@cybermp-community/client-types 1.1.1 → 1.1.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AIActionHelper.d.ts +13 -13
- package/dist/classes/AIActionLookat.d.ts +1 -1
- package/dist/classes/AIActionMovePolicy.d.ts +2 -2
- package/dist/classes/AIActionParams.d.ts +7 -7
- package/dist/classes/AIActionTarget.d.ts +18 -18
- package/dist/classes/AIActionTransactionSystem.d.ts +9 -9
- package/dist/classes/AIAutonomousConditions.d.ts +1 -1
- package/dist/classes/AICAgent.d.ts +1 -1
- package/dist/classes/AICondition.d.ts +4 -4
- package/dist/classes/AICoverHelper.d.ts +10 -10
- package/dist/classes/AIFollowerRole.d.ts +1 -1
- package/dist/classes/AIFollowerTakedownCommandHandler.d.ts +1 -1
- package/dist/classes/AIGenericAdvancedLookatTask.d.ts +1 -1
- package/dist/classes/AIGenericEntityLookatTask.d.ts +1 -1
- package/dist/classes/AIGenericLookatTask.d.ts +2 -2
- package/dist/classes/AIGenericStaticLookatTask.d.ts +1 -1
- package/dist/classes/AIGuardAreaManager.d.ts +2 -2
- package/dist/classes/AIHumanComponent.d.ts +12 -12
- package/dist/classes/AINavigationSystem.d.ts +8 -8
- package/dist/classes/AIObjectSelectionComponent.d.ts +1 -1
- package/dist/classes/AIReactionSystem.d.ts +1 -1
- package/dist/classes/AIScriptSquad.d.ts +3 -3
- package/dist/classes/AISearchingLookat.d.ts +1 -1
- package/dist/classes/AISignalHandlerComponent.d.ts +4 -4
- package/dist/classes/AISquadHelper.d.ts +6 -6
- package/dist/classes/AISubActionAttackWithWeapon_Record_Implementation.d.ts +1 -1
- package/dist/classes/AISubActionDisableAimAssist_Record_Implementation.d.ts +1 -1
- package/dist/classes/AISubActionForceEquip_Record_Implementation.d.ts +1 -1
- package/dist/classes/AISubActionReloadWeapon_Record_Implementation.d.ts +1 -1
- package/dist/classes/AISubActionSetTargetByTag_Record_Implementation.d.ts +3 -3
- package/dist/classes/AISubActionSetWorldPosition_Record_Implementation.d.ts +1 -1
- package/dist/classes/AISubActionShootWithWeapon_Record_Implementation.d.ts +1 -1
- package/dist/classes/AISubActionThrowItem_Record_Implementation.d.ts +2 -2
- package/dist/classes/AITargetTrackerComponent.d.ts +9 -9
- package/dist/classes/AITicketCondition.d.ts +3 -3
- package/dist/classes/AITweakParams.d.ts +1 -1
- package/dist/classes/AIUtilsCachedBoolValue.d.ts +1 -1
- package/dist/classes/AIWeapon.d.ts +11 -11
- package/dist/classes/AIbehaviorScriptExecutionContext.d.ts +1 -1
- package/dist/classes/AIbehaviorScriptUtils.d.ts +9 -9
- package/dist/classes/AIbehaviorUniqueActiveCommandList.d.ts +1 -1
- package/dist/classes/AIbehaviortweakTweakActionSystem.d.ts +3 -3
- package/dist/classes/AOEArea.d.ts +1 -1
- package/dist/classes/AOEAreaControllerPS.d.ts +2 -2
- package/dist/classes/AOEEffectorControllerPS.d.ts +1 -1
- package/dist/classes/AccessPointControllerPS.d.ts +5 -5
- package/dist/classes/ActionAnimationScriptProxy.d.ts +2 -2
- package/dist/classes/ActionBool.d.ts +2 -2
- package/dist/classes/ActionHitReactionScriptProxy.d.ts +1 -1
- package/dist/classes/ActionSkillCheck.d.ts +1 -1
- package/dist/classes/ActionSlideToScriptProxy.d.ts +3 -3
- package/dist/classes/ActionsSequencerControllerPS.d.ts +1 -1
- package/dist/classes/ActivateDevice.d.ts +1 -1
- package/dist/classes/ActivatedDeviceControllerPS.d.ts +3 -3
- package/dist/classes/ActivatedDeviceIndustrialArm.d.ts +1 -1
- package/dist/classes/ActivatedDeviceNPC.d.ts +1 -1
- package/dist/classes/ActivatedDeviceTransfromAnim.d.ts +3 -3
- package/dist/classes/Activator.d.ts +1 -1
- package/dist/classes/ActivatorControllerPS.d.ts +3 -3
- package/dist/classes/Agent.d.ts +1 -1
- package/dist/classes/AgentRegistry.d.ts +4 -4
- package/dist/classes/AlarmLight.d.ts +1 -1
- package/dist/classes/AnimationChainPlayer.d.ts +1 -1
- package/dist/classes/AnimationSystemForcedVisibilityManager.d.ts +1 -1
- package/dist/classes/ApartmentScreenControllerPS.d.ts +1 -1
- package/dist/classes/ArcadeMachine.d.ts +1 -1
- package/dist/classes/ArcadeMachineControllerPS.d.ts +3 -3
- package/dist/classes/AreaEffectVisualizationComponent.d.ts +3 -3
- package/dist/classes/ArmorEquipGameController.d.ts +1 -1
- package/dist/classes/AsyncSpawnData.d.ts +1 -1
- package/dist/classes/AuthorizeUser.d.ts +1 -1
- package/dist/classes/BakcpackImmediateNotificationListener.d.ts +1 -1
- package/dist/classes/BaseAnimatedDeviceControllerPS.d.ts +3 -3
- package/dist/classes/BaseGrenade.d.ts +5 -5
- package/dist/classes/BaseProjectile.d.ts +4 -4
- package/dist/classes/BaseScriptableAction.d.ts +8 -8
- package/dist/classes/BasicAnimationController.d.ts +2 -2
- package/dist/classes/BasicDistractionDevice.d.ts +4 -4
- package/dist/classes/BasicDistractionDeviceControllerPS.d.ts +1 -1
- package/dist/classes/BillboardDevice.d.ts +1 -1
- package/dist/classes/BillboardDeviceControllerPS.d.ts +1 -1
- package/dist/classes/BlindingLight.d.ts +1 -1
- package/dist/classes/BlindingLightControllerPS.d.ts +1 -1
- package/dist/classes/BossHealthBarGameController.d.ts +3 -3
- package/dist/classes/BraindanceControlsTransition.d.ts +6 -6
- package/dist/classes/BraindanceModule.d.ts +2 -2
- package/dist/classes/BunkerDoor.d.ts +1 -1
- package/dist/classes/BuyAttribute.d.ts +1 -1
- package/dist/classes/BuyItemFromVendor.d.ts +1 -1
- package/dist/classes/C4ControllerPS.d.ts +2 -2
- package/dist/classes/CandleControllerPS.d.ts +1 -1
- package/dist/classes/CarriedObjectEvents.d.ts +5 -5
- package/dist/classes/CasinoTableSlotLogicController.d.ts +1 -1
- package/dist/classes/CentaurShieldController.d.ts +2 -2
- package/dist/classes/CerberusComponent.d.ts +2 -2
- package/dist/classes/CharacterCreationBackstorySelectionMenu.d.ts +1 -1
- package/dist/classes/CharacterCreationGenderSelectionMenu.d.ts +1 -1
- package/dist/classes/CharacterCreationStatsMenu.d.ts +1 -1
- package/dist/classes/ChestPressControllerPS.d.ts +2 -2
- package/dist/classes/CityLightSystem.d.ts +4 -4
- package/dist/classes/CloseAd.d.ts +1 -1
- package/dist/classes/ClothingSetIconsPopup.d.ts +1 -1
- package/dist/classes/CoderControllerPS.d.ts +2 -2
- package/dist/classes/CodexUtils.d.ts +3 -3
- package/dist/classes/Color.d.ts +2 -2
- package/dist/classes/CombatGadgetTransitions.d.ts +2 -2
- package/dist/classes/CommunityProxyPS.d.ts +1 -1
- package/dist/classes/ComputerControllerPS.d.ts +5 -5
- package/dist/classes/ConfessionBooth.d.ts +1 -1
- package/dist/classes/ConfessionBoothControllerPS.d.ts +3 -3
- package/dist/classes/ContinueGameTooltip.d.ts +1 -1
- package/dist/classes/ConveyorControllerPS.d.ts +1 -1
- package/dist/classes/CrafringMaterialItemController.d.ts +3 -3
- package/dist/classes/CraftBook.d.ts +1 -1
- package/dist/classes/CraftItemForTarget.d.ts +1 -1
- package/dist/classes/CraftingLogicController.d.ts +1 -1
- package/dist/classes/CraftingMainGameController.d.ts +1 -1
- package/dist/classes/CraftingMainLogicController.d.ts +2 -2
- package/dist/classes/CraftingSystem.d.ts +8 -8
- package/dist/classes/CrosshairGameController_Smart_Rifl.d.ts +1 -1
- package/dist/classes/CursorGameController.d.ts +1 -1
- package/dist/classes/CustomAnimationsGameController.d.ts +1 -1
- package/dist/classes/CustomAnimationsHudGameController.d.ts +1 -1
- package/dist/classes/CyberwareInventoryMiniGrid.d.ts +7 -7
- package/dist/classes/CyberwareMainGameController.d.ts +1 -1
- package/dist/classes/CyclableRadialSlot.d.ts +1 -1
- package/dist/classes/DamageManager.d.ts +1 -1
- package/dist/classes/DataTerm.d.ts +1 -1
- package/dist/classes/DataTermControllerPS.d.ts +1 -1
- package/dist/classes/DataTrackingSystem.d.ts +1 -1
- package/dist/classes/DeactivateDevice.d.ts +1 -1
- package/dist/classes/DefaultTransition.d.ts +24 -24
- package/dist/classes/DefaultUIInventoryItemStatsProvider.d.ts +1 -1
- package/dist/classes/DelamainTaxiComponent.d.ts +1 -1
- package/dist/classes/DestructibleMasterLight.d.ts +1 -1
- package/dist/classes/DestructibleMasterLightControllerPS.d.ts +1 -1
- package/dist/classes/Device.d.ts +22 -22
- package/dist/classes/DeviceActionPropertyFunctions.d.ts +11 -11
- package/dist/classes/DeviceActionQueue.d.ts +3 -3
- package/dist/classes/DeviceDebuggerComponent.d.ts +1 -1
- package/dist/classes/DeviceHelper.d.ts +2 -2
- package/dist/classes/DeviceInkGameControllerBase.d.ts +3 -3
- package/dist/classes/DeviceLinkComponentPS.d.ts +4 -4
- package/dist/classes/DeviceOperations.d.ts +1 -1
- package/dist/classes/DeviceSystemBaseControllerPS.d.ts +1 -1
- package/dist/classes/DifficultySelectionMenu.d.ts +1 -1
- package/dist/classes/DiodeControlComponent.d.ts +2 -2
- package/dist/classes/DisarmComponent.d.ts +1 -1
- package/dist/classes/DisassembleMasterControllerPS.d.ts +1 -1
- package/dist/classes/DispenceItemFromVendor.d.ts +3 -3
- package/dist/classes/DisplayGlassControllerPS.d.ts +3 -3
- package/dist/classes/DisposalDevice.d.ts +2 -2
- package/dist/classes/DisposalDeviceControllerPS.d.ts +2 -2
- package/dist/classes/DlcMenuGameController.d.ts +1 -1
- package/dist/classes/Door.d.ts +5 -5
- package/dist/classes/DoorControllerPS.d.ts +6 -6
- package/dist/classes/DoorProximityDetector.d.ts +1 -1
- package/dist/classes/DoorProximityDetectorControllerPS.d.ts +1 -1
- package/dist/classes/DoorSystemUIPS.d.ts +1 -1
- package/dist/classes/DpadWheelGameController.d.ts +1 -1
- package/dist/classes/DropPoint.d.ts +4 -4
- package/dist/classes/DropPointControllerPS.d.ts +1 -1
- package/dist/classes/DropPointRequest.d.ts +1 -1
- package/dist/classes/DropPointSystem.d.ts +2 -2
- package/dist/classes/DropdownListController.d.ts +4 -4
- package/dist/classes/EffectExecutor_GrenadeTargetTracker.d.ts +2 -2
- package/dist/classes/ElectricBox.d.ts +1 -1
- package/dist/classes/ElectricBoxControllerPS.d.ts +1 -1
- package/dist/classes/ElectricLight.d.ts +1 -1
- package/dist/classes/ElectricLightControllerPS.d.ts +2 -2
- package/dist/classes/ElevatorFloorTerminalControllerPS.d.ts +3 -3
- package/dist/classes/EquipAction.d.ts +1 -1
