@cybermp-community/client-types 1.1.1 → 1.1.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (996) hide show
  1. package/dist/classes/AIActionHelper.d.ts +13 -13
  2. package/dist/classes/AIActionLookat.d.ts +1 -1
  3. package/dist/classes/AIActionMovePolicy.d.ts +2 -2
  4. package/dist/classes/AIActionParams.d.ts +7 -7
  5. package/dist/classes/AIActionTarget.d.ts +18 -18
  6. package/dist/classes/AIActionTransactionSystem.d.ts +9 -9
  7. package/dist/classes/AIAutonomousConditions.d.ts +1 -1
  8. package/dist/classes/AICAgent.d.ts +1 -1
  9. package/dist/classes/AICondition.d.ts +4 -4
  10. package/dist/classes/AICoverHelper.d.ts +10 -10
  11. package/dist/classes/AIFollowerRole.d.ts +1 -1
  12. package/dist/classes/AIFollowerTakedownCommandHandler.d.ts +1 -1
  13. package/dist/classes/AIGenericAdvancedLookatTask.d.ts +1 -1
  14. package/dist/classes/AIGenericEntityLookatTask.d.ts +1 -1
  15. package/dist/classes/AIGenericLookatTask.d.ts +2 -2
  16. package/dist/classes/AIGenericStaticLookatTask.d.ts +1 -1
  17. package/dist/classes/AIGuardAreaManager.d.ts +2 -2
  18. package/dist/classes/AIHumanComponent.d.ts +12 -12
  19. package/dist/classes/AINavigationSystem.d.ts +8 -8
  20. package/dist/classes/AIObjectSelectionComponent.d.ts +1 -1
  21. package/dist/classes/AIReactionSystem.d.ts +1 -1
  22. package/dist/classes/AIScriptSquad.d.ts +3 -3
  23. package/dist/classes/AISearchingLookat.d.ts +1 -1
  24. package/dist/classes/AISignalHandlerComponent.d.ts +4 -4
  25. package/dist/classes/AISquadHelper.d.ts +6 -6
  26. package/dist/classes/AISubActionAttackWithWeapon_Record_Implementation.d.ts +1 -1
  27. package/dist/classes/AISubActionDisableAimAssist_Record_Implementation.d.ts +1 -1
  28. package/dist/classes/AISubActionForceEquip_Record_Implementation.d.ts +1 -1
  29. package/dist/classes/AISubActionReloadWeapon_Record_Implementation.d.ts +1 -1
  30. package/dist/classes/AISubActionSetTargetByTag_Record_Implementation.d.ts +3 -3
  31. package/dist/classes/AISubActionSetWorldPosition_Record_Implementation.d.ts +1 -1
  32. package/dist/classes/AISubActionShootWithWeapon_Record_Implementation.d.ts +1 -1
  33. package/dist/classes/AISubActionThrowItem_Record_Implementation.d.ts +2 -2
  34. package/dist/classes/AITargetTrackerComponent.d.ts +9 -9
  35. package/dist/classes/AITicketCondition.d.ts +3 -3
  36. package/dist/classes/AITweakParams.d.ts +1 -1
  37. package/dist/classes/AIUtilsCachedBoolValue.d.ts +1 -1
  38. package/dist/classes/AIWeapon.d.ts +11 -11
  39. package/dist/classes/AIbehaviorScriptExecutionContext.d.ts +1 -1
  40. package/dist/classes/AIbehaviorScriptUtils.d.ts +9 -9
  41. package/dist/classes/AIbehaviorUniqueActiveCommandList.d.ts +1 -1
  42. package/dist/classes/AIbehaviortweakTweakActionSystem.d.ts +3 -3
  43. package/dist/classes/AOEArea.d.ts +1 -1
  44. package/dist/classes/AOEAreaControllerPS.d.ts +2 -2
  45. package/dist/classes/AOEEffectorControllerPS.d.ts +1 -1
  46. package/dist/classes/AccessPointControllerPS.d.ts +5 -5
  47. package/dist/classes/ActionAnimationScriptProxy.d.ts +2 -2
  48. package/dist/classes/ActionBool.d.ts +2 -2
  49. package/dist/classes/ActionHitReactionScriptProxy.d.ts +1 -1
  50. package/dist/classes/ActionSkillCheck.d.ts +1 -1
  51. package/dist/classes/ActionSlideToScriptProxy.d.ts +3 -3
  52. package/dist/classes/ActionsSequencerControllerPS.d.ts +1 -1
  53. package/dist/classes/ActivateDevice.d.ts +1 -1
  54. package/dist/classes/ActivatedDeviceControllerPS.d.ts +3 -3
  55. package/dist/classes/ActivatedDeviceIndustrialArm.d.ts +1 -1
  56. package/dist/classes/ActivatedDeviceNPC.d.ts +1 -1
  57. package/dist/classes/ActivatedDeviceTransfromAnim.d.ts +3 -3
  58. package/dist/classes/Activator.d.ts +1 -1
  59. package/dist/classes/ActivatorControllerPS.d.ts +3 -3
  60. package/dist/classes/Agent.d.ts +1 -1
  61. package/dist/classes/AgentRegistry.d.ts +4 -4
  62. package/dist/classes/AlarmLight.d.ts +1 -1
  63. package/dist/classes/AnimationChainPlayer.d.ts +1 -1
  64. package/dist/classes/AnimationSystemForcedVisibilityManager.d.ts +1 -1
  65. package/dist/classes/ApartmentScreenControllerPS.d.ts +1 -1
  66. package/dist/classes/ArcadeMachine.d.ts +1 -1
  67. package/dist/classes/ArcadeMachineControllerPS.d.ts +3 -3
  68. package/dist/classes/AreaEffectVisualizationComponent.d.ts +3 -3
  69. package/dist/classes/ArmorEquipGameController.d.ts +1 -1
  70. package/dist/classes/AsyncSpawnData.d.ts +1 -1
  71. package/dist/classes/AuthorizeUser.d.ts +1 -1
  72. package/dist/classes/BakcpackImmediateNotificationListener.d.ts +1 -1
  73. package/dist/classes/BaseAnimatedDeviceControllerPS.d.ts +3 -3
  74. package/dist/classes/BaseGrenade.d.ts +5 -5
  75. package/dist/classes/BaseProjectile.d.ts +4 -4
  76. package/dist/classes/BaseScriptableAction.d.ts +8 -8
  77. package/dist/classes/BasicAnimationController.d.ts +2 -2
  78. package/dist/classes/BasicDistractionDevice.d.ts +4 -4
  79. package/dist/classes/BasicDistractionDeviceControllerPS.d.ts +1 -1
  80. package/dist/classes/BillboardDevice.d.ts +1 -1
  81. package/dist/classes/BillboardDeviceControllerPS.d.ts +1 -1
  82. package/dist/classes/BlindingLight.d.ts +1 -1
  83. package/dist/classes/BlindingLightControllerPS.d.ts +1 -1
  84. package/dist/classes/BossHealthBarGameController.d.ts +3 -3
  85. package/dist/classes/BraindanceControlsTransition.d.ts +6 -6
  86. package/dist/classes/BraindanceModule.d.ts +2 -2
  87. package/dist/classes/BunkerDoor.d.ts +1 -1
  88. package/dist/classes/BuyAttribute.d.ts +1 -1
  89. package/dist/classes/BuyItemFromVendor.d.ts +1 -1
  90. package/dist/classes/C4ControllerPS.d.ts +2 -2
  91. package/dist/classes/CandleControllerPS.d.ts +1 -1
  92. package/dist/classes/CarriedObjectEvents.d.ts +5 -5
  93. package/dist/classes/CasinoTableSlotLogicController.d.ts +1 -1
  94. package/dist/classes/CentaurShieldController.d.ts +2 -2
  95. package/dist/classes/CerberusComponent.d.ts +2 -2
  96. package/dist/classes/CharacterCreationBackstorySelectionMenu.d.ts +1 -1
  97. package/dist/classes/CharacterCreationGenderSelectionMenu.d.ts +1 -1
  98. package/dist/classes/CharacterCreationStatsMenu.d.ts +1 -1
  99. package/dist/classes/ChestPressControllerPS.d.ts +2 -2
  100. package/dist/classes/CityLightSystem.d.ts +4 -4
  101. package/dist/classes/CloseAd.d.ts +1 -1
  102. package/dist/classes/ClothingSetIconsPopup.d.ts +1 -1
  103. package/dist/classes/CoderControllerPS.d.ts +2 -2
  104. package/dist/classes/CodexUtils.d.ts +3 -3
  105. package/dist/classes/Color.d.ts +2 -2
  106. package/dist/classes/CombatGadgetTransitions.d.ts +2 -2
  107. package/dist/classes/CommunityProxyPS.d.ts +1 -1
  108. package/dist/classes/ComputerControllerPS.d.ts +5 -5
  109. package/dist/classes/ConfessionBooth.d.ts +1 -1
  110. package/dist/classes/ConfessionBoothControllerPS.d.ts +3 -3
  111. package/dist/classes/ContinueGameTooltip.d.ts +1 -1
  112. package/dist/classes/ConveyorControllerPS.d.ts +1 -1
  113. package/dist/classes/CrafringMaterialItemController.d.ts +3 -3
  114. package/dist/classes/CraftBook.d.ts +1 -1
  115. package/dist/classes/CraftItemForTarget.d.ts +1 -1
  116. package/dist/classes/CraftingLogicController.d.ts +1 -1
  117. package/dist/classes/CraftingMainGameController.d.ts +1 -1
  118. package/dist/classes/CraftingMainLogicController.d.ts +2 -2
  119. package/dist/classes/CraftingSystem.d.ts +8 -8
  120. package/dist/classes/CrosshairGameController_Smart_Rifl.d.ts +1 -1
  121. package/dist/classes/CursorGameController.d.ts +1 -1
  122. package/dist/classes/CustomAnimationsGameController.d.ts +1 -1
  123. package/dist/classes/CustomAnimationsHudGameController.d.ts +1 -1
  124. package/dist/classes/CyberwareInventoryMiniGrid.d.ts +7 -7
  125. package/dist/classes/CyberwareMainGameController.d.ts +1 -1
  126. package/dist/classes/CyclableRadialSlot.d.ts +1 -1
  127. package/dist/classes/DamageManager.d.ts +1 -1
  128. package/dist/classes/DataTerm.d.ts +1 -1
  129. package/dist/classes/DataTermControllerPS.d.ts +1 -1
  130. package/dist/classes/DataTrackingSystem.d.ts +1 -1
  131. package/dist/classes/DeactivateDevice.d.ts +1 -1
  132. package/dist/classes/DefaultTransition.d.ts +24 -24
  133. package/dist/classes/DefaultUIInventoryItemStatsProvider.d.ts +1 -1
  134. package/dist/classes/DelamainTaxiComponent.d.ts +1 -1
  135. package/dist/classes/DestructibleMasterLight.d.ts +1 -1
  136. package/dist/classes/DestructibleMasterLightControllerPS.d.ts +1 -1
  137. package/dist/classes/Device.d.ts +22 -22
  138. package/dist/classes/DeviceActionPropertyFunctions.d.ts +11 -11
  139. package/dist/classes/DeviceActionQueue.d.ts +3 -3
  140. package/dist/classes/DeviceDebuggerComponent.d.ts +1 -1
  141. package/dist/classes/DeviceHelper.d.ts +2 -2
  142. package/dist/classes/DeviceInkGameControllerBase.d.ts +3 -3
  143. package/dist/classes/DeviceLinkComponentPS.d.ts +4 -4
  144. package/dist/classes/DeviceOperations.d.ts +1 -1
  145. package/dist/classes/DeviceSystemBaseControllerPS.d.ts +1 -1
  146. package/dist/classes/DifficultySelectionMenu.d.ts +1 -1
  147. package/dist/classes/DiodeControlComponent.d.ts +2 -2
  148. package/dist/classes/DisarmComponent.d.ts +1 -1
  149. package/dist/classes/DisassembleMasterControllerPS.d.ts +1 -1
  150. package/dist/classes/DispenceItemFromVendor.d.ts +3 -3
  151. package/dist/classes/DisplayGlassControllerPS.d.ts +3 -3
  152. package/dist/classes/DisposalDevice.d.ts +2 -2
  153. package/dist/classes/DisposalDeviceControllerPS.d.ts +2 -2
  154. package/dist/classes/DlcMenuGameController.d.ts +1 -1
  155. package/dist/classes/Door.d.ts +5 -5
  156. package/dist/classes/DoorControllerPS.d.ts +6 -6
  157. package/dist/classes/DoorProximityDetector.d.ts +1 -1
  158. package/dist/classes/DoorProximityDetectorControllerPS.d.ts +1 -1
  159. package/dist/classes/DoorSystemUIPS.d.ts +1 -1
  160. package/dist/classes/DpadWheelGameController.d.ts +1 -1
  161. package/dist/classes/DropPoint.d.ts +4 -4
  162. package/dist/classes/DropPointControllerPS.d.ts +1 -1
  163. package/dist/classes/DropPointRequest.d.ts +1 -1
  164. package/dist/classes/DropPointSystem.d.ts +2 -2
  165. package/dist/classes/DropdownListController.d.ts +4 -4
  166. package/dist/classes/EffectExecutor_GrenadeTargetTracker.d.ts +2 -2
  167. package/dist/classes/ElectricBox.d.ts +1 -1
  168. package/dist/classes/ElectricBoxControllerPS.d.ts +1 -1
  169. package/dist/classes/ElectricLight.d.ts +1 -1
  170. package/dist/classes/ElectricLightControllerPS.d.ts +2 -2
  171. package/dist/classes/ElevatorFloorTerminalControllerPS.d.ts +3 -3
  172. package/dist/classes/EquipAction.d.ts +1 -1
  173. package/dist/classes/EquipmentSystem.d.ts +1 -1
  174. package/dist/classes/EquipmentSystemPlayerData.d.ts +20 -20
  175. package/dist/classes/EulerAngles.d.ts +1 -1
  176. package/dist/classes/ExpansionNewGame.d.ts +1 -1
  177. package/dist/classes/ExplodingBullet.d.ts +1 -1
  178. package/dist/classes/ExplosiveDevice.d.ts +4 -4
  179. package/dist/classes/ExplosiveDeviceControllerPS.d.ts +3 -3
  180. package/dist/classes/ExplosiveTriggerDeviceControllerPS.d.ts +4 -4
  181. package/dist/classes/FactInvokerControllerPS.d.ts +2 -2
  182. package/dist/classes/FactsDeviceOperation.d.ts +1 -1
  183. package/dist/classes/FanControllerPS.d.ts +1 -1
  184. package/dist/classes/FastTravelDeviceAction.d.ts +1 -1
  185. package/dist/classes/FastTravelSystem.d.ts +4 -4
  186. package/dist/classes/FilterNPCDodgeOpportunity.d.ts +1 -1
  187. package/dist/classes/FilterRadioGroup.d.ts +2 -2
  188. package/dist/classes/FindTeleportPositionForTakedown.d.ts +2 -2
  189. package/dist/classes/FindTeleportPositionKurt.d.ts +2 -2
  190. package/dist/classes/FinisherAttackEvents.d.ts +2 -2
  191. package/dist/classes/FocusCluesSystem.d.ts +1 -1
  192. package/dist/classes/ForkliftControllerPS.d.ts +2 -2
  193. package/dist/classes/FrameControllerPS.d.ts +1 -1
  194. package/dist/classes/FrameWidgetComponent.d.ts +1 -1
  195. package/dist/classes/FridgeControllerPS.d.ts +1 -1
  196. package/dist/classes/FullscreenVendorGameController.d.ts +4 -4
  197. package/dist/classes/FuseBox.d.ts +1 -1
  198. package/dist/classes/FuseBoxControllerPS.d.ts +2 -2
  199. package/dist/classes/FuseControllerPS.d.ts +2 -2
  200. package/dist/classes/FxResourceMapperComponent.d.ts +5 -5
  201. package/dist/classes/GameEffectExecutor_StimOnHit.d.ts +1 -1
  202. package/dist/classes/GameTime.d.ts +1 -1
  203. package/dist/classes/GameTimeUtils.d.ts +1 -1
  204. package/dist/classes/GameplayLight.d.ts +1 -1
  205. package/dist/classes/GameplayLightControllerPS.d.ts +1 -1
  206. package/dist/classes/GameplayRoleComponent.d.ts +2 -2
  207. package/dist/classes/GenericDevice.d.ts +1 -1
  208. package/dist/classes/GenericDeviceControllerPS.d.ts +3 -3
  209. package/dist/classes/GenericDeviceOperation.d.ts +2 -2
  210. package/dist/classes/GenericTemplatePersistentData.d.ts +2 -2
  211. package/dist/classes/GlitchedTurretControllerPS.d.ts +1 -1
  212. package/dist/classes/GoToFloor.d.ts +1 -1
  213. package/dist/classes/GogRewardEntryController.d.ts +2 -2
  214. package/dist/classes/HUDManager.d.ts +3 -3
  215. package/dist/classes/HUDModule.d.ts +4 -4
  216. package/dist/classes/HackingDataDef.d.ts +1 -1
  217. package/dist/classes/HighLevelTransition.d.ts +1 -1
  218. package/dist/classes/HighlightInstance.d.ts +1 -1
  219. package/dist/classes/HighlightModule.d.ts +2 -2
  220. package/dist/classes/HitHistory.d.ts +1 -1
