@cybermp-community/client-types 1.1.1 → 1.1.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (996) hide show
  1. package/dist/classes/AIActionHelper.d.ts +13 -13
  2. package/dist/classes/AIActionLookat.d.ts +1 -1
  3. package/dist/classes/AIActionMovePolicy.d.ts +2 -2
  4. package/dist/classes/AIActionParams.d.ts +7 -7
  5. package/dist/classes/AIActionTarget.d.ts +18 -18
  6. package/dist/classes/AIActionTransactionSystem.d.ts +9 -9
  7. package/dist/classes/AIAutonomousConditions.d.ts +1 -1
  8. package/dist/classes/AICAgent.d.ts +1 -1
  9. package/dist/classes/AICondition.d.ts +4 -4
  10. package/dist/classes/AICoverHelper.d.ts +10 -10
  11. package/dist/classes/AIFollowerRole.d.ts +1 -1
  12. package/dist/classes/AIFollowerTakedownCommandHandler.d.ts +1 -1
  13. package/dist/classes/AIGenericAdvancedLookatTask.d.ts +1 -1
  14. package/dist/classes/AIGenericEntityLookatTask.d.ts +1 -1
  15. package/dist/classes/AIGenericLookatTask.d.ts +2 -2
  16. package/dist/classes/AIGenericStaticLookatTask.d.ts +1 -1
  17. package/dist/classes/AIGuardAreaManager.d.ts +2 -2
  18. package/dist/classes/AIHumanComponent.d.ts +12 -12
  19. package/dist/classes/AINavigationSystem.d.ts +8 -8
  20. package/dist/classes/AIObjectSelectionComponent.d.ts +1 -1
  21. package/dist/classes/AIReactionSystem.d.ts +1 -1
  22. package/dist/classes/AIScriptSquad.d.ts +3 -3
  23. package/dist/classes/AISearchingLookat.d.ts +1 -1
  24. package/dist/classes/AISignalHandlerComponent.d.ts +4 -4
  25. package/dist/classes/AISquadHelper.d.ts +6 -6
  26. package/dist/classes/AISubActionAttackWithWeapon_Record_Implementation.d.ts +1 -1
  27. package/dist/classes/AISubActionDisableAimAssist_Record_Implementation.d.ts +1 -1
  28. package/dist/classes/AISubActionForceEquip_Record_Implementation.d.ts +1 -1
  29. package/dist/classes/AISubActionReloadWeapon_Record_Implementation.d.ts +1 -1
  30. package/dist/classes/AISubActionSetTargetByTag_Record_Implementation.d.ts +3 -3
  31. package/dist/classes/AISubActionSetWorldPosition_Record_Implementation.d.ts +1 -1
  32. package/dist/classes/AISubActionShootWithWeapon_Record_Implementation.d.ts +1 -1
  33. package/dist/classes/AISubActionThrowItem_Record_Implementation.d.ts +2 -2
  34. package/dist/classes/AITargetTrackerComponent.d.ts +9 -9
  35. package/dist/classes/AITicketCondition.d.ts +3 -3
  36. package/dist/classes/AITweakParams.d.ts +1 -1
  37. package/dist/classes/AIUtilsCachedBoolValue.d.ts +1 -1
  38. package/dist/classes/AIWeapon.d.ts +11 -11
  39. package/dist/classes/AIbehaviorScriptExecutionContext.d.ts +1 -1
  40. package/dist/classes/AIbehaviorScriptUtils.d.ts +9 -9
  41. package/dist/classes/AIbehaviorUniqueActiveCommandList.d.ts +1 -1
  42. package/dist/classes/AIbehaviortweakTweakActionSystem.d.ts +3 -3
  43. package/dist/classes/AOEArea.d.ts +1 -1
  44. package/dist/classes/AOEAreaControllerPS.d.ts +2 -2
  45. package/dist/classes/AOEEffectorControllerPS.d.ts +1 -1
  46. package/dist/classes/AccessPointControllerPS.d.ts +5 -5
  47. package/dist/classes/ActionAnimationScriptProxy.d.ts +2 -2
  48. package/dist/classes/ActionBool.d.ts +2 -2
  49. package/dist/classes/ActionHitReactionScriptProxy.d.ts +1 -1
  50. package/dist/classes/ActionSkillCheck.d.ts +1 -1
  51. package/dist/classes/ActionSlideToScriptProxy.d.ts +3 -3
  52. package/dist/classes/ActionsSequencerControllerPS.d.ts +1 -1
  53. package/dist/classes/ActivateDevice.d.ts +1 -1
  54. package/dist/classes/ActivatedDeviceControllerPS.d.ts +3 -3
  55. package/dist/classes/ActivatedDeviceIndustrialArm.d.ts +1 -1
  56. package/dist/classes/ActivatedDeviceNPC.d.ts +1 -1
  57. package/dist/classes/ActivatedDeviceTransfromAnim.d.ts +3 -3
  58. package/dist/classes/Activator.d.ts +1 -1
  59. package/dist/classes/ActivatorControllerPS.d.ts +3 -3
  60. package/dist/classes/Agent.d.ts +1 -1
  61. package/dist/classes/AgentRegistry.d.ts +4 -4
  62. package/dist/classes/AlarmLight.d.ts +1 -1
  63. package/dist/classes/AnimationChainPlayer.d.ts +1 -1
  64. package/dist/classes/AnimationSystemForcedVisibilityManager.d.ts +1 -1
  65. package/dist/classes/ApartmentScreenControllerPS.d.ts +1 -1
  66. package/dist/classes/ArcadeMachine.d.ts +1 -1
  67. package/dist/classes/ArcadeMachineControllerPS.d.ts +3 -3
  68. package/dist/classes/AreaEffectVisualizationComponent.d.ts +3 -3
  69. package/dist/classes/ArmorEquipGameController.d.ts +1 -1
  70. package/dist/classes/AsyncSpawnData.d.ts +1 -1
  71. package/dist/classes/AuthorizeUser.d.ts +1 -1
  72. package/dist/classes/BakcpackImmediateNotificationListener.d.ts +1 -1
  73. package/dist/classes/BaseAnimatedDeviceControllerPS.d.ts +3 -3
  74. package/dist/classes/BaseGrenade.d.ts +5 -5
  75. package/dist/classes/BaseProjectile.d.ts +4 -4
  76. package/dist/classes/BaseScriptableAction.d.ts +8 -8
  77. package/dist/classes/BasicAnimationController.d.ts +2 -2
  78. package/dist/classes/BasicDistractionDevice.d.ts +4 -4
  79. package/dist/classes/BasicDistractionDeviceControllerPS.d.ts +1 -1
  80. package/dist/classes/BillboardDevice.d.ts +1 -1
  81. package/dist/classes/BillboardDeviceControllerPS.d.ts +1 -1
  82. package/dist/classes/BlindingLight.d.ts +1 -1
  83. package/dist/classes/BlindingLightControllerPS.d.ts +1 -1
  84. package/dist/classes/BossHealthBarGameController.d.ts +3 -3
  85. package/dist/classes/BraindanceControlsTransition.d.ts +6 -6
  86. package/dist/classes/BraindanceModule.d.ts +2 -2
  87. package/dist/classes/BunkerDoor.d.ts +1 -1
  88. package/dist/classes/BuyAttribute.d.ts +1 -1
  89. package/dist/classes/BuyItemFromVendor.d.ts +1 -1
  90. package/dist/classes/C4ControllerPS.d.ts +2 -2
  91. package/dist/classes/CandleControllerPS.d.ts +1 -1
  92. package/dist/classes/CarriedObjectEvents.d.ts +5 -5
  93. package/dist/classes/CasinoTableSlotLogicController.d.ts +1 -1
  94. package/dist/classes/CentaurShieldController.d.ts +2 -2
  95. package/dist/classes/CerberusComponent.d.ts +2 -2
  96. package/dist/classes/CharacterCreationBackstorySelectionMenu.d.ts +1 -1
  97. package/dist/classes/CharacterCreationGenderSelectionMenu.d.ts +1 -1
  98. package/dist/classes/CharacterCreationStatsMenu.d.ts +1 -1
  99. package/dist/classes/ChestPressControllerPS.d.ts +2 -2
  100. package/dist/classes/CityLightSystem.d.ts +4 -4
  101. package/dist/classes/CloseAd.d.ts +1 -1
  102. package/dist/classes/ClothingSetIconsPopup.d.ts +1 -1
  103. package/dist/classes/CoderControllerPS.d.ts +2 -2
  104. package/dist/classes/CodexUtils.d.ts +3 -3
  105. package/dist/classes/Color.d.ts +2 -2
  106. package/dist/classes/CombatGadgetTransitions.d.ts +2 -2
  107. package/dist/classes/CommunityProxyPS.d.ts +1 -1
  108. package/dist/classes/ComputerControllerPS.d.ts +5 -5
  109. package/dist/classes/ConfessionBooth.d.ts +1 -1
  110. package/dist/classes/ConfessionBoothControllerPS.d.ts +3 -3
  111. package/dist/classes/ContinueGameTooltip.d.ts +1 -1
  112. package/dist/classes/ConveyorControllerPS.d.ts +1 -1
  113. package/dist/classes/CrafringMaterialItemController.d.ts +3 -3
  114. package/dist/classes/CraftBook.d.ts +1 -1
  115. package/dist/classes/CraftItemForTarget.d.ts +1 -1
  116. package/dist/classes/CraftingLogicController.d.ts +1 -1
  117. package/dist/classes/CraftingMainGameController.d.ts +1 -1
  118. package/dist/classes/CraftingMainLogicController.d.ts +2 -2
  119. package/dist/classes/CraftingSystem.d.ts +8 -8
  120. package/dist/classes/CrosshairGameController_Smart_Rifl.d.ts +1 -1
  121. package/dist/classes/CursorGameController.d.ts +1 -1
  122. package/dist/classes/CustomAnimationsGameController.d.ts +1 -1
  123. package/dist/classes/CustomAnimationsHudGameController.d.ts +1 -1
  124. package/dist/classes/CyberwareInventoryMiniGrid.d.ts +7 -7
  125. package/dist/classes/CyberwareMainGameController.d.ts +1 -1
  126. package/dist/classes/CyclableRadialSlot.d.ts +1 -1
  127. package/dist/classes/DamageManager.d.ts +1 -1
  128. package/dist/classes/DataTerm.d.ts +1 -1
  129. package/dist/classes/DataTermControllerPS.d.ts +1 -1
  130. package/dist/classes/DataTrackingSystem.d.ts +1 -1
  131. package/dist/classes/DeactivateDevice.d.ts +1 -1
  132. package/dist/classes/DefaultTransition.d.ts +24 -24
  133. package/dist/classes/DefaultUIInventoryItemStatsProvider.d.ts +1 -1
  134. package/dist/classes/DelamainTaxiComponent.d.ts +1 -1
  135. package/dist/classes/DestructibleMasterLight.d.ts +1 -1
  136. package/dist/classes/DestructibleMasterLightControllerPS.d.ts +1 -1
  137. package/dist/classes/Device.d.ts +22 -22
  138. package/dist/classes/DeviceActionPropertyFunctions.d.ts +11 -11
  139. package/dist/classes/DeviceActionQueue.d.ts +3 -3
  140. package/dist/classes/DeviceDebuggerComponent.d.ts +1 -1
  141. package/dist/classes/DeviceHelper.d.ts +2 -2
  142. package/dist/classes/DeviceInkGameControllerBase.d.ts +3 -3
  143. package/dist/classes/DeviceLinkComponentPS.d.ts +4 -4
  144. package/dist/classes/DeviceOperations.d.ts +1 -1
  145. package/dist/classes/DeviceSystemBaseControllerPS.d.ts +1 -1
  146. package/dist/classes/DifficultySelectionMenu.d.ts +1 -1
  147. package/dist/classes/DiodeControlComponent.d.ts +2 -2
  148. package/dist/classes/DisarmComponent.d.ts +1 -1
  149. package/dist/classes/DisassembleMasterControllerPS.d.ts +1 -1
  150. package/dist/classes/DispenceItemFromVendor.d.ts +3 -3
  151. package/dist/classes/DisplayGlassControllerPS.d.ts +3 -3
  152. package/dist/classes/DisposalDevice.d.ts +2 -2
  153. package/dist/classes/DisposalDeviceControllerPS.d.ts +2 -2
  154. package/dist/classes/DlcMenuGameController.d.ts +1 -1
  155. package/dist/classes/Door.d.ts +5 -5
  156. package/dist/classes/DoorControllerPS.d.ts +6 -6
  157. package/dist/classes/DoorProximityDetector.d.ts +1 -1
  158. package/dist/classes/DoorProximityDetectorControllerPS.d.ts +1 -1
  159. package/dist/classes/DoorSystemUIPS.d.ts +1 -1
  160. package/dist/classes/DpadWheelGameController.d.ts +1 -1
  161. package/dist/classes/DropPoint.d.ts +4 -4
  162. package/dist/classes/DropPointControllerPS.d.ts +1 -1
  163. package/dist/classes/DropPointRequest.d.ts +1 -1
  164. package/dist/classes/DropPointSystem.d.ts +2 -2
  165. package/dist/classes/DropdownListController.d.ts +4 -4
  166. package/dist/classes/EffectExecutor_GrenadeTargetTracker.d.ts +2 -2
  167. package/dist/classes/ElectricBox.d.ts +1 -1
  168. package/dist/classes/ElectricBoxControllerPS.d.ts +1 -1
  169. package/dist/classes/ElectricLight.d.ts +1 -1
  170. package/dist/classes/ElectricLightControllerPS.d.ts +2 -2
  171. package/dist/classes/ElevatorFloorTerminalControllerPS.d.ts +3 -3
  172. package/dist/classes/EquipAction.d.ts +1 -1
  173. package/dist/classes/EquipmentSystem.d.ts +1 -1
  174. package/dist/classes/EquipmentSystemPlayerData.d.ts +20 -20
  175. package/dist/classes/EulerAngles.d.ts +1 -1
  176. package/dist/classes/ExpansionNewGame.d.ts +1 -1
  177. package/dist/classes/ExplodingBullet.d.ts +1 -1
  178. package/dist/classes/ExplosiveDevice.d.ts +4 -4
  179. package/dist/classes/ExplosiveDeviceControllerPS.d.ts +3 -3
  180. package/dist/classes/ExplosiveTriggerDeviceControllerPS.d.ts +4 -4
  181. package/dist/classes/FactInvokerControllerPS.d.ts +2 -2
  182. package/dist/classes/FactsDeviceOperation.d.ts +1 -1
  183. package/dist/classes/FanControllerPS.d.ts +1 -1
  184. package/dist/classes/FastTravelDeviceAction.d.ts +1 -1
  185. package/dist/classes/FastTravelSystem.d.ts +4 -4
  186. package/dist/classes/FilterNPCDodgeOpportunity.d.ts +1 -1
  187. package/dist/classes/FilterRadioGroup.d.ts +2 -2
  188. package/dist/classes/FindTeleportPositionForTakedown.d.ts +2 -2
  189. package/dist/classes/FindTeleportPositionKurt.d.ts +2 -2
  190. package/dist/classes/FinisherAttackEvents.d.ts +2 -2
  191. package/dist/classes/FocusCluesSystem.d.ts +1 -1
  192. package/dist/classes/ForkliftControllerPS.d.ts +2 -2
  193. package/dist/classes/FrameControllerPS.d.ts +1 -1
  194. package/dist/classes/FrameWidgetComponent.d.ts +1 -1
  195. package/dist/classes/FridgeControllerPS.d.ts +1 -1
  196. package/dist/classes/FullscreenVendorGameController.d.ts +4 -4
  197. package/dist/classes/FuseBox.d.ts +1 -1
  198. package/dist/classes/FuseBoxControllerPS.d.ts +2 -2
  199. package/dist/classes/FuseControllerPS.d.ts +2 -2
  200. package/dist/classes/FxResourceMapperComponent.d.ts +5 -5
  201. package/dist/classes/GameEffectExecutor_StimOnHit.d.ts +1 -1
  202. package/dist/classes/GameTime.d.ts +1 -1
  203. package/dist/classes/GameTimeUtils.d.ts +1 -1
  204. package/dist/classes/GameplayLight.d.ts +1 -1
  205. package/dist/classes/GameplayLightControllerPS.d.ts +1 -1
  206. package/dist/classes/GameplayRoleComponent.d.ts +2 -2
  207. package/dist/classes/GenericDevice.d.ts +1 -1
  208. package/dist/classes/GenericDeviceControllerPS.d.ts +3 -3
  209. package/dist/classes/GenericDeviceOperation.d.ts +2 -2
  210. package/dist/classes/GenericTemplatePersistentData.d.ts +2 -2
  211. package/dist/classes/GlitchedTurretControllerPS.d.ts +1 -1
  212. package/dist/classes/GoToFloor.d.ts +1 -1
  213. package/dist/classes/GogRewardEntryController.d.ts +2 -2
  214. package/dist/classes/HUDManager.d.ts +3 -3
  215. package/dist/classes/HUDModule.d.ts +4 -4
  216. package/dist/classes/HackingDataDef.d.ts +1 -1
