@cybermp-community/client-types 1.1.1 → 1.1.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AIActionHelper.d.ts +13 -13
- package/dist/classes/AIActionLookat.d.ts +1 -1
- package/dist/classes/AIActionMovePolicy.d.ts +2 -2
- package/dist/classes/AIActionParams.d.ts +7 -7
- package/dist/classes/AIActionTarget.d.ts +18 -18
- package/dist/classes/AIActionTransactionSystem.d.ts +9 -9
- package/dist/classes/AIAutonomousConditions.d.ts +1 -1
- package/dist/classes/AICAgent.d.ts +1 -1
- package/dist/classes/AICondition.d.ts +4 -4
- package/dist/classes/AICoverHelper.d.ts +10 -10
- package/dist/classes/AIFollowerRole.d.ts +1 -1
- package/dist/classes/AIFollowerTakedownCommandHandler.d.ts +1 -1
- package/dist/classes/AIGenericAdvancedLookatTask.d.ts +1 -1
- package/dist/classes/AIGenericEntityLookatTask.d.ts +1 -1
- package/dist/classes/AIGenericLookatTask.d.ts +2 -2
- package/dist/classes/AIGenericStaticLookatTask.d.ts +1 -1
- package/dist/classes/AIGuardAreaManager.d.ts +2 -2
- package/dist/classes/AIHumanComponent.d.ts +12 -12
- package/dist/classes/AINavigationSystem.d.ts +8 -8
- package/dist/classes/AIObjectSelectionComponent.d.ts +1 -1
- package/dist/classes/AIReactionSystem.d.ts +1 -1
- package/dist/classes/AIScriptSquad.d.ts +3 -3
- package/dist/classes/AISearchingLookat.d.ts +1 -1
- package/dist/classes/AISignalHandlerComponent.d.ts +4 -4
- package/dist/classes/AISquadHelper.d.ts +6 -6
- package/dist/classes/AISubActionAttackWithWeapon_Record_Implementation.d.ts +1 -1
- package/dist/classes/AISubActionDisableAimAssist_Record_Implementation.d.ts +1 -1
- package/dist/classes/AISubActionForceEquip_Record_Implementation.d.ts +1 -1
- package/dist/classes/AISubActionReloadWeapon_Record_Implementation.d.ts +1 -1
- package/dist/classes/AISubActionSetTargetByTag_Record_Implementation.d.ts +3 -3
- package/dist/classes/AISubActionSetWorldPosition_Record_Implementation.d.ts +1 -1
- package/dist/classes/AISubActionShootWithWeapon_Record_Implementation.d.ts +1 -1
- package/dist/classes/AISubActionThrowItem_Record_Implementation.d.ts +2 -2
- package/dist/classes/AITargetTrackerComponent.d.ts +9 -9
- package/dist/classes/AITicketCondition.d.ts +3 -3
- package/dist/classes/AITweakParams.d.ts +1 -1
- package/dist/classes/AIUtilsCachedBoolValue.d.ts +1 -1
- package/dist/classes/AIWeapon.d.ts +11 -11
- package/dist/classes/AIbehaviorScriptExecutionContext.d.ts +1 -1
- package/dist/classes/AIbehaviorScriptUtils.d.ts +9 -9
- package/dist/classes/AIbehaviorUniqueActiveCommandList.d.ts +1 -1
- package/dist/classes/AIbehaviortweakTweakActionSystem.d.ts +3 -3
- package/dist/classes/AOEArea.d.ts +1 -1
- package/dist/classes/AOEAreaControllerPS.d.ts +2 -2
- package/dist/classes/AOEEffectorControllerPS.d.ts +1 -1
- package/dist/classes/AccessPointControllerPS.d.ts +5 -5
- package/dist/classes/ActionAnimationScriptProxy.d.ts +2 -2
- package/dist/classes/ActionBool.d.ts +2 -2
- package/dist/classes/ActionHitReactionScriptProxy.d.ts +1 -1
- package/dist/classes/ActionSkillCheck.d.ts +1 -1
- package/dist/classes/ActionSlideToScriptProxy.d.ts +3 -3
- package/dist/classes/ActionsSequencerControllerPS.d.ts +1 -1
- package/dist/classes/ActivateDevice.d.ts +1 -1
- package/dist/classes/ActivatedDeviceControllerPS.d.ts +3 -3
- package/dist/classes/ActivatedDeviceIndustrialArm.d.ts +1 -1
- package/dist/classes/ActivatedDeviceNPC.d.ts +1 -1
- package/dist/classes/ActivatedDeviceTransfromAnim.d.ts +3 -3
- package/dist/classes/Activator.d.ts +1 -1
- package/dist/classes/ActivatorControllerPS.d.ts +3 -3
- package/dist/classes/Agent.d.ts +1 -1
- package/dist/classes/AgentRegistry.d.ts +4 -4
- package/dist/classes/AlarmLight.d.ts +1 -1
- package/dist/classes/AnimationChainPlayer.d.ts +1 -1
- package/dist/classes/AnimationSystemForcedVisibilityManager.d.ts +1 -1
- package/dist/classes/ApartmentScreenControllerPS.d.ts +1 -1
- package/dist/classes/ArcadeMachine.d.ts +1 -1
- package/dist/classes/ArcadeMachineControllerPS.d.ts +3 -3
- package/dist/classes/AreaEffectVisualizationComponent.d.ts +3 -3
- package/dist/classes/ArmorEquipGameController.d.ts +1 -1
- package/dist/classes/AsyncSpawnData.d.ts +1 -1
- package/dist/classes/AuthorizeUser.d.ts +1 -1
- package/dist/classes/BakcpackImmediateNotificationListener.d.ts +1 -1
- package/dist/classes/BaseAnimatedDeviceControllerPS.d.ts +3 -3
- package/dist/classes/BaseGrenade.d.ts +5 -5
- package/dist/classes/BaseProjectile.d.ts +4 -4
- package/dist/classes/BaseScriptableAction.d.ts +8 -8
- package/dist/classes/BasicAnimationController.d.ts +2 -2
- package/dist/classes/BasicDistractionDevice.d.ts +4 -4
- package/dist/classes/BasicDistractionDeviceControllerPS.d.ts +1 -1
- package/dist/classes/BillboardDevice.d.ts +1 -1
- package/dist/classes/BillboardDeviceControllerPS.d.ts +1 -1
- package/dist/classes/BlindingLight.d.ts +1 -1
- package/dist/classes/BlindingLightControllerPS.d.ts +1 -1
- package/dist/classes/BossHealthBarGameController.d.ts +3 -3
- package/dist/classes/BraindanceControlsTransition.d.ts +6 -6
- package/dist/classes/BraindanceModule.d.ts +2 -2
- package/dist/classes/BunkerDoor.d.ts +1 -1
- package/dist/classes/BuyAttribute.d.ts +1 -1
- package/dist/classes/BuyItemFromVendor.d.ts +1 -1
- package/dist/classes/C4ControllerPS.d.ts +2 -2
- package/dist/classes/CandleControllerPS.d.ts +1 -1
- package/dist/classes/CarriedObjectEvents.d.ts +5 -5
- package/dist/classes/CasinoTableSlotLogicController.d.ts +1 -1
- package/dist/classes/CentaurShieldController.d.ts +2 -2
- package/dist/classes/CerberusComponent.d.ts +2 -2
- package/dist/classes/CharacterCreationBackstorySelectionMenu.d.ts +1 -1
- package/dist/classes/CharacterCreationGenderSelectionMenu.d.ts +1 -1
- package/dist/classes/CharacterCreationStatsMenu.d.ts +1 -1
- package/dist/classes/ChestPressControllerPS.d.ts +2 -2
- package/dist/classes/CityLightSystem.d.ts +4 -4
- package/dist/classes/CloseAd.d.ts +1 -1
- package/dist/classes/ClothingSetIconsPopup.d.ts +1 -1
- package/dist/classes/CoderControllerPS.d.ts +2 -2
- package/dist/classes/CodexUtils.d.ts +3 -3
- package/dist/classes/Color.d.ts +2 -2
- package/dist/classes/CombatGadgetTransitions.d.ts +2 -2
- package/dist/classes/CommunityProxyPS.d.ts +1 -1
- package/dist/classes/ComputerControllerPS.d.ts +5 -5
- package/dist/classes/ConfessionBooth.d.ts +1 -1
- package/dist/classes/ConfessionBoothControllerPS.d.ts +3 -3
- package/dist/classes/ContinueGameTooltip.d.ts +1 -1
- package/dist/classes/ConveyorControllerPS.d.ts +1 -1
- package/dist/classes/CrafringMaterialItemController.d.ts +3 -3
- package/dist/classes/CraftBook.d.ts +1 -1
- package/dist/classes/CraftItemForTarget.d.ts +1 -1
- package/dist/classes/CraftingLogicController.d.ts +1 -1
- package/dist/classes/CraftingMainGameController.d.ts +1 -1
- package/dist/classes/CraftingMainLogicController.d.ts +2 -2
- package/dist/classes/CraftingSystem.d.ts +8 -8
- package/dist/classes/CrosshairGameController_Smart_Rifl.d.ts +1 -1
- package/dist/classes/CursorGameController.d.ts +1 -1
- package/dist/classes/CustomAnimationsGameController.d.ts +1 -1
- package/dist/classes/CustomAnimationsHudGameController.d.ts +1 -1
- package/dist/classes/CyberwareInventoryMiniGrid.d.ts +7 -7
- package/dist/classes/CyberwareMainGameController.d.ts +1 -1
- package/dist/classes/CyclableRadialSlot.d.ts +1 -1
- package/dist/classes/DamageManager.d.ts +1 -1
- package/dist/classes/DataTerm.d.ts +1 -1
- package/dist/classes/DataTermControllerPS.d.ts +1 -1
- package/dist/classes/DataTrackingSystem.d.ts +1 -1
- package/dist/classes/DeactivateDevice.d.ts +1 -1
- package/dist/classes/DefaultTransition.d.ts +24 -24
- package/dist/classes/DefaultUIInventoryItemStatsProvider.d.ts +1 -1
- package/dist/classes/DelamainTaxiComponent.d.ts +1 -1
- package/dist/classes/DestructibleMasterLight.d.ts +1 -1
- package/dist/classes/DestructibleMasterLightControllerPS.d.ts +1 -1
- package/dist/classes/Device.d.ts +22 -22
- package/dist/classes/DeviceActionPropertyFunctions.d.ts +11 -11
- package/dist/classes/DeviceActionQueue.d.ts +3 -3
- package/dist/classes/DeviceDebuggerComponent.d.ts +1 -1
- package/dist/classes/DeviceHelper.d.ts +2 -2
- package/dist/classes/DeviceInkGameControllerBase.d.ts +3 -3
- package/dist/classes/DeviceLinkComponentPS.d.ts +4 -4
- package/dist/classes/DeviceOperations.d.ts +1 -1
- package/dist/classes/DeviceSystemBaseControllerPS.d.ts +1 -1
- package/dist/classes/DifficultySelectionMenu.d.ts +1 -1
- package/dist/classes/DiodeControlComponent.d.ts +2 -2
- package/dist/classes/DisarmComponent.d.ts +1 -1
- package/dist/classes/DisassembleMasterControllerPS.d.ts +1 -1
- package/dist/classes/DispenceItemFromVendor.d.ts +3 -3
- package/dist/classes/DisplayGlassControllerPS.d.ts +3 -3
- package/dist/classes/DisposalDevice.d.ts +2 -2
- package/dist/classes/DisposalDeviceControllerPS.d.ts +2 -2
- package/dist/classes/DlcMenuGameController.d.ts +1 -1
- package/dist/classes/Door.d.ts +5 -5
- package/dist/classes/DoorControllerPS.d.ts +6 -6
- package/dist/classes/DoorProximityDetector.d.ts +1 -1
- package/dist/classes/DoorProximityDetectorControllerPS.d.ts +1 -1
- package/dist/classes/DoorSystemUIPS.d.ts +1 -1
- package/dist/classes/DpadWheelGameController.d.ts +1 -1
- package/dist/classes/DropPoint.d.ts +4 -4
- package/dist/classes/DropPointControllerPS.d.ts +1 -1
- package/dist/classes/DropPointRequest.d.ts +1 -1
- package/dist/classes/DropPointSystem.d.ts +2 -2
- package/dist/classes/DropdownListController.d.ts +4 -4
- package/dist/classes/EffectExecutor_GrenadeTargetTracker.d.ts +2 -2
- package/dist/classes/ElectricBox.d.ts +1 -1
- package/dist/classes/ElectricBoxControllerPS.d.ts +1 -1
- package/dist/classes/ElectricLight.d.ts +1 -1
- package/dist/classes/ElectricLightControllerPS.d.ts +2 -2
- package/dist/classes/ElevatorFloorTerminalControllerPS.d.ts +3 -3
- package/dist/classes/EquipAction.d.ts +1 -1
- package/dist/classes/EquipmentSystem.d.ts +1 -1
- package/dist/classes/EquipmentSystemPlayerData.d.ts +20 -20
- package/dist/classes/EulerAngles.d.ts +1 -1
- package/dist/classes/ExpansionNewGame.d.ts +1 -1
- package/dist/classes/ExplodingBullet.d.ts +1 -1
- package/dist/classes/ExplosiveDevice.d.ts +4 -4
- package/dist/classes/ExplosiveDeviceControllerPS.d.ts +3 -3
- package/dist/classes/ExplosiveTriggerDeviceControllerPS.d.ts +4 -4
- package/dist/classes/FactInvokerControllerPS.d.ts +2 -2
- package/dist/classes/FactsDeviceOperation.d.ts +1 -1
- package/dist/classes/FanControllerPS.d.ts +1 -1
- package/dist/classes/FastTravelDeviceAction.d.ts +1 -1
- package/dist/classes/FastTravelSystem.d.ts +4 -4
- package/dist/classes/FilterNPCDodgeOpportunity.d.ts +1 -1
- package/dist/classes/FilterRadioGroup.d.ts +2 -2
- package/dist/classes/FindTeleportPositionForTakedown.d.ts +2 -2
- package/dist/classes/FindTeleportPositionKurt.d.ts +2 -2
- package/dist/classes/FinisherAttackEvents.d.ts +2 -2
- package/dist/classes/FocusCluesSystem.d.ts +1 -1
- package/dist/classes/ForkliftControllerPS.d.ts +2 -2
- package/dist/classes/FrameControllerPS.d.ts +1 -1
- package/dist/classes/FrameWidgetComponent.d.ts +1 -1
- package/dist/classes/FridgeControllerPS.d.ts +1 -1
- package/dist/classes/FullscreenVendorGameController.d.ts +4 -4
- package/dist/classes/FuseBox.d.ts +1 -1
- package/dist/classes/FuseBoxControllerPS.d.ts +2 -2
- package/dist/classes/FuseControllerPS.d.ts +2 -2
