@cimplify/sdk 0.108.0 → 0.110.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (608) hide show
  1. package/LICENSE +21 -0
  2. package/dist/advanced.d.mts +4 -3
  3. package/dist/advanced.d.ts +4 -3
  4. package/dist/advanced.js +24 -24
  5. package/dist/advanced.mjs +5 -5
  6. package/dist/animation-4EXBXRVX.js +27 -0
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  8. package/dist/audio-DhvyjqdA.d.mts +249 -0
  9. package/dist/audio-m0w8cnxq.d.ts +249 -0
  10. package/dist/avatars.d.mts +110 -0
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  12. package/dist/avatars.js +82 -0
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  14. package/dist/backend-gUCzs5Kg.d.mts +3866 -0
  15. package/dist/backend-gUCzs5Kg.d.ts +3866 -0
  16. package/dist/{catalogue-B4eLL8Mi.d.ts → catalogue-CPTMyBUz.d.mts} +109 -221
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@@ -0,0 +1,856 @@
1
+ // src/interactives/game-ui/game-theme.ts
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+ var DEFAULT_THEME = {
3
+ surface: "#141821e6",
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+ raised: "#222a38ff",
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+ border: "#ffffff1f",
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+ accent: "#f5b833ff",
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+ on_accent: "#1a1205ff",
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+ text: "#f4f6faff",
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+ muted: "#a6aebcff",
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+ track: "#ffffff26",
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+ danger: "#ef4b4bff",
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+ success: "#3ccf7aff",
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+ gold: "#ffd447ff",
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+ radius: 12,
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+ padding: 12,
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+ gap: 8,
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+ small: 12,
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+ body: 15,
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+ title: 19,
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+ font: 0,
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+ panel: null,
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+ press_scale: 0.94,
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+ motion: 0.16
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+ };
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+ function theme(overrides = {}) {
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+ return { ...DEFAULT_THEME, ...overrides };
27
+ }
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+
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+ // src/interactives/game-ui/wire.ts
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+ var UI_MAGIC = 826889539, UI_VERSION = 1, UI_HEADER_BYTES = 12, UI_RECORD_HEADER_WORDS = 2, UI_EVENT_BYTES = 32, NO_NODE = 4294967295;
31
+ var UiOp = {
32
+ create: 1,
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+ destroy: 2,
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+ insert: 3,
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+ remove: 4,
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+ root: 5,
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+ world_root: 6,
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+ unroot: 7,
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+ prop: 8,
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+ text: 9,
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+ number: 10,
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+ string: 11,
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+ text_ref: 12,
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+ label: 13,
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+ value: 14,
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+ placeholder: 15,
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+ image: 16,
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+ path: 17,
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+ transition: 18,
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+ scroll_to: 19,
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+ focus: 20,
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+ blur: 21,
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+ font: 22,
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+ anchor: 23,
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+ occluded: 24,
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+ style: 25,
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+ style_clear: 26,
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+ tokens: 27,
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+ slots: 28,
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+ exclusions: 29,
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+ text_options: 30,
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+ vector_load: 31,
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+ vector_unload: 32,
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+ vector: 33,
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+ vector_detach: 34,
