@cimplify/sdk 0.108.0 → 0.110.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (608) hide show
  1. package/LICENSE +21 -0
  2. package/dist/advanced.d.mts +4 -3
  3. package/dist/advanced.d.ts +4 -3
  4. package/dist/advanced.js +24 -24
  5. package/dist/advanced.mjs +5 -5
  6. package/dist/animation-4EXBXRVX.js +27 -0
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  8. package/dist/audio-DhvyjqdA.d.mts +249 -0
  9. package/dist/audio-m0w8cnxq.d.ts +249 -0
  10. package/dist/avatars.d.mts +110 -0
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  12. package/dist/avatars.js +82 -0
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  14. package/dist/backend-gUCzs5Kg.d.mts +3866 -0
  15. package/dist/backend-gUCzs5Kg.d.ts +3866 -0
  16. package/dist/{catalogue-B4eLL8Mi.d.ts → catalogue-CPTMyBUz.d.mts} +109 -221
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@@ -0,0 +1,76 @@
1
+ 'use strict';
2
+
3
+ // src/game/math/deterministic.ts
4
+ var view = new DataView(new ArrayBuffer(8)), TWO_OVER_PI = 0.6366197723675814, PIO2_HI = 1.5707963267341256, PIO2_LO = 6077100506506192e-26, S1 = -0.16666666666666632, S2 = 0.00833333333332249, S3 = -1984126982985795e-19, S4 = 27557313707070068e-22, S5 = -2.5050760253406863e-8, S6 = 158969099521155e-24, C1 = 0.0416666666666666, C2 = -0.001388888888887411, C3 = 2480158728947673e-20, C4 = -2.7557314351390663e-7, C5 = 2087572321298175e-24, C6 = -11359647557788195e-27, LN2_HI = 0.6931471803691238, LN2_LO = 19082149292705877e-26, INV_LN2 = 1.4426950408889634, LG1 = 0.6666666666666735, LG2 = 0.3999999999940942, LG3 = 0.2857142874366239, LG4 = 0.22222198432149784, LG5 = 0.1818357216161805, LG6 = 0.15313837699209373, LG7 = 0.14798198605116586, P1 = 0.16666666666666602, P2 = -0.0027777777777015593, P3 = 6613756321437934e-20, P4 = -16533902205465252e-22, P5 = 41381367970572385e-24, TWO54 = 18014398509481984, EXP_OVERFLOW = 709.782712893384, EXP_UNDERFLOW = -745.1332191019411, EXPONENT_BIAS = 1023, EXPONENT_SHIFT = 20, EXPONENT_MASK = 2047, MANTISSA_HIGH_MASK = 1048575, SQRT_HALF_MANTISSA = 614244, ONE_HIGH = 1072693248, HALF_HIGH = 1071644672, EXPONENT_MIN = -1022, EXPONENT_MAX = 1023;
5
+ function sinKernel(x) {
6
+ let z = x * x, r = (0.00833333333332249) + z * ((-1984126982985795e-19) + z * ((27557313707070068e-22) + z * ((-2.5050760253406863e-8) + z * (158969099521155e-24))));
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+ return x + z * x * ((-0.16666666666666632) + z * r);
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+ }
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+ function cosKernel(x) {
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+ let z = x * x, r = z * ((0.0416666666666666) + z * ((-0.001388888888887411) + z * ((2480158728947673e-20) + z * ((-2.7557314351390663e-7) + z * ((2087572321298175e-24) + z * (-11359647557788195e-27))))));
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+ return 1 - (0.5 * z - z * r);
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+ }
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+ function quadrant(x) {
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+ return Math.round(x * (0.6366197723675814));
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+ }
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+ function reduce(x, n) {
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+ return x - n * (1.5707963267341256) - n * (6077100506506192e-26);
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+ }
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+ function detSin(x) {
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+ if (!Number.isFinite(x)) return Number.NaN;
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+ let n = quadrant(x), r = reduce(x, n);
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+ switch ((n % 4 + 4) % 4) {
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+ case 0:
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+ return sinKernel(r);
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+ case 1:
