@needle-tools/engine 2.24.0-pre

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (697) hide show
  1. package/CHANGELOG.md +568 -0
  2. package/LICENSE.md +10 -0
  3. package/README.md +11 -0
  4. package/dist/needle-engine.d.ts +5011 -0
  5. package/dist/needle-engine.js +6605 -0
  6. package/dist/needle-engine.js.map +7 -0
  7. package/dist/needle-engine.min.js +167 -0
  8. package/dist/needle-engine.min.js.map +7 -0
  9. package/lib/engine/debug/error_overlay.d.ts +1 -0
  10. package/lib/engine/debug/error_overlay.js +110 -0
  11. package/lib/engine/debug/error_overlay.js.map +1 -0
  12. package/lib/engine/engine.d.ts +27 -0
  13. package/lib/engine/engine.js +13 -0
  14. package/lib/engine/engine.js.map +1 -0
  15. package/lib/engine/engine_addressables.d.ts +46 -0
  16. package/lib/engine/engine_addressables.js +264 -0
  17. package/lib/engine/engine_addressables.js.map +1 -0
  18. package/lib/engine/engine_application.d.ts +13 -0
  19. package/lib/engine/engine_application.js +35 -0
  20. package/lib/engine/engine_application.js.map +1 -0
  21. package/lib/engine/engine_assetdatabase.d.ts +54 -0
  22. package/lib/engine/engine_assetdatabase.js +150 -0
  23. package/lib/engine/engine_assetdatabase.js.map +1 -0
  24. package/lib/engine/engine_caching.d.ts +0 -0
  25. package/lib/engine/engine_caching.js +2 -0
  26. package/lib/engine/engine_caching.js.map +1 -0
  27. package/lib/engine/engine_constants.d.ts +2 -0
  28. package/lib/engine/engine_constants.js +3 -0
  29. package/lib/engine/engine_constants.js.map +1 -0
  30. package/lib/engine/engine_coroutine.d.ts +3 -0
  31. package/lib/engine/engine_coroutine.js +14 -0
  32. package/lib/engine/engine_coroutine.js.map +1 -0
  33. package/lib/engine/engine_default_parameters.d.ts +2 -0
  34. package/lib/engine/engine_default_parameters.js +4 -0
  35. package/lib/engine/engine_default_parameters.js.map +1 -0
  36. package/lib/engine/engine_element.d.ts +32 -0
  37. package/lib/engine/engine_element.js +340 -0
  38. package/lib/engine/engine_element.js.map +1 -0
  39. package/lib/engine/engine_element_loading.d.ts +31 -0
  40. package/lib/engine/engine_element_loading.js +154 -0
  41. package/lib/engine/engine_element_loading.js.map +1 -0
  42. package/lib/engine/engine_element_overlay.d.ts +17 -0
  43. package/lib/engine/engine_element_overlay.js +95 -0
  44. package/lib/engine/engine_element_overlay.js.map +1 -0
  45. package/lib/engine/engine_gizmos.d.ts +2 -0
  46. package/lib/engine/engine_gizmos.js +14 -0
  47. package/lib/engine/engine_gizmos.js.map +1 -0
  48. package/lib/engine/engine_gltf.d.ts +2 -0
  49. package/lib/engine/engine_gltf.js +2 -0
  50. package/lib/engine/engine_gltf.js.map +1 -0
  51. package/lib/engine/engine_gltf_builtin_components.d.ts +8 -0
  52. package/lib/engine/engine_gltf_builtin_components.js +251 -0
  53. package/lib/engine/engine_gltf_builtin_components.js.map +1 -0
  54. package/lib/engine/engine_input.d.ts +193 -0
  55. package/lib/engine/engine_input.js +566 -0
  56. package/lib/engine/engine_input.js.map +1 -0
  57. package/lib/engine/engine_input_utils.d.ts +2 -0
  58. package/lib/engine/engine_input_utils.js +23 -0
  59. package/lib/engine/engine_input_utils.js.map +1 -0
  60. package/lib/engine/engine_lightdata.d.ts +21 -0
  61. package/lib/engine/engine_lightdata.js +85 -0
  62. package/lib/engine/engine_lightdata.js.map +1 -0
  63. package/lib/engine/engine_loaders.d.ts +3 -0
  64. package/lib/engine/engine_loaders.js +20 -0
  65. package/lib/engine/engine_loaders.js.map +1 -0
  66. package/lib/engine/engine_mainloop_utils.d.ts +9 -0
  67. package/lib/engine/engine_mainloop_utils.js +288 -0
  68. package/lib/engine/engine_mainloop_utils.js.map +1 -0
  69. package/lib/engine/engine_math.d.ts +11 -0
  70. package/lib/engine/engine_math.js +40 -0
  71. package/lib/engine/engine_math.js.map +1 -0
  72. package/lib/engine/engine_networking.d.ts +133 -0
  73. package/lib/engine/engine_networking.js +541 -0
  74. package/lib/engine/engine_networking.js.map +1 -0
  75. package/lib/engine/engine_networking_auto.d.ts +18 -0
  76. package/lib/engine/engine_networking_auto.js +252 -0
  77. package/lib/engine/engine_networking_auto.js.map +1 -0
  78. package/lib/engine/engine_networking_files.d.ts +23 -0
  79. package/lib/engine/engine_networking_files.js +173 -0
  80. package/lib/engine/engine_networking_files.js.map +1 -0
  81. package/lib/engine/engine_networking_files_default_components.d.ts +3 -0
  82. package/lib/engine/engine_networking_files_default_components.js +45 -0
  83. package/lib/engine/engine_networking_files_default_components.js.map +1 -0
  84. package/lib/engine/engine_networking_instantiate.d.ts +34 -0
  85. package/lib/engine/engine_networking_instantiate.js +274 -0
  86. package/lib/engine/engine_networking_instantiate.js.map +1 -0
  87. package/lib/engine/engine_networking_peer.d.ts +10 -0
  88. package/lib/engine/engine_networking_peer.js +106 -0
  89. package/lib/engine/engine_networking_peer.js.map +1 -0
  90. package/lib/engine/engine_networking_utils.d.ts +1 -0
  91. package/lib/engine/engine_networking_utils.js +11 -0
  92. package/lib/engine/engine_networking_utils.js.map +1 -0
  93. package/lib/engine/engine_networking_websocket.d.ts +0 -0
  94. package/lib/engine/engine_networking_websocket.js +3 -0
  95. package/lib/engine/engine_networking_websocket.js.map +1 -0
  96. package/lib/engine/engine_physics.d.ts +88 -0
  97. package/lib/engine/engine_physics.js +563 -0
  98. package/lib/engine/engine_physics.js.map +1 -0
  99. package/lib/engine/engine_rendererdata.d.ts +48 -0
  100. package/lib/engine/engine_rendererdata.js +182 -0
  101. package/lib/engine/engine_rendererdata.js.map +1 -0
  102. package/lib/engine/engine_scenetools.d.ts +25 -0
  103. package/lib/engine/engine_scenetools.js +211 -0
  104. package/lib/engine/engine_scenetools.js.map +1 -0
  105. package/lib/engine/engine_serialization.d.ts +3 -0
  106. package/lib/engine/engine_serialization.js +5 -0
  107. package/lib/engine/engine_serialization.js.map +1 -0
  108. package/lib/engine/engine_serialization_builtin_serializer.d.ts +49 -0
  109. package/lib/engine/engine_serialization_builtin_serializer.js +238 -0
  110. package/lib/engine/engine_serialization_builtin_serializer.js.map +1 -0
  111. package/lib/engine/engine_serialization_core.d.ts +70 -0
  112. package/lib/engine/engine_serialization_core.js +417 -0
  113. package/lib/engine/engine_serialization_core.js.map +1 -0
  114. package/lib/engine/engine_serialization_decorator.d.ts +9 -0
  115. package/lib/engine/engine_serialization_decorator.js +44 -0
  116. package/lib/engine/engine_serialization_decorator.js.map +1 -0
  117. package/lib/engine/engine_setup.d.ts +129 -0
  118. package/lib/engine/engine_setup.js +609 -0
  119. package/lib/engine/engine_setup.js.map +1 -0
  120. package/lib/engine/engine_shaders.d.ts +31 -0
  121. package/lib/engine/engine_shaders.js +230 -0
  122. package/lib/engine/engine_shaders.js.map +1 -0
  123. package/lib/engine/engine_three_utils.d.ts +20 -0
  124. package/lib/engine/engine_three_utils.js +247 -0
  125. package/lib/engine/engine_three_utils.js.map +1 -0
  126. package/lib/engine/engine_time.d.ts +13 -0
  127. package/lib/engine/engine_time.js +31 -0
  128. package/lib/engine/engine_time.js.map +1 -0
  129. package/lib/engine/engine_typestore.d.ts +7 -0
  130. package/lib/engine/engine_typestore.js +17 -0
  131. package/lib/engine/engine_typestore.js.map +1 -0
  132. package/lib/engine/engine_utils.d.ts +34 -0
  133. package/lib/engine/engine_utils.js +239 -0
  134. package/lib/engine/engine_utils.js.map +1 -0
  135. package/lib/engine/engine_web_api.d.ts +12 -0
  136. package/lib/engine/engine_web_api.js +114 -0
  137. package/lib/engine/engine_web_api.js.map +1 -0
  138. package/lib/engine/extensions/KHR_animation_pointer.d.ts +0 -0
  139. package/lib/engine/extensions/KHR_animation_pointer.js +385 -0
  140. package/lib/engine/extensions/KHR_animation_pointer.js.map +1 -0
  141. package/lib/engine/extensions/NEEDLE_animator_controller.d.ts +0 -0
  142. package/lib/engine/extensions/NEEDLE_animator_controller.js +59 -0
