@cimplify/sdk 0.108.0 → 0.110.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (608) hide show
  1. package/LICENSE +21 -0
  2. package/dist/advanced.d.mts +4 -3
  3. package/dist/advanced.d.ts +4 -3
  4. package/dist/advanced.js +24 -24
  5. package/dist/advanced.mjs +5 -5
  6. package/dist/animation-4EXBXRVX.js +27 -0
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  8. package/dist/audio-DhvyjqdA.d.mts +249 -0
  9. package/dist/audio-m0w8cnxq.d.ts +249 -0
  10. package/dist/avatars.d.mts +110 -0
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  12. package/dist/avatars.js +82 -0
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  14. package/dist/backend-gUCzs5Kg.d.mts +3866 -0
  15. package/dist/backend-gUCzs5Kg.d.ts +3866 -0
  16. package/dist/{catalogue-B4eLL8Mi.d.ts → catalogue-CPTMyBUz.d.mts} +109 -221
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@@ -0,0 +1,820 @@
1
+ import { addSceneCamera, BoxBatch, BOX_X, BOX_Y, BOX_Z, BOX_SX, BOX_SY, BOX_SZ } from './chunk-QDYFLATW.mjs';
2
+ import { joinTickRoom } from './chunk-IRVFYAKP.mjs';
3
+ import { yearOf, writeNature, writeConstitution, ratioQ16, percentQ16, encodeReviewedLaw, encodeDecree, bindGenesisEngine, TRIGGER, TIER, TERRAIN, START_MONTH, SINK, SELECTION, RUN_ID_BYTES, RIGHTS_ALL, RIGHT, REFUSED_SEAT, REFUSED_MALFORMED, REFUSED_FULL, REFUSED_DRAFT, Q16, PROPERTY, OP, NO_FAITH, NONE, MONTHS_PER_YEAR, MAX_FAITHS, MAX_DECREE_BYTES, LocalGenesis, HUMAN, GOVERNMENT, GIFTED, GENESIS_SETTLEMENT_WORDS, GENESIS_REFUSED, GENESIS_OPEN_WORDS, GENESIS_INDICATOR_WORDS, GENESIS_EXPORT_NAMES, GENESIS_CHANNEL_SLOT, GENESIS_ACTIVE_WORDS, FRAME, FORECAST_FAILED, FIELD, FACT_KINDS, ENVELOPE, DISASTER, DESTINY, DEFAULT_NATURE, DECREE_REFUSAL_BASE, DECREE_REFUSALS, CURSED, ByteWriter, BLESSED, ACTION } from './chunk-TM63CYGN.mjs';
4
+ import { runIdFromAiRun } from './chunk-X6CN6KQF.mjs';
5
+ import { __export } from './chunk-25T4JHEA.mjs';
6
+
7
+ // src/game/kit/genesis/names.ts
8
+ var MASK = (1n << 64n) - 1n, MIX_INCREMENT = 0x9e3779b97f4a7c15n, MIX_MUL_A = 0xbf58476d1ce4e5b9n, MIX_MUL_B = 0x94d049bb133111ebn, PURPOSE_CULTURE = 0x43554c54n, ONSETS = ["k", "t", "v", "s", "r", "m", "n", "d", "l", "z", "th", "br", "gr", "sh", "f", "h", "j", "p", "b", "y", "dr", "kh", "tl", "w"], NUCLEI = ["a", "e", "i", "o", "u", "ae", "ei", "ou", "ya", "ai", "eo", "u"], CODAS = ["", "", "n", "r", "s", "th", "l", "m", "k", "sh", "nd", "x"], ONSETS_PER_CULTURE = 9, NUCLEI_PER_CULTURE = 6, CODAS_PER_CULTURE = 6, CULTURE_SHIFT = 24, SEED_MASK = 16777215, MAX_RETRIES = 8, FALLBACK_SALT = 0x5eedn;
9
+ function finalize(value) {
10
+ let z = value & MASK;
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+ return z = (z ^ z >> 30n) * MIX_MUL_A & MASK, z = (z ^ z >> 27n) * MIX_MUL_B & MASK, z ^ z >> 31n;
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+ }
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+ function mix(seed, domain, a, b, c) {
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+ let h = finalize(seed + MIX_INCREMENT & MASK ^ domain);
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+ return h = finalize(h + MIX_INCREMENT & MASK ^ a), h = finalize(h + MIX_INCREMENT & MASK ^ b), finalize(h + MIX_INCREMENT & MASK ^ c);
16
+ }
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+ function phonology(worldSeed, culture) {
18
+ let pick = (salt, table, k) => table[Number(mix(worldSeed, PURPOSE_CULTURE, BigInt(culture), salt, BigInt(k)) % BigInt(table.length))];
19
+ return {
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+ onsets: Array.from({ length: (9) }, (_, k) => pick(1n, ONSETS, k)),
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+ nuclei: Array.from({ length: (6) }, (_, k) => pick(2n, NUCLEI, k)),
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+ codas: Array.from({ length: (6) }, (_, k) => pick(3n, CODAS, k))
23
+ };
24
+ }
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+ function word(p, seed) {
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+ let h = finalize(seed), syllables = 2n + h % 2n, out = "";
27
+ for (let k = 0n; k < syllables; k++)
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+ h = finalize(h + k & MASK), out += p.onsets[Number(h % BigInt((9)))], out += p.nuclei[Number((h >> 8n) % BigInt((6)))], k + 1n === syllables && (out += p.codas[Number((h >> 16n) % BigInt((6)))]);
29
+ return out.length === 0 ? out : out[0].toUpperCase() + out.slice(1);
30
+ }
31
+ var RELIGIOUS_TERMS = [
32
+ "christ",
33
+ "jesus",
34
+ "allah",
35
+ "islam",
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+ "muslim",
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+ "muhammad",
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+ "mohammed",
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+ "quran",
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+ "koran",
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+ "bible",
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+ "torah",
