@needle-tools/engine 3.28.7-beta → 3.28.7-beta.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +2259 -2256
- package/LICENSE.md +10 -10
- package/README.md +52 -52
- package/dist/needle-engine.js +9 -12
- package/dist/needle-engine.light.js +9 -12
- package/dist/needle-engine.light.min.js +8 -11
- package/dist/needle-engine.light.umd.cjs +8 -11
- package/dist/needle-engine.min.js +8 -11
- package/dist/needle-engine.umd.cjs +8 -11
- package/lib/engine/api.d.ts +52 -52
- package/lib/engine/api.js +51 -51
- package/lib/engine/assets/index.d.ts +1 -1
- package/lib/engine/assets/index.js +4 -4
- package/lib/engine/codegen/register_types.d.ts +1 -1
- package/lib/engine/codegen/register_types.js +439 -439
- package/lib/engine/debug/debug.d.ts +12 -12
- package/lib/engine/debug/debug.js +26 -26
- package/lib/engine/debug/debug_console.d.ts +2 -2
- package/lib/engine/debug/debug_console.js +204 -204
- package/lib/engine/debug/debug_overlay.d.ts +10 -10
- package/lib/engine/debug/debug_overlay.js +277 -277
- package/lib/engine/debug/index.d.ts +1 -1
- package/lib/engine/debug/index.js +1 -1
- package/lib/engine/engine_addressables.d.ts +75 -75
- package/lib/engine/engine_addressables.js +441 -441
- package/lib/engine/engine_application.d.ts +19 -19
- package/lib/engine/engine_application.js +45 -45
- package/lib/engine/engine_assetdatabase.d.ts +25 -25
- package/lib/engine/engine_assetdatabase.js +341 -341
- package/lib/engine/engine_camera.d.ts +6 -6
- package/lib/engine/engine_camera.js +23 -23
- package/lib/engine/engine_components.d.ts +17 -17
- package/lib/engine/engine_components.js +273 -273
- package/lib/engine/engine_components_internal.d.ts +11 -11
- package/lib/engine/engine_components_internal.js +41 -41
- package/lib/engine/engine_constants.d.ts +5 -5
- package/lib/engine/engine_constants.js +32 -32
- package/lib/engine/engine_context.d.ts +269 -269
- package/lib/engine/engine_context.js +1242 -1242
- package/lib/engine/engine_context_registry.d.ts +50 -50
- package/lib/engine/engine_context_registry.js +89 -89
- package/lib/engine/engine_coroutine.d.ts +4 -4
- package/lib/engine/engine_coroutine.js +21 -21
- package/lib/engine/engine_create_objects.d.ts +13 -13
- package/lib/engine/engine_create_objects.js +33 -33
- package/lib/engine/engine_default_parameters.d.ts +2 -2
- package/lib/engine/engine_default_parameters.js +3 -3
- package/lib/engine/engine_editor-sync.d.ts +17 -17
- package/lib/engine/engine_editor-sync.js +7 -7
- package/lib/engine/engine_element.d.ts +55 -55
- package/lib/engine/engine_element.js +559 -559
- package/lib/engine/engine_element_attributes.d.ts +49 -49
- package/lib/engine/engine_element_attributes.js +1 -1
- package/lib/engine/engine_element_extras.d.ts +6 -6
- package/lib/engine/engine_element_extras.js +13 -13
- package/lib/engine/engine_element_loading.d.ts +40 -40
- package/lib/engine/engine_element_loading.js +312 -312
- package/lib/engine/engine_element_overlay.d.ts +19 -19
- package/lib/engine/engine_element_overlay.js +143 -143
- package/lib/engine/engine_fileloader.d.ts +3 -3
- package/lib/engine/engine_fileloader.js +7 -7
- package/lib/engine/engine_gameobject.d.ts +39 -39
- package/lib/engine/engine_gameobject.js +559 -559
- package/lib/engine/engine_generic_utils.d.ts +1 -1
- package/lib/engine/engine_generic_utils.js +13 -13
- package/lib/engine/engine_gizmos.d.ts +26 -26
- package/lib/engine/engine_gizmos.js +282 -282
- package/lib/engine/engine_gltf.d.ts +13 -13
- package/lib/engine/engine_gltf.js +15 -15
- package/lib/engine/engine_gltf_builtin_components.d.ts +7 -7
- package/lib/engine/engine_gltf_builtin_components.js +298 -298
- package/lib/engine/engine_hot_reload.d.ts +5 -5
- package/lib/engine/engine_hot_reload.js +182 -182
- package/lib/engine/engine_input.d.ts +129 -129
- package/lib/engine/engine_input.js +799 -799
- package/lib/engine/engine_input_utils.d.ts +2 -2
- package/lib/engine/engine_input_utils.js +22 -22
- package/lib/engine/engine_instancing.d.ts +16 -16
- package/lib/engine/engine_instancing.js +36 -36
- package/lib/engine/engine_license.d.ts +4 -4
- package/lib/engine/engine_license.js +398 -398
- package/lib/engine/engine_lifecycle_api.d.ts +14 -14
- package/lib/engine/engine_lifecycle_api.js +24 -24
- package/lib/engine/engine_lifecycle_functions_internal.d.ts +6 -6
- package/lib/engine/engine_lifecycle_functions_internal.js +28 -28
- package/lib/engine/engine_lightdata.d.ts +23 -23
- package/lib/engine/engine_lightdata.js +86 -86
- package/lib/engine/engine_loaders.d.ts +7 -7
- package/lib/engine/engine_loaders.js +69 -69
- package/lib/engine/engine_mainloop_utils.d.ts +13 -13
- package/lib/engine/engine_mainloop_utils.js +426 -426
- package/lib/engine/engine_math.d.ts +43 -43
- package/lib/engine/engine_math.js +147 -147
- package/lib/engine/engine_networking.d.ts +176 -176
- package/lib/engine/engine_networking.js +649 -649
- package/lib/engine/engine_networking_auto.d.ts +24 -24
- package/lib/engine/engine_networking_auto.js +324 -324
- package/lib/engine/engine_networking_files.d.ts +23 -23
- package/lib/engine/engine_networking_files.js +176 -176
- package/lib/engine/engine_networking_files_default_components.d.ts +3 -3
- package/lib/engine/engine_networking_files_default_components.js +39 -39
- package/lib/engine/engine_networking_instantiate.d.ts +39 -39
- package/lib/engine/engine_networking_instantiate.js +302 -302
- package/lib/engine/engine_networking_peer.d.ts +15 -15
- package/lib/engine/engine_networking_peer.js +132 -132
- package/lib/engine/engine_networking_streams.d.ts +90 -90
- package/lib/engine/engine_networking_streams.js +428 -428
- package/lib/engine/engine_networking_types.d.ts +14 -14
- package/lib/engine/engine_networking_types.js +7 -7
- package/lib/engine/engine_networking_utils.d.ts +2 -2
- package/lib/engine/engine_networking_utils.js +20 -20
- package/lib/engine/engine_patcher.d.ts +10 -10
- package/lib/engine/engine_patcher.js +142 -142
- package/lib/engine/engine_physics.d.ts +115 -115
- package/lib/engine/engine_physics.js +228 -228
- package/lib/engine/engine_physics.types.d.ts +37 -37
- package/lib/engine/engine_physics.types.js +33 -33
- package/lib/engine/engine_physics_rapier.d.ts +112 -112
- package/lib/engine/engine_physics_rapier.js +1266 -1266
- package/lib/engine/engine_playerview.d.ts +26 -26
- package/lib/engine/engine_playerview.js +64 -64
- package/lib/engine/engine_scenelighting.d.ts +74 -74
- package/lib/engine/engine_scenelighting.js +285 -285
- package/lib/engine/engine_scenetools.d.ts +35 -35
- package/lib/engine/engine_scenetools.js +212 -212
- package/lib/engine/engine_serialization.d.ts +4 -4
- package/lib/engine/engine_serialization.js +4 -4
- package/lib/engine/engine_serialization_builtin_serializer.d.ts +62 -62
- package/lib/engine/engine_serialization_builtin_serializer.js +369 -369
- package/lib/engine/engine_serialization_core.d.ts +84 -84
- package/lib/engine/engine_serialization_core.js +576 -576
- package/lib/engine/engine_serialization_decorator.d.ts +15 -15
- package/lib/engine/engine_serialization_decorator.js +54 -54
- package/lib/engine/engine_setup.d.ts +1 -1
- package/lib/engine/engine_setup.js +2 -2
- package/lib/engine/engine_shaders.d.ts +31 -31
- package/lib/engine/engine_shaders.js +229 -229
- package/lib/engine/engine_shims.d.ts +3 -3
- package/lib/engine/engine_shims.js +22 -22
- package/lib/engine/engine_texture.d.ts +20 -20
- package/lib/engine/engine_texture.js +57 -57
- package/lib/engine/engine_three_utils.d.ts +51 -51
- package/lib/engine/engine_three_utils.js +342 -342
- package/lib/engine/engine_time.d.ts +19 -19
- package/lib/engine/engine_time.js +47 -47
- package/lib/engine/engine_types.d.ts +358 -358
- package/lib/engine/engine_types.js +72 -72
- package/lib/engine/engine_typestore.d.ts +16 -16
- package/lib/engine/engine_typestore.js +35 -35
- package/lib/engine/engine_util_decorator.d.ts +12 -12
- package/lib/engine/engine_util_decorator.js +115 -115
- package/lib/engine/engine_utils.d.ts +104 -104
- package/lib/engine/engine_utils.js +518 -518
- package/lib/engine/engine_utils_screenshot.d.ts +10 -10
- package/lib/engine/engine_utils_screenshot.js +70 -70
- package/lib/engine/engine_web_api.d.ts +12 -12
- package/lib/engine/engine_web_api.js +112 -112
- package/lib/engine/extensions/EXT_texture_exr.d.ts +8 -8
- package/lib/engine/extensions/EXT_texture_exr.js +32 -32
- package/lib/engine/extensions/NEEDLE_animator_controller_model.d.ts +116 -116
- package/lib/engine/extensions/NEEDLE_animator_controller_model.js +91 -91
- package/lib/engine/extensions/NEEDLE_components.d.ts +33 -33
- package/lib/engine/extensions/NEEDLE_components.js +206 -206
- package/lib/engine/extensions/NEEDLE_gameobject_data.d.ts +10 -10