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+ return cosKernel(r);
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+ case 2:
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+ return -sinKernel(r);
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+ default:
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+ return -cosKernel(r);
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+ }
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+ }
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+ function detCos(x) {
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+ if (!Number.isFinite(x)) return Number.NaN;
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+ let n = quadrant(x), r = reduce(x, n);
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+ switch ((n % 4 + 4) % 4) {
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+ case 0:
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+ return cosKernel(r);
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+ case 1:
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+ return -sinKernel(r);
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+ case 2:
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+ return -cosKernel(r);
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+ default:
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+ return sinKernel(r);
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+ }
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+ }
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+ function detLog(x) {
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+ if (Number.isNaN(x) || x < 0) return Number.NaN;
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+ if (x === 0) return Number.NEGATIVE_INFINITY;
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+ if (x === Number.POSITIVE_INFINITY) return x;
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+ let k = 0, m = x;
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+ view.setFloat64(0, m), view.getUint32(0) >>> (20) || (m *= (18014398509481984), k -= 54, view.setFloat64(0, m));
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+ let high = view.getUint32(0);
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+ k += (high >>> (20)) - (1023);
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+ let mantissa = high & (1048575), lift = mantissa + (614244) >= (1048575) + 1 ? 1 : 0;
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+ view.setUint32(0, mantissa | (lift === 1 ? (1071644672) : (1072693248))), k += lift;
57
+ let f = view.getFloat64(0) - 1, s = f / (2 + f), z = s * s, w = z * z, t1 = w * ((0.3999999999940942) + w * ((0.22222198432149784) + w * (0.15313837699209373))), r = z * ((0.6666666666666735) + w * ((0.2857142874366239) + w * ((0.1818357216161805) + w * (0.14798198605116586)))) + t1, half = 0.5 * f * f;
58
+ return k * (0.6931471803691238) - (half - (s * (half + r) + k * (19082149292705877e-26)) - f);
59
+ }
60
+ function power2(k) {
61
+ return view.setUint32(0, (k + (1023) & (2047)) << (20)), view.setUint32(4, 0), view.getFloat64(0);
62
+ }
63
+ function detExp(x) {
64
+ if (Number.isNaN(x)) return x;
65
+ if (x > (709.782712893384)) return Number.POSITIVE_INFINITY;
66
+ if (x < (-745.1332191019411)) return 0;
67
+ let k = Math.round(x * (1.4426950408889634)), hi = x - k * (0.6931471803691238), lo = k * (19082149292705877e-26), r = hi - lo, t = r * r, c = r - t * ((0.16666666666666602) + t * ((-0.0027777777777015593) + t * ((6613756321437934e-20) + t * ((-16533902205465252e-22) + t * (41381367970572385e-24))))), y = 1 - (lo - r * c / (2 - c) - hi);
68
+ if (k >= (-1022) && k <= (1023)) return y * power2(k);
69
+ let first = k < 0 ? (-1022) : (1023);
70
+ return y * power2(first) * power2(k - first);
71
+ }
72
+
73
+ exports.detCos = detCos;
74
+ exports.detExp = detExp;
75
+ exports.detLog = detLog;
76
+ exports.detSin = detSin;
@@ -0,0 +1,309 @@
1
+ 'use strict';
2
+
3
+ var chunkKZJRSXHK_js = require('./chunk-KZJRSXHK.js');
4
+
5
+ // src/interactives/tick/layout.ts
6
+ var COMMAND_AREA_BYTES = 4096, MAX_COMMAND_PAYLOAD_BYTES = 512, MAX_STATE_BYTES = 262144;
