@cimplify/sdk 0.108.0 → 0.110.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (608) hide show
  1. package/LICENSE +21 -0
  2. package/dist/advanced.d.mts +4 -3
  3. package/dist/advanced.d.ts +4 -3
  4. package/dist/advanced.js +24 -24
  5. package/dist/advanced.mjs +5 -5
  6. package/dist/animation-4EXBXRVX.js +27 -0
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  8. package/dist/audio-DhvyjqdA.d.mts +249 -0
  9. package/dist/audio-m0w8cnxq.d.ts +249 -0
  10. package/dist/avatars.d.mts +110 -0
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  12. package/dist/avatars.js +82 -0
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  14. package/dist/backend-gUCzs5Kg.d.mts +3866 -0
  15. package/dist/backend-gUCzs5Kg.d.ts +3866 -0
  16. package/dist/{catalogue-B4eLL8Mi.d.ts → catalogue-CPTMyBUz.d.mts} +109 -221
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@@ -0,0 +1,337 @@
1
+ 'use strict';
2
+
3
+ var chunkAZ5BGWHB_js = require('./chunk-AZ5BGWHB.js');
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+ var chunkTVJZ4GPS_js = require('./chunk-TVJZ4GPS.js');
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+ var chunk2V7IL4HC_js = require('./chunk-2V7IL4HC.js');
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+
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+ // src/game/net/codec.ts
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+ var KIND_UNSIGNED = 0, KIND_SIGNED = 1, KIND_F32 = 2, KIND_F64 = 3, KIND_QUANTIZED = 4, HEADER_BITS = 8, BITS_PER_BYTE = 8, WORD_BITS = 32, MAX_MESSAGE_TYPES = 256, scratchF32 = new Float32Array(1), scratchF32Bits = new Uint32Array(scratchF32.buffer), scratchF64 = new Float64Array(1), scratchF64Bits = new Uint32Array(scratchF64.buffer);
9
+ function describe(field) {
10
+ if (typeof field != "string") {
11
+ if (field.bits < 1 || field.bits > 32 || !(field.max > field.min))
12
+ throw new chunk2V7IL4HC_js.GameError("invalid_argument", "quantized fields need 1..32 bits and max > min");
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+ return { kind: (4), bits: field.bits };
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+ }
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+ switch (field) {
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+ case "bool":
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+ return { kind: (0), bits: 1 };
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+ case "u8":
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+ return { kind: (0), bits: 8 };
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+ case "u16":
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+ return { kind: (0), bits: 16 };
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+ case "u32":
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+ return { kind: (0), bits: 32 };
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+ case "i8":
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+ return { kind: (1), bits: 8 };
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+ case "i16":
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+ return { kind: (1), bits: 16 };
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+ case "i32":
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+ return { kind: (1), bits: 32 };
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+ case "f32":
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+ return { kind: (2), bits: 32 };
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+ case "f64":
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+ return { kind: (3), bits: 64 };
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+ }
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+ }
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+ var MessageType = class {
37
+ constructor(id, name, schema) {
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+ this.names = /* @__PURE__ */ new Map();
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+ if (id < 0 || id >= (256)) throw new chunk2V7IL4HC_js.GameError("invalid_argument", "message id out of range");
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+ this.id = id, this.name = name;
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+ let keys = Object.keys(schema);
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+ this.fieldKind = new Uint8Array(keys.length), this.fieldBits = new Uint8Array(keys.length), this.fieldOffset = new Uint32Array(keys.length), this.fieldMin = new Float64Array(keys.length), this.fieldScale = new Float64Array(keys.length), this.fieldMax = new Float64Array(keys.length);
