@cybermp-community/client-types 1.1.1 → 1.1.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AIActionHelper.d.ts +13 -13
- package/dist/classes/AIActionLookat.d.ts +1 -1
- package/dist/classes/AIActionMovePolicy.d.ts +2 -2
- package/dist/classes/AIActionParams.d.ts +7 -7
- package/dist/classes/AIActionTarget.d.ts +18 -18
- package/dist/classes/AIActionTransactionSystem.d.ts +9 -9
- package/dist/classes/AIAutonomousConditions.d.ts +1 -1
- package/dist/classes/AICAgent.d.ts +1 -1
- package/dist/classes/AICondition.d.ts +4 -4
- package/dist/classes/AICoverHelper.d.ts +10 -10
- package/dist/classes/AIFollowerRole.d.ts +1 -1
- package/dist/classes/AIFollowerTakedownCommandHandler.d.ts +1 -1
- package/dist/classes/AIGenericAdvancedLookatTask.d.ts +1 -1
- package/dist/classes/AIGenericEntityLookatTask.d.ts +1 -1
- package/dist/classes/AIGenericLookatTask.d.ts +2 -2
- package/dist/classes/AIGenericStaticLookatTask.d.ts +1 -1
- package/dist/classes/AIGuardAreaManager.d.ts +2 -2
- package/dist/classes/AIHumanComponent.d.ts +12 -12
- package/dist/classes/AINavigationSystem.d.ts +8 -8
- package/dist/classes/AIObjectSelectionComponent.d.ts +1 -1
- package/dist/classes/AIReactionSystem.d.ts +1 -1
- package/dist/classes/AIScriptSquad.d.ts +3 -3
- package/dist/classes/AISearchingLookat.d.ts +1 -1
- package/dist/classes/AISignalHandlerComponent.d.ts +4 -4
- package/dist/classes/AISquadHelper.d.ts +6 -6
- package/dist/classes/AISubActionAttackWithWeapon_Record_Implementation.d.ts +1 -1
- package/dist/classes/AISubActionDisableAimAssist_Record_Implementation.d.ts +1 -1
- package/dist/classes/AISubActionForceEquip_Record_Implementation.d.ts +1 -1
- package/dist/classes/AISubActionReloadWeapon_Record_Implementation.d.ts +1 -1
- package/dist/classes/AISubActionSetTargetByTag_Record_Implementation.d.ts +3 -3
- package/dist/classes/AISubActionSetWorldPosition_Record_Implementation.d.ts +1 -1
- package/dist/classes/AISubActionShootWithWeapon_Record_Implementation.d.ts +1 -1
- package/dist/classes/AISubActionThrowItem_Record_Implementation.d.ts +2 -2
- package/dist/classes/AITargetTrackerComponent.d.ts +9 -9
- package/dist/classes/AITicketCondition.d.ts +3 -3
- package/dist/classes/AITweakParams.d.ts +1 -1
- package/dist/classes/AIUtilsCachedBoolValue.d.ts +1 -1
- package/dist/classes/AIWeapon.d.ts +11 -11
- package/dist/classes/AIbehaviorScriptExecutionContext.d.ts +1 -1
- package/dist/classes/AIbehaviorScriptUtils.d.ts +9 -9
- package/dist/classes/AIbehaviorUniqueActiveCommandList.d.ts +1 -1
- package/dist/classes/AIbehaviortweakTweakActionSystem.d.ts +3 -3
- package/dist/classes/AOEArea.d.ts +1 -1
- package/dist/classes/AOEAreaControllerPS.d.ts +2 -2
- package/dist/classes/AOEEffectorControllerPS.d.ts +1 -1
- package/dist/classes/AccessPointControllerPS.d.ts +5 -5
- package/dist/classes/ActionAnimationScriptProxy.d.ts +2 -2
- package/dist/classes/ActionBool.d.ts +2 -2
- package/dist/classes/ActionHitReactionScriptProxy.d.ts +1 -1
- package/dist/classes/ActionSkillCheck.d.ts +1 -1
- package/dist/classes/ActionSlideToScriptProxy.d.ts +3 -3
- package/dist/classes/ActionsSequencerControllerPS.d.ts +1 -1
- package/dist/classes/ActivateDevice.d.ts +1 -1
- package/dist/classes/ActivatedDeviceControllerPS.d.ts +3 -3
- package/dist/classes/ActivatedDeviceIndustrialArm.d.ts +1 -1
- package/dist/classes/ActivatedDeviceNPC.d.ts +1 -1
- package/dist/classes/ActivatedDeviceTransfromAnim.d.ts +3 -3
- package/dist/classes/Activator.d.ts +1 -1
- package/dist/classes/ActivatorControllerPS.d.ts +3 -3
- package/dist/classes/Agent.d.ts +1 -1
- package/dist/classes/AgentRegistry.d.ts +4 -4
- package/dist/classes/AlarmLight.d.ts +1 -1
- package/dist/classes/AnimationChainPlayer.d.ts +1 -1
- package/dist/classes/AnimationSystemForcedVisibilityManager.d.ts +1 -1
- package/dist/classes/ApartmentScreenControllerPS.d.ts +1 -1
- package/dist/classes/ArcadeMachine.d.ts +1 -1
- package/dist/classes/ArcadeMachineControllerPS.d.ts +3 -3
- package/dist/classes/AreaEffectVisualizationComponent.d.ts +3 -3
- package/dist/classes/ArmorEquipGameController.d.ts +1 -1
- package/dist/classes/AsyncSpawnData.d.ts +1 -1
- package/dist/classes/AuthorizeUser.d.ts +1 -1
- package/dist/classes/BakcpackImmediateNotificationListener.d.ts +1 -1
- package/dist/classes/BaseAnimatedDeviceControllerPS.d.ts +3 -3
- package/dist/classes/BaseGrenade.d.ts +5 -5
- package/dist/classes/BaseProjectile.d.ts +4 -4
- package/dist/classes/BaseScriptableAction.d.ts +8 -8
- package/dist/classes/BasicAnimationController.d.ts +2 -2
- package/dist/classes/BasicDistractionDevice.d.ts +4 -4
- package/dist/classes/BasicDistractionDeviceControllerPS.d.ts +1 -1
- package/dist/classes/BillboardDevice.d.ts +1 -1
- package/dist/classes/BillboardDeviceControllerPS.d.ts +1 -1
- package/dist/classes/BlindingLight.d.ts +1 -1
- package/dist/classes/BlindingLightControllerPS.d.ts +1 -1
- package/dist/classes/BossHealthBarGameController.d.ts +3 -3
- package/dist/classes/BraindanceControlsTransition.d.ts +6 -6
- package/dist/classes/BraindanceModule.d.ts +2 -2
- package/dist/classes/BunkerDoor.d.ts +1 -1
- package/dist/classes/BuyAttribute.d.ts +1 -1
- package/dist/classes/BuyItemFromVendor.d.ts +1 -1
- package/dist/classes/C4ControllerPS.d.ts +2 -2
- package/dist/classes/CandleControllerPS.d.ts +1 -1
- package/dist/classes/CarriedObjectEvents.d.ts +5 -5
- package/dist/classes/CasinoTableSlotLogicController.d.ts +1 -1
- package/dist/classes/CentaurShieldController.d.ts +2 -2
- package/dist/classes/CerberusComponent.d.ts +2 -2
- package/dist/classes/CharacterCreationBackstorySelectionMenu.d.ts +1 -1
- package/dist/classes/CharacterCreationGenderSelectionMenu.d.ts +1 -1
- package/dist/classes/CharacterCreationStatsMenu.d.ts +1 -1
- package/dist/classes/ChestPressControllerPS.d.ts +2 -2
- package/dist/classes/CityLightSystem.d.ts +4 -4
- package/dist/classes/CloseAd.d.ts +1 -1
- package/dist/classes/ClothingSetIconsPopup.d.ts +1 -1
- package/dist/classes/CoderControllerPS.d.ts +2 -2
- package/dist/classes/CodexUtils.d.ts +3 -3
- package/dist/classes/Color.d.ts +2 -2
- package/dist/classes/CombatGadgetTransitions.d.ts +2 -2
- package/dist/classes/CommunityProxyPS.d.ts +1 -1
- package/dist/classes/ComputerControllerPS.d.ts +5 -5
- package/dist/classes/ConfessionBooth.d.ts +1 -1
- package/dist/classes/ConfessionBoothControllerPS.d.ts +3 -3
- package/dist/classes/ContinueGameTooltip.d.ts +1 -1
- package/dist/classes/ConveyorControllerPS.d.ts +1 -1
- package/dist/classes/CrafringMaterialItemController.d.ts +3 -3
- package/dist/classes/CraftBook.d.ts +1 -1
- package/dist/classes/CraftItemForTarget.d.ts +1 -1
- package/dist/classes/CraftingLogicController.d.ts +1 -1
- package/dist/classes/CraftingMainGameController.d.ts +1 -1
- package/dist/classes/CraftingMainLogicController.d.ts +2 -2
- package/dist/classes/CraftingSystem.d.ts +8 -8
- package/dist/classes/CrosshairGameController_Smart_Rifl.d.ts +1 -1
- package/dist/classes/CursorGameController.d.ts +1 -1
- package/dist/classes/CustomAnimationsGameController.d.ts +1 -1
- package/dist/classes/CustomAnimationsHudGameController.d.ts +1 -1
- package/dist/classes/CyberwareInventoryMiniGrid.d.ts +7 -7
- package/dist/classes/CyberwareMainGameController.d.ts +1 -1
- package/dist/classes/CyclableRadialSlot.d.ts +1 -1
- package/dist/classes/DamageManager.d.ts +1 -1
- package/dist/classes/DataTerm.d.ts +1 -1
- package/dist/classes/DataTermControllerPS.d.ts +1 -1
- package/dist/classes/DataTrackingSystem.d.ts +1 -1
- package/dist/classes/DeactivateDevice.d.ts +1 -1
- package/dist/classes/DefaultTransition.d.ts +24 -24
- package/dist/classes/DefaultUIInventoryItemStatsProvider.d.ts +1 -1
- package/dist/classes/DelamainTaxiComponent.d.ts +1 -1
- package/dist/classes/DestructibleMasterLight.d.ts +1 -1
- package/dist/classes/DestructibleMasterLightControllerPS.d.ts +1 -1
- package/dist/classes/Device.d.ts +22 -22
- package/dist/classes/DeviceActionPropertyFunctions.d.ts +11 -11
- package/dist/classes/DeviceActionQueue.d.ts +3 -3
- package/dist/classes/DeviceDebuggerComponent.d.ts +1 -1
- package/dist/classes/DeviceHelper.d.ts +2 -2
- package/dist/classes/DeviceInkGameControllerBase.d.ts +3 -3
- package/dist/classes/DeviceLinkComponentPS.d.ts +4 -4
- package/dist/classes/DeviceOperations.d.ts +1 -1
- package/dist/classes/DeviceSystemBaseControllerPS.d.ts +1 -1
- package/dist/classes/DifficultySelectionMenu.d.ts +1 -1
- package/dist/classes/DiodeControlComponent.d.ts +2 -2
- package/dist/classes/DisarmComponent.d.ts +1 -1
- package/dist/classes/DisassembleMasterControllerPS.d.ts +1 -1
- package/dist/classes/DispenceItemFromVendor.d.ts +3 -3
- package/dist/classes/DisplayGlassControllerPS.d.ts +3 -3
- package/dist/classes/DisposalDevice.d.ts +2 -2
- package/dist/classes/DisposalDeviceControllerPS.d.ts +2 -2
- package/dist/classes/DlcMenuGameController.d.ts +1 -1
- package/dist/classes/Door.d.ts +5 -5
- package/dist/classes/DoorControllerPS.d.ts +6 -6
- package/dist/classes/DoorProximityDetector.d.ts +1 -1
- package/dist/classes/DoorProximityDetectorControllerPS.d.ts +1 -1
- package/dist/classes/DoorSystemUIPS.d.ts +1 -1
- package/dist/classes/DpadWheelGameController.d.ts +1 -1
- package/dist/classes/DropPoint.d.ts +4 -4
- package/dist/classes/DropPointControllerPS.d.ts +1 -1
- package/dist/classes/DropPointRequest.d.ts +1 -1
- package/dist/classes/DropPointSystem.d.ts +2 -2
- package/dist/classes/DropdownListController.d.ts +4 -4
- package/dist/classes/EffectExecutor_GrenadeTargetTracker.d.ts +2 -2
- package/dist/classes/ElectricBox.d.ts +1 -1
- package/dist/classes/ElectricBoxControllerPS.d.ts +1 -1
- package/dist/classes/ElectricLight.d.ts +1 -1
- package/dist/classes/ElectricLightControllerPS.d.ts +2 -2
- package/dist/classes/ElevatorFloorTerminalControllerPS.d.ts +3 -3
- package/dist/classes/EquipAction.d.ts +1 -1
- package/dist/classes/EquipmentSystem.d.ts +1 -1
- package/dist/classes/EquipmentSystemPlayerData.d.ts +20 -20
- package/dist/classes/EulerAngles.d.ts +1 -1
- package/dist/classes/ExpansionNewGame.d.ts +1 -1
- package/dist/classes/ExplodingBullet.d.ts +1 -1
- package/dist/classes/ExplosiveDevice.d.ts +4 -4
- package/dist/classes/ExplosiveDeviceControllerPS.d.ts +3 -3
- package/dist/classes/ExplosiveTriggerDeviceControllerPS.d.ts +4 -4
- package/dist/classes/FactInvokerControllerPS.d.ts +2 -2
- package/dist/classes/FactsDeviceOperation.d.ts +1 -1
- package/dist/classes/FanControllerPS.d.ts +1 -1
- package/dist/classes/FastTravelDeviceAction.d.ts +1 -1
- package/dist/classes/FastTravelSystem.d.ts +4 -4
- package/dist/classes/FilterNPCDodgeOpportunity.d.ts +1 -1
- package/dist/classes/FilterRadioGroup.d.ts +2 -2
- package/dist/classes/FindTeleportPositionForTakedown.d.ts +2 -2
- package/dist/classes/FindTeleportPositionKurt.d.ts +2 -2
- package/dist/classes/FinisherAttackEvents.d.ts +2 -2
- package/dist/classes/FocusCluesSystem.d.ts +1 -1
- package/dist/classes/ForkliftControllerPS.d.ts +2 -2
- package/dist/classes/FrameControllerPS.d.ts +1 -1
- package/dist/classes/FrameWidgetComponent.d.ts +1 -1
- package/dist/classes/FridgeControllerPS.d.ts +1 -1
- package/dist/classes/FullscreenVendorGameController.d.ts +4 -4
- package/dist/classes/FuseBox.d.ts +1 -1
- package/dist/classes/FuseBoxControllerPS.d.ts +2 -2