7
+ var TICK_DEADLINE_MS = 4, GUEST_HEAP_BYTES = 67108864;
8
+ function aligned(bytes) {
9
+ return bytes + 8 - 1 & -8;
10
+ }
11
+ function tickLayout(seats, stateBytes) {
12
+ let x = aligned(128 + seats), y = aligned(x + seats * 4), z = aligned(y + seats * 4), yaw = aligned(z + seats * 4), axisX = aligned(yaw + seats * 2), axisZ = aligned(axisX + seats * 2), buttons = aligned(axisZ + seats * 2), animation = aligned(buttons + seats), flags = aligned(animation + seats), commands = aligned(flags + seats), state = commands + 4096, total = aligned(state + stateBytes);
13
+ return { seats, stateBytes, alive: 128, x, y, z, yaw, axisX, axisZ, buttons, animation, flags, commands, state, total };
14
+ }
15
+ function describeRegion(header, layout, stepNs, random) {
16
+ header[4] = layout.seats, header[7] = layout.stateBytes, header[12] = stepNs;
17
+ for (let i = 0; i < 4; i++) header[8 + i] = random[i];
18
+ header[16] = layout.alive, header[17] = layout.x, header[18] = layout.y, header[19] = layout.z, header[20] = layout.yaw, header[21] = layout.axisX, header[22] = layout.axisZ, header[23] = layout.buttons, header[24] = layout.animation, header[25] = layout.flags, header[26] = layout.commands, header[27] = layout.state, header[28] = layout.total;
19
+ }
20
+
21
+ // src/interactives/tick/room.ts
22
+ var TickRoomError = class extends Error {
23
+ constructor(code, message) {
24
+ super(message), this.name = "TickRoomError", this.code = code;
25
+ }
26
+ }, TYPE_BYTES = { i8: 1, u8: 1, i16: 2, u16: 2, i32: 4, u32: 4, f32: 4, f64: 8 };
27
+ function readField(view, type, at) {
28
+ switch (type) {
29
+ case "i8":
30
+ return view.getInt8(at);
31
+ case "u8":
32
+ return view.getUint8(at);
33
+ case "i16":
34
+ return view.getInt16(at, true);
35
+ case "u16":
36
+ return view.getUint16(at, true);
37
+ case "i32":
38
+ return view.getInt32(at, true);
39
+ case "u32":
40
+ return view.getUint32(at, true);
41
+ case "f32":
42
+ return view.getFloat32(at, true);
43
+ case "f64":
44
+ return view.getFloat64(at, true);
45
+ }
46
+ }
47
+ function writeField(view, type, at, value) {
48
+ switch (type) {
49
+ case "i8":
50
+ return view.setInt8(at, value);
51
+ case "u8":
52
+ return view.setUint8(at, value);
53
+ case "i16":
54
+ return view.setInt16(at, value, true);
55
+ case "u16":
56
+ return view.setUint16(at, value, true);
57
+ case "i32":
58
+ return view.setInt32(at, value, true);
59
+ case "u32":
60
+ return view.setUint32(at, value, true);
61
+ case "f32":
62
+ return view.setFloat32(at, value, true);
63
+ case "f64":
64
+ return view.setFloat64(at, value, true);
65
+ }
66
+ }
67
+ function defineTickState(schema, options = {}) {
68
+ let at = {}, replicated = options.replicated ?? Object.keys(schema);
69
+ for (let name of replicated)
70
+ if (!(name in schema)) throw new TickRoomError("invalid_state_field", `replicated field ${name} is not in the state schema`);
71
+ let ordered = [...replicated, ...Object.keys(schema).filter((name) => !replicated.includes(name))], offset = 0, replicatedBytes = 0;
72
+ for (let index = 0; index < ordered.length; index++) {
73
+ let name = ordered[index], type = schema[name], size = TYPE_BYTES[type];
74
+ if (size === void 0) throw new TickRoomError("invalid_state_field", `state field ${name} has unknown type ${String(type)}`);
75
+ offset = offset + size - 1 & ~(size - 1), at[name] = offset, offset += size, index < replicated.length && (replicatedBytes = offset);
76
+ }
77
+ if (offset > 262144) throw new TickRoomError("state_bytes_exceeded", `the state schema needs ${offset} bytes, above ${262144}`);
78
+ let offsets = at;
79
+ return {
80
+ bytes: offset,
81
+ replicatedBytes,
82
+ at: offsets,
83
+ types: schema,
84
+ get: (view, field) => readField(view, schema[field], offsets[field]),
85
+ set: (view, field, value) => writeField(view, schema[field], offsets[field], value)
86
+ };
87
+ }
88
+ var registered = false;
89
+ function stateBytesOf(definition) {
90
+ if (definition.state !== void 0 && definition.stateBytes !== void 0 && definition.stateBytes !== definition.state.bytes)