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+ vector_play: 35,
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+ vector_input: 36,
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+ vector_input_name: 37,
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+ vector_data: 38,
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+ vector_seek: 39
71
+ }, UiVectorPlay = { machine: 0, animation: 1, stop: 2 }, UiVectorData = { number: 0, bool: 1, color: 2, id: 3, fire: 4 };
72
+ function padWords(bytes) {
73
+ return Math.floor((bytes + 4 - 1) / 4);
74
+ }
75
+ var UiTextOption = { dictionaries: 1, data: 2 }, UiExclusionShape = { rect: 0, ellipse: 1, polygon: 2 }, UI_EXCLUSION_HEADER_WORDS = 7, UI_MAX_EXCLUSIONS = 8, EXCLUSION_POINTS_SHIFT = 8, MAX_EXCLUSION_POINTS = 65535, UI_TOKENS_REPLACE = 1, UI_SLOT_REFERENCE = 2147483648, UI_STYLE_REFERENCED = 1 << 24, UI_STYLE_SAFE_EDGES = 1 << 25, STYLE_COUNT_SHIFT = 16, STYLE_COUNT_MASK = 255, PAIR = 2, UiKind = { box: 0, text: 1, image: 2, shape: 3, scroll: 4, input: 5, vector: 6 }, UiProp = {
76
+ width: 0,
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+ height: 1,
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+ min_width: 2,
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+ min_height: 3,
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+ max_width: 4,
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+ max_height: 5,
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+ basis: 6,
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+ padding: 7,
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+ margin: 8,
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+ border_width: 9,
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+ inset_top: 10,
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+ inset_right: 11,
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+ inset_bottom: 12,
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+ inset_left: 13,
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+ gap: 14,
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+ grow: 15,
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+ shrink: 16,
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+ aspect: 17,
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+ direction: 18,
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+ justify: 19,
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+ align_items: 20,
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+ align_self: 21,
98
+ align_content: 22,
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+ position: 23,
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+ wrap: 24,
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+ display_none: 25,
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+ fill: 32,
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+ border_color: 33,
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+ radii: 34,
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+ opacity: 35,
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+ translate: 36,
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+ scale: 37,
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+ rotate: 38,
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+ origin: 39,
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+ z_index: 40,
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+ hidden: 41,
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+ clip: 42,
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+ pointer_events_none: 43,
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+ flags: 44,
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+ shadow: 45,
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+ gradient: 46,
117
+ disabled: 47,
118
+ focusable: 48,
119
+ font_family: 64,
120
+ font_weight: 65,
121
+ font_size: 66,
122
+ line_height: 67,
123
+ letter_spacing: 68,
124
+ text_align: 69,
125
+ text_color: 70,
126
+ text_wrap: 71,
127
+ vertical_align: 72,
128
+ placeholder_color: 73,
129
+ text_wrap_style: 74,
130
+ image_tint: 80,
131
+ image_uv: 81,
132
+ nine_slice: 82,
133
+ nine_slice_uv: 83,
134
+ shape_kind: 96,
135
+ stroke_color: 97,
136
+ stroke_width: 98,
137
+ scroll_axes: 112,
138
+ role: 128,
139
+ traits: 129,
140
+ actions: 130
141
+ }, UiUnit = { auto: 0, points: 1, percent: 2 }, UiFlag = {
142
+ tap: 8,
143
+ press: 16,
144
+ drag: 32,
145
+ long_press: 64,
146
+ layer: 128,
147
+ secure: 8192
148
+ }, UiNumberFormat = { integer: 0, fixed: 1, timer: 2, timer_hours: 3, compact: 4, percent: 5 }, UiEasing = {
149
+ linear: 0,
150
+ ease: 1,
151
+ ease_in: 2,
152
+ ease_out: 3,
153
+ ease_in_out: 4,
154
+ back_out: 5,
155
+ bezier: 6,
156
+ spring: 7
157
+ }, UiTransition = {
158
+ opacity: 1,
159
+ translate_x: 2,
160
+ translate_y: 4,
161
+ scale_x: 8,
162
+ scale_y: 16,
163
+ rotate: 32,
164
+ fill: 64,
165
+ text_color: 128
166
+ }, UiAnchor = {
167
+ top_left: 0,
168
+ top: 1,
169
+ top_right: 2,
170
+ left: 3,
171
+ center: 4,
172
+ right: 5,
173
+ bottom_left: 6,
174
+ bottom: 7,
175
+ bottom_right: 8,
176
+ fill: 9
177
+ }, UiRole = {
178
+ none: 0,
179
+ group: 1,
180
+ text: 2,
181
+ button: 3,
182
+ image: 4,
183
+ header: 5,
184
+ link: 6,
185
+ adjustable: 7,
186
+ tab: 8,
187
+ tab_list: 9,
188
+ progress: 10,
189
+ text_field: 11,
