@cybermp-community/client-types 1.1.1 → 1.1.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AIActionHelper.d.ts +13 -13
- package/dist/classes/AIActionLookat.d.ts +1 -1
- package/dist/classes/AIActionMovePolicy.d.ts +2 -2
- package/dist/classes/AIActionParams.d.ts +7 -7
- package/dist/classes/AIActionTarget.d.ts +18 -18
- package/dist/classes/AIActionTransactionSystem.d.ts +9 -9
- package/dist/classes/AIAutonomousConditions.d.ts +1 -1
- package/dist/classes/AICAgent.d.ts +1 -1
- package/dist/classes/AICondition.d.ts +4 -4
- package/dist/classes/AICoverHelper.d.ts +10 -10
- package/dist/classes/AIFollowerRole.d.ts +1 -1
- package/dist/classes/AIFollowerTakedownCommandHandler.d.ts +1 -1
- package/dist/classes/AIGenericAdvancedLookatTask.d.ts +1 -1
- package/dist/classes/AIGenericEntityLookatTask.d.ts +1 -1
- package/dist/classes/AIGenericLookatTask.d.ts +2 -2
- package/dist/classes/AIGenericStaticLookatTask.d.ts +1 -1
- package/dist/classes/AIGuardAreaManager.d.ts +2 -2
- package/dist/classes/AIHumanComponent.d.ts +12 -12
- package/dist/classes/AINavigationSystem.d.ts +8 -8
- package/dist/classes/AIObjectSelectionComponent.d.ts +1 -1
- package/dist/classes/AIReactionSystem.d.ts +1 -1
- package/dist/classes/AIScriptSquad.d.ts +3 -3
- package/dist/classes/AISearchingLookat.d.ts +1 -1
- package/dist/classes/AISignalHandlerComponent.d.ts +4 -4
- package/dist/classes/AISquadHelper.d.ts +6 -6
- package/dist/classes/AISubActionAttackWithWeapon_Record_Implementation.d.ts +1 -1
- package/dist/classes/AISubActionDisableAimAssist_Record_Implementation.d.ts +1 -1
- package/dist/classes/AISubActionForceEquip_Record_Implementation.d.ts +1 -1
- package/dist/classes/AISubActionReloadWeapon_Record_Implementation.d.ts +1 -1
- package/dist/classes/AISubActionSetTargetByTag_Record_Implementation.d.ts +3 -3
- package/dist/classes/AISubActionSetWorldPosition_Record_Implementation.d.ts +1 -1
- package/dist/classes/AISubActionShootWithWeapon_Record_Implementation.d.ts +1 -1
- package/dist/classes/AISubActionThrowItem_Record_Implementation.d.ts +2 -2
- package/dist/classes/AITargetTrackerComponent.d.ts +9 -9
- package/dist/classes/AITicketCondition.d.ts +3 -3
- package/dist/classes/AITweakParams.d.ts +1 -1
- package/dist/classes/AIUtilsCachedBoolValue.d.ts +1 -1
- package/dist/classes/AIWeapon.d.ts +11 -11
- package/dist/classes/AIbehaviorScriptExecutionContext.d.ts +1 -1
- package/dist/classes/AIbehaviorScriptUtils.d.ts +9 -9
- package/dist/classes/AIbehaviorUniqueActiveCommandList.d.ts +1 -1
- package/dist/classes/AIbehaviortweakTweakActionSystem.d.ts +3 -3
- package/dist/classes/AOEArea.d.ts +1 -1
- package/dist/classes/AOEAreaControllerPS.d.ts +2 -2
- package/dist/classes/AOEEffectorControllerPS.d.ts +1 -1
- package/dist/classes/AccessPointControllerPS.d.ts +5 -5
- package/dist/classes/ActionAnimationScriptProxy.d.ts +2 -2
- package/dist/classes/ActionBool.d.ts +2 -2
- package/dist/classes/ActionHitReactionScriptProxy.d.ts +1 -1
- package/dist/classes/ActionSkillCheck.d.ts +1 -1
- package/dist/classes/ActionSlideToScriptProxy.d.ts +3 -3
- package/dist/classes/ActionsSequencerControllerPS.d.ts +1 -1
- package/dist/classes/ActivateDevice.d.ts +1 -1
- package/dist/classes/ActivatedDeviceControllerPS.d.ts +3 -3
- package/dist/classes/ActivatedDeviceIndustrialArm.d.ts +1 -1
- package/dist/classes/ActivatedDeviceNPC.d.ts +1 -1
- package/dist/classes/ActivatedDeviceTransfromAnim.d.ts +3 -3
- package/dist/classes/Activator.d.ts +1 -1
- package/dist/classes/ActivatorControllerPS.d.ts +3 -3
- package/dist/classes/Agent.d.ts +1 -1
- package/dist/classes/AgentRegistry.d.ts +4 -4
- package/dist/classes/AlarmLight.d.ts +1 -1
- package/dist/classes/AnimationChainPlayer.d.ts +1 -1
- package/dist/classes/AnimationSystemForcedVisibilityManager.d.ts +1 -1
- package/dist/classes/ApartmentScreenControllerPS.d.ts +1 -1
- package/dist/classes/ArcadeMachine.d.ts +1 -1
- package/dist/classes/ArcadeMachineControllerPS.d.ts +3 -3
- package/dist/classes/AreaEffectVisualizationComponent.d.ts +3 -3
- package/dist/classes/ArmorEquipGameController.d.ts +1 -1
- package/dist/classes/AsyncSpawnData.d.ts +1 -1
- package/dist/classes/AuthorizeUser.d.ts +1 -1
- package/dist/classes/BakcpackImmediateNotificationListener.d.ts +1 -1
- package/dist/classes/BaseAnimatedDeviceControllerPS.d.ts +3 -3
- package/dist/classes/BaseGrenade.d.ts +5 -5
- package/dist/classes/BaseProjectile.d.ts +4 -4
- package/dist/classes/BaseScriptableAction.d.ts +8 -8
- package/dist/classes/BasicAnimationController.d.ts +2 -2
- package/dist/classes/BasicDistractionDevice.d.ts +4 -4
- package/dist/classes/BasicDistractionDeviceControllerPS.d.ts +1 -1
- package/dist/classes/BillboardDevice.d.ts +1 -1
- package/dist/classes/BillboardDeviceControllerPS.d.ts +1 -1
- package/dist/classes/BlindingLight.d.ts +1 -1
- package/dist/classes/BlindingLightControllerPS.d.ts +1 -1
- package/dist/classes/BossHealthBarGameController.d.ts +3 -3
- package/dist/classes/BraindanceControlsTransition.d.ts +6 -6
- package/dist/classes/BraindanceModule.d.ts +2 -2
- package/dist/classes/BunkerDoor.d.ts +1 -1
- package/dist/classes/BuyAttribute.d.ts +1 -1
- package/dist/classes/BuyItemFromVendor.d.ts +1 -1
- package/dist/classes/C4ControllerPS.d.ts +2 -2
- package/dist/classes/CandleControllerPS.d.ts +1 -1
- package/dist/classes/CarriedObjectEvents.d.ts +5 -5
- package/dist/classes/CasinoTableSlotLogicController.d.ts +1 -1
- package/dist/classes/CentaurShieldController.d.ts +2 -2
- package/dist/classes/CerberusComponent.d.ts +2 -2
- package/dist/classes/CharacterCreationBackstorySelectionMenu.d.ts +1 -1
- package/dist/classes/CharacterCreationGenderSelectionMenu.d.ts +1 -1
- package/dist/classes/CharacterCreationStatsMenu.d.ts +1 -1
- package/dist/classes/ChestPressControllerPS.d.ts +2 -2
- package/dist/classes/CityLightSystem.d.ts +4 -4
- package/dist/classes/CloseAd.d.ts +1 -1
- package/dist/classes/ClothingSetIconsPopup.d.ts +1 -1
- package/dist/classes/CoderControllerPS.d.ts +2 -2
- package/dist/classes/CodexUtils.d.ts +3 -3
- package/dist/classes/Color.d.ts +2 -2
- package/dist/classes/CombatGadgetTransitions.d.ts +2 -2
- package/dist/classes/CommunityProxyPS.d.ts +1 -1
- package/dist/classes/ComputerControllerPS.d.ts +5 -5
- package/dist/classes/ConfessionBooth.d.ts +1 -1
- package/dist/classes/ConfessionBoothControllerPS.d.ts +3 -3
- package/dist/classes/ContinueGameTooltip.d.ts +1 -1
- package/dist/classes/ConveyorControllerPS.d.ts +1 -1
- package/dist/classes/CrafringMaterialItemController.d.ts +3 -3
- package/dist/classes/CraftBook.d.ts +1 -1
- package/dist/classes/CraftItemForTarget.d.ts +1 -1
- package/dist/classes/CraftingLogicController.d.ts +1 -1
- package/dist/classes/CraftingMainGameController.d.ts +1 -1
- package/dist/classes/CraftingMainLogicController.d.ts +2 -2
- package/dist/classes/CraftingSystem.d.ts +8 -8
- package/dist/classes/CrosshairGameController_Smart_Rifl.d.ts +1 -1
- package/dist/classes/CursorGameController.d.ts +1 -1
- package/dist/classes/CustomAnimationsGameController.d.ts +1 -1
- package/dist/classes/CustomAnimationsHudGameController.d.ts +1 -1
- package/dist/classes/CyberwareInventoryMiniGrid.d.ts +7 -7
- package/dist/classes/CyberwareMainGameController.d.ts +1 -1
- package/dist/classes/CyclableRadialSlot.d.ts +1 -1
- package/dist/classes/DamageManager.d.ts +1 -1
- package/dist/classes/DataTerm.d.ts +1 -1
- package/dist/classes/DataTermControllerPS.d.ts +1 -1
- package/dist/classes/DataTrackingSystem.d.ts +1 -1
- package/dist/classes/DeactivateDevice.d.ts +1 -1
- package/dist/classes/DefaultTransition.d.ts +24 -24
- package/dist/classes/DefaultUIInventoryItemStatsProvider.d.ts +1 -1
- package/dist/classes/DelamainTaxiComponent.d.ts +1 -1
- package/dist/classes/DestructibleMasterLight.d.ts +1 -1
- package/dist/classes/DestructibleMasterLightControllerPS.d.ts +1 -1
- package/dist/classes/Device.d.ts +22 -22
- package/dist/classes/DeviceActionPropertyFunctions.d.ts +11 -11
- package/dist/classes/DeviceActionQueue.d.ts +3 -3
- package/dist/classes/DeviceDebuggerComponent.d.ts +1 -1
- package/dist/classes/DeviceHelper.d.ts +2 -2
- package/dist/classes/DeviceInkGameControllerBase.d.ts +3 -3
- package/dist/classes/DeviceLinkComponentPS.d.ts +4 -4
- package/dist/classes/DeviceOperations.d.ts +1 -1
- package/dist/classes/DeviceSystemBaseControllerPS.d.ts +1 -1
- package/dist/classes/DifficultySelectionMenu.d.ts +1 -1
- package/dist/classes/DiodeControlComponent.d.ts +2 -2
- package/dist/classes/DisarmComponent.d.ts +1 -1
- package/dist/classes/DisassembleMasterControllerPS.d.ts +1 -1
- package/dist/classes/DispenceItemFromVendor.d.ts +3 -3
- package/dist/classes/DisplayGlassControllerPS.d.ts +3 -3
- package/dist/classes/DisposalDevice.d.ts +2 -2
- package/dist/classes/DisposalDeviceControllerPS.d.ts +2 -2
- package/dist/classes/DlcMenuGameController.d.ts +1 -1
- package/dist/classes/Door.d.ts +5 -5
- package/dist/classes/DoorControllerPS.d.ts +6 -6
- package/dist/classes/DoorProximityDetector.d.ts +1 -1
- package/dist/classes/DoorProximityDetectorControllerPS.d.ts +1 -1
- package/dist/classes/DoorSystemUIPS.d.ts +1 -1
- package/dist/classes/DpadWheelGameController.d.ts +1 -1
- package/dist/classes/DropPoint.d.ts +4 -4
- package/dist/classes/DropPointControllerPS.d.ts +1 -1
- package/dist/classes/DropPointRequest.d.ts +1 -1
- package/dist/classes/DropPointSystem.d.ts +2 -2