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+ "judaism",
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+ "jewish",
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+ "yahweh",
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+ "jehovah",
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+ "buddha",
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+ "buddhis",
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+ "hindu",
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+ "krishna",
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+ "vishnu",
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+ "shiva",
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+ "brahma",
54
+ "sikh",
55
+ "guru nanak",
56
+ "jainis",
57
+ "zoroast",
58
+ "shinto",
59
+ "taois",
60
+ "confuci",
61
+ "orisha",
62
+ "yoruba ifa",
63
+ "sango",
64
+ "ogun",
65
+ "obatala",
66
+ "vodun",
67
+ "voodoo",
68
+ "baha'i",
69
+ "mormon",
70
+ "pope",
71
+ "vatican"
72
+ ], MAX_NAME_CHARS = 40;
73
+ function screenName(name) {
74
+ let trimmed = name.trim();
75
+ if (trimmed.length === 0) return "empty";
76
+ if ([...trimmed].length > (40)) return "too_long";
77
+ let folded = [...trimmed.toLowerCase()].filter((c) => /[\p{L}\p{N} ']/u.test(c)).join(""), squashed = folded.replace(/\s+/g, "");
78
+ return ((terms) => terms.some((t) => folded.includes(t) || squashed.includes(t.replace(/ /g, ""))))(RELIGIOUS_TERMS) ? "real_religion" : null;
79
+ }
80
+ function nameOf(worldSeed, packed) {
81
+ let culture = packed >>> (24), seed = BigInt(packed & (16777215)), p = phonology(worldSeed, culture);
82
+ for (let retry = 0n; retry < BigInt((8)); retry++) {
83
+ let w = word(p, seed ^ retry << 32n);
84
+ if (screenName(w) === null) return w;
85
+ }
86
+ return word(p, seed ^ FALLBACK_SALT);
87
+ }
88
+
89
+ // src/game/kit/genesis/ai.ts
90
+ var CONSTITUTION_PROMPT = "constitution_draft", CONSTITUTION_SCHEMA_NAME = "genesis_constitution", CHRONICLE_PROMPT = "chronicle_era", MAX_WORLD_CHARS = 200, MAX_FACT_CHARS = 200, FACT_SLOTS = 8, FACT_SLOT_NAMES = Array.from({ length: (8) }, (_, k) => `facts${k}`), CHRONICLE_MAX_UNITS = 400, AI_CAPABILITY = "Write laws and chronicles for your world in your own words", RIGHTS = ["speak", "worship", "assemble", "move", "own_land", "trade", "bear_arms", "marry", "leave"], CONSTITUTION_SCHEMA = {
91
+ title: CONSTITUTION_SCHEMA_NAME,
92
+ type: "object",
93
+ additionalProperties: false,
94
+ required: ["government", "property", "rights", "offices", "rules"],
95
+ properties: {
96
+ government: { enum: ["chiefdom", "monarchy", "oligarchy", "republic", "direct_democracy", "theocracy", "elders", "technocracy", "anarchy", "custom"] },
97
+ property: { enum: ["common", "first_tiller", "feudal", "freehold", "state"] },
98
+ rights: { type: "array", maxItems: 9, items: { enum: RIGHTS } },
99
+ offices: {
100
+ type: "array",
101
+ maxItems: 8,
102
+ items: {
103
+ type: "object",
104
+ additionalProperties: false,
105
+ required: ["name", "seats", "selection", "term_years"],
106
+ properties: {
107
+ name: { type: "string", minLength: 1, maxLength: 24 },
108
+ seats: { type: "integer", minimum: 1, maximum: 16 },
109
+ selection: { enum: ["heredity", "election", "appointment", "lot", "merit", "divine"] },
110
+ term_years: { type: "integer", minimum: 0, maximum: 100 }
111
+ }
112
+ }
113
+ },
114
+ rules: {
115
+ type: "array",
116
+ maxItems: 64,
117
+ items: {
118
+ type: "object",
119
+ additionalProperties: false,
120
+ required: ["when", "who", "effect"],
121
+ properties: {
122
+ when: { enum: ["monthly", "year_end", "birth", "coming_of_age"] },
123
+ who: {
124
+ type: "array",
125
+ maxItems: 3,
126
+ items: {
127
+ type: "array",
128
+ maxItems: 4,
129
+ items: {
130
+ type: "object",
131
+ additionalProperties: false,
132
+ required: ["field", "op", "value"],
133
+ properties: {
134
+ field: { enum: ["age", "sex", "faith", "devotion", "place", "occupation", "wealth", "status", "notable", "realm"] },
135
+ op: { enum: ["=", "!=", "<", "<=", ">", ">="] },
136
+ value: { type: ["integer", "string"] }
137
+ }
138
+ }
139
+ }
140
+ },
141
+ effect: {
142
+ type: "object",
143
+ additionalProperties: false,
144
+ required: ["kind"],
145
+ properties: {
146
+ kind: { enum: ["transfer_share", "grant", "grant_rights", "revoke_rights", "set_status", "set_faith", "adjust_devotion", "modify_hazard", "migrate", "set_occupation"] },
147
+ percent: { type: "number", minimum: 0, maximum: 100 },
148
+ amount: { type: "integer", minimum: 0, maximum: 1e5 },
149
+ to: { enum: ["treasury", "temple"] },
150
+ rights: { type: "array", items: { enum: RIGHTS } },
151
+ status: { enum: ["free", "imprisoned", "exiled", "outlawed"] },
152
+ faith: { type: "string" },
153
+ delta: { type: "integer", minimum: -255, maximum: 255 },
154
+ death_rate: { type: "number", minimum: 0.01, maximum: 8 },
155
+ birth_rate: { type: "number", minimum: 0, maximum: 8 },
156
+ place: { type: "string" },
157