- package/dist/classes/FuseControllerPS.d.ts +2 -2
- package/dist/classes/FxResourceMapperComponent.d.ts +5 -5
- package/dist/classes/GameEffectExecutor_StimOnHit.d.ts +1 -1
- package/dist/classes/GameTime.d.ts +1 -1
- package/dist/classes/GameTimeUtils.d.ts +1 -1
- package/dist/classes/GameplayLight.d.ts +1 -1
- package/dist/classes/GameplayLightControllerPS.d.ts +1 -1
- package/dist/classes/GameplayRoleComponent.d.ts +2 -2
- package/dist/classes/GenericDevice.d.ts +1 -1
- package/dist/classes/GenericDeviceControllerPS.d.ts +3 -3
- package/dist/classes/GenericDeviceOperation.d.ts +2 -2
- package/dist/classes/GenericTemplatePersistentData.d.ts +2 -2
- package/dist/classes/GlitchedTurretControllerPS.d.ts +1 -1
- package/dist/classes/GoToFloor.d.ts +1 -1
- package/dist/classes/GogRewardEntryController.d.ts +2 -2
- package/dist/classes/HUDManager.d.ts +3 -3
- package/dist/classes/HUDModule.d.ts +4 -4
- package/dist/classes/HackingDataDef.d.ts +1 -1
- package/dist/classes/HighLevelTransition.d.ts +1 -1
- package/dist/classes/HighlightInstance.d.ts +1 -1
- package/dist/classes/HighlightModule.d.ts +2 -2
- package/dist/classes/HitHistory.d.ts +1 -1
- package/dist/classes/HitReactionComponent.d.ts +5 -5
- package/dist/classes/HoloDeviceControllerPS.d.ts +1 -1
- package/dist/classes/HoloFeederControllerPS.d.ts +1 -1
- package/dist/classes/HoloTable.d.ts +1 -1
- package/dist/classes/HoloTableControllerPS.d.ts +2 -2
- package/dist/classes/Hotkey.d.ts +1 -1
- package/dist/classes/HubMenuUtils.d.ts +4 -4
- package/dist/classes/IconsModule.d.ts +2 -2
- package/dist/classes/IdentifiedWrappedTooltipData.d.ts +1 -1
- package/dist/classes/IdleActions.d.ts +1 -1
- package/dist/classes/ImmediateExitWithForceEvents.d.ts +1 -1
- package/dist/classes/ImmediateNotificationListener.d.ts +1 -1
- package/dist/classes/InkImageUtils.d.ts +12 -12
- package/dist/classes/InputContextTransition.d.ts +1 -1
- package/dist/classes/InteractiveAdControllerPS.d.ts +2 -2
- package/dist/classes/InteractiveDevice.d.ts +3 -3
- package/dist/classes/Intercom.d.ts +1 -1
- package/dist/classes/IntercomControllerPS.d.ts +3 -3
- package/dist/classes/InventoryCyberwareItemChooser.d.ts +1 -1
- package/dist/classes/InventoryDataManager.d.ts +8 -8
- package/dist/classes/InventoryDataManagerV2.d.ts +53 -53
- package/dist/classes/InventoryEquipmentSlot.d.ts +1 -1
- package/dist/classes/InventoryGenericItemChooser.d.ts +3 -3
- package/dist/classes/InventoryItemDisplay.d.ts +1 -1
- package/dist/classes/InventoryItemDisplayController.d.ts +19 -19
- package/dist/classes/InventoryItemModeLogicController.d.ts +7 -7
- package/dist/classes/InventoryItemPreferredComparisonResolver.d.ts +1 -1
- package/dist/classes/InventoryTooltiData_CyberwareUpgradeData.d.ts +1 -1
- package/dist/classes/InventoryTooltipData.d.ts +3 -3
- package/dist/classes/InventoryUtils.d.ts +1 -1
- package/dist/classes/InventoryWeaponSlot.d.ts +1 -1
- package/dist/classes/IsSourceDeviceActveFilter.d.ts +1 -1
- package/dist/classes/ItemCategoryFliterManager.d.ts +2 -2
- package/dist/classes/ItemDisplayContextData.d.ts +1 -1
- package/dist/classes/ItemDisplayInventoryMiniGrid.d.ts +1 -1
- package/dist/classes/ItemDisplayUtils.d.ts +4 -4
- package/dist/classes/ItemInventoryMiniGrid.d.ts +1 -1
- package/dist/classes/ItemLabelContainerController.d.ts +1 -1
- package/dist/classes/ItemLabelController.d.ts +1 -1
- package/dist/classes/ItemModificationSystem.d.ts +2 -2
- package/dist/classes/ItemTooltipBottomModule.d.ts +1 -1
- package/dist/classes/ItemTooltipCommonController.d.ts +2 -2
- package/dist/classes/ItemTooltipCyberwareWeaponModule.d.ts +1 -1
- package/dist/classes/ItemTooltipIconModule.d.ts +1 -1
- package/dist/classes/ItemTooltipStatController.d.ts +1 -1
- package/dist/classes/JournalNotificationQueue.d.ts +1 -1
- package/dist/classes/JournalWrapper.d.ts +3 -3
- package/dist/classes/JudysDoor.d.ts +5 -5
- package/dist/classes/Jukebox.d.ts +1 -1
- package/dist/classes/JukeboxControllerPS.d.ts +2 -2
- package/dist/classes/KerenzikovEvents.d.ts +1 -1
- package/dist/classes/KeypadDeviceController.d.ts +1 -1
- package/dist/classes/KnockdownEvents.d.ts +1 -1
- package/dist/classes/LadderControllerPS.d.ts +1 -1
- package/dist/classes/LadderDecisions.d.ts +1 -1
- package/dist/classes/LcdScreen.d.ts +1 -1
- package/dist/classes/LcdScreenControllerPS.d.ts +2 -2
- package/dist/classes/LeftHandCyberwareTransition.d.ts +3 -3
- package/dist/classes/LevelBarsController.d.ts +1 -1
- package/dist/classes/LiftControllerPS.d.ts +5 -5
- package/dist/classes/LiftDevice.d.ts +7 -7
- package/dist/classes/LoadListItem.d.ts +2 -2
- package/dist/classes/LocomotionEventsTransition.d.ts +2 -2
- package/dist/classes/LocomotionTakedownEvents.d.ts +2 -2
- package/dist/classes/LocomotionTransition.d.ts +5 -5
- package/dist/classes/LookAtPresetBaseEvents.d.ts +1 -1
- package/dist/classes/LootingController.d.ts +1 -1
- package/dist/classes/LootingListItemController.d.ts +1 -1
- package/dist/classes/MaintenancePanel.d.ts +1 -1
- package/dist/classes/MapPinUtility.d.ts +1 -1
- package/dist/classes/MasterControllerPS.d.ts +6 -6
- package/dist/classes/MaterialTooltip.d.ts +1 -1
- package/dist/classes/MathHelper.d.ts +2 -2
- package/dist/classes/Matrix.d.ts +3 -3
- package/dist/classes/MeasurementUtils.d.ts +4 -4
- package/dist/classes/MediaDeviceControllerPS.d.ts +2 -2
- package/dist/classes/MediaSystemUIPS.d.ts +1 -1
- package/dist/classes/MeleeAttackGenericEvents.d.ts +1 -1
- package/dist/classes/MeleeHitAnimEventExecutor.d.ts +1 -1
- package/dist/classes/MeleeProjectile.d.ts +1 -1
- package/dist/classes/MeleeThrowAttackEvents.d.ts +1 -1
- package/dist/classes/MeleeTransition.d.ts +10 -10
- package/dist/classes/MenuDataBuilder.d.ts +6 -6
- package/dist/classes/MenuHubGameController.d.ts +1 -1
- package/dist/classes/MenuHubLogicController.d.ts +1 -1
- package/dist/classes/MenuScenario_BaseMenu.d.ts +3 -3
- package/dist/classes/MenuScenario_HubMenu.d.ts +1 -1
- package/dist/classes/MenuScenario_PreGameSubMenu.d.ts +1 -1
- package/dist/classes/MenuScenario_RadialHubMenu.d.ts +1 -1
- package/dist/classes/MenuScenario_Vendor.d.ts +5 -5
- package/dist/classes/MenuUIUtils.d.ts +1 -1
- package/dist/classes/MessagePopupDisplayController.d.ts +1 -1
- package/dist/classes/MessageTooltip.d.ts +1 -1
- package/dist/classes/MessengerDialogViewController.d.ts +1 -1
- package/dist/classes/MessengerGameController.d.ts +2 -2
- package/dist/classes/MessengerTypingIndicator.d.ts +1 -1
- package/dist/classes/MessengerUtils.d.ts +7 -7
- package/dist/classes/MinigameGenerationRuleOverridePrograms.d.ts +1 -1
- package/dist/classes/MinigameGenerationRulePredefinedBoard.d.ts +1 -1
- package/dist/classes/MinigameGenerationRulePredefinedBoardWithTraps.d.ts +1 -1
- package/dist/classes/MinigameGenerationRuleScalingPrograms.d.ts +3 -3
- package/dist/classes/MinigameGenerationRule_Test.d.ts +1 -1
- package/dist/classes/MinimalItemTooltipData.d.ts +5 -5
- package/dist/classes/MinimapPOIMappinController.d.ts +2 -2
- package/dist/classes/ModifyDamagePerHackEffector.d.ts +1 -1
- package/dist/classes/MoneyLabelController.d.ts +1 -1
- package/dist/classes/MovableDevice.d.ts +1 -1
- package/dist/classes/MovableDeviceControllerPS.d.ts +1 -1
- package/dist/classes/NPCPuppet.d.ts +10 -10
- package/dist/classes/NameplateVisualsLogicController.d.ts +5 -5
- package/dist/classes/NcartTimetable.d.ts +1 -1
- package/dist/classes/NcartTimetableControllerPS.d.ts +2 -2
- package/dist/classes/NetrunnerChairControllerPS.d.ts +1 -1
- package/dist/classes/NetrunnerControlPanelControllerPS.d.ts +1 -1
- package/dist/classes/NetworkInkGameController.d.ts +1 -1
- package/dist/classes/NetworkSystem.d.ts +2 -2
- package/dist/classes/NewHudPhoneGameController.d.ts +5 -5
- package/dist/classes/NewItemTooltipAttachmentEntryData.d.ts +2 -2
- package/dist/classes/NewItemTooltipBottomModule.d.ts +1 -1
- package/dist/classes/NewItemTooltipCommonController.d.ts +1 -1
- package/dist/classes/NewItemTooltipWeaponBarsModule.d.ts +1 -1
- package/dist/classes/NewPerkTabsController.d.ts +1 -1
- package/dist/classes/NewPerksCategoriesGameController.d.ts +1 -1
- package/dist/classes/NewPerksScreenLogicController.d.ts +2 -2
- package/dist/classes/NumericDisplayControllerPS.d.ts +1 -1
- package/dist/classes/OnlyNearest_AINavPath_Device.d.ts +1 -1
- package/dist/classes/OutlineRequest.d.ts +1 -1
- package/dist/classes/PSD_DetectorPS.d.ts +1 -1
- package/dist/classes/PachinkoMachineControllerPS.d.ts +1 -1
- package/dist/classes/PatchNotesGameController.d.ts +1 -1
- package/dist/classes/PatrolAction.d.ts +1 -1
- package/dist/classes/PatrolSpotAction.d.ts +1 -1
- package/dist/classes/PerfectDischargePrereq.d.ts +1 -1
- package/dist/classes/PerkDisplayController.d.ts +3 -3
- package/dist/classes/PerkDisplayTooltipController.d.ts +2 -2
- package/dist/classes/PerkTraining.d.ts +1 -1
- package/dist/classes/PerkTrainingControllerPS.d.ts +1 -1
- package/dist/classes/PerksMainGameController.d.ts +1 -1
- package/dist/classes/PhoneDialerLogicController.d.ts +1 -1
- package/dist/classes/PhoneDialerSelectionController.d.ts +2 -2
- package/dist/classes/PhoneHotkeyController.d.ts +1 -1
- package/dist/classes/PhoneMessagePopupGameController.d.ts +1 -1
- package/dist/classes/PhoneSystem.d.ts +1 -1
- package/dist/classes/PhotoModeGridList.d.ts +1 -1
- package/dist/classes/PhotoModeListController.d.ts +1 -1
- package/dist/classes/PhotoModeMenuListItem.d.ts +2 -2
- package/dist/classes/PhotoModeTopBarController.d.ts +1 -1
- package/dist/classes/PlatformControllerPS.d.ts +2 -2
- package/dist/classes/PlayerDevelopmentData.d.ts +18 -18
- package/dist/classes/PlayerDevelopmentDataManager.d.ts +12 -12
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- package/dist/classes/gamedataBuildCyberwareSet_Record.d.ts +2 -2
- package/dist/classes/gamedataBuildEquipmentSet_Record.d.ts +1 -1
- package/dist/classes/gamedataBuildPerkSet_Record.d.ts +1 -1
- package/dist/classes/gamedataBuildProficiencySet_Record.d.ts +1 -1
- package/dist/classes/gamedataCPOLoadoutBase_Record.d.ts +1 -1
- package/dist/classes/gamedataCharacterList_Record.d.ts +1 -1
- package/dist/classes/gamedataCharacterRandomizationCategoriesList_Record.d.ts +1 -1
- package/dist/classes/gamedataCharacter_Record.d.ts +7 -7
- package/dist/classes/gamedataCodexRecord_Record.d.ts +1 -1
- package/dist/classes/gamedataCodex_Record.d.ts +1 -1
- package/dist/classes/gamedataControlledLootSet_Record.d.ts +4 -4
- package/dist/classes/gamedataControlledLootTable_Record.d.ts +1 -1
- package/dist/classes/gamedataCraftable_Record.d.ts +1 -1
- package/dist/classes/gamedataCraftingPackage_Record.d.ts +1 -1
- package/dist/classes/gamedataCrowdSettingsPackageBase_Record.d.ts +1 -1
- package/dist/classes/gamedataCurrencyReward_Record.d.ts +1 -1
- package/dist/classes/gamedataCurves_Record.d.ts +1 -1
- package/dist/classes/gamedataCyberwareArea_Record.d.ts +1 -1
- package/dist/classes/gamedataDamageType_Record.d.ts +1 -1
- package/dist/classes/gamedataDevice_Record.d.ts +1 -1
- package/dist/classes/gamedataDisassemblingResult_Record.d.ts +1 -1
- package/dist/classes/gamedataDistrict_Record.d.ts +1 -1
- package/dist/classes/gamedataDynamicVehicleData_Record.d.ts +1 -1
- package/dist/classes/gamedataEffector_Record.d.ts +1 -1
