@cybermp-community/client-types 1.1.1 → 1.1.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AIActionHelper.d.ts +13 -13
- package/dist/classes/AIActionLookat.d.ts +1 -1
- package/dist/classes/AIActionMovePolicy.d.ts +2 -2
- package/dist/classes/AIActionParams.d.ts +7 -7
- package/dist/classes/AIActionTarget.d.ts +18 -18
- package/dist/classes/AIActionTransactionSystem.d.ts +9 -9
- package/dist/classes/AIAutonomousConditions.d.ts +1 -1
- package/dist/classes/AICAgent.d.ts +1 -1
- package/dist/classes/AICondition.d.ts +4 -4
- package/dist/classes/AICoverHelper.d.ts +10 -10
- package/dist/classes/AIFollowerRole.d.ts +1 -1
- package/dist/classes/AIFollowerTakedownCommandHandler.d.ts +1 -1
- package/dist/classes/AIGenericAdvancedLookatTask.d.ts +1 -1
- package/dist/classes/AIGenericEntityLookatTask.d.ts +1 -1
- package/dist/classes/AIGenericLookatTask.d.ts +2 -2
- package/dist/classes/AIGenericStaticLookatTask.d.ts +1 -1
- package/dist/classes/AIGuardAreaManager.d.ts +2 -2
- package/dist/classes/AIHumanComponent.d.ts +12 -12
- package/dist/classes/AINavigationSystem.d.ts +8 -8
- package/dist/classes/AIObjectSelectionComponent.d.ts +1 -1
- package/dist/classes/AIReactionSystem.d.ts +1 -1
- package/dist/classes/AIScriptSquad.d.ts +3 -3
- package/dist/classes/AISearchingLookat.d.ts +1 -1
- package/dist/classes/AISignalHandlerComponent.d.ts +4 -4
- package/dist/classes/AISquadHelper.d.ts +6 -6
- package/dist/classes/AISubActionAttackWithWeapon_Record_Implementation.d.ts +1 -1
- package/dist/classes/AISubActionDisableAimAssist_Record_Implementation.d.ts +1 -1
- package/dist/classes/AISubActionForceEquip_Record_Implementation.d.ts +1 -1
- package/dist/classes/AISubActionReloadWeapon_Record_Implementation.d.ts +1 -1
- package/dist/classes/AISubActionSetTargetByTag_Record_Implementation.d.ts +3 -3
- package/dist/classes/AISubActionSetWorldPosition_Record_Implementation.d.ts +1 -1
- package/dist/classes/AISubActionShootWithWeapon_Record_Implementation.d.ts +1 -1
- package/dist/classes/AISubActionThrowItem_Record_Implementation.d.ts +2 -2
- package/dist/classes/AITargetTrackerComponent.d.ts +9 -9
- package/dist/classes/AITicketCondition.d.ts +3 -3
- package/dist/classes/AITweakParams.d.ts +1 -1
- package/dist/classes/AIUtilsCachedBoolValue.d.ts +1 -1
- package/dist/classes/AIWeapon.d.ts +11 -11
- package/dist/classes/AIbehaviorScriptExecutionContext.d.ts +1 -1
- package/dist/classes/AIbehaviorScriptUtils.d.ts +9 -9
- package/dist/classes/AIbehaviorUniqueActiveCommandList.d.ts +1 -1
- package/dist/classes/AIbehaviortweakTweakActionSystem.d.ts +3 -3
- package/dist/classes/AOEArea.d.ts +1 -1
- package/dist/classes/AOEAreaControllerPS.d.ts +2 -2
- package/dist/classes/AOEEffectorControllerPS.d.ts +1 -1
- package/dist/classes/AccessPointControllerPS.d.ts +5 -5
- package/dist/classes/ActionAnimationScriptProxy.d.ts +2 -2
- package/dist/classes/ActionBool.d.ts +2 -2
- package/dist/classes/ActionHitReactionScriptProxy.d.ts +1 -1
- package/dist/classes/ActionSkillCheck.d.ts +1 -1
- package/dist/classes/ActionSlideToScriptProxy.d.ts +3 -3
- package/dist/classes/ActionsSequencerControllerPS.d.ts +1 -1
- package/dist/classes/ActivateDevice.d.ts +1 -1
- package/dist/classes/ActivatedDeviceControllerPS.d.ts +3 -3
- package/dist/classes/ActivatedDeviceIndustrialArm.d.ts +1 -1
- package/dist/classes/ActivatedDeviceNPC.d.ts +1 -1
- package/dist/classes/ActivatedDeviceTransfromAnim.d.ts +3 -3
- package/dist/classes/Activator.d.ts +1 -1
- package/dist/classes/ActivatorControllerPS.d.ts +3 -3
- package/dist/classes/Agent.d.ts +1 -1
- package/dist/classes/AgentRegistry.d.ts +4 -4
- package/dist/classes/AlarmLight.d.ts +1 -1
- package/dist/classes/AnimationChainPlayer.d.ts +1 -1
- package/dist/classes/AnimationSystemForcedVisibilityManager.d.ts +1 -1
- package/dist/classes/ApartmentScreenControllerPS.d.ts +1 -1
- package/dist/classes/ArcadeMachine.d.ts +1 -1
- package/dist/classes/ArcadeMachineControllerPS.d.ts +3 -3
- package/dist/classes/AreaEffectVisualizationComponent.d.ts +3 -3
- package/dist/classes/ArmorEquipGameController.d.ts +1 -1
- package/dist/classes/AsyncSpawnData.d.ts +1 -1
- package/dist/classes/AuthorizeUser.d.ts +1 -1
- package/dist/classes/BakcpackImmediateNotificationListener.d.ts +1 -1
- package/dist/classes/BaseAnimatedDeviceControllerPS.d.ts +3 -3
- package/dist/classes/BaseGrenade.d.ts +5 -5
- package/dist/classes/BaseProjectile.d.ts +4 -4
- package/dist/classes/BaseScriptableAction.d.ts +8 -8
- package/dist/classes/BasicAnimationController.d.ts +2 -2
- package/dist/classes/BasicDistractionDevice.d.ts +4 -4
- package/dist/classes/BasicDistractionDeviceControllerPS.d.ts +1 -1
- package/dist/classes/BillboardDevice.d.ts +1 -1
- package/dist/classes/BillboardDeviceControllerPS.d.ts +1 -1
- package/dist/classes/BlindingLight.d.ts +1 -1
- package/dist/classes/BlindingLightControllerPS.d.ts +1 -1
- package/dist/classes/BossHealthBarGameController.d.ts +3 -3
- package/dist/classes/BraindanceControlsTransition.d.ts +6 -6
- package/dist/classes/BraindanceModule.d.ts +2 -2
- package/dist/classes/BunkerDoor.d.ts +1 -1
- package/dist/classes/BuyAttribute.d.ts +1 -1
- package/dist/classes/BuyItemFromVendor.d.ts +1 -1
- package/dist/classes/C4ControllerPS.d.ts +2 -2
- package/dist/classes/CandleControllerPS.d.ts +1 -1
- package/dist/classes/CarriedObjectEvents.d.ts +5 -5
- package/dist/classes/CasinoTableSlotLogicController.d.ts +1 -1
- package/dist/classes/CentaurShieldController.d.ts +2 -2
- package/dist/classes/CerberusComponent.d.ts +2 -2
- package/dist/classes/CharacterCreationBackstorySelectionMenu.d.ts +1 -1
- package/dist/classes/CharacterCreationGenderSelectionMenu.d.ts +1 -1
- package/dist/classes/CharacterCreationStatsMenu.d.ts +1 -1
- package/dist/classes/ChestPressControllerPS.d.ts +2 -2
- package/dist/classes/CityLightSystem.d.ts +4 -4
- package/dist/classes/CloseAd.d.ts +1 -1
- package/dist/classes/ClothingSetIconsPopup.d.ts +1 -1
- package/dist/classes/CoderControllerPS.d.ts +2 -2
- package/dist/classes/CodexUtils.d.ts +3 -3
- package/dist/classes/Color.d.ts +2 -2
- package/dist/classes/CombatGadgetTransitions.d.ts +2 -2
- package/dist/classes/CommunityProxyPS.d.ts +1 -1
- package/dist/classes/ComputerControllerPS.d.ts +5 -5
- package/dist/classes/ConfessionBooth.d.ts +1 -1
- package/dist/classes/ConfessionBoothControllerPS.d.ts +3 -3
- package/dist/classes/ContinueGameTooltip.d.ts +1 -1
- package/dist/classes/ConveyorControllerPS.d.ts +1 -1
- package/dist/classes/CrafringMaterialItemController.d.ts +3 -3
- package/dist/classes/CraftBook.d.ts +1 -1
- package/dist/classes/CraftItemForTarget.d.ts +1 -1
- package/dist/classes/CraftingLogicController.d.ts +1 -1
- package/dist/classes/CraftingMainGameController.d.ts +1 -1
- package/dist/classes/CraftingMainLogicController.d.ts +2 -2
- package/dist/classes/CraftingSystem.d.ts +8 -8
- package/dist/classes/CrosshairGameController_Smart_Rifl.d.ts +1 -1
- package/dist/classes/CursorGameController.d.ts +1 -1
- package/dist/classes/CustomAnimationsGameController.d.ts +1 -1
- package/dist/classes/CustomAnimationsHudGameController.d.ts +1 -1
- package/dist/classes/CyberwareInventoryMiniGrid.d.ts +7 -7
- package/dist/classes/CyberwareMainGameController.d.ts +1 -1
- package/dist/classes/CyclableRadialSlot.d.ts +1 -1
- package/dist/classes/DamageManager.d.ts +1 -1
- package/dist/classes/DataTerm.d.ts +1 -1
- package/dist/classes/DataTermControllerPS.d.ts +1 -1
- package/dist/classes/DataTrackingSystem.d.ts +1 -1
- package/dist/classes/DeactivateDevice.d.ts +1 -1
- package/dist/classes/DefaultTransition.d.ts +24 -24
- package/dist/classes/DefaultUIInventoryItemStatsProvider.d.ts +1 -1
- package/dist/classes/DelamainTaxiComponent.d.ts +1 -1
- package/dist/classes/DestructibleMasterLight.d.ts +1 -1
- package/dist/classes/DestructibleMasterLightControllerPS.d.ts +1 -1
- package/dist/classes/Device.d.ts +22 -22
- package/dist/classes/DeviceActionPropertyFunctions.d.ts +11 -11
- package/dist/classes/DeviceActionQueue.d.ts +3 -3
- package/dist/classes/DeviceDebuggerComponent.d.ts +1 -1
- package/dist/classes/DeviceHelper.d.ts +2 -2
- package/dist/classes/DeviceInkGameControllerBase.d.ts +3 -3
- package/dist/classes/DeviceLinkComponentPS.d.ts +4 -4
- package/dist/classes/DeviceOperations.d.ts +1 -1
- package/dist/classes/DeviceSystemBaseControllerPS.d.ts +1 -1
- package/dist/classes/DifficultySelectionMenu.d.ts +1 -1
- package/dist/classes/DiodeControlComponent.d.ts +2 -2
- package/dist/classes/DisarmComponent.d.ts +1 -1
- package/dist/classes/DisassembleMasterControllerPS.d.ts +1 -1
- package/dist/classes/DispenceItemFromVendor.d.ts +3 -3
- package/dist/classes/DisplayGlassControllerPS.d.ts +3 -3
- package/dist/classes/DisposalDevice.d.ts +2 -2
- package/dist/classes/DisposalDeviceControllerPS.d.ts +2 -2
- package/dist/classes/DlcMenuGameController.d.ts +1 -1
- package/dist/classes/Door.d.ts +5 -5
- package/dist/classes/DoorControllerPS.d.ts +6 -6
- package/dist/classes/DoorProximityDetector.d.ts +1 -1
- package/dist/classes/DoorProximityDetectorControllerPS.d.ts +1 -1
- package/dist/classes/DoorSystemUIPS.d.ts +1 -1
- package/dist/classes/DpadWheelGameController.d.ts +1 -1
- package/dist/classes/DropPoint.d.ts +4 -4
- package/dist/classes/DropPointControllerPS.d.ts +1 -1
- package/dist/classes/DropPointRequest.d.ts +1 -1
- package/dist/classes/DropPointSystem.d.ts +2 -2
- package/dist/classes/DropdownListController.d.ts +4 -4
- package/dist/classes/EffectExecutor_GrenadeTargetTracker.d.ts +2 -2
- package/dist/classes/ElectricBox.d.ts +1 -1
- package/dist/classes/ElectricBoxControllerPS.d.ts +1 -1
- package/dist/classes/ElectricLight.d.ts +1 -1
