@cimplify/sdk 0.108.0 → 0.110.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (608) hide show
  1. package/LICENSE +21 -0
  2. package/dist/advanced.d.mts +4 -3
  3. package/dist/advanced.d.ts +4 -3
  4. package/dist/advanced.js +24 -24
  5. package/dist/advanced.mjs +5 -5
  6. package/dist/animation-4EXBXRVX.js +27 -0
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  8. package/dist/audio-DhvyjqdA.d.mts +249 -0
  9. package/dist/audio-m0w8cnxq.d.ts +249 -0
  10. package/dist/avatars.d.mts +110 -0
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  12. package/dist/avatars.js +82 -0
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  14. package/dist/backend-gUCzs5Kg.d.mts +3866 -0
  15. package/dist/backend-gUCzs5Kg.d.ts +3866 -0
  16. package/dist/{catalogue-B4eLL8Mi.d.ts → catalogue-CPTMyBUz.d.mts} +109 -221
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+ type LuaFunction = (...args: any[]) => any;
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+ type LuaValue = undefined | boolean | number | string | bigint | LuaTable | LuaFunction | LuaVector | LuaBuffer | LuaUserdata;
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+ declare class LuaVector {
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+ readonly x: number;
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+ readonly y: number;
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+ readonly z: number;
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+ constructor(x: number, y: number, z: number);
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+ }
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+ declare class LuaBuffer {
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+ readonly bytes: Uint8Array;
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+ readonly view: DataView;
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+ constructor(size: number);
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+ }
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+ declare class LuaUserdata {
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+ metatable: LuaTable | undefined;
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+ readonly tag: number;
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+ constructor(metatable: LuaTable | undefined, tag: number);
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+ }
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+ declare class LuaError {
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+ value: LuaValue;
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+ level: number;
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+ traceback: string | undefined;
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+ constructor(value: LuaValue, level: number);
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+ }
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+ declare class IdSpace {
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+ next: number;
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+ }
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+
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+ declare class LuaTable {
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+ id: number;
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+ arr: LuaValue[];
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+ keys: LuaValue[];
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+ vals: LuaValue[];
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+ chain: Int32Array;
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+ lsizenode: number;
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+ lastfree: number;
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+ dummy: boolean;
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+ metatable: LuaTable | undefined;
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+ readonly: boolean;
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+ safeenv: boolean;
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+ constructor(narray?: number, nhash?: number);
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+ get sizearray(): number;
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+ nodeSize(): number;
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+ private mainPosition;
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+ private setArrayVector;
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+ private setNodeVector;
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+ private findNode;
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+ getStr(key: string, hash: number): LuaValue;
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+ private findStr;
