.controller.rayRotation).add(this.controllerWorldPos);
|
|
1003
|
-
// apply rotation
|
|
1004
|
-
const targetQuat = this.controller.rayRotation.clone().multiplyQuaternions(this.controller.rayRotation, this.localQuaternionToGrab);
|
|
1005
|
-
if (!this.quaternionLerp) {
|
|
1006
|
-
this.quaternionLerp = targetQuat.clone();
|
|
1007
|
-
}
|
|
1008
|
-
this.quaternionLerp.slerp(targetQuat, this.controller.useSmoothing ? this.controller.context.time.deltaTime / .03 : 1.0);
|
|
1009
|
-
setWorldQuaternion(this.selected, this.quaternionLerp);
|
|
1010
|
-
this.selected.updateWorldMatrix(false, false); // necessary so that rotation is correct for the following position update
|
|
1011
|
-
// apply position
|
|
1012
|
-
this.grabPoint.copy(target);
|
|
1013
|
-
// apply local grab offset
|
|
1014
|
-
if (this.localPositionOffsetToGrab) {
|
|
1015
|
-
this.localPositionOffsetToGrab_worldSpace.copy(this.localPositionOffsetToGrab);
|
|
1016
|
-
this.selected.localToWorld(this.localPositionOffsetToGrab_worldSpace).sub(getWorldPosition(this.selected));
|
|
1017
|
-
target.sub(this.localPositionOffsetToGrab_worldSpace);
|
|
1018
|
-
}
|
|
1019
|
-
setWorldPosition(this.selected, target);
|
|
1020
|
-
}
|
|
1021
|
-
if (this.rigidbodies != null) {
|
|
1022
|
-
for (const rb of this.rigidbodies) {
|
|
1023
|
-
rb.wakeUp();
|
|
1024
|
-
}
|
|
1025
|
-
}
|
|
1026
|
-
InstancingUtil.markDirty(this.selected, true);
|
|
1027
|
-
}
|
|
1028
|
-
}
|
|
1
|
+
import { BoxHelper, BufferGeometry, Color, Euler, Layers, Line, Mesh, MeshBasicMaterial, Quaternion, Ray, SphereGeometry, Vector2, Vector3 } from "three";
|
|
2
|
+
import { OculusHandModel } from 'three/examples/jsm/webxr/OculusHandModel.js';
|
|
3
|
+
import { OculusHandPointerModel } from 'three/examples/jsm/webxr/OculusHandPointerModel.js';
|
|
4
|
+
import { XRControllerModelFactory } from 'three/examples/jsm/webxr/XRControllerModelFactory.js';
|
|
5
|
+
import { GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader.js';
|
|
6
|
+
import { InstancingUtil } from "../../engine/engine_instancing.js";
|
|
7
|
+
import { Mathf } from "../../engine/engine_math.js";
|
|
8
|
+
import { RaycastOptions } from "../../engine/engine_physics.js";
|
|
9
|
+
import { getWorldPosition, getWorldQuaternion, setWorldPosition, setWorldQuaternion } from "../../engine/engine_three_utils.js";
|
|
10
|
+
import { getParam, resolveUrl } from "../../engine/engine_utils.js";
|
|
11
|
+
import { addDracoAndKTX2Loaders } from "../../engine/engine_loaders.js";
|
|
12
|
+
import { Avatar_POI } from "../avatar/Avatar_Brain_LookAt.js";
|
|
13
|
+
import { Behaviour, GameObject } from "../Component.js";
|
|
14
|
+
import { Interactable, UsageMarker } from "../Interactable.js";
|
|
15
|
+
import { Rigidbody } from "../RigidBody.js";
|
|
16
|
+
import { SyncedTransform } from "../SyncedTransform.js";
|
|
17
|
+
import { UIRaycastUtils } from "../ui/RaycastUtils.js";
|
|
18
|
+
import { InputEvents, NEPointerEvent, PointerType } from "../../engine/engine_input.js";
|
|
19
|
+
const debug = getParam("debugwebxrcontroller");
|
|
20
|
+
export var ControllerType;
|
|
21
|
+
(function (ControllerType) {
|
|
22
|
+
ControllerType[ControllerType["PhysicalDevice"] = 0] = "PhysicalDevice";
|
|
23
|
+
ControllerType[ControllerType["Touch"] = 1] = "Touch";
|
|
24
|
+
})(ControllerType || (ControllerType = {}));
|
|
25
|
+
export var ControllerEvents;
|
|
26
|
+
(function (ControllerEvents) {
|
|
27
|
+
ControllerEvents["SelectStart"] = "select-start";
|
|
28
|
+
ControllerEvents["SelectEnd"] = "select-end";
|
|
29
|
+
ControllerEvents["Update"] = "update";
|
|
30
|
+
})(ControllerEvents || (ControllerEvents = {}));
|
|
31
|
+
export class TeleportTarget extends Behaviour {
|
|
32
|
+
}
|
|
33
|
+
export class WebXRController extends Behaviour {
|
|
34
|
+
static Factory = new XRControllerModelFactory();
|
|
35
|
+
static raycastColor = new Color(.9, .3, .3);
|
|
36
|
+
static raycastNoHitColor = new Color(.6, .6, .6);
|
|
37
|
+
static geometry = new BufferGeometry().setFromPoints([new Vector3(0, 0, 0), new Vector3(0, 0, -1)]);
|
|
38
|
+
static handModels = {};
|
|
39
|
+
static CreateRaycastLine() {
|
|
40
|
+
const line = new Line(this.geometry);
|
|
41
|
+
const mat = line.material;
|
|
42
|
+
mat.color = this.raycastColor;
|
|
43
|
+
// mat.linewidth = 10;
|
|
44
|
+
line.layers.set(2);
|
|
45
|
+
line.name = 'line';
|
|
46
|
+
line.scale.z = 1;
|
|
47
|
+
return line;
|
|
48
|
+
}
|
|
49
|
+
static CreateRaycastHitPoint() {
|
|
50
|
+
const geometry = new SphereGeometry(.5, 22, 22);
|
|
51
|
+
const material = new MeshBasicMaterial({ color: this.raycastColor });
|
|
52
|
+
const sphere = new Mesh(geometry, material);
|
|
53
|
+
sphere.visible = false;
|
|
54
|
+
sphere.layers.set(2);
|
|
55
|
+
return sphere;
|
|
56
|
+
}
|
|
57
|
+
static Create(owner, index, addTo, type) {
|
|
58
|
+
const ctrl = addTo ? GameObject.addNewComponent(addTo, WebXRController, false) : new WebXRController();
|
|
59
|
+
ctrl.webXR = owner;
|
|
60
|
+
ctrl.index = index;
|
|
61
|
+
ctrl.type = type;
|
|
62
|
+
const context = owner.context;
|
|
63
|
+
// from https://github.com/mrdoob/js/blob/master/examples/webxr_vr_dragging.html
|
|
64
|
+
// controllers
|
|
65
|
+
ctrl.controller = context.renderer.xr.getController(index);
|
|
66
|
+
ctrl.controllerGrip = context.renderer.xr.getControllerGrip(index);
|
|
67
|
+
ctrl.controllerModel = this.Factory.createControllerModel(ctrl.controller);
|
|
68
|
+
ctrl.controllerGrip.add(ctrl.controllerModel);
|
|
69
|
+
ctrl.hand = context.renderer.xr.getHand(index);
|
|
70
|
+
const loader = new GLTFLoader();
|
|
71
|
+
addDracoAndKTX2Loaders(loader, context);
|
|
72
|
+
if (ctrl.webXR.handModelPath && ctrl.webXR.handModelPath !== "")
|
|
73
|
+
loader.setPath(resolveUrl(owner.sourceId, ctrl.webXR.handModelPath));
|
|
74
|
+
else
|
|
75
|
+
// from XRHandMeshModel.js
|
|
76
|
+
loader.setPath('https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles/generic-hand/');
|
|
77
|
+
//@ts-ignore
|
|
78
|
+
const hand = new OculusHandModel(ctrl.hand, loader);
|
|
79
|
+
ctrl.hand.add(hand);
|
|
80
|
+
ctrl.hand.traverse(x => x.layers.set(2));
|
|
81
|
+
ctrl.handPointerModel = new OculusHandPointerModel(ctrl.hand, ctrl.controller);
|
|
82
|
+
// TODO remove all these once https://github.com/mrdoob/js/pull/23279 lands
|
|
83
|
+
ctrl.controller.addEventListener('connected', (_) => {
|
|
84
|
+
ctrl.setControllerLayers(ctrl.controllerModel, 2);
|
|
85
|
+
ctrl.setControllerLayers(ctrl.controllerGrip, 2);
|
|
86
|
+
ctrl.setControllerLayers(ctrl.hand, 2);
|
|
87
|
+
setTimeout(() => {
|
|
88
|
+
ctrl.setControllerLayers(ctrl.controllerModel, 2);
|
|
89
|
+
ctrl.setControllerLayers(ctrl.controllerGrip, 2);
|
|
90
|
+
ctrl.setControllerLayers(ctrl.hand, 2);
|
|
91
|
+
}, 1000);
|
|
92
|
+
});
|
|
93
|
+
// TODO: unsubscribe! this should be moved into onenable and ondisable!