  221. package/dist/classes/HitReactionComponent.d.ts +5 -5
  222. package/dist/classes/HoloDeviceControllerPS.d.ts +1 -1
  223. package/dist/classes/HoloFeederControllerPS.d.ts +1 -1
  224. package/dist/classes/HoloTable.d.ts +1 -1
  225. package/dist/classes/HoloTableControllerPS.d.ts +2 -2
  226. package/dist/classes/Hotkey.d.ts +1 -1
  227. package/dist/classes/HubMenuUtils.d.ts +4 -4
  228. package/dist/classes/IconsModule.d.ts +2 -2
  229. package/dist/classes/IdentifiedWrappedTooltipData.d.ts +1 -1
  230. package/dist/classes/IdleActions.d.ts +1 -1
  231. package/dist/classes/ImmediateExitWithForceEvents.d.ts +1 -1
  232. package/dist/classes/ImmediateNotificationListener.d.ts +1 -1
  233. package/dist/classes/InkImageUtils.d.ts +12 -12
  234. package/dist/classes/InputContextTransition.d.ts +1 -1
  235. package/dist/classes/InteractiveAdControllerPS.d.ts +2 -2
  236. package/dist/classes/InteractiveDevice.d.ts +3 -3
  237. package/dist/classes/Intercom.d.ts +1 -1
  238. package/dist/classes/IntercomControllerPS.d.ts +3 -3
  239. package/dist/classes/InventoryCyberwareItemChooser.d.ts +1 -1
  240. package/dist/classes/InventoryDataManager.d.ts +8 -8
  241. package/dist/classes/InventoryDataManagerV2.d.ts +53 -53
  242. package/dist/classes/InventoryEquipmentSlot.d.ts +1 -1
  243. package/dist/classes/InventoryGenericItemChooser.d.ts +3 -3
  244. package/dist/classes/InventoryItemDisplay.d.ts +1 -1
  245. package/dist/classes/InventoryItemDisplayController.d.ts +19 -19
  246. package/dist/classes/InventoryItemModeLogicController.d.ts +7 -7
  247. package/dist/classes/InventoryItemPreferredComparisonResolver.d.ts +1 -1
  248. package/dist/classes/InventoryTooltiData_CyberwareUpgradeData.d.ts +1 -1
  249. package/dist/classes/InventoryTooltipData.d.ts +3 -3
  250. package/dist/classes/InventoryUtils.d.ts +1 -1
  251. package/dist/classes/InventoryWeaponSlot.d.ts +1 -1
  252. package/dist/classes/IsSourceDeviceActveFilter.d.ts +1 -1
  253. package/dist/classes/ItemCategoryFliterManager.d.ts +2 -2
  254. package/dist/classes/ItemDisplayContextData.d.ts +1 -1
  255. package/dist/classes/ItemDisplayInventoryMiniGrid.d.ts +1 -1
  256. package/dist/classes/ItemDisplayUtils.d.ts +4 -4
  257. package/dist/classes/ItemInventoryMiniGrid.d.ts +1 -1
  258. package/dist/classes/ItemLabelContainerController.d.ts +1 -1
  259. package/dist/classes/ItemLabelController.d.ts +1 -1
  260. package/dist/classes/ItemModificationSystem.d.ts +2 -2
  261. package/dist/classes/ItemTooltipBottomModule.d.ts +1 -1
  262. package/dist/classes/ItemTooltipCommonController.d.ts +2 -2
  263. package/dist/classes/ItemTooltipCyberwareWeaponModule.d.ts +1 -1
  264. package/dist/classes/ItemTooltipIconModule.d.ts +1 -1
  265. package/dist/classes/ItemTooltipStatController.d.ts +1 -1
  266. package/dist/classes/JournalNotificationQueue.d.ts +1 -1
  267. package/dist/classes/JournalWrapper.d.ts +3 -3
  268. package/dist/classes/JudysDoor.d.ts +5 -5
  269. package/dist/classes/Jukebox.d.ts +1 -1
  270. package/dist/classes/JukeboxControllerPS.d.ts +2 -2
  271. package/dist/classes/KerenzikovEvents.d.ts +1 -1
  272. package/dist/classes/KeypadDeviceController.d.ts +1 -1
  273. package/dist/classes/KnockdownEvents.d.ts +1 -1
  274. package/dist/classes/LadderControllerPS.d.ts +1 -1
  275. package/dist/classes/LadderDecisions.d.ts +1 -1
  276. package/dist/classes/LcdScreen.d.ts +1 -1
  277. package/dist/classes/LcdScreenControllerPS.d.ts +2 -2
  278. package/dist/classes/LeftHandCyberwareTransition.d.ts +3 -3
  279. package/dist/classes/LevelBarsController.d.ts +1 -1
  280. package/dist/classes/LiftControllerPS.d.ts +5 -5
  281. package/dist/classes/LiftDevice.d.ts +7 -7
  282. package/dist/classes/LoadListItem.d.ts +2 -2
  283. package/dist/classes/LocomotionEventsTransition.d.ts +2 -2
  284. package/dist/classes/LocomotionTakedownEvents.d.ts +2 -2
  285. package/dist/classes/LocomotionTransition.d.ts +5 -5
  286. package/dist/classes/LookAtPresetBaseEvents.d.ts +1 -1
  287. package/dist/classes/LootingController.d.ts +1 -1
  288. package/dist/classes/LootingListItemController.d.ts +1 -1
  289. package/dist/classes/MaintenancePanel.d.ts +1 -1
  290. package/dist/classes/MapPinUtility.d.ts +1 -1
  291. package/dist/classes/MasterControllerPS.d.ts +6 -6
  292. package/dist/classes/MaterialTooltip.d.ts +1 -1
  293. package/dist/classes/MathHelper.d.ts +2 -2
  294. package/dist/classes/Matrix.d.ts +3 -3
  295. package/dist/classes/MeasurementUtils.d.ts +4 -4
  296. package/dist/classes/MediaDeviceControllerPS.d.ts +2 -2
  297. package/dist/classes/MediaSystemUIPS.d.ts +1 -1
  298. package/dist/classes/MeleeAttackGenericEvents.d.ts +1 -1
  299. package/dist/classes/MeleeHitAnimEventExecutor.d.ts +1 -1
  300. package/dist/classes/MeleeProjectile.d.ts +1 -1
  301. package/dist/classes/MeleeThrowAttackEvents.d.ts +1 -1
  302. package/dist/classes/MeleeTransition.d.ts +10 -10
  303. package/dist/classes/MenuDataBuilder.d.ts +6 -6
  304. package/dist/classes/MenuHubGameController.d.ts +1 -1
  305. package/dist/classes/MenuHubLogicController.d.ts +1 -1
  306. package/dist/classes/MenuScenario_BaseMenu.d.ts +3 -3
  307. package/dist/classes/MenuScenario_HubMenu.d.ts +1 -1
  308. package/dist/classes/MenuScenario_PreGameSubMenu.d.ts +1 -1
  309. package/dist/classes/MenuScenario_RadialHubMenu.d.ts +1 -1
  310. package/dist/classes/MenuScenario_Vendor.d.ts +5 -5
  311. package/dist/classes/MenuUIUtils.d.ts +1 -1
  312. package/dist/classes/MessagePopupDisplayController.d.ts +1 -1
  313. package/dist/classes/MessageTooltip.d.ts +1 -1
  314. package/dist/classes/MessengerDialogViewController.d.ts +1 -1
  315. package/dist/classes/MessengerGameController.d.ts +2 -2
  316. package/dist/classes/MessengerTypingIndicator.d.ts +1 -1
  317. package/dist/classes/MessengerUtils.d.ts +7 -7
  318. package/dist/classes/MinigameGenerationRuleOverridePrograms.d.ts +1 -1
  319. package/dist/classes/MinigameGenerationRulePredefinedBoard.d.ts +1 -1
  320. package/dist/classes/MinigameGenerationRulePredefinedBoardWithTraps.d.ts +1 -1
  321. package/dist/classes/MinigameGenerationRuleScalingPrograms.d.ts +3 -3
  322. package/dist/classes/MinigameGenerationRule_Test.d.ts +1 -1
  323. package/dist/classes/MinimalItemTooltipData.d.ts +5 -5
  324. package/dist/classes/MinimapPOIMappinController.d.ts +2 -2
  325. package/dist/classes/ModifyDamagePerHackEffector.d.ts +1 -1
  326. package/dist/classes/MoneyLabelController.d.ts +1 -1
  327. package/dist/classes/MovableDevice.d.ts +1 -1
  328. package/dist/classes/MovableDeviceControllerPS.d.ts +1 -1
  329. package/dist/classes/NPCPuppet.d.ts +10 -10
  330. package/dist/classes/NameplateVisualsLogicController.d.ts +5 -5
  331. package/dist/classes/NcartTimetable.d.ts +1 -1
  332. package/dist/classes/NcartTimetableControllerPS.d.ts +2 -2
  333. package/dist/classes/NetrunnerChairControllerPS.d.ts +1 -1
  334. package/dist/classes/NetrunnerControlPanelControllerPS.d.ts +1 -1
  335. package/dist/classes/NetworkInkGameController.d.ts +1 -1
  336. package/dist/classes/NetworkSystem.d.ts +2 -2
  337. package/dist/classes/NewHudPhoneGameController.d.ts +5 -5
  338. package/dist/classes/NewItemTooltipAttachmentEntryData.d.ts +2 -2
  339. package/dist/classes/NewItemTooltipBottomModule.d.ts +1 -1
  340. package/dist/classes/NewItemTooltipCommonController.d.ts +1 -1
  341. package/dist/classes/NewItemTooltipWeaponBarsModule.d.ts +1 -1
  342. package/dist/classes/NewPerkTabsController.d.ts +1 -1
  343. package/dist/classes/NewPerksCategoriesGameController.d.ts +1 -1
  344. package/dist/classes/NewPerksScreenLogicController.d.ts +2 -2
  345. package/dist/classes/NumericDisplayControllerPS.d.ts +1 -1
  346. package/dist/classes/OnlyNearest_AINavPath_Device.d.ts +1 -1
  347. package/dist/classes/OutlineRequest.d.ts +1 -1
  348. package/dist/classes/PSD_DetectorPS.d.ts +1 -1
  349. package/dist/classes/PachinkoMachineControllerPS.d.ts +1 -1
  350. package/dist/classes/PatchNotesGameController.d.ts +1 -1
  351. package/dist/classes/PatrolAction.d.ts +1 -1
  352. package/dist/classes/PatrolSpotAction.d.ts +1 -1
  353. package/dist/classes/PerfectDischargePrereq.d.ts +1 -1
  354. package/dist/classes/PerkDisplayController.d.ts +3 -3
  355. package/dist/classes/PerkDisplayTooltipController.d.ts +2 -2
  356. package/dist/classes/PerkTraining.d.ts +1 -1
  357. package/dist/classes/PerkTrainingControllerPS.d.ts +1 -1
  358. package/dist/classes/PerksMainGameController.d.ts +1 -1
  359. package/dist/classes/PhoneDialerLogicController.d.ts +1 -1
  360. package/dist/classes/PhoneDialerSelectionController.d.ts +2 -2
  361. package/dist/classes/PhoneHotkeyController.d.ts +1 -1
  362. package/dist/classes/PhoneMessagePopupGameController.d.ts +1 -1
  363. package/dist/classes/PhoneSystem.d.ts +1 -1
  364. package/dist/classes/PhotoModeGridList.d.ts +1 -1
  365. package/dist/classes/PhotoModeListController.d.ts +1 -1
  366. package/dist/classes/PhotoModeMenuListItem.d.ts +2 -2
  367. package/dist/classes/PhotoModeTopBarController.d.ts +1 -1
  368. package/dist/classes/PlatformControllerPS.d.ts +2 -2
  369. package/dist/classes/PlayerDevelopmentData.d.ts +18 -18
  370. package/dist/classes/PlayerDevelopmentDataManager.d.ts +12 -12
  371. package/dist/classes/PlayerGameplayRestrictions.d.ts +3 -3
  372. package/dist/classes/PlayerPuppet.d.ts +9 -9
  373. package/dist/classes/PlayerStaminaHelpers.d.ts +1 -1
  374. package/dist/classes/PlayerUnauthorized.d.ts +1 -1
  375. package/dist/classes/PlayerWokrspotDeviceOperation.d.ts +1 -1
  376. package/dist/classes/PoliceAgentRegistry.d.ts +7 -7
  377. package/dist/classes/PreGameSubMenuGameController.d.ts +1 -1
  378. package/dist/classes/PresetAction.d.ts +1 -1
  379. package/dist/classes/PreventionSystem.d.ts +15 -15
  380. package/dist/classes/ProgressionNotification.d.ts +1 -1
  381. package/dist/classes/ProjectileLaunchHelper.d.ts +2 -2
  382. package/dist/classes/ProjectileLauncherRound.d.ts +3 -3
  383. package/dist/classes/ProjectileTargetingHelper.d.ts +1 -1
  384. package/dist/classes/ProximityDetectorControllerPS.d.ts +1 -1
  385. package/dist/classes/PulseAnimation.d.ts +2 -2
  386. package/dist/classes/PulseScaleAnimation.d.ts +1 -1
  387. package/dist/classes/PuppetDeviceLinkPS.d.ts +1 -1
  388. package/dist/classes/PuppetSquadInterface.d.ts +4 -4
  389. package/dist/classes/Quaternion.d.ts +3 -3
  390. package/dist/classes/QuestCodexLinkController.d.ts +1 -1
  391. package/dist/classes/QuestDetailsObjectiveController.d.ts +1 -1
  392. package/dist/classes/QuestDetailsPanelController.d.ts +2 -2
  393. package/dist/classes/QuestForceCameraZoom.d.ts +1 -1
  394. package/dist/classes/QuestItemController.d.ts +1 -1
  395. package/dist/classes/QuestListGameController.d.ts +1 -1
  396. package/dist/classes/QuestListVirtualController.d.ts +1 -1
  397. package/dist/classes/QuestLogUtils.d.ts +1 -1
  398. package/dist/classes/QuickHackUploadListener.d.ts +1 -1
  399. package/dist/classes/QuickHackableHelper.d.ts +2 -2
  400. package/dist/classes/QuickMeleeEvents.d.ts +1 -1
  401. package/dist/classes/QuickSlotsManager.d.ts +5 -5
  402. package/dist/classes/QuickhackModule.d.ts +3 -3
  403. package/dist/classes/QuickhacksListGameController.d.ts +2 -2
  404. package/dist/classes/QuickhacksListItemController.d.ts +2 -2
  405. package/dist/classes/RadialMenuHubGameController.d.ts +1 -1
  406. package/dist/classes/RadialMenuHubLogicController.d.ts +2 -2
  407. package/dist/classes/RadialSlot.d.ts +1 -1
  408. package/dist/classes/RadialSubMenuPanelLogicController.d.ts +2 -2
  409. package/dist/classes/Radio.d.ts +1 -1
  410. package/dist/classes/RadioControllerPS.d.ts +1 -1
  411. package/dist/classes/RadioStationDataProvider.d.ts +1 -1
  412. package/dist/classes/ReactionManagerComponent.d.ts +23 -23
  413. package/dist/classes/ReactionTransition.d.ts +1 -1
  414. package/dist/classes/ReadAction.d.ts +1 -1
  415. package/dist/classes/ReflectorControllerPS.d.ts +1 -1
  416. package/dist/classes/RefreshActorRequest.d.ts +1 -1
  417. package/dist/classes/RelicPerkSystem.d.ts +1 -1
  418. package/dist/classes/ReprimandUpdate.d.ts +1 -1
  419. package/dist/classes/RetractableAd.d.ts +1 -1
  420. package/dist/classes/RetractableAdControllerPS.d.ts +1 -1
  421. package/dist/classes/RipperDocGameController.d.ts +9 -9
  422. package/dist/classes/RipperdocFillBar.d.ts +2 -2
  423. package/dist/classes/RipperdocFillLabel.d.ts +1 -1
  424. package/dist/classes/RipperdocWrappedUIInventoryItem.d.ts +1 -1
  425. package/dist/classes/RoadBlockControllerPS.d.ts +3 -3
  426. package/dist/classes/RoboticArmsControllerPS.d.ts +1 -1
  427. package/dist/classes/SColor.d.ts +10 -10
  428. package/dist/classes/SWidgetPackageBase.d.ts +1 -1
  429. package/dist/classes/ScannerDescription.d.ts +1 -1
  430. package/dist/classes/ScannerModule.d.ts +2 -2
  431. package/dist/classes/SceneTierIIEvents.d.ts +1 -1
  432. package/dist/classes/ScriptGameInstance.d.ts +3 -3
  433. package/dist/classes/ScriptableDeviceAction.d.ts +5 -5
  434. package/dist/classes/ScriptableDeviceComponentPS.d.ts +35 -35
  435. package/dist/classes/ScriptedPuppet.d.ts +12 -12
  436. package/dist/classes/ScriptedPuppetPS.d.ts +3 -3
  437. package/dist/classes/ScriptedWeakspotObject.d.ts +3 -3
  438. package/dist/classes/SecSystemDebugger.d.ts +1 -1
  439. package/dist/classes/SecurityAlarm.d.ts +1 -1
  440. package/dist/classes/SecurityAlarmControllerPS.d.ts +2 -2
