@cimplify/sdk 0.108.0 → 0.110.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (608) hide show
  1. package/LICENSE +21 -0
  2. package/dist/advanced.d.mts +4 -3
  3. package/dist/advanced.d.ts +4 -3
  4. package/dist/advanced.js +24 -24
  5. package/dist/advanced.mjs +5 -5
  6. package/dist/animation-4EXBXRVX.js +27 -0
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  8. package/dist/audio-DhvyjqdA.d.mts +249 -0
  9. package/dist/audio-m0w8cnxq.d.ts +249 -0
  10. package/dist/avatars.d.mts +110 -0
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  12. package/dist/avatars.js +82 -0
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  14. package/dist/backend-gUCzs5Kg.d.mts +3866 -0
  15. package/dist/backend-gUCzs5Kg.d.ts +3866 -0
  16. package/dist/{catalogue-B4eLL8Mi.d.ts → catalogue-CPTMyBUz.d.mts} +109 -221
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@@ -0,0 +1,902 @@
1
+ 'use strict';
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+
3
+ var chunkWHYKAT7G_js = require('./chunk-WHYKAT7G.js');
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+ var chunk4ANVF274_js = require('./chunk-4ANVF274.js');
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+ var chunkHK6LOFDS_js = require('./chunk-HK6LOFDS.js');
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+ var chunkJGBCIKJV_js = require('./chunk-JGBCIKJV.js');
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+
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+ // src/game/kit/frontier/invent.ts
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+ var INVENT_PROMPT = "frontier_invent", INVENT_SCHEMA = "frontier_invention", MAX_KNOWN_CHARS = 200, MAX_NAME_CHARS = 32, MAX_INGREDIENTS = 6, MAX_STEPS = 4, MAX_BEHAVIOURS = 6, MAX_QUANTITY = 999, MAX_PARAM = 4294967295, MAX_STEP_VALUE = 65535, MAX_MATERIAL_CHARS = 48, VERBS = [
10
+ "store",
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+ "generate",
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+ "solar",
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+ "battery",
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+ "heat",
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+ "press",
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+ "cut",
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+ "grind",
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+ "combine",
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+ "mine",
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+ "pump",
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+ "irrigate",
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+ "fertilise",
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+ "harvest",
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+ "grow_boost",
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+ "transport",
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+ "light",
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+ "sense",
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+ "logic",
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+ "vehicle",
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+ "shelter",
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+ "feed",
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+ "survey",
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+ "spin"
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+ ], KINDS = ["tool", "machine", "structure", "consumable"], PROCESSES = ["heat", "press", "cut", "grind", "combine", "spin"], INVENTION_SCHEMA = {
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+ title: INVENT_SCHEMA,
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+ type: "object",
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+ additionalProperties: false,
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+ required: ["name", "kind", "ingredients", "behaviours"],
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+ properties: {
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+ name: { type: "string", minLength: 1, maxLength: (32) },
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+ kind: { enum: KINDS },
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+ ingredients: {
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+ type: "array",
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+ minItems: 1,
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+ maxItems: (6),
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+ items: {
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+ type: "object",
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+ additionalProperties: false,
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+ required: ["quantity"],
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+ properties: {
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+ material: { type: "string", maxLength: (48) },
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+ invention: { type: "string", maxLength: (32) },
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+ family: { type: "boolean" },
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+ quantity: { type: "integer", minimum: 1, maximum: (999) }
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+ }
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+ }
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+ },
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+ steps: {
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+ type: "array",
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+ maxItems: (4),
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+ items: {
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+ type: "object",
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+ additionalProperties: false,
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+ required: ["process"],
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+ properties: {
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+ process: { enum: PROCESSES },
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+ value: { type: "integer", minimum: 0, maximum: (65535) }
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+ }