91
+ throw new TickRoomError("invalid_state_bytes", `stateBytes ${definition.stateBytes} disagrees with the state schema's ${definition.state.bytes} bytes`);
92
+ let bytes = definition.state?.bytes ?? definition.stateBytes ?? 0;
93
+ if (!Number.isInteger(bytes) || bytes < 0) throw new TickRoomError("invalid_state_bytes", `stateBytes must be a whole number of bytes, got ${String(bytes)}`);
94
+ if (bytes > 262144) throw new TickRoomError("state_bytes_exceeded", `stateBytes ${bytes} is above the ${262144} byte limit`);
95
+ return bytes;
96
+ }
97
+ function tickHost() {
98
+ let host = globalThis.registerTickRoom;
99
+ return typeof host == "function" ? host : null;
100
+ }
101
+ function defineTickRoom(definition) {
102
+ if (definition === null || typeof definition != "object" || typeof definition.step != "function")
103
+ throw new TickRoomError("missing_step", "a tick room needs a step(ctx) function");
104
+ let stateBytes = stateBytesOf(definition), replicatedBytes = definition.replicate === true ? definition.state?.replicatedBytes ?? stateBytes : 0, init = typeof definition.init == "function" ? (ctx) => definition.init?.(ctx) : null, step = (ctx) => definition.step(ctx), host = tickHost();
105
+ if (host !== null) {
106
+ if (registered) throw new TickRoomError("already_registered", "a tick bundle registers exactly one room");
107
+ host(init === null ? { stateBytes, replicatedBytes, step } : { stateBytes, replicatedBytes, init, step }), registered = true;
108
+ }
109
+ return { stateBytes, replicatedBytes, state: definition.state ?? null, init, step, onTick: host !== null };
110
+ }
111
+
112
+ // src/interactives/tick/kernels.ts
113
+ var LOCKSTEP_STORAGE_U64_LO = 4, LOCKSTEP_STORAGE_U64_HI = 5, LOCKSTEP_TABLE_ALIGN = 8, HALVES_PER_F64 = 2, WIDTH = { f32: 1, i32: 1, u32: 1, f64: 1, vec2: 2, vec3: 3 }, ELEMENT_BYTES = { f32: 4, i32: 4, u32: 4, f64: 8, vec2: 4, vec3: 4 }, STORAGE = { f32: chunkKZJRSXHK_js.STORAGE_F32, i32: chunkKZJRSXHK_js.STORAGE_I32, u32: chunkKZJRSXHK_js.STORAGE_U32, f64: (4), vec2: chunkKZJRSXHK_js.STORAGE_F32, vec3: chunkKZJRSXHK_js.STORAGE_F32 }, AXES = ["x", "y", "z"], TRUE_BITS = 4294967295, BASE64 = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", PAD = "=", DESCRIPTOR_WORDS = 2, TRANSCENDENTAL = /\bMath\s*\.\s*(sin|cos|tan|asin|acos|atan|atan2|sinh|cosh|tanh|asinh|acosh|atanh|exp|expm1|log|log2|log10|log1p|pow|cbrt|hypot)\b|\*\*/, NO_KERNEL = -1;
114
+ function refereeHost() {
115
+ let g = globalThis, load = g.__cimplify_kernel_load, run = g.__cimplify_kernel_run;
116
+ return typeof load != "function" || typeof run != "function" ? null : { load: (program) => load(program), run: (kernel, buffer, columns, count, rows, args) => run(kernel, buffer, columns, count, rows, args) };
117
+ }
118
+ var installed = null;
119
+ function setLockstepKernelHost(host) {
120
+ installed = host;
121
+ }
122
+ function lockstepKernelHost() {
123
+ return installed;
124
+ }
125
+ function decodeBase64(text) {
126
+ let clean = text.endsWith(PAD + PAD) ? text.slice(0, -2) : text.endsWith(PAD) ? text.slice(0, -1) : text, out = new Uint8Array(Math.floor(clean.length * 3 / 4)), bits = 0, value = 0, at = 0;
127
+ for (let k = 0; k < clean.length; k++) {
128
+ let digit = BASE64.indexOf(clean[k]);
129
+ if (digit < 0) throw new TickRoomError("invalid_lockstep", "a compiled lockstep kernel carries invalid base64");
130
+ value = (value << 6 | digit) & 16777215, bits += 6, bits >= 8 && (bits -= 8, out[at++] = value >> bits & 255);
131
+ }
132
+ return out.subarray(0, at);
133
+ }
134
+ var LockstepKernel = class {
135
+ constructor(fn, compiled) {
136
+ this.hostId = (-1);
137
+ this.hostOwner = null;
138
+ if (this.fn = fn, this.name = fn.name.length > 0 ? fn.name : "lockstepKernel", this.transcendental = TRANSCENDENTAL.test(String(fn)), compiled === void 0)
139
+ this.meta = null, this.program = null, this.parsed = null, this.args = new Uint32Array(0);
140
+ else {
141
+ let payload = JSON.parse(compiled);
142
