@cybermp-community/client-types 1.1.1 → 1.1.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AIActionHelper.d.ts +13 -13
- package/dist/classes/AIActionLookat.d.ts +1 -1
- package/dist/classes/AIActionMovePolicy.d.ts +2 -2
- package/dist/classes/AIActionParams.d.ts +7 -7
- package/dist/classes/AIActionTarget.d.ts +18 -18
- package/dist/classes/AIActionTransactionSystem.d.ts +9 -9
- package/dist/classes/AIAutonomousConditions.d.ts +1 -1
- package/dist/classes/AICAgent.d.ts +1 -1
- package/dist/classes/AICondition.d.ts +4 -4
- package/dist/classes/AICoverHelper.d.ts +10 -10
- package/dist/classes/AIFollowerRole.d.ts +1 -1
- package/dist/classes/AIFollowerTakedownCommandHandler.d.ts +1 -1
- package/dist/classes/AIGenericAdvancedLookatTask.d.ts +1 -1
- package/dist/classes/AIGenericEntityLookatTask.d.ts +1 -1
- package/dist/classes/AIGenericLookatTask.d.ts +2 -2
- package/dist/classes/AIGenericStaticLookatTask.d.ts +1 -1
- package/dist/classes/AIGuardAreaManager.d.ts +2 -2
- package/dist/classes/AIHumanComponent.d.ts +12 -12
- package/dist/classes/AINavigationSystem.d.ts +8 -8
- package/dist/classes/AIObjectSelectionComponent.d.ts +1 -1
- package/dist/classes/AIReactionSystem.d.ts +1 -1
- package/dist/classes/AIScriptSquad.d.ts +3 -3
- package/dist/classes/AISearchingLookat.d.ts +1 -1
- package/dist/classes/AISignalHandlerComponent.d.ts +4 -4
- package/dist/classes/AISquadHelper.d.ts +6 -6
- package/dist/classes/AISubActionAttackWithWeapon_Record_Implementation.d.ts +1 -1
- package/dist/classes/AISubActionDisableAimAssist_Record_Implementation.d.ts +1 -1
- package/dist/classes/AISubActionForceEquip_Record_Implementation.d.ts +1 -1
- package/dist/classes/AISubActionReloadWeapon_Record_Implementation.d.ts +1 -1
- package/dist/classes/AISubActionSetTargetByTag_Record_Implementation.d.ts +3 -3
- package/dist/classes/AISubActionSetWorldPosition_Record_Implementation.d.ts +1 -1
- package/dist/classes/AISubActionShootWithWeapon_Record_Implementation.d.ts +1 -1
- package/dist/classes/AISubActionThrowItem_Record_Implementation.d.ts +2 -2
- package/dist/classes/AITargetTrackerComponent.d.ts +9 -9
- package/dist/classes/AITicketCondition.d.ts +3 -3
- package/dist/classes/AITweakParams.d.ts +1 -1
- package/dist/classes/AIUtilsCachedBoolValue.d.ts +1 -1
- package/dist/classes/AIWeapon.d.ts +11 -11
- package/dist/classes/AIbehaviorScriptExecutionContext.d.ts +1 -1
- package/dist/classes/AIbehaviorScriptUtils.d.ts +9 -9
- package/dist/classes/AIbehaviorUniqueActiveCommandList.d.ts +1 -1
- package/dist/classes/AIbehaviortweakTweakActionSystem.d.ts +3 -3
- package/dist/classes/AOEArea.d.ts +1 -1
- package/dist/classes/AOEAreaControllerPS.d.ts +2 -2
- package/dist/classes/AOEEffectorControllerPS.d.ts +1 -1
- package/dist/classes/AccessPointControllerPS.d.ts +5 -5
- package/dist/classes/ActionAnimationScriptProxy.d.ts +2 -2
- package/dist/classes/ActionBool.d.ts +2 -2
- package/dist/classes/ActionHitReactionScriptProxy.d.ts +1 -1
- package/dist/classes/ActionSkillCheck.d.ts +1 -1
- package/dist/classes/ActionSlideToScriptProxy.d.ts +3 -3
- package/dist/classes/ActionsSequencerControllerPS.d.ts +1 -1
- package/dist/classes/ActivateDevice.d.ts +1 -1
- package/dist/classes/ActivatedDeviceControllerPS.d.ts +3 -3
- package/dist/classes/ActivatedDeviceIndustrialArm.d.ts +1 -1
- package/dist/classes/ActivatedDeviceNPC.d.ts +1 -1
- package/dist/classes/ActivatedDeviceTransfromAnim.d.ts +3 -3
- package/dist/classes/Activator.d.ts +1 -1
- package/dist/classes/ActivatorControllerPS.d.ts +3 -3
- package/dist/classes/Agent.d.ts +1 -1
- package/dist/classes/AgentRegistry.d.ts +4 -4
- package/dist/classes/AlarmLight.d.ts +1 -1
- package/dist/classes/AnimationChainPlayer.d.ts +1 -1
- package/dist/classes/AnimationSystemForcedVisibilityManager.d.ts +1 -1
- package/dist/classes/ApartmentScreenControllerPS.d.ts +1 -1
- package/dist/classes/ArcadeMachine.d.ts +1 -1
- package/dist/classes/ArcadeMachineControllerPS.d.ts +3 -3
- package/dist/classes/AreaEffectVisualizationComponent.d.ts +3 -3
- package/dist/classes/ArmorEquipGameController.d.ts +1 -1
- package/dist/classes/AsyncSpawnData.d.ts +1 -1
- package/dist/classes/AuthorizeUser.d.ts +1 -1
- package/dist/classes/BakcpackImmediateNotificationListener.d.ts +1 -1
- package/dist/classes/BaseAnimatedDeviceControllerPS.d.ts +3 -3
- package/dist/classes/BaseGrenade.d.ts +5 -5
- package/dist/classes/BaseProjectile.d.ts +4 -4
- package/dist/classes/BaseScriptableAction.d.ts +8 -8
- package/dist/classes/BasicAnimationController.d.ts +2 -2
- package/dist/classes/BasicDistractionDevice.d.ts +4 -4
- package/dist/classes/BasicDistractionDeviceControllerPS.d.ts +1 -1
- package/dist/classes/BillboardDevice.d.ts +1 -1
- package/dist/classes/BillboardDeviceControllerPS.d.ts +1 -1
- package/dist/classes/BlindingLight.d.ts +1 -1
- package/dist/classes/BlindingLightControllerPS.d.ts +1 -1
- package/dist/classes/BossHealthBarGameController.d.ts +3 -3
- package/dist/classes/BraindanceControlsTransition.d.ts +6 -6
- package/dist/classes/BraindanceModule.d.ts +2 -2
- package/dist/classes/BunkerDoor.d.ts +1 -1
- package/dist/classes/BuyAttribute.d.ts +1 -1
- package/dist/classes/BuyItemFromVendor.d.ts +1 -1
- package/dist/classes/C4ControllerPS.d.ts +2 -2
- package/dist/classes/CandleControllerPS.d.ts +1 -1
- package/dist/classes/CarriedObjectEvents.d.ts +5 -5
- package/dist/classes/CasinoTableSlotLogicController.d.ts +1 -1
- package/dist/classes/CentaurShieldController.d.ts +2 -2
- package/dist/classes/CerberusComponent.d.ts +2 -2
- package/dist/classes/CharacterCreationBackstorySelectionMenu.d.ts +1 -1
- package/dist/classes/CharacterCreationGenderSelectionMenu.d.ts +1 -1
- package/dist/classes/CharacterCreationStatsMenu.d.ts +1 -1
- package/dist/classes/ChestPressControllerPS.d.ts +2 -2
- package/dist/classes/CityLightSystem.d.ts +4 -4
- package/dist/classes/CloseAd.d.ts +1 -1
- package/dist/classes/ClothingSetIconsPopup.d.ts +1 -1
- package/dist/classes/CoderControllerPS.d.ts +2 -2
- package/dist/classes/CodexUtils.d.ts +3 -3
- package/dist/classes/Color.d.ts +2 -2
- package/dist/classes/CombatGadgetTransitions.d.ts +2 -2
- package/dist/classes/CommunityProxyPS.d.ts +1 -1
- package/dist/classes/ComputerControllerPS.d.ts +5 -5
- package/dist/classes/ConfessionBooth.d.ts +1 -1
- package/dist/classes/ConfessionBoothControllerPS.d.ts +3 -3
- package/dist/classes/ContinueGameTooltip.d.ts +1 -1
- package/dist/classes/ConveyorControllerPS.d.ts +1 -1
- package/dist/classes/CrafringMaterialItemController.d.ts +3 -3
- package/dist/classes/CraftBook.d.ts +1 -1
- package/dist/classes/CraftItemForTarget.d.ts +1 -1
- package/dist/classes/CraftingLogicController.d.ts +1 -1
- package/dist/classes/CraftingMainGameController.d.ts +1 -1
- package/dist/classes/CraftingMainLogicController.d.ts +2 -2
- package/dist/classes/CraftingSystem.d.ts +8 -8
- package/dist/classes/CrosshairGameController_Smart_Rifl.d.ts +1 -1
- package/dist/classes/CursorGameController.d.ts +1 -1
- package/dist/classes/CustomAnimationsGameController.d.ts +1 -1
- package/dist/classes/CustomAnimationsHudGameController.d.ts +1 -1
- package/dist/classes/CyberwareInventoryMiniGrid.d.ts +7 -7
- package/dist/classes/CyberwareMainGameController.d.ts +1 -1
- package/dist/classes/CyclableRadialSlot.d.ts +1 -1
- package/dist/classes/DamageManager.d.ts +1 -1
- package/dist/classes/DataTerm.d.ts +1 -1
- package/dist/classes/DataTermControllerPS.d.ts +1 -1
- package/dist/classes/DataTrackingSystem.d.ts +1 -1
- package/dist/classes/DeactivateDevice.d.ts +1 -1
- package/dist/classes/DefaultTransition.d.ts +24 -24
- package/dist/classes/DefaultUIInventoryItemStatsProvider.d.ts +1 -1
- package/dist/classes/DelamainTaxiComponent.d.ts +1 -1
- package/dist/classes/DestructibleMasterLight.d.ts +1 -1
- package/dist/classes/DestructibleMasterLightControllerPS.d.ts +1 -1
- package/dist/classes/Device.d.ts +22 -22
- package/dist/classes/DeviceActionPropertyFunctions.d.ts +11 -11
- package/dist/classes/DeviceActionQueue.d.ts +3 -3
- package/dist/classes/DeviceDebuggerComponent.d.ts +1 -1
- package/dist/classes/DeviceHelper.d.ts +2 -2
- package/dist/classes/DeviceInkGameControllerBase.d.ts +3 -3
- package/dist/classes/DeviceLinkComponentPS.d.ts +4 -4
- package/dist/classes/DeviceOperations.d.ts +1 -1
- package/dist/classes/DeviceSystemBaseControllerPS.d.ts +1 -1
- package/dist/classes/DifficultySelectionMenu.d.ts +1 -1
- package/dist/classes/DiodeControlComponent.d.ts +2 -2
- package/dist/classes/DisarmComponent.d.ts +1 -1
- package/dist/classes/DisassembleMasterControllerPS.d.ts +1 -1
- package/dist/classes/DispenceItemFromVendor.d.ts +3 -3
- package/dist/classes/DisplayGlassControllerPS.d.ts +3 -3
- package/dist/classes/DisposalDevice.d.ts +2 -2
- package/dist/classes/DisposalDeviceControllerPS.d.ts +2 -2
- package/dist/classes/DlcMenuGameController.d.ts +1 -1
- package/dist/classes/Door.d.ts +5 -5
- package/dist/classes/DoorControllerPS.d.ts +6 -6
- package/dist/classes/DoorProximityDetector.d.ts +1 -1
- package/dist/classes/DoorProximityDetectorControllerPS.d.ts +1 -1
- package/dist/classes/DoorSystemUIPS.d.ts +1 -1
- package/dist/classes/DpadWheelGameController.d.ts +1 -1
- package/dist/classes/DropPoint.d.ts +4 -4
- package/dist/classes/DropPointControllerPS.d.ts +1 -1
- package/dist/classes/DropPointRequest.d.ts +1 -1
- package/dist/classes/DropPointSystem.d.ts +2 -2
- package/dist/classes/DropdownListController.d.ts +4 -4
- package/dist/classes/EffectExecutor_GrenadeTargetTracker.d.ts +2 -2
- package/dist/classes/ElectricBox.d.ts +1 -1
- package/dist/classes/ElectricBoxControllerPS.d.ts +1 -1
- package/dist/classes/ElectricLight.d.ts +1 -1
- package/dist/classes/ElectricLightControllerPS.d.ts +2 -2
- package/dist/classes/ElevatorFloorTerminalControllerPS.d.ts +3 -3
- package/dist/classes/EquipAction.d.ts +1 -1
- package/dist/classes/EquipmentSystem.d.ts +1 -1