- package/lib/engine/extensions/NEEDLE_gameobject_data.js +57 -57
- package/lib/engine/extensions/NEEDLE_lighting_settings.d.ts +38 -38
- package/lib/engine/extensions/NEEDLE_lighting_settings.js +183 -183
- package/lib/engine/extensions/NEEDLE_lightmaps.d.ts +18 -18
- package/lib/engine/extensions/NEEDLE_lightmaps.js +108 -108
- package/lib/engine/extensions/NEEDLE_persistent_assets.d.ts +11 -11
- package/lib/engine/extensions/NEEDLE_persistent_assets.js +63 -63
- package/lib/engine/extensions/NEEDLE_progressive.d.ts +41 -41
- package/lib/engine/extensions/NEEDLE_progressive.js +366 -366
- package/lib/engine/extensions/NEEDLE_render_objects.d.ts +13 -13
- package/lib/engine/extensions/NEEDLE_render_objects.js +159 -159
- package/lib/engine/extensions/NEEDLE_techniques_webgl.d.ts +39 -39
- package/lib/engine/extensions/NEEDLE_techniques_webgl.js +544 -544
- package/lib/engine/extensions/extension_resolver.d.ts +4 -4
- package/lib/engine/extensions/extension_resolver.js +1 -1
- package/lib/engine/extensions/extension_utils.d.ts +2 -2
- package/lib/engine/extensions/extension_utils.js +140 -140
- package/lib/engine/extensions/extensions.d.ts +21 -21
- package/lib/engine/extensions/extensions.js +94 -94
- package/lib/engine/extensions/index.d.ts +5 -5
- package/lib/engine/extensions/index.js +5 -5
- package/lib/engine/extensions/usage_tracker.d.ts +13 -13
- package/lib/engine/extensions/usage_tracker.js +61 -61
- package/lib/engine/js-extensions/Camera.d.ts +1 -1
- package/lib/engine/js-extensions/Camera.js +36 -36
- package/lib/engine/js-extensions/Layers.d.ts +3 -3
- package/lib/engine/js-extensions/Layers.js +19 -19
- package/lib/engine/js-extensions/index.d.ts +2 -2
- package/lib/engine/js-extensions/index.js +2 -2
- package/lib/engine/shaders/shaderData.d.ts +55 -55
- package/lib/engine/shaders/shaderData.js +58 -58
- package/lib/engine/tests/test_utils.d.ts +2 -2
- package/lib/engine/tests/test_utils.js +53 -53
- package/lib/engine-components/AlignmentConstraint.d.ts +10 -10
- package/lib/engine-components/AlignmentConstraint.js +39 -39
- package/lib/engine-components/Animation.d.ts +53 -53
- package/lib/engine-components/Animation.js +333 -333
- package/lib/engine-components/AnimationCurve.d.ts +16 -16
- package/lib/engine-components/AnimationCurve.js +97 -97
- package/lib/engine-components/AnimationUtils.d.ts +8 -8
- package/lib/engine-components/AnimationUtils.js +110 -110
- package/lib/engine-components/Animator.d.ts +81 -81
- package/lib/engine-components/Animator.js +229 -229
- package/lib/engine-components/AnimatorController.d.ts +57 -57
- package/lib/engine-components/AnimatorController.js +887 -887
- package/lib/engine-components/AnimatorController.js.map +1 -1
- package/lib/engine-components/AudioListener.d.ts +7 -7
- package/lib/engine-components/AudioListener.js +30 -30
- package/lib/engine-components/AudioSource.d.ts +61 -61
- package/lib/engine-components/AudioSource.js +422 -422
- package/lib/engine-components/AvatarLoader.d.ts +19 -19
- package/lib/engine-components/AvatarLoader.js +173 -173
- package/lib/engine-components/AxesHelper.d.ts +9 -9
- package/lib/engine-components/AxesHelper.js +44 -44
- package/lib/engine-components/BasicIKConstraint.d.ts +9 -9
- package/lib/engine-components/BasicIKConstraint.js +43 -43
- package/lib/engine-components/BoxHelperComponent.d.ts +16 -16
- package/lib/engine-components/BoxHelperComponent.js +89 -89
- package/lib/engine-components/Camera.d.ts +70 -70
- package/lib/engine-components/Camera.js +450 -450
- package/lib/engine-components/CameraUtils.d.ts +1 -1
- package/lib/engine-components/CameraUtils.js +77 -77
- package/lib/engine-components/CharacterController.d.ts +46 -46
- package/lib/engine-components/CharacterController.js +227 -227
- package/lib/engine-components/Collider.d.ts +46 -46
- package/lib/engine-components/Collider.js +153 -153
- package/lib/engine-components/Component.d.ts +228 -228
- package/lib/engine-components/Component.js +541 -541
- package/lib/engine-components/ContactShadows.d.ts +23 -23
- package/lib/engine-components/ContactShadows.js +233 -233
- package/lib/engine-components/DeleteBox.d.ts +9 -9
- package/lib/engine-components/DeleteBox.js +30 -30
- package/lib/engine-components/DeviceFlag.d.ts +12 -12
- package/lib/engine-components/DeviceFlag.js +43 -43
- package/lib/engine-components/DragControls.d.ts +51 -51
- package/lib/engine-components/DragControls.js +516 -516
- package/lib/engine-components/DropListener.d.ts +15 -15
- package/lib/engine-components/DropListener.js +120 -120
- package/lib/engine-components/Duplicatable.d.ts +16 -16
- package/lib/engine-components/Duplicatable.js +150 -150
- package/lib/engine-components/EventList.d.ts +28 -28
- package/lib/engine-components/EventList.js +105 -105
- package/lib/engine-components/EventTrigger.d.ts +12 -12
- package/lib/engine-components/EventTrigger.js +50 -50
- package/lib/engine-components/EventType.d.ts +19 -19
- package/lib/engine-components/EventType.js +71 -71
- package/lib/engine-components/FlyControls.d.ts +7 -7
- package/lib/engine-components/FlyControls.js +25 -25
- package/lib/engine-components/Fog.d.ts +20 -20
- package/lib/engine-components/Fog.js +60 -60
- package/lib/engine-components/Gizmos.d.ts +12 -12
- package/lib/engine-components/Gizmos.js +60 -60
- package/lib/engine-components/GridHelper.d.ts +12 -12
- package/lib/engine-components/GridHelper.js +47 -47
- package/lib/engine-components/GroundProjection.d.ts +21 -21
- package/lib/engine-components/GroundProjection.js +97 -97
- package/lib/engine-components/Interactable.d.ts +10 -10
- package/lib/engine-components/Interactable.js +11 -11
- package/lib/engine-components/Joints.d.ts +19 -19
- package/lib/engine-components/Joints.js +51 -51
- package/lib/engine-components/LODGroup.d.ts +30 -30
- package/lib/engine-components/LODGroup.js +145 -145
- package/lib/engine-components/Light.d.ts +75 -75
- package/lib/engine-components/Light.js +475 -475
- package/lib/engine-components/LookAtConstraint.d.ts +7 -7
- package/lib/engine-components/LookAtConstraint.js +17 -17
- package/lib/engine-components/NestedGltf.d.ts +11 -11
- package/lib/engine-components/NestedGltf.js +74 -74
- package/lib/engine-components/Networking.d.ts +11 -11
- package/lib/engine-components/Networking.js +70 -70
- package/lib/engine-components/OffsetConstraint.d.ts +14 -14
- package/lib/engine-components/OffsetConstraint.js +65 -65
- package/lib/engine-components/OrbitControls.d.ts +111 -111
- package/lib/engine-components/OrbitControls.js +646 -646
- package/lib/engine-components/ParticleSystem.d.ts +145 -145
- package/lib/engine-components/ParticleSystem.js +1077 -1077
- package/lib/engine-components/ParticleSystemModules.d.ts +489 -489
- package/lib/engine-components/ParticleSystemModules.js +1667 -1667
- package/lib/engine-components/ParticleSystemSubEmitter.d.ts +25 -25
- package/lib/engine-components/ParticleSystemSubEmitter.js +86 -86
- package/lib/engine-components/PlayerColor.d.ts +13 -13
- package/lib/engine-components/PlayerColor.js +83 -83
- package/lib/engine-components/ReflectionProbe.d.ts +22 -22
- package/lib/engine-components/ReflectionProbe.js +181 -181
- package/lib/engine-components/Renderer.d.ts +112 -112
- package/lib/engine-components/Renderer.js +1029 -1029
- package/lib/engine-components/RendererLightmap.d.ts +19 -19
- package/lib/engine-components/RendererLightmap.js +127 -127
- package/lib/engine-components/RigidBody.d.ts +120 -120
- package/lib/engine-components/RigidBody.js +452 -452
- package/lib/engine-components/SceneSwitcher.d.ts +72 -72
- package/lib/engine-components/SceneSwitcher.js +583 -583
- package/lib/engine-components/ScreenCapture.d.ts +64 -64
- package/lib/engine-components/ScreenCapture.js +405 -405
- package/lib/engine-components/ShadowCatcher.d.ts +18 -18
- package/lib/engine-components/ShadowCatcher.js +144 -144
- package/lib/engine-components/Skybox.d.ts +23 -23
- package/lib/engine-components/Skybox.js +287 -287
- package/lib/engine-components/SmoothFollow.d.ts +14 -14
- package/lib/engine-components/SmoothFollow.js +63 -63
- package/lib/engine-components/SpatialTrigger.d.ts +27 -27
- package/lib/engine-components/SpatialTrigger.js +144 -144
- package/lib/engine-components/SpectatorCamera.d.ts +45 -45
- package/lib/engine-components/SpectatorCamera.js +593 -593
- package/lib/engine-components/SpriteRenderer.d.ts +48 -48
- package/lib/engine-components/SpriteRenderer.js +257 -257
- package/lib/engine-components/SyncedCamera.d.ts +27 -27
- package/lib/engine-components/SyncedCamera.js +187 -187
- package/lib/engine-components/SyncedRoom.d.ts +24 -24
- package/lib/engine-components/SyncedRoom.js +162 -162
