@cimplify/sdk 0.108.0 → 0.110.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/dist/advanced.d.mts +4 -3
- package/dist/advanced.d.ts +4 -3
- package/dist/advanced.js +24 -24
- package/dist/advanced.mjs +5 -5
- package/dist/animation-4EXBXRVX.js +27 -0
- package/dist/animation-6DICNWUP.mjs +6 -0
- package/dist/audio-DhvyjqdA.d.mts +249 -0
- package/dist/audio-m0w8cnxq.d.ts +249 -0
- package/dist/avatars.d.mts +110 -0
- package/dist/avatars.d.ts +110 -0
- package/dist/avatars.js +82 -0
- package/dist/avatars.mjs +5 -0
- package/dist/backend-gUCzs5Kg.d.mts +3866 -0
- package/dist/backend-gUCzs5Kg.d.ts +3866 -0
- package/dist/{catalogue-B4eLL8Mi.d.ts → catalogue-CPTMyBUz.d.mts} +109 -221
- package/dist/catalogue-DzrTXP3v.d.mts +541 -0
- package/dist/catalogue-DzrTXP3v.d.ts +541 -0
- package/dist/{catalogue-OT89_Ifs.d.mts → catalogue-OTuS5zp-.d.ts} +109 -221
- package/dist/chunk-22BD3RHN.mjs +1809 -0
- package/dist/chunk-25T4JHEA.mjs +21 -0
- package/dist/chunk-2AQ237Y4.js +508 -0
- package/dist/chunk-2IC4H6OV.mjs +48 -0
- package/dist/chunk-2LHLG4OB.mjs +71 -0
- package/dist/chunk-2O2CG465.js +1709 -0
- package/dist/chunk-2Q4DTHXK.js +316 -0
- package/dist/chunk-2QTQ6BUH.mjs +46 -0
- package/dist/chunk-2UN4SFLR.mjs +100 -0
- package/dist/chunk-2V75I7K3.js +454 -0
- package/dist/chunk-2V7IL4HC.js +10 -0
- package/dist/chunk-34XBXUMW.js +296 -0
- package/dist/chunk-3C4C654I.js +71 -0
- package/dist/chunk-3DAD2LDF.mjs +72 -0
- package/dist/chunk-3GXH2NFD.mjs +4 -0
- package/dist/chunk-3O47ZFW3.js +961 -0
- package/dist/chunk-3OY3VYNF.mjs +11 -0
- package/dist/chunk-3S6WPBZL.js +2936 -0
- package/dist/chunk-3TUOUP5T.js +399 -0
- package/dist/chunk-3VEH23I5.mjs +1380 -0
- package/dist/chunk-3ZYSAW2T.mjs +263 -0
- package/dist/chunk-4ANVF274.js +103 -0
- package/dist/chunk-4C7I3ELN.js +388 -0
- package/dist/chunk-4DYKAYFO.mjs +8 -0
- package/dist/chunk-4ZDR72SG.js +329 -0
- package/dist/chunk-52YS45RR.js +1066 -0
- package/dist/chunk-5325XSCH.js +107 -0
- package/dist/chunk-5AD5X6AV.js +13 -0
- package/dist/chunk-5BYDGGWO.mjs +197 -0
- package/dist/chunk-5C3C7VDM.mjs +55 -0
- package/dist/chunk-5HFMY3D7.js +660 -0
- package/dist/chunk-5LH2QN3T.js +1862 -0
- package/dist/chunk-5PJEXSOW.js +44 -0
- package/dist/chunk-5SXDH3Y7.js +90 -0
- package/dist/chunk-5YFBGGCK.mjs +502 -0
- package/dist/chunk-5YWN6H5Q.mjs +133 -0
- package/dist/chunk-66QP3SMN.js +402 -0
- package/dist/chunk-6DAEZKIG.mjs +385 -0
- package/dist/chunk-6DATW7TB.mjs +420 -0
- package/dist/{chunk-JRGK3NXR.mjs → chunk-6ETDAU62.mjs} +72 -212
- package/dist/chunk-6H254EVP.mjs +178 -0
- package/dist/chunk-6PFNJPBJ.mjs +820 -0
- package/dist/chunk-6PJWXIFX.mjs +357 -0
- package/dist/chunk-6SWKWCMS.js +80 -0
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- package/dist/chunk-6WUBSMTX.js +1403 -0
- package/dist/chunk-73SGZLAQ.mjs +35 -0
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- package/dist/chunk-7DQSDKDU.js +6 -0
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- package/dist/chunk-7KFTYENS.js +11357 -0
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- package/dist/chunk-A2MAX6S4.js +90 -0
- package/dist/chunk-A33OORT7.mjs +1530 -0
- package/dist/{chunk-U6ACF76H.mjs → chunk-A36JRXXH.mjs} +1075 -1845
- package/dist/chunk-A7BU3BK4.js +52 -0
- package/dist/chunk-A7MQSN2V.mjs +77 -0
- package/dist/chunk-A7V4L2IT.mjs +416 -0
- package/dist/chunk-AABEK6XU.js +226 -0
- package/dist/chunk-AGV33FWC.mjs +5005 -0
- package/dist/chunk-AHNR3BXI.js +108 -0
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- package/dist/chunk-AQOE6WCG.js +1270 -0
- package/dist/chunk-ATAWRACV.mjs +62 -0
- package/dist/chunk-ATCURNUV.js +14 -0
- package/dist/chunk-AWPV33OO.js +6 -0
- package/dist/chunk-AYJPHKYV.js +337 -0
- package/dist/chunk-AZ5BGWHB.js +162 -0
- package/dist/chunk-AZAXD44P.js +1373 -0
- package/dist/chunk-BBGKQIJJ.mjs +406 -0
- package/dist/chunk-BP4JLSUA.js +1453 -0
- package/dist/{chunk-SUCE7FWA.mjs → chunk-BTUSVHIE.mjs} +539 -978
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- package/dist/chunk-CVSRWM6W.js +418 -0
- package/dist/chunk-CYBMFMJD.mjs +247 -0
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- package/dist/{chunk-V32BCG7M.js → chunk-DFZWHNRG.js} +75 -215
- package/dist/chunk-DJ2C7AVG.js +644 -0
- package/dist/chunk-DS2VU4WW.mjs +102 -0
- package/dist/chunk-DSAG7T5P.js +7290 -0
- package/dist/chunk-E2QPPH7I.js +327 -0
- package/dist/chunk-E65WCTIG.mjs +1187 -0
- package/dist/{chunk-33VCYWVL.mjs → chunk-E6QQKDNE.mjs} +30 -42
- package/dist/chunk-ECDK6QBF.mjs +981 -0
- package/dist/chunk-EIB4OWVQ.mjs +620 -0
- package/dist/chunk-EQUZYCGO.js +250 -0
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- package/dist/chunk-FE6VCE4K.js +5030 -0
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- package/dist/chunk-FQBFWJBS.mjs +110 -0
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- package/dist/chunk-G3EEC44R.js +53 -0
- package/dist/{chunk-KG3WT4PR.mjs → chunk-GCKWKLZF.mjs} +73 -104
- package/dist/chunk-GCX7TY4D.mjs +6826 -0