- package/dist/classes/EquipmentSystemPlayerData.d.ts +20 -20
- package/dist/classes/EulerAngles.d.ts +1 -1
- package/dist/classes/ExpansionNewGame.d.ts +1 -1
- package/dist/classes/ExplodingBullet.d.ts +1 -1
- package/dist/classes/ExplosiveDevice.d.ts +4 -4
- package/dist/classes/ExplosiveDeviceControllerPS.d.ts +3 -3
- package/dist/classes/ExplosiveTriggerDeviceControllerPS.d.ts +4 -4
- package/dist/classes/FactInvokerControllerPS.d.ts +2 -2
- package/dist/classes/FactsDeviceOperation.d.ts +1 -1
- package/dist/classes/FanControllerPS.d.ts +1 -1
- package/dist/classes/FastTravelDeviceAction.d.ts +1 -1
- package/dist/classes/FastTravelSystem.d.ts +4 -4
- package/dist/classes/FilterNPCDodgeOpportunity.d.ts +1 -1
- package/dist/classes/FilterRadioGroup.d.ts +2 -2
- package/dist/classes/FindTeleportPositionForTakedown.d.ts +2 -2
- package/dist/classes/FindTeleportPositionKurt.d.ts +2 -2
- package/dist/classes/FinisherAttackEvents.d.ts +2 -2
- package/dist/classes/FocusCluesSystem.d.ts +1 -1
- package/dist/classes/ForkliftControllerPS.d.ts +2 -2
- package/dist/classes/FrameControllerPS.d.ts +1 -1
- package/dist/classes/FrameWidgetComponent.d.ts +1 -1
- package/dist/classes/FridgeControllerPS.d.ts +1 -1
- package/dist/classes/FullscreenVendorGameController.d.ts +4 -4
- package/dist/classes/FuseBox.d.ts +1 -1
- package/dist/classes/FuseBoxControllerPS.d.ts +2 -2
- package/dist/classes/FuseControllerPS.d.ts +2 -2
- package/dist/classes/FxResourceMapperComponent.d.ts +5 -5
- package/dist/classes/GameEffectExecutor_StimOnHit.d.ts +1 -1
- package/dist/classes/GameTime.d.ts +1 -1
- package/dist/classes/GameTimeUtils.d.ts +1 -1
- package/dist/classes/GameplayLight.d.ts +1 -1
- package/dist/classes/GameplayLightControllerPS.d.ts +1 -1
- package/dist/classes/GameplayRoleComponent.d.ts +2 -2
- package/dist/classes/GenericDevice.d.ts +1 -1
- package/dist/classes/GenericDeviceControllerPS.d.ts +3 -3
- package/dist/classes/GenericDeviceOperation.d.ts +2 -2
- package/dist/classes/GenericTemplatePersistentData.d.ts +2 -2
- package/dist/classes/GlitchedTurretControllerPS.d.ts +1 -1
- package/dist/classes/GoToFloor.d.ts +1 -1
- package/dist/classes/GogRewardEntryController.d.ts +2 -2
- package/dist/classes/HUDManager.d.ts +3 -3
- package/dist/classes/HUDModule.d.ts +4 -4
- package/dist/classes/HackingDataDef.d.ts +1 -1
- package/dist/classes/HighLevelTransition.d.ts +1 -1
- package/dist/classes/HighlightInstance.d.ts +1 -1
- package/dist/classes/HighlightModule.d.ts +2 -2
- package/dist/classes/HitHistory.d.ts +1 -1
- package/dist/classes/HitReactionComponent.d.ts +5 -5
- package/dist/classes/HoloDeviceControllerPS.d.ts +1 -1
- package/dist/classes/HoloFeederControllerPS.d.ts +1 -1
- package/dist/classes/HoloTable.d.ts +1 -1
- package/dist/classes/HoloTableControllerPS.d.ts +2 -2
- package/dist/classes/Hotkey.d.ts +1 -1
- package/dist/classes/HubMenuUtils.d.ts +4 -4
- package/dist/classes/IconsModule.d.ts +2 -2
- package/dist/classes/IdentifiedWrappedTooltipData.d.ts +1 -1
- package/dist/classes/IdleActions.d.ts +1 -1
- package/dist/classes/ImmediateExitWithForceEvents.d.ts +1 -1
- package/dist/classes/ImmediateNotificationListener.d.ts +1 -1
- package/dist/classes/InkImageUtils.d.ts +12 -12
- package/dist/classes/InputContextTransition.d.ts +1 -1
- package/dist/classes/InteractiveAdControllerPS.d.ts +2 -2
- package/dist/classes/InteractiveDevice.d.ts +3 -3
- package/dist/classes/Intercom.d.ts +1 -1
- package/dist/classes/IntercomControllerPS.d.ts +3 -3
- package/dist/classes/InventoryCyberwareItemChooser.d.ts +1 -1
- package/dist/classes/InventoryDataManager.d.ts +8 -8
- package/dist/classes/InventoryDataManagerV2.d.ts +53 -53
- package/dist/classes/InventoryEquipmentSlot.d.ts +1 -1
- package/dist/classes/InventoryGenericItemChooser.d.ts +3 -3
- package/dist/classes/InventoryItemDisplay.d.ts +1 -1
- package/dist/classes/InventoryItemDisplayController.d.ts +19 -19
- package/dist/classes/InventoryItemModeLogicController.d.ts +7 -7
- package/dist/classes/InventoryItemPreferredComparisonResolver.d.ts +1 -1
- package/dist/classes/InventoryTooltiData_CyberwareUpgradeData.d.ts +1 -1
- package/dist/classes/InventoryTooltipData.d.ts +3 -3
- package/dist/classes/InventoryUtils.d.ts +1 -1
- package/dist/classes/InventoryWeaponSlot.d.ts +1 -1
- package/dist/classes/IsSourceDeviceActveFilter.d.ts +1 -1
- package/dist/classes/ItemCategoryFliterManager.d.ts +2 -2
- package/dist/classes/ItemDisplayContextData.d.ts +1 -1
- package/dist/classes/ItemDisplayInventoryMiniGrid.d.ts +1 -1
- package/dist/classes/ItemDisplayUtils.d.ts +4 -4
- package/dist/classes/ItemInventoryMiniGrid.d.ts +1 -1
- package/dist/classes/ItemLabelContainerController.d.ts +1 -1
- package/dist/classes/ItemLabelController.d.ts +1 -1
- package/dist/classes/ItemModificationSystem.d.ts +2 -2
- package/dist/classes/ItemTooltipBottomModule.d.ts +1 -1
- package/dist/classes/ItemTooltipCommonController.d.ts +2 -2
- package/dist/classes/ItemTooltipCyberwareWeaponModule.d.ts +1 -1
- package/dist/classes/ItemTooltipIconModule.d.ts +1 -1
- package/dist/classes/ItemTooltipStatController.d.ts +1 -1
- package/dist/classes/JournalNotificationQueue.d.ts +1 -1
- package/dist/classes/JournalWrapper.d.ts +3 -3
- package/dist/classes/JudysDoor.d.ts +5 -5
- package/dist/classes/Jukebox.d.ts +1 -1
- package/dist/classes/JukeboxControllerPS.d.ts +2 -2
- package/dist/classes/KerenzikovEvents.d.ts +1 -1
- package/dist/classes/KeypadDeviceController.d.ts +1 -1
- package/dist/classes/KnockdownEvents.d.ts +1 -1
- package/dist/classes/LadderControllerPS.d.ts +1 -1
- package/dist/classes/LadderDecisions.d.ts +1 -1
- package/dist/classes/LcdScreen.d.ts +1 -1
- package/dist/classes/LcdScreenControllerPS.d.ts +2 -2
- package/dist/classes/LeftHandCyberwareTransition.d.ts +3 -3
- package/dist/classes/LevelBarsController.d.ts +1 -1
- package/dist/classes/LiftControllerPS.d.ts +5 -5
- package/dist/classes/LiftDevice.d.ts +7 -7
- package/dist/classes/LoadListItem.d.ts +2 -2
- package/dist/classes/LocomotionEventsTransition.d.ts +2 -2
- package/dist/classes/LocomotionTakedownEvents.d.ts +2 -2
- package/dist/classes/LocomotionTransition.d.ts +5 -5
- package/dist/classes/LookAtPresetBaseEvents.d.ts +1 -1
- package/dist/classes/LootingController.d.ts +1 -1
- package/dist/classes/LootingListItemController.d.ts +1 -1
- package/dist/classes/MaintenancePanel.d.ts +1 -1
- package/dist/classes/MapPinUtility.d.ts +1 -1
- package/dist/classes/MasterControllerPS.d.ts +6 -6
- package/dist/classes/MaterialTooltip.d.ts +1 -1
- package/dist/classes/MathHelper.d.ts +2 -2
- package/dist/classes/Matrix.d.ts +3 -3
- package/dist/classes/MeasurementUtils.d.ts +4 -4
- package/dist/classes/MediaDeviceControllerPS.d.ts +2 -2
- package/dist/classes/MediaSystemUIPS.d.ts +1 -1
- package/dist/classes/MeleeAttackGenericEvents.d.ts +1 -1
- package/dist/classes/MeleeHitAnimEventExecutor.d.ts +1 -1
- package/dist/classes/MeleeProjectile.d.ts +1 -1
- package/dist/classes/MeleeThrowAttackEvents.d.ts +1 -1
- package/dist/classes/MeleeTransition.d.ts +10 -10
- package/dist/classes/MenuDataBuilder.d.ts +6 -6
- package/dist/classes/MenuHubGameController.d.ts +1 -1
- package/dist/classes/MenuHubLogicController.d.ts +1 -1
- package/dist/classes/MenuScenario_BaseMenu.d.ts +3 -3
- package/dist/classes/MenuScenario_HubMenu.d.ts +1 -1
- package/dist/classes/MenuScenario_PreGameSubMenu.d.ts +1 -1
- package/dist/classes/MenuScenario_RadialHubMenu.d.ts +1 -1
- package/dist/classes/MenuScenario_Vendor.d.ts +5 -5
- package/dist/classes/MenuUIUtils.d.ts +1 -1
- package/dist/classes/MessagePopupDisplayController.d.ts +1 -1
- package/dist/classes/MessageTooltip.d.ts +1 -1
- package/dist/classes/MessengerDialogViewController.d.ts +1 -1
- package/dist/classes/MessengerGameController.d.ts +2 -2
- package/dist/classes/MessengerTypingIndicator.d.ts +1 -1
- package/dist/classes/MessengerUtils.d.ts +7 -7
- package/dist/classes/MinigameGenerationRuleOverridePrograms.d.ts +1 -1
- package/dist/classes/MinigameGenerationRulePredefinedBoard.d.ts +1 -1
- package/dist/classes/MinigameGenerationRulePredefinedBoardWithTraps.d.ts +1 -1
- package/dist/classes/MinigameGenerationRuleScalingPrograms.d.ts +3 -3
- package/dist/classes/MinigameGenerationRule_Test.d.ts +1 -1
- package/dist/classes/MinimalItemTooltipData.d.ts +5 -5
- package/dist/classes/MinimapPOIMappinController.d.ts +2 -2
- package/dist/classes/ModifyDamagePerHackEffector.d.ts +1 -1
- package/dist/classes/MoneyLabelController.d.ts +1 -1
- package/dist/classes/MovableDevice.d.ts +1 -1
- package/dist/classes/MovableDeviceControllerPS.d.ts +1 -1
- package/dist/classes/NPCPuppet.d.ts +10 -10
- package/dist/classes/NameplateVisualsLogicController.d.ts +5 -5
- package/dist/classes/NcartTimetable.d.ts +1 -1
- package/dist/classes/NcartTimetableControllerPS.d.ts +2 -2
- package/dist/classes/NetrunnerChairControllerPS.d.ts +1 -1
- package/dist/classes/NetrunnerControlPanelControllerPS.d.ts +1 -1
- package/dist/classes/NetworkInkGameController.d.ts +1 -1
- package/dist/classes/NetworkSystem.d.ts +2 -2
- package/dist/classes/NewHudPhoneGameController.d.ts +5 -5
- package/dist/classes/NewItemTooltipAttachmentEntryData.d.ts +2 -2
- package/dist/classes/NewItemTooltipBottomModule.d.ts +1 -1
- package/dist/classes/NewItemTooltipCommonController.d.ts +1 -1
- package/dist/classes/NewItemTooltipWeaponBarsModule.d.ts +1 -1
- package/dist/classes/NewPerkTabsController.d.ts +1 -1
- package/dist/classes/NewPerksCategoriesGameController.d.ts +1 -1
- package/dist/classes/NewPerksScreenLogicController.d.ts +2 -2
- package/dist/classes/NumericDisplayControllerPS.d.ts +1 -1
- package/dist/classes/OnlyNearest_AINavPath_Device.d.ts +1 -1
- package/dist/classes/OutlineRequest.d.ts +1 -1
- package/dist/classes/PSD_DetectorPS.d.ts +1 -1
- package/dist/classes/PachinkoMachineControllerPS.d.ts +1 -1
- package/dist/classes/PatchNotesGameController.d.ts +1 -1