- package/dist/classes/ElectricLightControllerPS.d.ts +2 -2
- package/dist/classes/ElevatorFloorTerminalControllerPS.d.ts +3 -3
- package/dist/classes/EquipAction.d.ts +1 -1
- package/dist/classes/EquipmentSystem.d.ts +1 -1
- package/dist/classes/EquipmentSystemPlayerData.d.ts +20 -20
- package/dist/classes/EulerAngles.d.ts +1 -1
- package/dist/classes/ExpansionNewGame.d.ts +1 -1
- package/dist/classes/ExplodingBullet.d.ts +1 -1
- package/dist/classes/ExplosiveDevice.d.ts +4 -4
- package/dist/classes/ExplosiveDeviceControllerPS.d.ts +3 -3
- package/dist/classes/ExplosiveTriggerDeviceControllerPS.d.ts +4 -4
- package/dist/classes/FactInvokerControllerPS.d.ts +2 -2
- package/dist/classes/FactsDeviceOperation.d.ts +1 -1
- package/dist/classes/FanControllerPS.d.ts +1 -1
- package/dist/classes/FastTravelDeviceAction.d.ts +1 -1
- package/dist/classes/FastTravelSystem.d.ts +4 -4
- package/dist/classes/FilterNPCDodgeOpportunity.d.ts +1 -1
- package/dist/classes/FilterRadioGroup.d.ts +2 -2
- package/dist/classes/FindTeleportPositionForTakedown.d.ts +2 -2
- package/dist/classes/FindTeleportPositionKurt.d.ts +2 -2
- package/dist/classes/FinisherAttackEvents.d.ts +2 -2
- package/dist/classes/FocusCluesSystem.d.ts +1 -1
- package/dist/classes/ForkliftControllerPS.d.ts +2 -2
- package/dist/classes/FrameControllerPS.d.ts +1 -1
- package/dist/classes/FrameWidgetComponent.d.ts +1 -1
- package/dist/classes/FridgeControllerPS.d.ts +1 -1
- package/dist/classes/FullscreenVendorGameController.d.ts +4 -4
- package/dist/classes/FuseBox.d.ts +1 -1
- package/dist/classes/FuseBoxControllerPS.d.ts +2 -2
- package/dist/classes/FuseControllerPS.d.ts +2 -2
- package/dist/classes/FxResourceMapperComponent.d.ts +5 -5
- package/dist/classes/GameEffectExecutor_StimOnHit.d.ts +1 -1
- package/dist/classes/GameTime.d.ts +1 -1
- package/dist/classes/GameTimeUtils.d.ts +1 -1
- package/dist/classes/GameplayLight.d.ts +1 -1
- package/dist/classes/GameplayLightControllerPS.d.ts +1 -1
- package/dist/classes/GameplayRoleComponent.d.ts +2 -2
- package/dist/classes/GenericDevice.d.ts +1 -1
- package/dist/classes/GenericDeviceControllerPS.d.ts +3 -3
- package/dist/classes/GenericDeviceOperation.d.ts +2 -2
- package/dist/classes/GenericTemplatePersistentData.d.ts +2 -2
- package/dist/classes/GlitchedTurretControllerPS.d.ts +1 -1
- package/dist/classes/GoToFloor.d.ts +1 -1
- package/dist/classes/GogRewardEntryController.d.ts +2 -2
- package/dist/classes/HUDManager.d.ts +3 -3
- package/dist/classes/HUDModule.d.ts +4 -4
- package/dist/classes/HackingDataDef.d.ts +1 -1
- package/dist/classes/HighLevelTransition.d.ts +1 -1
- package/dist/classes/HighlightInstance.d.ts +1 -1
- package/dist/classes/HighlightModule.d.ts +2 -2
- package/dist/classes/HitHistory.d.ts +1 -1
- package/dist/classes/HitReactionComponent.d.ts +5 -5
- package/dist/classes/HoloDeviceControllerPS.d.ts +1 -1
- package/dist/classes/HoloFeederControllerPS.d.ts +1 -1
- package/dist/classes/HoloTable.d.ts +1 -1
- package/dist/classes/HoloTableControllerPS.d.ts +2 -2
- package/dist/classes/Hotkey.d.ts +1 -1
- package/dist/classes/HubMenuUtils.d.ts +4 -4
- package/dist/classes/IconsModule.d.ts +2 -2
- package/dist/classes/IdentifiedWrappedTooltipData.d.ts +1 -1
- package/dist/classes/IdleActions.d.ts +1 -1
- package/dist/classes/ImmediateExitWithForceEvents.d.ts +1 -1
- package/dist/classes/ImmediateNotificationListener.d.ts +1 -1
- package/dist/classes/InkImageUtils.d.ts +12 -12
- package/dist/classes/InputContextTransition.d.ts +1 -1
- package/dist/classes/InteractiveAdControllerPS.d.ts +2 -2
- package/dist/classes/InteractiveDevice.d.ts +3 -3
- package/dist/classes/Intercom.d.ts +1 -1
- package/dist/classes/IntercomControllerPS.d.ts +3 -3
- package/dist/classes/InventoryCyberwareItemChooser.d.ts +1 -1
- package/dist/classes/InventoryDataManager.d.ts +8 -8
- package/dist/classes/InventoryDataManagerV2.d.ts +53 -53
- package/dist/classes/InventoryEquipmentSlot.d.ts +1 -1
- package/dist/classes/InventoryGenericItemChooser.d.ts +3 -3
- package/dist/classes/InventoryItemDisplay.d.ts +1 -1
- package/dist/classes/InventoryItemDisplayController.d.ts +19 -19
- package/dist/classes/InventoryItemModeLogicController.d.ts +7 -7
- package/dist/classes/InventoryItemPreferredComparisonResolver.d.ts +1 -1
- package/dist/classes/InventoryTooltiData_CyberwareUpgradeData.d.ts +1 -1
- package/dist/classes/InventoryTooltipData.d.ts +3 -3
- package/dist/classes/InventoryUtils.d.ts +1 -1
- package/dist/classes/InventoryWeaponSlot.d.ts +1 -1
- package/dist/classes/IsSourceDeviceActveFilter.d.ts +1 -1
- package/dist/classes/ItemCategoryFliterManager.d.ts +2 -2
- package/dist/classes/ItemDisplayContextData.d.ts +1 -1
- package/dist/classes/ItemDisplayInventoryMiniGrid.d.ts +1 -1
- package/dist/classes/ItemDisplayUtils.d.ts +4 -4
- package/dist/classes/ItemInventoryMiniGrid.d.ts +1 -1
- package/dist/classes/ItemLabelContainerController.d.ts +1 -1
- package/dist/classes/ItemLabelController.d.ts +1 -1
- package/dist/classes/ItemModificationSystem.d.ts +2 -2
- package/dist/classes/ItemTooltipBottomModule.d.ts +1 -1
- package/dist/classes/ItemTooltipCommonController.d.ts +2 -2
- package/dist/classes/ItemTooltipCyberwareWeaponModule.d.ts +1 -1
- package/dist/classes/ItemTooltipIconModule.d.ts +1 -1
- package/dist/classes/ItemTooltipStatController.d.ts +1 -1
- package/dist/classes/JournalNotificationQueue.d.ts +1 -1
- package/dist/classes/JournalWrapper.d.ts +3 -3
- package/dist/classes/JudysDoor.d.ts +5 -5
- package/dist/classes/Jukebox.d.ts +1 -1
- package/dist/classes/JukeboxControllerPS.d.ts +2 -2
- package/dist/classes/KerenzikovEvents.d.ts +1 -1
- package/dist/classes/KeypadDeviceController.d.ts +1 -1
- package/dist/classes/KnockdownEvents.d.ts +1 -1
- package/dist/classes/LadderControllerPS.d.ts +1 -1
- package/dist/classes/LadderDecisions.d.ts +1 -1
- package/dist/classes/LcdScreen.d.ts +1 -1
- package/dist/classes/LcdScreenControllerPS.d.ts +2 -2
- package/dist/classes/LeftHandCyberwareTransition.d.ts +3 -3
- package/dist/classes/LevelBarsController.d.ts +1 -1
- package/dist/classes/LiftControllerPS.d.ts +5 -5
- package/dist/classes/LiftDevice.d.ts +7 -7
- package/dist/classes/LoadListItem.d.ts +2 -2
- package/dist/classes/LocomotionEventsTransition.d.ts +2 -2
- package/dist/classes/LocomotionTakedownEvents.d.ts +2 -2
- package/dist/classes/LocomotionTransition.d.ts +5 -5
- package/dist/classes/LookAtPresetBaseEvents.d.ts +1 -1
- package/dist/classes/LootingController.d.ts +1 -1
- package/dist/classes/LootingListItemController.d.ts +1 -1
- package/dist/classes/MaintenancePanel.d.ts +1 -1
- package/dist/classes/MapPinUtility.d.ts +1 -1
- package/dist/classes/MasterControllerPS.d.ts +6 -6
- package/dist/classes/MaterialTooltip.d.ts +1 -1
- package/dist/classes/MathHelper.d.ts +2 -2
- package/dist/classes/Matrix.d.ts +3 -3
- package/dist/classes/MeasurementUtils.d.ts +4 -4
- package/dist/classes/MediaDeviceControllerPS.d.ts +2 -2
- package/dist/classes/MediaSystemUIPS.d.ts +1 -1
- package/dist/classes/MeleeAttackGenericEvents.d.ts +1 -1
- package/dist/classes/MeleeHitAnimEventExecutor.d.ts +1 -1
- package/dist/classes/MeleeProjectile.d.ts +1 -1
- package/dist/classes/MeleeThrowAttackEvents.d.ts +1 -1
- package/dist/classes/MeleeTransition.d.ts +10 -10
- package/dist/classes/MenuDataBuilder.d.ts +6 -6
- package/dist/classes/MenuHubGameController.d.ts +1 -1
- package/dist/classes/MenuHubLogicController.d.ts +1 -1
- package/dist/classes/MenuScenario_BaseMenu.d.ts +3 -3
- package/dist/classes/MenuScenario_HubMenu.d.ts +1 -1
- package/dist/classes/MenuScenario_PreGameSubMenu.d.ts +1 -1
- package/dist/classes/MenuScenario_RadialHubMenu.d.ts +1 -1
- package/dist/classes/MenuScenario_Vendor.d.ts +5 -5
- package/dist/classes/MenuUIUtils.d.ts +1 -1
- package/dist/classes/MessagePopupDisplayController.d.ts +1 -1
- package/dist/classes/MessageTooltip.d.ts +1 -1
- package/dist/classes/MessengerDialogViewController.d.ts +1 -1
- package/dist/classes/MessengerGameController.d.ts +2 -2
- package/dist/classes/MessengerTypingIndicator.d.ts +1 -1
- package/dist/classes/MessengerUtils.d.ts +7 -7
- package/dist/classes/MinigameGenerationRuleOverridePrograms.d.ts +1 -1
- package/dist/classes/MinigameGenerationRulePredefinedBoard.d.ts +1 -1
- package/dist/classes/MinigameGenerationRulePredefinedBoardWithTraps.d.ts +1 -1
- package/dist/classes/MinigameGenerationRuleScalingPrograms.d.ts +3 -3
- package/dist/classes/MinigameGenerationRule_Test.d.ts +1 -1
- package/dist/classes/MinimalItemTooltipData.d.ts +5 -5
- package/dist/classes/MinimapPOIMappinController.d.ts +2 -2
- package/dist/classes/ModifyDamagePerHackEffector.d.ts +1 -1
- package/dist/classes/MoneyLabelController.d.ts +1 -1
- package/dist/classes/MovableDevice.d.ts +1 -1
- package/dist/classes/MovableDeviceControllerPS.d.ts +1 -1
- package/dist/classes/NPCPuppet.d.ts +10 -10
- package/dist/classes/NameplateVisualsLogicController.d.ts +5 -5
- package/dist/classes/NcartTimetable.d.ts +1 -1
- package/dist/classes/NcartTimetableControllerPS.d.ts +2 -2
- package/dist/classes/NetrunnerChairControllerPS.d.ts +1 -1
- package/dist/classes/NetrunnerControlPanelControllerPS.d.ts +1 -1
- package/dist/classes/NetworkInkGameController.d.ts +1 -1
- package/dist/classes/NetworkSystem.d.ts +2 -2
- package/dist/classes/NewHudPhoneGameController.d.ts +5 -5
- package/dist/classes/NewItemTooltipAttachmentEntryData.d.ts +2 -2
- package/dist/classes/NewItemTooltipBottomModule.d.ts +1 -1
- package/dist/classes/NewItemTooltipCommonController.d.ts +1 -1
- package/dist/classes/NewItemTooltipWeaponBarsModule.d.ts +1 -1
