@cimplify/sdk 0.108.0 → 0.110.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (608) hide show
  1. package/LICENSE +21 -0
  2. package/dist/advanced.d.mts +4 -3
  3. package/dist/advanced.d.ts +4 -3
  4. package/dist/advanced.js +24 -24
  5. package/dist/advanced.mjs +5 -5
  6. package/dist/animation-4EXBXRVX.js +27 -0
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  8. package/dist/audio-DhvyjqdA.d.mts +249 -0
  9. package/dist/audio-m0w8cnxq.d.ts +249 -0
  10. package/dist/avatars.d.mts +110 -0
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  12. package/dist/avatars.js +82 -0
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  14. package/dist/backend-gUCzs5Kg.d.mts +3866 -0
  15. package/dist/backend-gUCzs5Kg.d.ts +3866 -0
  16. package/dist/{catalogue-B4eLL8Mi.d.ts → catalogue-CPTMyBUz.d.mts} +109 -221
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@@ -0,0 +1,821 @@
1
+ import { addSceneCamera, BoxBatch, BOX_X, BOX_Y, BOX_Z, BOX_SX, BOX_SY, BOX_SZ } from './chunk-QDYFLATW.mjs';
2
+ import { joinTickRoom } from './chunk-IRVFYAKP.mjs';
3
+ import { runIdFromHex, runIdFromAiRun, regionKey, regionFromBigInt, materialItem, isInvention, inventionItem, encodeCommand, actionOf, TRAIT, RUN_ID_BYTES, PROCESS, PATHOGEN, NO_ITEM, NO_INVENTION, MAX_COMMAND_BYTES, INVENTION_FLAG, FRONTIER_CHANNEL_SLOT, CommandWriter, COMPARE, CHANNEL, AI_RUN_PREFIX, AI_RUN_BYTES, ACTION } from './chunk-X6CN6KQF.mjs';
4
+ import { __export } from './chunk-25T4JHEA.mjs';
5
+
6
+ // src/game/kit/frontier/invent.ts
7
+ var INVENT_PROMPT = "frontier_invent", INVENT_SCHEMA = "frontier_invention", MAX_KNOWN_CHARS = 200, MAX_NAME_CHARS = 32, MAX_INGREDIENTS = 6, MAX_STEPS = 4, MAX_BEHAVIOURS = 6, MAX_QUANTITY = 999, MAX_PARAM = 4294967295, MAX_STEP_VALUE = 65535, MAX_MATERIAL_CHARS = 48, VERBS = [
8
+ "store",
9
+ "generate",
10
+ "solar",
11
+ "battery",
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+ "heat",
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+ "press",
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+ "cut",
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+ "grind",
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+ "combine",
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+ "mine",
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+ "pump",
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+ "irrigate",
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+ "fertilise",
21
+ "harvest",
22
+ "grow_boost",
23
+ "transport",
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+ "light",
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+ "sense",
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+ "logic",
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+ "vehicle",
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+ "shelter",
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+ "feed",
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+ "survey",
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+ "spin"
32
+ ], KINDS = ["tool", "machine", "structure", "consumable"], PROCESSES = ["heat", "press", "cut", "grind", "combine", "spin"], INVENTION_SCHEMA = {
33
+ title: INVENT_SCHEMA,
34
+ type: "object",
35
+ additionalProperties: false,
36
+ required: ["name", "kind", "ingredients", "behaviours"],
37
+ properties: {
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+ name: { type: "string", minLength: 1, maxLength: (32) },
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+ kind: { enum: KINDS },
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+ ingredients: {
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+ type: "array",
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+ minItems: 1,
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+ maxItems: (6),
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+ items: {
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+ type: "object",
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+ additionalProperties: false,
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+ required: ["quantity"],
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+ properties: {
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+ material: { type: "string", maxLength: (48) },
50
+ invention: { type: "string", maxLength: (32) },
51
+ family: { type: "boolean" },
52
+ quantity: { type: "integer", minimum: 1, maximum: (999) }
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+ }
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+ }
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+ },
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+ steps: {
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+ type: "array",
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+ maxItems: (4),
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+ items: {
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+ type: "object",
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+ additionalProperties: false,
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+ required: ["process"],
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+ properties: {
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+ process: { enum: PROCESSES },
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+ value: { type: "integer", minimum: 0, maximum: (65535) }
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+ }
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+ }
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+ },
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+ behaviours: {
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+ type: "array",