  217. package/dist/classes/HighLevelTransition.d.ts +1 -1
  218. package/dist/classes/HighlightInstance.d.ts +1 -1
  219. package/dist/classes/HighlightModule.d.ts +2 -2
  220. package/dist/classes/HitHistory.d.ts +1 -1
  221. package/dist/classes/HitReactionComponent.d.ts +5 -5
  222. package/dist/classes/HoloDeviceControllerPS.d.ts +1 -1
  223. package/dist/classes/HoloFeederControllerPS.d.ts +1 -1
  224. package/dist/classes/HoloTable.d.ts +1 -1
  225. package/dist/classes/HoloTableControllerPS.d.ts +2 -2
  226. package/dist/classes/Hotkey.d.ts +1 -1
  227. package/dist/classes/HubMenuUtils.d.ts +4 -4
  228. package/dist/classes/IconsModule.d.ts +2 -2
  229. package/dist/classes/IdentifiedWrappedTooltipData.d.ts +1 -1
  230. package/dist/classes/IdleActions.d.ts +1 -1
  231. package/dist/classes/ImmediateExitWithForceEvents.d.ts +1 -1
  232. package/dist/classes/ImmediateNotificationListener.d.ts +1 -1
  233. package/dist/classes/InkImageUtils.d.ts +12 -12
  234. package/dist/classes/InputContextTransition.d.ts +1 -1
  235. package/dist/classes/InteractiveAdControllerPS.d.ts +2 -2
  236. package/dist/classes/InteractiveDevice.d.ts +3 -3
  237. package/dist/classes/Intercom.d.ts +1 -1
  238. package/dist/classes/IntercomControllerPS.d.ts +3 -3
  239. package/dist/classes/InventoryCyberwareItemChooser.d.ts +1 -1
  240. package/dist/classes/InventoryDataManager.d.ts +8 -8
  241. package/dist/classes/InventoryDataManagerV2.d.ts +53 -53
  242. package/dist/classes/InventoryEquipmentSlot.d.ts +1 -1
  243. package/dist/classes/InventoryGenericItemChooser.d.ts +3 -3
  244. package/dist/classes/InventoryItemDisplay.d.ts +1 -1
  245. package/dist/classes/InventoryItemDisplayController.d.ts +19 -19
  246. package/dist/classes/InventoryItemModeLogicController.d.ts +7 -7
  247. package/dist/classes/InventoryItemPreferredComparisonResolver.d.ts +1 -1
  248. package/dist/classes/InventoryTooltiData_CyberwareUpgradeData.d.ts +1 -1
  249. package/dist/classes/InventoryTooltipData.d.ts +3 -3
  250. package/dist/classes/InventoryUtils.d.ts +1 -1
  251. package/dist/classes/InventoryWeaponSlot.d.ts +1 -1
  252. package/dist/classes/IsSourceDeviceActveFilter.d.ts +1 -1
  253. package/dist/classes/ItemCategoryFliterManager.d.ts +2 -2
  254. package/dist/classes/ItemDisplayContextData.d.ts +1 -1
  255. package/dist/classes/ItemDisplayInventoryMiniGrid.d.ts +1 -1
  256. package/dist/classes/ItemDisplayUtils.d.ts +4 -4
  257. package/dist/classes/ItemInventoryMiniGrid.d.ts +1 -1
  258. package/dist/classes/ItemLabelContainerController.d.ts +1 -1
  259. package/dist/classes/ItemLabelController.d.ts +1 -1
  260. package/dist/classes/ItemModificationSystem.d.ts +2 -2
  261. package/dist/classes/ItemTooltipBottomModule.d.ts +1 -1
  262. package/dist/classes/ItemTooltipCommonController.d.ts +2 -2
  263. package/dist/classes/ItemTooltipCyberwareWeaponModule.d.ts +1 -1
  264. package/dist/classes/ItemTooltipIconModule.d.ts +1 -1
  265. package/dist/classes/ItemTooltipStatController.d.ts +1 -1
  266. package/dist/classes/JournalNotificationQueue.d.ts +1 -1
  267. package/dist/classes/JournalWrapper.d.ts +3 -3
  268. package/dist/classes/JudysDoor.d.ts +5 -5
  269. package/dist/classes/Jukebox.d.ts +1 -1
  270. package/dist/classes/JukeboxControllerPS.d.ts +2 -2
  271. package/dist/classes/KerenzikovEvents.d.ts +1 -1
  272. package/dist/classes/KeypadDeviceController.d.ts +1 -1
  273. package/dist/classes/KnockdownEvents.d.ts +1 -1
  274. package/dist/classes/LadderControllerPS.d.ts +1 -1
  275. package/dist/classes/LadderDecisions.d.ts +1 -1
  276. package/dist/classes/LcdScreen.d.ts +1 -1
  277. package/dist/classes/LcdScreenControllerPS.d.ts +2 -2
  278. package/dist/classes/LeftHandCyberwareTransition.d.ts +3 -3
  279. package/dist/classes/LevelBarsController.d.ts +1 -1
  280. package/dist/classes/LiftControllerPS.d.ts +5 -5
  281. package/dist/classes/LiftDevice.d.ts +7 -7
  282. package/dist/classes/LoadListItem.d.ts +2 -2
  283. package/dist/classes/LocomotionEventsTransition.d.ts +2 -2
  284. package/dist/classes/LocomotionTakedownEvents.d.ts +2 -2
  285. package/dist/classes/LocomotionTransition.d.ts +5 -5
  286. package/dist/classes/LookAtPresetBaseEvents.d.ts +1 -1
  287. package/dist/classes/LootingController.d.ts +1 -1
  288. package/dist/classes/LootingListItemController.d.ts +1 -1
  289. package/dist/classes/MaintenancePanel.d.ts +1 -1
  290. package/dist/classes/MapPinUtility.d.ts +1 -1
  291. package/dist/classes/MasterControllerPS.d.ts +6 -6
  292. package/dist/classes/MaterialTooltip.d.ts +1 -1
  293. package/dist/classes/MathHelper.d.ts +2 -2
  294. package/dist/classes/Matrix.d.ts +3 -3
  295. package/dist/classes/MeasurementUtils.d.ts +4 -4
  296. package/dist/classes/MediaDeviceControllerPS.d.ts +2 -2
  297. package/dist/classes/MediaSystemUIPS.d.ts +1 -1
  298. package/dist/classes/MeleeAttackGenericEvents.d.ts +1 -1
  299. package/dist/classes/MeleeHitAnimEventExecutor.d.ts +1 -1
  300. package/dist/classes/MeleeProjectile.d.ts +1 -1
  301. package/dist/classes/MeleeThrowAttackEvents.d.ts +1 -1
  302. package/dist/classes/MeleeTransition.d.ts +10 -10
  303. package/dist/classes/MenuDataBuilder.d.ts +6 -6
  304. package/dist/classes/MenuHubGameController.d.ts +1 -1
  305. package/dist/classes/MenuHubLogicController.d.ts +1 -1
  306. package/dist/classes/MenuScenario_BaseMenu.d.ts +3 -3
  307. package/dist/classes/MenuScenario_HubMenu.d.ts +1 -1
  308. package/dist/classes/MenuScenario_PreGameSubMenu.d.ts +1 -1
  309. package/dist/classes/MenuScenario_RadialHubMenu.d.ts +1 -1
  310. package/dist/classes/MenuScenario_Vendor.d.ts +5 -5
  311. package/dist/classes/MenuUIUtils.d.ts +1 -1
  312. package/dist/classes/MessagePopupDisplayController.d.ts +1 -1
  313. package/dist/classes/MessageTooltip.d.ts +1 -1
  314. package/dist/classes/MessengerDialogViewController.d.ts +1 -1
  315. package/dist/classes/MessengerGameController.d.ts +2 -2
  316. package/dist/classes/MessengerTypingIndicator.d.ts +1 -1
  317. package/dist/classes/MessengerUtils.d.ts +7 -7
  318. package/dist/classes/MinigameGenerationRuleOverridePrograms.d.ts +1 -1
  319. package/dist/classes/MinigameGenerationRulePredefinedBoard.d.ts +1 -1
  320. package/dist/classes/MinigameGenerationRulePredefinedBoardWithTraps.d.ts +1 -1
  321. package/dist/classes/MinigameGenerationRuleScalingPrograms.d.ts +3 -3
  322. package/dist/classes/MinigameGenerationRule_Test.d.ts +1 -1
  323. package/dist/classes/MinimalItemTooltipData.d.ts +5 -5
  324. package/dist/classes/MinimapPOIMappinController.d.ts +2 -2
  325. package/dist/classes/ModifyDamagePerHackEffector.d.ts +1 -1
  326. package/dist/classes/MoneyLabelController.d.ts +1 -1
  327. package/dist/classes/MovableDevice.d.ts +1 -1
  328. package/dist/classes/MovableDeviceControllerPS.d.ts +1 -1
  329. package/dist/classes/NPCPuppet.d.ts +10 -10
  330. package/dist/classes/NameplateVisualsLogicController.d.ts +5 -5
  331. package/dist/classes/NcartTimetable.d.ts +1 -1
  332. package/dist/classes/NcartTimetableControllerPS.d.ts +2 -2
  333. package/dist/classes/NetrunnerChairControllerPS.d.ts +1 -1
  334. package/dist/classes/NetrunnerControlPanelControllerPS.d.ts +1 -1
  335. package/dist/classes/NetworkInkGameController.d.ts +1 -1
  336. package/dist/classes/NetworkSystem.d.ts +2 -2
  337. package/dist/classes/NewHudPhoneGameController.d.ts +5 -5
  338. package/dist/classes/NewItemTooltipAttachmentEntryData.d.ts +2 -2
  339. package/dist/classes/NewItemTooltipBottomModule.d.ts +1 -1
  340. package/dist/classes/NewItemTooltipCommonController.d.ts +1 -1
  341. package/dist/classes/NewItemTooltipWeaponBarsModule.d.ts +1 -1
  342. package/dist/classes/NewPerkTabsController.d.ts +1 -1
  343. package/dist/classes/NewPerksCategoriesGameController.d.ts +1 -1
  344. package/dist/classes/NewPerksScreenLogicController.d.ts +2 -2
  345. package/dist/classes/NumericDisplayControllerPS.d.ts +1 -1
  346. package/dist/classes/OnlyNearest_AINavPath_Device.d.ts +1 -1
  347. package/dist/classes/OutlineRequest.d.ts +1 -1
  348. package/dist/classes/PSD_DetectorPS.d.ts +1 -1
  349. package/dist/classes/PachinkoMachineControllerPS.d.ts +1 -1
  350. package/dist/classes/PatchNotesGameController.d.ts +1 -1
  351. package/dist/classes/PatrolAction.d.ts +1 -1
  352. package/dist/classes/PatrolSpotAction.d.ts +1 -1
  353. package/dist/classes/PerfectDischargePrereq.d.ts +1 -1
  354. package/dist/classes/PerkDisplayController.d.ts +3 -3
  355. package/dist/classes/PerkDisplayTooltipController.d.ts +2 -2
  356. package/dist/classes/PerkTraining.d.ts +1 -1
  357. package/dist/classes/PerkTrainingControllerPS.d.ts +1 -1
  358. package/dist/classes/PerksMainGameController.d.ts +1 -1
  359. package/dist/classes/PhoneDialerLogicController.d.ts +1 -1
  360. package/dist/classes/PhoneDialerSelectionController.d.ts +2 -2
  361. package/dist/classes/PhoneHotkeyController.d.ts +1 -1
  362. package/dist/classes/PhoneMessagePopupGameController.d.ts +1 -1
  363. package/dist/classes/PhoneSystem.d.ts +1 -1
  364. package/dist/classes/PhotoModeGridList.d.ts +1 -1
  365. package/dist/classes/PhotoModeListController.d.ts +1 -1
  366. package/dist/classes/PhotoModeMenuListItem.d.ts +2 -2
  367. package/dist/classes/PhotoModeTopBarController.d.ts +1 -1
  368. package/dist/classes/PlatformControllerPS.d.ts +2 -2
  369. package/dist/classes/PlayerDevelopmentData.d.ts +18 -18
  370. package/dist/classes/PlayerDevelopmentDataManager.d.ts +12 -12
  371. package/dist/classes/PlayerGameplayRestrictions.d.ts +3 -3
  372. package/dist/classes/PlayerPuppet.d.ts +9 -9
  373. package/dist/classes/PlayerStaminaHelpers.d.ts +1 -1
  374. package/dist/classes/PlayerUnauthorized.d.ts +1 -1
  375. package/dist/classes/PlayerWokrspotDeviceOperation.d.ts +1 -1
  376. package/dist/classes/PoliceAgentRegistry.d.ts +7 -7
  377. package/dist/classes/PreGameSubMenuGameController.d.ts +1 -1
  378. package/dist/classes/PresetAction.d.ts +1 -1
  379. package/dist/classes/PreventionSystem.d.ts +15 -15
  380. package/dist/classes/ProgressionNotification.d.ts +1 -1
  381. package/dist/classes/ProjectileLaunchHelper.d.ts +2 -2
  382. package/dist/classes/ProjectileLauncherRound.d.ts +3 -3
  383. package/dist/classes/ProjectileTargetingHelper.d.ts +1 -1
  384. package/dist/classes/ProximityDetectorControllerPS.d.ts +1 -1
  385. package/dist/classes/PulseAnimation.d.ts +2 -2
  386. package/dist/classes/PulseScaleAnimation.d.ts +1 -1
  387. package/dist/classes/PuppetDeviceLinkPS.d.ts +1 -1
  388. package/dist/classes/PuppetSquadInterface.d.ts +4 -4
  389. package/dist/classes/Quaternion.d.ts +3 -3
  390. package/dist/classes/QuestCodexLinkController.d.ts +1 -1
  391. package/dist/classes/QuestDetailsObjectiveController.d.ts +1 -1
  392. package/dist/classes/QuestDetailsPanelController.d.ts +2 -2
  393. package/dist/classes/QuestForceCameraZoom.d.ts +1 -1
  394. package/dist/classes/QuestItemController.d.ts +1 -1
  395. package/dist/classes/QuestListGameController.d.ts +1 -1
  396. package/dist/classes/QuestListVirtualController.d.ts +1 -1
  397. package/dist/classes/QuestLogUtils.d.ts +1 -1
  398. package/dist/classes/QuickHackUploadListener.d.ts +1 -1
  399. package/dist/classes/QuickHackableHelper.d.ts +2 -2
  400. package/dist/classes/QuickMeleeEvents.d.ts +1 -1
  401. package/dist/classes/QuickSlotsManager.d.ts +5 -5
  402. package/dist/classes/QuickhackModule.d.ts +3 -3
  403. package/dist/classes/QuickhacksListGameController.d.ts +2 -2
  404. package/dist/classes/QuickhacksListItemController.d.ts +2 -2
  405. package/dist/classes/RadialMenuHubGameController.d.ts +1 -1
  406. package/dist/classes/RadialMenuHubLogicController.d.ts +2 -2
  407. package/dist/classes/RadialSlot.d.ts +1 -1
  408. package/dist/classes/RadialSubMenuPanelLogicController.d.ts +2 -2
  409. package/dist/classes/Radio.d.ts +1 -1
  410. package/dist/classes/RadioControllerPS.d.ts +1 -1
  411. package/dist/classes/RadioStationDataProvider.d.ts +1 -1
  412. package/dist/classes/ReactionManagerComponent.d.ts +23 -23
  413. package/dist/classes/ReactionTransition.d.ts +1 -1
  414. package/dist/classes/ReadAction.d.ts +1 -1
  415. package/dist/classes/ReflectorControllerPS.d.ts +1 -1
  416. package/dist/classes/RefreshActorRequest.d.ts +1 -1
  417. package/dist/classes/RelicPerkSystem.d.ts +1 -1
  418. package/dist/classes/ReprimandUpdate.d.ts +1 -1
  419. package/dist/classes/RetractableAd.d.ts +1 -1
  420. package/dist/classes/RetractableAdControllerPS.d.ts +1 -1
  421. package/dist/classes/RipperDocGameController.d.ts +9 -9
  422. package/dist/classes/RipperdocFillBar.d.ts +2 -2
  423. package/dist/classes/RipperdocFillLabel.d.ts +1 -1
  424. package/dist/classes/RipperdocWrappedUIInventoryItem.d.ts +1 -1
  425. package/dist/classes/RoadBlockControllerPS.d.ts +3 -3
  426. package/dist/classes/RoboticArmsControllerPS.d.ts +1 -1
  427. package/dist/classes/SColor.d.ts +10 -10
  428. package/dist/classes/SWidgetPackageBase.d.ts +1 -1
  429. package/dist/classes/ScannerDescription.d.ts +1 -1
  430. package/dist/classes/ScannerModule.d.ts +2 -2
  431. package/dist/classes/SceneTierIIEvents.d.ts +1 -1
  432. package/dist/classes/ScriptGameInstance.d.ts +3 -3
  433. package/dist/classes/ScriptableDeviceAction.d.ts +5 -5