  143. package/lib/engine/extensions/NEEDLE_animator_controller.js.map +1 -0
  144. package/lib/engine/extensions/NEEDLE_animator_controller_model.d.ts +108 -0
  145. package/lib/engine/extensions/NEEDLE_animator_controller_model.js +92 -0
  146. package/lib/engine/extensions/NEEDLE_animator_controller_model.js.map +1 -0
  147. package/lib/engine/extensions/NEEDLE_components.d.ts +32 -0
  148. package/lib/engine/extensions/NEEDLE_components.js +193 -0
  149. package/lib/engine/extensions/NEEDLE_components.js.map +1 -0
  150. package/lib/engine/extensions/NEEDLE_deferred_texture.d.ts +18 -0
  151. package/lib/engine/extensions/NEEDLE_deferred_texture.js +149 -0
  152. package/lib/engine/extensions/NEEDLE_deferred_texture.js.map +1 -0
  153. package/lib/engine/extensions/NEEDLE_gameobject_data.d.ts +10 -0
  154. package/lib/engine/extensions/NEEDLE_gameobject_data.js +54 -0
  155. package/lib/engine/extensions/NEEDLE_gameobject_data.js.map +1 -0
  156. package/lib/engine/extensions/NEEDLE_lighting_settings.d.ts +35 -0
  157. package/lib/engine/extensions/NEEDLE_lighting_settings.js +136 -0
  158. package/lib/engine/extensions/NEEDLE_lighting_settings.js.map +1 -0
  159. package/lib/engine/extensions/NEEDLE_lightmaps.d.ts +17 -0
  160. package/lib/engine/extensions/NEEDLE_lightmaps.js +69 -0
  161. package/lib/engine/extensions/NEEDLE_lightmaps.js.map +1 -0
  162. package/lib/engine/extensions/NEEDLE_persistent_assets.d.ts +11 -0
  163. package/lib/engine/extensions/NEEDLE_persistent_assets.js +64 -0
  164. package/lib/engine/extensions/NEEDLE_persistent_assets.js.map +1 -0
  165. package/lib/engine/extensions/NEEDLE_render_objects.d.ts +12 -0
  166. package/lib/engine/extensions/NEEDLE_render_objects.js +144 -0
  167. package/lib/engine/extensions/NEEDLE_render_objects.js.map +1 -0
  168. package/lib/engine/extensions/NEEDLE_techniques_webgl.d.ts +39 -0
  169. package/lib/engine/extensions/NEEDLE_techniques_webgl.js +419 -0
  170. package/lib/engine/extensions/NEEDLE_techniques_webgl.js.map +1 -0
  171. package/lib/engine/extensions/NEEDLE_timeline.d.ts +0 -0
  172. package/lib/engine/extensions/NEEDLE_timeline.js +57 -0
  173. package/lib/engine/extensions/NEEDLE_timeline.js.map +1 -0
  174. package/lib/engine/extensions/extension_resolver.d.ts +4 -0
  175. package/lib/engine/extensions/extension_resolver.js +2 -0
  176. package/lib/engine/extensions/extension_resolver.js.map +1 -0
  177. package/lib/engine/extensions/extension_utils.d.ts +2 -0
  178. package/lib/engine/extensions/extension_utils.js +130 -0
  179. package/lib/engine/extensions/extension_utils.js.map +1 -0
  180. package/lib/engine/extensions/extensions.d.ts +6 -0
  181. package/lib/engine/extensions/extensions.js +41 -0
  182. package/lib/engine/extensions/extensions.js.map +1 -0
  183. package/lib/engine/shaders/shaderData.d.ts +55 -0
  184. package/lib/engine/shaders/shaderData.js +59 -0
  185. package/lib/engine/shaders/shaderData.js.map +1 -0
  186. package/lib/engine/tests/simulate_avatars.d.ts +0 -0
  187. package/lib/engine/tests/simulate_avatars.js +3 -0
  188. package/lib/engine/tests/simulate_avatars.js.map +1 -0
  189. package/lib/engine/tests/test_utils.d.ts +2 -0
  190. package/lib/engine/tests/test_utils.js +54 -0
  191. package/lib/engine/tests/test_utils.js.map +1 -0
  192. package/lib/engine-components/AlignmentConstraint.d.ts +10 -0
  193. package/lib/engine-components/AlignmentConstraint.js +27 -0
  194. package/lib/engine-components/AlignmentConstraint.js.map +1 -0
  195. package/lib/engine-components/Animation.d.ts +44 -0
  196. package/lib/engine-components/Animation.js +257 -0
  197. package/lib/engine-components/Animation.js.map +1 -0
  198. package/lib/engine-components/AnimationCurve.d.ts +15 -0
  199. package/lib/engine-components/AnimationCurve.js +62 -0
  200. package/lib/engine-components/AnimationCurve.js.map +1 -0
  201. package/lib/engine-components/Animator.d.ts +48 -0
  202. package/lib/engine-components/Animator.js +126 -0
  203. package/lib/engine-components/Animator.js.map +1 -0
  204. package/lib/engine-components/AnimatorController.d.ts +39 -0
  205. package/lib/engine-components/AnimatorController.js +687 -0
  206. package/lib/engine-components/AnimatorController.js.map +1 -0
  207. package/lib/engine-components/AudioListener.d.ts +7 -0
  208. package/lib/engine-components/AudioListener.js +29 -0
  209. package/lib/engine-components/AudioListener.js.map +1 -0
  210. package/lib/engine-components/AudioSource.d.ts +61 -0
  211. package/lib/engine-components/AudioSource.js +377 -0
  212. package/lib/engine-components/AudioSource.js.map +1 -0
  213. package/lib/engine-components/AvatarLoader.d.ts +22 -0
  214. package/lib/engine-components/AvatarLoader.js +203 -0
  215. package/lib/engine-components/AvatarLoader.js.map +1 -0
  216. package/lib/engine-components/AxesHelper.d.ts +9 -0
  217. package/lib/engine-components/AxesHelper.js +43 -0
  218. package/lib/engine-components/AxesHelper.js.map +1 -0
  219. package/lib/engine-components/BasicIKConstraint.d.ts +9 -0
  220. package/lib/engine-components/BasicIKConstraint.js +44 -0
  221. package/lib/engine-components/BasicIKConstraint.js.map +1 -0
  222. package/lib/engine-components/BoxCollider.d.ts +2 -0
  223. package/lib/engine-components/BoxCollider.js +3 -0
  224. package/lib/engine-components/BoxCollider.js.map +1 -0
  225. package/lib/engine-components/BoxHelperComponent.d.ts +16 -0
  226. package/lib/engine-components/BoxHelperComponent.js +72 -0
  227. package/lib/engine-components/BoxHelperComponent.js.map +1 -0
  228. package/lib/engine-components/Camera.d.ts +38 -0
  229. package/lib/engine-components/Camera.js +258 -0
  230. package/lib/engine-components/Camera.js.map +1 -0
  231. package/lib/engine-components/Collider.d.ts +21 -0
  232. package/lib/engine-components/Collider.js +65 -0
  233. package/lib/engine-components/Collider.js.map +1 -0
  234. package/lib/engine-components/Component.d.ts +165 -0
  235. package/lib/engine-components/Component.js +895 -0
  236. package/lib/engine-components/Component.js.map +1 -0
  237. package/lib/engine-components/ComponentExtensions.d.ts +2 -0
  238. package/lib/engine-components/ComponentExtensions.js +3 -0
  239. package/lib/engine-components/ComponentExtensions.js.map +1 -0
  240. package/lib/engine-components/DeleteBox.d.ts +9 -0
  241. package/lib/engine-components/DeleteBox.js +27 -0
  242. package/lib/engine-components/DeleteBox.js.map +1 -0
  243. package/lib/engine-components/DeviceFlag.d.ts +12 -0
  244. package/lib/engine-components/DeviceFlag.js +50 -0
  245. package/lib/engine-components/DeviceFlag.js.map +1 -0
  246. package/lib/engine-components/DragControls.d.ts +44 -0
  247. package/lib/engine-components/DragControls.js +465 -0
  248. package/lib/engine-components/DragControls.js.map +1 -0
  249. package/lib/engine-components/DropListener.d.ts +15 -0
  250. package/lib/engine-components/DropListener.js +102 -0
  251. package/lib/engine-components/DropListener.js.map +1 -0
  252. package/lib/engine-components/Duplicatable.d.ts +16 -0
  253. package/lib/engine-components/Duplicatable.js +150 -0
  254. package/lib/engine-components/Duplicatable.js.map +1 -0
  255. package/lib/engine-components/EventList.d.ts +22 -0
  256. package/lib/engine-components/EventList.js +97 -0
  257. package/lib/engine-components/EventList.js.map +1 -0
  258. package/lib/engine-components/EventTrigger.d.ts +3 -0
  259. package/lib/engine-components/EventTrigger.js +4 -0
  260. package/lib/engine-components/EventTrigger.js.map +1 -0
  261. package/lib/engine-components/EventType.d.ts +19 -0
  262. package/lib/engine-components/EventType.js +72 -0
  263. package/lib/engine-components/EventType.js.map +1 -0
  264. package/lib/engine-components/FlyControls.d.ts +7 -0
  265. package/lib/engine-components/FlyControls.js +22 -0
  266. package/lib/engine-components/FlyControls.js.map +1 -0
  267. package/lib/engine-components/Gizmos.d.ts +12 -0
  268. package/lib/engine-components/Gizmos.js +61 -0
  269. package/lib/engine-components/Gizmos.js.map +1 -0