- package/lib/engine-components/SyncedTransform.d.ts +35 -35
- package/lib/engine-components/SyncedTransform.js +265 -265
- package/lib/engine-components/TestRunner.d.ts +13 -13
- package/lib/engine-components/TestRunner.js +99 -99
- package/lib/engine-components/TransformGizmo.d.ts +16 -16
- package/lib/engine-components/TransformGizmo.js +148 -148
- package/lib/engine-components/VideoPlayer.d.ts +86 -86
- package/lib/engine-components/VideoPlayer.js +792 -792
- package/lib/engine-components/Voip.d.ts +29 -29
- package/lib/engine-components/Voip.js +203 -203
- package/lib/engine-components/XRFlag.d.ts +33 -33
- package/lib/engine-components/XRFlag.js +128 -128
- package/lib/engine-components/api.d.ts +15 -15
- package/lib/engine-components/api.js +15 -15
- package/lib/engine-components/avatar/AvatarBlink_Simple.d.ts +10 -10
- package/lib/engine-components/avatar/AvatarBlink_Simple.js +75 -75
- package/lib/engine-components/avatar/AvatarEyeLook_Rotation.d.ts +13 -13
- package/lib/engine-components/avatar/AvatarEyeLook_Rotation.js +74 -74
- package/lib/engine-components/avatar/Avatar_Brain_LookAt.d.ts +27 -27
- package/lib/engine-components/avatar/Avatar_Brain_LookAt.js +119 -119
- package/lib/engine-components/avatar/Avatar_MouthShapes.d.ts +13 -13
- package/lib/engine-components/avatar/Avatar_MouthShapes.js +78 -78
- package/lib/engine-components/avatar/Avatar_MustacheShake.d.ts +8 -8
- package/lib/engine-components/avatar/Avatar_MustacheShake.js +28 -28
- package/lib/engine-components/codegen/components.d.ts +216 -216
- package/lib/engine-components/codegen/components.js +217 -217
- package/lib/engine-components/debug/LogStats.d.ts +5 -5
- package/lib/engine-components/debug/LogStats.js +18 -18
- package/lib/engine-components/export/gltf/GltfExport.d.ts +25 -25
- package/lib/engine-components/export/gltf/GltfExport.js +215 -215
- package/lib/engine-components/export/index.d.ts +1 -1
- package/lib/engine-components/export/index.js +1 -1
- package/lib/engine-components/export/usdz/Extension.d.ts +10 -10
- package/lib/engine-components/export/usdz/Extension.js +1 -1
- package/lib/engine-components/export/usdz/ThreeUSDZExporter.d.ts +114 -114
- package/lib/engine-components/export/usdz/ThreeUSDZExporter.js +1211 -1211
- package/lib/engine-components/export/usdz/USDZExporter.d.ts +59 -59
- package/lib/engine-components/export/usdz/USDZExporter.js +450 -450
- package/lib/engine-components/export/usdz/extensions/Animation.d.ts +69 -69
- package/lib/engine-components/export/usdz/extensions/Animation.js +650 -650
- package/lib/engine-components/export/usdz/extensions/DocumentExtension.d.ts +5 -5
- package/lib/engine-components/export/usdz/extensions/DocumentExtension.js +6 -6
- package/lib/engine-components/export/usdz/extensions/USDZText.d.ts +55 -55
- package/lib/engine-components/export/usdz/extensions/USDZText.js +246 -246
- package/lib/engine-components/export/usdz/extensions/USDZUI.d.ts +8 -8
- package/lib/engine-components/export/usdz/extensions/USDZUI.js +100 -100
- package/lib/engine-components/export/usdz/extensions/behavior/Actions.d.ts +30 -30
- package/lib/engine-components/export/usdz/extensions/behavior/Actions.js +88 -88
- package/lib/engine-components/export/usdz/extensions/behavior/AudioExtension.d.ts +9 -9
- package/lib/engine-components/export/usdz/extensions/behavior/AudioExtension.js +52 -52
- package/lib/engine-components/export/usdz/extensions/behavior/Behaviour.d.ts +22 -22
- package/lib/engine-components/export/usdz/extensions/behavior/Behaviour.js +134 -134
- package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.d.ts +126 -126
- package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.js +824 -824
- package/lib/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.d.ts +133 -133
- package/lib/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.js +464 -464
- package/lib/engine-components/export/usdz/index.d.ts +3 -3
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- package/src/engine-components/js-extensions/RGBAColor.ts +54 -54
- package/src/engine-components/js-extensions/Vector.ts +16 -16
- package/src/engine-components/js-extensions/index.ts +2 -2
- package/src/engine-components/postprocessing/Effects/Antialiasing.ts +51 -51
- package/src/engine-components/postprocessing/Effects/Bloom.ts +76 -76
- package/src/engine-components/postprocessing/Effects/ChromaticAberration.ts +35 -35
- package/src/engine-components/postprocessing/Effects/ColorAdjustments.ts +96 -96
- package/src/engine-components/postprocessing/Effects/DepthOfField.ts +93 -93
- package/src/engine-components/postprocessing/Effects/Pixelation.ts +26 -26
- package/src/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusion.ts +84 -84
- package/src/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.ts +98 -98
- package/src/engine-components/postprocessing/Effects/TiltShiftEffect.ts +55 -55
- package/src/engine-components/postprocessing/Effects/Tonemapping.ts +54 -54
- package/src/engine-components/postprocessing/Effects/Vignette.ts +54 -54
- package/src/engine-components/postprocessing/PostProcessingEffect.ts +148 -148
- package/src/engine-components/postprocessing/PostProcessingHandler.ts +232 -232
- package/src/engine-components/postprocessing/Volume.ts +216 -216
- package/src/engine-components/postprocessing/VolumeParameter.ts +92 -92
- package/src/engine-components/postprocessing/VolumeProfile.ts +40 -40
- package/src/engine-components/postprocessing/index.ts +3 -3
- package/src/engine-components/timeline/PlayableDirector.ts +666 -666
- package/src/engine-components/timeline/SignalAsset.ts +138 -138
- package/src/engine-components/timeline/TimelineModels.ts +93 -93
- package/src/engine-components/timeline/TimelineTracks.ts +906 -906
- package/src/engine-components/timeline/index.ts +3 -3
- package/src/engine-components/ui/BaseUIComponent.ts +195 -195
- package/src/engine-components/ui/Button.ts +283 -283
- package/src/engine-components/ui/Canvas.ts +390 -390
- package/src/engine-components/ui/CanvasGroup.ts +49 -49
- package/src/engine-components/ui/EventSystem.ts +736 -736
- package/src/engine-components/ui/Graphic.ts +255 -255
- package/src/engine-components/ui/Image.ts +102 -102
- package/src/engine-components/ui/InputField.ts +290 -290
- package/src/engine-components/ui/Interfaces.ts +57 -57
- package/src/engine-components/ui/Layout.ts +322 -322
- package/src/engine-components/ui/Outline.ts +12 -12
- package/src/engine-components/ui/PointerEvents.ts +118 -118
- package/src/engine-components/ui/RaycastUtils.ts +68 -68
- package/src/engine-components/ui/Raycaster.ts +73 -73
- package/src/engine-components/ui/RectTransform.ts +364 -364
- package/src/engine-components/ui/SpatialHtml.ts +63 -63
- package/src/engine-components/ui/Text.ts +572 -572
- package/src/engine-components/ui/Utils.ts +110 -110
- package/src/engine-components/utils/LookAt.ts +65 -65
- package/src/engine-components/utils/OpenURL.ts +118 -118
- package/src/engine-components/webxr/WebARCameraBackground.ts +224 -224
- package/src/engine-components/webxr/WebARSessionRoot.ts +446 -446
- package/src/engine-components/webxr/WebXR.ts +761 -761
- package/src/engine-components/webxr/WebXRAvatar.ts +356 -356
- package/src/engine-components/webxr/WebXRController.ts +1168 -1168
- package/src/engine-components/webxr/WebXRGrabRendering.ts +150 -150
- package/src/engine-components/webxr/WebXRImageTracking.ts +371 -371
- package/src/engine-components/webxr/WebXRPlaneTracking.ts +429 -429
- package/src/engine-components/webxr/WebXRRig.ts +21 -21
- package/src/engine-components/webxr/WebXRSync.ts +463 -463
- package/src/engine-components/webxr/index.ts +3 -3
- package/src/engine-components-experimental/Presentation.ts +12 -12
- package/src/engine-components-experimental/networking/PlayerSync.ts +217 -217
- package/src/engine-schemes/COMPILE_SCHEMES.bat +3 -3
- package/src/engine-schemes/COMPILE_TS.bat +11 -11
- package/src/engine-schemes/schemes.ts +27 -27
- package/src/engine-schemes/synced-camera-model.ts +92 -92
- package/src/engine-schemes/synced-transform-model.ts +90 -90
- package/src/engine-schemes/syncedCamera.fbs +10 -10
- package/src/engine-schemes/transform.ts +50 -50
- package/src/engine-schemes/transforms.fbs +25 -25
- package/src/engine-schemes/vec.fbs +19 -19
- package/src/engine-schemes/vec2.ts +33 -33
- package/src/engine-schemes/vec3.ts +38 -38
- package/src/engine-schemes/vec4.ts +43 -43
- package/src/engine-schemes/vr-user-state-buffer.ts +138 -138
- package/src/engine-schemes/vrUserStateBuffer.fbs +16 -16
- package/src/include/draco/draco_decoder.js +34 -34
- package/src/include/draco/draco_wasm_wrapper.js +117 -117
- package/src/include/ktx2/basis_transcoder.js +21 -21