- package/dist/classes/NewPerkTabsController.d.ts +1 -1
- package/dist/classes/NewPerksCategoriesGameController.d.ts +1 -1
- package/dist/classes/NewPerksScreenLogicController.d.ts +2 -2
- package/dist/classes/NumericDisplayControllerPS.d.ts +1 -1
- package/dist/classes/OnlyNearest_AINavPath_Device.d.ts +1 -1
- package/dist/classes/OutlineRequest.d.ts +1 -1
- package/dist/classes/PSD_DetectorPS.d.ts +1 -1
- package/dist/classes/PachinkoMachineControllerPS.d.ts +1 -1
- package/dist/classes/PatchNotesGameController.d.ts +1 -1
- package/dist/classes/PatrolAction.d.ts +1 -1
- package/dist/classes/PatrolSpotAction.d.ts +1 -1
- package/dist/classes/PerfectDischargePrereq.d.ts +1 -1
- package/dist/classes/PerkDisplayController.d.ts +3 -3
- package/dist/classes/PerkDisplayTooltipController.d.ts +2 -2
- package/dist/classes/PerkTraining.d.ts +1 -1
- package/dist/classes/PerkTrainingControllerPS.d.ts +1 -1
- package/dist/classes/PerksMainGameController.d.ts +1 -1
- package/dist/classes/PhoneDialerLogicController.d.ts +1 -1
- package/dist/classes/PhoneDialerSelectionController.d.ts +2 -2
- package/dist/classes/PhoneHotkeyController.d.ts +1 -1
- package/dist/classes/PhoneMessagePopupGameController.d.ts +1 -1
- package/dist/classes/PhoneSystem.d.ts +1 -1
- package/dist/classes/PhotoModeGridList.d.ts +1 -1
- package/dist/classes/PhotoModeListController.d.ts +1 -1
- package/dist/classes/PhotoModeMenuListItem.d.ts +2 -2
- package/dist/classes/PhotoModeTopBarController.d.ts +1 -1
- package/dist/classes/PlatformControllerPS.d.ts +2 -2
- package/dist/classes/PlayerDevelopmentData.d.ts +18 -18
- package/dist/classes/PlayerDevelopmentDataManager.d.ts +12 -12
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- package/dist/classes/gamedataBuildCyberwareSet_Record.d.ts +2 -2
- package/dist/classes/gamedataBuildEquipmentSet_Record.d.ts +1 -1
- package/dist/classes/gamedataBuildPerkSet_Record.d.ts +1 -1
- package/dist/classes/gamedataBuildProficiencySet_Record.d.ts +1 -1
- package/dist/classes/gamedataCPOLoadoutBase_Record.d.ts +1 -1
- package/dist/classes/gamedataCharacterList_Record.d.ts +1 -1
- package/dist/classes/gamedataCharacterRandomizationCategoriesList_Record.d.ts +1 -1
- package/dist/classes/gamedataCharacter_Record.d.ts +7 -7
- package/dist/classes/gamedataCodexRecord_Record.d.ts +1 -1
- package/dist/classes/gamedataCodex_Record.d.ts +1 -1
- package/dist/classes/gamedataControlledLootSet_Record.d.ts +4 -4
- package/dist/classes/gamedataControlledLootTable_Record.d.ts +1 -1
- package/dist/classes/gamedataCraftable_Record.d.ts +1 -1
- package/dist/classes/gamedataCraftingPackage_Record.d.ts +1 -1
- package/dist/classes/gamedataCrowdSettingsPackageBase_Record.d.ts +1 -1
- package/dist/classes/gamedataCurrencyReward_Record.d.ts +1 -1
- package/dist/classes/gamedataCurves_Record.d.ts +1 -1
- package/dist/classes/gamedataCyberwareArea_Record.d.ts +1 -1
- package/dist/classes/gamedataDamageType_Record.d.ts +1 -1
- package/dist/classes/gamedataDevice_Record.d.ts +1 -1
- package/dist/classes/gamedataDisassemblingResult_Record.d.ts +1 -1
- package/dist/classes/gamedataDistrict_Record.d.ts +1 -1
- package/dist/classes/gamedataDynamicVehicleData_Record.d.ts +1 -1
- package/dist/classes/gamedataEffector_Record.d.ts +1 -1
- package/dist/classes/gamedataEquipSlot_Record.d.ts +1 -1
- package/dist/classes/gamedataEquipmentArea_Record.d.ts +1 -1
- package/dist/classes/gamedataFastTravelBinksGroup_Record.d.ts +1 -1
- package/dist/classes/gamedataFastTravelScreenDataGroup_Record.d.ts +1 -1
- package/dist/classes/gamedataGameplayAbilityGroup_Record.d.ts +1 -1
- package/dist/classes/gamedataGameplayAbility_Record.d.ts +2 -2
- package/dist/classes/gamedataGameplayLogicPackageUIData_Record.d.ts +1 -1
- package/dist/classes/gamedataGameplayLogicPackage_Record.d.ts +4 -4
- package/dist/classes/gamedataHackingMiniGame_Record.d.ts +1 -1
- package/dist/classes/gamedataHandicapLootList_Record.d.ts +1 -1
- package/dist/classes/gamedataHitPrereq_Record.d.ts +1 -1
- package/dist/classes/gamedataInventoryItemGroup_Record.d.ts +1 -1
- package/dist/classes/gamedataInventoryItemSet_Record.d.ts +1 -1
- package/dist/classes/gamedataItemBlueprintElement_Record.d.ts +1 -1
- package/dist/classes/gamedataItemList_Record.d.ts +1 -1
- package/dist/classes/gamedataItemPartListElement_Record.d.ts +1 -1
- package/dist/classes/gamedataItemRecipe_Record.d.ts +1 -1
- package/dist/classes/gamedataItem_Record.d.ts +17 -17
- package/dist/classes/gamedataItemsFactoryAppearanceSuffixOrder_Record.d.ts +1 -1
- package/dist/classes/gamedataLandingFxPackage_Record.d.ts +1 -1
- package/dist/classes/gamedataLookAtPreset_Record.d.ts +1 -1
- package/dist/classes/gamedataLootInjectionSettings_Record.d.ts +1 -1
- package/dist/classes/gamedataLootTableElement_Record.d.ts +3 -3
- package/dist/classes/gamedataLootTable_Record.d.ts +3 -3
- package/dist/classes/gamedataMappinDefinition_Record.d.ts +1 -1
- package/dist/classes/gamedataMappinUIFilterGroup_Record.d.ts +1 -1
- package/dist/classes/gamedataMappinsGroup_Record.d.ts +1 -1
- package/dist/classes/gamedataMiniGame_AllSymbols_Record.d.ts +1 -1
- package/dist/classes/gamedataMinigame_Def_Record.d.ts +5 -5
- package/dist/classes/gamedataModifyAttackCritChanceEffector_Record.d.ts +1 -1
- package/dist/classes/gamedataModifyStatPoolValueEffector_Record.d.ts +1 -1
- package/dist/classes/gamedataMovementParams_Record.d.ts +1 -1
- package/dist/classes/gamedataMovementPolicy_Record.d.ts +2 -2
- package/dist/classes/gamedataMultiPrereq_Record.d.ts +1 -1
- package/dist/classes/gamedataMutablePoolValueModifier_Record.d.ts +4 -4
- package/dist/classes/gamedataNPCEquipmentGroup_Record.d.ts +1 -1
- package/dist/classes/gamedataNPCEquipmentItemPool_Record.d.ts +1 -1
- package/dist/classes/gamedataNPCEquipmentItem_Record.d.ts +2 -2
- package/dist/classes/gamedataNPCEquipmentItemsPoolEntry_Record.d.ts +1 -1
- package/dist/classes/gamedataNPCRarity_Record.d.ts +1 -1
- package/dist/classes/gamedataNPCTypePrereq_Record.d.ts +1 -1
- package/dist/classes/gamedataNewPerk_Record.d.ts +2 -2
- package/dist/classes/gamedataObjectActionCost_Record.d.ts +1 -1
- package/dist/classes/gamedataObjectActionPrereq_Record.d.ts +1 -1
- package/dist/classes/gamedataObjectAction_Record.d.ts +11 -11
- package/dist/classes/gamedataOffMeshLinkTag_Record.d.ts +1 -1
- package/dist/classes/gamedataPassiveProficiencyBonusUIData_Record.d.ts +1 -1
- package/dist/classes/gamedataPerkArea_Record.d.ts +1 -1
- package/dist/classes/gamedataPerk_Record.d.ts +1 -1
- package/dist/classes/gamedataPlayerBuild_Record.d.ts +1 -1
- package/dist/classes/gamedataPrereq_Record.d.ts +1 -1
- package/dist/classes/gamedataPreventionHeatData_Record.d.ts +3 -3
- package/dist/classes/gamedataProficiency_Record.d.ts +3 -3
- package/dist/classes/gamedataProgressionBuild_Record.d.ts +10 -10
- package/dist/classes/gamedataQuality_Record.d.ts +1 -1
- package/dist/classes/gamedataRPGAction_Record.d.ts +1 -1
- package/dist/classes/gamedataRPGDataPackage_Record.d.ts +4 -4
- package/dist/classes/gamedataRandomPassengerEntry_Record.d.ts +1 -1
- package/dist/classes/gamedataRandomVariant_Record.d.ts +3 -3
- package/dist/classes/gamedataReactionPreset_Record.d.ts +3 -3
- package/dist/classes/gamedataRecipeItem_Record.d.ts +1 -1
- package/dist/classes/gamedataRewardBase_Record.d.ts +7 -7
- package/dist/classes/gamedataRewardSet_Record.d.ts +1 -1
- package/dist/classes/gamedataRoachRaceBackground_Record.d.ts +2 -2
- package/dist/classes/gamedataRoachRaceLevelList_Record.d.ts +1 -1
- package/dist/classes/gamedataRoachRaceLevel_Record.d.ts +2 -2
- package/dist/classes/gamedataRoachRacePowerUpList_Record.d.ts +1 -1
- package/dist/classes/gamedataScreenMessagesList_Record.d.ts +1 -1
- package/dist/classes/gamedataSearchFilterMaskTypeCond_Record.d.ts +1 -1
- package/dist/classes/gamedataSearchFilterMaskTypeValue_Record.d.ts +1 -1
- package/dist/classes/gamedataSensePreset_Record.d.ts +3 -3
- package/dist/classes/gamedataShooterBackground_Record.d.ts +1 -1
- package/dist/classes/gamedataShooterBulletList_Record.d.ts +1 -1
- package/dist/classes/gamedataShooterLevelList_Record.d.ts +1 -1
- package/dist/classes/gamedataShooterPowerUpList_Record.d.ts +1 -1
- package/dist/classes/gamedataShooterVFXList_Record.d.ts +1 -1
- package/dist/classes/gamedataShooterWeaponList_Record.d.ts +1 -1
- package/dist/classes/gamedataSlotItemPartListElement_Record.d.ts +1 -1
- package/dist/classes/gamedataSlotItemPartPreset_Record.d.ts +1 -1
- package/dist/classes/gamedataSmartGunHandlerParams_Record.d.ts +1 -1
- package/dist/classes/gamedataSpreadAreaEffector_Record.d.ts +1 -1
- package/dist/classes/gamedataStatModifierGroup_Record.d.ts +2 -2
- package/dist/classes/gamedataStatPoolPrereq_Record.d.ts +1 -1
- package/dist/classes/gamedataStatPoolUpdate_Record.d.ts +1 -1
- package/dist/classes/gamedataStatPrereq_Record.d.ts +1 -1
- package/dist/classes/gamedataStat_Record.d.ts +1 -1
- package/dist/classes/gamedataStatsArray_Record.d.ts +2 -2
- package/dist/classes/gamedataStatsFolder_Record.d.ts +3 -3
- package/dist/classes/gamedataStatsList_Record.d.ts +1 -1
- package/dist/classes/gamedataStatusEffectAIData_Record.d.ts +3 -3
- package/dist/classes/gamedataStatusEffectUIData_Record.d.ts +1 -1
- package/dist/classes/gamedataStatusEffect_Record.d.ts +4 -4
- package/dist/classes/gamedataSubCharacter_Record.d.ts +1 -1
- package/dist/classes/gamedataTDBIDHelper.d.ts +2 -2
- package/dist/classes/gamedataTPPLookAtPresets_Record.d.ts +4 -4
- package/dist/classes/gamedataTVBase_Record.d.ts +1 -1
- package/dist/classes/gamedataTankArrangement_Record.d.ts +2 -2
- package/dist/classes/gamedataTankBackgroundData_Record.d.ts +1 -1