- package/dist/classes/gamedataEquipSlot_Record.d.ts +1 -1
- package/dist/classes/gamedataEquipmentArea_Record.d.ts +1 -1
- package/dist/classes/gamedataFastTravelBinksGroup_Record.d.ts +1 -1
- package/dist/classes/gamedataFastTravelScreenDataGroup_Record.d.ts +1 -1
- package/dist/classes/gamedataGameplayAbilityGroup_Record.d.ts +1 -1
- package/dist/classes/gamedataGameplayAbility_Record.d.ts +2 -2
- package/dist/classes/gamedataGameplayLogicPackageUIData_Record.d.ts +1 -1
- package/dist/classes/gamedataGameplayLogicPackage_Record.d.ts +4 -4
- package/dist/classes/gamedataHackingMiniGame_Record.d.ts +1 -1
- package/dist/classes/gamedataHandicapLootList_Record.d.ts +1 -1
- package/dist/classes/gamedataHitPrereq_Record.d.ts +1 -1
- package/dist/classes/gamedataInventoryItemGroup_Record.d.ts +1 -1
- package/dist/classes/gamedataInventoryItemSet_Record.d.ts +1 -1
- package/dist/classes/gamedataItemBlueprintElement_Record.d.ts +1 -1
- package/dist/classes/gamedataItemList_Record.d.ts +1 -1
- package/dist/classes/gamedataItemPartListElement_Record.d.ts +1 -1
- package/dist/classes/gamedataItemRecipe_Record.d.ts +1 -1
- package/dist/classes/gamedataItem_Record.d.ts +17 -17
- package/dist/classes/gamedataItemsFactoryAppearanceSuffixOrder_Record.d.ts +1 -1
- package/dist/classes/gamedataLandingFxPackage_Record.d.ts +1 -1
- package/dist/classes/gamedataLookAtPreset_Record.d.ts +1 -1
- package/dist/classes/gamedataLootInjectionSettings_Record.d.ts +1 -1
- package/dist/classes/gamedataLootTableElement_Record.d.ts +3 -3
- package/dist/classes/gamedataLootTable_Record.d.ts +3 -3
- package/dist/classes/gamedataMappinDefinition_Record.d.ts +1 -1
- package/dist/classes/gamedataMappinUIFilterGroup_Record.d.ts +1 -1
- package/dist/classes/gamedataMappinsGroup_Record.d.ts +1 -1
- package/dist/classes/gamedataMiniGame_AllSymbols_Record.d.ts +1 -1
- package/dist/classes/gamedataMinigame_Def_Record.d.ts +5 -5
- package/dist/classes/gamedataModifyAttackCritChanceEffector_Record.d.ts +1 -1
- package/dist/classes/gamedataModifyStatPoolValueEffector_Record.d.ts +1 -1
- package/dist/classes/gamedataMovementParams_Record.d.ts +1 -1
- package/dist/classes/gamedataMovementPolicy_Record.d.ts +2 -2
- package/dist/classes/gamedataMultiPrereq_Record.d.ts +1 -1
- package/dist/classes/gamedataMutablePoolValueModifier_Record.d.ts +4 -4
- package/dist/classes/gamedataNPCEquipmentGroup_Record.d.ts +1 -1
- package/dist/classes/gamedataNPCEquipmentItemPool_Record.d.ts +1 -1
- package/dist/classes/gamedataNPCEquipmentItem_Record.d.ts +2 -2
- package/dist/classes/gamedataNPCEquipmentItemsPoolEntry_Record.d.ts +1 -1
- package/dist/classes/gamedataNPCRarity_Record.d.ts +1 -1
- package/dist/classes/gamedataNPCTypePrereq_Record.d.ts +1 -1
- package/dist/classes/gamedataNewPerk_Record.d.ts +2 -2
- package/dist/classes/gamedataObjectActionCost_Record.d.ts +1 -1
- package/dist/classes/gamedataObjectActionPrereq_Record.d.ts +1 -1
- package/dist/classes/gamedataObjectAction_Record.d.ts +11 -11
- package/dist/classes/gamedataOffMeshLinkTag_Record.d.ts +1 -1
- package/dist/classes/gamedataPassiveProficiencyBonusUIData_Record.d.ts +1 -1
- package/dist/classes/gamedataPerkArea_Record.d.ts +1 -1
- package/dist/classes/gamedataPerk_Record.d.ts +1 -1
- package/dist/classes/gamedataPlayerBuild_Record.d.ts +1 -1
- package/dist/classes/gamedataPrereq_Record.d.ts +1 -1
- package/dist/classes/gamedataPreventionHeatData_Record.d.ts +3 -3
- package/dist/classes/gamedataProficiency_Record.d.ts +3 -3
- package/dist/classes/gamedataProgressionBuild_Record.d.ts +10 -10
- package/dist/classes/gamedataQuality_Record.d.ts +1 -1
- package/dist/classes/gamedataRPGAction_Record.d.ts +1 -1
- package/dist/classes/gamedataRPGDataPackage_Record.d.ts +4 -4
- package/dist/classes/gamedataRandomPassengerEntry_Record.d.ts +1 -1
- package/dist/classes/gamedataRandomVariant_Record.d.ts +3 -3
- package/dist/classes/gamedataReactionPreset_Record.d.ts +3 -3
- package/dist/classes/gamedataRecipeItem_Record.d.ts +1 -1
- package/dist/classes/gamedataRewardBase_Record.d.ts +7 -7
- package/dist/classes/gamedataRewardSet_Record.d.ts +1 -1
- package/dist/classes/gamedataRoachRaceBackground_Record.d.ts +2 -2
- package/dist/classes/gamedataRoachRaceLevelList_Record.d.ts +1 -1
- package/dist/classes/gamedataRoachRaceLevel_Record.d.ts +2 -2
- package/dist/classes/gamedataRoachRacePowerUpList_Record.d.ts +1 -1
- package/dist/classes/gamedataScreenMessagesList_Record.d.ts +1 -1
- package/dist/classes/gamedataSearchFilterMaskTypeCond_Record.d.ts +1 -1
- package/dist/classes/gamedataSearchFilterMaskTypeValue_Record.d.ts +1 -1
- package/dist/classes/gamedataSensePreset_Record.d.ts +3 -3
- package/dist/classes/gamedataShooterBackground_Record.d.ts +1 -1
- package/dist/classes/gamedataShooterBulletList_Record.d.ts +1 -1
- package/dist/classes/gamedataShooterLevelList_Record.d.ts +1 -1
- package/dist/classes/gamedataShooterPowerUpList_Record.d.ts +1 -1
- package/dist/classes/gamedataShooterVFXList_Record.d.ts +1 -1
- package/dist/classes/gamedataShooterWeaponList_Record.d.ts +1 -1
- package/dist/classes/gamedataSlotItemPartListElement_Record.d.ts +1 -1
- package/dist/classes/gamedataSlotItemPartPreset_Record.d.ts +1 -1
- package/dist/classes/gamedataSmartGunHandlerParams_Record.d.ts +1 -1
- package/dist/classes/gamedataSpreadAreaEffector_Record.d.ts +1 -1
- package/dist/classes/gamedataStatModifierGroup_Record.d.ts +2 -2
- package/dist/classes/gamedataStatPoolPrereq_Record.d.ts +1 -1
- package/dist/classes/gamedataStatPoolUpdate_Record.d.ts +1 -1
- package/dist/classes/gamedataStatPrereq_Record.d.ts +1 -1
- package/dist/classes/gamedataStat_Record.d.ts +1 -1
- package/dist/classes/gamedataStatsArray_Record.d.ts +2 -2
- package/dist/classes/gamedataStatsFolder_Record.d.ts +3 -3
- package/dist/classes/gamedataStatsList_Record.d.ts +1 -1
- package/dist/classes/gamedataStatusEffectAIData_Record.d.ts +3 -3
- package/dist/classes/gamedataStatusEffectUIData_Record.d.ts +1 -1
- package/dist/classes/gamedataStatusEffect_Record.d.ts +4 -4
- package/dist/classes/gamedataSubCharacter_Record.d.ts +1 -1
- package/dist/classes/gamedataTDBIDHelper.d.ts +2 -2
- package/dist/classes/gamedataTPPLookAtPresets_Record.d.ts +4 -4
- package/dist/classes/gamedataTVBase_Record.d.ts +1 -1
- package/dist/classes/gamedataTankArrangement_Record.d.ts +2 -2
- package/dist/classes/gamedataTankBackgroundData_Record.d.ts +1 -1
- package/dist/classes/gamedataTankDecorationSpawnerData_Record.d.ts +1 -1
- package/dist/classes/gamedataTankEnemySpawnerData_Record.d.ts +2 -2
- package/dist/classes/gamedataTankGameplayData_Record.d.ts +2 -2
- package/dist/classes/gamedataTankLevelObjectID_Record.d.ts +1 -1
- package/dist/classes/gamedataTankLevelObject_Record.d.ts +1 -1
- package/dist/classes/gamedataTankLevelSpawnableArrangement_Record.d.ts +1 -1
- package/dist/classes/gamedataTankObstacleSpawnerData_Record.d.ts +2 -2
- package/dist/classes/gamedataTankPickupSpawnerData_Record.d.ts +1 -1
- package/dist/classes/gamedataTankPlayerData_Record.d.ts +1 -1
- package/dist/classes/gamedataTankPlayerWeaponLevel_Record.d.ts +1 -1
- package/dist/classes/gamedataTankProjectileSpawnerData_Record.d.ts +1 -1
- package/dist/classes/gamedataTankSpawnableArrangement_Record.d.ts +1 -1
- package/dist/classes/gamedataUICharacterCreationAttributesPreset_Record.d.ts +1 -1
- package/dist/classes/gamedataUIElement_Record.d.ts +1 -1
- package/dist/classes/gamedataUIIconCensorship_Record.d.ts +1 -1
- package/dist/classes/gamedataUIIconPool_Record.d.ts +1 -1
- package/dist/classes/gamedataUIStatsMap_Record.d.ts +5 -5
- package/dist/classes/gamedataUpgradingData_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicleAppearancesToColorTemplate_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicleColorTemplate_Record.d.ts +3 -3
- package/dist/classes/gamedataVehicleDeformablePart_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicleDestruction_Record.d.ts +7 -7
- package/dist/classes/gamedataVehicleDriveModelData_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicleEngineData_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicleFxCollision_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicleFxWheelsDecals_Record.d.ts +4 -4
- package/dist/classes/gamedataVehicleFxWheelsParticles_Record.d.ts +3 -3
- package/dist/classes/gamedataVehicleSeatSet_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicleWheelsFrictionMap_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicle_Record.d.ts +5 -5
- package/dist/classes/gamedataVendorExperience_Record.d.ts +1 -1
- package/dist/classes/gamedataVendorProgressionBasedStock_Record.d.ts +1 -1
- package/dist/classes/gamedataVendorWare_Record.d.ts +2 -2
- package/dist/classes/gamedataVendor_Record.d.ts +6 -6
- package/dist/classes/gamedataVirtualNetwork_Record.d.ts +1 -1
- package/dist/classes/gamedataWeakspot_Record.d.ts +1 -1
- package/dist/classes/gamedataWeaponItem_Record.d.ts +3 -3
- package/dist/classes/gamedataWeaponVFXSet_Record.d.ts +1 -1
- package/dist/classes/gamedataWeaponsTooltipData_Record.d.ts +1 -1
- package/dist/classes/gamedataWidgetDefinition_Record.d.ts +2 -2
- package/dist/classes/gamedataWorldMapFiltersList_Record.d.ts +1 -1
- package/dist/classes/gamedataWorldMapSettings_Record.d.ts +1 -1
- package/dist/classes/gamedataWorldMapZoomLevel_Record.d.ts +1 -1
- package/dist/classes/gamedataXPPoints_Record.d.ts +1 -1
- package/dist/classes/gamedeviceClearance.d.ts +2 -2
- package/dist/classes/gamehelperGameObjectEffectHelper.d.ts +2 -2
- package/dist/classes/gamehelperStimBroadcasterComponentHelper.d.ts +1 -1
- package/dist/classes/gameinfluenceComponent.d.ts +2 -2
- package/dist/classes/gameinteractionsComponent.d.ts +5 -5
- package/dist/classes/gameinteractionsMultipleSetEnableEvent.d.ts +1 -1
- package/dist/classes/gamemappinsMappinSystem.d.ts +7 -7
- package/dist/classes/gamemountingIMountingFacility.d.ts +4 -4
- package/dist/classes/gameprojectileParabolicTrajectoryParams.d.ts +3 -3
- package/dist/classes/gamestateMachineComponent.d.ts +1 -1
- package/dist/classes/gamestateMachineGameScriptInterface.d.ts +15 -15
- package/dist/classes/gamestateMachineStateContextScript.d.ts +29 -29
- package/dist/classes/gametargetingSystemTargetFilterResult.d.ts +1 -1
- package/dist/classes/gametargetingTargetingSystem.d.ts +15 -15
- package/dist/classes/gameuiBackpackMainGameController.d.ts +2 -2
- package/dist/classes/gameuiBaseCharacterCreationController.d.ts +1 -1
- package/dist/classes/gameuiBaseWorldMapMappinController.d.ts +1 -1
- package/dist/classes/gameuiCharacterCreationPuppetPreviewGameController.d.ts +1 -1
- package/dist/classes/gameuiCyberwareBreachGameController.d.ts +1 -1
- package/dist/classes/gameuiDriverCombatHUDGameController.d.ts +1 -1
- package/dist/classes/gameuiGameSystemUI.d.ts +3 -3
- package/dist/classes/gameuiGenderSelectionPuppetPreviewGameController.d.ts +1 -1
- package/dist/classes/gameuiHackingMinigameGameController.d.ts +4 -4
- package/dist/classes/gameuiHudHealthbarGameController.d.ts +1 -1
- package/dist/classes/gameuiICharacterCustomizationSystem.d.ts +4 -4
- package/dist/classes/gameuiIconsNameResolver.d.ts +3 -3
- package/dist/classes/gameuiInteractionsHubGameController.d.ts +1 -1