+ occupation: { enum: ["farmer", "crafter", "trader", "priest", "soldier", "scholar", "official"] }
158
+ }
159
+ },
160
+ priority: { type: "integer", minimum: 0, maximum: 255 }
161
+ }
162
+ }
163
+ },
164
+ unexpressed: { type: "array", maxItems: 8, items: { type: "string", maxLength: 200 } }
165
+ }
166
+ }, CONSTITUTION_TEMPLATE = "You turn a god's words into the constitution of a fictional realm in a world-building game. Governments: chiefdom, monarchy, oligarchy, republic, direct democracy, theocracy, council of elders, technocracy, anarchy, custom. Answer only with the genesis_constitution structure. Use only faiths and places named in the world context. Put anything the structure cannot express in unexpressed. Never name or depict a real religion, deity, prophet, scripture, place, nation, party or public figure; every name must be fictional. World context: {{world}}.", CHRONICLE_TEMPLATE = "You are the chronicler of a fictional world in a god game. Write a short era chronicle (at most 180 words) and an era title from these recorded facts, in order, without inventing events that contradict them: {{facts0}}{{facts1}}{{facts2}}{{facts3}}{{facts4}}{{facts5}}{{facts6}}{{facts7}}. Realm: {{realm}}. Depict hardship abstractly. Never name or depict a real religion, deity, prophet, scripture, place, nation or public figure.", BARE_KEY = /^[A-Za-z0-9_-]+$/;
167
+ function toml(value) {
168
+ return typeof value == "string" ? JSON.stringify(value) : typeof value == "number" || typeof value == "boolean" ? String(value) : Array.isArray(value) ? `[${value.map(toml).join(", ")}]` : `{ ${Object.entries(value).map(([k, v]) => `${BARE_KEY.test(k) ? k : JSON.stringify(k)} = ${toml(v)}`).join(", ")} }`;
169
+ }
170
+ function genesisAiToml() {
171
+ return `[capabilities]
172
+ ai = ${JSON.stringify(AI_CAPABILITY)}
173
+
174
+ ${genesisAiSection()}`;
175
+ }
176
+ function genesisAiSection() {
177
+ return `[ai]
178
+ payer = "creator"
179
+ languages = ["en"]
180
+ per_player_daily_units = 20000
181
+ per_session_units = 10000
182
+ per_interactive_monthly_units = 2000000
183
+
184
+ [[ai.prompts]]
185
+ name = "${CONSTITUTION_PROMPT}"
186
+ template = ${JSON.stringify(CONSTITUTION_TEMPLATE)}
187
+ output = "structured"
188
+ schema = "${CONSTITUTION_SCHEMA_NAME}"
189
+ quality = "standard"
190
+ cache = "none"
191
+ player_text = true
192
+
193
+ [[ai.prompts.slots]]
194
+ name = "world"
195
+ kind = "text"
196
+ max_chars = ${(200)}
197
+
198
+ [[ai.prompts]]
199
+ name = "${CHRONICLE_PROMPT}"
200
+ template = ${JSON.stringify(CHRONICLE_TEMPLATE)}
201
+ output = "text"
202
+ quality = "standard"
203
+ cache = "interactive"
204
+ player_text = false
205
+
206
+ ${FACT_SLOT_NAMES.map((name) => `[[ai.prompts.slots]]
207
+ name = "${name}"
208
+ kind = "text"
209
+ max_chars = ${(200)}
210
+ `).join(`
211
+ `)}
212
+ [[ai.prompts.slots]]
213
+ name = "realm"
214
+ kind = "text"
215
+ max_chars = ${(200)}
216
+
217
+ [[ai.schemas]]
218
+ name = "${CONSTITUTION_SCHEMA_NAME}"
219
+ schema = ${toml(CONSTITUTION_SCHEMA)}
220
+ `;
221
+ }
222
+ function clip(text, max) {
223
+ return text.length <= max ? text : text.slice(0, max);
224
+ }
225
+ function constitutionRequest(request) {
226
+ return {
227
+ audience: { kind: "requester" },
228
+ output: { kind: "structured", schema: CONSTITUTION_SCHEMA_NAME },
229
+ player_text: request.words.trim(),
230
+ prompt: CONSTITUTION_PROMPT,
231
+ request_key: request.requestKey,
232
+ slots: [{ kind: "text", name: "world", value: clip(request.world, (200)) }],
233
+ stream: false,
234
+ variant: 0
235
+ };
236
+ }
237
+ async function requestConstitution(ai, request) {
238
+ let run = await ai.generate(constitutionRequest(request)), id = runIdFromAiRun(run.run_id);
239
+ if (id === null) throw new RangeError(`unexpected ai run id ${run.run_id}`);
240
+ return id;
241
+ }
242
+ function factsText(seed, facts, placeName) {
243
+ let parts = [];
244
+ for (let f of facts) {
245
+ let year = Math.floor((f.month - START_MONTH) / MONTHS_PER_YEAR), place = nameOf(seed, placeName(f.settlement));
246
+ parts.push(`year ${year}: ${FACT_KINDS[f.kind] ?? "event"} at ${place} (${f.a}, ${f.b})`);
247
+ }
248
+ return parts.join("; ");
249
+ }
250
+ function chronicleRequest(request) {
251
+ return {
252
+ audience: { kind: "requester" },
253
+ output: { kind: "text", max_units: (400) },
254
+ prompt: CHRONICLE_PROMPT,
255
+ request_key: request.requestKey,
256
+ slots: [
257
+ ...FACT_SLOT_NAMES.map((name, k) => ({ kind: "text", name, value: request.facts.slice(k * (200), (k + 1) * (200)) })),
258
+ { kind: "text", name: "realm", value: clip(request.realm, (200)) }
259
+ ],
260
+ stream: false,
261
+ variant: 0
262
+ };
263
+ }
264
+ async function requestChronicle(ai, request) {
265
+ return ai.generate(chronicleRequest(request));
266
+ }
267
+
268
+ // src/game/kit/genesis/link.ts
269
+ var FRAME_RING = 512, FRAME_BYTES = 1200, TickGenesisLink = class {
270
+ constructor(transport) {
271