43
+ let offset = (8);
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+ for (let i = 0; i < keys.length; i++) {
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+ let field = schema[keys[i]], { kind, bits } = describe(field);
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+ if (this.fieldKind[i] = kind, this.fieldBits[i] = bits, this.fieldOffset[i] = offset, typeof field != "string") {
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+ let steps = Math.pow(2, field.bits) - 1;
48
+ this.fieldMin[i] = field.min, this.fieldMax[i] = steps, this.fieldScale[i] = steps / (field.max - field.min);
49
+ }
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+ this.names.set(keys[i], i), offset += bits;
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+ }
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+ this.bytes = Math.ceil(offset / (8));
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+ }
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+ field(name) {
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+ let index = this.names.get(name);
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+ if (index === void 0) throw new chunk2V7IL4HC_js.GameError("invalid_argument", `message ${this.name} has no field ${name}`);
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+ return index;
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+ }
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+ }, wire = new Uint32Array(1);
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+ function writeBits(buffer, bitOffset, bits) {
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+ let remaining = bits, offset = bitOffset, v = wire[0];
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+ for (; remaining > 0; ) {
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+ let byte = offset >>> 3, shift = offset & 7, take = Math.min((8) - shift, remaining), mask = (1 << take) - 1 << shift;
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+ buffer[byte] = buffer[byte] & ~mask | v << shift & mask, v >>>= take, offset += take, remaining -= take;
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+ }
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+ }
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+ function readBits(buffer, base, bitOffset, bits) {
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+ let result = 0, written = 0, offset = bitOffset;
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+ for (; written < bits; ) {
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+ let byte = base + (offset >>> 3), shift = offset & 7, take = Math.min((8) - shift, bits - written), chunk = buffer[byte] >>> shift & (1 << take) - 1;
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+ result |= chunk << written, written += take, offset += take;
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+ }
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+ wire[0] = result;
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+ }
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+ var MessageWriter = class {
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+ constructor(capacity = 1200) {
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+ this.type = null;
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+ this.buffer = new Uint8Array(capacity);
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+ }
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+ get length() {
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+ return this.type ? this.type.bytes : 0;
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+ }
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+ get messageType() {
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+ return this.type;
85
+ }
86
+ begin(type) {
87
+ if (type.bytes > this.buffer.length) throw new chunk2V7IL4HC_js.GameError("capacity_exceeded", "message exceeds writer");
88
+ return this.type = type, this.buffer.fill(0, 0, type.bytes), this.buffer[0] = type.id, this;
89
+ }
90
+ set(field, value) {
91
+ return scratchF64[0] = value, this.encode(field), this;
92
+ }
93
+ setFrom(field, source, index) {
94
+ return scratchF64[0] = source[index], this.encode(field), this;
95
+ }
96
+ setBool(field, value) {
97