- package/src/include/needle/arial-msdf.json +1471 -1471
- package/src/include/three/ARButton.js +231 -231
- package/src/include/three/DragControls.js +231 -231
- package/src/include/three/EXT_mesh_gpu_instancing_exporter.js +66 -66
- package/src/include/three/VRButton.js +194 -194
- package/src/needle-engine.ts +55 -55
- package/src/engine/dist/api.js +0 -73
- package/src/engine/dist/api.js.meta +0 -7
- package/src/engine/dist/engine_networking_streams.js +0 -474
- package/src/engine/dist/engine_networking_streams.js.meta +0 -7
- package/src/engine-schemes/dist/api.js +0 -17
- package/src/engine-schemes/dist/api.js.meta +0 -7
- package/src/engine-schemes/dist/schemes.js +0 -25
- package/src/engine-schemes/dist/schemes.js.meta +0 -7
- package/src/engine-schemes/dist/synced-camera-model.js +0 -74
- package/src/engine-schemes/dist/synced-camera-model.js.meta +0 -7
- package/src/engine-schemes/dist/synced-transform-model.js +0 -73
- package/src/engine-schemes/dist/synced-transform-model.js.meta +0 -7
- package/src/engine-schemes/dist/transform.js +0 -46
- package/src/engine-schemes/dist/transform.js.meta +0 -7
- package/src/engine-schemes/dist/vec2.js +0 -32
- package/src/engine-schemes/dist/vec2.js.meta +0 -7
- package/src/engine-schemes/dist/vec3.js +0 -36
- package/src/engine-schemes/dist/vec3.js.meta +0 -7
- package/src/engine-schemes/dist/vec4.js +0 -40
- package/src/engine-schemes/dist/vec4.js.meta +0 -7
- package/src/engine-schemes/dist/vr-user-state-buffer.js +0 -110
- package/src/engine-schemes/dist/vr-user-state-buffer.js.meta +0 -7
- package/src/engine-schemes/flatc.exe +0 -0
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import { makeNameSafeForUSD } from "../../ThreeUSDZExporter.js";
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import { getParam } from "../../../../../engine/engine_utils.js";
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const debug = getParam("debugusdz");
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export class BehaviorModel {
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id;
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trigger;
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action;
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makeExclusive(exclusive) {
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constructor(id, trigger, action) {
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this.id = "Behavior_" + makeNameSafeForUSD(id) + "_" + BehaviorModel.global_id++;
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this.action = action;
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writeTo(_ext, document, writer) {
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writer.beginBlock(`def Preliminary_Behavior "${this.id}"`);
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writer.appendLine(`rel actions = <${this.action.id}>`);
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id;
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targetId;
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tokenId;
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type;
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distance;
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constructor(targetId, id) {
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writer.beginBlock(`def Preliminary_Trigger "${this.id}"`);
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static sceneStartTrigger() {
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const trigger = new TriggerModel();
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trigger.targetId = undefined;
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trigger.tokenId = "SceneTransition";
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trigger.type = "enter";
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return trigger;
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}
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static tapTrigger(targetObject) {
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static isTapTrigger(trigger) {
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static proximityToCameraTrigger(targetObject, distance) {
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id;
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actions;
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performCount = 1;
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type = "serial";
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constructor(id, actions) {
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addAction(el) {
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makeSequence() {
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makeRepeat(count) {
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writeTo(document, writer) {
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writer.beginBlock(`def Preliminary_Action "${this.id}"`);
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writer.beginArray("rel actions");
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writer.appendLine();
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writer.appendLine(`token info:id = "Group"`);
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writer.appendLine(`bool loops = ${this.loops} `);
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writer.appendLine(`int performCount = ${this.performCount} `);
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writer.appendLine(`token type = "${this.type}"`);
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writer.appendLine();
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writer.closeBlock();
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}
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}
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export var MotionType;
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(function (MotionType) {
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MotionType[MotionType["pop"] = 0] = "pop";
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MotionType[MotionType["blink"] = 1] = "blink";
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MotionType[MotionType["bounce"] = 2] = "bounce";
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MotionType[MotionType["flip"] = 3] = "flip";
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MotionType[MotionType["float"] = 4] = "float";
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MotionType[MotionType["jiggle"] = 5] = "jiggle";
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MotionType[MotionType["pulse"] = 6] = "pulse";
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MotionType[MotionType["spin"] = 7] = "spin";
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})(MotionType || (MotionType = {}));
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;
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export var Space;
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(function (Space) {
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Space["Relative"] = "relative";
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Space["Absolute"] = "absolute";
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})(Space || (Space = {}));
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;
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// https://developer.apple.com/documentation/arkit/usdz_schemas_for_ar/actions_and_triggers/preliminary_action/multipleperformoperation
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export var MultiplePerformOperation;
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(function (MultiplePerformOperation) {
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MultiplePerformOperation["Allow"] = "allow";
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MultiplePerformOperation["Ignore"] = "ignore";
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MultiplePerformOperation["Stop"] = "stop";
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})(MultiplePerformOperation || (MultiplePerformOperation = {}));
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export class ActionModel {
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static global_id = 0;
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id;
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tokenId;
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affectedObjects;
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easeType;
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;
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motionType;
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duration;