|
|
94
|
+
// TODO remove all these once https://github.com/mrdoob/js/pull/23279 lands
|
|
95
|
+
ctrl.hand.addEventListener('connected', (event) => {
|
|
96
|
+
const xrInputSource = event.data;
|
|
97
|
+
if (xrInputSource.hand) {
|
|
98
|
+
if (owner.Rig)
|
|
99
|
+
owner.Rig.add(ctrl.hand);
|
|
100
|
+
ctrl.type = ControllerType.PhysicalDevice;
|
|
101
|
+
ctrl.handPointerModel.traverse(x => x.layers.set(2)); // ignore raycast
|
|
102
|
+
ctrl.handPointerModel.pointerObject?.traverse(x => x.layers.set(2));
|
|
103
|
+
// when exiting and re-entering xr the joints are not parented to the hand anymore
|
|
104
|
+
// this is a workaround to fix that temporarely
|
|
105
|
+
// see https://github.com/needle-tools/needle-tiny-playground/issues/123
|
|
106
|
+
const jnts = ctrl.hand["joints"];
|
|
107
|
+
if (jnts) {
|
|
108
|
+
for (const key of Object.keys(jnts)) {
|
|
109
|
+
const joint = jnts[key];
|
|
110
|
+
if (joint.parent)
|
|
111
|
+
continue;
|
|
112
|
+
ctrl.hand.add(joint);
|
|
113
|
+
}
|
|
114
|
+
}
|
|
115
|
+
}
|
|
116
|
+
});
|
|
117
|
+
return ctrl;
|
|
118
|
+
}
|
|
119
|
+
// TODO: replace with component events
|
|
120
|
+
static addEventListener(evt, callback) {
|
|
121
|
+
const list = this.eventSubs[evt] ?? [];
|
|
122
|
+
list.push(callback);
|
|
123
|
+
this.eventSubs[evt] = list;
|
|
124
|
+
}
|
|
125
|
+
// TODO: replace with component events
|
|
126
|
+
static removeEventListener(evt, callback) {
|
|
127
|
+
if (!callback)
|
|
128
|
+
return;
|
|
129
|
+
const list = this.eventSubs[evt] ?? [];
|
|
130
|
+
const idx = list.indexOf(callback);
|
|
131
|
+
if (idx >= 0)
|
|
132
|
+
list.splice(idx, 1);
|
|
133
|
+
this.eventSubs[evt] = list;
|
|
134
|
+
}
|
|
135
|
+
static eventSubs = {};
|
|
136
|
+
webXR;
|
|
137
|
+
index = -1;
|
|
138
|
+
controllerModel;
|
|
139
|
+
controller;
|
|
140
|
+
controllerGrip;
|
|
141
|
+
hand;
|
|
142
|
+
handPointerModel;
|
|
143
|
+
grabbed = null;
|
|
144
|
+
input = null;
|
|
145
|
+
type = ControllerType.PhysicalDevice;
|
|
146
|
+
showRaycastLine = true;
|
|
147
|
+
enableRaycasts = true;
|
|
148
|
+
enableDefaultControls = true;
|
|
149
|
+
get isUsingHands() {
|
|
150
|
+
const r = this.input?.hand;
|
|
151
|
+
return r !== null && r !== undefined;
|
|
152
|
+
}
|
|
153
|
+
get wrist() {
|
|
154
|
+
if (!this.hand)
|
|
155
|
+
return null;
|
|
156
|
+
const jnts = this.hand["joints"];
|
|
157
|
+
if (!jnts)
|
|
158
|
+
return null;
|
|
159
|
+
return jnts["wrist"];
|
|
160
|
+
}
|
|
161
|
+
_wristQuaternion = null;
|
|
162
|
+
getWristQuaternion() {
|
|
163
|
+
const wrist = this.wrist;
|
|
164
|
+
if (!wrist)
|
|
165
|
+
return null;
|
|
166
|
+
if (!this._wristQuaternion)
|
|
167
|
+
this._wristQuaternion = new Quaternion();
|
|
168
|
+
const wr = getWorldQuaternion(wrist).multiply(this._wristQuaternion.setFromEuler(new Euler(-Math.PI / 4, 0, 0)));
|
|
169
|
+
return wr;
|
|
170
|
+
}
|
|
171
|
+
movementVector = new Vector3();
|
|
172
|
+
worldRot = new Quaternion();
|
|
173
|
+
joystick = new Vector2();
|
|
174
|
+
didRotate = false;
|
|
175
|
+
didTeleport = false;
|
|
176
|
+
didChangeScale = false;
|
|
177
|
+
static PreviousCameraFarDistance = undefined;
|
|
178
|
+
static MovementSpeedFactor = 1;
|
|
179
|
+
lastHit = null;
|
|
180
|
+
raycastLine = null;
|
|
181
|
+
_raycastHitPoint = null;
|
|
182
|
+
_connnectedCallback = null;
|
|
183
|
+
_disconnectedCallback = null;
|
|
184
|
+
_selectStartEvt = null;
|
|
185
|
+
_selectEndEvt = null;
|
|
186
|
+
get selectionDown() { return this._selectionPressed && !this._selectionPressedLastFrame; }
|
|
187
|
+
get selectionUp() { return !this._selectionPressed && this._selectionPressedLastFrame; }
|
|
188
|
+
get selectionPressed() { return this._selectionPressed; }
|
|
189
|
+
get selectionClick() { return this._selectionEndTime - this._selectionStartTime < 0.3; }
|
|
190
|
+
get raycastHitPoint() { return this._raycastHitPoint; }
|
|
191
|
+
_selectionPressed = false;
|
|
192
|
+
_selectionPressedLastFrame = false;
|
|
193
|
+
_selectionStartTime = 0;
|
|
194
|
+
_selectionEndTime = 0;
|
|
195
|
+
get useSmoothing() { return this._useSmoothing; }
|
|
196
|
+
;
|
|
197
|
+
_useSmoothing = true;
|
|
198
|
+
awake() {
|
|
199
|
+
if (!this.controller) {
|
|
200
|
+
console.warn("WebXRController: Missing controller object.", this);
|
|
201
|
+
return;
|
|
202
|
+
}
|
|
203
|
+
this._connnectedCallback = this.onSourceConnected.bind(this);
|
|
204
|
+
this._disconnectedCallback = this.onSourceDisconnected.bind(this);
|
|
205
|
+
this._selectStartEvt = this.onSelectStart.bind(this);
|
|
206
|
+
this._selectEndEvt = this.onSelectEnd.bind(this);
|
|
207
|
+
if (this.type === ControllerType.Touch) {
|
|
208
|
+
this.controllerGrip.addEventListener("connected", this._connnectedCallback);
|
|
209
|
+
this.controllerGrip.addEventListener("disconnected", this._disconnectedCallback);
|
|
210
|
+
this.controller.addEventListener('selectstart', this._selectStartEvt);
|
|
211
|
+
this.controller.addEventListener('selectend', this._selectEndEvt);
|
|
212
|
+
}
|
|
213
|
+
if (this.type === ControllerType.PhysicalDevice) {
|
|
214
|
+
this.controller.addEventListener('selectstart', this._selectStartEvt);
|
|
215
|
+
this.controller.addEventListener('selectend', this._selectEndEvt);
|
|
216
|
+
}
|
|
217
|
+
}
|
|
218
|
+
onDestroy() {
|
|
219
|
+
if (this.type === ControllerType.Touch) {
|
|
220
|
+
this.controllerGrip.removeEventListener("connected", this._connnectedCallback);
|
|
221
|
+
this.controllerGrip.removeEventListener("disconnected", this._disconnectedCallback);
|
|
222
|
+
this.controller.removeEventListener('selectstart', this._selectStartEvt);
|
|
223
|
+
this.controller.removeEventListener('selectend', this._selectEndEvt);
