@cimplify/sdk 0.108.0 → 0.110.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (608) hide show
  1. package/LICENSE +21 -0
  2. package/dist/advanced.d.mts +4 -3
  3. package/dist/advanced.d.ts +4 -3
  4. package/dist/advanced.js +24 -24
  5. package/dist/advanced.mjs +5 -5
  6. package/dist/animation-4EXBXRVX.js +27 -0
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  8. package/dist/audio-DhvyjqdA.d.mts +249 -0
  9. package/dist/audio-m0w8cnxq.d.ts +249 -0
  10. package/dist/avatars.d.mts +110 -0
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  12. package/dist/avatars.js +82 -0
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  14. package/dist/backend-gUCzs5Kg.d.mts +3866 -0
  15. package/dist/backend-gUCzs5Kg.d.ts +3866 -0
  16. package/dist/{catalogue-B4eLL8Mi.d.ts → catalogue-CPTMyBUz.d.mts} +109 -221
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@@ -0,0 +1,298 @@
1
+ // src/interactives/engines/config.ts
2
+ var GODOT_RUNTIME_PREFIX = "@cimplify/godot/", GODOT_CONTEXT = {
3
+ alpha: false,
4
+ depth: true,
5
+ stencil: false,
6
+ antialias: false,
7
+ premultipliedAlpha: true,
8
+ preserveDrawingBuffer: false,
9
+ powerPreference: "default",
10
+ failIfMajorPerformanceCaveat: false
11
+ }, GODOT_SURFACE = { api: "webgl2", transparent: false, pixel_ratio_cap: 3, offscreen: false }, GLUE_EXPORT = "__cimplify_engine", ENGINE_CANVAS_ID = "canvas", ENGINE_ATTRIBUTE = "data-cimplify-engine", ENGINE_FRAME_ATTRIBUTE = "data-cimplify-frame";
12
+ function markEngineCanvas(canvas) {
13
+ canvas.id = ENGINE_CANVAS_ID, canvas.setAttribute(ENGINE_ATTRIBUTE, "");
14
+ }
15
+ function markFirstEngineFrame(canvas) {
16
+ canvas.hasAttribute(ENGINE_FRAME_ATTRIBUTE) || canvas.setAttribute(ENGINE_FRAME_ATTRIBUTE, "");
17
+ }
18
+ function variantFor(variants, isolated2) {
19
+ return isolated2 && variants.isolated !== null ? variants.isolated : variants.single;
20
+ }
21
+
22
+ // src/interactives/engines/glue.ts
23
+ var SCRIPT_TYPE = "text/javascript";
24
+ function loadGlue(document, source, exportName) {
25
+ let script = new Blob([source], { type: SCRIPT_TYPE }), url = URL.createObjectURL(script), scope = globalThis;
26
+ return new Promise((resolve, reject) => {
27
+ let element = document.createElement("script");
28
+ element.src = url, element.onload = () => {
29
+ let factory = scope[exportName];
30
+ Reflect.deleteProperty(scope, exportName), element.remove(), URL.revokeObjectURL(url), typeof factory != "function" ? reject(new Error(`the engine glue did not define ${exportName}`)) : resolve({ factory, script });
31
+ }, element.onerror = () => {
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+ element.remove(), URL.revokeObjectURL(url), reject(new Error("the engine glue did not load"));
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+ }, document.head.appendChild(element);
34
+ });
35
+ }
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+
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+ // src/interactives/engines/memory.ts
38
+ var decoder = new TextDecoder(), MemoryView = class {
39
+ constructor(memory) {
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+ this.memory = memory;
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+ this.view = new Uint8Array(memory.buffer), this.shared = typeof SharedArrayBuffer == "function" && memory.buffer instanceof SharedArrayBuffer;
42
+ }
43