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moveDistance;
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style;
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type;
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front;
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up;
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239
|
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start;
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240
|
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animationSpeed;
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241
|
-
reversed;
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242
|
-
pingPong;
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243
|
-
xFormTarget;
|
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244
|
-
audio;
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245
|
-
gain;
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246
|
-
auralMode;
|
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247
|
-
multiplePerformOperation;
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248
|
-
clone() {
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249
|
-
const copy = new ActionModel();
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250
|
-
const id = copy.id;
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251
|
-
Object.assign(copy, this);
|
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252
|
-
copy.id = id;
|
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253
|
-
return copy;
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254
|
-
}
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255
|
-
constructor(affectedObjects, id) {
|
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256
|
-
if (affectedObjects)
|
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257
|
-
this.affectedObjects = affectedObjects;
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258
|
-
if (id)
|
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259
|
-
this.id = id;
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260
|
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/*else if (affectedObjects) {
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261
|
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this.id = "Action_" + sanitizeId(affectedObjects);
|
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262
|
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}
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263
|
-
else */
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264
|
-
else
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265
|
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this.id = "Action";
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266
|
-
this.id += "_" + ActionModel.global_id++;
|
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267
|
-
}
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268
|
-
writeTo(document, writer) {
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269
|
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writer.beginBlock(`def Preliminary_Action "${this.id}"`);
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270
|
-
if (this.affectedObjects) {
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271
|
-
if (typeof this.affectedObjects !== "string")
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272
|
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this.affectedObjects = resolve(this.affectedObjects, document);
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273
|
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writer.appendLine('rel affectedObjects = ' + this.affectedObjects);
|
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274
|
-
}
|
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275
|
-
if (typeof this.duration === "number")
|
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276
|
-
writer.appendLine(`double duration = ${this.duration} `);
|
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277
|
-
if (this.easeType)
|
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278
|
-
writer.appendLine(`token easeType = "${this.easeType}"`);
|
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279
|
-
if (this.tokenId)
|
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280
|
-
writer.appendLine(`token info:id = "${this.tokenId}"`);
|
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281
|
-
if (this.motionType)
|
|
282
|
-
writer.appendLine(`token motionType = "${this.motionType}"`);
|
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283
|
-
if (typeof this.moveDistance === "number")
|
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284
|
-
writer.appendLine(`double moveDistance = ${this.moveDistance} `);
|
|
285
|
-
if (this.style)
|
|
286
|
-
writer.appendLine(`token style = "${this.style}"`);
|
|
287
|
-
if (this.type)
|
|
288
|
-
writer.appendLine(`token type = "${this.type}"`);
|
|
289
|
-
if (this.front)
|
|
290
|
-
writer.appendLine(`vector3d front = (${this.front.x}, ${this.front.y}, ${this.front.z})`);
|
|
291
|
-
if (this.up)
|
|
292
|
-
writer.appendLine(`vector3d upVector = (${this.up.x}, ${this.up.y}, ${this.up.z})`);
|
|
293
|
-
if (typeof this.start === "number") {
|
|
294
|
-
writer.appendLine(`double start = ${this.start} `);
|
|
295
|
-
}
|
|
296
|
-
if (typeof this.animationSpeed === "number") {
|
|
297
|
-
writer.appendLine(`double animationSpeed = ${this.animationSpeed} `);
|
|
298
|
-
}
|
|
299
|
-
if (typeof this.reversed === "boolean") {
|
|
300
|
-
writer.appendLine(`bool reversed = ${this.reversed}`);
|
|
301
|
-
}
|
|
302
|
-
if (typeof this.pingPong === "boolean") {
|
|
303
|
-
writer.appendLine(`bool reverses = ${this.pingPong}`);
|
|
304
|
-
}
|
|
305
|
-
if (this.xFormTarget) {
|
|
306
|
-
if (typeof this.xFormTarget !== "string")
|
|
307
|
-
this.xFormTarget = resolve(this.xFormTarget, document);
|
|
308
|
-
writer.appendLine(`rel xformTarget = ${this.xFormTarget}`);
|
|
309
|
-
}
|
|
310
|
-
if (typeof this.audio === "string") {
|
|
311
|
-
writer.appendLine(`asset audio = @${this.audio}@`);
|
|
312
|
-
}
|
|
313
|
-
if (typeof this.gain === "number") {
|
|
314
|
-
writer.appendLine(`double gain = ${this.gain}`);
|
|
315
|
-
}
|
|
316
|
-
if (typeof this.auralMode === "string") {
|
|
317
|
-
writer.appendLine(`token auralMode = "${this.auralMode}"`);
|
|
318
|
-
}
|
|
319
|
-
if (typeof this.multiplePerformOperation === "string") {
|
|
320
|
-
writer.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`);
|
|
321
|
-
}
|
|
322
|
-
writer.closeBlock();
|
|
323
|
-
}
|
|
324
|
-
}
|
|
325
|
-
class Vec3 {
|
|
326
|
-
x = 0;
|
|
327
|
-
y = 0;
|
|
328
|
-
z = 0;
|
|
329
|
-
constructor(x, y, z) {
|
|
330
|
-
this.x = x;
|
|
331
|
-
this.y = y;
|
|
332
|
-
this.z = z;
|
|
333
|
-
}
|
|
334
|
-
static get up() {
|
|
335
|
-
return new Vec3(0, 1, 0);
|
|
336
|
-
}
|
|
337
|
-
static get right() {
|
|
338
|
-
return new Vec3(1, 0, 0);
|
|
339
|
-
}
|
|
340
|
-
static get forward() {
|
|
341
|
-
return new Vec3(0, 0, 1);
|
|
342
|
-
}
|
|
343
|
-
static get back() {
|
|
344
|
-
return new Vec3(0, 0, -1);
|
|
345
|
-
}
|
|
346
|
-
static get zero() {
|
|
347
|
-
return new Vec3(0, 0, 0);
|
|
348
|
-
}
|
|
349
|
-
}
|
|
350
|
-
export var PlayAction;
|
|
351
|
-
(function (PlayAction) {
|
|
352
|
-
PlayAction["Play"] = "play";
|
|
353
|
-
PlayAction["Pause"] = "pause";
|
|
354
|
-
PlayAction["Stop"] = "stop";
|
|
355
|
-
})(PlayAction || (PlayAction = {}));
|
|
356
|
-
export var AuralMode;
|
|
357
|
-
(function (AuralMode) {
|
|
358
|
-
AuralMode["Spatial"] = "spatial";
|
|
359
|
-
AuralMode["NonSpatial"] = "nonSpatial";
|
|
360
|
-
AuralMode["Ambient"] = "ambient";
|
|
361
|
-
})(AuralMode || (AuralMode = {}));
|
|
362
|
-
export class ActionBuilder {
|
|
363
|
-
static sequence(...params) {
|
|
364
|
-
const group = new GroupActionModel("group_" + GroupActionModel.getId(), params);
|
|
365
|
-
return group.makeSequence();
|
|
366
|
-
}
|
|
367
|
-
static parallel(...params) {
|
|
368
|
-
const group = new GroupActionModel("group_" + GroupActionModel.getId(), params);
|
|
369
|
-
return group.makeParallel();
|
|
370
|
-
}
|
|
371
|
-
static fadeAction(targetObject, duration, show) {
|
|
372
|
-
const act = new ActionModel(targetObject);
|
|
373
|
-
act.tokenId = "Visibility";
|
|
374
|
-
act.type = show ? "show" : "hide";
|
|
375
|
-
act.duration = duration;
|
|
376
|
-
act.style = "basic";
|
|
377
|
-
act.motionType = "none";
|
|
378
|
-
act.moveDistance = 0;
|
|
379
|
-
act.easeType = "none";
|
|
380
|
-
return act;
|
|
381
|
-
}
|
|
382
|
-
/**
|
|
383
|
-
* creates an action that plays an animation
|
|
384
|
-
* @param start offset in seconds!