  270. package/lib/engine-components/GltfExport.d.ts +28 -0
  271. package/lib/engine-components/GltfExport.js +201 -0
  272. package/lib/engine-components/GltfExport.js.map +1 -0
  273. package/lib/engine-components/GridHelper.d.ts +11 -0
  274. package/lib/engine-components/GridHelper.js +41 -0
  275. package/lib/engine-components/GridHelper.js.map +1 -0
  276. package/lib/engine-components/GroundProjection.d.ts +18 -0
  277. package/lib/engine-components/GroundProjection.js +77 -0
  278. package/lib/engine-components/GroundProjection.js.map +1 -0
  279. package/lib/engine-components/Interactable.d.ts +10 -0
  280. package/lib/engine-components/Interactable.js +13 -0
  281. package/lib/engine-components/Interactable.js.map +1 -0
  282. package/lib/engine-components/LODGroup.d.ts +29 -0
  283. package/lib/engine-components/LODGroup.js +176 -0
  284. package/lib/engine-components/LODGroup.js.map +1 -0
  285. package/lib/engine-components/Light.d.ts +69 -0
  286. package/lib/engine-components/Light.js +407 -0
  287. package/lib/engine-components/Light.js.map +1 -0
  288. package/lib/engine-components/LookAtConstraint.d.ts +7 -0
  289. package/lib/engine-components/LookAtConstraint.js +18 -0
  290. package/lib/engine-components/LookAtConstraint.js.map +1 -0
  291. package/lib/engine-components/MeshCollider.d.ts +4 -0
  292. package/lib/engine-components/MeshCollider.js +8 -0
  293. package/lib/engine-components/MeshCollider.js.map +1 -0
  294. package/lib/engine-components/NavMesh.d.ts +5 -0
  295. package/lib/engine-components/NavMesh.js +11 -0
  296. package/lib/engine-components/NavMesh.js.map +1 -0
  297. package/lib/engine-components/NestedGltf.d.ts +10 -0
  298. package/lib/engine-components/NestedGltf.js +61 -0
  299. package/lib/engine-components/NestedGltf.js.map +1 -0
  300. package/lib/engine-components/Networking.d.ts +9 -0
  301. package/lib/engine-components/Networking.js +47 -0
  302. package/lib/engine-components/Networking.js.map +1 -0
  303. package/lib/engine-components/OffsetConstraint.d.ts +11 -0
  304. package/lib/engine-components/OffsetConstraint.js +31 -0
  305. package/lib/engine-components/OffsetConstraint.js.map +1 -0
  306. package/lib/engine-components/OrbitControls.d.ts +45 -0
  307. package/lib/engine-components/OrbitControls.js +247 -0
  308. package/lib/engine-components/OrbitControls.js.map +1 -0
  309. package/lib/engine-components/ParticleSystem.d.ts +34 -0
  310. package/lib/engine-components/ParticleSystem.js +216 -0
  311. package/lib/engine-components/ParticleSystem.js.map +1 -0
  312. package/lib/engine-components/ParticleSystemModules.d.ts +93 -0
  313. package/lib/engine-components/ParticleSystemModules.js +167 -0
  314. package/lib/engine-components/ParticleSystemModules.js.map +1 -0
  315. package/lib/engine-components/PlayerColor.d.ts +13 -0
  316. package/lib/engine-components/PlayerColor.js +85 -0
  317. package/lib/engine-components/PlayerColor.js.map +1 -0
  318. package/lib/engine-components/Renderer.d.ts +72 -0
  319. package/lib/engine-components/Renderer.js +678 -0
  320. package/lib/engine-components/Renderer.js.map +1 -0
  321. package/lib/engine-components/RendererLightmap.d.ts +23 -0
  322. package/lib/engine-components/RendererLightmap.js +128 -0
  323. package/lib/engine-components/RendererLightmap.js.map +1 -0
  324. package/lib/engine-components/Rigidbody.d.ts +42 -0
  325. package/lib/engine-components/Rigidbody.js +170 -0
  326. package/lib/engine-components/Rigidbody.js.map +1 -0
  327. package/lib/engine-components/ScreenCapture.d.ts +9 -0
  328. package/lib/engine-components/ScreenCapture.js +44 -0
  329. package/lib/engine-components/ScreenCapture.js.map +1 -0
  330. package/lib/engine-components/ShadowCatcher.d.ts +15 -0
  331. package/lib/engine-components/ShadowCatcher.js +94 -0
  332. package/lib/engine-components/ShadowCatcher.js.map +1 -0
  333. package/lib/engine-components/Skybox.d.ts +16 -0
  334. package/lib/engine-components/Skybox.js +121 -0
  335. package/lib/engine-components/Skybox.js.map +1 -0
  336. package/lib/engine-components/SmoothFollow.d.ts +13 -0
  337. package/lib/engine-components/SmoothFollow.js +57 -0
  338. package/lib/engine-components/SmoothFollow.js.map +1 -0
  339. package/lib/engine-components/SpatialTrigger.d.ts +27 -0
  340. package/lib/engine-components/SpatialTrigger.js +145 -0
  341. package/lib/engine-components/SpatialTrigger.js.map +1 -0
  342. package/lib/engine-components/SpectatorCamera.d.ts +36 -0
  343. package/lib/engine-components/SpectatorCamera.js +311 -0
  344. package/lib/engine-components/SpectatorCamera.js.map +1 -0
  345. package/lib/engine-components/SphereCollider.d.ts +2 -0
  346. package/lib/engine-components/SphereCollider.js +3 -0
  347. package/lib/engine-components/SphereCollider.js.map +1 -0
  348. package/lib/engine-components/SpringJoint.d.ts +13 -0
  349. package/lib/engine-components/SpringJoint.js +42 -0
  350. package/lib/engine-components/SpringJoint.js.map +1 -0
  351. package/lib/engine-components/SpriteRenderer.d.ts +33 -0
  352. package/lib/engine-components/SpriteRenderer.js +141 -0
  353. package/lib/engine-components/SpriteRenderer.js.map +1 -0
  354. package/lib/engine-components/SyncedCamera.d.ts +23 -0
  355. package/lib/engine-components/SyncedCamera.js +188 -0
  356. package/lib/engine-components/SyncedCamera.js.map +1 -0
  357. package/lib/engine-components/SyncedRoom.d.ts +20 -0
  358. package/lib/engine-components/SyncedRoom.js +151 -0
  359. package/lib/engine-components/SyncedRoom.js.map +1 -0
  360. package/lib/engine-components/SyncedTransform.d.ts +35 -0
  361. package/lib/engine-components/SyncedTransform.js +268 -0
  362. package/lib/engine-components/SyncedTransform.js.map +1 -0
  363. package/lib/engine-components/TestRunner.d.ts +13 -0
  364. package/lib/engine-components/TestRunner.js +100 -0
  365. package/lib/engine-components/TestRunner.js.map +1 -0
  366. package/lib/engine-components/TransformGizmo.d.ts +15 -0
  367. package/lib/engine-components/TransformGizmo.js +166 -0
  368. package/lib/engine-components/TransformGizmo.js.map +1 -0
  369. package/lib/engine-components/VideoPlayer.d.ts +55 -0
  370. package/lib/engine-components/VideoPlayer.js +307 -0
  371. package/lib/engine-components/VideoPlayer.js.map +1 -0
  372. package/lib/engine-components/Voip.d.ts +22 -0
  373. package/lib/engine-components/Voip.js +400 -0
  374. package/lib/engine-components/Voip.js.map +1 -0
  375. package/lib/engine-components/Volume.d.ts +30 -0
  376. package/lib/engine-components/Volume.js +86 -0
  377. package/lib/engine-components/Volume.js.map +1 -0
  378. package/lib/engine-components/WebARSessionRoot.d.ts +21 -0
  379. package/lib/engine-components/WebARSessionRoot.js +105 -0
  380. package/lib/engine-components/WebARSessionRoot.js.map +1 -0
  381. package/lib/engine-components/WebXR.d.ts +90 -0
  382. package/lib/engine-components/WebXR.js +498 -0
  383. package/lib/engine-components/WebXR.js.map +1 -0
  384. package/lib/engine-components/WebXRAvatar.d.ts +59 -0
  385. package/lib/engine-components/WebXRAvatar.js +263 -0
  386. package/lib/engine-components/WebXRAvatar.js.map +1 -0
  387. package/lib/engine-components/WebXRController.d.ts +145 -0
  388. package/lib/engine-components/WebXRController.js +924 -0
  389. package/lib/engine-components/WebXRController.js.map +1 -0
  390. package/lib/engine-components/WebXRGrabRendering.d.ts +42 -0
  391. package/lib/engine-components/WebXRGrabRendering.js +138 -0
  392. package/lib/engine-components/WebXRGrabRendering.js.map +1 -0
  393. package/lib/engine-components/WebXRRig.d.ts +4 -0
  394. package/lib/engine-components/WebXRRig.js +8 -0
  395. package/lib/engine-components/WebXRRig.js.map +1 -0
  396. package/lib/engine-components/WebXRSync.d.ts +54 -0
  397. package/lib/engine-components/WebXRSync.js +405 -0
  398. package/lib/engine-components/WebXRSync.js.map +1 -0
  399. package/lib/engine-components/XRFlag.d.ts +32 -0
  400. package/lib/engine-components/XRFlag.js +115 -0
  401. package/lib/engine-components/XRFlag.js.map +1 -0
  402. package/lib/engine-components/avatar/AvatarBlink_Simple.d.ts +10 -0