+ this.frames = new Uint8Array((512) * (1200));
272
+ this.lengths = new Int32Array((512));
273
+ this.head = 0;
274
+ this.count = 0;
275
+ this.dropped = 0;
276
+ this.transport = transport, transport.tap(GENESIS_CHANNEL_SLOT, (view, offset, length) => this.push(view, offset, length));
277
+ }
278
+ push(view, offset, length) {
279
+ if (this.count === (512) || length > (1200)) {
280
+ this.dropped++;
281
+ return;
282
+ }
283
+ let slot = (this.head + this.count) % (512), base = slot * (1200);
284
+ for (let i = 0; i < length; i++) this.frames[base + i] = view.getUint8(offset + i);
285
+ this.lengths[slot] = length, this.count++;
286
+ }
287
+ command(action, payload, length) {
288
+ this.transport.client.sendCommand(action, payload, length);
289
+ }
290
+ pump(mirror) {
291
+ let applied = 0;
292
+ for (; this.count > 0; )
293
+ mirror.apply(this.frames, this.head * (1200), this.lengths[this.head]), this.head = (this.head + 1) % (512), this.count--, applied++;
294
+ return applied;
295
+ }
296
+ close() {
297
+ this.transport.tap(GENESIS_CHANNEL_SLOT, null);
298
+ }
299
+ }, ReplayGenesisLink = class {
300
+ constructor(frames, perPump = Number.POSITIVE_INFINITY) {
301
+ this.sent = [];
302
+ this.next = 0;
303
+ this.frames = frames, this.perPump = perPump;
304
+ }
305
+ get remaining() {
306
+ return this.frames.length - this.next;
307
+ }
308
+ command(action, payload, length) {
309
+ this.sent.push({ action, bytes: payload.slice(0, length) });
310
+ }
311
+ pump(mirror) {
312
+ let applied = 0;
313
+ for (; this.next < this.frames.length && applied < this.perPump; )
314
+ mirror.apply(this.frames[this.next++]), applied++;
315
+ return applied;
316
+ }
317
+ }, GenesisCommands = class {
318
+ constructor(link) {
319
+ this.w = new ByteWriter();
320
+ this.link = link;
321
+ }
322
+ decree(decree) {
323
+ let length = encodeDecree(decree, this.w);
324
+ this.link.command(ACTION.decree, this.w.bytes, length);
325
+ }
326
+ enact(review) {
327
+ let length = encodeReviewedLaw(review.polity, review.constitution, this.w);
328
+ this.link.command(ACTION.decree, this.w.bytes, length);
329
+ }
330
+ interest(settlement, tier) {
331
+ this.w.reset().u16(settlement).u8(tier), this.flush(ACTION.interest);
332
+ }
333
+ time(monthsPerMinute, paused) {
334
+ this.w.reset().u32(monthsPerMinute).u8(paused ? 1 : 0), this.flush(ACTION.time);
335
+ }
336
+ draft(run, polity) {
337
+ if (run.length !== RUN_ID_BYTES) throw new RangeError("a run id is 16 bytes");
338
+ this.w.reset().raw(run).u16(polity), this.flush(ACTION.draft);
339
+ }
340
+ era(fromMonth, toMonth) {
341
+ this.w.reset().u32(fromMonth).u32(toMonth), this.flush(ACTION.era);
342
+ }
343
+ follow(person) {
344
+ this.w.reset().u32(person), this.flush(ACTION.follow);
345
+ }
346
+ flush(action) {
347
+ this.link.command(action, this.w.bytes, this.w.length);
348
+ }
349
+ };
350
+
351
+ // src/game/kit/genesis/mirror.ts
352
+ var MAX_SETTLEMENTS = 4096, FACT_RING = 1024, EDIT_RING = 256, LAT_BANDS_MAX = 64, LITTLE = true, FOOD_MASK = 15, PLAGUE_SHIFT = 4, DECODER = new TextDecoder(), Cursor = class {
353
+ constructor(view, at, end) {
354
+ this.view = view, this.at = at, this.end = end;
355
+ }
356
+ need(n) {
357
+ if (this.at + n > this.end) throw new RangeError("genesis frame is truncated");
358
+ }
359
+ u8() {
360
+ return this.need(1), this.view.getUint8(this.at++);
361
+ }
362
+ i8() {
363
+ return this.need(1), this.view.getInt8(this.at++);
364
+ }
365
+ u16() {
366
+ this.need(2);
367
+ let v = this.view.getUint16(this.at, (true));
368
+ return this.at += 2, v;
369
+ }
370
+ i16() {
371
+ this.need(2);
372
+ let v = this.view.getInt16(this.at, (true));
373
+ return this.at += 2, v;
374
+ }
375
+ u32() {
376
+ this.need(4);
377
+ let v = this.view.getUint32(this.at, (true));
378
+ return this.at += 4, v;
379
+ }
380
+ i32() {
381
+ this.need(4);
382
+ let v = this.view.getInt32(this.at, (true));
383
+ return this.at += 4, v;
384
+ }
385
+ f32() {
386
+ this.need(4);
387
+ let v = this.view.getFloat32(this.at, (true));
388
+ return this.at += 4, v;
389
+ }
390
+ u64() {
391
+ this.need(8);
392
+ let v = this.view.getBigUint64(this.at, (true));
393
+ return this.at += 8, v;
394
+ }
395
+ i64() {
396
+ this.need(8);
397
+ let v = this.view.getBigInt64(this.at, (true));
398
+ return this.at += 8, v;
399
+ }
400
+ bytes(n) {
401
+ this.need(n);
402
+ let out = new Uint8Array(this.view.buffer, this.view.byteOffset + this.at, n).slice();
403
+ return this.at += n, out;
404
+ }
405
+ text() {
406
+ let n = this.u16();
407
+ return DECODER.decode(this.bytes(n));
408
+ }
409
+ }, GenesisMirror = class {
410
+ constructor() {
411
+ this.state = {
412
+ month: 0,
413
+ tick: 0n,
414
+ population: 0n,
415
+ individuals: 0,
416
+ births: 0,
417
+ deaths: 0,
418
+ conversions: 0,
419
+ migrants: 0,
420
+ fedPermille: 0,
421
+ meanAgeTenths: 0,
422
+ wealth: 0n,
423
+ treasury: 0n,
424
+ natureDigest: 0n,
425
+ ledgerDigest: 0n,
426
+ rateMilli: 0n,
427
+ paused: false,
428