|
|
224
|
+
}
|
|
225
|
+
if (this.type === ControllerType.PhysicalDevice) {
|
|
226
|
+
this.controller.removeEventListener('selectstart', this._selectStartEvt);
|
|
227
|
+
this.controller.removeEventListener('selectend', this._selectEndEvt);
|
|
228
|
+
}
|
|
229
|
+
this.hand?.clear();
|
|
230
|
+
this.controllerGrip?.clear();
|
|
231
|
+
this.controller?.clear();
|
|
232
|
+
}
|
|
233
|
+
onEnable() {
|
|
234
|
+
if (!this.webXR) {
|
|
235
|
+
console.warn("No WebXR component assigned to WebXRController.");
|
|
236
|
+
return;
|
|
237
|
+
}
|
|
238
|
+
if (this.hand)
|
|
239
|
+
this.hand.name = "Hand";
|
|
240
|
+
if (this.controllerGrip)
|
|
241
|
+
this.controllerGrip.name = "ControllerGrip";
|
|
242
|
+
if (this.controller)
|
|
243
|
+
this.controller.name = "Controller";
|
|
244
|
+
if (this.raycastLine)
|
|
245
|
+
this.raycastLine.name = "RaycastLine;";
|
|
246
|
+
if (this.webXR.Controllers.indexOf(this) < 0)
|
|
247
|
+
this.webXR.Controllers.push(this);
|
|
248
|
+
if (!this.raycastLine)
|
|
249
|
+
this.raycastLine = WebXRController.CreateRaycastLine();
|
|
250
|
+
if (!this._raycastHitPoint)
|
|
251
|
+
this._raycastHitPoint = WebXRController.CreateRaycastHitPoint();
|
|
252
|
+
this.webXR.Rig?.add(this.hand);
|
|
253
|
+
this.webXR.Rig?.add(this.controllerGrip);
|
|
254
|
+
this.webXR.Rig?.add(this.controller);
|
|
255
|
+
this.webXR.Rig?.add(this.raycastLine);
|
|
256
|
+
this.raycastLine?.add(this._raycastHitPoint);
|
|
257
|
+
this._raycastHitPoint.visible = false;
|
|
258
|
+
this.hand.add(this.handPointerModel);
|
|
259
|
+
if (debug)
|
|
260
|
+
console.log("ADDED TO RIG", this.webXR.Rig);
|
|
261
|
+
// // console.log("enable", this.index, this.controllerGrip.uuid)
|
|
262
|
+
}
|
|
263
|
+
onDisable() {
|
|
264
|
+
// console.log("XR controller disabled", this);
|
|
265
|
+
this.hand?.removeFromParent();
|
|
266
|
+
this.controllerGrip?.removeFromParent();
|
|
267
|
+
this.controller?.removeFromParent();
|
|
268
|
+
this.raycastLine?.removeFromParent();
|
|
269
|
+
this._raycastHitPoint?.removeFromParent();
|
|
270
|
+
// console.log("Disable", this._connnectedCallback, this._disconnectedCallback);
|
|
271
|
+
// this.controllerGrip.removeEventListener("connected", this._connnectedCallback);
|
|
272
|
+
// this.controllerGrip.removeEventListener("disconnected", this._disconnectedCallback);
|
|
273
|
+
if (this.webXR) {
|
|
274
|
+
const i = this.webXR.Controllers.indexOf(this);
|
|
275
|
+
if (i >= 0)
|
|
276
|
+
this.webXR.Controllers.splice(i, 1);
|
|
277
|
+
}
|
|
278
|
+
}
|
|
279
|
+
// onDestroy(): void {
|
|
280
|
+
// console.log("destroyed", this.index);
|
|
281
|
+
// }
|
|
282
|
+
_isConnected = false;
|
|
283
|
+
onSourceConnected(e) {
|
|
284
|
+
if (this._isConnected) {
|
|
285
|
+
console.warn("Received connected event for controller that is already connected", this.index, e);
|
|
286
|
+
return;
|
|
287
|
+
}
|
|
288
|
+
this._isConnected = true;
|
|
289
|
+
this.input = e.data;
|
|
290
|
+
if (this.type === ControllerType.Touch) {
|
|
291
|
+
this.onSelectStart();
|
|
292
|
+
}
|
|
293
|
+
}
|
|
294
|
+
onSourceDisconnected(_e) {
|
|
295
|
+
if (!this._isConnected) {
|
|
296
|
+
console.warn("Received discnnected event for controller that is not connected", _e);
|
|
297
|
+
return;
|
|
298
|
+
}
|
|
299
|
+
this._isConnected = false;
|
|
300
|
+
if (this.type === ControllerType.Touch) {
|
|
301
|
+
this.onSelectEnd();
|
|
302
|
+
}
|
|
303
|
+
this.input = null;
|
|
304
|
+
}
|
|
305
|
+
createPointerEvent(type) {
|
|
306
|
+
switch (type) {
|
|
307
|
+
case "down":
|
|
308
|
+
this.context.input.createPointerDown(new NEPointerEvent(InputEvents.PointerDown, null, { clientX: 0, clientY: 0, button: this.index, pointerType: PointerType.Touch }));
|
|
309
|
+
break;
|
|
310
|
+
case "move":
|
|
311
|
+
break;
|
|
312
|
+
case "up":
|
|
313
|
+
this.context.input.createPointerUp(new NEPointerEvent(InputEvents.PointerUp, null, { clientX: 0, clientY: 0, button: this.index, pointerType: PointerType.Touch }));
|
|
314
|
+
break;
|
|
315
|
+
}
|
|
316
|
+
}
|
|
317
|
+
rayRotation = new Quaternion();
|
|
318
|
+
raycastUpdate(raycastLine, wp) {
|
|
319
|
+
const allowRaycastLineVisible = this.showRaycastLine && this.type !== ControllerType.Touch;
|
|
320
|
+
if (this.type === ControllerType.Touch) {
|
|
321
|
+
raycastLine.visible = false;
|
|
322
|
+
}
|
|
323
|
+
else if (this.isUsingHands) {
|
|
324
|
+
raycastLine.visible = !this.grabbed && allowRaycastLineVisible;
|
|
325
|
+
setWorldPosition(raycastLine, wp);
|
|
326
|
+
const jnts = this.hand['joints'];
|
|
327
|
+
if (jnts) {
|
|
328
|
+
const wrist = jnts['wrist'];
|
|
329
|
+
if (wrist && this.grabbed && this.grabbed.isCloseGrab) {
|
|
330
|
+
const wr = this.getWristQuaternion();
|
|
331
|
+
if (wr)
|
|
332
|
+
this.rayRotation.copy(wr);
|
|
333
|
+
// this.rayRotation.slerp(wr, this.useSmoothing ? t * 2 : 1);
|
|
334
|
+
}
|
|
335
|
+
}
|
|
336
|
+
setWorldQuaternion(raycastLine, this.rayRotation);
|
|
337
|
+
}
|
|
338
|
+
else {
|
|
339
|
+
raycastLine.visible = allowRaycastLineVisible;
|
|
340
|
+
setWorldQuaternion(raycastLine, this.rayRotation);
|
|
341
|
+
setWorldPosition(raycastLine, wp);
|
|
342
|
+
}
|
|
343
|
+
}
|
|
344
|
+
update() {
|
|
345
|
+
if (!this.webXR)
|
|
346
|
+
return;
|
|
347
|
+
// TODO: we should wait until we actually have models, this is just a workaround
|
|
348
|
+
if (this.context.time.frameCount % 60 === 0) {
|
|
349
|
+
this.setControllerLayers(this.controller, 2);
|
|
350
|
+
this.setControllerLayers(this.controllerGrip, 2);
|
|
351
|
+
this.setControllerLayers(this.hand, 2);
|
|
352
|
+
}
|
|
353
|
+
const subs = WebXRController.eventSubs[ControllerEvents.Update];
|
|
354
|
+
if (subs && subs.length > 0) {
|