  403. package/lib/engine-components/avatar/AvatarBlink_Simple.js +76 -0
  404. package/lib/engine-components/avatar/AvatarBlink_Simple.js.map +1 -0
  405. package/lib/engine-components/avatar/AvatarEyeLook_Rotation.d.ts +13 -0
  406. package/lib/engine-components/avatar/AvatarEyeLook_Rotation.js +75 -0
  407. package/lib/engine-components/avatar/AvatarEyeLook_Rotation.js.map +1 -0
  408. package/lib/engine-components/avatar/Avatar_Brain_LookAt.d.ts +27 -0
  409. package/lib/engine-components/avatar/Avatar_Brain_LookAt.js +120 -0
  410. package/lib/engine-components/avatar/Avatar_Brain_LookAt.js.map +1 -0
  411. package/lib/engine-components/avatar/Avatar_MouthShapes.d.ts +13 -0
  412. package/lib/engine-components/avatar/Avatar_MouthShapes.js +77 -0
  413. package/lib/engine-components/avatar/Avatar_MouthShapes.js.map +1 -0
  414. package/lib/engine-components/avatar/Avatar_MustacheShake.d.ts +8 -0
  415. package/lib/engine-components/avatar/Avatar_MustacheShake.js +29 -0
  416. package/lib/engine-components/avatar/Avatar_MustacheShake.js.map +1 -0
  417. package/lib/engine-components/codegen/exports.d.ts +140 -0
  418. package/lib/engine-components/codegen/exports.js +142 -0
  419. package/lib/engine-components/codegen/exports.js.map +1 -0
  420. package/lib/engine-components/debug/LogStats.d.ts +5 -0
  421. package/lib/engine-components/debug/LogStats.js +19 -0
  422. package/lib/engine-components/debug/LogStats.js.map +1 -0
  423. package/lib/engine-components/js-extensions/RGBAColor.d.ts +9 -0
  424. package/lib/engine-components/js-extensions/RGBAColor.js +35 -0
  425. package/lib/engine-components/js-extensions/RGBAColor.js.map +1 -0
  426. package/lib/engine-components/timeline/PlayableDirector.d.ts +66 -0
  427. package/lib/engine-components/timeline/PlayableDirector.js +460 -0
  428. package/lib/engine-components/timeline/PlayableDirector.js.map +1 -0
  429. package/lib/engine-components/timeline/SignalAsset.d.ts +19 -0
  430. package/lib/engine-components/timeline/SignalAsset.js +87 -0
  431. package/lib/engine-components/timeline/SignalAsset.js.map +1 -0
  432. package/lib/engine-components/timeline/TimelineModels.d.ts +86 -0
  433. package/lib/engine-components/timeline/TimelineModels.js +23 -0
  434. package/lib/engine-components/timeline/TimelineModels.js.map +1 -0
  435. package/lib/engine-components/timeline/TimelineTracks.d.ts +73 -0
  436. package/lib/engine-components/timeline/TimelineTracks.js +573 -0
  437. package/lib/engine-components/timeline/TimelineTracks.js.map +1 -0
  438. package/lib/engine-components/ui/BaseUIComponent.d.ts +24 -0
  439. package/lib/engine-components/ui/BaseUIComponent.js +129 -0
  440. package/lib/engine-components/ui/BaseUIComponent.js.map +1 -0
  441. package/lib/engine-components/ui/Button.d.ts +55 -0
  442. package/lib/engine-components/ui/Button.js +217 -0
  443. package/lib/engine-components/ui/Button.js.map +1 -0
  444. package/lib/engine-components/ui/Canvas.d.ts +39 -0
  445. package/lib/engine-components/ui/Canvas.js +169 -0
  446. package/lib/engine-components/ui/Canvas.js.map +1 -0
  447. package/lib/engine-components/ui/CanvasGroup.d.ts +14 -0
  448. package/lib/engine-components/ui/CanvasGroup.js +53 -0
  449. package/lib/engine-components/ui/CanvasGroup.js.map +1 -0
  450. package/lib/engine-components/ui/EventSystem.d.ts +44 -0
  451. package/lib/engine-components/ui/EventSystem.js +480 -0
  452. package/lib/engine-components/ui/EventSystem.js.map +1 -0
  453. package/lib/engine-components/ui/Graphic.d.ts +33 -0
  454. package/lib/engine-components/ui/Graphic.js +145 -0
  455. package/lib/engine-components/ui/Graphic.js.map +1 -0
  456. package/lib/engine-components/ui/Image.d.ts +20 -0
  457. package/lib/engine-components/ui/Image.js +61 -0
  458. package/lib/engine-components/ui/Image.js.map +1 -0
  459. package/lib/engine-components/ui/InputField.d.ts +25 -0
  460. package/lib/engine-components/ui/InputField.js +179 -0
  461. package/lib/engine-components/ui/InputField.js.map +1 -0
  462. package/lib/engine-components/ui/Interfaces.d.ts +7 -0
  463. package/lib/engine-components/ui/Interfaces.js +2 -0
  464. package/lib/engine-components/ui/Interfaces.js.map +1 -0
  465. package/lib/engine-components/ui/Keyboard.d.ts +31 -0
  466. package/lib/engine-components/ui/Keyboard.js +177 -0
  467. package/lib/engine-components/ui/Keyboard.js.map +1 -0
  468. package/lib/engine-components/ui/Layout.d.ts +10 -0
  469. package/lib/engine-components/ui/Layout.js +11 -0
  470. package/lib/engine-components/ui/Layout.js.map +1 -0
  471. package/lib/engine-components/ui/PointerEvents.d.ts +35 -0
  472. package/lib/engine-components/ui/PointerEvents.js +20 -0
  473. package/lib/engine-components/ui/PointerEvents.js.map +1 -0
  474. package/lib/engine-components/ui/Raycaster.d.ts +20 -0
  475. package/lib/engine-components/ui/Raycaster.js +40 -0
  476. package/lib/engine-components/ui/Raycaster.js.map +1 -0
  477. package/lib/engine-components/ui/RectTransform.d.ts +39 -0
  478. package/lib/engine-components/ui/RectTransform.js +173 -0
  479. package/lib/engine-components/ui/RectTransform.js.map +1 -0
  480. package/lib/engine-components/ui/SpatialHtml.d.ts +6 -0
  481. package/lib/engine-components/ui/SpatialHtml.js +58 -0
  482. package/lib/engine-components/ui/SpatialHtml.js.map +1 -0
  483. package/lib/engine-components/ui/Text.d.ts +68 -0
  484. package/lib/engine-components/ui/Text.js +631 -0
  485. package/lib/engine-components/ui/Text.js.map +1 -0
  486. package/lib/engine-components/ui/Utils.d.ts +19 -0
  487. package/lib/engine-components/ui/Utils.js +85 -0
  488. package/lib/engine-components/ui/Utils.js.map +1 -0
  489. package/lib/engine-schemes/schemes.d.ts +4 -0
  490. package/lib/engine-schemes/schemes.js +20 -0
  491. package/lib/engine-schemes/schemes.js.map +1 -0
  492. package/lib/engine-schemes/synced-camera-model.d.ts +25 -0
  493. package/lib/engine-schemes/synced-camera-model.js +68 -0
  494. package/lib/engine-schemes/synced-camera-model.js.map +1 -0
  495. package/lib/engine-schemes/synced-transform-model.d.ts +31 -0
  496. package/lib/engine-schemes/synced-transform-model.js +67 -0
  497. package/lib/engine-schemes/synced-transform-model.js.map +1 -0
  498. package/lib/engine-schemes/transform.d.ts +12 -0
  499. package/lib/engine-schemes/transform.js +40 -0
  500. package/lib/engine-schemes/transform.js.map +1 -0
  501. package/lib/engine-schemes/vec3.d.ts +11 -0
  502. package/lib/engine-schemes/vec3.js +30 -0
  503. package/lib/engine-schemes/vec3.js.map +1 -0
  504. package/lib/engine-schemes/vec4.d.ts +12 -0
  505. package/lib/engine-schemes/vec4.js +34 -0
  506. package/lib/engine-schemes/vec4.js.map +1 -0
  507. package/lib/engine-schemes/vr-user-state-buffer.d.ts +36 -0
  508. package/lib/engine-schemes/vr-user-state-buffer.js +104 -0
  509. package/lib/engine-schemes/vr-user-state-buffer.js.map +1 -0
  510. package/lib/needle-engine.d.ts +5 -0
  511. package/lib/needle-engine.js +34 -0
  512. package/lib/needle-engine.js.map +1 -0
  513. package/package.json +63 -0
  514. package/src/engine/codegen/register_types.js +297 -0
  515. package/src/engine/debug/error_overlay.ts +122 -0
  516. package/src/engine/engine.ts +15 -0
  517. package/src/engine/engine_addressables.ts +297 -0
  518. package/src/engine/engine_application.ts +42 -0
  519. package/src/engine/engine_assetdatabase.ts +215 -0
  520. package/src/engine/engine_caching.ts +0 -0
  521. package/src/engine/engine_components.js +202 -0
  522. package/src/engine/engine_constants.ts +3 -0
  523. package/src/engine/engine_coroutine.ts +16 -0
  524. package/src/engine/engine_default_parameters.ts +4 -0
  525. package/src/engine/engine_element.ts +380 -0
  526. package/src/engine/engine_element_loading.ts +178 -0
  527. package/src/engine/engine_element_overlay.ts +108 -0
  528. package/src/engine/engine_fileloader.js +9 -0
  529. package/src/engine/engine_generic_utils.js +14 -0
  530. package/src/engine/engine_gizmos.ts +15 -0
  531. package/src/engine/engine_gltf.ts +4 -0