- package/dist/classes/FxResourceMapperComponent.d.ts +5 -5
- package/dist/classes/GameEffectExecutor_StimOnHit.d.ts +1 -1
- package/dist/classes/GameTime.d.ts +1 -1
- package/dist/classes/GameTimeUtils.d.ts +1 -1
- package/dist/classes/GameplayLight.d.ts +1 -1
- package/dist/classes/GameplayLightControllerPS.d.ts +1 -1
- package/dist/classes/GameplayRoleComponent.d.ts +2 -2
- package/dist/classes/GenericDevice.d.ts +1 -1
- package/dist/classes/GenericDeviceControllerPS.d.ts +3 -3
- package/dist/classes/GenericDeviceOperation.d.ts +2 -2
- package/dist/classes/GenericTemplatePersistentData.d.ts +2 -2
- package/dist/classes/GlitchedTurretControllerPS.d.ts +1 -1
- package/dist/classes/GoToFloor.d.ts +1 -1
- package/dist/classes/GogRewardEntryController.d.ts +2 -2
- package/dist/classes/HUDManager.d.ts +3 -3
- package/dist/classes/HUDModule.d.ts +4 -4
- package/dist/classes/HackingDataDef.d.ts +1 -1
- package/dist/classes/HighLevelTransition.d.ts +1 -1
- package/dist/classes/HighlightInstance.d.ts +1 -1
- package/dist/classes/HighlightModule.d.ts +2 -2
- package/dist/classes/HitHistory.d.ts +1 -1
- package/dist/classes/HitReactionComponent.d.ts +5 -5
- package/dist/classes/HoloDeviceControllerPS.d.ts +1 -1
- package/dist/classes/HoloFeederControllerPS.d.ts +1 -1
- package/dist/classes/HoloTable.d.ts +1 -1
- package/dist/classes/HoloTableControllerPS.d.ts +2 -2
- package/dist/classes/Hotkey.d.ts +1 -1
- package/dist/classes/HubMenuUtils.d.ts +4 -4
- package/dist/classes/IconsModule.d.ts +2 -2
- package/dist/classes/IdentifiedWrappedTooltipData.d.ts +1 -1
- package/dist/classes/IdleActions.d.ts +1 -1
- package/dist/classes/ImmediateExitWithForceEvents.d.ts +1 -1
- package/dist/classes/ImmediateNotificationListener.d.ts +1 -1
- package/dist/classes/InkImageUtils.d.ts +12 -12
- package/dist/classes/InputContextTransition.d.ts +1 -1
- package/dist/classes/InteractiveAdControllerPS.d.ts +2 -2
- package/dist/classes/InteractiveDevice.d.ts +3 -3
- package/dist/classes/Intercom.d.ts +1 -1
- package/dist/classes/IntercomControllerPS.d.ts +3 -3
- package/dist/classes/InventoryCyberwareItemChooser.d.ts +1 -1
- package/dist/classes/InventoryDataManager.d.ts +8 -8
- package/dist/classes/InventoryDataManagerV2.d.ts +53 -53
- package/dist/classes/InventoryEquipmentSlot.d.ts +1 -1
- package/dist/classes/InventoryGenericItemChooser.d.ts +3 -3
- package/dist/classes/InventoryItemDisplay.d.ts +1 -1
- package/dist/classes/InventoryItemDisplayController.d.ts +19 -19
- package/dist/classes/InventoryItemModeLogicController.d.ts +7 -7
- package/dist/classes/InventoryItemPreferredComparisonResolver.d.ts +1 -1
- package/dist/classes/InventoryTooltiData_CyberwareUpgradeData.d.ts +1 -1
- package/dist/classes/InventoryTooltipData.d.ts +3 -3
- package/dist/classes/InventoryUtils.d.ts +1 -1
- package/dist/classes/InventoryWeaponSlot.d.ts +1 -1
- package/dist/classes/IsSourceDeviceActveFilter.d.ts +1 -1
- package/dist/classes/ItemCategoryFliterManager.d.ts +2 -2
- package/dist/classes/ItemDisplayContextData.d.ts +1 -1
- package/dist/classes/ItemDisplayInventoryMiniGrid.d.ts +1 -1
- package/dist/classes/ItemDisplayUtils.d.ts +4 -4
- package/dist/classes/ItemInventoryMiniGrid.d.ts +1 -1
- package/dist/classes/ItemLabelContainerController.d.ts +1 -1
- package/dist/classes/ItemLabelController.d.ts +1 -1
- package/dist/classes/ItemModificationSystem.d.ts +2 -2
- package/dist/classes/ItemTooltipBottomModule.d.ts +1 -1
- package/dist/classes/ItemTooltipCommonController.d.ts +2 -2
- package/dist/classes/ItemTooltipCyberwareWeaponModule.d.ts +1 -1
- package/dist/classes/ItemTooltipIconModule.d.ts +1 -1
- package/dist/classes/ItemTooltipStatController.d.ts +1 -1
- package/dist/classes/JournalNotificationQueue.d.ts +1 -1
- package/dist/classes/JournalWrapper.d.ts +3 -3
- package/dist/classes/JudysDoor.d.ts +5 -5
- package/dist/classes/Jukebox.d.ts +1 -1
- package/dist/classes/JukeboxControllerPS.d.ts +2 -2
- package/dist/classes/KerenzikovEvents.d.ts +1 -1
- package/dist/classes/KeypadDeviceController.d.ts +1 -1
- package/dist/classes/KnockdownEvents.d.ts +1 -1
- package/dist/classes/LadderControllerPS.d.ts +1 -1
- package/dist/classes/LadderDecisions.d.ts +1 -1
- package/dist/classes/LcdScreen.d.ts +1 -1
- package/dist/classes/LcdScreenControllerPS.d.ts +2 -2
- package/dist/classes/LeftHandCyberwareTransition.d.ts +3 -3
- package/dist/classes/LevelBarsController.d.ts +1 -1
- package/dist/classes/LiftControllerPS.d.ts +5 -5
- package/dist/classes/LiftDevice.d.ts +7 -7
- package/dist/classes/LoadListItem.d.ts +2 -2
- package/dist/classes/LocomotionEventsTransition.d.ts +2 -2
- package/dist/classes/LocomotionTakedownEvents.d.ts +2 -2
- package/dist/classes/LocomotionTransition.d.ts +5 -5
- package/dist/classes/LookAtPresetBaseEvents.d.ts +1 -1
- package/dist/classes/LootingController.d.ts +1 -1
- package/dist/classes/LootingListItemController.d.ts +1 -1
- package/dist/classes/MaintenancePanel.d.ts +1 -1
- package/dist/classes/MapPinUtility.d.ts +1 -1
- package/dist/classes/MasterControllerPS.d.ts +6 -6
- package/dist/classes/MaterialTooltip.d.ts +1 -1
- package/dist/classes/MathHelper.d.ts +2 -2
- package/dist/classes/Matrix.d.ts +3 -3
- package/dist/classes/MeasurementUtils.d.ts +4 -4
- package/dist/classes/MediaDeviceControllerPS.d.ts +2 -2
- package/dist/classes/MediaSystemUIPS.d.ts +1 -1
- package/dist/classes/MeleeAttackGenericEvents.d.ts +1 -1
- package/dist/classes/MeleeHitAnimEventExecutor.d.ts +1 -1
- package/dist/classes/MeleeProjectile.d.ts +1 -1
- package/dist/classes/MeleeThrowAttackEvents.d.ts +1 -1
- package/dist/classes/MeleeTransition.d.ts +10 -10
- package/dist/classes/MenuDataBuilder.d.ts +6 -6
- package/dist/classes/MenuHubGameController.d.ts +1 -1
- package/dist/classes/MenuHubLogicController.d.ts +1 -1
- package/dist/classes/MenuScenario_BaseMenu.d.ts +3 -3
- package/dist/classes/MenuScenario_HubMenu.d.ts +1 -1
- package/dist/classes/MenuScenario_PreGameSubMenu.d.ts +1 -1
- package/dist/classes/MenuScenario_RadialHubMenu.d.ts +1 -1
- package/dist/classes/MenuScenario_Vendor.d.ts +5 -5
- package/dist/classes/MenuUIUtils.d.ts +1 -1
- package/dist/classes/MessagePopupDisplayController.d.ts +1 -1
- package/dist/classes/MessageTooltip.d.ts +1 -1
- package/dist/classes/MessengerDialogViewController.d.ts +1 -1
- package/dist/classes/MessengerGameController.d.ts +2 -2
- package/dist/classes/MessengerTypingIndicator.d.ts +1 -1
- package/dist/classes/MessengerUtils.d.ts +7 -7
- package/dist/classes/MinigameGenerationRuleOverridePrograms.d.ts +1 -1
- package/dist/classes/MinigameGenerationRulePredefinedBoard.d.ts +1 -1
- package/dist/classes/MinigameGenerationRulePredefinedBoardWithTraps.d.ts +1 -1
- package/dist/classes/MinigameGenerationRuleScalingPrograms.d.ts +3 -3
- package/dist/classes/MinigameGenerationRule_Test.d.ts +1 -1
- package/dist/classes/MinimalItemTooltipData.d.ts +5 -5
- package/dist/classes/MinimapPOIMappinController.d.ts +2 -2
- package/dist/classes/ModifyDamagePerHackEffector.d.ts +1 -1
- package/dist/classes/MoneyLabelController.d.ts +1 -1
- package/dist/classes/MovableDevice.d.ts +1 -1
- package/dist/classes/MovableDeviceControllerPS.d.ts +1 -1
- package/dist/classes/NPCPuppet.d.ts +10 -10
- package/dist/classes/NameplateVisualsLogicController.d.ts +5 -5
- package/dist/classes/NcartTimetable.d.ts +1 -1
- package/dist/classes/NcartTimetableControllerPS.d.ts +2 -2
- package/dist/classes/NetrunnerChairControllerPS.d.ts +1 -1
- package/dist/classes/NetrunnerControlPanelControllerPS.d.ts +1 -1
- package/dist/classes/NetworkInkGameController.d.ts +1 -1
- package/dist/classes/NetworkSystem.d.ts +2 -2
- package/dist/classes/NewHudPhoneGameController.d.ts +5 -5
- package/dist/classes/NewItemTooltipAttachmentEntryData.d.ts +2 -2
- package/dist/classes/NewItemTooltipBottomModule.d.ts +1 -1
- package/dist/classes/NewItemTooltipCommonController.d.ts +1 -1
- package/dist/classes/NewItemTooltipWeaponBarsModule.d.ts +1 -1
- package/dist/classes/NewPerkTabsController.d.ts +1 -1
- package/dist/classes/NewPerksCategoriesGameController.d.ts +1 -1
- package/dist/classes/NewPerksScreenLogicController.d.ts +2 -2
- package/dist/classes/NumericDisplayControllerPS.d.ts +1 -1
- package/dist/classes/OnlyNearest_AINavPath_Device.d.ts +1 -1
- package/dist/classes/OutlineRequest.d.ts +1 -1
- package/dist/classes/PSD_DetectorPS.d.ts +1 -1
- package/dist/classes/PachinkoMachineControllerPS.d.ts +1 -1
- package/dist/classes/PatchNotesGameController.d.ts +1 -1
- package/dist/classes/PatrolAction.d.ts +1 -1
- package/dist/classes/PatrolSpotAction.d.ts +1 -1
- package/dist/classes/PerfectDischargePrereq.d.ts +1 -1
- package/dist/classes/PerkDisplayController.d.ts +3 -3
- package/dist/classes/PerkDisplayTooltipController.d.ts +2 -2
- package/dist/classes/PerkTraining.d.ts +1 -1
- package/dist/classes/PerkTrainingControllerPS.d.ts +1 -1
- package/dist/classes/PerksMainGameController.d.ts +1 -1
- package/dist/classes/PhoneDialerLogicController.d.ts +1 -1
- package/dist/classes/PhoneDialerSelectionController.d.ts +2 -2
- package/dist/classes/PhoneHotkeyController.d.ts +1 -1
- package/dist/classes/PhoneMessagePopupGameController.d.ts +1 -1
- package/dist/classes/PhoneSystem.d.ts +1 -1
- package/dist/classes/PhotoModeGridList.d.ts +1 -1
- package/dist/classes/PhotoModeListController.d.ts +1 -1
- package/dist/classes/PhotoModeMenuListItem.d.ts +2 -2
- package/dist/classes/PhotoModeTopBarController.d.ts +1 -1
- package/dist/classes/PlatformControllerPS.d.ts +2 -2
- package/dist/classes/PlayerDevelopmentData.d.ts +18 -18
- package/dist/classes/PlayerDevelopmentDataManager.d.ts +12 -12
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- package/dist/classes/gamedataBuildCyberwareSet_Record.d.ts +2 -2
- package/dist/classes/gamedataBuildEquipmentSet_Record.d.ts +1 -1
- package/dist/classes/gamedataBuildPerkSet_Record.d.ts +1 -1
- package/dist/classes/gamedataBuildProficiencySet_Record.d.ts +1 -1
- package/dist/classes/gamedataCPOLoadoutBase_Record.d.ts +1 -1
- package/dist/classes/gamedataCharacterList_Record.d.ts +1 -1
- package/dist/classes/gamedataCharacterRandomizationCategoriesList_Record.d.ts +1 -1
- package/dist/classes/gamedataCharacter_Record.d.ts +7 -7
- package/dist/classes/gamedataCodexRecord_Record.d.ts +1 -1
- package/dist/classes/gamedataCodex_Record.d.ts +1 -1
- package/dist/classes/gamedataControlledLootSet_Record.d.ts +4 -4
- package/dist/classes/gamedataControlledLootTable_Record.d.ts +1 -1
- package/dist/classes/gamedataCraftable_Record.d.ts +1 -1
- package/dist/classes/gamedataCraftingPackage_Record.d.ts +1 -1
- package/dist/classes/gamedataCrowdSettingsPackageBase_Record.d.ts +1 -1
- package/dist/classes/gamedataCurrencyReward_Record.d.ts +1 -1
- package/dist/classes/gamedataCurves_Record.d.ts +1 -1
- package/dist/classes/gamedataCyberwareArea_Record.d.ts +1 -1
- package/dist/classes/gamedataDamageType_Record.d.ts +1 -1
- package/dist/classes/gamedataDevice_Record.d.ts +1 -1
- package/dist/classes/gamedataDisassemblingResult_Record.d.ts +1 -1
- package/dist/classes/gamedataDistrict_Record.d.ts +1 -1
- package/dist/classes/gamedataDynamicVehicleData_Record.d.ts +1 -1
- package/dist/classes/gamedataEffector_Record.d.ts +1 -1
- package/dist/classes/gamedataEquipSlot_Record.d.ts +1 -1
- package/dist/classes/gamedataEquipmentArea_Record.d.ts +1 -1