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- package/dist/chunk-GPS2THCL.mjs +11 -0
- package/dist/{chunk-EV2EVOYS.js → chunk-GTJWQAGU.js} +31 -42
- package/dist/chunk-GVTI6UJQ.mjs +130 -0
- package/dist/chunk-GXKI64OT.mjs +1138 -0
- package/dist/chunk-GYDYF2WX.js +275 -0
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- package/dist/chunk-H3OQKK6X.js +1158 -0
- package/dist/chunk-H5DFSCJ6.js +40 -0
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- package/dist/chunk-HAJ4JRFO.js +293 -0
- package/dist/chunk-HDR72GB6.js +188 -0
- package/dist/chunk-HF5HPS4T.mjs +40 -0
- package/dist/chunk-HK6LOFDS.js +218 -0
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- package/dist/chunk-HPCSRCMA.js +89 -0
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- package/dist/chunk-IR74FJHU.js +2332 -0
- package/dist/chunk-IRVFYAKP.mjs +100 -0
- package/dist/{chunk-XBL3TMPC.mjs → chunk-IZDWAL53.mjs} +1795 -3287
- package/dist/chunk-J2KZXIU3.js +51 -0
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- package/dist/{chunk-OWW5GUSB.js → chunk-JGBCIKJV.js} +7 -6
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- package/dist/chunk-XREIZ56K.js +0 -26
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function packColour(colour) {
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var STRIDE = chunkWWKMOA76_js.FACE_LAYOUT.landmark_stride, CHANNELS = 4, LEVELS = 256, BYTE = 255, LUMA_R = 0.2126, LUMA_G = 0.7152, LUMA_B = 0.0722, SKIN_PATCH = 0.06, HAIR_PATCH = 0.08, HAIR_LIFT = 0.16, IRIS_PATCH = 0.14, MIN_HAIR_CONTRAST = 0.06, HAIR_SPREAD = [-0.35, 0, 0.35], MID = 0.5, POINT = {
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mouthRight: 61,
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}, SKIN_PAIRS = [
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let w = source.width, h = source.height, px = (i) => landmarks[i * STRIDE] * w, py = (i) => landmarks[i * STRIDE + 1] * h, ex = px(POINT.leftEyeOuter) - px(POINT.rightEyeOuter), ey = py(POINT.leftEyeOuter) - py(POINT.rightEyeOuter), span = Math.sqrt(ex * ex + ey * ey);
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for (let [a, b] of SKIN_PAIRS) this.patch(source, px(a) + (px(b) - px(a)) * (0.5), py(a) + (py(b) - py(a)) * (0.5), span * (0.06), (255) + 1);
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let skin = this.median() ?? [(255) >> 1, (255) >> 1, (255) >> 1], upX = px(POINT.forehead) - px(POINT.chin), upY = py(POINT.forehead) - py(POINT.chin);
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median() {
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}
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function landmarksPresent(landmarks) {
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let a = POINT.rightEyeOuter * STRIDE, b = POINT.leftEyeOuter * STRIDE;
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return landmarks[a] !== landmarks[b] || landmarks[a + 1] !== landmarks[b + 1];
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}
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var VideoPixelSource = class {
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constructor(video) {
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this.video = video;
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this.context = null;
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this.height = 0;
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}
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capture() {
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return this.width = this.video.videoWidth, this.height = this.video.videoHeight, this.width === 0 || this.height === 0 || ((this.canvas === null || this.canvas.width !== this.width || this.canvas.height !== this.height) && (this.canvas = new OffscreenCanvas(this.width, this.height), this.context = this.canvas.getContext("2d", { willReadFrequently: true })), this.context === null) ? false : (this.context.drawImage(this.video, 0, 0, this.width, this.height), true);
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}
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read(x, y, width, height) {
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return this.context === null ? new Uint8ClampedArray(0) : this.context.getImageData(x, y, width, height).data;
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}
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}, WebFaceColours = class {
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constructor(video) {
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this.sampler = new FaceColourSampler();
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this.source = new VideoPixelSource(video);
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}
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sample(landmarks) {
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return !landmarksPresent(landmarks) || !this.source.capture() ? null : packColours(this.sampler.sample(this.source, landmarks));
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}