+ faithCount: 0
429
+ };
430
+ this.faithPopulation = new Float64Array(MAX_FAITHS);
431
+ this.nature = {
432
+ digest: 0n,
433
+ seed: 0n,
434
+ gravity: [0, -9.81, 0],
435
+ timeScale: 1,
436
+ airDensity: 1.225,
437
+ waterDensity: 1e3,
438
+ scaleHeightM: 8e3,
439
+ rayleigh: [58e-7, 13558e-9, 331e-7],
440
+ mie: 3996e-9,
441
+ ozone: 65e-8,
442
+ radiusM: 6371e3,
443
+ daySeconds: 1440,
444
+ tiltDegrees: 23.44,
445
+ daysPerYear: 48,
446
+ ticksPerHour: 600,
447
+ seaLevelPermille: 180,
448
+ bands: 0
449
+ };
450
+ this.bandTempC10 = new Int16Array((64));
451
+ this.bandRain = new Uint16Array((64));
452
+ this.bandBiome = new Uint8Array((64));
453
+ this.settlementCount = 0;
454
+ this.tier = new Uint8Array((4096));
455
+ this.food = new Uint8Array((4096));
456
+ this.plague = new Uint8Array((4096));
457
+ this.population = new Uint32Array((4096));
458
+ this.faith = new Uint8Array((4096));
459
+ this.faithShare = new Uint16Array((4096));
460
+ this.x = new Int32Array((4096));
461
+ this.z = new Int32Array((4096));
462
+ this.name = new Uint32Array((4096));
463
+ this.polity = new Uint16Array((4096));
464
+ this.band = new Uint8Array((4096));
465
+ this.tempC = new Int8Array((4096));
466
+ this.rain = new Uint16Array((4096));
467
+ this.price = new Uint16Array((4096));
468
+ this.facts = [];
469
+ this.factsSeen = 0;
470
+ this.edits = [];
471
+ this.editsSeen = 0;
472
+ this.faiths = [];
473
+ this.review = null;
474
+ this.era = null;
475
+ this.forecast = null;
476
+ this.people = /* @__PURE__ */ new Map();
477
+ this.refusals = 0;
478
+ this.lastRefusal = null;
479
+ this.framesApplied = 0;
480
+ this.natureChanges = 0;
481
+ }
482
+ apply(frame, offset = 0, length = frame.length - offset) {
483
+ let view = new DataView(frame.buffer, frame.byteOffset, frame.byteLength), c = new Cursor(view, offset, offset + length);
484
+ switch (c.u8()) {
485
+ case FRAME.state:
486
+ this.applyState(c);
487
+ break;
488
+ case FRAME.settlements:
489
+ this.applySettlements(c);
490
+ break;
491
+ case FRAME.facts:
492
+ this.applyFacts(c);
493
+ break;
494
+ case FRAME.edits:
495
+ this.applyEdits(c);
496
+ break;
497
+ case FRAME.nature:
498
+ this.applyNature(c);
499
+ break;
500
+ case FRAME.review:
501
+ this.applyReview(c);
502
+ break;
503
+ case FRAME.era:
504
+ this.applyEra(c);
505
+ break;
506
+ case FRAME.refused:
507
+ this.lastRefusal = { action: c.u16(), code: c.u8() }, this.refusals++;
508
+ break;
509
+ case FRAME.faiths:
510
+ this.applyFaiths(c);
511
+ break;
512
+ case FRAME.person:
513
+ this.applyPerson(c);
514
+ break;
515
+ case FRAME.forecast:
516
+ this.applyForecast(c);
517
+ break;
518
+ default:
519
+ return;
520
+ }
521
+ this.framesApplied++;
522
+ }
523
+ applyState(c) {
524
+ let s = this.state;
525
+ s.month = c.u32(), s.tick = c.u64(), s.population = c.u64(), s.individuals = c.u32(), s.births = c.u32(), s.deaths = c.u32(), s.conversions = c.u32(), s.migrants = c.u32(), s.fedPermille = c.u16(), s.meanAgeTenths = c.u16(), s.wealth = c.i64(), s.treasury = c.i64(), s.natureDigest = c.u64(), s.ledgerDigest = c.u64(), s.rateMilli = c.u64(), s.paused = c.u8() !== 0, s.faithCount = Math.min(c.u8(), MAX_FAITHS), this.faithPopulation.fill(0);
526
+ for (let f = 0; f < s.faithCount; f++) this.faithPopulation[f] = Number(c.u64());
527
+ }
528
+ applySettlements(c) {
529
+ let count = c.u16();
530
+ for (let k = 0; k < count; k++) {
531
+ let s = c.u16();
532
+ if (s >= (4096)) throw new RangeError("settlement id out of range");
533
+ this.tier[s] = c.u8();
534
+ let packed = c.u8();
535
+ this.food[s] = packed & (15), this.plague[s] = packed >> (4), this.population[s] = c.u32(), this.faith[s] = c.u8(), this.faithShare[s] = c.u16(), this.x[s] = c.i32(), this.z[s] = c.i32(), this.name[s] = c.u32(), this.polity[s] = c.u16(), this.band[s] = c.u8(), this.tempC[s] = c.i8(), this.rain[s] = c.u16(), this.price[s] = c.u16(), s + 1 > this.settlementCount && (this.settlementCount = s + 1);
536
+ }
537
+ }
538
+ readFact(c) {
539
+ return { month: c.u32(), kind: c.u8(), settlement: c.u16(), a: c.u32(), b: c.u32() };
540
+ }
541
+ applyFacts(c) {
542
+ let count = c.u16();
543
+ for (let k = 0; k < count; k++)
544
+ this.facts.push(this.readFact(c)), this.factsSeen++;
545
+ this.facts.length > (1024) && this.facts.splice(0, this.facts.length - (1024));
546
+ }
547
+ applyEdits(c) {
548
+ let count = c.u16();
549
+ for (let k = 0; k < count; k++)
550
+ this.edits.push({ month: c.u32(), settlement: c.u16(), address: c.u64(), xM: c.i32(), zM: c.i32(), radiusM: c.u16(), depthCm: c.i32(), kind: c.u8() }), this.editsSeen++;
551
+ this.edits.length > (256) && this.edits.splice(0, this.edits.length - (256));
552
+ }
553
+ applyNature(c) {
554
+ let n = this.nature;
555
+ n.digest = c.u64(), n.seed = c.u64(), n.gravity = [c.f32(), c.f32(), c.f32()], n.timeScale = c.f32(), n.airDensity = c.f32(), n.waterDensity = c.f32(), n.scaleHeightM = c.f32(), n.rayleigh = [c.f32(), c.f32(), c.f32()], n.mie = c.f32(), n.ozone = c.f32(), n.radiusM = c.f32(), n.daySeconds = c.f32(), n.tiltDegrees = c.f32(), n.daysPerYear = c.u32(), n.ticksPerHour = c.u32(), n.seaLevelPermille = c.u16(), n.bands = Math.min(c.u8(), (64));