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+ }
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+ },
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+ behaviours: {
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+ type: "array",
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+ minItems: 1,
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+ maxItems: (6),
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+ items: {
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+ type: "object",
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+ additionalProperties: false,
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+ required: ["verb"],
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+ properties: {
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+ verb: { enum: VERBS },
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+ a: { type: "integer", minimum: 0, maximum: (4294967295) },
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+ b: { type: "integer", minimum: 0, maximum: (4294967295) }
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+ }
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+ }
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+ },
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+ claims: { type: "object", additionalProperties: { type: "integer", minimum: 0, maximum: (65535) } }
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+ }
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+ }, INVENT_TEMPLATE = "You design one invention for a survival planet game from the player's description that follows. Known materials: {{materials}}. Known techs: {{techs}}. Answer only with the frontier_invention structure, using only known materials, at most six ingredients and six behaviours from the verb list. Behaviour parameters: heat a = kelvin and b = 1 when it burns its own fuel; press a = MPa; cut and mine a = hardness in Mohs times 100, mine b = depth in metres; generate a = watts and b = efficiency per mille; solar a = watts; battery a = kilojoules; store a = slots; transport a = items per minute; pump a = litres per minute; irrigate, harvest, feed and light a = radius in metres; grow_boost a = per mille boost and b = radius; vehicle a = centimetres per second; survey a = range and b = depth in metres. Never describe weapons, harm to players, money or anything outside the game world.", BARE_KEY = /^[A-Za-z0-9_-]+$/;
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+ function toml(value) {
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+ return typeof value == "string" ? JSON.stringify(value) : typeof value == "number" || typeof value == "boolean" ? String(value) : Array.isArray(value) ? `[${value.map(toml).join(", ")}]` : `{ ${Object.entries(value).map(([k, v]) => `${BARE_KEY.test(k) ? k : JSON.stringify(k)} = ${toml(v)}`).join(", ")} }`;
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+ }
92
+ var AI_CAPABILITY = "Describe an invention and the planet's rules decide whether it works";
93
+ function frontierAiToml() {
94
+ return `[capabilities]
95
+ ai = ${JSON.stringify(AI_CAPABILITY)}
96
+
97
+ ${frontierAiSection()}`;
98
+ }
99
+ function frontierAiSection() {
100
+ return `[ai]
101
+ payer = "creator"
102
+ languages = ["en"]
103
+ per_player_daily_units = 20000
104
+ per_session_units = 10000
105
+ per_interactive_monthly_units = 2000000
106
+
107
+ [[ai.prompts]]
108
+ name = "${INVENT_PROMPT}"
109
+ template = ${JSON.stringify(INVENT_TEMPLATE)}
110
+ output = "structured"
111
+ schema = "${INVENT_SCHEMA}"
112
+ quality = "standard"
113
+ cache = "none"
114
+ player_text = true
115
+
116
+ [[ai.prompts.slots]]
117
+ name = "materials"
118
+ kind = "text"
119
+ max_chars = ${(200)}
120
+
121
+ [[ai.prompts.slots]]
122
+ name = "techs"
123
+ kind = "text"
124
+ max_chars = ${(200)}
125
+
126
+ [[ai.schemas]]
127
+ name = "${INVENT_SCHEMA}"
128
+ schema = ${toml(INVENTION_SCHEMA)}
129
+ `;
130
+ }
131
+ function clip(text, max) {
132
+ return text.length <= max ? text : text.slice(0, max);
133
+ }
134
+ function inventionRequest(request) {
135
+ return {
136
+ audience: { kind: "requester" },
137
+ output: { kind: "structured", schema: INVENT_SCHEMA },
138
+ player_text: request.description.trim(),
139
+ prompt: INVENT_PROMPT,
140
+ request_key: request.requestKey,
141
+ slots: [
142
+ { kind: "text", name: "materials", value: clip(request.materials.join(", "), (200)) },
143
+ { kind: "text", name: "techs", value: clip(request.techs.join(", "), (200)) }
144
+ ],
145
+ stream: false,
146
+ variant: 0
147
+ };
148
+ }
149
+ async function requestInvention(ai, request) {
150
+ let run = await ai.generate(inventionRequest(request)), id = chunkHK6LOFDS_js.runIdFromAiRun(run.run_id);
151
+ if (id === null) throw new RangeError(`unexpected ai run id ${run.run_id}`);
152
+ return id;
153
+ }
154
+
155
+ // src/game/kit/frontier/chemistry.ts
156
+ var CHEMISTRY_PROMPT = "frontier_chemistry", CHEMISTRY_SCHEMA_NAME = "frontier_chemistry", MAX_CHEMISTRY_NAME = 32, MAX_TERMS = 4, MAX_COUNT = 16, MAX_KELVIN = 8e3, MAX_ENTHALPY = 4e6, MAX_LATENT = 2e6, MAX_HEAT_CAPACITY = 400, MAX_DENSITY = 3e4, MAX_ACTIVATION = 1e6, MAX_RATE_MILLI = 1e6, MAX_GROUPS = 8, MAX_GROUP_CHARS = 16, MAX_HARDNESS = 1e3, CHEMISTRY_GROUPS = [
157
+ "fuel",
158
+ "oxidiser",
159
+ "acid",
160
+ "base",
161
+ "metal",
162
+ "salt",
163
+ "ore",
164
+ "oxide",
165
+ "organic",
166
+ "aqueous",
167
+ "powder",
168
+ "catalyst",
169
+ "explosive",
170
+ "inert",
171
+ "solvent",
172
+ "carbonate",
173
+ "polymer",
174
+ "sugar",
175
+ "living",
176
+ "reducer",
177
+ "toxic",
178
+ "mineral",
179
+ "atmosphere",
180
+ "custom"
181
+ ], KELVIN = { type: "integer", minimum: 0, maximum: (8e3) }, NAME = { type: "string", minLength: 1, maxLength: (32) }, TERM = {
182
+ type: "object",
183
+ additionalProperties: false,
184
+ required: ["species"],
185
+ properties: {
186
+ species: NAME,
187
+ count: { type: "integer", minimum: 1, maximum: (16) },
188
+ phases: { type: "string", pattern: "^[slg]{1,3}$" }
189
+ }
190
+ }, CHEMISTRY_SCHEMA = {
191
+ title: CHEMISTRY_SCHEMA_NAME,
192
+ type: "object",
193
+ additionalProperties: false,
194