190
+ scroll_view: 12,
191
+ alert: 13
192
+ }, UiTrait = { selected: 1, disabled: 2, hidden: 4, live: 8, modal: 16 }, UiAction = { activate: 1, increment: 2, decrement: 4, dismiss: 8, scroll: 16 }, UiEventKind = {
193
+ press: 1,
194
+ release: 2,
195
+ tap: 3,
196
+ long_press: 4,
197
+ drag_start: 5,
198
+ drag_move: 6,
199
+ drag_end: 7,
200
+ scroll: 8,
201
+ focus: 9,
202
+ action: 10,
203
+ passthrough: 11,
204
+ change: 12,
205
+ blur: 13,
206
+ vector: 14
207
+ }, UiFocusFlag = { secure: 1, numeric: 2 }, UI_EVENT_KIND_OFFSET = 0, UI_EVENT_PHASE_OFFSET = 1, UI_EVENT_POINTER_OFFSET = 2, UI_EVENT_NODE_OFFSET = 4, UI_EVENT_X_OFFSET = 8, UI_EVENT_Y_OFFSET = 12, UI_EVENT_DX_OFFSET = 16, UI_EVENT_DY_OFFSET = 20, UI_EVENT_VALUE_OFFSET = 24, UI_EVENT_TIME_OFFSET = 28, ASCII_LIMIT = 128, TWO_BYTE_LIMIT = 2048, SURROGATE_HIGH = 55296, SURROGATE_LOW = 56320, SURROGATE_END = 57344, SURROGATE_BITS = 10, SUPPLEMENTARY_BASE = 65536, REPLACEMENT_CHARACTER = 65533, CONTINUATION = 128, CONTINUATION_BITS = 63, LEAD_TWO = 192, LEAD_THREE = 224, LEAD_FOUR = 240, LITTLE_ENDIAN = new Uint8Array(new Uint32Array([1]).buffer)[0] === 1;
208
+ function encodeUtf8(text, buffer, at, length2 = text.length) {
209
+ let out = at;
210
+ for (let i = 0; i < length2; i++) {
211
+ let point = text.charCodeAt(i);
212
+ if (point >= (55296) && point < (57344)) {
213
+ let next = i + 1 < length2 ? text.charCodeAt(i + 1) : 0;
214
+ point < (56320) && next >= (56320) && next < (57344) ? (point = (65536) + (point - (55296) << (10)) + (next - (56320)), i++) : point = (65533);
215
+ }
216
+ point < (128) ? buffer[out++] = point : point < (2048) ? (buffer[out++] = (192) | point >> 6, buffer[out++] = (128) | point & (63)) : point < (65536) ? (buffer[out++] = (224) | point >> 12, buffer[out++] = (128) | point >> 6 & (63), buffer[out++] = (128) | point & (63)) : (buffer[out++] = (240) | point >> 18, buffer[out++] = (128) | point >> 12 & (63), buffer[out++] = (128) | point >> 6 & (63), buffer[out++] = (128) | point & (63));
217
+ }
218
+ return out - at;
219
+ }
220
+ var HIDE_OCCLUDED = 1, PatchWriter = class {
221
+ constructor(capacity = 16384, reserve = 0) {
222
+ this.count = 0;
223
+ this.reserve = reserve, this.buffer = new Uint8Array(capacity), this.view = new DataView(this.buffer.buffer), this.words = new Uint32Array(this.buffer.buffer, 0, capacity >> 2), this.floats = new Float32Array(this.buffer.buffer, 0, capacity >> 2), this.cursor = 0, this.reset();
224
+ }
225
+ get bytes() {
226
+ return this.buffer;
227
+ }
228
+ get length() {
229
+ return this.cursor;
230
+ }
231
+ get records() {
232
+ return this.count;
233
+ }
234
+ get empty() {
235
+ return this.count === 0;
236
+ }
237
+ reset() {
238
+ this.count = 0;
239
+ let start = this.reserve;
240
+ this.view.setUint32(start, 826889539, true), this.view.setUint16(start + 4, 1, true), this.view.setUint16(start + 4 + 2, 0, true), this.view.setUint32(start + 8, 0, true), this.cursor = start + 12;
241
+ }
242
+ finish() {
243
+ return this.view.setUint32(this.reserve + 8, this.count, true), this.cursor;
244
+ }
245
+ ensure(bytes) {
246
+ let needed = this.cursor + bytes;
247
+ if (needed <= this.buffer.length) return;
248
+ let size = this.buffer.length * 2;
249
+ for (; size < needed; ) size *= 2;
250
+ let next = new Uint8Array(size);
251
+ next.set(this.buffer.subarray(0, this.cursor)), this.buffer = next, this.view = new DataView(next.buffer), this.words = new Uint32Array(next.buffer, 0, size >> 2), this.floats = new Float32Array(next.buffer, 0, size >> 2);
252
+ }
253
+ record(op, words, aux, node) {
254
+ this.ensure(words * 4);
255
+ let at = this.cursor;
256
+ this.buffer[at] = op, this.buffer[at + 1] = words, this.view.setUint16(at + 2, aux, true), this.view.setUint32(at + 4, node >>> 0, true), this.cursor = at + 8, this.count++;
257
+ }
258
+ u32(value) {
259
+ let at = this.cursor;
260
+ LITTLE_ENDIAN && (at & 3) === 0 ? this.words[at >> 2] = value : this.view.setUint32(at, value >>> 0, true), this.cursor = at + 4;
261
+ }
262
+ f32(value) {
263
+ let at = this.cursor;
264
+ LITTLE_ENDIAN && (at & 3) === 0 ? this.floats[at >> 2] = value : this.view.setFloat32(at, value, true), this.cursor = at + 4;
265
+ }
266
+ simple(op, node, aux = 0) {
267
+ this.record(op, 2, aux, node);
268
+ }
269
+ create(node, kind) {
270
+ this.simple(UiOp.create, node, kind);
271
+ }
272
+ destroy(node) {
273
+ this.simple(UiOp.destroy, node);
274
+ }
275
+ insert(node, parent, before = 4294967295) {
276
+ this.record(UiOp.insert, 4, 0, node), this.u32(parent), this.u32(before);
277
+ }
278
+ remove(node) {
279
+ this.simple(UiOp.remove, node);
280
+ }
281
+ root(node, anchor, safe_area, x, y, z) {
282
+ this.record(UiOp.root, 7, 0, node), this.u32(anchor), this.u32(safe_area ? 1 : 0), this.f32(x), this.f32(y), this.u32(z | 0);
283
+ }
284
+ worldRoot(node, root) {
285
+ this.record(UiOp.world_root, 15, 0, node), this.f32(root.position[0]), this.f32(root.position[1]), this.f32(root.position[2]), this.f32(root.pivot[0]), this.f32(root.pivot[1]), this.f32(root.offset[0]), this.f32(root.offset[1]), this.f32(root.reference_distance), this.f32(root.min_scale), this.f32(root.max_scale), this.u32(root.hide_when_occluded ? (1) : 0), this.f32(root.occluded_opacity), this.u32(root.z | 0);
286
+ }
287
+ unroot(node) {
288
+ this.simple(UiOp.unroot, node);