+ this.meta = payload.meta, this.program = decodeBase64(payload.program), this.parsed = chunkKZJRSXHK_js.parseProgram(this.program);
143
+ for (let slot of payload.meta.slots)
144
+ if (slot.scratch === true || slot.spawn === true) throw new TickRoomError("invalid_lockstep", `lockstep kernel ${payload.meta.name} spawns or keeps scratch rows; a lockstep kernel may only read and write its table`);
145
+ if (this.parsed.calls.length > 0 || this.parsed.channels.length > 0)
146
+ throw new TickRoomError("invalid_lockstep", `lockstep kernel ${payload.meta.name} calls engine services or emits events; a lockstep kernel may only read and write its table`);
147
+ this.args = new Uint32Array(payload.meta.argWords);
148
+ }
149
+ this.floats = new Float32Array(this.args.buffer);
150
+ }
151
+ get compiled() {
152
+ return this.program !== null;
153
+ }
154
+ };
155
+ function lockstepKernel(fn, compiled) {
156
+ if (typeof fn != "function") throw new TickRoomError("invalid_lockstep", "lockstepKernel() takes a function");
157
+ return new LockstepKernel(fn, compiled);
158
+ }
159
+ function packArgs(meta, words, floats, args) {
160
+ let at = 0;
161
+ for (let k = 0; k < meta.length; k++) {
162
+ let arg = meta[k], value = args[k];
163
+ if (arg.width > 1) {
164
+ let v = value;
165
+ for (let c = 0; c < arg.width; c++) floats[at++] = v[AXES[c]];
166
+ } else arg.kind === "f32" ? floats[at++] = value : arg.kind === "bool" ? words[at++] = value === true ? (4294967295) : 0 : words[at++] = value >>> 0;
167
+ }
168
+ }
169
+ var LockstepTable = class {
170
+ constructor(schema, options) {
171
+ this.keys = [];
172
+ this.offsets = [];
173
+ this.types = [];
174
+ this.index = /* @__PURE__ */ new Map();
175
+ this.views = /* @__PURE__ */ new WeakMap();
176
+ this.referee = refereeHost();
177
+ this.entity = {};
178
+ this.row = 0;
179
+ this.current = { columns: [] };
180
+ let { at, rows } = options;
181
+ if (!Number.isInteger(at) || at < 0 || at % (8) !== 0) throw new TickRoomError("invalid_lockstep", `a lockstep table starts at a multiple of ${(8)} bytes, got ${String(at)}`);
182
+ if (!Number.isInteger(rows) || rows < 1) throw new TickRoomError("invalid_lockstep", `a lockstep table holds at least one row, got ${String(rows)}`);
183
+ this.schema = schema, this.at = at, this.rows = rows;
184
+ let offset = 0;
185
+ for (let field of Object.keys(schema)) {
186
+ let type = schema[field], element = ELEMENT_BYTES[type];
187
+ if (element === void 0) throw new TickRoomError("invalid_lockstep", `lockstep table field ${field} has unknown type ${String(type)}`);
188
+ for (let c = 0; c < WIDTH[type]; c++)
189
+ offset = Math.ceil(offset / element) * element, this.index.set(`${field}:${c}`, this.keys.length), this.keys.push(field), this.offsets.push(offset), this.types.push(type), offset += rows * element;
190
+ }
191
+ this.bytes = Math.ceil(offset / (8)) * (8), this.defineEntity();
192
+ }
193
+ get end() {
194
+ return this.at + this.bytes;
195
+ }
196
+ column(state, field, component = 0) {
197
+ let k = this.index.get(`${field}:${component}`);
198
+ if (k === void 0) throw new TickRoomError("invalid_lockstep", `lockstep table has no column ${field}[${component}]`);
199
+ return this.viewsOf(state).columns[k];
200
+ }
201
+ run(kernel, state, count, ...args) {
202
+ if (!Number.isInteger(count) || count < 0 || count > this.rows) throw new TickRoomError("invalid_lockstep", `a lockstep kernel runs over 0 to ${this.rows} rows, got ${String(count)}`);
203
+ let views = this.viewsOf(state);
204
+ if (kernel.meta === null || kernel.parsed === null || kernel.program === null) {
205
+ this.runSource(kernel, views, count, args);
206
+ return;
207
+ }
208
+ let binding = this.bind(kernel, views, state);
209
+ packArgs(kernel.meta.args, kernel.args, kernel.floats, args);
210
+ let host = this.referee ?? installed;
211
+ if (host !== null) {
212
+ kernel.hostOwner !== host && (kernel.hostId = host.load(kernel.program), kernel.hostOwner = host), host.run(kernel.hostId, state.buffer, binding.descriptor, count, this.rows, kernel.args);
213
+ return;
214
+ }
215