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+ getInt(key: number): LuaValue;
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+ getNum(key: number): LuaValue;
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+ get(key: LuaValue): LuaValue;
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+ private locate;
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+ set(key: LuaValue, value: LuaValue): void;
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+ setStr(key: string, hash: number, value: LuaValue): void;
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+ setInt(key: number, value: LuaValue): void;
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+ private newKeyAssign;
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+ private arrayOrNewKey;
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+ private getFreePos;
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+ private newKey;
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+ private numUseArray;
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+ private countInt;
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+ private rehash;
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+ private adjustAsize;
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+ resizeArray(nasize: number): void;
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+ private resize;
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+ length(): number;
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+ private maybeSetAboundary;
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+ private updateAboundary;
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+ nextIndex(key: LuaValue): number;
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+ next(key: LuaValue, out: LuaValue[]): boolean;
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+ clone(): LuaTable;
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+ clear(): void;
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+ }
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+
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+ interface EnvBox {
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+ v: LuaTable;
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+ }
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+ type ThreadStatus = "running" | "suspended" | "normal" | "dead";
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+ type LuaGenerator = Generator<LuaValue[], LuaValue, LuaValue[]>;
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+ declare class LuaThread {
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+ id: number;
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+ readonly fn: LuaValue;
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+ status: ThreadStatus;
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+ generator: LuaGenerator | undefined;
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+ started: boolean;
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+ error: LuaValue;
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+ failed: boolean;
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+ sp: number;
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+ ls: number[];
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+ cs: (string | undefined)[];
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+ es: (EnvBox | undefined)[];
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+ fs: LuaValue[];
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+ env: LuaTable | undefined;
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+ constructor(fn: LuaValue, status: ThreadStatus);
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+ }
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+ type TagMethod = "__index" | "__newindex" | "__mode" | "__namecall" | "__call" | "__iter" | "__len" | "__eq" | "__add" | "__sub" | "__mul" | "__div" | "__idiv" | "__mod" | "__pow" | "__unm" | "__lt" | "__le" | "__concat" | "__type" | "__metatable" | "__tostring";
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+ declare function rawEquals(a: LuaValue, b: LuaValue): boolean;
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+ declare class LuaRuntime {
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+ n: number;
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+ r: LuaValue[];
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+ globals: LuaTable;
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+ stringMeta: LuaTable | undefined;
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+ vectorMeta: LuaTable | undefined;
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+ numberMeta: LuaTable | undefined;