+ return scratchF64[0] = value ? 1 : 0, this.encode(field), this;
98
+ }
99
+ setVec3(fieldX, fieldY, fieldZ, value) {
100
+ return scratchF64[0] = value.x, this.encode(fieldX), scratchF64[0] = value.y, this.encode(fieldY), scratchF64[0] = value.z, this.encode(fieldZ), this;
101
+ }
102
+ encode(field) {
103
+ let type = this.type, offset = type.fieldOffset[field], bits = type.fieldBits[field], value = scratchF64[0];
104
+ switch (type.fieldKind[field]) {
105
+ case (0):
106
+ case (1):
107
+ wire[0] = value, writeBits(this.buffer, offset, bits);
108
+ return;
109
+ case (2):
110
+ scratchF32[0] = value, wire[0] = scratchF32Bits[0], writeBits(this.buffer, offset, (32));
111
+ return;
112
+ case (3):
113
+ wire[0] = scratchF64Bits[0], writeBits(this.buffer, offset, (32)), wire[0] = scratchF64Bits[1], writeBits(this.buffer, offset + (32), (32));
114
+ return;
115
+ default: {
116
+ let max = type.fieldMax[field], q = Math.round((value - type.fieldMin[field]) * type.fieldScale[field]);
117
+ wire[0] = q < 0 ? 0 : q > max ? max : q, writeBits(this.buffer, offset, bits);
118
+ }
119
+ }
120
+ }
121
+ }, MessageReader = class {
122
+ constructor(types) {
123
+ this.bytes = new Uint8Array(0);
124
+ this.base = 0;
125
+ this.size = 0;
126
+ this.type = null;
127
+ this.types = types;
128
+ }
129
+ get messageType() {
130
+ return this.type;
131
+ }
132
+ get length() {
133
+ return this.size;
134
+ }
135
+ bind(bytes, base, length) {
136
+ this.bytes = bytes, this.base = base, this.size = length;
137
+ let type = length > 0 ? this.types[bytes[base]] : null;
138
+ return this.type = type && type.bytes <= length ? type : null, this.type !== null;
139
+ }
140
+ is(type) {
141
+ return this.type === type;
142
+ }
143
+ get(field) {
144
+ return this.decode(field), scratchF64[0];
145
+ }
146
+ getInto(field, out, index) {
147
+ this.decode(field), out[index] = scratchF64[0];
148
+ }
149
+ getBool(field) {
150
+ return this.decode(field), scratchF64[0] !== 0;
151
+ }
152
+ getVec3(fieldX, fieldY, fieldZ, out) {
153
+ return this.decode(fieldX), out.x = scratchF64[0], this.decode(fieldY), out.y = scratchF64[0], this.decode(fieldZ), out.z = scratchF64[0], out;
154
+ }
155
+ decode(field) {
156
+ let type = this.type, offset = type.fieldOffset[field], bits = type.fieldBits[field];
157
+ switch (type.fieldKind[field]) {
158
+ case (0):
159
+ readBits(this.bytes, this.base, offset, bits), scratchF64[0] = wire[0];
160
+ return;
161
+ case (1): {
162
+ readBits(this.bytes, this.base, offset, bits);
163
+ let raw = wire[0] | 0;
164
+ scratchF64[0] = bits === (32) ? raw : raw << (32) - bits >> (32) - bits;
165
+ return;
166
+ }
167
+ case (2):
168
+ readBits(this.bytes, this.base, offset, (32)), scratchF32Bits[0] = wire[0], scratchF64[0] = scratchF32[0];
169
+ return;
170
+ case (3):
171
+ readBits(this.bytes, this.base, offset, (32)), scratchF64Bits[0] = wire[0], readBits(this.bytes, this.base, offset + (32), (32)), scratchF64Bits[1] = wire[0];
172
+ return;
173
+ default:
174
+ readBits(this.bytes, this.base, offset, bits), scratchF64[0] = wire[0] / type.fieldScale[field] + type.fieldMin[field];
175
+ }
176
+ }
177
+ };
178
+ function quantized(min, max, bits) {
179
+ return { kind: "quantized", min, max, bits };
180
+ }
181
+ var MESSAGE_TYPE_LIMIT = (256);
182
+
183
+ // src/game/net/room.ts
184
+ var Channel = class {
185
+ constructor(transport, name, delivery) {
186
+ this.transport = transport, this.name = name, this.delivery = delivery, this.id = transport.open(name, delivery);
187
+ }
188
+ send(writer) {
189
+ if (writer.length === 0) throw new chunk2V7IL4HC_js.GameError("invalid_argument", "writer holds no message");
190
+ this.transport.send(this.id, writer.buffer, writer.length);
191
+ }
192
+ receive(reader) {
193
+ return this.transport.receive(this.id, reader);
194
+ }
195
+ }, GameNet = class {
196
+ constructor() {
197
+ this.types = Array.from({ length: MESSAGE_TYPE_LIMIT }, () => null);
198
+ this.typeCount = 0;
199
+ this.transport = null;
200
+ this.joinedRoom = null;
201
+ }
202
+ joinRoom(options, nowMs) {
203
+ this.joinedRoom?.close();
204
+ let room = new chunkTVJZ4GPS_js.RoomClient(options);
205
+ return room.start(nowMs), this.joinedRoom = room, room;
206
+ }
207
+ get room() {
208
+ return this.joinedRoom;
209
+ }
210
+ defineMessage(name, schema) {
211
+ let type = new MessageType(this.typeCount, name, schema);
212
+ return this.types[this.typeCount++] = type, type;
213
+ }
214