  532. package/src/engine/engine_gltf_builtin_components.ts +298 -0
  533. package/src/engine/engine_input.ts +581 -0
  534. package/src/engine/engine_input_utils.ts +24 -0
  535. package/src/engine/engine_lightdata.ts +111 -0
  536. package/src/engine/engine_loaders.ts +26 -0
  537. package/src/engine/engine_mainloop_utils.ts +292 -0
  538. package/src/engine/engine_math.ts +43 -0
  539. package/src/engine/engine_networking.ts +664 -0
  540. package/src/engine/engine_networking_auto.ts +300 -0
  541. package/src/engine/engine_networking_files.ts +198 -0
  542. package/src/engine/engine_networking_files_default_components.ts +54 -0
  543. package/src/engine/engine_networking_instantiate.ts +321 -0
  544. package/src/engine/engine_networking_peer.ts +128 -0
  545. package/src/engine/engine_networking_utils.ts +12 -0
  546. package/src/engine/engine_networking_websocket.ts +1 -0
  547. package/src/engine/engine_physics.ts +652 -0
  548. package/src/engine/engine_rendererdata.ts +214 -0
  549. package/src/engine/engine_scenetools.ts +231 -0
  550. package/src/engine/engine_serialization.ts +4 -0
  551. package/src/engine/engine_serialization_builtin_serializer.ts +266 -0
  552. package/src/engine/engine_serialization_core.ts +513 -0
  553. package/src/engine/engine_serialization_decorator.ts +55 -0
  554. package/src/engine/engine_setup.ts +705 -0
  555. package/src/engine/engine_shaders.ts +243 -0
  556. package/src/engine/engine_three_utils.ts +290 -0
  557. package/src/engine/engine_time.ts +38 -0
  558. package/src/engine/engine_typestore.ts +21 -0
  559. package/src/engine/engine_utils.ts +268 -0
  560. package/src/engine/engine_web_api.ts +122 -0
  561. package/src/engine/extensions/EXT_texture_exr.js +42 -0
  562. package/src/engine/extensions/KHR_animation_pointer.ts +484 -0
  563. package/src/engine/extensions/NEEDLE_animator_controller.ts +68 -0
  564. package/src/engine/extensions/NEEDLE_animator_controller_model.ts +185 -0
  565. package/src/engine/extensions/NEEDLE_components.ts +234 -0
  566. package/src/engine/extensions/NEEDLE_deferred_texture.ts +175 -0
  567. package/src/engine/extensions/NEEDLE_gameobject_data.ts +76 -0
  568. package/src/engine/extensions/NEEDLE_lighting_settings.ts +161 -0
  569. package/src/engine/extensions/NEEDLE_lightmaps.ts +93 -0
  570. package/src/engine/extensions/NEEDLE_persistent_assets.ts +76 -0
  571. package/src/engine/extensions/NEEDLE_render_objects.ts +197 -0
  572. package/src/engine/extensions/NEEDLE_techniques_webgl.ts +482 -0
  573. package/src/engine/extensions/NEEDLE_timeline.ts +68 -0
  574. package/src/engine/extensions/extension_resolver.ts +5 -0
  575. package/src/engine/extensions/extension_utils.ts +138 -0
  576. package/src/engine/extensions/extensions.ts +49 -0
  577. package/src/engine/shaders/shaderData.ts +68 -0
  578. package/src/engine/tests/simulate_avatars.ts +2 -0
  579. package/src/engine/tests/test_utils.ts +63 -0
  580. package/src/engine-components/AlignmentConstraint.ts +33 -0
  581. package/src/engine-components/Animation.ts +282 -0
  582. package/src/engine-components/AnimationCurve.ts +42 -0
  583. package/src/engine-components/Animator.ts +148 -0
  584. package/src/engine-components/AnimatorController.ts +799 -0
  585. package/src/engine-components/AudioListener.ts +32 -0
  586. package/src/engine-components/AudioSource.ts +383 -0
  587. package/src/engine-components/AvatarLoader.ts +240 -0
  588. package/src/engine-components/AxesHelper.ts +32 -0
  589. package/src/engine-components/BasicIKConstraint.ts +54 -0
  590. package/src/engine-components/BoxCollider.ts +2 -0
  591. package/src/engine-components/BoxHelperComponent.ts +83 -0
  592. package/src/engine-components/Camera.ts +261 -0
  593. package/src/engine-components/Collider.ts +72 -0
  594. package/src/engine-components/Component.ts +1042 -0
  595. package/src/engine-components/ComponentExtensions.ts +7 -0
  596. package/src/engine-components/DeleteBox.ts +34 -0
  597. package/src/engine-components/DeviceFlag.ts +46 -0
  598. package/src/engine-components/DragControls.ts +534 -0
  599. package/src/engine-components/DropListener.ts +101 -0
  600. package/src/engine-components/Duplicatable.ts +146 -0
  601. package/src/engine-components/EventList.ts +116 -0
  602. package/src/engine-components/EventTrigger.ts +28 -0
  603. package/src/engine-components/EventType.ts +88 -0
  604. package/src/engine-components/FlyControls.ts +27 -0
  605. package/src/engine-components/Gizmos.ts +53 -0
  606. package/src/engine-components/GltfExport.ts +232 -0
  607. package/src/engine-components/GridHelper.ts +32 -0
  608. package/src/engine-components/GroundProjection.ts +75 -0
  609. package/src/engine-components/Interactable.ts +28 -0
  610. package/src/engine-components/LODGroup.ts +173 -0
  611. package/src/engine-components/Light.ts +418 -0
  612. package/src/engine-components/LookAtConstraint.ts +12 -0
  613. package/src/engine-components/MeshCollider.ts +12 -0
  614. package/src/engine-components/NavMesh.ts +118 -0
  615. package/src/engine-components/NestedGltf.ts +56 -0
  616. package/src/engine-components/Networking.ts +58 -0
  617. package/src/engine-components/OffsetConstraint.ts +32 -0
  618. package/src/engine-components/OrbitControls.ts +270 -0
  619. package/src/engine-components/ParticleSystem.ts +249 -0
  620. package/src/engine-components/ParticleSystemModules.ts +173 -0
  621. package/src/engine-components/PlayerColor.ts +93 -0
  622. package/src/engine-components/Renderer.ts +732 -0
  623. package/src/engine-components/RendererLightmap.ts +152 -0
  624. package/src/engine-components/RigidBody.ts +177 -0
  625. package/src/engine-components/ScreenCapture.ts +47 -0
  626. package/src/engine-components/ShadowCatcher.ts +93 -0
  627. package/src/engine-components/Skybox.ts +116 -0
  628. package/src/engine-components/SmoothFollow.ts +55 -0
  629. package/src/engine-components/SpatialTrigger.ts +142 -0
  630. package/src/engine-components/SpectatorCamera.ts +350 -0
  631. package/src/engine-components/SphereCollider.ts +2 -0
  632. package/src/engine-components/SpringJoint.ts +45 -0
  633. package/src/engine-components/SpriteRenderer.ts +143 -0
  634. package/src/engine-components/SyncedCamera.ts +206 -0
  635. package/src/engine-components/SyncedRoom.ts +157 -0
  636. package/src/engine-components/SyncedTransform.ts +339 -0
  637. package/src/engine-components/TestRunner.ts +116 -0
  638. package/src/engine-components/TransformGizmo.ts +185 -0
  639. package/src/engine-components/VideoPlayer.ts +308 -0
  640. package/src/engine-components/Voip.ts +455 -0
  641. package/src/engine-components/Volume.ts +86 -0
  642. package/src/engine-components/WebARSessionRoot.ts +109 -0
  643. package/src/engine-components/WebXR.ts +586 -0
  644. package/src/engine-components/WebXRAvatar.ts +326 -0
  645. package/src/engine-components/WebXRController.ts +1049 -0
  646. package/src/engine-components/WebXRGrabRendering.ts +151 -0
  647. package/src/engine-components/WebXRRig.ts +9 -0
  648. package/src/engine-components/WebXRSync.ts +458 -0
  649. package/src/engine-components/XRFlag.ts +134 -0
  650. package/src/engine-components/avatar/AvatarBlink_Simple.ts +68 -0
  651. package/src/engine-components/avatar/AvatarEyeLook_Rotation.ts +69 -0
  652. package/src/engine-components/avatar/Avatar_Brain_LookAt.ts +137 -0
  653. package/src/engine-components/avatar/Avatar_MouthShapes.ts +81 -0
  654. package/src/engine-components/avatar/Avatar_MustacheShake.ts +29 -0
  655. package/src/engine-components/codegen/exports.ts +141 -0
  656. package/src/engine-components/debug/LogStats.ts +22 -0
  657. package/src/engine-components/js-extensions/RGBAColor.ts +36 -0
  658. package/src/engine-components/timeline/PlayableDirector.ts +485 -0
  659. package/src/engine-components/timeline/SignalAsset.ts +108 -0
  660. package/src/engine-components/timeline/TimelineModels.ts +91 -0
  661. package/src/engine-components/timeline/TimelineTracks.ts +627 -0
  662. package/src/engine-components/ui/BaseUIComponent.ts +153 -0
  663. package/src/engine-components/ui/Button.ts +251 -0
  664. package/src/engine-components/ui/Canvas.ts +166 -0