- package/dist/classes/gamedataTankDecorationSpawnerData_Record.d.ts +1 -1
- package/dist/classes/gamedataTankEnemySpawnerData_Record.d.ts +2 -2
- package/dist/classes/gamedataTankGameplayData_Record.d.ts +2 -2
- package/dist/classes/gamedataTankLevelObjectID_Record.d.ts +1 -1
- package/dist/classes/gamedataTankLevelObject_Record.d.ts +1 -1
- package/dist/classes/gamedataTankLevelSpawnableArrangement_Record.d.ts +1 -1
- package/dist/classes/gamedataTankObstacleSpawnerData_Record.d.ts +2 -2
- package/dist/classes/gamedataTankPickupSpawnerData_Record.d.ts +1 -1
- package/dist/classes/gamedataTankPlayerData_Record.d.ts +1 -1
- package/dist/classes/gamedataTankPlayerWeaponLevel_Record.d.ts +1 -1
- package/dist/classes/gamedataTankProjectileSpawnerData_Record.d.ts +1 -1
- package/dist/classes/gamedataTankSpawnableArrangement_Record.d.ts +1 -1
- package/dist/classes/gamedataUICharacterCreationAttributesPreset_Record.d.ts +1 -1
- package/dist/classes/gamedataUIElement_Record.d.ts +1 -1
- package/dist/classes/gamedataUIIconCensorship_Record.d.ts +1 -1
- package/dist/classes/gamedataUIIconPool_Record.d.ts +1 -1
- package/dist/classes/gamedataUIStatsMap_Record.d.ts +5 -5
- package/dist/classes/gamedataUpgradingData_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicleAppearancesToColorTemplate_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicleColorTemplate_Record.d.ts +3 -3
- package/dist/classes/gamedataVehicleDeformablePart_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicleDestruction_Record.d.ts +7 -7
- package/dist/classes/gamedataVehicleDriveModelData_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicleEngineData_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicleFxCollision_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicleFxWheelsDecals_Record.d.ts +4 -4
- package/dist/classes/gamedataVehicleFxWheelsParticles_Record.d.ts +3 -3
- package/dist/classes/gamedataVehicleSeatSet_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicleWheelsFrictionMap_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicle_Record.d.ts +5 -5
- package/dist/classes/gamedataVendorExperience_Record.d.ts +1 -1
- package/dist/classes/gamedataVendorProgressionBasedStock_Record.d.ts +1 -1
- package/dist/classes/gamedataVendorWare_Record.d.ts +2 -2
- package/dist/classes/gamedataVendor_Record.d.ts +6 -6
- package/dist/classes/gamedataVirtualNetwork_Record.d.ts +1 -1
- package/dist/classes/gamedataWeakspot_Record.d.ts +1 -1
- package/dist/classes/gamedataWeaponItem_Record.d.ts +3 -3
- package/dist/classes/gamedataWeaponVFXSet_Record.d.ts +1 -1
- package/dist/classes/gamedataWeaponsTooltipData_Record.d.ts +1 -1
- package/dist/classes/gamedataWidgetDefinition_Record.d.ts +2 -2
- package/dist/classes/gamedataWorldMapFiltersList_Record.d.ts +1 -1
- package/dist/classes/gamedataWorldMapSettings_Record.d.ts +1 -1
- package/dist/classes/gamedataWorldMapZoomLevel_Record.d.ts +1 -1
- package/dist/classes/gamedataXPPoints_Record.d.ts +1 -1
- package/dist/classes/gamedeviceClearance.d.ts +2 -2
- package/dist/classes/gamehelperGameObjectEffectHelper.d.ts +2 -2
- package/dist/classes/gamehelperStimBroadcasterComponentHelper.d.ts +1 -1
- package/dist/classes/gameinfluenceComponent.d.ts +2 -2
- package/dist/classes/gameinteractionsComponent.d.ts +5 -5
- package/dist/classes/gameinteractionsMultipleSetEnableEvent.d.ts +1 -1
- package/dist/classes/gamemappinsMappinSystem.d.ts +7 -7
- package/dist/classes/gamemountingIMountingFacility.d.ts +4 -4
- package/dist/classes/gameprojectileParabolicTrajectoryParams.d.ts +3 -3
- package/dist/classes/gamestateMachineComponent.d.ts +1 -1
- package/dist/classes/gamestateMachineGameScriptInterface.d.ts +15 -15
- package/dist/classes/gamestateMachineStateContextScript.d.ts +29 -29
- package/dist/classes/gametargetingSystemTargetFilterResult.d.ts +1 -1
- package/dist/classes/gametargetingTargetingSystem.d.ts +15 -15
- package/dist/classes/gameuiBackpackMainGameController.d.ts +2 -2
- package/dist/classes/gameuiBaseCharacterCreationController.d.ts +1 -1
- package/dist/classes/gameuiBaseWorldMapMappinController.d.ts +1 -1
- package/dist/classes/gameuiCharacterCreationPuppetPreviewGameController.d.ts +1 -1
- package/dist/classes/gameuiCyberwareBreachGameController.d.ts +1 -1
- package/dist/classes/gameuiDriverCombatHUDGameController.d.ts +1 -1
- package/dist/classes/gameuiGameSystemUI.d.ts +3 -3
- package/dist/classes/gameuiGenderSelectionPuppetPreviewGameController.d.ts +1 -1
- package/dist/classes/gameuiHackingMinigameGameController.d.ts +4 -4
- package/dist/classes/gameuiHudHealthbarGameController.d.ts +1 -1
- package/dist/classes/gameuiICharacterCustomizationSystem.d.ts +4 -4
- package/dist/classes/gameuiIconsNameResolver.d.ts +3 -3
- package/dist/classes/gameuiInteractionsHubGameController.d.ts +1 -1
- package/dist/classes/gameuiInventoryGameController.d.ts +6 -6
- package/dist/classes/gameuiInventoryPuppetPreviewGameController.d.ts +1 -1
- package/dist/classes/gameuiMappinUIUtils.d.ts +2 -2
- package/dist/classes/gameuiMinigameGenerationRule.d.ts +1 -1
- package/dist/classes/gameuiNpcNameplateGameController.d.ts +1 -1
- package/dist/classes/gameuiPhotoModeMenuController.d.ts +1 -1
- package/dist/classes/gameuiPuppetPreviewGameController.d.ts +1 -1
- package/dist/classes/gameuiSaveHandlingController.d.ts +1 -1
- package/dist/classes/gameuiTimeskipGameController.d.ts +1 -1
- package/dist/classes/gameuiTooltipsManager.d.ts +5 -5
- package/dist/classes/gameuiWidgetGameController.d.ts +3 -3
- package/dist/classes/gameuiWorldMapMenuGameController.d.ts +2 -2
- package/dist/classes/gameuiWorldMapPreviewGameController.d.ts +2 -2
- package/dist/classes/gameweaponObject.d.ts +9 -9
- package/dist/classes/hubRadialStaticSelectorController.d.ts +1 -1
- package/dist/classes/hubStaticSelectorController.d.ts +1 -1
- package/dist/classes/hudTurretController.d.ts +1 -1
- package/dist/classes/inkButtonController.d.ts +1 -1
- package/dist/classes/inkGameNotificationLayer_SetCursorVisibility.d.ts +1 -1
- package/dist/classes/inkISystemRequestsHandler.d.ts +4 -4
- package/dist/classes/inkIWidgetController.d.ts +21 -21
- package/dist/classes/inkImageWidget.d.ts +1 -1
- package/dist/classes/inkImageWidgetReference.d.ts +1 -1
- package/dist/classes/inkListController.d.ts +5 -5
- package/dist/classes/inkMenuEventDispatcher.d.ts +2 -2
- package/dist/classes/inkMenuInstance_SpawnAddressedEvent.d.ts +1 -1
- package/dist/classes/inkMenuInstance_SpawnEvent.d.ts +1 -1
- package/dist/classes/inkMenuInstance_SwitchToScenario.d.ts +1 -1
- package/dist/classes/inkMenuLayer_SetCursorType.d.ts +1 -1
- package/dist/classes/inkMenuLayer_SetCursorVisibility.d.ts +1 -1
- package/dist/classes/inkMenuScenario.d.ts +1 -1
- package/dist/classes/inkMenusState.d.ts +2 -2
- package/dist/classes/inkRadioGroupController.d.ts +1 -1
- package/dist/classes/inkSettingsSelectorController.d.ts +1 -1
- package/dist/classes/inkSliderController.d.ts +1 -1
- package/dist/classes/inkTextWidget.d.ts +7 -7
- package/dist/classes/inkTextWidgetReference.d.ts +8 -8
- package/dist/classes/inkVirtualCompoundController.d.ts +1 -1
- package/dist/classes/inkWidget.d.ts +1 -1
- package/dist/classes/inkWidgetLogicController.d.ts +22 -22
- package/dist/classes/inkWidgetReference.d.ts +1 -1
- package/dist/classes/inkWidgetUtils.d.ts +1 -1
- package/dist/classes/inkWidgetsSet.d.ts +1 -1
- package/dist/classes/inkanimController.d.ts +1 -1
- package/dist/classes/inkanimProxy.d.ts +3 -3
- package/dist/classes/interactionItemLogicController.d.ts +1 -1
- package/dist/classes/movePoliciesComponent.d.ts +1 -1
- package/dist/classes/physicsQueryFilter.d.ts +1 -1
- package/dist/classes/physicsSimulationFilter.d.ts +1 -1
- package/dist/classes/questLogGameController.d.ts +1 -1
- package/dist/classes/questQuestsSystem.d.ts +1 -1
- package/dist/classes/rendInfoBox.d.ts +2 -2
- package/dist/classes/scannerDetailsGameController.d.ts +1 -1
- package/dist/classes/scnScriptInterface.d.ts +1 -1
- package/dist/classes/senseCSenseManager.d.ts +1 -1
- package/dist/classes/senseComponent.d.ts +3 -3
- package/dist/classes/senseVisionBlockersRegistrar.d.ts +2 -2
- package/dist/classes/textScrollingAnimController.d.ts +1 -1
- package/dist/classes/textTextParameterSet.d.ts +9 -9
- package/dist/classes/userSettingsUserSettings.d.ts +1 -1
- package/dist/classes/vehicleBaseObject.d.ts +7 -7
- package/dist/classes/vehicleCinematicCameraShotEffect.d.ts +1 -1
- package/dist/classes/vehicleColorInkController.d.ts +2 -2
- package/dist/classes/vehicleColorSelectorGameController.d.ts +4 -4
- package/dist/classes/vehicleController.d.ts +7 -7
- package/dist/classes/vehicleControllerPS.d.ts +1 -1
- package/dist/classes/vehicleVisualCustomizationComponent.d.ts +6 -6
- package/dist/classes/vehicleVisualCustomizationComponentPS.d.ts +7 -7
- package/dist/classes/worldNavigationScriptInterface.d.ts +7 -7
- package/dist/classes/worldTrafficScriptInterface.d.ts +1 -1
- package/dist/game.d.ts +24 -24
- package/package.json +2 -2
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@@ -78,10 +78,10 @@ export class senseComponent extends C.entIPlacedComponent {
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"PlayerEnteredPerception"(player: M.WeakHandle<C.PlayerPuppet>): void;
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"ReevaluateDetectionOverwrite"(target: M.WeakHandle<C.gameObject>, isVisible
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"ReevaluateDetectionOverwrite"(target: M.WeakHandle<C.gameObject>, isVisible?: boolean): boolean;