+ bytes() {
44
+ let buffer = this.memory.buffer;
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+ return this.view.buffer !== buffer && (this.view = new Uint8Array(buffer)), this.view;
46
+ }
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+ text(pointer, length) {
48
+ let bytes = this.bytes();
49
+ return decoder.decode(this.shared ? bytes.slice(pointer, pointer + length) : bytes.subarray(pointer, pointer + length));
50
+ }
51
+ int32(pointer) {
52
+ return new Int32Array(this.memory.buffer, pointer);
53
+ }
54
+ };
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+ function memoryOf(...sources) {
56
+ for (let source of sources)
57
+ if (source !== void 0)
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+ for (let value of Object.values(source)) {
59
+ if (value instanceof WebAssembly.Memory) return value;
60
+ if (typeof value == "object" && value !== null && !(value instanceof WebAssembly.Global) && !(value instanceof WebAssembly.Table)) {
61
+ for (let inner of Object.values(value)) if (inner instanceof WebAssembly.Memory) return inner;
62
+ }
63
+ }
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+ return null;
65
+ }
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+
67
+ // src/interactives/engines/parts.ts
68
+ async function filled(assets, binary) {
69
+ let out = new Uint8Array(binary.bytes), at = 0;
70
+ for (let part of binary.parts) {
71
+ let bytes = await assets.take(part);
72
+ if (at + bytes.length > out.length) throw new Error("a binary is larger than its declared size");
73
+ out.set(bytes, at), at += bytes.length;
74
+ }
75
+ if (at !== out.length) throw new Error("a binary is smaller than its declared size");
76
+ return out;
77
+ }
78
+ function compileParts(assets, binary) {
79
+ let known = assets.module(binary.parts);
80
+ if (known !== null) return known;
81
+ let joined = binary.sha256 === void 0 ? null : assets.joined?.(binary.sha256, binary.parts) ?? null;
82
+ return joined === null ? compileBinary(assets, binary) : joined.catch(() => compileBinary(assets, binary));
83
+ }
84
+ function compileBinary(assets, binary) {
85
+ return joinParts(assets, binary).then((bytes) => WebAssembly.compile(bytes));
86
+ }
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+ async function joinParts(assets, binary) {
88
+ return binary.parts.length === 1 ? assets.take(binary.parts[0]) : filled(assets, binary);
89
+ }
90
+
91
+ // src/interactives/engines/bridge.ts
92
+ var CallStatus = { pending: 0, ready: 1, failed: 2, event: 3, unknown: -1 }, SHORT_BUFFER = -2, LogLevel = { warn: 1, error: 2 }, encoder = new TextEncoder(), WasmBridge = class {
93
+ constructor(host) {
94
+ this.host = host;
95
+ this.slots = /* @__PURE__ */ new Map();
96
+ this.memory = null;
97
+ this.presenter = null;
98
+ this.imports = {
99
+ request: (target, path, pathLength, args, argsLength) => {
100
+ let memory = this.view(), { id, slot } = this.open(false);
101
+ return this.host.dispatcher.call(target, memory.text(path, pathLength), memory.text(args, argsLength)).then((settlement) => this.settle(slot, settlement)), id;
102
+ },
103
+ listen: (target, path, pathLength, args, argsLength) => {
104
+ let memory = this.view(), { id, slot } = this.open(true), events = slot.events, settlement = this.host.dispatcher.listen(id, target, memory.text(path, pathLength), memory.text(args, argsLength), (json) => {
105
