@cimplify/sdk 0.108.0 → 0.110.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/dist/advanced.d.mts +4 -3
- package/dist/advanced.d.ts +4 -3
- package/dist/advanced.js +24 -24
- package/dist/advanced.mjs +5 -5
- package/dist/animation-4EXBXRVX.js +27 -0
- package/dist/animation-6DICNWUP.mjs +6 -0
- package/dist/audio-DhvyjqdA.d.mts +249 -0
- package/dist/audio-m0w8cnxq.d.ts +249 -0
- package/dist/avatars.d.mts +110 -0
- package/dist/avatars.d.ts +110 -0
- package/dist/avatars.js +82 -0
- package/dist/avatars.mjs +5 -0
- package/dist/backend-gUCzs5Kg.d.mts +3866 -0
- package/dist/backend-gUCzs5Kg.d.ts +3866 -0
- package/dist/{catalogue-B4eLL8Mi.d.ts → catalogue-CPTMyBUz.d.mts} +109 -221
- package/dist/catalogue-DzrTXP3v.d.mts +541 -0
- package/dist/catalogue-DzrTXP3v.d.ts +541 -0
- package/dist/{catalogue-OT89_Ifs.d.mts → catalogue-OTuS5zp-.d.ts} +109 -221
- package/dist/chunk-22BD3RHN.mjs +1809 -0
- package/dist/chunk-25T4JHEA.mjs +21 -0
- package/dist/chunk-2AQ237Y4.js +508 -0
- package/dist/chunk-2IC4H6OV.mjs +48 -0
- package/dist/chunk-2LHLG4OB.mjs +71 -0
- package/dist/chunk-2O2CG465.js +1709 -0
- package/dist/chunk-2Q4DTHXK.js +316 -0
- package/dist/chunk-2QTQ6BUH.mjs +46 -0
- package/dist/chunk-2UN4SFLR.mjs +100 -0
- package/dist/chunk-2V75I7K3.js +454 -0
- package/dist/chunk-2V7IL4HC.js +10 -0
- package/dist/chunk-34XBXUMW.js +296 -0
- package/dist/chunk-3C4C654I.js +71 -0
- package/dist/chunk-3DAD2LDF.mjs +72 -0
- package/dist/chunk-3GXH2NFD.mjs +4 -0
- package/dist/chunk-3O47ZFW3.js +961 -0
- package/dist/chunk-3OY3VYNF.mjs +11 -0
- package/dist/chunk-3S6WPBZL.js +2936 -0
- package/dist/chunk-3TUOUP5T.js +399 -0
- package/dist/chunk-3VEH23I5.mjs +1380 -0
- package/dist/chunk-3ZYSAW2T.mjs +263 -0
- package/dist/chunk-4ANVF274.js +103 -0
- package/dist/chunk-4C7I3ELN.js +388 -0
- package/dist/chunk-4DYKAYFO.mjs +8 -0
- package/dist/chunk-4ZDR72SG.js +329 -0
- package/dist/chunk-52YS45RR.js +1066 -0
- package/dist/chunk-5325XSCH.js +107 -0
- package/dist/chunk-5AD5X6AV.js +13 -0
- package/dist/chunk-5BYDGGWO.mjs +197 -0
- package/dist/chunk-5C3C7VDM.mjs +55 -0
- package/dist/chunk-5HFMY3D7.js +660 -0
- package/dist/chunk-5LH2QN3T.js +1862 -0
- package/dist/chunk-5PJEXSOW.js +44 -0
- package/dist/chunk-5SXDH3Y7.js +90 -0
- package/dist/chunk-5YFBGGCK.mjs +502 -0
- package/dist/chunk-5YWN6H5Q.mjs +133 -0
- package/dist/chunk-66QP3SMN.js +402 -0
- package/dist/chunk-6DAEZKIG.mjs +385 -0
- package/dist/chunk-6DATW7TB.mjs +420 -0
- package/dist/{chunk-JRGK3NXR.mjs → chunk-6ETDAU62.mjs} +72 -212
- package/dist/chunk-6H254EVP.mjs +178 -0
- package/dist/chunk-6PFNJPBJ.mjs +820 -0
- package/dist/chunk-6PJWXIFX.mjs +357 -0
- package/dist/chunk-6SWKWCMS.js +80 -0
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- package/dist/chunk-6WUBSMTX.js +1403 -0
- package/dist/chunk-73SGZLAQ.mjs +35 -0
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- package/dist/chunk-7DQSDKDU.js +6 -0
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- package/dist/chunk-7KFTYENS.js +11357 -0
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- package/dist/chunk-A2MAX6S4.js +90 -0
- package/dist/chunk-A33OORT7.mjs +1530 -0
- package/dist/{chunk-U6ACF76H.mjs → chunk-A36JRXXH.mjs} +1075 -1845
- package/dist/chunk-A7BU3BK4.js +52 -0
- package/dist/chunk-A7MQSN2V.mjs +77 -0
- package/dist/chunk-A7V4L2IT.mjs +416 -0
- package/dist/chunk-AABEK6XU.js +226 -0
- package/dist/chunk-AGV33FWC.mjs +5005 -0
- package/dist/chunk-AHNR3BXI.js +108 -0
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- package/dist/chunk-AQOE6WCG.js +1270 -0
- package/dist/chunk-ATAWRACV.mjs +62 -0
- package/dist/chunk-ATCURNUV.js +14 -0
- package/dist/chunk-AWPV33OO.js +6 -0
- package/dist/chunk-AYJPHKYV.js +337 -0
- package/dist/chunk-AZ5BGWHB.js +162 -0
- package/dist/chunk-AZAXD44P.js +1373 -0
- package/dist/chunk-BBGKQIJJ.mjs +406 -0
- package/dist/chunk-BP4JLSUA.js +1453 -0
- package/dist/{chunk-SUCE7FWA.mjs → chunk-BTUSVHIE.mjs} +539 -978
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- package/dist/chunk-CVSRWM6W.js +418 -0
- package/dist/chunk-CYBMFMJD.mjs +247 -0
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- package/dist/{chunk-V32BCG7M.js → chunk-DFZWHNRG.js} +75 -215
- package/dist/chunk-DJ2C7AVG.js +644 -0
- package/dist/chunk-DS2VU4WW.mjs +102 -0
- package/dist/chunk-DSAG7T5P.js +7290 -0
- package/dist/chunk-E2QPPH7I.js +327 -0
- package/dist/chunk-E65WCTIG.mjs +1187 -0
- package/dist/{chunk-33VCYWVL.mjs → chunk-E6QQKDNE.mjs} +30 -42
- package/dist/chunk-ECDK6QBF.mjs +981 -0
- package/dist/chunk-EIB4OWVQ.mjs +620 -0
- package/dist/chunk-EQUZYCGO.js +250 -0
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- package/dist/chunk-FE6VCE4K.js +5030 -0
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- package/dist/chunk-FQBFWJBS.mjs +110 -0
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- package/dist/chunk-G3EEC44R.js +53 -0
- package/dist/{chunk-KG3WT4PR.mjs → chunk-GCKWKLZF.mjs} +73 -104
- package/dist/chunk-GCX7TY4D.mjs +6826 -0