+ reader() {
215
+ return new MessageReader(this.types);
216
+ }
217
+ connect(transport) {
218
+ this.transport = transport;
219
+ }
220
+ get connected() {
221
+ return this.transport !== null;
222
+ }
223
+ get participant() {
224
+ return this.requireTransport().participant;
225
+ }
226
+ channel(name, delivery) {
227
+ return new Channel(this.requireTransport(), name, delivery);
228
+ }
229
+ disconnect() {
230
+ this.transport?.close(), this.transport = null, this.joinedRoom?.close(), this.joinedRoom = null;
231
+ }
232
+ requireTransport() {
233
+ if (!this.transport) throw new chunk2V7IL4HC_js.GameError("not_initialized", "no room transport is connected");
234
+ return this.transport;
235
+ }
236
+ }, ChannelQueue = class {
237
+ constructor(latest, slots, slotBytes) {
238
+ this.head = 0;
239
+ this.count = 0;
240
+ this.dropped = 0;
241
+ this.latest = latest, this.capacity = latest ? 1 : slots, this.slotBytes = slotBytes, this.slots = new Uint8Array(this.capacity * slotBytes), this.lengths = new Int32Array(this.capacity);
242
+ }
243
+ reserve(length) {
244
+ if (length > this.slotBytes) throw new chunk2V7IL4HC_js.GameError("capacity_exceeded", "message exceeds channel slot size");
245
+ let slot;
246
+ if (this.latest)
247
+ slot = 0, this.count = 1;
248
+ else {
249
+ if (this.count >= this.capacity)
250
+ return this.dropped++, -1;
251
+ slot = (this.head + this.count) % this.capacity, this.count++;
252
+ }
253
+ return this.lengths[slot] = length, slot * this.slotBytes;
254
+ }
255
+ pop(reader) {
256
+ if (this.count === 0) return false;
257
+ let slot = this.head;
258
+ return this.count--, this.latest || (this.head = slot + 1 === this.capacity ? 0 : slot + 1), reader.bind(this.slots, slot * this.slotBytes, this.lengths[slot]);
259
+ }
260
+ }, LoopbackTransport = class _LoopbackTransport {
261
+ constructor(participant, options) {
262
+ this.peer = null;
263
+ this.names = /* @__PURE__ */ new Map();
264
+ this.queues = [];
265
+ this.participant = participant, this.slots = options.slots ?? 64, this.slotBytes = options.slotBytes ?? 1200;
266
+ }
267
+ static pair(options = {}) {
268
+ let a = new _LoopbackTransport(0, options), b = new _LoopbackTransport(1, options);
269
+ return a.peer = b, b.peer = a, [a, b];
270
+ }
271
+ open(channel, delivery) {
272
+ let existing = this.names.get(channel);
273
+ if (existing !== void 0) return existing;
274
+ let id = this.queues.length;
275
+ return this.queues.push(new ChannelQueue(delivery === "latest", this.slots, this.slotBytes)), this.names.set(channel, id), id;
276
+ }
277
+ send(channel, bytes, length) {
278
+ let peer = this.peer;
279
+ if (!peer) throw new chunk2V7IL4HC_js.GameError("not_initialized", "loopback transport is closed");
280
+ let queue = peer.queues[channel];
281
+ if (!queue) throw new chunk2V7IL4HC_js.GameError("invalid_argument", `peer has not opened channel ${channel}`);
282
+ let base = queue.reserve(length);
283
+ if (base < 0) return;
284
+ let slots = queue.slots;
285
+ for (let i = 0; i < length; i++) slots[base + i] = bytes[i];
286
+ }
287
+ receive(channel, reader) {
288
+ let queue = this.queues[channel];
289
+ return queue !== void 0 && queue.pop(reader);
290
+ }
291
+ dropped(channel) {
292
+ return this.queues[channel]?.dropped ?? 0;
293
+ }
294
+ close() {
295
+ this.peer && (this.peer.peer = null), this.peer = null;
296
+ }
297
+ }, NO_TICK = -1, SnapshotBuffer = class {
298
+ constructor(entities, history = 32) {
299
+ this.weight = new Float64Array(1);
300
+ this.entities = entities, this.history = history, this.ticks = new Float64Array(entities * history).fill((-1)), this.positions = new Float32Array(entities * history * 3), this.rotations = new Float32Array(entities * history * 4), this.heads = new Int32Array(entities), this.counts = new Int32Array(entities);
301
+ }
302
+ push(slot, tick, positions, po, rotations, ro) {
303
+ let head = this.heads[slot], i = slot * this.history + head;
304
+ this.ticks[i] = tick;
305
+ let p = i * 3;
306
+ for (let k = 0; k < 3; k++) this.positions[p + k] = positions[po + k];
307
+ let q = i * 4;
308
+ for (let k = 0; k < 4; k++) this.rotations[q + k] = rotations[ro + k];
309
+ this.heads[slot] = head + 1 === this.history ? 0 : head + 1, this.counts[slot] < this.history && this.counts[slot]++;
310
+ }
311
+ sample(slot, tick, outPosition, positionOffset, outRotation, rotationOffset) {
312
+ let count = this.counts[slot];
313
+ if (count === 0) return false;