  665. package/src/engine-components/ui/CanvasGroup.ts +47 -0
  666. package/src/engine-components/ui/EventSystem.ts +523 -0
  667. package/src/engine-components/ui/Graphic.ts +157 -0
  668. package/src/engine-components/ui/Image.ts +57 -0
  669. package/src/engine-components/ui/InputField.ts +235 -0
  670. package/src/engine-components/ui/Interfaces.ts +8 -0
  671. package/src/engine-components/ui/Keyboard.ts +203 -0
  672. package/src/engine-components/ui/Layout.ts +17 -0
  673. package/src/engine-components/ui/PointerEvents.ts +54 -0
  674. package/src/engine-components/ui/Raycaster.ts +47 -0
  675. package/src/engine-components/ui/RectTransform.ts +180 -0
  676. package/src/engine-components/ui/SpatialHtml.ts +63 -0
  677. package/src/engine-components/ui/Text.ts +634 -0
  678. package/src/engine-components/ui/Utils.ts +105 -0
  679. package/src/engine-components-experimental/Presentation.ts +13 -0
  680. package/src/engine-components-experimental/annotation/LineDrawer.ts +191 -0
  681. package/src/engine-components-experimental/annotation/LinesManager.ts +218 -0
  682. package/src/engine-components-experimental/networking/PlayerSync.ts +131 -0
  683. package/src/engine-schemes/COMPILE_SCHEMES.bat +4 -0
  684. package/src/engine-schemes/COMPILE_TS.bat +12 -0
  685. package/src/engine-schemes/schemes.ts +29 -0
  686. package/src/engine-schemes/synced-camera-model.ts +92 -0
  687. package/src/engine-schemes/synced-transform-model.ts +90 -0
  688. package/src/engine-schemes/syncedCamera.fbs +11 -0
  689. package/src/engine-schemes/transform.ts +50 -0
  690. package/src/engine-schemes/transforms.fbs +26 -0
  691. package/src/engine-schemes/vec.fbs +19 -0
  692. package/src/engine-schemes/vec2.ts +33 -0
  693. package/src/engine-schemes/vec3.ts +38 -0
  694. package/src/engine-schemes/vec4.ts +43 -0
  695. package/src/engine-schemes/vr-user-state-buffer.ts +138 -0
  696. package/src/engine-schemes/vrUserStateBuffer.fbs +17 -0
  697. package/src/needle-engine.ts +39 -0
@@ -0,0 +1,32 @@
1
+ import { Behaviour, GameObject } from "./Component";
2
+ import * as THREE from "three";
3
+ import { AudioSource } from "./AudioSource";
4
+ import { Camera } from "./Camera";
5
+
6
+
7
+ export class AudioListener extends Behaviour {
8
+
9
+ get listener(): THREE.AudioListener {
10
+ if (this._listener == null)
11
+ this._listener = new THREE.AudioListener();
12
+ return this._listener;
13
+ }
14
+
15
+ private _listener: THREE.AudioListener | null = null;
16
+
17
+ awake() {
18
+ AudioSource.registerWaitForAllowAudio(() => {
19
+ const listener = this.listener;
20
+ if (listener == null) return;
21
+ // if the listener is already parented to some object d0nt change it
22
+ if (listener.parent) return;
23
+
24
+ const cam = GameObject.getComponentInParent(this.gameObject, Camera);
25
+ if (cam) {
26
+ cam.cam.add(listener);
27
+ }
28
+ else
29
+ this.gameObject.add(listener);
30
+ });
31
+ }
32
+ }
@@ -0,0 +1,383 @@
1
+ import { Behaviour, GameObject } from "./Component";
2
+ import * as THREE from "three";
3
+ import { PositionalAudioHelper } from 'three/examples/jsm/helpers/PositionalAudioHelper.js';
4
+ import { AudioListener } from "./AudioListener";
5
+ import * as utils from "../engine/engine_utils";
6
+ import { serializeable } from "../engine/engine_serialization_decorator";
7
+ import { Application, ApplicationEvents } from "../engine/engine_application";
8
+
9
+
10
+ const debug = utils.getParam("debugaudio");
11
+
12
+ export enum AudioRolloffMode {
13
+ /// <summary>
14
+ /// <para>Use this mode when you want a real-world rolloff.</para>
15
+ /// </summary>
16
+ Logarithmic = 0,
17
+ /// <summary>
18
+ /// <para>Use this mode when you want to lower the volume of your sound over the distance.</para>
19
+ /// </summary>
20
+ Linear = 1,
21
+ /// <summary>
22
+ /// <para>Use this when you want to use a custom rolloff.</para>
23
+ /// </summary>
24
+ Custom = 2,
25
+ }
26
+
27
+
28
+ export class AudioSource extends Behaviour {
29
+
30
+ private static _didCallBeginWaitForUserInteraction: boolean = false;
31
+ public static get userInteractionRegistered(): boolean {
32
+
33
+ if (!AudioSource._didCallBeginWaitForUserInteraction) {
34
+ AudioSource._didCallBeginWaitForUserInteraction = true;
35
+ AudioSource._beginWaitForUserInteraction();
36
+ }
37
+ return AudioSource._userInteractionRegistered;
38
+ }
39
+
40
+ private static callbacks: Function[] = [];
41
+ public static registerWaitForAllowAudio(cb: Function) {
42
+ if (cb !== null) {
43
+ if (this._userInteractionRegistered) {
44
+ cb();
45
+ return;
46
+ }
47
+ if (this.callbacks.indexOf(cb) === -1)
48
+ this.callbacks.push(cb);
49
+ if (!AudioSource._didCallBeginWaitForUserInteraction) {
50
+ AudioSource._didCallBeginWaitForUserInteraction = true;
51
+ AudioSource._beginWaitForUserInteraction();
52
+ }
53
+ }
54
+ }
55
+
56
+ private static _userInteractionRegistered: boolean = false;
57
+ private static _beginWaitForUserInteraction(cb: Function | null = null) {
58
+ if (this._userInteractionRegistered) {
59
+ if (cb) cb();
60
+ return;
61
+ }
62
+ if (cb !== null)
63
+ this.registerWaitForAllowAudio(cb);
64
+ const callback = () => {
65
+ if (fn == undefined) return;
66
+ if (AudioSource._userInteractionRegistered) return;
67
+ AudioSource._userInteractionRegistered = true;
68
+ console.log("registered interaction, can play audio now");
69
+ document.removeEventListener('pointerdown', fn);
70
+ document.removeEventListener('click', fn);
71
+ document.removeEventListener('dragstart', fn);
72
+ document.removeEventListener('touchstart', fn);
73
+ for (const cb of this.callbacks) {
74
+ cb();
75
+ }
76
+ this.callbacks.length = 0;
77
+ };
78
+ let fn = callback.bind(this);
79
+ document.addEventListener('pointerdown', fn);
80
+ document.addEventListener('click', fn);
81
+ document.addEventListener('dragstart', fn);
82
+ document.addEventListener('touchstart', fn);
83
+ }
84
+
85
+ @serializeable()
86
+ private clip: string = "";
87
+
88
+ @serializeable()
89
+ playOnAwake: boolean = false;
90
+
91
+ @serializeable()
92
+ get loop(): boolean {
93
+ if (this.sound) this._loop = this.sound.getLoop();
94
+ return this._loop;
95
+ }
96
+ set loop(val: boolean) {
97
+ this._loop = val;
98
+ if (this.sound) this.sound.setLoop(val);
99
+ }
100
+ @serializeable()
101
+ get spatialBlend(): number {
102
+ return this._spatialBlend;
103
+ }
104
+ set spatialBlend(val: number) {
105
+ if (val === this._spatialBlend) return;
106
+ this._spatialBlend = val;
107
+ this._needUpdateSpatialDistanceSettings = true;
108
+ }
109
+ @serializeable()
110
+ get minDistance(): number {
111
+ return this._minDistance;
112
+ }
113
+ set minDistance(val: number) {
114
+ if (this._minDistance === val) return;
115
+ this._minDistance = val;
116
+ this._needUpdateSpatialDistanceSettings = true;
117
+ }
118
+ @serializeable()
119
+ get maxDistance(): number {
120
+ return this._maxDistance;
121
+ }
122
+ set maxDistance(val: number) {
123
+ if (this._maxDistance === val) return;
124
+ this._maxDistance = val;
125
+ this._needUpdateSpatialDistanceSettings = true;
126
+ }
127
+
128
+ private _spatialBlend: number = 0;
129
+ private _minDistance: number = 1;
130
+ private _maxDistance: number = 100;
131
+
132
+ @serializeable()
133
+ get volume(): number { return this._volume; }
134
+ set volume(val: number) {
135
+ this._volume = val;
136
+ if (this.sound) {
137
+ if (debug) console.log(this.name, "audio set volume", val);
138
+ this.sound.setVolume(val);
139
+ }
140
+ }
141
+ private _volume: number = 1;
142
+
143
+ @serializeable()
144
+ rollOffMode: AudioRolloffMode = 0;
145
+
146
+
147
+ private _loop: boolean = false;
148
+ private sound: THREE.PositionalAudio | null = null;
149
+ private helper: PositionalAudioHelper | null = null;
150
+ private wasPlaying = false;
151
+ private audioLoader: THREE.AudioLoader | null = null;
152
+ private shouldPlay: boolean = false;
153
+ // set this from audio context time, used to set clip offset when setting "time" property
154
+ // there is maybe a better way to set a audio clip current time?!