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};
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exports.FaceColourSampler = FaceColourSampler;
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exports.VideoPixelSource = VideoPixelSource;
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exports.WebFaceColours = WebFaceColours;
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exports.landmarksPresent = landmarksPresent;
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exports.packColour = packColour;
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exports.packColours = packColours;
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@@ -0,0 +1,301 @@
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1
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import { ODDS_TOTAL_PPM } from './chunk-3DAD2LDF.mjs';
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// src/game/kit/economy/real-money.ts
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var ISO_4217 = "aed afn all amd ang aoa ars aud awg azn bam bbd bdt bgn bhd bif bmd bnd bob brl bsd btn bwp byn bzd cad cdf chf clp cny cop crc cuc cup cve czk djf dkk dop dzd egp ern etb eur fjd fkp gbp gel ghs gip gmd gnf gtq gyd hkd hnl htg huf idr ils inr iqd irr isk jmd jod jpy kes kgs khr kmf kpw krw kwd kyd kzt lak lbp lkr lrd lsl lyd mad mdl mga mkd mmk mnt mop mru mur mvr mwk mxn myr mzn nad ngn nio nok npr nzd omr pab pen pgk php pkr pln pyg qar ron rsd rub rwf sar sbd scr sdg sek sgd shp sle sll sos srd ssp stn svc syp szl thb tjs tmt tnd top try ttd twd tzs uah ugx usd uyu uzs ves vnd vuv wst xaf xcd xof xpf yer zar zmw zwl", MONEY_WORDS = [
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"dollar",
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"cent",
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"euro",
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"eurocent",
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"pound",
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"sterling",
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"penny",
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"pennies",
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"pence",
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"yen",
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"yuan",
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"renminbi",
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"rupee",
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"paisa",
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"naira",
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"kobo",
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"cedi",
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"pesewa",
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"shilling",
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"rand",
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"franc",
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"cfa",
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"dirham",
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"dinar",
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"riyal",
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"rial",
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"peso",
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"centavo",
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"reais",
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"ruble",
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"rouble",
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"kopek",
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"kwacha",
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"ngwee",
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"birr",
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"leone",
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"dalasi",
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"ouguiya",
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"kwanza",
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"metical",
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"meticais",
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"pula",
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"thebe",
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"loti",
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"maloti",
|
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"lilangeni",
|
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"emalangeni",
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"ariary",
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"lira",
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"kurus",
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"baht",
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"ringgit",
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"rupiah",
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"zloty",