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static "RequestDetectionOverwriteReevaluation"(obj: M.WeakHandle<C.gameObject>, target: M.WeakHandle<C.entEntity>, delay
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static "RequestDetectionOverwriteReevaluation"(obj: M.WeakHandle<C.gameObject>, target: M.WeakHandle<C.entEntity>, delay?: number): void;
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static "RequestMainPresetChange"(obj: M.WeakHandle<C.gameObject>, presetName: M.ScriptRef<string>): void;
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static "RequestPresetChange"(obj: M.WeakHandle<C.gameObject>, presetID: string, mainPreset: boolean): void;
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static "RequestSecondaryPresetChange"(obj: M.WeakHandle<C.gameObject>, presetName: M.ScriptRef<string>): void;
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"SetDetectionFactor"(detection: number, shapeName
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"SetDetectionFactor"(detection: number, shapeName?: string): boolean;
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"SetDetectionMultiplier"(entityID: C.entEntityID, multiplier: number): void;
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// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
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export class senseVisionBlockersRegistrar extends M.IScriptable {
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"AttachToParent"(blockerId: number, parent: M.Handle<C.gameObject>, offsetFromParent
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"AttachToParent"(blockerId: number, parent: M.Handle<C.gameObject>, offsetFromParent?: C.Vector4): void;
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"DetachFromParent"(blockerId: number): void;
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"RegisterVisionBlocker"(blockerShape: M.Handle<C.senseIVisionBlockerShape>, blockerType: E.EVisionBlockerType, detectionModifier
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"RegisterVisionBlocker"(blockerShape: M.Handle<C.senseIVisionBlockerShape>, blockerType: E.EVisionBlockerType, detectionModifier?: number, tbhModifier?: number, isBlockingCompletely?: boolean, blocksParent?: boolean): number;
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@@ -25,6 +25,6 @@ export class textScrollingAnimController extends C.inkWidgetLogicController {
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"OnInitialize"(): boolean;
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"AddToHackLog"(count: number): void;
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"StartScroll"(fast
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"StartScroll"(fast?: boolean): void;
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"StopScroll"(): void;
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}
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@@ -43,15 +43,15 @@ export class textTextParameterSet extends M.IScriptable {
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"UpdateTime"(index: number, value: C.GameTime): void;
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"UpdateTime"(key: M.ScriptRef<string>, value: C.GameTime): void;
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"UpdateTime"(key: M.ScriptRef<string>, valueSeconds: number): void;
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"Internal_AddCurrentDate"(key
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"Internal_AddFloat"(value: number, key
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"Internal_AddLocalizedName"(valueLocKey: string, key
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"Internal_AddLocalizedString"(valueLocKey: string, key
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"Internal_AddMeasurement"(value: number, valueUnit: E.EMeasurementUnit, key
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"Internal_AddNCGameTime"(valueSeconds: number, key
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"Internal_AddString"(value: string, key
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"Internal_AddTime"(valueSeconds: number, key
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"Internal_AddCurrentDate"(key?: string): void;
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"Internal_AddFloat"(value: number, key?: string): void;
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"Internal_AddInteger"(value: number, key?: string): void;
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"Internal_AddLocalizedName"(valueLocKey: string, key?: string): void;
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"Internal_AddLocalizedString"(valueLocKey: string, key?: string): void;
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"Internal_AddMeasurement"(value: number, valueUnit: E.EMeasurementUnit, key?: string): void;
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"Internal_AddNCGameTime"(valueSeconds: number, key?: string): void;
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"Internal_AddString"(value: string, key?: string): void;
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"Internal_AddTime"(valueSeconds: number, key?: string): void;
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"Internal_SetAsyncFormat"(value: boolean): void;
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"Internal_UpdateCurrentDate"(index: number): void;
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"Internal_UpdateCurrentDateKey"(key: string): void;
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@@ -22,7 +22,7 @@ export class userSettingsUserSettings extends M.IScriptable {
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"RequestLoadLastCheckpointDialog"(): void;
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"RequestNeedsRestartDialog"(): void;
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"RequestRejectConfirmationDialog"(): void;
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"RequestRestoreDefaultDialog"(isPreGame: boolean, onlyVisible: boolean, groupPath
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+
"RequestRestoreDefaultDialog"(isPreGame: boolean, onlyVisible: boolean, groupPath?: string): void;
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"RequestStartReplayTutorialDialog"(settingsMain: M.Handle<M.IScriptable>): void;
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"RestoreVarToDefault"(groupPath: string, varName: string): void;
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"SetMenuIndex"(index: number): void;
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@@ -98,7 +98,7 @@ export class vehicleBaseObject extends C.gameObject {
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"CanNPCsLeaveVehicle"(): boolean;
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"ComputeIsVehicleUpsideDown"(): boolean;
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"EscalateBumpVehicleReaction"(): void;
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101
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-
"ExecuteVisualCustomizationWithDelay"(set: boolean, reset: boolean, instant: boolean, delay
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+
"ExecuteVisualCustomizationWithDelay"(set: boolean, reset: boolean, instant: boolean, delay?: number): void;
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"GetControllerPersistentState"(): M.Handle<C.gamePersistentState>;
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"GetCrowdMemberComponent"(): M.Handle<C.CrowdMemberBaseComponent>;
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"GetCurrentSpeed"(): number;
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@@ -116,7 +116,7 @@ export class vehicleBaseObject extends C.gameObject {
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"IsVehicleUpsideDown"(): boolean;
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"OnHitSounds"(hitEvent: M.Handle<C.gameeventsHitEvent>): void;
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"PanicDrivingBehavior"(): void;
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-
"PlayVehicleVisualCustomizationShader"(play: boolean, instant
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+
"PlayVehicleVisualCustomizationShader"(play: boolean, instant?: boolean, affectRims?: boolean): void;
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"RecordHasTag"(vehicleRecord: M.Handle<C.gamedataVehicle_Record>, tag: string): boolean;
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"RecordHasTag"(tag: string): boolean;
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"ReevaluateStealing"(character: M.WeakHandle<C.gameObject>, slotID: string, stealingAction: boolean): boolean;
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@@ -128,7 +128,7 @@ export class vehicleBaseObject extends C.gameObject {
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"StealVehicle"(thief: M.WeakHandle<C.gameObject>): void;
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"SyncVehicleVisualCustomizationDefinition"(): void;
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"TriggerDrivingPanicBehavior"(threatPosition: C.Vector4): void;
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131
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-
"TriggerExitBehavior"(maxDelayOverride
|
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131
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+
"TriggerExitBehavior"(maxDelayOverride?: number): void;
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"TriggerFearInsideVehicleBehavior"(): void;