- package/dist/classes/DropdownListController.d.ts +4 -4
- package/dist/classes/EffectExecutor_GrenadeTargetTracker.d.ts +2 -2
- package/dist/classes/ElectricBox.d.ts +1 -1
- package/dist/classes/ElectricBoxControllerPS.d.ts +1 -1
- package/dist/classes/ElectricLight.d.ts +1 -1
- package/dist/classes/ElectricLightControllerPS.d.ts +2 -2
- package/dist/classes/ElevatorFloorTerminalControllerPS.d.ts +3 -3
- package/dist/classes/EquipAction.d.ts +1 -1
- package/dist/classes/EquipmentSystem.d.ts +1 -1
- package/dist/classes/EquipmentSystemPlayerData.d.ts +20 -20
- package/dist/classes/EulerAngles.d.ts +1 -1
- package/dist/classes/ExpansionNewGame.d.ts +1 -1
- package/dist/classes/ExplodingBullet.d.ts +1 -1
- package/dist/classes/ExplosiveDevice.d.ts +4 -4
- package/dist/classes/ExplosiveDeviceControllerPS.d.ts +3 -3
- package/dist/classes/ExplosiveTriggerDeviceControllerPS.d.ts +4 -4
- package/dist/classes/FactInvokerControllerPS.d.ts +2 -2
- package/dist/classes/FactsDeviceOperation.d.ts +1 -1
- package/dist/classes/FanControllerPS.d.ts +1 -1
- package/dist/classes/FastTravelDeviceAction.d.ts +1 -1
- package/dist/classes/FastTravelSystem.d.ts +4 -4
- package/dist/classes/FilterNPCDodgeOpportunity.d.ts +1 -1
- package/dist/classes/FilterRadioGroup.d.ts +2 -2
- package/dist/classes/FindTeleportPositionForTakedown.d.ts +2 -2
- package/dist/classes/FindTeleportPositionKurt.d.ts +2 -2
- package/dist/classes/FinisherAttackEvents.d.ts +2 -2
- package/dist/classes/FocusCluesSystem.d.ts +1 -1
- package/dist/classes/ForkliftControllerPS.d.ts +2 -2
- package/dist/classes/FrameControllerPS.d.ts +1 -1
- package/dist/classes/FrameWidgetComponent.d.ts +1 -1
- package/dist/classes/FridgeControllerPS.d.ts +1 -1
- package/dist/classes/FullscreenVendorGameController.d.ts +4 -4
- package/dist/classes/FuseBox.d.ts +1 -1
- package/dist/classes/FuseBoxControllerPS.d.ts +2 -2
- package/dist/classes/FuseControllerPS.d.ts +2 -2
- package/dist/classes/FxResourceMapperComponent.d.ts +5 -5
- package/dist/classes/GameEffectExecutor_StimOnHit.d.ts +1 -1
- package/dist/classes/GameTime.d.ts +1 -1
- package/dist/classes/GameTimeUtils.d.ts +1 -1
- package/dist/classes/GameplayLight.d.ts +1 -1
- package/dist/classes/GameplayLightControllerPS.d.ts +1 -1
- package/dist/classes/GameplayRoleComponent.d.ts +2 -2
- package/dist/classes/GenericDevice.d.ts +1 -1
- package/dist/classes/GenericDeviceControllerPS.d.ts +3 -3
- package/dist/classes/GenericDeviceOperation.d.ts +2 -2
- package/dist/classes/GenericTemplatePersistentData.d.ts +2 -2
- package/dist/classes/GlitchedTurretControllerPS.d.ts +1 -1
- package/dist/classes/GoToFloor.d.ts +1 -1
- package/dist/classes/GogRewardEntryController.d.ts +2 -2
- package/dist/classes/HUDManager.d.ts +3 -3
- package/dist/classes/HUDModule.d.ts +4 -4
- package/dist/classes/HackingDataDef.d.ts +1 -1
- package/dist/classes/HighLevelTransition.d.ts +1 -1
- package/dist/classes/HighlightInstance.d.ts +1 -1
- package/dist/classes/HighlightModule.d.ts +2 -2
- package/dist/classes/HitHistory.d.ts +1 -1
- package/dist/classes/HitReactionComponent.d.ts +5 -5
- package/dist/classes/HoloDeviceControllerPS.d.ts +1 -1
- package/dist/classes/HoloFeederControllerPS.d.ts +1 -1
- package/dist/classes/HoloTable.d.ts +1 -1
- package/dist/classes/HoloTableControllerPS.d.ts +2 -2
- package/dist/classes/Hotkey.d.ts +1 -1
- package/dist/classes/HubMenuUtils.d.ts +4 -4
- package/dist/classes/IconsModule.d.ts +2 -2
- package/dist/classes/IdentifiedWrappedTooltipData.d.ts +1 -1
- package/dist/classes/IdleActions.d.ts +1 -1
- package/dist/classes/ImmediateExitWithForceEvents.d.ts +1 -1
- package/dist/classes/ImmediateNotificationListener.d.ts +1 -1
- package/dist/classes/InkImageUtils.d.ts +12 -12
- package/dist/classes/InputContextTransition.d.ts +1 -1
- package/dist/classes/InteractiveAdControllerPS.d.ts +2 -2
- package/dist/classes/InteractiveDevice.d.ts +3 -3
- package/dist/classes/Intercom.d.ts +1 -1
- package/dist/classes/IntercomControllerPS.d.ts +3 -3
- package/dist/classes/InventoryCyberwareItemChooser.d.ts +1 -1
- package/dist/classes/InventoryDataManager.d.ts +8 -8
- package/dist/classes/InventoryDataManagerV2.d.ts +53 -53
- package/dist/classes/InventoryEquipmentSlot.d.ts +1 -1
- package/dist/classes/InventoryGenericItemChooser.d.ts +3 -3
- package/dist/classes/InventoryItemDisplay.d.ts +1 -1
- package/dist/classes/InventoryItemDisplayController.d.ts +19 -19
- package/dist/classes/InventoryItemModeLogicController.d.ts +7 -7
- package/dist/classes/InventoryItemPreferredComparisonResolver.d.ts +1 -1
- package/dist/classes/InventoryTooltiData_CyberwareUpgradeData.d.ts +1 -1
- package/dist/classes/InventoryTooltipData.d.ts +3 -3
- package/dist/classes/InventoryUtils.d.ts +1 -1
- package/dist/classes/InventoryWeaponSlot.d.ts +1 -1
- package/dist/classes/IsSourceDeviceActveFilter.d.ts +1 -1
- package/dist/classes/ItemCategoryFliterManager.d.ts +2 -2
- package/dist/classes/ItemDisplayContextData.d.ts +1 -1
- package/dist/classes/ItemDisplayInventoryMiniGrid.d.ts +1 -1
- package/dist/classes/ItemDisplayUtils.d.ts +4 -4
- package/dist/classes/ItemInventoryMiniGrid.d.ts +1 -1
- package/dist/classes/ItemLabelContainerController.d.ts +1 -1
- package/dist/classes/ItemLabelController.d.ts +1 -1
- package/dist/classes/ItemModificationSystem.d.ts +2 -2
- package/dist/classes/ItemTooltipBottomModule.d.ts +1 -1
- package/dist/classes/ItemTooltipCommonController.d.ts +2 -2
- package/dist/classes/ItemTooltipCyberwareWeaponModule.d.ts +1 -1
- package/dist/classes/ItemTooltipIconModule.d.ts +1 -1
- package/dist/classes/ItemTooltipStatController.d.ts +1 -1
- package/dist/classes/JournalNotificationQueue.d.ts +1 -1
- package/dist/classes/JournalWrapper.d.ts +3 -3
- package/dist/classes/JudysDoor.d.ts +5 -5
- package/dist/classes/Jukebox.d.ts +1 -1
- package/dist/classes/JukeboxControllerPS.d.ts +2 -2
- package/dist/classes/KerenzikovEvents.d.ts +1 -1
- package/dist/classes/KeypadDeviceController.d.ts +1 -1
- package/dist/classes/KnockdownEvents.d.ts +1 -1
- package/dist/classes/LadderControllerPS.d.ts +1 -1
- package/dist/classes/LadderDecisions.d.ts +1 -1
- package/dist/classes/LcdScreen.d.ts +1 -1
- package/dist/classes/LcdScreenControllerPS.d.ts +2 -2
- package/dist/classes/LeftHandCyberwareTransition.d.ts +3 -3
- package/dist/classes/LevelBarsController.d.ts +1 -1
- package/dist/classes/LiftControllerPS.d.ts +5 -5
- package/dist/classes/LiftDevice.d.ts +7 -7
- package/dist/classes/LoadListItem.d.ts +2 -2
- package/dist/classes/LocomotionEventsTransition.d.ts +2 -2
- package/dist/classes/LocomotionTakedownEvents.d.ts +2 -2
- package/dist/classes/LocomotionTransition.d.ts +5 -5
- package/dist/classes/LookAtPresetBaseEvents.d.ts +1 -1
- package/dist/classes/LootingController.d.ts +1 -1
- package/dist/classes/LootingListItemController.d.ts +1 -1
- package/dist/classes/MaintenancePanel.d.ts +1 -1
- package/dist/classes/MapPinUtility.d.ts +1 -1
- package/dist/classes/MasterControllerPS.d.ts +6 -6
- package/dist/classes/MaterialTooltip.d.ts +1 -1
- package/dist/classes/MathHelper.d.ts +2 -2
- package/dist/classes/Matrix.d.ts +3 -3
- package/dist/classes/MeasurementUtils.d.ts +4 -4
- package/dist/classes/MediaDeviceControllerPS.d.ts +2 -2
- package/dist/classes/MediaSystemUIPS.d.ts +1 -1
- package/dist/classes/MeleeAttackGenericEvents.d.ts +1 -1
- package/dist/classes/MeleeHitAnimEventExecutor.d.ts +1 -1
- package/dist/classes/MeleeProjectile.d.ts +1 -1
- package/dist/classes/MeleeThrowAttackEvents.d.ts +1 -1
- package/dist/classes/MeleeTransition.d.ts +10 -10
- package/dist/classes/MenuDataBuilder.d.ts +6 -6
- package/dist/classes/MenuHubGameController.d.ts +1 -1
- package/dist/classes/MenuHubLogicController.d.ts +1 -1
- package/dist/classes/MenuScenario_BaseMenu.d.ts +3 -3
- package/dist/classes/MenuScenario_HubMenu.d.ts +1 -1
- package/dist/classes/MenuScenario_PreGameSubMenu.d.ts +1 -1
- package/dist/classes/MenuScenario_RadialHubMenu.d.ts +1 -1
- package/dist/classes/MenuScenario_Vendor.d.ts +5 -5
- package/dist/classes/MenuUIUtils.d.ts +1 -1
- package/dist/classes/MessagePopupDisplayController.d.ts +1 -1
- package/dist/classes/MessageTooltip.d.ts +1 -1
- package/dist/classes/MessengerDialogViewController.d.ts +1 -1
- package/dist/classes/MessengerGameController.d.ts +2 -2
- package/dist/classes/MessengerTypingIndicator.d.ts +1 -1
- package/dist/classes/MessengerUtils.d.ts +7 -7
- package/dist/classes/MinigameGenerationRuleOverridePrograms.d.ts +1 -1
- package/dist/classes/MinigameGenerationRulePredefinedBoard.d.ts +1 -1
- package/dist/classes/MinigameGenerationRulePredefinedBoardWithTraps.d.ts +1 -1
- package/dist/classes/MinigameGenerationRuleScalingPrograms.d.ts +3 -3
- package/dist/classes/MinigameGenerationRule_Test.d.ts +1 -1
- package/dist/classes/MinimalItemTooltipData.d.ts +5 -5
- package/dist/classes/MinimapPOIMappinController.d.ts +2 -2
- package/dist/classes/ModifyDamagePerHackEffector.d.ts +1 -1
- package/dist/classes/MoneyLabelController.d.ts +1 -1
- package/dist/classes/MovableDevice.d.ts +1 -1
- package/dist/classes/MovableDeviceControllerPS.d.ts +1 -1
- package/dist/classes/NPCPuppet.d.ts +10 -10
- package/dist/classes/NameplateVisualsLogicController.d.ts +5 -5
- package/dist/classes/NcartTimetable.d.ts +1 -1
- package/dist/classes/NcartTimetableControllerPS.d.ts +2 -2