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"krona",
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"krone",
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"kronor",
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"kroner",
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"forint",
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"koruna",
|
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|
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"hryvnia",
|
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|
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"taka",
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|
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"afghani",
|
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|
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"ngultrum",
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|
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"kyat",
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"tugrik",
|
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|
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"tenge",
|
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|
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"manat",
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"lari",
|
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|
+
"shekel",
|
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|
+
"sheqel",
|
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|
+
"guarani",
|
|
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|
+
"boliviano",
|
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|
+
"cordoba",
|
|
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|
+
"quetzal",
|
|
80
|
+
"lempira",
|
|
81
|
+
"balboa",
|
|
82
|
+
"gourde",
|
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|
+
"bitcoin",
|
|
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|
+
"satoshi",
|
|
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|
+
"usdt",
|
|
86
|
+
"usdc",
|
|
87
|
+
"stablecoin"
|
|
88
|
+
], MONEY_PHRASES = ["cfa franc", "pound sterling", "brazilian real", "south african rand", "us dollar"], MONEY_SYMBOLS = [
|
|
89
|
+
"\u20A6",
|
|
90
|
+
"\u20B5",
|
|
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|
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"$",
|
|
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|
+
"\u20AC",
|
|
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|
+
"\xA3",
|
|
94
|
+
"\xA5",
|
|
95
|
+
"\u20B9",
|
|
96
|
+
"\u20A9",
|
|
97
|
+
"\u20BD",
|
|
98
|
+
"\u20BA",
|
|
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|
+
"\u20B1",
|
|
100
|
+
"\u20AB",
|
|
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|
+
"\u20AD",
|
|
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|
+
"\u20AE",
|
|
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|
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"\u20B4",
|
|
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|
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"\u20B8",
|
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|
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"\u20BC",
|
|
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|
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"\u20BE",
|
|
107
|
+
"\u20BF",
|
|
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|
+
"\xA2",
|
|
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|
+
"\u0E3F",
|
|
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|
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"\u20AA",
|
|
111
|
+
"\uFDFC",
|
|
112
|
+
"\u20A1",
|
|
113
|
+
"\u20B2",
|
|
114
|
+
"\u20A3",
|
|
115
|
+
"\u20A5",
|
|
116
|
+
"\u09F3",
|
|
117
|
+
"\u17DB"
|
|
118
|
+
], LETTER_SYMBOLS = /* @__PURE__ */ new Set(["R", "KSh", "Ksh", "TSh", "Tsh", "USh", "Ush", "Rs", "Rp", "RM", "CFA", "FCFA"]), CODES = new Set(ISO_4217.split(" ")), WORDS = new Set(MONEY_WORDS), PLURAL_SUFFIXES = ["", "s", "es"], TOKEN = /[\p{L}\p{N}]+/gu, CODE_LENGTH = 3, REAL_MONEY_SUGGESTION = "currencies can't use real money names or symbols; try something like 'Jollof Coins' or 'Danfo Tokens', or mark a soft currency in_world in a game with no shopping";
|
|
119
|
+
function singular(token) {
|
|
120
|
+
for (let suffix of PLURAL_SUFFIXES) {
|
|
121
|
+
if (!token.endsWith(suffix)) continue;
|
|
122
|
+
let stem = token.slice(0, token.length - suffix.length);
|
|
123
|
+
if (WORDS.has(stem)) return stem;
|
|
124
|
+
}
|
|
125
|
+
return null;
|
|
126
|
+
}
|
|
127
|
+
function realMoneyIn(text) {
|
|
128
|
+
for (let symbol of MONEY_SYMBOLS) if (text.includes(symbol)) return { kind: "symbol", found: symbol };
|
|
129
|
+
let original = text.match(TOKEN) ?? [];
|
|
130
|
+
for (let token of original) if (LETTER_SYMBOLS.has(token)) return { kind: "symbol", found: token };
|
|
131
|
+
let lower = original.map((t) => t.toLowerCase());
|
|
132
|
+
for (let token of lower) {
|
|
133
|
+
let word = singular(token);
|
|
134
|
+
if (word !== null) return { kind: "name", found: word };