314
+ let base = slot * this.history, before = -1, after = -1;
315
+ for (let k = 0; k < count; k++) {
316
+ let i = base + (this.heads[slot] - 1 - k + this.history) % this.history, t = this.ticks[i];
317
+ t <= tick && (before < 0 || t > this.ticks[before]) && (before = i), t >= tick && (after < 0 || t < this.ticks[after]) && (after = i);
318
+ }
319
+ before < 0 && (before = after), after < 0 && (after = before);
320
+ let span = this.ticks[after] - this.ticks[before], alpha = span > 0 ? (tick - this.ticks[before]) / span : 0;
321
+ this.weight[0] = alpha;
322
+ let pa = before * 3, pb = after * 3;
323
+ for (let c = 0; c < 3; c++)
324
+ outPosition[positionOffset + c] = this.positions[pa + c] + (this.positions[pb + c] - this.positions[pa + c]) * alpha;
325
+ return chunkAZ5BGWHB_js.quatSlerpArrays(outRotation, rotationOffset, this.rotations, before * 4, this.rotations, after * 4, this.weight, 0), true;
326
+ }
327
+ };
328
+
329
+ exports.Channel = Channel;
330
+ exports.ChannelQueue = ChannelQueue;
331
+ exports.GameNet = GameNet;
332
+ exports.LoopbackTransport = LoopbackTransport;
333
+ exports.MessageReader = MessageReader;
334
+ exports.MessageType = MessageType;
335
+ exports.MessageWriter = MessageWriter;
336
+ exports.SnapshotBuffer = SnapshotBuffer;
337
+ exports.quantized = quantized;
@@ -0,0 +1,288 @@
1
+ import { parseProgram, KernelVm, STORAGE_F32, STORAGE_U32, STORAGE_I32 } from './chunk-MOBSBXVE.mjs';
2
+
3
+ // src/interactives/tick/layout.ts
4
+ var COMMAND_AREA_BYTES = 4096, MAX_COMMAND_PAYLOAD_BYTES = 512, MAX_STATE_BYTES = 262144;
5
+ var TICK_DEADLINE_MS = 4, GUEST_HEAP_BYTES = 67108864;
6
+ function aligned(bytes) {
7
+ return bytes + 8 - 1 & -8;
8
+ }
9
+ function tickLayout(seats, stateBytes) {
10
+ let x = aligned(128 + seats), y = aligned(x + seats * 4), z = aligned(y + seats * 4), yaw = aligned(z + seats * 4), axisX = aligned(yaw + seats * 2), axisZ = aligned(axisX + seats * 2), buttons = aligned(axisZ + seats * 2), animation = aligned(buttons + seats), flags = aligned(animation + seats), commands = aligned(flags + seats), state = commands + 4096, total = aligned(state + stateBytes);
11
+ return { seats, stateBytes, alive: 128, x, y, z, yaw, axisX, axisZ, buttons, animation, flags, commands, state, total };
12
+ }
13
+ function describeRegion(header, layout, stepNs, random) {
14
+ header[4] = layout.seats, header[7] = layout.stateBytes, header[12] = stepNs;
15
+ for (let i = 0; i < 4; i++) header[8 + i] = random[i];
16
+ header[16] = layout.alive, header[17] = layout.x, header[18] = layout.y, header[19] = layout.z, header[20] = layout.yaw, header[21] = layout.axisX, header[22] = layout.axisZ, header[23] = layout.buttons, header[24] = layout.animation, header[25] = layout.flags, header[26] = layout.commands, header[27] = layout.state, header[28] = layout.total;
17
+ }
18
+
19
+ // src/interactives/tick/room.ts
20
+ var TickRoomError = class extends Error {
21
+ constructor(code, message) {
22
+ super(message), this.name = "TickRoomError", this.code = code;
23
+ }
24
+ }, TYPE_BYTES = { i8: 1, u8: 1, i16: 2, u16: 2, i32: 4, u32: 4, f32: 4, f64: 8 };
25
+ function readField(view, type, at) {
26
+ switch (type) {
27
+ case "i8":
28
+ return view.getInt8(at);
29
+ case "u8":
30
+ return view.getUint8(at);
31
+ case "i16":
32
+ return view.getInt16(at, true);
33
+ case "u16":
34
+ return view.getUint16(at, true);
35
+ case "i32":
36
+ return view.getInt32(at, true);
37
+ case "u32":
38
+ return view.getUint32(at, true);
39
+ case "f32":
40
+ return view.getFloat32(at, true);
41
+ case "f64":
42
+ return view.getFloat64(at, true);
43
+ }
44
+ }
45
+ function writeField(view, type, at, value) {
46
+ switch (type) {
47
+ case "i8":
48
+ return view.setInt8(at, value);
49
+ case "u8":
50
+ return view.setUint8(at, value);
51
+ case "i16":
52
+ return view.setInt16(at, value, true);
53
+ case "u16":
54
+ return view.setUint16(at, value, true);
55
+ case "i32":
56
+ return view.setInt32(at, value, true);
57
+ case "u32":
58
+ return view.setUint32(at, value, true);
59
+ case "f32":
60
+ return view.setFloat32(at, value, true);
61
+ case "f64":
62
+ return view.setFloat64(at, value, true);
63
+ }
64
+ }
65
+ function defineTickState(schema, options = {}) {
66
+ let at = {}, replicated = options.replicated ?? Object.keys(schema);
67
+ for (let name of replicated)
68
+ if (!(name in schema)) throw new TickRoomError("invalid_state_field", `replicated field ${name} is not in the state schema`);