- package/dist/classes/NetrunnerChairControllerPS.d.ts +1 -1
- package/dist/classes/NetrunnerControlPanelControllerPS.d.ts +1 -1
- package/dist/classes/NetworkInkGameController.d.ts +1 -1
- package/dist/classes/NetworkSystem.d.ts +2 -2
- package/dist/classes/NewHudPhoneGameController.d.ts +5 -5
- package/dist/classes/NewItemTooltipAttachmentEntryData.d.ts +2 -2
- package/dist/classes/NewItemTooltipBottomModule.d.ts +1 -1
- package/dist/classes/NewItemTooltipCommonController.d.ts +1 -1
- package/dist/classes/NewItemTooltipWeaponBarsModule.d.ts +1 -1
- package/dist/classes/NewPerkTabsController.d.ts +1 -1
- package/dist/classes/NewPerksCategoriesGameController.d.ts +1 -1
- package/dist/classes/NewPerksScreenLogicController.d.ts +2 -2
- package/dist/classes/NumericDisplayControllerPS.d.ts +1 -1
- package/dist/classes/OnlyNearest_AINavPath_Device.d.ts +1 -1
- package/dist/classes/OutlineRequest.d.ts +1 -1
- package/dist/classes/PSD_DetectorPS.d.ts +1 -1
- package/dist/classes/PachinkoMachineControllerPS.d.ts +1 -1
- package/dist/classes/PatchNotesGameController.d.ts +1 -1
- package/dist/classes/PatrolAction.d.ts +1 -1
- package/dist/classes/PatrolSpotAction.d.ts +1 -1
- package/dist/classes/PerfectDischargePrereq.d.ts +1 -1
- package/dist/classes/PerkDisplayController.d.ts +3 -3
- package/dist/classes/PerkDisplayTooltipController.d.ts +2 -2
- package/dist/classes/PerkTraining.d.ts +1 -1
- package/dist/classes/PerkTrainingControllerPS.d.ts +1 -1
- package/dist/classes/PerksMainGameController.d.ts +1 -1
- package/dist/classes/PhoneDialerLogicController.d.ts +1 -1
- package/dist/classes/PhoneDialerSelectionController.d.ts +2 -2
- package/dist/classes/PhoneHotkeyController.d.ts +1 -1
- package/dist/classes/PhoneMessagePopupGameController.d.ts +1 -1
- package/dist/classes/PhoneSystem.d.ts +1 -1
- package/dist/classes/PhotoModeGridList.d.ts +1 -1
- package/dist/classes/PhotoModeListController.d.ts +1 -1
- package/dist/classes/PhotoModeMenuListItem.d.ts +2 -2
- package/dist/classes/PhotoModeTopBarController.d.ts +1 -1
- package/dist/classes/PlatformControllerPS.d.ts +2 -2
- package/dist/classes/PlayerDevelopmentData.d.ts +18 -18
- package/dist/classes/PlayerDevelopmentDataManager.d.ts +12 -12
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- package/dist/classes/gamedataBuildCyberwareSet_Record.d.ts +2 -2
- package/dist/classes/gamedataBuildEquipmentSet_Record.d.ts +1 -1
- package/dist/classes/gamedataBuildPerkSet_Record.d.ts +1 -1
- package/dist/classes/gamedataBuildProficiencySet_Record.d.ts +1 -1
- package/dist/classes/gamedataCPOLoadoutBase_Record.d.ts +1 -1
- package/dist/classes/gamedataCharacterList_Record.d.ts +1 -1
- package/dist/classes/gamedataCharacterRandomizationCategoriesList_Record.d.ts +1 -1
- package/dist/classes/gamedataCharacter_Record.d.ts +7 -7
- package/dist/classes/gamedataCodexRecord_Record.d.ts +1 -1
- package/dist/classes/gamedataCodex_Record.d.ts +1 -1
- package/dist/classes/gamedataControlledLootSet_Record.d.ts +4 -4
- package/dist/classes/gamedataControlledLootTable_Record.d.ts +1 -1
- package/dist/classes/gamedataCraftable_Record.d.ts +1 -1
- package/dist/classes/gamedataCraftingPackage_Record.d.ts +1 -1
- package/dist/classes/gamedataCrowdSettingsPackageBase_Record.d.ts +1 -1
- package/dist/classes/gamedataCurrencyReward_Record.d.ts +1 -1
- package/dist/classes/gamedataCurves_Record.d.ts +1 -1
- package/dist/classes/gamedataCyberwareArea_Record.d.ts +1 -1
- package/dist/classes/gamedataDamageType_Record.d.ts +1 -1
- package/dist/classes/gamedataDevice_Record.d.ts +1 -1
- package/dist/classes/gamedataDisassemblingResult_Record.d.ts +1 -1
- package/dist/classes/gamedataDistrict_Record.d.ts +1 -1
- package/dist/classes/gamedataDynamicVehicleData_Record.d.ts +1 -1
- package/dist/classes/gamedataEffector_Record.d.ts +1 -1
- package/dist/classes/gamedataEquipSlot_Record.d.ts +1 -1
- package/dist/classes/gamedataEquipmentArea_Record.d.ts +1 -1
- package/dist/classes/gamedataFastTravelBinksGroup_Record.d.ts +1 -1
- package/dist/classes/gamedataFastTravelScreenDataGroup_Record.d.ts +1 -1
- package/dist/classes/gamedataGameplayAbilityGroup_Record.d.ts +1 -1
- package/dist/classes/gamedataGameplayAbility_Record.d.ts +2 -2
- package/dist/classes/gamedataGameplayLogicPackageUIData_Record.d.ts +1 -1
- package/dist/classes/gamedataGameplayLogicPackage_Record.d.ts +4 -4
- package/dist/classes/gamedataHackingMiniGame_Record.d.ts +1 -1
- package/dist/classes/gamedataHandicapLootList_Record.d.ts +1 -1
- package/dist/classes/gamedataHitPrereq_Record.d.ts +1 -1
- package/dist/classes/gamedataInventoryItemGroup_Record.d.ts +1 -1
- package/dist/classes/gamedataInventoryItemSet_Record.d.ts +1 -1
- package/dist/classes/gamedataItemBlueprintElement_Record.d.ts +1 -1
- package/dist/classes/gamedataItemList_Record.d.ts +1 -1
- package/dist/classes/gamedataItemPartListElement_Record.d.ts +1 -1
- package/dist/classes/gamedataItemRecipe_Record.d.ts +1 -1
- package/dist/classes/gamedataItem_Record.d.ts +17 -17
- package/dist/classes/gamedataItemsFactoryAppearanceSuffixOrder_Record.d.ts +1 -1
- package/dist/classes/gamedataLandingFxPackage_Record.d.ts +1 -1
- package/dist/classes/gamedataLookAtPreset_Record.d.ts +1 -1
- package/dist/classes/gamedataLootInjectionSettings_Record.d.ts +1 -1
- package/dist/classes/gamedataLootTableElement_Record.d.ts +3 -3
- package/dist/classes/gamedataLootTable_Record.d.ts +3 -3
- package/dist/classes/gamedataMappinDefinition_Record.d.ts +1 -1
- package/dist/classes/gamedataMappinUIFilterGroup_Record.d.ts +1 -1
- package/dist/classes/gamedataMappinsGroup_Record.d.ts +1 -1
- package/dist/classes/gamedataMiniGame_AllSymbols_Record.d.ts +1 -1
- package/dist/classes/gamedataMinigame_Def_Record.d.ts +5 -5
- package/dist/classes/gamedataModifyAttackCritChanceEffector_Record.d.ts +1 -1
- package/dist/classes/gamedataModifyStatPoolValueEffector_Record.d.ts +1 -1
- package/dist/classes/gamedataMovementParams_Record.d.ts +1 -1
- package/dist/classes/gamedataMovementPolicy_Record.d.ts +2 -2
- package/dist/classes/gamedataMultiPrereq_Record.d.ts +1 -1
- package/dist/classes/gamedataMutablePoolValueModifier_Record.d.ts +4 -4
- package/dist/classes/gamedataNPCEquipmentGroup_Record.d.ts +1 -1
- package/dist/classes/gamedataNPCEquipmentItemPool_Record.d.ts +1 -1
- package/dist/classes/gamedataNPCEquipmentItem_Record.d.ts +2 -2
- package/dist/classes/gamedataNPCEquipmentItemsPoolEntry_Record.d.ts +1 -1
- package/dist/classes/gamedataNPCRarity_Record.d.ts +1 -1
- package/dist/classes/gamedataNPCTypePrereq_Record.d.ts +1 -1
- package/dist/classes/gamedataNewPerk_Record.d.ts +2 -2
- package/dist/classes/gamedataObjectActionCost_Record.d.ts +1 -1
- package/dist/classes/gamedataObjectActionPrereq_Record.d.ts +1 -1
- package/dist/classes/gamedataObjectAction_Record.d.ts +11 -11
- package/dist/classes/gamedataOffMeshLinkTag_Record.d.ts +1 -1
- package/dist/classes/gamedataPassiveProficiencyBonusUIData_Record.d.ts +1 -1
- package/dist/classes/gamedataPerkArea_Record.d.ts +1 -1
- package/dist/classes/gamedataPerk_Record.d.ts +1 -1
- package/dist/classes/gamedataPlayerBuild_Record.d.ts +1 -1
- package/dist/classes/gamedataPrereq_Record.d.ts +1 -1
- package/dist/classes/gamedataPreventionHeatData_Record.d.ts +3 -3
- package/dist/classes/gamedataProficiency_Record.d.ts +3 -3
- package/dist/classes/gamedataProgressionBuild_Record.d.ts +10 -10
- package/dist/classes/gamedataQuality_Record.d.ts +1 -1
- package/dist/classes/gamedataRPGAction_Record.d.ts +1 -1
- package/dist/classes/gamedataRPGDataPackage_Record.d.ts +4 -4
- package/dist/classes/gamedataRandomPassengerEntry_Record.d.ts +1 -1
- package/dist/classes/gamedataRandomVariant_Record.d.ts +3 -3
- package/dist/classes/gamedataReactionPreset_Record.d.ts +3 -3
- package/dist/classes/gamedataRecipeItem_Record.d.ts +1 -1
- package/dist/classes/gamedataRewardBase_Record.d.ts +7 -7
- package/dist/classes/gamedataRewardSet_Record.d.ts +1 -1
- package/dist/classes/gamedataRoachRaceBackground_Record.d.ts +2 -2
- package/dist/classes/gamedataRoachRaceLevelList_Record.d.ts +1 -1
- package/dist/classes/gamedataRoachRaceLevel_Record.d.ts +2 -2
- package/dist/classes/gamedataRoachRacePowerUpList_Record.d.ts +1 -1
- package/dist/classes/gamedataScreenMessagesList_Record.d.ts +1 -1
- package/dist/classes/gamedataSearchFilterMaskTypeCond_Record.d.ts +1 -1
- package/dist/classes/gamedataSearchFilterMaskTypeValue_Record.d.ts +1 -1
- package/dist/classes/gamedataSensePreset_Record.d.ts +3 -3
- package/dist/classes/gamedataShooterBackground_Record.d.ts +1 -1
- package/dist/classes/gamedataShooterBulletList_Record.d.ts +1 -1
- package/dist/classes/gamedataShooterLevelList_Record.d.ts +1 -1
- package/dist/classes/gamedataShooterPowerUpList_Record.d.ts +1 -1
- package/dist/classes/gamedataShooterVFXList_Record.d.ts +1 -1
- package/dist/classes/gamedataShooterWeaponList_Record.d.ts +1 -1
- package/dist/classes/gamedataSlotItemPartListElement_Record.d.ts +1 -1
- package/dist/classes/gamedataSlotItemPartPreset_Record.d.ts +1 -1
- package/dist/classes/gamedataSmartGunHandlerParams_Record.d.ts +1 -1
- package/dist/classes/gamedataSpreadAreaEffector_Record.d.ts +1 -1
- package/dist/classes/gamedataStatModifierGroup_Record.d.ts +2 -2
- package/dist/classes/gamedataStatPoolPrereq_Record.d.ts +1 -1
- package/dist/classes/gamedataStatPoolUpdate_Record.d.ts +1 -1