  441. package/dist/classes/SecurityAreaControllerPS.d.ts +2 -2
  442. package/dist/classes/SecurityGate.d.ts +1 -1
  443. package/dist/classes/SecurityGateControllerPS.d.ts +4 -4
  444. package/dist/classes/SecurityGateLockControllerPS.d.ts +1 -1
  445. package/dist/classes/SecurityLockerControllerPS.d.ts +1 -1
  446. package/dist/classes/SecuritySystemControllerPS.d.ts +17 -17
  447. package/dist/classes/SecuritySystemInput.d.ts +1 -1
  448. package/dist/classes/SecurityTurret.d.ts +4 -4
  449. package/dist/classes/SecurityTurretControllerPS.d.ts +3 -3
  450. package/dist/classes/SellItemToVendor.d.ts +1 -1
  451. package/dist/classes/SensorDevice.d.ts +13 -13
  452. package/dist/classes/ServerNode.d.ts +1 -1
  453. package/dist/classes/ServerNodeControllerPS.d.ts +2 -2
  454. package/dist/classes/SetCustomShootPosition.d.ts +1 -1
  455. package/dist/classes/SetTopThreatToCombatTarget.d.ts +2 -2
  456. package/dist/classes/SettingsLanguageInstallProgressBar.d.ts +1 -1
  457. package/dist/classes/ShardNotificationController.d.ts +1 -1
  458. package/dist/classes/ShardsMenuGameController.d.ts +2 -2
  459. package/dist/classes/SharedGameplayPS.d.ts +1 -1
  460. package/dist/classes/ShowVendor.d.ts +1 -1
  461. package/dist/classes/SimpleMessengerContactsVirtualListController.d.ts +1 -1
  462. package/dist/classes/SimpleQuestListItemController.d.ts +2 -2
  463. package/dist/classes/SimpleSwitchControllerPS.d.ts +3 -3
  464. package/dist/classes/SingleCooldownManager.d.ts +1 -1
  465. package/dist/classes/SingleplayerMenuGameController.d.ts +1 -1
  466. package/dist/classes/SlideEvents.d.ts +1 -1
  467. package/dist/classes/SlidingLadderControllerPS.d.ts +2 -2
  468. package/dist/classes/SmartHouseControllerPS.d.ts +1 -1
  469. package/dist/classes/SmokeMachine.d.ts +1 -1
  470. package/dist/classes/SmokeMachineControllerPS.d.ts +1 -1
  471. package/dist/classes/SniperNest.d.ts +3 -3
  472. package/dist/classes/SniperNestControllerPS.d.ts +2 -2
  473. package/dist/classes/SortOut_Contagion.d.ts +1 -1
  474. package/dist/classes/SoundSystemControllerPS.d.ts +3 -3
  475. package/dist/classes/SpatialQueriesHelper.d.ts +2 -2
  476. package/dist/classes/Speaker.d.ts +1 -1
  477. package/dist/classes/SpeakerControllerPS.d.ts +1 -1
  478. package/dist/classes/Sphere.d.ts +2 -2
  479. package/dist/classes/SquadMemberBaseComponent.d.ts +2 -2
  480. package/dist/classes/StartHubMenuEvent.d.ts +1 -1
  481. package/dist/classes/StashControllerPS.d.ts +1 -1
  482. package/dist/classes/StatPoolsManager.d.ts +6 -6
  483. package/dist/classes/StatsStreetCredRewardItem.d.ts +1 -1
  484. package/dist/classes/StatusEffectHelper.d.ts +8 -8
  485. package/dist/classes/StillageControllerPS.d.ts +2 -2
  486. package/dist/classes/StimBroadcasterComponent.d.ts +13 -13
  487. package/dist/classes/SubCharacterSystem.d.ts +3 -3
  488. package/dist/classes/SubMenuPanelLogicController.d.ts +2 -2
  489. package/dist/classes/SubmenuDataBuilder.d.ts +2 -2
  490. package/dist/classes/SurveillanceCamera.d.ts +1 -1
  491. package/dist/classes/SurveillanceCameraControllerPS.d.ts +3 -3
  492. package/dist/classes/SurveillanceSystemControllerPS.d.ts +1 -1
  493. package/dist/classes/SurveillanceSystemUIPS.d.ts +1 -1
  494. package/dist/classes/SwimmingLadderDecisions.d.ts +1 -1
  495. package/dist/classes/TV.d.ts +1 -1
  496. package/dist/classes/TVControllerPS.d.ts +2 -2
  497. package/dist/classes/TabButtonController.d.ts +1 -1
  498. package/dist/classes/TabRadioGroup.d.ts +1 -1
  499. package/dist/classes/TakeOverControlSystem.d.ts +2 -2
  500. package/dist/classes/TakedownGameEffectHelper.d.ts +1 -1
  501. package/dist/classes/TargetHitIndicatorGameController.d.ts +1 -1
  502. package/dist/classes/TargetTrackingExtension.d.ts +10 -10
  503. package/dist/classes/Terminal.d.ts +2 -2
  504. package/dist/classes/TerminalControllerPS.d.ts +9 -9
  505. package/dist/classes/TestRandomizationSupervisor.d.ts +1 -1
  506. package/dist/classes/ThrowableKnifeNPC.d.ts +1 -1
  507. package/dist/classes/ThumbnailUI.d.ts +2 -2
  508. package/dist/classes/TimeDilationEventsTransitions.d.ts +3 -3
  509. package/dist/classes/TimeDilationHelper.d.ts +7 -7
  510. package/dist/classes/ToggleOpen.d.ts +1 -1
  511. package/dist/classes/ToggleTakeOverControl.d.ts +1 -1
  512. package/dist/classes/ToiletControllerPS.d.ts +1 -1
  513. package/dist/classes/TrafficIntersectionManagerControllerPS.d.ts +1 -1
  514. package/dist/classes/Transform.d.ts +1 -1
  515. package/dist/classes/TriggerAttackOnNearbyEnemiesEffector.d.ts +1 -1
  516. package/dist/classes/TurretTransition.d.ts +1 -1
  517. package/dist/classes/TvDeviceWidgetController.d.ts +1 -1
  518. package/dist/classes/TvInkGameController.d.ts +1 -1
  519. package/dist/classes/TweakAIAction.d.ts +1 -1
  520. package/dist/classes/TweakAIActionAbstract.d.ts +5 -5
  521. package/dist/classes/TweakAIActionCondition.d.ts +1 -1
  522. package/dist/classes/TweakAIActionConditionAbstract.d.ts +1 -1
  523. package/dist/classes/TweakAIActionRecord.d.ts +7 -7
  524. package/dist/classes/TweakAIActionSelector.d.ts +1 -1
  525. package/dist/classes/TweakAIActionSequence.d.ts +1 -1
  526. package/dist/classes/TweakAIActionSmartComposite.d.ts +2 -2
  527. package/dist/classes/TweakAISubAction.d.ts +2 -2
  528. package/dist/classes/TwintoneDescriptionGameController.d.ts +2 -2
  529. package/dist/classes/TwintoneTemplateGridController.d.ts +2 -2
  530. package/dist/classes/UIInventoryItem.d.ts +9 -9
  531. package/dist/classes/UIInventoryItemModsManager.d.ts +1 -1
  532. package/dist/classes/UIInventoryItemRequirementsManager.d.ts +4 -4
  533. package/dist/classes/UIInventoryItemStatsManager.d.ts +5 -5
  534. package/dist/classes/UIInventoryItemWeaponBar.d.ts +2 -2
  535. package/dist/classes/UIInventoryItemsManager.d.ts +4 -4
  536. package/dist/classes/UIInventoryScriptableSystem.d.ts +1 -1
  537. package/dist/classes/UIScriptableSystem.d.ts +4 -4
  538. package/dist/classes/UpdateWhistlePosition.d.ts +1 -1
  539. package/dist/classes/UpgradingScreenController.d.ts +1 -1
  540. package/dist/classes/UseAction.d.ts +1 -1
  541. package/dist/classes/Vector4.d.ts +1 -1
  542. package/dist/classes/VehicleComponent.d.ts +42 -42
  543. package/dist/classes/VehicleComponentPS.d.ts +4 -4
  544. package/dist/classes/VehicleDetailsLogicController.d.ts +1 -1
  545. package/dist/classes/VehicleDoorDetached.d.ts +1 -1
  546. package/dist/classes/VehicleDoorInteraction.d.ts +1 -1
  547. package/dist/classes/VehicleDoorOpen.d.ts +1 -1
  548. package/dist/classes/VehicleEventsTransition.d.ts +1 -1
  549. package/dist/classes/VehicleOfferLogicController.d.ts +1 -1
  550. package/dist/classes/VehicleOverrideAccelerate.d.ts +1 -1
  551. package/dist/classes/VehicleOverrideExplode.d.ts +1 -1
  552. package/dist/classes/VehicleOverrideForceBrakes.d.ts +1 -1
  553. package/dist/classes/VehicleSummonWidgetGameController.d.ts +2 -2
  554. package/dist/classes/VehicleTransition.d.ts +4 -4
  555. package/dist/classes/VendingMachine.d.ts +3 -3
  556. package/dist/classes/VendingMachineControllerPS.d.ts +3 -3
  557. package/dist/classes/Vendor.d.ts +7 -7
  558. package/dist/classes/VendorDataManager.d.ts +7 -7
  559. package/dist/classes/VentilationArea.d.ts +1 -1
  560. package/dist/classes/VentilationAreaControllerPS.d.ts +1 -1
  561. package/dist/classes/VentilationEffectorControllerPS.d.ts +1 -1
  562. package/dist/classes/VirtualNestedListController.d.ts +1 -1
  563. package/dist/classes/VirtualSystemPS.d.ts +1 -1
  564. package/dist/classes/VisualDisplayController.d.ts +1 -1
  565. package/dist/classes/WallCollisionHelpers.d.ts +1 -1
  566. package/dist/classes/WallScreenControllerPS.d.ts +1 -1
  567. package/dist/classes/WardrobeControllerPS.d.ts +1 -1
  568. package/dist/classes/WardrobeSetEditorUIController.d.ts +1 -1
  569. package/dist/classes/WardrobeUIGameController.d.ts +1 -1
  570. package/dist/classes/WeakFenceControllerPS.d.ts +1 -1
  571. package/dist/classes/WeaponRadialSlot.d.ts +1 -1
  572. package/dist/classes/WeaponTransition.d.ts +2 -2
  573. package/dist/classes/WeaponVendingMachineControllerPS.d.ts +1 -1
  574. package/dist/classes/WidgetAnimationManager.d.ts +2 -2
  575. package/dist/classes/WindowBlinders.d.ts +1 -1
  576. package/dist/classes/WindowBlindersControllerPS.d.ts +3 -3
  577. package/dist/classes/WorldMapTooltipBaseController.d.ts +1 -1
  578. package/dist/classes/WorldMapTooltipContainer.d.ts +1 -1
  579. package/dist/classes/WorldMapTooltipController.d.ts +1 -1
  580. package/dist/classes/YaibaOptionPreview.d.ts +1 -1
  581. package/dist/classes/ZoomTransition.d.ts +1 -1
  582. package/dist/classes/audiouiAudioHandler.d.ts +1 -1
  583. package/dist/classes/buffListItemLogicController.d.ts +1 -1
  584. package/dist/classes/characterCreationBodyMorphColorOption.d.ts +1 -1
  585. package/dist/classes/characterCreationBodyMorphMenu.d.ts +2 -2
  586. package/dist/classes/characterCreationBodyMorphOption.d.ts +3 -3
  587. package/dist/classes/characterCreationLifePathBtn.d.ts +1 -1
  588. package/dist/classes/characterCreationSummaryMenu.d.ts +1 -1
  589. package/dist/classes/cpPlayerSystem.d.ts +1 -1
  590. package/dist/classes/entAnimationControllerComponent.d.ts +3 -3
  591. package/dist/classes/entColliderComponent.d.ts +1 -1
  592. package/dist/classes/entEntity.d.ts +1 -1
  593. package/dist/classes/entEntityGameInterface.d.ts +1 -1
  594. package/dist/classes/entIOrientationProvider.d.ts +1 -1
  595. package/dist/classes/entIPositionProvider.d.ts +5 -5
  596. package/dist/classes/entPhysicalBodyInterface.d.ts +1 -1
  597. package/dist/classes/entPhysicalMeshComponent.d.ts +1 -1
  598. package/dist/classes/entSlotComponent.d.ts +1 -1
  599. package/dist/classes/forklift.d.ts +1 -1
  600. package/dist/classes/gameActivityLogSystem.d.ts +1 -1
  601. package/dist/classes/gameAttackComputed.d.ts +3 -3
  602. package/dist/classes/gameAttack_GameEffect.d.ts +1 -1
  603. package/dist/classes/gameBreachFinderComponent.d.ts +1 -1
  604. package/dist/classes/gameCameraComponent.d.ts +2 -2
  605. package/dist/classes/gameCompanionSystem.d.ts +1 -1
  606. package/dist/classes/gameContainerManager.d.ts +1 -1
  607. package/dist/classes/gameContainerObjectBase.d.ts +1 -1
  608. package/dist/classes/gameCrowdMemberComponent.d.ts +1 -1
  609. package/dist/classes/gameDamageSystem.d.ts +7 -7
  610. package/dist/classes/gameDebugVisualizerSystem.d.ts +8 -8
  611. package/dist/classes/gameDelaySystem.d.ts +4 -4
  612. package/dist/classes/gameDeviceComponentPS.d.ts +13 -13
  613. package/dist/classes/gameDeviceSystem.d.ts +13 -13
  614. package/dist/classes/gameDismembermentComponent.d.ts +2 -2
  615. package/dist/classes/gameDropInstruction.d.ts +1 -1
  616. package/dist/classes/gameEffectData.d.ts +10 -10
  617. package/dist/classes/gameEffectExecutor_KatanaBulletBending.d.ts +1 -1
  618. package/dist/classes/gameEffectInstance.d.ts +1 -1
  619. package/dist/classes/gameEffectProviderScriptContext.d.ts +1 -1
  620. package/dist/classes/gameEffectScriptContext.d.ts +1 -1
  621. package/dist/classes/gameEffectSystem.d.ts +2 -2
  622. package/dist/classes/gameEffector.d.ts +3 -3
  623. package/dist/classes/gameEffectorSystem.d.ts +1 -1
  624. package/dist/classes/gameEnumNameToIndexCache.d.ts +1 -1
  625. package/dist/classes/gameFxInstance.d.ts +2 -2
  626. package/dist/classes/gameFxSystem.d.ts +2 -2
  627. package/dist/classes/gameGameAudioSystem.d.ts +5 -5
  628. package/dist/classes/gameGameTagSystem.d.ts +1 -1
  629. package/dist/classes/gameGameplayLogicPackageSystem.d.ts +1 -1
  630. package/dist/classes/gameIAttack.d.ts +4 -4
  631. package/dist/classes/gameIBlackboard.d.ts +46 -46
  632. package/dist/classes/gameIDebugDrawHistorySystem.d.ts +2 -2
  633. package/dist/classes/gameITelemetrySystem.d.ts +1 -1
  634. package/dist/classes/gameItemData.d.ts +4 -4
  635. package/dist/classes/gameJournalEntry.d.ts +1 -1
  636. package/dist/classes/gameJournalManager.d.ts +15 -15
  637. package/dist/classes/gameLevelAssignmentSystem.d.ts +1 -1
  638. package/dist/classes/gameLightComponent.d.ts +11 -11
  639. package/dist/classes/gameLocationManager.d.ts +1 -1
  640. package/dist/classes/gameLootManager.d.ts +3 -3
  641. package/dist/classes/gameMasterDeviceComponent.d.ts +2 -2
  642. package/dist/classes/gameNativeAutodriveSystem.d.ts +1 -1
  643. package/dist/classes/gameNetrunnerPrototypeNetworkNode.d.ts +1 -1
  644. package/dist/classes/gameObject.d.ts +27 -27
  645. package/dist/classes/gamePlayerObstacleSystem.d.ts +2 -2
  646. package/dist/classes/gamePrereqState.d.ts +1 -1
  647. package/dist/classes/gamePreventionSpawnSystem.d.ts +5 -5
  648. package/dist/classes/gamePuppetBase.d.ts +5 -5
  649. package/dist/classes/gameRPGManager.d.ts +23 -23
  650. package/dist/classes/gameScanningComponent.d.ts +3 -3
  651. package/dist/classes/gameScanningComponentPS.d.ts +1 -1
  652. package/dist/classes/gameScanningController.d.ts +2 -2
  653. package/dist/classes/gameSourceShootComponent.d.ts +1 -1
  654. package/dist/classes/gameSpatialQueriesSystem.d.ts +6 -6
  655. package/dist/classes/gameStatPoolsSystem.d.ts +11 -11
  656. package/dist/classes/gameStatsDataSystem.d.ts +4 -4
  657. package/dist/classes/gameStatsSystem.d.ts +2 -2
  658. package/dist/classes/gameStatusEffectSystem.d.ts +6 -6
  659. package/dist/classes/gameTargetShootComponent.d.ts +1 -1
  660. package/dist/classes/gameTimeDilatable.d.ts +3 -3
  661. package/dist/classes/gameTimeSystem.d.ts +11 -11