- package/dist/classes/gameuiInventoryGameController.d.ts +6 -6
- package/dist/classes/gameuiInventoryPuppetPreviewGameController.d.ts +1 -1
- package/dist/classes/gameuiMappinUIUtils.d.ts +2 -2
- package/dist/classes/gameuiMinigameGenerationRule.d.ts +1 -1
- package/dist/classes/gameuiNpcNameplateGameController.d.ts +1 -1
- package/dist/classes/gameuiPhotoModeMenuController.d.ts +1 -1
- package/dist/classes/gameuiPuppetPreviewGameController.d.ts +1 -1
- package/dist/classes/gameuiSaveHandlingController.d.ts +1 -1
- package/dist/classes/gameuiTimeskipGameController.d.ts +1 -1
- package/dist/classes/gameuiTooltipsManager.d.ts +5 -5
- package/dist/classes/gameuiWidgetGameController.d.ts +3 -3
- package/dist/classes/gameuiWorldMapMenuGameController.d.ts +2 -2
- package/dist/classes/gameuiWorldMapPreviewGameController.d.ts +2 -2
- package/dist/classes/gameweaponObject.d.ts +9 -9
- package/dist/classes/hubRadialStaticSelectorController.d.ts +1 -1
- package/dist/classes/hubStaticSelectorController.d.ts +1 -1
- package/dist/classes/hudTurretController.d.ts +1 -1
- package/dist/classes/inkButtonController.d.ts +1 -1
- package/dist/classes/inkGameNotificationLayer_SetCursorVisibility.d.ts +1 -1
- package/dist/classes/inkISystemRequestsHandler.d.ts +4 -4
- package/dist/classes/inkIWidgetController.d.ts +21 -21
- package/dist/classes/inkImageWidget.d.ts +1 -1
- package/dist/classes/inkImageWidgetReference.d.ts +1 -1
- package/dist/classes/inkListController.d.ts +5 -5
- package/dist/classes/inkMenuEventDispatcher.d.ts +2 -2
- package/dist/classes/inkMenuInstance_SpawnAddressedEvent.d.ts +1 -1
- package/dist/classes/inkMenuInstance_SpawnEvent.d.ts +1 -1
- package/dist/classes/inkMenuInstance_SwitchToScenario.d.ts +1 -1
- package/dist/classes/inkMenuLayer_SetCursorType.d.ts +1 -1
- package/dist/classes/inkMenuLayer_SetCursorVisibility.d.ts +1 -1
- package/dist/classes/inkMenuScenario.d.ts +1 -1
- package/dist/classes/inkMenusState.d.ts +2 -2
- package/dist/classes/inkRadioGroupController.d.ts +1 -1
- package/dist/classes/inkSettingsSelectorController.d.ts +1 -1
- package/dist/classes/inkSliderController.d.ts +1 -1
- package/dist/classes/inkTextWidget.d.ts +7 -7
- package/dist/classes/inkTextWidgetReference.d.ts +8 -8
- package/dist/classes/inkVirtualCompoundController.d.ts +1 -1
- package/dist/classes/inkWidget.d.ts +1 -1
- package/dist/classes/inkWidgetLogicController.d.ts +22 -22
- package/dist/classes/inkWidgetReference.d.ts +1 -1
- package/dist/classes/inkWidgetUtils.d.ts +1 -1
- package/dist/classes/inkWidgetsSet.d.ts +1 -1
- package/dist/classes/inkanimController.d.ts +1 -1
- package/dist/classes/inkanimProxy.d.ts +3 -3
- package/dist/classes/interactionItemLogicController.d.ts +1 -1
- package/dist/classes/movePoliciesComponent.d.ts +1 -1
- package/dist/classes/physicsQueryFilter.d.ts +1 -1
- package/dist/classes/physicsSimulationFilter.d.ts +1 -1
- package/dist/classes/questLogGameController.d.ts +1 -1
- package/dist/classes/questQuestsSystem.d.ts +1 -1
- package/dist/classes/rendInfoBox.d.ts +2 -2
- package/dist/classes/scannerDetailsGameController.d.ts +1 -1
- package/dist/classes/scnScriptInterface.d.ts +1 -1
- package/dist/classes/senseCSenseManager.d.ts +1 -1
- package/dist/classes/senseComponent.d.ts +3 -3
- package/dist/classes/senseVisionBlockersRegistrar.d.ts +2 -2
- package/dist/classes/textScrollingAnimController.d.ts +1 -1
- package/dist/classes/textTextParameterSet.d.ts +9 -9
- package/dist/classes/userSettingsUserSettings.d.ts +1 -1
- package/dist/classes/vehicleBaseObject.d.ts +7 -7
- package/dist/classes/vehicleCinematicCameraShotEffect.d.ts +1 -1
- package/dist/classes/vehicleColorInkController.d.ts +2 -2
- package/dist/classes/vehicleColorSelectorGameController.d.ts +4 -4
- package/dist/classes/vehicleController.d.ts +7 -7
- package/dist/classes/vehicleControllerPS.d.ts +1 -1
- package/dist/classes/vehicleVisualCustomizationComponent.d.ts +6 -6
- package/dist/classes/vehicleVisualCustomizationComponentPS.d.ts +7 -7
- package/dist/classes/worldNavigationScriptInterface.d.ts +7 -7
- package/dist/classes/worldTrafficScriptInterface.d.ts +1 -1
- package/dist/game.d.ts +24 -24
- package/package.json +2 -2
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@@ -23,8 +23,8 @@ export class MessengerGameController extends C.gameuiMenuGameController {
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"OnSetMenuEventDispatcher"(menuEventDispatcher: M.WeakHandle<C.inkMenuEventDispatcher>): boolean;
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}
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"SetName"(contactName: M.ScriptRef<string>): void;
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"SetPlayerTypingStyle"(isPlayer: boolean, isTyping
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"SetPlayerTypingStyle"(isPlayer: boolean, isTyping?: boolean): void;
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}
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export class MessengerUtils extends M.IScriptable {
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static "AddContactData"(journal: M.Handle<C.gameJournalManager>, contactDataArray: M.ScriptRef<M.Handle<M.IScriptable>[]>, contactEntry: M.Handle<C.gameJournalContact>, trackedEntriesHashList: M.ScriptRef<number[]>, includeUnknown: boolean, skipEmpty: boolean, includeWithNoUnread: boolean, includeWithNoReplies: boolean, activeDataSync
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static "AddContactData"(journal: M.Handle<C.gameJournalManager>, contactDataArray: M.ScriptRef<M.Handle<M.IScriptable>[]>, contactEntry: M.Handle<C.gameJournalContact>, trackedEntriesHashList: M.ScriptRef<number[]>, includeUnknown: boolean, skipEmpty: boolean, includeWithNoUnread: boolean, includeWithNoReplies: boolean, activeDataSync?: M.WeakHandle<C.MessengerContactSyncData>): void;
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static "ContainsQuestRelatedMessage"(journal: M.Handle<C.gameJournalManager>, trackedEntriesHashList: M.ScriptRef<number[]>, messagesReceived: M.ScriptRef<M.WeakHandle<C.gameJournalEntry>[]>): boolean;
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static "FetchTrackedQuestCodexLinks"(journal: M.Handle<C.gameJournalManager>, context: C.gameJournalRequestContext): number[];
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static "FindContactHash"(journal: M.Handle<C.gameJournalManager>, entry: M.WeakHandle<C.gameJournalEntry>): number;
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static "FindConversationHash"(journal: M.Handle<C.gameJournalManager>, entry: M.WeakHandle<C.gameJournalEntry>): number;
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static "GetCallableAndNonEmptyContacts"(journal: M.Handle<C.gameJournalManager>): M.Handle<M.IScriptable>[];
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static "GetContactMessageData"(
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static "GetContactMessageData"(journal: M.Handle<C.gameJournalManager>, messagesReceived: M.ScriptRef<M.WeakHandle<C.gameJournalEntry>[]>, playerReplies: M.ScriptRef<M.WeakHandle<C.gameJournalEntry>[]>): void;
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static "GetConversationHash"(journal: M.Handle<C.gameJournalManager>, conversationEntry: M.WeakHandle<C.gameJournalPhoneConversation>): number;
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static "GetMessageDataArrayForContact"(journal: M.Handle<C.gameJournalManager>, concactHash: number, includeUnknown: boolean, skipEmpty: boolean, activeDataSync
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static "GetSimpleContactDataArray"(journal: M.Handle<C.gameJournalManager>, includeUnknown: boolean, skipEmpty: boolean, includeWithNoUnread: boolean, activeDataSync
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static "GetMessageDataArrayForContact"(journal: M.Handle<C.gameJournalManager>, concactHash: number, includeUnknown: boolean, skipEmpty: boolean, activeDataSync?: M.WeakHandle<C.MessengerContactSyncData>): M.Handle<M.IScriptable>[];
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static "GetSimpleContactDataArray"(journal: M.Handle<C.gameJournalManager>, includeUnknown: boolean, skipEmpty: boolean, includeWithNoUnread: boolean, activeDataSync?: M.WeakHandle<C.MessengerContactSyncData>): M.Handle<M.IScriptable>[];
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static "GetUnreadMessagesCount"(journal: M.Handle<C.gameJournalManager>, contactEntry: M.WeakHandle<C.gameJournalContact>): number;
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static "HasPhoneObjective"(journal: M.Handle<C.gameJournalManager>): boolean;
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static "HasQuestImportantCalls"(journal: M.Handle<C.gameJournalManager>): boolean;
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static "HasQuestImportantMessages"(journal: M.Handle<C.gameJournalManager>): boolean;
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static "RefreshQuestRelatedStatus"(
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static "SetTimestamp"(
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static "SetTitle"(
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static "RefreshQuestRelatedStatus"(journal: M.Handle<C.gameJournalManager>, messagesReceived: M.ScriptRef<M.WeakHandle<C.gameJournalEntry>[]>): void;
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static "SetTimestamp"(journal: M.Handle<C.gameJournalManager>, messagesReceived: M.ScriptRef<M.WeakHandle<C.gameJournalEntry>[]>, conversationEntry: M.WeakHandle<C.gameJournalPhoneConversation>): void;
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static "SetTitle"(conversationEntry: M.WeakHandle<C.gameJournalPhoneConversation>): void;
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}
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// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
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export class MinigameGenerationRuleOverridePrograms extends C.gameuiMinigameGenerationRule {
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"OnProcessRule"(size: number,
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"OnProcessRule"(size: number): [boolean, C.gameuiGridCell[][]];
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"ConvertToUint"(arr: M.ScriptRef<number[]>): number[];
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}
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// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
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export class MinigameGenerationRulePredefinedBoard extends C.gameuiMinigameGenerationRule {
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"OnProcessRule"(size: number,
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"OnProcessRule"(size: number): [boolean, C.gameuiGridCell[][]];
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}
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// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
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export class MinigameGenerationRulePredefinedBoardWithTraps extends C.gameuiMinigameGenerationRule {