+ events.push(encoder.encode(json)), slot.status = CallStatus.event;
106
+ });
107
+ return settlement.ok || this.settle(slot, settlement), id;
108
+ },
109
+ pack: (name, nameLength) => {
110
+ let { id, slot } = this.open(false);
111
+ return this.host.pack(this.view().text(name, nameLength)).then(
112
+ (bytes) => {
113
+ slot.payload = bytes, slot.status = CallStatus.ready;
114
+ },
115
+ (error) => this.settle(slot, { ok: false, json: JSON.stringify({ code: "pack", message: error instanceof Error ? error.message : String(error) }) })
116
+ ), id;
117
+ },
118
+ status: (id) => this.slots.get(id)?.status ?? CallStatus.unknown,
119
+ size: (id) => {
120
+ let slot = this.slots.get(id);
121
+ return slot === void 0 ? CallStatus.unknown : (slot.events !== null && slot.payload === null ? slot.events[0] : slot.payload)?.length ?? 0;
122
+ },
123
+ take: (id, out, capacity) => {
124
+ let slot = this.slots.get(id);
125
+ if (slot === void 0) return CallStatus.unknown;
126
+ let fromEvents = slot.events !== null && slot.payload === null, next = fromEvents ? slot.events[0] : slot.payload;
127
+ if (next == null) return 0;
128
+ if (next.length > capacity) return (-2);
129
+ if (this.view().bytes().set(next, out), fromEvents) {
130
+ let events = slot.events;
131
+ events.shift(), events.length === 0 && (slot.status = CallStatus.pending);
132
+ } else slot.events === null ? this.slots.delete(id) : slot.payload = null;
133
+ return next.length;
134
+ },
135
+ release: (id) => {
136
+ this.slots.delete(id), this.host.dispatcher.release(id);
137
+ },
138
+ present: (rgba, width, height) => {
139
+ this.presenter?.present(this.view(), rgba, width, height);
140
+ },
141
+ log: (level, text, length) => {
142
+ this.host.log(level, this.view().text(text, length));
143
+ }
144
+ };
145
+ }
146
+ attach(memory, presenter) {
147
+ this.memory = memory, this.presenter = presenter;
148
+ }
149
+ view() {
150
+ let memory = this.memory;
151
+ if (memory === null) throw new Error("the game called ctx before its memory was attached");
152
+ return memory;
153
+ }
154
+ settle(slot, settlement) {
155
+ slot.payload = encoder.encode(settlement.json), slot.status = settlement.ok ? CallStatus.ready : CallStatus.failed;
156
+ }
157
+ open(events) {
158
+ let id = this.host.dispatcher.allocate(), slot = { status: CallStatus.pending, payload: null, events: events ? [] : null };
159
+ return this.slots.set(id, slot), { id, slot };
160
+ }
161
+ releaseAll() {
162
+ this.slots.clear(), this.host.dispatcher.releaseAll();
163
+ }
164
+ };
165
+
166
+ // src/interactives/engines/dispatch.ts
167
+ var HANDLE_FIELD = "ctx_handle";
168
+ var FORBIDDEN_SEGMENTS = /* @__PURE__ */ new Set(["__proto__", "prototype", "constructor", "then"]), DispatchError = class extends Error {
169
+ constructor(message) {
170
+ super(message), this.name = "DispatchError";
171
+ }
172
+ };
173
+ function isObject(value) {
174
+ return typeof value == "object" && value !== null || typeof value == "function";
175
+ }
176
+ function hasMethods(value) {
177
+ if (typeof value != "object" || value === null || Array.isArray(value) || ArrayBuffer.isView(value)) return false;
178
+ for (let key in value) if (typeof value[key] == "function") return true;
179
+ let proto = Object.getPrototypeOf(value);
180
+ if (proto === Object.prototype || proto === null) return false;
181
+ for (let key of Object.getOwnPropertyNames(proto))