69
+ let ordered = [...replicated, ...Object.keys(schema).filter((name) => !replicated.includes(name))], offset = 0, replicatedBytes = 0;
70
+ for (let index = 0; index < ordered.length; index++) {
71
+ let name = ordered[index], type = schema[name], size = TYPE_BYTES[type];
72
+ if (size === void 0) throw new TickRoomError("invalid_state_field", `state field ${name} has unknown type ${String(type)}`);
73
+ offset = offset + size - 1 & ~(size - 1), at[name] = offset, offset += size, index < replicated.length && (replicatedBytes = offset);
74
+ }
75
+ if (offset > 262144) throw new TickRoomError("state_bytes_exceeded", `the state schema needs ${offset} bytes, above ${262144}`);
76
+ let offsets = at;
77
+ return {
78
+ bytes: offset,
79
+ replicatedBytes,
80
+ at: offsets,
81
+ types: schema,
82
+ get: (view, field) => readField(view, schema[field], offsets[field]),
83
+ set: (view, field, value) => writeField(view, schema[field], offsets[field], value)
84
+ };
85
+ }
86
+ var registered = false;
87
+ function stateBytesOf(definition) {
88
+ if (definition.state !== void 0 && definition.stateBytes !== void 0 && definition.stateBytes !== definition.state.bytes)
89
+ throw new TickRoomError("invalid_state_bytes", `stateBytes ${definition.stateBytes} disagrees with the state schema's ${definition.state.bytes} bytes`);
90
+ let bytes = definition.state?.bytes ?? definition.stateBytes ?? 0;
91
+ if (!Number.isInteger(bytes) || bytes < 0) throw new TickRoomError("invalid_state_bytes", `stateBytes must be a whole number of bytes, got ${String(bytes)}`);
92
+ if (bytes > 262144) throw new TickRoomError("state_bytes_exceeded", `stateBytes ${bytes} is above the ${262144} byte limit`);
93
+ return bytes;
94
+ }
95
+ function tickHost() {
96
+ let host = globalThis.registerTickRoom;
97
+ return typeof host == "function" ? host : null;
98
+ }
99
+ function defineTickRoom(definition) {
100
+ if (definition === null || typeof definition != "object" || typeof definition.step != "function")
101
+ throw new TickRoomError("missing_step", "a tick room needs a step(ctx) function");
102
+ let stateBytes = stateBytesOf(definition), replicatedBytes = definition.replicate === true ? definition.state?.replicatedBytes ?? stateBytes : 0, init = typeof definition.init == "function" ? (ctx) => definition.init?.(ctx) : null, step = (ctx) => definition.step(ctx), host = tickHost();
103
+ if (host !== null) {
104
+ if (registered) throw new TickRoomError("already_registered", "a tick bundle registers exactly one room");
105
+ host(init === null ? { stateBytes, replicatedBytes, step } : { stateBytes, replicatedBytes, init, step }), registered = true;
106
+ }
107
+ return { stateBytes, replicatedBytes, state: definition.state ?? null, init, step, onTick: host !== null };
108
+ }
109
+
110
+ // src/interactives/tick/kernels.ts
111
+ var LOCKSTEP_STORAGE_U64_LO = 4, LOCKSTEP_STORAGE_U64_HI = 5, LOCKSTEP_TABLE_ALIGN = 8, HALVES_PER_F64 = 2, WIDTH = { f32: 1, i32: 1, u32: 1, f64: 1, vec2: 2, vec3: 3 }, ELEMENT_BYTES = { f32: 4, i32: 4, u32: 4, f64: 8, vec2: 4, vec3: 4 }, STORAGE = { f32: STORAGE_F32, i32: STORAGE_I32, u32: STORAGE_U32, f64: (4), vec2: STORAGE_F32, vec3: STORAGE_F32 }, AXES = ["x", "y", "z"], TRUE_BITS = 4294967295, BASE64 = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", PAD = "=", DESCRIPTOR_WORDS = 2, TRANSCENDENTAL = /\bMath\s*\.\s*(sin|cos|tan|asin|acos|atan|atan2|sinh|cosh|tanh|asinh|acosh|atanh|exp|expm1|log|log2|log10|log1p|pow|cbrt|hypot)\b|\*\*/, NO_KERNEL = -1;
112
+ function refereeHost() {
113
+ let g = globalThis, load = g.__cimplify_kernel_load, run = g.__cimplify_kernel_run;
114
+ return typeof load != "function" || typeof run != "function" ? null : { load: (program) => load(program), run: (kernel, buffer, columns, count, rows, args) => run(kernel, buffer, columns, count, rows, args) };
115
+ }
116
+ var installed = null;
117
+ function setLockstepKernelHost(host) {
118
+ installed = host;
119
+ }
120
+ function lockstepKernelHost() {
121
+ return installed;
122
+ }
123
+ function decodeBase64(text) {
124
+ let clean = text.endsWith(PAD + PAD) ? text.slice(0, -2) : text.endsWith(PAD) ? text.slice(0, -1) : text, out = new Uint8Array(Math.floor(clean.length * 3 / 4)), bits = 0, value = 0, at = 0;
125
+ for (let k = 0; k < clean.length; k++) {
126
+ let digit = BASE64.indexOf(clean[k]);
127