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"OnProcessRule"(size: number,
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"OnProcessRule"(size: number): [boolean, C.gameuiGridCell[][]];
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}
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"isFirstAttempt": boolean;
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"isOfficerBreach": boolean;
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"isRemoteBreach": boolean;
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"OnProcessRule"(size: number,
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"OnProcessRule"(size: number): [boolean, C.gameuiGridCell[][]];
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"DefineLength"(combinedPowerLevel: number, bufferSize: number, numPrograms: number): number;
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"FilterPlayerPrograms"(programs: M.ScriptRef<C.gameuiMinigameProgramData[]>): void;
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"GenerateRarities"(length: number, overlap: M.ScriptRef<C.Overlap[]>, id: number): number[];
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"RandomMode"(
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"SwapMode"(
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"RandomMode"(): void;
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"SwapMode"(): void;
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}
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// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
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export class MinigameGenerationRule_Test extends C.gameuiMinigameGenerationRule {
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"OnProcessRule"(size: number,
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"OnProcessRule"(size: number): [boolean, C.gameuiGridCell[][]];
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}
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@@ -62,17 +62,17 @@ export class MinimalItemTooltipData extends C.ATooltipData {
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static "FillModsFromTooltipData"(data: M.Handle<C.InventoryTooltipData>, mods: M.ScriptRef<M.Handle<C.MinimalItemTooltipModData>[]>, dedicatedMods: M.ScriptRef<M.Handle<C.MinimalItemTooltipModAttachmentData>[]>): void;
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static "FromInventoryItemData"(itemData: M.ScriptRef<C.gameInventoryItemData>): M.Handle<C.MinimalItemTooltipData>;
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static "FromInventoryTooltipData"(tooltipData: M.Handle<C.InventoryTooltipData>): M.Handle<C.MinimalItemTooltipData>;
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static "GetAttributeAllocationStatsFromTooltipData"(data: M.Handle<C.InventoryTooltipData>, filterZero
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static "GetAttributeAllocationStatsFromTooltipData"(data: M.Handle<C.InventoryTooltipData>, filterZero?: boolean): M.Handle<C.MinimalItemTooltipStatData>[];
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static "GetDefaultModAttachmentData"(data: M.Handle<C.InventoryTooltipData>, index: number, type: E.gameInventoryItemAttachmentType): M.Handle<C.MinimalItemTooltipModAttachmentData>;
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static "GetDefaultModAttachmentData"(isEmpty: boolean, qualityName: string, slotID: string, itemName: M.ScriptRef<string>, abilities: M.ScriptRef<C.gameInventoryItemAbility[]>, type: E.gameInventoryItemAttachmentType): M.Handle<C.MinimalItemTooltipModAttachmentData>;
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static "GetMinimalTooltipDataRequirements"(itemData: M.WeakHandle<C.gameItemData>, dataManager: M.Handle<C.InventoryDataManagerV2>): M.Handle<C.MinimalItemTooltipDataRequirements>;
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static "GetMinimalTooltipDataRequirements"(itemData: M.WeakHandle<C.gameItemData>, owner: M.WeakHandle<C.gameObject>, hasSmartlink: boolean, playerStrength: number, playerReflex: number, playerLevel: number): M.Handle<C.MinimalItemTooltipDataRequirements>;
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70
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static "GetMinimalTooltipDataRequirements"(itemData: M.WeakHandle<C.gameItemData>, tooltipData: M.Handle<C.InventoryTooltipData>): M.Handle<C.MinimalItemTooltipDataRequirements>;
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71
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static "GetModsDataPackages"(itemData: M.WeakHandle<C.gameItemData>, itemRecord: M.WeakHandle<C.gamedataItem_Record>, displayContext: E.InventoryTooltipDisplayContext, parentItemData
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71
|
+
static "GetModsDataPackages"(itemData: M.WeakHandle<C.gameItemData>, itemRecord: M.WeakHandle<C.gamedataItem_Record>, displayContext: E.InventoryTooltipDisplayContext, parentItemData?: M.WeakHandle<C.gameItemData>, slotID?: string, mods: M.ScriptRef<M.Handle<C.MinimalItemTooltipModData>[]>): void;
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static "GetSecondaryStatsForStatMap"(itemData: M.WeakHandle<C.gameItemData>, itemType: E.gamedataItemType, itemCategory: E.gamedataItemCategory): M.Handle<C.MinimalItemTooltipStatData>[];
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|
-
static "GetSecondaryStatsFromTooltipData"(data: M.Handle<C.InventoryTooltipData>, itemCategory: E.gamedataItemCategory, filterZero
|
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|
-
"GetStatsManager"(refetch
|
|
75
|
-
"GetStatsManagerPure"(refetch
|
|
73
|
+
static "GetSecondaryStatsFromTooltipData"(data: M.Handle<C.InventoryTooltipData>, itemCategory: E.gamedataItemCategory, filterZero?: boolean): M.Handle<C.MinimalItemTooltipStatData>[];
|
|
74
|
+
"GetStatsManager"(refetch?: boolean): M.WeakHandle<C.UIInventoryItemStatsManager>;
|
|
75
|
+
"GetStatsManagerPure"(refetch?: boolean): M.WeakHandle<C.UIInventoryItemStatsManager>;
|
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static "IsAttributeAllocationStat"(stat: E.gamedataStatType): boolean;
|
|
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"SetManager"(manager: M.WeakHandle<C.UIInventoryItemsManager>): void;
|
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static "ShouldFilterOutGrenadeStat"(stat: E.gamedataStatType): boolean;
|
|
@@ -25,9 +25,9 @@ export class MinimapPOIMappinController extends C.gameuiBaseMinimapMappinControl
|
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25
25
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"OnUninitialize"(): boolean;
|
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26
26
|
"Update"(): void;
|
|
27
27
|
"IsNcpdScanner"(variant: E.gamedataMappinVariant): boolean;
|
|
28
|
-
"PlayPingAnimation"(loopInfinite
|
|
28
|
+
"PlayPingAnimation"(loopInfinite?: boolean, overrideAnimName?: string): boolean;
|
|
29
29
|
"RequestUpdateRootState"(): void;
|
|
30
|
-
"StopPingAnimation"(goToEnd
|
|
30
|
+
"StopPingAnimation"(goToEnd?: boolean): void;
|
|
31
31
|
"UpdateIcon"(): void;
|
|
32
32
|
"UpdateVisibility"(): void;
|
|
33
33
|
}
|
|
@@ -6,5 +6,5 @@ export class ModifyDamagePerHackEffector extends C.ModifyDamageEffector {
|
|
|
6
6
|
"countOnlyUnique": boolean;
|
|
7
7
|
"Initialize"(record: string, parentRecord: string): void;
|
|
8
8
|
"RepeatedAction"(owner: M.Handle<C.gameObject>): void;
|
|
9
|
-
"CountEffects"(list: M.Handle<C.gameStatusEffect>[]
|
|
9
|
+
"CountEffects"(list: M.Handle<C.gameStatusEffect>[]): void;
|
|
10
10
|
}
|
|
@@ -8,5 +8,5 @@ export class MoneyLabelController extends C.inkTextValueProgressAnimationControl
|
|
|
8
8
|
"pulse": M.Handle<C.PulseAnimation>;
|
|
9
9
|
"OnInitialize"(): boolean;
|
|
10
10
|
"OnMainAnimationOver"(e: M.Handle<C.inkanimProxy>): boolean;
|
|
11
|
-
"SetMoney"(newValue: number, delay
|
|
11
|
+
"SetMoney"(newValue: number, delay?: number, duration?: number): void;
|
|
12
12
|
}
|
|
@@ -13,7 +13,7 @@ export class MovableDevice extends C.InteractiveDevice {
|
|
|
13
13
|
"sideTriggerNames": string[];
|
|
14
14
|
"UseWorkspotComponentPosition": boolean;
|
|
15
15
|
"DeterminGameplayRole"(): E.EGameplayRole;
|
|
16
|
-
"EnterWorkspot"(activator: M.Handle<C.gameObject>, freeCamera
|
|
16
|
+
"EnterWorkspot"(activator: M.Handle<C.gameObject>, freeCamera?: boolean, componentName?: string, syncSlotName?: string): void;
|
|
17
17
|
"OnActionDemolition"(evt: M.Handle<C.ActionDemolition>): boolean;
|
|
18
18
|
"OnActionMoveObstacle"(evt: M.Handle<C.MoveObstacle>): boolean;
|
|
19
19
|
"OnGameAttached"(): boolean;
|
|
@@ -7,7 +7,7 @@ export class MovableDeviceControllerPS extends C.ScriptableDeviceComponentPS {
|
|
|
7
7
|
"MovableDeviceSetup": C.MovableDeviceSetup;
|
|
8
8
|
"movableDeviceSkillChecks": M.Handle<C.DemolitionContainer>;
|
|
9
9
|
"ActionMoveObstacle"(interactionTweak: string): M.Handle<C.MoveObstacle>;
|
|
10
|
-
"GetActions"(
|
|
10
|
+
"GetActions"(context: C.gameGetActionsContext): [boolean, M.Handle<C.gamedeviceAction>[]];
|
|
11
11
|
"GetSkillCheckContainerForSetup"(): M.Handle<C.BaseSkillCheckContainer>;
|
|
12
12
|
"OnActionDemolition"(evt: M.Handle<C.ActionDemolition>): E.EntityNotificationType;
|
|
13
13
|
"GetActionName"(): string;
|
|
@@ -92,7 +92,7 @@ export class NPCPuppet extends C.ScriptedPuppet {
|
|
|
92
92
|
"IsPaperdoll"(): boolean;
|
|
93
93
|
"IsPlayerCompanion"(): boolean;
|
|
94
94
|
"IsPuppetInCombat"(): boolean;
|
|
95
|
-
"Kill"(instigator
|
|
95
|
+
"Kill"(instigator?: M.WeakHandle<C.gameObject>, skipNPCDeathAnim?: boolean, disableNPCRagdoll?: boolean): void;
|
|
96
96
|
"On_TEMP_TestNPCOutsideNavmeshEvent"(evt: M.Handle<C.TestNPCOutsideNavmeshEvent>): boolean;
|
|
97
97
|
"OnAfterDeathOrDefeat"(evt: M.Handle<C.NPCAfterDeathOrDefeatEvent>): boolean;
|
|
98
98
|
"OnAimedAt"(value: number): boolean;
|
|
@@ -188,7 +188,7 @@ export class NPCPuppet extends C.ScriptedPuppet {
|
|
|
188
188
|
"UpdateAdditionalScanningData"(): void;
|
|
189
189
|
"CacheStatusEffectAppliedByPlayer"(evt: M.Handle<C.gameeventsApplyStatusEffectEvent>): void;
|
|
190
190
|
"CallUnregisterAggressiveNPC"(): void;
|
|
191
|
-
"CanEnableRagdollComponent"(fromSetDeathParams
|
|
191
|
+
"CanEnableRagdollComponent"(fromSetDeathParams?: boolean): boolean;
|
|
192
192
|
"CanGoThroughDoors"(): boolean;
|
|
193
193
|
"CanReceiveDamageFromRagdollImpacts"(isDead: boolean, isDefeated: boolean, terminalVelocityReached: boolean, isHighFall: boolean): boolean;
|
|
194
194
|
"CanStandUpFromRagdoll"(currentPosition: C.Vector4): boolean;
|
|
@@ -218,7 +218,7 @@ export class NPCPuppet extends C.ScriptedPuppet {
|
|
|
218
218
|
static "GetGorillaArmsOnePunchNPCMarkStatusEffectID"(): string;
|
|
219
219
|
"GetHighestDamageStat"(item: M.Handle<C.gameItemData>): E.gamedataDamageType;
|
|
220
220
|
"GetInfluenceComponent"(): M.Handle<C.gameinfluenceComponent>;
|
|
221
|
-
"GetInfluenceMapScoreInRange"(currentPosition: C.Vector4, range: number
|
|
221
|
+
"GetInfluenceMapScoreInRange"(currentPosition: C.Vector4, range: number): [number, number];
|
|
222
222
|
"GetInitialRagdollPosition"(): C.Vector4;
|
|
223
223
|
"GetLastHitAttackDirection"(): C.Vector4;
|
|
224
224
|