- package/dist/classes/EquipmentSystem.d.ts +1 -1
- package/dist/classes/EquipmentSystemPlayerData.d.ts +20 -20
- package/dist/classes/EulerAngles.d.ts +1 -1
- package/dist/classes/ExpansionNewGame.d.ts +1 -1
- package/dist/classes/ExplodingBullet.d.ts +1 -1
- package/dist/classes/ExplosiveDevice.d.ts +4 -4
- package/dist/classes/ExplosiveDeviceControllerPS.d.ts +3 -3
- package/dist/classes/ExplosiveTriggerDeviceControllerPS.d.ts +4 -4
- package/dist/classes/FactInvokerControllerPS.d.ts +2 -2
- package/dist/classes/FactsDeviceOperation.d.ts +1 -1
- package/dist/classes/FanControllerPS.d.ts +1 -1
- package/dist/classes/FastTravelDeviceAction.d.ts +1 -1
- package/dist/classes/FastTravelSystem.d.ts +4 -4
- package/dist/classes/FilterNPCDodgeOpportunity.d.ts +1 -1
- package/dist/classes/FilterRadioGroup.d.ts +2 -2
- package/dist/classes/FindTeleportPositionForTakedown.d.ts +2 -2
- package/dist/classes/FindTeleportPositionKurt.d.ts +2 -2
- package/dist/classes/FinisherAttackEvents.d.ts +2 -2
- package/dist/classes/FocusCluesSystem.d.ts +1 -1
- package/dist/classes/ForkliftControllerPS.d.ts +2 -2
- package/dist/classes/FrameControllerPS.d.ts +1 -1
- package/dist/classes/FrameWidgetComponent.d.ts +1 -1
- package/dist/classes/FridgeControllerPS.d.ts +1 -1
- package/dist/classes/FullscreenVendorGameController.d.ts +4 -4
- package/dist/classes/FuseBox.d.ts +1 -1
- package/dist/classes/FuseBoxControllerPS.d.ts +2 -2
- package/dist/classes/FuseControllerPS.d.ts +2 -2
- package/dist/classes/FxResourceMapperComponent.d.ts +5 -5
- package/dist/classes/GameEffectExecutor_StimOnHit.d.ts +1 -1
- package/dist/classes/GameTime.d.ts +1 -1
- package/dist/classes/GameTimeUtils.d.ts +1 -1
- package/dist/classes/GameplayLight.d.ts +1 -1
- package/dist/classes/GameplayLightControllerPS.d.ts +1 -1
- package/dist/classes/GameplayRoleComponent.d.ts +2 -2
- package/dist/classes/GenericDevice.d.ts +1 -1
- package/dist/classes/GenericDeviceControllerPS.d.ts +3 -3
- package/dist/classes/GenericDeviceOperation.d.ts +2 -2
- package/dist/classes/GenericTemplatePersistentData.d.ts +2 -2
- package/dist/classes/GlitchedTurretControllerPS.d.ts +1 -1
- package/dist/classes/GoToFloor.d.ts +1 -1
- package/dist/classes/GogRewardEntryController.d.ts +2 -2
- package/dist/classes/HUDManager.d.ts +3 -3
- package/dist/classes/HUDModule.d.ts +4 -4
- package/dist/classes/HackingDataDef.d.ts +1 -1
- package/dist/classes/HighLevelTransition.d.ts +1 -1
- package/dist/classes/HighlightInstance.d.ts +1 -1
- package/dist/classes/HighlightModule.d.ts +2 -2
- package/dist/classes/HitHistory.d.ts +1 -1
- package/dist/classes/HitReactionComponent.d.ts +5 -5
- package/dist/classes/HoloDeviceControllerPS.d.ts +1 -1
- package/dist/classes/HoloFeederControllerPS.d.ts +1 -1
- package/dist/classes/HoloTable.d.ts +1 -1
- package/dist/classes/HoloTableControllerPS.d.ts +2 -2
- package/dist/classes/Hotkey.d.ts +1 -1
- package/dist/classes/HubMenuUtils.d.ts +4 -4
- package/dist/classes/IconsModule.d.ts +2 -2
- package/dist/classes/IdentifiedWrappedTooltipData.d.ts +1 -1
- package/dist/classes/IdleActions.d.ts +1 -1
- package/dist/classes/ImmediateExitWithForceEvents.d.ts +1 -1
- package/dist/classes/ImmediateNotificationListener.d.ts +1 -1
- package/dist/classes/InkImageUtils.d.ts +12 -12
- package/dist/classes/InputContextTransition.d.ts +1 -1
- package/dist/classes/InteractiveAdControllerPS.d.ts +2 -2
- package/dist/classes/InteractiveDevice.d.ts +3 -3
- package/dist/classes/Intercom.d.ts +1 -1
- package/dist/classes/IntercomControllerPS.d.ts +3 -3
- package/dist/classes/InventoryCyberwareItemChooser.d.ts +1 -1
- package/dist/classes/InventoryDataManager.d.ts +8 -8
- package/dist/classes/InventoryDataManagerV2.d.ts +53 -53
- package/dist/classes/InventoryEquipmentSlot.d.ts +1 -1
- package/dist/classes/InventoryGenericItemChooser.d.ts +3 -3
- package/dist/classes/InventoryItemDisplay.d.ts +1 -1
- package/dist/classes/InventoryItemDisplayController.d.ts +19 -19
- package/dist/classes/InventoryItemModeLogicController.d.ts +7 -7
- package/dist/classes/InventoryItemPreferredComparisonResolver.d.ts +1 -1
- package/dist/classes/InventoryTooltiData_CyberwareUpgradeData.d.ts +1 -1
- package/dist/classes/InventoryTooltipData.d.ts +3 -3
- package/dist/classes/InventoryUtils.d.ts +1 -1
- package/dist/classes/InventoryWeaponSlot.d.ts +1 -1
- package/dist/classes/IsSourceDeviceActveFilter.d.ts +1 -1
- package/dist/classes/ItemCategoryFliterManager.d.ts +2 -2
- package/dist/classes/ItemDisplayContextData.d.ts +1 -1
- package/dist/classes/ItemDisplayInventoryMiniGrid.d.ts +1 -1
- package/dist/classes/ItemDisplayUtils.d.ts +4 -4
- package/dist/classes/ItemInventoryMiniGrid.d.ts +1 -1
- package/dist/classes/ItemLabelContainerController.d.ts +1 -1
- package/dist/classes/ItemLabelController.d.ts +1 -1
- package/dist/classes/ItemModificationSystem.d.ts +2 -2
- package/dist/classes/ItemTooltipBottomModule.d.ts +1 -1
- package/dist/classes/ItemTooltipCommonController.d.ts +2 -2
- package/dist/classes/ItemTooltipCyberwareWeaponModule.d.ts +1 -1
- package/dist/classes/ItemTooltipIconModule.d.ts +1 -1
- package/dist/classes/ItemTooltipStatController.d.ts +1 -1
- package/dist/classes/JournalNotificationQueue.d.ts +1 -1
- package/dist/classes/JournalWrapper.d.ts +3 -3
- package/dist/classes/JudysDoor.d.ts +5 -5
- package/dist/classes/Jukebox.d.ts +1 -1
- package/dist/classes/JukeboxControllerPS.d.ts +2 -2
- package/dist/classes/KerenzikovEvents.d.ts +1 -1
- package/dist/classes/KeypadDeviceController.d.ts +1 -1
- package/dist/classes/KnockdownEvents.d.ts +1 -1
- package/dist/classes/LadderControllerPS.d.ts +1 -1
- package/dist/classes/LadderDecisions.d.ts +1 -1
- package/dist/classes/LcdScreen.d.ts +1 -1
- package/dist/classes/LcdScreenControllerPS.d.ts +2 -2
- package/dist/classes/LeftHandCyberwareTransition.d.ts +3 -3
- package/dist/classes/LevelBarsController.d.ts +1 -1
- package/dist/classes/LiftControllerPS.d.ts +5 -5
- package/dist/classes/LiftDevice.d.ts +7 -7
- package/dist/classes/LoadListItem.d.ts +2 -2
- package/dist/classes/LocomotionEventsTransition.d.ts +2 -2
- package/dist/classes/LocomotionTakedownEvents.d.ts +2 -2
- package/dist/classes/LocomotionTransition.d.ts +5 -5
- package/dist/classes/LookAtPresetBaseEvents.d.ts +1 -1
- package/dist/classes/LootingController.d.ts +1 -1
- package/dist/classes/LootingListItemController.d.ts +1 -1
- package/dist/classes/MaintenancePanel.d.ts +1 -1
- package/dist/classes/MapPinUtility.d.ts +1 -1
- package/dist/classes/MasterControllerPS.d.ts +6 -6
- package/dist/classes/MaterialTooltip.d.ts +1 -1
- package/dist/classes/MathHelper.d.ts +2 -2
- package/dist/classes/Matrix.d.ts +3 -3
- package/dist/classes/MeasurementUtils.d.ts +4 -4
- package/dist/classes/MediaDeviceControllerPS.d.ts +2 -2
- package/dist/classes/MediaSystemUIPS.d.ts +1 -1
- package/dist/classes/MeleeAttackGenericEvents.d.ts +1 -1
- package/dist/classes/MeleeHitAnimEventExecutor.d.ts +1 -1
- package/dist/classes/MeleeProjectile.d.ts +1 -1
- package/dist/classes/MeleeThrowAttackEvents.d.ts +1 -1
- package/dist/classes/MeleeTransition.d.ts +10 -10
- package/dist/classes/MenuDataBuilder.d.ts +6 -6
- package/dist/classes/MenuHubGameController.d.ts +1 -1
- package/dist/classes/MenuHubLogicController.d.ts +1 -1
- package/dist/classes/MenuScenario_BaseMenu.d.ts +3 -3
- package/dist/classes/MenuScenario_HubMenu.d.ts +1 -1
- package/dist/classes/MenuScenario_PreGameSubMenu.d.ts +1 -1
- package/dist/classes/MenuScenario_RadialHubMenu.d.ts +1 -1
- package/dist/classes/MenuScenario_Vendor.d.ts +5 -5
- package/dist/classes/MenuUIUtils.d.ts +1 -1
- package/dist/classes/MessagePopupDisplayController.d.ts +1 -1
- package/dist/classes/MessageTooltip.d.ts +1 -1
- package/dist/classes/MessengerDialogViewController.d.ts +1 -1
- package/dist/classes/MessengerGameController.d.ts +2 -2
- package/dist/classes/MessengerTypingIndicator.d.ts +1 -1
- package/dist/classes/MessengerUtils.d.ts +7 -7
- package/dist/classes/MinigameGenerationRuleOverridePrograms.d.ts +1 -1
- package/dist/classes/MinigameGenerationRulePredefinedBoard.d.ts +1 -1
- package/dist/classes/MinigameGenerationRulePredefinedBoardWithTraps.d.ts +1 -1
- package/dist/classes/MinigameGenerationRuleScalingPrograms.d.ts +3 -3
- package/dist/classes/MinigameGenerationRule_Test.d.ts +1 -1
- package/dist/classes/MinimalItemTooltipData.d.ts +5 -5
- package/dist/classes/MinimapPOIMappinController.d.ts +2 -2
- package/dist/classes/ModifyDamagePerHackEffector.d.ts +1 -1
- package/dist/classes/MoneyLabelController.d.ts +1 -1
- package/dist/classes/MovableDevice.d.ts +1 -1
- package/dist/classes/MovableDeviceControllerPS.d.ts +1 -1
- package/dist/classes/NPCPuppet.d.ts +10 -10
- package/dist/classes/NameplateVisualsLogicController.d.ts +5 -5
- package/dist/classes/NcartTimetable.d.ts +1 -1
- package/dist/classes/NcartTimetableControllerPS.d.ts +2 -2
- package/dist/classes/NetrunnerChairControllerPS.d.ts +1 -1
- package/dist/classes/NetrunnerControlPanelControllerPS.d.ts +1 -1
- package/dist/classes/NetworkInkGameController.d.ts +1 -1
- package/dist/classes/NetworkSystem.d.ts +2 -2
- package/dist/classes/NewHudPhoneGameController.d.ts +5 -5
- package/dist/classes/NewItemTooltipAttachmentEntryData.d.ts +2 -2
- package/dist/classes/NewItemTooltipBottomModule.d.ts +1 -1
- package/dist/classes/NewItemTooltipCommonController.d.ts +1 -1
- package/dist/classes/NewItemTooltipWeaponBarsModule.d.ts +1 -1
- package/dist/classes/NewPerkTabsController.d.ts +1 -1
- package/dist/classes/NewPerksCategoriesGameController.d.ts +1 -1
- package/dist/classes/NewPerksScreenLogicController.d.ts +2 -2
- package/dist/classes/NumericDisplayControllerPS.d.ts +1 -1
- package/dist/classes/OnlyNearest_AINavPath_Device.d.ts +1 -1
- package/dist/classes/OutlineRequest.d.ts +1 -1
- package/dist/classes/PSD_DetectorPS.d.ts +1 -1