|
355
|
+
for (const sub of subs) {
|
|
356
|
+
sub(this);
|
|
357
|
+
}
|
|
358
|
+
}
|
|
359
|
+
let t = 1;
|
|
360
|
+
if (this.type === ControllerType.PhysicalDevice)
|
|
361
|
+
t = this.context.time.deltaTime / .1;
|
|
362
|
+
else if (this.isUsingHands && this.handPointerModel.pinched)
|
|
363
|
+
t = this.context.time.deltaTime / .3;
|
|
364
|
+
this.rayRotation.slerp(getWorldQuaternion(this.controller), this.useSmoothing ? t : 1.0);
|
|
365
|
+
const wp = getWorldPosition(this.controller);
|
|
366
|
+
// hide hand pointer model, it's giant and doesn't really help
|
|
367
|
+
if (this.isUsingHands && this.handPointerModel.cursorObject) {
|
|
368
|
+
this.handPointerModel.cursorObject.visible = false;
|
|
369
|
+
}
|
|
370
|
+
// perform raycasts
|
|
371
|
+
if (this.enableRaycasts) {
|
|
372
|
+
if (this.raycastLine) {
|
|
373
|
+
this.raycastUpdate(this.raycastLine, wp);
|
|
374
|
+
}
|
|
375
|
+
this.lastHit = this.updateLastHit();
|
|
376
|
+
if (this.grabbed) {
|
|
377
|
+
this.grabbed.update();
|
|
378
|
+
}
|
|
379
|
+
}
|
|
380
|
+
else { // hide line when raycasting is disabled
|
|
381
|
+
if (this.raycastLine) {
|
|
382
|
+
this.raycastLine.visible = false;
|
|
383
|
+
}
|
|
384
|
+
}
|
|
385
|
+
this._selectionPressedLastFrame = this._selectionPressed;
|
|
386
|
+
if (this.selectStartCallback) {
|
|
387
|
+
this.selectStartCallback();
|
|
388
|
+
}
|
|
389
|
+
}
|
|
390
|
+
onUpdate(session) {
|
|
391
|
+
this.lastHit = null;
|
|
392
|
+
if (!session || session.inputSources.length <= this.index) {
|
|
393
|
+
this.input = null;
|
|
394
|
+
return;
|
|
395
|
+
}
|
|
396
|
+
if (this.type === ControllerType.PhysicalDevice)
|
|
397
|
+
this.input = session.inputSources[this.index];
|
|
398
|
+
if (!this.input)
|
|
399
|
+
return;
|
|
400
|
+
const rig = this.webXR.Rig;
|
|
401
|
+
if (!rig)
|
|
402
|
+
return;
|
|
403
|
+
if (this._didNotEndSelection && !this.handPointerModel.pinched) {
|
|
404
|
+
this._didNotEndSelection = false;
|
|
405
|
+
this.onSelectEnd();
|
|
406
|
+
}
|
|
407
|
+
this.updateStick(this.input);
|
|
408
|
+
const buttons = this.input?.gamepad?.buttons;
|
|
409
|
+
if (this.enableDefaultControls) {
|
|
410
|
+
switch (this.input.handedness) {
|
|
411
|
+
case "left":
|
|
412
|
+
this.movementUpdate(rig, buttons);
|
|
413
|
+
break;
|
|
414
|
+
case "right":
|
|
415
|
+
this.rotationUpdate(rig, buttons);
|
|
416
|
+
break;
|
|
417
|
+
}
|
|
418
|
+
}
|
|
419
|
+
}
|
|
420
|
+
movementUpdate(rig, buttons) {
|
|
421
|
+
const speedFactor = 3 * WebXRController.MovementSpeedFactor;
|
|
422
|
+
const powFactor = 2;
|
|
423
|
+
const speed = Mathf.clamp01(this.joystick.length() * 2);
|
|
424
|
+
const sideDir = this.joystick.x > 0 ? 1 : -1;
|
|
425
|
+
let side = Math.pow(this.joystick.x, powFactor);
|
|
426
|
+
side *= sideDir;
|
|
427
|
+
side *= speed;
|
|
428
|
+
const forwardDir = this.joystick.y > 0 ? 1 : -1;
|
|
429
|
+
let forward = Math.pow(this.joystick.y, powFactor);
|
|
430
|
+
forward *= forwardDir;
|
|
431
|
+
side *= speed;
|
|
432
|
+
rig.getWorldQuaternion(this.worldRot);
|
|
433
|
+
this.movementVector.set(side, 0, forward);
|
|
434
|
+
this.movementVector.applyQuaternion(this.webXR.TransformOrientation);
|
|
435
|
+
this.movementVector.y = 0;
|
|
436
|
+
this.movementVector.applyQuaternion(this.worldRot);
|
|
437
|
+
this.movementVector.multiplyScalar(speedFactor * this.context.time.deltaTime);
|
|
438
|
+
rig.position.add(this.movementVector);
|
|
439
|
+
if (this.isUsingHands)
|
|
440
|
+
this.runTeleport(rig, buttons);
|
|
441
|
+
}
|
|
442
|
+
rotationUpdate(rig, buttons) {
|
|
443
|
+
const rotate = this.joystick.x;
|
|
444
|
+
const rotAbs = Math.abs(rotate);
|
|
445
|
+
if (rotAbs < 0.4) {
|
|
446
|
+
this.didRotate = false;
|
|
447
|
+
}
|
|
448
|
+
else if (rotAbs > .5 && !this.didRotate) {
|
|
449
|
+
const dir = rotate > 0 ? -1 : 1;
|
|
450
|
+
rig.rotateY(Mathf.toRadians(30 * dir));
|
|
451
|
+
this.didRotate = true;
|
|
452
|
+
}
|
|
453
|
+
this.runTeleport(rig, buttons);
|
|
454
|
+
}
|
|
455
|
+
_pinchStartTime = undefined;
|
|
456
|
+
runTeleport(rig, buttons) {
|
|
457
|
+
let teleport = -this.joystick.y;
|
|
458
|
+
if (this.hand?.visible && !this.grabbed) {
|
|
459
|
+
const pinched = this.handPointerModel.isPinched();
|
|
460
|
+
if (pinched && this._pinchStartTime === undefined) {
|
|
461
|
+
this._pinchStartTime = this.context.time.time;
|
|
462
|
+
}
|
|
463
|
+
if (pinched && this._pinchStartTime && this.context.time.time - this._pinchStartTime > .8) {
|
|
464
|
+
// hacky approach for basic hand teleportation -
|
|
465
|
+
// we teleport if we pinch and the back of the hand points down (open hand gesture)
|
|
466
|
+
// const v1 = new Vector3();
|
|
467
|
+
// const worldQuaternion = new Quaternion();
|
|
468
|
+
// this.controller.getWorldQuaternion(worldQuaternion);
|
|
469
|
+
// v1.copy(this.controller.up).applyQuaternion(worldQuaternion);
|
|
470
|
+
// const dotPr = -v1.dot(this.controller.up);
|
|
471
|
+
teleport = this.handPointerModel.isPinched() ? 1 : 0;
|
|
472
|
+
}
|
|
473
|
+
if (!pinched)
|
|
474
|
+
this._pinchStartTime = undefined;
|
|
475
|
+
}
|
|
476
|
+
else
|
|
477
|
+
this._pinchStartTime = undefined;
|
|
478
|
+
const inVR = this.webXR.IsInVR;
|
|
479
|
+
const xrRig = this.webXR.Rig;
|
|
480
|
+
let doTeleport = teleport > .5 && inVR;
|
|
481
|
+
let isInMiniatureMode = xrRig ? xrRig?.scale?.x < .999 : false;
|
|
482
|
+
let newRigScale = null;
|
|
483
|
+
if (buttons && this.input && !this.input.hand) {
|
|
484
|
+
for (let i = 0; i < buttons.length; i++) {
|
|
485
|
+
const btn = buttons[i];
|
|
486
|
+
// button[4] seems to be the A button if it exists. On hololens it's randomly pressed though for hands
|
|
487
|
+