- package/dist/classes/PatrolAction.d.ts +1 -1
- package/dist/classes/PatrolSpotAction.d.ts +1 -1
- package/dist/classes/PerfectDischargePrereq.d.ts +1 -1
- package/dist/classes/PerkDisplayController.d.ts +3 -3
- package/dist/classes/PerkDisplayTooltipController.d.ts +2 -2
- package/dist/classes/PerkTraining.d.ts +1 -1
- package/dist/classes/PerkTrainingControllerPS.d.ts +1 -1
- package/dist/classes/PerksMainGameController.d.ts +1 -1
- package/dist/classes/PhoneDialerLogicController.d.ts +1 -1
- package/dist/classes/PhoneDialerSelectionController.d.ts +2 -2
- package/dist/classes/PhoneHotkeyController.d.ts +1 -1
- package/dist/classes/PhoneMessagePopupGameController.d.ts +1 -1
- package/dist/classes/PhoneSystem.d.ts +1 -1
- package/dist/classes/PhotoModeGridList.d.ts +1 -1
- package/dist/classes/PhotoModeListController.d.ts +1 -1
- package/dist/classes/PhotoModeMenuListItem.d.ts +2 -2
- package/dist/classes/PhotoModeTopBarController.d.ts +1 -1
- package/dist/classes/PlatformControllerPS.d.ts +2 -2
- package/dist/classes/PlayerDevelopmentData.d.ts +18 -18
- package/dist/classes/PlayerDevelopmentDataManager.d.ts +12 -12
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- package/dist/classes/gamedataBuildCyberwareSet_Record.d.ts +2 -2
- package/dist/classes/gamedataBuildEquipmentSet_Record.d.ts +1 -1
- package/dist/classes/gamedataBuildPerkSet_Record.d.ts +1 -1
- package/dist/classes/gamedataBuildProficiencySet_Record.d.ts +1 -1
- package/dist/classes/gamedataCPOLoadoutBase_Record.d.ts +1 -1
- package/dist/classes/gamedataCharacterList_Record.d.ts +1 -1
- package/dist/classes/gamedataCharacterRandomizationCategoriesList_Record.d.ts +1 -1
- package/dist/classes/gamedataCharacter_Record.d.ts +7 -7
- package/dist/classes/gamedataCodexRecord_Record.d.ts +1 -1
- package/dist/classes/gamedataCodex_Record.d.ts +1 -1
- package/dist/classes/gamedataControlledLootSet_Record.d.ts +4 -4
- package/dist/classes/gamedataControlledLootTable_Record.d.ts +1 -1
- package/dist/classes/gamedataCraftable_Record.d.ts +1 -1
- package/dist/classes/gamedataCraftingPackage_Record.d.ts +1 -1
- package/dist/classes/gamedataCrowdSettingsPackageBase_Record.d.ts +1 -1
- package/dist/classes/gamedataCurrencyReward_Record.d.ts +1 -1
- package/dist/classes/gamedataCurves_Record.d.ts +1 -1
- package/dist/classes/gamedataCyberwareArea_Record.d.ts +1 -1
- package/dist/classes/gamedataDamageType_Record.d.ts +1 -1
- package/dist/classes/gamedataDevice_Record.d.ts +1 -1
- package/dist/classes/gamedataDisassemblingResult_Record.d.ts +1 -1
- package/dist/classes/gamedataDistrict_Record.d.ts +1 -1
- package/dist/classes/gamedataDynamicVehicleData_Record.d.ts +1 -1
- package/dist/classes/gamedataEffector_Record.d.ts +1 -1
- package/dist/classes/gamedataEquipSlot_Record.d.ts +1 -1
- package/dist/classes/gamedataEquipmentArea_Record.d.ts +1 -1
- package/dist/classes/gamedataFastTravelBinksGroup_Record.d.ts +1 -1
- package/dist/classes/gamedataFastTravelScreenDataGroup_Record.d.ts +1 -1
- package/dist/classes/gamedataGameplayAbilityGroup_Record.d.ts +1 -1
- package/dist/classes/gamedataGameplayAbility_Record.d.ts +2 -2
- package/dist/classes/gamedataGameplayLogicPackageUIData_Record.d.ts +1 -1
- package/dist/classes/gamedataGameplayLogicPackage_Record.d.ts +4 -4
- package/dist/classes/gamedataHackingMiniGame_Record.d.ts +1 -1
- package/dist/classes/gamedataHandicapLootList_Record.d.ts +1 -1
- package/dist/classes/gamedataHitPrereq_Record.d.ts +1 -1
- package/dist/classes/gamedataInventoryItemGroup_Record.d.ts +1 -1
- package/dist/classes/gamedataInventoryItemSet_Record.d.ts +1 -1
- package/dist/classes/gamedataItemBlueprintElement_Record.d.ts +1 -1
- package/dist/classes/gamedataItemList_Record.d.ts +1 -1
- package/dist/classes/gamedataItemPartListElement_Record.d.ts +1 -1
- package/dist/classes/gamedataItemRecipe_Record.d.ts +1 -1
- package/dist/classes/gamedataItem_Record.d.ts +17 -17
- package/dist/classes/gamedataItemsFactoryAppearanceSuffixOrder_Record.d.ts +1 -1
- package/dist/classes/gamedataLandingFxPackage_Record.d.ts +1 -1
- package/dist/classes/gamedataLookAtPreset_Record.d.ts +1 -1
- package/dist/classes/gamedataLootInjectionSettings_Record.d.ts +1 -1
- package/dist/classes/gamedataLootTableElement_Record.d.ts +3 -3
- package/dist/classes/gamedataLootTable_Record.d.ts +3 -3
- package/dist/classes/gamedataMappinDefinition_Record.d.ts +1 -1
- package/dist/classes/gamedataMappinUIFilterGroup_Record.d.ts +1 -1
- package/dist/classes/gamedataMappinsGroup_Record.d.ts +1 -1
- package/dist/classes/gamedataMiniGame_AllSymbols_Record.d.ts +1 -1
- package/dist/classes/gamedataMinigame_Def_Record.d.ts +5 -5
- package/dist/classes/gamedataModifyAttackCritChanceEffector_Record.d.ts +1 -1
- package/dist/classes/gamedataModifyStatPoolValueEffector_Record.d.ts +1 -1
- package/dist/classes/gamedataMovementParams_Record.d.ts +1 -1
- package/dist/classes/gamedataMovementPolicy_Record.d.ts +2 -2
- package/dist/classes/gamedataMultiPrereq_Record.d.ts +1 -1
- package/dist/classes/gamedataMutablePoolValueModifier_Record.d.ts +4 -4
- package/dist/classes/gamedataNPCEquipmentGroup_Record.d.ts +1 -1
- package/dist/classes/gamedataNPCEquipmentItemPool_Record.d.ts +1 -1
- package/dist/classes/gamedataNPCEquipmentItem_Record.d.ts +2 -2
- package/dist/classes/gamedataNPCEquipmentItemsPoolEntry_Record.d.ts +1 -1
- package/dist/classes/gamedataNPCRarity_Record.d.ts +1 -1
- package/dist/classes/gamedataNPCTypePrereq_Record.d.ts +1 -1
- package/dist/classes/gamedataNewPerk_Record.d.ts +2 -2
- package/dist/classes/gamedataObjectActionCost_Record.d.ts +1 -1
- package/dist/classes/gamedataObjectActionPrereq_Record.d.ts +1 -1
- package/dist/classes/gamedataObjectAction_Record.d.ts +11 -11
- package/dist/classes/gamedataOffMeshLinkTag_Record.d.ts +1 -1
- package/dist/classes/gamedataPassiveProficiencyBonusUIData_Record.d.ts +1 -1
- package/dist/classes/gamedataPerkArea_Record.d.ts +1 -1
- package/dist/classes/gamedataPerk_Record.d.ts +1 -1
- package/dist/classes/gamedataPlayerBuild_Record.d.ts +1 -1
- package/dist/classes/gamedataPrereq_Record.d.ts +1 -1
- package/dist/classes/gamedataPreventionHeatData_Record.d.ts +3 -3
- package/dist/classes/gamedataProficiency_Record.d.ts +3 -3
- package/dist/classes/gamedataProgressionBuild_Record.d.ts +10 -10
- package/dist/classes/gamedataQuality_Record.d.ts +1 -1
- package/dist/classes/gamedataRPGAction_Record.d.ts +1 -1
- package/dist/classes/gamedataRPGDataPackage_Record.d.ts +4 -4
- package/dist/classes/gamedataRandomPassengerEntry_Record.d.ts +1 -1
- package/dist/classes/gamedataRandomVariant_Record.d.ts +3 -3
- package/dist/classes/gamedataReactionPreset_Record.d.ts +3 -3
- package/dist/classes/gamedataRecipeItem_Record.d.ts +1 -1
- package/dist/classes/gamedataRewardBase_Record.d.ts +7 -7
- package/dist/classes/gamedataRewardSet_Record.d.ts +1 -1
- package/dist/classes/gamedataRoachRaceBackground_Record.d.ts +2 -2
- package/dist/classes/gamedataRoachRaceLevelList_Record.d.ts +1 -1
- package/dist/classes/gamedataRoachRaceLevel_Record.d.ts +2 -2
- package/dist/classes/gamedataRoachRacePowerUpList_Record.d.ts +1 -1
- package/dist/classes/gamedataScreenMessagesList_Record.d.ts +1 -1
- package/dist/classes/gamedataSearchFilterMaskTypeCond_Record.d.ts +1 -1
- package/dist/classes/gamedataSearchFilterMaskTypeValue_Record.d.ts +1 -1
- package/dist/classes/gamedataSensePreset_Record.d.ts +3 -3
- package/dist/classes/gamedataShooterBackground_Record.d.ts +1 -1
- package/dist/classes/gamedataShooterBulletList_Record.d.ts +1 -1
- package/dist/classes/gamedataShooterLevelList_Record.d.ts +1 -1
- package/dist/classes/gamedataShooterPowerUpList_Record.d.ts +1 -1
- package/dist/classes/gamedataShooterVFXList_Record.d.ts +1 -1
- package/dist/classes/gamedataShooterWeaponList_Record.d.ts +1 -1
- package/dist/classes/gamedataSlotItemPartListElement_Record.d.ts +1 -1
- package/dist/classes/gamedataSlotItemPartPreset_Record.d.ts +1 -1
- package/dist/classes/gamedataSmartGunHandlerParams_Record.d.ts +1 -1
- package/dist/classes/gamedataSpreadAreaEffector_Record.d.ts +1 -1
- package/dist/classes/gamedataStatModifierGroup_Record.d.ts +2 -2
- package/dist/classes/gamedataStatPoolPrereq_Record.d.ts +1 -1
- package/dist/classes/gamedataStatPoolUpdate_Record.d.ts +1 -1
- package/dist/classes/gamedataStatPrereq_Record.d.ts +1 -1
- package/dist/classes/gamedataStat_Record.d.ts +1 -1
- package/dist/classes/gamedataStatsArray_Record.d.ts +2 -2
- package/dist/classes/gamedataStatsFolder_Record.d.ts +3 -3
- package/dist/classes/gamedataStatsList_Record.d.ts +1 -1
- package/dist/classes/gamedataStatusEffectAIData_Record.d.ts +3 -3
- package/dist/classes/gamedataStatusEffectUIData_Record.d.ts +1 -1
- package/dist/classes/gamedataStatusEffect_Record.d.ts +4 -4
- package/dist/classes/gamedataSubCharacter_Record.d.ts +1 -1
- package/dist/classes/gamedataTDBIDHelper.d.ts +2 -2
- package/dist/classes/gamedataTPPLookAtPresets_Record.d.ts +4 -4
- package/dist/classes/gamedataTVBase_Record.d.ts +1 -1
- package/dist/classes/gamedataTankArrangement_Record.d.ts +2 -2
- package/dist/classes/gamedataTankBackgroundData_Record.d.ts +1 -1
- package/dist/classes/gamedataTankDecorationSpawnerData_Record.d.ts +1 -1
- package/dist/classes/gamedataTankEnemySpawnerData_Record.d.ts +2 -2
- package/dist/classes/gamedataTankGameplayData_Record.d.ts +2 -2
- package/dist/classes/gamedataTankLevelObjectID_Record.d.ts +1 -1
- package/dist/classes/gamedataTankLevelObject_Record.d.ts +1 -1
- package/dist/classes/gamedataTankLevelSpawnableArrangement_Record.d.ts +1 -1
- package/dist/classes/gamedataTankObstacleSpawnerData_Record.d.ts +2 -2
- package/dist/classes/gamedataTankPickupSpawnerData_Record.d.ts +1 -1
- package/dist/classes/gamedataTankPlayerData_Record.d.ts +1 -1
- package/dist/classes/gamedataTankPlayerWeaponLevel_Record.d.ts +1 -1
- package/dist/classes/gamedataTankProjectileSpawnerData_Record.d.ts +1 -1