"GetLastHitAttackRecord"(): M.Handle<C.gamedataAttack_GameEffect_Record>;
|
|
@@ -229,7 +229,7 @@ export class NPCPuppet extends C.ScriptedPuppet {
|
|
|
229
229
|
static "GetMantisBladesNPCMarkStatusEffectID"(): string;
|
|
230
230
|
"GetMyKiller"(): M.WeakHandle<C.gameObject>;
|
|
231
231
|
"GetPlayerID"(): C.entEntityID;
|
|
232
|
-
"GetRagdollInstigator"(
|
|
232
|
+
"GetRagdollInstigator"(): [boolean, M.WeakHandle<C.gameObject>];
|
|
233
233
|
"GetReplicatedStateClass"(): string;
|
|
234
234
|
"GetScavengeComponent"(): M.Handle<C.ScavengeComponent>;
|
|
235
235
|
"GetThreatCalculationType"(): E.EAIThreatCalculationType;
|
|
@@ -253,7 +253,7 @@ export class NPCPuppet extends C.ScriptedPuppet {
|
|
|
253
253
|
static "IsInAlerted"(npc: M.WeakHandle<C.ScriptedPuppet>): boolean;
|
|
254
254
|
static "IsInCombat"(npc: M.WeakHandle<C.ScriptedPuppet>): boolean;
|
|
255
255
|
static "IsInCombatWithTarget"(npc: M.WeakHandle<C.ScriptedPuppet>, target: M.Handle<C.entEntity>): boolean;
|
|
256
|
-
"IsOutsideOfNavmesh"(currentPosition: C.Vector4,
|
|
256
|
+
"IsOutsideOfNavmesh"(currentPosition: C.Vector4): [boolean, C.Vector4];
|
|
257
257
|
"IsOutsideOfNavmesh"(currentPosition: C.Vector4): boolean;
|
|
258
258
|
"IsOutsideOfNavmeshWithTolerance"(currentPosition: C.Vector4, tolerance: C.Vector4): boolean;
|
|
259
259
|
"IsPointOnStaticMesh"(position: C.Vector4, normal: C.Vector4): boolean;
|
|
@@ -305,7 +305,7 @@ export class NPCPuppet extends C.ScriptedPuppet {
|
|
|
305
305
|
"ResetCompanionRoleCacheTimeStamp"(): void;
|
|
306
306
|
"ResetRagdollDamageData"(): void;
|
|
307
307
|
"ResolveReactiOnLookedAt"(isLookedAt: boolean): void;
|
|
308
|
-
static "RevealPlayerPositionIfNeeded"(ownerPuppet: M.WeakHandle<C.ScriptedPuppet>, playerID: C.entEntityID, isPrevention
|
|
308
|
+
static "RevealPlayerPositionIfNeeded"(ownerPuppet: M.WeakHandle<C.ScriptedPuppet>, playerID: C.entEntityID, isPrevention?: boolean): boolean;
|
|
309
309
|
"SearchForNonlethalFlag"(): boolean;
|
|
310
310
|
"SendAfterDeathOrDefeatEvent"(): void;
|
|
311
311
|
"SendDataTrackingEvent"(defeated: boolean, nonLethal: boolean): void;
|
|
@@ -319,9 +319,9 @@ export class NPCPuppet extends C.ScriptedPuppet {
|
|
|
319
319
|
"SetBountyAwarded"(awarded: boolean): void;
|
|
320
320
|
static "SetBountyObject"(target: M.Handle<C.gameObject>, bounty: M.ScriptRef<C.Bounty>): void;
|
|
321
321
|
"SetDetectionPercentage"(percent: number): void;
|
|
322
|
-
"SetDisableRagdoll"(disableRagdoll: boolean, force
|
|
322
|
+
"SetDisableRagdoll"(disableRagdoll: boolean, force?: boolean, leaveRagdollEnabled?: boolean): void;
|
|
323
323
|
"SetHitEventData"(hitEvent: M.Handle<C.gameeventsHitEvent>, hitReactionFactor: number, hitWoundsFactor: number, hitDismembermentFactor: number): void;
|
|
324
|
-
"SetIsDefeatMechanicActive"(isDefeatMechanicActive: boolean, isInitialisation
|
|
324
|
+
"SetIsDefeatMechanicActive"(isDefeatMechanicActive: boolean, isInitialisation?: boolean): void;
|
|
325
325
|
"SetMyKiller"(killer: M.Handle<C.gameObject>): void;
|
|
326
326
|
static "SetNPCDisposedFact"(npcBody: M.WeakHandle<C.NPCPuppet>): void;
|
|
327
327
|
"SetPuppetTargetingPlayer"(isTargeting: boolean): void;
|
|
@@ -347,14 +347,14 @@ export class NPCPuppet extends C.ScriptedPuppet {
|
|
|
347
347
|
"TriggerPendingSEEvent"(): void;
|
|
348
348
|
"TriggerRagdollBehavior"(): void;
|
|
349
349
|
"TriggerRagdollBehaviorEnd"(): void;
|
|
350
|
-
"TriggerStatusEffectBehavior"(evt: M.Handle<C.gameeventsApplyStatusEffectEvent>, alwaysTrigger
|
|
350
|
+
"TriggerStatusEffectBehavior"(evt: M.Handle<C.gameeventsApplyStatusEffectEvent>, alwaysTrigger?: boolean, checkCachedSEAnim?: boolean): void;
|
|
351
351
|
"TryRepeatStatusEffectSignal"(priority: number, tags: M.ScriptRef<string[]>, flags: M.ScriptRef<E.EAIGateSignalFlags[]>, statusEffectID: string, repeatSignalDelay: number, remainingStatusEffectDuration: number): void;
|
|
352
352
|
"TrySetPreventionCodeRedReinforcement"(): void;
|
|
353
353
|
static "TutorialAddIllegalActionFact"(targetPuppet: M.Handle<C.NPCPuppet>): void;
|
|
354
354
|
"UnregisterAggressiveNPC"(): void;
|
|
355
355
|
"UnregisterCallbacksForReactions"(): void;
|
|
356
356
|
"UpdateAnimgraphRagdollState"(isActive: boolean): void;
|
|
357
|
-
"UpdateCollisionState"(onRagdollDisabled
|
|
357
|
+
"UpdateCollisionState"(onRagdollDisabled?: boolean): void;
|
|
358
358
|
"UpdateVehicleHitImmunity"(): void;
|
|
359
359
|
"WasJustKilledOrDefeated"(): boolean;
|
|
360
360
|
}
|
|
@@ -59,12 +59,12 @@ export class NameplateVisualsLogicController extends C.inkWidgetLogicController
|
|
|
59
59
|
"SetForceHide"(value: boolean): void;
|
|
60
60
|
"SetNPCType"(puppet: M.WeakHandle<C.ScriptedPuppet>): void;
|
|
61
61
|
"SetQuestTarget"(value: boolean): void;
|
|
62
|
-
"SetVisualData"(puppet: M.Handle<C.gameObject>, incomingData: M.ScriptRef<C.gameuiNPCNextToTheCrosshair>, isNewNpc
|
|
62
|
+
"SetVisualData"(puppet: M.Handle<C.gameObject>, incomingData: M.ScriptRef<C.gameuiNPCNextToTheCrosshair>, isNewNpc?: boolean): void;
|
|
63
63
|
"UpdateBecauseOfMapPin"(): void;
|
|
64
64
|
"UpdateHealthbarColor"(isHostile: boolean): void;
|
|
65
65
|
"UpdateHealthbarVisibility"(): void;
|
|
66
|
-
"UpdateNPCNamesEnabled"(value: boolean, onlySetValue
|
|
67
|
-
"UpdatePlayerAimStatus"(state: E.gamePSMUpperBodyStates, onlySetValue
|
|
68
|
-
"UpdatePlayerCombat"(state: E.gamePSMCombat, onlySetValue
|
|
69
|
-
"UpdatePlayerZone"(zone: E.gamePSMZones, onlySetValue
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+
"UpdateNPCNamesEnabled"(value: boolean, onlySetValue?: boolean): void;
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+
"UpdatePlayerAimStatus"(state: E.gamePSMUpperBodyStates, onlySetValue?: boolean): void;
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"UpdatePlayerCombat"(state: E.gamePSMCombat, onlySetValue?: boolean): void;
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"UpdatePlayerZone"(zone: E.gamePSMZones, onlySetValue?: boolean): void;
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}
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@@ -21,7 +21,7 @@ export class NcartTimetable extends C.InteractiveDevice {
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21
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"OnTakeControl"(ri: C.entEntityResolveComponentsInterface): boolean;
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"ResavePersistentData"(ps: M.Handle<C.gamePersistentState>): boolean;
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"ResolveGameplayState"(): void;
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24
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-
"StartGlitching"(glitchState: E.EGlitchState, intensity
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+
"StartGlitching"(glitchState: E.EGlitchState, intensity?: number): void;
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"StopGlitching"(): void;
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"TurnOffDevice"(): void;
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"TurnOnDevice"(): void;
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@@ -10,8 +10,8 @@ export class NcartTimetableControllerPS extends C.ScriptableDeviceComponentPS {
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10
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"GetBackgroundTextureTweakDBID"(): string;
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11
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"GetBlackboardDef"(): M.Handle<C.NcartTimetableBlackboardDef>;
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"GetDeviceIconTweakDBID"(): string;
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13
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-
"GetQuestActions"(
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14
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-
"GetQuickHackActions"(
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13
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+
"GetQuestActions"(context: M.ScriptRef<C.gameGetActionsContext>): void;
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+
"GetQuickHackActions"(context: M.ScriptRef<C.gameGetActionsContext>): void;
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"Initialize"(): void;
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"OnInstantiated"(): boolean;
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"GetCurrentLine"(): number;
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@@ -8,6 +8,6 @@ export class NetrunnerChairControllerPS extends C.ScriptableDeviceComponentPS {
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8
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"killDelay": number;
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9
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"ActionOverloadDevice"(): M.Handle<C.OverloadDevice>;
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10
10
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"CanCreateAnyQuickHackActions"(): boolean;
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11
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-
"GetQuickHackActions"(
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11
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+
"GetQuickHackActions"(context: M.ScriptRef<C.gameGetActionsContext>): void;
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12
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"OnOverloadDevice"(evt: M.Handle<C.OverloadDevice>): E.EntityNotificationType;
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}
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@@ -7,7 +7,7 @@ export class NetrunnerControlPanelControllerPS extends C.BasicDistractionDeviceC
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7
7
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"quickhackPerformed": boolean;
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8
8
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"factQuickHackSetup": C.ComputerQuickHackData;
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9
9
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"CanCreateAnyQuickHackActions"(): boolean;
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10
|
-
"GetQuickHackActions"(
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10
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+
"GetQuickHackActions"(context: M.ScriptRef<C.gameGetActionsContext>): void;
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11
11
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"ActionCreateFactQuickHack"(): M.Handle<C.FactQuickHack>;
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12
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"OnCreateFactQuickHack"(evt: M.Handle<C.FactQuickHack>): E.EntityNotificationType;
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}
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@@ -66,7 +66,7 @@ export class NetworkInkGameController extends C.gameuiWidgetGameController {
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66
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"InsertProgram"(grid: M.ScriptRef<C.CellData[]>, program: M.ScriptRef<C.ProgramData>, forceFirstRow: boolean): void;