|
|
385
|
-
* @param duration in seconds! 0 means play to end
|
|
386
|
-
*/
|
|
387
|
-
static startAnimationAction(targetObject, start, duration = 0, animationSpeed = 1, reversed = false, pingPong = false) {
|
|
388
|
-
const act = new ActionModel(targetObject);
|
|
389
|
-
act.tokenId = "StartAnimation";
|
|
390
|
-
// start is time in seconds, the documentation is not right here
|
|
391
|
-
act.start = start;
|
|
392
|
-
// duration of 0 is play to end
|
|
393
|
-
act.duration = duration;
|
|
394
|
-
act.animationSpeed = animationSpeed;
|
|
395
|
-
act.reversed = reversed;
|
|
396
|
-
act.pingPong = pingPong;
|
|
397
|
-
act.multiplePerformOperation = MultiplePerformOperation.Allow;
|
|
398
|
-
if (reversed) {
|
|
399
|
-
act.start -= duration;
|
|
400
|
-
//console.warn("Reversed animation does currently not work. The resulting file will most likely not playback.", act.id, targetObject);
|
|
401
|
-
}
|
|
402
|
-
if (pingPong) {
|
|
403
|
-
act.pingPong = false;
|
|
404
|
-
const back = act.clone();
|
|
405
|
-
back.reversed = !reversed;
|
|
406
|
-
back.start = act.start;
|
|
407
|
-
if (back.reversed) {
|
|
408
|
-
back.start -= duration;
|
|
409
|
-
}
|
|
410
|
-
const group = ActionBuilder.sequence(act, back);
|
|
411
|
-
return group;
|
|
412
|
-
}
|
|
413
|
-
// if (debug) console.log("Start Animation Action", act);
|
|
414
|
-
return act;
|
|
415
|
-
}
|
|
416
|
-
static waitAction(duration) {
|
|
417
|
-
const act = new ActionModel();
|
|
418
|
-
act.tokenId = "Wait";
|
|
419
|
-
act.duration = duration;
|
|
420
|
-
return act;
|
|
421
|
-
}
|
|
422
|
-
static lookAtCameraAction(targets, duration = 9999999999999, front, up) {
|
|
423
|
-
const act = new ActionModel(targets);
|
|
424
|
-
act.tokenId = "LookAtCamera";
|
|
425
|
-
act.duration = duration;
|
|
426
|
-
act.front = front ?? Vec3.forward;
|
|
427
|
-
// 0,0,0 is a special case for "free look"
|
|
428
|
-
// 0,1,0 is for "y-locked look-at"
|
|
429
|
-
act.up = up ?? Vec3.up;
|
|
430
|
-
return act;
|
|
431
|
-
}
|
|
432
|
-
static emphasize(targets, duration, motionType = MotionType.bounce, moveDistance = 1, style = "basic") {
|
|
433
|
-
const act = new ActionModel(targets);
|
|
434
|
-
act.tokenId = "Emphasize";
|
|
435
|
-
act.duration = duration;
|
|
436
|
-
act.style = style ?? "basic";
|
|
437
|
-
act.motionType = MotionType[motionType];
|
|
438
|
-
act.moveDistance = moveDistance;
|
|
439
|
-
return act;
|
|
440
|
-
}
|
|
441
|
-
static transformAction(targets, transformTarget, duration, transformType, easeType = "inout") {
|
|
442
|
-
const act = new ActionModel(targets);
|
|
443
|
-
act.tokenId = "Transform";
|
|
444
|
-
act.duration = duration;
|
|
445
|
-
act.type = transformType;
|
|
446
|
-
act.easeType = easeType;
|
|
447
|
-
if (Array.isArray(transformTarget)) {
|
|
448
|
-
console.error("Transform target must not be an array", transformTarget);
|
|
449
|
-
}
|
|
450
|
-
act.xFormTarget = transformTarget;
|
|
451
|
-
return act;
|
|
452
|
-
}
|
|
453
|
-
static playAudioAction(targets, audio, type = PlayAction.Play, gain = 1, auralMode = AuralMode.Spatial) {
|
|
454
|
-
const act = new ActionModel(targets);
|
|
455
|
-
act.tokenId = "Audio";
|
|
456
|
-
act.type = type;
|
|
457
|
-
act.audio = audio;
|
|
458
|
-
act.gain = gain;
|
|
459
|
-
act.auralMode = auralMode;
|
|
460
|
-
act.multiplePerformOperation = MultiplePerformOperation.Allow;
|
|
461
|
-
return act;
|
|
462
|
-
}
|
|
463
|
-
}
|
|
464
|
-
export { Vec3 as USDVec3 };
|
|
1
|
+
import { makeNameSafeForUSD } from "../../ThreeUSDZExporter.js";
|
|
2
|
+
import { getParam } from "../../../../../engine/engine_utils.js";
|
|
3
|
+
const debug = getParam("debugusdz");
|
|
4
|
+
export class BehaviorModel {
|
|
5
|
+
static global_id = 0;
|
|
6
|
+
id;
|
|
7
|
+
trigger;
|
|
8
|
+
action;
|
|
9
|
+
exclusive = false;
|
|
10
|
+
makeExclusive(exclusive) {
|
|
11
|
+
this.exclusive = exclusive;
|
|
12
|
+
return this;
|
|
13
|
+
}
|
|
14
|
+
constructor(id, trigger, action) {
|
|
15
|
+
this.id = "Behavior_" + makeNameSafeForUSD(id) + "_" + BehaviorModel.global_id++;
|
|
16
|
+
this.trigger = trigger;
|
|
17
|
+
this.action = action;
|
|
18
|
+
}
|
|
19
|
+
writeTo(_ext, document, writer) {
|
|
20
|
+
if (!this.trigger || !this.action)
|
|
21
|
+
return;
|
|
22
|
+
writer.beginBlock(`def Preliminary_Behavior "${this.id}"`);
|
|
23
|
+
writer.appendLine(`rel actions = <${this.action.id}>`);
|
|
24
|
+
writer.appendLine(`uniform bool exclusive = ${this.exclusive}`);
|
|
25
|
+
let triggerString = "";
|
|
26
|
+
if (Array.isArray(this.trigger)) {
|
|
27
|
+
triggerString = "[";
|
|
28
|
+
for (let i = 0; i < this.trigger.length; i++) {
|
|
29
|
+
const tr = this.trigger[i];
|
|
30
|
+
triggerString += "<" + tr.id + ">";
|
|
31
|
+
if (i + 1 < this.trigger.length)
|
|
32
|
+
triggerString += ", ";
|
|
33
|
+
}
|
|
34
|
+
triggerString += "]";
|
|
35
|
+
}
|
|
36
|
+
else
|
|
37
|
+
triggerString = `<${this.trigger.id}>`;
|
|
38
|
+
writer.appendLine(`rel triggers = ${triggerString} `);
|
|
39
|
+
writer.appendLine();
|
|
40
|
+
if (Array.isArray(this.trigger)) {
|
|
41
|
+
for (const trigger of this.trigger) {
|
|
42
|
+
trigger.writeTo(document, writer);
|
|
43
|
+
writer.appendLine();
|
|
44
|
+
}
|
|
45
|
+
}
|
|
46
|
+
else
|
|
47
|
+
this.trigger.writeTo(document, writer);
|
|
48
|
+
writer.appendLine();
|
|
49
|
+
this.action.writeTo(document, writer);
|
|
50
|
+
writer.closeBlock();
|
|
51
|
+
}
|
|
52
|
+
}
|
|
53
|
+
/** called to resolve target objects to usdz paths */
|
|
54
|
+
function resolve(targetObject, document) {
|
|
55
|
+
let result = "";
|
|
56
|
+
if (Array.isArray(targetObject)) {
|
|
57
|
+
let str = "[ ";
|
|
58
|
+
for (let i = 0; i < targetObject.length; i++) {
|
|
59
|
+
let obj = targetObject[i];
|
|
60
|
+
if (typeof obj === "string")
|
|
61
|
+
str += obj;
|
|
62
|
+
else if (typeof obj === "object") {
|
|
63
|
+
//@ts-ignore
|
|
64
|
+
if (obj.isObject3D) {
|
|
65
|
+
//@ts-ignore
|
|
66
|
+
obj = document.findById(obj.uuid);
|
|
67
|
+
}
|
|
68
|
+
const res = obj.getPath?.call(obj);
|
|
69
|
+
str += res;
|
|
70
|
+
}
|
|
71
|
+
if (i + 1 < targetObject.length)
|
|
72
|
+
str += ", ";
|
|
73
|
+
}
|
|
74
|
+
str += " ]";
|
|
75
|
+
result = str;
|
|
76
|
+
}
|
|
77
|
+
else if (typeof targetObject === "object") {
|
|
78
|
+
//@ts-ignore
|
|
79
|
+
if (targetObject.isObject3D) {
|
|
80
|
+
//@ts-ignore
|
|
81
|
+
targetObject = document.findById(targetObject.uuid);
|
|
82
|
+
}
|
|
83
|
+
result = targetObject.getPath?.call(targetObject);
|
|
84
|
+
}
|
|
85
|
+
return result;
|
|
86
|
+
}
|
|
87
|
+
export class TriggerModel {
|
|
88
|
+
static global_id = 0;
|
|
89
|
+
id;
|
|
90
|
+
targetId;
|
|
91
|
+
tokenId;
|
|
92
|
+
type;
|
|
93
|
+
distance;
|
|
94
|
+
constructor(targetId, id) {
|
|
95
|
+
if (targetId)
|
|
96
|
+
this.targetId = targetId;
|
|
97
|
+
if (id)
|
|
98
|
+
this.id = id;
|
|
99
|
+
else
|
|
100
|
+
this.id = "Trigger_" + TriggerModel.global_id++;
|
|
101
|
+
}
|
|
102
|
+
writeTo(document, writer) {
|
|
103
|
+
writer.beginBlock(`def Preliminary_Trigger "${this.id}"`);
|
|
104
|
+
if (this.targetId) {