+ if (digit < 0) throw new TickRoomError("invalid_lockstep", "a compiled lockstep kernel carries invalid base64");
128
+ value = (value << 6 | digit) & 16777215, bits += 6, bits >= 8 && (bits -= 8, out[at++] = value >> bits & 255);
129
+ }
130
+ return out.subarray(0, at);
131
+ }
132
+ var LockstepKernel = class {
133
+ constructor(fn, compiled) {
134
+ this.hostId = (-1);
135
+ this.hostOwner = null;
136
+ if (this.fn = fn, this.name = fn.name.length > 0 ? fn.name : "lockstepKernel", this.transcendental = TRANSCENDENTAL.test(String(fn)), compiled === void 0)
137
+ this.meta = null, this.program = null, this.parsed = null, this.args = new Uint32Array(0);
138
+ else {
139
+ let payload = JSON.parse(compiled);
140
+ this.meta = payload.meta, this.program = decodeBase64(payload.program), this.parsed = parseProgram(this.program);
141
+ for (let slot of payload.meta.slots)
142
+ if (slot.scratch === true || slot.spawn === true) throw new TickRoomError("invalid_lockstep", `lockstep kernel ${payload.meta.name} spawns or keeps scratch rows; a lockstep kernel may only read and write its table`);
143
+ if (this.parsed.calls.length > 0 || this.parsed.channels.length > 0)
144
+ throw new TickRoomError("invalid_lockstep", `lockstep kernel ${payload.meta.name} calls engine services or emits events; a lockstep kernel may only read and write its table`);
145
+ this.args = new Uint32Array(payload.meta.argWords);
146
+ }
147
+ this.floats = new Float32Array(this.args.buffer);
148
+ }
149
+ get compiled() {
150
+ return this.program !== null;
151
+ }
152
+ };
153
+ function lockstepKernel(fn, compiled) {
154
+ if (typeof fn != "function") throw new TickRoomError("invalid_lockstep", "lockstepKernel() takes a function");
155
+ return new LockstepKernel(fn, compiled);
156
+ }
157
+ function packArgs(meta, words, floats, args) {
158
+ let at = 0;
159
+ for (let k = 0; k < meta.length; k++) {
160
+ let arg = meta[k], value = args[k];
161
+ if (arg.width > 1) {
162
+ let v = value;
163
+ for (let c = 0; c < arg.width; c++) floats[at++] = v[AXES[c]];
164
+ } else arg.kind === "f32" ? floats[at++] = value : arg.kind === "bool" ? words[at++] = value === true ? (4294967295) : 0 : words[at++] = value >>> 0;
165
+ }
166
+ }
167
+ var LockstepTable = class {
168
+ constructor(schema, options) {
169
+ this.keys = [];
170
+ this.offsets = [];
171
+ this.types = [];
172
+ this.index = /* @__PURE__ */ new Map();
173
+ this.views = /* @__PURE__ */ new WeakMap();
174
+ this.referee = refereeHost();
175
+ this.entity = {};
176
+ this.row = 0;
177
+ this.current = { columns: [] };
178
+ let { at, rows } = options;
179
+ if (!Number.isInteger(at) || at < 0 || at % (8) !== 0) throw new TickRoomError("invalid_lockstep", `a lockstep table starts at a multiple of ${(8)} bytes, got ${String(at)}`);
180
+ if (!Number.isInteger(rows) || rows < 1) throw new TickRoomError("invalid_lockstep", `a lockstep table holds at least one row, got ${String(rows)}`);
181
+ this.schema = schema, this.at = at, this.rows = rows;
182
+ let offset = 0;
183
+ for (let field of Object.keys(schema)) {
184
+ let type = schema[field], element = ELEMENT_BYTES[type];
185
+ if (element === void 0) throw new TickRoomError("invalid_lockstep", `lockstep table field ${field} has unknown type ${String(type)}`);
186
+ for (let c = 0; c < WIDTH[type]; c++)
187
+ offset = Math.ceil(offset / element) * element, this.index.set(`${field}:${c}`, this.keys.length), this.keys.push(field), this.offsets.push(offset), this.types.push(type), offset += rows * element;
188
+ }
189
+ this.bytes = Math.ceil(offset / (8)) * (8), this.defineEntity();
190
+ }
191
+ get end() {
192
+ return this.at + this.bytes;
193
+ }
194
+ column(state, field, component = 0) {
195
+ let k = this.index.get(`${field}:${component}`);
196
+ if (k === void 0) throw new TickRoomError("invalid_lockstep", `lockstep table has no column ${field}[${component}]`);
197
+ return this.viewsOf(state).columns[k];
198
+ }
199
+ run(kernel, state, count, ...args) {
200
+ if (!Number.isInteger(count) || count < 0 || count > this.rows) throw new TickRoomError("invalid_lockstep", `a lockstep kernel runs over 0 to ${this.rows} rows, got ${String(count)}`);
201
+ let views = this.viewsOf(state);
202
+ if (kernel.meta === null || kernel.parsed === null || kernel.program === null) {
203
+ this.runSource(kernel, views, count, args);
204
+ return;
205
+ }
206
+ let binding = this.bind(kernel, views, state);
207