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+ minItems: 1,
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+ maxItems: (6),
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+ items: {
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+ type: "object",
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+ additionalProperties: false,
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+ required: ["verb"],
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+ properties: {
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+ verb: { enum: VERBS },
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+ a: { type: "integer", minimum: 0, maximum: (4294967295) },
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+ b: { type: "integer", minimum: 0, maximum: (4294967295) }
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+ }
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+ }
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+ },
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+ claims: { type: "object", additionalProperties: { type: "integer", minimum: 0, maximum: (65535) } }
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+ }
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+ }, INVENT_TEMPLATE = "You design one invention for a survival planet game from the player's description that follows. Known materials: {{materials}}. Known techs: {{techs}}. Answer only with the frontier_invention structure, using only known materials, at most six ingredients and six behaviours from the verb list. Behaviour parameters: heat a = kelvin and b = 1 when it burns its own fuel; press a = MPa; cut and mine a = hardness in Mohs times 100, mine b = depth in metres; generate a = watts and b = efficiency per mille; solar a = watts; battery a = kilojoules; store a = slots; transport a = items per minute; pump a = litres per minute; irrigate, harvest, feed and light a = radius in metres; grow_boost a = per mille boost and b = radius; vehicle a = centimetres per second; survey a = range and b = depth in metres. Never describe weapons, harm to players, money or anything outside the game world.", BARE_KEY = /^[A-Za-z0-9_-]+$/;
87
+ function toml(value) {
88
+ return typeof value == "string" ? JSON.stringify(value) : typeof value == "number" || typeof value == "boolean" ? String(value) : Array.isArray(value) ? `[${value.map(toml).join(", ")}]` : `{ ${Object.entries(value).map(([k, v]) => `${BARE_KEY.test(k) ? k : JSON.stringify(k)} = ${toml(v)}`).join(", ")} }`;
89
+ }
90
+ var AI_CAPABILITY = "Describe an invention and the planet's rules decide whether it works";
91
+ function frontierAiToml() {
92
+ return `[capabilities]
93
+ ai = ${JSON.stringify(AI_CAPABILITY)}
94
+
95
+ ${frontierAiSection()}`;
96
+ }
97
+ function frontierAiSection() {
98
+ return `[ai]
99
+ payer = "creator"
100
+ languages = ["en"]
101
+ per_player_daily_units = 20000
102
+ per_session_units = 10000
103
+ per_interactive_monthly_units = 2000000
104
+
105
+ [[ai.prompts]]
106
+ name = "${INVENT_PROMPT}"
107
+ template = ${JSON.stringify(INVENT_TEMPLATE)}
108
+ output = "structured"
109
+ schema = "${INVENT_SCHEMA}"
110
+ quality = "standard"
111
+ cache = "none"
112
+ player_text = true
113
+
114
+ [[ai.prompts.slots]]
115
+ name = "materials"
116
+ kind = "text"
117
+ max_chars = ${(200)}
118
+
119
+ [[ai.prompts.slots]]
120
+ name = "techs"
121
+ kind = "text"
122
+ max_chars = ${(200)}
123
+
124
+ [[ai.schemas]]
125
+ name = "${INVENT_SCHEMA}"
126
+ schema = ${toml(INVENTION_SCHEMA)}
127
+ `;
128
+ }
129
+ function clip(text, max) {
130
+ return text.length <= max ? text : text.slice(0, max);
131
+ }
132
+ function inventionRequest(request) {
133
+ return {
134
+ audience: { kind: "requester" },
135
+ output: { kind: "structured", schema: INVENT_SCHEMA },
136
+ player_text: request.description.trim(),
137
+ prompt: INVENT_PROMPT,
138
+ request_key: request.requestKey,
139
+ slots: [
140
+ { kind: "text", name: "materials", value: clip(request.materials.join(", "), (200)) },
141
+ { kind: "text", name: "techs", value: clip(request.techs.join(", "), (200)) }
142
+ ],
143
+ stream: false,
144
+ variant: 0
145
+ };
146
+ }
147
+ async function requestInvention(ai, request) {
148
+ let run = await ai.generate(inventionRequest(request)), id = runIdFromAiRun(run.run_id);
149
+ if (id === null) throw new RangeError(`unexpected ai run id ${run.run_id}`);
150
+ return id;
151
+ }
152
+
153
+ // src/game/kit/frontier/chemistry.ts
154
+ var CHEMISTRY_PROMPT = "frontier_chemistry", CHEMISTRY_SCHEMA_NAME = "frontier_chemistry", MAX_CHEMISTRY_NAME = 32, MAX_TERMS = 4, MAX_COUNT = 16, MAX_KELVIN = 8e3, MAX_ENTHALPY = 4e6, MAX_LATENT = 2e6, MAX_HEAT_CAPACITY = 400, MAX_DENSITY = 3e4, MAX_ACTIVATION = 1e6, MAX_RATE_MILLI = 1e6, MAX_GROUPS = 8, MAX_GROUP_CHARS = 16, MAX_HARDNESS = 1e3, CHEMISTRY_GROUPS = [
155
+ "fuel",
156
+ "oxidiser",
157
+ "acid",
158
+ "base",
159
+ "metal",
160
+ "salt",
161
+ "ore",
162
+ "oxide",
163
+ "organic",
164
+ "aqueous",
165
+ "powder",
166
+ "catalyst",
167
+ "explosive",
168
+ "inert",
169
+ "solvent",
170
+ "carbonate",
171
+ "polymer",
172
+ "sugar",
173
+ "living",
174
+ "reducer",
175
+ "toxic",
176
+ "mineral",
177
+ "atmosphere",
178
+ "custom"
179
+ ], KELVIN = { type: "integer", minimum: 0, maximum: (8e3) }, NAME = { type: "string", minLength: 1, maxLength: (32) }, TERM = {
180
+ type: "object",
181
+ additionalProperties: false,
182
+ required: ["species"],
183
+ properties: {
184
+ species: NAME,
185
+ count: { type: "integer", minimum: 1, maximum: (16) },
186
+ phases: { type: "string", pattern: "^[slg]{1,3}$" }