- package/dist/classes/PachinkoMachineControllerPS.d.ts +1 -1
- package/dist/classes/PatchNotesGameController.d.ts +1 -1
- package/dist/classes/PatrolAction.d.ts +1 -1
- package/dist/classes/PatrolSpotAction.d.ts +1 -1
- package/dist/classes/PerfectDischargePrereq.d.ts +1 -1
- package/dist/classes/PerkDisplayController.d.ts +3 -3
- package/dist/classes/PerkDisplayTooltipController.d.ts +2 -2
- package/dist/classes/PerkTraining.d.ts +1 -1
- package/dist/classes/PerkTrainingControllerPS.d.ts +1 -1
- package/dist/classes/PerksMainGameController.d.ts +1 -1
- package/dist/classes/PhoneDialerLogicController.d.ts +1 -1
- package/dist/classes/PhoneDialerSelectionController.d.ts +2 -2
- package/dist/classes/PhoneHotkeyController.d.ts +1 -1
- package/dist/classes/PhoneMessagePopupGameController.d.ts +1 -1
- package/dist/classes/PhoneSystem.d.ts +1 -1
- package/dist/classes/PhotoModeGridList.d.ts +1 -1
- package/dist/classes/PhotoModeListController.d.ts +1 -1
- package/dist/classes/PhotoModeMenuListItem.d.ts +2 -2
- package/dist/classes/PhotoModeTopBarController.d.ts +1 -1
- package/dist/classes/PlatformControllerPS.d.ts +2 -2
- package/dist/classes/PlayerDevelopmentData.d.ts +18 -18
- package/dist/classes/PlayerDevelopmentDataManager.d.ts +12 -12
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- package/dist/classes/gamedataBuildCyberwareSet_Record.d.ts +2 -2
- package/dist/classes/gamedataBuildEquipmentSet_Record.d.ts +1 -1
- package/dist/classes/gamedataBuildPerkSet_Record.d.ts +1 -1
- package/dist/classes/gamedataBuildProficiencySet_Record.d.ts +1 -1
- package/dist/classes/gamedataCPOLoadoutBase_Record.d.ts +1 -1
- package/dist/classes/gamedataCharacterList_Record.d.ts +1 -1
- package/dist/classes/gamedataCharacterRandomizationCategoriesList_Record.d.ts +1 -1
- package/dist/classes/gamedataCharacter_Record.d.ts +7 -7
- package/dist/classes/gamedataCodexRecord_Record.d.ts +1 -1
- package/dist/classes/gamedataCodex_Record.d.ts +1 -1
- package/dist/classes/gamedataControlledLootSet_Record.d.ts +4 -4
- package/dist/classes/gamedataControlledLootTable_Record.d.ts +1 -1
- package/dist/classes/gamedataCraftable_Record.d.ts +1 -1
- package/dist/classes/gamedataCraftingPackage_Record.d.ts +1 -1
- package/dist/classes/gamedataCrowdSettingsPackageBase_Record.d.ts +1 -1
- package/dist/classes/gamedataCurrencyReward_Record.d.ts +1 -1
- package/dist/classes/gamedataCurves_Record.d.ts +1 -1
- package/dist/classes/gamedataCyberwareArea_Record.d.ts +1 -1
- package/dist/classes/gamedataDamageType_Record.d.ts +1 -1
- package/dist/classes/gamedataDevice_Record.d.ts +1 -1
- package/dist/classes/gamedataDisassemblingResult_Record.d.ts +1 -1
- package/dist/classes/gamedataDistrict_Record.d.ts +1 -1
- package/dist/classes/gamedataDynamicVehicleData_Record.d.ts +1 -1
- package/dist/classes/gamedataEffector_Record.d.ts +1 -1
- package/dist/classes/gamedataEquipSlot_Record.d.ts +1 -1
- package/dist/classes/gamedataEquipmentArea_Record.d.ts +1 -1
- package/dist/classes/gamedataFastTravelBinksGroup_Record.d.ts +1 -1
- package/dist/classes/gamedataFastTravelScreenDataGroup_Record.d.ts +1 -1
- package/dist/classes/gamedataGameplayAbilityGroup_Record.d.ts +1 -1
- package/dist/classes/gamedataGameplayAbility_Record.d.ts +2 -2
- package/dist/classes/gamedataGameplayLogicPackageUIData_Record.d.ts +1 -1
- package/dist/classes/gamedataGameplayLogicPackage_Record.d.ts +4 -4
- package/dist/classes/gamedataHackingMiniGame_Record.d.ts +1 -1
- package/dist/classes/gamedataHandicapLootList_Record.d.ts +1 -1
- package/dist/classes/gamedataHitPrereq_Record.d.ts +1 -1
- package/dist/classes/gamedataInventoryItemGroup_Record.d.ts +1 -1
- package/dist/classes/gamedataInventoryItemSet_Record.d.ts +1 -1
- package/dist/classes/gamedataItemBlueprintElement_Record.d.ts +1 -1
- package/dist/classes/gamedataItemList_Record.d.ts +1 -1
- package/dist/classes/gamedataItemPartListElement_Record.d.ts +1 -1
- package/dist/classes/gamedataItemRecipe_Record.d.ts +1 -1
- package/dist/classes/gamedataItem_Record.d.ts +17 -17
- package/dist/classes/gamedataItemsFactoryAppearanceSuffixOrder_Record.d.ts +1 -1
- package/dist/classes/gamedataLandingFxPackage_Record.d.ts +1 -1
- package/dist/classes/gamedataLookAtPreset_Record.d.ts +1 -1
- package/dist/classes/gamedataLootInjectionSettings_Record.d.ts +1 -1
- package/dist/classes/gamedataLootTableElement_Record.d.ts +3 -3
- package/dist/classes/gamedataLootTable_Record.d.ts +3 -3
- package/dist/classes/gamedataMappinDefinition_Record.d.ts +1 -1
- package/dist/classes/gamedataMappinUIFilterGroup_Record.d.ts +1 -1
- package/dist/classes/gamedataMappinsGroup_Record.d.ts +1 -1
- package/dist/classes/gamedataMiniGame_AllSymbols_Record.d.ts +1 -1
- package/dist/classes/gamedataMinigame_Def_Record.d.ts +5 -5
- package/dist/classes/gamedataModifyAttackCritChanceEffector_Record.d.ts +1 -1
- package/dist/classes/gamedataModifyStatPoolValueEffector_Record.d.ts +1 -1
- package/dist/classes/gamedataMovementParams_Record.d.ts +1 -1
- package/dist/classes/gamedataMovementPolicy_Record.d.ts +2 -2
- package/dist/classes/gamedataMultiPrereq_Record.d.ts +1 -1
- package/dist/classes/gamedataMutablePoolValueModifier_Record.d.ts +4 -4
- package/dist/classes/gamedataNPCEquipmentGroup_Record.d.ts +1 -1
- package/dist/classes/gamedataNPCEquipmentItemPool_Record.d.ts +1 -1
- package/dist/classes/gamedataNPCEquipmentItem_Record.d.ts +2 -2
- package/dist/classes/gamedataNPCEquipmentItemsPoolEntry_Record.d.ts +1 -1
- package/dist/classes/gamedataNPCRarity_Record.d.ts +1 -1
- package/dist/classes/gamedataNPCTypePrereq_Record.d.ts +1 -1
- package/dist/classes/gamedataNewPerk_Record.d.ts +2 -2
- package/dist/classes/gamedataObjectActionCost_Record.d.ts +1 -1
- package/dist/classes/gamedataObjectActionPrereq_Record.d.ts +1 -1
- package/dist/classes/gamedataObjectAction_Record.d.ts +11 -11
- package/dist/classes/gamedataOffMeshLinkTag_Record.d.ts +1 -1
- package/dist/classes/gamedataPassiveProficiencyBonusUIData_Record.d.ts +1 -1
- package/dist/classes/gamedataPerkArea_Record.d.ts +1 -1
- package/dist/classes/gamedataPerk_Record.d.ts +1 -1
- package/dist/classes/gamedataPlayerBuild_Record.d.ts +1 -1
- package/dist/classes/gamedataPrereq_Record.d.ts +1 -1
- package/dist/classes/gamedataPreventionHeatData_Record.d.ts +3 -3
- package/dist/classes/gamedataProficiency_Record.d.ts +3 -3
- package/dist/classes/gamedataProgressionBuild_Record.d.ts +10 -10
- package/dist/classes/gamedataQuality_Record.d.ts +1 -1
- package/dist/classes/gamedataRPGAction_Record.d.ts +1 -1
- package/dist/classes/gamedataRPGDataPackage_Record.d.ts +4 -4
- package/dist/classes/gamedataRandomPassengerEntry_Record.d.ts +1 -1
- package/dist/classes/gamedataRandomVariant_Record.d.ts +3 -3
- package/dist/classes/gamedataReactionPreset_Record.d.ts +3 -3
- package/dist/classes/gamedataRecipeItem_Record.d.ts +1 -1
- package/dist/classes/gamedataRewardBase_Record.d.ts +7 -7
- package/dist/classes/gamedataRewardSet_Record.d.ts +1 -1
- package/dist/classes/gamedataRoachRaceBackground_Record.d.ts +2 -2
- package/dist/classes/gamedataRoachRaceLevelList_Record.d.ts +1 -1
- package/dist/classes/gamedataRoachRaceLevel_Record.d.ts +2 -2
- package/dist/classes/gamedataRoachRacePowerUpList_Record.d.ts +1 -1
- package/dist/classes/gamedataScreenMessagesList_Record.d.ts +1 -1
- package/dist/classes/gamedataSearchFilterMaskTypeCond_Record.d.ts +1 -1
- package/dist/classes/gamedataSearchFilterMaskTypeValue_Record.d.ts +1 -1
- package/dist/classes/gamedataSensePreset_Record.d.ts +3 -3
- package/dist/classes/gamedataShooterBackground_Record.d.ts +1 -1
- package/dist/classes/gamedataShooterBulletList_Record.d.ts +1 -1
- package/dist/classes/gamedataShooterLevelList_Record.d.ts +1 -1
- package/dist/classes/gamedataShooterPowerUpList_Record.d.ts +1 -1
- package/dist/classes/gamedataShooterVFXList_Record.d.ts +1 -1
- package/dist/classes/gamedataShooterWeaponList_Record.d.ts +1 -1
- package/dist/classes/gamedataSlotItemPartListElement_Record.d.ts +1 -1
- package/dist/classes/gamedataSlotItemPartPreset_Record.d.ts +1 -1
- package/dist/classes/gamedataSmartGunHandlerParams_Record.d.ts +1 -1
- package/dist/classes/gamedataSpreadAreaEffector_Record.d.ts +1 -1
- package/dist/classes/gamedataStatModifierGroup_Record.d.ts +2 -2
- package/dist/classes/gamedataStatPoolPrereq_Record.d.ts +1 -1
- package/dist/classes/gamedataStatPoolUpdate_Record.d.ts +1 -1
- package/dist/classes/gamedataStatPrereq_Record.d.ts +1 -1
- package/dist/classes/gamedataStat_Record.d.ts +1 -1
- package/dist/classes/gamedataStatsArray_Record.d.ts +2 -2
- package/dist/classes/gamedataStatsFolder_Record.d.ts +3 -3
- package/dist/classes/gamedataStatsList_Record.d.ts +1 -1
- package/dist/classes/gamedataStatusEffectAIData_Record.d.ts +3 -3
- package/dist/classes/gamedataStatusEffectUIData_Record.d.ts +1 -1
- package/dist/classes/gamedataStatusEffect_Record.d.ts +4 -4
- package/dist/classes/gamedataSubCharacter_Record.d.ts +1 -1
- package/dist/classes/gamedataTDBIDHelper.d.ts +2 -2
- package/dist/classes/gamedataTPPLookAtPresets_Record.d.ts +4 -4
- package/dist/classes/gamedataTVBase_Record.d.ts +1 -1
- package/dist/classes/gamedataTankArrangement_Record.d.ts +2 -2
- package/dist/classes/gamedataTankBackgroundData_Record.d.ts +1 -1
- package/dist/classes/gamedataTankDecorationSpawnerData_Record.d.ts +1 -1
- package/dist/classes/gamedataTankEnemySpawnerData_Record.d.ts +2 -2
- package/dist/classes/gamedataTankGameplayData_Record.d.ts +2 -2
- package/dist/classes/gamedataTankLevelObjectID_Record.d.ts +1 -1
- package/dist/classes/gamedataTankLevelObject_Record.d.ts +1 -1
- package/dist/classes/gamedataTankLevelSpawnableArrangement_Record.d.ts +1 -1
- package/dist/classes/gamedataTankObstacleSpawnerData_Record.d.ts +2 -2
- package/dist/classes/gamedataTankPickupSpawnerData_Record.d.ts +1 -1