- package/dist/classes/gamedataTankSpawnableArrangement_Record.d.ts +1 -1
- package/dist/classes/gamedataUICharacterCreationAttributesPreset_Record.d.ts +1 -1
- package/dist/classes/gamedataUIElement_Record.d.ts +1 -1
- package/dist/classes/gamedataUIIconCensorship_Record.d.ts +1 -1
- package/dist/classes/gamedataUIIconPool_Record.d.ts +1 -1
- package/dist/classes/gamedataUIStatsMap_Record.d.ts +5 -5
- package/dist/classes/gamedataUpgradingData_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicleAppearancesToColorTemplate_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicleColorTemplate_Record.d.ts +3 -3
- package/dist/classes/gamedataVehicleDeformablePart_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicleDestruction_Record.d.ts +7 -7
- package/dist/classes/gamedataVehicleDriveModelData_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicleEngineData_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicleFxCollision_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicleFxWheelsDecals_Record.d.ts +4 -4
- package/dist/classes/gamedataVehicleFxWheelsParticles_Record.d.ts +3 -3
- package/dist/classes/gamedataVehicleSeatSet_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicleWheelsFrictionMap_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicle_Record.d.ts +5 -5
- package/dist/classes/gamedataVendorExperience_Record.d.ts +1 -1
- package/dist/classes/gamedataVendorProgressionBasedStock_Record.d.ts +1 -1
- package/dist/classes/gamedataVendorWare_Record.d.ts +2 -2
- package/dist/classes/gamedataVendor_Record.d.ts +6 -6
- package/dist/classes/gamedataVirtualNetwork_Record.d.ts +1 -1
- package/dist/classes/gamedataWeakspot_Record.d.ts +1 -1
- package/dist/classes/gamedataWeaponItem_Record.d.ts +3 -3
- package/dist/classes/gamedataWeaponVFXSet_Record.d.ts +1 -1
- package/dist/classes/gamedataWeaponsTooltipData_Record.d.ts +1 -1
- package/dist/classes/gamedataWidgetDefinition_Record.d.ts +2 -2
- package/dist/classes/gamedataWorldMapFiltersList_Record.d.ts +1 -1
- package/dist/classes/gamedataWorldMapSettings_Record.d.ts +1 -1
- package/dist/classes/gamedataWorldMapZoomLevel_Record.d.ts +1 -1
- package/dist/classes/gamedataXPPoints_Record.d.ts +1 -1
- package/dist/classes/gamedeviceClearance.d.ts +2 -2
- package/dist/classes/gamehelperGameObjectEffectHelper.d.ts +2 -2
- package/dist/classes/gamehelperStimBroadcasterComponentHelper.d.ts +1 -1
- package/dist/classes/gameinfluenceComponent.d.ts +2 -2
- package/dist/classes/gameinteractionsComponent.d.ts +5 -5
- package/dist/classes/gameinteractionsMultipleSetEnableEvent.d.ts +1 -1
- package/dist/classes/gamemappinsMappinSystem.d.ts +7 -7
- package/dist/classes/gamemountingIMountingFacility.d.ts +4 -4
- package/dist/classes/gameprojectileParabolicTrajectoryParams.d.ts +3 -3
- package/dist/classes/gamestateMachineComponent.d.ts +1 -1
- package/dist/classes/gamestateMachineGameScriptInterface.d.ts +15 -15
- package/dist/classes/gamestateMachineStateContextScript.d.ts +29 -29
- package/dist/classes/gametargetingSystemTargetFilterResult.d.ts +1 -1
- package/dist/classes/gametargetingTargetingSystem.d.ts +15 -15
- package/dist/classes/gameuiBackpackMainGameController.d.ts +2 -2
- package/dist/classes/gameuiBaseCharacterCreationController.d.ts +1 -1
- package/dist/classes/gameuiBaseWorldMapMappinController.d.ts +1 -1
- package/dist/classes/gameuiCharacterCreationPuppetPreviewGameController.d.ts +1 -1
- package/dist/classes/gameuiCyberwareBreachGameController.d.ts +1 -1
- package/dist/classes/gameuiDriverCombatHUDGameController.d.ts +1 -1
- package/dist/classes/gameuiGameSystemUI.d.ts +3 -3
- package/dist/classes/gameuiGenderSelectionPuppetPreviewGameController.d.ts +1 -1
- package/dist/classes/gameuiHackingMinigameGameController.d.ts +4 -4
- package/dist/classes/gameuiHudHealthbarGameController.d.ts +1 -1
- package/dist/classes/gameuiICharacterCustomizationSystem.d.ts +4 -4
- package/dist/classes/gameuiIconsNameResolver.d.ts +3 -3
- package/dist/classes/gameuiInteractionsHubGameController.d.ts +1 -1
- package/dist/classes/gameuiInventoryGameController.d.ts +6 -6
- package/dist/classes/gameuiInventoryPuppetPreviewGameController.d.ts +1 -1
- package/dist/classes/gameuiMappinUIUtils.d.ts +2 -2
- package/dist/classes/gameuiMinigameGenerationRule.d.ts +1 -1
- package/dist/classes/gameuiNpcNameplateGameController.d.ts +1 -1
- package/dist/classes/gameuiPhotoModeMenuController.d.ts +1 -1
- package/dist/classes/gameuiPuppetPreviewGameController.d.ts +1 -1
- package/dist/classes/gameuiSaveHandlingController.d.ts +1 -1
- package/dist/classes/gameuiTimeskipGameController.d.ts +1 -1
- package/dist/classes/gameuiTooltipsManager.d.ts +5 -5
- package/dist/classes/gameuiWidgetGameController.d.ts +3 -3
- package/dist/classes/gameuiWorldMapMenuGameController.d.ts +2 -2
- package/dist/classes/gameuiWorldMapPreviewGameController.d.ts +2 -2
- package/dist/classes/gameweaponObject.d.ts +9 -9
- package/dist/classes/hubRadialStaticSelectorController.d.ts +1 -1
- package/dist/classes/hubStaticSelectorController.d.ts +1 -1
- package/dist/classes/hudTurretController.d.ts +1 -1
- package/dist/classes/inkButtonController.d.ts +1 -1
- package/dist/classes/inkGameNotificationLayer_SetCursorVisibility.d.ts +1 -1
- package/dist/classes/inkISystemRequestsHandler.d.ts +4 -4
- package/dist/classes/inkIWidgetController.d.ts +21 -21
- package/dist/classes/inkImageWidget.d.ts +1 -1
- package/dist/classes/inkImageWidgetReference.d.ts +1 -1
- package/dist/classes/inkListController.d.ts +5 -5
- package/dist/classes/inkMenuEventDispatcher.d.ts +2 -2
- package/dist/classes/inkMenuInstance_SpawnAddressedEvent.d.ts +1 -1
- package/dist/classes/inkMenuInstance_SpawnEvent.d.ts +1 -1
- package/dist/classes/inkMenuInstance_SwitchToScenario.d.ts +1 -1
- package/dist/classes/inkMenuLayer_SetCursorType.d.ts +1 -1
- package/dist/classes/inkMenuLayer_SetCursorVisibility.d.ts +1 -1
- package/dist/classes/inkMenuScenario.d.ts +1 -1
- package/dist/classes/inkMenusState.d.ts +2 -2
- package/dist/classes/inkRadioGroupController.d.ts +1 -1
- package/dist/classes/inkSettingsSelectorController.d.ts +1 -1
- package/dist/classes/inkSliderController.d.ts +1 -1
- package/dist/classes/inkTextWidget.d.ts +7 -7
- package/dist/classes/inkTextWidgetReference.d.ts +8 -8
- package/dist/classes/inkVirtualCompoundController.d.ts +1 -1
- package/dist/classes/inkWidget.d.ts +1 -1
- package/dist/classes/inkWidgetLogicController.d.ts +22 -22
- package/dist/classes/inkWidgetReference.d.ts +1 -1
- package/dist/classes/inkWidgetUtils.d.ts +1 -1
- package/dist/classes/inkWidgetsSet.d.ts +1 -1
- package/dist/classes/inkanimController.d.ts +1 -1
- package/dist/classes/inkanimProxy.d.ts +3 -3
- package/dist/classes/interactionItemLogicController.d.ts +1 -1
- package/dist/classes/movePoliciesComponent.d.ts +1 -1
- package/dist/classes/physicsQueryFilter.d.ts +1 -1
- package/dist/classes/physicsSimulationFilter.d.ts +1 -1
- package/dist/classes/questLogGameController.d.ts +1 -1
- package/dist/classes/questQuestsSystem.d.ts +1 -1
- package/dist/classes/rendInfoBox.d.ts +2 -2
- package/dist/classes/scannerDetailsGameController.d.ts +1 -1
- package/dist/classes/scnScriptInterface.d.ts +1 -1
- package/dist/classes/senseCSenseManager.d.ts +1 -1
- package/dist/classes/senseComponent.d.ts +3 -3
- package/dist/classes/senseVisionBlockersRegistrar.d.ts +2 -2
- package/dist/classes/textScrollingAnimController.d.ts +1 -1
- package/dist/classes/textTextParameterSet.d.ts +9 -9
- package/dist/classes/userSettingsUserSettings.d.ts +1 -1
- package/dist/classes/vehicleBaseObject.d.ts +7 -7
- package/dist/classes/vehicleCinematicCameraShotEffect.d.ts +1 -1
- package/dist/classes/vehicleColorInkController.d.ts +2 -2
- package/dist/classes/vehicleColorSelectorGameController.d.ts +4 -4
- package/dist/classes/vehicleController.d.ts +7 -7
- package/dist/classes/vehicleControllerPS.d.ts +1 -1
- package/dist/classes/vehicleVisualCustomizationComponent.d.ts +6 -6
- package/dist/classes/vehicleVisualCustomizationComponentPS.d.ts +7 -7
- package/dist/classes/worldNavigationScriptInterface.d.ts +7 -7
- package/dist/classes/worldTrafficScriptInterface.d.ts +1 -1
- package/dist/game.d.ts +24 -24
- package/package.json +2 -2
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@@ -6,7 +6,7 @@ export class gamedataEquipSlot_Record extends C.gamedataTweakDBRecord {
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"OnInsertion"(
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"OnInsertion"(): void;
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export class gamedataEquipmentArea_Record extends C.gamedataTweakDBRecord {
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"EnumName"(): string;
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"EquipSlots"(
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"EquipSlots"(): void;
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export class gamedataFastTravelBinksGroup_Record extends C.gamedataTweakDBRecord {
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"BinksData"(
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"BinksData"(): void;
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"BinksDataContains"(item: M.WeakHandle<C.gamedataFastTravelBinkData_Record>): boolean;
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"GetBinksDataItem"(index: number): M.WeakHandle<C.gamedataFastTravelBinkData_Record>;
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"GetScreensDataItem"(index: number): M.WeakHandle<C.gamedataFastTravelScreenData_Record>;
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"ScreensData"(
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"ScreensData"(): void;
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}
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export class gamedataGameplayAbilityGroup_Record extends C.gamedataTweakDBRecord {