  434. package/dist/classes/ScriptableDeviceComponentPS.d.ts +35 -35
  435. package/dist/classes/ScriptedPuppet.d.ts +12 -12
  436. package/dist/classes/ScriptedPuppetPS.d.ts +3 -3
  437. package/dist/classes/ScriptedWeakspotObject.d.ts +3 -3
  438. package/dist/classes/SecSystemDebugger.d.ts +1 -1
  439. package/dist/classes/SecurityAlarm.d.ts +1 -1
  440. package/dist/classes/SecurityAlarmControllerPS.d.ts +2 -2
  441. package/dist/classes/SecurityAreaControllerPS.d.ts +2 -2
  442. package/dist/classes/SecurityGate.d.ts +1 -1
  443. package/dist/classes/SecurityGateControllerPS.d.ts +4 -4
  444. package/dist/classes/SecurityGateLockControllerPS.d.ts +1 -1
  445. package/dist/classes/SecurityLockerControllerPS.d.ts +1 -1
  446. package/dist/classes/SecuritySystemControllerPS.d.ts +17 -17
  447. package/dist/classes/SecuritySystemInput.d.ts +1 -1
  448. package/dist/classes/SecurityTurret.d.ts +4 -4
  449. package/dist/classes/SecurityTurretControllerPS.d.ts +3 -3
  450. package/dist/classes/SellItemToVendor.d.ts +1 -1
  451. package/dist/classes/SensorDevice.d.ts +13 -13
  452. package/dist/classes/ServerNode.d.ts +1 -1
  453. package/dist/classes/ServerNodeControllerPS.d.ts +2 -2
  454. package/dist/classes/SetCustomShootPosition.d.ts +1 -1
  455. package/dist/classes/SetTopThreatToCombatTarget.d.ts +2 -2
  456. package/dist/classes/SettingsLanguageInstallProgressBar.d.ts +1 -1
  457. package/dist/classes/ShardNotificationController.d.ts +1 -1
  458. package/dist/classes/ShardsMenuGameController.d.ts +2 -2
  459. package/dist/classes/SharedGameplayPS.d.ts +1 -1
  460. package/dist/classes/ShowVendor.d.ts +1 -1
  461. package/dist/classes/SimpleMessengerContactsVirtualListController.d.ts +1 -1
  462. package/dist/classes/SimpleQuestListItemController.d.ts +2 -2
  463. package/dist/classes/SimpleSwitchControllerPS.d.ts +3 -3
  464. package/dist/classes/SingleCooldownManager.d.ts +1 -1
  465. package/dist/classes/SingleplayerMenuGameController.d.ts +1 -1
  466. package/dist/classes/SlideEvents.d.ts +1 -1
  467. package/dist/classes/SlidingLadderControllerPS.d.ts +2 -2
  468. package/dist/classes/SmartHouseControllerPS.d.ts +1 -1
  469. package/dist/classes/SmokeMachine.d.ts +1 -1
  470. package/dist/classes/SmokeMachineControllerPS.d.ts +1 -1
  471. package/dist/classes/SniperNest.d.ts +3 -3
  472. package/dist/classes/SniperNestControllerPS.d.ts +2 -2
  473. package/dist/classes/SortOut_Contagion.d.ts +1 -1
  474. package/dist/classes/SoundSystemControllerPS.d.ts +3 -3
  475. package/dist/classes/SpatialQueriesHelper.d.ts +2 -2
  476. package/dist/classes/Speaker.d.ts +1 -1
  477. package/dist/classes/SpeakerControllerPS.d.ts +1 -1
  478. package/dist/classes/Sphere.d.ts +2 -2
  479. package/dist/classes/SquadMemberBaseComponent.d.ts +2 -2
  480. package/dist/classes/StartHubMenuEvent.d.ts +1 -1
  481. package/dist/classes/StashControllerPS.d.ts +1 -1
  482. package/dist/classes/StatPoolsManager.d.ts +6 -6
  483. package/dist/classes/StatsStreetCredRewardItem.d.ts +1 -1
  484. package/dist/classes/StatusEffectHelper.d.ts +8 -8
  485. package/dist/classes/StillageControllerPS.d.ts +2 -2
  486. package/dist/classes/StimBroadcasterComponent.d.ts +13 -13
  487. package/dist/classes/SubCharacterSystem.d.ts +3 -3
  488. package/dist/classes/SubMenuPanelLogicController.d.ts +2 -2
  489. package/dist/classes/SubmenuDataBuilder.d.ts +2 -2
  490. package/dist/classes/SurveillanceCamera.d.ts +1 -1
  491. package/dist/classes/SurveillanceCameraControllerPS.d.ts +3 -3
  492. package/dist/classes/SurveillanceSystemControllerPS.d.ts +1 -1
  493. package/dist/classes/SurveillanceSystemUIPS.d.ts +1 -1
  494. package/dist/classes/SwimmingLadderDecisions.d.ts +1 -1
  495. package/dist/classes/TV.d.ts +1 -1
  496. package/dist/classes/TVControllerPS.d.ts +2 -2
  497. package/dist/classes/TabButtonController.d.ts +1 -1
  498. package/dist/classes/TabRadioGroup.d.ts +1 -1
  499. package/dist/classes/TakeOverControlSystem.d.ts +2 -2
  500. package/dist/classes/TakedownGameEffectHelper.d.ts +1 -1
  501. package/dist/classes/TargetHitIndicatorGameController.d.ts +1 -1
  502. package/dist/classes/TargetTrackingExtension.d.ts +10 -10
  503. package/dist/classes/Terminal.d.ts +2 -2
  504. package/dist/classes/TerminalControllerPS.d.ts +9 -9
  505. package/dist/classes/TestRandomizationSupervisor.d.ts +1 -1
  506. package/dist/classes/ThrowableKnifeNPC.d.ts +1 -1
  507. package/dist/classes/ThumbnailUI.d.ts +2 -2
  508. package/dist/classes/TimeDilationEventsTransitions.d.ts +3 -3
  509. package/dist/classes/TimeDilationHelper.d.ts +7 -7
  510. package/dist/classes/ToggleOpen.d.ts +1 -1
  511. package/dist/classes/ToggleTakeOverControl.d.ts +1 -1
  512. package/dist/classes/ToiletControllerPS.d.ts +1 -1
  513. package/dist/classes/TrafficIntersectionManagerControllerPS.d.ts +1 -1
  514. package/dist/classes/Transform.d.ts +1 -1
  515. package/dist/classes/TriggerAttackOnNearbyEnemiesEffector.d.ts +1 -1
  516. package/dist/classes/TurretTransition.d.ts +1 -1
  517. package/dist/classes/TvDeviceWidgetController.d.ts +1 -1
  518. package/dist/classes/TvInkGameController.d.ts +1 -1
  519. package/dist/classes/TweakAIAction.d.ts +1 -1
  520. package/dist/classes/TweakAIActionAbstract.d.ts +5 -5
  521. package/dist/classes/TweakAIActionCondition.d.ts +1 -1
  522. package/dist/classes/TweakAIActionConditionAbstract.d.ts +1 -1
  523. package/dist/classes/TweakAIActionRecord.d.ts +7 -7
  524. package/dist/classes/TweakAIActionSelector.d.ts +1 -1
  525. package/dist/classes/TweakAIActionSequence.d.ts +1 -1
  526. package/dist/classes/TweakAIActionSmartComposite.d.ts +2 -2
  527. package/dist/classes/TweakAISubAction.d.ts +2 -2
  528. package/dist/classes/TwintoneDescriptionGameController.d.ts +2 -2
  529. package/dist/classes/TwintoneTemplateGridController.d.ts +2 -2
  530. package/dist/classes/UIInventoryItem.d.ts +9 -9
  531. package/dist/classes/UIInventoryItemModsManager.d.ts +1 -1
  532. package/dist/classes/UIInventoryItemRequirementsManager.d.ts +4 -4
  533. package/dist/classes/UIInventoryItemStatsManager.d.ts +5 -5
  534. package/dist/classes/UIInventoryItemWeaponBar.d.ts +2 -2
  535. package/dist/classes/UIInventoryItemsManager.d.ts +4 -4
  536. package/dist/classes/UIInventoryScriptableSystem.d.ts +1 -1
  537. package/dist/classes/UIScriptableSystem.d.ts +4 -4
  538. package/dist/classes/UpdateWhistlePosition.d.ts +1 -1
  539. package/dist/classes/UpgradingScreenController.d.ts +1 -1
  540. package/dist/classes/UseAction.d.ts +1 -1
  541. package/dist/classes/Vector4.d.ts +1 -1
  542. package/dist/classes/VehicleComponent.d.ts +42 -42
  543. package/dist/classes/VehicleComponentPS.d.ts +4 -4
  544. package/dist/classes/VehicleDetailsLogicController.d.ts +1 -1
  545. package/dist/classes/VehicleDoorDetached.d.ts +1 -1
  546. package/dist/classes/VehicleDoorInteraction.d.ts +1 -1
  547. package/dist/classes/VehicleDoorOpen.d.ts +1 -1
  548. package/dist/classes/VehicleEventsTransition.d.ts +1 -1
  549. package/dist/classes/VehicleOfferLogicController.d.ts +1 -1
  550. package/dist/classes/VehicleOverrideAccelerate.d.ts +1 -1
  551. package/dist/classes/VehicleOverrideExplode.d.ts +1 -1
  552. package/dist/classes/VehicleOverrideForceBrakes.d.ts +1 -1
  553. package/dist/classes/VehicleSummonWidgetGameController.d.ts +2 -2
  554. package/dist/classes/VehicleTransition.d.ts +4 -4
  555. package/dist/classes/VendingMachine.d.ts +3 -3
  556. package/dist/classes/VendingMachineControllerPS.d.ts +3 -3
  557. package/dist/classes/Vendor.d.ts +7 -7
  558. package/dist/classes/VendorDataManager.d.ts +7 -7
  559. package/dist/classes/VentilationArea.d.ts +1 -1
  560. package/dist/classes/VentilationAreaControllerPS.d.ts +1 -1
  561. package/dist/classes/VentilationEffectorControllerPS.d.ts +1 -1
  562. package/dist/classes/VirtualNestedListController.d.ts +1 -1
  563. package/dist/classes/VirtualSystemPS.d.ts +1 -1
  564. package/dist/classes/VisualDisplayController.d.ts +1 -1
  565. package/dist/classes/WallCollisionHelpers.d.ts +1 -1
  566. package/dist/classes/WallScreenControllerPS.d.ts +1 -1
  567. package/dist/classes/WardrobeControllerPS.d.ts +1 -1
  568. package/dist/classes/WardrobeSetEditorUIController.d.ts +1 -1
  569. package/dist/classes/WardrobeUIGameController.d.ts +1 -1
  570. package/dist/classes/WeakFenceControllerPS.d.ts +1 -1
  571. package/dist/classes/WeaponRadialSlot.d.ts +1 -1
  572. package/dist/classes/WeaponTransition.d.ts +2 -2
  573. package/dist/classes/WeaponVendingMachineControllerPS.d.ts +1 -1
  574. package/dist/classes/WidgetAnimationManager.d.ts +2 -2
  575. package/dist/classes/WindowBlinders.d.ts +1 -1
  576. package/dist/classes/WindowBlindersControllerPS.d.ts +3 -3
  577. package/dist/classes/WorldMapTooltipBaseController.d.ts +1 -1
  578. package/dist/classes/WorldMapTooltipContainer.d.ts +1 -1
  579. package/dist/classes/WorldMapTooltipController.d.ts +1 -1
  580. package/dist/classes/YaibaOptionPreview.d.ts +1 -1
  581. package/dist/classes/ZoomTransition.d.ts +1 -1
  582. package/dist/classes/audiouiAudioHandler.d.ts +1 -1
  583. package/dist/classes/buffListItemLogicController.d.ts +1 -1
  584. package/dist/classes/characterCreationBodyMorphColorOption.d.ts +1 -1
  585. package/dist/classes/characterCreationBodyMorphMenu.d.ts +2 -2
  586. package/dist/classes/characterCreationBodyMorphOption.d.ts +3 -3
  587. package/dist/classes/characterCreationLifePathBtn.d.ts +1 -1
  588. package/dist/classes/characterCreationSummaryMenu.d.ts +1 -1
  589. package/dist/classes/cpPlayerSystem.d.ts +1 -1
  590. package/dist/classes/entAnimationControllerComponent.d.ts +3 -3
  591. package/dist/classes/entColliderComponent.d.ts +1 -1
  592. package/dist/classes/entEntity.d.ts +1 -1
  593. package/dist/classes/entEntityGameInterface.d.ts +1 -1
  594. package/dist/classes/entIOrientationProvider.d.ts +1 -1
  595. package/dist/classes/entIPositionProvider.d.ts +5 -5
  596. package/dist/classes/entPhysicalBodyInterface.d.ts +1 -1
  597. package/dist/classes/entPhysicalMeshComponent.d.ts +1 -1
  598. package/dist/classes/entSlotComponent.d.ts +1 -1
  599. package/dist/classes/forklift.d.ts +1 -1
  600. package/dist/classes/gameActivityLogSystem.d.ts +1 -1
  601. package/dist/classes/gameAttackComputed.d.ts +3 -3
  602. package/dist/classes/gameAttack_GameEffect.d.ts +1 -1
  603. package/dist/classes/gameBreachFinderComponent.d.ts +1 -1
  604. package/dist/classes/gameCameraComponent.d.ts +2 -2
  605. package/dist/classes/gameCompanionSystem.d.ts +1 -1
  606. package/dist/classes/gameContainerManager.d.ts +1 -1
  607. package/dist/classes/gameContainerObjectBase.d.ts +1 -1
  608. package/dist/classes/gameCrowdMemberComponent.d.ts +1 -1
  609. package/dist/classes/gameDamageSystem.d.ts +7 -7
  610. package/dist/classes/gameDebugVisualizerSystem.d.ts +8 -8
  611. package/dist/classes/gameDelaySystem.d.ts +4 -4
  612. package/dist/classes/gameDeviceComponentPS.d.ts +13 -13
  613. package/dist/classes/gameDeviceSystem.d.ts +13 -13
  614. package/dist/classes/gameDismembermentComponent.d.ts +2 -2
  615. package/dist/classes/gameDropInstruction.d.ts +1 -1
  616. package/dist/classes/gameEffectData.d.ts +10 -10
  617. package/dist/classes/gameEffectExecutor_KatanaBulletBending.d.ts +1 -1
  618. package/dist/classes/gameEffectInstance.d.ts +1 -1
  619. package/dist/classes/gameEffectProviderScriptContext.d.ts +1 -1
  620. package/dist/classes/gameEffectScriptContext.d.ts +1 -1
  621. package/dist/classes/gameEffectSystem.d.ts +2 -2
  622. package/dist/classes/gameEffector.d.ts +3 -3
  623. package/dist/classes/gameEffectorSystem.d.ts +1 -1
  624. package/dist/classes/gameEnumNameToIndexCache.d.ts +1 -1
  625. package/dist/classes/gameFxInstance.d.ts +2 -2
  626. package/dist/classes/gameFxSystem.d.ts +2 -2
  627. package/dist/classes/gameGameAudioSystem.d.ts +5 -5
  628. package/dist/classes/gameGameTagSystem.d.ts +1 -1
  629. package/dist/classes/gameGameplayLogicPackageSystem.d.ts +1 -1
  630. package/dist/classes/gameIAttack.d.ts +4 -4
  631. package/dist/classes/gameIBlackboard.d.ts +46 -46
  632. package/dist/classes/gameIDebugDrawHistorySystem.d.ts +2 -2
  633. package/dist/classes/gameITelemetrySystem.d.ts +1 -1
  634. package/dist/classes/gameItemData.d.ts +4 -4
  635. package/dist/classes/gameJournalEntry.d.ts +1 -1
  636. package/dist/classes/gameJournalManager.d.ts +15 -15
  637. package/dist/classes/gameLevelAssignmentSystem.d.ts +1 -1
  638. package/dist/classes/gameLightComponent.d.ts +11 -11
  639. package/dist/classes/gameLocationManager.d.ts +1 -1
  640. package/dist/classes/gameLootManager.d.ts +3 -3
  641. package/dist/classes/gameMasterDeviceComponent.d.ts +2 -2
  642. package/dist/classes/gameNativeAutodriveSystem.d.ts +1 -1
  643. package/dist/classes/gameNetrunnerPrototypeNetworkNode.d.ts +1 -1
  644. package/dist/classes/gameObject.d.ts +27 -27
  645. package/dist/classes/gamePlayerObstacleSystem.d.ts +2 -2
  646. package/dist/classes/gamePrereqState.d.ts +1 -1
  647. package/dist/classes/gamePreventionSpawnSystem.d.ts +5 -5
  648. package/dist/classes/gamePuppetBase.d.ts +5 -5
  649. package/dist/classes/gameRPGManager.d.ts +23 -23