+ binding.vm === null && (binding.vm = new chunkKZJRSXHK_js.KernelVm(kernel.parsed, this.rows)), binding.vm.run(binding.columns, count, null, kernel.args);
216
+ }
217
+ viewsOf(state) {
218
+ let views = this.views.get(state);
219
+ if (views !== void 0) return views;
220
+ if (this.at + this.bytes > state.byteLength) throw new TickRoomError("invalid_lockstep", `a lockstep table of ${this.bytes} bytes at ${this.at} does not fit ${state.byteLength} state bytes`);
221
+ let base = state.byteOffset + this.at;
222
+ if (base % (8) !== 0) throw new TickRoomError("invalid_lockstep", `lockstep state must start on a ${(8)}-byte boundary`);
223
+ return views = { columns: this.types.map((type, k) => {
224
+ let at = base + this.offsets[k];
225
+ return type === "f64" ? new Float64Array(state.buffer, at, this.rows) : type === "i32" ? new Int32Array(state.buffer, at, this.rows) : type === "u32" ? new Uint32Array(state.buffer, at, this.rows) : new Float32Array(state.buffer, at, this.rows);
226
+ }), bindings: /* @__PURE__ */ new Map() }, this.views.set(state, views), views;
227
+ }
228
+ bind(kernel, views, state) {
229
+ let known = views.bindings.get(kernel);
230
+ if (known !== void 0) return known;
231
+ let meta = kernel.meta, columns = [], descriptor = new Uint32Array(meta.slots.length * (2));
232
+ meta.slots.forEach((slot, s) => {
233
+ let k = this.index.get(`${slot.field}:${slot.component}`);
234
+ if (k === void 0) throw new TickRoomError("invalid_lockstep", `lockstep kernel ${meta.name} reads ${slot.field}, which this table does not have`);
235
+ let wide = this.types[k] === "f64", storage = wide ? slot.high === true ? (5) : (4) : STORAGE[this.types[k]], column = views.columns[k], values = wide ? new Uint32Array(column.buffer, column.byteOffset, this.rows * (2)) : column;
236
+ columns.push({ values, storage }), descriptor[s * (2)] = state.byteOffset + this.at + this.offsets[k], descriptor[s * (2) + 1] = storage;
237
+ });
238
+ let binding = { columns, descriptor, vm: null };
239
+ return views.bindings.set(kernel, binding), binding;
240
+ }
241
+ defineEntity() {
242
+ let table = this, current = { columns: [] };
243
+ this.current = current;
244
+ for (let field of Object.keys(this.schema)) {
245
+ let type = this.schema[field], first = this.index.get(`${field}:0`);
246
+ if (WIDTH[type] === 1) {
247
+ Object.defineProperty(this.entity, field, {
248
+ enumerable: true,
249
+ get: () => current.columns[first][table.row],
250
+ set: (v) => {
251
+ current.columns[first][table.row] = v;
252
+ }
253
+ });
254
+ continue;
255
+ }
256
+ let vector = {};
257
+ for (let c = 0; c < WIDTH[type]; c++)
258
+ Object.defineProperty(vector, AXES[c], {
259
+ enumerable: true,
260
+ get: () => current.columns[first + c][table.row],
261
+ set: (v) => {
262
+ current.columns[first + c][table.row] = v;
263
+ }
264
+ });
265
+ Object.defineProperty(this.entity, field, {
266
+ enumerable: true,
267
+ get: () => vector,
268
+ set: (v) => {
269
+ for (let c = 0; c < WIDTH[type]; c++) current.columns[first + c][table.row] = v[AXES[c]];
270
+ }
271
+ });
272
+ }
273
+ }
274
+ runSource(kernel, views, count, args) {
275
+ if (kernel.transcendental)
276
+ throw new TickRoomError(
277
+ "invalid_lockstep",
278
+ `lockstep kernel ${kernel.name} uses transcendental maths (Math.sin, Math.pow, ** and the like); it must run compiled on every peer and the referee, so build it with the cimplify CLI instead of running its source`
279
+ );
280
+ this.current.columns = views.columns;
281
+ let entity = this.entity;
282
+ for (let row = 0; row < count; row++)
283
+ this.row = row, kernel.fn(entity, ...args);
284
+ }
285
+ };
286
+ function lockstepTable(schema, options) {
287
+ return new LockstepTable(schema, options);
288
+ }
289
+
290
+ exports.COMMAND_AREA_BYTES = (4096);
291
+ exports.GUEST_HEAP_BYTES = (67108864);
292
+ exports.LOCKSTEP_STORAGE_U64_HI = (5);
293
+ exports.LOCKSTEP_STORAGE_U64_LO = (4);
294
+ exports.LOCKSTEP_TABLE_ALIGN = (8);
295
+ exports.LockstepKernel = LockstepKernel;
296
+ exports.LockstepTable = LockstepTable;
297
+ exports.MAX_COMMAND_PAYLOAD_BYTES = (512);
298