155
+ private _lastClipStartedLoading: string | null = null;
156
+
157
+ public get Sound(): THREE.PositionalAudio | null {
158
+ if (!this.sound && AudioSource._userInteractionRegistered) {
159
+ const listener = GameObject.getComponent(this.context.mainCamera, AudioListener) ?? GameObject.findObjectOfType(AudioListener, this.context);
160
+ if (listener?.listener) {
161
+ this.sound = new THREE.PositionalAudio(listener.listener);
162
+ this.gameObject.add(this.sound);
163
+ }
164
+ }
165
+ return this.sound;
166
+ }
167
+
168
+ public get ShouldPlay(): boolean { return this.shouldPlay; }
169
+
170
+ private _focusCallback?: any;
171
+
172
+ awake() {
173
+ this.audioLoader = new THREE.AudioLoader();
174
+ if (this.playOnAwake) this.shouldPlay = true;
175
+
176
+ window.addEventListener('visibilitychange', _evt => {
177
+ switch (document.visibilityState) {
178
+ case "hidden":
179
+ this.wasPlaying = this.isPlaying;
180
+ this.pause();
181
+ break;
182
+ case "visible":
183
+ if (this.wasPlaying) this.play();
184
+ break;
185
+ }
186
+ });
187
+
188
+ this._focusCallback = () => {
189
+ if (this.enabled && this.playOnAwake && !this.isPlaying && AudioSource._userInteractionRegistered) {
190
+ this.play();
191
+ }
192
+ };
193
+
194
+ this.context.application.addEventListener(ApplicationEvents.Visible, this._focusCallback);
195
+ }
196
+
197
+ onDestroy() {
198
+ this.context.application.removeEventListener(ApplicationEvents.Visible, this._focusCallback);
199
+ }
200
+
201
+
202
+ onEnable(): void {
203
+ if (!AudioSource._userInteractionRegistered) {
204
+ AudioSource._beginWaitForUserInteraction(() => {
205
+ if (this.enabled && !this.destroyed && this.shouldPlay)
206
+ this.loadAndPlay(this.clip);
207
+ });
208
+ }
209
+ else if (this.playOnAwake && this.context.application.isVisible) {
210
+ this.play();
211
+ }
212
+ }
213
+
214
+ onDisable() {
215
+ this.stop();
216
+ }
217
+
218
+ private lerp = (x, y, a) => x * (1 - a) + y * a;
219
+
220
+ private onLoaded(buffer) {
221
+ if (debug) console.log("audio buffer loaded");
222
+ AudioSource.registerWaitForAllowAudio(() => {
223
+ if (debug)
224
+ console.log("finished loading", buffer);
225
+
226
+ const sound = this.Sound;
227
+ if (!sound) {
228
+ console.warn("Failed getting sound", this.name);
229
+ return;
230
+ }
231
+ if (sound.isPlaying)
232
+ sound.stop();
233
+
234
+ sound.setBuffer(buffer);
235
+ sound.loop = this.loop;
236
+ sound.setVolume(this.volume);
237
+ sound.autoplay = this.shouldPlay;
238
+ // sound.setDistanceModel('linear');
239
+ // sound.setRolloffFactor(1);
240
+ this.applySpatialDistanceSettings();
241
+ // sound.setDirectionalCone(180, 360, 0.1);
242
+ if (sound.isPlaying)
243
+ sound.stop();
244
+
245
+ if (debug) console.log(this.name, this.shouldPlay, AudioSource.userInteractionRegistered, this);
246
+
247
+ if (this.shouldPlay && AudioSource._userInteractionRegistered)
248
+ this.play();
249
+ });
250
+ }
251
+
252
+ private applySpatialDistanceSettings() {
253
+ const sound = this.sound;
254
+ if (!sound) return;
255
+ this._needUpdateSpatialDistanceSettings = false;
256
+ const dist = this.lerp(10 * this._maxDistance / Math.max(0.0001, this.spatialBlend), this._minDistance, this.spatialBlend);
257
+ if (debug) console.log(this.name, this._minDistance, this._maxDistance, this.spatialBlend, "Ref distance=" + dist);
258
+ sound.setRefDistance(dist);
259
+ sound.setMaxDistance(Math.max(0.01, this._maxDistance));
260
+ // https://developer.mozilla.org/en-US/docs/Web/API/PannerNode/distanceModel
261
+ switch (this.rollOffMode) {
262
+ case AudioRolloffMode.Logarithmic:
263
+ sound.setDistanceModel('exponential');
264
+ break;
265
+ case AudioRolloffMode.Linear:
266
+ sound.setDistanceModel('linear');
267
+ break;
268
+ case AudioRolloffMode.Custom:
269
+ break;
270
+ }
271
+
272
+ if (this.spatialBlend > 0) {
273
+ if (debug && !this.helper) {
274
+ this.helper = new PositionalAudioHelper(sound, sound.getRefDistance());
275
+ sound.add(this.helper);
276
+ }
277
+ }
278
+ else if (this.helper && this.helper.parent) {
279
+ this.helper.removeFromParent();
280
+ }
281
+ }
282
+
283
+ private loadAndPlay(clip?: string) {
284
+ if (clip)
285
+ this.clip = clip;
286
+ if (this.clip) {
287
+ if (debug)
288
+ console.log(this.clip);
289
+ if (this.clip.endsWith(".mp3") || this.clip.endsWith(".wav")) {
290
+ if (!this.audioLoader)
291
+ this.audioLoader = new THREE.AudioLoader();
292
+ this.shouldPlay = true;
293
+ if (this._lastClipStartedLoading === this.clip) {
294
+ if (debug) console.log("Is currently loading:", this._lastClipStartedLoading, this)
295
+ return;
296
+ }
297
+ this._lastClipStartedLoading = this.clip;
298
+ if (debug)
299
+ console.log("load audio", this.clip);
300
+ this.audioLoader.load(this.clip, this.onLoaded.bind(this), () => { }, console.error);
301
+ }
302
+ }
303
+ }
304
+
305
+ play(clip: string | undefined = undefined) {
306
+ if (!this.audioLoader || !this.sound || (clip && clip !== this.clip)) {
307
+ this.loadAndPlay(clip);
308
+ return;
309
+ }
310
+
311
+ this.shouldPlay = true;
312
+ this._hasEnded = false;
313
+ if (debug)
314
+ console.log("play", this.sound?.getVolume(), this.sound);
315
+ if (this.sound && !this.sound.isPlaying) {
316
+ this.sound.play();
317
+ }
318
+ }
319
+
320
+ pause() {
321
+ if (debug) console.log("Pause", this);
322
+ this._hasEnded = true;
323
+ this.shouldPlay = false;
324
+ if (this.sound && this.sound.isPlaying) {
325
+ this._lastContextTime = this.sound?.context.currentTime;
326
+ this.sound.pause();
327
+ }
328
+ }
329
+
330
+ stop() {
331
+ if (debug) console.log("Pause", this);
332
+ this._hasEnded = true;
333
+ this.shouldPlay = false;
334
+ if (this.sound) {
335
+ this._lastContextTime = this.sound?.context.currentTime;
336
+ if (debug)
337
+ console.log(this._lastContextTime)
338
+ this.sound.stop();
339
+ }
340
+ }
341
+
342
+ private _lastContextTime: number = 0;
343
+
344
+ get isPlaying(): boolean { return this.sound?.isPlaying ?? false; }
345
+ set isPlaying(_: boolean) { }
346
+
347
+ get time(): number { return this.sound?.source ? (this.sound.source?.context.currentTime - this._lastContextTime + this.sound.offset) : 0; }
348
+ set time(val: number) {
349
+ if (this.sound) {
350
+ if (val === this.sound.offset) return;
351
+ const wasPlaying = this.isPlaying;
352
+ this.stop();
353
+ this.sound.offset = val;
354
+ if (wasPlaying)
355
+ this.play();
356
+ }
357
+ }
358
+
359
+ private _hasEnded: boolean = true;
360
+ private _needUpdateSpatialDistanceSettings: boolean = false;
361
+
362
+ update() {
363
+ if (this.helper) {
364
+ if (this.isPlaying)
365
+ this.helper.update();
366
+ this.helper.visible = this.isPlaying;
367
+ }
368
+
369
+ if (this._needUpdateSpatialDistanceSettings) {
370
+ this.applySpatialDistanceSettings();
371
+ }
372
+
373
+ if (this.sound && !this.sound.isPlaying && this.shouldPlay && !this._hasEnded) {
374
+ this._hasEnded = true;
375
+ if (debug)
376
+ console.log("Audio clip ended", this.clip);
377
+ this.sound.dispatchEvent({ type: 'ended', target: this });
378
+ }
379
+
380
+ // this.gameObject.position.x = Math.sin(time.time) * 2;
381
+ // this.gameObject.position.z = Math.cos(time.time * .5) * 2;
382
+ }
383
+ }
@@ -0,0 +1,240 @@
1
+ import { GLTF, GLTFLoader } from "three/examples/jsm/loaders/GLTFLoader";
2
+ import * as THREE from "three";
3
+ import * as utils from "../engine/engine_utils"
4
+ import * as object from "../engine/engine_gltf_builtin_components";
5
+ import * as loaders from "../engine/engine_loaders"
6
+ import { Context } from "../engine/engine_setup";
7
+ import { GameObject, InstantiateOptions } from "./Component";
8
+ import { download_file } from "../engine/engine_web_api";
9
+ import { parseSync } from "../engine/engine_scenetools";
10
+
11
+ const debug = utils.getParam("debugavatar");
12
+
13
+ export class AvatarModel {
14
+ root: THREE.Object3D;
15
+ head: THREE.Object3D;
16
+ leftHand: THREE.Object3D | null;
17
+ rigthHand: THREE.Object3D | null;
18
+
19
+
20
+ get isValid(): boolean {
21
+ return this.head !== null && this.head !== undefined;
22
+ }
23
+
24
+ constructor(root: THREE.Object3D, head: THREE.Object3D, leftHand: THREE.Object3D | null, rigthHand: THREE.Object3D | null) {
25
+ this.root = root;
26
+ this.head = head;
27
+ this.leftHand = leftHand;
28
+ this.rigthHand = rigthHand;
29
+ this.root?.traverse(h => h.layers.set(2));
30
+ // this.head?.traverse(h => h.layers.set(2));
31
+ // this.leftHand?.traverse(h => h.layers.set(2));
32
+ // this.rigthHand?.traverse(h => h.layers.set(2));
33
+ }
34
+
35
+ // createNewInstance(): AvatarModel {
36
+ // const head = GameObject.instantiate(this.head);
37
+ // const lh = GameObject.instantiate(this.leftHand);
38
+ // const rh = GameObject.instantiate(this.rigthHand);
39
+ // const model = new AvatarModel(this.root, head, lh, rh);
40
+ // this.assignRandomColors();
41
+ // return model;
42
+ // }
43
+
44
+ assignRandomColors() {
45
+ AvatarLoader.assignRandomPlayerColors(this);
46
+ }
47
+ }
48
+
49
+ export class AvatarLoader {
50
+
51
+ private readonly avatarRegistryUrl: string | null = null;// = "https://needle-storage-castle-demo.glitch.me";//"https://smol-worlds.glitch.me/files/";
52
+ // private loader: GLTFLoader | null;
53
+ private avatarModelCache: Map<string, AvatarModel | null> = new Map<string, AvatarModel | null>();
54
+
55
+ public async getOrCreateNewAvatarInstance(context: Context, avatarId: string | THREE.Object3D): Promise<AvatarModel | null> {
56
+
57
+ if (!avatarId) {
58
+ console.error("Can not create avatar: failed to provide id or root object");
59
+ return null;
60
+ }
61
+
62
+ let root: THREE.Object3D | null = null;
63
+ if (typeof avatarId === "string") {
64
+ root = await this.loadAvatar(context, avatarId);
65
+ if (!root) {
66
+ const opts = new InstantiateOptions();
67
+ // opts.parent = context.scene.uuid;
68
+ root = GameObject.instantiate(utils.tryFindObject(avatarId, context.scene), opts);
69
+ }
70
+ }
71
+ else root = avatarId;
72
+
73
+ if (!root) {
74
+ return null;
75
+ }
76
+ const model = this.findAvatar(root);
77
+ // console.log(model);
78
+ model.assignRandomColors();
79
+ // this.cacheModel(avatarId, model);
80
+
81
+ if (model.isValid) {
82
+ if (debug)
83
+ console.log("[Custom Avatar] valid config", avatarId, debug ? model : "");
84
+ return model;
85
+ }
86
+ else {
87
+ console.warn("[Custom Avatar] config isn't valid", avatarId, debug ? model : "");
88
+ return null;
89
+ }
90
+ }
91
+
92
+
93
+ private async loadAvatar(context: Context, avatarId: string): Promise<THREE.Object3D | null> {
94
+
95
+ console.assert(avatarId !== undefined && avatarId !== null && typeof avatarId === "string", "Avatar id must not be null");
96
+ if (avatarId.length <= 0) return null;
97
+ if (!avatarId) return null;
98
+
99
+ if (debug)
100
+ console.log("[Custom Avatar] " + avatarId + ", loading...");
101
+ // should probably be done by the server?!