556
+ for (let b = 0; b < n.bands; b++)
557
+ this.bandTempC10[b] = c.i16(), this.bandRain[b] = c.u16(), this.bandBiome[b] = c.u8();
558
+ this.natureChanges++;
559
+ }
560
+ applyReview(c) {
561
+ let polity = c.u16(), problems = [], n = c.u8();
562
+ for (let k = 0; k < n; k++) problems.push({ code: c.u8(), text: c.text() });
563
+ let lines = [], m = c.u16();
564
+ for (let k = 0; k < m; k++) lines.push(c.text());
565
+ let constitution = c.bytes(c.u16());
566
+ this.review = { polity, problems, lines, constitution };
567
+ }
568
+ applyEra(c) {
569
+ let from = c.u32(), to = c.u32(), digest = c.u64(), startPopulation = c.u64(), endPopulation = c.u64(), n = c.u8(), facts = [];
570
+ for (let k = 0; k < n; k++) facts.push(this.readFact(c));
571
+ this.era = { from, to, digest, startPopulation, endPopulation, facts };
572
+ }
573
+ applyForecast(c) {
574
+ let polity = c.u16(), count = c.u16(), failed = count === FORECAST_FAILED, years = [];
575
+ for (let k = 0; k < (failed ? 0 : count); k++)
576
+ years.push({
577
+ population: [c.u64(), c.u64()],
578
+ births: [c.u32(), c.u32()],
579
+ deaths: [c.u32(), c.u32()],
580
+ fedPermille: [c.u16(), c.u16()],
581
+ wealth: [c.i64(), c.i64()]
582
+ });
583
+ this.forecast = { polity, failed, years };
584
+ }
585
+ applyFaiths(c) {
586
+ let n = Math.min(c.u8(), MAX_FAITHS), list = [];
587
+ for (let k = 0; k < n; k++) list.push({ name: c.u32(), parent: c.u8(), founder: c.u32(), founded: c.u32(), symbol: c.u32() });
588
+ this.faiths = list;
589
+ }
590
+ applyPerson(c) {
591
+ let p = {
592
+ id: c.u32(),
593
+ generation: c.u32(),
594
+ flags: c.u8(),
595
+ birth: c.u32(),
596
+ settlement: c.u16(),
597
+ occupation: c.u8(),
598
+ health: c.u8(),
599
+ faith: c.u8(),
600
+ devotion: c.u8(),
601
+ status: c.u8(),
602
+ hazard: c.u16(),
603
+ partner: c.u32(),
604
+ mother: c.u32(),
605
+ father: c.u32(),
606
+ wealth: c.i32(),
607
+ name: c.u32(),
608
+ destiny: c.u16(),
609
+ values: c.u64()
610
+ };
611
+ this.people.set(p.id, p);
612
+ }
613
+ totalPopulation() {
614
+ return Number(this.state.population);
615
+ }
616
+ };
617
+
618
+ // src/game/kit/genesis/genesis.ts
619
+ var BOX_CAPACITY = 8192, MAP_SCALE = 1 / 400, CAMERA_HEIGHT = 70, CAMERA_BACK = 80, CAMERA_FOV = 50, CAMERA_PITCH = -0.85, GROUND_RGB = 3100463, GROUND_SIZE = 220, GROUND_HEIGHT = 0.4, FAMINE_RGB = 4139549, PLAGUE_RGB = 12131356, SELECT_RGB = 16448250, FAITH_RGB = [11051678, 16096779, 3718648, 10980346, 3462041, 16020150, 16436245, 6333946, 16478597, 4906624, 12616956, 3003583, 16628340, 9684477, 14285213, 15235577], MIN_SIZE = 0.8, SIZE_PER_ROOT = 0.06, HEIGHT_PER_ROOT = 0.12, SELECT_RING = 1.4, HALF = 0.5, FAMINE_BAND = 3, SPEEDS = [0, 6, 12, 60, 240, 1200], DEFAULT_SPEED = 2, SLOT_YEAR = 0, SLOT_PEOPLE = 1, SLOT_FAITHS = 2, SLOT_FED = 3, SLOT_PLACE = 4, BLESS_MORTALITY = Math.floor(Q16 * 0.7), BLESS_FERTILITY = Math.floor(Q16 * 1.3), CURSE_MORTALITY = Math.floor(Q16 * 1.6), CURSE_FERTILITY = Math.floor(Q16 * 0.6), BLESS_MONTHS = 24, RAIN_TEMP_C10 = -10, RAIN_PERMILLE = 1600, DROUGHT_PERMILLE = 150, WEATHER_MONTHS = 6, QUAKE_MAGNITUDE = 6, PLAGUE_BETA = Q16 * 2, PLAGUE_LETHALITY = Math.floor(Q16 / 12), PLAGUE_MONTHS = 18, MIRACLE_FOOD = 2e5, MIRACLE_DEVOTION = 40, PROPHET_TRANSMISSIBILITY = Math.floor(Q16 / 6), EARTH_RAYLEIGH_BLUE = 331e-7, EARTH_AIR = 1.225, BASE_TURBIDITY = 2;
620
+ function applyNature(game, nature) {
621
+ game.physics.setGravity({ x: nature.gravity[0], y: nature.gravity[1], z: nature.gravity[2] });
622
+ let blue = nature.rayleigh[2] / (331e-7);
623
+ game.graphics.setEnvironment({
624
+ sky: {
625
+ rayleigh: Math.max(0, blue * (nature.airDensity / (1.225))),
626
+ mie: nature.mie / 3996e-9 * 5e-3,
627
+ turbidity: (2) * Math.max(0.2, nature.airDensity / (1.225))
628
+ }
629
+ });
630
+ }
631
+ var GenesisWorld = class {
632
+ constructor(options) {
633
+ this.name = "genesis-world";
634
+ this.mirror = new GenesisMirror();
635
+ this.selected = 0;
636
+ this.speed = (2);
637
+ this.paused = false;
638
+ this.framesApplied = 0;
639
+ this.decreesSent = 0;
640
+ this.hud = [];
641
+ this.boxes = null;
642
+ this.natureSeen = 0;
643
+ this.actions = /* @__PURE__ */ new Map();
644
+ this.options = options, this.commands = new GenesisCommands(options.link);
645
+ }
646
+ enter(game) {
647
+ addSceneCamera(game, 0, (70), (80), (50), (-0.85)), this.boxes = new BoxBatch(game, (8192)), this.hud[(0)] = game.ui.hudNumber("year"), this.hud[(1)] = game.ui.hudNumber("people"), this.hud[(2)] = game.ui.hudNumber("faiths"), this.hud[(3)] = game.ui.hudNumber("fed %"), this.hud[(4)] = game.ui.hudText("place");
648
+ let bind = (name, code) => {
649
+ this.actions.set(name, game.input.defineButton(name, [{ device: "key", code }, { device: "virtual", control: name }]));
650
+ };
651