|
|
105
|
+
if (typeof this.targetId !== "string")
|
|
106
|
+
this.targetId = resolve(this.targetId, document);
|
|
107
|
+
writer.appendLine(`rel affectedObjects = ` + this.targetId);
|
|
108
|
+
}
|
|
109
|
+
if (this.tokenId)
|
|
110
|
+
writer.appendLine(`token info:id = "${this.tokenId}"`);
|
|
111
|
+
if (this.type)
|
|
112
|
+
writer.appendLine(`token type = "${this.type}"`);
|
|
113
|
+
if (typeof this.distance === "number")
|
|
114
|
+
writer.appendLine(`double distance = ${this.distance}`);
|
|
115
|
+
writer.closeBlock();
|
|
116
|
+
}
|
|
117
|
+
}
|
|
118
|
+
export class TriggerBuilder {
|
|
119
|
+
static sceneStartTrigger() {
|
|
120
|
+
const trigger = new TriggerModel();
|
|
121
|
+
trigger.targetId = undefined;
|
|
122
|
+
trigger.tokenId = "SceneTransition";
|
|
123
|
+
trigger.type = "enter";
|
|
124
|
+
return trigger;
|
|
125
|
+
}
|
|
126
|
+
static tapTrigger(targetObject) {
|
|
127
|
+
const trigger = new TriggerModel(targetObject);
|
|
128
|
+
trigger.tokenId = "TapGesture";
|
|
129
|
+
return trigger;
|
|
130
|
+
}
|
|
131
|
+
static isTapTrigger(trigger) {
|
|
132
|
+
return trigger?.tokenId === "TapGesture";
|
|
133
|
+
}
|
|
134
|
+
static proximityToCameraTrigger(targetObject, distance) {
|
|
135
|
+
const trigger = new TriggerModel(targetObject);
|
|
136
|
+
trigger.tokenId = "ProximityToCamera";
|
|
137
|
+
trigger.distance = distance;
|
|
138
|
+
return trigger;
|
|
139
|
+
}
|
|
140
|
+
}
|
|
141
|
+
export class GroupActionModel {
|
|
142
|
+
static global_id = 0;
|
|
143
|
+
static getId() {
|
|
144
|
+
return this.global_id++;
|
|
145
|
+
}
|
|
146
|
+
id;
|
|
147
|
+
actions;
|
|
148
|
+
loops = 0;
|
|
149
|
+
performCount = 1;
|
|
150
|
+
type = "serial";
|
|
151
|
+
constructor(id, actions) {
|
|
152
|
+
this.id = id;
|
|
153
|
+
this.actions = actions;
|
|
154
|
+
}
|
|
155
|
+
addAction(el) {
|
|
156
|
+
this.actions.push(el);
|
|
157
|
+
return this;
|
|
158
|
+
}
|
|
159
|
+
makeParallel() {
|
|
160
|
+
this.type = "parallel";
|
|
161
|
+
return this;
|
|
162
|
+
}
|
|
163
|
+
makeSequence() {
|
|
164
|
+
this.type = "serial";
|
|
165
|
+
return this;
|
|
166
|
+
}
|
|
167
|
+
makeLooping() {
|
|
168
|
+
this.loops = 1;
|
|
169
|
+
return this;
|
|
170
|
+
}
|
|
171
|
+
makeRepeat(count) {
|
|
172
|
+
this.performCount = count;
|
|
173
|
+
return this;
|
|
174
|
+
}
|
|
175
|
+
writeTo(document, writer) {
|
|
176
|
+
writer.beginBlock(`def Preliminary_Action "${this.id}"`);
|
|
177
|
+
writer.beginArray("rel actions");
|
|
178
|
+
for (const act of this.actions) {
|
|
179
|
+
if (!act)
|
|
180
|
+
continue;
|
|
181
|
+
const isLast = act === this.actions[this.actions.length - 1];
|
|
182
|
+
writer.appendLine("<" + act.id + ">" + (isLast ? "" : ", "));
|
|
183
|
+
}
|
|
184
|
+
writer.closeArray();
|
|
185
|
+
writer.appendLine();
|
|
186
|
+
writer.appendLine(`token info:id = "Group"`);
|
|
187
|
+
writer.appendLine(`bool loops = ${this.loops} `);
|
|
188
|
+
writer.appendLine(`int performCount = ${this.performCount} `);
|
|
189
|
+
writer.appendLine(`token type = "${this.type}"`);
|
|
190
|
+
writer.appendLine();
|
|
191
|
+
for (const act of this.actions) {
|
|
192
|
+
if (!act)
|
|
193
|
+
continue;
|
|
194
|
+
act.writeTo(document, writer);
|
|
195
|
+
writer.appendLine();
|
|
196
|
+
}
|
|
197
|
+
writer.closeBlock();
|
|
198
|
+
}
|
|
199
|
+
}
|
|
200
|
+
export var MotionType;
|
|
201
|
+
(function (MotionType) {
|
|
202
|
+
MotionType[MotionType["pop"] = 0] = "pop";
|
|
203
|
+
MotionType[MotionType["blink"] = 1] = "blink";
|
|
204
|
+
MotionType[MotionType["bounce"] = 2] = "bounce";
|
|
205
|
+
MotionType[MotionType["flip"] = 3] = "flip";
|
|
206
|
+
MotionType[MotionType["float"] = 4] = "float";
|
|
207
|
+
MotionType[MotionType["jiggle"] = 5] = "jiggle";
|
|
208
|
+
MotionType[MotionType["pulse"] = 6] = "pulse";
|
|
209
|
+
MotionType[MotionType["spin"] = 7] = "spin";
|
|
210
|
+
})(MotionType || (MotionType = {}));
|
|
211
|
+
;
|
|
212
|
+
export var Space;
|
|
213
|
+
(function (Space) {
|
|
214
|
+
Space["Relative"] = "relative";
|
|
215
|
+
Space["Absolute"] = "absolute";
|
|
216
|
+
})(Space || (Space = {}));
|
|
217
|
+
;
|
|
218
|
+
// https://developer.apple.com/documentation/arkit/usdz_schemas_for_ar/actions_and_triggers/preliminary_action/multipleperformoperation
|
|
219
|
+
export var MultiplePerformOperation;
|
|
220
|
+
(function (MultiplePerformOperation) {
|
|
221
|
+
MultiplePerformOperation["Allow"] = "allow";
|
|
222
|
+
MultiplePerformOperation["Ignore"] = "ignore";
|
|
223
|
+
MultiplePerformOperation["Stop"] = "stop";
|
|
224
|
+
})(MultiplePerformOperation || (MultiplePerformOperation = {}));
|
|
225
|
+
export class ActionModel {
|
|
226
|
+
static global_id = 0;
|
|
227
|
+
id;
|
|
228
|
+
tokenId;
|
|
229
|
+
affectedObjects;
|
|
230
|
+
easeType;
|
|
231
|
+
;
|
|
232
|
+
motionType;
|
|
233
|
+
duration;
|
|
234
|
+
moveDistance;
|
|
235
|
+
style;
|
|
236
|
+
type;
|
|
237
|
+
front;
|
|
238
|
+
up;
|
|
239
|
+
start;
|
|
240
|
+
animationSpeed;
|
|
241
|
+
reversed;
|
|
242
|
+
pingPong;
|
|
243
|
+
xFormTarget;
|
|
244
|
+
audio;
|
|
245
|
+
gain;
|
|
246
|
+
auralMode;
|
|
247
|
+
multiplePerformOperation;
|
|
248
|
+
clone() {
|
|
249
|
+
const copy = new ActionModel();
|
|
250
|
+
const id = copy.id;
|
|
251
|
+
Object.assign(copy, this);
|
|
252
|
+
copy.id = id;
|
|
253
|
+
return copy;
|
|
254
|
+
}
|
|
255
|
+
constructor(affectedObjects, id) {
|
|
256
|
+
if (affectedObjects)
|
|
257
|
+
this.affectedObjects = affectedObjects;
|
|
258
|
+
if (id)
|
|
259
|
+
this.id = id;
|
|
260
|
+
/*else if (affectedObjects) {
|
|
261
|
+
this.id = "Action_" + sanitizeId(affectedObjects);
|
|
262
|
+
}
|
|
263
|
+
else */
|
|
264
|
+
else
|
|
265
|
+
this.id = "Action";
|
|
266
|
+
this.id += "_" + ActionModel.global_id++;
|
|
267
|
+
}
|
|
268
|
+
writeTo(document, writer) {
|
|
269
|
+
writer.beginBlock(`def Preliminary_Action "${this.id}"`);
|
|
270
|
+
if (this.affectedObjects) {
|
|
271
|
+
if (typeof this.affectedObjects !== "string")
|
|
272
|
+
this.affectedObjects = resolve(this.affectedObjects, document);
|
|
273
|
+
writer.appendLine('rel affectedObjects = ' + this.affectedObjects);
|
|
274
|
+
}
|
|
275
|
+
if (typeof this.duration === "number")
|
|
276
|
+
writer.appendLine(`double duration = ${this.duration} `);
|
|
277
|
+
if (this.easeType)
|
|
278
|
+
writer.appendLine(`token easeType = "${this.easeType}"`);
|
|
279
|
+
if (this.tokenId)
|
|
280
|
+
writer.appendLine(`token info:id = "${this.tokenId}"`);
|
|
281
|
+
if (this.motionType)
|
|
282
|
+
writer.appendLine(`token motionType = "${this.motionType}"`);
|
|
283
|
+
if (typeof this.moveDistance === "number")
|
|
284
|
+
writer.appendLine(`double moveDistance = ${this.moveDistance} `);
|
|
285
|
+
if (this.style)
|
|
286
|
+
writer.appendLine(`token style = "${this.style}"`);
|
|
287
|
+
if (this.type)
|
|
288
|
+
writer.appendLine(`token type = "${this.type}"`);
|
|
289
|
+
if (this.front)
|
|
290
|
+
writer.appendLine(`vector3d front = (${this.front.x}, ${this.front.y}, ${this.front.z})`);
|
|
291
|
+
if (this.up)
|
|
292
|
+