102
+ if (!avatarId.endsWith(".glb"))
103
+ avatarId += ".glb";
104
+
105
+
106
+ // for the demo we use the storage backend we uploaded the avatar to (by file drop)
107
+ if (this.avatarRegistryUrl === null) {
108
+ // try loading avatar from local file
109
+ const download_res = await fetch("./" + avatarId);
110
+ let bin: ArrayBuffer | null = null;
111
+ if (download_res.ok) {
112
+ const blob = await download_res.blob();
113
+ if (blob) bin = await blob.arrayBuffer();
114
+ }
115
+ if (!bin) {
116
+ bin = await download_file(avatarId, avatarId, 0, "no url here go away", true);
117
+ if (!bin) return null;
118
+ }
119
+
120
+ const gltf = await parseSync(context, bin, null!, 0);
121
+ return gltf?.scene ?? null;
122
+ }
123
+
124
+
125
+ // if (this.avatarModelCache.has(avatarId)) {
126
+ // console.log("[Custom Avatar] " + avatarId + ", found in cache");
127
+ // return new Promise((res, _) => {
128
+ // var model = this.avatarModelCache.get(avatarId)?.createNewInstance();
129
+ // res(model);
130
+ // });
131
+ // }
132
+ // return null;
133
+
134
+ const loader = new GLTFLoader();
135
+ loaders.addDracoAndKTX2Loaders(loader, context);
136
+
137
+ // TODO: cache binary (fetch finary from model gallery and use binary method)
138
+ return new Promise((resolve, _reject) => {
139
+ const url = this.avatarRegistryUrl + "/" + avatarId;
140
+ loader.load(url,
141
+ async gltf => {
142
+ await object.createBuiltinComponents(context, url, gltf);
143
+ resolve(gltf.scene);
144
+ },
145
+ progress => {
146
+ if (debug)
147
+ console.log("[Custom Avatar] " + (progress.loaded / progress.total * 100) + '% loaded of ' + (progress.total / 1024) + "kB");
148
+ },
149
+ error => {
150
+ console.error("[Custom Avatar] " + "Error when loading: " + error);
151
+ resolve(null);
152
+ }
153
+ );
154
+ });
155
+ }
156
+
157
+ private cacheModel(_id: string, _model: AvatarModel) {
158
+ // this.avatarModelCache.set(id, model);
159
+ }
160
+
161
+ // TODO this should be burned to the ground once 🤞 we have proper extras that define object relations.
162
+ private findAvatar(obj: THREE.Object3D): AvatarModel {
163
+
164
+ const root: THREE.Object3D = obj;
165
+ let searchIn = root;
166
+ // some GLTFs have a "scene" root it seems, others don't, we skip the root here if there's only one child
167
+ if (searchIn.children.length == 1)
168
+ searchIn = obj.children[0];
169
+ let head = this.findAvatarPart(searchIn, "head");
170
+
171
+ const leftHand = this.findAvatarPart(searchIn, "left");
172
+ const rightHand = this.findAvatarPart(searchIn, "right");
173
+
174
+ if (!head) {
175
+ // very last fallback, entire root is used as head
176
+ head = root;
177
+
178
+ // normalize size, if the object isn't properly setup the scale might be totally off
179
+ let boundsSize = new THREE.Vector3();
180
+ new THREE.Box3().setFromObject(head).getSize(boundsSize);
181
+ let maxAxis = Math.max(boundsSize.x, boundsSize.y, boundsSize.z);
182
+ console.warn("[Custom Avatar] " + "Normalizing head scale, it's too big: " + maxAxis + " meters! Should be < 0.3m");
183
+ if (maxAxis > 0.3) {
184
+ head.scale.multiplyScalar(1.0 / maxAxis * 0.3);
185
+ }
186
+ }
187
+
188
+ const model = new AvatarModel(root, head, leftHand, rightHand);
189
+ return model;
190
+ }
191
+
192
+
193
+ private findAvatarPart(obj: THREE.Object3D, searchString: string): THREE.Object3D | null {
194
+ for (let child of obj.children) {
195
+ if (child.name.toLowerCase().indexOf(searchString) > -1)
196
+ return child;
197
+ }
198
+ return null;
199
+ }
200
+
201
+ private handleCustomAvatarErrors(response) {
202
+ if (!response.ok) {
203
+ throw Error(response.statusText);
204
+ }
205
+ return response;
206
+ }
207
+
208
+ public static assignRandomPlayerColors(model: AvatarModel) {
209
+
210
+ const foundMaterials: Map<string, THREE.Material> = new Map<string, THREE.Material>();
211
+
212
+ function findPlayerColorMeshesAndAssignColors(o) {
213
+ // console.log(o);
214
+ if (o.type === "Mesh") {
215
+ const mesh = o as THREE.Mesh;
216
+ const mat: THREE.Material = mesh.material as THREE.Material;
217
+ if (mat && mat.name) {
218
+ if (foundMaterials.has(mat.uuid)) {
219
+ const found = foundMaterials.get(mat.uuid);
220
+ if (found)
221
+ mesh.material = found;
222
+ return;
223
+ }
224
+ if (mat.name.endsWith("_playercolor") || mat.name.endsWith("_player_color2")) {
225
+ const uuid = mat.uuid;
226
+ mesh.material = mat.clone();
227
+ mesh.material["color"] = new THREE.Color(Math.random(), Math.random(), Math.random());
228
+ foundMaterials.set(uuid, mesh.material);
229
+ }
230
+ }
231
+ }
232
+ }
233
+ if (model.head)
234
+ model.head.traverse(findPlayerColorMeshesAndAssignColors);
235
+ if (model.leftHand)
236
+ model.leftHand.traverse(findPlayerColorMeshesAndAssignColors);
237
+ if (model.rigthHand)
238
+ model.rigthHand.traverse(findPlayerColorMeshesAndAssignColors);
239
+ }
240
+ }
@@ -0,0 +1,32 @@
1
+ import { Behaviour } from "./Component";
2
+ import * as params from "../engine/engine_default_parameters";
3
+ import { serializeable } from "../engine/engine_serialization_decorator";
4
+ import { AxesHelper as _AxesHelper } from "three";
5
+
6
+ export class AxesHelper extends Behaviour {
7
+ @serializeable()
8
+ public length: number = 1;
9
+ @serializeable()
10
+ public depthTest: boolean = true;
11
+ @serializeable()
12
+ public isGizmo:boolean = true;
13
+
14
+ private _axes: THREE.AxesHelper | null = null;
15
+
16
+ onEnable(): void {
17
+ if (this.isGizmo && !params.showGizmos) return;
18
+ if (!this._axes)
19
+ this._axes = new _AxesHelper(this.length);
20
+ this.gameObject.add(this._axes);
21
+ const mat: any = this._axes.material;
22
+ if (mat) {
23
+ if (mat.depthTest !== undefined)
24
+ mat.depthTest = this.depthTest;
25
+ }
26
+ }
27
+
28
+ onDisable(): void {
29
+ if (!this._axes) return;
30
+ this.gameObject.remove(this._axes);
31
+ }
32
+ }