+ bind("next", "BracketRight"), bind("previous", "BracketLeft"), bind("bless", "KeyB"), bind("curse", "KeyC"), bind("rain", "KeyR"), bind("drought", "KeyD"), bind("quake", "KeyQ"), bind("plague", "KeyP"), bind("miracle", "KeyM"), bind("prophet", "KeyF"), bind("focus", "KeyE"), bind("faster", "Equal"), bind("slower", "Minus"), bind("pause", "Space"), bind("law", "KeyL"), bind("chronicle", "KeyH");
652
+ }
653
+ pressed(game, name) {
654
+ let id = this.actions.get(name);
655
+ return id !== void 0 && game.input.justPressed(id);
656
+ }
657
+ fixedUpdate(game) {
658
+ this.framesApplied += this.options.link.pump(this.mirror);
659
+ let m = this.mirror;
660
+ m.natureChanges !== this.natureSeen && (this.natureSeen = m.natureChanges, applyNature(game, m.nature));
661
+ let count = m.settlementCount;
662
+ count > 0 && (this.pressed(game, "next") && (this.selected = (this.selected + 1) % count), this.pressed(game, "previous") && (this.selected = (this.selected + count - 1) % count)), this.options.god !== false && count > 0 && this.godInput(game);
663
+ let ui = game.ui;
664
+ ui.setNumber(this.hud[(0)], Math.max(0, yearOf(m.state.month))), ui.setNumber(this.hud[(1)], m.totalPopulation()), ui.setNumber(this.hud[(2)], m.state.faithCount), ui.setNumber(this.hud[(3)], Math.round(m.state.fedPermille / 10)), ui.setText(this.hud[(4)], count > 0 ? this.placeName(this.selected) : "");
665
+ }
666
+ godInput(game) {
667
+ let s = this.selected, at = { kind: "settlement", settlement: s }, send = (decree) => {
668
+ this.commands.decree(decree), this.decreesSent++;
669
+ };
670
+ if (this.pressed(game, "bless") && send({ target: at, power: { kind: "bless", mortalityQ16: BLESS_MORTALITY, fertilityQ16: BLESS_FERTILITY, months: (24) } }), this.pressed(game, "curse") && send({ target: at, power: { kind: "curse", mortalityQ16: CURSE_MORTALITY, fertilityQ16: CURSE_FERTILITY, months: (24) } }), this.pressed(game, "rain") && send({ target: at, power: { kind: "weather", tempC10: (-10), rainPermille: (1600), months: (6) } }), this.pressed(game, "drought") && send({ target: at, power: { kind: "weather", tempC10: 0, rainPermille: (150), months: (6) } }), this.pressed(game, "quake") && send({ target: at, power: { kind: "disaster", disaster: DISASTER.earthquake, magnitude: (6) } }), this.pressed(game, "plague") && send({ target: at, power: { kind: "plague", betaQ16: PLAGUE_BETA, lethalityQ16: PLAGUE_LETHALITY, months: (18) } }), this.pressed(game, "miracle") && send({ target: at, power: { kind: "miracle", food: (2e5), devotion: (40) } }), this.pressed(game, "prophet")) {
671
+ let name = this.mirror.state.month * 7919 + s * 104729 & 16777215;
672
+ send({ target: at, power: { kind: "prophet", faithName: name, values: BigInt(name), transmissibilityQ16: PROPHET_TRANSMISSIBILITY } });
673
+ }
674
+ if (this.pressed(game, "focus")) {
675
+ let tier = this.mirror.tier[s] === TIER.cohort ? TIER.active : TIER.cohort;
676
+ this.commands.interest(s, tier);
677
+ }
678
+ this.pressed(game, "faster") && this.setSpeed(Math.min(this.speed + 1, SPEEDS.length - 1)), this.pressed(game, "slower") && this.setSpeed(Math.max(this.speed - 1, 1)), this.pressed(game, "pause") && (this.paused = !this.paused, this.commands.time(SPEEDS[this.speed], this.paused)), this.pressed(game, "law") && this.options.onLaw?.(this), this.pressed(game, "chronicle") && this.options.onChronicle?.(this);
679
+ }
680
+ setSpeed(speed) {
681
+ this.speed = speed, this.commands.time(SPEEDS[speed], this.paused);
682
+ }
683
+ placeName(s) {
684
+ return nameOf(this.mirror.nature.seed, this.mirror.name[s]);
685
+ }
686
+ faithName(f) {
687
+ if (f === 0 || f === NO_FAITH) return "the old ways";
688
+ let record = this.mirror.faiths[f];
689
+ return record === void 0 ? `faith ${f}` : `the ${nameOf(this.mirror.nature.seed, record.name)} faith`;
690
+ }
691
+ worldContext() {
692
+ let m = this.mirror, faiths = [];
693
+ for (let f = 0; f < m.faiths.length; f++) faiths.push(this.faithName(f));
694
+ let places = [];
695
+ for (let s = 0; s < Math.min(m.settlementCount, 32); s++) places.push(this.placeName(s));
696
+ return `faiths: ${faiths.join(", ")}; places: ${places.join(", ")}`;
697
+ }
698
+ update(_game) {
699
+ let boxes = this.boxes;
700
+ if (boxes === null) return;
701
+ let b = boxes.box, m = this.mirror;
702
+ boxes.begin(), b[BOX_X] = 0, b[BOX_Y] = -(0.4) * (0.5), b[BOX_Z] = 0, b[BOX_SX] = (220), b[BOX_SY] = (0.4), b[BOX_SZ] = (220), boxes.add((3100463));
703
+ for (let s = 0; s < m.settlementCount; s++) {
704
+ let root = Math.sqrt(m.population[s]), size = (0.8) + root * (0.06), height = (0.8) + root * (0.12), rgb = m.plague[s] !== 0 ? (12131356) : m.food[s] >= (3) ? (4139549) : FAITH_RGB[m.faith[s] % FAITH_RGB.length];
705
+ b[BOX_X] = m.x[s] * MAP_SCALE, b[BOX_Y] = height * (0.5), b[BOX_Z] = m.z[s] * MAP_SCALE, b[BOX_SX] = size, b[BOX_SY] = height, b[BOX_SZ] = size, boxes.add(rgb), s === this.selected && (b[BOX_Y] = (0.4), b[BOX_SX] = size * (1.4), b[BOX_SY] = (0.4), b[BOX_SZ] = size * (1.4), boxes.add((16448250)));