writer.appendLine(`vector3d upVector = (${this.up.x}, ${this.up.y}, ${this.up.z})`);
|
|
293
|
+
if (typeof this.start === "number") {
|
|
294
|
+
writer.appendLine(`double start = ${this.start} `);
|
|
295
|
+
}
|
|
296
|
+
if (typeof this.animationSpeed === "number") {
|
|
297
|
+
writer.appendLine(`double animationSpeed = ${this.animationSpeed} `);
|
|
298
|
+
}
|
|
299
|
+
if (typeof this.reversed === "boolean") {
|
|
300
|
+
writer.appendLine(`bool reversed = ${this.reversed}`);
|
|
301
|
+
}
|
|
302
|
+
if (typeof this.pingPong === "boolean") {
|
|
303
|
+
writer.appendLine(`bool reverses = ${this.pingPong}`);
|
|
304
|
+
}
|
|
305
|
+
if (this.xFormTarget) {
|
|
306
|
+
if (typeof this.xFormTarget !== "string")
|
|
307
|
+
this.xFormTarget = resolve(this.xFormTarget, document);
|
|
308
|
+
writer.appendLine(`rel xformTarget = ${this.xFormTarget}`);
|
|
309
|
+
}
|
|
310
|
+
if (typeof this.audio === "string") {
|
|
311
|
+
writer.appendLine(`asset audio = @${this.audio}@`);
|
|
312
|
+
}
|
|
313
|
+
if (typeof this.gain === "number") {
|
|
314
|
+
writer.appendLine(`double gain = ${this.gain}`);
|
|
315
|
+
}
|
|
316
|
+
if (typeof this.auralMode === "string") {
|
|
317
|
+
writer.appendLine(`token auralMode = "${this.auralMode}"`);
|
|
318
|
+
}
|
|
319
|
+
if (typeof this.multiplePerformOperation === "string") {
|
|
320
|
+
writer.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`);
|
|
321
|
+
}
|
|
322
|
+
writer.closeBlock();
|
|
323
|
+
}
|
|
324
|
+
}
|
|
325
|
+
class Vec3 {
|
|
326
|
+
x = 0;
|
|
327
|
+
y = 0;
|
|
328
|
+
z = 0;
|
|
329
|
+
constructor(x, y, z) {
|
|
330
|
+
this.x = x;
|
|
331
|
+
this.y = y;
|
|
332
|
+
this.z = z;
|
|
333
|
+
}
|
|
334
|
+
static get up() {
|
|
335
|
+
return new Vec3(0, 1, 0);
|
|
336
|
+
}
|
|
337
|
+
static get right() {
|
|
338
|
+
return new Vec3(1, 0, 0);
|
|
339
|
+
}
|
|
340
|
+
static get forward() {
|
|
341
|
+
return new Vec3(0, 0, 1);
|
|
342
|
+
}
|
|
343
|
+
static get back() {
|
|
344
|
+
return new Vec3(0, 0, -1);
|
|
345
|
+
}
|
|
346
|
+
static get zero() {
|
|
347
|
+
return new Vec3(0, 0, 0);
|
|
348
|
+
}
|
|
349
|
+
}
|
|
350
|
+
export var PlayAction;
|
|
351
|
+
(function (PlayAction) {
|
|
352
|
+
PlayAction["Play"] = "play";
|
|
353
|
+
PlayAction["Pause"] = "pause";
|
|
354
|
+
PlayAction["Stop"] = "stop";
|
|
355
|
+
})(PlayAction || (PlayAction = {}));
|
|
356
|
+
export var AuralMode;
|
|
357
|
+
(function (AuralMode) {
|
|
358
|
+
AuralMode["Spatial"] = "spatial";
|
|
359
|
+
AuralMode["NonSpatial"] = "nonSpatial";
|
|
360
|
+
AuralMode["Ambient"] = "ambient";
|
|
361
|
+
})(AuralMode || (AuralMode = {}));
|
|
362
|
+
export class ActionBuilder {
|
|
363
|
+
static sequence(...params) {
|
|
364
|
+
const group = new GroupActionModel("group_" + GroupActionModel.getId(), params);
|
|
365
|
+
return group.makeSequence();
|
|
366
|
+
}
|
|
367
|
+
static parallel(...params) {
|
|
368
|
+
const group = new GroupActionModel("group_" + GroupActionModel.getId(), params);
|
|
369
|
+
return group.makeParallel();
|
|
370
|
+
}
|
|
371
|
+
static fadeAction(targetObject, duration, show) {
|
|
372
|
+
const act = new ActionModel(targetObject);
|
|
373
|
+
act.tokenId = "Visibility";
|
|
374
|
+
act.type = show ? "show" : "hide";
|
|
375
|
+
act.duration = duration;
|
|
376
|
+
act.style = "basic";
|
|
377
|
+
act.motionType = "none";
|
|
378
|
+
act.moveDistance = 0;
|
|
379
|
+
act.easeType = "none";
|
|
380
|
+
return act;
|
|
381
|
+
}
|
|
382
|
+
/**
|
|
383
|
+
* creates an action that plays an animation
|
|
384
|
+
* @param start offset in seconds!
|
|
385
|
+
* @param duration in seconds! 0 means play to end
|
|
386
|
+
*/
|
|
387
|
+
static startAnimationAction(targetObject, start, duration = 0, animationSpeed = 1, reversed = false, pingPong = false) {
|
|
388
|
+
const act = new ActionModel(targetObject);
|
|
389
|
+
act.tokenId = "StartAnimation";
|
|
390
|
+
// start is time in seconds, the documentation is not right here
|
|
391
|
+
act.start = start;
|
|
392
|
+
// duration of 0 is play to end
|
|
393
|
+
act.duration = duration;
|
|
394
|
+
act.animationSpeed = animationSpeed;
|
|
395
|
+
act.reversed = reversed;
|
|
396
|
+
act.pingPong = pingPong;
|
|
397
|
+
act.multiplePerformOperation = MultiplePerformOperation.Allow;
|
|
398
|
+
if (reversed) {
|
|
399
|
+
act.start -= duration;
|
|
400
|
+
//console.warn("Reversed animation does currently not work. The resulting file will most likely not playback.", act.id, targetObject);
|
|
401
|
+
}
|
|
402
|
+
if (pingPong) {
|
|
403
|
+
act.pingPong = false;
|
|
404
|
+
const back = act.clone();
|
|
405
|
+
back.reversed = !reversed;
|
|
406
|
+
back.start = act.start;
|
|
407
|
+
if (back.reversed) {
|
|
408
|
+
back.start -= duration;
|
|
409
|
+
}
|
|
410
|
+
const group = ActionBuilder.sequence(act, back);
|
|
411
|
+
return group;
|
|
412
|
+
}
|
|
413
|
+
// if (debug) console.log("Start Animation Action", act);
|
|
414
|
+
return act;
|
|
415
|
+
}
|
|
416
|
+
static waitAction(duration) {
|
|
417
|
+
const act = new ActionModel();
|
|
418
|
+
act.tokenId = "Wait";
|
|
419
|
+
act.duration = duration;
|
|
420
|
+
return act;
|
|
421
|
+
}
|
|
422
|
+
static lookAtCameraAction(targets, duration = 9999999999999, front, up) {
|
|
423
|
+
const act = new ActionModel(targets);
|
|
424
|
+
act.tokenId = "LookAtCamera";
|
|
425
|
+
act.duration = duration;
|
|
426
|
+
act.front = front ?? Vec3.forward;
|
|
427
|
+
// 0,0,0 is a special case for "free look"
|
|
428
|
+
// 0,1,0 is for "y-locked look-at"
|
|
429
|
+
act.up = up ?? Vec3.up;
|
|
430
|
+
return act;
|
|
431
|
+
}
|
|
432
|
+
static emphasize(targets, duration, motionType = MotionType.bounce, moveDistance = 1, style = "basic") {
|
|
433
|
+
const act = new ActionModel(targets);
|
|
434
|
+
act.tokenId = "Emphasize";
|
|
435
|
+
act.duration = duration;
|
|
436
|
+
act.style = style ?? "basic";
|
|
437
|
+
act.motionType = MotionType[motionType];
|
|
438
|
+
act.moveDistance = moveDistance;
|
|
439
|
+
return act;
|
|
440
|
+
}
|
|
441
|
+
static transformAction(targets, transformTarget, duration, transformType, easeType = "inout") {
|
|
442
|
+
const act = new ActionModel(targets);
|
|
443
|
+
act.tokenId = "Transform";
|
|
444
|
+
act.duration = duration;
|
|
445
|
+
act.type = transformType;
|
|
446
|
+
act.easeType = easeType;
|
|
447
|
+
if (Array.isArray(transformTarget)) {
|
|
448
|
+
console.error("Transform target must not be an array", transformTarget);
|
|
449
|
+
}
|
|
450
|
+
act.xFormTarget = transformTarget;
|
|
451
|
+
return act;
|
|
452
|
+
}
|
|
453
|
+
static playAudioAction(targets, audio, type = PlayAction.Play, gain = 1, auralMode = AuralMode.Spatial) {
|
|
454
|
+
const act = new ActionModel(targets);
|
|
455
|
+
act.tokenId = "Audio";
|
|
456
|
+
act.type = type;
|
|
457
|
+
act.audio = audio;
|
|
458
|
+
act.gain = gain;
|
|
459
|
+
act.auralMode = auralMode;
|
|
460
|
+
act.multiplePerformOperation = MultiplePerformOperation.Allow;
|
|
461
|
+
return act;
|
|
462
|
+
}
|
|
463
|
+
}
|
|
464
|
+
export { Vec3 as USDVec3 };
|
|
465
465
|
//# sourceMappingURL=BehavioursBuilder.js.map
|