+ required: ["kind", "name"],
195
+ properties: {
196
+ kind: { enum: ["species", "reaction"] },
197
+ name: NAME,
198
+ formula: { type: "string", maxLength: (32) },
199
+ formation_enthalpy_j_per_mol: { type: "integer", minimum: -(4e6), maximum: (4e6) },
200
+ melt_k: KELVIN,
201
+ melt_latent_j_per_mol: { type: "integer", minimum: 0, maximum: (2e6) },
202
+ boil_k: KELVIN,
203
+ boil_latent_j_per_mol: { type: "integer", minimum: 0, maximum: (2e6) },
204
+ heat_capacity_j_per_mol_k: { type: "array", minItems: 3, maxItems: 3, items: { type: "integer", minimum: 1, maximum: (400) } },
205
+ density_kg_m3: { type: "array", minItems: 2, maxItems: 2, items: { type: "integer", minimum: 1, maximum: (3e4) } },
206
+ groups: { type: "array", maxItems: (8), items: { enum: CHEMISTRY_GROUPS } },
207
+ ignition_k: KELVIN,
208
+ hardness: { type: "integer", minimum: 0, maximum: (1e3) },
209
+ reactants: { type: "array", maxItems: (4), items: TERM },
210
+ products: { type: "array", maxItems: (4), items: TERM },
211
+ activation_j_per_mol: { type: "integer", minimum: 0, maximum: (1e6) },
212
+ rate_at_k: { type: "integer", minimum: 1, maximum: (8e3) },
213
+ rate_per_second_milli: { type: "integer", minimum: 1, maximum: (1e6) },
214
+ above_k: KELVIN,
215
+ below_k: KELVIN,
216
+ catalyst: { type: "string", maxLength: (32) },
217
+ reaction_enthalpy_j: { type: "integer", minimum: -(4e6), maximum: (4e6) }
218
+ }
219
+ }, CHEMISTRY_TEMPLATE = "You define one new substance or one new reaction for a planet game from the player's description that follows. Known substances: {{substances}}. Answer only with the frontier_chemistry structure. A species needs a chemical formula with real elements, a formation enthalpy in joules per mole, melting and boiling points in kelvin with latent heats, heat capacities for solid, liquid and gas, and densities. A reaction lists at most four reactants and four products by known substance names; atoms must balance and the energy must follow the formation enthalpies. Never describe weapons, harm to players, money or anything outside the game world.", BARE_KEY2 = /^[A-Za-z0-9_-]+$/;
220
+ function toml2(value) {
221
+ return typeof value == "string" ? JSON.stringify(value) : typeof value == "number" || typeof value == "boolean" ? String(value) : Array.isArray(value) ? `[${value.map(toml2).join(", ")}]` : `{ ${Object.entries(value).map(([k, v]) => `${BARE_KEY2.test(k) ? k : JSON.stringify(k)} = ${toml2(v)}`).join(", ")} }`;
222
+ }
223
+ function frontierChemistryAiSection() {
224
+ return `[[ai.prompts]]
225
+ name = "${CHEMISTRY_PROMPT}"
226
+ template = ${JSON.stringify(CHEMISTRY_TEMPLATE)}
227
+ output = "structured"
228
+ schema = "${CHEMISTRY_SCHEMA_NAME}"
229
+ quality = "standard"
230
+ cache = "none"
231
+ player_text = true
232
+
233
+ [[ai.prompts.slots]]
234
+ name = "substances"
235
+ kind = "text"
236
+ max_chars = ${(200)}
237
+
238
+ [[ai.schemas]]
239
+ name = "${CHEMISTRY_SCHEMA_NAME}"
240
+ schema = ${toml2(CHEMISTRY_SCHEMA)}
241
+ `;
242
+ }
243
+ function chemistryRequest(request) {
244
+ let known = request.substances.join(", ");
245
+ return {
246
+ audience: { kind: "requester" },
247
+ output: { kind: "structured", schema: CHEMISTRY_SCHEMA_NAME },
248
+ player_text: request.description.trim(),
249
+ prompt: CHEMISTRY_PROMPT,
250
+ request_key: request.requestKey,
251
+ slots: [{ kind: "text", name: "substances", value: known.length <= (200) ? known : known.slice(0, (200)) }],
252
+ stream: false,
253
+ variant: 0
254
+ };
255
+ }
256
+ async function requestChemistry(ai, request) {
257
+ let run = await ai.generate(chemistryRequest(request)), id = chunkHK6LOFDS_js.runIdFromAiRun(run.run_id);
258
+ if (id === null) throw new RangeError(`unexpected ai run id ${run.run_id}`);
259
+ return id;
260
+ }
261
+
262
+ // src/game/kit/frontier/link.ts
263
+ var FRAME_RING = 256, FRAME_BYTES = 1200, TickFrontierLink = class {
264
+ constructor(transport) {
265
+ this.frames = new Uint8Array((256) * (1200));
266
+ this.lengths = new Int32Array((256));
267
+ this.head = 0;
268
+ this.count = 0;
269
+ this.dropped = 0;
270
+ this.transport = transport, transport.tap(chunkHK6LOFDS_js.FRONTIER_CHANNEL_SLOT, (view, offset, length) => this.push(view, offset, length));
271
+ }
272
+ push(view, offset, length) {
273
+ if (this.count === (256) || length > (1200)) {
274
+ this.dropped++;
275
+ return;
276
+ }
277
+ let slot = (this.head + this.count) % (256), base = slot * (1200);
278
+ for (let i = 0; i < length; i++) this.frames[base + i] = view.getUint8(offset + i);
279
+ this.lengths[slot] = length, this.count++;
280
+ }
281
+ command(action, payload, length) {
282
+ this.transport.client.sendCommand(action, payload, length);
283
+ }
284
+ pump(mirror) {
285
+ let applied = 0;
286
+ for (; this.count > 0; )
287
+ mirror.apply(this.frames, this.head * (1200), this.lengths[this.head]), this.head = (this.head + 1) % (256), this.count--, applied++;
288
+ return applied;
289
+ }
290
+ close() {
291
+ this.transport.tap(chunkHK6LOFDS_js.FRONTIER_CHANNEL_SLOT, null);
292
+ }
293
+ }, ReplayFrontierLink = class {
294
+ constructor(frames, perPump = Number.POSITIVE_INFINITY) {
295
+ this.sent = [];
296
+ this.next = 0;
297
+ this.frames = frames, this.perPump = perPump;
298
+ }
299
+ get remaining() {
300
+ return this.frames.length - this.next;
301
+ }
302
+ command(action, payload, length) {
303
+ this.sent.push({ action, bytes: payload.slice(0, length) });
304
+ }
305
+ pump(mirror) {
306
+ let applied = 0;
307
+ for (; this.next < this.frames.length && applied < this.perPump; )
308
+ mirror.apply(this.frames[this.next++]), applied++;
309
+ return applied;
310
+ }
311
+ }, FrontierCommands = class {
312
+ constructor(link) {
313
+ this.w = new chunkHK6LOFDS_js.CommandWriter();
314
+ this.link = link;
315
+ }
316
+ send(command) {
317
+ let length = chunkHK6LOFDS_js.encodeCommand(command, this.w);
318
+ this.link.command(chunkHK6LOFDS_js.actionOf(command), this.w.bytes, length);
319
+ }
320
+ survey(region, x, z, tool) {
321
+ this.w.reset().spot(region, x, z).u16(tool), this.flush(chunkHK6LOFDS_js.ACTION.survey);
322
+ }
323
+ gather(deposit, amount) {
324