+ exports.MAX_STATE_BYTES = (262144);
299
+ exports.TICK_DEADLINE_MS = (4);
300
+ exports.TickRoomError = TickRoomError;
301
+ exports.aligned = aligned;
302
+ exports.defineTickRoom = defineTickRoom;
303
+ exports.defineTickState = defineTickState;
304
+ exports.describeRegion = describeRegion;
305
+ exports.lockstepKernel = lockstepKernel;
306
+ exports.lockstepKernelHost = lockstepKernelHost;
307
+ exports.lockstepTable = lockstepTable;
308
+ exports.setLockstepKernelHost = setLockstepKernelHost;
309
+ exports.tickLayout = tickLayout;
@@ -0,0 +1,148 @@
1
+ 'use strict';
2
+
3
+ var chunkNXKQOQ6L_js = require('./chunk-NXKQOQ6L.js');
4
+ var chunkG3EEC44R_js = require('./chunk-G3EEC44R.js');
5
+ var chunkRCQ2MPBV_js = require('./chunk-RCQ2MPBV.js');
6
+ var chunkYXGZQPUD_js = require('./chunk-YXGZQPUD.js');
7
+
8
+ // src/game/math/frame-math.ts
9
+ var PI = 3.141592653589793, PI_LO = 12246467991473532e-32, PI_OVER_2 = 1.5707963267948966, PI_OVER_4 = 0.7853981633974483, ONE_HIGH = 1072693248, ABS_MASK = 2147483647, INFINITY_HIGH = 2146435072, EXPONENT_SHIFT = 20, RATIO_LIMIT = 60, SIGN_SHIFT = 31, QUADRANT_SHIFT = 30, WORD_LOW = 0, WORD_HIGH = 1, bits = new Float64Array(1), words = new Uint32Array(bits.buffer);
10
+ function atan2Into(io, at) {
11
+ let y = io[at], x = io[at + 1];
12
+ if (x !== x || y !== y) {
13
+ io[at] = x + y;
14
+ return;
15
+ }
16
+ bits[0] = x;
17
+ let lx = words[(0)], ix = words[(1)];
18
+ bits[0] = y;
19
+ let ly = words[(0)], iy = words[(1)];
20
+ if ((ix - (1072693248) | lx) === 0) {
21
+ io[at] = Math.atan(y);
22
+ return;
23
+ }
24
+ let m = iy >>> (31) & 1 | ix >>> (30) & 2;
25
+ if (ix &= (2147483647), iy &= (2147483647), (iy | ly) === 0) {
26
+ io[at] = m < 2 ? y : m === 2 ? (3.141592653589793) : -(3.141592653589793);
27
+ return;
28
+ }
29
+ if ((ix | lx) === 0) {
30
+ io[at] = (m & 1) !== 0 ? -(1.5707963267948966) : (1.5707963267948966);
31
+ return;
32
+ }
33
+ if (ix === (2146435072)) {
34
+ iy === (2146435072) ? io[at] = m === 0 ? (0.7853981633974483) : m === 1 ? -(0.7853981633974483) : m === 2 ? 3 * (0.7853981633974483) : -3 * (0.7853981633974483) : io[at] = m === 0 ? 0 : m === 1 ? -0 : m === 2 ? (3.141592653589793) : -(3.141592653589793);
35
+ return;
36
+ }
37
+ if (iy === (2146435072)) {
38
+ io[at] = (m & 1) !== 0 ? -(1.5707963267948966) : (1.5707963267948966);
39
+ return;
40
+ }
41
+ let k = iy - ix >> (20), z;
42
+ k > (60) ? (z = (1.5707963267948966) + 0.5 * (12246467991473532e-32), m &= 1) : (m & 2) !== 0 && k < -(60) ? z = 0 : z = Math.atan(Math.abs(y / x)), io[at] = m === 0 ? z : m === 1 ? -z : m === 2 ? (3.141592653589793) - (z - (12246467991473532e-32)) : z - (12246467991473532e-32) - (3.141592653589793);
43
+ }
44
+
45
+ // src/game/kit/character/math.ts
46
+ var TWO_PI = Math.PI * 2;
47
+ function wrapAngle(angle) {
48
+ let a = angle % TWO_PI;
49
+ return a > Math.PI ? a -= TWO_PI : a < -Math.PI && (a += TWO_PI), a;
50
+ }
51
+ function wrapAt(values, index) {
52
+ let a = values[index] % TWO_PI;
53
+ a > Math.PI ? a -= TWO_PI : a < -Math.PI && (a += TWO_PI), values[index] = a;
54
+ }
55
+ function dampFactor(sharpness, dt) {
56
+ return sharpness <= 0 ? 0 : 1 - chunkNXKQOQ6L_js.detExp(-sharpness * dt);
57
+ }
58
+ function clamp(value, lo, hi) {
59
+ return value < lo ? lo : value > hi ? hi : value;
60
+ }
61
+ function yawOfQuat(rotation, at) {
62
+ let x = rotation[at], y = rotation[at + 1], z = rotation[at + 2], w = rotation[at + 3];
63
+ return Math.atan2(2 * (w * y + x * z), 1 - 2 * (x * x + y * y));
64
+ }
65
+ var yawPair = new Float64Array(2);
66
+ function yawInto(rotation, at, out, index) {
67
+ let x = rotation[at], y = rotation[at + 1], z = rotation[at + 2], w = rotation[at + 3];
68
+ yawPair[0] = 2 * (w * y + x * z), yawPair[1] = 1 - 2 * (x * x + y * y), atan2Into(yawPair, 0), out[index] = yawPair[0];
69
+ }
70
+ function writeYawPitch(rotation, at, angles, yawIndex, pitchIndex) {
71
+ let yaw = angles[yawIndex], pitch = angles[pitchIndex], sy = Math.sin(yaw / 2), cy = Math.cos(yaw / 2), sp = Math.sin(pitch / 2), cp = Math.cos(pitch / 2);
72