- package/dist/classes/gamedataTankPlayerData_Record.d.ts +1 -1
- package/dist/classes/gamedataTankPlayerWeaponLevel_Record.d.ts +1 -1
- package/dist/classes/gamedataTankProjectileSpawnerData_Record.d.ts +1 -1
- package/dist/classes/gamedataTankSpawnableArrangement_Record.d.ts +1 -1
- package/dist/classes/gamedataUICharacterCreationAttributesPreset_Record.d.ts +1 -1
- package/dist/classes/gamedataUIElement_Record.d.ts +1 -1
- package/dist/classes/gamedataUIIconCensorship_Record.d.ts +1 -1
- package/dist/classes/gamedataUIIconPool_Record.d.ts +1 -1
- package/dist/classes/gamedataUIStatsMap_Record.d.ts +5 -5
- package/dist/classes/gamedataUpgradingData_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicleAppearancesToColorTemplate_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicleColorTemplate_Record.d.ts +3 -3
- package/dist/classes/gamedataVehicleDeformablePart_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicleDestruction_Record.d.ts +7 -7
- package/dist/classes/gamedataVehicleDriveModelData_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicleEngineData_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicleFxCollision_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicleFxWheelsDecals_Record.d.ts +4 -4
- package/dist/classes/gamedataVehicleFxWheelsParticles_Record.d.ts +3 -3
- package/dist/classes/gamedataVehicleSeatSet_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicleWheelsFrictionMap_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicle_Record.d.ts +5 -5
- package/dist/classes/gamedataVendorExperience_Record.d.ts +1 -1
- package/dist/classes/gamedataVendorProgressionBasedStock_Record.d.ts +1 -1
- package/dist/classes/gamedataVendorWare_Record.d.ts +2 -2
- package/dist/classes/gamedataVendor_Record.d.ts +6 -6
- package/dist/classes/gamedataVirtualNetwork_Record.d.ts +1 -1
- package/dist/classes/gamedataWeakspot_Record.d.ts +1 -1
- package/dist/classes/gamedataWeaponItem_Record.d.ts +3 -3
- package/dist/classes/gamedataWeaponVFXSet_Record.d.ts +1 -1
- package/dist/classes/gamedataWeaponsTooltipData_Record.d.ts +1 -1
- package/dist/classes/gamedataWidgetDefinition_Record.d.ts +2 -2
- package/dist/classes/gamedataWorldMapFiltersList_Record.d.ts +1 -1
- package/dist/classes/gamedataWorldMapSettings_Record.d.ts +1 -1
- package/dist/classes/gamedataWorldMapZoomLevel_Record.d.ts +1 -1
- package/dist/classes/gamedataXPPoints_Record.d.ts +1 -1
- package/dist/classes/gamedeviceClearance.d.ts +2 -2
- package/dist/classes/gamehelperGameObjectEffectHelper.d.ts +2 -2
- package/dist/classes/gamehelperStimBroadcasterComponentHelper.d.ts +1 -1
- package/dist/classes/gameinfluenceComponent.d.ts +2 -2
- package/dist/classes/gameinteractionsComponent.d.ts +5 -5
- package/dist/classes/gameinteractionsMultipleSetEnableEvent.d.ts +1 -1
- package/dist/classes/gamemappinsMappinSystem.d.ts +7 -7
- package/dist/classes/gamemountingIMountingFacility.d.ts +4 -4
- package/dist/classes/gameprojectileParabolicTrajectoryParams.d.ts +3 -3
- package/dist/classes/gamestateMachineComponent.d.ts +1 -1
- package/dist/classes/gamestateMachineGameScriptInterface.d.ts +15 -15
- package/dist/classes/gamestateMachineStateContextScript.d.ts +29 -29
- package/dist/classes/gametargetingSystemTargetFilterResult.d.ts +1 -1
- package/dist/classes/gametargetingTargetingSystem.d.ts +15 -15
- package/dist/classes/gameuiBackpackMainGameController.d.ts +2 -2
- package/dist/classes/gameuiBaseCharacterCreationController.d.ts +1 -1
- package/dist/classes/gameuiBaseWorldMapMappinController.d.ts +1 -1
- package/dist/classes/gameuiCharacterCreationPuppetPreviewGameController.d.ts +1 -1
- package/dist/classes/gameuiCyberwareBreachGameController.d.ts +1 -1
- package/dist/classes/gameuiDriverCombatHUDGameController.d.ts +1 -1
- package/dist/classes/gameuiGameSystemUI.d.ts +3 -3
- package/dist/classes/gameuiGenderSelectionPuppetPreviewGameController.d.ts +1 -1
- package/dist/classes/gameuiHackingMinigameGameController.d.ts +4 -4
- package/dist/classes/gameuiHudHealthbarGameController.d.ts +1 -1
- package/dist/classes/gameuiICharacterCustomizationSystem.d.ts +4 -4
- package/dist/classes/gameuiIconsNameResolver.d.ts +3 -3
- package/dist/classes/gameuiInteractionsHubGameController.d.ts +1 -1
- package/dist/classes/gameuiInventoryGameController.d.ts +6 -6
- package/dist/classes/gameuiInventoryPuppetPreviewGameController.d.ts +1 -1
- package/dist/classes/gameuiMappinUIUtils.d.ts +2 -2
- package/dist/classes/gameuiMinigameGenerationRule.d.ts +1 -1
- package/dist/classes/gameuiNpcNameplateGameController.d.ts +1 -1
- package/dist/classes/gameuiPhotoModeMenuController.d.ts +1 -1
- package/dist/classes/gameuiPuppetPreviewGameController.d.ts +1 -1
- package/dist/classes/gameuiSaveHandlingController.d.ts +1 -1
- package/dist/classes/gameuiTimeskipGameController.d.ts +1 -1
- package/dist/classes/gameuiTooltipsManager.d.ts +5 -5
- package/dist/classes/gameuiWidgetGameController.d.ts +3 -3
- package/dist/classes/gameuiWorldMapMenuGameController.d.ts +2 -2
- package/dist/classes/gameuiWorldMapPreviewGameController.d.ts +2 -2
- package/dist/classes/gameweaponObject.d.ts +9 -9
- package/dist/classes/hubRadialStaticSelectorController.d.ts +1 -1
- package/dist/classes/hubStaticSelectorController.d.ts +1 -1
- package/dist/classes/hudTurretController.d.ts +1 -1
- package/dist/classes/inkButtonController.d.ts +1 -1
- package/dist/classes/inkGameNotificationLayer_SetCursorVisibility.d.ts +1 -1
- package/dist/classes/inkISystemRequestsHandler.d.ts +4 -4
- package/dist/classes/inkIWidgetController.d.ts +21 -21
- package/dist/classes/inkImageWidget.d.ts +1 -1
- package/dist/classes/inkImageWidgetReference.d.ts +1 -1
- package/dist/classes/inkListController.d.ts +5 -5
- package/dist/classes/inkMenuEventDispatcher.d.ts +2 -2
- package/dist/classes/inkMenuInstance_SpawnAddressedEvent.d.ts +1 -1
- package/dist/classes/inkMenuInstance_SpawnEvent.d.ts +1 -1
- package/dist/classes/inkMenuInstance_SwitchToScenario.d.ts +1 -1
- package/dist/classes/inkMenuLayer_SetCursorType.d.ts +1 -1
- package/dist/classes/inkMenuLayer_SetCursorVisibility.d.ts +1 -1
- package/dist/classes/inkMenuScenario.d.ts +1 -1
- package/dist/classes/inkMenusState.d.ts +2 -2
- package/dist/classes/inkRadioGroupController.d.ts +1 -1
- package/dist/classes/inkSettingsSelectorController.d.ts +1 -1
- package/dist/classes/inkSliderController.d.ts +1 -1
- package/dist/classes/inkTextWidget.d.ts +7 -7
- package/dist/classes/inkTextWidgetReference.d.ts +8 -8
- package/dist/classes/inkVirtualCompoundController.d.ts +1 -1
- package/dist/classes/inkWidget.d.ts +1 -1
- package/dist/classes/inkWidgetLogicController.d.ts +22 -22
- package/dist/classes/inkWidgetReference.d.ts +1 -1
- package/dist/classes/inkWidgetUtils.d.ts +1 -1
- package/dist/classes/inkWidgetsSet.d.ts +1 -1
- package/dist/classes/inkanimController.d.ts +1 -1
- package/dist/classes/inkanimProxy.d.ts +3 -3
- package/dist/classes/interactionItemLogicController.d.ts +1 -1
- package/dist/classes/movePoliciesComponent.d.ts +1 -1
- package/dist/classes/physicsQueryFilter.d.ts +1 -1
- package/dist/classes/physicsSimulationFilter.d.ts +1 -1
- package/dist/classes/questLogGameController.d.ts +1 -1
- package/dist/classes/questQuestsSystem.d.ts +1 -1
- package/dist/classes/rendInfoBox.d.ts +2 -2
- package/dist/classes/scannerDetailsGameController.d.ts +1 -1
- package/dist/classes/scnScriptInterface.d.ts +1 -1
- package/dist/classes/senseCSenseManager.d.ts +1 -1
- package/dist/classes/senseComponent.d.ts +3 -3
- package/dist/classes/senseVisionBlockersRegistrar.d.ts +2 -2
- package/dist/classes/textScrollingAnimController.d.ts +1 -1
- package/dist/classes/textTextParameterSet.d.ts +9 -9
- package/dist/classes/userSettingsUserSettings.d.ts +1 -1
- package/dist/classes/vehicleBaseObject.d.ts +7 -7
- package/dist/classes/vehicleCinematicCameraShotEffect.d.ts +1 -1
- package/dist/classes/vehicleColorInkController.d.ts +2 -2
- package/dist/classes/vehicleColorSelectorGameController.d.ts +4 -4
- package/dist/classes/vehicleController.d.ts +7 -7
- package/dist/classes/vehicleControllerPS.d.ts +1 -1
- package/dist/classes/vehicleVisualCustomizationComponent.d.ts +6 -6
- package/dist/classes/vehicleVisualCustomizationComponentPS.d.ts +7 -7
- package/dist/classes/worldNavigationScriptInterface.d.ts +7 -7
- package/dist/classes/worldTrafficScriptInterface.d.ts +1 -1
- package/dist/game.d.ts +24 -24
- package/package.json +2 -2
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@@ -7,7 +7,7 @@ export class gamedataAITacticTicket_Record extends C.gamedataAITicket_Record {
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"GetSectorsItem"(index: number): M.WeakHandle<C.gamedataAISectorType_Record>;
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"Sectors"(
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"Sectors"(): void;
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}
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export class gamedataAITicket_Record extends C.gamedataTweakDBRecord {
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"ActivationCondition"(
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"ActivationCondition"(): void;
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"ActivationConditionContains"(item: M.WeakHandle<C.gamedataAITicketCondition_Record>): boolean;
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"ConditionSuccessDuration"(): number;
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"Cooldowns"(
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"Cooldowns"(): void;
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"DeactivationCondition"(
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"Difficulty"(): M.WeakHandle<C.gamedataAIDifficulty_Record>;
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"SyncWithTickets"(