- package/dist/classes/gamedataFastTravelBinksGroup_Record.d.ts +1 -1
- package/dist/classes/gamedataFastTravelScreenDataGroup_Record.d.ts +1 -1
- package/dist/classes/gamedataGameplayAbilityGroup_Record.d.ts +1 -1
- package/dist/classes/gamedataGameplayAbility_Record.d.ts +2 -2
- package/dist/classes/gamedataGameplayLogicPackageUIData_Record.d.ts +1 -1
- package/dist/classes/gamedataGameplayLogicPackage_Record.d.ts +4 -4
- package/dist/classes/gamedataHackingMiniGame_Record.d.ts +1 -1
- package/dist/classes/gamedataHandicapLootList_Record.d.ts +1 -1
- package/dist/classes/gamedataHitPrereq_Record.d.ts +1 -1
- package/dist/classes/gamedataInventoryItemGroup_Record.d.ts +1 -1
- package/dist/classes/gamedataInventoryItemSet_Record.d.ts +1 -1
- package/dist/classes/gamedataItemBlueprintElement_Record.d.ts +1 -1
- package/dist/classes/gamedataItemList_Record.d.ts +1 -1
- package/dist/classes/gamedataItemPartListElement_Record.d.ts +1 -1
- package/dist/classes/gamedataItemRecipe_Record.d.ts +1 -1
- package/dist/classes/gamedataItem_Record.d.ts +17 -17
- package/dist/classes/gamedataItemsFactoryAppearanceSuffixOrder_Record.d.ts +1 -1
- package/dist/classes/gamedataLandingFxPackage_Record.d.ts +1 -1
- package/dist/classes/gamedataLookAtPreset_Record.d.ts +1 -1
- package/dist/classes/gamedataLootInjectionSettings_Record.d.ts +1 -1
- package/dist/classes/gamedataLootTableElement_Record.d.ts +3 -3
- package/dist/classes/gamedataLootTable_Record.d.ts +3 -3
- package/dist/classes/gamedataMappinDefinition_Record.d.ts +1 -1
- package/dist/classes/gamedataMappinUIFilterGroup_Record.d.ts +1 -1
- package/dist/classes/gamedataMappinsGroup_Record.d.ts +1 -1
- package/dist/classes/gamedataMiniGame_AllSymbols_Record.d.ts +1 -1
- package/dist/classes/gamedataMinigame_Def_Record.d.ts +5 -5
- package/dist/classes/gamedataModifyAttackCritChanceEffector_Record.d.ts +1 -1
- package/dist/classes/gamedataModifyStatPoolValueEffector_Record.d.ts +1 -1
- package/dist/classes/gamedataMovementParams_Record.d.ts +1 -1
- package/dist/classes/gamedataMovementPolicy_Record.d.ts +2 -2
- package/dist/classes/gamedataMultiPrereq_Record.d.ts +1 -1
- package/dist/classes/gamedataMutablePoolValueModifier_Record.d.ts +4 -4
- package/dist/classes/gamedataNPCEquipmentGroup_Record.d.ts +1 -1
- package/dist/classes/gamedataNPCEquipmentItemPool_Record.d.ts +1 -1
- package/dist/classes/gamedataNPCEquipmentItem_Record.d.ts +2 -2
- package/dist/classes/gamedataNPCEquipmentItemsPoolEntry_Record.d.ts +1 -1
- package/dist/classes/gamedataNPCRarity_Record.d.ts +1 -1
- package/dist/classes/gamedataNPCTypePrereq_Record.d.ts +1 -1
- package/dist/classes/gamedataNewPerk_Record.d.ts +2 -2
- package/dist/classes/gamedataObjectActionCost_Record.d.ts +1 -1
- package/dist/classes/gamedataObjectActionPrereq_Record.d.ts +1 -1
- package/dist/classes/gamedataObjectAction_Record.d.ts +11 -11
- package/dist/classes/gamedataOffMeshLinkTag_Record.d.ts +1 -1
- package/dist/classes/gamedataPassiveProficiencyBonusUIData_Record.d.ts +1 -1
- package/dist/classes/gamedataPerkArea_Record.d.ts +1 -1
- package/dist/classes/gamedataPerk_Record.d.ts +1 -1
- package/dist/classes/gamedataPlayerBuild_Record.d.ts +1 -1
- package/dist/classes/gamedataPrereq_Record.d.ts +1 -1
- package/dist/classes/gamedataPreventionHeatData_Record.d.ts +3 -3
- package/dist/classes/gamedataProficiency_Record.d.ts +3 -3
- package/dist/classes/gamedataProgressionBuild_Record.d.ts +10 -10
- package/dist/classes/gamedataQuality_Record.d.ts +1 -1
- package/dist/classes/gamedataRPGAction_Record.d.ts +1 -1
- package/dist/classes/gamedataRPGDataPackage_Record.d.ts +4 -4
- package/dist/classes/gamedataRandomPassengerEntry_Record.d.ts +1 -1
- package/dist/classes/gamedataRandomVariant_Record.d.ts +3 -3
- package/dist/classes/gamedataReactionPreset_Record.d.ts +3 -3
- package/dist/classes/gamedataRecipeItem_Record.d.ts +1 -1
- package/dist/classes/gamedataRewardBase_Record.d.ts +7 -7
- package/dist/classes/gamedataRewardSet_Record.d.ts +1 -1
- package/dist/classes/gamedataRoachRaceBackground_Record.d.ts +2 -2
- package/dist/classes/gamedataRoachRaceLevelList_Record.d.ts +1 -1
- package/dist/classes/gamedataRoachRaceLevel_Record.d.ts +2 -2
- package/dist/classes/gamedataRoachRacePowerUpList_Record.d.ts +1 -1
- package/dist/classes/gamedataScreenMessagesList_Record.d.ts +1 -1
- package/dist/classes/gamedataSearchFilterMaskTypeCond_Record.d.ts +1 -1
- package/dist/classes/gamedataSearchFilterMaskTypeValue_Record.d.ts +1 -1
- package/dist/classes/gamedataSensePreset_Record.d.ts +3 -3
- package/dist/classes/gamedataShooterBackground_Record.d.ts +1 -1
- package/dist/classes/gamedataShooterBulletList_Record.d.ts +1 -1
- package/dist/classes/gamedataShooterLevelList_Record.d.ts +1 -1
- package/dist/classes/gamedataShooterPowerUpList_Record.d.ts +1 -1
- package/dist/classes/gamedataShooterVFXList_Record.d.ts +1 -1
- package/dist/classes/gamedataShooterWeaponList_Record.d.ts +1 -1
- package/dist/classes/gamedataSlotItemPartListElement_Record.d.ts +1 -1
- package/dist/classes/gamedataSlotItemPartPreset_Record.d.ts +1 -1
- package/dist/classes/gamedataSmartGunHandlerParams_Record.d.ts +1 -1
- package/dist/classes/gamedataSpreadAreaEffector_Record.d.ts +1 -1
- package/dist/classes/gamedataStatModifierGroup_Record.d.ts +2 -2
- package/dist/classes/gamedataStatPoolPrereq_Record.d.ts +1 -1
- package/dist/classes/gamedataStatPoolUpdate_Record.d.ts +1 -1
- package/dist/classes/gamedataStatPrereq_Record.d.ts +1 -1
- package/dist/classes/gamedataStat_Record.d.ts +1 -1
- package/dist/classes/gamedataStatsArray_Record.d.ts +2 -2
- package/dist/classes/gamedataStatsFolder_Record.d.ts +3 -3
- package/dist/classes/gamedataStatsList_Record.d.ts +1 -1
- package/dist/classes/gamedataStatusEffectAIData_Record.d.ts +3 -3
- package/dist/classes/gamedataStatusEffectUIData_Record.d.ts +1 -1
- package/dist/classes/gamedataStatusEffect_Record.d.ts +4 -4
- package/dist/classes/gamedataSubCharacter_Record.d.ts +1 -1
- package/dist/classes/gamedataTDBIDHelper.d.ts +2 -2
- package/dist/classes/gamedataTPPLookAtPresets_Record.d.ts +4 -4
- package/dist/classes/gamedataTVBase_Record.d.ts +1 -1
- package/dist/classes/gamedataTankArrangement_Record.d.ts +2 -2
- package/dist/classes/gamedataTankBackgroundData_Record.d.ts +1 -1
- package/dist/classes/gamedataTankDecorationSpawnerData_Record.d.ts +1 -1
- package/dist/classes/gamedataTankEnemySpawnerData_Record.d.ts +2 -2
- package/dist/classes/gamedataTankGameplayData_Record.d.ts +2 -2
- package/dist/classes/gamedataTankLevelObjectID_Record.d.ts +1 -1
- package/dist/classes/gamedataTankLevelObject_Record.d.ts +1 -1
- package/dist/classes/gamedataTankLevelSpawnableArrangement_Record.d.ts +1 -1
- package/dist/classes/gamedataTankObstacleSpawnerData_Record.d.ts +2 -2
- package/dist/classes/gamedataTankPickupSpawnerData_Record.d.ts +1 -1
- package/dist/classes/gamedataTankPlayerData_Record.d.ts +1 -1
- package/dist/classes/gamedataTankPlayerWeaponLevel_Record.d.ts +1 -1
- package/dist/classes/gamedataTankProjectileSpawnerData_Record.d.ts +1 -1
- package/dist/classes/gamedataTankSpawnableArrangement_Record.d.ts +1 -1
- package/dist/classes/gamedataUICharacterCreationAttributesPreset_Record.d.ts +1 -1
- package/dist/classes/gamedataUIElement_Record.d.ts +1 -1
- package/dist/classes/gamedataUIIconCensorship_Record.d.ts +1 -1
- package/dist/classes/gamedataUIIconPool_Record.d.ts +1 -1
- package/dist/classes/gamedataUIStatsMap_Record.d.ts +5 -5
- package/dist/classes/gamedataUpgradingData_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicleAppearancesToColorTemplate_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicleColorTemplate_Record.d.ts +3 -3
- package/dist/classes/gamedataVehicleDeformablePart_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicleDestruction_Record.d.ts +7 -7
- package/dist/classes/gamedataVehicleDriveModelData_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicleEngineData_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicleFxCollision_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicleFxWheelsDecals_Record.d.ts +4 -4
- package/dist/classes/gamedataVehicleFxWheelsParticles_Record.d.ts +3 -3
- package/dist/classes/gamedataVehicleSeatSet_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicleWheelsFrictionMap_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicle_Record.d.ts +5 -5
- package/dist/classes/gamedataVendorExperience_Record.d.ts +1 -1
- package/dist/classes/gamedataVendorProgressionBasedStock_Record.d.ts +1 -1
- package/dist/classes/gamedataVendorWare_Record.d.ts +2 -2
- package/dist/classes/gamedataVendor_Record.d.ts +6 -6
- package/dist/classes/gamedataVirtualNetwork_Record.d.ts +1 -1
- package/dist/classes/gamedataWeakspot_Record.d.ts +1 -1
- package/dist/classes/gamedataWeaponItem_Record.d.ts +3 -3
- package/dist/classes/gamedataWeaponVFXSet_Record.d.ts +1 -1
- package/dist/classes/gamedataWeaponsTooltipData_Record.d.ts +1 -1
- package/dist/classes/gamedataWidgetDefinition_Record.d.ts +2 -2
- package/dist/classes/gamedataWorldMapFiltersList_Record.d.ts +1 -1
- package/dist/classes/gamedataWorldMapSettings_Record.d.ts +1 -1
- package/dist/classes/gamedataWorldMapZoomLevel_Record.d.ts +1 -1
- package/dist/classes/gamedataXPPoints_Record.d.ts +1 -1
- package/dist/classes/gamedeviceClearance.d.ts +2 -2
- package/dist/classes/gamehelperGameObjectEffectHelper.d.ts +2 -2
- package/dist/classes/gamehelperStimBroadcasterComponentHelper.d.ts +1 -1
- package/dist/classes/gameinfluenceComponent.d.ts +2 -2
- package/dist/classes/gameinteractionsComponent.d.ts +5 -5
- package/dist/classes/gameinteractionsMultipleSetEnableEvent.d.ts +1 -1
- package/dist/classes/gamemappinsMappinSystem.d.ts +7 -7
- package/dist/classes/gamemountingIMountingFacility.d.ts +4 -4
- package/dist/classes/gameprojectileParabolicTrajectoryParams.d.ts +3 -3
- package/dist/classes/gamestateMachineComponent.d.ts +1 -1
- package/dist/classes/gamestateMachineGameScriptInterface.d.ts +15 -15
- package/dist/classes/gamestateMachineStateContextScript.d.ts +29 -29
- package/dist/classes/gametargetingSystemTargetFilterResult.d.ts +1 -1
- package/dist/classes/gametargetingTargetingSystem.d.ts +15 -15
- package/dist/classes/gameuiBackpackMainGameController.d.ts +2 -2
- package/dist/classes/gameuiBaseCharacterCreationController.d.ts +1 -1
- package/dist/classes/gameuiBaseWorldMapMappinController.d.ts +1 -1
- package/dist/classes/gameuiCharacterCreationPuppetPreviewGameController.d.ts +1 -1
- package/dist/classes/gameuiCyberwareBreachGameController.d.ts +1 -1
- package/dist/classes/gameuiDriverCombatHUDGameController.d.ts +1 -1
- package/dist/classes/gameuiGameSystemUI.d.ts +3 -3
- package/dist/classes/gameuiGenderSelectionPuppetPreviewGameController.d.ts +1 -1
- package/dist/classes/gameuiHackingMinigameGameController.d.ts +4 -4
- package/dist/classes/gameuiHudHealthbarGameController.d.ts +1 -1
- package/dist/classes/gameuiICharacterCustomizationSystem.d.ts +4 -4
- package/dist/classes/gameuiIconsNameResolver.d.ts +3 -3
- package/dist/classes/gameuiInteractionsHubGameController.d.ts +1 -1
- package/dist/classes/gameuiInventoryGameController.d.ts +6 -6
- package/dist/classes/gameuiInventoryPuppetPreviewGameController.d.ts +1 -1
- package/dist/classes/gameuiMappinUIUtils.d.ts +2 -2