- package/dist/classes/gamedataStatPrereq_Record.d.ts +1 -1
- package/dist/classes/gamedataStat_Record.d.ts +1 -1
- package/dist/classes/gamedataStatsArray_Record.d.ts +2 -2
- package/dist/classes/gamedataStatsFolder_Record.d.ts +3 -3
- package/dist/classes/gamedataStatsList_Record.d.ts +1 -1
- package/dist/classes/gamedataStatusEffectAIData_Record.d.ts +3 -3
- package/dist/classes/gamedataStatusEffectUIData_Record.d.ts +1 -1
- package/dist/classes/gamedataStatusEffect_Record.d.ts +4 -4
- package/dist/classes/gamedataSubCharacter_Record.d.ts +1 -1
- package/dist/classes/gamedataTDBIDHelper.d.ts +2 -2
- package/dist/classes/gamedataTPPLookAtPresets_Record.d.ts +4 -4
- package/dist/classes/gamedataTVBase_Record.d.ts +1 -1
- package/dist/classes/gamedataTankArrangement_Record.d.ts +2 -2
- package/dist/classes/gamedataTankBackgroundData_Record.d.ts +1 -1
- package/dist/classes/gamedataTankDecorationSpawnerData_Record.d.ts +1 -1
- package/dist/classes/gamedataTankEnemySpawnerData_Record.d.ts +2 -2
- package/dist/classes/gamedataTankGameplayData_Record.d.ts +2 -2
- package/dist/classes/gamedataTankLevelObjectID_Record.d.ts +1 -1
- package/dist/classes/gamedataTankLevelObject_Record.d.ts +1 -1
- package/dist/classes/gamedataTankLevelSpawnableArrangement_Record.d.ts +1 -1
- package/dist/classes/gamedataTankObstacleSpawnerData_Record.d.ts +2 -2
- package/dist/classes/gamedataTankPickupSpawnerData_Record.d.ts +1 -1
- package/dist/classes/gamedataTankPlayerData_Record.d.ts +1 -1
- package/dist/classes/gamedataTankPlayerWeaponLevel_Record.d.ts +1 -1
- package/dist/classes/gamedataTankProjectileSpawnerData_Record.d.ts +1 -1
- package/dist/classes/gamedataTankSpawnableArrangement_Record.d.ts +1 -1
- package/dist/classes/gamedataUICharacterCreationAttributesPreset_Record.d.ts +1 -1
- package/dist/classes/gamedataUIElement_Record.d.ts +1 -1
- package/dist/classes/gamedataUIIconCensorship_Record.d.ts +1 -1
- package/dist/classes/gamedataUIIconPool_Record.d.ts +1 -1
- package/dist/classes/gamedataUIStatsMap_Record.d.ts +5 -5
- package/dist/classes/gamedataUpgradingData_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicleAppearancesToColorTemplate_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicleColorTemplate_Record.d.ts +3 -3
- package/dist/classes/gamedataVehicleDeformablePart_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicleDestruction_Record.d.ts +7 -7
- package/dist/classes/gamedataVehicleDriveModelData_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicleEngineData_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicleFxCollision_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicleFxWheelsDecals_Record.d.ts +4 -4
- package/dist/classes/gamedataVehicleFxWheelsParticles_Record.d.ts +3 -3
- package/dist/classes/gamedataVehicleSeatSet_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicleWheelsFrictionMap_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicle_Record.d.ts +5 -5
- package/dist/classes/gamedataVendorExperience_Record.d.ts +1 -1
- package/dist/classes/gamedataVendorProgressionBasedStock_Record.d.ts +1 -1
- package/dist/classes/gamedataVendorWare_Record.d.ts +2 -2
- package/dist/classes/gamedataVendor_Record.d.ts +6 -6
- package/dist/classes/gamedataVirtualNetwork_Record.d.ts +1 -1
- package/dist/classes/gamedataWeakspot_Record.d.ts +1 -1
- package/dist/classes/gamedataWeaponItem_Record.d.ts +3 -3
- package/dist/classes/gamedataWeaponVFXSet_Record.d.ts +1 -1
- package/dist/classes/gamedataWeaponsTooltipData_Record.d.ts +1 -1
- package/dist/classes/gamedataWidgetDefinition_Record.d.ts +2 -2
- package/dist/classes/gamedataWorldMapFiltersList_Record.d.ts +1 -1
- package/dist/classes/gamedataWorldMapSettings_Record.d.ts +1 -1
- package/dist/classes/gamedataWorldMapZoomLevel_Record.d.ts +1 -1
- package/dist/classes/gamedataXPPoints_Record.d.ts +1 -1
- package/dist/classes/gamedeviceClearance.d.ts +2 -2
- package/dist/classes/gamehelperGameObjectEffectHelper.d.ts +2 -2
- package/dist/classes/gamehelperStimBroadcasterComponentHelper.d.ts +1 -1
- package/dist/classes/gameinfluenceComponent.d.ts +2 -2
- package/dist/classes/gameinteractionsComponent.d.ts +5 -5
- package/dist/classes/gameinteractionsMultipleSetEnableEvent.d.ts +1 -1
- package/dist/classes/gamemappinsMappinSystem.d.ts +7 -7
- package/dist/classes/gamemountingIMountingFacility.d.ts +4 -4
- package/dist/classes/gameprojectileParabolicTrajectoryParams.d.ts +3 -3
- package/dist/classes/gamestateMachineComponent.d.ts +1 -1
- package/dist/classes/gamestateMachineGameScriptInterface.d.ts +15 -15
- package/dist/classes/gamestateMachineStateContextScript.d.ts +29 -29
- package/dist/classes/gametargetingSystemTargetFilterResult.d.ts +1 -1
- package/dist/classes/gametargetingTargetingSystem.d.ts +15 -15
- package/dist/classes/gameuiBackpackMainGameController.d.ts +2 -2
- package/dist/classes/gameuiBaseCharacterCreationController.d.ts +1 -1
- package/dist/classes/gameuiBaseWorldMapMappinController.d.ts +1 -1
- package/dist/classes/gameuiCharacterCreationPuppetPreviewGameController.d.ts +1 -1
- package/dist/classes/gameuiCyberwareBreachGameController.d.ts +1 -1
- package/dist/classes/gameuiDriverCombatHUDGameController.d.ts +1 -1
- package/dist/classes/gameuiGameSystemUI.d.ts +3 -3
- package/dist/classes/gameuiGenderSelectionPuppetPreviewGameController.d.ts +1 -1
- package/dist/classes/gameuiHackingMinigameGameController.d.ts +4 -4
- package/dist/classes/gameuiHudHealthbarGameController.d.ts +1 -1
- package/dist/classes/gameuiICharacterCustomizationSystem.d.ts +4 -4
- package/dist/classes/gameuiIconsNameResolver.d.ts +3 -3
- package/dist/classes/gameuiInteractionsHubGameController.d.ts +1 -1
- package/dist/classes/gameuiInventoryGameController.d.ts +6 -6
- package/dist/classes/gameuiInventoryPuppetPreviewGameController.d.ts +1 -1
- package/dist/classes/gameuiMappinUIUtils.d.ts +2 -2
- package/dist/classes/gameuiMinigameGenerationRule.d.ts +1 -1
- package/dist/classes/gameuiNpcNameplateGameController.d.ts +1 -1
- package/dist/classes/gameuiPhotoModeMenuController.d.ts +1 -1
- package/dist/classes/gameuiPuppetPreviewGameController.d.ts +1 -1
- package/dist/classes/gameuiSaveHandlingController.d.ts +1 -1
- package/dist/classes/gameuiTimeskipGameController.d.ts +1 -1
- package/dist/classes/gameuiTooltipsManager.d.ts +5 -5
- package/dist/classes/gameuiWidgetGameController.d.ts +3 -3
- package/dist/classes/gameuiWorldMapMenuGameController.d.ts +2 -2
- package/dist/classes/gameuiWorldMapPreviewGameController.d.ts +2 -2
- package/dist/classes/gameweaponObject.d.ts +9 -9
- package/dist/classes/hubRadialStaticSelectorController.d.ts +1 -1
- package/dist/classes/hubStaticSelectorController.d.ts +1 -1
- package/dist/classes/hudTurretController.d.ts +1 -1
- package/dist/classes/inkButtonController.d.ts +1 -1
- package/dist/classes/inkGameNotificationLayer_SetCursorVisibility.d.ts +1 -1
- package/dist/classes/inkISystemRequestsHandler.d.ts +4 -4
- package/dist/classes/inkIWidgetController.d.ts +21 -21
- package/dist/classes/inkImageWidget.d.ts +1 -1
- package/dist/classes/inkImageWidgetReference.d.ts +1 -1
- package/dist/classes/inkListController.d.ts +5 -5
- package/dist/classes/inkMenuEventDispatcher.d.ts +2 -2
- package/dist/classes/inkMenuInstance_SpawnAddressedEvent.d.ts +1 -1
- package/dist/classes/inkMenuInstance_SpawnEvent.d.ts +1 -1
- package/dist/classes/inkMenuInstance_SwitchToScenario.d.ts +1 -1
- package/dist/classes/inkMenuLayer_SetCursorType.d.ts +1 -1
- package/dist/classes/inkMenuLayer_SetCursorVisibility.d.ts +1 -1
- package/dist/classes/inkMenuScenario.d.ts +1 -1
- package/dist/classes/inkMenusState.d.ts +2 -2
- package/dist/classes/inkRadioGroupController.d.ts +1 -1
- package/dist/classes/inkSettingsSelectorController.d.ts +1 -1
- package/dist/classes/inkSliderController.d.ts +1 -1
- package/dist/classes/inkTextWidget.d.ts +7 -7
- package/dist/classes/inkTextWidgetReference.d.ts +8 -8
- package/dist/classes/inkVirtualCompoundController.d.ts +1 -1
- package/dist/classes/inkWidget.d.ts +1 -1
- package/dist/classes/inkWidgetLogicController.d.ts +22 -22
- package/dist/classes/inkWidgetReference.d.ts +1 -1
- package/dist/classes/inkWidgetUtils.d.ts +1 -1
- package/dist/classes/inkWidgetsSet.d.ts +1 -1
- package/dist/classes/inkanimController.d.ts +1 -1
- package/dist/classes/inkanimProxy.d.ts +3 -3
- package/dist/classes/interactionItemLogicController.d.ts +1 -1
- package/dist/classes/movePoliciesComponent.d.ts +1 -1
- package/dist/classes/physicsQueryFilter.d.ts +1 -1
- package/dist/classes/physicsSimulationFilter.d.ts +1 -1
- package/dist/classes/questLogGameController.d.ts +1 -1
- package/dist/classes/questQuestsSystem.d.ts +1 -1
- package/dist/classes/rendInfoBox.d.ts +2 -2
- package/dist/classes/scannerDetailsGameController.d.ts +1 -1
- package/dist/classes/scnScriptInterface.d.ts +1 -1
- package/dist/classes/senseCSenseManager.d.ts +1 -1
- package/dist/classes/senseComponent.d.ts +3 -3
- package/dist/classes/senseVisionBlockersRegistrar.d.ts +2 -2
- package/dist/classes/textScrollingAnimController.d.ts +1 -1
- package/dist/classes/textTextParameterSet.d.ts +9 -9
- package/dist/classes/userSettingsUserSettings.d.ts +1 -1
- package/dist/classes/vehicleBaseObject.d.ts +7 -7
- package/dist/classes/vehicleCinematicCameraShotEffect.d.ts +1 -1
- package/dist/classes/vehicleColorInkController.d.ts +2 -2