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"SyncWithTicketsContains"(item: M.WeakHandle<C.gamedataAITicketType_Record>): boolean;
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"TicketTypeHandle"(): M.Handle<C.gamedataAITicketType_Record>;
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"LimitToRings"(
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"LimitToRings"(): void;
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"LimitToRingsContains"(item: M.WeakHandle<C.gamedataAIRingType_Record>): boolean;
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"Target"(): M.WeakHandle<C.gamedataAIActionTarget_Record>;
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"TargetHandle"(): M.Handle<C.gamedataAIActionTarget_Record>;
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"DriverCheck"(): number;
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9
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-
"FreeSlots"(
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9
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+
"FreeSlots"(): void;
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10
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"FreeSlotsContains"(item: M.WeakHandle<C.gamedataVehicleSeat_Record>): boolean;
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"GetFreeSlotsCount"(): number;
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"GetFreeSlotsItem"(index: number): M.WeakHandle<C.gamedataVehicleSeat_Record>;
|
|
@@ -8,6 +8,6 @@ export class gamedataActionMap_Record extends C.gamedataTweakDBRecord {
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8
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"GetMapCount"(): number;
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9
9
|
"GetMapItem"(index: number): M.WeakHandle<C.gamedataActionMapField_Record>;
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"GetMapItemHandle"(index: number): M.Handle<C.gamedataActionMapField_Record>;
|
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11
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-
"Map"(
|
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+
"Map"(): void;
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"MapContains"(item: M.WeakHandle<C.gamedataActionMapField_Record>): boolean;
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}
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@@ -6,6 +6,6 @@ export class gamedataAddItemsEffector_Record extends C.gamedataEffector_Record {
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|
"GetItemsToAddCount"(): number;
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7
7
|
"GetItemsToAddItem"(index: number): M.WeakHandle<C.gamedataInventoryItem_Record>;
|
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8
8
|
"GetItemsToAddItemHandle"(index: number): M.Handle<C.gamedataInventoryItem_Record>;
|
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9
|
-
"ItemsToAdd"(
|
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9
|
+
"ItemsToAdd"(): void;
|
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"ItemsToAddContains"(item: M.WeakHandle<C.gamedataInventoryItem_Record>): boolean;
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11
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}
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@@ -3,7 +3,7 @@ import type * as C from "../classes";
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// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
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5
5
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export class gamedataAddStatusEffectToAttackEffector_Record extends C.gamedataEffector_Record {
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6
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-
"ApplicationChance"(
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6
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+
"ApplicationChance"(): void;
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7
7
|
"ApplicationChanceContains"(item: M.WeakHandle<C.gamedataStatModifier_Record>): boolean;
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8
8
|
"GetApplicationChanceCount"(): number;
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9
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"GetApplicationChanceItem"(index: number): M.WeakHandle<C.gamedataStatModifier_Record>;
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|
@@ -3,7 +3,7 @@ import type * as C from "../classes";
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3
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// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
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5
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export class gamedataAdvertisementGroup_Record extends C.gamedataTweakDBRecord {
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6
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-
"Advertisements"(
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+
"Advertisements"(): void;
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7
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|
"AdvertisementsContains"(item: M.WeakHandle<C.gamedataAdvertisement_Record>): boolean;
|
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"AdvertTintColor"(): C.Vector3;
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9
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|
"FallbackAtlasResource"(): C.redResourceReferenceScriptToken;
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|
@@ -13,7 +13,7 @@ export class gamedataAdvertisementGroup_Record extends C.gamedataTweakDBRecord {
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"GetIncludedGroupsCount"(): number;
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"GetIncludedGroupsItem"(index: number): M.WeakHandle<C.gamedataAdvertisementGroup_Record>;
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"GetIncludedGroupsItemHandle"(index: number): M.Handle<C.gamedataAdvertisementGroup_Record>;
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-
"IncludedGroups"(
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+
"IncludedGroups"(): void;
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"IncludedGroupsContains"(item: M.WeakHandle<C.gamedataAdvertisementGroup_Record>): boolean;
|
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"LightTintColor"(): C.Vector3;
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}
|
|
@@ -3,7 +3,7 @@ import type * as C from "../classes";
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3
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// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
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5
|
export class gamedataAdvertisement_Record extends C.gamedataTweakDBRecord {
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6
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-
"Definitions"(
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6
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+
"Definitions"(): void;
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7
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"DefinitionsContains"(item: M.WeakHandle<C.gamedataAdvertisementFormatDef_Record>): boolean;
|
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8
|
"GetDefinitionsCount"(): number;
|
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9
9
|
"GetDefinitionsItem"(index: number): M.WeakHandle<C.gamedataAdvertisementFormatDef_Record>;
|
|
@@ -5,7 +5,7 @@ import type * as C from "../classes";
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5
5
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export class gamedataAimAssistTargetData_Record extends C.gamedataTweakDBRecord {
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"AimSnapAngle"(): number;
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7
7
|
"AimSnapPriorityWeight"(): number;
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8
|
-
"Filters"(
|
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8
|
+
"Filters"(): void;
|
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9
9
|
"FiltersContains"(item: M.WeakHandle<C.gamedataAimAssistType_Record>): boolean;
|
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10
|
"GetFiltersCount"(): number;
|
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11
11
|
"GetFiltersItem"(index: number): M.WeakHandle<C.gamedataAimAssistType_Record>;
|
|
@@ -6,6 +6,6 @@ export class gamedataApperanceToEthnicitiesMap_Record extends C.gamedataTweakDBR
|
|
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6
6
|
"GetMapCount"(): number;
|
|
7
7
|
"GetMapItem"(index: number): M.WeakHandle<C.gamedataApperanceToEthnicities_Record>;
|
|
8
8
|
"GetMapItemHandle"(index: number): M.Handle<C.gamedataApperanceToEthnicities_Record>;
|
|
9
|
-
"Map"(
|
|
9
|
+
"Map"(): void;
|
|
10
10
|
"MapContains"(item: M.WeakHandle<C.gamedataApperanceToEthnicities_Record>): boolean;
|
|
11
11
|
}
|
|
@@ -4,7 +4,7 @@ import type * as C from "../classes";
|
|
|
4
4
|
// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
|
|
5
5
|
export class gamedataApperanceToEthnicities_Record extends C.gamedataTweakDBRecord {
|
|
6
6
|
"AppearanceName"(): string;
|
|
7
|
-
"Ethnicities"(
|
|
7
|
+
"Ethnicities"(): void;
|
|
8
8
|
"EthnicitiesContains"(item: M.WeakHandle<C.gamedataEthnicNames_Record>): boolean;
|
|
9
9
|
"GetEthnicitiesCount"(): number;
|
|
10
10
|
"GetEthnicitiesItem"(index: number): M.WeakHandle<C.gamedataEthnicNames_Record>;
|
|
@@ -3,7 +3,7 @@ import type * as C from "../classes";
|
|
|
3
3
|
|
|
4
4
|
// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
|
|
5
5
|