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"Abilities"(
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"Abilities"(): void;
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"GetAbilitiesItem"(index: number): M.WeakHandle<C.gamedataGameplayAbility_Record>;
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"GetPrereqsForUseItemHandle"(index: number): M.Handle<C.gamedataIPrereq_Record>;
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"Loc_key_desc"(): string;
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"Loc_key_name"(): string;
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"PrereqsForUIValidation"(
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+
"PrereqsForUIValidation"(): void;
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"PrereqsForUIValidationContains"(item: M.WeakHandle<C.gamedataIPrereq_Record>): boolean;
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"PrereqsForUse"(
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+
"PrereqsForUse"(): void;
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"PrereqsForUseContains"(item: M.WeakHandle<C.gamedataIPrereq_Record>): boolean;
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"ShowInCodex"(): boolean;
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}
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@@ -21,6 +21,6 @@ export class gamedataGameplayLogicPackageUIData_Record extends C.gamedataTweakDB
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"LocalizedName"(): string;
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"NameValues"(): string[];
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"NameValuesContains"(item: string): boolean;
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-
"Stats"(
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+
"Stats"(): void;
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"StatsContains"(item: M.WeakHandle<C.gamedataStat_Record>): boolean;
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}
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@@ -5,7 +5,7 @@ import type * as C from "../classes";
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export class gamedataGameplayLogicPackage_Record extends C.gamedataTweakDBRecord {
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"AnimationWrapperOverrides"(): string[];
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"AnimationWrapperOverridesContains"(item: string): boolean;
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"Effectors"(
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+
"Effectors"(): void;
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"EffectorsContains"(item: M.WeakHandle<C.gamedataEffector_Record>): boolean;
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"GetAnimationWrapperOverridesCount"(): number;
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"GetAnimationWrapperOverridesItem"(index: number): string;
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@@ -21,13 +21,13 @@ export class gamedataGameplayLogicPackage_Record extends C.gamedataTweakDBRecord
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"GetStatsCount"(): number;
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"GetStatsItem"(index: number): M.WeakHandle<C.gamedataStatModifier_Record>;
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"GetStatsItemHandle"(index: number): M.Handle<C.gamedataStatModifier_Record>;
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"Items"(
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"Items"(): void;
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"ItemsContains"(item: M.WeakHandle<C.gamedataInventoryItem_Record>): boolean;
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"Prereq"(): string;
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"Stackable"(): boolean;
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"StatPools"(
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"StatPools"(): void;
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"StatPoolsContains"(item: M.WeakHandle<C.gamedataStatPool_Record>): boolean;
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"Stats"(
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"Stats"(): void;
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"StatsContains"(item: M.WeakHandle<C.gamedataStatModifier_Record>): boolean;
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"UIData"(): M.WeakHandle<C.gamedataGameplayLogicPackageUIData_Record>;
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"UIDataHandle"(): M.Handle<C.gamedataGameplayLogicPackageUIData_Record>;
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@@ -3,7 +3,7 @@ import type * as C from "../classes";
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// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
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export class gamedataHackingMiniGame_Record extends C.gamedataTweakDBRecord {
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"AllowedTraps"(
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+
"AllowedTraps"(): void;
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"AllowedTrapsContains"(item: M.WeakHandle<C.gamedataTrap_Record>): boolean;
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"BufferModifier"(): number;
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"Dimension"(): number;
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@@ -6,6 +6,6 @@ export class gamedataHandicapLootList_Record extends C.gamedataTweakDBRecord {
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"GetLootCount"(): number;
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"GetLootItem"(index: number): M.WeakHandle<C.gamedataHandicapLootPreset_Record>;
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"GetLootItemHandle"(index: number): M.Handle<C.gamedataHandicapLootPreset_Record>;
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-
"Loot"(
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+
"Loot"(): void;
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"LootContains"(item: M.WeakHandle<C.gamedataHandicapLootPreset_Record>): boolean;
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}
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@@ -4,7 +4,7 @@ import type * as C from "../classes";
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// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
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export class gamedataHitPrereq_Record extends C.gamedataIPrereq_Record {
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"CallbackType"(): string;
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-
"Conditions"(
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+
"Conditions"(): void;
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"ConditionsContains"(item: M.WeakHandle<C.gamedataHitPrereqCondition_Record>): boolean;
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9
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"GetConditionsCount"(): number;
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10
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"GetConditionsItem"(index: number): M.WeakHandle<C.gamedataHitPrereqCondition_Record>;
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|
@@ -6,6 +6,6 @@ export class gamedataInventoryItemGroup_Record extends C.gamedataTweakDBRecord {
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"GetItemsCount"(): number;
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"GetItemsItem"(index: number): M.WeakHandle<C.gamedataInventoryItem_Record>;
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8
8
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"GetItemsItemHandle"(index: number): M.Handle<C.gamedataInventoryItem_Record>;
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9
|
-
"Items"(
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9
|
+
"Items"(): void;
|
|
10
10
|
"ItemsContains"(item: M.WeakHandle<C.gamedataInventoryItem_Record>): boolean;
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11
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}
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|
@@ -6,6 +6,6 @@ export class gamedataInventoryItemSet_Record extends C.gamedataTweakDBRecord {
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6
6
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"GetItemsCount"(): number;
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7
7
|
"GetItemsItem"(index: number): M.WeakHandle<C.gamedataInventoryItem_Record>;
|
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8
8
|
"GetItemsItemHandle"(index: number): M.Handle<C.gamedataInventoryItem_Record>;
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|
9
|
-
"Items"(
|
|
9
|
+
"Items"(): void;
|
|
10
10
|
"ItemsContains"(item: M.WeakHandle<C.gamedataInventoryItem_Record>): boolean;
|
|
11
11
|
}
|
|
@@ -3,7 +3,7 @@ import type * as C from "../classes";
|
|
|
3
3
|
|
|
4
4
|
// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
|
|
5
5
|
export class gamedataItemBlueprintElement_Record extends C.gamedataTweakDBRecord {
|
|
6
|
-
"ChildElements"(
|
|
6
|
+
"ChildElements"(): void;
|
|
7
7
|
"ChildElementsContains"(item: M.WeakHandle<C.gamedataItemBlueprintElement_Record>): boolean;
|
|
8
8
|
"GetChildElementsCount"(): number;
|
|
9
9
|
"GetChildElementsItem"(index: number): M.WeakHandle<C.gamedataItemBlueprintElement_Record>;
|
|
@@ -6,6 +6,6 @@ export class gamedataItemList_Record extends C.gamedataTweakDBRecord {
|
|
|
6
6
|
"GetItemsCount"(): number;
|
|
7
7
|
"GetItemsItem"(index: number): M.WeakHandle<C.gamedataItem_Record>;
|
|
8
8
|
"GetItemsItemHandle"(index: number): M.Handle<C.gamedataItem_Record>;
|
|
9
|
-
"Items"(
|
|
9
|
+
"Items"(): void;
|
|
10
10
|
"ItemsContains"(item: M.WeakHandle<C.gamedataItem_Record>): boolean;