- package/dist/classes/vehicleColorSelectorGameController.d.ts +4 -4
- package/dist/classes/vehicleController.d.ts +7 -7
- package/dist/classes/vehicleControllerPS.d.ts +1 -1
- package/dist/classes/vehicleVisualCustomizationComponent.d.ts +6 -6
- package/dist/classes/vehicleVisualCustomizationComponentPS.d.ts +7 -7
- package/dist/classes/worldNavigationScriptInterface.d.ts +7 -7
- package/dist/classes/worldTrafficScriptInterface.d.ts +1 -1
- package/dist/game.d.ts +24 -24
- package/package.json +2 -2
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"InstigatorPrereqs"(
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"InstigatorPrereqs"(): void;
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"InstigatorPrereqsContains"(item: M.WeakHandle<C.gamedataIPrereq_Record>): boolean;
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"InteractionLayer"(): string;
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"InterruptionPrereqs"(
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"InterruptionPrereqs"(): void;
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"InterruptionPrereqsContains"(item: M.WeakHandle<C.gamedataIPrereq_Record>): boolean;
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"ObjectActionType"(): M.WeakHandle<C.gamedataObjectActionType_Record>;
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"ObjectActionTypeHandle"(): M.Handle<C.gamedataObjectActionType_Record>;
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"ObjectActionUI"(): M.WeakHandle<C.gamedataInteractionBase_Record>;
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"ObjectActionUIHandle"(): M.Handle<C.gamedataInteractionBase_Record>;
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"Priority"(): number;
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"Rewards"(
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"Rewards"(): void;
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"RewardsContains"(item: M.WeakHandle<C.gamedataRewardBase_Record>): boolean;
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"StartEffects"(
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"StartEffects"(): void;
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"StartEffectsContains"(item: M.WeakHandle<C.gamedataObjectActionEffect_Record>): boolean;
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"TargetActivePrereqs"(
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"TargetActivePrereqs"(): void;
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"TargetActivePrereqsContains"(item: M.WeakHandle<C.gamedataObjectActionPrereq_Record>): boolean;
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"TargetPrereqs"(
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"TargetPrereqs"(): void;
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"TargetPrereqsContains"(item: M.WeakHandle<C.gamedataIPrereq_Record>): boolean;
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}
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@@ -7,7 +7,7 @@ export class gamedataOffMeshLinkTag_Record extends C.gamedataTweakDBRecord {
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"GetPrerequisitesItem"(index: number): M.WeakHandle<C.gamedataIPrereq_Record>;
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"GetPrerequisitesItemHandle"(index: number): M.Handle<C.gamedataIPrereq_Record>;
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"IsAllowed"(): boolean;
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"Prerequisites"(
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"Prerequisites"(): void;
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"PrerequisitesContains"(item: M.WeakHandle<C.gamedataIPrereq_Record>): boolean;
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"Tag"(): string;
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}
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@@ -16,6 +16,6 @@ export class gamedataPassiveProficiencyBonusUIData_Record extends C.gamedataTwea
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"IntValuesContains"(item: number): boolean;
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"Loc_desc_key"(): string;
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"Loc_name_key"(): string;
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"Stats"(
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"Stats"(): void;
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"StatsContains"(item: M.WeakHandle<C.gamedataStat_Record>): boolean;
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}
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@@ -18,7 +18,7 @@ export class gamedataPerkArea_Record extends C.gamedataTweakDBRecord {
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"MasteryLevelHandle"(): M.Handle<C.gamedataStatPrereq_Record>;
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"MaxLevel"(): number;
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"MinLevel"(): number;
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"Perks"(
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"Perks"(): void;
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"PerksContains"(item: M.WeakHandle<C.gamedataPerk_Record>): boolean;
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"Proficiency"(): M.WeakHandle<C.gamedataProficiency_Record>;
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"ProficiencyHandle"(): M.Handle<C.gamedataProficiency_Record>;
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@@ -12,7 +12,7 @@ export class gamedataPerk_Record extends C.gamedataTweakDBRecord {
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"GetLevelsItem"(index: number): M.WeakHandle<C.gamedataPerkLevelData_Record>;
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"GetLevelsItemHandle"(index: number): M.Handle<C.gamedataPerkLevelData_Record>;
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"IconPath"(): string;
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"Levels"(
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"Levels"(): void;
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"LevelsContains"(item: M.WeakHandle<C.gamedataPerkLevelData_Record>): boolean;
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"Loc_desc_key"(): string;
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"Loc_name_key"(): string;
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@@ -12,7 +12,7 @@ export class gamedataPlayerBuild_Record extends C.gamedataTweakDBRecord {
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"GetProficienciesCount"(): number;
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"GetProficienciesItem"(index: number): M.WeakHandle<C.gamedataProficiency_Record>;
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"GetProficienciesItemHandle"(index: number): M.Handle<C.gamedataProficiency_Record>;
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"Proficiencies"(
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+
"Proficiencies"(): void;
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"ProficienciesContains"(item: M.WeakHandle<C.gamedataProficiency_Record>): boolean;
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"Type"(): E.gamedataPlayerBuild;
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}
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@@ -4,7 +4,7 @@ import type * as C from "../classes";
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4
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// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
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export class gamedataPrereq_Record extends C.gamedataTweakDBRecord {
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6
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"AndValues"(): boolean;
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7
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"Checks"(
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+
"Checks"(): void;
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"ChecksContains"(item: M.WeakHandle<C.gamedataPrereqCheck_Record>): boolean;
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9
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"DevNotes"(): string;
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"GetChecksCount"(): number;
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|
@@ -19,16 +19,16 @@ export class gamedataPreventionHeatData_Record extends C.gamedataTweakDBRecord {
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"GetVehicleRecordPoolCount"(): number;
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"GetVehicleRecordPoolItem"(index: number): M.WeakHandle<C.gamedataPreventionVehiclePoolData_Record>;
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"GetVehicleRecordPoolItemHandle"(index: number): M.Handle<C.gamedataPreventionVehiclePoolData_Record>;
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22
|
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"QuestVehicleRecordPool"(
|
|
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+
"QuestVehicleRecordPool"(): void;
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|
"QuestVehicleRecordPoolContains"(item: M.WeakHandle<C.gamedataPreventionVehiclePoolData_Record>): boolean;
|
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|