export class gamedataApplyStatusEffectByChanceEffector_Record extends C.gamedataApplyStatusEffectEffector_Record {
|
|
6
|
-
"EffectorChance"(
|
|
6
|
+
"EffectorChance"(): void;
|
|
7
7
|
"EffectorChanceContains"(item: M.WeakHandle<C.gamedataStatModifier_Record>): boolean;
|
|
8
8
|
"GetEffectorChanceCount"(): number;
|
|
9
9
|
"GetEffectorChanceItem"(index: number): M.WeakHandle<C.gamedataStatModifier_Record>;
|
|
@@ -3,7 +3,7 @@ import type * as C from "../classes";
|
|
|
3
3
|
|
|
4
4
|
// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
|
|
5
5
|
export class gamedataArcadeMinigameDataList_Record extends C.gamedataTweakDBRecord {
|
|
6
|
-
"Data"(
|
|
6
|
+
"Data"(): void;
|
|
7
7
|
"DataContains"(item: M.WeakHandle<C.gamedataArcadeMinigameData_Record>): boolean;
|
|
8
8
|
"GetDataCount"(): number;
|
|
9
9
|
"GetDataItem"(index: number): M.WeakHandle<C.gamedataArcadeMinigameData_Record>;
|
|
@@ -3,7 +3,7 @@ import type * as C from "../classes";
|
|
|
3
3
|
|
|
4
4
|
// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
|
|
5
5
|
export class gamedataArcadeScoreboard_Record extends C.gamedataTweakDBRecord {
|
|
6
|
-
"ArcadeScoreboardEntryList"(
|
|
6
|
+
"ArcadeScoreboardEntryList"(): void;
|
|
7
7
|
"ArcadeScoreboardEntryListContains"(item: M.WeakHandle<C.gamedataArcadeScoreboardEntry_Record>): boolean;
|
|
8
8
|
"ArcadeScoreboardHighScoreSFX"(): string;
|
|
9
9
|
"ArcadeScoreboardQuestFactList"(): string[];
|
|
@@ -3,7 +3,7 @@ import type * as C from "../classes";
|
|
|
3
3
|
|
|
4
4
|
// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
|
|
5
5
|
export class gamedataArchetypeData_Record extends C.gamedataTweakDBRecord {
|
|
6
|
-
"AbilityGroups"(
|
|
6
|
+
"AbilityGroups"(): void;
|
|
7
7
|
"AbilityGroupsContains"(item: M.WeakHandle<C.gamedataGameplayAbilityGroup_Record>): boolean;
|
|
8
8
|
"GetAbilityGroupsCount"(): number;
|
|
9
9
|
"GetAbilityGroupsItem"(index: number): M.WeakHandle<C.gamedataGameplayAbilityGroup_Record>;
|
|
@@ -14,9 +14,9 @@ export class gamedataArchetypeData_Record extends C.gamedataTweakDBRecord {
|
|
|
14
14
|
"GetStatModifierGroupsCount"(): number;
|
|
15
15
|
"GetStatModifierGroupsItem"(index: number): M.WeakHandle<C.gamedataStatModifierGroup_Record>;
|
|
16
16
|
"GetStatModifierGroupsItemHandle"(index: number): M.Handle<C.gamedataStatModifierGroup_Record>;
|
|
17
|
-
"ShootingPatternPackages"(
|
|
17
|
+
"ShootingPatternPackages"(): void;
|
|
18
18
|
"ShootingPatternPackagesContains"(item: M.WeakHandle<C.gamedataAIPatternsPackage_Record>): boolean;
|
|
19
|
-
"StatModifierGroups"(
|
|
19
|
+
"StatModifierGroups"(): void;
|
|
20
20
|
"StatModifierGroupsContains"(item: M.WeakHandle<C.gamedataStatModifierGroup_Record>): boolean;
|
|
21
21
|
"Type"(): M.WeakHandle<C.gamedataArchetypeType_Record>;
|
|
22
22
|
"TypeHandle"(): M.Handle<C.gamedataArchetypeType_Record>;
|
|
@@ -27,11 +27,11 @@ export class gamedataAttack_Record extends C.gamedataTweakDBRecord {
|
|
|
27
27
|
"HitReactionSeverityMin"(): number;
|
|
28
28
|
"PlayerIncomingDamageMultiplier"(): number;
|
|
29
29
|
"Range"(): number;
|
|
30
|
-
"StaminaCost"(
|
|
30
|
+
"StaminaCost"(): void;
|
|
31
31
|
"StaminaCostContains"(item: M.WeakHandle<C.gamedataStatModifier_Record>): boolean;
|
|
32
|
-
"StatModifiers"(
|
|
32
|
+
"StatModifiers"(): void;
|
|
33
33
|
"StatModifiersContains"(item: M.WeakHandle<C.gamedataStatModifier_Record>): boolean;
|
|
34
|
-
"StatusEffects"(
|
|
34
|
+
"StatusEffects"(): void;
|
|
35
35
|
"StatusEffectsContains"(item: M.WeakHandle<C.gamedataStatusEffectAttackData_Record>): boolean;
|
|
36
36
|
"UseDefaultAimData"(): boolean;
|
|
37
37
|
"UserDataPath"(): string;
|
|
@@ -15,7 +15,7 @@ export class gamedataAttributeData_Record extends C.gamedataTweakDBRecord {
|
|
|
15
15
|
"GetPerksItemHandle"(index: number): M.Handle<C.gamedataNewPerk_Record>;
|
|
16
16
|
"Loc_desc_key"(): string;
|
|
17
17
|
"Loc_name_key"(): string;
|
|
18
|
-
"Perks"(
|
|
18
|
+
"Perks"(): void;
|
|
19
19
|
"PerksContains"(item: M.WeakHandle<C.gamedataNewPerk_Record>): boolean;
|
|
20
20
|
"Type"(): E.gamedataAttributeDataType;
|
|
21
21
|
}
|
|
@@ -6,6 +6,6 @@ export class gamedataAttribute_Record extends C.gamedataStat_Record {
|
|
|
6
6
|
"GetProficienciesCount"(): number;
|
|
7
7
|
"GetProficienciesItem"(index: number): M.WeakHandle<C.gamedataProficiency_Record>;
|
|
8
8
|
"GetProficienciesItemHandle"(index: number): M.Handle<C.gamedataProficiency_Record>;
|
|
9
|
-
"Proficiencies"(
|
|
9
|
+
"Proficiencies"(): void;
|
|
10
10
|
"ProficienciesContains"(item: M.WeakHandle<C.gamedataProficiency_Record>): boolean;
|
|
11
11
|
}
|
|
@@ -3,7 +3,7 @@ import type * as C from "../classes";
|
|
|
3
3
|
|
|
4
4
|
// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
|
|
5
5
|
export class gamedataBaseObject_Record extends C.gamedataTweakDBRecord {
|
|
6
|
-
"Effectors"(
|
|
6
|
+
"Effectors"(): void;
|
|
7
7
|
"EffectorsContains"(item: M.WeakHandle<C.gamedataEffector_Record>): boolean;
|
|
8
8
|
"GetEffectorsCount"(): number;
|
|
9
9
|
"GetEffectorsItem"(index: number): M.WeakHandle<C.gamedataEffector_Record>;
|
|
@@ -23,15 +23,15 @@ export class gamedataBaseObject_Record extends C.gamedataTweakDBRecord {
|
|
|
23
23
|
"GetWeakspotsCount"(): number;
|
|
24
24
|
"GetWeakspotsItem"(index: number): M.WeakHandle<C.gamedataWeakspot_Record>;
|
|
25
25
|
"GetWeakspotsItemHandle"(index: number): M.Handle<C.gamedataWeakspot_Record>;
|
|
26
|
-
"ObjectActions"(
|
|
26
|
+
"ObjectActions"(): void;
|
|
27
27
|
"ObjectActionsContains"(item: M.WeakHandle<C.gamedataObjectAction_Record>): boolean;
|
|
28
28
|
"Savable"(): boolean;
|
|
29
|
-
"StatModifierGroups"(
|
|
29
|
+
"StatModifierGroups"(): void;
|
|
30
30
|
"StatModifierGroupsContains"(item: M.WeakHandle<C.gamedataStatModifierGroup_Record>): boolean;
|
|
31
|
-
"StatModifiers"(
|
|
31
|
+
"StatModifiers"(): void;
|
|
32
32
|
"StatModifiersContains"(item: M.WeakHandle<C.gamedataStatModifier_Record>): boolean;
|
|
33
|
-
"StatPools"(
|
|
33
|
+
"StatPools"(): void;
|
|
34
34
|
"StatPoolsContains"(item: M.WeakHandle<C.gamedataStatPool_Record>): boolean;
|
|
35
|
-
"Weakspots"(
|
|
35
|
+
"Weakspots"(): void;
|
|
36
36
|
"WeakspotsContains"(item: M.WeakHandle<C.gamedataWeakspot_Record>): boolean;
|
|
37
37
|
}
|
|
@@ -3,7 +3,7 @@ import type * as C from "../classes";
|
|
|
3
3
|
|
|
4
4
|
// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
|
|
5
5
|
export class gamedataBountyDrawTable_Record extends C.gamedataTweakDBRecord {
|
|
6
|
-
"BountyChoices"(
|
|
6
|
+
"BountyChoices"(): void;
|
|
7
7
|
"BountyChoicesContains"(item: M.WeakHandle<C.gamedataBounty_Record>): boolean;
|
|
8
8
|
"GetBountyChoicesCount"(): number;
|
|
9
9
|
"GetBountyChoicesItem"(index: number): M.WeakHandle<C.gamedataBounty_Record>;
|
|
@@ -13,7 +13,7 @@ export class gamedataBounty_Record extends C.gamedataTweakDBRecord {
|
|
|
13
13
|
"GetVisualTagsFilterItem"(index: number): string;
|
|
14
14
|
"Reward"(): M.WeakHandle<C.gamedataRewardBase_Record>;
|
|
15
15
|
"RewardHandle"(): M.Handle<C.gamedataRewardBase_Record>;
|
|
16
|
-
"Transgressions"(
|
|
16
|
+
"Transgressions"(): void;
|
|
17
17
|
"TransgressionsContains"(item: M.WeakHandle<C.gamedataTransgression_Record>): boolean;
|
|
18
18
|
"VisualTagsFilter"(): string[];
|
|
19
19
|
"VisualTagsFilterContains"(item: string): boolean;
|
|
@@ -3,7 +3,7 @@ import type * as C from "../classes";
|
|
|
3
3
|
|
|
4
4
|
// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
|
|
5
5
|
export class gamedataBuildAttributeSet_Record extends C.gamedataTweakDBRecord {
|
|
6
|
-
"Attributes"(
|
|
6
|
+
"Attributes"(): void;
|
|
7
7
|
"AttributesContains"(item: M.WeakHandle<C.gamedataBuildAttribute_Record>): boolean;
|
|
8
8
|
"GetAttributesCount"(): number;
|
|
9
9
|
"GetAttributesItem"(index: number): M.WeakHandle<C.gamedataBuildAttribute_Record>;
|
|
@@ -3,7 +3,7 @@ import type * as C from "../classes";
|
|
|
3
3
|
|
|
4
4
|
// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
|
|
5
5
|
export class gamedataBuildCyberwareSet_Record extends C.gamedataTweakDBRecord {
|
|
6
|
-
"Cyberware"(
|
|
6
|
+
"Cyberware"(): void;
|
|
7
7
|
"CyberwareContains"(item: M.WeakHandle<C.gamedataBuildCyberware_Record>): boolean;
|
|
8
8
|
"GetCyberwareCount"(): number;
|
|
9
9
|
"GetCyberwareItem"(index: number): M.WeakHandle<C.gamedataBuildCyberware_Record>;
|
|
@@ -11,6 +11,6 @@ export class gamedataBuildCyberwareSet_Record extends C.gamedataTweakDBRecord {
|
|
|
11
11
|
"GetProgramsCount"(): number;
|
|
12
12
|
"GetProgramsItem"(index: number): M.WeakHandle<C.gamedataBuildProgram_Record>;
|
|
13
13
|
"GetProgramsItemHandle"(index: number): M.Handle<C.gamedataBuildProgram_Record>;
|
|
14
|
-
"Programs"(
|
|
14
|
+
"Programs"(): void;
|
|
15
15
|
"ProgramsContains"(item: M.WeakHandle<C.gamedataBuildProgram_Record>): boolean;
|
|
16
16
|
}
|
|
@@ -3,7 +3,7 @@ import type * as C from "../classes";
|
|
|
3
3
|
|
|
4
4
|
// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
|
|
5
5
|
export class gamedataBuildEquipmentSet_Record extends C.gamedataTweakDBRecord {
|
|
6
|
-
"Equipment"(
|
|
6
|
+
"Equipment"(): void;
|
|
7
7
|
"EquipmentContains"(item: M.WeakHandle<C.gamedataBuildEquipment_Record>): boolean;
|
|
8
8
|
"GetEquipmentCount"(): number;
|
|
9
9
|
"GetEquipmentItem"(index: number): M.WeakHandle<C.gamedataBuildEquipment_Record>;
|
|
@@ -6,6 +6,6 @@ export class gamedataBuildPerkSet_Record extends C.gamedataTweakDBRecord {
|
|
|
6
6
|
"GetPerksCount"(): number;
|
|
7
7
|
"GetPerksItem"(index: number): M.WeakHandle<C.gamedataBuildPerk_Record>;
|
|
8
8
|
"GetPerksItemHandle"(index: number): M.Handle<C.gamedataBuildPerk_Record>;
|
|
9
|
-
"Perks"(
|
|
9
|
+
"Perks"(): void;
|
|
10
10
|
"PerksContains"(item: M.WeakHandle<C.gamedataBuildPerk_Record>): boolean;
|
|
11
11
|
}
|
|
@@ -6,6 +6,6 @@ export class gamedataBuildProficiencySet_Record extends C.gamedataTweakDBRecord