187
+ }
188
+ }, CHEMISTRY_SCHEMA = {
189
+ title: CHEMISTRY_SCHEMA_NAME,
190
+ type: "object",
191
+ additionalProperties: false,
192
+ required: ["kind", "name"],
193
+ properties: {
194
+ kind: { enum: ["species", "reaction"] },
195
+ name: NAME,
196
+ formula: { type: "string", maxLength: (32) },
197
+ formation_enthalpy_j_per_mol: { type: "integer", minimum: -(4e6), maximum: (4e6) },
198
+ melt_k: KELVIN,
199
+ melt_latent_j_per_mol: { type: "integer", minimum: 0, maximum: (2e6) },
200
+ boil_k: KELVIN,
201
+ boil_latent_j_per_mol: { type: "integer", minimum: 0, maximum: (2e6) },
202
+ heat_capacity_j_per_mol_k: { type: "array", minItems: 3, maxItems: 3, items: { type: "integer", minimum: 1, maximum: (400) } },
203
+ density_kg_m3: { type: "array", minItems: 2, maxItems: 2, items: { type: "integer", minimum: 1, maximum: (3e4) } },
204
+ groups: { type: "array", maxItems: (8), items: { enum: CHEMISTRY_GROUPS } },
205
+ ignition_k: KELVIN,
206
+ hardness: { type: "integer", minimum: 0, maximum: (1e3) },
207
+ reactants: { type: "array", maxItems: (4), items: TERM },
208
+ products: { type: "array", maxItems: (4), items: TERM },
209
+ activation_j_per_mol: { type: "integer", minimum: 0, maximum: (1e6) },
210
+ rate_at_k: { type: "integer", minimum: 1, maximum: (8e3) },
211
+ rate_per_second_milli: { type: "integer", minimum: 1, maximum: (1e6) },
212
+ above_k: KELVIN,
213
+ below_k: KELVIN,
214
+ catalyst: { type: "string", maxLength: (32) },
215
+ reaction_enthalpy_j: { type: "integer", minimum: -(4e6), maximum: (4e6) }
216
+ }
217
+ }, CHEMISTRY_TEMPLATE = "You define one new substance or one new reaction for a planet game from the player's description that follows. Known substances: {{substances}}. Answer only with the frontier_chemistry structure. A species needs a chemical formula with real elements, a formation enthalpy in joules per mole, melting and boiling points in kelvin with latent heats, heat capacities for solid, liquid and gas, and densities. A reaction lists at most four reactants and four products by known substance names; atoms must balance and the energy must follow the formation enthalpies. Never describe weapons, harm to players, money or anything outside the game world.", BARE_KEY2 = /^[A-Za-z0-9_-]+$/;
218
+ function toml2(value) {
219
+ return typeof value == "string" ? JSON.stringify(value) : typeof value == "number" || typeof value == "boolean" ? String(value) : Array.isArray(value) ? `[${value.map(toml2).join(", ")}]` : `{ ${Object.entries(value).map(([k, v]) => `${BARE_KEY2.test(k) ? k : JSON.stringify(k)} = ${toml2(v)}`).join(", ")} }`;
220
+ }
221
+ function frontierChemistryAiSection() {
222
+ return `[[ai.prompts]]
223
+ name = "${CHEMISTRY_PROMPT}"
224
+ template = ${JSON.stringify(CHEMISTRY_TEMPLATE)}
225
+ output = "structured"
226
+ schema = "${CHEMISTRY_SCHEMA_NAME}"
227
+ quality = "standard"
228
+ cache = "none"
229
+ player_text = true
230
+
231
+ [[ai.prompts.slots]]
232
+ name = "substances"
233
+ kind = "text"
234
+ max_chars = ${(200)}
235
+
236
+ [[ai.schemas]]
237
+ name = "${CHEMISTRY_SCHEMA_NAME}"
238
+ schema = ${toml2(CHEMISTRY_SCHEMA)}
239
+ `;
240
+ }
241
+ function chemistryRequest(request) {
242
+ let known = request.substances.join(", ");
243
+ return {
244
+ audience: { kind: "requester" },
245
+ output: { kind: "structured", schema: CHEMISTRY_SCHEMA_NAME },
246
+ player_text: request.description.trim(),
247
+ prompt: CHEMISTRY_PROMPT,
248
+ request_key: request.requestKey,
249
+ slots: [{ kind: "text", name: "substances", value: known.length <= (200) ? known : known.slice(0, (200)) }],
250
+ stream: false,
251
+ variant: 0
252
+ };
253
+ }
254
+ async function requestChemistry(ai, request) {
255
+ let run = await ai.generate(chemistryRequest(request)), id = runIdFromAiRun(run.run_id);
256
+ if (id === null) throw new RangeError(`unexpected ai run id ${run.run_id}`);
257
+ return id;
258
+ }
259
+
260
+ // src/game/kit/frontier/link.ts
261
+ var FRAME_RING = 256, FRAME_BYTES = 1200, TickFrontierLink = class {
262
+ constructor(transport) {
263
+ this.frames = new Uint8Array((256) * (1200));
264
+ this.lengths = new Int32Array((256));
265
+ this.head = 0;
266
+ this.count = 0;
267
+ this.dropped = 0;
268
+ this.transport = transport, transport.tap(FRONTIER_CHANNEL_SLOT, (view, offset, length) => this.push(view, offset, length));
269
+ }
270
+ push(view, offset, length) {
271
+ if (this.count === (256) || length > (1200)) {
272
+ this.dropped++;
273
+ return;
274
+ }
275
+ let slot = (this.head + this.count) % (256), base = slot * (1200);
276
+ for (let i = 0; i < length; i++) this.frames[base + i] = view.getUint8(offset + i);
277
+ this.lengths[slot] = length, this.count++;
278
+ }
279
+ command(action, payload, length) {
280
+ this.transport.client.sendCommand(action, payload, length);
281
+ }
282
+ pump(mirror) {
283
+ let applied = 0;
284
+ for (; this.count > 0; )
285
+ mirror.apply(this.frames, this.head * (1200), this.lengths[this.head]), this.head = (this.head + 1) % (256), this.count--, applied++;
286
+ return applied;
287
+ }
288
+ close() {
289
+ this.transport.tap(FRONTIER_CHANNEL_SLOT, null);
290
+ }
291
+ }, ReplayFrontierLink = class {
292
+ constructor(frames, perPump = Number.POSITIVE_INFINITY) {
293
+ this.sent = [];
294
+ this.next = 0;
295
+ this.frames = frames, this.perPump = perPump;
296
+ }
297
+ get remaining() {
298
+ return this.frames.length - this.next;
299
+ }
300
+ command(action, payload, length) {
301
+ this.sent.push({ action, bytes: payload.slice(0, length) });
302
+ }
303
+ pump(mirror) {
304
+ let applied = 0;
305