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+ booleanMeta: LuaTable | undefined;
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+ functionMeta: LuaTable | undefined;
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+ nilMeta: LuaTable | undefined;
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+ bufferMeta: LuaTable | undefined;
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+ readonly nextPair: LuaValue[];
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+ budget: number;
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+ onInterrupt: (() => void) | undefined;
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+ readonly mainThread: LuaThread;
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+ current: LuaThread;
115
+ gcall(f: LuaValue, args: LuaValue[]): LuaGenerator;
116
+ gcallm(f: LuaValue, k: number, first: LuaValue): LuaGenerator;
117
+ constructor();
118
+ interrupt(): void;
119
+ chargeBytes(bytes: number): void;
120
+ chargeSteps(steps: number): void;
121
+ step(): void;
122
+ checkStack(args: number, results: number, message: string): void;
123
+ sp: number;
124
+ ls: number[];
125
+ cs: (string | undefined)[];
126
+ es: (EnvBox | undefined)[];
127
+ fs: LuaValue[];
128
+ frameEnv(level: number): EnvBox | undefined;
129
+ frameFunction(level: number): LuaValue;
130
+ threadEnv(): LuaTable;
131
+ frameWhere(d: number): string;
132
+ where(level: number): string;
133
+ error(message: string): LuaError;
134
+ cerror(message: string): LuaError;
135
+ raise(value: LuaValue, level: number): LuaError;
136
+ tableError(e: unknown): unknown;
137
+ ncallv(f: LuaValue, args: LuaValue[]): LuaValue;
138
+ ncall2(f: LuaValue, a: LuaValue, b: LuaValue): LuaValue;
139
+ nindex(t: LuaValue, k: LuaValue): LuaValue;
140
+ ngcall(f: LuaValue, args: LuaValue[]): LuaGenerator;
141
+ enter(): void;
142
+ leave(): void;
143
+ overflow(d: number): never;
144
+ at(e: unknown, d: number): unknown;
145
+ native(e: unknown): unknown;
146
+ metatable(v: LuaValue): LuaTable | undefined;
147
+ tm(v: LuaValue, event: TagMethod): LuaValue;
148
+ typeName(v: LuaValue): string;
149
+ indexError(t: LuaValue, k: LuaValue): LuaError;
150
+ typeError(v: LuaValue, op: string): LuaError;
151
+ index(t: LuaValue, k: LuaValue): LuaValue;
152
+ getks(t: LuaValue, k: string, hash: number): LuaValue;
153
+ setindex(t: LuaValue, k: LuaValue, v: LuaValue): void;
154
+ setks(t: LuaValue, k: string, hash: number, v: LuaValue): void;
155
+ getglobal(env: LuaTable, k: string, hash: number): LuaValue;
156
+ namecall(o: LuaValue, k: string, hash: number): LuaValue;
157
+ namecallName: string | undefined;
158
+ tonumber(v: LuaValue): number | undefined;
159
+ arith(op: number, a: LuaValue, b: LuaValue): LuaValue;
160
+ add(a: LuaValue, b: LuaValue): LuaValue;
161
+ sub(a: LuaValue, b: LuaValue): LuaValue;
162
+ mul(a: LuaValue, b: LuaValue): LuaValue;
163
+ div(a: LuaValue, b: LuaValue): LuaValue;
164
+ idiv(a: LuaValue, b: LuaValue): LuaValue;
165
+ mod(a: LuaValue, b: LuaValue): LuaValue;
166
+ pow(a: LuaValue, b: LuaValue): LuaValue;
167
+ unm(a: LuaValue): LuaValue;
168
+ callTMres(h: LuaValue, a: LuaValue, b: LuaValue): LuaValue;
169
+ call2(f: LuaValue, a: LuaValue, b: LuaValue): LuaValue;
170
+ callable(f: LuaValue): LuaFunction;
171
+ callTarget(f: LuaValue): LuaFunction;
172
+ call0(f: LuaValue): LuaValue;
173
+ call1(f: LuaValue, a: LuaValue): LuaValue;
174
+ call3(f: LuaValue, a: LuaValue, b: LuaValue, c: LuaValue): LuaValue;
175
+ call4(f: LuaValue, a: LuaValue, b: LuaValue, c: LuaValue, d: LuaValue): LuaValue;
176
+ call5(f: LuaValue, a: LuaValue, b: LuaValue, c: LuaValue, d: LuaValue, e: LuaValue): LuaValue;
177
+ call6(f: LuaValue, a: LuaValue, b: LuaValue, c: LuaValue, d: LuaValue, e: LuaValue, g: LuaValue): LuaValue;
178
+ callv(f: LuaValue, args: LuaValue[]): LuaValue;
179
+ len(v: LuaValue): LuaValue;
180
+ eqTM(a: LuaValue, b: LuaValue): LuaValue;
181
+ eq(a: LuaValue, b: LuaValue): boolean;
182
+ equalObj(a: LuaValue, b: LuaValue): boolean;
183
+ orderError(a: LuaValue, b: LuaValue, op: string): LuaError;
184
+ sameType(a: LuaValue, b: LuaValue): boolean;
185
+ orderTM(a: LuaValue, b: LuaValue, event: TagMethod): number;
186
+ lt(a: LuaValue, b: LuaValue): boolean;
187
+ le(a: LuaValue, b: LuaValue): boolean;
188
+ tostr(v: LuaValue): string | undefined;
189
+ concat(values: LuaValue[]): LuaValue;
190
+ concat2(a: LuaValue, b: LuaValue): LuaValue;
191
+ tostringValue(v: LuaValue): string;
192
+ basicToString(v: LuaValue): string;
193
+ forError(v: LuaValue, what: string): LuaError;
194
+ forNumber(v: LuaValue, what: string): number;
195
+ iterPrep(g: LuaValue, s: LuaValue, out: LuaValue[]): number;
196
+ readonly Table: typeof LuaTable;