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"TriggerUnconsciousBehaviorForPassengers"(): void;
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"ActivateNetrunnerQuickhack"(chooseHack: E.vehicleVehicleNetrunnerQuickhackType): void;
|
|
@@ -139,7 +139,7 @@ export class vehicleBaseObject extends C.gameObject {
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139
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"AreFrontWheelsCentered"(): boolean;
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"CanStartPanicDriving"(): boolean;
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"CanSwitchWeapons"(): boolean;
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142
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-
"CanUnmount"(isPlayer: boolean, mountedObject: M.WeakHandle<C.gameObject>, checkSpecificDirection
|
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142
|
+
"CanUnmount"(isPlayer: boolean, mountedObject: M.WeakHandle<C.gameObject>, checkSpecificDirection?: E.vehicleExitDirection): C.vehicleUnmountPosition;
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"CommandsFromDriverEnabled"(): boolean;
|
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144
144
|
"DestructionResetGlass"(): void;
|
|
145
145
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"DestructionResetGrid"(): void;
|
|
@@ -151,9 +151,9 @@ export class vehicleBaseObject extends C.gameObject {
|
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151
151
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"EnableNPCCombat"(enable: boolean): void;
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|
152
152
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"EverPerformedChase"(): boolean;
|
|
153
153
|
"ForceBrakesFor"(seconds: number): void;
|
|
154
|
-
"ForceBrakesUntilStoppedOrFor"(secondsToTimeout: number, callback
|
|
154
|
+
"ForceBrakesUntilStoppedOrFor"(secondsToTimeout: number, callback?: M.Handle<C.vehicleForceBrakesCallbackListener>): void;
|
|
155
155
|
"GetAccessoryController"(): M.Handle<C.vehicleController>;
|
|
156
|
-
"GetActiveWeapons"(
|
|
156
|
+
"GetActiveWeapons"(): void;
|
|
157
157
|
"GetAIComponent"(): M.Handle<C.AIVehicleAgent>;
|
|
158
158
|
"GetAnimsetOverrideForPassenger"(slotName: string): string;
|
|
159
159
|
"GetAnimsetOverrideForPassengerFromBoneName"(boneName: string): string;
|
|
@@ -227,7 +227,7 @@ export class vehicleBaseObject extends C.gameObject {
|
|
|
227
227
|
"SetRadioTier"(radioTier: number, overrideTier: boolean): void;
|
|
228
228
|
"SetVehicleRemoteControlled"(enable: boolean, shouldUnseatPassengers: boolean, shouldModifyInteractionState: boolean): void;
|
|
229
229
|
"ShouldDamageSystemIgnoreHit"(hitComponentName: string): boolean;
|
|
230
|
-
"ToggleHorn"(toggle: boolean, isPolice
|
|
230
|
+
"ToggleHorn"(toggle: boolean, isPolice?: boolean): void;
|
|
231
231
|
"ToggleRadioReceiver"(toggle: boolean): void;
|
|
232
232
|
"ToggleSiren"(toggle: boolean): void;
|
|
233
233
|
"ToggleVehicleRemoteControlCamera"(): void;
|
|
@@ -7,5 +7,5 @@ export class vehicleCinematicCameraShotEffect extends M.IScriptable {
|
|
|
7
7
|
"Reset"(): void;
|
|
8
8
|
"Start"(data: C.CinematicCameraData): void;
|
|
9
9
|
"Update"(data: C.CinematicCameraData, resultTransform: M.ScriptRef<C.WorldTransform>): void;
|
|
10
|
-
"GetValueFromCurve"(curve: string, input: number, min
|
|
10
|
+
"GetValueFromCurve"(curve: string, input: number, min?: number, max?: number): number;
|
|
11
11
|
}
|
|
@@ -42,8 +42,8 @@ export class vehicleColorInkController extends C.gameuiHUDGameController {
|
|
|
42
42
|
"OnVehicleDamageState"(val: number): boolean;
|
|
43
43
|
"OnVehicleSpeedChange"(speed: number): boolean;
|
|
44
44
|
"OnVehicleVisualCustomizationActive"(value: boolean): boolean;
|
|
45
|
-
"ApplyColors"(instant
|
|
46
|
-
"HandleGlitch"(val
|
|
45
|
+
"ApplyColors"(instant?: boolean): void;
|
|
46
|
+
"HandleGlitch"(val?: number): void;
|
|
47
47
|
"ProcessColorsUpdates"(): void;
|
|
48
48
|
"RestoreVisualCustomization"(): void;
|
|
49
49
|
}
|
|
@@ -186,7 +186,7 @@ export class vehicleColorSelectorGameController extends C.gameuiWidgetGameContro
|
|
|
186
186
|
"GetColorPickerForActiveColor"(): C.vehicleColorSelectorPointerDef;
|
|
187
187
|
"GetMouseLocationRelativeToActiveColorPicker"(mousePos: C.Vector2): C.Vector2;
|
|
188
188
|
"GetNavigationEnabledInGrids"(): boolean;
|
|
189
|
-
"GetNextValidMode"(currentMode: E.vehicleColorSelectorActiveMode, direction
|
|
189
|
+
"GetNextValidMode"(currentMode: E.vehicleColorSelectorActiveMode, direction?: number): E.vehicleColorSelectorActiveMode;
|
|
190
190
|
"GetSliderStepForControlDevice"(): number;
|
|
191
191
|
"HandleClickReleased"(e: M.Handle<C.inkPointerEvent>): void;
|
|
192
192
|
"HandleNavigation"(e: M.Handle<C.inkPointerEvent>): void;
|
|
@@ -197,7 +197,7 @@ export class vehicleColorSelectorGameController extends C.gameuiWidgetGameContro
|
|
|
197
197
|
"NormalizeAngle"(angle: number): number;
|
|
198
198
|
"OnBothGridInitialized"(): void;
|
|
199
199
|
"PackCurrentConfigurationToTemplate"(): C.VehicleVisualCustomizationTemplate;
|
|
200
|
-
"PlayAnimation"(animationName: string, playbackOptions
|
|
200
|
+
"PlayAnimation"(animationName: string, playbackOptions?: C.inkanimPlaybackOptions): void;
|
|
201
201
|
"PlayCarGlitchEffect"(): void;
|
|
202
202
|
"PlayFailSound"(): void;
|
|
203
203
|
"PlayLightsFocusAnimation"(val: boolean): void;
|
|
@@ -234,7 +234,7 @@ export class vehicleColorSelectorGameController extends C.gameuiWidgetGameContro
|
|
|
234
234
|
"SignalUICallBack"(): void;
|
|
235
235
|
"StartCrackedAnimations"(): void;
|
|
236
236
|
"SwapColors"(): boolean;
|
|
237
|
-
"SwitchActiveMode"(direction
|
|
237
|
+
"SwitchActiveMode"(direction?: number, switchTo?: E.vehicleColorSelectorActiveMode): void;
|
|
238
238
|
"UnitializeTwintone"(): void;
|
|
239
239
|
"UnlockSemimaruUniqueTemplate"(tweakDBID: string): void;
|
|
240
240
|
"Update"(): void;
|
|
@@ -242,7 +242,7 @@ export class vehicleColorSelectorGameController extends C.gameuiWidgetGameContro
|
|
|
242
242
|
"UpdateColor"(colorAngle: number, selectedMode: E.vehicleColorSelectorActiveMode): void;
|
|
243
243
|
"UpdateControlsState"(): void;
|
|
244
244
|
"UpdateCurrentTemplate"(newTemplate: C.VehicleVisualCustomizationTemplate): void;
|
|
245
|
-
"UpdateLightsPreviewWidgets"(reset
|
|
245
|
+
"UpdateLightsPreviewWidgets"(reset?: boolean): void;
|
|
246
246
|
"UpdateNavigationOverride"(): void;
|
|
247
247
|
"UpdateNavigationState"(): void;
|
|
248
248
|
"UpdatePointerPosition"(colorAngle: number, pointer: C.vehicleColorSelectorPointerDef, rotate: boolean): void;
|
|
@@ -7,11 +7,11 @@ export class vehicleController extends C.gameComponent {
|
|
|
7
7
|
"alarmTime": number;
|
|
8
8
|
"overrideHeadlightsSettingsForPlayer": boolean;
|
|
9
9
|
"AreDefaultLightsToggled"(): boolean;
|
|
10
|
-
"ResetLightColor"(lightType: E.vehicleELightType, inTime
|
|
11
|
-
"ResetLightParameters"(lightType: E.vehicleELightType, inTime
|
|
12
|
-
"ResetLightStrength"(lightType: E.vehicleELightType, inTime
|
|
13
|
-
"SetLightColor"(lightType: E.vehicleELightType, color: C.Color, inTime
|
|
14
|
-
"SetLightParameters"(lightType: E.vehicleELightType, strength: number, color: C.Color, inTime
|
|
15
|
-
"SetLightStrength"(lightType: E.vehicleELightType, strength: number, inTime
|
|
16
|
-
"ToggleLights"(on: boolean, lightType
|
|
10
|
+
"ResetLightColor"(lightType: E.vehicleELightType, inTime?: number): void;
|
|
11
|
+
"ResetLightParameters"(lightType: E.vehicleELightType, inTime?: number): void;
|
|
12
|
+
"ResetLightStrength"(lightType: E.vehicleELightType, inTime?: number): void;
|
|
13
|
+
"SetLightColor"(lightType: E.vehicleELightType, color: C.Color, inTime?: number, forceOverrideEmissiveColor?: boolean): void;
|
|
14
|
+
"SetLightParameters"(lightType: E.vehicleELightType, strength: number, color: C.Color, inTime?: number): void;
|
|
15
|
+
"SetLightStrength"(lightType: E.vehicleELightType, strength: number, inTime?: number): void;
|
|
16
|
+
"ToggleLights"(on: boolean, lightType?: E.vehicleELightType, inTime?: number, lerpCurve?: string, loop?: boolean): void;
|
|
17
17
|
}
|
|
@@ -9,7 +9,7 @@ export class vehicleControllerPS extends C.gameComponentPS {
|
|
|
9
9
|
"lightTypeMask": number;
|
|
10
10
|
"vehicleDoors": C.vehicleVehicleSlotsState[];
|
|
11
11
|
"state": E.vehicleEState;
|
|
12
|
-
"CycleHeadLightMode"(isPlayer
|
|
12
|
+
"CycleHeadLightMode"(isPlayer?: boolean): void;
|
|
13
13
|
"GetAllowPassengerCameraSwitch"(): boolean;
|
|
14
14
|
"GetDoorInteractionState"(door: E.vehicleEVehicleDoor): E.vehicleVehicleDoorInteractionState;
|
|
15
15
|
"GetDoorState"(door: E.vehicleEVehicleDoor): E.vehicleVehicleDoorState;
|
|
@@ -5,17 +5,17 @@ import type * as E from "../enums";
|
|
|
5
5
|
// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
|
|
6
6
|
export class vehicleVisualCustomizationComponent extends C.gameComponent {
|
|
7
7
|
"OnStoreVisualCustomizationDataForIDEvent"(evt: M.Handle<C.StoreVisualCustomizationDataForIDEvent>): boolean;
|
|
8
|
-
"CanStoreVisualCustomizationTemplateType"(type: E.VehicleVisualCustomizationType, modelName
|
|
9
|
-
"DeleteVisualCustomizationTemplate"(template: C.VehicleVisualCustomizationTemplate, modelName
|
|
8
|
+
"CanStoreVisualCustomizationTemplateType"(type: E.VehicleVisualCustomizationType, modelName?: string): boolean;
|
|
9
|
+
"DeleteVisualCustomizationTemplate"(template: C.VehicleVisualCustomizationTemplate, modelName?: string): void;
|
|
10
10
|
"GetMaxNumberOfVisualCustomizationTemplates"(type: E.VehicleVisualCustomizationType): number;
|
|
11
11
|
"GetMyPS"(): M.Handle<C.vehicleVisualCustomizationComponentPS>;