+ this.w.reset().u32(deposit).u16(amount), this.flush(chunkHK6LOFDS_js.ACTION.gather);
325
+ }
326
+ place(invention, region, x, z) {
327
+ this.w.reset().u16(invention).spot(region, x, z), this.flush(chunkHK6LOFDS_js.ACTION.place);
328
+ }
329
+ craft(invention, count) {
330
+ this.w.reset().u16(invention).u16(count), this.flush(chunkHK6LOFDS_js.ACTION.craft);
331
+ }
332
+ learn(invention) {
333
+ this.w.reset().u16(invention), this.flush(chunkHK6LOFDS_js.ACTION.learn);
334
+ }
335
+ insert(machine, lane, slot, count) {
336
+ this.w.reset().u32(machine).u8(lane).u8(slot).u16(count), this.flush(chunkHK6LOFDS_js.ACTION.insert);
337
+ }
338
+ take(machine, count) {
339
+ this.w.reset().u32(machine).u16(count), this.flush(chunkHK6LOFDS_js.ACTION.take);
340
+ }
341
+ till(region, x, z) {
342
+ this.w.reset().spot(region, x, z), this.flush(chunkHK6LOFDS_js.ACTION.till);
343
+ }
344
+ harvest(plot) {
345
+ this.w.reset().u32(plot), this.flush(chunkHK6LOFDS_js.ACTION.harvest);
346
+ }
347
+ charge(machine, slot, count) {
348
+ this.w.reset().u32(machine).u8(slot).u16(count), this.flush(chunkHK6LOFDS_js.ACTION.charge);
349
+ }
350
+ discharge(machine, material, count) {
351
+ this.w.reset().u32(machine).u16(material).u16(count), this.flush(chunkHK6LOFDS_js.ACTION.discharge);
352
+ }
353
+ vaccinate(herd, pathogen) {
354
+ this.w.reset().u32(herd).u8(pathogen), this.flush(chunkHK6LOFDS_js.ACTION.vaccinate);
355
+ }
356
+ breed(herd, trait, upward) {
357
+ this.w.reset().u32(herd).u8(trait).u8(upward ? 1 : 0), this.flush(chunkHK6LOFDS_js.ACTION.breed);
358
+ }
359
+ chemistry(run) {
360
+ this.w.reset().run(run), this.flush(chunkHK6LOFDS_js.ACTION.chemistrySubmit);
361
+ }
362
+ invent(run) {
363
+ this.w.reset().run(run), this.flush(chunkHK6LOFDS_js.ACTION.inventSubmit);
364
+ }
365
+ flush(action) {
366
+ this.link.command(action, this.w.bytes, this.w.length);
367
+ }
368
+ };
369
+
370
+ // src/game/kit/frontier/mirror.ts
371
+ var FRAME_MAGIC = 245, FRAME_VERSION = 1, HEADER_BYTES = 9, LAYER = { machines: 1, deposits: 2, plots: 3, herds: 4, inventory: 5, events: 6, herdHealth: 7, plotHealth: 8, reactors: 9 }, HEALTH_FIELDS = 5, HERD_HEALTH = { sick: 0, immune: 1, resistance: 2, fertility: 3, yield: 4 }, PLOT_HEALTH = { blight: 0, immune: 1, growth: 2, yield: 3, drought: 4 }, REACTOR_SLOTS = 8, REACTOR_FIELDS = 3 + (8) * 2, REACTOR = { machine: 0, kelvin: 1, slots: 2, contents: 3 }, FIELD = { placement: 1, laneA: 2, laneB: 4, out: 8, progress: 16, signal: 32 }, MACHINE_FLAG = { alive: 1, enabled: 2, working: 4, logicOff: 8, starved: 16, blocked: 32, unpowered: 64 }, EVENT = {
372
+ refused: 1,
373
+ techDiscovered: 2,
374
+ inventionAccepted: 3,
375
+ inventionRejected: 4,
376
+ surveyHit: 5,
377
+ materialDerived: 6,
378
+ produced: 7,
379
+ inventionRequested: 8,
380
+ chemistryRequested: 9,
381
+ chemistryAccepted: 10,
382
+ chemistryRejected: 11
383
+ }, LANES = 6, PLOT_FIELDS = 9, HERD_FIELDS = 11, EVENT_WORDS = 6, EVENT_KIND = 0, EVENT_PLAYER = 1, EVENT_A = 2, EVENT_B = 3, EVENT_C_LOW = 4, EVENT_C_HIGH = 5, MIRROR_EVENTS = 256, PLOT = { region: 0, x: 1, z: 2, crop: 3, stage: 4, health: 5, moisture: 6, fertility: 7, plants: 8 }, HERD = { species: 0, region: 1, x: 2, z: 3, females: 4, males: 5, young: 6, hunger: 7, thirst: 8, produce: 9, owner: 10 }, SLOT_FIELDS = 3, LANE_BITS = [FIELD.laneA, FIELD.laneB, FIELD.out], NO_CODE = 0, CODE_BASE = 2, CODE_INVENTION = 1, INVENTION_FLAG2 = 2147483648, VARINT_MORE = 128, VARINT_MASK = 127, VARINT_SHIFT = 7, MAX_SHIFT = 64, LOW_BITS = 32, TWO_POW_32 = 4294967296, INITIAL_ROWS = 64, GROWTH = 2, FNV_OFFSET = 0xcbf29ce484222325n, FNV_PRIME = 0x100000001b3n, U64 = 0xffffffffffffffffn, U32_MASK = 0xffffffffn;
384
+ function itemFromCode(code) {
385
+ if (code === (0)) return chunkHK6LOFDS_js.NO_ITEM;
386
+ let index = code - (2) >>> 1;
387
+ return (code & (1)) === 0 ? index : ((2147483648) | index) >>> 0;
388
+ }
389
+ var Reader = class {
390
+ constructor() {
391
+ this.bytes = new Uint8Array(0);
392
+ this.at = 0;
393
+ this.end = 0;
394
+ this.low = 0;
395
+ this.high = 0;
396
+ }
397
+ byte() {
398
+ if (this.at >= this.end) throw new RangeError("frontier frame ends early");
399
+ return this.bytes[this.at++];
400
+ }
401
+ wide() {
402
+ let low = 0, high = 0, shift = 0;
403
+ for (; ; ) {
404
+ let b = this.byte(), bits = b & (127);
405
+ if (shift < (32) ? (low = (low | bits << shift) >>> 0, shift + (7) > (32) && (high = (high | bits >>> (32) - shift) >>> 0)) : high = (high | bits << shift - (32)) >>> 0, (b & (128)) === 0) break;
406
+ if (shift += (7), shift >= (64)) throw new RangeError("frontier varint too long");
407
+ }
408
+ this.low = low, this.high = high;
409
+ }
410
+ varint() {
411
+ return this.wide(), this.high * (4294967296) + this.low;
412
+ }
413
+ zigzag() {
414
+ return this.wide(), this.low >>> 1 ^ -(this.low & 1);
415
+ }
416
+ };
417
+ function grow(array, rows, stride, make) {
418
+ if (array.length >= rows * stride) return array;
419
+ let capacity = Math.max((64), array.length / stride);
420
+ for (; capacity < rows; ) capacity *= (2);
421
+ let next = make(capacity * stride);
422
+ return next.set(array), next;
423
+ }
424
+ var FrontierMirror = class {
425
+ constructor() {
426
+ this.tick = 0;
427
+ this.machines = 0;
428
+ this.deposits = 0;
429
+ this.plotCount = 0;
430
+ this.herdCount = 0;
431
+ this.players = 0;
432
+ this.machineSpec = new Uint32Array((64));
433
+ this.machineFlags = new Uint8Array((64));
434
+ this.machineRegion = new Uint32Array((64));
435
+ this.machineX = new Uint32Array((64));
436
+ this.machineZ = new Uint32Array((64));
437
+ this.machineOwner = new Uint32Array((64));
438
+ this.machineLanes = new Uint32Array((64) * (6));
439
+ this.machineProgress = new Uint8Array((64));
440
+ this.machineSignal = new Int32Array((64));
441
+ this.depositAmount = new Float64Array((64));
442
+ this.plots = new Uint32Array((64) * (9));
443
+ this.herds = new Uint32Array((64) * (11));
444
+ this.techs = [];
445
+ this.inventory = [];
446
+ this.inventoryUsed = [];
447
+ this.herdHealthCount = 0;
448
+ this.plotHealthCount = 0;
449
+ this.reactorCount = 0;
450
+ this.herdHealth = new Uint32Array((64) * (5));
451
+ this.plotHealth = new Uint32Array((64) * (5));