197
+ readonly Vector: typeof LuaVector;
198
+ readonly rawEquals: typeof rawEquals;
199
+ readonly iterOut: LuaValue[];
200
+ resolveImport(env: LuaTable, path: readonly string[]): LuaValue;
201
+ getimport(env: LuaTable, path: readonly string[]): LuaValue;
202
+ template(entries: readonly (readonly [LuaValue, LuaValue, boolean?])[]): LuaTable;
203
+ readonly stage: LuaValue[];
204
+ private readonly scratchArrays;
205
+ scratch(count: number): LuaValue[];
206
+ multret(k: number, first: LuaValue): LuaValue[];
207
+ callm(f: LuaValue, k: number, first: LuaValue): LuaValue;
208
+ retShift(k: number, first: LuaValue): void;
209
+ varargs(args: ArrayLike<LuaValue>, np: number): LuaValue;
210
+ listReserve(t: LuaValue, last: number): void;
211
+ listTail(t: LuaValue, start: number, first: LuaValue): void;
212
+ ret(values: LuaValue[]): LuaValue;
213
+ forgNext(h: LuaTable, index0: number, ipairs: boolean): number;
214
+ nativeName(f: LuaFunction): string | undefined;
215
+ }
216
+
217
+ declare class Pcg32 {
218
+ private s0;
219
+ private s1;
220
+ private s2;
221
+ private s3;
222
+ private static readonly M0;
223
+ private static readonly M1;
224
+ private static readonly M2;
225
+ private static readonly M3;
226
+ private static readonly INC;
227
+ next(): number;
228
+ seed(seed: number): void;
229
+ }
230
+
231
+ interface Clock {
232
+ seconds(): number;
233
+ epoch(): number;
234
+ }
235
+
236
+ type LibraryProfile = "rive" | "full" | "test";
237
+ type ModuleFactory = (rt: LuaRuntime, env: LuaTable) => LuaFunction;
238
+ interface StateOptions {
239
+ readonly profile?: LibraryProfile;
240
+ readonly print?: (line: string) => void;
241
+ readonly clock?: Clock;
242
+ readonly seed?: number;
243
+ readonly compile?: (source: string, chunkname: string) => ModuleFactory | string;
244
+ }
245
+ type RunResult = {
246
+ readonly ok: true;
247
+ readonly values: LuaValue[];
248
+ readonly yielded?: boolean;
249
+ } | {
250
+ readonly ok: false;
251
+ readonly error: LuaValue;
252
+ };
253
+ declare class LuaState {
254
+ readonly rt: LuaRuntime;
255
+ readonly globals: LuaTable;
256
+ readonly rng: Pcg32;
257
+ readonly ids: IdSpace;
258
+ constructor(options?: StateOptions);
259
+ readonly sandboxed: boolean;
260
+ private sandbox;
261
+ newEnv(): LuaTable;
262
+ load(source: string): ModuleFactory;
263
+ run(factory: ModuleFactory, env?: LuaTable): RunResult;
264
+ enter(): IdSpace;
265
+ exit(previous: IdSpace): void;
266
+ }
267
+
268
+ type ScriptEvaluator = (source: string) => Promise<ModuleFactory>;
269
+
270
+ export { LuaState as L, type ModuleFactory as M, type ScriptEvaluator as S, type LuaValue as a };
@@ -0,0 +1,270 @@
1
+ type LuaFunction = (...args: any[]) => any;
2
+ type LuaValue = undefined | boolean | number | string | bigint | LuaTable | LuaFunction | LuaVector | LuaBuffer | LuaUserdata;
3
+ declare class LuaVector {
4
+ readonly x: number;
5
+ readonly y: number;
6
+ readonly z: number;
7
+ constructor(x: number, y: number, z: number);
8
+ }
9
+ declare class LuaBuffer {
10
+ readonly bytes: Uint8Array;
11
+ readonly view: DataView;
12
+ constructor(size: number);
13
+ }
14
+ declare class LuaUserdata {
15
+ metatable: LuaTable | undefined;
16
+ readonly tag: number;
17
+ constructor(metatable: LuaTable | undefined, tag: number);
18
+ }
19
+ declare class LuaError {
20
+ value: LuaValue;
21
+ level: number;
22
+ traceback: string | undefined;
23
+ constructor(value: LuaValue, level: number);
24
+ }
25
+ declare class IdSpace {
26
+ next: number;
27
+ }
28
+
29
+ declare class LuaTable {
30
+ id: number;
31
+ arr: LuaValue[];
32
+ keys: LuaValue[];
33
+ vals: LuaValue[];
34
+ chain: Int32Array;
35
+ lsizenode: number;
36
+ lastfree: number;
37
+ dummy: boolean;
38
+ metatable: LuaTable | undefined;
39
+ readonly: boolean;
40
+ safeenv: boolean;
41
+ constructor(narray?: number, nhash?: number);
42
+ get sizearray(): number;
43
+ nodeSize(): number;
44
+ private mainPosition;
45
+ private setArrayVector;
46
+ private setNodeVector;
47
+ private findNode;
48
+ getStr(key: string, hash: number): LuaValue;
49
+ private findStr;
50
+ getInt(key: number): LuaValue;
51
+ getNum(key: number): LuaValue;
52
+ get(key: LuaValue): LuaValue;
53
+ private locate;
54
+ set(key: LuaValue, value: LuaValue): void;
55
+ setStr(key: string, hash: number, value: LuaValue): void;
56
+ setInt(key: number, value: LuaValue): void;
57
+ private newKeyAssign;
58
+ private arrayOrNewKey;
59
+ private getFreePos;
60
+ private newKey;
61
+ private numUseArray;
62
+ private countInt;
63
+ private rehash;
64
+ private adjustAsize;
65
+ resizeArray(nasize: number): void;
66
+ private resize;
67
+ length(): number;
68
+ private maybeSetAboundary;
69