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- package/dist/chunk-GPS2THCL.mjs +11 -0
- package/dist/{chunk-EV2EVOYS.js → chunk-GTJWQAGU.js} +31 -42
- package/dist/chunk-GVTI6UJQ.mjs +130 -0
- package/dist/chunk-GXKI64OT.mjs +1138 -0
- package/dist/chunk-GYDYF2WX.js +275 -0
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- package/dist/chunk-H3OQKK6X.js +1158 -0
- package/dist/chunk-H5DFSCJ6.js +40 -0
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- package/dist/chunk-HAJ4JRFO.js +293 -0
- package/dist/chunk-HDR72GB6.js +188 -0
- package/dist/chunk-HF5HPS4T.mjs +40 -0
- package/dist/chunk-HK6LOFDS.js +218 -0
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- package/dist/chunk-HPCSRCMA.js +89 -0
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- package/dist/chunk-IR74FJHU.js +2332 -0
- package/dist/chunk-IRVFYAKP.mjs +100 -0
- package/dist/{chunk-XBL3TMPC.mjs → chunk-IZDWAL53.mjs} +1795 -3287
- package/dist/chunk-J2KZXIU3.js +51 -0
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- package/dist/{chunk-OWW5GUSB.js → chunk-JGBCIKJV.js} +7 -6
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var chunk3S6WPBZL_js = require('./chunk-3S6WPBZL.js');
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// src/game/kit/vehicles/vehicle.ts
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var KMH_PER_MS = 3.6, STOPPED_SPEED = 0.6, REVERSE_HOLD = 0.25, DRIVE_SPIN = 5, DRIVE_LOCK = 6, DRIVE_WORDS = 7, KitVehicle = class _KitVehicle {
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constructor(vehicle, spec) {
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this.reversing = false;
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this.stoppedFor = 0;
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this.io = new Float64Array((7));
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this.vehicle = vehicle, this.spec = spec;
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}
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static spawn(physics, entity, spec) {
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let c = spec.chassis;
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physics.addBody(entity, { kind: "dynamic", canSleep: false, linearDamping: c.linearDamping, angularDamping: c.angularDamping });
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let ballast = c.mass * c.ballastShare;
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return physics.addCollider(entity, { shape: { kind: "cuboid", halfExtents: c.halfExtents }, mass: c.mass - ballast, friction: 0.4 }), ballast > 0 && physics.addCollider(entity, {
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shape: { kind: "cuboid", halfExtents: [c.halfExtents[0] * 0.5, 0.05, c.halfExtents[2] * 0.5] },
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offset: [0, -c.ballastDrop, 0],
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mass: ballast,
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friction: 0.4
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}), new _KitVehicle(physics.createVehicle(entity, spec.desc), spec);
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}
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get speedKmh() {
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}
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get wholeKmh() {
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let kmh = this.vehicle.stateView[this.vehicle.stateOffset + chunk3S6WPBZL_js.STATE_SPEED] * (3.6);
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}
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drive(controls, dt) {
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let assists = this.spec.assists, v = this.vehicle, io = this.io, t0 = controls.throttle;
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io[chunk3S6WPBZL_js.INPUT_THROTTLE] = t0 > 0 ? t0 < 1 ? t0 : 1 : 0;
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let b0 = controls.brake;
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io[chunk3S6WPBZL_js.INPUT_BRAKE] = b0 > 0 ? b0 < 1 ? b0 : 1 : 0;
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let s0 = controls.steer;
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if (io[chunk3S6WPBZL_js.INPUT_STEER] = s0 < -1 ? -1 : s0 > 1 ? 1 : s0, io[chunk3S6WPBZL_js.INPUT_GEAR] = chunk3S6WPBZL_js.GEAR_AUTO, assists) {
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let states = v.stateView, base = v.stateOffset, speed = states[base + chunk3S6WPBZL_js.STATE_SPEED], absSpeed = speed < 0 ? -speed : speed;
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absSpeed < (0.6) ? this.stoppedFor += dt : this.stoppedFor = 0;
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let throttle = io[chunk3S6WPBZL_js.INPUT_THROTTLE], brake = io[chunk3S6WPBZL_js.INPUT_BRAKE];
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if (!this.reversing && brake > 0 && throttle === 0 && this.stoppedFor > (0.25) ? this.reversing = true : this.reversing && throttle > 0 && brake === 0 && (this.reversing = false), this.reversing) {