- package/dist/classes/gameuiMinigameGenerationRule.d.ts +1 -1
- package/dist/classes/gameuiNpcNameplateGameController.d.ts +1 -1
- package/dist/classes/gameuiPhotoModeMenuController.d.ts +1 -1
- package/dist/classes/gameuiPuppetPreviewGameController.d.ts +1 -1
- package/dist/classes/gameuiSaveHandlingController.d.ts +1 -1
- package/dist/classes/gameuiTimeskipGameController.d.ts +1 -1
- package/dist/classes/gameuiTooltipsManager.d.ts +5 -5
- package/dist/classes/gameuiWidgetGameController.d.ts +3 -3
- package/dist/classes/gameuiWorldMapMenuGameController.d.ts +2 -2
- package/dist/classes/gameuiWorldMapPreviewGameController.d.ts +2 -2
- package/dist/classes/gameweaponObject.d.ts +9 -9
- package/dist/classes/hubRadialStaticSelectorController.d.ts +1 -1
- package/dist/classes/hubStaticSelectorController.d.ts +1 -1
- package/dist/classes/hudTurretController.d.ts +1 -1
- package/dist/classes/inkButtonController.d.ts +1 -1
- package/dist/classes/inkGameNotificationLayer_SetCursorVisibility.d.ts +1 -1
- package/dist/classes/inkISystemRequestsHandler.d.ts +4 -4
- package/dist/classes/inkIWidgetController.d.ts +21 -21
- package/dist/classes/inkImageWidget.d.ts +1 -1
- package/dist/classes/inkImageWidgetReference.d.ts +1 -1
- package/dist/classes/inkListController.d.ts +5 -5
- package/dist/classes/inkMenuEventDispatcher.d.ts +2 -2
- package/dist/classes/inkMenuInstance_SpawnAddressedEvent.d.ts +1 -1
- package/dist/classes/inkMenuInstance_SpawnEvent.d.ts +1 -1
- package/dist/classes/inkMenuInstance_SwitchToScenario.d.ts +1 -1
- package/dist/classes/inkMenuLayer_SetCursorType.d.ts +1 -1
- package/dist/classes/inkMenuLayer_SetCursorVisibility.d.ts +1 -1
- package/dist/classes/inkMenuScenario.d.ts +1 -1
- package/dist/classes/inkMenusState.d.ts +2 -2
- package/dist/classes/inkRadioGroupController.d.ts +1 -1
- package/dist/classes/inkSettingsSelectorController.d.ts +1 -1
- package/dist/classes/inkSliderController.d.ts +1 -1
- package/dist/classes/inkTextWidget.d.ts +7 -7
- package/dist/classes/inkTextWidgetReference.d.ts +8 -8
- package/dist/classes/inkVirtualCompoundController.d.ts +1 -1
- package/dist/classes/inkWidget.d.ts +1 -1
- package/dist/classes/inkWidgetLogicController.d.ts +22 -22
- package/dist/classes/inkWidgetReference.d.ts +1 -1
- package/dist/classes/inkWidgetUtils.d.ts +1 -1
- package/dist/classes/inkWidgetsSet.d.ts +1 -1
- package/dist/classes/inkanimController.d.ts +1 -1
- package/dist/classes/inkanimProxy.d.ts +3 -3
- package/dist/classes/interactionItemLogicController.d.ts +1 -1
- package/dist/classes/movePoliciesComponent.d.ts +1 -1
- package/dist/classes/physicsQueryFilter.d.ts +1 -1
- package/dist/classes/physicsSimulationFilter.d.ts +1 -1
- package/dist/classes/questLogGameController.d.ts +1 -1
- package/dist/classes/questQuestsSystem.d.ts +1 -1
- package/dist/classes/rendInfoBox.d.ts +2 -2
- package/dist/classes/scannerDetailsGameController.d.ts +1 -1
- package/dist/classes/scnScriptInterface.d.ts +1 -1
- package/dist/classes/senseCSenseManager.d.ts +1 -1
- package/dist/classes/senseComponent.d.ts +3 -3
- package/dist/classes/senseVisionBlockersRegistrar.d.ts +2 -2
- package/dist/classes/textScrollingAnimController.d.ts +1 -1
- package/dist/classes/textTextParameterSet.d.ts +9 -9
- package/dist/classes/userSettingsUserSettings.d.ts +1 -1
- package/dist/classes/vehicleBaseObject.d.ts +7 -7
- package/dist/classes/vehicleCinematicCameraShotEffect.d.ts +1 -1
- package/dist/classes/vehicleColorInkController.d.ts +2 -2
- package/dist/classes/vehicleColorSelectorGameController.d.ts +4 -4
- package/dist/classes/vehicleController.d.ts +7 -7
- package/dist/classes/vehicleControllerPS.d.ts +1 -1
- package/dist/classes/vehicleVisualCustomizationComponent.d.ts +6 -6
- package/dist/classes/vehicleVisualCustomizationComponentPS.d.ts +7 -7
- package/dist/classes/worldNavigationScriptInterface.d.ts +7 -7
- package/dist/classes/worldTrafficScriptInterface.d.ts +1 -1
- package/dist/game.d.ts +24 -24
- package/package.json +2 -2
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@@ -6,6 +6,6 @@ export class gamedataStatsList_Record extends C.gamedataTweakDBRecord {
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"GetStatsCount"(): number;
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"GetStatsItem"(index: number): M.WeakHandle<C.gamedataStat_Record>;
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"GetStatsItemHandle"(index: number): M.Handle<C.gamedataStat_Record>;
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-
"Stats"(
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+
"Stats"(): void;
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"StatsContains"(item: M.WeakHandle<C.gamedataStat_Record>): boolean;
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}
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@@ -3,12 +3,12 @@ import type * as C from "../classes";
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3
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// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
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export class gamedataStatusEffectAIData_Record extends C.gamedataTweakDBRecord {
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"ActivationPrereqs"(
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+
"ActivationPrereqs"(): void;
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"ActivationPrereqsContains"(item: M.WeakHandle<C.gamedataIPrereq_Record>): boolean;
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"AllowDelayStatusEffectSignalIfSamePriorityExecuting"(): boolean;
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"BehaviorEventFlag"(): M.WeakHandle<C.gamedataStatusEffectAIBehaviorFlag_Record>;
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"BehaviorEventFlagHandle"(): M.Handle<C.gamedataStatusEffectAIBehaviorFlag_Record>;
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"BehaviorSignalResendDelay"(
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+
"BehaviorSignalResendDelay"(): void;
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"BehaviorSignalResendDelayContains"(item: M.WeakHandle<C.gamedataStatModifier_Record>): boolean;
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"BehaviorType"(): M.WeakHandle<C.gamedataStatusEffectAIBehaviorType_Record>;
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"BehaviorTypeHandle"(): M.Handle<C.gamedataStatusEffectAIBehaviorType_Record>;
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@@ -28,7 +28,7 @@ export class gamedataStatusEffectAIData_Record extends C.gamedataTweakDBRecord {
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"ShouldDelayStatusEffectApplication"(): boolean;
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"ShouldProcessAIDataOnReapplication"(): boolean;
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"StimRangeMultiplier"(): number;
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"Stimulis"(
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+
"Stimulis"(): void;
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"StimulisContains"(item: M.WeakHandle<C.gamedataStim_Record>): boolean;
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"UpdateSenses"(): boolean;
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}
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@@ -23,6 +23,6 @@ export class gamedataStatusEffectUIData_Record extends C.gamedataTweakDBRecord {
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"NameValues"(): string[];
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"NameValuesContains"(item: string): boolean;
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"Priority"(): number;
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-
"Stats"(
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+
"Stats"(): void;
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"StatsContains"(item: M.WeakHandle<C.gamedataStat_Record>): boolean;
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}
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@@ -29,13 +29,13 @@ export class gamedataStatusEffect_Record extends C.gamedataTweakDBRecord {
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"GetVFXCount"(): number;
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"GetVFXItem"(index: number): M.WeakHandle<C.gamedataStatusEffectFX_Record>;
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"GetVFXItemHandle"(index: number): M.Handle<C.gamedataStatusEffectFX_Record>;
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-
"ImmunityStats"(
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+
"ImmunityStats"(): void;
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"ImmunityStatsContains"(item: M.WeakHandle<C.gamedataStat_Record>): boolean;
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"IsAffectedByTimeDilationNPC"(): boolean;
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"IsAffectedByTimeDilationPlayer"(): boolean;
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"MaxStacks"(): M.WeakHandle<C.gamedataStatModifierGroup_Record>;
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"MaxStacksHandle"(): M.Handle<C.gamedataStatModifierGroup_Record>;
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-
"Packages"(
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+
"Packages"(): void;
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"PackagesContains"(item: M.WeakHandle<C.gamedataGameplayLogicPackage_Record>): boolean;
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"PlayerData"(): M.WeakHandle<C.gamedataStatusEffectPlayerData_Record>;
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"PlayerDataHandle"(): M.Handle<C.gamedataStatusEffectPlayerData_Record>;
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@@ -46,13 +46,13 @@ export class gamedataStatusEffect_Record extends C.gamedataTweakDBRecord {
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"RemoveOnStoryTier"(): boolean;
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"Replicated"(): boolean;
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"Savable"(): boolean;
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-
"SFX"(
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+
"SFX"(): void;
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"SFXContains"(item: M.WeakHandle<C.gamedataStatusEffectFX_Record>): boolean;
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"StatusEffectType"(): M.WeakHandle<C.gamedataStatusEffectType_Record>;
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"StatusEffectTypeHandle"(): M.Handle<C.gamedataStatusEffectType_Record>;
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"StopActiveSfxOnDeactivate"(): boolean;
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"UiData"(): M.WeakHandle<C.gamedataStatusEffectUIData_Record>;
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"UiDataHandle"(): M.Handle<C.gamedataStatusEffectUIData_Record>;
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-
"VFX"(
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+
"VFX"(): void;
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"VFXContains"(item: M.WeakHandle<C.gamedataStatusEffectFX_Record>): boolean;
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}