  650. package/dist/classes/gameScanningComponent.d.ts +3 -3
  651. package/dist/classes/gameScanningComponentPS.d.ts +1 -1
  652. package/dist/classes/gameScanningController.d.ts +2 -2
  653. package/dist/classes/gameSourceShootComponent.d.ts +1 -1
  654. package/dist/classes/gameSpatialQueriesSystem.d.ts +6 -6
  655. package/dist/classes/gameStatPoolsSystem.d.ts +11 -11
  656. package/dist/classes/gameStatsDataSystem.d.ts +4 -4
  657. package/dist/classes/gameStatsSystem.d.ts +2 -2
  658. package/dist/classes/gameStatusEffectSystem.d.ts +6 -6
  659. package/dist/classes/gameTargetShootComponent.d.ts +1 -1
  660. package/dist/classes/gameTimeDilatable.d.ts +3 -3
  661. package/dist/classes/gameTimeSystem.d.ts +11 -11
  662. package/dist/classes/gameTransactionSystem.d.ts +30 -30
  663. package/dist/classes/gameUIItemsHelper.d.ts +2 -2
  664. package/dist/classes/gameUILocalizationDataPackage.d.ts +4 -4
  665. package/dist/classes/gameVehicleSystem.d.ts +8 -8
  666. package/dist/classes/gameVisionModeComponent.d.ts +5 -5
  667. package/dist/classes/gameVisionModeSystem.d.ts +3 -3
  668. package/dist/classes/gameWeakspotComponent.d.ts +1 -1
  669. package/dist/classes/gameWorkspotGameSystem.d.ts +11 -11
  670. package/dist/classes/gamedataAIAbilityCond_Record.d.ts +1 -1
  671. package/dist/classes/gamedataAIActionAND_Record.d.ts +1 -1
  672. package/dist/classes/gamedataAIActionCondition_Record.d.ts +34 -34
  673. package/dist/classes/gamedataAIActionCooldown_Record.d.ts +1 -1
  674. package/dist/classes/gamedataAIActionOR_Record.d.ts +1 -1
  675. package/dist/classes/gamedataAIActionPhase_Record.d.ts +2 -2
  676. package/dist/classes/gamedataAIActionSelector_Record.d.ts +1 -1
  677. package/dist/classes/gamedataAIActionSequence_Record.d.ts +1 -1
  678. package/dist/classes/gamedataAIActionSmartComposite_Record.d.ts +2 -2
  679. package/dist/classes/gamedataAIAction_Record.d.ts +8 -8
  680. package/dist/classes/gamedataAICooldownCond_Record.d.ts +1 -1
  681. package/dist/classes/gamedataAIDirectorScheduleEntry_Record.d.ts +1 -1
  682. package/dist/classes/gamedataAIDirectorScheduleSpawningDesc_Record.d.ts +1 -1
  683. package/dist/classes/gamedataAIDirectorSchedule_Record.d.ts +1 -1
  684. package/dist/classes/gamedataAIHasWeapon_Record.d.ts +2 -2
  685. package/dist/classes/gamedataAIInTacticPositionCond_Record.d.ts +1 -1
  686. package/dist/classes/gamedataAIItemCond_Record.d.ts +1 -1
  687. package/dist/classes/gamedataAINPCTypeCond_Record.d.ts +1 -1
  688. package/dist/classes/gamedataAINodeMap_Record.d.ts +1 -1
  689. package/dist/classes/gamedataAIOptimalDistanceCond_Record.d.ts +1 -1
  690. package/dist/classes/gamedataAIPattern_Record.d.ts +2 -2
  691. package/dist/classes/gamedataAIPatternsPackage_Record.d.ts +2 -2
  692. package/dist/classes/gamedataAIReactionCond_Record.d.ts +1 -1
  693. package/dist/classes/gamedataAISquadANDCondition_Record.d.ts +1 -1
  694. package/dist/classes/gamedataAISquadCond_Record.d.ts +2 -2
  695. package/dist/classes/gamedataAISquadDistanceRelationToSectorCheck_Record.d.ts +1 -1
  696. package/dist/classes/gamedataAISquadInSectorFilter_Record.d.ts +1 -1
  697. package/dist/classes/gamedataAISquadItemCategoryPriorityFilter_Record.d.ts +1 -1
  698. package/dist/classes/gamedataAISquadItemTypePriorityFilter_Record.d.ts +1 -1
  699. package/dist/classes/gamedataAISquadORCondition_Record.d.ts +1 -1
  700. package/dist/classes/gamedataAISquadParams_Record.d.ts +3 -3
  701. package/dist/classes/gamedataAISubActionAttackWithWeapon_Record.d.ts +1 -1
  702. package/dist/classes/gamedataAISubActionConditionalFailure_Record.d.ts +2 -2
  703. package/dist/classes/gamedataAISubActionCover_Record.d.ts +2 -2
  704. package/dist/classes/gamedataAISubActionCustomEffectors_Record.d.ts +1 -1
  705. package/dist/classes/gamedataAISubActionGameplayLogicPackage_Record.d.ts +1 -1
  706. package/dist/classes/gamedataAISubActionShootWithWeapon_Record.d.ts +3 -3
  707. package/dist/classes/gamedataAISubActionStartCooldown_Record.d.ts +1 -1
  708. package/dist/classes/gamedataAISubActionStatusEffect_Record.d.ts +1 -1
  709. package/dist/classes/gamedataAITacticTicket_Record.d.ts +1 -1
  710. package/dist/classes/gamedataAITicket_Record.d.ts +4 -4
  711. package/dist/classes/gamedataAIValidCoversCond_Record.d.ts +1 -1
  712. package/dist/classes/gamedataAIVehicleCond_Record.d.ts +1 -1
  713. package/dist/classes/gamedataActionMap_Record.d.ts +1 -1
  714. package/dist/classes/gamedataAddItemsEffector_Record.d.ts +1 -1
  715. package/dist/classes/gamedataAddStatusEffectToAttackEffector_Record.d.ts +1 -1
  716. package/dist/classes/gamedataAdvertisementGroup_Record.d.ts +2 -2
  717. package/dist/classes/gamedataAdvertisement_Record.d.ts +1 -1
  718. package/dist/classes/gamedataAimAssistTargetData_Record.d.ts +1 -1
  719. package/dist/classes/gamedataApperanceToEthnicitiesMap_Record.d.ts +1 -1
  720. package/dist/classes/gamedataApperanceToEthnicities_Record.d.ts +1 -1
  721. package/dist/classes/gamedataApplyStatusEffectByChanceEffector_Record.d.ts +1 -1
  722. package/dist/classes/gamedataArcadeMinigameDataList_Record.d.ts +1 -1
  723. package/dist/classes/gamedataArcadeScoreboard_Record.d.ts +1 -1
  724. package/dist/classes/gamedataArchetypeData_Record.d.ts +3 -3
  725. package/dist/classes/gamedataAttack_Record.d.ts +3 -3
  726. package/dist/classes/gamedataAttributeData_Record.d.ts +1 -1
  727. package/dist/classes/gamedataAttribute_Record.d.ts +1 -1
  728. package/dist/classes/gamedataBaseObject_Record.d.ts +6 -6
  729. package/dist/classes/gamedataBountyDrawTable_Record.d.ts +1 -1
  730. package/dist/classes/gamedataBounty_Record.d.ts +1 -1
  731. package/dist/classes/gamedataBuildAttributeSet_Record.d.ts +1 -1
  732. package/dist/classes/gamedataBuildCyberwareSet_Record.d.ts +2 -2
  733. package/dist/classes/gamedataBuildEquipmentSet_Record.d.ts +1 -1
  734. package/dist/classes/gamedataBuildPerkSet_Record.d.ts +1 -1
  735. package/dist/classes/gamedataBuildProficiencySet_Record.d.ts +1 -1
  736. package/dist/classes/gamedataCPOLoadoutBase_Record.d.ts +1 -1
  737. package/dist/classes/gamedataCharacterList_Record.d.ts +1 -1
  738. package/dist/classes/gamedataCharacterRandomizationCategoriesList_Record.d.ts +1 -1
  739. package/dist/classes/gamedataCharacter_Record.d.ts +7 -7
  740. package/dist/classes/gamedataCodexRecord_Record.d.ts +1 -1
  741. package/dist/classes/gamedataCodex_Record.d.ts +1 -1
  742. package/dist/classes/gamedataControlledLootSet_Record.d.ts +4 -4
  743. package/dist/classes/gamedataControlledLootTable_Record.d.ts +1 -1
  744. package/dist/classes/gamedataCraftable_Record.d.ts +1 -1
  745. package/dist/classes/gamedataCraftingPackage_Record.d.ts +1 -1
  746. package/dist/classes/gamedataCrowdSettingsPackageBase_Record.d.ts +1 -1
  747. package/dist/classes/gamedataCurrencyReward_Record.d.ts +1 -1
  748. package/dist/classes/gamedataCurves_Record.d.ts +1 -1
  749. package/dist/classes/gamedataCyberwareArea_Record.d.ts +1 -1
  750. package/dist/classes/gamedataDamageType_Record.d.ts +1 -1
  751. package/dist/classes/gamedataDevice_Record.d.ts +1 -1
  752. package/dist/classes/gamedataDisassemblingResult_Record.d.ts +1 -1
  753. package/dist/classes/gamedataDistrict_Record.d.ts +1 -1
  754. package/dist/classes/gamedataDynamicVehicleData_Record.d.ts +1 -1
  755. package/dist/classes/gamedataEffector_Record.d.ts +1 -1
  756. package/dist/classes/gamedataEquipSlot_Record.d.ts +1 -1
  757. package/dist/classes/gamedataEquipmentArea_Record.d.ts +1 -1
  758. package/dist/classes/gamedataFastTravelBinksGroup_Record.d.ts +1 -1
  759. package/dist/classes/gamedataFastTravelScreenDataGroup_Record.d.ts +1 -1
  760. package/dist/classes/gamedataGameplayAbilityGroup_Record.d.ts +1 -1
  761. package/dist/classes/gamedataGameplayAbility_Record.d.ts +2 -2
  762. package/dist/classes/gamedataGameplayLogicPackageUIData_Record.d.ts +1 -1
  763. package/dist/classes/gamedataGameplayLogicPackage_Record.d.ts +4 -4
  764. package/dist/classes/gamedataHackingMiniGame_Record.d.ts +1 -1
  765. package/dist/classes/gamedataHandicapLootList_Record.d.ts +1 -1
  766. package/dist/classes/gamedataHitPrereq_Record.d.ts +1 -1
  767. package/dist/classes/gamedataInventoryItemGroup_Record.d.ts +1 -1
  768. package/dist/classes/gamedataInventoryItemSet_Record.d.ts +1 -1
  769. package/dist/classes/gamedataItemBlueprintElement_Record.d.ts +1 -1
  770. package/dist/classes/gamedataItemList_Record.d.ts +1 -1
  771. package/dist/classes/gamedataItemPartListElement_Record.d.ts +1 -1
  772. package/dist/classes/gamedataItemRecipe_Record.d.ts +1 -1
  773. package/dist/classes/gamedataItem_Record.d.ts +17 -17
  774. package/dist/classes/gamedataItemsFactoryAppearanceSuffixOrder_Record.d.ts +1 -1
  775. package/dist/classes/gamedataLandingFxPackage_Record.d.ts +1 -1
  776. package/dist/classes/gamedataLookAtPreset_Record.d.ts +1 -1
  777. package/dist/classes/gamedataLootInjectionSettings_Record.d.ts +1 -1
  778. package/dist/classes/gamedataLootTableElement_Record.d.ts +3 -3
  779. package/dist/classes/gamedataLootTable_Record.d.ts +3 -3
  780. package/dist/classes/gamedataMappinDefinition_Record.d.ts +1 -1
  781. package/dist/classes/gamedataMappinUIFilterGroup_Record.d.ts +1 -1
  782. package/dist/classes/gamedataMappinsGroup_Record.d.ts +1 -1
  783. package/dist/classes/gamedataMiniGame_AllSymbols_Record.d.ts +1 -1
  784. package/dist/classes/gamedataMinigame_Def_Record.d.ts +5 -5
  785. package/dist/classes/gamedataModifyAttackCritChanceEffector_Record.d.ts +1 -1
  786. package/dist/classes/gamedataModifyStatPoolValueEffector_Record.d.ts +1 -1
  787. package/dist/classes/gamedataMovementParams_Record.d.ts +1 -1
  788. package/dist/classes/gamedataMovementPolicy_Record.d.ts +2 -2
  789. package/dist/classes/gamedataMultiPrereq_Record.d.ts +1 -1
  790. package/dist/classes/gamedataMutablePoolValueModifier_Record.d.ts +4 -4
  791. package/dist/classes/gamedataNPCEquipmentGroup_Record.d.ts +1 -1
  792. package/dist/classes/gamedataNPCEquipmentItemPool_Record.d.ts +1 -1
  793. package/dist/classes/gamedataNPCEquipmentItem_Record.d.ts +2 -2
  794. package/dist/classes/gamedataNPCEquipmentItemsPoolEntry_Record.d.ts +1 -1
  795. package/dist/classes/gamedataNPCRarity_Record.d.ts +1 -1
  796. package/dist/classes/gamedataNPCTypePrereq_Record.d.ts +1 -1
  797. package/dist/classes/gamedataNewPerk_Record.d.ts +2 -2
  798. package/dist/classes/gamedataObjectActionCost_Record.d.ts +1 -1
  799. package/dist/classes/gamedataObjectActionPrereq_Record.d.ts +1 -1
  800. package/dist/classes/gamedataObjectAction_Record.d.ts +11 -11
  801. package/dist/classes/gamedataOffMeshLinkTag_Record.d.ts +1 -1
  802. package/dist/classes/gamedataPassiveProficiencyBonusUIData_Record.d.ts +1 -1
  803. package/dist/classes/gamedataPerkArea_Record.d.ts +1 -1
  804. package/dist/classes/gamedataPerk_Record.d.ts +1 -1
  805. package/dist/classes/gamedataPlayerBuild_Record.d.ts +1 -1
  806. package/dist/classes/gamedataPrereq_Record.d.ts +1 -1
  807. package/dist/classes/gamedataPreventionHeatData_Record.d.ts +3 -3
  808. package/dist/classes/gamedataProficiency_Record.d.ts +3 -3
  809. package/dist/classes/gamedataProgressionBuild_Record.d.ts +10 -10
  810. package/dist/classes/gamedataQuality_Record.d.ts +1 -1
  811. package/dist/classes/gamedataRPGAction_Record.d.ts +1 -1
  812. package/dist/classes/gamedataRPGDataPackage_Record.d.ts +4 -4
  813. package/dist/classes/gamedataRandomPassengerEntry_Record.d.ts +1 -1
  814. package/dist/classes/gamedataRandomVariant_Record.d.ts +3 -3
  815. package/dist/classes/gamedataReactionPreset_Record.d.ts +3 -3
  816. package/dist/classes/gamedataRecipeItem_Record.d.ts +1 -1
  817. package/dist/classes/gamedataRewardBase_Record.d.ts +7 -7
  818. package/dist/classes/gamedataRewardSet_Record.d.ts +1 -1
  819. package/dist/classes/gamedataRoachRaceBackground_Record.d.ts +2 -2
  820. package/dist/classes/gamedataRoachRaceLevelList_Record.d.ts +1 -1
  821. package/dist/classes/gamedataRoachRaceLevel_Record.d.ts +2 -2
  822. package/dist/classes/gamedataRoachRacePowerUpList_Record.d.ts +1 -1
  823. package/dist/classes/gamedataScreenMessagesList_Record.d.ts +1 -1
  824. package/dist/classes/gamedataSearchFilterMaskTypeCond_Record.d.ts +1 -1
  825. package/dist/classes/gamedataSearchFilterMaskTypeValue_Record.d.ts +1 -1
  826. package/dist/classes/gamedataSensePreset_Record.d.ts +3 -3
  827. package/dist/classes/gamedataShooterBackground_Record.d.ts +1 -1
  828. package/dist/classes/gamedataShooterBulletList_Record.d.ts +1 -1
  829. package/dist/classes/gamedataShooterLevelList_Record.d.ts +1 -1
  830. package/dist/classes/gamedataShooterPowerUpList_Record.d.ts +1 -1
  831. package/dist/classes/gamedataShooterVFXList_Record.d.ts +1 -1
  832. package/dist/classes/gamedataShooterWeaponList_Record.d.ts +1 -1
  833. package/dist/classes/gamedataSlotItemPartListElement_Record.d.ts +1 -1
  834. package/dist/classes/gamedataSlotItemPartPreset_Record.d.ts +1 -1
  835. package/dist/classes/gamedataSmartGunHandlerParams_Record.d.ts +1 -1
  836. package/dist/classes/gamedataSpreadAreaEffector_Record.d.ts +1 -1
  837. package/dist/classes/gamedataStatModifierGroup_Record.d.ts +2 -2