182
+ if (key !== "constructor" && typeof value[key] == "function") return true;
183
+ return false;
184
+ }
185
+ function describe(error) {
186
+ if (error instanceof Error) return JSON.stringify({ code: error.name, message: error.message });
187
+ try {
188
+ return JSON.stringify(error ?? null);
189
+ } catch {
190
+ return JSON.stringify({ code: "unserializable", message: String(error) });
191
+ }
192
+ }
193
+ function parseArgs(json) {
194
+ if (json.length === 0) return [];
195
+ let parsed = JSON.parse(json);
196
+ if (!Array.isArray(parsed)) throw new DispatchError("arguments are a JSON array");
197
+ return parsed;
198
+ }
199
+ var CtxDispatcher = class {
200
+ constructor(ctx) {
201
+ this.targets = /* @__PURE__ */ new Map();
202
+ this.listeners = /* @__PURE__ */ new Map();
203
+ this.next = 1;
204
+ this.targets.set(0, ctx);
205
+ }
206
+ allocate() {
207
+ let id = this.next;
208
+ return this.next = this.next + 1 | 0 || 1, id;
209
+ }
210
+ resolve(target, path) {
211
+ let owner = this.targets.get(target);
212
+ if (owner === void 0) throw new DispatchError(`handle ${target} is not open`);
213
+ let segments = path.split(".");
214
+ for (let i = 0; i < segments.length; i++) {
215
+ let segment = segments[i];
216
+ if (segment.length === 0 || segment.startsWith("_") || FORBIDDEN_SEGMENTS.has(segment) || !(segment in owner))
217
+ throw new DispatchError(`ctx has no ${path}`);
218
+ let value = owner[segment];
219
+ if (value === Object.prototype[segment]) throw new DispatchError(`ctx has no ${path}`);
220
+ if (i === segments.length - 1) {
221
+ if (typeof value != "function") throw new DispatchError(`${path} is not callable`);
222
+ return { owner, method: value };
223
+ }
224
+ if (!isObject(value)) throw new DispatchError(`ctx has no ${path}`);
225
+ owner = value;
226
+ }
227
+ throw new DispatchError(`ctx has no ${path}`);
228
+ }
229
+ encode(value) {
230
+ if (!hasMethods(value)) return JSON.stringify(value ?? null);
231
+ let handle = this.allocate();
232
+ this.targets.set(handle, value);
233
+ let data = {};
234
+ for (let key of Object.keys(value)) {
235
+ let field = value[key];
236
+ typeof field != "function" && (data[key] = field);
237
+ }
238
+ return data[HANDLE_FIELD] = handle, JSON.stringify(data);
239
+ }
240
+ async call(target, path, argsJson) {
241
+ try {
242
+ let { owner, method } = this.resolve(target, path), result = await method.apply(owner, parseArgs(argsJson));
243
+ return { ok: !0, json: this.encode(result) };
244
+ } catch (error) {
245
+ return { ok: false, json: describe(error) };
246
+ }
247
+ }
248
+ listen(id, target, path, argsJson, sink) {
249
+ try {
250
+ let { owner, method } = this.resolve(target, path), stop = method.apply(owner, [...parseArgs(argsJson), (event) => sink(JSON.stringify(event ?? null))]);
251
+ return typeof stop == "function" && this.listeners.set(id, stop), { ok: !0, json: JSON.stringify({ listen: id }) };
252
+ } catch (error) {
253
+ return { ok: false, json: describe(error) };
254
+ }
255
+ }
256
+ release(id) {
257
+ if (id === 0) return;
258
+ this.targets.delete(id);
259
+ let stop = this.listeners.get(id);
260
+ stop !== void 0 && (this.listeners.delete(id), stop());
261
+ }
262
+ releaseAll() {
263
+ for (let stop of this.listeners.values()) stop();
264
+ this.listeners.clear();
265
+ for (let id of this.targets.keys()) id !== 0 && this.targets.delete(id);