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io[chunk3S6WPBZL_js.INPUT_GEAR] = chunk3S6WPBZL_js.GEAR_REVERSE, io[chunk3S6WPBZL_js.INPUT_THROTTLE] = brake;
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let t1 = controls.throttle;
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io[chunk3S6WPBZL_js.INPUT_BRAKE] = t1 > 0 ? t1 < 1 ? t1 : 1 : 0;
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}
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}
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let ratio = absSpeed / assists.steerFadeSpeed;
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io[chunk3S6WPBZL_js.INPUT_STEER] *= 1 - assists.steerFade * (ratio > 1 ? 1 : ratio);
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let wheels = this.spec.desc.wheels, sign = io[chunk3S6WPBZL_js.INPUT_GEAR] === chunk3S6WPBZL_js.GEAR_REVERSE ? -1 : 1;
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io[(5)] = 0, io[(6)] = 0;
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for (let w = 0; w < v.wheelCount; w++) {
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let slip = states[base + chunk3S6WPBZL_js.STATE_HEADER + w * chunk3S6WPBZL_js.WHEEL_STRIDE + chunk3S6WPBZL_js.WHEEL_SLIP] * sign;
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(wheels[w].drive ?? 0) > 0 && slip > io[(5)] && (io[(5)] = slip), -slip > io[(6)] && (io[(6)] = -slip);
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}
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io[chunk3S6WPBZL_js.INPUT_THROTTLE] > 0 && io[(5)] > assists.tractionSlip && (io[chunk3S6WPBZL_js.INPUT_THROTTLE] *= assists.tractionSlip / io[(5)]), io[chunk3S6WPBZL_js.INPUT_BRAKE] > 0 && io[(6)] > assists.brakeSlip && (io[chunk3S6WPBZL_js.INPUT_BRAKE] *= assists.brakeSlip / io[(6)]);
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}
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let h = controls.handbrake;
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io[chunk3S6WPBZL_js.INPUT_HANDBRAKE] = h > 0 ? h < 1 ? h : 1 : 0, v.driveFrom(io, 0);
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}
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wheelPosition(index, out, offset = 0) {
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out[offset] = v.wheel(index, chunk3S6WPBZL_js.WHEEL_CENTER), out[offset + 1] = v.wheel(index, chunk3S6WPBZL_js.WHEEL_CENTER + 1), out[offset + 2] = v.wheel(index, chunk3S6WPBZL_js.WHEEL_CENTER + 2);
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}
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wheelRotation(index, chassis, chassisOffset, out, offset = 0) {
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let v = this.vehicle, yaw = -v.wheel(index, chunk3S6WPBZL_js.WHEEL_STEER) * 0.5, pitch = v.wheel(index, chunk3S6WPBZL_js.WHEEL_SPIN) * 0.5, sy = Math.sin(yaw), cy = Math.cos(yaw), sp = Math.sin(pitch), cp = Math.cos(pitch), lx = cy * sp, ly = sy * cp, lz = -sy * sp, lw = cy * cp, qx = chassis[chassisOffset], qy = chassis[chassisOffset + 1], qz = chassis[chassisOffset + 2], qw = chassis[chassisOffset + 3];
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out[offset] = qw * lx + qx * lw + qy * lz - qz * ly, out[offset + 1] = qw * ly - qx * lz + qy * lw + qz * lx, out[offset + 2] = qw * lz + qx * ly - qy * lx + qz * lw, out[offset + 3] = qw * lw - qx * lx - qy * ly - qz * lz;
|
|
68
|
+
}
|
|
69
|
+
wheelSpeed(index) {
|
|
70
|
+
return this.vehicle.wheel(index, chunk3S6WPBZL_js.WHEEL_OMEGA);
|
|
71
|
+
}
|
|
72
|
+
};
|
|
73
|
+
|
|
74
|
+
// src/game/kit/vehicles/presets.ts
|
|
75
|
+
var ROAD_LONGITUDINAL = chunk3S6WPBZL_js.peakCurve(0.12, 1.05, 0.8, 0.8), ROAD_LATERAL = chunk3S6WPBZL_js.peakCurve(0.18, 1, 0.9, 0.75), VAN_LATERAL = chunk3S6WPBZL_js.peakCurve(0.16, 0.82, 0.9, 0.65), ARCADE_GRIP = 1.35, ARCADE_ANTI_ROLL = 2.5, ARCADE_BALLAST = 0.45, ARCADE_FORCE_HEIGHT = 0.8, ARCADE_ASSISTS = {
|
|
76
|
+
tractionSlip: 0.35,
|
|
77
|
+
brakeSlip: 0.3,
|
|
78
|
+
steerFade: 0.55,
|
|
79
|
+
steerFadeSpeed: 25,
|
|
80
|
+
autoReverse: true,
|
|
81
|
+
yawDamping: 0.35
|
|
82
|
+
};
|
|
83
|
+
function axle(layout, z, front, base) {
|
|
84
|
+
let x = layout.track * 0.5;
|
|
85
|
+
return [
|
|
86
|
+
{ ...base, position: [x, layout.height, z], radius: layout.radius, steer: front ? 1 : 0, axle: front ? 0 : 1 },
|
|
87
|
+
{ ...base, position: [-x, layout.height, z], radius: layout.radius, steer: front ? 1 : 0, axle: front ? 0 : 1 }
|
|
88
|
+
];
|
|
89
|
+
}
|
|
90
|
+
function danfo() {
|
|
91
|
+
let layout = { front: 1.25, rear: -1.2, track: 1.62, height: -0.62, radius: 0.33 }, wheel = {
|
|
92
|
+
inertia: 1.6,
|
|
93
|
+
restLength: 0.32,
|
|
94
|
+
travel: 0.16,
|
|
95
|
+
stiffness: 52e3,
|
|
96
|
+
compressionDamping: 3800,
|
|
97
|
+
relaxationDamping: 5200,
|
|
98
|
+
maxSuspensionForce: 6e4,
|
|
99
|
+
brakeTorque: 2200,
|
|
100
|
+
longitudinal: ROAD_LONGITUDINAL,
|
|
101
|
+