  838. package/dist/classes/gamedataStatPoolPrereq_Record.d.ts +1 -1
  839. package/dist/classes/gamedataStatPoolUpdate_Record.d.ts +1 -1
  840. package/dist/classes/gamedataStatPrereq_Record.d.ts +1 -1
  841. package/dist/classes/gamedataStat_Record.d.ts +1 -1
  842. package/dist/classes/gamedataStatsArray_Record.d.ts +2 -2
  843. package/dist/classes/gamedataStatsFolder_Record.d.ts +3 -3
  844. package/dist/classes/gamedataStatsList_Record.d.ts +1 -1
  845. package/dist/classes/gamedataStatusEffectAIData_Record.d.ts +3 -3
  846. package/dist/classes/gamedataStatusEffectUIData_Record.d.ts +1 -1
  847. package/dist/classes/gamedataStatusEffect_Record.d.ts +4 -4
  848. package/dist/classes/gamedataSubCharacter_Record.d.ts +1 -1
  849. package/dist/classes/gamedataTDBIDHelper.d.ts +2 -2
  850. package/dist/classes/gamedataTPPLookAtPresets_Record.d.ts +4 -4
  851. package/dist/classes/gamedataTVBase_Record.d.ts +1 -1
  852. package/dist/classes/gamedataTankArrangement_Record.d.ts +2 -2
  853. package/dist/classes/gamedataTankBackgroundData_Record.d.ts +1 -1
  854. package/dist/classes/gamedataTankDecorationSpawnerData_Record.d.ts +1 -1
  855. package/dist/classes/gamedataTankEnemySpawnerData_Record.d.ts +2 -2
  856. package/dist/classes/gamedataTankGameplayData_Record.d.ts +2 -2
  857. package/dist/classes/gamedataTankLevelObjectID_Record.d.ts +1 -1
  858. package/dist/classes/gamedataTankLevelObject_Record.d.ts +1 -1
  859. package/dist/classes/gamedataTankLevelSpawnableArrangement_Record.d.ts +1 -1
  860. package/dist/classes/gamedataTankObstacleSpawnerData_Record.d.ts +2 -2
  861. package/dist/classes/gamedataTankPickupSpawnerData_Record.d.ts +1 -1
  862. package/dist/classes/gamedataTankPlayerData_Record.d.ts +1 -1
  863. package/dist/classes/gamedataTankPlayerWeaponLevel_Record.d.ts +1 -1
  864. package/dist/classes/gamedataTankProjectileSpawnerData_Record.d.ts +1 -1
  865. package/dist/classes/gamedataTankSpawnableArrangement_Record.d.ts +1 -1
  866. package/dist/classes/gamedataUICharacterCreationAttributesPreset_Record.d.ts +1 -1
  867. package/dist/classes/gamedataUIElement_Record.d.ts +1 -1
  868. package/dist/classes/gamedataUIIconCensorship_Record.d.ts +1 -1
  869. package/dist/classes/gamedataUIIconPool_Record.d.ts +1 -1
  870. package/dist/classes/gamedataUIStatsMap_Record.d.ts +5 -5
  871. package/dist/classes/gamedataUpgradingData_Record.d.ts +1 -1
  872. package/dist/classes/gamedataVehicleAppearancesToColorTemplate_Record.d.ts +1 -1
  873. package/dist/classes/gamedataVehicleColorTemplate_Record.d.ts +3 -3
  874. package/dist/classes/gamedataVehicleDeformablePart_Record.d.ts +1 -1
  875. package/dist/classes/gamedataVehicleDestruction_Record.d.ts +7 -7
  876. package/dist/classes/gamedataVehicleDriveModelData_Record.d.ts +1 -1
  877. package/dist/classes/gamedataVehicleEngineData_Record.d.ts +1 -1
  878. package/dist/classes/gamedataVehicleFxCollision_Record.d.ts +1 -1
  879. package/dist/classes/gamedataVehicleFxWheelsDecals_Record.d.ts +4 -4
  880. package/dist/classes/gamedataVehicleFxWheelsParticles_Record.d.ts +3 -3
  881. package/dist/classes/gamedataVehicleSeatSet_Record.d.ts +1 -1
  882. package/dist/classes/gamedataVehicleWheelsFrictionMap_Record.d.ts +1 -1
  883. package/dist/classes/gamedataVehicle_Record.d.ts +5 -5
  884. package/dist/classes/gamedataVendorExperience_Record.d.ts +1 -1
  885. package/dist/classes/gamedataVendorProgressionBasedStock_Record.d.ts +1 -1
  886. package/dist/classes/gamedataVendorWare_Record.d.ts +2 -2
  887. package/dist/classes/gamedataVendor_Record.d.ts +6 -6
  888. package/dist/classes/gamedataVirtualNetwork_Record.d.ts +1 -1
  889. package/dist/classes/gamedataWeakspot_Record.d.ts +1 -1
  890. package/dist/classes/gamedataWeaponItem_Record.d.ts +3 -3
  891. package/dist/classes/gamedataWeaponVFXSet_Record.d.ts +1 -1
  892. package/dist/classes/gamedataWeaponsTooltipData_Record.d.ts +1 -1
  893. package/dist/classes/gamedataWidgetDefinition_Record.d.ts +2 -2
  894. package/dist/classes/gamedataWorldMapFiltersList_Record.d.ts +1 -1
  895. package/dist/classes/gamedataWorldMapSettings_Record.d.ts +1 -1
  896. package/dist/classes/gamedataWorldMapZoomLevel_Record.d.ts +1 -1
  897. package/dist/classes/gamedataXPPoints_Record.d.ts +1 -1
  898. package/dist/classes/gamedeviceClearance.d.ts +2 -2
  899. package/dist/classes/gamehelperGameObjectEffectHelper.d.ts +2 -2
  900. package/dist/classes/gamehelperStimBroadcasterComponentHelper.d.ts +1 -1
  901. package/dist/classes/gameinfluenceComponent.d.ts +2 -2
  902. package/dist/classes/gameinteractionsComponent.d.ts +5 -5
  903. package/dist/classes/gameinteractionsMultipleSetEnableEvent.d.ts +1 -1
  904. package/dist/classes/gamemappinsMappinSystem.d.ts +7 -7
  905. package/dist/classes/gamemountingIMountingFacility.d.ts +4 -4
  906. package/dist/classes/gameprojectileParabolicTrajectoryParams.d.ts +3 -3
  907. package/dist/classes/gamestateMachineComponent.d.ts +1 -1
  908. package/dist/classes/gamestateMachineGameScriptInterface.d.ts +15 -15
  909. package/dist/classes/gamestateMachineStateContextScript.d.ts +29 -29
  910. package/dist/classes/gametargetingSystemTargetFilterResult.d.ts +1 -1
  911. package/dist/classes/gametargetingTargetingSystem.d.ts +15 -15
  912. package/dist/classes/gameuiBackpackMainGameController.d.ts +2 -2
  913. package/dist/classes/gameuiBaseCharacterCreationController.d.ts +1 -1
  914. package/dist/classes/gameuiBaseWorldMapMappinController.d.ts +1 -1
  915. package/dist/classes/gameuiCharacterCreationPuppetPreviewGameController.d.ts +1 -1
  916. package/dist/classes/gameuiCyberwareBreachGameController.d.ts +1 -1
  917. package/dist/classes/gameuiDriverCombatHUDGameController.d.ts +1 -1
  918. package/dist/classes/gameuiGameSystemUI.d.ts +3 -3
  919. package/dist/classes/gameuiGenderSelectionPuppetPreviewGameController.d.ts +1 -1
  920. package/dist/classes/gameuiHackingMinigameGameController.d.ts +4 -4
  921. package/dist/classes/gameuiHudHealthbarGameController.d.ts +1 -1
  922. package/dist/classes/gameuiICharacterCustomizationSystem.d.ts +4 -4
  923. package/dist/classes/gameuiIconsNameResolver.d.ts +3 -3
  924. package/dist/classes/gameuiInteractionsHubGameController.d.ts +1 -1
  925. package/dist/classes/gameuiInventoryGameController.d.ts +6 -6
  926. package/dist/classes/gameuiInventoryPuppetPreviewGameController.d.ts +1 -1
  927. package/dist/classes/gameuiMappinUIUtils.d.ts +2 -2
  928. package/dist/classes/gameuiMinigameGenerationRule.d.ts +1 -1
  929. package/dist/classes/gameuiNpcNameplateGameController.d.ts +1 -1
  930. package/dist/classes/gameuiPhotoModeMenuController.d.ts +1 -1
  931. package/dist/classes/gameuiPuppetPreviewGameController.d.ts +1 -1
  932. package/dist/classes/gameuiSaveHandlingController.d.ts +1 -1
  933. package/dist/classes/gameuiTimeskipGameController.d.ts +1 -1
  934. package/dist/classes/gameuiTooltipsManager.d.ts +5 -5
  935. package/dist/classes/gameuiWidgetGameController.d.ts +3 -3
  936. package/dist/classes/gameuiWorldMapMenuGameController.d.ts +2 -2
  937. package/dist/classes/gameuiWorldMapPreviewGameController.d.ts +2 -2
  938. package/dist/classes/gameweaponObject.d.ts +9 -9
  939. package/dist/classes/hubRadialStaticSelectorController.d.ts +1 -1
  940. package/dist/classes/hubStaticSelectorController.d.ts +1 -1
  941. package/dist/classes/hudTurretController.d.ts +1 -1
  942. package/dist/classes/inkButtonController.d.ts +1 -1
  943. package/dist/classes/inkGameNotificationLayer_SetCursorVisibility.d.ts +1 -1
  944. package/dist/classes/inkISystemRequestsHandler.d.ts +4 -4
  945. package/dist/classes/inkIWidgetController.d.ts +21 -21
  946. package/dist/classes/inkImageWidget.d.ts +1 -1
  947. package/dist/classes/inkImageWidgetReference.d.ts +1 -1
  948. package/dist/classes/inkListController.d.ts +5 -5
  949. package/dist/classes/inkMenuEventDispatcher.d.ts +2 -2
  950. package/dist/classes/inkMenuInstance_SpawnAddressedEvent.d.ts +1 -1
  951. package/dist/classes/inkMenuInstance_SpawnEvent.d.ts +1 -1
  952. package/dist/classes/inkMenuInstance_SwitchToScenario.d.ts +1 -1
  953. package/dist/classes/inkMenuLayer_SetCursorType.d.ts +1 -1
  954. package/dist/classes/inkMenuLayer_SetCursorVisibility.d.ts +1 -1
  955. package/dist/classes/inkMenuScenario.d.ts +1 -1
  956. package/dist/classes/inkMenusState.d.ts +2 -2
  957. package/dist/classes/inkRadioGroupController.d.ts +1 -1
  958. package/dist/classes/inkSettingsSelectorController.d.ts +1 -1
  959. package/dist/classes/inkSliderController.d.ts +1 -1
  960. package/dist/classes/inkTextWidget.d.ts +7 -7
  961. package/dist/classes/inkTextWidgetReference.d.ts +8 -8
  962. package/dist/classes/inkVirtualCompoundController.d.ts +1 -1
  963. package/dist/classes/inkWidget.d.ts +1 -1
  964. package/dist/classes/inkWidgetLogicController.d.ts +22 -22
  965. package/dist/classes/inkWidgetReference.d.ts +1 -1
  966. package/dist/classes/inkWidgetUtils.d.ts +1 -1
  967. package/dist/classes/inkWidgetsSet.d.ts +1 -1
  968. package/dist/classes/inkanimController.d.ts +1 -1
  969. package/dist/classes/inkanimProxy.d.ts +3 -3
  970. package/dist/classes/interactionItemLogicController.d.ts +1 -1
  971. package/dist/classes/movePoliciesComponent.d.ts +1 -1
  972. package/dist/classes/physicsQueryFilter.d.ts +1 -1
  973. package/dist/classes/physicsSimulationFilter.d.ts +1 -1
  974. package/dist/classes/questLogGameController.d.ts +1 -1
  975. package/dist/classes/questQuestsSystem.d.ts +1 -1
  976. package/dist/classes/rendInfoBox.d.ts +2 -2
  977. package/dist/classes/scannerDetailsGameController.d.ts +1 -1
  978. package/dist/classes/scnScriptInterface.d.ts +1 -1
  979. package/dist/classes/senseCSenseManager.d.ts +1 -1
  980. package/dist/classes/senseComponent.d.ts +3 -3
  981. package/dist/classes/senseVisionBlockersRegistrar.d.ts +2 -2
  982. package/dist/classes/textScrollingAnimController.d.ts +1 -1
  983. package/dist/classes/textTextParameterSet.d.ts +9 -9
  984. package/dist/classes/userSettingsUserSettings.d.ts +1 -1
  985. package/dist/classes/vehicleBaseObject.d.ts +7 -7
  986. package/dist/classes/vehicleCinematicCameraShotEffect.d.ts +1 -1
  987. package/dist/classes/vehicleColorInkController.d.ts +2 -2
  988. package/dist/classes/vehicleColorSelectorGameController.d.ts +4 -4
  989. package/dist/classes/vehicleController.d.ts +7 -7
  990. package/dist/classes/vehicleControllerPS.d.ts +1 -1
  991. package/dist/classes/vehicleVisualCustomizationComponent.d.ts +6 -6
  992. package/dist/classes/vehicleVisualCustomizationComponentPS.d.ts +7 -7
  993. package/dist/classes/worldNavigationScriptInterface.d.ts +7 -7
  994. package/dist/classes/worldTrafficScriptInterface.d.ts +1 -1
  995. package/dist/game.d.ts +24 -24
  996. package/package.json +2 -2
@@ -8,7 +8,7 @@ export class gamedataVehicle_Record extends C.gamedataSpawnableObject_Record {
8
8
  "AppearancesToColorTemplate"(): M.WeakHandle<C.gamedataVehicleAppearancesToColorTemplate_Record>;
9
9
  "AppearancesToColorTemplateHandle"(): M.Handle<C.gamedataVehicleAppearancesToColorTemplate_Record>;
10
10
  "ArchetypeName"(): string;
11
- "AttachmentSlots"(outList: M.WeakHandle<C.gamedataAttachmentSlot_Record>[]): void;
11
+ "AttachmentSlots"(): void;
12
12
  "AttachmentSlotsContains"(item: M.WeakHandle<C.gamedataAttachmentSlot_Record>): boolean;
13
13
  "AudioResourceName"(): string;
14
14
  "BikeDriveModelData"(): M.WeakHandle<C.gamedataBikeDriveModelData_Record>;
@@ -128,11 +128,11 @@ export class gamedataVehicle_Record extends C.gamedataSpawnableObject_Record {
128
128
  "Model"(): M.WeakHandle<C.gamedataVehicleModel_Record>;
129
129
  "ModelHandle"(): M.Handle<C.gamedataVehicleModel_Record>;
130
130
  "Player_audio_resource"(): string;
131
- "PreventionPassengers"(outList: M.WeakHandle<C.gamedataCharacter_Record>[]): void;
131
+ "PreventionPassengers"(): void;
132
132
  "PreventionPassengersContains"(item: M.WeakHandle<C.gamedataCharacter_Record>): boolean;
133
133
  "QueryOnlyExceptions"(): string[];
134
134
  "QueryOnlyExceptionsContains"(item: string): boolean;
135
- "RandomPassengers"(outList: M.WeakHandle<C.gamedataRandomPassengerEntry_Record>[]): void;
135
+ "RandomPassengers"(): void;
136
136
  "RandomPassengersContains"(item: M.WeakHandle<C.gamedataRandomPassengerEntry_Record>): boolean;
137
137
  "ReverselightColor"(): number[];
138
138
  "ReverselightColorContains"(item: number): boolean;
@@ -146,7 +146,7 @@ export class gamedataVehicle_Record extends C.gamedataSpawnableObject_Record {
146
146
  "TankDriveModelDataHandle"(): M.Handle<C.gamedataTankDriveModelData_Record>;
147
147
  "TppCameraParams"(): M.WeakHandle<C.gamedataVehicleTPPCameraParams_Record>;
148
148
  "TppCameraParamsHandle"(): M.Handle<C.gamedataVehicleTPPCameraParams_Record>;
149
- "TppCameraPresets"(outList: M.WeakHandle<C.gamedataVehicleTPPCameraPresetParams_Record>[]): void;
149
+ "TppCameraPresets"(): void;
150
150
  "TppCameraPresetsContains"(item: M.WeakHandle<C.gamedataVehicleTPPCameraPresetParams_Record>): boolean;
151
151
  "Traffic_audio_resource"(): string;
152
152
  "TrafficSuspension"(): M.WeakHandle<C.gamedataVehicleTrafficSuspension_Record>;
@@ -208,7 +208,7 @@ export class gamedataVehicle_Record extends C.gamedataSpawnableObject_Record {