  662. package/dist/classes/gameTransactionSystem.d.ts +30 -30
  663. package/dist/classes/gameUIItemsHelper.d.ts +2 -2
  664. package/dist/classes/gameUILocalizationDataPackage.d.ts +4 -4
  665. package/dist/classes/gameVehicleSystem.d.ts +8 -8
  666. package/dist/classes/gameVisionModeComponent.d.ts +5 -5
  667. package/dist/classes/gameVisionModeSystem.d.ts +3 -3
  668. package/dist/classes/gameWeakspotComponent.d.ts +1 -1
  669. package/dist/classes/gameWorkspotGameSystem.d.ts +11 -11
  670. package/dist/classes/gamedataAIAbilityCond_Record.d.ts +1 -1
  671. package/dist/classes/gamedataAIActionAND_Record.d.ts +1 -1
  672. package/dist/classes/gamedataAIActionCondition_Record.d.ts +34 -34
  673. package/dist/classes/gamedataAIActionCooldown_Record.d.ts +1 -1
  674. package/dist/classes/gamedataAIActionOR_Record.d.ts +1 -1
  675. package/dist/classes/gamedataAIActionPhase_Record.d.ts +2 -2
  676. package/dist/classes/gamedataAIActionSelector_Record.d.ts +1 -1
  677. package/dist/classes/gamedataAIActionSequence_Record.d.ts +1 -1
  678. package/dist/classes/gamedataAIActionSmartComposite_Record.d.ts +2 -2
  679. package/dist/classes/gamedataAIAction_Record.d.ts +8 -8
  680. package/dist/classes/gamedataAICooldownCond_Record.d.ts +1 -1
  681. package/dist/classes/gamedataAIDirectorScheduleEntry_Record.d.ts +1 -1
  682. package/dist/classes/gamedataAIDirectorScheduleSpawningDesc_Record.d.ts +1 -1
  683. package/dist/classes/gamedataAIDirectorSchedule_Record.d.ts +1 -1
  684. package/dist/classes/gamedataAIHasWeapon_Record.d.ts +2 -2
  685. package/dist/classes/gamedataAIInTacticPositionCond_Record.d.ts +1 -1
  686. package/dist/classes/gamedataAIItemCond_Record.d.ts +1 -1
  687. package/dist/classes/gamedataAINPCTypeCond_Record.d.ts +1 -1
  688. package/dist/classes/gamedataAINodeMap_Record.d.ts +1 -1
  689. package/dist/classes/gamedataAIOptimalDistanceCond_Record.d.ts +1 -1
  690. package/dist/classes/gamedataAIPattern_Record.d.ts +2 -2
  691. package/dist/classes/gamedataAIPatternsPackage_Record.d.ts +2 -2
  692. package/dist/classes/gamedataAIReactionCond_Record.d.ts +1 -1
  693. package/dist/classes/gamedataAISquadANDCondition_Record.d.ts +1 -1
  694. package/dist/classes/gamedataAISquadCond_Record.d.ts +2 -2
  695. package/dist/classes/gamedataAISquadDistanceRelationToSectorCheck_Record.d.ts +1 -1
  696. package/dist/classes/gamedataAISquadInSectorFilter_Record.d.ts +1 -1
  697. package/dist/classes/gamedataAISquadItemCategoryPriorityFilter_Record.d.ts +1 -1
  698. package/dist/classes/gamedataAISquadItemTypePriorityFilter_Record.d.ts +1 -1
  699. package/dist/classes/gamedataAISquadORCondition_Record.d.ts +1 -1
  700. package/dist/classes/gamedataAISquadParams_Record.d.ts +3 -3
  701. package/dist/classes/gamedataAISubActionAttackWithWeapon_Record.d.ts +1 -1
  702. package/dist/classes/gamedataAISubActionConditionalFailure_Record.d.ts +2 -2
  703. package/dist/classes/gamedataAISubActionCover_Record.d.ts +2 -2
  704. package/dist/classes/gamedataAISubActionCustomEffectors_Record.d.ts +1 -1
  705. package/dist/classes/gamedataAISubActionGameplayLogicPackage_Record.d.ts +1 -1
  706. package/dist/classes/gamedataAISubActionShootWithWeapon_Record.d.ts +3 -3
  707. package/dist/classes/gamedataAISubActionStartCooldown_Record.d.ts +1 -1
  708. package/dist/classes/gamedataAISubActionStatusEffect_Record.d.ts +1 -1
  709. package/dist/classes/gamedataAITacticTicket_Record.d.ts +1 -1
  710. package/dist/classes/gamedataAITicket_Record.d.ts +4 -4
  711. package/dist/classes/gamedataAIValidCoversCond_Record.d.ts +1 -1
  712. package/dist/classes/gamedataAIVehicleCond_Record.d.ts +1 -1
  713. package/dist/classes/gamedataActionMap_Record.d.ts +1 -1
  714. package/dist/classes/gamedataAddItemsEffector_Record.d.ts +1 -1
  715. package/dist/classes/gamedataAddStatusEffectToAttackEffector_Record.d.ts +1 -1
  716. package/dist/classes/gamedataAdvertisementGroup_Record.d.ts +2 -2
  717. package/dist/classes/gamedataAdvertisement_Record.d.ts +1 -1
  718. package/dist/classes/gamedataAimAssistTargetData_Record.d.ts +1 -1
  719. package/dist/classes/gamedataApperanceToEthnicitiesMap_Record.d.ts +1 -1
  720. package/dist/classes/gamedataApperanceToEthnicities_Record.d.ts +1 -1
  721. package/dist/classes/gamedataApplyStatusEffectByChanceEffector_Record.d.ts +1 -1
  722. package/dist/classes/gamedataArcadeMinigameDataList_Record.d.ts +1 -1
  723. package/dist/classes/gamedataArcadeScoreboard_Record.d.ts +1 -1
  724. package/dist/classes/gamedataArchetypeData_Record.d.ts +3 -3
  725. package/dist/classes/gamedataAttack_Record.d.ts +3 -3
  726. package/dist/classes/gamedataAttributeData_Record.d.ts +1 -1
  727. package/dist/classes/gamedataAttribute_Record.d.ts +1 -1
  728. package/dist/classes/gamedataBaseObject_Record.d.ts +6 -6
  729. package/dist/classes/gamedataBountyDrawTable_Record.d.ts +1 -1
  730. package/dist/classes/gamedataBounty_Record.d.ts +1 -1
  731. package/dist/classes/gamedataBuildAttributeSet_Record.d.ts +1 -1
  732. package/dist/classes/gamedataBuildCyberwareSet_Record.d.ts +2 -2
  733. package/dist/classes/gamedataBuildEquipmentSet_Record.d.ts +1 -1
  734. package/dist/classes/gamedataBuildPerkSet_Record.d.ts +1 -1
  735. package/dist/classes/gamedataBuildProficiencySet_Record.d.ts +1 -1
  736. package/dist/classes/gamedataCPOLoadoutBase_Record.d.ts +1 -1
  737. package/dist/classes/gamedataCharacterList_Record.d.ts +1 -1
  738. package/dist/classes/gamedataCharacterRandomizationCategoriesList_Record.d.ts +1 -1
  739. package/dist/classes/gamedataCharacter_Record.d.ts +7 -7
  740. package/dist/classes/gamedataCodexRecord_Record.d.ts +1 -1
  741. package/dist/classes/gamedataCodex_Record.d.ts +1 -1
  742. package/dist/classes/gamedataControlledLootSet_Record.d.ts +4 -4
  743. package/dist/classes/gamedataControlledLootTable_Record.d.ts +1 -1
  744. package/dist/classes/gamedataCraftable_Record.d.ts +1 -1
  745. package/dist/classes/gamedataCraftingPackage_Record.d.ts +1 -1
  746. package/dist/classes/gamedataCrowdSettingsPackageBase_Record.d.ts +1 -1
  747. package/dist/classes/gamedataCurrencyReward_Record.d.ts +1 -1
  748. package/dist/classes/gamedataCurves_Record.d.ts +1 -1
  749. package/dist/classes/gamedataCyberwareArea_Record.d.ts +1 -1
  750. package/dist/classes/gamedataDamageType_Record.d.ts +1 -1
  751. package/dist/classes/gamedataDevice_Record.d.ts +1 -1
  752. package/dist/classes/gamedataDisassemblingResult_Record.d.ts +1 -1
  753. package/dist/classes/gamedataDistrict_Record.d.ts +1 -1
  754. package/dist/classes/gamedataDynamicVehicleData_Record.d.ts +1 -1
  755. package/dist/classes/gamedataEffector_Record.d.ts +1 -1
  756. package/dist/classes/gamedataEquipSlot_Record.d.ts +1 -1
  757. package/dist/classes/gamedataEquipmentArea_Record.d.ts +1 -1
  758. package/dist/classes/gamedataFastTravelBinksGroup_Record.d.ts +1 -1
  759. package/dist/classes/gamedataFastTravelScreenDataGroup_Record.d.ts +1 -1
  760. package/dist/classes/gamedataGameplayAbilityGroup_Record.d.ts +1 -1
  761. package/dist/classes/gamedataGameplayAbility_Record.d.ts +2 -2
  762. package/dist/classes/gamedataGameplayLogicPackageUIData_Record.d.ts +1 -1
  763. package/dist/classes/gamedataGameplayLogicPackage_Record.d.ts +4 -4
  764. package/dist/classes/gamedataHackingMiniGame_Record.d.ts +1 -1
  765. package/dist/classes/gamedataHandicapLootList_Record.d.ts +1 -1
  766. package/dist/classes/gamedataHitPrereq_Record.d.ts +1 -1
  767. package/dist/classes/gamedataInventoryItemGroup_Record.d.ts +1 -1
  768. package/dist/classes/gamedataInventoryItemSet_Record.d.ts +1 -1
  769. package/dist/classes/gamedataItemBlueprintElement_Record.d.ts +1 -1
  770. package/dist/classes/gamedataItemList_Record.d.ts +1 -1
  771. package/dist/classes/gamedataItemPartListElement_Record.d.ts +1 -1
  772. package/dist/classes/gamedataItemRecipe_Record.d.ts +1 -1
  773. package/dist/classes/gamedataItem_Record.d.ts +17 -17
  774. package/dist/classes/gamedataItemsFactoryAppearanceSuffixOrder_Record.d.ts +1 -1
  775. package/dist/classes/gamedataLandingFxPackage_Record.d.ts +1 -1
  776. package/dist/classes/gamedataLookAtPreset_Record.d.ts +1 -1
  777. package/dist/classes/gamedataLootInjectionSettings_Record.d.ts +1 -1
  778. package/dist/classes/gamedataLootTableElement_Record.d.ts +3 -3
  779. package/dist/classes/gamedataLootTable_Record.d.ts +3 -3
  780. package/dist/classes/gamedataMappinDefinition_Record.d.ts +1 -1
  781. package/dist/classes/gamedataMappinUIFilterGroup_Record.d.ts +1 -1
  782. package/dist/classes/gamedataMappinsGroup_Record.d.ts +1 -1
  783. package/dist/classes/gamedataMiniGame_AllSymbols_Record.d.ts +1 -1
  784. package/dist/classes/gamedataMinigame_Def_Record.d.ts +5 -5
  785. package/dist/classes/gamedataModifyAttackCritChanceEffector_Record.d.ts +1 -1
  786. package/dist/classes/gamedataModifyStatPoolValueEffector_Record.d.ts +1 -1
  787. package/dist/classes/gamedataMovementParams_Record.d.ts +1 -1
  788. package/dist/classes/gamedataMovementPolicy_Record.d.ts +2 -2
  789. package/dist/classes/gamedataMultiPrereq_Record.d.ts +1 -1
  790. package/dist/classes/gamedataMutablePoolValueModifier_Record.d.ts +4 -4
  791. package/dist/classes/gamedataNPCEquipmentGroup_Record.d.ts +1 -1
  792. package/dist/classes/gamedataNPCEquipmentItemPool_Record.d.ts +1 -1
  793. package/dist/classes/gamedataNPCEquipmentItem_Record.d.ts +2 -2
  794. package/dist/classes/gamedataNPCEquipmentItemsPoolEntry_Record.d.ts +1 -1
  795. package/dist/classes/gamedataNPCRarity_Record.d.ts +1 -1
  796. package/dist/classes/gamedataNPCTypePrereq_Record.d.ts +1 -1
  797. package/dist/classes/gamedataNewPerk_Record.d.ts +2 -2
  798. package/dist/classes/gamedataObjectActionCost_Record.d.ts +1 -1
  799. package/dist/classes/gamedataObjectActionPrereq_Record.d.ts +1 -1
  800. package/dist/classes/gamedataObjectAction_Record.d.ts +11 -11
  801. package/dist/classes/gamedataOffMeshLinkTag_Record.d.ts +1 -1
  802. package/dist/classes/gamedataPassiveProficiencyBonusUIData_Record.d.ts +1 -1
  803. package/dist/classes/gamedataPerkArea_Record.d.ts +1 -1
  804. package/dist/classes/gamedataPerk_Record.d.ts +1 -1
  805. package/dist/classes/gamedataPlayerBuild_Record.d.ts +1 -1
  806. package/dist/classes/gamedataPrereq_Record.d.ts +1 -1
  807. package/dist/classes/gamedataPreventionHeatData_Record.d.ts +3 -3
  808. package/dist/classes/gamedataProficiency_Record.d.ts +3 -3
  809. package/dist/classes/gamedataProgressionBuild_Record.d.ts +10 -10
  810. package/dist/classes/gamedataQuality_Record.d.ts +1 -1
  811. package/dist/classes/gamedataRPGAction_Record.d.ts +1 -1
  812. package/dist/classes/gamedataRPGDataPackage_Record.d.ts +4 -4
  813. package/dist/classes/gamedataRandomPassengerEntry_Record.d.ts +1 -1
  814. package/dist/classes/gamedataRandomVariant_Record.d.ts +3 -3
  815. package/dist/classes/gamedataReactionPreset_Record.d.ts +3 -3
  816. package/dist/classes/gamedataRecipeItem_Record.d.ts +1 -1
  817. package/dist/classes/gamedataRewardBase_Record.d.ts +7 -7
  818. package/dist/classes/gamedataRewardSet_Record.d.ts +1 -1
  819. package/dist/classes/gamedataRoachRaceBackground_Record.d.ts +2 -2
  820. package/dist/classes/gamedataRoachRaceLevelList_Record.d.ts +1 -1
  821. package/dist/classes/gamedataRoachRaceLevel_Record.d.ts +2 -2
  822. package/dist/classes/gamedataRoachRacePowerUpList_Record.d.ts +1 -1
  823. package/dist/classes/gamedataScreenMessagesList_Record.d.ts +1 -1
  824. package/dist/classes/gamedataSearchFilterMaskTypeCond_Record.d.ts +1 -1
  825. package/dist/classes/gamedataSearchFilterMaskTypeValue_Record.d.ts +1 -1
  826. package/dist/classes/gamedataSensePreset_Record.d.ts +3 -3
  827. package/dist/classes/gamedataShooterBackground_Record.d.ts +1 -1
  828. package/dist/classes/gamedataShooterBulletList_Record.d.ts +1 -1
  829. package/dist/classes/gamedataShooterLevelList_Record.d.ts +1 -1
  830. package/dist/classes/gamedataShooterPowerUpList_Record.d.ts +1 -1
  831. package/dist/classes/gamedataShooterVFXList_Record.d.ts +1 -1
  832. package/dist/classes/gamedataShooterWeaponList_Record.d.ts +1 -1
  833. package/dist/classes/gamedataSlotItemPartListElement_Record.d.ts +1 -1
  834. package/dist/classes/gamedataSlotItemPartPreset_Record.d.ts +1 -1
  835. package/dist/classes/gamedataSmartGunHandlerParams_Record.d.ts +1 -1
  836. package/dist/classes/gamedataSpreadAreaEffector_Record.d.ts +1 -1
  837. package/dist/classes/gamedataStatModifierGroup_Record.d.ts +2 -2
  838. package/dist/classes/gamedataStatPoolPrereq_Record.d.ts +1 -1
  839. package/dist/classes/gamedataStatPoolUpdate_Record.d.ts +1 -1
  840. package/dist/classes/gamedataStatPrereq_Record.d.ts +1 -1
  841. package/dist/classes/gamedataStat_Record.d.ts +1 -1
  842. package/dist/classes/gamedataStatsArray_Record.d.ts +2 -2
  843. package/dist/classes/gamedataStatsFolder_Record.d.ts +3 -3
  844. package/dist/classes/gamedataStatsList_Record.d.ts +1 -1
  845. package/dist/classes/gamedataStatusEffectAIData_Record.d.ts +3 -3
  846. package/dist/classes/gamedataStatusEffectUIData_Record.d.ts +1 -1
  847. package/dist/classes/gamedataStatusEffect_Record.d.ts +4 -4
  848. package/dist/classes/gamedataSubCharacter_Record.d.ts +1 -1
  849. package/dist/classes/gamedataTDBIDHelper.d.ts +2 -2
  850. package/dist/classes/gamedataTPPLookAtPresets_Record.d.ts +4 -4
  851. package/dist/classes/gamedataTVBase_Record.d.ts +1 -1