|
|
135
|
+
}
|
|
136
|
+
let spaced = ` ${lower.join(" ")} `;
|
|
137
|
+
for (let phrase of MONEY_PHRASES) if (spaced.includes(` ${phrase} `) || spaced.includes(` ${phrase}s `)) return { kind: "name", found: phrase };
|
|
138
|
+
let compact = lower.join(""), whole = singular(compact);
|
|
139
|
+
if (whole !== null) return { kind: "name", found: whole };
|
|
140
|
+
if (CODES.has(compact)) return { kind: "code", found: compact.toUpperCase() };
|
|
141
|
+
for (let token of original)
|
|
142
|
+
if (token.length === (3) && token === token.toUpperCase() && CODES.has(token.toLowerCase())) return { kind: "code", found: token };
|
|
143
|
+
return null;
|
|
144
|
+
}
|
|
145
|
+
var IN_WORLD_CATEGORY = "games", COMMERCE_CAPABILITIES = ["services.cart", "services.orders", "services.purchase_intents", "services.delivery"];
|
|
146
|
+
function inWorldRefusal(currency, context) {
|
|
147
|
+
if (context.category !== IN_WORLD_CATEGORY)
|
|
148
|
+
return `currency ${currency} is in_world, which only a game may declare; points named like real money in an everyday Interactive could be taken for the real thing`;
|
|
149
|
+
let commerce = context.capabilities.filter((c) => COMMERCE_CAPABILITIES.indexOf(c) >= 0);
|
|
150
|
+
return commerce.length > 0 ? `currency ${currency} is in_world, so this game cannot also request ${commerce.join(", ")}; real and pretend money never meet in one experience` : null;
|
|
151
|
+
}
|
|
152
|
+
|
|
153
|
+
// src/game/kit/economy/audit.ts
|
|
154
|
+
var ECONOMY_IDENTIFIER = /^[a-z][a-z0-9_-]{0,62}$/, VALUE_CLASSES = ["soft", "premium"], Auditor = class {
|
|
155
|
+
constructor(decl, context) {
|
|
156
|
+
this.violations = [];
|
|
157
|
+
this.ids = /* @__PURE__ */ new Set();
|
|
158
|
+
this.values = /* @__PURE__ */ new Map();
|
|
159
|
+
this.decl = decl, this.context = context;
|
|
160
|
+
}
|
|
161
|
+
run() {
|
|
162
|
+
let d = this.decl;
|
|
163
|
+
for (let i = 0; i < d.currencies.length; i++) this.declareValue(d.currencies[i]);
|
|
164
|
+
for (let i = 0; i < d.items.length; i++) {
|
|
165
|
+
let item = d.items[i];
|
|
166
|
+
this.declareValue(item), item.class === "soft" && item.sellsFor !== null && this.expectValue(item.sellsFor, item.id, "soft");
|
|
167
|
+
}
|
|
168
|
+
let faucets = d.faucets ?? [];
|
|
169
|
+
for (let i = 0; i < faucets.length; i++) this.rule(faucets[i].id, faucets[i].value, faucets[i].maxQuantity);
|
|
170
|
+
let sinks = d.sinks ?? [];
|
|
171
|
+
for (let i = 0; i < sinks.length; i++) this.rule(sinks[i].id, sinks[i].value, sinks[i].maxQuantity);
|
|
172
|
+
let exchanges = d.exchanges ?? [];
|
|
173
|
+
for (let i = 0; i < exchanges.length; i++) {
|
|
174
|
+
let ex = exchanges[i];
|
|
175
|
+
if (this.claim(ex.id), this.legs(ex.id, ex.pay, ex.class === "soft" ? "soft" : "premium"), this.legs(ex.id, ex.receive, ex.class === "soft" ? "soft" : "premium"), ex.class === "premium")
|
|
176
|
+
for (let j = 0; j < ex.receive.length; j++)
|
|
177
|
+
ex.receive[j].value.kind !== "item" && this.add("one_way_money", ex.id, `premium exchange ${ex.id} may only yield premium items`);
|
|
178
|
+
}
|
|
179
|
+
let offers = d.offers ?? [];
|
|
180
|
+
for (let i = 0; i < offers.length; i++) {
|
|
181
|
+
let offer = offers[i];
|
|
182
|
+
if (this.claim(offer.id), this.price(offer.id, offer.priceCimples), offer.kind === "fixed") {
|
|
183
|
+
offer.grants.length === 0 && this.add("quantity", offer.id, `offer ${offer.id} grants nothing`);
|
|
184
|
+
for (let j = 0; j < offer.grants.length; j++) this.cimplesGrant(offer.id, offer.grants[j]);
|
|
185
|
+
} else
|
|
186
|
+
this.odds(offer.id, offer.odds, null);
|
|
187
|
+
}
|
|
188
|
+
let randoms = d.randomExchanges ?? [];
|
|
189
|
+
for (let i = 0; i < randoms.length; i++) {
|
|
190
|
+
let r = randoms[i];
|
|
191
|
+
this.claim(r.id), this.leg(r.id, r.pay, "premium"), this.odds(r.id, r.odds, "premium");
|
|
192
|
+
}
|
|
193
|
+
return this.violations;
|
|
194
|
+
}
|
|
195
|
+
add(code, subject, message) {
|
|
196
|
+
this.violations.push({ code, subject, message });
|
|
197
|
+
}
|
|
198
|
+
claim(id) {
|
|
199
|
+
ECONOMY_IDENTIFIER.test(id) || this.add("identifier", id, `'${id}' must be lowercase letters, digits, '-' or '_', starting with a letter`), this.ids.has(id) && this.add("duplicate_id", id, `'${id}' is declared more than once`), this.ids.add(id);
|
|
200
|
+
}
|
|
201
|
+
declareValue(value) {
|
|
202
|
+
if (this.claim(value.id), VALUE_CLASSES.indexOf(value.class) < 0 && this.add("currency_class", value.id, `${value.id} has class '${String(value.class)}'; it must be soft or premium`), value.kind === "currency" && !(value.maxBalance > 0) && this.add("quantity", value.id, `${value.id} needs a positive maximum balance`), value.kind === "currency") {
|
|
203
|
+
let inWorld = value.class === "soft" && value.inWorld === true, money = inWorld ? null : realMoneyIn(value.name) ?? realMoneyIn(value.id);
|
|
204
|
+
money !== null && this.add("real_money_name", value.id, `currency ${value.id} uses '${money.found}'; ${REAL_MONEY_SUGGESTION}`);
|
|
