@cimplify/sdk 0.108.0 → 0.110.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/dist/advanced.d.mts +4 -3
- package/dist/advanced.d.ts +4 -3
- package/dist/advanced.js +24 -24
- package/dist/advanced.mjs +5 -5
- package/dist/animation-4EXBXRVX.js +27 -0
- package/dist/animation-6DICNWUP.mjs +6 -0
- package/dist/audio-DhvyjqdA.d.mts +249 -0
- package/dist/audio-m0w8cnxq.d.ts +249 -0
- package/dist/avatars.d.mts +110 -0
- package/dist/avatars.d.ts +110 -0
- package/dist/avatars.js +82 -0
- package/dist/avatars.mjs +5 -0
- package/dist/backend-gUCzs5Kg.d.mts +3866 -0
- package/dist/backend-gUCzs5Kg.d.ts +3866 -0
- package/dist/{catalogue-B4eLL8Mi.d.ts → catalogue-CPTMyBUz.d.mts} +109 -221
- package/dist/catalogue-DzrTXP3v.d.mts +541 -0
- package/dist/catalogue-DzrTXP3v.d.ts +541 -0
- package/dist/{catalogue-OT89_Ifs.d.mts → catalogue-OTuS5zp-.d.ts} +109 -221
- package/dist/chunk-22BD3RHN.mjs +1809 -0
- package/dist/chunk-25T4JHEA.mjs +21 -0
- package/dist/chunk-2AQ237Y4.js +508 -0
- package/dist/chunk-2IC4H6OV.mjs +48 -0
- package/dist/chunk-2LHLG4OB.mjs +71 -0
- package/dist/chunk-2O2CG465.js +1709 -0
- package/dist/chunk-2Q4DTHXK.js +316 -0
- package/dist/chunk-2QTQ6BUH.mjs +46 -0
- package/dist/chunk-2UN4SFLR.mjs +100 -0
- package/dist/chunk-2V75I7K3.js +454 -0
- package/dist/chunk-2V7IL4HC.js +10 -0
- package/dist/chunk-34XBXUMW.js +296 -0
- package/dist/chunk-3C4C654I.js +71 -0
- package/dist/chunk-3DAD2LDF.mjs +72 -0
- package/dist/chunk-3GXH2NFD.mjs +4 -0
- package/dist/chunk-3O47ZFW3.js +961 -0
- package/dist/chunk-3OY3VYNF.mjs +11 -0
- package/dist/chunk-3S6WPBZL.js +2936 -0
- package/dist/chunk-3TUOUP5T.js +399 -0
- package/dist/chunk-3VEH23I5.mjs +1380 -0
- package/dist/chunk-3ZYSAW2T.mjs +263 -0
- package/dist/chunk-4ANVF274.js +103 -0
- package/dist/chunk-4C7I3ELN.js +388 -0
- package/dist/chunk-4DYKAYFO.mjs +8 -0
- package/dist/chunk-4ZDR72SG.js +329 -0
- package/dist/chunk-52YS45RR.js +1066 -0
- package/dist/chunk-5325XSCH.js +107 -0
- package/dist/chunk-5AD5X6AV.js +13 -0
- package/dist/chunk-5BYDGGWO.mjs +197 -0
- package/dist/chunk-5C3C7VDM.mjs +55 -0
- package/dist/chunk-5HFMY3D7.js +660 -0
- package/dist/chunk-5LH2QN3T.js +1862 -0
- package/dist/chunk-5PJEXSOW.js +44 -0
- package/dist/chunk-5SXDH3Y7.js +90 -0
- package/dist/chunk-5YFBGGCK.mjs +502 -0
- package/dist/chunk-5YWN6H5Q.mjs +133 -0
- package/dist/chunk-66QP3SMN.js +402 -0
- package/dist/chunk-6DAEZKIG.mjs +385 -0
- package/dist/chunk-6DATW7TB.mjs +420 -0
- package/dist/{chunk-JRGK3NXR.mjs → chunk-6ETDAU62.mjs} +72 -212
- package/dist/chunk-6H254EVP.mjs +178 -0
- package/dist/chunk-6PFNJPBJ.mjs +820 -0
- package/dist/chunk-6PJWXIFX.mjs +357 -0
- package/dist/chunk-6SWKWCMS.js +80 -0
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- package/dist/chunk-6WUBSMTX.js +1403 -0
- package/dist/chunk-73SGZLAQ.mjs +35 -0
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- package/dist/chunk-7DQSDKDU.js +6 -0
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- package/dist/chunk-7KFTYENS.js +11357 -0
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- package/dist/chunk-A2MAX6S4.js +90 -0
- package/dist/chunk-A33OORT7.mjs +1530 -0
- package/dist/{chunk-U6ACF76H.mjs → chunk-A36JRXXH.mjs} +1075 -1845