208
208
  "VisualCustomizationUpdateRequired"(): boolean;
209
209
  "VisualDestruction"(): M.WeakHandle<C.gamedataVehicleVisualDestruction_Record>;
210
210
  "VisualDestructionHandle"(): M.Handle<C.gamedataVehicleVisualDestruction_Record>;
211
- "Weapons"(outList: M.WeakHandle<C.gamedataVehicleWeapon_Record>[]): void;
211
+ "Weapons"(): void;
212
212
  "WeaponSafeModeBounds"(): M.WeakHandle<C.gamedataWeaponSafeModeBounds_Record>;
213
213
  "WeaponSafeModeBoundsHandle"(): M.Handle<C.gamedataWeaponSafeModeBounds_Record>;
214
214
  "WeaponsContains"(item: M.WeakHandle<C.gamedataVehicleWeapon_Record>): boolean;
@@ -6,7 +6,7 @@ export class gamedataVendorExperience_Record extends C.gamedataVendorWare_Record
6
6
  "GetPricePerPointCount"(): number;
7
7
  "GetPricePerPointItem"(index: number): M.WeakHandle<C.gamedataStatModifier_Record>;
8
8
  "GetPricePerPointItemHandle"(index: number): M.Handle<C.gamedataStatModifier_Record>;
9
- "PricePerPoint"(outList: M.WeakHandle<C.gamedataStatModifier_Record>[]): void;
9
+ "PricePerPoint"(): void;
10
10
  "PricePerPointContains"(item: M.WeakHandle<C.gamedataStatModifier_Record>): boolean;
11
11
  "Proficiency"(): M.WeakHandle<C.gamedataProficiency_Record>;
12
12
  "ProficiencyHandle"(): M.Handle<C.gamedataProficiency_Record>;
@@ -6,6 +6,6 @@ export class gamedataVendorProgressionBasedStock_Record extends C.gamedataTweakD
6
6
  "GetItemsCount"(): number;
7
7
  "GetItemsItem"(index: number): M.WeakHandle<C.gamedataVendorItem_Record>;
8
8
  "GetItemsItemHandle"(index: number): M.Handle<C.gamedataVendorItem_Record>;
9
- "Items"(outList: M.WeakHandle<C.gamedataVendorItem_Record>[]): void;
9
+ "Items"(): void;
10
10
  "ItemsContains"(item: M.WeakHandle<C.gamedataVendorItem_Record>): boolean;
11
11
  }
@@ -6,7 +6,7 @@ export class gamedataVendorWare_Record extends C.gamedataTweakDBRecord {
6
6
  "AvailabilityPrereq"(): M.WeakHandle<C.gamedataIPrereq_Record>;
7
7
  "AvailabilityPrereqHandle"(): M.Handle<C.gamedataIPrereq_Record>;
8
8
  "ForceQuality"(): string;
9
- "GenerationPrereqs"(outList: M.WeakHandle<C.gamedataIPrereq_Record>[]): void;
9
+ "GenerationPrereqs"(): void;
10
10
  "GenerationPrereqsContains"(item: M.WeakHandle<C.gamedataIPrereq_Record>): boolean;
11
11
  "GetGenerationPrereqsCount"(): number;
12
12
  "GetGenerationPrereqsItem"(index: number): M.WeakHandle<C.gamedataIPrereq_Record>;
@@ -14,6 +14,6 @@ export class gamedataVendorWare_Record extends C.gamedataTweakDBRecord {
14
14
  "GetQuantityCount"(): number;
15
15
  "GetQuantityItem"(index: number): M.WeakHandle<C.gamedataStatModifier_Record>;
16
16
  "GetQuantityItemHandle"(index: number): M.Handle<C.gamedataStatModifier_Record>;
17
- "Quantity"(outList: M.WeakHandle<C.gamedataStatModifier_Record>[]): void;
17
+ "Quantity"(): void;
18
18
  "QuantityContains"(item: M.WeakHandle<C.gamedataStatModifier_Record>): boolean;
19
19
  }
@@ -3,15 +3,15 @@ import type * as C from "../classes";
3
3
 
4
4
  // THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
5
5
  export class gamedataVendor_Record extends C.gamedataTweakDBRecord {
6
- "AccessPrereqs"(outList: M.WeakHandle<C.gamedataIPrereq_Record>[]): void;
6
+ "AccessPrereqs"(): void;
7
7
  "AccessPrereqsContains"(item: M.WeakHandle<C.gamedataIPrereq_Record>): boolean;
8
- "Craftbooks"(outList: M.WeakHandle<C.gamedataVendorCraftable_Record>[]): void;
8
+ "Craftbooks"(): void;
9
9
  "CraftbooksContains"(item: M.WeakHandle<C.gamedataVendorCraftable_Record>): boolean;
10
10
  "CustomerFilterTags"(): string[];
11
11
  "CustomerFilterTagsContains"(item: string): boolean;
12
12
  "CustomerInverseFilterTags"(): string[];
13
13
  "CustomerInverseFilterTagsContains"(item: string): boolean;
14
- "ExperienceStock"(outList: M.WeakHandle<C.gamedataVendorExperience_Record>[]): void;
14
+ "ExperienceStock"(): void;
15
15
  "ExperienceStockContains"(item: M.WeakHandle<C.gamedataVendorExperience_Record>): boolean;
16
16
  "Faction"(): M.WeakHandle<C.gamedataAffiliation_Record>;
17
17
  "FactionHandle"(): M.Handle<C.gamedataAffiliation_Record>;
@@ -42,13 +42,13 @@ export class gamedataVendor_Record extends C.gamedataTweakDBRecord {
42
42
  "GetVendorInverseFilterTagsCount"(): number;
43
43
  "GetVendorInverseFilterTagsItem"(index: number): string;
44
44
  "InGameTimeToRestock"(): number;
45
- "ItemQueries"(outList: M.WeakHandle<C.gamedataVendorItemQuery_Record>[]): void;
45
+ "ItemQueries"(): void;
46
46
  "ItemQueriesContains"(item: M.WeakHandle<C.gamedataVendorItemQuery_Record>): boolean;
47
- "ItemStock"(outList: M.WeakHandle<C.gamedataVendorItem_Record>[]): void;
47
+ "ItemStock"(): void;
48
48
  "ItemStockContains"(item: M.WeakHandle<C.gamedataVendorItem_Record>): boolean;
49
49
  "LocalizedDescription"(): string;
50
50
  "LocalizedName"(): string;
51
- "MapVisibilityPrereqs"(outList: M.WeakHandle<C.gamedataIPrereq_Record>[]): void;
51
+ "MapVisibilityPrereqs"(): void;
52
52
  "MapVisibilityPrereqsContains"(item: M.WeakHandle<C.gamedataIPrereq_Record>): boolean;
53
53
  "VendorFilterTags"(): string[];
54
54
  "VendorFilterTagsContains"(item: string): boolean;
@@ -8,7 +8,7 @@ export class gamedataVirtualNetwork_Record extends C.gamedataTweakDBRecord {
8
8
  "GetPathsItemHandle"(index: number): M.Handle<C.gamedataVirtualNetworkPath_Record>;
9
9
  "MinDistanceToOther"(): number;
10
10
  "OffsetMultiplier"(): number;
11
- "Paths"(outList: M.WeakHandle<C.gamedataVirtualNetworkPath_Record>[]): void;
11
+ "Paths"(): void;
12
12
  "PathsContains"(item: M.WeakHandle<C.gamedataVirtualNetworkPath_Record>): boolean;
13
13
  "Scale"(): number;
14
14
  "SegmentMarker"(): C.Vector3;
@@ -12,7 +12,7 @@ export class gamedataWeakspot_Record extends C.gamedataSpawnableObject_Record {
12
12
  "GetOnDestroyedEffectorsItemHandle"(index: number): M.Handle<C.gamedataEffector_Record>;
13
13
  "GetValidCharacterAppearancesCount"(): number;
14
14
  "GetValidCharacterAppearancesItem"(index: number): string;
15
- "OnDestroyedEffectors"(outList: M.WeakHandle<C.gamedataEffector_Record>[]): void;
15
+ "OnDestroyedEffectors"(): void;
16
16
  "OnDestroyedEffectorsContains"(item: M.WeakHandle<C.gamedataEffector_Record>): boolean;
17
17
  "SlotToAttach"(): M.WeakHandle<C.gamedataAttachmentSlot_Record>;
18
18
  "SlotToAttachHandle"(): M.Handle<C.gamedataAttachmentSlot_Record>;
@@ -5,7 +5,7 @@ import type * as C from "../classes";
5
5
  export class gamedataWeaponItem_Record extends C.gamedataItem_Record {
6
6
  "Ammo"(): M.WeakHandle<C.gamedataItem_Record>;
7
7
  "AmmoHandle"(): M.Handle<C.gamedataItem_Record>;
8
- "Attacks"(outList: M.WeakHandle<C.gamedataAttack_Record>[]): void;
8
+ "Attacks"(): void;
9
9
  "AttacksContains"(item: M.WeakHandle<C.gamedataAttack_Record>): boolean;
10
10
  "AudioWeaponConfiguration"(): string;
11
11
  "BaseEmptyReloadTime"(): number;
@@ -49,10 +49,10 @@ export class gamedataWeaponItem_Record extends C.gamedataItem_Record {
49
49
  "RangedAttacksHandle"(): M.Handle<C.gamedataRangedAttackPackage_Record>;
50
50
  "SecondaryTriggerMode"(): M.WeakHandle<C.gamedataTriggerMode_Record>;
51
51
  "SecondaryTriggerModeHandle"(): M.Handle<C.gamedataTriggerMode_Record>;
52
- "ShootingPatternPackages"(outList: M.WeakHandle<C.gamedataAIPatternsPackage_Record>[]): void;
52
+ "ShootingPatternPackages"(): void;
53
53
  "ShootingPatternPackagesContains"(item: M.WeakHandle<C.gamedataAIPatternsPackage_Record>): boolean;
54
54
  "TriggerEffectName"(): string;
55
- "TriggerModes"(outList: M.WeakHandle<C.gamedataTriggerMode_Record>[]): void;
55
+ "TriggerModes"(): void;
56
56
  "TriggerModesContains"(item: M.WeakHandle<C.gamedataTriggerMode_Record>): boolean;
57
57
  "UninterruptibleEmptyReloadStart"(): number;
58
58
  "UninterruptibleReloadStart"(): number;
@@ -3,7 +3,7 @@ import type * as C from "../classes";
3
3
 
4
4
  // THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
5
5
  export class gamedataWeaponVFXSet_Record extends C.gamedataTweakDBRecord {
6
- "Actions"(outList: M.WeakHandle<C.gamedataWeaponVFXAction_Record>[]): void;
6
+ "Actions"(): void;
7
7
  "ActionsContains"(item: M.WeakHandle<C.gamedataWeaponVFXAction_Record>): boolean;
8
8
  "GetActionsCount"(): number;
9
9
  "GetActionsItem"(index: number): M.WeakHandle<C.gamedataWeaponVFXAction_Record>;
@@ -10,6 +10,6 @@ export class gamedataWeaponsTooltipData_Record extends C.gamedataTweakDBRecord {
10
10
  "GetStatsToCompareItemHandle"(index: number): M.Handle<C.gamedataStat_Record>;
11
11
  "MaxStatsValue"(): number[];
12
12
  "MaxStatsValueContains"(item: number): boolean;
13
- "StatsToCompare"(outList: M.WeakHandle<C.gamedataStat_Record>[]): void;
13
+ "StatsToCompare"(): void;
14
14
  "StatsToCompareContains"(item: M.WeakHandle<C.gamedataStat_Record>): boolean;
15
15
  }
@@ -11,9 +11,9 @@ export class gamedataWidgetDefinition_Record extends C.gamedataTweakDBRecord {
11
11
  "GetStylesItemHandle"(index: number): M.Handle<C.gamedataWidgetStyle_Record>;
12
12
  "LibraryID"(): string;
13
13
  "LibraryPath"(): C.redResourceReferenceScriptToken;
14
- "Ratios"(outList: M.WeakHandle<C.gamedataWidgetRatio_Record>[]): void;
14
+ "Ratios"(): void;
15
15
  "RatiosContains"(item: M.WeakHandle<C.gamedataWidgetRatio_Record>): boolean;
16
- "Styles"(outList: M.WeakHandle<C.gamedataWidgetStyle_Record>[]): void;
16
+ "Styles"(): void;
17
17
  "StylesContains"(item: M.WeakHandle<C.gamedataWidgetStyle_Record>): boolean;
18
18
  "UseContentRatio"(): boolean;
19
19
  }
@@ -6,6 +6,6 @@ export class gamedataWorldMapFiltersList_Record extends C.gamedataTweakDBRecord
6
6
  "GetListCount"(): number;
7
7
  "GetListItem"(index: number): M.WeakHandle<C.gamedataMappinUIFilterGroup_Record>;
8
8
  "GetListItemHandle"(index: number): M.Handle<C.gamedataMappinUIFilterGroup_Record>;
9
- "List"(outList: M.WeakHandle<C.gamedataMappinUIFilterGroup_Record>[]): void;
9
+ "List"(): void;
10
10
  "ListContains"(item: M.WeakHandle<C.gamedataMappinUIFilterGroup_Record>): boolean;
11
11
  }
@@ -16,7 +16,7 @@ export class gamedataWorldMapSettings_Record extends C.gamedataTweakDBRecord {
16
16
  "NCPDEventsVisibilityRange"(): number;
17
17
  "TopDownCamera"(): M.WeakHandle<C.gamedataWorldMapFreeCameraSettings_Record>;
18
18
  "TopDownCameraHandle"(): M.Handle<C.gamedataWorldMapFreeCameraSettings_Record>;
19
- "ZoomLevels"(outList: M.WeakHandle<C.gamedataWorldMapZoomLevel_Record>[]): void;
19
+ "ZoomLevels"(): void;
20
20
  "ZoomLevelsContains"(item: M.WeakHandle<C.gamedataWorldMapZoomLevel_Record>): boolean;
21
21
  "ZoomToEnabledAtMinimumZoom"(): number;
22
22
  "ZoomToZoomValue"(): number;
@@ -9,7 +9,7 @@ export class gamedataWorldMapZoomLevel_Record extends C.gamedataTweakDBRecord {
9
9
  "GetMappinFilterGroupsItem"(index: number): M.WeakHandle<C.gamedataMappinUIFilterGroup_Record>;
10
10
  "GetMappinFilterGroupsItemHandle"(index: number): M.Handle<C.gamedataMappinUIFilterGroup_Record>;
11
11
  "IconScale"(): number;
12
- "MappinFilterGroups"(outList: M.WeakHandle<C.gamedataMappinUIFilterGroup_Record>[]): void;
12
+ "MappinFilterGroups"(): void;
13
13
  "MappinFilterGroupsContains"(item: M.WeakHandle<C.gamedataMappinUIFilterGroup_Record>): boolean;
14
14
  "PanSpeed"(): number;
15
15
  "Rotation"(): C.EulerAngles;
@@ -6,7 +6,7 @@ export class gamedataXPPoints_Record extends C.gamedataTweakDBRecord {
6
6
  "GetQuantityModifiersCount"(): number;
7
7
  "GetQuantityModifiersItem"(index: number): M.WeakHandle<C.gamedataStatModifier_Record>;
8
8
  "GetQuantityModifiersItemHandle"(index: number): M.Handle<C.gamedataStatModifier_Record>;
9
- "QuantityModifiers"(outList: M.WeakHandle<C.gamedataStatModifier_Record>[]): void;
9
+ "QuantityModifiers"(): void;
10
10
  "QuantityModifiersContains"(item: M.WeakHandle<C.gamedataStatModifier_Record>): boolean;
11
11
  "Type"(): M.WeakHandle<C.gamedataProficiency_Record>;
12
12
  "TypeHandle"(): M.Handle<C.gamedataProficiency_Record>;
@@ -4,9 +4,9 @@ import * as M from "../common";
4
4
  export class gamedeviceClearance extends M.IScriptable {
5
5
  "max": number;
6
6
  "min": number;
7
- static "CreateClearance"(min: number, max: number): M.Handle<C.gamedeviceClearance>;
7
+ static "CreateClearance"(min?: number, max?: number): M.Handle<C.gamedeviceClearance>;
8
8
  static "GetMaxClearanceLevel"(): number;
9
9
  static "GetMinClearanceLevel"(): number;
10
10
  static "IsInRange"(clearance: M.Handle<C.gamedeviceClearance>, clearanceLevel: number): boolean;
11
- static "ReadValues"(clearance: M.Handle<C.gamedeviceClearance>, min: number, max: number): void;
11
+ static "ReadValues"(clearance: M.Handle<C.gamedeviceClearance>): void;
12
12
  }
@@ -4,8 +4,8 @@ import type * as E from "../enums";
4
4
 
5
5
  // THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
6
6
  export class gamehelperGameObjectEffectHelper extends M.IScriptable {
7
- static "ActivateEffectAction"(obj: M.WeakHandle<C.gameObject>, actionType: E.gamedataFxActionType, fxName: string, fxBlackboard: M.Handle<C.worldEffectBlackboard>, startOnlyIfNotStarted: boolean): void;
7
+ static "ActivateEffectAction"(obj: M.WeakHandle<C.gameObject>, actionType: E.gamedataFxActionType, fxName: string, fxBlackboard?: M.Handle<C.worldEffectBlackboard>, startOnlyIfNotStarted?: boolean): void;
8
8
  static "BreakEffectLoopEvent"(obj: M.Handle<C.gameObject>, effectName: string): void;