lateral: VAN_LATERAL
|
|
102
|
+
};
|
|
103
|
+
return {
|
|
104
|
+
name: "danfo",
|
|
105
|
+
model: "sim",
|
|
106
|
+
chassis: { mass: 2100, halfExtents: [0.95, 0.95, 2.25], ballastShare: 0.15, ballastDrop: 0.7, linearDamping: 0.02, angularDamping: 0.3 },
|
|
107
|
+
desc: {
|
|
108
|
+
wheels: [
|
|
109
|
+
...axle(layout, layout.front, true, { ...wheel, drive: 0 }),
|
|
110
|
+
...axle(layout, layout.rear, false, { ...wheel, drive: 1, handbrakeTorque: 3e3 })
|
|
111
|
+
],
|
|
112
|
+
engine: { torque: { x: [900, 2e3, 3200, 4600], y: [125, 165, 172, 140] }, idleRpm: 850, maxRpm: 5e3, engineBraking: 45, inertia: 0.3 },
|
|
113
|
+
gearbox: { ratios: [3.78, 2.06, 1.26, 0.88], reverse: 3.28, finalDrive: 4.86, shiftUpRpm: 4300, shiftDownRpm: 1700, shiftSeconds: 0.35 },
|
|
114
|
+
maxSteerRadians: 0.62,
|
|
115
|
+
steerRate: 2.2,
|
|
116
|
+
ackermann: 1,
|
|
117
|
+
antiRoll: 6e3,
|
|
118
|
+
drag: 0.75,
|
|
119
|
+
rollingResistance: 0.03,
|
|
120
|
+
handbrakeGrip: 0.55
|
|
121
|
+
},
|
|
122
|
+
assists: null
|
|
123
|
+
};
|
|
124
|
+
}
|
|
125
|
+
function keke() {
|
|
126
|
+
let wheel = {
|
|
127
|
+
inertia: 0.25,
|
|
128
|
+
restLength: 0.2,
|
|
129
|
+
travel: 0.09,
|
|
130
|
+
stiffness: 16e3,
|
|
131
|
+
compressionDamping: 1100,
|
|
132
|
+
relaxationDamping: 1500,
|
|
133
|
+
maxSuspensionForce: 12e3,
|
|
134
|
+
brakeTorque: 450,
|
|
135
|
+
longitudinal: ROAD_LONGITUDINAL,
|
|
136
|
+
lateral: ROAD_LATERAL
|
|
137
|
+
}, radius = 0.2;
|
|
138
|
+
return {
|
|
139
|
+
name: "keke",
|
|
140
|
+
model: "sim",
|
|
141
|
+
chassis: { mass: 360, halfExtents: [0.65, 0.85, 1.35], ballastShare: 0.2, ballastDrop: 0.55, linearDamping: 0.03, angularDamping: 0.4 },
|
|
142
|
+
desc: {
|
|
143
|
+
wheels: [
|
|
144
|
+
{ ...wheel, position: [0, -0.68, 1], radius, steer: 1, drive: 0 },
|
|
145
|
+
{ ...wheel, position: [0.6, -0.68, -0.72], radius, drive: 1, handbrakeTorque: 700, axle: 1 },
|
|
146
|
+
{ ...wheel, position: [-0.6, -0.68, -0.72], radius, drive: 1, handbrakeTorque: 700, axle: 1 }
|
|
147
|
+
],
|
|
148
|
+
engine: { torque: { x: [2e3, 4e3, 5500, 7e3], y: [8, 10.5, 11.2, 9] }, idleRpm: 1400, maxRpm: 7500, engineBraking: 4, inertia: 0.02 },
|
|
149
|
+
gearbox: { ratios: [3, 1.9, 1.35, 1], reverse: 3.2, finalDrive: 9.5, shiftUpRpm: 6800, shiftDownRpm: 3e3, shiftSeconds: 0.3 },
|
|
150
|
+
maxSteerRadians: 0.7,
|
|
151
|
+
steerRate: 3.2,
|
|
152
|
+
antiRoll: 1500,
|
|
153
|
+
drag: 0.55,
|
|
154
|
+
rollingResistance: 0.04,
|
|
155
|
+
handbrakeGrip: 0.6
|
|
156
|
+
},
|
|
157
|
+
assists: null
|
|
158
|
+
};
|
|
159
|
+
}
|
|
160
|
+
function okada() {
|
|
161
|
+
let wheel = {
|
|
162
|
+
inertia: 0.3,
|
|
163
|
+
restLength: 0.18,
|
|
164
|
+
travel: 0.1,
|
|
165
|
+
stiffness: 14e3,
|
|
166
|
+
compressionDamping: 900,
|
|
167
|
+
relaxationDamping: 1200,
|
|
168
|
+
maxSuspensionForce: 9e3,
|
|
169
|
+
brakeTorque: 380,
|
|
170
|
+
longitudinal: ROAD_LONGITUDINAL,
|
|
171
|
+
lateral: ROAD_LATERAL
|
|
172
|
+
};
|
|
173
|
+
return {
|
|
174
|
+
name: "okada",
|
|
175
|
+
model: "sim",
|
|
176
|
+
chassis: { mass: 210, halfExtents: [0.22, 0.45, 0.95], ballastShare: 0.25, ballastDrop: 0.3, linearDamping: 0.02, angularDamping: 0.5 },
|
|
177
|
+
desc: {
|
|
178
|
+
wheels: [
|
|
179
|
+
{ ...wheel, position: [0, -0.32, 0.68], radius: 0.3, steer: 1 },
|
|
180
|
+
{ ...wheel, position: [0, -0.32, -0.66], radius: 0.3, drive: 1, handbrakeTorque: 300 }
|
|
181
|
+
],
|
|
182
|
+
engine: { torque: { x: [2e3, 4500, 6500, 8e3], y: [8, 11, 12, 10] }, idleRpm: 1400, maxRpm: 8500, engineBraking: 3, inertia: 0.015 },
|
|
183
|
+
gearbox: { ratios: [2.9, 1.9, 1.4, 1.1, 0.95], reverse: 2.9, finalDrive: 8.2, shiftUpRpm: 7800, shiftDownRpm: 3500, shiftSeconds: 0.15 },
|
|
184
|
+
maxSteerRadians: 0.4,
|
|
185
|
+
steerRate: 2.5,
|
|
186
|
+
drag: 0.3,
|
|
187
|
+
rollingResistance: 0.03,
|
|
188
|
+
lean: { maxAngle: 0.6, stiffness: 1200, damping: 220, fullSpeed: 9 }
|
|
189
|
+
},
|
|
190
|
+
assists: null
|
|
191
|
+
};
|
|
192
|
+
}
|
|
193
|
+
function car() {
|
|
194
|
+
let layout = { front: 1.35, rear: -1.3, track: 1.56, height: -0.18, radius: 0.32 }, wheel = {
|
|
195
|
+
inertia: 1.1,
|
|
196
|
+
restLength: 0.33,
|
|
197
|
+
travel: 0.14,
|
|
198
|
+
stiffness: 38e3,
|
|
199
|
+
compressionDamping: 3200,
|
|
200
|
+
relaxationDamping: 4200,
|
|
201
|
+
maxSuspensionForce: 4e4,
|
|
202
|
+
brakeTorque: 1800,
|
|
203
|
+
longitudinal: ROAD_LONGITUDINAL,
|
|
204
|
+
lateral: ROAD_LATERAL
|
|
205
|
+
};
|
|
206
|
+
return {
|
|
207
|
+
name: "car",
|
|
208
|
+
model: "sim",
|
|
209
|
+
chassis: { mass: 1250, halfExtents: [0.88, 0.38, 2.15], ballastShare: 0.1, ballastDrop: 0.25, linearDamping: 0.01, angularDamping: 0.2 },
|
|
210
|
+
desc: {
|
|
211
|
+
wheels: [
|
|
212
|
+
...axle(layout, layout.front, true, { ...wheel, drive: 0.4 }),
|
|
213
|
+
...axle(layout, layout.rear, false, { ...wheel, drive: 0.6, handbrakeTorque: 3500 })
|
|
214
|
+
],
|
|
215
|
+