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"KeepTrackPrograms"(programs: C.ProgramData[], enemy: boolean): void;
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68
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"MakeProgram"(programName: M.ScriptRef<string>, num: number, symbols: M.ScriptRef<string[]>, probabilities: M.ScriptRef<number[]>, programType: E.ProgramType, programEffect: E.ProgramEffect): C.ProgramData;
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69
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-
"NewTurn"(placementX: number, placementY: number, grid
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69
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+
"NewTurn"(placementX: number, placementY: number, grid?: C.CellData[]): void;
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"PlayGame"(): void;
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"RegenerateGrid"(grid: M.ScriptRef<C.CellData[]>, symbols: M.ScriptRef<string[]>, symbolProbabilities: M.ScriptRef<number[]>): void;
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"RegisterBlackboardCallbacks"(): void;
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@@ -121,7 +121,7 @@ export class NetworkSystem extends C.gameScriptableSystem {
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121
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"HasAnyActivePingWithRevealNetwork"(): boolean;
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"HasDiffrentChildrenThanTargets"(sourceID: C.entEntityID, targets: M.ScriptRef<C.entEntityID[]>): boolean;
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123
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"HasDiffrentParentsThanTargets"(sourceID: C.entEntityID, targets: M.ScriptRef<C.entEntityID[]>): boolean;
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124
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-
"HasNetworkLink"(linkData: M.ScriptRef<C.SNetworkLinkData
|
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124
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+
"HasNetworkLink"(linkData: M.ScriptRef<C.SNetworkLinkData>): [boolean, number];
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125
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"HasNetworkLink"(masterID: C.entEntityID, slaveID: C.entEntityID, linkType: E.ELinkType): boolean;
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126
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"HasNetworkLink"(ID: C.entEntityID, ignorePingLinks: boolean): boolean;
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"HasNetworkLink"(ID: C.entEntityID): boolean;
|
|
@@ -208,7 +208,7 @@ export class NetworkSystem extends C.gameScriptableSystem {
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208
208
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"RevealNetworkOnCachedTarget"(targets: M.ScriptRef<C.entEntityID[]>): void;
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209
209
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"SendConnectionHighlightEvent"(enable: boolean, target: C.entEntityID, source: C.entEntityID, linkData: M.ScriptRef<C.SNetworkLinkData>): void;
|
|
210
210
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static "SendEvaluateVisionModeRequest"(mode: E.gameVisionModeType): void;
|
|
211
|
-
"SendRevealNetworkEvent"(target: C.entEntityID, delay
|
|
211
|
+
"SendRevealNetworkEvent"(target: C.entEntityID, delay?: number): void;
|
|
212
212
|
"SendRevealNetworkGridRequest"(target: C.entEntityID): void;
|
|
213
213
|
"SetupPingPresetRecord"(): void;
|
|
214
214
|
"ShouldForceInstantBeamKill"(): boolean;
|
|
@@ -129,10 +129,10 @@ export class NewHudPhoneGameController extends C.gameuiNewHudPhoneGameController
|
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129
129
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"MoveMessengerLeft"(moveBackToRight: boolean): void;
|
|
130
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"NotifyOrRefreshData"(entry: M.WeakHandle<C.gameJournalEntry>, state: E.gameJournalEntryState): void;
|
|
131
131
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"OnPhoneEnabledChanged"(enabled: boolean): void;
|
|
132
|
-
"PlayBackgroundAnim"(element: E.gameuiActivePhoneElement, deactivation
|
|
133
|
-
"PlayPhoneIconAnim"(element: E.gameuiActivePhoneElement, deactivation
|
|
134
|
-
"PushNewContactNotification"(title: M.ScriptRef<string>, text: M.ScriptRef<string>, widget: string, animation: string, action
|
|
135
|
-
"PushSMSNotification"(msgEntry: M.WeakHandle<C.gameJournalPhoneMessage>, action
|
|
132
|
+
"PlayBackgroundAnim"(element: E.gameuiActivePhoneElement, deactivation?: boolean): void;
|
|
133
|
+
"PlayPhoneIconAnim"(element: E.gameuiActivePhoneElement, deactivation?: boolean): void;
|
|
134
|
+
"PushNewContactNotification"(title: M.ScriptRef<string>, text: M.ScriptRef<string>, widget: string, animation: string, action?: M.Handle<C.GenericNotificationBaseAction>): void;
|
|
135
|
+
"PushSMSNotification"(msgEntry: M.WeakHandle<C.gameJournalPhoneMessage>, action?: M.Handle<C.GenericNotificationBaseAction>): void;
|
|
136
136
|
"RefreshReplies"(contactData: M.Handle<C.ContactData>): boolean;
|
|
137
137
|
"RefreshSmsMessager"(contactData: M.WeakHandle<C.ContactData>): void;
|
|
138
138
|
"ResolveVisibility"(): void;
|
|
@@ -152,5 +152,5 @@ export class NewHudPhoneGameController extends C.gameuiNewHudPhoneGameController
|
|
|
152
152
|
"ToggleShowAllMessages"(): void;
|
|
153
153
|
"TutorialActivated"(): boolean;
|
|
154
154
|
"UpdateHoloAudioCall"(): void;
|
|
155
|
-
"VerifyMessageToOpenHash"(contactDataArray: M.ScriptRef<M.Handle<M.IScriptable>[]
|
|
155
|
+
"VerifyMessageToOpenHash"(contactDataArray: M.ScriptRef<M.Handle<M.IScriptable>[]>): void;
|
|
156
156
|
}
|
|
@@ -7,6 +7,6 @@ export class NewItemTooltipAttachmentEntryData extends M.IScriptable {
|
|
|
7
7
|
"colorState": string;
|
|
8
8
|
"dataPackage": M.Handle<C.gameUILocalizationDataPackage>;
|
|
9
9
|
"text": string;
|
|
10
|
-
static "Make"(text: string, dataPackage
|
|
11
|
-
static "Make"(text: string, colorState: string, dataPackage
|
|
10
|
+
static "Make"(text: string, dataPackage?: M.Handle<C.gameUILocalizationDataPackage>, attunementData?: M.Handle<C.UIInventoryItemModAttunementData>): M.Handle<C.NewItemTooltipAttachmentEntryData>;
|
|
11
|
+
static "Make"(text: string, colorState: string, dataPackage?: M.Handle<C.gameUILocalizationDataPackage>, attunementData?: M.Handle<C.UIInventoryItemModAttunementData>): M.Handle<C.NewItemTooltipAttachmentEntryData>;
|
|
12
12
|
}
|
|
@@ -13,6 +13,6 @@ export class NewItemTooltipBottomModule extends C.NewItemTooltipModuleController
|
|
|
13
13
|
"weightWrapper": C.inkWidgetReference;
|
|
14
14
|
"Update"(data: M.Handle<C.MinimalItemTooltipData>): void;
|
|
15
15
|
"NEW_Update"(data: M.WeakHandle<C.UIInventoryItem>, player: M.WeakHandle<C.PlayerPuppet>, overridePrice: number): void;
|
|
16
|
-
"ShouldDisplayPrice"(displayContext: E.InventoryTooltipDisplayContext, isSellable: boolean, itemData: M.Handle<C.gameItemData>, itemType: E.gamedataItemType, lootItemType
|
|
16
|
+
"ShouldDisplayPrice"(displayContext: E.InventoryTooltipDisplayContext, isSellable: boolean, itemData: M.Handle<C.gameItemData>, itemType: E.gamedataItemType, lootItemType?: E.gameLootItemType): boolean;
|
|
17
17
|
"UpdateAmmoIcon"(itemData: M.WeakHandle<C.gameItemData>): void;
|
|
18
18
|
}
|
|
@@ -111,7 +111,7 @@ export class NewItemTooltipCommonController extends C.AGenericTooltipControllerW
|
|
|
111
111
|
"NewUpdateTooltipSize"(): void;
|
|
112
112
|
"OnVarModified"(groupPath: string, varName: string, varType: E.InGameConfigVarType, reason: E.InGameConfigChangeReason): void;
|
|
113
113
|
"RegisterUserSettingsListener"(): void;
|
|
114
|
-
"RequestModule"(container: C.inkWidgetReference, moduleName: string, callback: string, data
|
|
114
|
+
"RequestModule"(container: C.inkWidgetReference, moduleName: string, callback: string, data?: M.Handle<C.NewItemTooltipModuleSpawnedCallbackData>): boolean;
|
|
115
115
|
"SetData"(data: M.ScriptRef<C.gameItemViewData>): void;
|
|
116
116
|
"UpdateBrokenController"(): void;
|
|
117
117
|
"UpdateData"(tooltipData: M.Handle<C.InventoryTooltipData>): void;
|
|
@@ -13,7 +13,7 @@ export class NewItemTooltipWeaponBarsModule extends C.NewItemTooltipModuleContro
|
|
|
13
13
|
"wrapper": C.inkWidgetReference;
|
|
14
14
|
"OnInitialize"(): boolean;
|
|
15
15
|
"Update"(data: M.Handle<C.MinimalItemTooltipData>): void;
|
|
16
|
-
"CommonUpdate"(itemType: E.gamedataItemType, bars: M.WeakHandle<C.UIInventoryItemWeaponBars>, shouldCompare
|
|
16
|
+
"CommonUpdate"(itemType: E.gamedataItemType, bars: M.WeakHandle<C.UIInventoryItemWeaponBars>, shouldCompare?: boolean): void;
|
|
17
17
|
"NEW_Update"(data: M.WeakHandle<C.UIInventoryItem>, comparisonData: M.WeakHandle<C.UIInventoryItemComparisonManager>): void;
|
|
18
18
|
"NEW_UpdateWrapping"(bigFontEnabled: boolean): void;
|
|
19
19
|
"UpdateWrapping"(bigFontEnabled: boolean, data: M.Handle<C.MinimalItemTooltipData>): void;
|
|
@@ -18,7 +18,7 @@ export class NewPerkTabsController extends C.inkWidgetLogicController {
|
|
|
18
18
|
"perkPointsWrapper": C.inkWidgetReference;
|
|
19
19
|
"rightArrow": C.inkWidgetReference;
|
|
20
20
|
"tabText": C.inkTextWidgetReference;
|
|
21
|
-
"SetData"(dataManager: M.WeakHandle<C.PlayerDevelopmentDataManager>, initData: M.WeakHandle<C.NewPerksScreenInitData>, isEspionageUnlocked
|
|
21
|
+
"SetData"(dataManager: M.WeakHandle<C.PlayerDevelopmentDataManager>, initData: M.WeakHandle<C.NewPerksScreenInitData>, isEspionageUnlocked?: boolean): void;
|
|
22
22
|
"SetValues"(attributePointsVal: number, perkPointsVal: number, espionagePointsVal: number): void;
|
|
23
23
|
"UpdateBars"(): void;
|
|
24
24
|
}
|
|
@@ -126,7 +126,7 @@ export class NewPerksCategoriesGameController extends C.gameuiMenuGameController
|
|
|
126
126
|
"SetAttributeBuyButtonHintHoverOut"(): void;
|
|
127
127
|
"SetAttributeBuyButtonHintHoverOver"(attribute: E.PerkMenuAttribute): void;
|
|
128
128
|
"ShowTooltip"(data: C.PerkHoverEventTooltipData): void;
|
|
129
|
-
"ShowTooltip"(widget: M.WeakHandle<C.inkWidget>, data: M.Handle<C.IDisplayData>, placement
|
|
129
|
+
"ShowTooltip"(widget: M.WeakHandle<C.inkWidget>, data: M.Handle<C.IDisplayData>, placement?: E.gameuiETooltipPlacement): void;
|
|
130
130
|
"ShowTooltipBackground"(bgWidget: M.ScriptRef<C.inkWidgetReference>): void;
|
|
131
131
|
"StopPerkScreenAnims"(): void;
|
|
132
132
|
"StopSoundByName"(soundName: string): void;
|
|
@@ -70,7 +70,7 @@ export class NewPerksScreenLogicController extends C.inkWidgetLogicController {
|
|
|
70
70
|
"OnUninitialize"(): boolean;
|
|
71
71
|
"AnimateLevelGradient"(levelFrom: number, levelTo: number): void;
|
|
72
72
|
"AnimateUnlockBoldLine"(target: C.inkWidgetReference, offsetFrom: number, offsetTo: number): void;
|
|
73
|
-
"AnimateUnlockLine"(target: C.inkWidgetReference, offsetFrom: number, offsetTo: number, fadeOut
|
|
73
|
+
"AnimateUnlockLine"(target: C.inkWidgetReference, offsetFrom: number, offsetTo: number, fadeOut?: boolean): M.Handle<C.inkanimProxy>;
|
|
74
74
|