266
+ }
267
+ };
268
+
269
+ // src/interactives/engines/session.ts
270
+ function engineHost(ctx, packs) {
271
+ let taken = /* @__PURE__ */ new Map();
272
+ return {
273
+ dispatcher: new CtxDispatcher(ctx),
274
+ pack(name) {
275
+ let binary = Object.prototype.hasOwnProperty.call(packs, name) ? packs[name] : void 0;
276
+ if (binary === void 0) return Promise.reject(new Error(`the package has no pack named ${name}`));
277
+ let pending = taken.get(name);
278
+ return pending === void 0 && (pending = joinParts(ctx.assets, binary), taken.set(name, pending)), pending;
279
+ },
280
+ log(level, text) {
281
+ level === LogLevel.error ? console.error(text) : level === LogLevel.warn ? console.warn(text) : console.debug(text);
282
+ }
283
+ };
284
+ }
285
+ function isolated() {
286
+ return globalThis.crossOriginIsolated === true;
287
+ }
288
+ function backingSize(surface, canvas, width, height) {
289
+ canvas.width = Math.max(1, Math.round(width * surface.pixel_ratio)), canvas.height = Math.max(1, Math.round(height * surface.pixel_ratio));
290
+ }
291
+ function bindLifecycle(ctx, running, dispose) {
292
+ let pause = () => running.stop(), resume = () => running.start();
293
+ ctx.lifecycle.on("hidden", pause), ctx.lifecycle.on("suspend", pause), ctx.lifecycle.on("visible", resume), ctx.lifecycle.on("resume", resume), ctx.on_dispose(() => {
294
+ running.stop(), dispose();
295
+ });
296
+ }
297
+
298
+ export { GLUE_EXPORT, GODOT_CONTEXT, GODOT_RUNTIME_PREFIX, GODOT_SURFACE, MemoryView, WasmBridge, backingSize, bindLifecycle, compileParts, engineHost, isolated, joinParts, loadGlue, markEngineCanvas, markFirstEngineFrame, memoryOf, variantFor };
@@ -0,0 +1,228 @@
1
+ 'use strict';
2
+
3
+ var chunk2V7IL4HC_js = require('./chunk-2V7IL4HC.js');
4
+
5
+ // src/game/render/primitives.ts
6
+ var UINT16_INDEX_LIMIT = 65536, BOX_FACES = 6, QUAD_VERTICES = 4, QUAD_INDICES = 6, TRIANGLE_INDICES = 3, FACE_AXES = new Int8Array([
7
+ 2,
8
+ 1,
9
+ 0,
10
+ -1,
11
+ -1,
12
+ 1,
13
+ 1,
14
+ 0,
15
+ 0,
16
+ 2,
17
+ 1,
18
+ 0,
19
+ 1,
20
+ -1,
21
+ -1,
22
+ -1,
23
+ 0,
24
+ 0,
25
+ 0,
26
+ 2,
27
+ 1,
28
+ 1,
29
+ 1,
30
+ 1,
31
+ 0,
32
+ 1,
33
+ 0,
34
+ 0,
35
+ 2,
36
+ 1,
37
+ 1,
38
+ -1,
39
+ -1,
40
+ 0,
41
+ -1,
42
+ 0,
43
+ 0,
44
+ 1,
45
+ 2,
46
+ 1,
47
+ -1,
48
+ 1,
49
+ 0,
50
+ 0,
51
+ 1,
52
+ 0,
53
+ 1,
54
+ 2,
55
+ -1,
56
+ -1,
57
+ -1,
58
+ 0,
59
+ 0,
60
+ -1
61
+ ]), FACE_STRIDE = 9;
62
+ function allocatePrimitive(size) {
63
+ return {
64
+ positions: new Float32Array(size.vertices * 3),
65
+ normals: new Float32Array(size.vertices * 3),
66
+ uvs: new Float32Array(size.vertices * 2),
67
+ indices: size.vertices > (65536) ? new Uint32Array(size.indices) : new Uint16Array(size.indices)
68
+ };
69
+ }
70
+ function primitiveDesc(buffers) {
71
+ return {
72
+ attributes: {
73
+ position: { data: buffers.positions, itemSize: 3 },
74
+ normal: { data: buffers.normals, itemSize: 3 },
75
+ uv: { data: buffers.uvs, itemSize: 2 }
76
+ },
77
+ index: buffers.indices
78
+ };
79
+ }
80
+ var PrimitiveWriter = class {
81
+ constructor() {
82
+ this.buffers = null;
83
+ this.vertex = 0;
84
+ this.index = 0;
85
+ }
86
+ begin(buffers, vertices, indices) {
87
+ if (buffers.positions.length < vertices * 3 || buffers.normals.length < vertices * 3 || buffers.uvs.length < vertices * 2 || buffers.indices.length < indices)
88