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@@ -11,7 +11,7 @@ export class gamedataSubCharacter_Record extends C.gamedataCharacter_Record {
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"GetStartingEquippedItemsItemHandle"(index: number): M.Handle<C.gamedataItem_Record>;
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"IsPrevention"(): boolean;
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"ReferenceName"(): string;
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14
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-
"StartingEquippedItems"(
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+
"StartingEquippedItems"(): void;
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"StartingEquippedItemsContains"(item: M.WeakHandle<C.gamedataItem_Record>): boolean;
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"Type"(): E.gamedataSubCharacter;
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}
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@@ -1,11 +1,11 @@
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1
1
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// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
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2
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export class gamedataTDBIDHelper {
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3
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-
"Append"(
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+
"Append"(toAppend: string): void;
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"Create"(str: string): string;
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"IsValid"(tdbID: string): boolean;
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"None"(): string;
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static "OpenRecordInVSCode"(tdbID: string): boolean;
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8
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-
"Prepend"(
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+
"Prepend"(toPrepend: string): void;
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"ToNumber"(tdbID: string): number;
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"ToStringDEBUG"(tdbID: string): string;
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}
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@@ -15,12 +15,12 @@ export class gamedataTPPLookAtPresets_Record extends C.gamedataTweakDBRecord {
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"GetWeaponSafePresetsCount"(): number;
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"GetWeaponSafePresetsItem"(index: number): M.WeakHandle<C.gamedataLookAtPreset_Record>;
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"GetWeaponSafePresetsItemHandle"(index: number): M.Handle<C.gamedataLookAtPreset_Record>;
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18
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-
"NoWeaponPresets"(
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+
"NoWeaponPresets"(): void;
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"NoWeaponPresetsContains"(item: M.WeakHandle<C.gamedataLookAtPreset_Record>): boolean;
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20
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-
"ReloadPresets"(
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20
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+
"ReloadPresets"(): void;
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21
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"ReloadPresetsContains"(item: M.WeakHandle<C.gamedataLookAtPreset_Record>): boolean;
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22
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-
"WeaponReadyPresets"(
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+
"WeaponReadyPresets"(): void;
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23
23
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"WeaponReadyPresetsContains"(item: M.WeakHandle<C.gamedataLookAtPreset_Record>): boolean;
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24
|
-
"WeaponSafePresets"(
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24
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+
"WeaponSafePresets"(): void;
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25
25
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"WeaponSafePresetsContains"(item: M.WeakHandle<C.gamedataLookAtPreset_Record>): boolean;
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26
26
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}
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@@ -3,7 +3,7 @@ import type * as C from "../classes";
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3
3
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4
4
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// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
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5
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export class gamedataTVBase_Record extends C.gamedataDevice_Record {
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6
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-
"Channels"(
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+
"Channels"(): void;
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7
7
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"ChannelsContains"(item: M.WeakHandle<C.gamedataChannelData_Record>): boolean;
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8
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"GetChannelsCount"(): number;
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9
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"GetChannelsItem"(index: number): M.WeakHandle<C.gamedataChannelData_Record>;
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@@ -15,10 +15,10 @@ export class gamedataTankArrangement_Record extends C.gamedataTweakDBRecord {
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15
15
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"GetSpawnableReplacementObjectIDListCount"(): number;
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"GetSpawnableReplacementObjectIDListItem"(index: number): M.WeakHandle<C.gamedataArcadeSpawnableID_Record>;
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"GetSpawnableReplacementObjectIDListItemHandle"(index: number): M.Handle<C.gamedataArcadeSpawnableID_Record>;
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18
|
-
"SpawnableObjectIDList"(
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18
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+
"SpawnableObjectIDList"(): void;
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"SpawnableObjectIDListContains"(item: M.WeakHandle<C.gamedataArcadeSpawnableID_Record>): boolean;
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"SpawnableReplacementObjectCount"(): number[];
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21
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"SpawnableReplacementObjectCountContains"(item: number): boolean;
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22
|
-
"SpawnableReplacementObjectIDList"(
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22
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+
"SpawnableReplacementObjectIDList"(): void;
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23
23
|
"SpawnableReplacementObjectIDListContains"(item: M.WeakHandle<C.gamedataArcadeSpawnableID_Record>): boolean;
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|
24
24
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}
|
|
@@ -3,7 +3,7 @@ import type * as C from "../classes";
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3
3
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|
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4
4
|
// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
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5
5
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export class gamedataTankBackgroundData_Record extends C.gamedataTweakDBRecord {
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6
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-
"BackgroundLayerList"(
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6
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+
"BackgroundLayerList"(): void;
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7
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"BackgroundLayerListContains"(item: M.WeakHandle<C.gamedataArcadeBackgroundLayer_Record>): boolean;
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8
8
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"DecorationSpawnerTDBID"(): string;
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"GetBackgroundLayerListCount"(): number;
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|
@@ -6,7 +6,7 @@ export class gamedataTankDecorationSpawnerData_Record extends C.gamedataTweakDBR
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6
6
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"GetLevelListCount"(): number;
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7
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"GetLevelListItem"(index: number): M.WeakHandle<C.gamedataTankLevelObject_Record>;
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8
8
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"GetLevelListItemHandle"(index: number): M.Handle<C.gamedataTankLevelObject_Record>;
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9
|
-
"LevelList"(
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9
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+
"LevelList"(): void;
|
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10
10
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"LevelListContains"(item: M.WeakHandle<C.gamedataTankLevelObject_Record>): boolean;
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11
11
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"SpawnTime"(): number;
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12
12
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}
|
|
@@ -3,7 +3,7 @@ import type * as C from "../classes";
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3
3
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|
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4
4
|
// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
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5
5
|
export class gamedataTankEnemySpawnerData_Record extends C.gamedataTweakDBRecord {
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6
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-
"EnemyList"(
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6
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+
"EnemyList"(): void;
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7
7
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"EnemyListContains"(item: M.WeakHandle<C.gamedataTankEnemy_Record>): boolean;
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"GetEnemyListCount"(): number;
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9
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"GetEnemyListItem"(index: number): M.WeakHandle<C.gamedataTankEnemy_Record>;