// see https://www.w3.org/TR/webxr-gamepads-module-1/#xr-standard-gamepad-mapping
|
|
488
|
+
if (i === 4) {
|
|
489
|
+
if (btn.pressed && !this.didChangeScale && inVR) {
|
|
490
|
+
this.didChangeScale = true;
|
|
491
|
+
const rig = xrRig;
|
|
492
|
+
if (rig) {
|
|
493
|
+
const args = this.switchScale(rig, doTeleport, isInMiniatureMode, newRigScale);
|
|
494
|
+
doTeleport = args.doTeleport;
|
|
495
|
+
isInMiniatureMode = args.isInMiniatureMode;
|
|
496
|
+
newRigScale = args.newRigScale;
|
|
497
|
+
}
|
|
498
|
+
}
|
|
499
|
+
else if (!btn.pressed)
|
|
500
|
+
this.didChangeScale = false;
|
|
501
|
+
}
|
|
502
|
+
}
|
|
503
|
+
}
|
|
504
|
+
if (doTeleport) {
|
|
505
|
+
if (!this.didTeleport) {
|
|
506
|
+
const rc = this.raycast();
|
|
507
|
+
this.didTeleport = true;
|
|
508
|
+
if (rc && rc.length > 0) {
|
|
509
|
+
const hit = rc[0];
|
|
510
|
+
if (isInMiniatureMode || this.isValidTeleportTarget(hit.object)) {
|
|
511
|
+
const point = hit.point;
|
|
512
|
+
setWorldPosition(rig, point);
|
|
513
|
+
}
|
|
514
|
+
}
|
|
515
|
+
}
|
|
516
|
+
}
|
|
517
|
+
else if (teleport < .1) {
|
|
518
|
+
this.didTeleport = false;
|
|
519
|
+
}
|
|
520
|
+
if (newRigScale !== null) {
|
|
521
|
+
rig.scale.set(newRigScale, newRigScale, newRigScale);
|
|
522
|
+
rig.updateMatrixWorld();
|
|
523
|
+
}
|
|
524
|
+
}
|
|
525
|
+
isValidTeleportTarget(obj) {
|
|
526
|
+
return GameObject.getComponentInParent(obj, TeleportTarget) != null;
|
|
527
|
+
}
|
|
528
|
+
switchScale(rig, doTeleport, isInMiniatureMode, newRigScale) {
|
|
529
|
+
if (!isInMiniatureMode) {
|
|
530
|
+
isInMiniatureMode = true;
|
|
531
|
+
doTeleport = true;
|
|
532
|
+
newRigScale = .1;
|
|
533
|
+
WebXRController.MovementSpeedFactor = newRigScale * 2;
|
|
534
|
+
const cam = this.context.mainCamera;
|
|
535
|
+
WebXRController.PreviousCameraFarDistance = cam.far;
|
|
536
|
+
cam.far /= newRigScale;
|
|
537
|
+
}
|
|
538
|
+
else {
|
|
539
|
+
isInMiniatureMode = false;
|
|
540
|
+
rig.scale.set(1, 1, 1);
|
|
541
|
+
newRigScale = 1;
|
|
542
|
+
WebXRController.MovementSpeedFactor = 1;
|
|
543
|
+
const cam = this.context.mainCamera;
|
|
544
|
+
if (WebXRController.PreviousCameraFarDistance)
|
|
545
|
+
cam.far = WebXRController.PreviousCameraFarDistance;
|
|
546
|
+
}
|
|
547
|
+
return { doTeleport, isInMiniatureMode, newRigScale };
|
|
548
|
+
}
|
|
549
|
+
updateStick(inputSource) {
|
|
550
|
+
if (!inputSource || !inputSource.gamepad || inputSource.gamepad.axes?.length < 4)
|
|
551
|
+
return;
|
|
552
|
+
this.joystick.x = inputSource.gamepad.axes[2];
|
|
553
|
+
this.joystick.y = inputSource.gamepad.axes[3];
|
|
554
|
+
}
|
|
555
|
+
updateLastHit() {
|
|
556
|
+
const rc = this.raycast();
|
|
557
|
+
const hit = rc ? rc[0] : null;
|
|
558
|
+
this.lastHit = hit;
|
|
559
|
+
let factor = 1;
|
|
560
|
+
if (this.webXR.Rig) {
|
|
561
|
+
factor /= this.webXR.Rig.scale.x;
|
|
562
|
+
}
|
|
563
|
+
// if (!hit) factor = 0;
|
|
564
|
+
if (this.raycastLine) {
|
|
565
|
+
this.raycastLine.scale.z = factor * (this.lastHit?.distance ?? 9999);
|
|
566
|
+
const mat = this.raycastLine.material;
|
|
567
|
+
if (hit != null)
|
|
568
|
+
mat.color = WebXRController.raycastColor;
|
|
569
|
+
else
|
|
570
|
+
mat.color = WebXRController.raycastNoHitColor;
|
|
571
|
+
}
|
|
572
|
+
if (this._raycastHitPoint) {
|
|
573
|
+
if (this.lastHit != null) {
|
|
574
|
+
this._raycastHitPoint.position.z = -1; // -this.lastHit.distance;
|
|
575
|
+
const scale = Mathf.clamp(this.lastHit.distance * .01 * factor, .015, .1);
|
|
576
|
+
this._raycastHitPoint.scale.set(scale, scale, scale);
|
|
577
|
+
}
|
|
578
|
+
this._raycastHitPoint.visible = this.lastHit !== null && this.lastHit !== undefined;
|
|
579
|
+
}
|
|
580
|
+
return hit;
|
|
581
|
+
}
|
|
582
|
+
onSelectStart() {
|
|
583
|
+
if (!this.context.connection.allowEditing)
|
|
584
|
+
return;
|
|
585
|
+
// console.log("SELECT START", _event);
|
|
586
|
+
// if we process the event immediately the controller
|
|
587
|
+
// world positions are not yet correctly updated and we have info from the last frame
|
|
588
|
+
// so we delay the event processing one frame
|
|
589
|
+
// only necessary for AR - ideally we can get it to work right here
|
|
590
|
+
// but should be fine as a workaround for now
|
|
591
|
+
this.selectStartCallback = () => this.onHandleSelectStart();
|
|
592
|
+
}
|
|
593
|
+
selectStartCallback = null;
|
|
594
|
+
lastSelectStartObject = null;
|
|
595
|
+
;
|
|
596
|
+
onHandleSelectStart() {
|
|
597
|
+
this.selectStartCallback = null;
|
|
598
|
+
this._selectionPressed = true;
|
|
599
|
+
this._selectionStartTime = this.context.time.time;
|
|
600
|
+
this._selectionEndTime = 1000;
|
|
601
|
+
// console.log("DOWN", this.index, WebXRController.eventSubs);
|
|
602
|
+
// let maxDistance = this.isUsingHands ? .1 : undefined;
|
|
603
|
+
let intersections = null;
|
|
604
|
+
let closeGrab = false;
|
|
605
|
+
if (this.isUsingHands) {
|
|
606
|
+
intersections = this.overlap();
|
|
607
|
+
if (intersections.length <= 0) {
|
|
608
|
+
intersections = this.raycast();
|
|
609
|
+
closeGrab = false;
|
|
610
|
+
}
|
|
611
|
+
else {
|
|
612
|
+
closeGrab = true;
|
|
613
|
+
}
|
|
614
|
+
}
|
|
615
|
+
else
|
|
616
|
+
intersections = this.raycast();
|
|
617
|
+
if (debug)
|
|
618
|
+
console.log("onHandleSelectStart", "close grab? " + closeGrab, "intersections", intersections);
|
|
619
|
+
if (intersections && intersections.length > 0) {
|
|
620
|
+
for (const intersection of intersections) {
|
|
621
|
+
const object = intersection.object;
|
|
622
|
+
this.lastSelectStartObject = object;
|
|
623
|
+
const args = { selected: object, grab: object };
|
|
624
|
+
const subs = WebXRController.eventSubs[ControllerEvents.SelectStart];
|
|
625
|
+