205
|
+
let refusal = inWorld && this.context !== null ? inWorldRefusal(value.id, this.context) : null;
|
|
206
|
+
refusal !== null && this.add("in_world_context", value.id, refusal);
|
|
207
|
+
}
|
|
208
|
+
this.values.set(value.id, value);
|
|
209
|
+
}
|
|
210
|
+
expectValue(value, subject, cls) {
|
|
211
|
+
let declared = this.values.get(value.id);
|
|
212
|
+
if (declared === void 0 || declared.kind !== value.kind) {
|
|
213
|
+
this.add("unknown_reference", subject, `${subject} refers to ${value.id}, which is not declared`);
|
|
214
|
+
return;
|
|
215
|
+
}
|
|
216
|
+
if (declared.class !== value.class) {
|
|
217
|
+
this.add("class_mismatch", subject, `${subject} uses ${value.id} as ${value.class} but it is declared ${declared.class}`);
|
|
218
|
+
return;
|
|
219
|
+
}
|
|
220
|
+
cls !== null && value.class !== cls && this.add("one_way_money", subject, `${subject} moves ${value.class} value ${value.id} where only ${cls} value may go`);
|
|
221
|
+
}
|
|
222
|
+
rule(id, value, maxQuantity) {
|
|
223
|
+
this.claim(id), this.expectValue(value, id, "soft"), (!Number.isInteger(maxQuantity) || maxQuantity <= 0) && this.add("quantity", id, `${id} needs a positive whole maximum quantity`);
|
|
224
|
+
}
|
|
225
|
+
leg(subject, leg, cls) {
|
|
226
|
+
this.expectValue(leg.value, subject, cls), (!Number.isInteger(leg.quantity) || leg.quantity <= 0) && this.add("quantity", subject, `${subject} moves a non-positive quantity`);
|
|
227
|
+
}
|
|
228
|
+
legs(subject, legs, cls) {
|
|
229
|
+
legs.length === 0 && this.add("quantity", subject, `${subject} has an empty side`);
|
|
230
|
+
for (let i = 0; i < legs.length; i++) this.leg(subject, legs[i], cls);
|
|
231
|
+
}
|
|
232
|
+
price(subject, price) {
|
|
233
|
+
(!Number.isInteger(price) || price <= 0) && this.add("price", subject, `${subject} needs a positive whole Cimples price`);
|
|
234
|
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}
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235
|
+
cimplesGrant(subject, g) {
|
|
236
|
+
g.kind === "value" && this.leg(subject, g, null);
|
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|
+
}
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238
|
+
odds(subject, odds, cls) {
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|
+
if (!odds || odds.length === 0) {
|
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|
+
this.add("odds_missing", subject, `${subject} is a paid random reward without disclosed odds`);
|
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|
+
return;
|
|
242
|
+
}
|
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243
|
+
let total = 0;
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|
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for (let i = 0; i < odds.length; i++) {
|
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|
+
let o = odds[i];
|
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246
|
+
(!Number.isInteger(o.partsPerMillion) || o.partsPerMillion <= 0) && this.add("odds_outcome", subject, `${subject} has an outcome with invalid odds`), cls === "premium" && (o.value.kind !== "item" || o.value.class !== "premium") ? this.add("one_way_money", subject, `${subject} spends premium currency, so it may only yield premium items, not ${o.value.id}`) : this.expectValue(o.value, subject, cls), (!Number.isInteger(o.quantity) || o.quantity <= 0) && this.add("quantity", subject, `${subject} has an outcome with a non-positive quantity`), total += o.partsPerMillion;
|
|
247
|
+
}
|
|
248
|
+
total !== ODDS_TOTAL_PPM && this.add("odds_total", subject, `${subject} odds add up to ${total} parts per million, not ${ODDS_TOTAL_PPM}`);
|
|
249
|
+
}
|
|
250
|
+
};
|
|
251
|
+
function auditEconomy(decl, context = null) {
|
|
252
|
+
return new Auditor(decl, context).run();
|
|
253
|
+
}
|
|
254
|
+
|
|
255
|
+
// src/game/kit/gates/gates.ts
|
|
256
|
+
function auditManifestEconomy(manifest, context = null) {
|
|
257
|
+
let out = [];
|
|
258
|
+
for (let c of manifest.currencies) {
|
|
259
|
+
c.class !== "soft" && c.class !== "premium" && out.push({ code: "currency_class", subject: c.id, message: `currency ${c.id} has class '${c.class}'; it must be soft or premium` });
|
|
260
|
+
let inWorld = c.class === "soft" && c.inWorld === true, money = inWorld ? null : (c.name === void 0 ? null : realMoneyIn(c.name)) ?? realMoneyIn(c.id);
|
|
261
|
+
money !== null && out.push({ code: "real_money_name", subject: c.id, message: `currency ${c.id} uses '${money.found}'; ${REAL_MONEY_SUGGESTION}` }), c.inWorld === true && c.class !== "soft" && out.push({ code: "in_world_context", subject: c.id, message: `currency ${c.id} is in_world, which only a soft currency may be` });
|
|
262
|
+
let refusal = inWorld && context !== null ? inWorldRefusal(c.id, context) : null;
|
|
263
|
+
refusal !== null && out.push({ code: "in_world_context", subject: c.id, message: refusal });
|
|
264
|
+
}
|
|
265
|
+
let odds = new Map(manifest.odds.map((o) => [o.item, o]));
|
|
266
|
+
for (let item of manifest.items) {
|
|
267
|