|
|
12
|
-
"GetNumberOfStoredVisualCustomizationTemplates"(type: E.VehicleVisualCustomizationType, modelName
|
|
12
|
+
"GetNumberOfStoredVisualCustomizationTemplates"(type: E.VehicleVisualCustomizationType, modelName?: string): number;
|
|
13
13
|
"GetOwner"(): M.Handle<C.gameObject>;
|
|
14
|
-
"GetStoredVisualCustomizationTemplate"(type: E.VehicleVisualCustomizationType, index: number, modelName
|
|
15
|
-
"HasVisualCustomizationTemplateStored"(visualCustomization: C.VehicleVisualCustomizationTemplate, modelName
|
|
14
|
+
"GetStoredVisualCustomizationTemplate"(type: E.VehicleVisualCustomizationType, index: number, modelName?: string): C.VehicleVisualCustomizationTemplate;
|
|
15
|
+
"HasVisualCustomizationTemplateStored"(visualCustomization: C.VehicleVisualCustomizationTemplate, modelName?: string): boolean;
|
|
16
16
|
"OnGameAttach"(): void;
|
|
17
17
|
"RemoveCorruptedTemplates"(): void;
|
|
18
18
|
"RetrieveVisualCustomizationForVehicle"(vehicleID: string): C.VehicleVisualCustomizationTemplate;
|
|
19
|
-
"StoreVisualCustomizationTemplate"(template: C.VehicleVisualCustomizationTemplate, modelName
|
|
19
|
+
"StoreVisualCustomizationTemplate"(template: C.VehicleVisualCustomizationTemplate, modelName?: string): void;
|
|
20
20
|
"UpdateStoredLegacyTemplates"(): void;
|
|
21
21
|
}
|
|
@@ -7,17 +7,17 @@ export class vehicleVisualCustomizationComponentPS extends C.gameComponentPS {
|
|
|
7
7
|
"storedGenericVisualCustomizationTemplates": C.GenericTemplatePersistentData[];
|
|
8
8
|
"storedUniqueVisualCustomizationTemplates": C.VehicleUniqueTemplatePersistentData[];
|
|
9
9
|
"storedVisualCustomizationData": C.vehicleVisualCustomizationPersistentData[];
|
|
10
|
-
"CanStoreVisualCustomizationTemplateType"(type: E.VehicleVisualCustomizationType, modelName
|
|
10
|
+
"CanStoreVisualCustomizationTemplateType"(type: E.VehicleVisualCustomizationType, modelName?: string): boolean;
|
|
11
11
|
"DeleteLegacyVisualCustomizationData"(): void;
|
|
12
|
-
"DeleteVisualCustomizationTemplate"(template: C.VehicleVisualCustomizationTemplate, modelName
|
|
13
|
-
"GetAppliedCustomizationDataForVehicle"(vehicleID: string,
|
|
12
|
+
"DeleteVisualCustomizationTemplate"(template: C.VehicleVisualCustomizationTemplate, modelName?: string): void;
|
|
13
|
+
"GetAppliedCustomizationDataForVehicle"(vehicleID: string): [boolean, C.VehicleVisualCustomizationTemplate];
|
|
14
14
|
"GetLegacyVisualCustomizationData"(): C.vehicleVisualCustomizationPersistentData[];
|
|
15
15
|
"GetMaxNumberOfVisualCustomizationTemplates"(type: E.VehicleVisualCustomizationType): number;
|
|
16
|
-
"GetNumberOfStoredVisualCustomizationTemplates"(type: E.VehicleVisualCustomizationType, modelName
|
|
16
|
+
"GetNumberOfStoredVisualCustomizationTemplates"(type: E.VehicleVisualCustomizationType, modelName?: string): number;
|
|
17
17
|
"GetStoredUniqueTemplatesIndexForVehicle"(modelName: string): number;
|
|
18
|
-
"GetStoredVisualCustomizationTemplate"(type: E.VehicleVisualCustomizationType, index: number, modelName
|
|
19
|
-
"HasVisualCustomizationTemplateStored"(template: C.VehicleVisualCustomizationTemplate, modelName
|
|
18
|
+
"GetStoredVisualCustomizationTemplate"(type: E.VehicleVisualCustomizationType, index: number, modelName?: string): C.VehicleVisualCustomizationTemplate;
|
|
19
|
+
"HasVisualCustomizationTemplateStored"(template: C.VehicleVisualCustomizationTemplate, modelName?: string): boolean;
|
|
20
20
|
"RemoveCorruptedTemplates"(): void;
|
|
21
21
|
"StoreAppliedCustomizationDataForVehicle"(vehicleID: string, template: C.VehicleVisualCustomizationTemplate): void;
|
|
22
|
-
"StoreVisualCustomizationTemplate"(template: C.VehicleVisualCustomizationTemplate, modelName
|
|
22
|
+
"StoreVisualCustomizationTemplate"(template: C.VehicleVisualCustomizationTemplate, modelName?: string): void;
|
|
23
23
|
}
|
|
@@ -5,16 +5,16 @@ import type * as E from "../enums";
|
|
|
5
5
|
// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
|
|
6
6
|
export class worldNavigationScriptInterface extends M.IScriptable {
|
|
7
7
|
"GetNearestNavmeshPointBelowOnlyHumanNavmesh"(origin: C.Vector4, querySphereRadius: number, numberOfSpheres: number): C.Vector4;
|
|
8
|
-
"IsOnGround"(target: M.Handle<C.gameObject>, queryLength
|
|
8
|
+
"IsOnGround"(target: M.Handle<C.gameObject>, queryLength?: number): boolean;
|
|
9
9
|
"AddObstacle"(position: C.Vector4, radius: number, height: number, agentSize: E.NavGenAgentSize): M.Handle<C.worldNavigationScriptObstacle>;
|
|
10
|
-
"CalculatePathOnlyHumanNavmesh"(startPoint: C.Vector4, endPoint: C.Vector4, agentSize: E.NavGenAgentSize, findPointTolerance: number, costModCircle
|
|
11
|
-
"FindNavmeshPointAwayFromReferencePoint"(pos: C.Vector4, refPos: C.Vector4, distance: number, agentSize: E.NavGenAgentSize,
|
|
10
|
+
"CalculatePathOnlyHumanNavmesh"(startPoint: C.Vector4, endPoint: C.Vector4, agentSize: E.NavGenAgentSize, findPointTolerance: number, costModCircle?: M.Handle<C.worldNavigationScriptCostModCircle>): M.Handle<C.worldNavigationScriptPath>;
|
|
11
|
+
"FindNavmeshPointAwayFromReferencePoint"(pos: C.Vector4, refPos: C.Vector4, distance: number, agentSize: E.NavGenAgentSize, distanceTolerance?: number, angleTolerance?: number): [boolean, C.Vector4];
|
|
12
12
|
"FindPointInBox"(): void;
|
|
13
13
|
"FindPointInSphereOnlyHumanNavmesh"(center: C.Vector4, radius: number, agentSize: E.NavGenAgentSize, heightDetail: boolean): C.worldNavigationScriptFindPointResult;
|
|
14
|
-
"FindPursuitPoint"(playerPos: C.Vector4, pos: C.Vector4, dir: C.Vector4, radius: number, navVisCheck: boolean, agentSize: E.NavGenAgentSize,
|
|
15
|
-
"FindPursuitPointRange"(playerPos: C.Vector4, pos: C.Vector4, dir: C.Vector4, radiusMin: number, radiusMax: number, navVisCheck: boolean, agentSize: E.NavGenAgentSize,
|
|
16
|
-
"FindPursuitPointsRange"(playerPos: C.Vector4, pos: C.Vector4, dir: C.Vector4, radiusMin: number, radiusMax: number, count: number, navVisCheck: boolean, agentSize: E.NavGenAgentSize
|
|
14
|
+
"FindPursuitPoint"(playerPos: C.Vector4, pos: C.Vector4, dir: C.Vector4, radius: number, navVisCheck: boolean, agentSize: E.NavGenAgentSize): [boolean, C.Vector4];
|
|
15
|
+
"FindPursuitPointRange"(playerPos: C.Vector4, pos: C.Vector4, dir: C.Vector4, radiusMin: number, radiusMax: number, navVisCheck: boolean, agentSize: E.NavGenAgentSize): [boolean, C.Vector4];
|
|
16
|
+
"FindPursuitPointsRange"(playerPos: C.Vector4, pos: C.Vector4, dir: C.Vector4, radiusMin: number, radiusMax: number, count: number, navVisCheck: boolean, agentSize: E.NavGenAgentSize): [boolean, C.Vector4[]];
|
|
17
17
|
"FindWallInLineOnlyHumanNavmesh"(startPoint: C.Vector4, endPoint: C.Vector4, agentSize: E.NavGenAgentSize, findPointTolerance: number): M.Handle<C.worldNavigationScriptFindWallResult>;
|
|
18
|
-
"IsNavmeshStreamedInLocation"(origin: C.Vector4, findPointTolerance: number, allowedMask
|
|
18
|
+
"IsNavmeshStreamedInLocation"(origin: C.Vector4, findPointTolerance: number, allowedMask?: number, blockedMask?: number): boolean;
|
|
19
19
|
"RemoveObstacle"(obstacle: M.Handle<C.worldNavigationScriptObstacle>): void;
|
|
20
20
|
}
|
|
@@ -4,5 +4,5 @@ import type * as C from "../classes";
|
|
|
4
4
|
// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
|
|
5
5
|
export class worldTrafficScriptInterface extends M.IScriptable {
|
|
6
6
|
"FindEntitiesNearPlane"(queryEntity: M.Handle<C.entEntity>, queryBoxPoints: C.Vector4[], planePoint: C.Vector4, planeNormal: C.Vector4, planeDistanceMax: number, maxEntityCount: number, entityIDs: M.WeakHandle<C.entEntity>[]): number;
|
|
7
|
-
"IsPathIntersectingWithTraffic"(path: C.Vector4[], distanceFromTraffic: number,
|
|
7
|
+
"IsPathIntersectingWithTraffic"(path: C.Vector4[], distanceFromTraffic: number): [boolean, C.Vector4];
|
|
8
8
|
}
|
package/dist/game.d.ts
CHANGED
|
@@ -5,7 +5,7 @@ import type * as E from "./enums";
|
|
|
5
5
|
|
|
6
6
|
// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
|
|
7
7
|
interface MpFuncs {
|
|
8
|
-
"AddFact"(factName: string, factCount
|
|
8
|
+
"AddFact"(factName: string, factCount?: number): boolean;
|
|
9
9
|
"ApplyStatPoolModifier"(statPoolTypeString: M.ScriptRef<string>, rangeBegin: number, rangeEnd: number, startDelay: number, valuePerSec: number, delayOnChange: boolean, statPoolModType: E.gameStatPoolModificationTypes): void;
|
|
10
10
|
"ArraySort"(arr: number[]): number[];
|
|
11
11
|
"ArraySortReverse"(arr: number[]): number[];
|
|
@@ -23,7 +23,7 @@ interface MpFuncs {
|
|
|
23
23
|
"Debug_WeaponSpread_Set"(useCircularDistribution: boolean, useEvenDistribution: boolean, rowCount: number, projectilesPerShot: number): void;
|
|
24
24
|
"DebugDevices"(shouldDebug: boolean): void;
|
|
25
25
|
"DebugGiveHotkeys"(): void;
|
|
26
|
-
"DebugNPCs_NonExec"(durationStr
|
|
26
|
+
"DebugNPCs_NonExec"(durationStr?: string, radiusStr?: string, moveWithPlayerStr?: string): void;
|
|
27
27
|
"EMPTY_ENTITY_ID"(): C.entEntityID;
|
|
28
28
|
"EmptyInventoryItemData"(): C.gameInventoryItemData;
|
|
29
29
|
"FloatIsEqual"(f: number, to: number): boolean;
|
|
@@ -34,9 +34,9 @@ interface MpFuncs {
|
|
|
34
34
|
"GetDisplaySize"(wrapperSize: C.Vector2, frameSize: C.Vector2): C.Vector2;
|
|
35
35
|
"GetFact"(factName: string): number;
|
|
36
36
|
"GetFilledUV"(containerSize: C.Vector2, contentSize: C.Vector2): C.RectF;
|
|
37
|
-
"GetGameObjectFromEntityReference"(reference: C.gameEntityReference,
|
|
37
|
+
"GetGameObjectFromEntityReference"(reference: C.gameEntityReference): [boolean, M.WeakHandle<C.gameObject>];
|
|
38
38
|
"GetIgnoredVisionBlockerTypes"(objID: C.gameStatsObjectID): C.senseVisionBlockerTypeFlags;