+ rotation[at] = cy * sp, rotation[at + 1] = sy * cp, rotation[at + 2] = -sy * sp, rotation[at + 3] = cy * cp;
73
+ }
74
+
75
+ // src/game/kit/camera/boom.ts
76
+ var BOOM_OX = 0, BOOM_OY = 1, BOOM_OZ = 2, BOOM_DX = 3, BOOM_DY = 4, BOOM_DZ = 5, BOOM_DISTANCE = 6, BOOM_FREE = 7, BOOM_IO_WORDS = 8, POSE_X = 0, POSE_Y = 1, POSE_Z = 2, POSE_YAW = 3, POSE_PITCH = 4, DEFAULT_BOOM_RADIUS = 0.22, DEFAULT_BOOM_MARGIN = 0.06, FOV_EPSILON = 0.01, LENS_FOV = 0, LENS_NEAR = 1, LENS_FAR = 2, LENS_WORDS = 3, PICK_OPEN = 0, PICK_BLOCKED = 1, PICK_FREE = 2, PICK_WORDS = 3, CameraBoom = class {
77
+ constructor(physics, options = {}) {
78
+ this.query = new chunkRCQ2MPBV_js.ShapeCastQuery();
79
+ this.hit = new chunkG3EEC44R_js.RayHit();
80
+ this.pick = new Float64Array((3));
81
+ this.physics = physics, this.radius = options.radius ?? (0.22), this.margin = options.margin ?? (0.06), this.query.ball(this.radius);
82
+ }
83
+ cast(io, at, excludeBody) {
84
+ let distance = io[at + (6)];
85
+ if (distance <= 0) {
86
+ io[at + (7)] = 0;
87
+ return;
88
+ }
89
+ let q = this.query, origin = q.origin;
90
+ origin.x = io[at + (0)], origin.y = io[at + (1)], origin.z = io[at + (2)];
91
+ let direction = q.direction;
92
+ direction.x = io[at + (3)], direction.y = io[at + (4)], direction.z = io[at + (5)], q.maxDistance = distance + this.margin, q.excludeBody = excludeBody;
93
+ let hit = this.physics.castShape(q, this.hit), pick = this.pick;
94
+ pick[(0)] = distance, pick[(1)] = 0, pick[(2)] = this.hit.distance - this.margin;
95
+ let beyond = !(pick[(2)] < distance), blocked = pick[(2)] <= 0, choice = hit && !beyond ? blocked ? (1) : (2) : (0);
96
+ io[at + (7)] = pick[choice];
97
+ }
98
+ };
99
+ function interpolatedPosition(transforms, entity, clock, out, offset) {
100
+ let f = transforms.store.fields, o = transforms.row(entity) * 3, alpha = clock[chunkYXGZQPUD_js.FRAME_ALPHA_SLOT], now = f.position, before = f.previousPosition;
101
+ out[offset] = before[o] + (now[o] - before[o]) * alpha, out[offset + 1] = before[o + 1] + (now[o + 1] - before[o + 1]) * alpha, out[offset + 2] = before[o + 2] + (now[o + 2] - before[o + 2]) * alpha;
102
+ }
103
+ function placeCamera(transforms, camera, pose, at) {
104
+ let row = transforms.row(camera), f = transforms.store.fields, p = row * 3, q = row * 4;
105
+ f.position[p] = pose[at + (0)], f.position[p + 1] = pose[at + (1)], f.position[p + 2] = pose[at + (2)], writeYawPitch(f.rotation, q, pose, at + (3), at + (4));
106
+ for (let i = 0; i < 3; i++) f.previousPosition[p + i] = f.position[p + i];
107
+ for (let i = 0; i < 4; i++) f.previousRotation[q + i] = f.rotation[q + i];
108
+ }
109
+ var LensDriver = class {
110
+ constructor(lens) {
111
+ this.projection = new Float64Array((3)).fill(Number.NaN);
112
+ this.lens = lens, lens !== null && (this.projection[(1)] = lens.near, this.projection[(2)] = lens.far);
113
+ }
114
+ apply(values, index) {
115
+ let lens = this.lens;
116
+ if (lens === null) return;
117
+ let p = this.projection, fov = values[index], shown = p[(0)];
118
+ shown === shown && Math.abs(shown - fov) < (0.01) || (p[(0)] = fov, lens.graphics.setPerspectiveFrom(lens.node, p, (0)));
119
+ }
120
+ };
121
+
122
+ exports.BOOM_DISTANCE = (6);
123
+ exports.BOOM_DX = (3);
124
+ exports.BOOM_DY = (4);
125
+ exports.BOOM_DZ = (5);
126
+ exports.BOOM_FREE = (7);
127
+ exports.BOOM_IO_WORDS = (8);
128
+ exports.BOOM_OX = (0);
129
+ exports.BOOM_OY = (1);
130
+ exports.BOOM_OZ = (2);
131
+ exports.CameraBoom = CameraBoom;
132
+ exports.DEFAULT_BOOM_RADIUS = (0.22);
133
+ exports.LensDriver = LensDriver;
134
+ exports.POSE_PITCH = (4);
135
+ exports.POSE_X = (0);
136
+ exports.POSE_Y = (1);
137
+ exports.POSE_YAW = (3);
138
+ exports.POSE_Z = (2);
139
+ exports.TWO_PI = TWO_PI;
140
+ exports.atan2Into = atan2Into;
141
+ exports.clamp = clamp;
142
+ exports.dampFactor = dampFactor;
143
+ exports.interpolatedPosition = interpolatedPosition;
144
+ exports.placeCamera = placeCamera;
145
+ exports.wrapAngle = wrapAngle;
146
+ exports.wrapAt = wrapAt;
147
+ exports.yawInto = yawInto;
148
+ exports.yawOfQuat = yawOfQuat;