- package/dist/chunk-A7BU3BK4.js +52 -0
- package/dist/chunk-A7MQSN2V.mjs +77 -0
- package/dist/chunk-A7V4L2IT.mjs +416 -0
- package/dist/chunk-AABEK6XU.js +226 -0
- package/dist/chunk-AGV33FWC.mjs +5005 -0
- package/dist/chunk-AHNR3BXI.js +108 -0
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- package/dist/chunk-AQOE6WCG.js +1270 -0
- package/dist/chunk-ATAWRACV.mjs +62 -0
- package/dist/chunk-ATCURNUV.js +14 -0
- package/dist/chunk-AWPV33OO.js +6 -0
- package/dist/chunk-AYJPHKYV.js +337 -0
- package/dist/chunk-AZ5BGWHB.js +162 -0
- package/dist/chunk-AZAXD44P.js +1373 -0
- package/dist/chunk-BBGKQIJJ.mjs +406 -0
- package/dist/chunk-BP4JLSUA.js +1453 -0
- package/dist/{chunk-SUCE7FWA.mjs → chunk-BTUSVHIE.mjs} +539 -978
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- package/dist/chunk-CVSRWM6W.js +418 -0
- package/dist/chunk-CYBMFMJD.mjs +247 -0
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- package/dist/{chunk-V32BCG7M.js → chunk-DFZWHNRG.js} +75 -215
- package/dist/chunk-DJ2C7AVG.js +644 -0
- package/dist/chunk-DS2VU4WW.mjs +102 -0
- package/dist/chunk-DSAG7T5P.js +7290 -0
- package/dist/chunk-E2QPPH7I.js +327 -0
- package/dist/chunk-E65WCTIG.mjs +1187 -0
- package/dist/{chunk-33VCYWVL.mjs → chunk-E6QQKDNE.mjs} +30 -42
- package/dist/chunk-ECDK6QBF.mjs +981 -0
- package/dist/chunk-EIB4OWVQ.mjs +620 -0
- package/dist/chunk-EQUZYCGO.js +250 -0
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- package/dist/chunk-FE6VCE4K.js +5030 -0
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- package/dist/chunk-FQBFWJBS.mjs +110 -0
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- package/dist/chunk-G3EEC44R.js +53 -0
- package/dist/{chunk-KG3WT4PR.mjs → chunk-GCKWKLZF.mjs} +73 -104
- package/dist/chunk-GCX7TY4D.mjs +6826 -0
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- package/dist/chunk-GPS2THCL.mjs +11 -0
- package/dist/{chunk-EV2EVOYS.js → chunk-GTJWQAGU.js} +31 -42
- package/dist/chunk-GVTI6UJQ.mjs +130 -0
- package/dist/chunk-GXKI64OT.mjs +1138 -0
- package/dist/chunk-GYDYF2WX.js +275 -0
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- package/dist/chunk-H3OQKK6X.js +1158 -0
- package/dist/chunk-H5DFSCJ6.js +40 -0
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- package/dist/chunk-HAJ4JRFO.js +293 -0
- package/dist/chunk-HDR72GB6.js +188 -0
- package/dist/chunk-HF5HPS4T.mjs +40 -0
- package/dist/chunk-HK6LOFDS.js +218 -0
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- package/dist/chunk-HPCSRCMA.js +89 -0
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- package/dist/chunk-IR74FJHU.js +2332 -0
- package/dist/chunk-IRVFYAKP.mjs +100 -0
- package/dist/{chunk-XBL3TMPC.mjs → chunk-IZDWAL53.mjs} +1795 -3287
- package/dist/chunk-J2KZXIU3.js +51 -0
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- package/dist/{chunk-OWW5GUSB.js → chunk-JGBCIKJV.js} +7 -6
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var BASE64 = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", BASE64_PAD = "=", SIX_BITS = 6, BYTE_BITS = 8, BYTE_MASK = 255, LEVEL_MAX = 255, FACE_SIGMA_LIMIT = 3, WIDTH_PER_SIGMA = 0.03, LENGTH_PER_SIGMA = 0.025, AFRO_VOLUME = 0.55, LONG_LENGTH = 0.6, CROP_LENGTH = 0.2, COILY_FROM = chunkPQTQKNKD_js.CURL_PATTERNS.indexOf("4A"), CURLY_FROM = chunkPQTQKNKD_js.CURL_PATTERNS.indexOf("3A"), OUTFIT_PALETTE = [