+ private updateAboundary;
70
+ nextIndex(key: LuaValue): number;
71
+ next(key: LuaValue, out: LuaValue[]): boolean;
72
+ clone(): LuaTable;
73
+ clear(): void;
74
+ }
75
+
76
+ interface EnvBox {
77
+ v: LuaTable;
78
+ }
79
+ type ThreadStatus = "running" | "suspended" | "normal" | "dead";
80
+ type LuaGenerator = Generator<LuaValue[], LuaValue, LuaValue[]>;
81
+ declare class LuaThread {
82
+ id: number;
83
+ readonly fn: LuaValue;
84
+ status: ThreadStatus;
85
+ generator: LuaGenerator | undefined;
86
+ started: boolean;
87
+ error: LuaValue;
88
+ failed: boolean;
89
+ sp: number;
90
+ ls: number[];
91
+ cs: (string | undefined)[];
92
+ es: (EnvBox | undefined)[];
93
+ fs: LuaValue[];
94
+ env: LuaTable | undefined;
95
+ constructor(fn: LuaValue, status: ThreadStatus);
96
+ }
97
+ type TagMethod = "__index" | "__newindex" | "__mode" | "__namecall" | "__call" | "__iter" | "__len" | "__eq" | "__add" | "__sub" | "__mul" | "__div" | "__idiv" | "__mod" | "__pow" | "__unm" | "__lt" | "__le" | "__concat" | "__type" | "__metatable" | "__tostring";
98
+ declare function rawEquals(a: LuaValue, b: LuaValue): boolean;
99
+ declare class LuaRuntime {
100
+ n: number;
101
+ r: LuaValue[];
102
+ globals: LuaTable;
103
+ stringMeta: LuaTable | undefined;
104
+ vectorMeta: LuaTable | undefined;
105
+ numberMeta: LuaTable | undefined;
106
+ booleanMeta: LuaTable | undefined;
107
+ functionMeta: LuaTable | undefined;
108
+ nilMeta: LuaTable | undefined;
109
+ bufferMeta: LuaTable | undefined;
110
+ readonly nextPair: LuaValue[];
111
+ budget: number;
112
+ onInterrupt: (() => void) | undefined;
113
+ readonly mainThread: LuaThread;
114
+ current: LuaThread;
115
+ gcall(f: LuaValue, args: LuaValue[]): LuaGenerator;
116
+ gcallm(f: LuaValue, k: number, first: LuaValue): LuaGenerator;
117
+ constructor();
118
+ interrupt(): void;
119
+ chargeBytes(bytes: number): void;
120
+ chargeSteps(steps: number): void;
121
+ step(): void;
122
+ checkStack(args: number, results: number, message: string): void;
123
+ sp: number;
124
+ ls: number[];
125
+ cs: (string | undefined)[];
126
+ es: (EnvBox | undefined)[];
127
+ fs: LuaValue[];
128
+ frameEnv(level: number): EnvBox | undefined;
129
+ frameFunction(level: number): LuaValue;
130
+ threadEnv(): LuaTable;
131
+ frameWhere(d: number): string;
132
+ where(level: number): string;
133
+ error(message: string): LuaError;
134
+ cerror(message: string): LuaError;
135
+ raise(value: LuaValue, level: number): LuaError;
136
+ tableError(e: unknown): unknown;
137
+ ncallv(f: LuaValue, args: LuaValue[]): LuaValue;
138
+ ncall2(f: LuaValue, a: LuaValue, b: LuaValue): LuaValue;
139
+ nindex(t: LuaValue, k: LuaValue): LuaValue;
140
+ ngcall(f: LuaValue, args: LuaValue[]): LuaGenerator;
141
+ enter(): void;
142
+ leave(): void;
143
+ overflow(d: number): never;
144
+ at(e: unknown, d: number): unknown;
145
+ native(e: unknown): unknown;
146
+ metatable(v: LuaValue): LuaTable | undefined;
147
+ tm(v: LuaValue, event: TagMethod): LuaValue;
148
+ typeName(v: LuaValue): string;
149
+ indexError(t: LuaValue, k: LuaValue): LuaError;
150
+ typeError(v: LuaValue, op: string): LuaError;
151
+ index(t: LuaValue, k: LuaValue): LuaValue;
152
+ getks(t: LuaValue, k: string, hash: number): LuaValue;
153
+ setindex(t: LuaValue, k: LuaValue, v: LuaValue): void;
154
+ setks(t: LuaValue, k: string, hash: number, v: LuaValue): void;
155
+ getglobal(env: LuaTable, k: string, hash: number): LuaValue;
156
+ namecall(o: LuaValue, k: string, hash: number): LuaValue;
157
+ namecallName: string | undefined;
158
+ tonumber(v: LuaValue): number | undefined;
159
+ arith(op: number, a: LuaValue, b: LuaValue): LuaValue;
160
+ add(a: LuaValue, b: LuaValue): LuaValue;
161
+ sub(a: LuaValue, b: LuaValue): LuaValue;
162
+ mul(a: LuaValue, b: LuaValue): LuaValue;
163
+ div(a: LuaValue, b: LuaValue): LuaValue;
164
+ idiv(a: LuaValue, b: LuaValue): LuaValue;
165
+ mod(a: LuaValue, b: LuaValue): LuaValue;
166
+ pow(a: LuaValue, b: LuaValue): LuaValue;
167
+ unm(a: LuaValue): LuaValue;
168
+ callTMres(h: LuaValue, a: LuaValue, b: LuaValue): LuaValue;
169
+ call2(f: LuaValue, a: LuaValue, b: LuaValue): LuaValue;
170
+ callable(f: LuaValue): LuaFunction;
171
+ callTarget(f: LuaValue): LuaFunction;
172
+ call0(f: LuaValue): LuaValue;
173
+ call1(f: LuaValue, a: LuaValue): LuaValue;
174
+ call3(f: LuaValue, a: LuaValue, b: LuaValue, c: LuaValue): LuaValue;
175
+ call4(f: LuaValue, a: LuaValue, b: LuaValue, c: LuaValue, d: LuaValue): LuaValue;
176
+ call5(f: LuaValue, a: LuaValue, b: LuaValue, c: LuaValue, d: LuaValue, e: LuaValue): LuaValue;
177
+ call6(f: LuaValue, a: LuaValue, b: LuaValue, c: LuaValue, d: LuaValue, e: LuaValue, g: LuaValue): LuaValue;
178
+ callv(f: LuaValue, args: LuaValue[]): LuaValue;