"AnimateWiresToTargetPerk"(target: E.gamedataNewPerkSlotType, perkPool: M.ScriptRef<E.gamedataNewPerkType[]>): void;
|
|
75
75
|
"AttachSlotControllers"(): void;
|
|
76
76
|
"BuildPerkTree"(): void;
|
|
@@ -125,7 +125,7 @@ export class NewPerksScreenLogicController extends C.inkWidgetLogicController {
|
|
|
125
125
|
"StopAllPerkAnimations"(): void;
|
|
126
126
|
"StopPathToTargetPerkAnimations"(): void;
|
|
127
127
|
"StopTierUnlockAnimations"(): void;
|
|
128
|
-
"UndimTree"(skipUndimAnim
|
|
128
|
+
"UndimTree"(skipUndimAnim?: boolean): void;
|
|
129
129
|
"UpdatemAttributeRequirementTexts"(): void;
|
|
130
130
|
"UpdateTiers"(level: number): void;
|
|
131
131
|
}
|
|
@@ -9,7 +9,7 @@ export class NumericDisplayControllerPS extends C.ScriptableDeviceComponentPS {
|
|
|
9
9
|
"GameAttached"(): void;
|
|
10
10
|
"GetBlackboardDef"(): M.Handle<C.NumericDisplayBlackboardDef>;
|
|
11
11
|
"GetInkWidgetTweakDBID"(context: M.ScriptRef<C.gameGetActionsContext>): string;
|
|
12
|
-
"GetQuestActions"(
|
|
12
|
+
"GetQuestActions"(context: M.ScriptRef<C.gameGetActionsContext>): void;
|
|
13
13
|
"ActionQuestDecreaseNumber"(): M.Handle<C.QuestDecreaseNumber>;
|
|
14
14
|
"ActionQuestIdle"(): M.Handle<C.QuestIdle>;
|
|
15
15
|
"ActionQuestIncreaseNumber"(): M.Handle<C.QuestIncreaseNumber>;
|
|
@@ -3,6 +3,6 @@ import type * as C from "../classes";
|
|
|
3
3
|
|
|
4
4
|
// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
|
|
5
5
|
export class OnlyNearest_AINavPath_Device extends C.gameEffectObjectGroupFilter_Scripted {
|
|
6
|
-
"Process"(
|
|
6
|
+
"Process"(): [boolean, C.gameEffectScriptContext];
|
|
7
7
|
"SortTargetsByDistance"(source: M.Handle<C.gameObject>, targets: M.ScriptRef<M.Handle<C.ScriptedPuppet>[]>): C.scriptOptimizationsHandleWithValue[];
|
|
8
8
|
}
|
|
@@ -7,7 +7,7 @@ export class OutlineRequest extends M.IScriptable {
|
|
|
7
7
|
"outlineData": C.OutlineData;
|
|
8
8
|
"outlineDuration": number;
|
|
9
9
|
"requester": string;
|
|
10
|
-
static "CreateRequest"(requester: string, data: C.OutlineData, expectedDuration
|
|
10
|
+
static "CreateRequest"(requester: string, data: C.OutlineData, expectedDuration?: number): M.Handle<C.OutlineRequest>;
|
|
11
11
|
"GetData"(): C.OutlineData;
|
|
12
12
|
"GetOutlineDuration"(): number;
|
|
13
13
|
"GetRequester"(): string;
|
|
@@ -9,7 +9,7 @@ export class PSD_DetectorPS extends C.gameDeviceComponentPS {
|
|
|
9
9
|
"lastPersistentID": C.gamePersistentID;
|
|
10
10
|
"name": string;
|
|
11
11
|
"toggle": boolean;
|
|
12
|
-
"GetActions"(
|
|
12
|
+
"GetActions"(context: C.gameGetActionsContext): [boolean, M.Handle<C.gamedeviceAction>[]];
|
|
13
13
|
"GetAction_BumpTheCounter"(): M.Handle<C.ActionInt>;
|
|
14
14
|
"GetAction_Log"(): M.Handle<C.ActionBool>;
|
|
15
15
|
"GetLastEntityID"(): C.entEntityID;
|
|
@@ -4,5 +4,5 @@ import type * as C from "../classes";
|
|
|
4
4
|
// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
|
|
5
5
|
export class PachinkoMachineControllerPS extends C.ArcadeMachineControllerPS {
|
|
6
6
|
"CanCreateAnyQuickHackActions"(): boolean;
|
|
7
|
-
"GetQuickHackActions"(
|
|
7
|
+
"GetQuickHackActions"(context: M.ScriptRef<C.gameGetActionsContext>): void;
|
|
8
8
|
}
|
|
@@ -24,7 +24,7 @@ export class PatchNotesGameController extends C.gameuiWidgetGameController {
|
|
|
24
24
|
"OnPressClose"(evt: M.Handle<C.inkPointerEvent>): boolean;
|
|
25
25
|
"OnUninitialize"(): boolean;
|
|
26
26
|
"Close"(): void;
|
|
27
|
-
"PlayAnimation"(animationName: string, playbackOptions
|
|
27
|
+
"PlayAnimation"(animationName: string, playbackOptions?: C.inkanimPlaybackOptions): void;
|
|
28
28
|
"PopulateNotesList"(): void;
|
|
29
29
|
"SpawnNote"(title: string, description: string, imagePart: string): void;
|
|
30
30
|
}
|
|
@@ -4,5 +4,5 @@ import type * as C from "../classes";
|
|
|
4
4
|
// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
|
|
5
5
|
export class PatrolAction extends C.TweakAIActionSmartComposite {
|
|
6
6
|
"GetFriendlyName"(): string;
|
|
7
|
-
"GetSmartCompositeRecord"(context: C.AIbehaviorScriptExecutionContext, smartCompositeID: string, smartCompositeDebugName: M.ScriptRef<string
|
|
7
|
+
"GetSmartCompositeRecord"(context: C.AIbehaviorScriptExecutionContext, smartCompositeID: string, smartCompositeDebugName: M.ScriptRef<string>): [boolean, M.WeakHandle<C.gamedataAIActionSmartComposite_Record>];
|
|
8
8
|
}
|
|
@@ -5,5 +5,5 @@ import type * as C from "../classes";
|
|
|
5
5
|
export class PatrolSpotAction extends C.TweakAIActionSmartComposite {
|
|
6
6
|
"patrolAction": M.Handle<C.AIArgumentMapping>;
|
|
7
7
|
"GetFriendlyName"(): string;
|
|
8
|
-
"GetSmartCompositeRecord"(context: C.AIbehaviorScriptExecutionContext, smartCompositeID: string, smartCompositeDebugName: M.ScriptRef<string
|
|
8
|
+
"GetSmartCompositeRecord"(context: C.AIbehaviorScriptExecutionContext, smartCompositeID: string, smartCompositeDebugName: M.ScriptRef<string>): [boolean, M.WeakHandle<C.gamedataAIActionSmartComposite_Record>];
|
|
9
9
|
}
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@@ -9,5 +9,5 @@ export class PerfectDischargePrereq extends C.StatPoolPrereq {
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9
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"OnApplied"(state: M.Handle<C.gamePrereqState>, context: M.Handle<M.IScriptable>): void;
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10
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"OnRegister"(state: M.Handle<C.gamePrereqState>, context: M.Handle<M.IScriptable>): boolean;
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"AddTimeWindow"(player: M.Handle<C.gameObject>, isDischargePerfect: boolean, state: M.Handle<C.PerfectDischargePrereqState>): boolean;
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12
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-
"IsDischargePerfect"(weaponObject: M.Handle<C.gameweaponObject>, state
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12
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+
"IsDischargePerfect"(weaponObject: M.Handle<C.gameweaponObject>, state?: M.Handle<C.PerfectDischargePrereqState>): boolean;
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}
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@@ -26,10 +26,10 @@ export class PerkDisplayController extends C.inkButtonController {
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"OnUninitialize"(): boolean;
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"OnUnlimitedUnlocked"(evt: M.Handle<C.UnlimitedUnlocked>): boolean;
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"CheckRevealAnimation"(newDisplayData: M.Handle<C.BasePerkDisplayData>, oldDisplayData: M.Handle<C.BasePerkDisplayData>): void;
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"GetFluffRand"(perkData: M.Handle<C.PerkDisplayData>, offset
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30
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-
"GetFluffRand"(traitData: M.Handle<C.TraitDisplayData>, offset
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29
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+
"GetFluffRand"(perkData: M.Handle<C.PerkDisplayData>, offset?: number): number;
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30
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+
"GetFluffRand"(traitData: M.Handle<C.TraitDisplayData>, offset?: number): number;
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"IsActionNameCompatible"(evt: M.Handle<C.inkPointerEvent>): boolean;
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32
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-
"Setup"(displayData: M.Handle<C.BasePerkDisplayData>, dataManager: M.Handle<C.PlayerDevelopmentDataManager>, index
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32
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+
"Setup"(displayData: M.Handle<C.BasePerkDisplayData>, dataManager: M.Handle<C.PlayerDevelopmentDataManager>, index?: number): void;
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"StopHoverAnimations"(): void;
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"UpdateLayout"(data: M.Handle<C.BasePerkDisplayData>): void;
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"UpdateLayout"(data: M.Handle<C.PerkDisplayData>): void;
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@@ -68,7 +68,7 @@ export class PerkDisplayTooltipController extends C.AGenericTooltipControllerWit
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"RefreshTooltip"(data: M.Handle<C.TraitTooltipData>): void;
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"UpdateName"(data: M.Handle<C.BasePerkDisplayData>): void;
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"UpdatePerkDescriptions"(perkData: M.Handle<C.BasePerkDisplayData>, perkPackageRecords: M.Handle<C.BasePerkLevelData_Records>): void;
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71
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-
"UpdateRelatedWeaponType"(perkRecord
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71
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+
"UpdateRelatedWeaponType"(perkRecord?: M.WeakHandle<C.gamedataNewPerk_Record>): void;
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72
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"UpdateRequirements"(playerDevelopmentData: M.WeakHandle<C.PlayerDevelopmentData>, data: M.Handle<C.PerkTooltipData>): void;
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73
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"UpdateRequirements"(playerDevelopmentData: M.WeakHandle<C.PlayerDevelopmentData>, data: M.Handle<C.NewPerkTooltipData>): void;
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74
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"UpdateRequirements"(playerDevelopmentData: M.WeakHandle<C.PlayerDevelopmentData>, data: M.Handle<C.TraitTooltipData>): void;
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@@ -76,7 +76,7 @@ export class PerkDisplayTooltipController extends C.AGenericTooltipControllerWit
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"UpdateTooltipHints"(data: M.Handle<C.BasePerksMenuTooltipData>, perkData: M.Handle<C.BasePerkDisplayData>): void;
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"UpdateTooltipSize"(): void;
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78
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"UpdateTraitDescriptions"(data: M.Handle<C.TraitTooltipData>): void;
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79
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-
"UpdateType"(perkRecord
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79
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+
"UpdateType"(perkRecord?: M.WeakHandle<C.gamedataTweakDBRecord>): void;
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80
80
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"UpdateVideo"(data: M.Handle<C.BasePerksMenuTooltipData>, perkData: M.Handle<C.BasePerkDisplayData>): void;
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81
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"UpdateVideo"(data: M.Handle<C.TraitTooltipData>): void;
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}
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