engine: { torque: { x: [1e3, 2500, 4500, 6200], y: [170, 235, 250, 205] }, idleRpm: 850, maxRpm: 6700, engineBraking: 55, inertia: 0.2 },
|
|
216
|
+
gearbox: { ratios: [3.4, 2.1, 1.45, 1.1, 0.9], reverse: 3.3, finalDrive: 3.9, shiftUpRpm: 6e3, shiftDownRpm: 2200, shiftSeconds: 0.18 },
|
|
217
|
+
maxSteerRadians: 0.6,
|
|
218
|
+
steerRate: 3,
|
|
219
|
+
ackermann: 1,
|
|
220
|
+
antiRoll: 9e3,
|
|
221
|
+
downforce: 0.35,
|
|
222
|
+
drag: 0.42,
|
|
223
|
+
rollingResistance: 0.02,
|
|
224
|
+
handbrakeGrip: 0.45
|
|
225
|
+
},
|
|
226
|
+
assists: null
|
|
227
|
+
};
|
|
228
|
+
}
|
|
229
|
+
function arcade(spec) {
|
|
230
|
+
return {
|
|
231
|
+
...spec,
|
|
232
|
+
model: "arcade",
|
|
233
|
+
chassis: { ...spec.chassis, ballastShare: Math.max(spec.chassis.ballastShare, (0.45)), angularDamping: spec.chassis.angularDamping * 2 },
|
|
234
|
+
desc: {
|
|
235
|
+
...spec.desc,
|
|
236
|
+
antiRoll: (spec.desc.antiRoll ?? 0) * (2.5),
|
|
237
|
+
forceHeight: spec.desc.lean ? 0 : (0.8),
|
|
238
|
+
wheels: spec.desc.wheels.map((w) => ({ ...w, grip: (w.grip ?? 1) * (1.35) })),
|
|
239
|
+
steerRate: (spec.desc.steerRate ?? 3) * 1.5
|
|
240
|
+
},
|
|
241
|
+
assists: ARCADE_ASSISTS
|
|
242
|
+
};
|
|
243
|
+
}
|
|
244
|
+
function vehiclePreset(name, model = "arcade") {
|
|
245
|
+
let base = name === "danfo" ? danfo() : name === "keke" ? keke() : name === "okada" ? okada() : car();
|
|
246
|
+
return model === "arcade" ? arcade(base) : base;
|
|
247
|
+
}
|
|
248
|
+
|
|
249
|
+
exports.KitVehicle = KitVehicle;
|
|
250
|
+
exports.vehiclePreset = vehiclePreset;
|
|
@@ -0,0 +1,313 @@
|
|
|
1
|
+
import { softCurrency, premiumCurrency, premiumItem, faucet, sink, premiumExchange, grant, discloseOdds, fixedOffer, randomOffer, randomExchange } from './chunk-3DAD2LDF.mjs';
|
|
2
|
+
import { Springs } from './chunk-A7MQSN2V.mjs';
|
|
3
|
+
import { KitError } from './chunk-4DYKAYFO.mjs';
|
|
4
|
+
import { addSceneCamera, BoxBatch, BOX_X, BOX_Y, BOX_Z, BOX_SX, BOX_SY, BOX_SZ } from './chunk-QDYFLATW.mjs';
|
|
5
|
+
import { templateFrameStamp, digestFloats } from './chunk-KGHJH5KJ.mjs';
|
|
6
|
+
import { SeededRandom } from './chunk-22BD3RHN.mjs';
|
|
7
|
+
import { FRAME_STEP_SECONDS_SLOT } from './chunk-IDLW4NWA.mjs';
|
|
8
|
+
import { __export } from './chunk-25T4JHEA.mjs';
|
|
9
|
+
|
|
10
|
+
// src/game/kit/progression/daily.ts
|
|
11
|
+
var MS_PER_DAY = 864e5, MS_PER_MINUTE = 6e4, FNV_OFFSET = 2166136261, FNV_PRIME = 16777619, DAY_MIX = 2654435761;
|
|
12
|
+
function dayIndex(unixMs, utcOffsetMinutes2 = 0) {
|
|
13
|
+
return Math.floor((unixMs + utcOffsetMinutes2 * (6e4)) / (864e5));
|
|
14
|
+
}
|
|
15
|
+
function utcOffsetMinutes(timeZone, unixMs) {
|
|
16
|
+
let parts = new Intl.DateTimeFormat("en-US", {
|
|
17
|
+
timeZone,
|
|
18
|
+
hourCycle: "h23",
|
|
19
|
+
year: "numeric",
|
|
20
|
+
month: "numeric",
|
|
21
|
+
day: "numeric",
|
|
22
|
+
hour: "numeric",
|
|
23
|
+
minute: "numeric"
|
|
24
|
+
}).formatToParts(new Date(unixMs)), get = (type) => Number(parts.find((p) => p.type === type)?.value ?? 0), local = Date.UTC(get("year"), get("month") - 1, get("day"), get("hour"), get("minute")), utc = Math.floor(unixMs / (6e4)) * (6e4);
|
|
25
|
+
return Math.round((local - utc) / (6e4));
|
|
26
|
+
}
|
|
27
|
+
function hashSalt(salt) {
|
|
28
|
+
let h = (2166136261);
|
|
29
|
+
for (let i = 0; i < salt.length; i++)
|
|
30
|
+
h ^= salt.charCodeAt(i), h = Math.imul(h, (16777619));
|
|
31
|
+
return h >>> 0;
|
|
32
|
+
}
|
|
33
|
+
function daySeed(day, salt) {
|
|
34
|
+
return (Math.imul(day | 0, (2654435761)) ^ salt) >>> 0;
|
|
35
|
+
}
|
|
36
|
+
var DailyChallenges = class {
|
|
37
|
+
constructor(pool, perDay, salt) {
|
|
38
|
+
this.random = new SeededRandom(0);
|
|
39
|
+
this.dayValue = Number.NaN;
|
|
40
|
+
if (perDay < 1 || perDay > pool.length) throw new KitError("invalid_declaration", "pick between 1 and the pool size each day");
|
|
41
|
+
for (let i = 0; i < pool.length; i++)
|
|
42
|
+
if (!(pool[i].target > 0)) throw new KitError("invalid_declaration", `challenge ${pool[i].id} needs a positive target`);
|
|
43
|
+
this.pool = pool, this.perDay = perDay, this.salt = hashSalt(salt), this.order = new Int32Array(pool.length), this.picks = new Int32Array(perDay), this.progress = new Float64Array(perDay);
|
|
44
|
+
}
|
|
45
|
+
get day() {
|
|
46
|
+
return this.dayValue;
|
|
47
|
+
}
|
|
48
|
+
select(day) {
|
|
49
|
+
if (day === this.dayValue) return false;
|
|
50
|
+
this.dayValue = day, this.random.reseed(daySeed(day, this.salt));
|
|
51
|
+
let order = this.order;
|
|
52
|
+
for (let i = 0; i < order.length; i++) order[i] = i;
|
|
53
|
+
for (let i = 0; i < this.perDay; i++) {
|
|
54
|
+
let j = i + Math.floor(this.random.float() * (order.length - i)), t = order[i];
|
|
55
|
+
order[i] = order[j], order[j] = t, this.picks[i] = order[i];
|
|
56
|
+
}
|
|
57
|
+
return this.progress.fill(0), true;
|
|
58
|
+
}
|
|
59
|
+
record(kind, amount) {
|
|
60
|
+
for (let i = 0; i < this.perDay; i++) {
|
|
61
|
+
if (this.pool[this.picks[i]].kind !== kind) continue;