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@@ -11,7 +11,7 @@ export class gamedataTankEnemySpawnerData_Record extends C.gamedataTweakDBRecord
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11
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"GetLevelListCount"(): number;
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"GetLevelListItem"(index: number): M.WeakHandle<C.gamedataTankLevelSpawnableArrangement_Record>;
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13
13
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"GetLevelListItemHandle"(index: number): M.Handle<C.gamedataTankLevelSpawnableArrangement_Record>;
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14
|
-
"LevelList"(
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14
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+
"LevelList"(): void;
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15
15
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"LevelListContains"(item: M.WeakHandle<C.gamedataTankLevelSpawnableArrangement_Record>): boolean;
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16
16
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"ProjectileSpawnerTDBID"(): string;
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17
17
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"SpawnTime"(): number;
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@@ -9,9 +9,9 @@ export class gamedataTankGameplayData_Record extends C.gamedataTweakDBRecord {
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9
9
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"GetScoreMultiplierBreakpointListCount"(): number;
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10
10
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"GetScoreMultiplierBreakpointListItem"(index: number): M.WeakHandle<C.gamedataTankScoreMultiplierBreakpoint_Record>;
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11
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"GetScoreMultiplierBreakpointListItemHandle"(index: number): M.Handle<C.gamedataTankScoreMultiplierBreakpoint_Record>;
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|
12
|
-
"LevelList"(
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12
|
+
"LevelList"(): void;
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13
13
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"LevelListContains"(item: M.WeakHandle<C.gamedataTankLevelGameplay_Record>): boolean;
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14
|
-
"ScoreMultiplierBreakpointList"(
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14
|
+
"ScoreMultiplierBreakpointList"(): void;
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15
15
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"ScoreMultiplierBreakpointListContains"(item: M.WeakHandle<C.gamedataTankScoreMultiplierBreakpoint_Record>): boolean;
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16
16
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"ScoreMultiplierDecayBlockedTime"(): number;
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17
17
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"ScoreMultiplierDecayRate"(): number;
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@@ -6,6 +6,6 @@ export class gamedataTankLevelObjectID_Record extends C.gamedataTweakDBRecord {
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6
6
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"GetObjectListCount"(): number;
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7
7
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"GetObjectListItem"(index: number): M.WeakHandle<C.gamedataArcadeSpawnableID_Record>;
|
|
8
8
|
"GetObjectListItemHandle"(index: number): M.Handle<C.gamedataArcadeSpawnableID_Record>;
|
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9
|
-
"ObjectList"(
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9
|
+
"ObjectList"(): void;
|
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10
10
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"ObjectListContains"(item: M.WeakHandle<C.gamedataArcadeSpawnableID_Record>): boolean;
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11
11
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}
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|
@@ -6,6 +6,6 @@ export class gamedataTankLevelObject_Record extends C.gamedataTweakDBRecord {
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6
6
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"GetObjectListCount"(): number;
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7
7
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"GetObjectListItem"(index: number): M.WeakHandle<C.gamedataArcadeSpawnableObject_Record>;
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8
8
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"GetObjectListItemHandle"(index: number): M.Handle<C.gamedataArcadeSpawnableObject_Record>;
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9
|
-
"ObjectList"(
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9
|
+
"ObjectList"(): void;
|
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10
10
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"ObjectListContains"(item: M.WeakHandle<C.gamedataArcadeSpawnableObject_Record>): boolean;
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11
11
|
}
|
|
@@ -3,7 +3,7 @@ import type * as C from "../classes";
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3
3
|
|
|
4
4
|
// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
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5
5
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export class gamedataTankLevelSpawnableArrangement_Record extends C.gamedataTweakDBRecord {
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6
|
-
"ArrangementList"(
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6
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+
"ArrangementList"(): void;
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7
7
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"ArrangementListContains"(item: M.WeakHandle<C.gamedataTankSpawnableArrangement_Record>): boolean;
|
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8
8
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"GetArrangementListCount"(): number;
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9
9
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"GetArrangementListItem"(index: number): M.WeakHandle<C.gamedataTankSpawnableArrangement_Record>;
|
|
@@ -9,9 +9,9 @@ export class gamedataTankObstacleSpawnerData_Record extends C.gamedataTweakDBRec
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9
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"GetObstacleListCount"(): number;
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10
10
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"GetObstacleListItem"(index: number): M.WeakHandle<C.gamedataTankDestroyableObject_Record>;
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11
11
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"GetObstacleListItemHandle"(index: number): M.Handle<C.gamedataTankDestroyableObject_Record>;
|
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12
|
-
"LevelList"(
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12
|
+
"LevelList"(): void;
|
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13
13
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"LevelListContains"(item: M.WeakHandle<C.gamedataTankLevelObjectID_Record>): boolean;
|
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14
|
-
"ObstacleList"(
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|
14
|
+
"ObstacleList"(): void;
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15
15
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"ObstacleListContains"(item: M.WeakHandle<C.gamedataTankDestroyableObject_Record>): boolean;
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|
16
16
|
"SpawnTime"(): number;
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|
17
17
|
}
|
|
@@ -6,6 +6,6 @@ export class gamedataTankPickupSpawnerData_Record extends C.gamedataTweakDBRecor
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6
6
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"GetPickupListCount"(): number;
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7
7
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"GetPickupListItem"(index: number): M.WeakHandle<C.gamedataTankPickup_Record>;
|
|
8
8
|
"GetPickupListItemHandle"(index: number): M.Handle<C.gamedataTankPickup_Record>;
|
|
9
|
-
"PickupList"(
|
|
9
|
+
"PickupList"(): void;
|
|
10
10
|
"PickupListContains"(item: M.WeakHandle<C.gamedataTankPickup_Record>): boolean;
|
|
11
11
|
}
|
|
@@ -14,6 +14,6 @@ export class gamedataTankPlayerData_Record extends C.gamedataTweakDBRecord {
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14
14
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"ProjectileSpawnerTDBID"(): string;
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15
15
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"RammingDamage"(): number;
|
|
16
16
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"Velocity"(): C.Vector2;
|
|
17
|
-
"WeaponLevelList"(
|
|
17
|
+
"WeaponLevelList"(): void;
|
|
18
18
|
"WeaponLevelListContains"(item: M.WeakHandle<C.gamedataTankPlayerWeaponLevel_Record>): boolean;
|
|
19
19
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}
|
|
@@ -6,6 +6,6 @@ export class gamedataTankPlayerWeaponLevel_Record extends C.gamedataTweakDBRecor
|
|
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6
6
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"GetWeaponListCount"(): number;
|
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7
7
|
"GetWeaponListItem"(index: number): M.WeakHandle<C.gamedataTankWeapon_Record>;
|
|
8
8
|
"GetWeaponListItemHandle"(index: number): M.Handle<C.gamedataTankWeapon_Record>;
|
|
9
|
-
"WeaponList"(
|
|
9
|
+
"WeaponList"(): void;
|
|
10
10
|
"WeaponListContains"(item: M.WeakHandle<C.gamedataTankWeapon_Record>): boolean;
|
|
11
11
|
}
|
|
@@ -6,6 +6,6 @@ export class gamedataTankProjectileSpawnerData_Record extends C.gamedataTweakDBR
|
|
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6
6
|
"GetProjectileListCount"(): number;
|
|
7
7
|
"GetProjectileListItem"(index: number): M.WeakHandle<C.gamedataTankProjectile_Record>;
|
|
8
8
|
"GetProjectileListItemHandle"(index: number): M.Handle<C.gamedataTankProjectile_Record>;
|
|
9
|
-
"ProjectileList"(
|
|
9
|
+
"ProjectileList"(): void;
|
|
10
10
|
"ProjectileListContains"(item: M.WeakHandle<C.gamedataTankProjectile_Record>): boolean;
|
|
11
11
|
}
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@@ -8,7 +8,7 @@ export class gamedataTankSpawnableArrangement_Record extends C.gamedataTweakDBRe
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"GetObjectArrangementListCount"(): number;
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"GetObjectArrangementListItem"(index: number): M.WeakHandle<C.gamedataTankArrangement_Record>;
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"GetObjectArrangementListItemHandle"(index: number): M.Handle<C.gamedataTankArrangement_Record>;
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"ObjectArrangementList"(