|
|
|
6
6
|
"GetProficienciesCount"(): number;
|
|
7
7
|
"GetProficienciesItem"(index: number): M.WeakHandle<C.gamedataBuildProficiency_Record>;
|
|
8
8
|
"GetProficienciesItemHandle"(index: number): M.Handle<C.gamedataBuildProficiency_Record>;
|
|
9
|
-
"Proficiencies"(
|
|
9
|
+
"Proficiencies"(): void;
|
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"ProficienciesContains"(item: M.WeakHandle<C.gamedataBuildProficiency_Record>): boolean;
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}
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@@ -7,6 +7,6 @@ export class gamedataCPOLoadoutBase_Record extends C.gamedataTweakDBRecord {
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"GetItemsCount"(): number;
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"GetItemsItem"(index: number): M.WeakHandle<C.gamedataInventoryItem_Record>;
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"GetItemsItemHandle"(index: number): M.Handle<C.gamedataInventoryItem_Record>;
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-
"Items"(
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+
"Items"(): void;
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"ItemsContains"(item: M.WeakHandle<C.gamedataInventoryItem_Record>): boolean;
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}
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@@ -3,7 +3,7 @@ import type * as C from "../classes";
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// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
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export class gamedataCharacterList_Record extends C.gamedataTweakDBRecord {
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"Entries"(
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+
"Entries"(): void;
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"EntriesContains"(item: M.WeakHandle<C.gamedataCharacterEntry_Record>): boolean;
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"GetEntriesCount"(): number;
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"GetEntriesItem"(index: number): M.WeakHandle<C.gamedataCharacterEntry_Record>;
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@@ -6,6 +6,6 @@ export class gamedataCharacterRandomizationCategoriesList_Record extends C.gamed
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"GetListCount"(): number;
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"GetListItem"(index: number): M.WeakHandle<C.gamedataCharacterRandomizationCategoryUI_Record>;
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"GetListItemHandle"(index: number): M.Handle<C.gamedataCharacterRandomizationCategoryUI_Record>;
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-
"List"(
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+
"List"(): void;
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"ListContains"(item: M.WeakHandle<C.gamedataCharacterRandomizationCategoryUI_Record>): boolean;
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}
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@@ -3,7 +3,7 @@ import type * as C from "../classes";
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// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
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export class gamedataCharacter_Record extends C.gamedataSpawnableObject_Record {
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"Abilities"(
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+
"Abilities"(): void;
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"AbilitiesContains"(item: M.WeakHandle<C.gamedataGameplayAbility_Record>): boolean;
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"ActionMap"(): M.WeakHandle<C.gamedataActionMap_Record>;
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"ActionMapHandle"(): M.Handle<C.gamedataActionMap_Record>;
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@@ -14,7 +14,7 @@ export class gamedataCharacter_Record extends C.gamedataSpawnableObject_Record {
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"ArchetypeData"(): M.WeakHandle<C.gamedataArchetypeData_Record>;
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"ArchetypeDataHandle"(): M.Handle<C.gamedataArchetypeData_Record>;
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"ArchetypeName"(): string;
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"AttachmentSlots"(
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+
"AttachmentSlots"(): void;
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"AttachmentSlotsContains"(item: M.WeakHandle<C.gamedataAttachmentSlot_Record>): boolean;
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"AudioMeleeMaterial"(): string;
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"AudioResourceName"(): string;
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@@ -51,12 +51,12 @@ export class gamedataCharacter_Record extends C.gamedataSpawnableObject_Record {
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"DropsMoneyOnDeath"(): boolean;
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"DropsWeaponOnDeath"(): boolean;
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"EnableSensesOnStart"(): boolean;
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-
"EquipmentAreas"(
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+
"EquipmentAreas"(): void;
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"EquipmentAreasContains"(item: M.WeakHandle<C.gamedataEquipmentArea_Record>): boolean;
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"ForceCanHaveGenericTalk"(): boolean;
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"ForcedTBHZOffset"(): number;
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"FullDisplayName"(): string;
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-
"Genders"(
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+
"Genders"(): void;
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"GendersContains"(item: M.WeakHandle<C.gamedataGenderEntity_Record>): boolean;
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"GetAbilitiesCount"(): number;
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"GetAbilitiesItem"(index: number): M.WeakHandle<C.gamedataGameplayAbility_Record>;
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@@ -95,9 +95,9 @@ export class gamedataCharacter_Record extends C.gamedataSpawnableObject_Record {
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"IsChild"(): boolean;
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"IsCrowd"(): boolean;
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"IsLightCrowd"(): boolean;
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-
"ItemGroups"(
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+
"ItemGroups"(): void;
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"ItemGroupsContains"(item: M.WeakHandle<C.gamedataInventoryItemGroup_Record>): boolean;
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-
"Items"(
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+
"Items"(): void;
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"ItemsContains"(item: M.WeakHandle<C.gamedataInventoryItem_Record>): boolean;
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"LootBagEntity"(): string;
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"LootDrop"(): M.WeakHandle<C.gamedataLootTable_Record>;
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|
@@ -106,7 +106,7 @@ export class gamedataCharacter_Record extends C.gamedataSpawnableObject_Record {
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"LootInjectionParamsHandle"(): M.Handle<C.gamedataLootInjectionSettings_Record>;
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"MinigameInstance"(): M.WeakHandle<C.gamedataMinigame_Def_Record>;
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"MinigameInstanceHandle"(): M.Handle<C.gamedataMinigame_Def_Record>;
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|
-
"OnSpawnGLPs"(
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+
"OnSpawnGLPs"(): void;
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"OnSpawnGLPsContains"(item: M.WeakHandle<C.gamedataGameplayLogicPackage_Record>): boolean;
|
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"PrimaryEquipment"(): M.WeakHandle<C.gamedataNPCEquipmentGroup_Record>;
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"PrimaryEquipmentHandle"(): M.Handle<C.gamedataNPCEquipmentGroup_Record>;
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|
@@ -8,7 +8,7 @@ export class gamedataCodexRecord_Record extends C.gamedataTweakDBRecord {
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8
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"GetRecordContentItemHandle"(index: number): M.Handle<C.gamedataCodexRecordPart_Record>;
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9
|
"GetTagsCount"(): number;
|
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10
10
|
"GetTagsItem"(index: number): string;
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11
|
-
"RecordContent"(
|
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11
|
+
"RecordContent"(): void;
|
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12
12
|
"RecordContentContains"(item: M.WeakHandle<C.gamedataCodexRecordPart_Record>): boolean;
|
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13
13
|
"Tags"(): string[];
|
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14
14
|
"TagsContains"(item: string): boolean;
|
|
@@ -3,7 +3,7 @@ import type * as C from "../classes";
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3
3
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|
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4
4
|
// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
|
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5