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], BASE_OUTFIT = [47, 111, 94], ACCENT_SHIFT = 5, OUTFIT_SLOTS = ["top", "full_body", "outerwear"], POSES = ["neutral", "warm", "cool", "playful"];
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let block = params.hairBlock, pattern = chunkPQTQKNKD_js.CURL_PATTERNS.indexOf(block.pattern), volume = level(block.volume), length = level(block.length), named = chunkPQTQKNKD_js.isCatalogueHair(params.hairStyle) ? null : chunkMEXP6DA6_js.LAUNCH_HAIR_STYLES[params.hairStyle] ?? null;
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return named === "none" ? "bald" : named === "buzzed" || named === "buzzed_soft" ? "crop" : named === "buns" ? "buns" : pattern >= COILY_FROM && volume >= (0.55) ? "afro" : length >= (0.6) ? "long" : length <= (0.2) ? "crop" : pattern >= CURLY_FROM ? "curls" : "cap";
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+
width: 1 + sigma(params.face, 0) * (0.03),
|
|
87
|
+
length: 1 + sigma(params.face, 1) * (0.025),
|
|
88
|
+
pose,
|
|
89
|
+
glasses: params.assistive.some((part) => part.kind === "glasses"),
|
|
90
|
+
hearing: hearing === void 0 ? null : hearing.side,
|
|
91
|
+
patches: params.condition === "vitiligo" ? Math.max(1, Math.round(level(params.conditionAmount) * 5)) : 0,
|
|
92
|
+
seed: params.condition === "vitiligo" ? params.conditionSeed : seed
|
|
93
|
+
};
|
|
94
|
+
}
|
|
95
|
+
function avatarFace(source) {
|
|
96
|
+
let bytes = typeof source.identity == "string" ? base64Bytes(source.identity) : source.identity;
|
|
97
|
+
try {
|
|
98
|
+
return avatarFaceOf(chunkPQTQKNKD_js.decodeIdentity(bytes), source);
|
|
99
|
+
} catch {
|
|
100
|
+
return null;
|
|
101
|
+
}
|
|
102
|
+
}
|
|
103
|
+
|
|
104
|
+
exports.avatarFace = avatarFace;
|
|
105
|
+
exports.avatarFaceOf = avatarFaceOf;
|
|
106
|
+
exports.base64Bytes = base64Bytes;
|
|
107
|
+
exports.sourceOfRecord = sourceOfRecord;
|
|
108
|
+
exports.stableHash = stableHash;
|
|
@@ -0,0 +1,286 @@
|
|
|
1
|
+
import { thirdPersonCharacter, TOUCH_CONTROLS } from './chunk-ZCY6YKKP.mjs';
|
|
2
|
+
import { BoxBatch, BOX_ROTATION, BOX_X, BOX_Y, BOX_Z, BOX_SX, BOX_SY, BOX_SZ } from './chunk-QDYFLATW.mjs';
|
|
3
|
+
import { templateFrameStamp, digestFloats } from './chunk-KGHJH5KJ.mjs';
|
|
4
|
+
import { FOLLOW_YAW } from './chunk-ECDK6QBF.mjs';
|
|
5
|
+
import { SNAP_GRID, TRANSFORM_WORDS, WorldMirror, LocalWorld, WorldBuilder, Lighting, Status, identityTransform, POSITION, SelectMode, yawRotation, SNAP_SURFACE, Ground, SCALE, ROTATION, connectWorld } from './chunk-NPSYB6DC.mjs';
|
|
6
|
+
import { NO_UI_ACTION } from './chunk-KVFNRJOR.mjs';
|
|
7
|
+
import { STAGE_X, STAGE_TIME } from './chunk-22BD3RHN.mjs';
|
|
8
|
+
import { FRAME_NOW_MS_SLOT } from './chunk-IDLW4NWA.mjs';
|
|
9
|
+
import { __export } from './chunk-25T4JHEA.mjs';
|
|
10
|
+
|
|
11
|
+
// src/game/kit/templates/worlds.ts
|
|
12
|
+
var worlds_exports = {};
|
|
13
|
+
__export(worlds_exports, {
|
|
14
|
+
BuildersPlaza: () => BuildersPlaza,
|
|
15
|
+
WORLDS: () => WORLDS,
|
|
16
|
+
WORLD_ACTIONS: () => WORLD_ACTIONS,
|
|
17
|
+
joinBuildersPlaza: () => joinBuildersPlaza,
|
|
18
|
+
worldsTemplate: () => worldsTemplate