+ packArgs(kernel.meta.args, kernel.args, kernel.floats, args);
208
+ let host = this.referee ?? installed;
209
+ if (host !== null) {
210
+ kernel.hostOwner !== host && (kernel.hostId = host.load(kernel.program), kernel.hostOwner = host), host.run(kernel.hostId, state.buffer, binding.descriptor, count, this.rows, kernel.args);
211
+ return;
212
+ }
213
+ binding.vm === null && (binding.vm = new KernelVm(kernel.parsed, this.rows)), binding.vm.run(binding.columns, count, null, kernel.args);
214
+ }
215
+ viewsOf(state) {
216
+ let views = this.views.get(state);
217
+ if (views !== void 0) return views;
218
+ if (this.at + this.bytes > state.byteLength) throw new TickRoomError("invalid_lockstep", `a lockstep table of ${this.bytes} bytes at ${this.at} does not fit ${state.byteLength} state bytes`);
219
+ let base = state.byteOffset + this.at;
220
+ if (base % (8) !== 0) throw new TickRoomError("invalid_lockstep", `lockstep state must start on a ${(8)}-byte boundary`);
221
+ return views = { columns: this.types.map((type, k) => {
222
+ let at = base + this.offsets[k];
223
+ return type === "f64" ? new Float64Array(state.buffer, at, this.rows) : type === "i32" ? new Int32Array(state.buffer, at, this.rows) : type === "u32" ? new Uint32Array(state.buffer, at, this.rows) : new Float32Array(state.buffer, at, this.rows);
224
+ }), bindings: /* @__PURE__ */ new Map() }, this.views.set(state, views), views;
225
+ }
226
+ bind(kernel, views, state) {
227
+ let known = views.bindings.get(kernel);
228
+ if (known !== void 0) return known;
229
+ let meta = kernel.meta, columns = [], descriptor = new Uint32Array(meta.slots.length * (2));
230
+ meta.slots.forEach((slot, s) => {
231
+ let k = this.index.get(`${slot.field}:${slot.component}`);
232
+ if (k === void 0) throw new TickRoomError("invalid_lockstep", `lockstep kernel ${meta.name} reads ${slot.field}, which this table does not have`);
233
+ let wide = this.types[k] === "f64", storage = wide ? slot.high === true ? (5) : (4) : STORAGE[this.types[k]], column = views.columns[k], values = wide ? new Uint32Array(column.buffer, column.byteOffset, this.rows * (2)) : column;
234
+ columns.push({ values, storage }), descriptor[s * (2)] = state.byteOffset + this.at + this.offsets[k], descriptor[s * (2) + 1] = storage;
235
+ });
236
+ let binding = { columns, descriptor, vm: null };
237
+ return views.bindings.set(kernel, binding), binding;
238
+ }
239
+ defineEntity() {
240
+ let table = this, current = { columns: [] };
241
+ this.current = current;
242
+ for (let field of Object.keys(this.schema)) {
243
+ let type = this.schema[field], first = this.index.get(`${field}:0`);
244
+ if (WIDTH[type] === 1) {
245
+ Object.defineProperty(this.entity, field, {
246
+ enumerable: true,
247
+ get: () => current.columns[first][table.row],
248
+ set: (v) => {
249
+ current.columns[first][table.row] = v;
250
+ }
251
+ });
252
+ continue;
253
+ }
254
+ let vector = {};
255
+ for (let c = 0; c < WIDTH[type]; c++)
256
+ Object.defineProperty(vector, AXES[c], {
257
+ enumerable: true,
258
+ get: () => current.columns[first + c][table.row],
259
+ set: (v) => {
260
+ current.columns[first + c][table.row] = v;
261
+ }
262
+ });
263
+ Object.defineProperty(this.entity, field, {
264
+ enumerable: true,
265
+ get: () => vector,
266
+ set: (v) => {
267
+ for (let c = 0; c < WIDTH[type]; c++) current.columns[first + c][table.row] = v[AXES[c]];
268
+ }
269
+ });
270
+ }
271
+ }
272
+ runSource(kernel, views, count, args) {
273
+ if (kernel.transcendental)
274
+ throw new TickRoomError(
275
+ "invalid_lockstep",
276
+ `lockstep kernel ${kernel.name} uses transcendental maths (Math.sin, Math.pow, ** and the like); it must run compiled on every peer and the referee, so build it with the cimplify CLI instead of running its source`
277
+ );
278
+ this.current.columns = views.columns;
279
+ let entity = this.entity;
280
+ for (let row = 0; row < count; row++)
281
+ this.row = row, kernel.fn(entity, ...args);
282
+ }
283
+ };
284
+ function lockstepTable(schema, options) {
285
+ return new LockstepTable(schema, options);
286
+ }
287
+
288
+ export { COMMAND_AREA_BYTES, GUEST_HEAP_BYTES, LOCKSTEP_STORAGE_U64_HI, LOCKSTEP_STORAGE_U64_LO, LOCKSTEP_TABLE_ALIGN, LockstepKernel, LockstepTable, MAX_COMMAND_PAYLOAD_BYTES, MAX_STATE_BYTES, TICK_DEADLINE_MS, TickRoomError, aligned, defineTickRoom, defineTickState, describeRegion, lockstepKernel, lockstepKernelHost, lockstepTable, setLockstepKernelHost, tickLayout };