if (subs && subs.length > 0) {
|
|
626
|
+
for (const sub of subs) {
|
|
627
|
+
sub(this, args);
|
|
628
|
+
}
|
|
629
|
+
}
|
|
630
|
+
if (args.grab !== object && debug)
|
|
631
|
+
console.log("Grabbed object changed", "original", object, "new", args.grab);
|
|
632
|
+
if (args.grab) {
|
|
633
|
+
this.grabbed = AttachedObject.TryTake(this, args.grab, intersection, closeGrab);
|
|
634
|
+
}
|
|
635
|
+
break;
|
|
636
|
+
}
|
|
637
|
+
}
|
|
638
|
+
else {
|
|
639
|
+
const subs = WebXRController.eventSubs[ControllerEvents.SelectStart];
|
|
640
|
+
const args = { selected: null, grab: null };
|
|
641
|
+
if (subs && subs.length > 0) {
|
|
642
|
+
for (const sub of subs) {
|
|
643
|
+
sub(this, args);
|
|
644
|
+
}
|
|
645
|
+
}
|
|
646
|
+
}
|
|
647
|
+
}
|
|
648
|
+
_didNotEndSelection = false;
|
|
649
|
+
onSelectEnd() {
|
|
650
|
+
if (this.isUsingHands) {
|
|
651
|
+
if (this.handPointerModel.pinched) {
|
|
652
|
+
this._didNotEndSelection = true;
|
|
653
|
+
return;
|
|
654
|
+
}
|
|
655
|
+
}
|
|
656
|
+
if (!this._selectionPressed)
|
|
657
|
+
return;
|
|
658
|
+
this.selectStartCallback = null;
|
|
659
|
+
this._selectionPressed = false;
|
|
660
|
+
this._selectionEndTime = this.context.time.time;
|
|
661
|
+
const args = { grab: this.grabbed?.selected ?? this.lastSelectStartObject };
|
|
662
|
+
const subs = WebXRController.eventSubs[ControllerEvents.SelectEnd];
|
|
663
|
+
if (subs && subs.length > 0) {
|
|
664
|
+
for (const sub of subs) {
|
|
665
|
+
sub(this, args);
|
|
666
|
+
}
|
|
667
|
+
}
|
|
668
|
+
if (this.grabbed) {
|
|
669
|
+
this.grabbed.free();
|
|
670
|
+
this.grabbed = null;
|
|
671
|
+
}
|
|
672
|
+
}
|
|
673
|
+
testIsVisible(obj) {
|
|
674
|
+
if (!obj)
|
|
675
|
+
return false;
|
|
676
|
+
if (GameObject.isActiveInHierarchy(obj) === false)
|
|
677
|
+
return false;
|
|
678
|
+
if (UIRaycastUtils.isInteractable(obj) === false) {
|
|
679
|
+
return false;
|
|
680
|
+
}
|
|
681
|
+
return true;
|
|
682
|
+
// if (!obj.visible) return false;
|
|
683
|
+
// return this.testIsVisible(obj.parent);
|
|
684
|
+
}
|
|
685
|
+
setControllerLayers(obj, layer) {
|
|
686
|
+
if (!obj)
|
|
687
|
+
return;
|
|
688
|
+
obj.layers.set(layer);
|
|
689
|
+
if (obj.children) {
|
|
690
|
+
for (const ch of obj.children) {
|
|
691
|
+
if (this.grabbed?.selected === ch || this.grabbed?.selectedMesh === ch) {
|
|
692
|
+
continue;
|
|
693
|
+
}
|
|
694
|
+
this.setControllerLayers(ch, layer);
|
|
695
|
+
}
|
|
696
|
+
}
|
|
697
|
+
}
|
|
698
|
+
getRay() {
|
|
699
|
+
const ray = new Ray();
|
|
700
|
+
// this.tempMatrix.identity().extractRotation(this.controller.matrixWorld);
|
|
701
|
+
// ray.origin.setFromMatrixPosition(this.controller.matrixWorld);
|
|
702
|
+
ray.origin.copy(getWorldPosition(this.controller));
|
|
703
|
+
ray.direction.set(0, 0, -1).applyQuaternion(this.rayRotation);
|
|
704
|
+
return ray;
|
|
705
|
+
}
|
|
706
|
+
closeGrabBoundingBoxHelper;
|
|
707
|
+
overlap() {
|
|
708
|
+
const overlapCenter = (this.isUsingHands && this.handPointerModel) ? this.handPointerModel.pointerObject : this.controllerGrip;
|
|
709
|
+
if (debug) {
|
|
710
|
+
if (!this.closeGrabBoundingBoxHelper && overlapCenter) {
|
|
711
|
+
this.closeGrabBoundingBoxHelper = new BoxHelper(overlapCenter, 0xffff00);
|
|
712
|
+
this.scene.add(this.closeGrabBoundingBoxHelper);
|
|
713
|
+
}
|
|
714
|
+
if (this.closeGrabBoundingBoxHelper && overlapCenter) {
|
|
715
|
+
this.closeGrabBoundingBoxHelper.setFromObject(overlapCenter);
|
|
716
|
+
}
|
|
717
|
+
}
|
|
718
|
+
if (!overlapCenter)
|
|
719
|
+
return new Array();
|
|
720
|
+
const wp = getWorldPosition(overlapCenter).clone();
|
|
721
|
+
return this.context.physics.sphereOverlap(wp, .02);
|
|
722
|
+
}
|
|
723
|
+
raycast() {
|
|
724
|
+
const opts = new RaycastOptions();
|
|
725
|
+
opts.layerMask = new Layers();
|
|
726
|
+
opts.layerMask.enableAll();
|
|
727
|
+
opts.layerMask.disable(2);
|
|
728
|
+
opts.ray = this.getRay();
|
|
729
|
+
const hits = this.context.physics.raycast(opts);
|
|
730
|
+
for (let i = 0; i < hits.length; i++) {
|
|
731
|
+
const hit = hits[i];
|
|
732
|
+
const obj = hit.object;
|
|
733
|
+
if (!this.testIsVisible(obj)) {
|
|
734
|
+
hits.splice(i, 1);
|
|
735
|
+
i--;
|
|
736
|
+
continue;
|
|
737
|
+
}
|
|
738
|
+
hit.object = UIRaycastUtils.getObject(obj);
|
|
739
|
+
break;
|
|
740
|
+
}
|
|
741
|
+
// console.log(...hits);
|
|
742
|
+
return hits;
|
|
743
|
+
}
|
|
744
|
+
}
|
|
745
|
+
export var AttachedObjectEvents;
|
|
746
|
+
(function (AttachedObjectEvents) {
|
|
747
|
+
AttachedObjectEvents["WillTake"] = "WillTake";
|
|
748
|
+
AttachedObjectEvents["DidTake"] = "DidTake";
|
|
749
|
+
AttachedObjectEvents["WillFree"] = "WillFree";
|
|
750
|
+
AttachedObjectEvents["DidFree"] = "DidFree";
|
|
751
|
+
})(AttachedObjectEvents || (AttachedObjectEvents = {}));
|
|
752
|
+
export class AttachedObject {
|
|
753
|
+
static Events = {};
|
|
754
|
+
static AddEventListener(event, callback) {
|
|
755
|
+
if (!AttachedObject.Events[event])
|
|
756
|
+
AttachedObject.Events[event] = [];
|
|
757
|
+
AttachedObject.Events[event].push(callback);
|
|
758
|
+
return callback;
|
|
759
|
+
}
|
|
760
|
+
static RemoveEventListener(event, callback) {
|
|
761
|
+
if (!callback)
|
|
762
|
+
return;
|
|
763
|
+
if (!AttachedObject.Events[event])
|
|
764
|
+
return;
|
|
765
|
+
const idx = AttachedObject.Events[event].indexOf(callback);
|
|
766
|
+
if (idx >= 0)
|
|
767
|
+
AttachedObject.Events[event].splice(idx, 1);
|
|
768
|
+
}
|
|
769
|
+
static Current = [];
|
|
770
|
+
static Register(obj) {
|
|
771
|
+
if (!this.Current.find(x => x === obj)) {
|
|
772
|
+
this.Current.push(obj);
|
|
773
|
+
}
|
|
774
|
+
}
|
|
775
|
+
static Remove(obj) {
|
|
776
|
+
const i = this.Current.indexOf(obj);