|
|
11
11
|
}
|
|
@@ -8,7 +8,7 @@ export class gamedataItemPartListElement_Record extends C.gamedataTweakDBRecord
|
|
|
8
8
|
"GetStatModifierWeightItemHandle"(index: number): M.Handle<C.gamedataStatModifier_Record>;
|
|
9
9
|
"Item"(): M.WeakHandle<C.gamedataItem_Record>;
|
|
10
10
|
"ItemHandle"(): M.Handle<C.gamedataItem_Record>;
|
|
11
|
-
"StatModifierWeight"(
|
|
11
|
+
"StatModifierWeight"(): void;
|
|
12
12
|
"StatModifierWeightContains"(item: M.WeakHandle<C.gamedataStatModifier_Record>): boolean;
|
|
13
13
|
"Weight"(): number;
|
|
14
14
|
}
|
|
@@ -8,6 +8,6 @@ export class gamedataItemRecipe_Record extends C.gamedataItem_Record {
|
|
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8
8
|
"GetHideOnItemsAddedCount"(): number;
|
|
9
9
|
"GetHideOnItemsAddedItem"(index: number): M.WeakHandle<C.gamedataItem_Record>;
|
|
10
10
|
"GetHideOnItemsAddedItemHandle"(index: number): M.Handle<C.gamedataItem_Record>;
|
|
11
|
-
"HideOnItemsAdded"(
|
|
11
|
+
"HideOnItemsAdded"(): void;
|
|
12
12
|
"HideOnItemsAddedContains"(item: M.WeakHandle<C.gamedataItem_Record>): boolean;
|
|
13
13
|
}
|
|
@@ -10,23 +10,23 @@ export class gamedataItem_Record extends C.gamedataBaseObject_Record {
|
|
|
10
10
|
"AnimSetResource"(): C.redResourceReferenceScriptToken;
|
|
11
11
|
"AppearanceName"(): string;
|
|
12
12
|
"AppearanceResourceName"(): string;
|
|
13
|
-
"AppearanceSuffixes"(
|
|
13
|
+
"AppearanceSuffixes"(): void;
|
|
14
14
|
"AppearanceSuffixesContains"(item: M.WeakHandle<C.gamedataItemsFactoryAppearanceSuffixBase_Record>): boolean;
|
|
15
15
|
"AppearanceSuffixesOwnerOverride"(): boolean[];
|
|
16
16
|
"AppearanceSuffixesOwnerOverrideContains"(item: boolean): boolean;
|
|
17
|
-
"AttachmentSlots"(
|
|
17
|
+
"AttachmentSlots"(): void;
|
|
18
18
|
"AttachmentSlotsContains"(item: M.WeakHandle<C.gamedataAttachmentSlot_Record>): boolean;
|
|
19
19
|
"AudioName"(): string;
|
|
20
20
|
"AudioSwitchName"(): string;
|
|
21
21
|
"AudioSwitchValue"(): string;
|
|
22
22
|
"Blueprint"(): M.WeakHandle<C.gamedataItemBlueprint_Record>;
|
|
23
23
|
"BlueprintHandle"(): M.Handle<C.gamedataItemBlueprint_Record>;
|
|
24
|
-
"BuyPrice"(
|
|
24
|
+
"BuyPrice"(): void;
|
|
25
25
|
"BuyPriceContains"(item: M.WeakHandle<C.gamedataStatModifier_Record>): boolean;
|
|
26
26
|
"CameraForward"(): C.Vector3;
|
|
27
27
|
"CameraUp"(): C.Vector3;
|
|
28
28
|
"CanDrop"(): boolean;
|
|
29
|
-
"Connections"(
|
|
29
|
+
"Connections"(): void;
|
|
30
30
|
"ConnectionsContains"(item: M.WeakHandle<C.gamedataItemPartConnection_Record>): boolean;
|
|
31
31
|
"Counterpart"(): M.WeakHandle<C.gamedataItem_Record>;
|
|
32
32
|
"CounterpartHandle"(): M.Handle<C.gamedataItem_Record>;
|
|
@@ -45,15 +45,15 @@ export class gamedataItem_Record extends C.gamedataBaseObject_Record {
|
|
|
45
45
|
"EntityName"(): string;
|
|
46
46
|
"EquipArea"(): M.WeakHandle<C.gamedataEquipmentArea_Record>;
|
|
47
47
|
"EquipAreaHandle"(): M.Handle<C.gamedataEquipmentArea_Record>;
|
|
48
|
-
"EquipAreas"(
|
|
48
|
+
"EquipAreas"(): void;
|
|
49
49
|
"EquipAreasContains"(item: M.WeakHandle<C.gamedataEquipmentArea_Record>): boolean;
|
|
50
|
-
"EquipPrereqs"(
|
|
50
|
+
"EquipPrereqs"(): void;
|
|
51
51
|
"EquipPrereqsContains"(item: M.WeakHandle<C.gamedataIPrereq_Record>): boolean;
|
|
52
52
|
"EquipSoundMetadata"(): string;
|
|
53
53
|
"Equivalent"(): M.WeakHandle<C.gamedataItem_Record>;
|
|
54
54
|
"EquivalentHandle"(): M.Handle<C.gamedataItem_Record>;
|
|
55
55
|
"FriendlyName"(): string;
|
|
56
|
-
"GameplayRestrictions"(
|
|
56
|
+
"GameplayRestrictions"(): void;
|
|
57
57
|
"GameplayRestrictionsContains"(item: M.WeakHandle<C.gamedataGameplayRestrictionStatusEffect_Record>): boolean;
|
|
58
58
|
"GarmentOffset"(): number;
|
|
59
59
|
"GetAnimationParametersCount"(): number;
|
|
@@ -150,19 +150,19 @@ export class gamedataItem_Record extends C.gamedataBaseObject_Record {
|
|
|
150
150
|
"NextUpgradeItemHandle"(): M.Handle<C.gamedataItem_Record>;
|
|
151
151
|
"NpcRPGData"(): M.WeakHandle<C.gamedataRPGDataPackage_Record>;
|
|
152
152
|
"NpcRPGDataHandle"(): M.Handle<C.gamedataRPGDataPackage_Record>;
|
|
153
|
-
"OnAttach"(
|
|
153
|
+
"OnAttach"(): void;
|
|
154
154
|
"OnAttachContains"(item: M.WeakHandle<C.gamedataGameplayLogicPackage_Record>): boolean;
|
|
155
|
-
"OnEquip"(
|
|
155
|
+
"OnEquip"(): void;
|
|
156
156
|
"OnEquipContains"(item: M.WeakHandle<C.gamedataGameplayLogicPackage_Record>): boolean;
|
|
157
157
|
"OnEquipStats"(): M.WeakHandle<C.gamedataStatsList_Record>;
|
|
158
158
|
"OnEquipStatsHandle"(): M.Handle<C.gamedataStatsList_Record>;
|
|
159
|
-
"OnLooted"(
|
|
159
|
+
"OnLooted"(): void;
|
|
160
160
|
"OnLootedContains"(item: M.WeakHandle<C.gamedataGameplayLogicPackage_Record>): boolean;
|
|
161
161
|
"ParentAttachmentType"(): M.WeakHandle<C.gamedataParentAttachmentType_Record>;
|
|
162
162
|
"ParentAttachmentTypeHandle"(): M.Handle<C.gamedataParentAttachmentType_Record>;
|
|
163
|
-
"Parts"(
|
|
163
|
+
"Parts"(): void;
|
|
164
164
|
"PartsContains"(item: M.WeakHandle<C.gamedataItem_Record>): boolean;
|
|
165
|
-
"PlacementSlots"(
|
|
165
|
+
"PlacementSlots"(): void;
|
|
166
166
|
"PlacementSlotsContains"(item: M.WeakHandle<C.gamedataAttachmentSlot_Record>): boolean;
|
|
167
167
|
"PowerLevelDeterminedByParent"(): boolean;
|
|
168
168
|
"PreviewBBoxOverride"(): C.Vector3[];
|
|
@@ -171,15 +171,15 @@ export class gamedataItem_Record extends C.gamedataBaseObject_Record {
|
|
|
171
171
|
"QualityHandle"(): M.Handle<C.gamedataQuality_Record>;
|
|
172
172
|
"QualityRestrictedByParent"(): boolean;
|
|
173
173
|
"ReplicateWhenNotActive"(): boolean;
|
|
174
|
-
"RequiredSlots"(
|
|
174
|
+
"RequiredSlots"(): void;
|
|
175
175
|
"RequiredSlotsContains"(item: M.WeakHandle<C.gamedataItemRequiredSlot_Record>): boolean;
|
|
176
|
-
"SellPrice"(
|
|
176
|
+
"SellPrice"(): void;
|
|
177
177
|
"SellPriceContains"(item: M.WeakHandle<C.gamedataStatModifier_Record>): boolean;
|
|
178
178
|
"SideUpgradeItem"(): M.WeakHandle<C.gamedataItem_Record>;
|
|
179
179
|
"SideUpgradeItemHandle"(): M.Handle<C.gamedataItem_Record>;
|
|
180
|
-
"SlotPartList"(
|
|
180
|
+
"SlotPartList"(): void;
|
|
181
181
|
"SlotPartListContains"(item: M.WeakHandle<C.gamedataSlotItemPartListElement_Record>): boolean;
|
|
182
|
-
"SlotPartListPreset"(
|
|
182
|
+
"SlotPartListPreset"(): void;
|
|
183
183
|
"SlotPartListPresetContains"(item: M.WeakHandle<C.gamedataSlotItemPartPreset_Record>): boolean;
|
|
184
184
|
"StateMachineName"(): string;
|
|
185
185
|
"Tags"(): string[];
|
|
@@ -188,7 +188,7 @@ export class gamedataItem_Record extends C.gamedataBaseObject_Record {
|
|
|
188
188
|
"UseHeadgearGarmentAggregator"(): boolean;
|
|
189
189
|
"UseNewSpawnMethod"(): boolean;
|
|
190
190
|
"UsesVariants"(): boolean;
|
|
191
|
-
"Variants"(
|
|
191
|
+
"Variants"(): void;
|
|
192
192
|
"VariantsContains"(item: M.WeakHandle<C.gamedataRandomVariant_Record>): boolean;
|
|
193
193
|
"VisualTags"(): string[];
|
|
194
194
|
"VisualTagsContains"(item: string): boolean;
|
|
@@ -3,7 +3,7 @@ import type * as C from "../classes";
|
|
|
3
3
|
|
|
4
4
|
// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
|
|
5
5
|
export class gamedataItemsFactoryAppearanceSuffixOrder_Record extends C.gamedataTweakDBRecord {
|
|
6
|
-
"AppearanceSuffixes"(
|
|
6
|
+
"AppearanceSuffixes"(): void;
|
|
7
7
|
"AppearanceSuffixesContains"(item: M.WeakHandle<C.gamedataItemsFactoryAppearanceSuffixBase_Record>): boolean;
|
|
8
8
|
"GetAppearanceSuffixesCount"(): number;
|
|
9
9
|
"GetAppearanceSuffixesItem"(index: number): M.WeakHandle<C.gamedataItemsFactoryAppearanceSuffixBase_Record>;
|
|
@@ -6,6 +6,6 @@ export class gamedataLandingFxPackage_Record extends C.gamedataTweakDBRecord {
|
|
|
6
6
|
"GetMaterialsCount"(): number;
|
|
7
7
|
"GetMaterialsItem"(index: number): M.WeakHandle<C.gamedataLandingFxMaterial_Record>;
|
|
8
8
|
"GetMaterialsItemHandle"(index: number): M.Handle<C.gamedataLandingFxMaterial_Record>;
|
|
9
|
-
"Materials"(
|
|
9
|
+
"Materials"(): void;
|
|
10
10
|
"MaterialsContains"(item: M.WeakHandle<C.gamedataLandingFxMaterial_Record>): boolean;
|
|
11
11
|
}
|
|
@@ -15,7 +15,7 @@ export class gamedataLookAtPreset_Record extends C.gamedataTweakDBRecord {
|
|
|
15
15
|
"HardLimitDegrees"(): number;
|
|
16
16
|
"HardLimitDistance"(): number;
|
|
17
17
|
"HasOutTransition"(): boolean;
|
|
18
|
-
"LookAtParts"(
|
|
18
|
+
"LookAtParts"(): void;
|
|
19
19
|
"LookAtPartsContains"(item: M.WeakHandle<C.gamedataLookAtPart_Record>): boolean;
|
|
20
20
|
"Mode"(): number;
|
|
21
21
|
"OutTransitionSpeed"(): number;
|
|
@@ -12,7 +12,7 @@ export class gamedataLootInjectionSettings_Record extends C.gamedataTweakDBRecor
|
|
|
12
12
|
"GetTagsExcludingBrokenItem"(index: number): string;
|
|
13
13
|
"InjectedLoot"(): M.WeakHandle<C.gamedataLootTable_Record>;
|
|
14
14
|
"InjectedLootHandle"(): M.Handle<C.gamedataLootTable_Record>;
|
|
15
|
-
"StatsExlcudingBroken"(
|
|
15
|
+
"StatsExlcudingBroken"(): void;
|
|
16
16
|
"StatsExlcudingBrokenContains"(item: M.WeakHandle<C.gamedataStat_Record>): boolean;
|
|
17
17
|
"TagsExcludingBroken"(): string[];
|
|
18
18
|
"TagsExcludingBrokenContains"(item: string): boolean;
|
|
@@ -4,7 +4,7 @@ import type * as C from "../classes";
|
|
|
4
4
|
// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
|
|
5
5
|
export class gamedataLootTableElement_Record extends C.gamedataTweakDBRecord {
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6
6
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"DropChance"(): number;
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7
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-
"DropChanceModifiers"(
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7
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+
"DropChanceModifiers"(): void;
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8
8