"RoadblockadeSpawnRange"(): C.Vector2;
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"SpawnInterval"(): number;
|
|
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|
"SpawnRange"(): C.Vector2;
|
|
27
|
-
"UnitRecordsPool"(
|
|
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+
"UnitRecordsPool"(): void;
|
|
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|
"UnitRecordsPoolContains"(item: M.WeakHandle<C.gamedataPreventionUnitPoolData_Record>): boolean;
|
|
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|
"UnitsCount"(): number;
|
|
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"VehicleCount"(): number;
|
|
31
|
-
"VehicleRecordPool"(
|
|
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+
"VehicleRecordPool"(): void;
|
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|
"VehicleRecordPoolContains"(item: M.WeakHandle<C.gamedataPreventionVehiclePoolData_Record>): boolean;
|
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33
|
"VehicleSpawnAngleRange"(): C.Vector2;
|
|
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|
"VehicleSpawnDistanceRange"(): C.Vector2;
|
|
@@ -23,11 +23,11 @@ export class gamedataProficiency_Record extends C.gamedataTweakDBRecord {
|
|
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23
23
|
"Loc_name_key"(): string;
|
|
24
24
|
"MaxLevel"(): number;
|
|
25
25
|
"MinLevel"(): number;
|
|
26
|
-
"Packages"(
|
|
26
|
+
"Packages"(): void;
|
|
27
27
|
"PackagesContains"(item: M.WeakHandle<C.gamedataGameplayLogicPackage_Record>): boolean;
|
|
28
|
-
"PassiveBonuses"(
|
|
28
|
+
"PassiveBonuses"(): void;
|
|
29
29
|
"PassiveBonusesContains"(item: M.WeakHandle<C.gamedataPassiveProficiencyBonus_Record>): boolean;
|
|
30
|
-
"PerkAreas"(
|
|
30
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+
"PerkAreas"(): void;
|
|
31
31
|
"PerkAreasContains"(item: M.WeakHandle<C.gamedataPerkArea_Record>): boolean;
|
|
32
32
|
"TiedAttribute"(): M.WeakHandle<C.gamedataStat_Record>;
|
|
33
33
|
"TiedAttributeHandle"(): M.Handle<C.gamedataStat_Record>;
|
|
@@ -44,7 +44,7 @@ export class gamedataProgressionBuild_Record extends C.gamedataTweakDBRecord {
|
|
|
44
44
|
"GetStartingProgramsCount"(): number;
|
|
45
45
|
"GetStartingProgramsItem"(index: number): M.WeakHandle<C.gamedataBuildProgram_Record>;
|
|
46
46
|
"GetStartingProgramsItemHandle"(index: number): M.Handle<C.gamedataBuildProgram_Record>;
|
|
47
|
-
"InventoryLayout"(
|
|
47
|
+
"InventoryLayout"(): void;
|
|
48
48
|
"InventoryLayoutContains"(item: M.WeakHandle<C.gamedataCPOItemCategoryBase_Record>): boolean;
|
|
49
49
|
"InventorySet"(): M.WeakHandle<C.gamedataInventoryItemSet_Record>;
|
|
50
50
|
"InventorySetHandle"(): M.Handle<C.gamedataInventoryItemSet_Record>;
|
|
@@ -52,26 +52,26 @@ export class gamedataProgressionBuild_Record extends C.gamedataTweakDBRecord {
|
|
|
52
52
|
"LifePathHandle"(): M.Handle<C.gamedataLifePath_Record>;
|
|
53
53
|
"PerkSet"(): M.WeakHandle<C.gamedataBuildPerkSet_Record>;
|
|
54
54
|
"PerkSetHandle"(): M.Handle<C.gamedataBuildPerkSet_Record>;
|
|
55
|
-
"PerkSets"(
|
|
55
|
+
"PerkSets"(): void;
|
|
56
56
|
"PerkSetsContains"(item: M.WeakHandle<C.gamedataBuildPerkSet_Record>): boolean;
|
|
57
57
|
"ProficiencySet"(): M.WeakHandle<C.gamedataBuildProficiencySet_Record>;
|
|
58
58
|
"ProficiencySetHandle"(): M.Handle<C.gamedataBuildProficiencySet_Record>;
|
|
59
59
|
"RandomizeClothing"(): boolean;
|
|
60
|
-
"StartingAttributes"(
|
|
60
|
+
"StartingAttributes"(): void;
|
|
61
61
|
"StartingAttributesContains"(item: M.WeakHandle<C.gamedataBuildAttribute_Record>): boolean;
|
|
62
|
-
"StartingCyberware"(
|
|
62
|
+
"StartingCyberware"(): void;
|
|
63
63
|
"StartingCyberwareContains"(item: M.WeakHandle<C.gamedataBuildCyberware_Record>): boolean;
|
|
64
|
-
"StartingEquipment"(
|
|
64
|
+
"StartingEquipment"(): void;
|
|
65
65
|
"StartingEquipmentContains"(item: M.WeakHandle<C.gamedataBuildEquipment_Record>): boolean;
|
|
66
|
-
"StartingItems"(
|
|
66
|
+
"StartingItems"(): void;
|
|
67
67
|
"StartingItemsContains"(item: M.WeakHandle<C.gamedataInventoryItem_Record>): boolean;
|
|
68
|
-
"StartingNewPerks"(
|
|
68
|
+
"StartingNewPerks"(): void;
|
|
69
69
|
"StartingNewPerksContains"(item: M.WeakHandle<C.gamedataBuildNewPerk_Record>): boolean;
|
|
70
|
-
"StartingPerks"(
|
|
70
|
+
"StartingPerks"(): void;
|
|
71
71
|
"StartingPerksContains"(item: M.WeakHandle<C.gamedataBuildPerk_Record>): boolean;
|
|
72
|
-
"StartingProficiencies"(
|
|
72
|
+
"StartingProficiencies"(): void;
|
|
73
73
|
"StartingProficienciesContains"(item: M.WeakHandle<C.gamedataBuildProficiency_Record>): boolean;
|
|
74
|
-
"StartingPrograms"(
|
|
74
|
+
"StartingPrograms"(): void;
|
|
75
75
|
"StartingProgramsContains"(item: M.WeakHandle<C.gamedataBuildProgram_Record>): boolean;
|
|
76
76
|
"Type"(): E.gamedataBuildType;
|
|
77
77
|
}
|
|
@@ -8,7 +8,7 @@ export class gamedataQuality_Record extends C.gamedataTweakDBRecord {
|
|
|
8
8
|
"GetStatModifiersItem"(index: number): M.WeakHandle<C.gamedataStatModifier_Record>;
|
|
9
9
|
"GetStatModifiersItemHandle"(index: number): M.Handle<C.gamedataStatModifier_Record>;
|
|
10
10
|
"Name"(): string;
|
|
11
|
-
"StatModifiers"(
|
|
11
|
+
"StatModifiers"(): void;
|
|
12
12
|
"StatModifiersContains"(item: M.WeakHandle<C.gamedataStatModifier_Record>): boolean;
|
|
13
13
|
"Type"(): E.gamedataQuality;
|
|
14
14
|
"Value"(): number;
|
|
@@ -7,7 +7,7 @@ export class gamedataRPGAction_Record extends C.gamedataTweakDBRecord {
|
|
|
7
7
|
"GetPrereqsCount"(): number;
|
|
8
8
|
"GetPrereqsItem"(index: number): M.WeakHandle<C.gamedataIPrereq_Record>;
|
|
9
9
|
"GetPrereqsItemHandle"(index: number): M.Handle<C.gamedataIPrereq_Record>;
|
|
10
|
-
"Prereqs"(
|
|
10
|
+
"Prereqs"(): void;
|
|
11
11
|
"PrereqsContains"(item: M.WeakHandle<C.gamedataIPrereq_Record>): boolean;
|
|
12
12
|
"Reward"(): M.WeakHandle<C.gamedataRewardBase_Record>;
|
|
13
13
|
"RewardHandle"(): M.Handle<C.gamedataRewardBase_Record>;
|
|
@@ -3,7 +3,7 @@ import type * as C from "../classes";
|
|
|
3
3
|
|
|
4
4
|
// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
|
|
5
5
|
export class gamedataRPGDataPackage_Record extends C.gamedataTweakDBRecord {
|
|
6
|
-
"Effectors"(
|
|
6
|
+
"Effectors"(): void;
|
|
7
7
|
"EffectorsContains"(item: M.WeakHandle<C.gamedataEffector_Record>): boolean;
|
|
8
8
|
"GetEffectorsCount"(): number;
|
|
9
9
|
"GetEffectorsItem"(index: number): M.WeakHandle<C.gamedataEffector_Record>;
|
|
@@ -17,10 +17,10 @@ export class gamedataRPGDataPackage_Record extends C.gamedataTweakDBRecord {
|
|
|
17
17
|
"GetStatPoolsCount"(): number;
|
|
18
18
|
"GetStatPoolsItem"(index: number): M.WeakHandle<C.gamedataStatPool_Record>;
|
|
19
19
|
"GetStatPoolsItemHandle"(index: number): M.Handle<C.gamedataStatPool_Record>;
|
|
20
|
-
"StatModifierGroups"(
|
|
20
|
+
"StatModifierGroups"(): void;
|
|
21
21
|
"StatModifierGroupsContains"(item: M.WeakHandle<C.gamedataStatModifierGroup_Record>): boolean;
|
|
22
|
-
"StatModifiers"(
|
|
22
|
+
"StatModifiers"(): void;
|
|
23
23
|
"StatModifiersContains"(item: M.WeakHandle<C.gamedataStatModifier_Record>): boolean;
|
|
24
|
-
"StatPools"(
|
|
24
|
+
"StatPools"(): void;
|
|
25
25
|
"StatPoolsContains"(item: M.WeakHandle<C.gamedataStatPool_Record>): boolean;
|
|
26
26
|
}
|
|
@@ -3,7 +3,7 @@ import type * as C from "../classes";
|
|
|
3
3
|
|
|
4
4
|
// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
|
|
5
5
|
export class gamedataRandomPassengerEntry_Record extends C.gamedataTweakDBRecord {
|
|
6
|
-
"CharacterRecords"(
|
|
6
|
+
"CharacterRecords"(): void;
|
|
7
7
|
"CharacterRecordsContains"(item: M.WeakHandle<C.gamedataWeightedCharacter_Record>): boolean;
|
|
8
8
|
"GetCharacterRecordsCount"(): number;
|
|
9
9
|
"GetCharacterRecordsItem"(index: number): M.WeakHandle<C.gamedataWeightedCharacter_Record>;
|
|
@@ -12,11 +12,11 @@ export class gamedataRandomVariant_Record extends C.gamedataTweakDBRecord {
|
|
|
12
12
|
"GetVariantPrereqsCount"(): number;
|
|
13
13
|
"GetVariantPrereqsItem"(index: number): M.WeakHandle<C.gamedataIPrereq_Record>;
|
|
14
14
|
"GetVariantPrereqsItemHandle"(index: number): M.Handle<C.gamedataIPrereq_Record>;
|
|
15
|
-
"StatModifierGroups"(
|
|
15
|
+
"StatModifierGroups"(): void;
|
|
16
16
|
"StatModifierGroupsContains"(item: M.WeakHandle<C.gamedataStatModifierGroup_Record>): boolean;
|
|
17
|
-
"StatModifiers"(
|
|
17
|
+
"StatModifiers"(): void;
|
|
18
18
|
"StatModifiersContains"(item: M.WeakHandle<C.gamedataStatModifier_Record>): boolean;
|
|
19
|
-
"VariantPrereqs"(
|
|
19
|
+
"VariantPrereqs"(): void;
|
|
20
20
|
"VariantPrereqsContains"(item: M.WeakHandle<C.gamedataIPrereq_Record>): boolean;
|
|
21
21
|
"Weight"(): number;
|
|
22
22
|
}
|
|
@@ -18,12 +18,12 @@ export class gamedataReactionPreset_Record extends C.gamedataTweakDBRecord {
|
|
|
18
18
|
"GetStatModifiersItem"(index: number): M.WeakHandle<C.gamedataStatModifier_Record>;
|
|
19
19
|
"GetStatModifiersItemHandle"(index: number): M.Handle<C.gamedataStatModifier_Record>;
|
|
20
20
|
"IsAggressive"(): boolean;
|
|
21
|
-
"PresetMapper"(
|
|
21
|
+
"PresetMapper"(): void;
|
|
22
22
|
"PresetMapperContains"(item: M.WeakHandle<C.gamedataPresetMapper_Record>): boolean;
|
|
23
23
|
"ReactionGroup"(): string;
|
|
24
|
-
"Rules"(
|
|
24
|
+
"Rules"(): void;
|
|
25
25
|
"RulesContains"(item: M.WeakHandle<C.gamedataRule_Record>): boolean;