+ for (; this.next < this.frames.length && applied < this.perPump; )
306
+ mirror.apply(this.frames[this.next++]), applied++;
307
+ return applied;
308
+ }
309
+ }, FrontierCommands = class {
310
+ constructor(link) {
311
+ this.w = new CommandWriter();
312
+ this.link = link;
313
+ }
314
+ send(command) {
315
+ let length = encodeCommand(command, this.w);
316
+ this.link.command(actionOf(command), this.w.bytes, length);
317
+ }
318
+ survey(region, x, z, tool) {
319
+ this.w.reset().spot(region, x, z).u16(tool), this.flush(ACTION.survey);
320
+ }
321
+ gather(deposit, amount) {
322
+ this.w.reset().u32(deposit).u16(amount), this.flush(ACTION.gather);
323
+ }
324
+ place(invention, region, x, z) {
325
+ this.w.reset().u16(invention).spot(region, x, z), this.flush(ACTION.place);
326
+ }
327
+ craft(invention, count) {
328
+ this.w.reset().u16(invention).u16(count), this.flush(ACTION.craft);
329
+ }
330
+ learn(invention) {
331
+ this.w.reset().u16(invention), this.flush(ACTION.learn);
332
+ }
333
+ insert(machine, lane, slot, count) {
334
+ this.w.reset().u32(machine).u8(lane).u8(slot).u16(count), this.flush(ACTION.insert);
335
+ }
336
+ take(machine, count) {
337
+ this.w.reset().u32(machine).u16(count), this.flush(ACTION.take);
338
+ }
339
+ till(region, x, z) {
340
+ this.w.reset().spot(region, x, z), this.flush(ACTION.till);
341
+ }
342
+ harvest(plot) {
343
+ this.w.reset().u32(plot), this.flush(ACTION.harvest);
344
+ }
345
+ charge(machine, slot, count) {
346
+ this.w.reset().u32(machine).u8(slot).u16(count), this.flush(ACTION.charge);
347
+ }
348
+ discharge(machine, material, count) {
349
+ this.w.reset().u32(machine).u16(material).u16(count), this.flush(ACTION.discharge);
350
+ }
351
+ vaccinate(herd, pathogen) {
352
+ this.w.reset().u32(herd).u8(pathogen), this.flush(ACTION.vaccinate);
353
+ }
354
+ breed(herd, trait, upward) {
355
+ this.w.reset().u32(herd).u8(trait).u8(upward ? 1 : 0), this.flush(ACTION.breed);
356
+ }
357
+ chemistry(run) {
358
+ this.w.reset().run(run), this.flush(ACTION.chemistrySubmit);
359
+ }
360
+ invent(run) {
361
+ this.w.reset().run(run), this.flush(ACTION.inventSubmit);
362
+ }
363
+ flush(action) {
364
+ this.link.command(action, this.w.bytes, this.w.length);
365
+ }
366
+ };
367
+
368
+ // src/game/kit/frontier/mirror.ts
369
+ var FRAME_MAGIC = 245, FRAME_VERSION = 1, HEADER_BYTES = 9, LAYER = { machines: 1, deposits: 2, plots: 3, herds: 4, inventory: 5, events: 6, herdHealth: 7, plotHealth: 8, reactors: 9 }, HEALTH_FIELDS = 5, HERD_HEALTH = { sick: 0, immune: 1, resistance: 2, fertility: 3, yield: 4 }, PLOT_HEALTH = { blight: 0, immune: 1, growth: 2, yield: 3, drought: 4 }, REACTOR_SLOTS = 8, REACTOR_FIELDS = 3 + (8) * 2, REACTOR = { machine: 0, kelvin: 1, slots: 2, contents: 3 }, FIELD = { placement: 1, laneA: 2, laneB: 4, out: 8, progress: 16, signal: 32 }, MACHINE_FLAG = { alive: 1, enabled: 2, working: 4, logicOff: 8, starved: 16, blocked: 32, unpowered: 64 }, EVENT = {
370
+ refused: 1,
371
+ techDiscovered: 2,
372
+ inventionAccepted: 3,
373
+ inventionRejected: 4,
374
+ surveyHit: 5,
375
+ materialDerived: 6,
376
+ produced: 7,
377
+ inventionRequested: 8,
378
+ chemistryRequested: 9,
379
+ chemistryAccepted: 10,
380
+ chemistryRejected: 11
381
+ }, LANES = 6, PLOT_FIELDS = 9, HERD_FIELDS = 11, EVENT_WORDS = 6, EVENT_KIND = 0, EVENT_PLAYER = 1, EVENT_A = 2, EVENT_B = 3, EVENT_C_LOW = 4, EVENT_C_HIGH = 5, MIRROR_EVENTS = 256, PLOT = { region: 0, x: 1, z: 2, crop: 3, stage: 4, health: 5, moisture: 6, fertility: 7, plants: 8 }, HERD = { species: 0, region: 1, x: 2, z: 3, females: 4, males: 5, young: 6, hunger: 7, thirst: 8, produce: 9, owner: 10 }, SLOT_FIELDS = 3, LANE_BITS = [FIELD.laneA, FIELD.laneB, FIELD.out], NO_CODE = 0, CODE_BASE = 2, CODE_INVENTION = 1, INVENTION_FLAG2 = 2147483648, VARINT_MORE = 128, VARINT_MASK = 127, VARINT_SHIFT = 7, MAX_SHIFT = 64, LOW_BITS = 32, TWO_POW_32 = 4294967296, INITIAL_ROWS = 64, GROWTH = 2, FNV_OFFSET = 0xcbf29ce484222325n, FNV_PRIME = 0x100000001b3n, U64 = 0xffffffffffffffffn, U32_MASK = 0xffffffffn;
382
+ function itemFromCode(code) {
383
+ if (code === (0)) return NO_ITEM;
384
+ let index = code - (2) >>> 1;
385
+ return (code & (1)) === 0 ? index : ((2147483648) | index) >>> 0;
386
+ }
387
+ var Reader = class {
388
+ constructor() {
389
+ this.bytes = new Uint8Array(0);
390
+ this.at = 0;
391
+ this.end = 0;
392
+ this.low = 0;
393
+ this.high = 0;
394
+ }
395
+ byte() {
396
+ if (this.at >= this.end) throw new RangeError("frontier frame ends early");
397
+ return this.bytes[this.at++];
398
+ }
399
+ wide() {
400
+ let low = 0, high = 0, shift = 0;
401
+ for (; ; ) {
402
+ let b = this.byte(), bits = b & (127);
403
+ if (shift < (32) ? (low = (low | bits << shift) >>> 0, shift + (7) > (32) && (high = (high | bits >>> (32) - shift) >>> 0)) : high = (high | bits << shift - (32)) >>> 0, (b & (128)) === 0) break;
404
+ if (shift += (7), shift >= (64)) throw new RangeError("frontier varint too long");
405
+ }
406
+ this.low = low, this.high = high;
407
+ }
408
+ varint() {
409
+ return this.wide(), this.high * (4294967296) + this.low;
410
+ }
411
+ zigzag() {
412
+ return this.wide(), this.low >>> 1 ^ -(this.low & 1);
413
+ }
414
+ };
415
+ function grow(array, rows, stride, make) {
416
+ if (array.length >= rows * stride) return array;
417
+ let capacity = Math.max((64), array.length / stride);
418
+ for (; capacity < rows; ) capacity *= (2);
419
+ let next = make(capacity * stride);
420
+ return next.set(array), next;
421
+ }
422
+ var FrontierMirror = class {
423
+ constructor() {
424
+ this.tick = 0;
425
+ this.machines = 0;
426
+ this.deposits = 0;
427
+ this.plotCount = 0;