  852. package/dist/classes/gamedataTankArrangement_Record.d.ts +2 -2
  853. package/dist/classes/gamedataTankBackgroundData_Record.d.ts +1 -1
  854. package/dist/classes/gamedataTankDecorationSpawnerData_Record.d.ts +1 -1
  855. package/dist/classes/gamedataTankEnemySpawnerData_Record.d.ts +2 -2
  856. package/dist/classes/gamedataTankGameplayData_Record.d.ts +2 -2
  857. package/dist/classes/gamedataTankLevelObjectID_Record.d.ts +1 -1
  858. package/dist/classes/gamedataTankLevelObject_Record.d.ts +1 -1
  859. package/dist/classes/gamedataTankLevelSpawnableArrangement_Record.d.ts +1 -1
  860. package/dist/classes/gamedataTankObstacleSpawnerData_Record.d.ts +2 -2
  861. package/dist/classes/gamedataTankPickupSpawnerData_Record.d.ts +1 -1
  862. package/dist/classes/gamedataTankPlayerData_Record.d.ts +1 -1
  863. package/dist/classes/gamedataTankPlayerWeaponLevel_Record.d.ts +1 -1
  864. package/dist/classes/gamedataTankProjectileSpawnerData_Record.d.ts +1 -1
  865. package/dist/classes/gamedataTankSpawnableArrangement_Record.d.ts +1 -1
  866. package/dist/classes/gamedataUICharacterCreationAttributesPreset_Record.d.ts +1 -1
  867. package/dist/classes/gamedataUIElement_Record.d.ts +1 -1
  868. package/dist/classes/gamedataUIIconCensorship_Record.d.ts +1 -1
  869. package/dist/classes/gamedataUIIconPool_Record.d.ts +1 -1
  870. package/dist/classes/gamedataUIStatsMap_Record.d.ts +5 -5
  871. package/dist/classes/gamedataUpgradingData_Record.d.ts +1 -1
  872. package/dist/classes/gamedataVehicleAppearancesToColorTemplate_Record.d.ts +1 -1
  873. package/dist/classes/gamedataVehicleColorTemplate_Record.d.ts +3 -3
  874. package/dist/classes/gamedataVehicleDeformablePart_Record.d.ts +1 -1
  875. package/dist/classes/gamedataVehicleDestruction_Record.d.ts +7 -7
  876. package/dist/classes/gamedataVehicleDriveModelData_Record.d.ts +1 -1
  877. package/dist/classes/gamedataVehicleEngineData_Record.d.ts +1 -1
  878. package/dist/classes/gamedataVehicleFxCollision_Record.d.ts +1 -1
  879. package/dist/classes/gamedataVehicleFxWheelsDecals_Record.d.ts +4 -4
  880. package/dist/classes/gamedataVehicleFxWheelsParticles_Record.d.ts +3 -3
  881. package/dist/classes/gamedataVehicleSeatSet_Record.d.ts +1 -1
  882. package/dist/classes/gamedataVehicleWheelsFrictionMap_Record.d.ts +1 -1
  883. package/dist/classes/gamedataVehicle_Record.d.ts +5 -5
  884. package/dist/classes/gamedataVendorExperience_Record.d.ts +1 -1
  885. package/dist/classes/gamedataVendorProgressionBasedStock_Record.d.ts +1 -1
  886. package/dist/classes/gamedataVendorWare_Record.d.ts +2 -2
  887. package/dist/classes/gamedataVendor_Record.d.ts +6 -6
  888. package/dist/classes/gamedataVirtualNetwork_Record.d.ts +1 -1
  889. package/dist/classes/gamedataWeakspot_Record.d.ts +1 -1
  890. package/dist/classes/gamedataWeaponItem_Record.d.ts +3 -3
  891. package/dist/classes/gamedataWeaponVFXSet_Record.d.ts +1 -1
  892. package/dist/classes/gamedataWeaponsTooltipData_Record.d.ts +1 -1
  893. package/dist/classes/gamedataWidgetDefinition_Record.d.ts +2 -2
  894. package/dist/classes/gamedataWorldMapFiltersList_Record.d.ts +1 -1
  895. package/dist/classes/gamedataWorldMapSettings_Record.d.ts +1 -1
  896. package/dist/classes/gamedataWorldMapZoomLevel_Record.d.ts +1 -1
  897. package/dist/classes/gamedataXPPoints_Record.d.ts +1 -1
  898. package/dist/classes/gamedeviceClearance.d.ts +2 -2
  899. package/dist/classes/gamehelperGameObjectEffectHelper.d.ts +2 -2
  900. package/dist/classes/gamehelperStimBroadcasterComponentHelper.d.ts +1 -1
  901. package/dist/classes/gameinfluenceComponent.d.ts +2 -2
  902. package/dist/classes/gameinteractionsComponent.d.ts +5 -5
  903. package/dist/classes/gameinteractionsMultipleSetEnableEvent.d.ts +1 -1
  904. package/dist/classes/gamemappinsMappinSystem.d.ts +7 -7
  905. package/dist/classes/gamemountingIMountingFacility.d.ts +4 -4
  906. package/dist/classes/gameprojectileParabolicTrajectoryParams.d.ts +3 -3
  907. package/dist/classes/gamestateMachineComponent.d.ts +1 -1
  908. package/dist/classes/gamestateMachineGameScriptInterface.d.ts +15 -15
  909. package/dist/classes/gamestateMachineStateContextScript.d.ts +29 -29
  910. package/dist/classes/gametargetingSystemTargetFilterResult.d.ts +1 -1
  911. package/dist/classes/gametargetingTargetingSystem.d.ts +15 -15
  912. package/dist/classes/gameuiBackpackMainGameController.d.ts +2 -2
  913. package/dist/classes/gameuiBaseCharacterCreationController.d.ts +1 -1
  914. package/dist/classes/gameuiBaseWorldMapMappinController.d.ts +1 -1
  915. package/dist/classes/gameuiCharacterCreationPuppetPreviewGameController.d.ts +1 -1
  916. package/dist/classes/gameuiCyberwareBreachGameController.d.ts +1 -1
  917. package/dist/classes/gameuiDriverCombatHUDGameController.d.ts +1 -1
  918. package/dist/classes/gameuiGameSystemUI.d.ts +3 -3
  919. package/dist/classes/gameuiGenderSelectionPuppetPreviewGameController.d.ts +1 -1
  920. package/dist/classes/gameuiHackingMinigameGameController.d.ts +4 -4
  921. package/dist/classes/gameuiHudHealthbarGameController.d.ts +1 -1
  922. package/dist/classes/gameuiICharacterCustomizationSystem.d.ts +4 -4
  923. package/dist/classes/gameuiIconsNameResolver.d.ts +3 -3
  924. package/dist/classes/gameuiInteractionsHubGameController.d.ts +1 -1
  925. package/dist/classes/gameuiInventoryGameController.d.ts +6 -6
  926. package/dist/classes/gameuiInventoryPuppetPreviewGameController.d.ts +1 -1
  927. package/dist/classes/gameuiMappinUIUtils.d.ts +2 -2
  928. package/dist/classes/gameuiMinigameGenerationRule.d.ts +1 -1
  929. package/dist/classes/gameuiNpcNameplateGameController.d.ts +1 -1
  930. package/dist/classes/gameuiPhotoModeMenuController.d.ts +1 -1
  931. package/dist/classes/gameuiPuppetPreviewGameController.d.ts +1 -1
  932. package/dist/classes/gameuiSaveHandlingController.d.ts +1 -1
  933. package/dist/classes/gameuiTimeskipGameController.d.ts +1 -1
  934. package/dist/classes/gameuiTooltipsManager.d.ts +5 -5
  935. package/dist/classes/gameuiWidgetGameController.d.ts +3 -3
  936. package/dist/classes/gameuiWorldMapMenuGameController.d.ts +2 -2
  937. package/dist/classes/gameuiWorldMapPreviewGameController.d.ts +2 -2
  938. package/dist/classes/gameweaponObject.d.ts +9 -9
  939. package/dist/classes/hubRadialStaticSelectorController.d.ts +1 -1
  940. package/dist/classes/hubStaticSelectorController.d.ts +1 -1
  941. package/dist/classes/hudTurretController.d.ts +1 -1
  942. package/dist/classes/inkButtonController.d.ts +1 -1
  943. package/dist/classes/inkGameNotificationLayer_SetCursorVisibility.d.ts +1 -1
  944. package/dist/classes/inkISystemRequestsHandler.d.ts +4 -4
  945. package/dist/classes/inkIWidgetController.d.ts +21 -21
  946. package/dist/classes/inkImageWidget.d.ts +1 -1
  947. package/dist/classes/inkImageWidgetReference.d.ts +1 -1
  948. package/dist/classes/inkListController.d.ts +5 -5
  949. package/dist/classes/inkMenuEventDispatcher.d.ts +2 -2
  950. package/dist/classes/inkMenuInstance_SpawnAddressedEvent.d.ts +1 -1
  951. package/dist/classes/inkMenuInstance_SpawnEvent.d.ts +1 -1
  952. package/dist/classes/inkMenuInstance_SwitchToScenario.d.ts +1 -1
  953. package/dist/classes/inkMenuLayer_SetCursorType.d.ts +1 -1
  954. package/dist/classes/inkMenuLayer_SetCursorVisibility.d.ts +1 -1
  955. package/dist/classes/inkMenuScenario.d.ts +1 -1
  956. package/dist/classes/inkMenusState.d.ts +2 -2
  957. package/dist/classes/inkRadioGroupController.d.ts +1 -1
  958. package/dist/classes/inkSettingsSelectorController.d.ts +1 -1
  959. package/dist/classes/inkSliderController.d.ts +1 -1
  960. package/dist/classes/inkTextWidget.d.ts +7 -7
  961. package/dist/classes/inkTextWidgetReference.d.ts +8 -8
  962. package/dist/classes/inkVirtualCompoundController.d.ts +1 -1
  963. package/dist/classes/inkWidget.d.ts +1 -1
  964. package/dist/classes/inkWidgetLogicController.d.ts +22 -22
  965. package/dist/classes/inkWidgetReference.d.ts +1 -1
  966. package/dist/classes/inkWidgetUtils.d.ts +1 -1
  967. package/dist/classes/inkWidgetsSet.d.ts +1 -1
  968. package/dist/classes/inkanimController.d.ts +1 -1
  969. package/dist/classes/inkanimProxy.d.ts +3 -3
  970. package/dist/classes/interactionItemLogicController.d.ts +1 -1
  971. package/dist/classes/movePoliciesComponent.d.ts +1 -1
  972. package/dist/classes/physicsQueryFilter.d.ts +1 -1
  973. package/dist/classes/physicsSimulationFilter.d.ts +1 -1
  974. package/dist/classes/questLogGameController.d.ts +1 -1
  975. package/dist/classes/questQuestsSystem.d.ts +1 -1
  976. package/dist/classes/rendInfoBox.d.ts +2 -2
  977. package/dist/classes/scannerDetailsGameController.d.ts +1 -1
  978. package/dist/classes/scnScriptInterface.d.ts +1 -1
  979. package/dist/classes/senseCSenseManager.d.ts +1 -1
  980. package/dist/classes/senseComponent.d.ts +3 -3
  981. package/dist/classes/senseVisionBlockersRegistrar.d.ts +2 -2
  982. package/dist/classes/textScrollingAnimController.d.ts +1 -1
  983. package/dist/classes/textTextParameterSet.d.ts +9 -9
  984. package/dist/classes/userSettingsUserSettings.d.ts +1 -1
  985. package/dist/classes/vehicleBaseObject.d.ts +7 -7
  986. package/dist/classes/vehicleCinematicCameraShotEffect.d.ts +1 -1
  987. package/dist/classes/vehicleColorInkController.d.ts +2 -2
  988. package/dist/classes/vehicleColorSelectorGameController.d.ts +4 -4
  989. package/dist/classes/vehicleController.d.ts +7 -7
  990. package/dist/classes/vehicleControllerPS.d.ts +1 -1
  991. package/dist/classes/vehicleVisualCustomizationComponent.d.ts +6 -6
  992. package/dist/classes/vehicleVisualCustomizationComponentPS.d.ts +7 -7
  993. package/dist/classes/worldNavigationScriptInterface.d.ts +7 -7
  994. package/dist/classes/worldTrafficScriptInterface.d.ts +1 -1
  995. package/dist/game.d.ts +24 -24
  996. package/package.json +2 -2
@@ -5,14 +5,14 @@ import type * as E from "../enums";
5
5
  export class gameDebugVisualizerSystem extends C.gameIDebugVisualizerSystem {
6
6
  "ClearAll"(): void;
7
7
  "ClearLayer"(layerId: number): void;
8
- "DrawArrow"(start: C.Vector4, end: C.Vector4, color: C.Color, lifetime: number): number;
9
- "DrawLine"(start: C.Vector4, end: C.Vector4, color: C.Color, lifetime: number): number;
10
- "DrawLine3D"(start: C.Vector4, end: C.Vector4, color: C.Color, lifetime: number): number;
11
- "DrawRect"(position: C.Vector4, size: C.Vector4, color: C.Color, lifetime: number): number;
12
- "DrawText"(position: C.Vector4, text: string, textAlignment: E.gameDebugViewETextAlignment, color: C.Color, lifetime: number): number;
13
- "DrawText3D"(position: C.Vector4, text: string, color: C.Color, lifetime: number): number;
14
- "DrawWireBox"(boxMin: C.Vector4, boxMax: C.Vector4, color: C.Color, lifetime: number): number;
15
- "DrawWireSphere"(position: C.Vector4, radius: number, color: C.Color, lifetime: number): number;
8
+ "DrawArrow"(start: C.Vector4, end: C.Vector4, color?: C.Color, lifetime?: number): number;
9
+ "DrawLine"(start: C.Vector4, end: C.Vector4, color?: C.Color, lifetime?: number): number;
10
+ "DrawLine3D"(start: C.Vector4, end: C.Vector4, color?: C.Color, lifetime?: number): number;
11
+ "DrawRect"(position: C.Vector4, size: C.Vector4, color?: C.Color, lifetime?: number): number;
12
+ "DrawText"(position: C.Vector4, text: string, textAlignment?: E.gameDebugViewETextAlignment, color?: C.Color, lifetime?: number): number;
13
+ "DrawText3D"(position: C.Vector4, text: string, color?: C.Color, lifetime?: number): number;
14
+ "DrawWireBox"(boxMin: C.Vector4, boxMax: C.Vector4, color?: C.Color, lifetime?: number): number;
15
+ "DrawWireSphere"(position: C.Vector4, radius: number, color?: C.Color, lifetime?: number): number;
16
16
  "SetPosition"(layerId: number, position: C.Vector4): void;
17
17
  "SetScale"(layerId: number, scale: C.Vector4): void;
18
18
  }
@@ -7,13 +7,13 @@ export class gameDelaySystem extends C.gameIDelaySystem {
7
7
  "CancelCallback"(delayID: C.gameDelayID): void;
8
8
  "CancelDelay"(delayID: C.gameDelayID): void;
9
9
  "CancelTick"(delayID: C.gameDelayID): void;
10
- "DelayCallback"(delayCallback: M.Handle<C.gameDelaySystemScriptedDelayCallbackWrapper>, timeToDelay: number, isAffectedByTimeDilation: boolean): C.gameDelayID;
10
+ "DelayCallback"(delayCallback: M.Handle<C.gameDelaySystemScriptedDelayCallbackWrapper>, timeToDelay: number, isAffectedByTimeDilation?: boolean): C.gameDelayID;
11
11
  "DelayCallbackNextFrame"(delayCallback: M.Handle<C.gameDelaySystemScriptedDelayCallbackWrapper>): void;
12
- "DelayEvent"(entity: M.WeakHandle<C.entEntity>, eventToDelay: M.Handle<C.redEvent>, timeToDelay: number, isAffectedByTimeDilation: boolean): C.gameDelayID;
12
+ "DelayEvent"(entity: M.WeakHandle<C.entEntity>, eventToDelay: M.Handle<C.redEvent>, timeToDelay: number, isAffectedByTimeDilation?: boolean): C.gameDelayID;
13
13
  "DelayEventNextFrame"(entity: M.WeakHandle<C.entEntity>, eventToDelay: M.Handle<C.redEvent>): void;
14
- "DelayPSEvent"(psID: C.gamePersistentID, classType: string, eventToDelay: M.Handle<C.redEvent>, timeToDelay: number, isAffectedByTimeDilation: boolean): C.gameDelayID;
14
+ "DelayPSEvent"(psID: C.gamePersistentID, classType: string, eventToDelay: M.Handle<C.redEvent>, timeToDelay: number, isAffectedByTimeDilation?: boolean): C.gameDelayID;
15
15
  "DelayPSEventNextFrame"(psID: C.gamePersistentID, classType: string, eventToDelay: M.Handle<C.redEvent>): void;
16