452
+ this.reactors = new Uint32Array((64) * REACTOR_FIELDS);
453
+ this.events = new Uint32Array((256) * (6));
454
+ this.eventHead = 0;
455
+ this.eventCount = 0;
456
+ this.eventsSeen = 0;
457
+ this.reader = new Reader();
458
+ }
459
+ apply(frame, offset = 0, length = frame.length - offset) {
460
+ if (length < (9) || frame[offset] !== (245) || frame[offset + 1] !== (1))
461
+ throw new RangeError("not a frontier frame");
462
+ let layer = frame[offset + 2];
463
+ this.tick = (frame[offset + 3] | frame[offset + 4] << 8 | frame[offset + 5] << 16 | frame[offset + 6] << 24) >>> 0;
464
+ let rows = frame[offset + 7] | frame[offset + 8] << 8, r = this.reader;
465
+ r.bytes = frame, r.at = offset + (9), r.end = offset + length;
466
+ let index = -1;
467
+ for (let k = 0; k < rows; k++) {
468
+ let delta = r.varint();
469
+ switch (index = index < 0 ? delta : index + 1 + delta, layer) {
470
+ case LAYER.machines:
471
+ this.machine(index);
472
+ break;
473
+ case LAYER.deposits:
474
+ this.ensureDeposits(index + 1), this.depositAmount[index] = r.varint(), r.varint();
475
+ break;
476
+ case LAYER.plots:
477
+ this.plot(index);
478
+ break;
479
+ case LAYER.herds:
480
+ this.herd(index);
481
+ break;
482
+ case LAYER.inventory:
483
+ this.slots(index);
484
+ break;
485
+ case LAYER.events:
486
+ this.pushEvent();
487
+ break;
488
+ case LAYER.herdHealth:
489
+ index + 1 > this.herdHealthCount && (this.herdHealth = grow(this.herdHealth, index + 1, (5), (n) => new Uint32Array(n)), this.herdHealthCount = index + 1);
490
+ for (let f = 0; f < (5); f++) this.herdHealth[index * (5) + f] = r.varint();
491
+ break;
492
+ case LAYER.plotHealth:
493
+ index + 1 > this.plotHealthCount && (this.plotHealth = grow(this.plotHealth, index + 1, (5), (n) => new Uint32Array(n)), this.plotHealthCount = index + 1);
494
+ for (let f = 0; f < (5); f++) this.plotHealth[index * (5) + f] = r.varint();
495
+ break;
496
+ case LAYER.reactors:
497
+ this.reactor(index);
498
+ break;
499
+ default:
500
+ throw new RangeError(`unknown frontier layer ${layer}`);
501
+ }
502
+ }
503
+ if (r.at !== r.end) throw new RangeError("frontier frame has trailing bytes");
504
+ }
505
+ ensureMachines(rows) {
506
+ rows <= this.machines || (this.machineSpec = grow(this.machineSpec, rows, 1, (n) => new Uint32Array(n)), this.machineFlags = grow(this.machineFlags, rows, 1, (n) => new Uint8Array(n)), this.machineRegion = grow(this.machineRegion, rows, 1, (n) => new Uint32Array(n)), this.machineX = grow(this.machineX, rows, 1, (n) => new Uint32Array(n)), this.machineZ = grow(this.machineZ, rows, 1, (n) => new Uint32Array(n)), this.machineOwner = grow(this.machineOwner, rows, 1, (n) => new Uint32Array(n)), this.machineLanes = grow(this.machineLanes, rows, (6), (n) => new Uint32Array(n)), this.machineProgress = grow(this.machineProgress, rows, 1, (n) => new Uint8Array(n)), this.machineSignal = grow(this.machineSignal, rows, 1, (n) => new Int32Array(n)), this.machines = rows);
507
+ }
508
+ ensureDeposits(rows) {
509
+ rows <= this.deposits || (this.depositAmount = grow(this.depositAmount, rows, 1, (n) => new Float64Array(n)), this.deposits = rows);
510
+ }
511
+ machine(i) {
512
+ let r = this.reader;
513
+ this.ensureMachines(i + 1);
514
+ let mask = r.byte();
515
+ this.machineFlags[i] = r.byte(), (mask & FIELD.placement) !== 0 && (this.machineSpec[i] = r.varint(), this.machineRegion[i] = r.varint(), this.machineX[i] = r.varint(), this.machineZ[i] = r.varint(), this.machineOwner[i] = r.varint());
516
+ let base = i * (6);
517
+ for (let k = 0; k < LANE_BITS.length; k++)
518
+ (mask & LANE_BITS[k]) !== 0 ? (this.machineLanes[base + k * 2] = itemFromCode(r.varint()), this.machineLanes[base + k * 2 + 1] = r.varint()) : (this.machineLanes[base + k * 2] = chunkHK6LOFDS_js.NO_ITEM, this.machineLanes[base + k * 2 + 1] = 0);
519
+ this.machineProgress[i] = (mask & FIELD.progress) !== 0 ? r.byte() : 0, this.machineSignal[i] = (mask & FIELD.signal) !== 0 ? r.zigzag() : 0;
520
+ }
521
+ plot(i) {
522
+ let r = this.reader;
523
+ i + 1 > this.plotCount && (this.plots = grow(this.plots, i + 1, (9), (n) => new Uint32Array(n)), this.plotCount = i + 1);
524
+ let base = i * (9);
525
+ this.plots[base + PLOT.region] = r.varint(), this.plots[base + PLOT.x] = r.varint(), this.plots[base + PLOT.z] = r.varint(), this.plots[base + PLOT.crop] = r.byte(), this.plots[base + PLOT.stage] = r.byte();
526
+ for (let f = PLOT.health; f < (9); f++) this.plots[base + f] = r.varint();
527
+ }
528
+ herd(i) {
529
+ let r = this.reader;
530
+ i + 1 > this.herdCount && (this.herds = grow(this.herds, i + 1, (11), (n) => new Uint32Array(n)), this.herdCount = i + 1);
531
+ let base = i * (11);
532
+ this.herds[base] = r.byte();
533
+ for (let f = 1; f < (11); f++) this.herds[base + f] = r.varint();
534
+ }
535
+ reactor(i) {
536
+ let r = this.reader;
537
+ i + 1 > this.reactorCount && (this.reactors = grow(this.reactors, i + 1, REACTOR_FIELDS, (n) => new Uint32Array(n)), this.reactorCount = i + 1);
538
+ let base = i * REACTOR_FIELDS;
539
+ this.reactors[base + REACTOR.machine] = r.varint(), this.reactors[base + REACTOR.kelvin] = r.varint();
540
+ let slots = r.byte();
541
+ if (slots > (8)) throw new RangeError("frontier reactor row has too many slots");
542
+ this.reactors[base + REACTOR.slots] = slots;
543
+ for (let k = 0; k < slots * 2; k++) this.reactors[base + REACTOR.contents + k] = r.varint();
544
+ }
545
+ herdHealthField(herd, field) {
546
+ return this.herdHealth[herd * (5) + field];
547
+ }
548
+ plotHealthField(plot, field) {
549
+ return this.plotHealth[plot * (5) + field];
550
+ }
551
+ reactorKelvin(reactor) {
552
+ return this.reactors[reactor * REACTOR_FIELDS + REACTOR.kelvin];
553
+ }
554
+ slots(player) {
555
+ let r = this.reader;
556
+ for (; this.inventory.length <= player; )
557
+ this.inventory.push(new Uint32Array(0)), this.inventoryUsed.push(0), this.techs.push(0n);
558
+ this.players = Math.max(this.players, player + 1), r.wide(), this.techs[player] = BigInt(r.high) << 32n | BigInt(r.low);
559
+ let used = r.byte(), slots = this.inventory[player];
560
+ slots.length < used * (3) && (slots = new Uint32Array(used * (3)), this.inventory[player] = slots);