|
|
39
|
-
"GetImmortality"(gameObject: M.Handle<C.gameObject
|
|
39
|
+
"GetImmortality"(gameObject: M.Handle<C.gameObject>): [boolean, E.gameGodModeType];
|
|
40
40
|
"GetInvalidDelayID"(): C.gameDelayID;
|
|
41
41
|
"GetInvalidVisionBlockerID"(): number;
|
|
42
42
|
"GetItemTypeFromContext"(context: C.AIbehaviorScriptExecutionContext): number;
|
|
@@ -54,7 +54,7 @@ interface MpFuncs {
|
|
|
54
54
|
"IsFriendlyTowardsPlayer"(object: M.WeakHandle<C.gameObject>): boolean;
|
|
55
55
|
"IsHostileTowardsPlayer"(object: M.WeakHandle<C.gameObject>): boolean;
|
|
56
56
|
"Kill_NonExec"(player: M.Handle<C.PlayerPuppet>): void;
|
|
57
|
-
"KillAll_NonExec"(player: M.Handle<C.PlayerPuppet>, radiusStr
|
|
57
|
+
"KillAll_NonExec"(player: M.Handle<C.PlayerPuppet>, radiusStr?: string): void;
|
|
58
58
|
"LerpAngleF"(alpha: number, a: number, b: number): number;
|
|
59
59
|
"ModF"(a: number, b: number): number;
|
|
60
60
|
"ModifierTypeToString"(type: E.gameStatModifierType): string;
|
|
@@ -69,12 +69,12 @@ interface MpFuncs {
|
|
|
69
69
|
"ReleaseGameEffectAttackResources"(attackRecord: M.Handle<C.gamedataAttack_GameEffect_Record>, effectSystem: M.Handle<C.gameEffectSystem>): void;
|
|
70
70
|
"RoundMath"(f: number): number;
|
|
71
71
|
"RoundTo"(f: number, decimal: number): number;
|
|
72
|
-
"SelectWidgets"(widget: M.Handle<C.inkWidget>, selectionRule
|
|
73
|
-
"SendInputHintData"(show: boolean, data: M.ScriptRef<C.gameuiInputHintData>, targetHintContainer
|
|
72
|
+
"SelectWidgets"(widget: M.Handle<C.inkWidget>, selectionRule?: E.inkSelectionRule, param?: string): M.Handle<C.inkWidgetsSet>;
|
|
73
|
+
"SendInputHintData"(show: boolean, data: M.ScriptRef<C.gameuiInputHintData>, targetHintContainer?: string): void;
|
|
74
74
|
"SetDefaultStatPoolModifiers"(statPoolTypeString: M.ScriptRef<string>, statPoolModType: E.gameStatPoolModificationTypes): void;
|
|
75
75
|
"SetFactValue"(factName: string, factCount: number): boolean;
|
|
76
76
|
"SgnF"(a: number): number;
|
|
77
|
-
"SpaceFill"(str: string, length: number, mode
|
|
77
|
+
"SpaceFill"(str: string, length: number, mode?: E.ESpaceFillMode, fillChar?: string): string;
|
|
78
78
|
"SpawnVirtualPS"(entityID: C.entEntityID, componentName: string, psClassName: string): M.Handle<C.gamePersistentState>;
|
|
79
79
|
"SwitchPlayerImmortalityMode"(cheat: E.gamecheatsystemFlag): void;
|
|
80
80
|
"ToInventoryItemData"(owner: M.WeakHandle<C.gameObject>, itemID: C.gameItemID): C.gameInventoryItemData;
|
|
@@ -118,7 +118,7 @@ interface MpFuncs {
|
|
|
118
118
|
"CompareArrayNameContents"(arr1: string[], arr2: string[]): boolean;
|
|
119
119
|
"CosF"(a: number): number;
|
|
120
120
|
"CreateEntityReference"(nodeRefString: M.ScriptRef<string>, communityEntryNames: string[]): C.gameEntityReference;
|
|
121
|
-
"CreatePersistentID"(entityID: C.entEntityID, componentName
|
|
121
|
+
"CreatePersistentID"(entityID: C.entEntityID, componentName?: string): C.gamePersistentID;
|
|
122
122
|
"DebugBreak"(): void;
|
|
123
123
|
"Deg2Rad"(deg: number): number;
|
|
124
124
|
"DumpClassHierarchy"(): void;
|
|
@@ -139,10 +139,10 @@ interface MpFuncs {
|
|
|
139
139
|
"FTLogWarning"(value: M.ScriptRef<string>): void;
|
|
140
140
|
"GameTimeIntervalContainsTime"(): void;
|
|
141
141
|
"GetAllBlackboardDefs"(): M.Handle<C.gamebbAllScriptDefinitions>;
|
|
142
|
-
"GetFixedEntityIdsFromEntityReference"(puppetRef: C.gameEntityReference
|
|
143
|
-
"GetFixedEntityIdsFromSpawnerEntityID"(entityID: C.entEntityID, communityEntryNames: string[]
|
|
142
|
+
"GetFixedEntityIdsFromEntityReference"(puppetRef: C.gameEntityReference): void;
|
|
143
|
+
"GetFixedEntityIdsFromSpawnerEntityID"(entityID: C.entEntityID, communityEntryNames: string[]): void;
|
|
144
144
|
"GetGameInstance"(): C.ScriptGameInstance;
|
|
145
|
-
"GetGameObjectsFromSpawnerEntityID"(entityID: C.entEntityID, communityEntryNames: string[]
|
|
145
|
+
"GetGameObjectsFromSpawnerEntityID"(entityID: C.entEntityID, communityEntryNames: string[]): void;
|
|
146
146
|
"GetLocalizedItemNameByCName"(hashKey: string): string;
|
|
147
147
|
"GetLocalizedItemNameByString"(hashKey: string): string;
|
|
148
148
|
"GetLocalizedText"(textKey: M.ScriptRef<string>): string;
|
|
@@ -180,7 +180,7 @@ interface MpFuncs {
|
|
|
180
180
|
"IsSingleplayer"(): boolean;
|
|
181
181
|
"IsStringNumber"(value: M.ScriptRef<string>): boolean;
|
|
182
182
|
"IsStringValid"(n: M.ScriptRef<string>): boolean;
|
|
183
|
-
"LerpF"(alpha: number, a: number, b: number, clamp
|
|
183
|
+
"LerpF"(alpha: number, a: number, b: number, clamp?: boolean): number;
|
|
184
184
|
"LoadResource"(): void;
|
|
185
185
|
"LoadResourceAsync"(): void;
|
|
186
186
|
"LocKeyToString"(hashKey: string): string;
|
|
@@ -220,7 +220,7 @@ interface MpFuncs {
|
|
|
220
220
|
"Rand"(): void;
|
|
221
221
|
"RandDifferent"(lastValue: number, range: number): number;
|
|
222
222
|
"RandF"(): number;
|
|
223
|
-
"RandNoiseF"(seed: number, max: number, min
|
|
223
|
+
"RandNoiseF"(seed: number, max: number, min?: number): number;
|
|
224
224
|
"RandPerlinNoiseF"(seed: number, offset: number): number;
|
|
225
225
|
"RandRange"(min: number, max: number): number;
|
|
226
226
|
"RandRangeF"(min: number, max: number): number;
|
|
@@ -252,7 +252,7 @@ interface MpFuncs {
|
|
|
252
252
|
"StrBeforeLast"(str: M.ScriptRef<string>, match: M.ScriptRef<string>): string;
|
|
253
253
|
"StrBeginsWith"(str: M.ScriptRef<string>, match: M.ScriptRef<string>): boolean;
|
|
254
254
|
"StrChar"(i: number): string;
|
|
255
|
-
"StrCmp"(str: M.ScriptRef<string>, with1: M.ScriptRef<string>, length
|
|
255
|
+
"StrCmp"(str: M.ScriptRef<string>, with1: M.ScriptRef<string>, length?: number, noCase?: boolean): number;
|
|
256
256
|
"StrContains"(str: M.ScriptRef<string>, subStr: M.ScriptRef<string>): boolean;
|
|
257
257
|
"StrEndsWith"(str: M.ScriptRef<string>, match: M.ScriptRef<string>): boolean;
|
|
258
258
|
"StrFindFirst"(str: M.ScriptRef<string>, match: M.ScriptRef<string>): number;
|
|
@@ -260,30 +260,30 @@ interface MpFuncs {
|
|
|
260
260
|
"StrFrontToLower"(str: M.ScriptRef<string>): string;
|
|
261
261
|
"StrFrontToUpper"(str: M.ScriptRef<string>): string;
|
|
262
262
|
"StringToBool"(s: M.ScriptRef<string>): boolean;
|
|
263
|
-
"StringToFloat"(value: M.ScriptRef<string>, defValue
|
|
263
|
+
"StringToFloat"(value: M.ScriptRef<string>, defValue?: number): number;
|
|
264
264
|
"StringToHex"(str: M.ScriptRef<string>, lineLength: number): string;
|
|
265
|
-
"StringToInt"(value: M.ScriptRef<string>, defValue
|
|
265
|
+
"StringToInt"(value: M.ScriptRef<string>, defValue?: number): number;
|
|
266
266
|
"StringToName"(str: M.ScriptRef<string>): string;
|
|
267
|
-
"StringToUint64"(value: M.ScriptRef<string>, defValue
|
|
267
|
+
"StringToUint64"(value: M.ScriptRef<string>, defValue?: number): number;
|
|
268
268
|
"StrLeft"(str: M.ScriptRef<string>, length: number): string;
|
|
269
269
|
"StrLen"(str: M.ScriptRef<string>): number;
|
|
270
270
|
"StrLower"(str: M.ScriptRef<string>): string;
|
|
271
|
-
"StrMid"(str: M.ScriptRef<string>, first: number, length
|
|
271
|
+
"StrMid"(str: M.ScriptRef<string>, first: number, length?: number): string;
|
|
272
272
|
"StrReplace"(str: M.ScriptRef<string>, match: M.ScriptRef<string>, with1: M.ScriptRef<string>): string;
|
|
273
273
|
"StrReplaceAll"(str: M.ScriptRef<string>, match: M.ScriptRef<string>, with1: M.ScriptRef<string>): string;
|
|
274
274
|
"StrRight"(str: M.ScriptRef<string>, length: number): string;
|
|
275
|
-
"StrSplit"(str: M.ScriptRef<string>, divider: M.ScriptRef<string>, includeEmpty
|
|
276
|
-
"StrSplitFirst"(str: M.ScriptRef<string>, divider: M.ScriptRef<string
|
|
277
|
-
"StrSplitLast"(str: M.ScriptRef<string>, divider: M.ScriptRef<string
|
|
275
|
+
"StrSplit"(str: M.ScriptRef<string>, divider: M.ScriptRef<string>, includeEmpty?: boolean): string[];
|
|
276
|
+
"StrSplitFirst"(str: M.ScriptRef<string>, divider: M.ScriptRef<string>): [boolean, string];
|
|
277
|
+
"StrSplitLast"(str: M.ScriptRef<string>, divider: M.ScriptRef<string>): [boolean, string];
|
|
278
278
|
"StrUpper"(str: M.ScriptRef<string>): string;
|
|
279
279
|
"TanF"(a: number): number;
|
|
280
280
|
"Trace"(): void;
|
|
281
281
|
"TraceToString"(): void;
|
|
282
282
|
"TSF_All"(mask: E.gametargetingSystemSearchFilterMaskValue): C.gameTargetSearchFilter;
|
|
283
|
-
"TSF_And"(tsf1: C.gameTargetSearchFilter, tsf2: C.gameTargetSearchFilter, tsf3
|
|
283
|
+
"TSF_And"(tsf1: C.gameTargetSearchFilter, tsf2: C.gameTargetSearchFilter, tsf3?: C.gameTargetSearchFilter, tsf4?: C.gameTargetSearchFilter): C.gameTargetSearchFilter;
|
|
284
284
|
"TSF_Any"(mask: E.gametargetingSystemSearchFilterMaskValue): C.gameTargetSearchFilter;
|
|
285
285
|
"TSF_Not"(mask: E.gametargetingSystemSearchFilterMaskValue): C.gameTargetSearchFilter;
|
|
286
|
-
"TSF_Or"(tsf1: C.gameTargetSearchFilter, tsf2: C.gameTargetSearchFilter, tsf3
|
|
286
|
+
"TSF_Or"(tsf1: C.gameTargetSearchFilter, tsf2: C.gameTargetSearchFilter, tsf3?: C.gameTargetSearchFilter, tsf4?: C.gameTargetSearchFilter): C.gameTargetSearchFilter;
|
|
287
287
|
"Uint64ToInt"(): void;
|
|
288
288
|
"Uint64ToString"(): void;
|
|
289
289
|
"UnicodeLength"(str: M.ScriptRef<string>): number;
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@cybermp-community/client-types",
|
|
3
|
-
"version": "1.1.
|
|
3
|
+
"version": "1.1.2",
|
|
4
4
|
"description": "TypeScript type definitions for the CyberMP client-side environment (Game side).",
|
|
5
5
|
"license": "MIT",
|
|
6
6
|
"author": {
|
|
@@ -56,4 +56,4 @@
|
|
|
56
56
|
"cp2077",
|
|
57
57
|
"types"
|
|
58
58
|
]
|
|
59
|
-
}
|
|
59
|
+
}
|