9
- static "StartEffectEvent"(obj: M.Handle<C.gameObject>, effectName: string, shouldPersist: boolean, blackboard: M.Handle<C.worldEffectBlackboard>, startOnlyIfNotStarted: boolean): void;
9
+ static "StartEffectEvent"(obj: M.Handle<C.gameObject>, effectName: string, shouldPersist?: boolean, blackboard?: M.Handle<C.worldEffectBlackboard>, startOnlyIfNotStarted?: boolean): void;
10
10
  static "StopEffectEvent"(obj: M.Handle<C.gameObject>, effectName: string): void;
11
11
  }
@@ -4,6 +4,6 @@ import type * as E from "../enums";
4
4
 
5
5
  // THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
6
6
  export class gamehelperStimBroadcasterComponentHelper extends M.IScriptable {
7
- static "CreateStimEvent"(owner: M.Handle<C.gameObject>, stimType: E.gamedataStimType, radius: number, investigateData: C.senseStimInvestigateData, propagationChange: boolean): M.Handle<C.senseStimuliEvent>;
7
+ static "CreateStimEvent"(owner: M.Handle<C.gameObject>, stimType: E.gamedataStimType, radius?: number, investigateData?: C.senseStimInvestigateData, propagationChange?: boolean): M.Handle<C.senseStimuliEvent>;
8
8
  static "ProcessSingleStimuliBroadcast"(owner: M.Handle<C.gameObject>, stimuli: M.Handle<C.senseStimuliEvent>, isCrowd: boolean, isSurveillanceCamera: boolean, invalidDistraction: boolean, targets: C.gameNPCstubData[]): boolean;
9
9
  }
@@ -5,8 +5,8 @@ import type * as E from "../enums";
5
5
  // THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
6
6
  export class gameinfluenceComponent extends C.entIPlacedComponent {
7
7
  "isEnabled": boolean;
8
- "IsLineEmpty"(startPoint: C.Vector4, endPoint: C.Vector4, ignoredObject: M.Handle<C.gameObject>): E.gameinfluenceTestLineResult;
9
- "IsPositionEmpty"(startPoint: C.Vector4, ignoredObject: M.Handle<C.gameObject>): E.gameinfluenceCollisionTestOutcome;
8
+ "IsLineEmpty"(startPoint: C.Vector4, endPoint: C.Vector4, ignoredObject?: M.Handle<C.gameObject>): E.gameinfluenceTestLineResult;
9
+ "IsPositionEmpty"(startPoint: C.Vector4, ignoredObject?: M.Handle<C.gameObject>): E.gameinfluenceCollisionTestOutcome;
10
10
  "PerformVehicleDepenetration"(): void;
11
11
  "SetReservationRadius"(radius: number): void;
12
12
  }
@@ -8,9 +8,9 @@ export class gameinteractionsComponent extends C.entIPlacedComponent {
8
8
  "interactionRootOffset": C.Vector3;
9
9
  "isEnabled": boolean;
10
10
  "layerOverridesTemp": C.gameinteractionsInteractionDefinitionOverrider[];
11
- "GetActivatorsForLayer"(layerName: string, activeInputLayers: C.gameinteractionsActiveLayerData[]): boolean;
12
- "GetActiveInputLayers"(activeInputLayers: C.gameinteractionsActiveLayerData[]): boolean;
13
- "ResetChoices"(layer: string, deactivate: boolean): void;
14
- "SetChoices"(choices: C.gameinteractionsChoice[], layer: string): void;
15
- "SetSingleChoice"(choice: C.gameinteractionsChoice, layer: string): void;
11
+ "GetActivatorsForLayer"(layerName: string): [boolean, C.gameinteractionsActiveLayerData[]];
12
+ "GetActiveInputLayers"(): [boolean, C.gameinteractionsActiveLayerData[]];
13
+ "ResetChoices"(layer?: string, deactivate?: boolean): void;
14
+ "SetChoices"(choices: C.gameinteractionsChoice[], layer?: string): void;
15
+ "SetSingleChoice"(choice: C.gameinteractionsChoice, layer?: string): void;
16
16
  }
@@ -5,5 +5,5 @@ export class gameinteractionsMultipleSetEnableEvent extends C.redEvent {
5
5
  "enable": boolean[];
6
6
  "layer": string[];
7
7
  "linkedLayers": string[];
8
- "PushBack"(enable: boolean, layer: string, linkedLayers: string): void;
8
+ "PushBack"(enable: boolean, layer: string, linkedLayers?: string): void;
9
9
  }
@@ -9,22 +9,22 @@ export class gamemappinsMappinSystem extends C.gamemappinsIMappinSystem {
9
9
  "GetDelamainTrackedMappinID"(): C.gameNewMappinID;
10
10
  "GetManuallyTrackedMappinID"(): C.gameNewMappinID;
11
11
  "GetMappin"(mappinId: C.gameNewMappinID): M.Handle<C.gamemappinsIMappin>;
12
- "GetMappinEntries"(targetType: E.gamemappinsMappinTargetType, mappins: C.gamemappinsMappinEntry[]): void;
12
+ "GetMappinEntries"(targetType: E.gamemappinsMappinTargetType): void;
13
13
  "GetMappinFromObjective"(phaseEntry: M.WeakHandle<C.gameJournalEntry>, objectiveEntry: M.WeakHandle<C.gameJournalEntry>): M.WeakHandle<C.gamemappinsIMappin>;
14
14
  "GetMappinFromQuest"(questEntry: M.WeakHandle<C.gameJournalEntry>): M.WeakHandle<C.gamemappinsIMappin>;
15
- "GetMappins"(targetType: E.gamemappinsMappinTargetType, mappins: M.Handle<C.gamemappinsIMappin>[]): void;
16
- "GetPointOfInterestMappinSavedState"(hash: number, mappinPhase: number, mappinVariant: number, active: boolean): boolean;
17
- "GetQuestMappinPosition"(mappinHash: number, position: C.Vector3): boolean;
18
- "GetQuestMappinPositionsByObjective"(objectiveHash: number, positions: C.Vector3[]): boolean;
15
+ "GetMappins"(targetType: E.gamemappinsMappinTargetType): void;
16
+ "GetPointOfInterestMappinSavedState"(hash: number): [boolean, number];
17
+ "GetQuestMappinPosition"(mappinHash: number): [boolean, C.Vector3];
18
+ "GetQuestMappinPositionsByObjective"(objectiveHash: number): [boolean, C.Vector3[]];
19
19
  "OnAreaEntered"(evt: M.Handle<C.entAreaEnteredEvent>): void;
20
20
  "OnAreaExited"(obj: M.WeakHandle<C.gameObject>, triggerId: C.entEntityID): void;
21
21
  "OnAreaTypeChanged"(entityID: C.entEntityID, areaType: string): void;
22
22
  "RegisterFastTravelMappin"(data: C.gamemappinsMappinData, fastTravelData: M.Handle<C.gameFastTravelPointData>): C.gameNewMappinID;
23
23
  "RegisterGrenadeMappin"(data: C.gamemappinsMappinData, grenadeObject: M.WeakHandle<C.gameObject>): C.gameNewMappinID;
24
24
  "RegisterMappin"(data: C.gamemappinsMappinData, position: C.Vector4): C.gameNewMappinID;
25
- "RegisterMappinWithObject"(data: C.gamemappinsMappinData, object: M.WeakHandle<C.gameObject>, slotName: string, offset: C.Vector3): C.gameNewMappinID;
25
+ "RegisterMappinWithObject"(data: C.gamemappinsMappinData, object: M.WeakHandle<C.gameObject>, slotName?: string, offset?: C.Vector3): C.gameNewMappinID;
26
26
  "RegisterRemotePlayerMappin"(data: C.gamemappinsMappinData, playerObject: M.WeakHandle<C.gameObject>): C.gameNewMappinID;
27
- "RegisterVehicleMappin"(data: C.gamemappinsMappinData, object: M.WeakHandle<C.gameObject>, slotName: string, offset: C.Vector3): C.gameNewMappinID;
27
+ "RegisterVehicleMappin"(data: C.gamemappinsMappinData, object: M.WeakHandle<C.gameObject>, slotName?: string, offset?: C.Vector3): C.gameNewMappinID;
28
28
  "SetMappinActive"(id: C.gameNewMappinID, active: boolean): void;
29
29
  "SetMappinDebugCaption"(id: C.gameNewMappinID, caption: string): void;
30
30
  "SetMappinPosition"(id: C.gameNewMappinID, position: C.Vector4): void;
@@ -3,10 +3,10 @@ import type * as C from "../classes";
3
3
 
4
4
  // THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
5
5
  export class gamemountingIMountingFacility extends C.gameIGameSystem {
6
- "GetMountingInfoMultipleWithIds"(child: C.entEntityID, parent: C.entEntityID, slotId: C.gamemountingMountingSlotId): C.gamemountingMountingInfo[];
7
- "GetMountingInfoMultipleWithObjects"(child: M.Handle<C.gameObject>, parent: M.Handle<C.gameObject>, slotId: C.gamemountingMountingSlotId): C.gamemountingMountingInfo[];
8
- "GetMountingInfoSingleWithIds"(child: C.entEntityID, parent: C.entEntityID, slotId: C.gamemountingMountingSlotId): C.gamemountingMountingInfo;
9
- "GetMountingInfoSingleWithObjects"(child: M.Handle<C.gameObject>, parent: M.Handle<C.gameObject>, slotId: C.gamemountingMountingSlotId): C.gamemountingMountingInfo;
6
+ "GetMountingInfoMultipleWithIds"(child?: C.entEntityID, parent?: C.entEntityID, slotId?: C.gamemountingMountingSlotId): C.gamemountingMountingInfo[];
7
+ "GetMountingInfoMultipleWithObjects"(child?: M.Handle<C.gameObject>, parent?: M.Handle<C.gameObject>, slotId?: C.gamemountingMountingSlotId): C.gamemountingMountingInfo[];
8
+ "GetMountingInfoSingleWithIds"(child?: C.entEntityID, parent?: C.entEntityID, slotId?: C.gamemountingMountingSlotId): C.gamemountingMountingInfo;
9
+ "GetMountingInfoSingleWithObjects"(child?: M.Handle<C.gameObject>, parent?: M.Handle<C.gameObject>, slotId?: C.gamemountingMountingSlotId): C.gamemountingMountingInfo;
10
10
  static "InfoHasChild"(info: C.gamemountingMountingInfo): boolean;
11
11
  static "InfoHasParent"(info: C.gamemountingMountingInfo): boolean;
12
12
  static "InfoIsComplete"(info: C.gamemountingMountingInfo): boolean;
@@ -3,7 +3,7 @@ import type * as C from "../classes";
3
3
 
4
4
  // THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
5
5
  export class gameprojectileParabolicTrajectoryParams extends C.gameprojectileTrajectoryParams {
6
- static "GetAccelTargetAngleParabolicParams"(accel: C.Vector4, target: C.Vector4, angle: number, zVelocityClamp: number): M.Handle<C.gameprojectileParabolicTrajectoryParams>;
7
- static "GetAccelVelParabolicParams"(accel: C.Vector4, vel: number, zVelocityClamp: number): M.Handle<C.gameprojectileParabolicTrajectoryParams>;
8
- static "GetVelTargetParabolicParams"(target: C.Vector4, vel: number, zVelocityClamp: number): M.Handle<C.gameprojectileParabolicTrajectoryParams>;
6
+ static "GetAccelTargetAngleParabolicParams"(accel: C.Vector4, target: C.Vector4, angle: number, zVelocityClamp?: number): M.Handle<C.gameprojectileParabolicTrajectoryParams>;
7
+ static "GetAccelVelParabolicParams"(accel: C.Vector4, vel: number, zVelocityClamp?: number): M.Handle<C.gameprojectileParabolicTrajectoryParams>;
8
+ static "GetVelTargetParabolicParams"(target: C.Vector4, vel: number, zVelocityClamp?: number): M.Handle<C.gameprojectileParabolicTrajectoryParams>;
9
9
  }
@@ -13,7 +13,7 @@ export class gamestateMachineComponent extends C.gamePlayerControlledComponent {
13
13
  "MountFromParent"(mountingEvent: M.Handle<C.gamemountingMountingEvent>, ownerEntity: M.Handle<C.entEntity>): void;
14
14
  "UnmountChild"(unmountingEvent: M.Handle<C.gamemountingUnmountingEvent>, ownerEntity: M.Handle<C.entEntity>): void;
15
15
  "UnmountFromParent"(unmountingEvent: M.Handle<C.gamemountingUnmountingEvent>, ownerEntity: M.Handle<C.entEntity>): void;
16
- "AddStateMachine"(stateMachineName: string, instanceData: C.gamestateMachineStateMachineInstanceData, owner: M.WeakHandle<C.entEntity>, tryHotSwap: boolean): void;
16
+ "AddStateMachine"(stateMachineName: string, instanceData: C.gamestateMachineStateMachineInstanceData, owner: M.WeakHandle<C.entEntity>, tryHotSwap?: boolean): void;
17
17
  "GetSnapshotContainer"(): C.gamestateMachineStateSnapshotsContainer;
18
18
  "IsStateMachinePresent"(stateMachineIdentifier: C.gamestateMachineStateMachineIdentifier): boolean;
19
19
  "RemoveStateMachine"(stateMachineIdentifier: C.gamestateMachineStateMachineIdentifier): void;
@@ -80,7 +80,7 @@ export class gamestateMachineGameScriptInterface extends C.gamestateMachineScrip
80
80
  "GetQuestsSystem"(): M.Handle<C.questQuestsSystem>;
81
81
  "GetRazerChromaEffectsSystem"(): void;
82
82
  "GetRestrictMovementAreaManager"(): M.Handle<C.AIGuardAreaManager>;
83
- "GetRoleForSlot"(slot: C.gamemountingMountingSlotId, parent: M.Handle<C.gameObject>, occupantSlotComponentName: string): E.gameMountingSlotRole;
83
+ "GetRoleForSlot"(slot: C.gamemountingMountingSlotId, parent: M.Handle<C.gameObject>, occupantSlotComponentName?: string): E.gameMountingSlotRole;
84
84
  "GetSafeAreaManager"(): M.Handle<C.AISafeAreaManager>;
85
85
  "GetSceneSystem"(): M.Handle<C.scnISceneSystem>;
86
86
  "GetScriptableSystem"(name: string): M.Handle<C.gameScriptableSystem>;
@@ -104,7 +104,7 @@ export class gamestateMachineGameScriptInterface extends C.gamestateMachineScrip
104
104
  "GetVisionModeSystem"(): M.Handle<C.gameVisionModeSystem>;
105
105
  "GetWardrobeSystem"(): void;
106
106
  "GetWatchdogSystem"(): M.Handle<C.gameIWatchdogSystem>;
107
- "GetWaterLevel"(puppetPosition: C.Vector4, referencePosition: C.Vector4, waterLevel: number): boolean;
107
+ "GetWaterLevel"(puppetPosition: C.Vector4, referencePosition: C.Vector4): [boolean, number];
108
108
  "GetWorkspotSystem"(): M.Handle<C.gameWorkspotGameSystem>;
109
109
  "HasSecureFooting"(): C.moveSecureFootingResult;
110
110
  "HasStatFlag"(flag: E.gamedataStatType): boolean;
@@ -115,26 +115,26 @@ export class gamestateMachineGameScriptInterface extends C.gamestateMachineScrip
115
115
  "IsActionJustReleased"(actionName: string): boolean;
116
116
  "IsActionJustTapped"(actionName: string): boolean;
117
117
  "IsAxisChangeAction"(actionName: string): boolean;
118
- "IsDriverInVehicle"(child: M.Handle<C.gameObject>, parent: M.Handle<C.gameObject>): boolean;
119
- "IsEntityInCombat"(objectId: C.entEntityID): boolean;
118
+ "IsDriverInVehicle"(child?: M.Handle<C.gameObject>, parent?: M.Handle<C.gameObject>): boolean;
119
+ "IsEntityInCombat"(objectId?: C.entEntityID): boolean;
120
120
  "IsFalling"(): boolean;
121
- "IsMountedToObject"(object: M.Handle<C.gameObject>): boolean;
121
+ "IsMountedToObject"(object?: M.Handle<C.gameObject>): boolean;
122
122
  "IsMoveInputConsiderable"(): boolean;
123
123
  "IsOnGround"(): boolean;
124
124
  "IsOnMovingPlatform"(): boolean;
125
- "IsPassengerInVehicle"(child: M.Handle<C.gameObject>, parent: M.Handle<C.gameObject>): boolean;
125
+ "IsPassengerInVehicle"(child?: M.Handle<C.gameObject>, parent?: M.Handle<C.gameObject>): boolean;