428
+ this.herdCount = 0;
429
+ this.players = 0;
430
+ this.machineSpec = new Uint32Array((64));
431
+ this.machineFlags = new Uint8Array((64));
432
+ this.machineRegion = new Uint32Array((64));
433
+ this.machineX = new Uint32Array((64));
434
+ this.machineZ = new Uint32Array((64));
435
+ this.machineOwner = new Uint32Array((64));
436
+ this.machineLanes = new Uint32Array((64) * (6));
437
+ this.machineProgress = new Uint8Array((64));
438
+ this.machineSignal = new Int32Array((64));
439
+ this.depositAmount = new Float64Array((64));
440
+ this.plots = new Uint32Array((64) * (9));
441
+ this.herds = new Uint32Array((64) * (11));
442
+ this.techs = [];
443
+ this.inventory = [];
444
+ this.inventoryUsed = [];
445
+ this.herdHealthCount = 0;
446
+ this.plotHealthCount = 0;
447
+ this.reactorCount = 0;
448
+ this.herdHealth = new Uint32Array((64) * (5));
449
+ this.plotHealth = new Uint32Array((64) * (5));
450
+ this.reactors = new Uint32Array((64) * REACTOR_FIELDS);
451
+ this.events = new Uint32Array((256) * (6));
452
+ this.eventHead = 0;
453
+ this.eventCount = 0;
454
+ this.eventsSeen = 0;
455
+ this.reader = new Reader();
456
+ }
457
+ apply(frame, offset = 0, length = frame.length - offset) {
458
+ if (length < (9) || frame[offset] !== (245) || frame[offset + 1] !== (1))
459
+ throw new RangeError("not a frontier frame");
460
+ let layer = frame[offset + 2];
461
+ this.tick = (frame[offset + 3] | frame[offset + 4] << 8 | frame[offset + 5] << 16 | frame[offset + 6] << 24) >>> 0;
462
+ let rows = frame[offset + 7] | frame[offset + 8] << 8, r = this.reader;
463
+ r.bytes = frame, r.at = offset + (9), r.end = offset + length;
464
+ let index = -1;
465
+ for (let k = 0; k < rows; k++) {
466
+ let delta = r.varint();
467
+ switch (index = index < 0 ? delta : index + 1 + delta, layer) {
468
+ case LAYER.machines:
469
+ this.machine(index);
470
+ break;
471
+ case LAYER.deposits:
472
+ this.ensureDeposits(index + 1), this.depositAmount[index] = r.varint(), r.varint();
473
+ break;
474
+ case LAYER.plots:
475
+ this.plot(index);
476
+ break;
477
+ case LAYER.herds:
478
+ this.herd(index);
479
+ break;
480
+ case LAYER.inventory:
481
+ this.slots(index);
482
+ break;
483
+ case LAYER.events:
484
+ this.pushEvent();
485
+ break;
486
+ case LAYER.herdHealth:
487
+ index + 1 > this.herdHealthCount && (this.herdHealth = grow(this.herdHealth, index + 1, (5), (n) => new Uint32Array(n)), this.herdHealthCount = index + 1);
488
+ for (let f = 0; f < (5); f++) this.herdHealth[index * (5) + f] = r.varint();
489
+ break;
490
+ case LAYER.plotHealth:
491
+ index + 1 > this.plotHealthCount && (this.plotHealth = grow(this.plotHealth, index + 1, (5), (n) => new Uint32Array(n)), this.plotHealthCount = index + 1);
492
+ for (let f = 0; f < (5); f++) this.plotHealth[index * (5) + f] = r.varint();
493
+ break;
494
+ case LAYER.reactors:
495
+ this.reactor(index);
496
+ break;
497
+ default:
498
+ throw new RangeError(`unknown frontier layer ${layer}`);
499
+ }
500
+ }
501
+ if (r.at !== r.end) throw new RangeError("frontier frame has trailing bytes");
502
+ }
503
+ ensureMachines(rows) {
504
+ rows <= this.machines || (this.machineSpec = grow(this.machineSpec, rows, 1, (n) => new Uint32Array(n)), this.machineFlags = grow(this.machineFlags, rows, 1, (n) => new Uint8Array(n)), this.machineRegion = grow(this.machineRegion, rows, 1, (n) => new Uint32Array(n)), this.machineX = grow(this.machineX, rows, 1, (n) => new Uint32Array(n)), this.machineZ = grow(this.machineZ, rows, 1, (n) => new Uint32Array(n)), this.machineOwner = grow(this.machineOwner, rows, 1, (n) => new Uint32Array(n)), this.machineLanes = grow(this.machineLanes, rows, (6), (n) => new Uint32Array(n)), this.machineProgress = grow(this.machineProgress, rows, 1, (n) => new Uint8Array(n)), this.machineSignal = grow(this.machineSignal, rows, 1, (n) => new Int32Array(n)), this.machines = rows);
505
+ }
506
+ ensureDeposits(rows) {
507
+ rows <= this.deposits || (this.depositAmount = grow(this.depositAmount, rows, 1, (n) => new Float64Array(n)), this.deposits = rows);
508
+ }
509
+ machine(i) {
510
+ let r = this.reader;
511
+ this.ensureMachines(i + 1);
512
+ let mask = r.byte();
513
+ this.machineFlags[i] = r.byte(), (mask & FIELD.placement) !== 0 && (this.machineSpec[i] = r.varint(), this.machineRegion[i] = r.varint(), this.machineX[i] = r.varint(), this.machineZ[i] = r.varint(), this.machineOwner[i] = r.varint());
514
+ let base = i * (6);
515
+ for (let k = 0; k < LANE_BITS.length; k++)
516
+ (mask & LANE_BITS[k]) !== 0 ? (this.machineLanes[base + k * 2] = itemFromCode(r.varint()), this.machineLanes[base + k * 2 + 1] = r.varint()) : (this.machineLanes[base + k * 2] = NO_ITEM, this.machineLanes[base + k * 2 + 1] = 0);
517
+ this.machineProgress[i] = (mask & FIELD.progress) !== 0 ? r.byte() : 0, this.machineSignal[i] = (mask & FIELD.signal) !== 0 ? r.zigzag() : 0;
518
+ }
519
+ plot(i) {
520
+ let r = this.reader;
521
+ i + 1 > this.plotCount && (this.plots = grow(this.plots, i + 1, (9), (n) => new Uint32Array(n)), this.plotCount = i + 1);
522
+ let base = i * (9);
523
+ this.plots[base + PLOT.region] = r.varint(), this.plots[base + PLOT.x] = r.varint(), this.plots[base + PLOT.z] = r.varint(), this.plots[base + PLOT.crop] = r.byte(), this.plots[base + PLOT.stage] = r.byte();
524
+ for (let f = PLOT.health; f < (9); f++) this.plots[base + f] = r.varint();
525
+ }
526
+ herd(i) {
527
+ let r = this.reader;
528
+ i + 1 > this.herdCount && (this.herds = grow(this.herds, i + 1, (11), (n) => new Uint32Array(n)), this.herdCount = i + 1);
529
+ let base = i * (11);
530
+ this.herds[base] = r.byte();
531