+
let disclosed = odds.get(item.id);
|
|
268
|
+
if (!(item.random === true || disclosed !== void 0)) continue;
|
|
269
|
+
if (disclosed === void 0) {
|
|
270
|
+
out.push({ code: "odds_missing", subject: item.id, message: `${item.id} is a random reward without disclosed odds` });
|
|
271
|
+
continue;
|
|
272
|
+
}
|
|
273
|
+
let total = 0;
|
|
274
|
+
for (let o of disclosed.outcomes) total += o.partsPerMillion;
|
|
275
|
+
total !== ODDS_TOTAL_PPM && out.push({ code: "odds_total", subject: item.id, message: `${item.id} odds add up to ${total} parts per million, not ${ODDS_TOTAL_PPM}` });
|
|
276
|
+
}
|
|
277
|
+
return out;
|
|
278
|
+
}
|
|
279
|
+
var GATE_CODES = [
|
|
280
|
+
["currency classes", ["currency_class", "class_mismatch", "real_money_name", "in_world_context"]],
|
|
281
|
+
["odds disclosure", ["odds_missing", "odds_total", "odds_outcome"]],
|
|
282
|
+
["one-way money", ["one_way_money"]],
|
|
283
|
+
["economy declaration", ["identifier", "duplicate_id", "unknown_reference", "quantity", "price"]]
|
|
284
|
+
], PASS_DETAIL = {
|
|
285
|
+
"currency classes": "every currency and item is soft or premium, and only an in_world game currency, away from shopping, is named as real money",
|
|
286
|
+
"odds disclosure": "every paid random reward discloses odds that add up",
|
|
287
|
+
"one-way money": "no value leaves the game: nothing turns into premium value, Cimples or money",
|
|
288
|
+
"economy declaration": "declarations are complete and consistent"
|
|
289
|
+
};
|
|
290
|
+
function judgeEconomy(violations) {
|
|
291
|
+
return GATE_CODES.map(([name, codes]) => {
|
|
292
|
+
let found = violations.filter((v) => codes.indexOf(v.code) >= 0);
|
|
293
|
+
return found.length === 0 ? { name, passed: true, detail: PASS_DETAIL[name] } : { name, passed: false, detail: found.map((v) => v.message).join("; ") };
|
|
294
|
+
});
|
|
295
|
+
}
|
|
296
|
+
function kitPublicationGates(economy, manifest = null, context = null) {
|
|
297
|
+
let violations = [];
|
|
298
|
+
return economy !== null && violations.push(...auditEconomy(economy, context)), manifest !== null && violations.push(...auditManifestEconomy(manifest, context)), judgeEconomy(violations);
|
|
299
|
+
}
|
|
300
|
+
|
|
301
|
+
export { COMMERCE_CAPABILITIES, ECONOMY_IDENTIFIER, IN_WORLD_CATEGORY, REAL_MONEY_SUGGESTION, auditEconomy, auditManifestEconomy, inWorldRefusal, judgeEconomy, kitPublicationGates, realMoneyIn };
|
|
@@ -0,0 +1,120 @@
|
|
|
1
|
+
import { detExp } from './chunk-2LHLG4OB.mjs';
|
|
2
|
+
import { RayHit } from './chunk-HF5HPS4T.mjs';
|
|
3
|
+
import { ShapeCastQuery } from './chunk-XPG3N5CF.mjs';
|
|
4
|
+
import { FRAME_ALPHA_SLOT } from './chunk-IDLW4NWA.mjs';
|
|
5
|
+
|
|
6
|
+
// src/game/math/frame-math.ts
|
|
7
|
+
var PI = 3.141592653589793, PI_LO = 12246467991473532e-32, PI_OVER_2 = 1.5707963267948966, PI_OVER_4 = 0.7853981633974483, ONE_HIGH = 1072693248, ABS_MASK = 2147483647, INFINITY_HIGH = 2146435072, EXPONENT_SHIFT = 20, RATIO_LIMIT = 60, SIGN_SHIFT = 31, QUADRANT_SHIFT = 30, WORD_LOW = 0, WORD_HIGH = 1, bits = new Float64Array(1), words = new Uint32Array(bits.buffer);
|
|
8
|
+
function atan2Into(io, at) {
|
|
9
|
+
let y = io[at], x = io[at + 1];
|
|
10
|
+
if (x !== x || y !== y) {
|
|
11
|
+
io[at] = x + y;
|
|
12
|
+
return;
|
|
13
|
+
}
|
|
14
|
+
bits[0] = x;
|
|
15
|
+
let lx = words[(0)], ix = words[(1)];
|
|
16
|
+
bits[0] = y;
|
|
17
|
+
let ly = words[(0)], iy = words[(1)];
|
|
18
|
+
if ((ix - (1072693248) | lx) === 0) {
|
|
19
|
+
io[at] = Math.atan(y);
|
|
20
|
+
return;
|
|
21
|
+
}
|
|
22
|
+
let m = iy >>> (31) & 1 | ix >>> (30) & 2;
|
|
23
|
+
if (ix &= (2147483647), iy &= (2147483647), (iy | ly) === 0) {
|
|
24
|
+
io[at] = m < 2 ? y : m === 2 ? (3.141592653589793) : -(3.141592653589793);
|
|
25
|
+
return;
|
|
26
|
+
}
|
|
27
|
+
if ((ix | lx) === 0) {
|
|
28
|
+
io[at] = (m & 1) !== 0 ? -(1.5707963267948966) : (1.5707963267948966);
|
|
29
|
+
return;
|
|
30
|
+
}
|
|
31
|
+
if (ix === (2146435072)) {
|
|
32
|
+
iy === (2146435072) ? io[at] = m === 0 ? (0.7853981633974483) : m === 1 ? -(0.7853981633974483) : m === 2 ? 3 * (0.7853981633974483) : -3 * (0.7853981633974483) : io[at] = m === 0 ? 0 : m === 1 ? -0 : m === 2 ? (3.141592653589793) : -(3.141592653589793);
|
|
33
|
+
return;
|
|
34
|
+
}
|
|
35
|
+
if (iy === (2146435072)) {
|
|
36
|
+
io[at] = (m & 1) !== 0 ? -(1.5707963267948966) : (1.5707963267948966);
|
|
37
|
+
return;
|
|
38
|
+
}
|
|
39
|
+
let k = iy - ix >> (20), z;
|
|
40
|
+
k > (60) ? (z = (1.5707963267948966) + 0.5 * (12246467991473532e-32), m &= 1) : (m & 2) !== 0 && k < -(60) ? z = 0 : z = Math.atan(Math.abs(y / x)), io[at] = m === 0 ? z : m === 1 ? -z : m === 2 ? (3.141592653589793) - (z - (12246467991473532e-32)) : z - (12246467991473532e-32) - (3.141592653589793);
|
|
41
|
+
}
|
|
42
|
+
|
|
43
|
+
// src/game/kit/character/math.ts
|
|
44
|
+
var TWO_PI = Math.PI * 2;
|
|
45
|
+
function wrapAngle(angle) {
|
|
46
|
+
let a = angle % TWO_PI;
|
|
47
|
+
return a > Math.PI ? a -= TWO_PI : a < -Math.PI && (a += TWO_PI), a;