|
|
777
|
+
if (i >= 0) {
|
|
778
|
+
this.Current.splice(i, 1);
|
|
779
|
+
}
|
|
780
|
+
}
|
|
781
|
+
static TryTake(controller, candidate, intersection, closeGrab) {
|
|
782
|
+
const interactable = GameObject.getComponentInParent(candidate, Interactable);
|
|
783
|
+
if (!interactable) {
|
|
784
|
+
if (debug)
|
|
785
|
+
console.warn("Prevented taking object that is not interactable", candidate);
|
|
786
|
+
return null;
|
|
787
|
+
}
|
|
788
|
+
else
|
|
789
|
+
candidate = interactable.gameObject;
|
|
790
|
+
let objectToAttach = candidate;
|
|
791
|
+
const sync = GameObject.getComponentInParent(candidate, SyncedTransform);
|
|
792
|
+
if (sync) {
|
|
793
|
+
sync.requestOwnership();
|
|
794
|
+
objectToAttach = sync.gameObject;
|
|
795
|
+
}
|
|
796
|
+
for (const o of this.Current) {
|
|
797
|
+
if (o.selected === objectToAttach) {
|
|
798
|
+
if (o.controller === controller)
|
|
799
|
+
return o;
|
|
800
|
+
o.free();
|
|
801
|
+
o.Take(controller, objectToAttach, candidate, sync, interactable, intersection, closeGrab);
|
|
802
|
+
return o;
|
|
803
|
+
}
|
|
804
|
+
}
|
|
805
|
+
const att = new AttachedObject();
|
|
806
|
+
att.Take(controller, objectToAttach, candidate, sync, interactable, intersection, closeGrab);
|
|
807
|
+
return att;
|
|
808
|
+
}
|
|
809
|
+
sync = null;
|
|
810
|
+
selected = null;
|
|
811
|
+
selectedParent = null;
|
|
812
|
+
selectedMesh = null;
|
|
813
|
+
controller = null;
|
|
814
|
+
grabTime = 0;
|
|
815
|
+
grabUUID = "";
|
|
816
|
+
isCloseGrab = false; // when taken via sphere cast with hands
|
|
817
|
+
originalMaterial = null;
|
|
818
|
+
usageMarker = null;
|
|
819
|
+
rigidbodies = null;
|
|
820
|
+
didReparent = false;
|
|
821
|
+
grabDistance = 0;
|
|
822
|
+
interactable = null;
|
|
823
|
+
positionSource = null;
|
|
824
|
+
Take(controller, take, hit, sync, _interactable, intersection, closeGrab) {
|
|
825
|
+
console.assert(take !== null, "Expected object to be taken but was", take);
|
|
826
|
+
if (controller.isUsingHands) {
|
|
827
|
+
this.positionSource = closeGrab ? controller.wrist : controller.controller;
|
|
828
|
+
}
|
|
829
|
+
else {
|
|
830
|
+
this.positionSource = controller.controller;
|
|
831
|
+
}
|
|
832
|
+
if (!this.positionSource) {
|
|
833
|
+
console.warn("No position source");
|
|
834
|
+
return this;
|
|
835
|
+
}
|
|
836
|
+
const args = { controller, take, hit, sync, interactable: _interactable };
|
|
837
|
+
AttachedObject.Events.WillTake?.forEach(x => x(this, args));
|
|
838
|
+
const mesh = hit;
|
|
839
|
+
if (mesh?.material) {
|
|
840
|
+
this.originalMaterial = mesh.material;
|
|
841
|
+
if (!Array.isArray(mesh.material)) {
|
|
842
|
+
mesh.material = mesh.material.clone();
|
|
843
|
+
if (mesh.material && mesh.material["emissive"])
|
|
844
|
+
mesh.material["emissive"].b = .2;
|
|
845
|
+
}
|
|
846
|
+
}
|
|
847
|
+
this.selected = take;
|
|
848
|
+
if (!this.selectedParent) {
|
|
849
|
+
this.selectedParent = take.parent;
|
|
850
|
+
}
|
|
851
|
+
this.selectedMesh = mesh;
|
|
852
|
+
this.controller = controller;
|
|
853
|
+
this.interactable = _interactable;
|
|
854
|
+
this.isCloseGrab = closeGrab;
|
|
855
|
+
// if (interactable.canGrab) {
|
|
856
|
+
// this.didReparent = true;
|
|
857
|
+
// this.device.controller.attach(take);
|
|
858
|
+
// }
|
|
859
|
+
// else
|
|
860
|
+
this.didReparent = false;
|
|
861
|
+
this.sync = sync;
|
|
862
|
+
this.grabTime = controller.context.time.time;
|
|
863
|
+
this.grabUUID = Date.now().toString();
|
|
864
|
+
this.usageMarker = GameObject.addNewComponent(this.selected, UsageMarker);
|
|
865
|
+
this.rigidbodies = GameObject.getComponentsInChildren(this.selected, Rigidbody);
|
|
866
|
+
getWorldPosition(this.positionSource, this.lastControllerWorldPos);
|
|
867
|
+
const getGrabPoint = () => closeGrab ? this.lastControllerWorldPos.clone() : intersection.point.clone();
|
|
868
|
+
this.grabDistance = getGrabPoint().distanceTo(this.lastControllerWorldPos);
|
|
869
|
+
this.totalChangeAlongDirection = 0.0;
|
|
870
|
+
// we're storing position relative to the grab point
|
|
871
|
+
// we're storing rotation relative to the ray
|
|
872
|
+
this.localPositionOffsetToGrab = this.selected.worldToLocal(getGrabPoint());
|
|
873
|
+
const rot = controller.isUsingHands && closeGrab ? this.controller.getWristQuaternion().clone() : controller.rayRotation.clone();
|
|
874
|
+
getWorldQuaternion(this.selected, this.localQuaternionToGrab).premultiply(rot.invert());
|
|
875
|
+
const rig = this.controller.webXR.Rig;
|
|
876
|
+
if (rig)
|
|
877
|
+
this.rigPositionLastFrame.copy(getWorldPosition(rig));
|
|
878
|
+
Avatar_POI.Add(controller.context, this.selected);
|
|
879
|
+
AttachedObject.Register(this);
|
|
880
|
+
if (this.sync) {
|
|
881
|
+
this.sync.fastMode = true;
|
|
882
|
+
}
|
|
883
|
+
AttachedObject.Events.DidTake?.forEach(x => x(this, args));
|
|
884
|
+
return this;
|
|
885
|
+
}
|
|
886
|
+
free() {
|
|
887
|
+
if (!this.selected)
|
|
888
|
+
return;
|
|
889
|
+
const args = { controller: this.controller, take: this.selected, hit: this.selected, sync: this.sync, interactable: null };
|
|
890
|
+
AttachedObject.Events.WillFree?.forEach(x => x(this, args));
|
|
891
|
+
Avatar_POI.Remove(this.controller.context, this.selected);
|
|
892
|
+
AttachedObject.Remove(this);
|
|
893
|
+
if (this.sync) {
|
|
894
|
+
this.sync.fastMode = false;
|
|
895
|
+
}
|
|
896
|
+
const mesh = this.selectedMesh;
|
|
897
|
+
if (mesh && this.originalMaterial && mesh.material) {
|
|
898
|
+
mesh.material = this.originalMaterial;
|
|
899
|
+
}
|
|
900
|
+
const object = this.selected;
|
|
901
|
+
// only attach the object back if it has a parent
|
|
902
|
+
// no parent means it was destroyed while holding it!