|
|
19
|
+
});
|
|
20
|
+
var WORLDS = {
|
|
21
|
+
plazaHalf: 40,
|
|
22
|
+
reach: 2.5,
|
|
23
|
+
nudgeMm: 1e3,
|
|
24
|
+
duplicateOffsetMm: 1500,
|
|
25
|
+
scaleUpPermille: 1250,
|
|
26
|
+
scaleDownPermille: 800,
|
|
27
|
+
selectRadius: 3,
|
|
28
|
+
maxObjects: 400,
|
|
29
|
+
palette: [
|
|
30
|
+
{ item: "cimplify/crate", halfExtentsMm: [500, 500, 500], color: 9268835 },
|
|
31
|
+
{ item: "cimplify/table", halfExtentsMm: [750, 375, 450], color: 12946250 },
|
|
32
|
+
{ item: "cimplify/block", halfExtentsMm: [1e3, 250, 1e3], color: 9479342 },
|
|
33
|
+
{ item: "cimplify/pillar", halfExtentsMm: [250, 1250, 250], color: 14737632 }
|
|
34
|
+
]
|
|
35
|
+
}, WORLD_ACTIONS = {
|
|
36
|
+
build: "world.build",
|
|
37
|
+
item: "world.item",
|
|
38
|
+
place: "world.place",
|
|
39
|
+
selectNear: "world.select_near",
|
|
40
|
+
selectAdd: "world.select_add",
|
|
41
|
+
clear: "world.clear",
|
|
42
|
+
move: "world.move",
|
|
43
|
+
rotate: "world.rotate",
|
|
44
|
+
scaleUp: "world.scale_up",
|
|
45
|
+
scaleDown: "world.scale_down",
|
|
46
|
+
duplicate: "world.duplicate",
|
|
47
|
+
remove: "world.delete",
|
|
48
|
+
undo: "world.undo",
|
|
49
|
+
redo: "world.redo",
|
|
50
|
+
grid: "world.grid",
|
|
51
|
+
surface: "world.surface"
|
|
52
|
+
}, ACTION_COUNT = 16, A_BUILD = 0, A_ITEM = 1, A_PLACE = 2, A_SELECT_NEAR = 3, A_SELECT_ADD = 4, A_CLEAR = 5, A_MOVE = 6, A_ROTATE = 7, A_SCALE_UP = 8, A_SCALE_DOWN = 9, A_DUPLICATE = 10, A_DELETE = 11, A_UNDO = 12, A_REDO = 13, A_GRID = 14, A_SURFACE = 15, ACTION_NAMES = [
|
|
53
|
+
WORLD_ACTIONS.build,
|
|
54
|
+
WORLD_ACTIONS.item,
|
|
55
|
+
WORLD_ACTIONS.place,
|
|
56
|
+
WORLD_ACTIONS.selectNear,
|
|
57
|
+
WORLD_ACTIONS.selectAdd,
|
|
58
|
+
WORLD_ACTIONS.clear,
|
|
59
|
+
WORLD_ACTIONS.move,
|
|
60
|
+
WORLD_ACTIONS.rotate,
|
|
61
|
+
WORLD_ACTIONS.scaleUp,
|
|
62
|
+
WORLD_ACTIONS.scaleDown,
|
|
63
|
+
WORLD_ACTIONS.duplicate,
|
|
64
|
+
WORLD_ACTIONS.remove,
|
|
65
|
+
WORLD_ACTIONS.undo,
|
|
66
|
+
WORLD_ACTIONS.redo,
|
|
67
|
+
WORLD_ACTIONS.grid,
|
|
68
|
+
WORLD_ACTIONS.surface
|
|
69
|
+
], CENTRE_MM = Math.floor(255996 / 2), BOXES = 512, PLAYER_COLOR = 3113197, REMOTE_COLOR = 15898954, SELECTED_COLOR = 3985274, LOCKED_COLOR = 15423319, GROUND_COLORS = [6989903, 15127459, 10395294, 4031942], SUN_INTENSITY = [2, 1.4, 0.35], SKY_INTENSITY = [0.7, 0.55, 0.2], SUN_X = 3, SUN_Y = 10, SUN_Z = 4, GROUND_DEPTH = 0.5, GROUND_THICKNESS = 0.05, PLAYER_WIDTH = 0.7, PLAYER_HEIGHT = 1.8, HALF = 0.5, DIGEST_WORDS = 6, NO_SLOT = -1, PENDING_PLACES = 16, MODE_BUILD = "build", MODE_WALK = "walk", BOT_STEP_FRAMES = 20, BOT_ARRIVE = 0.6, BOT_WANDER = 9, BOT_SCRIPT = [
|
|
70
|
+
(0),
|
|
71
|
+
(2),
|
|
72
|
+
(3),
|
|
73
|
+
(6),
|
|
74
|
+
(7),
|
|
75
|
+
(10),
|
|
76
|
+
(11),
|
|
77
|
+
(12),
|
|
78
|
+
(13),
|
|
79
|
+
(5),
|
|
80
|
+
(1),
|
|
81
|
+
(2),
|
|
82
|
+
(4),
|
|
83
|
+
(8),
|
|
84
|
+
(9),
|
|
85
|
+
(15),
|
|
86
|
+
(2),
|
|
87
|
+
(15),
|
|
88
|
+
(5),
|
|
89
|
+
(0)
|
|
90
|
+
];
|
|
91
|
+
function metres(mm) {
|
|
92
|
+
return (mm - CENTRE_MM) / 1e3;
|
|
93
|
+
}
|
|
94
|
+
function millimetres(m) {
|
|
95
|
+
return Math.round(m * 1e3) + CENTRE_MM;
|
|
96
|
+
}
|
|
97
|
+
var BuildersPlaza = class {
|
|
98
|
+