179
+ len(v: LuaValue): LuaValue;
180
+ eqTM(a: LuaValue, b: LuaValue): LuaValue;
181
+ eq(a: LuaValue, b: LuaValue): boolean;
182
+ equalObj(a: LuaValue, b: LuaValue): boolean;
183
+ orderError(a: LuaValue, b: LuaValue, op: string): LuaError;
184
+ sameType(a: LuaValue, b: LuaValue): boolean;
185
+ orderTM(a: LuaValue, b: LuaValue, event: TagMethod): number;
186
+ lt(a: LuaValue, b: LuaValue): boolean;
187
+ le(a: LuaValue, b: LuaValue): boolean;
188
+ tostr(v: LuaValue): string | undefined;
189
+ concat(values: LuaValue[]): LuaValue;
190
+ concat2(a: LuaValue, b: LuaValue): LuaValue;
191
+ tostringValue(v: LuaValue): string;
192
+ basicToString(v: LuaValue): string;
193
+ forError(v: LuaValue, what: string): LuaError;
194
+ forNumber(v: LuaValue, what: string): number;
195
+ iterPrep(g: LuaValue, s: LuaValue, out: LuaValue[]): number;
196
+ readonly Table: typeof LuaTable;
197
+ readonly Vector: typeof LuaVector;
198
+ readonly rawEquals: typeof rawEquals;
199
+ readonly iterOut: LuaValue[];
200
+ resolveImport(env: LuaTable, path: readonly string[]): LuaValue;
201
+ getimport(env: LuaTable, path: readonly string[]): LuaValue;
202
+ template(entries: readonly (readonly [LuaValue, LuaValue, boolean?])[]): LuaTable;
203
+ readonly stage: LuaValue[];
204
+ private readonly scratchArrays;
205
+ scratch(count: number): LuaValue[];
206
+ multret(k: number, first: LuaValue): LuaValue[];
207
+ callm(f: LuaValue, k: number, first: LuaValue): LuaValue;
208
+ retShift(k: number, first: LuaValue): void;
209
+ varargs(args: ArrayLike<LuaValue>, np: number): LuaValue;
210
+ listReserve(t: LuaValue, last: number): void;
211
+ listTail(t: LuaValue, start: number, first: LuaValue): void;
212
+ ret(values: LuaValue[]): LuaValue;
213
+ forgNext(h: LuaTable, index0: number, ipairs: boolean): number;
214
+ nativeName(f: LuaFunction): string | undefined;
215
+ }
216
+
217
+ declare class Pcg32 {
218
+ private s0;
219
+ private s1;
220
+ private s2;
221
+ private s3;
222
+ private static readonly M0;
223
+ private static readonly M1;
224
+ private static readonly M2;
225
+ private static readonly M3;
226
+ private static readonly INC;
227
+ next(): number;
228
+ seed(seed: number): void;
229
+ }
230
+
231
+ interface Clock {
232
+ seconds(): number;
233
+ epoch(): number;
234
+ }
235
+
236
+ type LibraryProfile = "rive" | "full" | "test";
237
+ type ModuleFactory = (rt: LuaRuntime, env: LuaTable) => LuaFunction;
238
+ interface StateOptions {
239
+ readonly profile?: LibraryProfile;
240
+ readonly print?: (line: string) => void;
241
+ readonly clock?: Clock;
242
+ readonly seed?: number;
243
+ readonly compile?: (source: string, chunkname: string) => ModuleFactory | string;
244
+ }
245
+ type RunResult = {
246
+ readonly ok: true;
247
+ readonly values: LuaValue[];
248
+ readonly yielded?: boolean;
249
+ } | {
250
+ readonly ok: false;
251
+ readonly error: LuaValue;
252
+ };
253
+ declare class LuaState {
254
+ readonly rt: LuaRuntime;
255
+ readonly globals: LuaTable;
256
+ readonly rng: Pcg32;
257
+ readonly ids: IdSpace;
258
+ constructor(options?: StateOptions);
259
+ readonly sandboxed: boolean;
260
+ private sandbox;
261
+ newEnv(): LuaTable;
262
+ load(source: string): ModuleFactory;
263
+ run(factory: ModuleFactory, env?: LuaTable): RunResult;
264
+ enter(): IdSpace;
265
+ exit(previous: IdSpace): void;
266
+ }
267
+
268
+ type ScriptEvaluator = (source: string) => Promise<ModuleFactory>;
269
+
270
+ export { LuaState as L, type ModuleFactory as M, type ScriptEvaluator as S, type LuaValue as a };
@@ -0,0 +1,6 @@
1
+ export { blobEvaluator, createLuauFallback } from './chunk-Y7JWLB25.mjs';
2
+ import './chunk-MN3YETVN.mjs';
3
+ import './chunk-KDQOR4QQ.mjs';
4
+ import './chunk-V7ZRH3PY.mjs';
5
+ import './chunk-N4RGGDEL.mjs';
6
+ import './chunk-25T4JHEA.mjs';
@@ -0,0 +1,19 @@
1
+ 'use strict';
2
+
3
+ var chunkDSAG7T5P_js = require('./chunk-DSAG7T5P.js');
4
+ require('./chunk-LKV4LACG.js');
5
+ require('./chunk-ZMIL4ZOA.js');
6
+ require('./chunk-4ZDR72SG.js');
7
+ require('./chunk-6SWKWCMS.js');
8
+ require('./chunk-JGBCIKJV.js');
9
+
10
+
11
+
12
+ Object.defineProperty(exports, "blobEvaluator", {
13
+ enumerable: true,
14
+ get: function () { return chunkDSAG7T5P_js.blobEvaluator; }
15
+ });
16
+ Object.defineProperty(exports, "createLuauFallback", {
17
+ enumerable: true,
18
+ get: function () { return chunkDSAG7T5P_js.createLuauFallback; }
19
+ });
@@ -0,0 +1,118 @@
1