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"DropChanceModifiersContains"(item: M.WeakHandle<C.gamedataStatModifier_Record>): boolean;
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9
9
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"DropCountMax"(): number;
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10
10
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"DropCountMin"(): number;
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@@ -19,8 +19,8 @@ export class gamedataLootTableElement_Record extends C.gamedataTweakDBRecord {
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19
19
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"GetStatModifiersItemHandle"(index: number): M.Handle<C.gamedataStatModifier_Record>;
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20
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"PlayerPrereqID"(): M.WeakHandle<C.gamedataIPrereq_Record>;
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21
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"PlayerPrereqIDHandle"(): M.Handle<C.gamedataIPrereq_Record>;
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22
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-
"QuantityModifiers"(
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22
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+
"QuantityModifiers"(): void;
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"QuantityModifiersContains"(item: M.WeakHandle<C.gamedataStatModifier_Record>): boolean;
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24
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-
"StatModifiers"(
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+
"StatModifiers"(): void;
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"StatModifiersContains"(item: M.WeakHandle<C.gamedataStatModifier_Record>): boolean;
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}
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@@ -13,12 +13,12 @@ export class gamedataLootTable_Record extends C.gamedataTweakDBRecord {
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13
13
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"GetQueriesItem"(index: number): M.WeakHandle<C.gamedataItemQueryElement_Record>;
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"GetQueriesItemHandle"(index: number): M.Handle<C.gamedataItemQueryElement_Record>;
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"LootGenerationType"(): string;
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16
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-
"LootItems"(
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+
"LootItems"(): void;
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"LootItemsContains"(item: M.WeakHandle<C.gamedataLootItem_Record>): boolean;
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18
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-
"LootTableInclusions"(
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+
"LootTableInclusions"(): void;
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"LootTableInclusionsContains"(item: M.WeakHandle<C.gamedataLootTable_Record>): boolean;
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"MaxItemsToLoot"(): number;
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"MinItemsToLoot"(): number;
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-
"Queries"(
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+
"Queries"(): void;
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"QueriesContains"(item: M.WeakHandle<C.gamedataItemQueryElement_Record>): boolean;
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}
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@@ -6,6 +6,6 @@ export class gamedataMappinDefinition_Record extends C.gamedataBase_MappinDefini
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6
6
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"GetPossibleVariantsCount"(): number;
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7
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"GetPossibleVariantsItem"(index: number): M.WeakHandle<C.gamedataMappinVariant_Record>;
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8
8
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"GetPossibleVariantsItemHandle"(index: number): M.Handle<C.gamedataMappinVariant_Record>;
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9
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-
"PossibleVariants"(
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+
"PossibleVariants"(): void;
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"PossibleVariantsContains"(item: M.WeakHandle<C.gamedataMappinVariant_Record>): boolean;
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11
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}
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@@ -9,7 +9,7 @@ export class gamedataMappinUIFilterGroup_Record extends C.gamedataTweakDBRecord
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9
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"GetMappinsCount"(): number;
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"GetMappinsItem"(index: number): M.WeakHandle<C.gamedataMappinVariant_Record>;
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11
11
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"GetMappinsItemHandle"(index: number): M.Handle<C.gamedataMappinVariant_Record>;
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12
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-
"Mappins"(
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+
"Mappins"(): void;
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"MappinsContains"(item: M.WeakHandle<C.gamedataMappinVariant_Record>): boolean;
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"ShouldCollectMappins"(): boolean;
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}
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@@ -7,7 +7,7 @@ export class gamedataMappinsGroup_Record extends C.gamedataTweakDBRecord {
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7
7
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"GetMappinsItem"(index: number): M.WeakHandle<C.gamedataMappinVariant_Record>;
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8
8
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"GetMappinsItemHandle"(index: number): M.Handle<C.gamedataMappinVariant_Record>;
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9
9
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"GroupName"(): string;
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10
|
-
"Mappins"(
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10
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+
"Mappins"(): void;
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11
11
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"MappinsContains"(item: M.WeakHandle<C.gamedataMappinVariant_Record>): boolean;
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12
12
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"WidgetState"(): string;
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13
13
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}
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@@ -6,6 +6,6 @@ export class gamedataMiniGame_AllSymbols_Record extends C.gamedataTweakDBRecord
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6
6
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"GetSymbolsWithRarityCount"(): number;
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7
7
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"GetSymbolsWithRarityItem"(index: number): M.WeakHandle<C.gamedataMiniGame_SymbolsWithRarity_Record>;
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8
8
|
"GetSymbolsWithRarityItemHandle"(index: number): M.Handle<C.gamedataMiniGame_SymbolsWithRarity_Record>;
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9
|
-
"SymbolsWithRarity"(
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9
|
+
"SymbolsWithRarity"(): void;
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10
10
|
"SymbolsWithRarityContains"(item: M.WeakHandle<C.gamedataMiniGame_SymbolsWithRarity_Record>): boolean;
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11
11
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}
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@@ -3,7 +3,7 @@ import type * as C from "../classes";
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3
3
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|
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4
4
|
// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
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5
5
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export class gamedataMinigame_Def_Record extends C.gamedataTweakDBRecord {
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6
|
-
"AdditionalProgramsList"(
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6
|
+
"AdditionalProgramsList"(): void;
|
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7
7
|
"AdditionalProgramsListContains"(item: M.WeakHandle<C.gamedataProgram_Record>): boolean;
|
|
8
8
|
"BufferFullExitText"(): string;
|
|
9
9
|
"BufferSize"(): number;
|
|
@@ -12,7 +12,7 @@ export class gamedataMinigame_Def_Record extends C.gamedataTweakDBRecord {
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12
12
|
"DefaultTrapHandle"(): M.Handle<C.gamedataMiniGame_Trap_Record>;
|
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13
13
|
"ExtraDifficulty"(): number;
|
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14
14
|
"FailExitText"(): string;
|
|
15
|
-
"ForbiddenProgramsList"(
|
|
15
|
+
"ForbiddenProgramsList"(): void;
|
|
16
16
|
"ForbiddenProgramsListContains"(item: M.WeakHandle<C.gamedataProgram_Record>): boolean;
|
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17
17
|