289
+ }
290
+ propWord(node, prop, word, unit = 0) {
291
+ this.record(UiOp.prop, 3, prop | unit << 8, node), this.u32(word);
292
+ }
293
+ propFloat(node, prop, value, unit = 0) {
294
+ this.record(UiOp.prop, 3, prop | unit << 8, node), this.f32(value);
295
+ }
296
+ propWordAt(node, prop, values, index, unit = 0) {
297
+ this.record(UiOp.prop, 3, prop | unit << 8, node), this.u32(values[index]);
298
+ }
299
+ propFloatAt(node, prop, values, index, unit = 0) {
300
+ this.record(UiOp.prop, 3, prop | unit << 8, node);
301
+ let at = this.cursor;
302
+ LITTLE_ENDIAN && (at & 3) === 0 ? this.floats[at >> 2] = values[index] : this.view.setFloat32(at, values[index], true), this.cursor = at + 4;
303
+ }
304
+ propFloats(node, prop, values) {
305
+ let count = values.length;
306
+ this.open(UiOp.prop, prop, node, count);
307
+ let at = this.cursor;
308
+ if (LITTLE_ENDIAN && (at & 3) === 0) {
309
+ let floats = this.floats, w = at >> 2;
310
+ for (let i = 0; i < count; i++) floats[w + i] = values[i];
311
+ } else
312
+ for (let i = 0; i < count; i++) this.view.setFloat32(at + i * 4, values[i], true);
313
+ this.cursor = at + count * 4;
314
+ }
315
+ propF32(node, prop, values) {
316
+ let count = values.length;
317
+ this.open(UiOp.prop, prop, node, count);
318
+ let at = this.cursor;
319
+ if (LITTLE_ENDIAN && (at & 3) === 0) {
320
+ let floats = this.floats, w = at >> 2;
321
+ for (let i = 0; i < count; i++) floats[w + i] = values[i];
322
+ } else
323
+ for (let i = 0; i < count; i++) this.view.setFloat32(at + i * 4, values[i], true);
324
+ this.cursor = at + count * 4;
325
+ }
326
+ propWords(node, prop, values) {
327
+ this.open(UiOp.prop, prop, node, values.length);
328
+ for (let i = 0; i < values.length; i++) this.u32(values[i]);
329
+ }
330
+ propMixed(node, prop, words, floats) {
331
+ this.open(UiOp.prop, prop, node, words.length + floats.length);
332
+ for (let i = 0; i < words.length; i++) this.u32(words[i]);
333
+ let count = floats.length, at = this.cursor;
334
+ if (LITTLE_ENDIAN && (at & 3) === 0) {
335
+ let out = this.floats, w = at >> 2;
336
+ for (let i = 0; i < count; i++) out[w + i] = floats[i];
337
+ } else
338
+ for (let i = 0; i < count; i++) this.view.setFloat32(at + i * 4, floats[i], true);
339
+ this.cursor = at + count * 4;
340
+ }
341
+ textual(op, node, text, length2 = text.length) {
342
+ let worst = length2 * 3, headerBytes = 16;
343
+ this.ensure(headerBytes + worst + 4);
344
+ let start = this.cursor, payload = start + headerBytes, buffer = this.buffer, written = length2;
345
+ for (let i = 0; i < length2; i++) {
346
+ let unit = text.charCodeAt(i);
347
+ if (unit >= (128)) {
348
+ written = encodeUtf8(text, buffer, payload, length2);
349
+ break;
350
+ }
351
+ buffer[payload + i] = unit;
352
+ }
353
+ let padded = written + 4 - 1 & -4;
354
+ this.buffer.fill(0, payload + written, payload + padded);
355
+ let compactWords = 3 + padded / 4;
356
+ if (compactWords <= 255) {
357
+ this.buffer.copyWithin(start + 12, payload, payload + padded), this.record(op, compactWords, 0, node), this.u32(written), this.cursor += padded;
358
+ return;
359
+ }
360
+ this.record(op, 0, 0, node), this.u32(compactWords + 1), this.u32(written), this.cursor += padded;
361
+ }
362
+ text(node, text) {
363
+ this.textual(UiOp.text, node, text);
364
+ }
365
+ textPrefix(node, text, length2) {
366
+ this.textual(UiOp.text, node, text, length2 < 0 ? 0 : length2 > text.length ? text.length : length2);
367
+ }
368
+ string(id, text) {
369
+ this.textual(UiOp.string, id, text);
370
+ }
371
+ label(node, text) {
372
+ this.textual(UiOp.label, node, text);
373
+ }
374
+ value(node, text) {
375
+ this.textual(UiOp.value, node, text);
376
+ }
377
+ placeholder(node, text) {
378
+ this.textual(UiOp.placeholder, node, text);
379
+ }
380
+ textRef(node, id) {
381
+ this.record(UiOp.text_ref, 3, 0, node), this.u32(id);
382
+ }
383
+ number(node, value, format, decimals, separator) {
384
+ this.record(UiOp.number, 5, 0, node), this.view.setFloat64(this.cursor, value, true), this.cursor += 8, this.buffer[this.cursor] = format, this.buffer[this.cursor + 1] = decimals, this.buffer[this.cursor + 2] = separator, this.buffer[this.cursor + 3] = 0, this.cursor += 4;
385
+ }
386
+ image(node, asset, width, height) {
387
+ this.record(UiOp.image, 5, 0, node), this.u32(asset), this.f32(width), this.f32(height);
388
+ }
389
+ path(node, points) {
390
+ let words = points.length - points.length % 2;
391
+ this.ensure((3 + words) * 4), 2 + words > 255 ? (this.record(UiOp.path, 0, 0, node), this.u32(3 + words)) : this.record(UiOp.path, 2 + words, 0, node);
392
+ let at = this.cursor;
393
+ if (LITTLE_ENDIAN && (at & 3) === 0) {
394
+ let floats = this.floats, w = at >> 2;
395
+ for (let i = 0; i < words; i++) floats[w + i] = points[i];
396
+ } else
397
+ for (let i = 0; i < words; i++) this.view.setFloat32(at + i * 4, points[i], true);
398
+ this.cursor = at + words * 4;
399
+ }
400
+ transition(node, mask, duration, easing, params) {
401
+ this.record(UiOp.transition, 8, mask, node), this.f32(duration), this.u32(easing);
402
+ for (let i = 0; i < 4; i++) this.f32(params === null ? 0 : params[i] ?? 0);
403
+ }
404
+ scrollTo(node, x, y) {
405
+ this.record(UiOp.scroll_to, 4, 0, node), this.f32(x), this.f32(y);
406
+ }
407
+ focus(node) {
408
+ this.simple(UiOp.focus, node);