- "DelayScriptableSystemRequest"(systemName: string, requestToDelay: M.Handle<C.gameScriptableSystemRequest>, timeToDelay: number, isAffectedByTimeDilation: boolean): C.gameDelayID;
16
+ "DelayScriptableSystemRequest"(systemName: string, requestToDelay: M.Handle<C.gameScriptableSystemRequest>, timeToDelay: number, isAffectedByTimeDilation?: boolean): C.gameDelayID;
17
17
  "DelayScriptableSystemRequestNextFrame"(systemName: string, requestToDelay: M.Handle<C.gameScriptableSystemRequest>): void;
18
18
  "GetRemainingDelayTime"(delayID: C.gameDelayID): number;
19
19
  "QueueTask"(caller: M.Handle<M.IScriptable>, data: M.Handle<C.gameScriptTaskData>, funtionName: string, executionStage: E.gameScriptTaskExecutionStage): void;
@@ -20,14 +20,14 @@ export class gameDeviceComponentPS extends C.gameComponentPS {
20
20
  "markAsQuest": boolean;
21
21
  "ActionThumbnailUI"(): M.Handle<C.ThumbnailUI>;
22
22
  "DetermineInteractionState"(interactionComponent: M.Handle<C.gameinteractionsComponent>, context: M.ScriptRef<C.gameGetActionsContext>): void;
23
- "GetActions"(outActions: M.Handle<C.gamedeviceAction>[], context: C.gameGetActionsContext): boolean;
23
+ "GetActions"(context: C.gameGetActionsContext): [boolean, M.Handle<C.gamedeviceAction>[]];
24
24
  "GetActionWidgets"(context: M.ScriptRef<C.gameGetActionsContext>): C.SActionWidgetPackage[];
25
- "GetAncestors"(outDevices: M.Handle<C.gameDeviceComponentPS>[]): void;
26
- "GetAttachedSlaveForPing"(context: M.Handle<C.MasterControllerPS>): M.Handle<C.gameDeviceComponentPS>;
25
+ "GetAncestors"(): void;
26
+ "GetAttachedSlaveForPing"(context?: M.Handle<C.MasterControllerPS>): M.Handle<C.gameDeviceComponentPS>;
27
27
  "GetBackgroundTextureTweakDBID"(): string;
28
28
  "GetBlackboard"(): M.Handle<C.gameIBlackboard>;
29
29
  "GetBlackboardDef"(): M.Handle<C.DeviceBaseBlackboardDef>;
30
- "GetChildren"(outDevices: M.Handle<C.gameDeviceComponentPS>[]): void;
30
+ "GetChildren"(): void;
31
31
  "GetDeviceIconID"(): string;
32
32
  "GetDeviceIconTweakDBID"(): string;
33
33
  "GetDeviceWidget"(context: M.ScriptRef<C.gameGetActionsContext>): C.SDeviceWidgetPackage;
@@ -37,20 +37,20 @@ export class gameDeviceComponentPS extends C.gameComponentPS {
37
37
  "GetInkWidgetLibraryPath"(): C.redResourceReferenceScriptToken;
38
38
  "GetInkWidgetTweakDBID"(context: M.ScriptRef<C.gameGetActionsContext>): string;
39
39
  "GetLazyAncestors"(): M.Handle<C.gameLazyDevice>[];
40
- "GetLazyChildren"(outDevices: M.Handle<C.gameLazyDevice>[]): void;
40
+ "GetLazyChildren"(): void;
41
41
  "GetLazyParents"(): M.Handle<C.gameLazyDevice>[];
42
- "GetParents"(outDevices: M.Handle<C.gameDeviceComponentPS>[]): void;
42
+ "GetParents"(): void;
43
43
  "GetPersistentStateName"(): string;
44
44
  "GetQuestActionByName"(actionName: string): M.Handle<C.gamedeviceAction>;
45
45
  "GetQuestActionByNameToNative"(actionName: string): M.Handle<C.gamedeviceAction>;
46
- "GetQuestActions"(outActions: M.Handle<C.gamedeviceAction>[], context: M.ScriptRef<C.gameGetActionsContext>): void;
47
- "GetSecurityAreas"(includeInactive: boolean, returnOnlyDirectlyConnected: boolean): M.Handle<C.SecurityAreaControllerPS>[];
46
+ "GetQuestActions"(context: M.ScriptRef<C.gameGetActionsContext>): void;
47
+ "GetSecurityAreas"(includeInactive?: boolean, returnOnlyDirectlyConnected?: boolean): M.Handle<C.SecurityAreaControllerPS>[];
48
48
  "GetSecuritySystem"(): M.Handle<C.SecuritySystemControllerPS>;
49
49
  "GetThumbnailAction"(): M.Handle<C.ThumbnailUI>;
50
50
  "GetThumbnailWidget"(): C.SThumbnailWidgetPackage;
51
- "GetVirtualSystem"(slave: M.Handle<C.gameDeviceComponentPS>, vs: M.Handle<C.VirtualSystemPS>): boolean;
52
- "GetVirtualSystem"(id: C.gamePersistentID, vs: M.Handle<C.VirtualSystemPS>): boolean;
53
- "GetVirtualSystem"(vs: M.Handle<C.VirtualSystemPS>): boolean;
51
+ "GetVirtualSystem"(slave: M.Handle<C.gameDeviceComponentPS>): [boolean, M.Handle<C.VirtualSystemPS>];
52
+ "GetVirtualSystem"(id: C.gamePersistentID): [boolean, M.Handle<C.VirtualSystemPS>];
53
+ "GetVirtualSystem"(): [boolean, M.Handle<C.VirtualSystemPS>];
54
54
  "GetVirtualSystemType"(): E.EVirtualSystem;
55
55
  "HackGetOwner"(): M.Handle<C.entEntity>;
56
56
  "HasAnyDeviceConnection"(): boolean;
@@ -85,7 +85,7 @@ export class gameDeviceComponentPS extends C.gameComponentPS {
85
85
  "IsQuickHacksExposed"(): boolean;
86
86
  "IsScanned"(): boolean;
87
87
  "PassBlackboard"(blackboard: M.Handle<C.gameIBlackboard>): void;
88
- "ProcessDevicesLazy"(lazyDevices: M.ScriptRef<M.Handle<C.gameLazyDevice>[]>, eventToSendOnCompleted: M.Handle<C.ProcessDevicesEvent>): void;
88
+ "ProcessDevicesLazy"(lazyDevices: M.ScriptRef<M.Handle<C.gameLazyDevice>[]>, eventToSendOnCompleted?: M.Handle<C.ProcessDevicesEvent>): void;
89
89
  "ResolveExtractDevicesEvent"(evt: M.Handle<C.ExtractDevicesEvent>): void;
90
90
  "SetIsBeingScannedFlag"(isBeingScanned: boolean): void;
91
91
  "SetIsMarkedAsQuest"(isQuest: boolean): void;
@@ -95,6 +95,6 @@ export class gameDeviceComponentPS extends C.gameComponentPS {
95
95
  "GetDeviceIconPath"(): string;
96
96
  "GetDeviceName"(): string;
97
97
  "GetDeviceStatus"(): string;
98
- "GetNativeActions"(outActions: M.Handle<C.gamedeviceAction>[], context: C.gameGetActionsContext): void;
98
+ "GetNativeActions"(context: C.gameGetActionsContext): void;
99
99
  "GetWidgetTypeName"(): string;
100
100
  }
@@ -4,19 +4,19 @@ import type * as C from "../classes";
4
4
  // THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
5
5
  export class gameDeviceSystem extends C.gameIDeviceSystem {
6
6
  "AddDynamicConnection"(deviceEntityID: C.gamePersistentID, deviceClassName: string, parentEntityID: C.gamePersistentID, parentClassName: string): void;
7
- "DEBUG_GetAncestorsData"(entityID: C.entEntityID, outDevicesData: C.worldDeviceRef[]): void;
8
- "DEBUG_GetChildrenData"(entityID: C.entEntityID, outDevicesData: C.worldDeviceRef[]): void;
9
- "DEBUG_GetDescendantsData"(entityID: C.entEntityID, outDevicesData: C.worldDeviceRef[]): void;
10
- "DEBUG_GetParentsData"(entityID: C.entEntityID, outDevicesData: C.worldDeviceRef[]): void;
11
- "GetAllAncestors"(entityID: C.entEntityID, outDevices: M.Handle<C.gameDeviceComponentPS>[]): void;
12
- "GetAllDescendants"(entityID: C.entEntityID, outDevices: M.Handle<C.gameDeviceComponentPS>[]): void;
13
- "GetChildren"(entityID: C.entEntityID, outDevices: M.Handle<C.gameDeviceComponentPS>[]): void;
14
- "GetLazyAllAncestors"(entityID: C.entEntityID, outDevices: M.Handle<C.gameLazyDevice>[]): void;
15
- "GetLazyAllDescendants"(entityID: C.entEntityID, outDevices: M.Handle<C.gameLazyDevice>[]): void;
16
- "GetLazyChildren"(entityID: C.entEntityID, outDevices: M.Handle<C.gameLazyDevice>[]): void;
17
- "GetLazyParents"(entityID: C.entEntityID, outDevices: M.Handle<C.gameLazyDevice>[]): void;
18
- "GetNodePosition"(entityID: C.entEntityID, position: C.Vector4): boolean;
19
- "GetParents"(entityID: C.entEntityID, outDevices: M.Handle<C.gameDeviceComponentPS>[]): void;
7
+ "DEBUG_GetAncestorsData"(entityID: C.entEntityID): void;
8
+ "DEBUG_GetChildrenData"(entityID: C.entEntityID): void;
9
+ "DEBUG_GetDescendantsData"(entityID: C.entEntityID): void;
10
+ "DEBUG_GetParentsData"(entityID: C.entEntityID): void;
11
+ "GetAllAncestors"(entityID: C.entEntityID): void;
12
+ "GetAllDescendants"(entityID: C.entEntityID): void;
13
+ "GetChildren"(entityID: C.entEntityID): void;
14
+ "GetLazyAllAncestors"(entityID: C.entEntityID): void;
15
+ "GetLazyAllDescendants"(entityID: C.entEntityID): void;
16
+ "GetLazyChildren"(entityID: C.entEntityID): void;
17
+ "GetLazyParents"(entityID: C.entEntityID): void;
18
+ "GetNodePosition"(entityID: C.entEntityID): [boolean, C.Vector4];
19
+ "GetParents"(entityID: C.entEntityID): void;
20
20
  "HasAnyAncestor"(entityID: C.entEntityID): boolean;
21
21
  "HasAnyChild"(entityID: C.entEntityID): boolean;
22
22
  "HasAnyDescendant"(entityID: C.entEntityID): boolean;
@@ -7,9 +7,9 @@ export class gameDismembermentComponent extends C.entIComponent {
7
7
  "OnDismemberment"(evt: M.Handle<C.DismembermentEvent>): boolean;
8
8
  "OnDismembermentDebris"(evt: M.Handle<C.DismembermentDebrisEvent>): boolean;
9
9
  "OnDismembermentExplosion"(evt: M.Handle<C.DismembermentExplosionEvent>): boolean;
10
- static "RequestDismemberment"(obj: M.Handle<C.gameObject>, bodyPart: E.gameDismBodyPart, woundType: E.gameDismWoundType, hitPosition: C.Vector4, isCritical: boolean, debrisPath: string, debrisStrength: number): void;
10
+ static "RequestDismemberment"(obj: M.Handle<C.gameObject>, bodyPart: E.gameDismBodyPart, woundType: E.gameDismWoundType, hitPosition?: C.Vector4, isCritical?: boolean, debrisPath?: string, debrisStrength?: number): void;
11
11
  static "RequestGutsFromLastHit"(obj: M.Handle<C.gameObject>, resourcePath: M.ScriptRef<string>, strength: number): void;
12
- "DoDismemberment"(bodyPart: E.gameDismBodyPart, woundType: E.gameDismWoundType, strength: number, isCritical: boolean, debrisPath: string, debrisStrength: number): void;
12
+ "DoDismemberment"(bodyPart: E.gameDismBodyPart, woundType: E.gameDismWoundType, strength?: number, isCritical: boolean, debrisPath?: string, debrisStrength?: number): void;
13
13
  "GetDismemberedLimbCount"(): C.gameDismemberedLimbCount;
14
14
  "ReportExplosion"(hitPosition: C.Vector4, strength: number): void;
15
15
  "SpawnGutsFromLastHit"(resourcePath: string, strength: number): void;
@@ -4,5 +4,5 @@ import type * as C from "../classes";
4
4
  export class gameDropInstruction {
5
5
  "itemID": C.gameItemID;
6
6
  "quantity": number;
7
- static "Create"(itemID: C.gameItemID, quantity: number): C.gameDropInstruction;
7
+ static "Create"(itemID: C.gameItemID, quantity?: number): C.gameDropInstruction;
8
8
  }
@@ -3,16 +3,16 @@ import type * as C from "../classes";
3
3
 
4
4
  // THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
5
5
  export class gameEffectData {
6
- static "GetBool"(ctx: C.gameEffectData, id: C.gamebbScriptID_Bool, value: boolean): boolean;
7
- static "GetEntity"(ctx: C.gameEffectData, id: C.gamebbScriptID_EntityPtr, value: M.WeakHandle<C.entEntity>): boolean;
8
- static "GetEulerAngles"(ctx: C.gameEffectData, id: C.gamebbScriptID_EulerAngles, value: C.EulerAngles): boolean;
9
- static "GetFloat"(ctx: C.gameEffectData, id: C.gamebbScriptID_Float, value: number): boolean;
10
- static "GetInt"(ctx: C.gameEffectData, id: C.gamebbScriptID_Int32, value: number): boolean;
11
- static "GetName"(ctx: C.gameEffectData, id: C.gamebbScriptID_CName, value: string): boolean;
12
- static "GetQuat"(ctx: C.gameEffectData, id: C.gamebbScriptID_Quaternion, value: C.Quaternion): boolean;
13
- static "GetString"(ctx: C.gameEffectData, id: C.gamebbScriptID_String, value: string): boolean;
14
- static "GetVariant"(ctx: C.gameEffectData, id: C.gamebbScriptID_Variant, value: any): boolean;
15
- static "GetVector"(ctx: C.gameEffectData, id: C.gamebbScriptID_Vector4, value: C.Vector4): boolean;
6
+ static "GetBool"(ctx: C.gameEffectData, id: C.gamebbScriptID_Bool): [boolean, boolean];
7
+ static "GetEntity"(ctx: C.gameEffectData, id: C.gamebbScriptID_EntityPtr): [boolean, M.WeakHandle<C.entEntity>];
8
+ static "GetEulerAngles"(ctx: C.gameEffectData, id: C.gamebbScriptID_EulerAngles): [boolean, C.EulerAngles];
9
+ static "GetFloat"(ctx: C.gameEffectData, id: C.gamebbScriptID_Float): [boolean, number];
10
+ static "GetInt"(ctx: C.gameEffectData, id: C.gamebbScriptID_Int32): [boolean, number];
11
+ static "GetName"(ctx: C.gameEffectData, id: C.gamebbScriptID_CName): [boolean, string];
12
+ static "GetQuat"(ctx: C.gameEffectData, id: C.gamebbScriptID_Quaternion): [boolean, C.Quaternion];
13
+ static "GetString"(ctx: C.gameEffectData, id: C.gamebbScriptID_String): [boolean, string];
14
+ static "GetVariant"(ctx: C.gameEffectData, id: C.gamebbScriptID_Variant): [boolean, any];
15
+ static "GetVector"(ctx: C.gameEffectData, id: C.gamebbScriptID_Vector4): [boolean, C.Vector4];
16
16
  static "SetBool"(ctx: C.gameEffectData, id: C.gamebbScriptID_Bool, value: boolean): boolean;
17
17
  static "SetEntity"(ctx: C.gameEffectData, id: C.gamebbScriptID_EntityPtr, value: M.WeakHandle<C.entEntity>): boolean;
18
18
  static "SetEulerAngles"(ctx: C.gameEffectData, id: C.gamebbScriptID_EulerAngles, value: C.EulerAngles): boolean;
@@ -6,7 +6,7 @@ export class gameEffectExecutor_KatanaBulletBending extends C.gameEffectExecutor
6
6
  "effects": C.gameEffectExecutor_KatanaBulletBendingEffectEntry[];
7
7
  "Process"(ctx: C.gameEffectScriptContext, target: M.Handle<C.entEntity>, hitPosition: C.Vector4): void;
8
8
  "SpawnBeamSpark"(katana: M.Handle<C.Katana>, bladeTransform: C.Transform, hitPosition: C.Vector4, slotName: string): void;
9
- "SpawnRicochet"(katana: M.Handle<C.Katana>, hitPosition: C.Vector4, hitDirection: C.Vector4): void;
9
+ "SpawnRicochet"(katana: M.Handle<C.Katana>, hitDirection: C.Vector4): void;
10
10
  "SpawnRicochetFx"(katana: M.Handle<C.Katana>, position: C.Vector4, direction: C.Vector4, slotName: string): void;
11
11
  "SpawnFX"(tag: string, object: M.Handle<C.gameObject>, from: C.Vector4, to: C.Vector4, attachSlotName: string): void;
12
12
  }
@@ -3,7 +3,7 @@ import type * as C from "../classes";
3
3
 
4
4
  // THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
5
5
  export class gameEffectInstance extends C.gameIEffect {
6
- "AttachToEntity"(entity: M.WeakHandle<C.entEntity>, positionParameter: C.gamebbScriptID_Vector4, offset: C.Vector4): void;
6
+ "AttachToEntity"(entity: M.WeakHandle<C.entEntity>, positionParameter: C.gamebbScriptID_Vector4, offset?: C.Vector4): void;