"GenericExitText"(): string;
|
|
18
18
|
"GetAdditionalProgramsListCount"(): number;
|
|
@@ -32,13 +32,13 @@ export class gamedataMinigame_Def_Record extends C.gamedataTweakDBRecord {
|
|
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32
32
|
"GetOverrideProgramsListItemHandle"(index: number): M.Handle<C.gamedataProgram_Record>;
|
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33
33
|
"GreatSuccessExitText"(): string;
|
|
34
34
|
"GridSize"(): number;
|
|
35
|
-
"GridSymbols"(
|
|
35
|
+
"GridSymbols"(): void;
|
|
36
36
|
"GridSymbolsContains"(item: M.WeakHandle<C.gamedataRowSymbols_Record>): boolean;
|
|
37
|
-
"GridTraps"(
|
|
37
|
+
"GridTraps"(): void;
|
|
38
38
|
"GridTrapsContains"(item: M.WeakHandle<C.gamedataRowTraps_Record>): boolean;
|
|
39
39
|
"NoTraps"(): boolean;
|
|
40
40
|
"OverlapProbability"(): number;
|
|
41
|
-
"OverrideProgramsList"(
|
|
41
|
+
"OverrideProgramsList"(): void;
|
|
42
42
|
"OverrideProgramsListContains"(item: M.WeakHandle<C.gamedataProgram_Record>): boolean;
|
|
43
43
|
"SaveSeed"(): boolean;
|
|
44
44
|
"SuccessExitText"(): string;
|
|
@@ -3,7 +3,7 @@ import type * as C from "../classes";
|
|
|
3
3
|
|
|
4
4
|
// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
|
|
5
5
|
export class gamedataModifyAttackCritChanceEffector_Record extends C.gamedataEffector_Record {
|
|
6
|
-
"CritChance"(
|
|
6
|
+
"CritChance"(): void;
|
|
7
7
|
"CritChanceContains"(item: M.WeakHandle<C.gamedataStatModifier_Record>): boolean;
|
|
8
8
|
"GetCritChanceCount"(): number;
|
|
9
9
|
"GetCritChanceItem"(index: number): M.WeakHandle<C.gamedataStatModifier_Record>;
|
|
@@ -8,7 +8,7 @@ export class gamedataModifyStatPoolValueEffector_Record extends C.gamedataEffect
|
|
|
8
8
|
"GetStatPoolUpdatesItem"(index: number): M.WeakHandle<C.gamedataStatPoolUpdate_Record>;
|
|
9
9
|
"GetStatPoolUpdatesItemHandle"(index: number): M.Handle<C.gamedataStatPoolUpdate_Record>;
|
|
10
10
|
"SetValue"(): boolean;
|
|
11
|
-
"StatPoolUpdates"(
|
|
11
|
+
"StatPoolUpdates"(): void;
|
|
12
12
|
"StatPoolUpdatesContains"(item: M.WeakHandle<C.gamedataStatPoolUpdate_Record>): boolean;
|
|
13
13
|
"UsePercent"(): boolean;
|
|
14
14
|
}
|
|
@@ -6,6 +6,6 @@ export class gamedataMovementParams_Record extends C.gamedataTweakDBRecord {
|
|
|
6
6
|
"GetParamsCount"(): number;
|
|
7
7
|
"GetParamsItem"(index: number): M.WeakHandle<C.gamedataMovementParam_Record>;
|
|
8
8
|
"GetParamsItemHandle"(index: number): M.Handle<C.gamedataMovementParam_Record>;
|
|
9
|
-
"Params"(
|
|
9
|
+
"Params"(): void;
|
|
10
10
|
"ParamsContains"(item: M.WeakHandle<C.gamedataMovementParam_Record>): boolean;
|
|
11
11
|
}
|
|
@@ -3,7 +3,7 @@ import type * as C from "../classes";
|
|
|
3
3
|
|
|
4
4
|
// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
|
|
5
5
|
export class gamedataMovementPolicy_Record extends C.gamedataTweakDBRecord {
|
|
6
|
-
"AllowedTags"(
|
|
6
|
+
"AllowedTags"(): void;
|
|
7
7
|
"AllowedTagsContains"(item: M.WeakHandle<C.gamedataMovementPolicyTagList_Record>): boolean;
|
|
8
8
|
"AvoidObstacleWithinTolerance"(): boolean;
|
|
9
9
|
"AvoidSafeArea"(): boolean;
|
|
@@ -11,7 +11,7 @@ export class gamedataMovementPolicy_Record extends C.gamedataTweakDBRecord {
|
|
|
11
11
|
"AvoidThreatCost"(): number;
|
|
12
12
|
"AvoidThreatIgnoringDirection"(): boolean;
|
|
13
13
|
"AvoidThreatRange"(): number;
|
|
14
|
-
"BlockedTags"(
|
|
14
|
+
"BlockedTags"(): void;
|
|
15
15
|
"BlockedTagsContains"(item: M.WeakHandle<C.gamedataMovementPolicyTagList_Record>): boolean;
|
|
16
16
|
"CalculateStartTangent"(): boolean;
|
|
17
17
|
"CirclingDirection"(): string;
|
|
@@ -7,6 +7,6 @@ export class gamedataMultiPrereq_Record extends C.gamedataIPrereq_Record {
|
|
|
7
7
|
"GetNestedPrereqsCount"(): number;
|
|
8
8
|
"GetNestedPrereqsItem"(index: number): M.WeakHandle<C.gamedataIPrereq_Record>;
|
|
9
9
|
"GetNestedPrereqsItemHandle"(index: number): M.Handle<C.gamedataIPrereq_Record>;
|
|
10
|
-
"NestedPrereqs"(
|
|
10
|
+
"NestedPrereqs"(): void;
|
|
11
11
|
"NestedPrereqsContains"(item: M.WeakHandle<C.gamedataIPrereq_Record>): boolean;
|
|
12
12
|
}
|
|
@@ -19,12 +19,12 @@ export class gamedataMutablePoolValueModifier_Record extends C.gamedataPoolValue
|
|
|
19
19
|
"GetValuePerSecModsCount"(): number;
|
|
20
20
|
"GetValuePerSecModsItem"(index: number): M.WeakHandle<C.gamedataStatModifier_Record>;
|
|
21
21
|
"GetValuePerSecModsItemHandle"(index: number): M.Handle<C.gamedataStatModifier_Record>;
|
|
22
|
-
"RangeBeginMods"(
|
|
22
|
+
"RangeBeginMods"(): void;
|
|
23
23
|
"RangeBeginModsContains"(item: M.WeakHandle<C.gamedataStatModifier_Record>): boolean;
|
|
24
|
-
"RangeEndMods"(
|
|
24
|
+
"RangeEndMods"(): void;
|
|
25
25
|
"RangeEndModsContains"(item: M.WeakHandle<C.gamedataStatModifier_Record>): boolean;
|
|
26
|
-
"StartDelayMods"(
|
|
26
|
+
"StartDelayMods"(): void;
|
|
27
27
|
"StartDelayModsContains"(item: M.WeakHandle<C.gamedataStatModifier_Record>): boolean;
|
|
28
|
-
"ValuePerSecMods"(
|
|
28
|
+
"ValuePerSecMods"(): void;
|
|
29
29
|
"ValuePerSecModsContains"(item: M.WeakHandle<C.gamedataStatModifier_Record>): boolean;
|
|
30
30
|
}
|
|
@@ -3,7 +3,7 @@ import type * as C from "../classes";
|
|
|
3
3
|
|
|
4
4
|
// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
|
|
5
5
|
export class gamedataNPCEquipmentGroup_Record extends C.gamedataTweakDBRecord {
|
|
6
|
-
"EquipmentItems"(
|
|
6
|
+
"EquipmentItems"(): void;
|
|
7
7
|
"EquipmentItemsContains"(item: M.WeakHandle<C.gamedataNPCEquipmentGroupEntry_Record>): boolean;
|
|
8
8
|
"GetEquipmentItemsCount"(): number;
|
|
9
9
|
"GetEquipmentItemsItem"(index: number): M.WeakHandle<C.gamedataNPCEquipmentGroupEntry_Record>;
|
|
@@ -6,6 +6,6 @@ export class gamedataNPCEquipmentItemPool_Record extends C.gamedataNPCEquipmentG
|
|
|
6
6
|
"GetPoolCount"(): number;
|
|
7
7
|
"GetPoolItem"(index: number): M.WeakHandle<C.gamedataNPCEquipmentItemsPoolEntry_Record>;
|
|
8
8
|
"GetPoolItemHandle"(index: number): M.Handle<C.gamedataNPCEquipmentItemsPoolEntry_Record>;
|
|
9
|
-
"Pool"(
|
|
9
|
+
"Pool"(): void;
|
|
10
10
|
"PoolContains"(item: M.WeakHandle<C.gamedataNPCEquipmentItemsPoolEntry_Record>): boolean;
|
|
11
11
|
}
|
|
@@ -3,7 +3,7 @@ import type * as C from "../classes";
|
|
|
3
3
|
|
|
4
4
|
// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
|
|
5
5
|
export class gamedataNPCEquipmentItem_Record extends C.gamedataNPCEquipmentGroupEntry_Record {
|
|
6
|
-
"EquipCondition"(
|
|
6
|
+
"EquipCondition"(): void;
|
|
7
7
|
"EquipConditionContains"(item: M.WeakHandle<C.gamedataAIActionCondition_Record>): boolean;
|
|
8
8
|
"EquipSlot"(): M.WeakHandle<C.gamedataAttachmentSlot_Record>;
|
|
9
9
|
"EquipSlotHandle"(): M.Handle<C.gamedataAttachmentSlot_Record>;
|
|
@@ -17,6 +17,6 @@ export class gamedataNPCEquipmentItem_Record extends C.gamedataNPCEquipmentGroup
|
|
|
17
17
|
"ItemHandle"(): M.Handle<C.gamedataItem_Record>;
|
|
18
18
|
"OnBodySlot"(): M.WeakHandle<C.gamedataAttachmentSlot_Record>;
|
|
19
19
|
"OnBodySlotHandle"(): M.Handle<C.gamedataAttachmentSlot_Record>;
|
|
20
|
-
"UnequipCondition"(
|
|
20
|
+
"UnequipCondition"(): void;
|
|
21
21
|
"UnequipConditionContains"(item: M.WeakHandle<C.gamedataAIActionCondition_Record>): boolean;
|
|
22
22
|
}
|
|
@@ -6,7 +6,7 @@ export class gamedataNPCEquipmentItemsPoolEntry_Record extends C.gamedataTweakDB
|
|
|
6
6
|
"GetItemsCount"(): number;
|
|
7
7
|
"GetItemsItem"(index: number): M.WeakHandle<C.gamedataNPCEquipmentItem_Record>;
|
|
8
8
|
"GetItemsItemHandle"(index: number): M.Handle<C.gamedataNPCEquipmentItem_Record>;
|
|
9
|
-
"Items"(
|
|
9
|
+
"Items"(): void;
|
|
10
10
|
"ItemsContains"(item: M.WeakHandle<C.gamedataNPCEquipmentItem_Record>): boolean;
|
|
11
11
|
"MinLevel"(): number;
|
|
12
12
|
"Weight"(): number;
|
|
@@ -11,7 +11,7 @@ export class gamedataNPCRarity_Record extends C.gamedataTweakDBRecord {
|
|
|
11
11
|
"GetStatModifiersItemHandle"(index: number): M.Handle<C.gamedataStatModifier_Record>;
|
|
12
12
|
"NotAvailableDynamically"(): boolean;
|
|
13
13
|
"RarityValue"(): number;
|
|
14
|
-
"StatModifiers"(
|
|
14
|
+
"StatModifiers"(): void;
|
|
15
15
|
"StatModifiersContains"(item: M.WeakHandle<C.gamedataStatModifier_Record>): boolean;
|
|
16
16
|
"Type"(): E.gamedataNPCRarity;
|
|
17
17
|
}
|
|
@@ -3,7 +3,7 @@ import type * as C from "../classes";
|
|
|
3
3
|
|
|
4
4
|
// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
|
|
5
5
|
export class gamedataNPCTypePrereq_Record extends C.gamedataIPrereq_Record {
|
|
6
|
-
"AllowedTypes"(
|
|
6
|
+
"AllowedTypes"(): void;
|
|
7
7
|
"AllowedTypesContains"(item: M.WeakHandle<C.gamedataNPCType_Record>): boolean;
|
|
8
8
|
"GetAllowedTypesCount"(): number;
|
|
9
9
|
"GetAllowedTypesItem"(index: number): M.WeakHandle<C.gamedataNPCType_Record>;
|
|
@@ -20,7 +20,7 @@ export class gamedataNewPerk_Record extends C.gamedataTweakDBRecord {
|
|
|
20
20
|
"GetRequiresPerksItem"(index: number): M.WeakHandle<C.gamedataNewPerk_Record>;
|
|
21
21
|
"GetRequiresPerksItemHandle"(index: number): M.Handle<C.gamedataNewPerk_Record>;
|
|
22
22
|
"IconPath"(): string;
|
|
23
|
-
"Levels"(
|
|
23
|
+
"Levels"(): void;
|
|
24
24
|
"LevelsContains"(item: M.WeakHandle<C.gamedataNewPerkLevelData_Record>): boolean;
|
|
25
25
|
"Loc_desc_key"(): string;
|
|
26
26
|
"Loc_name_key"(): string;
|
|
@@ -30,7 +30,7 @@ export class gamedataNewPerk_Record extends C.gamedataTweakDBRecord {
|
|
|
30
30
|
"PerkWeaponGroupHandle"(): M.Handle<C.gamedataPerkWeaponGroup_Record>;
|
|
31
31
|
"Requirement"(): M.WeakHandle<C.gamedataIPrereq_Record>;
|
|
32
32
|
"RequirementHandle"(): M.Handle<C.gamedataIPrereq_Record>;
|
|
33
|
-
"RequiresPerks"(
|
|
33
|
+
"RequiresPerks"(): void;
|
|
34
34
|
"RequiresPerksContains"(item: M.WeakHandle<C.gamedataNewPerk_Record>): boolean;
|
|
35
35
|
"Slot"(): M.WeakHandle<C.gamedataNewPerkSlot_Record>;
|
|
36
36
|
"SlotHandle"(): M.Handle<C.gamedataNewPerkSlot_Record>;
|