409
+ }
410
+ blur(node) {
411
+ this.simple(UiOp.blur, node);
412
+ }
413
+ font(family, weight, font) {
414
+ this.record(UiOp.font, 5, 0, 0), this.u32(family), this.u32(weight), this.u32(font);
415
+ }
416
+ textOptions(flags) {
417
+ this.record(UiOp.text_options, 3, 0, 0), this.u32(flags);
418
+ }
419
+ textDictionaries(bytes) {
420
+ if (bytes.byteLength % 4 !== 0) throw new Error("break dictionaries must be a whole number of words");
421
+ this.open(UiOp.text_options, 0, 0, 1 + bytes.byteLength / 4), this.u32(UiTextOption.data), this.buffer.set(bytes, this.cursor), this.cursor += bytes.byteLength;
422
+ }
423
+ vectorLoad(asset, bytes) {
424
+ this.open(UiOp.vector_load, 0, asset, 1 + padWords(bytes.byteLength)), this.sizedBytes(bytes);
425
+ }
426
+ vectorUnload(asset) {
427
+ this.record(UiOp.vector_unload, 2, 0, asset);
428
+ }
429
+ vector(node, asset, artboard) {
430
+ this.record(UiOp.vector, 4, 0, node), this.u32(asset), this.u32(artboard);
431
+ }
432
+ vectorDetach(node) {
433
+ this.record(UiOp.vector_detach, 2, 0, node);
434
+ }
435
+ vectorPlay(node, kind, index) {
436
+ this.record(UiOp.vector_play, 4, 0, node), this.u32(kind), this.u32(index);
437
+ }
438
+ vectorSeek(node, kind, index, seconds) {
439
+ this.record(UiOp.vector_seek, 5, 0, node), this.u32(kind), this.u32(index), this.f32(seconds);
440
+ }
441
+ vectorInput(node, input, value) {
442
+ this.record(UiOp.vector_input, 4, 0, node), this.u32(input), this.f32(value);
443
+ }
444
+ vectorInputName(node, name, value) {
445
+ this.open(UiOp.vector_input_name, 0, node, 2 + padWords(name.byteLength)), this.f32(value), this.sizedBytes(name);
446
+ }
447
+ vectorData(node, kind, path, value, bits) {
448
+ this.open(UiOp.vector_data, kind, node, 3 + padWords(path.byteLength)), this.f32(value), this.u32(bits), this.sizedBytes(path);
449
+ }
450
+ sizedBytes(bytes) {
451
+ let padded = padWords(bytes.byteLength) * 4;
452
+ this.u32(bytes.byteLength), this.buffer.set(bytes, this.cursor), this.buffer.fill(0, this.cursor + bytes.byteLength, this.cursor + padded), this.cursor += padded;
453
+ }
454
+ anchor(node, x, y, z) {
455
+ this.record(UiOp.anchor, 5, 0, node), this.f32(x), this.f32(y), this.f32(z);
456
+ }
457
+ anchorFrom(node, values, offset) {
458
+ this.record(UiOp.anchor, 5, 0, node);
459
+ let at = this.cursor;
460
+ if (LITTLE_ENDIAN && (at & 3) === 0) {
461
+ let floats = this.floats, w = at >> 2;
462
+ floats[w] = values[offset], floats[w + 1] = values[offset + 1], floats[w + 2] = values[offset + 2];
463
+ } else {
464
+ let view = this.view;
465
+ view.setFloat32(at, values[offset], true), view.setFloat32(at + 4, values[offset + 1], true), view.setFloat32(at + 8, values[offset + 2], true);
466
+ }
467
+ this.cursor = at + 12;
468
+ }
469
+ occluded(node, occluded) {
470
+ this.record(UiOp.occluded, 3, 0, node), this.u32(occluded ? 1 : 0);
471
+ }
472
+ open(op, aux, node, payload) {
473
+ this.ensure((3 + payload) * 4), 2 + payload > 255 ? (this.record(op, 0, aux, node), this.u32(3 + payload)) : this.record(op, 2 + payload, aux, node);
474
+ }
475
+ style(node, mask, words, slotBase = 0) {
476
+ let count = words.length;
477
+ this.open(UiOp.style, mask, node, count);
478
+ let at = 0;
479
+ for (; at < count; ) {
480
+ let head = words[at++];
481
+ this.u32(head);
482
+ let values = head >>> (16) & (255), refs = 0;
483
+ (head & UI_STYLE_REFERENCED) !== 0 && (refs = words[at++], this.u32(refs)), (head & UI_STYLE_SAFE_EDGES) !== 0 && this.u32(words[at++]);
484
+ for (let i = 0; i < values; i++) {
485
+ let word = words[at++], slot = (refs & 1 << i) !== 0 && (word & (2147483648)) !== 0;
486
+ this.u32(slot ? ((2147483648) | (word & ~(2147483648)) + slotBase) >>> 0 : word);
487
+ }
488
+ }
489
+ }
490
+ styleClear(node) {
491
+ this.simple(UiOp.style_clear, node);
492
+ }
493
+ exclusions(node, entries, count = entries.length) {
494
+ let payload = 0;
495
+ for (let i = 0; i < count; i++) {
496
+ let points = entries[i].points, words = points === null ? 0 : points.length - points.length % 2;
497
+ if (words / 2 > (65535)) throw new Error(`an exclusion polygon has ${words / 2} points; the limit is ${(65535)}`);
498
+ payload += (7) + words;
499
+ }
500
+ this.open(UiOp.exclusions, 0, node, payload);
501
+ for (let i = 0; i < count; i++) {
502
+ let entry = entries[i], points = entry.points, pairs = points === null ? 0 : (points.length - points.length % 2) / 2;
503
+ if (this.u32((entry.shape | pairs << (8)) >>> 0), this.u32(entry.sibling), this.f32(entry.margin), this.f32(entry.x), this.f32(entry.y), this.f32(entry.width), this.f32(entry.height), points !== null) for (let k = 0; k < pairs * 2; k++) this.f32(points[k]);
504
+ }
505
+ }
506
+ tokens(replace, count) {
507
+ this.open(UiOp.tokens, replace ? (1) : 0, 0, count * (2));
508
+ }
509
+ pair(first, second) {
510
+ this.u32(first), this.u32(second);
511
+ }
512
+ slot(index, bits) {
513
+ this.record(UiOp.slots, 2 + (2), 0, 0), this.u32(index), this.u32(bits);
514
+ }
515
+ slotAt(index, values, at) {
516
+ this.record(UiOp.slots, 2 + (2), 0, 0), this.u32(index);
517
+ let cursor = this.cursor;
518
+ LITTLE_ENDIAN && (cursor & 3) === 0 ? this.words[cursor >> 2] = values[at] : this.view.setUint32(cursor, values[at], true), this.cursor = cursor + 4;
519
+ }
520
+ };
521
+ function readEvent(view, offset, out) {