+ for (let f = 1; f < (11); f++) this.herds[base + f] = r.varint();
532
+ }
533
+ reactor(i) {
534
+ let r = this.reader;
535
+ i + 1 > this.reactorCount && (this.reactors = grow(this.reactors, i + 1, REACTOR_FIELDS, (n) => new Uint32Array(n)), this.reactorCount = i + 1);
536
+ let base = i * REACTOR_FIELDS;
537
+ this.reactors[base + REACTOR.machine] = r.varint(), this.reactors[base + REACTOR.kelvin] = r.varint();
538
+ let slots = r.byte();
539
+ if (slots > (8)) throw new RangeError("frontier reactor row has too many slots");
540
+ this.reactors[base + REACTOR.slots] = slots;
541
+ for (let k = 0; k < slots * 2; k++) this.reactors[base + REACTOR.contents + k] = r.varint();
542
+ }
543
+ herdHealthField(herd, field) {
544
+ return this.herdHealth[herd * (5) + field];
545
+ }
546
+ plotHealthField(plot, field) {
547
+ return this.plotHealth[plot * (5) + field];
548
+ }
549
+ reactorKelvin(reactor) {
550
+ return this.reactors[reactor * REACTOR_FIELDS + REACTOR.kelvin];
551
+ }
552
+ slots(player) {
553
+ let r = this.reader;
554
+ for (; this.inventory.length <= player; )
555
+ this.inventory.push(new Uint32Array(0)), this.inventoryUsed.push(0), this.techs.push(0n);
556
+ this.players = Math.max(this.players, player + 1), r.wide(), this.techs[player] = BigInt(r.high) << 32n | BigInt(r.low);
557
+ let used = r.byte(), slots = this.inventory[player];
558
+ slots.length < used * (3) && (slots = new Uint32Array(used * (3)), this.inventory[player] = slots);
559
+ for (let k = 0; k < used; k++)
560
+ slots[k * (3)] = r.byte(), slots[k * (3) + 1] = itemFromCode(r.varint()), slots[k * (3) + 2] = r.varint();
561
+ this.inventoryUsed[player] = used;
562
+ }
563
+ pushEvent() {
564
+ let r = this.reader, at = (this.eventHead + this.eventCount) % (256) * (6);
565
+ this.events[at + (0)] = r.byte(), this.events[at + (1)] = r.varint(), this.events[at + (2)] = r.varint(), this.events[at + (3)] = r.varint(), r.wide(), this.events[at + (4)] = r.low, this.events[at + (5)] = r.high, this.eventCount === (256) ? this.eventHead = (this.eventHead + 1) % (256) : this.eventCount++, this.eventsSeen++;
566
+ }
567
+ event(at, word) {
568
+ return this.events[(this.eventHead + at) % (256) * (6) + word];
569
+ }
570
+ machineLane(machine, lane) {
571
+ return this.machineLanes[machine * (6) + lane];
572
+ }
573
+ plotField(plot, field) {
574
+ return this.plots[plot * (9) + field];
575
+ }
576
+ herdField(herd, field) {
577
+ return this.herds[herd * (11) + field];
578
+ }
579
+ digest() {
580
+ let h = FNV_OFFSET, word = (value) => {
581
+ h = (h ^ value) * FNV_PRIME & U64;
582
+ }, words = (values, count) => {
583
+ for (let i = 0; i < count; i++) word(BigInt(values[i]));
584
+ };
585
+ word(BigInt(this.tick)), words(this.machineSpec, this.machines), words(this.machineFlags, this.machines), words(this.machineRegion, this.machines), words(this.machineX, this.machines), words(this.machineZ, this.machines), words(this.machineLanes, this.machines * (6)), words(this.machineProgress, this.machines);
586
+ for (let i = 0; i < this.machines; i++) word(BigInt(this.machineSignal[i]) & U32_MASK);
587
+ words(this.depositAmount, this.deposits), words(this.plots, this.plotCount * (9)), words(this.herds, this.herdCount * (11));
588
+ for (let p = 0; p < this.inventory.length; p++) {
589
+ word(BigInt(p));
590
+ let slots = this.inventory[p];
591
+ for (let k = 0; k < this.inventoryUsed[p] * (3); k++) word(BigInt(slots[k]));
592
+ }
593
+ for (let t of this.techs) word(t);
594
+ for (let e = 0; e < this.eventCount; e++) {
595
+ for (let f = (0); f <= (3); f++) word(BigInt(this.event(e, f)));
596
+ word(BigInt(this.event(e, (5))) << 32n | BigInt(this.event(e, (4))));
597
+ }
598
+ words(this.herdHealth, this.herdHealthCount * (5)), words(this.plotHealth, this.plotHealthCount * (5));
599
+ for (let i = 0; i < this.reactorCount; i++) {
600
+ let base = i * REACTOR_FIELDS;
601
+ word(BigInt(this.reactors[base + REACTOR.machine])), word(BigInt(this.reactors[base + REACTOR.kelvin]));
602
+ for (let k = 0; k < this.reactors[base + REACTOR.slots] * 2; k++) word(BigInt(this.reactors[base + REACTOR.contents + k]));
603
+ }
604
+ return h.toString(16).padStart(16, "0");
605
+ }
606
+ };
607
+
608
+ // src/game/kit/frontier/frontier.ts
609
+ var REGION_METRES = 256, MAX_SURVEYED = 64, BOX_CAPACITY = 4096, SCALE = 0.25, CAMERA_HEIGHT = 40, CAMERA_BACK = 50, CAMERA_FOV = 55, CAMERA_PITCH = -0.8, GROUND_RGB = 4152874, MACHINE_IDLE_RGB = 7041664, MACHINE_WORKING_RGB = 16096779, MACHINE_STARVED_RGB = 10265519, PLOT_RGB = 8145438, CROP_RGB = 8702998, HERD_RGB = 16119284, DEPOSIT_RGB = 6333946, MACHINE_SIZE = 1.2, PLOT_SIZE = 2, STAGE_HEIGHT = 0.3, HERD_UNIT = 0.15, DEPOSIT_SIZE = 0.6, GATHER_AMOUNT = 20, SURVEY_KIND_MASK = 65535, SURVEY_X_SHIFT = 0, SURVEY_Z_SHIFT = 16, SLOT_TECHS = 0, SLOT_MACHINES = 1, SLOT_PLOTS = 2, SLOT_ANIMALS = 3, HALF = 0.5, PROGRESS_STEPS = 255, GROUND_HEIGHT = 0.2, PLOT_HEIGHT = 0.1, CROP_BASE = 0.05, FrontierPlanet = class {
610
+ constructor(options) {
611
+ this.name = "frontier-planet";
612
+ this.mirror = new FrontierMirror();
613
+ this.surveyed = new Uint32Array((64) * 3);
614
+ this.surveyedCount = 0;
615
+ this.framesApplied = 0;
616
+ this.techsKnown = 0;
617
+ this.hud = [];
618
+ this.boxes = null;
619
+ this.eventsRead = 0;
620
+ this.x = 0;
621
+ this.z = 0;
622
+ this.surveyAction = null;
623
+ this.gatherAction = null;
624
+ this.tillAction = null;
625
+ this.harvestAction = null;
626
+ this.inventAction = null;
627
+ this.options = options, this.commands = new FrontierCommands(options.link), this.x = options.spawn?.x ?? (256) / 2, this.z = options.spawn?.z ?? (256) / 2;
628
+ }
629