+ throw new chunk2V7IL4HC_js.GameError("invalid_argument", "primitive buffers are smaller than the primitive");
89
+ this.buffers = buffers, this.vertex = 0, this.index = 0;
90
+ }
91
+ get vertexCount() {
92
+ return this.vertex;
93
+ }
94
+ push(px, py, pz, nx, ny, nz, u, v) {
95
+ let b = this.buffers, o = this.vertex * 3;
96
+ b.positions[o] = px, b.positions[o + 1] = py, b.positions[o + 2] = pz, b.normals[o] = nx, b.normals[o + 1] = ny, b.normals[o + 2] = nz;
97
+ let t = this.vertex * 2;
98
+ b.uvs[t] = u, b.uvs[t + 1] = v, this.vertex++;
99
+ }
100
+ triangle(a, b, c) {
101
+ let indices = this.buffers.indices;
102
+ indices[this.index++] = a, indices[this.index++] = b, indices[this.index++] = c;
103
+ }
104
+ end() {
105
+ this.buffers = null;
106
+ }
107
+ }, writer = new PrimitiveWriter();
108
+ function boxSize() {
109
+ return { vertices: (6) * (4), indices: (6) * (6) };
110
+ }
111
+ function writeBox(out, width, height, depth) {
112
+ writer.begin(out, (6) * (4), (6) * (6));
113
+ let hx = width / 2, hy = height / 2, hz = depth / 2;
114
+ for (let f = 0; f < (6); f++) {
115
+ let o = f * (9), u = FACE_AXES[o], v = FACE_AXES[o + 1], base = writer.vertexCount;
116
+ for (let iy = 0; iy < 2; iy++)
117
+ for (let ix = 0; ix < 2; ix++) {
118
+ let cu = (ix * 2 - 1) * FACE_AXES[o + 3], cv = (iy * 2 - 1) * FACE_AXES[o + 4], cw = FACE_AXES[o + 5], x = (u === 0 ? cu : v === 0 ? cv : cw) * hx, y = (u === 1 ? cu : v === 1 ? cv : cw) * hy, z = (u === 2 ? cu : v === 2 ? cv : cw) * hz;
119
+ writer.push(x, y, z, FACE_AXES[o + 6], FACE_AXES[o + 7], FACE_AXES[o + 8], ix, 1 - iy);
120
+ }
121
+ writer.triangle(base, base + 2, base + 1), writer.triangle(base + 2, base + 3, base + 1);
122
+ }
123
+ writer.end();
124
+ }
125
+ function planeSize() {
126
+ return { vertices: (4), indices: (6) };
127
+ }
128
+ function writePlane(out, width, height) {
129
+ writer.begin(out, (4), (6));
130
+ let hw = width / 2, hh = height / 2;
131
+ writer.push(-hw, hh, 0, 0, 0, 1, 0, 1), writer.push(hw, hh, 0, 0, 0, 1, 1, 1), writer.push(-hw, -hh, 0, 0, 0, 1, 0, 0), writer.push(hw, -hh, 0, 0, 0, 1, 1, 0), writer.triangle(0, 2, 1), writer.triangle(2, 3, 1), writer.end();
132
+ }
133
+ function sphereSize(widthSegments, heightSegments) {
134
+ return {
135
+ vertices: (widthSegments + 1) * (heightSegments + 1),
136
+ indices: widthSegments * (heightSegments - 1) * (6)
137
+ };
138
+ }
139
+ function writeSphere(out, radius, widthSegments, heightSegments) {
140
+ writer.begin(
141
+ out,
142
+ (widthSegments + 1) * (heightSegments + 1),
143
+ widthSegments * (heightSegments - 1) * (6)
144
+ );
145
+ for (let y = 0; y <= heightSegments; y++) {
146
+ let v = y / heightSegments, theta = v * Math.PI, sinTheta = Math.sin(theta), cosTheta = Math.cos(theta);
147
+ for (let x = 0; x <= widthSegments; x++) {
148
+ let u = x / widthSegments, phi = u * Math.PI * 2, nx = -Math.cos(phi) * sinTheta, nz = Math.sin(phi) * sinTheta;
149
+ writer.push(nx * radius, cosTheta * radius, nz * radius, nx, cosTheta, nz, u, 1 - v);
150
+ }
151
+ }
152
+ let row = widthSegments + 1;
153
+ for (let y = 0; y < heightSegments; y++)
154
+ for (let x = 0; x < widthSegments; x++) {
155
+ let a = y * row + x + 1, b = y * row + x, c = (y + 1) * row + x, d = (y + 1) * row + x + 1;
156
+ y !== 0 && writer.triangle(a, b, d), y !== heightSegments - 1 && writer.triangle(b, c, d);
157
+ }
158
+ writer.end();
159
+ }
160