|
|
48
|
+
}
|
|
49
|
+
function wrapAt(values, index) {
|
|
50
|
+
let a = values[index] % TWO_PI;
|
|
51
|
+
a > Math.PI ? a -= TWO_PI : a < -Math.PI && (a += TWO_PI), values[index] = a;
|
|
52
|
+
}
|
|
53
|
+
function dampFactor(sharpness, dt) {
|
|
54
|
+
return sharpness <= 0 ? 0 : 1 - detExp(-sharpness * dt);
|
|
55
|
+
}
|
|
56
|
+
function clamp(value, lo, hi) {
|
|
57
|
+
return value < lo ? lo : value > hi ? hi : value;
|
|
58
|
+
}
|
|
59
|
+
function yawOfQuat(rotation, at) {
|
|
60
|
+
let x = rotation[at], y = rotation[at + 1], z = rotation[at + 2], w = rotation[at + 3];
|
|
61
|
+
return Math.atan2(2 * (w * y + x * z), 1 - 2 * (x * x + y * y));
|
|
62
|
+
}
|
|
63
|
+
var yawPair = new Float64Array(2);
|
|
64
|
+
function yawInto(rotation, at, out, index) {
|
|
65
|
+
let x = rotation[at], y = rotation[at + 1], z = rotation[at + 2], w = rotation[at + 3];
|
|
66
|
+
yawPair[0] = 2 * (w * y + x * z), yawPair[1] = 1 - 2 * (x * x + y * y), atan2Into(yawPair, 0), out[index] = yawPair[0];
|
|
67
|
+
}
|
|
68
|
+
function writeYawPitch(rotation, at, angles, yawIndex, pitchIndex) {
|
|
69
|
+
let yaw = angles[yawIndex], pitch = angles[pitchIndex], sy = Math.sin(yaw / 2), cy = Math.cos(yaw / 2), sp = Math.sin(pitch / 2), cp = Math.cos(pitch / 2);
|
|
70
|
+
rotation[at] = cy * sp, rotation[at + 1] = sy * cp, rotation[at + 2] = -sy * sp, rotation[at + 3] = cy * cp;
|
|
71
|
+
}
|
|
72
|
+
|
|
73
|
+
// src/game/kit/camera/boom.ts
|
|
74
|
+
var BOOM_OX = 0, BOOM_OY = 1, BOOM_OZ = 2, BOOM_DX = 3, BOOM_DY = 4, BOOM_DZ = 5, BOOM_DISTANCE = 6, BOOM_FREE = 7, BOOM_IO_WORDS = 8, POSE_X = 0, POSE_Y = 1, POSE_Z = 2, POSE_YAW = 3, POSE_PITCH = 4, DEFAULT_BOOM_RADIUS = 0.22, DEFAULT_BOOM_MARGIN = 0.06, FOV_EPSILON = 0.01, LENS_FOV = 0, LENS_NEAR = 1, LENS_FAR = 2, LENS_WORDS = 3, PICK_OPEN = 0, PICK_BLOCKED = 1, PICK_FREE = 2, PICK_WORDS = 3, CameraBoom = class {
|
|
75
|
+
constructor(physics, options = {}) {
|
|
76
|
+
this.query = new ShapeCastQuery();
|
|
77
|
+
this.hit = new RayHit();
|
|
78
|
+
this.pick = new Float64Array((3));
|
|
79
|
+
this.physics = physics, this.radius = options.radius ?? (0.22), this.margin = options.margin ?? (0.06), this.query.ball(this.radius);
|
|
80
|
+
}
|
|
81
|
+
cast(io, at, excludeBody) {
|
|
82
|
+
let distance = io[at + (6)];
|
|
83
|
+
if (distance <= 0) {
|
|
84
|
+
io[at + (7)] = 0;
|
|
85
|
+
return;
|
|
86
|
+
}
|
|
87
|
+
let q = this.query, origin = q.origin;
|
|
88
|
+
origin.x = io[at + (0)], origin.y = io[at + (1)], origin.z = io[at + (2)];
|
|
89
|
+
let direction = q.direction;
|
|
90
|
+
direction.x = io[at + (3)], direction.y = io[at + (4)], direction.z = io[at + (5)], q.maxDistance = distance + this.margin, q.excludeBody = excludeBody;
|
|
91
|
+
let hit = this.physics.castShape(q, this.hit), pick = this.pick;
|
|
92
|
+
pick[(0)] = distance, pick[(1)] = 0, pick[(2)] = this.hit.distance - this.margin;
|
|
93
|
+
let beyond = !(pick[(2)] < distance), blocked = pick[(2)] <= 0, choice = hit && !beyond ? blocked ? (1) : (2) : (0);
|
|
94
|
+
io[at + (7)] = pick[choice];
|
|
95
|
+
}
|
|
96
|
+
};
|
|
97
|
+
function interpolatedPosition(transforms, entity, clock, out, offset) {
|
|
98
|
+
let f = transforms.store.fields, o = transforms.row(entity) * 3, alpha = clock[FRAME_ALPHA_SLOT], now = f.position, before = f.previousPosition;
|
|
99
|
+
out[offset] = before[o] + (now[o] - before[o]) * alpha, out[offset + 1] = before[o + 1] + (now[o + 1] - before[o + 1]) * alpha, out[offset + 2] = before[o + 2] + (now[o + 2] - before[o + 2]) * alpha;
|
|
100
|
+
}
|
|
101
|
+
function placeCamera(transforms, camera, pose, at) {
|
|
102
|
+
let row = transforms.row(camera), f = transforms.store.fields, p = row * 3, q = row * 4;
|
|
103
|
+
f.position[p] = pose[at + (0)], f.position[p + 1] = pose[at + (1)], f.position[p + 2] = pose[at + (2)], writeYawPitch(f.rotation, q, pose, at + (3), at + (4));
|
|
104
|
+
for (let i = 0; i < 3; i++) f.previousPosition[p + i] = f.position[p + i];
|
|
105
|
+
for (let i = 0; i < 4; i++) f.previousRotation[q + i] = f.rotation[q + i];
|
|
106
|
+
}
|
|
107
|
+
var LensDriver = class {
|
|
108
|
+
constructor(lens) {
|
|
109
|
+
this.projection = new Float64Array((3)).fill(Number.NaN);
|
|
110
|
+
this.lens = lens, lens !== null && (this.projection[(1)] = lens.near, this.projection[(2)] = lens.far);
|
|
111
|
+
}
|
|
112
|
+
apply(values, index) {
|
|
113
|
+
let lens = this.lens;
|
|
114
|
+
if (lens === null) return;
|
|
115
|
+
let p = this.projection, fov = values[index], shown = p[(0)];
|
|
116
|
+
shown === shown && Math.abs(shown - fov) < (0.01) || (p[(0)] = fov, lens.graphics.setPerspectiveFrom(lens.node, p, (0)));
|
|
117
|
+
}
|
|
118
|
+
};
|
|
119
|
+
|
|
120
|
+
export { BOOM_DISTANCE, BOOM_DX, BOOM_DY, BOOM_DZ, BOOM_FREE, BOOM_IO_WORDS, BOOM_OX, BOOM_OY, BOOM_OZ, CameraBoom, DEFAULT_BOOM_RADIUS, LensDriver, POSE_PITCH, POSE_X, POSE_Y, POSE_YAW, POSE_Z, TWO_PI, atan2Into, clamp, dampFactor, interpolatedPosition, placeCamera, wrapAngle, wrapAt, yawInto, yawOfQuat };
|