126
126
  "IsPlayerInBraindance"(): boolean;
127
127
  "IsRelativeChangeAction"(actionName: string): boolean;
128
128
  "IsSceneAnimationActive"(): boolean;
129
129
  "IsTriggerModeActive"(triggerMode: E.gamedataTriggerMode): boolean;
130
- "LocomotionOverlapTest"(primitiveDimension: C.Vector4, position: C.Vector4, rotation: C.EulerAngles, result: C.physicsTraceResult): boolean;
131
- "LocomotionOverlapTestExcludeEntity"(primitiveDimension: C.Vector4, position: C.Vector4, rotation: C.EulerAngles, excludedEntity: M.Handle<C.entEntity>, result: C.physicsTraceResult): boolean;
130
+ "LocomotionOverlapTest"(primitiveDimension: C.Vector4, position: C.Vector4, rotation: C.EulerAngles): [boolean, C.physicsTraceResult];
131
+ "LocomotionOverlapTestExcludeEntity"(primitiveDimension: C.Vector4, position: C.Vector4, rotation: C.EulerAngles, excludedEntity: M.Handle<C.entEntity>): [boolean, C.physicsTraceResult];
132
132
  "LocomotionRaycastTest"(start: C.Vector4, end: C.Vector4): C.physicsTraceResult;
133
- "LocomotionSweepTest"(primitiveDimension: C.Vector4, position: C.Vector4, rotation: C.EulerAngles, direction: C.Vector4, distance: number, assumeInitialPositionClear: boolean, result: C.physicsTraceResult): boolean;
133
+ "LocomotionSweepTest"(primitiveDimension: C.Vector4, position: C.Vector4, rotation: C.EulerAngles, direction: C.Vector4, distance: number, assumeInitialPositionClear?: boolean): [boolean, C.physicsTraceResult];
134
134
  "MeetsPrerequisites"(prereqName: string): boolean;
135
- "Overlap"(primitiveDimension: C.Vector4, position: C.Vector4, rotation: C.EulerAngles, queryPreset: string, result: C.physicsTraceResult): boolean;
135
+ "Overlap"(primitiveDimension: C.Vector4, position: C.Vector4, rotation: C.EulerAngles, queryPreset: string): [boolean, C.physicsTraceResult];
136
136
  "OverlapMultipleHits"(primitiveDimension: C.Vector4, position: C.Vector4, rotation: C.EulerAngles, queryPreset: string): C.physicsTraceResult[];
137
- "OverlapWithASingleGroup"(primitiveDimension: C.Vector4, position: C.Vector4, rotation: C.EulerAngles, queryGroup: string, result: C.physicsTraceResult): boolean;
137
+ "OverlapWithASingleGroup"(primitiveDimension: C.Vector4, position: C.Vector4, rotation: C.EulerAngles, queryGroup: string): [boolean, C.physicsTraceResult];
138
138
  "PushAnimationEvent"(eventName: string): boolean;
139
139
  static "PushAnimationEventToItem"(item: M.WeakHandle<C.gameItemObject>, eventName: string): void;
140
140
  "Raycast"(start: C.Vector4, end: C.Vector4, queryPreset: string): C.physicsTraceResult;
@@ -142,7 +142,7 @@ export class gamestateMachineGameScriptInterface extends C.gamestateMachineScrip
142
142
  "RaycastWithASingleGroup"(start: C.Vector4, end: C.Vector4, queryGroup: string): C.physicsTraceResult;
143
143
  "RequestWeaponEquipOnServer"(slotName: string, itemId: C.gameItemID): void;
144
144
  "SetAnimationParameterBool"(key: string, value: boolean): boolean;
145
- "SetAnimationParameterFeature"(key: string, value: M.Handle<C.animAnimFeature>, owner: M.Handle<C.gameObject>): boolean;
145
+ "SetAnimationParameterFeature"(key: string, value: M.Handle<C.animAnimFeature>, owner?: M.Handle<C.gameObject>): boolean;
146
146
  "SetAnimationParameterFloat"(key: string, value: number): boolean;
147
147
  "SetAnimationParameterInt"(key: string, value: number): boolean;
148
148
  "SetAnimationParameterQuaternion"(key: string, value: C.Quaternion): boolean;
@@ -150,9 +150,9 @@ export class gamestateMachineGameScriptInterface extends C.gamestateMachineScrip
150
150
  "SetCameraTimeDilationCurve"(curveName: string): boolean;
151
151
  "SetComponentVisibility"(actionName: string, visibility: boolean): boolean;
152
152
  "SetStateVectorParameter"(stateVectorParameter: E.physicsStateValue, value: any): boolean;
153
- "Sweep"(primitiveDimension: C.Vector4, position: C.Vector4, rotation: C.EulerAngles, direction: C.Vector4, distance: number, queryPreset: string, assumeInitialPositionClear: boolean, result: C.physicsTraceResult): boolean;
153
+ "Sweep"(primitiveDimension: C.Vector4, position: C.Vector4, rotation: C.EulerAngles, direction: C.Vector4, distance: number, queryPreset: string, assumeInitialPositionClear?: boolean): [boolean, C.physicsTraceResult];
154
154
  "SweepMultipleHits"(primitiveDimension: C.Vector4, position: C.Vector4, rotation: C.EulerAngles, direction: C.Vector4, distance: number, queryPreset: string): C.physicsTraceResult[];
155
- "SweepWithASingleGroup"(primitiveDimension: C.Vector4, position: C.Vector4, rotation: C.EulerAngles, direction: C.Vector4, distance: number, queryGroup: string, assumeInitialPositionClear: boolean, result: C.physicsTraceResult): boolean;
155
+ "SweepWithASingleGroup"(primitiveDimension: C.Vector4, position: C.Vector4, rotation: C.EulerAngles, direction: C.Vector4, distance: number, queryGroup: string, assumeInitialPositionClear?: boolean): [boolean, C.physicsTraceResult];
156
156
  "TEMP_WeaponStopFiring"(): boolean;
157
- "TransformInvPointFromObject"(point: C.Vector4, object: M.Handle<C.gameObject>): C.Vector4;
157
+ "TransformInvPointFromObject"(point: C.Vector4, object?: M.Handle<C.gameObject>): C.Vector4;
158
158
  }
@@ -3,7 +3,7 @@ import type * as C from "../classes";
3
3
 
4
4
  // THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
5
5
  export class gamestateMachineStateContextScript extends M.IScriptable {
6
- "GetBoolParameter"(parameterName: string, isPermanent: boolean): boolean;
6
+ "GetBoolParameter"(parameterName: string, isPermanent?: boolean): boolean;
7
7
  "GetConditionBool"(parameterName: string): boolean;
8
8
  "GetConditionBoolParameter"(parameterName: string): C.gamestateMachineResultBool;
9
9
  "GetConditionCNameParameter"(parameterName: string): C.gamestateMachineResultCName;
@@ -17,9 +17,9 @@ export class gamestateMachineStateContextScript extends M.IScriptable {
17
17
  "GetConditionWeakScriptableParameter"(parameterName: string): M.WeakHandle<M.IScriptable>;
18
18
  "GetCurrentStates"(stateMachineIdentifier: C.gamestateMachineStateMachineIdentifier): string[];
19
19
  "GetCurrentStatesWithIdentifier"(): void;
20
- "GetDoubleParameter"(parameterName: string, isPermanent: boolean): number;
21
- "GetFloatParameter"(parameterName: string, isPermanent: boolean): number;
22
- "GetIntParameter"(parameterName: string, isPermanent: boolean): number;
20
+ "GetDoubleParameter"(parameterName: string, isPermanent?: boolean): number;
21
+ "GetFloatParameter"(parameterName: string, isPermanent?: boolean): number;
22
+ "GetIntParameter"(parameterName: string, isPermanent?: boolean): number;
23
23
  "GetPermanentBoolParameter"(parameterName: string): C.gamestateMachineResultBool;
24
24
  "GetPermanentCNameParameter"(parameterName: string): C.gamestateMachineResultCName;
25
25
  "GetPermanentDoubleParameter"(parameterName: string): C.gamestateMachineResultDouble;
@@ -38,7 +38,7 @@ export class gamestateMachineStateContextScript extends M.IScriptable {
38
38
  "GetTemporaryScriptableParameter"(parameterName: string): M.Handle<M.IScriptable>;
39
39
  "GetTemporaryTweakDBIDParameter"(parameterName: string): string;
40
40
  "GetTemporaryVectorParameter"(parameterName: string): C.gamestateMachineResultVector;
41
- "GetVectorParameter"(parameterName: string, isPermanent: boolean): C.Vector4;
41
+ "GetVectorParameter"(parameterName: string, isPermanent?: boolean): C.Vector4;
42
42
  "IsStateActive"(stateMachineName: string, stateName: string): boolean;
43
43
  "IsStateActiveWithIdentifier"(stateMachineIdentifier: C.gamestateMachineStateMachineIdentifier, stateName: string): boolean;
44
44
  "IsStateJustBecomeActive"(stateMachineName: string, stateName: string): boolean;
@@ -61,28 +61,28 @@ export class gamestateMachineStateContextScript extends M.IScriptable {
61
61
  "RemovePermanentScriptableParameter"(parameterName: string): boolean;
62
62
  "RemovePermanentTweakDBIDParameter"(parameterName: string): boolean;
63
63
  "RemovePermanentVectorParameter"(parameterName: string): boolean;
64
- "SetConditionBoolParameter"(parameterName: string, value: boolean, force: boolean): void;
65
- "SetConditionCNameParameter"(parameterName: string, value: string, force: boolean): void;
66
- "SetConditionFloatParameter"(parameterName: string, value: number, force: boolean): void;
67
- "SetConditionIntParameter"(parameterName: string, value: number, force: boolean): void;
68
- "SetConditionScriptableParameter"(parameterName: string, value: M.Handle<M.IScriptable>, force: boolean): void;
69
- "SetConditionTweakDBIDParameter"(parameterName: string, value: string, force: boolean): void;
70
- "SetConditionVectorParameter"(parameterName: string, value: C.Vector4, force: boolean): void;
71
- "SetConditionWeakScriptableParameter"(parameterName: string, value: M.WeakHandle<M.IScriptable>, force: boolean): void;
72
- "SetPermanentBoolParameter"(parameterName: string, value: boolean, force: boolean): void;
73
- "SetPermanentCNameParameter"(parameterName: string, value: string, force: boolean): void;
74
- "SetPermanentDoubleParameter"(parameterName: string, value: number, force: boolean): void;
75
- "SetPermanentFloatParameter"(parameterName: string, value: number, force: boolean): void;
76
- "SetPermanentIntParameter"(parameterName: string, value: number, force: boolean): void;
77
- "SetPermanentScriptableParameter"(parameterName: string, value: M.Handle<M.IScriptable>, force: boolean): void;
78
- "SetPermanentTweakDBIDParameter"(parameterName: string, value: string, force: boolean): void;
79
- "SetPermanentVectorParameter"(parameterName: string, value: C.Vector4, force: boolean): void;
80
- "SetTemporaryBoolParameter"(parameterName: string, value: boolean, force: boolean): void;
81
- "SetTemporaryCNameParameter"(parameterName: string, value: string, force: boolean): void;
82
- "SetTemporaryDoubleParameter"(parameterName: string, value: number, force: boolean): void;
83
- "SetTemporaryFloatParameter"(parameterName: string, value: number, force: boolean): void;
84
- "SetTemporaryIntParameter"(parameterName: string, value: number, force: boolean): void;
85
- "SetTemporaryScriptableParameter"(parameterName: string, value: M.Handle<M.IScriptable>, force: boolean): void;
86
- "SetTemporaryTweakDBIDParameter"(parameterName: string, value: string, force: boolean): void;
87
- "SetTemporaryVectorParameter"(parameterName: string, value: C.Vector4, force: boolean): void;
64
+ "SetConditionBoolParameter"(parameterName: string, value: boolean, force?: boolean): void;
65
+ "SetConditionCNameParameter"(parameterName: string, value: string, force?: boolean): void;
66
+ "SetConditionFloatParameter"(parameterName: string, value: number, force?: boolean): void;
67
+ "SetConditionIntParameter"(parameterName: string, value: number, force?: boolean): void;
68
+ "SetConditionScriptableParameter"(parameterName: string, value: M.Handle<M.IScriptable>, force?: boolean): void;
69
+ "SetConditionTweakDBIDParameter"(parameterName: string, value: string, force?: boolean): void;
70
+ "SetConditionVectorParameter"(parameterName: string, value: C.Vector4, force?: boolean): void;
71
+ "SetConditionWeakScriptableParameter"(parameterName: string, value: M.WeakHandle<M.IScriptable>, force?: boolean): void;
72
+ "SetPermanentBoolParameter"(parameterName: string, value: boolean, force?: boolean): void;
73
+ "SetPermanentCNameParameter"(parameterName: string, value: string, force?: boolean): void;
74
+ "SetPermanentDoubleParameter"(parameterName: string, value: number, force?: boolean): void;
75
+ "SetPermanentFloatParameter"(parameterName: string, value: number, force?: boolean): void;
76
+ "SetPermanentIntParameter"(parameterName: string, value: number, force?: boolean): void;
77
+ "SetPermanentScriptableParameter"(parameterName: string, value: M.Handle<M.IScriptable>, force?: boolean): void;
78
+ "SetPermanentTweakDBIDParameter"(parameterName: string, value: string, force?: boolean): void;
79
+ "SetPermanentVectorParameter"(parameterName: string, value: C.Vector4, force?: boolean): void;
80
+ "SetTemporaryBoolParameter"(parameterName: string, value: boolean, force?: boolean): void;
81
+ "SetTemporaryCNameParameter"(parameterName: string, value: string, force?: boolean): void;
82
+ "SetTemporaryDoubleParameter"(parameterName: string, value: number, force?: boolean): void;
83
+ "SetTemporaryFloatParameter"(parameterName: string, value: number, force?: boolean): void;
84
+ "SetTemporaryIntParameter"(parameterName: string, value: number, force?: boolean): void;
85
+ "SetTemporaryScriptableParameter"(parameterName: string, value: M.Handle<M.IScriptable>, force?: boolean): void;
86
+ "SetTemporaryTweakDBIDParameter"(parameterName: string, value: string, force?: boolean): void;
87
+ "SetTemporaryVectorParameter"(parameterName: string, value: C.Vector4, force?: boolean): void;
88
88
  }
@@ -5,6 +5,6 @@ import type * as C from "../classes";
5
5
  export class gametargetingSystemTargetFilterResult extends M.IScriptable {
6
6
  "hitComponent": M.WeakHandle<C.entIComponent>;
7
7
  "hitEntId": C.entEntityID;
8
- "OnClone"(cloneDestination: M.Handle<C.gametargetingSystemTargetFilterResult>): void;
8
+ "OnClone"(): void;
9
9
  "OnReset"(): void;
10
10
  }