522
+ out.kind = view.getUint8(offset + (0)), out.phase = view.getUint8(offset + (1)), out.pointer = view.getUint16(offset + (2), true), out.node = view.getUint32(offset + (4), true), out.x = view.getFloat32(offset + (8), true), out.y = view.getFloat32(offset + (12), true), out.dx = view.getFloat32(offset + (16), true), out.dy = view.getFloat32(offset + (20), true), out.value = view.getFloat32(offset + (24), true), out.time_ms = view.getUint32(offset + (28), true);
523
+ }
524
+ function textEventPadding(textBytes) {
525
+ return Math.ceil(textBytes / 32) * 32;
526
+ }
527
+ function textEventCapacity(text) {
528
+ return 32 + textEventPadding(text.length * 3);
529
+ }
530
+ function writeTextEvent(target, offset, kind, node, text, time_ms, composition = null) {
531
+ let view = new DataView(target.buffer, target.byteOffset, target.byteLength), payload = offset + 32, written = encodeUtf8(text, target, payload), padded = textEventPadding(written);
532
+ return target.fill(0, offset, offset + 32), target.fill(0, payload + written, payload + padded), view.setUint8(offset + (0), kind), view.setUint32(offset + (4), node >>> 0, true), composition !== null && (view.setFloat32(offset + (8), composition.start, true), view.setFloat32(offset + (12), composition.end, true)), view.setFloat32(offset + (24), written, true), view.setUint32(offset + (28), time_ms >>> 0, true), 32 + padded;
533
+ }
534
+ function textComposition(event) {
535
+ return event.kind !== UiEventKind.change || event.y <= event.x ? null : { start: event.x, end: event.y };
536
+ }
537
+ function codePointOffset(text, utf16) {
538
+ let points = 0, limit = Math.min(utf16, text.length);
539
+ for (let i = 0; i < limit; i++) {
540
+ let unit = text.charCodeAt(i);
541
+ if (unit >= (55296) && unit < (56320) && i + 1 < limit) {
542
+ let next = text.charCodeAt(i + 1);
543
+ next >= (56320) && next < (57344) && i++;
544
+ }
545
+ points++;
546
+ }
547
+ return points;
548
+ }
549
+ function eventStride(kind, view, offset) {
550
+ return kind !== UiEventKind.change ? 32 : 32 + textEventPadding(view.getFloat32(offset + (24), true));
551
+ }
552
+
553
+ // src/interactives/game-ui/style.ts
554
+ var UiStyleError = class extends Error {
555
+ constructor(message) {
556
+ super(message), this.name = "UiStyleError";
557
+ }
558
+ }, HEX = 16, SHORT_HEX = 3, SHORT_HEX_ALPHA = 4, RGB_HEX = 6, RGBA_HEX = 8, OPAQUE = 255, BYTE_SHIFT = 8, NIBBLE = 17, MAX_STOPS = 4, SHADOW_WORDS = 1, SHADOW_FLOATS = 4, GRADIENT_FLOATS = 8, PERCENT_SUFFIX = "%", PREFIX = "#", SCRATCH = 16, colorCache = /* @__PURE__ */ new Map();
559
+ function parseColor(color) {
560
+ if (typeof color == "number") return color >>> 0;
561
+ let cached = colorCache.get(color);
562
+ if (cached !== void 0) return cached;
563
+ let body = color.startsWith(PREFIX) ? color.slice(1) : color, value;
564
+ if (body.length === (3) || body.length === (4)) {
565
+ value = 0;
566
+ for (let i = 0; i < body.length; i++) value = value << (8) | Number.parseInt(body[i], (16)) * (17);
567
+ body.length === (3) && (value = value << (8) | (255));
568
+ } else if (body.length === (6))
569
+ value = Number.parseInt(body, (16)) << (8) | (255);
570
+ else if (body.length === (8))
571
+ value = Number.parseInt(body, (16));
572
+ else
573
+ throw new UiStyleError(`color ${color} must be #rgb, #rgba, #rrggbb or #rrggbbaa`);
574
+ if (Number.isNaN(value)) throw new UiStyleError(`color ${color} is not hexadecimal`);
575
+ return value >>>= 0, colorCache.set(color, value), value;
576
+ }
577
+ var DIRECTION = { row: 0, column: 1, "row-reverse": 2, "column-reverse": 3 }, JUSTIFY = { start: 0, end: 1, center: 2, "space-between": 3, "space-around": 4, "space-evenly": 5 }, ALIGN = { auto: 0, start: 1, end: 2, center: 3, stretch: 4 }, TEXT_ALIGN = { start: 0, end: 1, left: 2, center: 3, right: 4 }, VERTICAL = { top: 0, center: 1, bottom: 2 }, TEXT_WRAP_STYLE = { greedy: 0, balance: 1, pretty: 2 }, SHAPE = { rect: 0, ellipse: 1, path: 2 }, AXES = { none: 0, x: 1, y: 2, both: 3 }, GRADIENT_KIND = { linear: 0, radial: 1 }, StyleCache = class {
578
+ constructor() {
579
+ this.sent = /* @__PURE__ */ new Map();
580
+ }
581
+ changed(prop, values, count) {
582
+ let previous = this.sent.get(prop);
583
+ if (previous !== void 0 && previous.length === count) {
584
+ let same = true;
585
+ for (let i = 0; i < count; i++)
586
+ if (!Object.is(previous[i], values[i])) {
587
+ same = false;
588
+ break;
589
+ }
590
+ if (same) return false;
591
+ }
592
+ (previous === void 0 || previous.length !== count) && (previous = new Float64Array(count), this.sent.set(prop, previous));
593
+ for (let i = 0; i < count; i++) previous[i] = values[i];
594
+ return true;
595
+ }
596
+ forget(prop) {
597
+ this.sent.delete(prop);
598
+ }
599
+ }, scratch = new Float64Array((16));
600
+ function length(value) {
601
+ if (typeof value == "number") return [value, UiUnit.points];
602
+ if (value === "auto") return [0, UiUnit.auto];
603
+ if (value.endsWith(PERCENT_SUFFIX)) return [Number.parseFloat(value), UiUnit.percent];
604
+ throw new UiStyleError(`length ${value} must be a number, a percentage or auto`);
605
+ }
606
+ function edges(value) {
607
+ return typeof value == "number" ? [value, value, value, value] : value;
608
+ }
609
+ function emitLength(writer, cache, node, prop, value) {
610