|
|
26
|
-
"StatModifiers"(
|
|
26
|
+
"StatModifiers"(): void;
|
|
27
27
|
"StatModifiersContains"(item: M.WeakHandle<C.gamedataStatModifier_Record>): boolean;
|
|
28
28
|
"Type"(): E.gamedataReactionPresetType;
|
|
29
29
|
}
|
|
@@ -3,7 +3,7 @@ import type * as C from "../classes";
|
|
|
3
3
|
|
|
4
4
|
// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
|
|
5
5
|
export class gamedataRecipeItem_Record extends C.gamedataItem_Record {
|
|
6
|
-
"CraftableItems"(
|
|
6
|
+
"CraftableItems"(): void;
|
|
7
7
|
"CraftableItemsContains"(item: M.WeakHandle<C.gamedataItem_Record>): boolean;
|
|
8
8
|
"GetCraftableItemsCount"(): number;
|
|
9
9
|
"GetCraftableItemsItem"(index: number): M.WeakHandle<C.gamedataItem_Record>;
|
|
@@ -3,13 +3,13 @@ import type * as C from "../classes";
|
|
|
3
3
|
|
|
4
4
|
// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
|
|
5
5
|
export class gamedataRewardBase_Record extends C.gamedataTweakDBRecord {
|
|
6
|
-
"Achievement"(
|
|
6
|
+
"Achievement"(): void;
|
|
7
7
|
"AchievementContains"(item: M.WeakHandle<C.gamedataAchievement_Record>): boolean;
|
|
8
8
|
"ContentAssignment"(): M.WeakHandle<C.gamedataContentAssignment_Record>;
|
|
9
9
|
"ContentAssignmentHandle"(): M.Handle<C.gamedataContentAssignment_Record>;
|
|
10
|
-
"CurrencyPackage"(
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+
"CurrencyPackage"(): void;
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"CurrencyPackageContains"(item: M.WeakHandle<C.gamedataCurrencyReward_Record>): boolean;
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12
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-
"Experience"(
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12
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+
"Experience"(): void;
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"ExperienceContains"(item: M.WeakHandle<C.gamedataXPPoints_Record>): boolean;
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"GetAchievementCount"(): number;
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"GetAchievementItem"(index: number): M.WeakHandle<C.gamedataAchievement_Record>;
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@@ -32,13 +32,13 @@ export class gamedataRewardBase_Record extends C.gamedataTweakDBRecord {
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"GetStatModifiersCount"(): number;
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"GetStatModifiersItem"(index: number): M.WeakHandle<C.gamedataStatModifier_Record>;
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"GetStatModifiersItemHandle"(index: number): M.Handle<C.gamedataStatModifier_Record>;
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-
"Items"(
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+
"Items"(): void;
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"ItemsContains"(item: M.WeakHandle<C.gamedataInventoryItem_Record>): boolean;
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"Name"(): string;
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38
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-
"PhotoModeItem"(
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+
"PhotoModeItem"(): void;
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"PhotoModeItemContains"(item: M.WeakHandle<C.gamedataPhotoModeItem_Record>): boolean;
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-
"Recipes"(
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+
"Recipes"(): void;
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"RecipesContains"(item: M.WeakHandle<C.gamedataItem_Record>): boolean;
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-
"StatModifiers"(
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+
"StatModifiers"(): void;
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"StatModifiersContains"(item: M.WeakHandle<C.gamedataStatModifier_Record>): boolean;
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}
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@@ -6,6 +6,6 @@ export class gamedataRewardSet_Record extends C.gamedataTweakDBRecord {
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6
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"GetRewardItemsCount"(): number;
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7
7
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"GetRewardItemsItem"(index: number): M.WeakHandle<C.gamedataItem_Record>;
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8
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"GetRewardItemsItemHandle"(index: number): M.Handle<C.gamedataItem_Record>;
|
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9
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-
"RewardItems"(
|
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+
"RewardItems"(): void;
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"RewardItemsContains"(item: M.WeakHandle<C.gamedataItem_Record>): boolean;
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}
|
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@@ -10,9 +10,9 @@ export class gamedataRoachRaceBackground_Record extends C.gamedataTweakDBRecord
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"GetObjectListItem"(index: number): M.WeakHandle<C.gamedataRoachRaceBackgroundObject_Record>;
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"GetObjectListItemHandle"(index: number): M.Handle<C.gamedataRoachRaceBackgroundObject_Record>;
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"IsSunAndMoonVisible"(): boolean;
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13
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-
"LayerList"(
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+
"LayerList"(): void;
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"LayerListContains"(item: M.WeakHandle<C.gamedataArcadeBackgroundLayer_Record>): boolean;
|
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-
"ObjectList"(
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+
"ObjectList"(): void;
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16
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"ObjectListContains"(item: M.WeakHandle<C.gamedataRoachRaceBackgroundObject_Record>): boolean;
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"StartSFX"(): string;
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"StopSFX"(): string;
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@@ -3,7 +3,7 @@ import type * as C from "../classes";
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3
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// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
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export class gamedataRoachRaceLevelList_Record extends C.gamedataTweakDBRecord {
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-
"Data"(
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6
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+
"Data"(): void;
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"DataContains"(item: M.WeakHandle<C.gamedataRoachRaceLevel_Record>): boolean;
|
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8
|
"GetDataCount"(): number;
|
|
9
9
|
"GetDataItem"(index: number): M.WeakHandle<C.gamedataRoachRaceLevel_Record>;
|
|
@@ -14,9 +14,9 @@ export class gamedataRoachRaceLevel_Record extends C.gamedataTweakDBRecord {
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"GetObstacleTexturePartMapItemHandle"(index: number): M.Handle<C.gamedataRoachRaceObstacleTexturePartPair_Record>;
|
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|
"GetPreLoadedResourceListCount"(): number;
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"GetPreLoadedResourceListItem"(index: number): C.redResourceReferenceScriptToken;
|
|
17
|
-
"ObstacleList"(
|
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+
"ObstacleList"(): void;
|
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18
18
|
"ObstacleListContains"(item: M.WeakHandle<C.gamedataRoachRaceObstacle_Record>): boolean;
|
|
19
|
-
"ObstacleTexturePartMap"(
|
|
19
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+
"ObstacleTexturePartMap"(): void;
|
|
20
20
|
"ObstacleTexturePartMapContains"(item: M.WeakHandle<C.gamedataRoachRaceObstacleTexturePartPair_Record>): boolean;
|
|
21
21
|
"PreLoadedResourceList"(): C.redResourceReferenceScriptToken[];
|
|
22
22
|
}
|
|
@@ -3,7 +3,7 @@ import type * as C from "../classes";
|
|
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3
3
|
|
|
4
4
|
// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
|
|
5
5
|
export class gamedataRoachRacePowerUpList_Record extends C.gamedataTweakDBRecord {
|
|
6
|
-
"Data"(
|
|
6
|
+
"Data"(): void;
|
|
7
7
|
"DataContains"(item: M.WeakHandle<C.gamedataRoachRaceObject_Record>): boolean;
|
|
8
8
|
"GetDataCount"(): number;
|
|
9
9
|
"GetDataItem"(index: number): M.WeakHandle<C.gamedataRoachRaceObject_Record>;
|
|
@@ -6,6 +6,6 @@ export class gamedataScreenMessagesList_Record extends C.gamedataTweakDBRecord {
|
|
|
6
6
|
"GetMessagesCount"(): number;
|
|
7
7
|
"GetMessagesItem"(index: number): M.WeakHandle<C.gamedataScreenMessageData_Record>;
|
|
8
8
|
"GetMessagesItemHandle"(index: number): M.Handle<C.gamedataScreenMessageData_Record>;
|
|
9
|
-
"Messages"(
|
|
9
|
+
"Messages"(): void;
|
|
10
10
|