706
+ }
707
+ boxes.end();
708
+ }
709
+ };
710
+ async function joinGenesisWorld(ctx, request, hooks = {}) {
711
+ let session = await ctx.join_world(request);
712
+ if (session.realtime === null)
713
+ return { scene: new GenesisWorld({ link: new ReplayGenesisLink([]), ...hooks }), transport: null, onFrame() {
714
+ } };
715
+ let transport = joinTickRoom({ realtime: session.realtime }), scene = new GenesisWorld({ link: new TickGenesisLink(transport), ...hooks }), started = false;
716
+ return {
717
+ scene,
718
+ transport,
719
+ onFrame(nowMs) {
720
+ started || (transport.start(nowMs), started = true), transport.update(nowMs);
721
+ }
722
+ };
723
+ }
724
+
725
+ // src/game/kit/genesis/index.ts
726
+ var genesis_exports = {};
727
+ __export(genesis_exports, {
728
+ ACTION: () => ACTION,
729
+ AI_CAPABILITY: () => AI_CAPABILITY,
730
+ BLESSED: () => BLESSED,
731
+ BOX_CAPACITY: () => (8192),
732
+ ByteWriter: () => ByteWriter,
733
+ CHRONICLE_MAX_UNITS: () => (400),
734
+ CHRONICLE_PROMPT: () => CHRONICLE_PROMPT,
735
+ CHRONICLE_TEMPLATE: () => CHRONICLE_TEMPLATE,
736
+ CONSTITUTION_PROMPT: () => CONSTITUTION_PROMPT,
737
+ CONSTITUTION_SCHEMA: () => CONSTITUTION_SCHEMA,
738
+ CONSTITUTION_SCHEMA_NAME: () => CONSTITUTION_SCHEMA_NAME,
739
+ CONSTITUTION_TEMPLATE: () => CONSTITUTION_TEMPLATE,
740
+ CURSED: () => CURSED,
741
+ DECREE_REFUSALS: () => DECREE_REFUSALS,
742
+ DECREE_REFUSAL_BASE: () => DECREE_REFUSAL_BASE,
743
+ DEFAULT_NATURE: () => DEFAULT_NATURE,
744
+ DESTINY: () => DESTINY,
745
+ DISASTER: () => DISASTER,
746
+ EDIT_RING: () => (256),
747
+ ENVELOPE: () => ENVELOPE,
748
+ FACT_KINDS: () => FACT_KINDS,
749
+ FACT_RING: () => (1024),
750
+ FACT_SLOTS: () => (8),
751
+ FIELD: () => FIELD,
752
+ FORECAST_FAILED: () => FORECAST_FAILED,
753
+ FRAME: () => FRAME,
754
+ GENESIS_ACTIVE_WORDS: () => GENESIS_ACTIVE_WORDS,
755
+ GENESIS_CHANNEL_SLOT: () => GENESIS_CHANNEL_SLOT,
756
+ GENESIS_EXPORT_NAMES: () => GENESIS_EXPORT_NAMES,
757
+ GENESIS_INDICATOR_WORDS: () => GENESIS_INDICATOR_WORDS,
758
+ GENESIS_OPEN_WORDS: () => GENESIS_OPEN_WORDS,
759
+ GENESIS_REFUSED: () => GENESIS_REFUSED,
760
+ GENESIS_SETTLEMENT_WORDS: () => GENESIS_SETTLEMENT_WORDS,
761
+ GIFTED: () => GIFTED,
762
+ GOVERNMENT: () => GOVERNMENT,
763
+ GenesisCommands: () => GenesisCommands,
764
+ GenesisMirror: () => GenesisMirror,
765
+ GenesisWorld: () => GenesisWorld,
766
+ HUMAN: () => HUMAN,
767
+ LAT_BANDS_MAX: () => (64),
768
+ LocalGenesis: () => LocalGenesis,
769
+ MAX_DECREE_BYTES: () => MAX_DECREE_BYTES,
770
+ MAX_FACT_CHARS: () => (200),
771
+ MAX_FAITHS: () => MAX_FAITHS,
772
+ MAX_NAME_CHARS: () => (40),
773
+ MAX_SETTLEMENTS: () => (4096),
774
+ MAX_WORLD_CHARS: () => (200),
775
+ MONTHS_PER_YEAR: () => MONTHS_PER_YEAR,
776
+ NONE: () => NONE,
777
+ NO_FAITH: () => NO_FAITH,
778
+ OP: () => OP,
779
+ PROPERTY: () => PROPERTY,
780
+ Q16: () => Q16,
781
+ REFUSED_DRAFT: () => REFUSED_DRAFT,
782
+ REFUSED_FULL: () => REFUSED_FULL,
783
+ REFUSED_MALFORMED: () => REFUSED_MALFORMED,
784
+ REFUSED_SEAT: () => REFUSED_SEAT,
785
+ RIGHT: () => RIGHT,
786
+ RIGHTS_ALL: () => RIGHTS_ALL,
787
+ RUN_ID_BYTES: () => RUN_ID_BYTES,
788
+ ReplayGenesisLink: () => ReplayGenesisLink,
789
+ SELECTION: () => SELECTION,
790
+ SINK: () => SINK,
791
+ START_MONTH: () => START_MONTH,
792
+ TERRAIN: () => TERRAIN,
793
+ TIER: () => TIER,
794
+ TRIGGER: () => TRIGGER,
795
+ TickGenesisLink: () => TickGenesisLink,
796
+ applyNature: () => applyNature,
797
+ bindGenesisEngine: () => bindGenesisEngine,
798
+ chronicleRequest: () => chronicleRequest,
799
+ constitutionRequest: () => constitutionRequest,
800
+ encodeDecree: () => encodeDecree,
801
+ encodeReviewedLaw: () => encodeReviewedLaw,
802
+ factsText: () => factsText,
803
+ finalize: () => finalize,
804
+ genesisAiSection: () => genesisAiSection,
805
+ genesisAiToml: () => genesisAiToml,
806
+ joinGenesisWorld: () => joinGenesisWorld,
807
+ mix: () => mix,
808
+ nameOf: () => nameOf,
809
+ percentQ16: () => percentQ16,
810
+ ratioQ16: () => ratioQ16,
811
+ requestChronicle: () => requestChronicle,
812
+ requestConstitution: () => requestConstitution,
813
+ runIdFromAiRun: () => runIdFromAiRun,
814
+ screenName: () => screenName,
815
+ writeConstitution: () => writeConstitution,
816
+ writeNature: () => writeNature,
817
+ yearOf: () => yearOf
818
+ });
819
+
820
+ export { AI_CAPABILITY, BOX_CAPACITY, CHRONICLE_MAX_UNITS, CHRONICLE_PROMPT, CHRONICLE_TEMPLATE, CONSTITUTION_PROMPT, CONSTITUTION_SCHEMA, CONSTITUTION_SCHEMA_NAME, CONSTITUTION_TEMPLATE, EDIT_RING, FACT_RING, FACT_SLOTS, GenesisCommands, GenesisMirror, GenesisWorld, LAT_BANDS_MAX, MAX_FACT_CHARS, MAX_NAME_CHARS, MAX_SETTLEMENTS, MAX_WORLD_CHARS, ReplayGenesisLink, TickGenesisLink, applyNature, chronicleRequest, constitutionRequest, factsText, finalize, genesisAiSection, genesisAiToml, genesis_exports, joinGenesisWorld, mix, nameOf, requestChronicle, requestConstitution, screenName };