|
|
62
|
+
let target = this.pool[this.picks[i]].target, next = this.progress[i] + amount;
|
|
63
|
+
this.progress[i] = next > target ? target : next;
|
|
64
|
+
}
|
|
65
|
+
}
|
|
66
|
+
maxOut(kind, value) {
|
|
67
|
+
for (let i = 0; i < this.perDay; i++) {
|
|
68
|
+
if (this.pool[this.picks[i]].kind !== kind) continue;
|
|
69
|
+
let target = this.pool[this.picks[i]].target, v = value > target ? target : value;
|
|
70
|
+
v > this.progress[i] && (this.progress[i] = v);
|
|
71
|
+
}
|
|
72
|
+
}
|
|
73
|
+
challenge(index) {
|
|
74
|
+
return this.pool[this.picks[index]];
|
|
75
|
+
}
|
|
76
|
+
completed(index) {
|
|
77
|
+
return this.progress[index] >= this.pool[this.picks[index]].target;
|
|
78
|
+
}
|
|
79
|
+
allCompleted() {
|
|
80
|
+
for (let i = 0; i < this.perDay; i++) if (!this.completed(i)) return false;
|
|
81
|
+
return true;
|
|
82
|
+
}
|
|
83
|
+
snapshot() {
|
|
84
|
+
return { day: this.dayValue, progress: Array.from(this.progress) };
|
|
85
|
+
}
|
|
86
|
+
restore(saved, today) {
|
|
87
|
+
if (this.select(today), !(saved === null || saved.day !== today))
|
|
88
|
+
for (let i = 0; i < this.perDay && i < saved.progress.length; i++) this.progress[i] = saved.progress[i];
|
|
89
|
+
}
|
|
90
|
+
};
|
|
91
|
+
|
|
92
|
+
// src/game/kit/templates/tycoon.ts
|
|
93
|
+
var tycoon_exports = {};
|
|
94
|
+
__export(tycoon_exports, {
|
|
95
|
+
BANK_BUY: () => (1),
|
|
96
|
+
BANK_COINS: () => (0),
|
|
97
|
+
BANK_COLLECT: () => (0),
|
|
98
|
+
JollofTycoon: () => JollofTycoon,
|
|
99
|
+
LedgerTycoonBank: () => LedgerTycoonBank,
|
|
100
|
+
LocalTycoonBank: () => LocalTycoonBank,
|
|
101
|
+
STALLS: () => (4),
|
|
102
|
+
STALL_NAMES: () => STALL_NAMES,
|
|
103
|
+
TYCOON_CHALLENGES: () => TYCOON_CHALLENGES,
|
|
104
|
+
buyChefHat: () => buyChefHat,
|
|
105
|
+
buyStall: () => buyStall,
|
|
106
|
+
chefHat: () => chefHat,
|
|
107
|
+
coinPack: () => coinPack,
|
|
108
|
+
coins: () => coins,
|
|
109
|
+
festivalBanner: () => festivalBanner,
|
|
110
|
+
gemPouch: () => gemPouch,
|
|
111
|
+
gems: () => gems,
|
|
112
|
+
goldenPot: () => goldenPot,
|
|
113
|
+
jollofTycoonTemplate: () => jollofTycoonTemplate,
|
|
114
|
+
spiceCrate: () => spiceCrate,
|
|
115
|
+
spiceCrateForGems: () => spiceCrateForGems,
|
|
116
|
+
stallEarnings: () => stallEarnings,
|
|
117
|
+
tycoonEconomy: () => tycoonEconomy,
|
|
118
|
+
tycoonSaveSchema: () => tycoonSaveSchema
|
|
119
|
+
});
|
|
120
|
+
var STALLS = 4, STALL_NAMES = ["Roadside pot", "Chop bar", "Party kitchen", "Jollof festival"], BASE_COST = new Float64Array([10, 140, 1800, 24e3]), POT_SECONDS = new Float64Array([1.5, 3, 6, 12]), POT_VALUE = new Float64Array([1, 9, 80, 700]), COST_GROWTH = 1.15, MAX_OFFLINE_SECONDS = 480 * 60, MS_PER_SECOND = 1e3, STARTING_COINS = 10, coins = softCurrency("coins", "Coins"), gems = premiumCurrency("gems", "Gems"), goldenPot = premiumItem("golden-pot", "Golden pot", { stackable: false }), chefHat = premiumItem("chef-hat", "Chef hat", { stackable: false }), festivalBanner = premiumItem("festival-banner", "Festival banner", { stackable: false }), stallEarnings = faucet("stall-earnings", coins, 1e6), buyStall = sink("buy-stall", coins, 1e9), buyChefHat = premiumExchange("buy-chef-hat", [grant(gems, 120)], [grant(chefHat, 1)]), SPICE_ODDS = discloseOdds([
|
|
121
|
+
{ value: chefHat, quantity: 1, partsPerMillion: 7e5 },
|
|
122
|
+
{ value: festivalBanner, quantity: 1, partsPerMillion: 25e4 },
|
|
123
|
+
{ value: goldenPot, quantity: 1, partsPerMillion: 5e4 }
|
|
124
|
+
]), gemPouch = fixedOffer("gem-pouch", "Gem pouch", 50, [grant(gems, 100)]), coinPack = fixedOffer("coin-pack", "Coin pack", 20, [grant(coins, 5e3)]), spiceCrate = randomOffer("spice-crate", "Spice crate", 30, SPICE_ODDS), spiceCrateForGems = randomExchange("spice-crate-gems", "Spice crate", grant(gems, 60), SPICE_ODDS), tycoonEconomy = {
|
|
125
|
+
currencies: [coins, gems],
|
|
126
|
+
items: [goldenPot, chefHat, festivalBanner],
|
|
127
|
+
faucets: [stallEarnings],
|
|
128
|
+
sinks: [buyStall],
|
|
129
|
+
exchanges: [buyChefHat],
|
|
130
|
+
offers: [gemPouch, coinPack, spiceCrate],
|
|
131
|
+
randomExchanges: [spiceCrateForGems]
|
|
132
|
+
}, TYCOON_CHALLENGES = [
|
|
133
|
+
{ id: "cook-50", kind: "cook", target: 50 },
|
|
134
|
+
{ id: "cook-200", kind: "cook", target: 200 },
|
|
135
|
+
{ id: "buy-3", kind: "buy", target: 3 },
|
|
136
|
+
{ id: "buy-10", kind: "buy", target: 10 },
|
|
137
|
+
{ id: "collect-5", kind: "collect", target: 5 }
|
|
138
|
+
], BANK_COINS = 0, BANK_COLLECT = 0, BANK_BUY = 1, NO_REQUEST = -1, LocalTycoonBank = class {
|
|
139
|
+
constructor(costs, starting = (10)) {
|
|
140
|
+
this.coins = new Float64Array(1);
|
|
141
|
+
this.requests = new Float64Array([0, (-1)]);
|
|
142
|
+
this.confirmed = new Int32Array([(-1)]);
|
|
143
|
+
this.costs = costs, this.coins[(0)] = starting;
|
|
144
|
+
}
|
|
145
|
+
pump() {
|
|
146
|
+
let r = this.requests;
|
|
147
|
+
r[(0)] > 0 && (this.coins[(0)] += r[(0)], r[(0)] = 0);