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"ObjectArrangementList"(): void;
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"ObjectArrangementListContains"(item: M.WeakHandle<C.gamedataTankArrangement_Record>): boolean;
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"Probability"(): number;
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"Slot"(): C.Vector2;
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@@ -3,7 +3,7 @@ import type * as C from "../classes";
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// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
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export class gamedataUICharacterCreationAttributesPreset_Record extends C.gamedataTweakDBRecord {
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"Attributes"(
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"Attributes"(): void;
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"AttributesContains"(item: M.WeakHandle<C.gamedataUICharacterCreationAttribute_Record>): boolean;
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"GetAttributesCount"(): number;
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"GetAttributesItem"(index: number): M.WeakHandle<C.gamedataUICharacterCreationAttribute_Record>;
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@@ -3,7 +3,7 @@ import type * as C from "../classes";
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// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
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export class gamedataUIElement_Record extends C.gamedataTweakDBRecord {
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"CustomConditions"(
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"CustomConditions"(): void;
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"CustomConditionsContains"(item: M.WeakHandle<C.gamedataUICondition_Record>): boolean;
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"GetCustomConditionsCount"(): number;
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"GetCustomConditionsItem"(index: number): M.WeakHandle<C.gamedataUICondition_Record>;
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@@ -5,7 +5,7 @@ import type * as C from "../classes";
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export class gamedataUIIconCensorship_Record extends C.gamedataTweakDBRecord {
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"CensoredIcon"(): M.WeakHandle<C.gamedataUIIcon_Record>;
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"CensoredIconHandle"(): M.Handle<C.gamedataUIIcon_Record>;
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"CensorFlags"(
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"CensorFlags"(): void;
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"CensorFlagsContains"(item: M.WeakHandle<C.gamedataUIIconCensorFlag_Record>): boolean;
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"GetCensorFlagsCount"(): number;
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"GetCensorFlagsItem"(index: number): M.WeakHandle<C.gamedataUIIconCensorFlag_Record>;
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@@ -6,6 +6,6 @@ export class gamedataUIIconPool_Record extends C.gamedataTweakDBRecord {
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"GetIconsCount"(): number;
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"GetIconsItem"(index: number): M.WeakHandle<C.gamedataUIIcon_Record>;
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"GetIconsItemHandle"(index: number): M.Handle<C.gamedataUIIcon_Record>;
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"Icons"(
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"Icons"(): void;
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"IconsContains"(item: M.WeakHandle<C.gamedataUIIcon_Record>): boolean;
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}
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@@ -18,14 +18,14 @@ export class gamedataUIStatsMap_Record extends C.gamedataTweakDBRecord {
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"GetTypesToCompareWithCount"(): number;
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"GetTypesToCompareWithItem"(index: number): M.WeakHandle<C.gamedataItemType_Record>;
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"GetTypesToCompareWithItemHandle"(index: number): M.Handle<C.gamedataItemType_Record>;
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"PrimaryStats"(
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"PrimaryStats"(): void;
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"PrimaryStatsContains"(item: M.WeakHandle<C.gamedataStat_Record>): boolean;
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"SecondaryStats"(
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"SecondaryStats"(): void;
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"SecondaryStatsContains"(item: M.WeakHandle<C.gamedataStat_Record>): boolean;
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"StatsToCompare"(
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"StatsToCompare"(): void;
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"StatsToCompareContains"(item: M.WeakHandle<C.gamedataStat_Record>): boolean;
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"TooltipStats"(
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"TooltipStats"(): void;
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"TooltipStatsContains"(item: M.WeakHandle<C.gamedataStat_Record>): boolean;
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"TypesToCompareWith"(
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"TypesToCompareWith"(): void;
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"TypesToCompareWithContains"(item: M.WeakHandle<C.gamedataItemType_Record>): boolean;
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}
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@@ -6,6 +6,6 @@ export class gamedataUpgradingData_Record extends C.gamedataTweakDBRecord {
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"GetIngredientsCount"(): number;
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"GetIngredientsItem"(index: number): M.WeakHandle<C.gamedataRecipeElement_Record>;
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"GetIngredientsItemHandle"(index: number): M.Handle<C.gamedataRecipeElement_Record>;
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"Ingredients"(
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"Ingredients"(): void;
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"IngredientsContains"(item: M.WeakHandle<C.gamedataRecipeElement_Record>): boolean;
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}
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@@ -3,7 +3,7 @@ import type * as C from "../classes";
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// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
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export class gamedataVehicleAppearancesToColorTemplate_Record extends C.gamedataTweakDBRecord {
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"ColorTemplates"(
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"ColorTemplates"(): void;
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"ColorTemplatesContains"(item: M.WeakHandle<C.gamedataVehicleColorTemplate_Record>): boolean;
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"GetColorTemplatesCount"(): number;
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"GetColorTemplatesItem"(index: number): M.WeakHandle<C.gamedataVehicleColorTemplate_Record>;
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@@ -3,11 +3,11 @@ import type * as C from "../classes";
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// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
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export class gamedataVehicleColorTemplate_Record extends C.gamedataTweakDBRecord {
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"CustomDecals"(
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"CustomDecals"(): void;
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"CustomDecalsContains"(item: M.WeakHandle<C.gamedataVehicleDecalAttachment_Record>): boolean;
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"CustomIcon"(): M.WeakHandle<C.gamedataUIIcon_Record>;
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"CustomIconHandle"(): M.Handle<C.gamedataUIIcon_Record>;
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"CustomMultilayers"(
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"CustomMultilayers"(): void;
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"CustomMultilayersContains"(item: M.WeakHandle<C.gamedataVehicleCustomMultilayer_Record>): boolean;
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"GetCustomDecalsCount"(): number;
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"GetCustomDecalsItem"(index: number): M.WeakHandle<C.gamedataVehicleDecalAttachment_Record>;
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@@ -36,7 +36,7 @@ export class gamedataVehicleColorTemplate_Record extends C.gamedataTweakDBRecord
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"MatchingAppearancesContains"(item: string): boolean;
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"MatchingColorVariant"(): string[];
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"MatchingColorVariantContains"(item: string): boolean;
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"PartsClearCoatOverrides"(
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"PartsClearCoatOverrides"(): void;
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"PartsClearCoatOverridesContains"(item: M.WeakHandle<C.gamedataVehiclePartsClearCoatOverrides_Record>): boolean;
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"SecondaryColor"(): number[];
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"SecondaryColorContains"(item: number): boolean;
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@@ -7,6 +7,6 @@ export class gamedataVehicleDeformablePart_Record extends C.gamedataTweakDBRecor
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"GetZonesCount"(): number;
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"GetZonesItem"(index: number): M.WeakHandle<C.gamedataVehicleDeformableZone_Record>;
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"GetZonesItemHandle"(index: number): M.Handle<C.gamedataVehicleDeformableZone_Record>;
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"Zones"(
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"Zones"(): void;
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"ZonesContains"(item: M.WeakHandle<C.gamedataVehicleDeformableZone_Record>): boolean;
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}
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@@ -7,12 +7,12 @@ export class gamedataVehicleDestruction_Record extends C.gamedataTweakDBRecord {
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"ChargePortRadius"(): number;
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"DamageExponent"(): number;
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"DamageThreshold"(): number;
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"DeformableParts"(