constructor(options = {}) {
|
|
99
|
+
this.name = "worlds";
|
|
100
|
+
this.rig = null;
|
|
101
|
+
this.buildMode = false;
|
|
102
|
+
this.snap = SNAP_GRID;
|
|
103
|
+
this.item = 0;
|
|
104
|
+
this.built = 0;
|
|
105
|
+
this.rejected = 0;
|
|
106
|
+
this.lastSeenResult = 0;
|
|
107
|
+
this.placeOps = new Uint32Array((16));
|
|
108
|
+
this.placeHead = 0;
|
|
109
|
+
this.boxes = null;
|
|
110
|
+
this.actions = new Int32Array((16)).fill(NO_UI_ACTION);
|
|
111
|
+
this.transform = new Float64Array(TRANSFORM_WORDS);
|
|
112
|
+
this.rotation = new Float64Array(4);
|
|
113
|
+
this.nearest = new Uint32Array(1);
|
|
114
|
+
this.pose = { x: 0, y: 0, z: 0, yaw: 0, animation: 0 };
|
|
115
|
+
this.objectsSlot = null;
|
|
116
|
+
this.modeSlot = null;
|
|
117
|
+
this.started = false;
|
|
118
|
+
this.lastX = 0;
|
|
119
|
+
this.lastZ = 0;
|
|
120
|
+
let connection = options.connection ?? null;
|
|
121
|
+
this.connection = connection, connection !== null ? (this.mirror = connection.mirror, this.local = null, this.builder = connection.builder) : (this.mirror = new WorldMirror(), this.local = new LocalWorld({ palette: WORLDS.palette, maxObjects: WORLDS.maxObjects }), this.local.attach(this.mirror), this.builder = new WorldBuilder(this.local, this.mirror));
|
|
122
|
+
}
|
|
123
|
+
enter(game) {
|
|
124
|
+
let ground = game.world.spawn();
|
|
125
|
+
game.transforms.add(ground, 0, -(0.5), 0), game.physics.addCollider(ground, { shape: { kind: "cuboid", halfExtents: [WORLDS.plazaHalf, (0.5), WORLDS.plazaHalf] } });
|
|
126
|
+
let lighting = this.mirror.settings.lighting, sun = game.world.spawn();
|
|
127
|
+
game.transforms.add(sun, (3), (10), (4)), game.graphics.create(sun, { kind: "light", light: "directional", intensity: SUN_INTENSITY[lighting] ?? SUN_INTENSITY[Lighting.Day] });
|
|
128
|
+
let sky = game.world.spawn();
|
|
129
|
+
game.transforms.add(sky), game.graphics.create(sky, { kind: "light", light: "hemisphere", intensity: SKY_INTENSITY[lighting] ?? SKY_INTENSITY[Lighting.Day] }), this.rig = thirdPersonCharacter(game, { position: [0, 0, 0], register: false }), this.boxes = new BoxBatch(game, (512));
|
|
130
|
+
for (let i = 0; i < (16); i++) this.actions[i] = game.ui.defineAction(ACTION_NAMES[i]);
|
|
131
|
+
this.objectsSlot = game.ui.hudNumber("objects"), this.modeSlot = game.ui.hudText("mode", MODE_WALK);
|
|
132
|
+
}
|
|
133
|
+
fixedUpdate(game) {
|
|
134
|
+
let rig = this.rig;
|
|
135
|
+
if (rig !== null) {
|
|
136
|
+
for (rig.fixedUpdate(game); ; ) {
|
|
137
|
+
let id = game.ui.pollAction();
|
|
138
|
+
if (id === NO_UI_ACTION) break;
|
|
139
|
+
this.handle(game, rig, id);
|
|
140
|
+
}
|
|
141
|
+
this.observeResults();
|
|
142
|
+
}
|
|
143
|
+
}
|
|
144
|
+
update(game) {
|
|
145
|
+
let rig = this.rig;
|
|
146
|
+
if (rig === null) return;
|
|
147
|
+
rig.update(game);
|
|
148
|
+
let connection = this.connection;
|
|
149
|
+
connection !== null && this.sync(game, rig, connection), this.objectsSlot !== null && game.ui.setNumber(this.objectsSlot, this.mirror.count), this.modeSlot !== null && game.ui.setText(this.modeSlot, this.buildMode ? MODE_BUILD : MODE_WALK), this.draw(game, rig.entity);
|
|
150
|
+
}
|
|
151
|
+
exit() {
|
|
152
|
+