561
+ for (let k = 0; k < used; k++)
562
+ slots[k * (3)] = r.byte(), slots[k * (3) + 1] = itemFromCode(r.varint()), slots[k * (3) + 2] = r.varint();
563
+ this.inventoryUsed[player] = used;
564
+ }
565
+ pushEvent() {
566
+ let r = this.reader, at = (this.eventHead + this.eventCount) % (256) * (6);
567
+ this.events[at + (0)] = r.byte(), this.events[at + (1)] = r.varint(), this.events[at + (2)] = r.varint(), this.events[at + (3)] = r.varint(), r.wide(), this.events[at + (4)] = r.low, this.events[at + (5)] = r.high, this.eventCount === (256) ? this.eventHead = (this.eventHead + 1) % (256) : this.eventCount++, this.eventsSeen++;
568
+ }
569
+ event(at, word) {
570
+ return this.events[(this.eventHead + at) % (256) * (6) + word];
571
+ }
572
+ machineLane(machine, lane) {
573
+ return this.machineLanes[machine * (6) + lane];
574
+ }
575
+ plotField(plot, field) {
576
+ return this.plots[plot * (9) + field];
577
+ }
578
+ herdField(herd, field) {
579
+ return this.herds[herd * (11) + field];
580
+ }
581
+ digest() {
582
+ let h = FNV_OFFSET, word = (value) => {
583
+ h = (h ^ value) * FNV_PRIME & U64;
584
+ }, words = (values, count) => {
585
+ for (let i = 0; i < count; i++) word(BigInt(values[i]));
586
+ };
587
+ word(BigInt(this.tick)), words(this.machineSpec, this.machines), words(this.machineFlags, this.machines), words(this.machineRegion, this.machines), words(this.machineX, this.machines), words(this.machineZ, this.machines), words(this.machineLanes, this.machines * (6)), words(this.machineProgress, this.machines);
588
+ for (let i = 0; i < this.machines; i++) word(BigInt(this.machineSignal[i]) & U32_MASK);
589
+ words(this.depositAmount, this.deposits), words(this.plots, this.plotCount * (9)), words(this.herds, this.herdCount * (11));
590
+ for (let p = 0; p < this.inventory.length; p++) {
591
+ word(BigInt(p));
592
+ let slots = this.inventory[p];
593
+ for (let k = 0; k < this.inventoryUsed[p] * (3); k++) word(BigInt(slots[k]));
594
+ }
595
+ for (let t of this.techs) word(t);
596
+ for (let e = 0; e < this.eventCount; e++) {
597
+ for (let f = (0); f <= (3); f++) word(BigInt(this.event(e, f)));
598
+ word(BigInt(this.event(e, (5))) << 32n | BigInt(this.event(e, (4))));
599
+ }
600
+ words(this.herdHealth, this.herdHealthCount * (5)), words(this.plotHealth, this.plotHealthCount * (5));
601
+ for (let i = 0; i < this.reactorCount; i++) {
602
+ let base = i * REACTOR_FIELDS;
603
+ word(BigInt(this.reactors[base + REACTOR.machine])), word(BigInt(this.reactors[base + REACTOR.kelvin]));
604
+ for (let k = 0; k < this.reactors[base + REACTOR.slots] * 2; k++) word(BigInt(this.reactors[base + REACTOR.contents + k]));
605
+ }
606
+ return h.toString(16).padStart(16, "0");
607
+ }
608
+ };
609
+
610
+ // src/game/kit/frontier/frontier.ts
611
+ var REGION_METRES = 256, MAX_SURVEYED = 64, BOX_CAPACITY = 4096, SCALE = 0.25, CAMERA_HEIGHT = 40, CAMERA_BACK = 50, CAMERA_FOV = 55, CAMERA_PITCH = -0.8, GROUND_RGB = 4152874, MACHINE_IDLE_RGB = 7041664, MACHINE_WORKING_RGB = 16096779, MACHINE_STARVED_RGB = 10265519, PLOT_RGB = 8145438, CROP_RGB = 8702998, HERD_RGB = 16119284, DEPOSIT_RGB = 6333946, MACHINE_SIZE = 1.2, PLOT_SIZE = 2, STAGE_HEIGHT = 0.3, HERD_UNIT = 0.15, DEPOSIT_SIZE = 0.6, GATHER_AMOUNT = 20, SURVEY_KIND_MASK = 65535, SURVEY_X_SHIFT = 0, SURVEY_Z_SHIFT = 16, SLOT_TECHS = 0, SLOT_MACHINES = 1, SLOT_PLOTS = 2, SLOT_ANIMALS = 3, HALF = 0.5, PROGRESS_STEPS = 255, GROUND_HEIGHT = 0.2, PLOT_HEIGHT = 0.1, CROP_BASE = 0.05, FrontierPlanet = class {
612
+ constructor(options) {
613
+ this.name = "frontier-planet";
614
+ this.mirror = new FrontierMirror();
615
+ this.surveyed = new Uint32Array((64) * 3);
616
+ this.surveyedCount = 0;
617
+ this.framesApplied = 0;
618
+ this.techsKnown = 0;
619
+ this.hud = [];
620
+ this.boxes = null;
621
+ this.eventsRead = 0;
622
+ this.x = 0;
623
+ this.z = 0;
624
+ this.surveyAction = null;
625
+ this.gatherAction = null;
626
+ this.tillAction = null;
627
+ this.harvestAction = null;
628
+ this.inventAction = null;
629
+ this.options = options, this.commands = new FrontierCommands(options.link), this.x = options.spawn?.x ?? (256) / 2, this.z = options.spawn?.z ?? (256) / 2;
630
+ }
631
+ enter(game) {
632
+ chunkWHYKAT7G_js.addSceneCamera(game, 0, (40), (50), (55), (-0.8)), this.boxes = new chunkWHYKAT7G_js.BoxBatch(game, (4096)), this.hud[(0)] = game.ui.hudNumber("techs"), this.hud[(1)] = game.ui.hudNumber("machines"), this.hud[(2)] = game.ui.hudNumber("fields"), this.hud[(3)] = game.ui.hudNumber("animals"), this.surveyAction = game.input.defineButton("survey", [{ device: "key", code: "KeyQ" }, { device: "virtual", control: "survey" }]), this.gatherAction = game.input.defineButton("gather", [{ device: "key", code: "KeyG" }, { device: "virtual", control: "gather" }]), this.tillAction = game.input.defineButton("till", [{ device: "key", code: "KeyT" }, { device: "virtual", control: "till" }]), this.harvestAction = game.input.defineButton("harvest", [{ device: "key", code: "KeyH" }, { device: "virtual", control: "harvest" }]), this.inventAction = game.input.defineButton("invent", [{ device: "key", code: "KeyI" }, { device: "virtual", control: "invent" }]);
633
+ }
634
+ fixedUpdate(game) {
635
+ this.framesApplied += this.options.link.pump(this.mirror), this.readEvents();
636
+ let input = game.input, region = this.options.region;
637
+ if (this.surveyAction !== null && input.justPressed(this.surveyAction) && this.commands.survey(region, this.x, this.z, chunkHK6LOFDS_js.NO_INVENTION), this.gatherAction !== null && input.justPressed(this.gatherAction) && this.surveyedCount > 0 && this.commands.gather(this.surveyed[0], (20)), this.tillAction !== null && input.justPressed(this.tillAction) && this.commands.till(region, this.x, this.z), this.harvestAction !== null && input.justPressed(this.harvestAction))
638
+ for (let p = 0; p < this.mirror.plotCount; p++) this.commands.harvest(p);
639
+ this.inventAction !== null && input.justPressed(this.inventAction) && this.options.onInvent && this.options.onInvent();
640
+ let ui = game.ui;
641
+ ui.setNumber(this.hud[(0)], this.techsKnown), ui.setNumber(this.hud[(1)], this.aliveMachines()), ui.setNumber(this.hud[(2)], this.mirror.plotCount), ui.setNumber(this.hud[(3)], this.animals());