7
7
  "AttachToSlot"(entity: M.WeakHandle<C.entEntity>, slotName: string, positionParameter: C.gamebbScriptID_Vector4, directionParameter: C.gamebbScriptID_Vector4): void;
8
8
  "GetBlackboard"(): M.Handle<C.gameIBlackboard>;
9
9
  "GetExecutionInfo"(): void;
@@ -3,6 +3,6 @@ import type * as C from "../classes";
3
3
 
4
4
  // THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
5
5
  export class gameEffectProviderScriptContext {
6
- static "AddTarget"(ctx: C.gameEffectScriptContext, providerCtx: C.gameEffectProviderScriptContext, target: M.Handle<C.entEntity>): void;
6
+ static "AddTarget"(ctx: C.gameEffectScriptContext, providerCtx: C.gameEffectProviderScriptContext, target?: M.Handle<C.entEntity>): void;
7
7
  static "GetTimeDelta"(providerCtx: C.gameEffectProviderScriptContext): number;
8
8
  }
@@ -10,5 +10,5 @@ export class gameEffectScriptContext {
10
10
  static "GetSource"(ctx: C.gameEffectScriptContext): M.Handle<C.entEntity>;
11
11
  static "GetWeapon"(ctx: C.gameEffectScriptContext): M.Handle<C.entEntity>;
12
12
  static "ReportError"(ctx: C.gameEffectScriptContext, error: string): void;
13
- static "SpawnEffect"(ctx: C.gameEffectScriptContext, resource: C.gameFxResource, transform: C.WorldTransform, ignoreTimeDilation: boolean): void;
13
+ static "SpawnEffect"(ctx: C.gameEffectScriptContext, resource: C.gameFxResource, transform: C.WorldTransform, ignoreTimeDilation?: boolean): void;
14
14
  }
@@ -3,8 +3,8 @@ import type * as C from "../classes";
3
3
 
4
4
  // THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
5
5
  export class gameEffectSystem extends C.gameIEffectSystem {
6
- "CreateEffect"(definition: C.gameEffectRef, instigator: M.Handle<C.entEntity>, weapon: M.Handle<C.entEntity>): M.Handle<C.gameEffectInstance>;
7
- "CreateEffectStatic"(effectName: string, effectTag: string, instigator: M.Handle<C.entEntity>, weapon: M.Handle<C.entEntity>): M.Handle<C.gameEffectInstance>;
6
+ "CreateEffect"(definition: C.gameEffectRef, instigator: M.Handle<C.entEntity>, weapon?: M.Handle<C.entEntity>): M.Handle<C.gameEffectInstance>;
7
+ "CreateEffectStatic"(effectName: string, effectTag: string, instigator: M.Handle<C.entEntity>, weapon?: M.Handle<C.entEntity>): M.Handle<C.gameEffectInstance>;
8
8
  "HasEffect"(effectName: string, effectTag: string): boolean;
9
9
  "PreloadStaticEffectResources"(effectName: string, effectTag: string): void;
10
10
  "ReleaseStaticEffectResources"(effectName: string, effectTag: string): void;
@@ -8,9 +8,9 @@ export class gameEffector extends M.IScriptable {
8
8
  "Initialize"(record: string, parentRecord: string): void;
9
9
  "RepeatedAction"(owner: M.Handle<C.gameObject>): void;
10
10
  "Uninitialize"(): void;
11
- "GetApplicationTarget"(effectorOwner: M.Handle<C.gameObject>, applicationTarget: string, targetID: C.entEntityID): boolean;
12
- "GetApplicationTarget"(effectorOwner: M.Handle<C.gameObject>, applicationTarget: string, target: M.WeakHandle<C.gameObject>): boolean;
13
- "GetApplicationTargetAsStatsObjectID"(effectorOwner: M.Handle<C.gameObject>, applicationTarget: string, targetID: C.gameStatsObjectID): boolean;
11
+ "GetApplicationTarget"(effectorOwner: M.Handle<C.gameObject>, applicationTarget: string): [boolean, C.entEntityID];
12
+ "GetApplicationTarget"(effectorOwner: M.Handle<C.gameObject>, applicationTarget: string): [boolean, M.WeakHandle<C.gameObject>];
13
+ "GetApplicationTargetAsStatsObjectID"(effectorOwner: M.Handle<C.gameObject>, applicationTarget: string): [boolean, C.gameStatsObjectID];
14
14
  "GetInstigator"(): M.Handle<C.gameObject>;
15
15
  "GetOwner"(): M.Handle<C.gameObject>;
16
16
  "GetParentRecord"(): string;
@@ -3,7 +3,7 @@ import type * as C from "../classes";
3
3
 
4
4
  // THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
5
5
  export class gameEffectorSystem extends C.gameIEffectorSystem {
6
- "ApplyEffector"(objID: C.entEntityID, instigator: M.WeakHandle<C.gameObject>, recordID: string, parentRecordID: string, proxyEntityID: C.entEntityID): void;
6
+ "ApplyEffector"(objID: C.entEntityID, instigator: M.WeakHandle<C.gameObject>, recordID: string, parentRecordID?: string, proxyEntityID?: C.entEntityID): void;
7
7
  "GetEffectorsByID"(objID: C.entEntityID, recordID: string, outEffectors: M.WeakHandle<C.gameEffector>[]): void;
8
8
  "GetEffectorsList"(objID: C.entEntityID, outEffectors: M.WeakHandle<C.gameEffector>[]): void;
9
9
  "IsEffectorPresent"(objID: C.entEntityID, recordID: string): boolean;
@@ -2,6 +2,6 @@ import * as M from "../common";
2
2
 
3
3
  // THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
4
4
  export class gameEnumNameToIndexCache {
5
- static "GetIndex"(cache: M.ScriptRef<C.gameEnumNameToIndexCache>, enumValueName: string, index: number): boolean;
5
+ static "GetIndex"(cache: M.ScriptRef<C.gameEnumNameToIndexCache>, enumValueName: string): [boolean, number];
6
6
  static "Rebuild"(cache: M.ScriptRef<C.gameEnumNameToIndexCache>, enumTypeName: string): boolean;
7
7
  }
@@ -4,8 +4,8 @@ import type * as E from "../enums";
4
4
 
5
5
  // THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
6
6
  export class gameFxInstance extends M.IScriptable {
7
- "AttachToComponent"(entity: M.WeakHandle<C.entEntity>, targetType: E.entAttachmentTarget, componentName: string, localTransform: C.WorldTransform): void;
8
- "AttachToSlot"(entity: M.WeakHandle<C.entEntity>, targetType: E.entAttachmentTarget, slotName: string, localTransform: C.WorldTransform): void;
7
+ "AttachToComponent"(entity: M.WeakHandle<C.entEntity>, targetType: E.entAttachmentTarget, componentName: string, localTransform?: C.WorldTransform): void;
8
+ "AttachToSlot"(entity: M.WeakHandle<C.entEntity>, targetType: E.entAttachmentTarget, slotName: string, localTransform?: C.WorldTransform): void;
9
9
  "BreakLoop"(): void;
10
10
  "IsValid"(): boolean;
11
11
  "Kill"(): void;
@@ -3,6 +3,6 @@ import type * as C from "../classes";
3
3
 
4
4
  // THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
5
5
  export class gameFxSystem extends C.gameIFxSystem {
6
- "SpawnEffect"(resource: C.gameFxResource, transform: C.WorldTransform, ignoreTimeDilation: boolean): M.Handle<C.gameFxInstance>;
7
- "SpawnEffectOnGround"(resource: C.gameFxResource, transform: C.WorldTransform, maxDistance: number, minDistance: number): M.Handle<C.gameFxInstance>;
6
+ "SpawnEffect"(resource: C.gameFxResource, transform: C.WorldTransform, ignoreTimeDilation?: boolean): M.Handle<C.gameFxInstance>;
7
+ "SpawnEffectOnGround"(resource: C.gameFxResource, transform: C.WorldTransform, maxDistance?: number, minDistance?: number): M.Handle<C.gameFxInstance>;
8
8
  }
@@ -29,8 +29,8 @@ export class gameGameAudioSystem extends C.gameIGameAudioSystem {
29
29
  "IsInScanningMode"(): boolean;
30
30
  "NotifyGameTone"(eventName: string): void;
31
31
  "OpenAcousticPortal"(object: M.Handle<C.gameObject>): void;
32
- "Parameter"(parameterName: string, parameterValue: number, entityID: C.entEntityID, emitterName: string): void;
33
- "Play"(eventName: string, entityID: C.entEntityID, emitterName: string): void;
32
+ "Parameter"(parameterName: string, parameterValue: number, entityID?: C.entEntityID, emitterName?: string): void;
33
+ "Play"(eventName: string, entityID?: C.entEntityID, emitterName?: string): void;
34
34
  "PlayImpact"(impactContext: string, position: C.Vector4, object: M.Handle<C.gameObject>): void;
35
35
  "PlayOnEmitter"(eventName: string, entityID: C.entEntityID, emitterName: string): void;
36
36
  "PlayShockwave"(shockwaveType: string, position: C.Vector4): void;
@@ -38,7 +38,7 @@ export class gameGameAudioSystem extends C.gameIGameAudioSystem {
38
38
  "RegisterPreventionHeatStage"(preventionHeatStage: number): void;
39
39
  "RemoveAllTriggerEffects"(): void;
40
40
  "RemoveTriggerEffect"(label: string): void;
41
- "ReplaceTriggerEffect"(effectName: string, label: string, createIfNotPresent: boolean): void;
41
+ "ReplaceTriggerEffect"(effectName: string, label: string, createIfNotPresent?: boolean): void;
42
42
  "ReplaceTriggerEffectMode"(id: number, effect: string): void;
43
43
  "RequestSongOnPlaylist"(playlistName: string, songName: string): void;
44
44
  "RequestSongOnRadioStation"(stationName: string, songName: string): void;
@@ -48,8 +48,8 @@ export class gameGameAudioSystem extends C.gameIGameAudioSystem {
48
48
  "SetTriggerEffectMode"(effect: string): number;
49
49
  "SetTriggerEffectModeTimed"(effect: string, time: number): number;
50
50
  "State"(stateGroup: string, state: string): void;
51
- "Stop"(eventName: string, entityID: C.entEntityID, emitterName: string): void;
52
- "Switch"(switchName: string, switchValue: string, entityID: C.entEntityID, emitterName: string): void;
51
+ "Stop"(eventName: string, entityID?: C.entEntityID, emitterName?: string): void;
52
+ "Switch"(switchName: string, switchValue: string, entityID?: C.entEntityID, emitterName?: string): void;
53
53
  "TriggerFlyby"(position: C.Vector4, direction: C.Vector4, startPosition: C.Vector4, object: M.Handle<C.gameObject>): void;
54
54
  "UnequipOutfitByPlayer"(itemID: C.gameItemID): void;
55
55
  "UnsetTriggerEffectMode"(id: number): void;
@@ -3,6 +3,6 @@ import type * as C from "../classes";
3
3
 
4
4
  // THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
5
5
  export class gameGameTagSystem extends C.gameIGameSystem {
6
- "GetAllMatchingEntities"(tag: string, entities: M.Handle<C.entEntity>[]): boolean;
6
+ "GetAllMatchingEntities"(tag: string): [boolean, M.Handle<C.entEntity>[]];
7
7
  "GetAnyMatchingEntity"(tag: string): M.Handle<C.entEntity>;
8
8
  }
@@ -5,7 +5,7 @@ import type * as C from "../classes";
5
5
  export class gameGameplayLogicPackageSystem extends C.gameIGameplayLogicPackageSystem {
6
6
  "ApplyPackage"(object: M.WeakHandle<C.gameObject>, instigator: M.WeakHandle<C.gameObject>, packageID: string): void;
7
7
  "ApplyPackages"(object: M.WeakHandle<C.gameObject>, instigator: M.WeakHandle<C.gameObject>, packageID: string, applyCount: number): void;
8
- "GetAppliedPackages"(object: M.WeakHandle<C.gameObject>, outPackageIDs: string[]): void;
8
+ "GetAppliedPackages"(object: M.WeakHandle<C.gameObject>): void;
9
9
  "RemovePackage"(object: M.WeakHandle<C.gameObject>, packageID: string): void;
10
10
  "RemovePackages"(object: M.WeakHandle<C.gameObject>, packageID: string, removeCount: number): void;
11
11
  }
@@ -7,10 +7,10 @@ export class gameIAttack extends M.IScriptable {
7
7
  static "Create"(context: C.gameAttackInitContext): M.Handle<C.gameIAttack>;
8
8
  "GetDebugData"(): C.gameAttackDebugData;
9
9
  static "GetExplosiveHitAttack"(attackRecord: M.Handle<C.gamedataAttack_Record>): M.Handle<C.gamedataAttack_GameEffect_Record>;
10
- "GetParameterBool"(parameterName: string, defaultValue: boolean): boolean;
11
- "GetParameterFloat"(parameterName: string, defaultValue: number): number;
12
- "GetParameterInt"(parameterName: string, defaultValue: number): number;
13
- "GetParameterName"(parameterName: string, defaultValue: string): string;
10
+ "GetParameterBool"(parameterName: string, defaultValue?: boolean): boolean;
11
+ "GetParameterFloat"(parameterName: string, defaultValue?: number): number;
12
+ "GetParameterInt"(parameterName: string, defaultValue?: number): number;
13
+ "GetParameterName"(parameterName: string, defaultValue?: string): string;
14
14
  "GetRecord"(): M.WeakHandle<C.gamedataAttack_Record>;
15
15
  "GetStatModList"(statModList: M.Handle<C.gameStatModifierData_Deprecated>[]): void;
16
16
  "SetDamageProjectionActive"(active: boolean): void;
@@ -17,40 +17,40 @@ export class gameIBlackboard extends M.IScriptable {
17
17
  "GetVariant"(tag: C.gamebbScriptID_Variant): any;
18
18
  "GetVector2"(id: C.gamebbScriptID_Vector2): C.Vector2;
19
19
  "GetVector4"(id: C.gamebbScriptID_Vector4): C.Vector4;
20
- "RegisterDelayedListenerBool"(id: C.gamebbScriptID_Bool, object: M.Handle<M.IScriptable>, func: string, fireIfValueExist: boolean): M.Handle<C.redCallbackObject>;
21
- "RegisterDelayedListenerEntityID"(id: C.gamebbScriptID_EntityID, object: M.Handle<M.IScriptable>, func: string, fireIfValueExist: boolean): M.Handle<C.redCallbackObject>;
22
- "RegisterDelayedListenerFloat"(id: C.gamebbScriptID_Float, object: M.Handle<M.IScriptable>, func: string, fireIfValueExist: boolean): M.Handle<C.redCallbackObject>;
23
- "RegisterDelayedListenerInt"(id: C.gamebbScriptID_Int32, object: M.Handle<M.IScriptable>, func: string, fireIfValueExist: boolean): M.Handle<C.redCallbackObject>;
24
- "RegisterDelayedListenerName"(id: C.gamebbScriptID_CName, object: M.Handle<M.IScriptable>, func: string, fireIfValueExist: boolean): M.Handle<C.redCallbackObject>;
25
- "RegisterDelayedListenerQuat"(id: C.gamebbScriptID_Quaternion, object: M.Handle<M.IScriptable>, func: string, fireIfValueExist: boolean): M.Handle<C.redCallbackObject>;
26
- "RegisterDelayedListenerString"(id: C.gamebbScriptID_String, object: M.Handle<M.IScriptable>, func: string, fireIfValueExist: boolean): M.Handle<C.redCallbackObject>;
27
- "RegisterDelayedListenerUint"(id: C.gamebbScriptID_Uint32, object: M.Handle<M.IScriptable>, func: string, fireIfValueExist: boolean): M.Handle<C.redCallbackObject>;
28
- "RegisterDelayedListenerVariant"(id: C.gamebbScriptID_Variant, object: M.Handle<M.IScriptable>, func: string, fireIfValueExist: boolean): M.Handle<C.redCallbackObject>;
29