this.rig?.dispose(), this.rig = null, this.connection?.client.close();
|
|
153
|
+
}
|
|
154
|
+
actionId(index) {
|
|
155
|
+
return this.actions[index];
|
|
156
|
+
}
|
|
157
|
+
observeResults() {
|
|
158
|
+
let mirror = this.mirror;
|
|
159
|
+
for (; this.lastSeenResult < mirror.resultCount; ) {
|
|
160
|
+
let result = mirror.results[this.lastSeenResult % mirror.results.length];
|
|
161
|
+
if (this.lastSeenResult++, result.status !== Status.Applied) {
|
|
162
|
+
this.rejected++;
|
|
163
|
+
continue;
|
|
164
|
+
}
|
|
165
|
+
for (let i = 0; i < (16); i++)
|
|
166
|
+
this.placeOps[i] === result.opId && (this.placeOps[i] = 0, this.built++);
|
|
167
|
+
}
|
|
168
|
+
}
|
|
169
|
+
target(game, rig) {
|
|
170
|
+
let p = game.transforms.store.fields.position, o = game.transforms.row(rig.entity) * 3, yaw = rig.camera.state[FOLLOW_YAW], t = identityTransform(this.transform);
|
|
171
|
+
t[POSITION] = millimetres(p[o] - Math.sin(yaw) * WORLDS.reach), t[POSITION + 1] = 0, t[POSITION + 2] = millimetres(p[o + 2] - Math.cos(yaw) * WORLDS.reach);
|
|
172
|
+
}
|
|
173
|
+
nearestObject(game, rig, skipSelected) {
|
|
174
|
+
let p = game.transforms.store.fields.position, o = game.transforms.row(rig.entity) * 3, mirror = this.mirror, best = -1, bestDistance = WORLDS.selectRadius * WORLDS.selectRadius;
|
|
175
|
+
for (let row = 0; row < mirror.count; row++) {
|
|
176
|
+
if (skipSelected && mirror.locks[row] === mirror.builder) continue;
|
|
177
|
+
let t = row * TRANSFORM_WORDS, dx = metres(mirror.transforms[t]) - p[o], dz = metres(mirror.transforms[t + 2]) - p[o + 2], distance = dx * dx + dz * dz;
|
|
178
|
+
distance < bestDistance && (bestDistance = distance, best = mirror.ids[row]);
|
|
179
|
+
}
|
|
180
|
+
return best;
|
|
181
|
+
}
|
|
182
|
+
handle(game, rig, id) {
|
|
183
|
+
let builder = this.builder, yaw = rig.camera.state[FOLLOW_YAW], forwardX = -Math.sin(yaw), forwardZ = -Math.cos(yaw), identity = this.rotation;
|
|
184
|
+
if (identity[0] = 0, identity[1] = 0, identity[2] = 0, identity[3] = 32767, id === this.actions[(0)]) {
|
|
185
|
+
this.buildMode = !this.buildMode;
|
|
186
|
+
return;
|
|
187
|
+
}
|
|
188
|
+
if (this.buildMode)
|
|
189
|
+
if (id === this.actions[(1)])
|
|
190
|
+
this.item = (this.item + 1) % WORLDS.palette.length;
|
|
191
|
+
else if (id === this.actions[(2)]) {
|
|
192
|
+
this.target(game, rig);
|
|
193
|
+
let op = builder.place(this.item, this.snap, this.transform);
|
|
194
|
+
op >= 0 && (this.placeOps[this.placeHead % (16)] = op, this.placeHead++, game.ui.haptic("light"));
|
|
195
|
+
} else if (id === this.actions[(3)] || id === this.actions[(4)]) {
|
|
196
|
+
let add = id === this.actions[(4)], found = this.nearestObject(game, rig, add);
|
|
197
|
+
found >= 0 && (this.nearest[0] = found, builder.select(add ? SelectMode.Add : SelectMode.Replace, this.nearest, 1));
|
|
198
|
+
} else if (id === this.actions[(5)])
|
|
199
|
+
builder.clearSelection();
|
|
200
|
+
else if (id === this.actions[(6)])
|
|
201
|
+
builder.transformSelection(
|
|
202
|
+
this.snap & SNAP_GRID,
|
|
203
|
+
Math.round(forwardX * WORLDS.nudgeMm),
|
|
204
|
+
0,
|
|
205
|
+
Math.round(forwardZ * WORLDS.nudgeMm),
|
|
206
|
+
identity,
|
|
207
|
+
1e3
|
|
208
|
+
);
|
|
209
|
+
else if (id === this.actions[(7)]) {