|
|
903
|
+
if (this.didReparent && object.parent) {
|
|
904
|
+
const prevParent = this.selectedParent;
|
|
905
|
+
if (prevParent)
|
|
906
|
+
prevParent.attach(object);
|
|
907
|
+
else
|
|
908
|
+
this.controller?.context.scene.attach(object);
|
|
909
|
+
}
|
|
910
|
+
this.usageMarker?.destroy();
|
|
911
|
+
if (this.controller)
|
|
912
|
+
this.controller.grabbed = null;
|
|
913
|
+
this.selected = null;
|
|
914
|
+
this.selectedParent = null;
|
|
915
|
+
this.selectedMesh = null;
|
|
916
|
+
this.sync = null;
|
|
917
|
+
// TODO: make throwing work again
|
|
918
|
+
if (this.rigidbodies) {
|
|
919
|
+
for (const rb of this.rigidbodies) {
|
|
920
|
+
rb.wakeUp();
|
|
921
|
+
rb.setVelocity(rb.smoothedVelocity);
|
|
922
|
+
}
|
|
923
|
+
}
|
|
924
|
+
this.rigidbodies = null;
|
|
925
|
+
this.localPositionOffsetToGrab = null;
|
|
926
|
+
this.quaternionLerp = null;
|
|
927
|
+
AttachedObject.Events.DidFree?.forEach(x => x(this, args));
|
|
928
|
+
}
|
|
929
|
+
grabPoint = new Vector3();
|
|
930
|
+
localPositionOffsetToGrab = null;
|
|
931
|
+
localPositionOffsetToGrab_worldSpace = new Vector3();
|
|
932
|
+
localQuaternionToGrab = new Quaternion(0, 0, 0, 1);
|
|
933
|
+
targetDir = null;
|
|
934
|
+
quaternionLerp = null;
|
|
935
|
+
controllerDir = new Vector3();
|
|
936
|
+
controllerWorldPos = new Vector3();
|
|
937
|
+
lastControllerWorldPos = new Vector3();
|
|
938
|
+
controllerPosDelta = new Vector3();
|
|
939
|
+
totalChangeAlongDirection = 0.0;
|
|
940
|
+
rigPositionLastFrame = new Vector3();
|
|
941
|
+
controllerMovementSinceLastFrame() {
|
|
942
|
+
if (!this.positionSource || !this.controller)
|
|
943
|
+
return 0.0;
|
|
944
|
+
// controller direction
|
|
945
|
+
this.controllerDir.set(0, 0, -1);
|
|
946
|
+
this.controllerDir.applyQuaternion(this.controller.rayRotation);
|
|
947
|
+
// controller delta
|
|
948
|
+
getWorldPosition(this.positionSource, this.controllerWorldPos);
|
|
949
|
+
this.controllerPosDelta.copy(this.controllerWorldPos);
|
|
950
|
+
this.controllerPosDelta.sub(this.lastControllerWorldPos);
|
|
951
|
+
this.lastControllerWorldPos.copy(this.controllerWorldPos);
|
|
952
|
+
const rig = this.controller.webXR.Rig;
|
|
953
|
+
if (rig) {
|
|
954
|
+
const rigPos = getWorldPosition(rig);
|
|
955
|
+
const rigDelta = this.rigPositionLastFrame.sub(rigPos);
|
|
956
|
+
this.controllerPosDelta.add(rigDelta);
|
|
957
|
+
this.rigPositionLastFrame.copy(rigPos);
|
|
958
|
+
}
|
|
959
|
+
// calculate delta along direction
|
|
960
|
+
const changeAlongControllerDirection = this.controllerDir.dot(this.controllerPosDelta);
|
|
961
|
+
return changeAlongControllerDirection;
|
|
962
|
+
}
|
|
963
|
+
update() {
|
|
964
|
+
if (this.rigidbodies)
|
|
965
|
+
for (const rb of this.rigidbodies)
|
|
966
|
+
rb.resetVelocities();
|
|
967
|
+
// TODO: add/use sync lost ownership event
|
|
968
|
+
if (this.sync && this.controller && this.controller.context.connection.isInRoom) {
|
|
969
|
+
const td = this.controller.context.time.time - this.grabTime;
|
|
970
|
+
// if (time.frameCount % 60 === 0) {
|
|
971
|
+
// console.log("ownership?", this.selected.name, this.sync.hasOwnership(), td)
|
|
972
|
+
// }
|
|
973
|
+
if (td > 3) {
|
|
974
|
+
// if (time.frameCount % 60 === 0) {
|
|
975
|
+
// console.log(this.sync.hasOwnership())
|
|
976
|
+
// }
|
|
977
|
+
if (this.sync.hasOwnership() === false) {
|
|
978
|
+
console.log("no ownership, will leave", this.sync.guid);
|
|
979
|
+
this.free();
|
|
980
|
+
}
|
|
981
|
+
}
|
|
982
|
+
}
|
|
983
|
+
if (this.interactable && !this.interactable.canGrab)
|
|
984
|
+
return;
|
|
985
|
+
if (!this.didReparent && this.selected && this.controller) {
|
|
986
|
+
const rigScale = this.controller.webXR.Rig?.scale.x ?? 1.0;
|
|
987
|
+
this.totalChangeAlongDirection += this.controllerMovementSinceLastFrame();
|
|
988
|
+
// console.log(this.totalChangeAlongDirection);
|
|
989
|
+
// alert("yo: " + this.controller.webXR.Rig?.scale.x); // this is 0.1 on Hololens
|
|
990
|
+
let currentDist = 1.0;
|
|
991
|
+
if (this.controller.type === ControllerType.PhysicalDevice) // only for controllers and not on touch (AR touches are controllers)
|
|
992
|
+
{
|
|
993
|
+
currentDist = Math.max(0.0, 1 + this.totalChangeAlongDirection * 2.0 / rigScale);
|
|
994
|
+
currentDist = currentDist * currentDist * currentDist;
|
|
995
|
+
}
|
|
996
|
+
if (this.grabDistance / rigScale < 0.8)
|
|
997
|
+
currentDist = 1.0; // don't accelerate if this is a close grab, want full control
|
|
998
|
+
if (!this.targetDir) {
|
|
999
|
+
this.targetDir = new Vector3();
|
|
1000
|
+
}
|
|
1001
|
+
this.targetDir.set(0, 0, -this.grabDistance * currentDist);
|
|
1002
|
+
const target = this.targetDir.applyQuaternion(this.controller.rayRotation).add(this.controllerWorldPos);
|
|
1003
|
+
// apply rotation
|
|
1004
|
+
const targetQuat = this.controller.rayRotation.clone().multiplyQuaternions(this.controller.rayRotation, this.localQuaternionToGrab);
|
|
1005
|
+
if (!this.quaternionLerp) {
|
|
1006
|
+
this.quaternionLerp = targetQuat.clone();
|
|
1007
|
+
}
|
|
1008
|
+
this.quaternionLerp.slerp(targetQuat, this.controller.useSmoothing ? this.controller.context.time.deltaTime / .03 : 1.0);
|
|
1009
|
+
setWorldQuaternion(this.selected, this.quaternionLerp);
|
|
1010
|
+
this.selected.updateWorldMatrix(false, false); // necessary so that rotation is correct for the following position update
|
|
1011
|
+
// apply position
|
|
1012
|
+
this.grabPoint.copy(target);
|
|
1013
|
+
// apply local grab offset
|
|
1014
|
+
if (this.localPositionOffsetToGrab) {
|
|
1015
|
+
this.localPositionOffsetToGrab_worldSpace.copy(this.localPositionOffsetToGrab);
|
|
1016
|
+
this.selected.localToWorld(this.localPositionOffsetToGrab_worldSpace).sub(getWorldPosition(this.selected));
|
|
1017
|
+
target.sub(this.localPositionOffsetToGrab_worldSpace);
|
|
1018
|
+
}
|
|
1019
|
+
setWorldPosition(this.selected, target);
|
|
1020
|
+
}
|
|
1021
|
+
if (this.rigidbodies != null) {
|
|
1022
|
+
for (const rb of this.rigidbodies) {
|
|
1023
|
+
rb.wakeUp();
|
|
1024
|
+
}
|
|
1025
|
+
}
|
|
1026
|
+
InstancingUtil.markDirty(this.selected, true);
|
|
1027
|
+
}
|
|
1028
|
+
}
|
|
1029
1029
|
//# sourceMappingURL=WebXRController.js.map
|