|
|
148
|
+
let stall = r[(1)];
|
|
149
|
+
if (stall < 0) return;
|
|
150
|
+
r[(1)] = (-1);
|
|
151
|
+
let cost = this.costs[stall];
|
|
152
|
+
this.coins[(0)] < cost || (this.coins[(0)] -= cost, this.confirmed[0] = stall);
|
|
153
|
+
}
|
|
154
|
+
}, LedgerTycoonBank = class {
|
|
155
|
+
constructor(ledger, costs) {
|
|
156
|
+
this.coins = new Float64Array(1);
|
|
157
|
+
this.requests = new Float64Array([0, (-1)]);
|
|
158
|
+
this.confirmed = new Int32Array([(-1)]);
|
|
159
|
+
this.busy = false;
|
|
160
|
+
this.ledger = ledger, this.costs = costs, this.coins[(0)] = ledger.balance(coins);
|
|
161
|
+
}
|
|
162
|
+
pump() {
|
|
163
|
+
if (this.busy) return;
|
|
164
|
+
let r = this.requests;
|
|
165
|
+
if (r[(0)] >= 1) {
|
|
166
|
+
let amount = Math.min(Math.floor(r[(0)]), stallEarnings.maxQuantity);
|
|
167
|
+
r[(0)] -= amount, this.run(this.ledger.earn(stallEarnings, amount), (-1));
|
|
168
|
+
return;
|
|
169
|
+
}
|
|
170
|
+
let stall = r[(1)];
|
|
171
|
+
if (stall < 0) return;
|
|
172
|
+
r[(1)] = (-1);
|
|
173
|
+
let cost = Math.ceil(this.costs[stall]);
|
|
174
|
+
this.ledger.balance(coins) < cost || this.run(this.ledger.spend(buyStall, cost), stall);
|
|
175
|
+
}
|
|
176
|
+
run(operation, stall) {
|
|
177
|
+
this.busy = true, operation.then(() => {
|
|
178
|
+
stall >= 0 && (this.confirmed[0] = stall);
|
|
179
|
+
}).catch(() => {
|
|
180
|
+
}).finally(() => {
|
|
181
|
+
this.coins[(0)] = this.ledger.balance(coins), this.busy = false;
|
|
182
|
+
});
|
|
183
|
+
}
|
|
184
|
+
}, tycoonSaveSchema = {
|
|
185
|
+
name: "jollof-tycoon",
|
|
186
|
+
version: 1,
|
|
187
|
+
initial: () => ({ owned: [0, 0, 0, 0], pending: 0, earned: 0, savedAt: 0 }),
|
|
188
|
+
parse(value) {
|
|
189
|
+
if (typeof value != "object" || value === null) return null;
|
|
190
|
+
let owned = Reflect.get(value, "owned"), pending = Reflect.get(value, "pending"), earned = Reflect.get(value, "earned"), savedAt = Reflect.get(value, "savedAt");
|
|
191
|
+
return !Array.isArray(owned) || typeof pending != "number" || typeof earned != "number" || typeof savedAt != "number" ? null : { owned: owned.map((n) => typeof n == "number" ? n : 0), pending, earned, savedAt };
|
|
192
|
+
}
|
|
193
|
+
}, STALL_RGB = [16347926, 15680580, 15381256, 2278750], POT_RGB = 8138002, GROUND_RGB = 2696484, STALL_SPACING = 2.4, STALL_WIDTH = 1.6, STALL_UNIT_HEIGHT = 0.25, MAX_STALL_HEIGHT = 4, POT_SIZE = 0.5, BOUNCE = 3, BUY_KEYS = ["Digit1", "Digit2", "Digit3", "Digit4"], COLLECT_KEY = "KeyC", CAMERA_HEIGHT = 7, CAMERA_BACK = 9, CAMERA_FOV = 50, CAMERA_PITCH = -0.6, STAT_PENDING = 0, STAT_EARNED = 1, STAT_COUNT = 2, JollofTycoon = class {
|
|
194
|
+
constructor(bank = null, daily = null) {
|
|
195
|
+
this.name = "jollof-tycoon";
|
|
196
|
+
this.owned = new Int32Array((4));
|
|
197
|
+
this.cost = new Float64Array(BASE_COST);
|
|
198
|
+
this.potProgress = new Float64Array((4));
|
|
199
|
+
this.stats = new Float64Array((2));
|
|
200
|
+
this.potsCooked = 0;
|
|
201
|
+
this.stallsBought = 0;
|
|
202
|
+
this.springs = new Springs((4));
|
|
203
|
+
this.pops = [];
|
|
204
|
+
this.buyActions = [];
|
|
205
|
+
this.collectAction = null;
|
|
206
|
+
this.coinSlot = null;
|
|
207
|
+
this.pendingSlot = null;
|
|
208
|
+
this.ownedSlots = [];
|
|
209
|
+
this.boxes = null;
|
|
210
|
+
this.bank = bank === null ? new LocalTycoonBank(this.cost) : bank(this.cost), this.daily = daily ?? new DailyChallenges(TYCOON_CHALLENGES, 3, "jollof-tycoon"), Number.isNaN(this.daily.day) && this.daily.select(0);
|
|
211
|
+
}
|
|
212
|
+
get pending() {
|
|
213
|
+
return this.stats[(0)];
|
|
214
|
+
}
|
|
215
|
+
get earned() {
|
|
216
|
+
return this.stats[(1)];
|
|
217
|
+
}
|
|
218
|
+
enter(game) {
|
|
219
|
+
addSceneCamera(game, 0, (7), (9), (50), (-0.6));
|
|
220
|
+
for (let i = 0; i < (4); i++)
|
|
221
|
+
this.pops.push(this.springs.create(0)), this.buyActions.push(game.input.defineButton(`buy${i + 1}`, [{ device: "key", code: BUY_KEYS[i] }, { device: "virtual", control: `buy${i + 1}` }])), this.ownedSlots.push(game.ui.hudNumber(STALL_NAMES[i]));
|
|
222
|
+
this.collectAction = game.input.defineButton("collect", [{ device: "key", code: COLLECT_KEY }, { device: "virtual", control: "collect" }]), this.coinSlot = game.ui.hudNumber("coins"), this.pendingSlot = game.ui.hudNumber("ready to collect"), this.boxes = new BoxBatch(game, (4) * 2 + 1);
|
|
223
|
+
}
|
|
224
|
+
fixedUpdate(game) {
|
|
225
|
+
let dt = game.loop.time.values[FRAME_STEP_SECONDS_SLOT], input = game.input, requests = this.bank.requests;
|
|
226
|
+
for (let i = 0; i < (4); i++) {
|
|
227
|
+
if (input.justPressed(this.buyActions[i]) && (requests[(1)] = i), this.owned[i] === 0) continue;
|
|
228
|
+
let progress = this.potProgress[i] + dt / POT_SECONDS[i];
|
|
229
|
+
if (progress < 1) {
|
|
230
|
+
this.potProgress[i] = progress;
|
|
231
|
+
continue;
|
|
232
|
+
}
|
|
233
|
+
this.potProgress[i] = progress - 1;
|
|
234
|
+
let value = POT_VALUE[i] * this.owned[i];
|
|
235
|