|
|
210
|
+
let step = this.mirror.settings.angleStepCentidegrees / 36e3 * Math.PI * 2;
|
|
211
|
+
yawRotation(step, this.rotation, 0), builder.transformSelection(0, 0, 0, 0, this.rotation, 1e3);
|
|
212
|
+
} else id === this.actions[(8)] ? builder.transformSelection(0, 0, 0, 0, identity, WORLDS.scaleUpPermille) : id === this.actions[(9)] ? builder.transformSelection(0, 0, 0, 0, identity, WORLDS.scaleDownPermille) : id === this.actions[(10)] ? builder.duplicate(WORLDS.duplicateOffsetMm, 0, 0) : id === this.actions[(11)] ? builder.deleteSelection() : id === this.actions[(12)] ? builder.undo() : id === this.actions[(13)] ? builder.redo() : id === this.actions[(14)] ? this.snap ^= SNAP_GRID : id === this.actions[(15)] && (this.snap ^= SNAP_SURFACE);
|
|
213
|
+
}
|
|
214
|
+
sync(game, rig, connection) {
|
|
215
|
+
let now = game.clock[FRAME_NOW_MS_SLOT], client = connection.client;
|
|
216
|
+
this.started || (client.start(now), this.started = true);
|
|
217
|
+
let p = game.transforms.store.fields.position, o = game.transforms.row(rig.entity) * 3, dx = p[o] - this.lastX, dz = p[o + 2] - this.lastZ;
|
|
218
|
+
this.lastX = p[o], this.lastZ = p[o + 2];
|
|
219
|
+
let length = Math.sqrt(dx * dx + dz * dz), ax = length > 0 ? dx / length : 0, az = length > 0 ? dz / length : 0;
|
|
220
|
+
client.setInput(ax, az, rig.camera.state[FOLLOW_YAW], 0, now), client.update(now);
|
|
221
|
+
}
|
|
222
|
+
draw(game, player) {
|
|
223
|
+
let boxes = this.boxes;
|
|
224
|
+
if (boxes === null) return;
|
|
225
|
+
let p = game.transforms.store.fields.position, o = game.transforms.row(player) * 3, b = boxes.box;
|
|
226
|
+
boxes.begin(), b[BOX_ROTATION] = 0, b[BOX_ROTATION + 1] = 0, b[BOX_ROTATION + 2] = 0, b[BOX_ROTATION + 3] = 1, b[BOX_X] = 0, b[BOX_Y] = -(0.05), b[BOX_Z] = 0, b[BOX_SX] = WORLDS.plazaHalf * 2, b[BOX_SY] = (0.05), b[BOX_SZ] = WORLDS.plazaHalf * 2, boxes.add(GROUND_COLORS[this.mirror.settings.ground] ?? GROUND_COLORS[Ground.Grass]), b[BOX_X] = p[o], b[BOX_Y] = p[o + 1] + (1.8) * (0.5), b[BOX_Z] = p[o + 2], b[BOX_SX] = (0.7), b[BOX_SY] = (1.8), b[BOX_SZ] = (0.7), boxes.add((3113197));
|
|
227
|
+
let connection = this.connection;
|
|
228
|
+
if (connection !== null) {
|
|
229
|
+
let client = connection.client, now = game.clock[FRAME_NOW_MS_SLOT];
|
|
230
|
+
for (let i = 0; i < client.remoteCount; i++)
|
|
231
|
+
client.remotePose(client.remoteSlot(i), this.pose, now) && (b[BOX_X] = metres(this.pose.x * 1e3), b[BOX_Y] = this.pose.y + (1.8) * (0.5), b[BOX_Z] = metres(this.pose.z * 1e3), boxes.add((15898954)));
|
|
232
|
+
}
|
|
233
|
+
let mirror = this.mirror, half = mirror.paletteHalfExtents, known = mirror.paletteItems.length;
|
|
234
|
+
for (let row = 0; row < mirror.count; row++) {
|
|
235
|
+
let t = row * TRANSFORM_WORDS, item = mirror.items[row], hx = item < known ? half[item * 3] : WORLDS.palette[0].halfExtentsMm[0], hy = item < known ? half[item * 3 + 1] : WORLDS.palette[0].halfExtentsMm[1], hz = item < known ? half[item * 3 + 2] : WORLDS.palette[0].halfExtentsMm[2], sx = hx * 2 * mirror.transforms[t + SCALE] / 1e3 / 1e3, sy = hy * 2 * mirror.transforms[t + SCALE + 1] / 1e3 / 1e3, sz = hz * 2 * mirror.transforms[t + SCALE + 2] / 1e3 / 1e3;
|
|
236
|
+