+ enter(game) {
630
+ addSceneCamera(game, 0, (40), (50), (55), (-0.8)), this.boxes = new BoxBatch(game, (4096)), this.hud[(0)] = game.ui.hudNumber("techs"), this.hud[(1)] = game.ui.hudNumber("machines"), this.hud[(2)] = game.ui.hudNumber("fields"), this.hud[(3)] = game.ui.hudNumber("animals"), this.surveyAction = game.input.defineButton("survey", [{ device: "key", code: "KeyQ" }, { device: "virtual", control: "survey" }]), this.gatherAction = game.input.defineButton("gather", [{ device: "key", code: "KeyG" }, { device: "virtual", control: "gather" }]), this.tillAction = game.input.defineButton("till", [{ device: "key", code: "KeyT" }, { device: "virtual", control: "till" }]), this.harvestAction = game.input.defineButton("harvest", [{ device: "key", code: "KeyH" }, { device: "virtual", control: "harvest" }]), this.inventAction = game.input.defineButton("invent", [{ device: "key", code: "KeyI" }, { device: "virtual", control: "invent" }]);
631
+ }
632
+ fixedUpdate(game) {
633
+ this.framesApplied += this.options.link.pump(this.mirror), this.readEvents();
634
+ let input = game.input, region = this.options.region;
635
+ if (this.surveyAction !== null && input.justPressed(this.surveyAction) && this.commands.survey(region, this.x, this.z, NO_INVENTION), this.gatherAction !== null && input.justPressed(this.gatherAction) && this.surveyedCount > 0 && this.commands.gather(this.surveyed[0], (20)), this.tillAction !== null && input.justPressed(this.tillAction) && this.commands.till(region, this.x, this.z), this.harvestAction !== null && input.justPressed(this.harvestAction))
636
+ for (let p = 0; p < this.mirror.plotCount; p++) this.commands.harvest(p);
637
+ this.inventAction !== null && input.justPressed(this.inventAction) && this.options.onInvent && this.options.onInvent();
638
+ let ui = game.ui;
639
+ ui.setNumber(this.hud[(0)], this.techsKnown), ui.setNumber(this.hud[(1)], this.aliveMachines()), ui.setNumber(this.hud[(2)], this.mirror.plotCount), ui.setNumber(this.hud[(3)], this.animals());
640
+ }
641
+ readEvents() {
642
+ let m = this.mirror, fresh = Math.min(m.eventsSeen - this.eventsRead, m.eventCount);
643
+ for (let e = m.eventCount - fresh; e < m.eventCount; e++) {
644
+ if (m.event(e, (1)) !== this.options.player) continue;
645
+ let kind = m.event(e, (0));
646
+ if (kind === EVENT.techDiscovered && this.techsKnown++, kind === EVENT.surveyHit && this.surveyedCount < (64)) {
647
+ let at = this.surveyedCount * 3;
648
+ this.surveyed[at] = m.event(e, (2)), this.surveyed[at + 1] = m.event(e, (5)) >>> (0) & (65535), this.surveyed[at + 2] = m.event(e, (5)) >>> (16) & (65535), this.surveyedCount++;
649
+ }
650
+ }
651
+ this.eventsRead = m.eventsSeen;
652
+ }
653
+ aliveMachines() {
654
+ let n = 0;
655
+ for (let i = 0; i < this.mirror.machines; i++) (this.mirror.machineFlags[i] & MACHINE_FLAG.alive) !== 0 && n++;
656
+ return n;
657
+ }
658
+ animals() {
659
+ let n = 0;
660
+ for (let h = 0; h < this.mirror.herdCount; h++)
661
+ n += this.mirror.herdField(h, HERD.females) + this.mirror.herdField(h, HERD.males) + this.mirror.herdField(h, HERD.young);
662
+ return n;
663
+ }
664
+ progress() {
665
+ return this.framesApplied + this.aliveMachines() + this.mirror.plotCount + this.techsKnown;
666
+ }
667
+ update(_game) {
668
+ let boxes = this.boxes;
669
+ if (boxes === null) return;
670
+ let b = boxes.box, m = this.mirror, half = (256) * (0.25) * (0.5);
671
+ boxes.begin(), b[BOX_X] = 0, b[BOX_Y] = -(0.2) * (0.5), b[BOX_Z] = 0, b[BOX_SX] = (256) * (0.25), b[BOX_SY] = (0.2), b[BOX_SZ] = (256) * (0.25), boxes.add((4152874));
672
+ for (let i = 0; i < m.machines; i++) {
673
+ let flags = m.machineFlags[i];
674
+ if ((flags & MACHINE_FLAG.alive) === 0) continue;
675
+ let rgb = (flags & MACHINE_FLAG.working) !== 0 ? (16096779) : (flags & MACHINE_FLAG.starved) !== 0 ? (10265519) : (7041664);
676
+ b[BOX_X] = m.machineX[i] * (0.25) - half, b[BOX_Y] = (1.2) * (0.5), b[BOX_Z] = m.machineZ[i] * (0.25) - half, b[BOX_SX] = (1.2), b[BOX_SY] = (1.2) * (1 + m.machineProgress[i] / (255)), b[BOX_SZ] = (1.2), boxes.add(rgb);
677
+ }
678
+ for (let p = 0; p < m.plotCount; p++) {
679
+ let stage = m.plotField(p, PLOT.stage);
680
+ b[BOX_X] = m.plotField(p, PLOT.x) * (0.25) - half, b[BOX_Y] = (0.1) * (0.5), b[BOX_Z] = m.plotField(p, PLOT.z) * (0.25) - half, b[BOX_SX] = (2), b[BOX_SY] = (0.1), b[BOX_SZ] = (2), boxes.add((8145438)), m.plotField(p, PLOT.plants) > 0 && (b[BOX_Y] = stage * (0.3) * (0.5) + (0.1), b[BOX_SX] = (2) * (0.5), b[BOX_SY] = stage * (0.3) + (0.05), b[BOX_SZ] = (2) * (0.5), boxes.add((8702998)));
681
+ }
682
+ for (let h = 0; h < m.herdCount; h++) {
683
+ let count = m.herdField(h, HERD.females) + m.herdField(h, HERD.males) + m.herdField(h, HERD.young);
684
+ if (count === 0) continue;
685
+ let size = (0.15) * Math.sqrt(count) + (0.15);
686
+ b[BOX_X] = m.herdField(h, HERD.x) * (0.25) - half, b[BOX_Y] = size * (0.5), b[BOX_Z] = m.herdField(h, HERD.z) * (0.25) - half, b[BOX_SX] = size, b[BOX_SY] = size, b[BOX_SZ] = size, boxes.add((16119284));
687
+ }
688
+ b[BOX_Y] = (0.6) * (0.5), b[BOX_SX] = (0.6), b[BOX_SY] = (0.6), b[BOX_SZ] = (0.6);
689
+ for (let s = 0; s < this.surveyedCount; s++)
690
+ b[BOX_X] = this.surveyed[s * 3 + 1] * (0.25) - half, b[BOX_Z] = this.surveyed[s * 3 + 2] * (0.25) - half, boxes.add((6333946));
691
+ boxes.end();
692
+ }
693
+ moveTo(x, z) {
694
+ this.x = x, this.z = z;
695
+ }
696
+ };
697
+ async function joinFrontierPlanet(ctx, request, onInvent) {
698
+ let session = await ctx.join_world(request), region = regionKey(0, 0, 0, 0);
699
+ if (session.realtime === null)
700