+
this.stats[(0)] += value, this.stats[(1)] += value, this.potsCooked++, this.daily.record("cook", 1), this.springs.punch(this.pops[i], (3));
|
|
236
|
+
}
|
|
237
|
+
if (this.collectAction !== null && input.justPressed(this.collectAction) && this.stats[(0)] >= 1) {
|
|
238
|
+
let whole = Math.floor(this.stats[(0)]);
|
|
239
|
+
requests[(0)] += whole, this.stats[(0)] -= whole, this.daily.record("collect", 1);
|
|
240
|
+
}
|
|
241
|
+
this.bank.pump();
|
|
242
|
+
let bought = this.bank.confirmed[0];
|
|
243
|
+
bought >= 0 && (this.bank.confirmed[0] = (-1), this.owned[bought]++, this.cost[bought] *= (1.15), this.stallsBought++, this.daily.record("buy", 1), game.ui.haptic("success")), this.coinSlot !== null && game.ui.setNumber(this.coinSlot, Math.floor(this.bank.coins[(0)])), this.pendingSlot !== null && game.ui.setNumber(this.pendingSlot, Math.floor(this.stats[(0)]));
|
|
244
|
+
for (let i = 0; i < (4); i++) game.ui.setNumber(this.ownedSlots[i], this.owned[i]);
|
|
245
|
+
}
|
|
246
|
+
update(game) {
|
|
247
|
+
this.springs.update(game.loop.time);
|
|
248
|
+
let boxes = this.boxes;
|
|
249
|
+
if (boxes === null) return;
|
|
250
|
+
let b = boxes.box;
|
|
251
|
+
boxes.begin(), b[BOX_X] = 0, b[BOX_Y] = -0.1, b[BOX_Z] = 0, b[BOX_SX] = (4) * (2.4) + 2, b[BOX_SY] = 0.2, b[BOX_SZ] = 4, boxes.add((2696484));
|
|
252
|
+
for (let i = 0; i < (4); i++) {
|
|
253
|
+
let units = this.owned[i], height = units === 0 ? (0.25) : Math.min((4), (0.25) * (1 + units));
|
|
254
|
+
b[BOX_X] = (i - ((4) - 1) / 2) * (2.4), b[BOX_Y] = height / 2, b[BOX_Z] = 0, b[BOX_SX] = (1.6), b[BOX_SY] = height, b[BOX_SZ] = (1.6), boxes.add(units === 0 ? (2696484) : STALL_RGB[i]);
|
|
255
|
+
let pop = 1 + this.springs.values[this.pops[i]];
|
|
256
|
+
b[BOX_Y] = height + (0.5) / 2, b[BOX_SX] = (0.5) * pop, b[BOX_SY] = (0.5) * (0.3 + this.potProgress[i] * 0.7), b[BOX_SZ] = (0.5) * pop, boxes.add((8138002));
|
|
257
|
+
}
|
|
258
|
+
boxes.end();
|
|
259
|
+
}
|
|
260
|
+
snapshot(nowMs) {
|
|
261
|
+
return { owned: Array.from(this.owned), pending: this.stats[(0)], earned: this.stats[(1)], savedAt: nowMs };
|
|
262
|
+
}
|
|
263
|
+
restore(save, nowMs) {
|
|
264
|
+
for (let i = 0; i < (4); i++)
|
|
265
|
+
this.owned[i] = save.owned[i] ?? 0, this.cost[i] = BASE_COST[i] * Math.pow((1.15), this.owned[i]);
|
|
266
|
+
if (this.stats[(0)] = save.pending, this.stats[(1)] = save.earned, save.savedAt <= 0) return 0;
|
|
267
|
+
let away = Math.min(MAX_OFFLINE_SECONDS, Math.max(0, (nowMs - save.savedAt) / (1e3))), offline = 0;
|
|
268
|
+
for (let i = 0; i < (4); i++) offline += POT_VALUE[i] * this.owned[i] * away / POT_SECONDS[i];
|
|
269
|
+
return this.stats[(0)] += offline, this.stats[(1)] += offline, offline;
|
|
270
|
+
}
|
|
271
|
+
}, BOT_HOLD_FRAMES = 2, BOT_COLLECT_FRAMES = 90, TycoonBot = class {
|
|
272
|
+
constructor() {
|
|
273
|
+
this.held = null;
|
|
274
|
+
this.frames = 0;
|
|
275
|
+
this.sinceCollect = 0;
|
|
276
|
+
}
|
|
277
|
+
drive(scene, game, frame) {
|
|
278
|
+
let t = templateFrameStamp(frame);
|
|
279
|
+
if (this.held !== null) {
|
|
280
|
+
if (++this.frames < (2)) return;
|
|
281
|
+
game.input.keyEvent(this.held, false, t), this.held = null;
|
|
282
|
+
return;
|
|
283
|
+
}
|
|
284
|
+
if (++this.sinceCollect >= (90)) {
|
|
285
|
+
this.sinceCollect = 0, this.press(game, COLLECT_KEY, t);
|
|
286
|
+
return;
|
|
287
|
+
}
|
|
288
|
+
let balance = scene.bank.coins[(0)];
|
|
289
|
+
for (let i = (4) - 1; i >= 0; i--)
|
|
290
|
+
if (!(scene.cost[i] > balance)) {
|
|
291
|
+
this.press(game, BUY_KEYS[i], t);
|
|
292
|
+
return;
|
|
293
|
+
}
|
|
294
|
+
}
|
|
295
|
+
press(game, key, t) {
|
|
296
|
+
game.input.keyEvent(key, true, t), this.held = key, this.frames = 0;
|
|
297
|
+
}
|
|
298
|
+
}, DIGEST_FIELDS = (4) + 3, digestScratch = new Float64Array(DIGEST_FIELDS), jollofTycoonTemplate = {
|
|
299
|
+
id: "jollof-tycoon",
|
|
300
|
+
title: "Jollof Tycoon",
|
|
301
|
+
sources: ["src/game/kit/templates/tycoon.ts"],
|
|
302
|
+
economy: tycoonEconomy,
|
|
303
|
+
scene: () => new JollofTycoon(),
|
|
304
|
+
bot: () => new TycoonBot(),
|
|
305
|
+
progress: (scene) => scene.earned,
|
|
306
|
+
digest(scene) {
|
|
307
|
+
let d = digestScratch;
|
|
308
|
+
for (let i = 0; i < (4); i++) d[i] = scene.owned[i];
|
|
309
|
+
return d[(4)] = scene.earned, d[(4) + 1] = scene.bank.coins[(0)], d[(4) + 2] = scene.potsCooked, digestFloats(d, DIGEST_FIELDS);
|
|
310
|
+
}
|
|
311
|
+
};
|
|
312
|
+
|
|
313
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+
export { BANK_BUY, BANK_COINS, BANK_COLLECT, DailyChallenges, JollofTycoon, LedgerTycoonBank, LocalTycoonBank, MS_PER_DAY, STALLS, STALL_NAMES, TYCOON_CHALLENGES, buyChefHat, buyStall, chefHat, coinPack, coins, dayIndex, daySeed, festivalBanner, gemPouch, gems, goldenPot, hashSalt, jollofTycoonTemplate, spiceCrate, spiceCrateForGems, stallEarnings, tycoonEconomy, tycoonSaveSchema, tycoon_exports, utcOffsetMinutes };
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