+ function cylinderSize(radialSegments) {
161
+ let side = (radialSegments + 1) * 2, cap = radialSegments + 2;
162
+ return {
163
+ vertices: side + cap * 2,
164
+ indices: radialSegments * (6) + radialSegments * (3) * 2
165
+ };
166
+ }
167
+ function writeCylinder(out, radiusTop, radiusBottom, height, radialSegments) {
168
+ writer.begin(
169
+ out,
170
+ (radialSegments + 1) * 2 + (radialSegments + 2) * 2,
171
+ radialSegments * (6) + radialSegments * (3) * 2
172
+ );
173
+ let half = height / 2, slope = (radiusBottom - radiusTop) / height;
174
+ for (let y = 0; y <= 1; y++) {
175
+ let radius = y === 0 ? radiusTop : radiusBottom;
176
+ for (let x = 0; x <= radialSegments; x++) {
177
+ let u = x / radialSegments, theta = u * Math.PI * 2, sin = Math.sin(theta), cos = Math.cos(theta), len = Math.hypot(sin, slope, cos);
178
+ writer.push(radius * sin, y === 0 ? half : -half, radius * cos, sin / len, slope / len, cos / len, u, 1 - y);
179
+ }
180
+ }
181
+ let row = radialSegments + 1;
182
+ for (let x = 0; x < radialSegments; x++)
183
+ writer.triangle(x, x + row, x + 1), writer.triangle(x + row, x + row + 1, x + 1);
184
+ for (let cap = 0; cap < 2; cap++) {
185
+ let top = cap === 0, radius = top ? radiusTop : radiusBottom, y = top ? half : -half, ny = top ? 1 : -1, center = writer.vertexCount;
186
+ writer.push(0, y, 0, 0, ny, 0, 0.5, 0.5);
187
+ for (let x = 0; x <= radialSegments; x++) {
188
+ let theta = x / radialSegments * Math.PI * 2, sin = Math.sin(theta), cos = Math.cos(theta);
189
+ writer.push(radius * sin, y, radius * cos, 0, ny, 0, sin * 0.5 + 0.5, cos * 0.5 + 0.5);
190
+ }
191
+ for (let x = 0; x < radialSegments; x++) {
192
+ let a = center + 1 + x;
193
+ top ? writer.triangle(a, a + 1, center) : writer.triangle(a + 1, a, center);
194
+ }
195
+ }
196
+ writer.end();
197
+ }
198
+ function boxGeometry(width = 1, height = 1, depth = 1) {
199
+ let buffers = allocatePrimitive(boxSize());
200
+ return writeBox(buffers, width, height, depth), primitiveDesc(buffers);
201
+ }
202
+ function planeGeometry(width = 1, height = 1) {
203
+ let buffers = allocatePrimitive(planeSize());
204
+ return writePlane(buffers, width, height), primitiveDesc(buffers);
205
+ }
206
+ function sphereGeometry(radius = 0.5, widthSegments = 24, heightSegments = Math.max(2, Math.floor(24 / 2))) {
207
+ let buffers = allocatePrimitive(sphereSize(widthSegments, heightSegments));
208
+ return writeSphere(buffers, radius, widthSegments, heightSegments), primitiveDesc(buffers);
209
+ }
210
+ function cylinderGeometry(radiusTop = 0.5, radiusBottom = 0.5, height = 1, radialSegments = 24) {
211
+ let buffers = allocatePrimitive(cylinderSize(radialSegments));
212
+ return writeCylinder(buffers, radiusTop, radiusBottom, height, radialSegments), primitiveDesc(buffers);
213
+ }
214
+
215
+ exports.allocatePrimitive = allocatePrimitive;
216
+ exports.boxGeometry = boxGeometry;
217
+ exports.boxSize = boxSize;
218
+ exports.cylinderGeometry = cylinderGeometry;
219
+ exports.cylinderSize = cylinderSize;
220
+ exports.planeGeometry = planeGeometry;
221
+ exports.planeSize = planeSize;
222
+ exports.primitiveDesc = primitiveDesc;
223
+ exports.sphereGeometry = sphereGeometry;
224
+ exports.sphereSize = sphereSize;
225
+ exports.writeBox = writeBox;
226
+ exports.writeCylinder = writeCylinder;
227
+ exports.writePlane = writePlane;
228
+ exports.writeSphere = writeSphere;