"MessagesContains"(item: M.WeakHandle<C.gamedataScreenMessageData_Record>): boolean;
|
|
11
11
|
}
|
|
@@ -7,6 +7,6 @@ export class gamedataSearchFilterMaskTypeCond_Record extends C.gamedataSearchFil
|
|
|
7
7
|
"GetValuesItem"(index: number): M.WeakHandle<C.gamedataSearchFilterMaskType_Record>;
|
|
8
8
|
"GetValuesItemHandle"(index: number): M.Handle<C.gamedataSearchFilterMaskType_Record>;
|
|
9
9
|
"OpType"(): string;
|
|
10
|
-
"Values"(
|
|
10
|
+
"Values"(): void;
|
|
11
11
|
"ValuesContains"(item: M.WeakHandle<C.gamedataSearchFilterMaskType_Record>): boolean;
|
|
12
12
|
}
|
|
@@ -7,6 +7,6 @@ export class gamedataSearchFilterMaskTypeValue_Record extends C.gamedataSearchFi
|
|
|
7
7
|
"GetValuesItem"(index: number): M.WeakHandle<C.gamedataSearchFilterMaskType_Record>;
|
|
8
8
|
"GetValuesItemHandle"(index: number): M.Handle<C.gamedataSearchFilterMaskType_Record>;
|
|
9
9
|
"OpType"(): string;
|
|
10
|
-
"Values"(
|
|
10
|
+
"Values"(): void;
|
|
11
11
|
"ValuesContains"(item: M.WeakHandle<C.gamedataSearchFilterMaskType_Record>): boolean;
|
|
12
12
|
}
|
|
@@ -3,7 +3,7 @@ import type * as C from "../classes";
|
|
|
3
3
|
|
|
4
4
|
// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
|
|
5
5
|
export class gamedataSensePreset_Record extends C.gamedataTweakDBRecord {
|
|
6
|
-
"Curves"(
|
|
6
|
+
"Curves"(): void;
|
|
7
7
|
"CurvesContains"(item: M.WeakHandle<C.gamedataDetectionCurve_Record>): boolean;
|
|
8
8
|
"DayNightCurve"(): string;
|
|
9
9
|
"DetectionCoolDownTime"(): number;
|
|
@@ -24,9 +24,9 @@ export class gamedataSensePreset_Record extends C.gamedataTweakDBRecord {
|
|
|
24
24
|
"GetShapesItem"(index: number): M.WeakHandle<C.gamedataSenseShape_Record>;
|
|
25
25
|
"GetShapesItemHandle"(index: number): M.Handle<C.gamedataSenseShape_Record>;
|
|
26
26
|
"IgnorePhysicsTest"(): boolean;
|
|
27
|
-
"MaterialCurves"(
|
|
27
|
+
"MaterialCurves"(): void;
|
|
28
28
|
"MaterialCurvesContains"(item: M.WeakHandle<C.gamedataDetectionCurve_Record>): boolean;
|
|
29
|
-
"Shapes"(
|
|
29
|
+
"Shapes"(): void;
|
|
30
30
|
"ShapesContains"(item: M.WeakHandle<C.gamedataSenseShape_Record>): boolean;
|
|
31
31
|
"UseZCorrection"(): boolean;
|
|
32
32
|
}
|
|
@@ -6,7 +6,7 @@ export class gamedataShooterBackground_Record extends C.gamedataTweakDBRecord {
|
|
|
6
6
|
"GetLayerListCount"(): number;
|
|
7
7
|
"GetLayerListItem"(index: number): M.WeakHandle<C.gamedataShooterLayerInfo_Record>;
|
|
8
8
|
"GetLayerListItemHandle"(index: number): M.Handle<C.gamedataShooterLayerInfo_Record>;
|
|
9
|
-
"LayerList"(
|
|
9
|
+
"LayerList"(): void;
|
|
10
10
|
"LayerListContains"(item: M.WeakHandle<C.gamedataShooterLayerInfo_Record>): boolean;
|
|
11
11
|
"StartSFX"(): string;
|
|
12
12
|
"StopSFX"(): string;
|
|
@@ -3,7 +3,7 @@ import type * as C from "../classes";
|
|
|
3
3
|
|
|
4
4
|
// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
|
|
5
5
|
export class gamedataShooterBulletList_Record extends C.gamedataTweakDBRecord {
|
|
6
|
-
"Data"(
|
|
6
|
+
"Data"(): void;
|
|
7
7
|
"DataContains"(item: M.WeakHandle<C.gamedataShooterBullet_Record>): boolean;
|
|
8
8
|
"GetDataCount"(): number;
|
|
9
9
|
"GetDataItem"(index: number): M.WeakHandle<C.gamedataShooterBullet_Record>;
|
|
@@ -3,7 +3,7 @@ import type * as C from "../classes";
|
|
|
3
3
|
|
|
4
4
|
// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
|
|
5
5
|
export class gamedataShooterLevelList_Record extends C.gamedataTweakDBRecord {
|
|
6
|
-
"Data"(
|
|
6
|
+
"Data"(): void;
|
|
7
7
|
"DataContains"(item: M.WeakHandle<C.gamedataShooterLevel_Record>): boolean;
|
|
8
8
|
"GetDataCount"(): number;
|
|
9
9
|
"GetDataItem"(index: number): M.WeakHandle<C.gamedataShooterLevel_Record>;
|
|
@@ -3,7 +3,7 @@ import type * as C from "../classes";
|
|
|
3
3
|
|
|
4
4
|
// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
|
|
5
5
|
export class gamedataShooterPowerUpList_Record extends C.gamedataTweakDBRecord {
|
|
6
|
-
"Data"(
|
|
6
|
+
"Data"(): void;
|
|
7
7
|
"DataContains"(item: M.WeakHandle<C.gamedataShooterPowerup_Record>): boolean;
|
|
8
8
|
"GetDataCount"(): number;
|
|
9
9
|
"GetDataItem"(index: number): M.WeakHandle<C.gamedataShooterPowerup_Record>;
|
|
@@ -3,7 +3,7 @@ import type * as C from "../classes";
|
|
|
3
3
|
|
|
4
4
|
// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
|
|
5
5
|
export class gamedataShooterVFXList_Record extends C.gamedataTweakDBRecord {
|
|
6
|
-
"Data"(
|
|
6
|
+
"Data"(): void;
|
|
7
7
|
"DataContains"(item: M.WeakHandle<C.gamedataShooterVFX_Record>): boolean;
|
|
8
8
|
"GetDataCount"(): number;
|
|
9
9
|
"GetDataItem"(index: number): M.WeakHandle<C.gamedataShooterVFX_Record>;
|
|
@@ -3,7 +3,7 @@ import type * as C from "../classes";
|
|
|
3
3
|
|
|
4
4
|
// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
|
|
5
5
|
export class gamedataShooterWeaponList_Record extends C.gamedataTweakDBRecord {
|
|
6
|
-
"Data"(
|
|
6
|
+
"Data"(): void;
|
|
7
7
|
"DataContains"(item: M.WeakHandle<C.gamedataShooterWeaponData_Record>): boolean;
|
|
8
8
|
"GetDataCount"(): number;
|
|
9
9
|
"GetDataItem"(index: number): M.WeakHandle<C.gamedataShooterWeaponData_Record>;
|
|
@@ -6,7 +6,7 @@ export class gamedataSlotItemPartListElement_Record extends C.gamedataTweakDBRec
|
|
|
6
6
|
"GetItemPartListCount"(): number;
|
|
7
7
|
"GetItemPartListItem"(index: number): M.WeakHandle<C.gamedataItemPartListElement_Record>;
|
|
8
8
|
"GetItemPartListItemHandle"(index: number): M.Handle<C.gamedataItemPartListElement_Record>;
|
|
9
|
-
"ItemPartList"(
|
|
9
|
+
"ItemPartList"(): void;
|
|
10
10
|
"ItemPartListContains"(item: M.WeakHandle<C.gamedataItemPartListElement_Record>): boolean;
|
|
11
11
|
"OptionalProbabilityCurveName"(): string;
|
|
12
12
|
"Slot"(): M.WeakHandle<C.gamedataAttachmentSlot_Record>;
|
|
@@ -6,7 +6,7 @@ export class gamedataSlotItemPartPreset_Record extends C.gamedataTweakDBRecord {
|
|
|
6
6
|
"GetItemPartListCount"(): number;
|
|
7
7
|
"GetItemPartListItem"(index: number): M.WeakHandle<C.gamedataItemPartListElement_Record>;
|
|
8
8
|
"GetItemPartListItemHandle"(index: number): M.Handle<C.gamedataItemPartListElement_Record>;
|
|
9
|
-
"ItemPartList"(
|
|
9
|
+
"ItemPartList"(): void;
|
|
10
10
|
"ItemPartListContains"(item: M.WeakHandle<C.gamedataItemPartListElement_Record>): boolean;
|
|
11
11
|
"ItemPartPreset"(): M.WeakHandle<C.gamedataItem_Record>;
|
|
12
12
|
"ItemPartPresetHandle"(): M.Handle<C.gamedataItem_Record>;
|
|
@@ -3,7 +3,7 @@ import type * as C from "../classes";
|
|
|
3
3
|
|
|
4
4
|
// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
|
|
5
5
|
export class gamedataSmartGunHandlerParams_Record extends C.gamedataTweakDBRecord {
|
|
6
|
-
"Blacklist"(
|
|
6
|
+
"Blacklist"(): void;
|
|
7
7
|
"BlacklistContains"(item: M.WeakHandle<C.gamedataAimAssistTargetData_Record>): boolean;
|
|
8
8
|
"GetBlacklistCount"(): number;
|
|
9
9
|
"GetBlacklistItem"(index: number): M.WeakHandle<C.gamedataAimAssistTargetData_Record>;
|
|
@@ -7,7 +7,7 @@ export class gamedataSpreadAreaEffector_Record extends C.gamedataEffector_Record
|
|
|
7
7
|
"GetObjectActionsItem"(index: number): M.WeakHandle<C.gamedataObjectAction_Record>;
|
|
8
8
|
"GetObjectActionsItemHandle"(index: number): M.Handle<C.gamedataObjectAction_Record>;
|
|
9
9
|
"MaxTargetNum"(): number;
|
|
10
|
-
"ObjectActions"(
|
|
10
|
+
"ObjectActions"(): void;
|
|
11
11
|
"ObjectActionsContains"(item: M.WeakHandle<C.gamedataObjectAction_Record>): boolean;
|
|
12
12
|
"Range"(): number;
|
|
13
13
|
}
|
|
@@ -11,10 +11,10 @@ export class gamedataStatModifierGroup_Record extends C.gamedataTweakDBRecord {
|
|
|
11
11
|
"GetStatModifiersItem"(index: number): M.WeakHandle<C.gamedataStatModifier_Record>;
|
|
12
12
|
"GetStatModifiersItemHandle"(index: number): M.Handle<C.gamedataStatModifier_Record>;
|
|
13
13
|
"OptimiseCombinedModifiers"(): boolean;
|
|
14
|
-
"RelatedModifierGroups"(
|
|
14
|
+
"RelatedModifierGroups"(): void;
|
|
15
15
|
"RelatedModifierGroupsContains"(item: M.WeakHandle<C.gamedataStatModifierGroup_Record>): boolean;
|
|
16
16
|
"SaveBasedOnStatType"(): boolean;
|
|
17
|
-
"StatModifiers"(
|
|
17
|
+
"StatModifiers"(): void;
|
|
18
18
|
"StatModifiersContains"(item: M.WeakHandle<C.gamedataStatModifier_Record>): boolean;
|
|
19
19
|
"StatModsLimit"(): number;
|
|
20
20
|
"StatModsLimitModifier"(): M.WeakHandle<C.gamedataStatModifier_Record>;
|
|
@@ -12,6 +12,6 @@ export class gamedataStatPoolPrereq_Record extends C.gamedataIPrereq_Record {
|
|
|
12
12
|
"ObjectToCheck"(): string;
|
|
13
13
|
"SkipOnApply"(): boolean;
|
|
14
14
|
"StatPoolType"(): string;
|
|
15
|
-
"ValueToCheck"(
|
|
15
|
+
"ValueToCheck"(): void;
|
|
16
16
|
"ValueToCheckContains"(item: M.WeakHandle<C.gamedataStatModifier_Record>): boolean;
|
|
17
17
|
}
|
|
@@ -6,7 +6,7 @@ export class gamedataStatPoolUpdate_Record extends C.gamedataTweakDBRecord {
|
|
|
6
6
|
"GetStatModifiersCount"(): number;
|
|
7
7
|
"GetStatModifiersItem"(index: number): M.WeakHandle<C.gamedataStatModifier_Record>;
|
|
8
8
|
"GetStatModifiersItemHandle"(index: number): M.Handle<C.gamedataStatModifier_Record>;
|
|
9
|
-
"StatModifiers"(
|
|
9
|
+
"StatModifiers"(): void;
|
|
10
10
|
"StatModifiersContains"(item: M.WeakHandle<C.gamedataStatModifier_Record>): boolean;
|
|
11
11
|
"StatPoolType"(): M.WeakHandle<C.gamedataStatPool_Record>;
|
|
12
12
|
"StatPoolTypeHandle"(): M.Handle<C.gamedataStatPool_Record>;
|