+ declare const ENGINE_AUDIO_EXPORT_NAMES: readonly ["engine_audio_bound", "engine_audio_load_pcm", "engine_audio_load_wav", "engine_audio_release", "engine_audio_create_bus", "engine_audio_set_bus_gain", "engine_audio_set_bus_filter", "engine_audio_set_duck", "engine_audio_play", "engine_audio_stop", "engine_audio_set_voice_gain", "engine_audio_set_voice_rate", "engine_audio_is_playing", "engine_audio_set_listener", "engine_audio_place", "engine_audio_set_voice_spatial", "engine_audio_registers", "engine_audio_update", "engine_audio_meter", "engine_audio_suspend", "engine_audio_resume", "engine_audio_reset"];
2
+ declare const ENGINE_AUDIO_OPTIONAL_EXPORTS: readonly ["engine_audio_replace", "engine_audio_set_sound_limit", "engine_audio_set_voice_budget", "engine_audio_set_voice_filter", "engine_audio_set_limiter", "engine_audio_now", "engine_audio_play_at", "engine_audio_stop_at", "engine_audio_set_voice_binaural", "engine_audio_set_voice_occlusion", "engine_audio_occlude", "engine_audio_music_tempo", "engine_audio_music_play", "engine_audio_music_layer", "engine_audio_music_stinger", "engine_audio_music_stop", "engine_audio_music_position", "engine_audio_capture", "engine_audio_set_voice_loop", "engine_audio_create_convolver", "engine_audio_set_bus_send", "engine_audio_create_reverb", "engine_audio_stream_open", "engine_audio_stream_feed", "engine_audio_stream_space", "engine_audio_stream_play", "engine_audio_stream_gain", "engine_audio_stream_flush", "engine_audio_stream_time", "engine_audio_stream_close", "engine_audio_stream_open_opus", "engine_audio_stream_seek", "engine_audio_stream_loop", "engine_audio_stream_duration", "engine_audio_lockstep", "engine_audio_clock", "engine_audio_create_emitters", "engine_audio_feed_emitters", "engine_audio_release_emitters", "engine_audio_relay_create", "engine_audio_relay_pump", "engine_audio_relay_receive"];
3
+ type AudioExport = (...args: number[]) => number;
4
+ type EngineAudioExports = Readonly<Record<(typeof ENGINE_AUDIO_EXPORT_NAMES)[number], AudioExport>> & Readonly<Partial<Record<(typeof ENGINE_AUDIO_OPTIONAL_EXPORTS)[number], AudioExport>>>;
5
+ interface AssetTaker {
6
+ take(asset: string, priority?: number, stall?: boolean): Promise<Uint8Array>;
7
+ has?(asset: string): boolean;
8
+ }
9
+ interface EngineAudioRelay {
10
+ pump(): void;
11
+ suspend?(): void;
12
+ resume?(): void;
13
+ }
14
+
15
+ declare const WORKLET_PROCESSOR_NAME = "cimplify-audio";
16
+ interface WorkletProcessorOptions {
17
+ readonly module: WebAssembly.Module;
18
+ readonly voices: number;
19
+ readonly sizes: readonly number[];
20
+ readonly inputWords: number;
21
+ readonly reportQuanta: number;
22
+ readonly inbound: SharedArrayBuffer | null;
23
+ readonly outbound: SharedArrayBuffer | null;
24
+ }
25
+ declare const WORKLET_PROCESSOR_SOURCE = "\nconst RING_HEADER_WORDS = 2;\nconst RING_WRITE = 0;\nconst RING_READ = 1;\n\nclass CimplifyAudioProcessor extends AudioWorkletProcessor {\n constructor(options) {\n super();\n const o = options.processorOptions;\n const instance = new WebAssembly.Instance(o.module, {});\n this.x = instance.exports;\n const sizes = new Uint32Array(this.x.memory.buffer, this.x.worklet_sizes(), o.sizes.length);\n for (let k = 0; k < o.sizes.length; k++) sizes[k] = o.sizes[k];\n this.host = this.x.worklet_create(sampleRate, o.voices, o.inputWords);\n this.capacity = this.x.worklet_input_words(this.host);\n this.pending = 0;\n this.queue = [];\n this.queued = 0;\n this.reportQuanta = o.reportQuanta;\n this.quanta = 0;\n this.buffer = null;\n this.inbound = o.inbound === null ? null : new Int32Array(o.inbound);\n this.outbound = o.outbound === null ? null : new Int32Array(o.outbound);\n if (this.inbound === null) {\n this.port.onmessage = (event) => {\n this.queue.push(event.data);\n };\n }\n }\n\n views() {\n const buffer = this.x.memory.buffer;\n if (this.buffer === buffer) return;\n this.buffer = buffer;\n this.input = new Uint32Array(buffer, this.x.worklet_input(this.host), this.capacity);\n this.left = new Float32Array(buffer, this.x.worklet_output(this.host, 0), 4096);\n this.right = new Float32Array(buffer, this.x.worklet_output(this.host, 1), 4096);\n }\n\n fromRing() {\n const ring = this.inbound;\n const capacity = ring.length - RING_HEADER_WORDS;\n const write = Atomics.load(ring, RING_WRITE);\n let read = Atomics.load(ring, RING_READ);\n let available = (write - read) | 0;\n const room = this.capacity - this.pending;\n if (available > room) available = room;\n for (let k = 0; k < available; k++) {\n this.input[this.pending + k] = ring[RING_HEADER_WORDS + ((read + k) & (capacity - 1))];\n }\n this.pending += available;\n Atomics.store(ring, RING_READ, (read + available) | 0);\n }\n\n fromQueue() {\n while (this.queue.length > 0 && this.pending < this.capacity) {\n const head = this.queue[0];\n const take = Math.min(head.length - this.queued, this.capacity - this.pending);\n this.input.set(head.subarray(this.queued, this.queued + take), this.pending);\n this.pending += take;\n this.queued += take;\n if (this.queued === head.length) {\n this.queue.shift();\n this.queued = 0;\n }\n }\n }\n\n ingest() {\n this.views();\n if (this.inbound !