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"DeformableParts"(): void;
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"DeformablePartsContains"(item: M.WeakHandle<C.gamedataVehicleDeformablePart_Record>): boolean;
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"DetachableParts"(
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"DetachableParts"(): void;
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"DetachablePartsContains"(item: M.WeakHandle<C.gamedataVehicleDetachablePart_Record>): boolean;
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"DetachedPartExplosionEffect"(): C.redResourceReferenceScriptToken;
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"DoorDetachRules"(
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"DoorDetachRules"(): void;
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"DoorDetachRulesContains"(item: M.WeakHandle<C.gamedataVehicleDoorDetachRule_Record>): boolean;
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"EnableOnHit"(): boolean;
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"ForcePropagationFalloff"(): number;
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@@ -37,18 +37,18 @@ export class gamedataVehicleDestruction_Record extends C.gamedataTweakDBRecord {
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"GetWheelsCount"(): number;
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"GetWheelsItem"(index: number): M.WeakHandle<C.gamedataVehicleDestructibleWheel_Record>;
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"GetWheelsItemHandle"(index: number): M.Handle<C.gamedataVehicleDestructibleWheel_Record>;
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"Glass"(
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"Glass"(): void;
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"GlassContains"(item: M.WeakHandle<C.gamedataVehicleDestructibleGlass_Record>): boolean;
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"GridDimensions"(): C.Vector3;
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"GridLocalOffset"(): C.Vector3;
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"Lights"(
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"Lights"(): void;
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"LightsContains"(item: M.WeakHandle<C.gamedataVehicleDestructibleLight_Record>): boolean;
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"OnHitVelocity"(): number;
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"PointDampers"(
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"PointDampers"(): void;
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"PointDampersContains"(item: M.WeakHandle<C.gamedataVehicleDestructionPointDamper_Record>): boolean;
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"VehicleDimensions"(): C.Vector3;
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"VelocityValueMaxDamage"(): number;
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"VelocityValueMinDamage"(): number;
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"Wheels"(
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"Wheels"(): void;
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"WheelsContains"(item: M.WeakHandle<C.gamedataVehicleDestructibleWheel_Record>): boolean;
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}
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@@ -15,7 +15,7 @@ export class gamedataVehicleDriveModelData_Record extends C.gamedataTweakDBRecor
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"Center_of_mass_offset"(): C.Vector3;
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"Chassis_mass"(): number;
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"DifferentialOvershootFactor"(): number;
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"DriveHelpers"(
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"DriveHelpers"(): void;
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"DriveHelpersContains"(item: M.WeakHandle<C.gamedataDriveHelper_Record>): boolean;
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"FlatTireSim"(): M.WeakHandle<C.gamedataVehicleFlatTireSimulation_Record>;
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"FlatTireSimHandle"(): M.Handle<C.gamedataVehicleFlatTireSimulation_Record>;
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@@ -11,7 +11,7 @@ export class gamedataVehicleEngineData_Record extends C.gamedataTweakDBRecord {
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"GearChangeCooldown"(): number;
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"GearChangeTime"(): number;
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"GearCurvesPath"(): C.redResourceReferenceScriptToken;
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"Gears"(
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"Gears"(): void;
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"GearsContains"(item: M.WeakHandle<C.gamedataVehicleGear_Record>): boolean;
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"GetGearsCount"(): number;
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"GetGearsItem"(index: number): M.WeakHandle<C.gamedataVehicleGear_Record>;
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@@ -6,6 +6,6 @@ export class gamedataVehicleFxCollision_Record extends C.gamedataTweakDBRecord {
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"GetMaterialsCount"(): number;
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"GetMaterialsItem"(index: number): M.WeakHandle<C.gamedataVehicleFxCollisionMaterial_Record>;
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"GetMaterialsItemHandle"(index: number): M.Handle<C.gamedataVehicleFxCollisionMaterial_Record>;
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"Materials"(
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"Materials"(): void;
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"MaterialsContains"(item: M.WeakHandle<C.gamedataVehicleFxCollisionMaterial_Record>): boolean;
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}
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@@ -15,12 +15,12 @@ export class gamedataVehicleFxWheelsDecals_Record extends C.gamedataTweakDBRecor
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"GetWet_material_overridesCount"(): number;
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"GetWet_material_overridesItem"(index: number): M.WeakHandle<C.gamedataVehicleFxWheelsDecalsMaterial_Record>;
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"GetWet_material_overridesItemHandle"(index: number): M.Handle<C.gamedataVehicleFxWheelsDecalsMaterial_Record>;
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"Materials"(
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"Materials"(): void;
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"MaterialsContains"(item: M.WeakHandle<C.gamedataVehicleFxWheelsDecalsMaterial_Record>): boolean;
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"Rain_material_overrides"(
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"Rain_material_overrides"(): void;
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"Rain_material_overridesContains"(item: M.WeakHandle<C.gamedataVehicleFxWheelsDecalsMaterial_Record>): boolean;
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"Smear_materials"(
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"Smear_materials"(): void;
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"Smear_materialsContains"(item: M.WeakHandle<C.gamedataVehicleFxWheelsDecalsMaterialSmear_Record>): boolean;
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"Wet_material_overrides"(
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"Wet_material_overrides"(): void;
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"Wet_material_overridesContains"(item: M.WeakHandle<C.gamedataVehicleFxWheelsDecalsMaterial_Record>): boolean;
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}
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@@ -12,10 +12,10 @@ export class gamedataVehicleFxWheelsParticles_Record extends C.gamedataTweakDBRe
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"GetWet_material_overridesCount"(): number;
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"GetWet_material_overridesItem"(index: number): M.WeakHandle<C.gamedataVehicleFxWheelsParticlesMaterial_Record>;
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"GetWet_material_overridesItemHandle"(index: number): M.Handle<C.gamedataVehicleFxWheelsParticlesMaterial_Record>;
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"Materials"(
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"Materials"(): void;
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"MaterialsContains"(item: M.WeakHandle<C.gamedataVehicleFxWheelsParticlesMaterial_Record>): boolean;
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"Rain_material_overrides"(
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"Rain_material_overrides"(): void;
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"Rain_material_overridesContains"(item: M.WeakHandle<C.gamedataVehicleFxWheelsParticlesMaterial_Record>): boolean;
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"Wet_material_overrides"(
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+
"Wet_material_overrides"(): void;
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"Wet_material_overridesContains"(item: M.WeakHandle<C.gamedataVehicleFxWheelsParticlesMaterial_Record>): boolean;
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}
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@@ -6,6 +6,6 @@ export class gamedataVehicleSeatSet_Record extends C.gamedataTweakDBRecord {
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"GetVehSeatsCount"(): number;
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"GetVehSeatsItem"(index: number): M.WeakHandle<C.gamedataVehicleSeat_Record>;
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"GetVehSeatsItemHandle"(index: number): M.Handle<C.gamedataVehicleSeat_Record>;
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-
"VehSeats"(
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+
"VehSeats"(): void;
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"VehSeatsContains"(item: M.WeakHandle<C.gamedataVehicleSeat_Record>): boolean;
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}
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@@ -8,6 +8,6 @@ export class gamedataVehicleWheelsFrictionMap_Record extends C.gamedataTweakDBRe
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"GetSurfacesCount"(): number;
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"GetSurfacesItem"(index: number): M.WeakHandle<C.gamedataVehicleSurfaceBinding_Record>;
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"GetSurfacesItemHandle"(index: number): M.Handle<C.gamedataVehicleSurfaceBinding_Record>;
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-
"Surfaces"(
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+
"Surfaces"(): void;
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"SurfacesContains"(item: M.WeakHandle<C.gamedataVehicleSurfaceBinding_Record>): boolean;
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}
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