+ return { scene: new FrontierPlanet({ link: new ReplayFrontierLink([]), region, player: 0, onInvent }), transport: null, onFrame() {
701
+ } };
702
+ let transport = joinTickRoom({ realtime: session.realtime }), scene = new FrontierPlanet({ link: new TickFrontierLink(transport), region, player: transport.participant, onInvent }), started = false;
703
+ return {
704
+ scene,
705
+ transport,
706
+ onFrame(nowMs) {
707
+ started || (transport.start(nowMs), started = true), transport.update(nowMs);
708
+ }
709
+ };
710
+ }
711
+
712
+ // src/game/kit/frontier/index.ts
713
+ var frontier_exports = {};
714
+ __export(frontier_exports, {
715
+ ACTION: () => ACTION,
716
+ ACTION_BASE: () => ACTION_BASE,
717
+ AI_CAPABILITY: () => AI_CAPABILITY,
718
+ AI_RUN_BYTES: () => AI_RUN_BYTES,
719
+ AI_RUN_PREFIX: () => AI_RUN_PREFIX,
720
+ BOX_CAPACITY: () => (4096),
721
+ CHANNEL: () => CHANNEL,
722
+ CHEMISTRY_GROUPS: () => CHEMISTRY_GROUPS,
723
+ CHEMISTRY_PROMPT: () => CHEMISTRY_PROMPT,
724
+ CHEMISTRY_SCHEMA: () => CHEMISTRY_SCHEMA,
725
+ CHEMISTRY_SCHEMA_NAME: () => CHEMISTRY_SCHEMA_NAME,
726
+ CHEMISTRY_TEMPLATE: () => CHEMISTRY_TEMPLATE,
727
+ COMPARE: () => COMPARE,
728
+ CommandWriter: () => CommandWriter,
729
+ EVENT: () => EVENT,
730
+ EVENT_A: () => (2),
731
+ EVENT_B: () => (3),
732
+ EVENT_C_HIGH: () => (5),
733
+ EVENT_C_LOW: () => (4),
734
+ EVENT_KIND: () => (0),
735
+ EVENT_PLAYER: () => (1),
736
+ EVENT_WORDS: () => (6),
737
+ FIELD: () => FIELD,
738
+ FRAME_MAGIC: () => (245),
739
+ FRAME_VERSION: () => (1),
740
+ FRONTIER_CHANNEL_SLOT: () => FRONTIER_CHANNEL_SLOT,
741
+ FrontierCommands: () => FrontierCommands,
742
+ FrontierMirror: () => FrontierMirror,
743
+ FrontierPlanet: () => FrontierPlanet,
744
+ HEADER_BYTES: () => (9),
745
+ HEALTH_FIELDS: () => (5),
746
+ HERD: () => HERD,
747
+ HERD_FIELDS: () => (11),
748
+ HERD_HEALTH: () => HERD_HEALTH,
749
+ INVENTION_FLAG: () => INVENTION_FLAG,
750
+ INVENTION_SCHEMA: () => INVENTION_SCHEMA,
751
+ INVENT_PROMPT: () => INVENT_PROMPT,
752
+ INVENT_SCHEMA: () => INVENT_SCHEMA,
753
+ INVENT_TEMPLATE: () => INVENT_TEMPLATE,
754
+ KINDS: () => KINDS,
755
+ LANES: () => (6),
756
+ LAYER: () => LAYER,
757
+ MACHINE_FLAG: () => MACHINE_FLAG,
758
+ MAX_ACTIVATION: () => (1e6),
759
+ MAX_BEHAVIOURS: () => (6),
760
+ MAX_CHEMISTRY_NAME: () => (32),
761
+ MAX_COMMAND_BYTES: () => MAX_COMMAND_BYTES,
762
+ MAX_COUNT: () => (16),
763
+ MAX_DENSITY: () => (3e4),
764
+ MAX_ENTHALPY: () => (4e6),
765
+ MAX_GROUPS: () => (8),
766
+ MAX_GROUP_CHARS: () => (16),
767
+ MAX_HARDNESS: () => (1e3),
768
+ MAX_HEAT_CAPACITY: () => (400),
769
+ MAX_INGREDIENTS: () => (6),
770
+ MAX_KELVIN: () => (8e3),
771
+ MAX_KNOWN_CHARS: () => (200),
772
+ MAX_LATENT: () => (2e6),
773
+ MAX_MATERIAL_CHARS: () => (48),
774
+ MAX_NAME_CHARS: () => (32),
775
+ MAX_PARAM: () => (4294967295),
776
+ MAX_QUANTITY: () => (999),
777
+ MAX_RATE_MILLI: () => (1e6),
778
+ MAX_STEPS: () => (4),
779
+ MAX_STEP_VALUE: () => (65535),
780
+ MAX_SURVEYED: () => (64),
781
+ MAX_TERMS: () => (4),
782
+ MIRROR_EVENTS: () => (256),
783
+ NO_INVENTION: () => NO_INVENTION,
784
+ NO_ITEM: () => NO_ITEM,
785
+ PATHOGEN: () => PATHOGEN,
786
+ PLOT: () => PLOT,
787
+ PLOT_FIELDS: () => (9),
788
+ PLOT_HEALTH: () => PLOT_HEALTH,
789
+ PROCESS: () => PROCESS,
790
+ PROCESSES: () => PROCESSES,
791
+ REACTOR: () => REACTOR,
792
+ REACTOR_FIELDS: () => REACTOR_FIELDS,
793
+ REACTOR_SLOTS: () => (8),
794
+ REGION_METRES: () => (256),
795
+ RUN_ID_BYTES: () => RUN_ID_BYTES,
796
+ ReplayFrontierLink: () => ReplayFrontierLink,
797
+ SLOT_FIELDS: () => (3),
798
+ TRAIT: () => TRAIT,
799
+ TickFrontierLink: () => TickFrontierLink,
800
+ VERBS: () => VERBS,
801
+ actionOf: () => actionOf,
802
+ chemistryRequest: () => chemistryRequest,
803
+ encodeCommand: () => encodeCommand,
804
+ frontierAiSection: () => frontierAiSection,
805
+ frontierAiToml: () => frontierAiToml,
806
+ frontierChemistryAiSection: () => frontierChemistryAiSection,
807
+ inventionItem: () => inventionItem,
808
+ inventionRequest: () => inventionRequest,
809
+ isInvention: () => isInvention,
810
+ itemFromCode: () => itemFromCode,
811
+ joinFrontierPlanet: () => joinFrontierPlanet,
812
+ materialItem: () => materialItem,
813
+ regionFromBigInt: () => regionFromBigInt,
814
+ regionKey: () => regionKey,
815
+ requestChemistry: () => requestChemistry,
816
+ requestInvention: () => requestInvention,
817
+ runIdFromAiRun: () => runIdFromAiRun,
818
+ runIdFromHex: () => runIdFromHex
819
+ });
820
+
821
+ export { AI_CAPABILITY, BOX_CAPACITY, CHEMISTRY_GROUPS, CHEMISTRY_PROMPT, CHEMISTRY_SCHEMA, CHEMISTRY_SCHEMA_NAME, CHEMISTRY_TEMPLATE, EVENT, EVENT_A, EVENT_B, EVENT_C_HIGH, EVENT_C_LOW, EVENT_KIND, EVENT_PLAYER, EVENT_WORDS, FIELD, FRAME_MAGIC, FRAME_VERSION, FrontierCommands, FrontierMirror, FrontierPlanet, HEADER_BYTES, HEALTH_FIELDS, HERD, HERD_FIELDS, HERD_HEALTH, INVENTION_SCHEMA, INVENT_PROMPT, INVENT_SCHEMA, INVENT_TEMPLATE, KINDS, LANES, LAYER, MACHINE_FLAG, MAX_ACTIVATION, MAX_BEHAVIOURS, MAX_CHEMISTRY_NAME, MAX_COUNT, MAX_DENSITY, MAX_ENTHALPY, MAX_GROUPS, MAX_GROUP_CHARS, MAX_HARDNESS, MAX_HEAT_CAPACITY, MAX_INGREDIENTS, MAX_KELVIN, MAX_KNOWN_CHARS, MAX_LATENT, MAX_MATERIAL_CHARS, MAX_NAME_CHARS, MAX_PARAM, MAX_QUANTITY, MAX_RATE_MILLI, MAX_STEPS, MAX_STEP_VALUE, MAX_SURVEYED, MAX_TERMS, MIRROR_EVENTS, PLOT, PLOT_FIELDS, PLOT_HEALTH, PROCESSES, REACTOR, REACTOR_FIELDS, REACTOR_SLOTS, REGION_METRES, ReplayFrontierLink, SLOT_FIELDS, TickFrontierLink, VERBS, chemistryRequest, frontierAiSection, frontierAiToml, frontierChemistryAiSection, frontier_exports, inventionRequest, itemFromCode, joinFrontierPlanet, requestChemistry, requestInvention };