== null) this.fromRing();\n else this.fromQueue();\n if (this.pending === 0) return;\n const used = this.x.worklet_ingest(this.host, this.pending);\n if (used > 0) {\n this.input.copyWithin(0, used, this.pending);\n this.pending -= used;\n }\n }\n\n report() {\n const words = this.x.worklet_report(this.host);\n this.views();\n const report = new Uint32Array(this.x.memory.buffer, this.x.worklet_report_buffer(this.host), words);\n if (this.outbound === null) {\n this.port.postMessage(report.slice());\n return;\n }\n const ring = this.outbound;\n const capacity = ring.length - RING_HEADER_WORDS;\n const write = Atomics.load(ring, RING_WRITE);\n const read = Atomics.load(ring, RING_READ);\n if (capacity - ((write - read) | 0) < words) return;\n for (let k = 0; k < words; k++) ring[RING_HEADER_WORDS + ((write + k) & (capacity - 1))] = report[k];\n Atomics.store(ring, RING_WRITE, (write + words) | 0);\n }\n\n process(inputs, outputs) {\n this.ingest();\n const out = outputs[0];\n const frames = out[0].length;\n this.x.worklet_render(this.host, frames);\n this.views();\n out[0].set(this.left.subarray(0, frames));\n if (out.length > 1) out[1].set(this.right.subarray(0, frames));\n this.ingest();\n this.quanta += 1;\n if (this.quanta >= this.reportQuanta) {\n this.quanta = 0;\n this.report();\n }\n return true;\n }\n}\n\nregisterProcessor(\"cimplify-audio\", CimplifyAudioProcessor);\n";
26
+
27
+ declare const ENGINE_MIX_RATE = 48000;
28
+ interface WorkletSizes {
29
+ readonly arenaFloats: number;
30
+ readonly streamFrames: number;
31
+ readonly reverbs: number;
32
+ readonly reverbPartitions: number;
33
+ readonly banks: number;
34
+ readonly emitters: number;
35
+ }
36
+ declare const DEFAULT_WORKLET_SIZES: WorkletSizes;
37
+ interface WorkletPort {
38
+ onmessage: ((event: {
39
+ readonly data: Uint32Array;
40
+ }) => void) | null;
41
+ postMessage(message: Uint32Array, transfer?: Transferable[]): void;
42
+ }
43
+ interface WorkletNodeLike {
44
+ readonly port: WorkletPort;
45
+ connect(destination: unknown): unknown;
46
+ }
47
+ interface WorkletContextLike {
48
+ readonly sampleRate: number;
49
+ readonly destination: unknown;
50
+ readonly audioWorklet: {
51
+ addModule(url: string): Promise<void>;
52
+ };
53
+ readonly state?: string;
54
+ suspend?(): Promise<void>;
55
+ resume?(): Promise<void>;
56
+ }
57
+ interface WorkletEngine {
58
+ readonly exports: EngineAudioExports;
59
+ readonly memory: {
60
+ readonly buffer: ArrayBufferLike;
61
+ };
62
+ allocate(bytes: number): number;
63
+ release(pointer: number, bytes: number): void;
64
+ }
65
+ interface WorkletAudioOptions {
66
+ readonly context: WorkletContextLike;
67
+ readonly module: WebAssembly.Module | PromiseLike<WebAssembly.Module>;
68
+ readonly idlePumps?: number;
69
+ readonly voices?: number;
70
+ readonly sizes?: WorkletSizes;
71
+ readonly shared?: boolean;
72
+ readonly pumpWords?: number;
73
+ readonly ringWords?: number;
74
+ readonly reportQuanta?: number;
75
+ readonly moduleUrl?: (source: string) => string;
76
+ readonly createNode?: (context: WorkletContextLike, name: string, options: WorkletProcessorOptions) => WorkletNodeLike;
77
+ }
78
+ declare function sharedMemoryAvailable(): boolean;
79
+ declare class WorkletAudio implements EngineAudioRelay {
80
+ readonly handle: number;
81
+ readonly shared: boolean;
82
+ private readonly engine;
83
+ private readonly staging;
84
+ private readonly stagingWords;
85
+ private readonly inbound;
86
+ private readonly outbound;
87
+ private readonly backlog;
88
+ private readonly reports;
89
+ private readonly context;
90
+ private readonly idlePumps;
91
+ private node;
92
+ private failed;
93
+ private meterView;
94
+ private quiet;
95
+ private idled;
96
+ private hidden;
97
+ private constructor();
98
+ static create(engine: WorkletEngine, options: WorkletAudioOptions): WorkletAudio;
99
+ get idle(): boolean;
100
+ suspend(): void;
101
+ resume(): void;
102
+ private silent;
103
+ private settle;
104
+ get ready(): boolean;
105
+ get error(): unknown;
106
+ private attach;
107
+ private send;
108
+ private drainBacklog;
109
+ private receive;
110
+ private collect;
111
+ pump(): void;
112
+ }
113
+
114
+ interface EngineGraphicsOptions {
115
+ readonly pointShadows?: boolean;
116
+ }
117
+
118
+ export { type AssetTaker as A, DEFAULT_WORKLET_SIZES as D, type EngineGraphicsOptions as E, type WorkletAudioOptions as W, ENGINE_MIX_RATE as a, WORKLET_PROCESSOR_NAME as b, WORKLET_PROCESSOR_SOURCE as c, WorkletAudio as d, type WorkletSizes as e, sharedMemoryAvailable as s };