b[BOX_X] = metres(mirror.transforms[t + POSITION]), b[BOX_Y] = mirror.transforms[t + POSITION + 1] / 1e3 + sy * (0.5), b[BOX_Z] = metres(mirror.transforms[t + POSITION + 2]);
|
|
237
|
+
for (let i = 0; i < 4; i++) b[BOX_ROTATION + i] = mirror.transforms[t + ROTATION + i] / 32767;
|
|
238
|
+
b[BOX_SX] = sx, b[BOX_SY] = sy, b[BOX_SZ] = sz;
|
|
239
|
+
let lock = mirror.locks[row], color = lock === 65535 ? WORLDS.palette[item]?.color ?? WORLDS.palette[0].color : lock === mirror.builder ? (3985274) : (15423319);
|
|
240
|
+
boxes.add(color);
|
|
241
|
+
}
|
|
242
|
+
boxes.end();
|
|
243
|
+
}
|
|
244
|
+
}, BuildersBot = class {
|
|
245
|
+
constructor() {
|
|
246
|
+
this.slotX = (-1);
|
|
247
|
+
this.slotY = (-1);
|
|
248
|
+
this.step = 0;
|
|
249
|
+
this.goal = new Float64Array(2);
|
|
250
|
+
}
|
|
251
|
+
drive(scene, game, frame) {
|
|
252
|
+
let rig = scene.rig;
|
|
253
|
+
if (rig === null) return;
|
|
254
|
+
let input = game.input;
|
|
255
|
+
this.slotX === (-1) && (this.slotX = input.virtualControl(TOUCH_CONTROLS.moveX), this.slotY = input.virtualControl(TOUCH_CONTROLS.moveY), this.pickGoal(game)), frame > 0 && frame % (20) === 0 && (game.ui.dispatch(ACTION_NAMES[BOT_SCRIPT[this.step % BOT_SCRIPT.length]]), this.step++);
|
|
256
|
+
let p = game.transforms.store.fields.position, o = game.transforms.row(rig.entity) * 3, wx = this.goal[0] - p[o], wz = this.goal[1] - p[o + 2], length = Math.sqrt(wx * wx + wz * wz);
|
|
257
|
+
length > (0.6) ? (wx /= length, wz /= length) : (this.pickGoal(game), wx = 0, wz = 0);
|
|
258
|
+
let yaw = rig.camera.state[FOLLOW_YAW], sy = Math.sin(yaw), cy = Math.cos(yaw), stage = input.stage, t = templateFrameStamp(frame);
|
|
259
|
+
stage[STAGE_X] = cy * wx - sy * wz, stage[STAGE_TIME] = t, input.virtualStaged(this.slotX), stage[STAGE_X] = -sy * wx - cy * wz, stage[STAGE_TIME] = t, input.virtualStaged(this.slotY);
|
|
260
|
+
}
|
|
261
|
+
pickGoal(game) {
|
|
262
|
+
game.random.rangeInto(this.goal, 0, -(9), (9)), game.random.rangeInto(this.goal, 1, -(9), (9));
|
|
263
|
+
}
|
|
264
|
+
}, digestScratch = new Float64Array((6)), worldsTemplate = {
|
|
265
|
+
id: "worlds",
|
|
266
|
+
title: "Builders plaza: an empty world friends build in",
|
|
267
|
+
sources: ["src/game/kit/templates/worlds.ts"],
|
|
268
|
+
economy: null,
|
|
269
|
+
scene: () => new BuildersPlaza(),
|
|
270
|
+
bot: () => new BuildersBot(),
|
|
271
|
+
progress: (scene) => scene.built,
|
|
272
|
+
digest(scene, game) {
|
|
273
|
+
let d = digestScratch, rig = scene.rig;
|
|
274
|
+
if (d[0] = scene.built, d[1] = scene.mirror.count, d[2] = scene.mirror.version, d[3] = scene.rejected, rig !== null) {
|
|
275
|
+
let p = game.transforms.store.fields.position, o = game.transforms.row(rig.entity) * 3;
|
|
276
|
+
d[4] = p[o], d[5] = p[o + 2];
|
|
277
|
+
}
|
|
278
|
+
return digestFloats(d, (6));
|
|
279
|
+
}
|
|
280
|
+
};
|
|
281
|
+
async function joinBuildersPlaza(ctx, request) {
|
|
282
|
+
let session = await ctx.join_world(request);
|
|
283
|
+
return session.realtime === null ? new BuildersPlaza() : new BuildersPlaza({ connection: connectWorld(session.realtime) });
|
|
284
|
+
}
|
|
285
|
+
|
|
286
|
+
export { BuildersPlaza, WORLDS, WORLD_ACTIONS, joinBuildersPlaza, worldsTemplate, worlds_exports };
|