- "RegisterDelayedListenerVector2"(id: C.gamebbScriptID_Vector2, object: M.Handle<M.IScriptable>, func: string, fireIfValueExist: boolean): M.Handle<C.redCallbackObject>;
30
- "RegisterDelayedListenerVector4"(id: C.gamebbScriptID_Vector4, object: M.Handle<M.IScriptable>, func: string, fireIfValueExist: boolean): M.Handle<C.redCallbackObject>;
20
+ "RegisterDelayedListenerBool"(id: C.gamebbScriptID_Bool, object: M.Handle<M.IScriptable>, func: string, fireIfValueExist?: boolean): M.Handle<C.redCallbackObject>;
21
+ "RegisterDelayedListenerEntityID"(id: C.gamebbScriptID_EntityID, object: M.Handle<M.IScriptable>, func: string, fireIfValueExist?: boolean): M.Handle<C.redCallbackObject>;
22
+ "RegisterDelayedListenerFloat"(id: C.gamebbScriptID_Float, object: M.Handle<M.IScriptable>, func: string, fireIfValueExist?: boolean): M.Handle<C.redCallbackObject>;
23
+ "RegisterDelayedListenerInt"(id: C.gamebbScriptID_Int32, object: M.Handle<M.IScriptable>, func: string, fireIfValueExist?: boolean): M.Handle<C.redCallbackObject>;
24
+ "RegisterDelayedListenerName"(id: C.gamebbScriptID_CName, object: M.Handle<M.IScriptable>, func: string, fireIfValueExist?: boolean): M.Handle<C.redCallbackObject>;
25
+ "RegisterDelayedListenerQuat"(id: C.gamebbScriptID_Quaternion, object: M.Handle<M.IScriptable>, func: string, fireIfValueExist?: boolean): M.Handle<C.redCallbackObject>;
26
+ "RegisterDelayedListenerString"(id: C.gamebbScriptID_String, object: M.Handle<M.IScriptable>, func: string, fireIfValueExist?: boolean): M.Handle<C.redCallbackObject>;
27
+ "RegisterDelayedListenerUint"(id: C.gamebbScriptID_Uint32, object: M.Handle<M.IScriptable>, func: string, fireIfValueExist?: boolean): M.Handle<C.redCallbackObject>;
28
+ "RegisterDelayedListenerVariant"(id: C.gamebbScriptID_Variant, object: M.Handle<M.IScriptable>, func: string, fireIfValueExist?: boolean): M.Handle<C.redCallbackObject>;
29
+ "RegisterDelayedListenerVector2"(id: C.gamebbScriptID_Vector2, object: M.Handle<M.IScriptable>, func: string, fireIfValueExist?: boolean): M.Handle<C.redCallbackObject>;
30
+ "RegisterDelayedListenerVector4"(id: C.gamebbScriptID_Vector4, object: M.Handle<M.IScriptable>, func: string, fireIfValueExist?: boolean): M.Handle<C.redCallbackObject>;
31
31
  "RegisterEntity"(id: C.gamebbScriptID, entityID: C.entEntityID): number;
32
- "RegisterListenerBool"(id: C.gamebbScriptID_Bool, object: M.Handle<M.IScriptable>, func: string, fireIfValueExist: boolean): M.Handle<C.redCallbackObject>;
33
- "RegisterListenerEntityID"(id: C.gamebbScriptID_EntityID, object: M.Handle<M.IScriptable>, func: string, fireIfValueExist: boolean): M.Handle<C.redCallbackObject>;
34
- "RegisterListenerFloat"(id: C.gamebbScriptID_Float, object: M.Handle<M.IScriptable>, func: string, fireIfValueExist: boolean): M.Handle<C.redCallbackObject>;
35
- "RegisterListenerInt"(id: C.gamebbScriptID_Int32, object: M.Handle<M.IScriptable>, func: string, fireIfValueExist: boolean): M.Handle<C.redCallbackObject>;
36
- "RegisterListenerName"(id: C.gamebbScriptID_CName, object: M.Handle<M.IScriptable>, func: string, fireIfValueExist: boolean): M.Handle<C.redCallbackObject>;
37
- "RegisterListenerQuat"(id: C.gamebbScriptID_Quaternion, object: M.Handle<M.IScriptable>, func: string, fireIfValueExist: boolean): M.Handle<C.redCallbackObject>;
38
- "RegisterListenerString"(id: C.gamebbScriptID_String, object: M.Handle<M.IScriptable>, func: string, fireIfValueExist: boolean): M.Handle<C.redCallbackObject>;
39
- "RegisterListenerUint"(id: C.gamebbScriptID_Uint32, object: M.Handle<M.IScriptable>, func: string, fireIfValueExist: boolean): M.Handle<C.redCallbackObject>;
40
- "RegisterListenerVariant"(tag: C.gamebbScriptID_Variant, object: M.Handle<M.IScriptable>, func: string, fireIfValueExist: boolean): M.Handle<C.redCallbackObject>;
41
- "RegisterListenerVector2"(id: C.gamebbScriptID_Vector2, object: M.Handle<M.IScriptable>, func: string, fireIfValueExist: boolean): M.Handle<C.redCallbackObject>;
42
- "RegisterListenerVector4"(id: C.gamebbScriptID_Vector4, object: M.Handle<M.IScriptable>, func: string, fireIfValueExist: boolean): M.Handle<C.redCallbackObject>;
43
- "SetBool"(id: C.gamebbScriptID_Bool, value: boolean, forceFire: boolean): void;
44
- "SetEntityID"(id: C.gamebbScriptID_EntityID, value: C.entEntityID, forceFire: boolean): void;
45
- "SetFloat"(id: C.gamebbScriptID_Float, value: number, forceFire: boolean): void;
46
- "SetInt"(id: C.gamebbScriptID_Int32, value: number, forceFire: boolean): void;
47
- "SetName"(id: C.gamebbScriptID_CName, value: string, forceFire: boolean): void;
48
- "SetQuat"(id: C.gamebbScriptID_Quaternion, value: C.Quaternion, forceFire: boolean): void;
49
- "SetString"(id: C.gamebbScriptID_String, value: string, forceFire: boolean): void;
50
- "SetUint"(id: C.gamebbScriptID_Uint32, value: number, forceFire: boolean): void;
51
- "SetVariant"(tag: C.gamebbScriptID_Variant, value: any, forceFire: boolean): void;
52
- "SetVector2"(id: C.gamebbScriptID_Vector2, value: C.Vector2, forceFire: boolean): void;
53
- "SetVector4"(id: C.gamebbScriptID_Vector4, value: C.Vector4, forceFire: boolean): void;
32
+ "RegisterListenerBool"(id: C.gamebbScriptID_Bool, object: M.Handle<M.IScriptable>, func: string, fireIfValueExist?: boolean): M.Handle<C.redCallbackObject>;
33
+ "RegisterListenerEntityID"(id: C.gamebbScriptID_EntityID, object: M.Handle<M.IScriptable>, func: string, fireIfValueExist?: boolean): M.Handle<C.redCallbackObject>;
34
+ "RegisterListenerFloat"(id: C.gamebbScriptID_Float, object: M.Handle<M.IScriptable>, func: string, fireIfValueExist?: boolean): M.Handle<C.redCallbackObject>;
35
+ "RegisterListenerInt"(id: C.gamebbScriptID_Int32, object: M.Handle<M.IScriptable>, func: string, fireIfValueExist?: boolean): M.Handle<C.redCallbackObject>;
36
+ "RegisterListenerName"(id: C.gamebbScriptID_CName, object: M.Handle<M.IScriptable>, func: string, fireIfValueExist?: boolean): M.Handle<C.redCallbackObject>;
37
+ "RegisterListenerQuat"(id: C.gamebbScriptID_Quaternion, object: M.Handle<M.IScriptable>, func: string, fireIfValueExist?: boolean): M.Handle<C.redCallbackObject>;
38
+ "RegisterListenerString"(id: C.gamebbScriptID_String, object: M.Handle<M.IScriptable>, func: string, fireIfValueExist?: boolean): M.Handle<C.redCallbackObject>;
39
+ "RegisterListenerUint"(id: C.gamebbScriptID_Uint32, object: M.Handle<M.IScriptable>, func: string, fireIfValueExist?: boolean): M.Handle<C.redCallbackObject>;
40
+ "RegisterListenerVariant"(tag: C.gamebbScriptID_Variant, object: M.Handle<M.IScriptable>, func: string, fireIfValueExist?: boolean): M.Handle<C.redCallbackObject>;
41
+ "RegisterListenerVector2"(id: C.gamebbScriptID_Vector2, object: M.Handle<M.IScriptable>, func: string, fireIfValueExist?: boolean): M.Handle<C.redCallbackObject>;
42
+ "RegisterListenerVector4"(id: C.gamebbScriptID_Vector4, object: M.Handle<M.IScriptable>, func: string, fireIfValueExist?: boolean): M.Handle<C.redCallbackObject>;
43
+ "SetBool"(id: C.gamebbScriptID_Bool, value: boolean, forceFire?: boolean): void;
44
+ "SetEntityID"(id: C.gamebbScriptID_EntityID, value: C.entEntityID, forceFire?: boolean): void;
45
+ "SetFloat"(id: C.gamebbScriptID_Float, value: number, forceFire?: boolean): void;
46
+ "SetInt"(id: C.gamebbScriptID_Int32, value: number, forceFire?: boolean): void;
47
+ "SetName"(id: C.gamebbScriptID_CName, value: string, forceFire?: boolean): void;
48
+ "SetQuat"(id: C.gamebbScriptID_Quaternion, value: C.Quaternion, forceFire?: boolean): void;
49
+ "SetString"(id: C.gamebbScriptID_String, value: string, forceFire?: boolean): void;
50
+ "SetUint"(id: C.gamebbScriptID_Uint32, value: number, forceFire?: boolean): void;
51
+ "SetVariant"(tag: C.gamebbScriptID_Variant, value: any, forceFire?: boolean): void;
52
+ "SetVector2"(id: C.gamebbScriptID_Vector2, value: C.Vector2, forceFire?: boolean): void;
53
+ "SetVector4"(id: C.gamebbScriptID_Vector4, value: C.Vector4, forceFire?: boolean): void;
54
54
  "Signal"(id: C.gamebbScriptID): void;
55
55
  "SignalBool"(id: C.gamebbScriptID_Bool): void;
56
56
  "SignalEntityID"(id: C.gamebbScriptID_EntityID): void;
@@ -63,17 +63,17 @@ export class gameIBlackboard extends M.IScriptable {
63
63
  "SignalVariant"(id: C.gamebbScriptID_Variant): void;
64
64
  "SignalVector2"(id: C.gamebbScriptID_Vector2): void;
65
65
  "SignalVector4"(id: C.gamebbScriptID_Vector4): void;
66
- "UnregisterDelayedListener"(id: C.gamebbScriptID, callbackHandle: M.Handle<C.redCallbackObject>): void;
67
- "UnregisterEntity"(id: C.gamebbScriptID, callbackHandle: M.Handle<C.redCallbackObject>): void;
68
- "UnregisterListenerBool"(id: C.gamebbScriptID_Bool, callbackHandle: M.Handle<C.redCallbackObject>): void;
69
- "UnregisterListenerEntityID"(id: C.gamebbScriptID_EntityID, callbackHandle: M.Handle<C.redCallbackObject>): void;
70
- "UnregisterListenerFloat"(id: C.gamebbScriptID_Float, callbackHandle: M.Handle<C.redCallbackObject>): void;
71
- "UnregisterListenerInt"(id: C.gamebbScriptID_Int32, callbackHandle: M.Handle<C.redCallbackObject>): void;
72
- "UnregisterListenerName"(id: C.gamebbScriptID_CName, callbackHandle: M.Handle<C.redCallbackObject>): void;
73
- "UnregisterListenerQuat"(id: C.gamebbScriptID_Quaternion, callbackHandle: M.Handle<C.redCallbackObject>): void;
74
- "UnregisterListenerString"(id: C.gamebbScriptID_String, callbackHandle: M.Handle<C.redCallbackObject>): void;
75
- "UnregisterListenerUint"(id: C.gamebbScriptID_Uint32, callbackHandle: M.Handle<C.redCallbackObject>): void;
76
- "UnregisterListenerVariant"(id: C.gamebbScriptID_Variant, callbackHandle: M.Handle<C.redCallbackObject>): void;
77
- "UnregisterListenerVector2"(id: C.gamebbScriptID_Vector2, callbackHandle: M.Handle<C.redCallbackObject>): void;
78
- "UnregisterListenerVector4"(id: C.gamebbScriptID_Vector4, callbackHandle: M.Handle<C.redCallbackObject>): void;
66
+ "UnregisterDelayedListener"(id: C.gamebbScriptID): void;
67
+ "UnregisterEntity"(id: C.gamebbScriptID): void;
68
+ "UnregisterListenerBool"(id: C.gamebbScriptID_Bool): void;
69
+ "UnregisterListenerEntityID"(id: C.gamebbScriptID_EntityID): void;
70
+ "UnregisterListenerFloat"(id: C.gamebbScriptID_Float): void;
71
+ "UnregisterListenerInt"(id: C.gamebbScriptID_Int32): void;
72
+ "UnregisterListenerName"(id: C.gamebbScriptID_CName): void;
73
+ "UnregisterListenerQuat"(id: C.gamebbScriptID_Quaternion): void;
74
+ "UnregisterListenerString"(id: C.gamebbScriptID_String): void;
75
+ "UnregisterListenerUint"(id: C.gamebbScriptID_Uint32): void;
76
+ "UnregisterListenerVariant"(id: C.gamebbScriptID_Variant): void;
77
+ "UnregisterListenerVector2"(id: C.gamebbScriptID_Vector2): void;
78
+ "UnregisterListenerVector4"(id: C.gamebbScriptID_Vector4): void;
79
79
  }
@@ -2,6 +2,6 @@ import type * as C from "../classes";
2
2
 
3
3
  // THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
4
4
  export class gameIDebugDrawHistorySystem extends C.gameIGameSystem {
5
- "DrawArrow"(position: C.Vector4, direction: C.Vector4, color: C.Color, tag: string): void;
6
- "DrawWireSphere"(position: C.Vector4, radius: number, color: C.Color, tag: string): void;
5
+ "DrawArrow"(position: C.Vector4, direction: C.Vector4, color?: C.Color, tag: string): void;
6
+ "DrawWireSphere"(position: C.Vector4, radius: number, color?: C.Color, tag: string): void;
7
7
  }
@@ -13,7 +13,7 @@ export class gameITelemetrySystem extends C.gameIGameSystem {
13
13
  "LogInitialChoiceDifficultySelected"(difficulty: E.gameDifficulty): void;
14
14
  "LogInitialChoiceLifePathSelected"(lifePathID: string): void;
15
15
  "LogInitialChoiceOptionSelected"(option: M.Handle<C.gameuiCharacterCustomizationOption>, value: number): void;
16
- "LogInitialChoicePresetSelected"(presetName: string, fromInit: boolean): void;
16
+ "LogInitialChoicePresetSelected"(presetName: string, fromInit?: boolean): void;
17
17
  "LogInitialChoiceSetStatege"(state: E.gameInitalChoiceStage): void;
18
18
  "LogNewGameStarted"(): void;
19
19
  "LogPlaythroughEp1"(): void;
@@ -7,10 +7,10 @@ export class gameItemData extends M.IScriptable {
7
7
  "AddStatsOnEquip"(objectAttachedTo: M.Handle<C.gameObject>): void;
8
8
  "GetBareStatValueByType"(type: E.gamedataStatType): number;
9
9
  "GetDynamicTags"(): string[];
10
- "GetEmptySlotsOnItem"(emptySlots: string[]): void;
10
+ "GetEmptySlotsOnItem"(): void;
11
11
  "GetID"(): C.gameItemID;
12
- "GetItemPart"(part: C.gameInnerItemData, slotId: string): void;
13
- "GetItemParts"(parts: C.gameInnerItemData[]): void;
12
+ "GetItemPart"(slotId: string): void;
13
+ "GetItemParts"(): void;
14
14
  "GetItemType"(): E.gamedataItemType;
15
15
  "GetLocalizedItemType"(): string;
16
16
  "GetName"(): string;
@@ -20,7 +20,7 @@ export class gameItemData extends M.IScriptable {
20
20
  "GetStatValueByType"(type: E.gamedataStatType): number;
21
21
  "GetTemporaryStatBundle"(): M.Handle<C.gameStatsBundleHandler>;
22
22
  "GetTimestamp"(): C.GameTime;
23
- "GetUsedSlotsOnItem"(usedSlots: string[]): void;
23
+ "GetUsedSlotsOnItem"(): void;
24
24
  "GetVariant"(): number;
25
25
  "HasAnyOfTags"(tags: string[]): boolean;
26
26
  "HasAttachmentSlot"(slotID: string): boolean;
@@ -7,6 +7,6 @@ export class gameJournalEntry extends M.IScriptable {
7
7
  "journalEntryOverrideDataList": C.gameJournalEntryOverrideData[];
8
8
  "GetEditorName"(): string;
9
9
  "GetId"(): string;
10
- "GetJournalEntryOverrideDataList"(journalEntryOverrideDataList: M.Handle<C.gameJournalEntryOverrideData>[]): void;
10
+ "GetJournalEntryOverrideDataList"(): void;
11
11
  "GetJournalEntryOverrideDataListCount"(): number;
12
12
  }