5
|
export class gamedataCodex_Record extends C.gamedataTweakDBRecord {
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|
6
|
-
"Entries"(
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6
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+
"Entries"(): void;
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7
7
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"EntriesContains"(item: M.WeakHandle<C.gamedataCodexRecord_Record>): boolean;
|
|
8
8
|
"GetEntriesCount"(): number;
|
|
9
9
|
"GetEntriesItem"(index: number): M.WeakHandle<C.gamedataCodexRecord_Record>;
|
|
@@ -10,7 +10,7 @@ export class gamedataControlledLootSet_Record extends C.gamedataTweakDBRecord {
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10
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"ChanceMax"(): number;
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"DropsFromNPCs"(): boolean;
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12
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"DropsInContainers"(): boolean;
|
|
13
|
-
"ExcludedContainerTypes"(
|
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13
|
+
"ExcludedContainerTypes"(): void;
|
|
14
14
|
"ExcludedContainerTypesContains"(item: M.WeakHandle<C.gamedataContainerType_Record>): boolean;
|
|
15
15
|
"GetExcludedContainerTypesCount"(): number;
|
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16
16
|
"GetExcludedContainerTypesItem"(index: number): M.WeakHandle<C.gamedataContainerType_Record>;
|
|
@@ -25,7 +25,7 @@ export class gamedataControlledLootSet_Record extends C.gamedataTweakDBRecord {
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|
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25
25
|
"GetReplacementQueriesItem"(index: number): M.WeakHandle<C.gamedataItemQueryElement_Record>;
|
|
26
26
|
"GetReplacementQueriesItemHandle"(index: number): M.Handle<C.gamedataItemQueryElement_Record>;
|
|
27
27
|
"ItemsInSetShareDropCount"(): boolean;
|
|
28
|
-
"LootItems"(
|
|
28
|
+
"LootItems"(): void;
|
|
29
29
|
"LootItemsContains"(item: M.WeakHandle<C.gamedataLootItem_Record>): boolean;
|
|
30
30
|
"MaxDrops"(): number;
|
|
31
31
|
"MaxDropsGloballyShared"(): boolean;
|
|
@@ -36,9 +36,9 @@ export class gamedataControlledLootSet_Record extends C.gamedataTweakDBRecord {
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|
|
36
36
|
"PlayerPrereqIDHandle"(): M.Handle<C.gamedataIPrereq_Record>;
|
|
37
37
|
"ProgressionBasedChanceBonus"(): number;
|
|
38
38
|
"ProgressionBasedThreshold"(): number;
|
|
39
|
-
"ReplacementLootItems"(
|
|
39
|
+
"ReplacementLootItems"(): void;
|
|
40
40
|
"ReplacementLootItemsContains"(item: M.WeakHandle<C.gamedataLootItem_Record>): boolean;
|
|
41
|
-
"ReplacementQueries"(
|
|
41
|
+
"ReplacementQueries"(): void;
|
|
42
42
|
"ReplacementQueriesContains"(item: M.WeakHandle<C.gamedataItemQueryElement_Record>): boolean;
|
|
43
43
|
"RollBackCounterWhenLootIsDestroyed"(): boolean;
|
|
44
44
|
"RollOverDropsPerLevel"(): boolean;
|
|
@@ -3,7 +3,7 @@ import type * as C from "../classes";
|
|
|
3
3
|
|
|
4
4
|
// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
|
|
5
5
|
export class gamedataControlledLootTable_Record extends C.gamedataTweakDBRecord {
|
|
6
|
-
"ControlledLootSets"(
|
|
6
|
+
"ControlledLootSets"(): void;
|
|
7
7
|
"ControlledLootSetsContains"(item: M.WeakHandle<C.gamedataControlledLootSet_Record>): boolean;
|
|
8
8
|
"GetControlledLootSetsCount"(): number;
|
|
9
9
|
"GetControlledLootSetsItem"(index: number): M.WeakHandle<C.gamedataControlledLootSet_Record>;
|
|
@@ -3,7 +3,7 @@ import type * as C from "../classes";
|
|
|
3
3
|
|
|
4
4
|
// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
|
|
5
5
|
export class gamedataCraftable_Record extends C.gamedataTweakDBRecord {
|
|
6
|
-
"CraftableItem"(
|
|
6
|
+
"CraftableItem"(): void;
|
|
7
7
|
"CraftableItemContains"(item: M.WeakHandle<C.gamedataItem_Record>): boolean;
|
|
8
8
|
"GetCraftableItemCount"(): number;
|
|
9
9
|
"GetCraftableItemItem"(index: number): M.WeakHandle<C.gamedataItem_Record>;
|
|
@@ -4,7 +4,7 @@ import type * as C from "../classes";
|
|
|
4
4
|
// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
|
|
5
5
|
export class gamedataCraftingPackage_Record extends C.gamedataTweakDBRecord {
|
|
6
6
|
"CraftingExpModifier"(): number;
|
|
7
|
-
"CraftingRecipe"(
|
|
7
|
+
"CraftingRecipe"(): void;
|
|
8
8
|
"CraftingRecipeContains"(item: M.WeakHandle<C.gamedataRecipeElement_Record>): boolean;
|
|
9
9
|
"GetCraftingRecipeCount"(): number;
|
|
10
10
|
"GetCraftingRecipeItem"(index: number): M.WeakHandle<C.gamedataRecipeElement_Record>;
|
|
@@ -6,6 +6,6 @@ export class gamedataCrowdSettingsPackageBase_Record extends C.gamedataTweakDBRe
|
|
|
6
6
|
"GetSpecsCount"(): number;
|
|
7
7
|
"GetSpecsItem"(index: number): M.WeakHandle<C.gamedataCrowdSlotMovementPatternBase_Record>;
|
|
8
8
|
"GetSpecsItemHandle"(index: number): M.Handle<C.gamedataCrowdSlotMovementPatternBase_Record>;
|
|
9
|
-
"Specs"(
|
|
9
|
+
"Specs"(): void;
|
|
10
10
|
"SpecsContains"(item: M.WeakHandle<C.gamedataCrowdSlotMovementPatternBase_Record>): boolean;
|
|
11
11
|
}
|
|
@@ -8,6 +8,6 @@ export class gamedataCurrencyReward_Record extends C.gamedataTweakDBRecord {
|
|
|
8
8
|
"GetQuantityModifiersCount"(): number;
|
|
9
9
|
"GetQuantityModifiersItem"(index: number): M.WeakHandle<C.gamedataStatModifier_Record>;
|
|
10
10
|
"GetQuantityModifiersItemHandle"(index: number): M.Handle<C.gamedataStatModifier_Record>;
|
|
11
|
-
"QuantityModifiers"(
|
|
11
|
+
"QuantityModifiers"(): void;
|
|
12
12
|
"QuantityModifiersContains"(item: M.WeakHandle<C.gamedataStatModifier_Record>): boolean;
|
|
13
13
|
}
|
|
@@ -3,7 +3,7 @@ import type * as C from "../classes";
|
|
|
3
3
|
|
|
4
4
|
// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
|
|
5
5
|
export class gamedataCurves_Record extends C.gamedataTweakDBRecord {
|
|
6
|
-
"Curves"(
|
|
6
|
+
"Curves"(): void;
|
|
7
7
|
"CurvesContains"(item: M.WeakHandle<C.gamedataCurve_Record>): boolean;
|
|
8
8
|
"GetCurvesCount"(): number;
|
|
9
9
|
"GetCurvesItem"(index: number): M.WeakHandle<C.gamedataCurve_Record>;
|
|
@@ -6,6 +6,6 @@ export class gamedataCyberwareArea_Record extends C.gamedataEquipmentArea_Record
|
|
|
6
6
|
"GetStatModifierGroupsCount"(): number;
|
|
7
7
|
"GetStatModifierGroupsItem"(index: number): M.WeakHandle<C.gamedataStatModifierGroup_Record>;
|
|
8
8
|
"GetStatModifierGroupsItemHandle"(index: number): M.Handle<C.gamedataStatModifierGroup_Record>;
|
|
9
|
-
"StatModifierGroups"(
|
|
9
|
+
"StatModifierGroups"(): void;
|
|
10
10
|
"StatModifierGroupsContains"(item: M.WeakHandle<C.gamedataStatModifierGroup_Record>): boolean;
|
|
11
11
|
}
|
|
@@ -13,7 +13,7 @@ export class gamedataDamageType_Record extends C.gamedataTweakDBRecord {
|
|
|
13
13
|
"GetResistancesItemHandle"(index: number): M.Handle<C.gamedataStatDistributionData_Record>;
|
|
14
14
|
"GetTagsCount"(): number;
|
|
15
15
|
"GetTagsItem"(index: number): string;
|
|
16
|
-
"Resistances"(
|
|
16
|
+
"Resistances"(): void;
|
|
17
17
|
"ResistancesContains"(item: M.WeakHandle<C.gamedataStatDistributionData_Record>): boolean;
|
|
18
18
|
"Tags"(): string[];
|
|
19
19
|
"TagsContains"(item: string): boolean;
|
|
@@ -7,6 +7,6 @@ export class gamedataDevice_Record extends C.gamedataBaseObject_Record {
|
|
|
7
7
|
"GetRPGActionsCount"(): number;
|
|
8
8
|
"GetRPGActionsItem"(index: number): M.WeakHandle<C.gamedataRPGAction_Record>;
|
|
9
9
|
"GetRPGActionsItemHandle"(index: number): M.Handle<C.gamedataRPGAction_Record>;
|
|
10
|
-
"RPGActions"(
|
|
10
|
+
"RPGActions"(): void;
|
|
11
11
|
"RPGActionsContains"(item: M.WeakHandle<C.gamedataRPGAction_Record>): boolean;
|
|
12
12
|
}
|
|
@@ -6,6 +6,6 @@ export class gamedataDisassemblingResult_Record extends C.gamedataTweakDBRecord
|
|
|
6
6
|
"GetIngredientsCount"(): number;
|
|
7
7
|
"GetIngredientsItem"(index: number): M.WeakHandle<C.gamedataRecipeElement_Record>;
|
|
8
8
|
"GetIngredientsItemHandle"(index: number): M.Handle<C.gamedataRecipeElement_Record>;
|
|
9
|
-
"Ingredients"(
|
|
9
|
+
"Ingredients"(): void;
|
|
10
10
|
"IngredientsContains"(item: M.WeakHandle<C.gamedataRecipeElement_Record>): boolean;
|
|
11
11
|
}
|
|
@@ -8,7 +8,7 @@ export class gamedataDistrict_Record extends C.gamedataTweakDBRecord {
|
|
|
8
8
|
"EnumComment"(): string;
|
|
9
9
|
"EnumName"(): string;
|
|
10
10
|
"ExplosiveDeviceStimRangeMultiplier"(): number;
|
|
11
|
-
"Gangs"(
|
|
11
|
+
"Gangs"(): void;
|
|
12
12
|
"GangsContains"(item: M.WeakHandle<C.gamedataAffiliation_Record>): boolean;
|
|
13
13
|
"GetGangsCount"(): number;
|
|
14
14
|
"GetGangsItem"(index: number): M.WeakHandle<C.gamedataAffiliation_Record>;
|
|
@@ -6,7 +6,7 @@ export class gamedataDynamicVehicleData_Record extends C.gamedataTweakDBRecord {
|
|
|
6
6
|
"GetUnitRecordsPoolCount"(): number;
|
|
7
7
|
"GetUnitRecordsPoolItem"(index: number): M.WeakHandle<C.gamedataWeightedCharacter_Record>;
|
|
8
8
|
"GetUnitRecordsPoolItemHandle"(index: number): M.Handle<C.gamedataWeightedCharacter_Record>;
|
|
9
|
-
"UnitRecordsPool"(
|
|
9
|
+
"UnitRecordsPool"(): void;
|
|
10
10
|
"UnitRecordsPoolContains"(item: M.WeakHandle<C.gamedataWeightedCharacter_Record>): boolean;
|
|
11
11
|
"VehicleRecord"(): M.WeakHandle<C.gamedataVehicle_Record>;
|
|
12
12
|
"VehicleRecordHandle"(): M.Handle<C.gamedataVehicle_Record>;
|
|
@@ -11,6 +11,6 @@ export class gamedataEffector_Record extends C.gamedataTweakDBRecord {
|
|
|
11
11
|
"PrereqRecordHandle"(): M.Handle<C.gamedataIPrereq_Record>;
|
|
12
12
|
"RemoveAfterActionCall"(): boolean;
|
|
13
13
|
"RemoveAfterPrereqCheck"(): boolean;
|
|
14
|
-
"StatModifierGroups"(
|
|
14
|
+
"StatModifierGroups"(): void;
|
|
15
15
|
"StatModifierGroupsContains"(item: M.WeakHandle<C.gamedataStatModifierGroup_Record>): boolean;
|
|
16
16
|
}
|