+ let [amount, unit] = length(value);
611
+ scratch[0] = amount, scratch[1] = unit, cache.changed(prop, scratch, 2) && writer.propFloat(node, prop, amount, unit);
612
+ }
613
+ function emitFloat(writer, cache, node, prop, value) {
614
+ scratch[0] = value, cache.changed(prop, scratch, 1) && writer.propFloat(node, prop, value);
615
+ }
616
+ function emitWord(writer, cache, node, prop, value) {
617
+ scratch[0] = value >>> 0, cache.changed(prop, scratch, 1) && writer.propWord(node, prop, value);
618
+ }
619
+ function emitFloats(writer, cache, node, prop, values) {
620
+ for (let i = 0; i < values.length; i++) scratch[i] = values[i];
621
+ cache.changed(prop, scratch, values.length) && writer.propFloats(node, prop, values);
622
+ }
623
+ function emitWords(writer, cache, node, prop, values) {
624
+ for (let i = 0; i < values.length; i++) scratch[i] = values[i] >>> 0;
625
+ cache.changed(prop, scratch, values.length) && writer.propWords(node, prop, values);
626
+ }
627
+ function lookup(table, key, name) {
628
+ let value = table[key];
629
+ if (value === void 0) throw new UiStyleError(`${name} ${key} is not supported`);
630
+ return value;
631
+ }
632
+ function shadow(writer, cache, node, value) {
633
+ if (value === null) {
634
+ scratch.fill(0, 0, (1) + (4)), cache.changed(UiProp.shadow, scratch, (1) + (4)) && writer.propMixed(node, UiProp.shadow, [0], [0, 0, 0, 0]);
635
+ return;
636
+ }
637
+ let color = parseColor(value.color), floats = [value.x ?? 0, value.y ?? 0, value.blur ?? 0, value.spread ?? 0];
638
+ scratch[0] = color;
639
+ for (let i = 0; i < (4); i++) scratch[1 + i] = floats[i];
640
+ cache.changed(UiProp.shadow, scratch, (1) + (4)) && writer.propMixed(node, UiProp.shadow, [color], floats);
641
+ }
642
+ function gradient(writer, cache, node, value) {
643
+ if (value === null) {
644
+ cache.forget(UiProp.gradient), writer.propWords(node, UiProp.gradient, []);
645
+ return;
646
+ }
647
+ if (value.stops.length === 0 || value.stops.length > (4))
648
+ throw new UiStyleError(`a gradient needs between 1 and ${(4)} stops`);
649
+ let kind = lookup(GRADIENT_KIND, value.kind ?? "linear", "gradient"), colors = [0, 0, 0, 0], floats = Array.from({ length: (8) }, () => 0);
650
+ for (let i = 0; i < (4); i++) {
651
+ let stop = value.stops[Math.min(i, value.stops.length - 1)];
652
+ colors[i] = parseColor(stop[0]), floats[i] = stop[1];
653
+ }
654
+ let from = value.from ?? [0, 0], to = value.to ?? [0, 1];
655
+ floats[(4)] = from[0], floats[(4) + 1] = from[1], floats[(4) + 2] = to[0], floats[(4) + 3] = to[1], scratch[0] = kind;
656
+ for (let i = 0; i < (4); i++) scratch[1 + i] = colors[i];
657
+ for (let i = 0; i < (8); i++) scratch[1 + (4) + i] = floats[i];
658
+ cache.changed(UiProp.gradient, scratch, 1 + (4) + (8)) && writer.propMixed(node, UiProp.gradient, [kind, ...colors], floats);
659
+ }
660
+ function writeStyle(writer, cache, node, style) {
661
+ for (let key in style) {
662
+ let value = style[key];
663
+ if (value !== void 0)
664
+ switch (key) {
665
+ case "width":
666
+ emitLength(writer, cache, node, UiProp.width, value);
667
+ break;
668
+ case "height":
669
+ emitLength(writer, cache, node, UiProp.height, value);
670
+ break;
671
+ case "minWidth":
672
+ emitLength(writer, cache, node, UiProp.min_width, value);
673
+ break;
674
+ case "minHeight":
675
+ emitLength(writer, cache, node, UiProp.min_height, value);
676
+ break;
677
+ case "maxWidth":
678
+ emitLength(writer, cache, node, UiProp.max_width, value);
679
+ break;
680
+ case "maxHeight":
681
+ emitLength(writer, cache, node, UiProp.max_height, value);
682
+ break;
683
+ case "basis":
684
+ emitLength(writer, cache, node, UiProp.basis, value);
685
+ break;
686
+ case "top":
687
+ emitLength(writer, cache, node, UiProp.inset_top, value);
688
+ break;
689
+ case "right":
690
+ emitLength(writer, cache, node, UiProp.inset_right, value);
691
+ break;
692
+ case "bottom":
693
+ emitLength(writer, cache, node, UiProp.inset_bottom, value);
694
+ break;
695
+ case "left":
696
+ emitLength(writer, cache, node, UiProp.inset_left, value);
697
+ break;
698
+ case "padding":
699
+ emitFloats(writer, cache, node, UiProp.padding, edges(value));
700
+ break;
701
+ case "margin":
702
+ emitFloats(writer, cache, node, UiProp.margin, edges(value));
703
+ break;
704
+ case "borderWidth":
705
+ emitFloats(writer, cache, node, UiProp.border_width, edges(value));
706
+ break;
707
+ case "radius":
708
+ emitFloats(writer, cache, node, UiProp.radii, edges(value));
709
+ break;
710
+ case "nineSlice":
711
+ emitFloats(writer, cache, node, UiProp.nine_slice, edges(value));
712
+ break;
713
+ case "nineSliceUv":
714
+ emitFloats(writer, cache, node, UiProp.nine_slice_uv, edges(value));
715
+ break;
716
+ case "uv":
717
+ emitFloats(writer, cache, node, UiProp.image_uv, value);
718
+ break;
719
+ case "gap": {
720
+ let gap = value;
721
+ emitFloats(writer, cache, node, UiProp.gap, typeof gap == "number" ? [gap, gap] : gap);
722
+ break;
723
+ }
724
+ case "grow":
725
+ emitFloat(writer, cache, node, UiProp.grow, value);
726
+ break;
727
+ case "shrink":
728
+ emitFloat(writer, cache, node, UiProp.shrink, value);
729
+ break;
730
+ case "aspect":
731
+ emitFloat(writer, cache, node, UiProp.aspect, value);
732
+ break;
733
+ case "opacity":
734
+ emitFloat(writer, cache, node, UiProp.opacity, value);
735
+ break;