642
+ }
643
+ readEvents() {
644
+ let m = this.mirror, fresh = Math.min(m.eventsSeen - this.eventsRead, m.eventCount);
645
+ for (let e = m.eventCount - fresh; e < m.eventCount; e++) {
646
+ if (m.event(e, (1)) !== this.options.player) continue;
647
+ let kind = m.event(e, (0));
648
+ if (kind === EVENT.techDiscovered && this.techsKnown++, kind === EVENT.surveyHit && this.surveyedCount < (64)) {
649
+ let at = this.surveyedCount * 3;
650
+ this.surveyed[at] = m.event(e, (2)), this.surveyed[at + 1] = m.event(e, (5)) >>> (0) & (65535), this.surveyed[at + 2] = m.event(e, (5)) >>> (16) & (65535), this.surveyedCount++;
651
+ }
652
+ }
653
+ this.eventsRead = m.eventsSeen;
654
+ }
655
+ aliveMachines() {
656
+ let n = 0;
657
+ for (let i = 0; i < this.mirror.machines; i++) (this.mirror.machineFlags[i] & MACHINE_FLAG.alive) !== 0 && n++;
658
+ return n;
659
+ }
660
+ animals() {
661
+ let n = 0;
662
+ for (let h = 0; h < this.mirror.herdCount; h++)
663
+ n += this.mirror.herdField(h, HERD.females) + this.mirror.herdField(h, HERD.males) + this.mirror.herdField(h, HERD.young);
664
+ return n;
665
+ }
666
+ progress() {
667
+ return this.framesApplied + this.aliveMachines() + this.mirror.plotCount + this.techsKnown;
668
+ }
669
+ update(_game) {
670
+ let boxes = this.boxes;
671
+ if (boxes === null) return;
672
+ let b = boxes.box, m = this.mirror, half = (256) * (0.25) * (0.5);
673
+ boxes.begin(), b[chunkWHYKAT7G_js.BOX_X] = 0, b[chunkWHYKAT7G_js.BOX_Y] = -(0.2) * (0.5), b[chunkWHYKAT7G_js.BOX_Z] = 0, b[chunkWHYKAT7G_js.BOX_SX] = (256) * (0.25), b[chunkWHYKAT7G_js.BOX_SY] = (0.2), b[chunkWHYKAT7G_js.BOX_SZ] = (256) * (0.25), boxes.add((4152874));
674
+ for (let i = 0; i < m.machines; i++) {
675
+ let flags = m.machineFlags[i];
676
+ if ((flags & MACHINE_FLAG.alive) === 0) continue;
677
+ let rgb = (flags & MACHINE_FLAG.working) !== 0 ? (16096779) : (flags & MACHINE_FLAG.starved) !== 0 ? (10265519) : (7041664);
678
+ b[chunkWHYKAT7G_js.BOX_X] = m.machineX[i] * (0.25) - half, b[chunkWHYKAT7G_js.BOX_Y] = (1.2) * (0.5), b[chunkWHYKAT7G_js.BOX_Z] = m.machineZ[i] * (0.25) - half, b[chunkWHYKAT7G_js.BOX_SX] = (1.2), b[chunkWHYKAT7G_js.BOX_SY] = (1.2) * (1 + m.machineProgress[i] / (255)), b[chunkWHYKAT7G_js.BOX_SZ] = (1.2), boxes.add(rgb);
679
+ }
680
+ for (let p = 0; p < m.plotCount; p++) {
681
+ let stage = m.plotField(p, PLOT.stage);
682
+ b[chunkWHYKAT7G_js.BOX_X] = m.plotField(p, PLOT.x) * (0.25) - half, b[chunkWHYKAT7G_js.BOX_Y] = (0.1) * (0.5), b[chunkWHYKAT7G_js.BOX_Z] = m.plotField(p, PLOT.z) * (0.25) - half, b[chunkWHYKAT7G_js.BOX_SX] = (2), b[chunkWHYKAT7G_js.BOX_SY] = (0.1), b[chunkWHYKAT7G_js.BOX_SZ] = (2), boxes.add((8145438)), m.plotField(p, PLOT.plants) > 0 && (b[chunkWHYKAT7G_js.BOX_Y] = stage * (0.3) * (0.5) + (0.1), b[chunkWHYKAT7G_js.BOX_SX] = (2) * (0.5), b[chunkWHYKAT7G_js.BOX_SY] = stage * (0.3) + (0.05), b[chunkWHYKAT7G_js.BOX_SZ] = (2) * (0.5), boxes.add((8702998)));
683
+ }
684
+ for (let h = 0; h < m.herdCount; h++) {
685
+ let count = m.herdField(h, HERD.females) + m.herdField(h, HERD.males) + m.herdField(h, HERD.young);
686
+ if (count === 0) continue;
687
+ let size = (0.15) * Math.sqrt(count) + (0.15);
688
+ b[chunkWHYKAT7G_js.BOX_X] = m.herdField(h, HERD.x) * (0.25) - half, b[chunkWHYKAT7G_js.BOX_Y] = size * (0.5), b[chunkWHYKAT7G_js.BOX_Z] = m.herdField(h, HERD.z) * (0.25) - half, b[chunkWHYKAT7G_js.BOX_SX] = size, b[chunkWHYKAT7G_js.BOX_SY] = size, b[chunkWHYKAT7G_js.BOX_SZ] = size, boxes.add((16119284));
689
+ }
690
+ b[chunkWHYKAT7G_js.BOX_Y] = (0.6) * (0.5), b[chunkWHYKAT7G_js.BOX_SX] = (0.6), b[chunkWHYKAT7G_js.BOX_SY] = (0.6), b[chunkWHYKAT7G_js.BOX_SZ] = (0.6);
691
+ for (let s = 0; s < this.surveyedCount; s++)
692
+ b[chunkWHYKAT7G_js.BOX_X] = this.surveyed[s * 3 + 1] * (0.25) - half, b[chunkWHYKAT7G_js.BOX_Z] = this.surveyed[s * 3 + 2] * (0.25) - half, boxes.add((6333946));
693
+ boxes.end();
694
+ }
695
+ moveTo(x, z) {
696
+ this.x = x, this.z = z;
697
+ }
698
+ };
699
+ async function joinFrontierPlanet(ctx, request, onInvent) {
700
+ let session = await ctx.join_world(request), region = chunkHK6LOFDS_js.regionKey(0, 0, 0, 0);
701
+ if (session.realtime === null)
702
+ return { scene: new FrontierPlanet({ link: new ReplayFrontierLink([]), region, player: 0, onInvent }), transport: null, onFrame() {
703
+ } };
704
+ let transport = chunk4ANVF274_js.joinTickRoom({ realtime: session.realtime }), scene = new FrontierPlanet({ link: new TickFrontierLink(transport), region, player: transport.participant, onInvent }), started = false;
705
+ return {
706
+ scene,
707
+ transport,
708
+ onFrame(nowMs) {
709
+ started || (transport.start(nowMs), started = true), transport.update(nowMs);
710
+ }
711
+ };
712
+ }
713
+
714
+ // src/game/kit/frontier/index.ts
715
+ var frontier_exports = {};
716
+ chunkJGBCIKJV_js.__export(frontier_exports, {
717
+ ACTION: () => chunkHK6LOFDS_js.ACTION,
718
+ ACTION_BASE: () => ACTION_BASE,
719
+ AI_CAPABILITY: () => AI_CAPABILITY,
720
+ AI_RUN_BYTES: () => chunkHK6LOFDS_js.AI_RUN_BYTES,
721
+ AI_RUN_PREFIX: () => chunkHK6LOFDS_js.AI_RUN_PREFIX,
722
+ BOX_CAPACITY: () => (4096),
723
+ CHANNEL: () => chunkHK6LOFDS_js.CHANNEL,
724
+ CHEMISTRY_GROUPS: () => CHEMISTRY_GROUPS,
725
+ CHEMISTRY_PROMPT: () => CHEMISTRY_PROMPT,
726
+ CHEMISTRY_SCHEMA: () => CHEMISTRY_SCHEMA,
727
+ CHEMISTRY_SCHEMA_NAME: () => CHEMISTRY_SCHEMA_NAME,
728
+ CHEMISTRY_TEMPLATE: () => CHEMISTRY_TEMPLATE,
729
+ COMPARE: () => chunkHK6LOFDS_js.COMPARE,
730
+ CommandWriter: () => chunkHK6LOFDS_js.CommandWriter,
731
+ EVENT: () => EVENT,
732
+ EVENT_A: () => (2),
733
+ EVENT_B: () => (3),
734
+ EVENT_C_HIGH: () => (5),
735
+ EVENT_C_LOW: () => (4),
736
+ EVENT_KIND: () => (0),
737
+ EVENT_PLAYER: () => (1),
738
+ EVENT_WORDS: () => (6),
739
+ FIELD: () => FIELD,
740
+ FRAME_MAGIC: () => (245),
741
+ FRAME_VERSION: () => (1),
742
+ FRONTIER_CHANNEL_SLOT: () => chunkHK6LOFDS_js.FRONTIER_CHANNEL_SLOT,
743
+ FrontierCommands: () => FrontierCommands,
744
+ FrontierMirror: () => FrontierMirror,
745
+ FrontierPlanet: () => FrontierPlanet,
746
+ HEADER_BYTES: () => (9),
747
+ HEALTH_FIELDS: () => (5),