736
+ case "rotate":
737
+ emitFloat(writer, cache, node, UiProp.rotate, value);
738
+ break;
739
+ case "fontSize":
740
+ emitFloat(writer, cache, node, UiProp.font_size, value);
741
+ break;
742
+ case "lineHeight":
743
+ emitFloat(writer, cache, node, UiProp.line_height, value);
744
+ break;
745
+ case "letterSpacing":
746
+ emitFloat(writer, cache, node, UiProp.letter_spacing, value);
747
+ break;
748
+ case "strokeWidth":
749
+ emitFloat(writer, cache, node, UiProp.stroke_width, value);
750
+ break;
751
+ case "translate":
752
+ emitFloats(writer, cache, node, UiProp.translate, value);
753
+ break;
754
+ case "scale": {
755
+ let scale = value;
756
+ emitFloats(writer, cache, node, UiProp.scale, typeof scale == "number" ? [scale, scale] : scale);
757
+ break;
758
+ }
759
+ case "origin":
760
+ emitFloats(writer, cache, node, UiProp.origin, value);
761
+ break;
762
+ case "direction":
763
+ emitWord(writer, cache, node, UiProp.direction, lookup(DIRECTION, value, "direction"));
764
+ break;
765
+ case "justify":
766
+ emitWord(writer, cache, node, UiProp.justify, lookup(JUSTIFY, value, "justify"));
767
+ break;
768
+ case "alignItems":
769
+ emitWord(writer, cache, node, UiProp.align_items, lookup(ALIGN, value, "alignItems"));
770
+ break;
771
+ case "alignSelf":
772
+ emitWord(writer, cache, node, UiProp.align_self, lookup(ALIGN, value, "alignSelf"));
773
+ break;
774
+ case "alignContent":
775
+ emitWord(writer, cache, node, UiProp.align_content, lookup(ALIGN, value, "alignContent"));
776
+ break;
777
+ case "position":
778
+ emitWord(writer, cache, node, UiProp.position, value === "absolute" ? 1 : 0);
779
+ break;
780
+ case "wrap":
781
+ emitWord(writer, cache, node, UiProp.wrap, value ? 1 : 0);
782
+ break;
783
+ case "display":
784
+ emitWord(writer, cache, node, UiProp.display_none, value === "none" ? 1 : 0);
785
+ break;
786
+ case "zIndex":
787
+ emitWord(writer, cache, node, UiProp.z_index, value | 0);
788
+ break;
789
+ case "hidden":
790
+ emitWord(writer, cache, node, UiProp.hidden, value ? 1 : 0);
791
+ break;
792
+ case "clip":
793
+ emitWord(writer, cache, node, UiProp.clip, value ? 1 : 0);
794
+ break;
795
+ case "pointerEvents":
796
+ emitWord(writer, cache, node, UiProp.pointer_events_none, value === "none" ? 1 : 0);
797
+ break;
798
+ case "fill":
799
+ emitWord(writer, cache, node, UiProp.fill, parseColor(value));
800
+ break;
801
+ case "textColor":
802
+ emitWord(writer, cache, node, UiProp.text_color, parseColor(value));
803
+ break;
804
+ case "placeholderColor":
805
+ emitWord(writer, cache, node, UiProp.placeholder_color, parseColor(value));
806
+ break;
807
+ case "tint":
808
+ emitWord(writer, cache, node, UiProp.image_tint, parseColor(value));
809
+ break;
810
+ case "stroke":
811
+ emitWord(writer, cache, node, UiProp.stroke_color, parseColor(value));
812
+ break;
813
+ case "borderColor": {
814
+ let border = value, colors = Array.isArray(border) ? border.map(parseColor) : [parseColor(border), parseColor(border), parseColor(border), parseColor(border)];
815
+ emitWords(writer, cache, node, UiProp.border_color, colors);
816
+ break;
817
+ }
818
+ case "fontFamily":
819
+ emitWord(writer, cache, node, UiProp.font_family, value);
820
+ break;
821
+ case "fontWeight":
822
+ emitWord(writer, cache, node, UiProp.font_weight, value);
823
+ break;
824
+ case "textAlign":
825
+ emitWord(writer, cache, node, UiProp.text_align, lookup(TEXT_ALIGN, value, "textAlign"));
826
+ break;
827
+ case "verticalAlign":
828
+ emitWord(writer, cache, node, UiProp.vertical_align, lookup(VERTICAL, value, "verticalAlign"));
829
+ break;
830
+ case "textWrap":
831
+ emitWord(writer, cache, node, UiProp.text_wrap, value ? 1 : 0);
832
+ break;
833
+ case "textWrapStyle":
834
+ emitWord(writer, cache, node, UiProp.text_wrap_style, lookup(TEXT_WRAP_STYLE, value, "textWrapStyle"));
835
+ break;
836
+ case "shape":
837
+ emitWord(writer, cache, node, UiProp.shape_kind, lookup(SHAPE, value, "shape"));
838
+ break;
839
+ case "scrollAxes":
840
+ emitWord(writer, cache, node, UiProp.scroll_axes, lookup(AXES, value, "scrollAxes"));
841
+ break;
842
+ case "shadow":
843
+ shadow(writer, cache, node, value);
844
+ break;
845
+ case "gradient":
846
+ gradient(writer, cache, node, value);
847
+ break;
848
+ case "layer":
849
+ break;
850
+ default:
851
+ throw new UiStyleError(`style ${key} is not supported`);
852
+ }
853
+ }
854
+ }
855
+
856
+ export { ALIGN, AXES, DEFAULT_THEME, DIRECTION, GRADIENT_KIND, JUSTIFY, NO_NODE, PatchWriter, SHAPE, StyleCache, TEXT_ALIGN, TEXT_WRAP_STYLE, UI_EVENT_BYTES, UI_EVENT_DX_OFFSET, UI_EVENT_DY_OFFSET, UI_EVENT_KIND_OFFSET, UI_EVENT_NODE_OFFSET, UI_EVENT_PHASE_OFFSET, UI_EVENT_POINTER_OFFSET, UI_EVENT_TIME_OFFSET, UI_EVENT_VALUE_OFFSET, UI_EVENT_X_OFFSET, UI_EVENT_Y_OFFSET, UI_EXCLUSION_HEADER_WORDS, UI_HEADER_BYTES, UI_MAGIC, UI_MAX_EXCLUSIONS, UI_RECORD_HEADER_WORDS, UI_SLOT_REFERENCE, UI_STYLE_REFERENCED, UI_STYLE_SAFE_EDGES, UI_TOKENS_REPLACE, UI_VERSION, UiAction, UiAnchor, UiEasing, UiEventKind, UiExclusionShape, UiFlag, UiFocusFlag, UiKind, UiNumberFormat, UiOp, UiProp, UiRole, UiStyleError, UiTextOption, UiTrait, UiTransition, UiUnit, UiVectorData, UiVectorPlay, VERTICAL, codePointOffset, eventStride, parseColor, readEvent, textComposition, textEventCapacity, textEventPadding, theme, writeStyle, writeTextEvent };