748
+ HERD: () => HERD,
749
+ HERD_FIELDS: () => (11),
750
+ HERD_HEALTH: () => HERD_HEALTH,
751
+ INVENTION_FLAG: () => chunkHK6LOFDS_js.INVENTION_FLAG,
752
+ INVENTION_SCHEMA: () => INVENTION_SCHEMA,
753
+ INVENT_PROMPT: () => INVENT_PROMPT,
754
+ INVENT_SCHEMA: () => INVENT_SCHEMA,
755
+ INVENT_TEMPLATE: () => INVENT_TEMPLATE,
756
+ KINDS: () => KINDS,
757
+ LANES: () => (6),
758
+ LAYER: () => LAYER,
759
+ MACHINE_FLAG: () => MACHINE_FLAG,
760
+ MAX_ACTIVATION: () => (1e6),
761
+ MAX_BEHAVIOURS: () => (6),
762
+ MAX_CHEMISTRY_NAME: () => (32),
763
+ MAX_COMMAND_BYTES: () => chunkHK6LOFDS_js.MAX_COMMAND_BYTES,
764
+ MAX_COUNT: () => (16),
765
+ MAX_DENSITY: () => (3e4),
766
+ MAX_ENTHALPY: () => (4e6),
767
+ MAX_GROUPS: () => (8),
768
+ MAX_GROUP_CHARS: () => (16),
769
+ MAX_HARDNESS: () => (1e3),
770
+ MAX_HEAT_CAPACITY: () => (400),
771
+ MAX_INGREDIENTS: () => (6),
772
+ MAX_KELVIN: () => (8e3),
773
+ MAX_KNOWN_CHARS: () => (200),
774
+ MAX_LATENT: () => (2e6),
775
+ MAX_MATERIAL_CHARS: () => (48),
776
+ MAX_NAME_CHARS: () => (32),
777
+ MAX_PARAM: () => (4294967295),
778
+ MAX_QUANTITY: () => (999),
779
+ MAX_RATE_MILLI: () => (1e6),
780
+ MAX_STEPS: () => (4),
781
+ MAX_STEP_VALUE: () => (65535),
782
+ MAX_SURVEYED: () => (64),
783
+ MAX_TERMS: () => (4),
784
+ MIRROR_EVENTS: () => (256),
785
+ NO_INVENTION: () => chunkHK6LOFDS_js.NO_INVENTION,
786
+ NO_ITEM: () => chunkHK6LOFDS_js.NO_ITEM,
787
+ PATHOGEN: () => chunkHK6LOFDS_js.PATHOGEN,
788
+ PLOT: () => PLOT,
789
+ PLOT_FIELDS: () => (9),
790
+ PLOT_HEALTH: () => PLOT_HEALTH,
791
+ PROCESS: () => chunkHK6LOFDS_js.PROCESS,
792
+ PROCESSES: () => PROCESSES,
793
+ REACTOR: () => REACTOR,
794
+ REACTOR_FIELDS: () => REACTOR_FIELDS,
795
+ REACTOR_SLOTS: () => (8),
796
+ REGION_METRES: () => (256),
797
+ RUN_ID_BYTES: () => chunkHK6LOFDS_js.RUN_ID_BYTES,
798
+ ReplayFrontierLink: () => ReplayFrontierLink,
799
+ SLOT_FIELDS: () => (3),
800
+ TRAIT: () => chunkHK6LOFDS_js.TRAIT,
801
+ TickFrontierLink: () => TickFrontierLink,
802
+ VERBS: () => VERBS,
803
+ actionOf: () => chunkHK6LOFDS_js.actionOf,
804
+ chemistryRequest: () => chemistryRequest,
805
+ encodeCommand: () => chunkHK6LOFDS_js.encodeCommand,
806
+ frontierAiSection: () => frontierAiSection,
807
+ frontierAiToml: () => frontierAiToml,
808
+ frontierChemistryAiSection: () => frontierChemistryAiSection,
809
+ inventionItem: () => chunkHK6LOFDS_js.inventionItem,
810
+ inventionRequest: () => inventionRequest,
811
+ isInvention: () => chunkHK6LOFDS_js.isInvention,
812
+ itemFromCode: () => itemFromCode,
813
+ joinFrontierPlanet: () => joinFrontierPlanet,
814
+ materialItem: () => chunkHK6LOFDS_js.materialItem,
815
+ regionFromBigInt: () => chunkHK6LOFDS_js.regionFromBigInt,
816
+ regionKey: () => chunkHK6LOFDS_js.regionKey,
817
+ requestChemistry: () => requestChemistry,
818
+ requestInvention: () => requestInvention,
819
+ runIdFromAiRun: () => chunkHK6LOFDS_js.runIdFromAiRun,
820
+ runIdFromHex: () => chunkHK6LOFDS_js.runIdFromHex
821
+ });
822
+
823
+ exports.AI_CAPABILITY = AI_CAPABILITY;
824
+ exports.BOX_CAPACITY = (4096);
825
+ exports.CHEMISTRY_GROUPS = CHEMISTRY_GROUPS;
826
+ exports.CHEMISTRY_PROMPT = CHEMISTRY_PROMPT;
827
+ exports.CHEMISTRY_SCHEMA = CHEMISTRY_SCHEMA;
828
+ exports.CHEMISTRY_SCHEMA_NAME = CHEMISTRY_SCHEMA_NAME;
829
+ exports.CHEMISTRY_TEMPLATE = CHEMISTRY_TEMPLATE;
830
+ exports.EVENT = EVENT;
831
+ exports.EVENT_A = (2);
832
+ exports.EVENT_B = (3);
833
+ exports.EVENT_C_HIGH = (5);
834
+ exports.EVENT_C_LOW = (4);
835
+ exports.EVENT_KIND = (0);
836
+ exports.EVENT_PLAYER = (1);
837
+ exports.EVENT_WORDS = (6);
838
+ exports.FIELD = FIELD;
839
+ exports.FRAME_MAGIC = (245);
840
+ exports.FRAME_VERSION = (1);
841
+ exports.FrontierCommands = FrontierCommands;
842
+ exports.FrontierMirror = FrontierMirror;
843
+ exports.FrontierPlanet = FrontierPlanet;
844
+ exports.HEADER_BYTES = (9);
845
+ exports.HEALTH_FIELDS = (5);
846
+ exports.HERD = HERD;
847
+ exports.HERD_FIELDS = (11);
848
+ exports.HERD_HEALTH = HERD_HEALTH;
849
+ exports.INVENTION_SCHEMA = INVENTION_SCHEMA;
850
+ exports.INVENT_PROMPT = INVENT_PROMPT;
851
+ exports.INVENT_SCHEMA = INVENT_SCHEMA;
852
+ exports.INVENT_TEMPLATE = INVENT_TEMPLATE;
853
+ exports.KINDS = KINDS;
854
+ exports.LANES = (6);
855
+ exports.LAYER = LAYER;
856
+ exports.MACHINE_FLAG = MACHINE_FLAG;
857
+ exports.MAX_ACTIVATION = (1e6);
858
+ exports.MAX_BEHAVIOURS = (6);
859
+ exports.MAX_CHEMISTRY_NAME = (32);
860
+ exports.MAX_COUNT = (16);
861
+ exports.MAX_DENSITY = (3e4);
862
+ exports.MAX_ENTHALPY = (4e6);
863
+ exports.MAX_GROUPS = (8);
864
+ exports.MAX_GROUP_CHARS = (16);
865
+ exports.MAX_HARDNESS = (1e3);
866
+ exports.MAX_HEAT_CAPACITY = (400);
867
+ exports.MAX_INGREDIENTS = (6);
868
+ exports.MAX_KELVIN = (8e3);
869
+ exports.MAX_KNOWN_CHARS = (200);
870
+ exports.MAX_LATENT = (2e6);
871
+ exports.MAX_MATERIAL_CHARS = (48);
872
+ exports.MAX_NAME_CHARS = (32);
873
+ exports.MAX_PARAM = (4294967295);
874
+ exports.MAX_QUANTITY = (999);
875
+ exports.MAX_RATE_MILLI = (1e6);
876
+ exports.MAX_STEPS = (4);
877
+ exports.MAX_STEP_VALUE = (65535);
878
+ exports.MAX_SURVEYED = (64);
879
+ exports.MAX_TERMS = (4);
880
+ exports.MIRROR_EVENTS = (256);
881
+ exports.PLOT = PLOT;
882
+ exports.PLOT_FIELDS = (9);
883
+ exports.PLOT_HEALTH = PLOT_HEALTH;
884
+ exports.PROCESSES = PROCESSES;
885
+ exports.REACTOR = REACTOR;
886
+ exports.REACTOR_FIELDS = REACTOR_FIELDS;
887
+ exports.REACTOR_SLOTS = (8);
888
+ exports.REGION_METRES = (256);
889
+ exports.ReplayFrontierLink = ReplayFrontierLink;
890
+ exports.SLOT_FIELDS = (3);
891
+ exports.TickFrontierLink = TickFrontierLink;
892
+ exports.VERBS = VERBS;
893
+ exports.chemistryRequest = chemistryRequest;
894
+ exports.frontierAiSection = frontierAiSection;
895
+ exports.frontierAiToml = frontierAiToml;
896
+ exports.frontierChemistryAiSection = frontierChemistryAiSection;
897
+ exports.frontier_exports = frontier_exports;
898
+ exports.inventionRequest = inventionRequest;
899
+ exports.itemFromCode = itemFromCode;
900
+ exports.joinFrontierPlanet = joinFrontierPlanet;
901
+ exports.requestChemistry = requestChemistry;
902
+ exports.requestInvention = requestInvention;