reflexion 0.1.12 → 0.1.13
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +5 -5
- data/.doc/ext/reflex/application.cpp +9 -5
- data/.doc/ext/reflex/capture_event.cpp +0 -4
- data/.doc/ext/reflex/contact_event.cpp +17 -10
- data/.doc/ext/reflex/draw_event.cpp +1 -5
- data/.doc/ext/reflex/ellipse_shape.cpp +51 -24
- data/.doc/ext/reflex/event.cpp +0 -4
- data/.doc/ext/reflex/filter.cpp +81 -0
- data/.doc/ext/reflex/focus_event.cpp +9 -13
- data/.doc/ext/reflex/frame_event.cpp +40 -6
- data/.doc/ext/reflex/image_view.cpp +1 -10
- data/.doc/ext/reflex/key_event.cpp +2 -6
- data/.doc/ext/reflex/line_shape.cpp +99 -0
- data/.doc/ext/reflex/motion_event.cpp +75 -0
- data/.doc/ext/reflex/native.cpp +18 -18
- data/.doc/ext/reflex/pointer_event.cpp +5 -11
- data/.doc/ext/reflex/polygon_shape.cpp +65 -0
- data/.doc/ext/reflex/rect_shape.cpp +102 -23
- data/.doc/ext/reflex/reflex.cpp +21 -2
- data/.doc/ext/reflex/scroll_event.cpp +0 -6
- data/.doc/ext/reflex/selector.cpp +43 -15
- data/.doc/ext/reflex/shape.cpp +211 -0
- data/.doc/ext/reflex/style.cpp +359 -185
- data/.doc/ext/reflex/style_length.cpp +163 -35
- data/.doc/ext/reflex/timer.cpp +101 -0
- data/.doc/ext/reflex/timer_event.cpp +123 -0
- data/.doc/ext/reflex/update_event.cpp +11 -6
- data/.doc/ext/reflex/view.cpp +548 -144
- data/.doc/ext/reflex/wheel_event.cpp +0 -22
- data/.doc/ext/reflex/window.cpp +7 -15
- data/README.md +1 -1
- data/Rakefile +14 -12
- data/VERSION +1 -1
- data/ext/reflex/application.cpp +10 -5
- data/ext/reflex/capture_event.cpp +1 -5
- data/ext/reflex/contact_event.cpp +19 -11
- data/ext/reflex/defs.h +5 -2
- data/ext/reflex/draw_event.cpp +2 -6
- data/ext/reflex/ellipse_shape.cpp +56 -25
- data/ext/reflex/event.cpp +0 -4
- data/ext/reflex/extconf.rb +1 -2
- data/ext/reflex/filter.cpp +86 -0
- data/ext/reflex/focus_event.cpp +11 -15
- data/ext/reflex/frame_event.cpp +46 -7
- data/ext/reflex/image_view.cpp +1 -10
- data/ext/reflex/key_event.cpp +3 -7
- data/ext/reflex/line_shape.cpp +104 -0
- data/ext/reflex/motion_event.cpp +79 -0
- data/ext/reflex/native.cpp +18 -18
- data/ext/reflex/pointer_event.cpp +6 -12
- data/ext/reflex/polygon_shape.cpp +68 -0
- data/ext/reflex/rect_shape.cpp +113 -24
- data/ext/reflex/reflex.cpp +21 -2
- data/ext/reflex/scroll_event.cpp +1 -7
- data/ext/reflex/selector.cpp +46 -16
- data/ext/reflex/selector.h +130 -0
- data/ext/reflex/shape.cpp +231 -0
- data/ext/reflex/style.cpp +363 -192
- data/ext/reflex/style_length.cpp +164 -37
- data/ext/reflex/timer.cpp +108 -0
- data/ext/reflex/timer_event.cpp +133 -0
- data/ext/reflex/update_event.cpp +13 -7
- data/ext/reflex/view.cpp +594 -150
- data/ext/reflex/wheel_event.cpp +1 -25
- data/ext/reflex/window.cpp +7 -15
- data/include/reflex/application.h +2 -0
- data/include/reflex/debug.h +22 -0
- data/include/reflex/defs.h +45 -0
- data/include/reflex/event.h +60 -16
- data/include/reflex/exception.h +9 -0
- data/include/reflex/filter.h +56 -0
- data/include/reflex/image_view.h +1 -1
- data/include/reflex/ruby/application.h +17 -9
- data/include/reflex/ruby/event.h +22 -0
- data/include/reflex/ruby/filter.h +69 -0
- data/include/reflex/ruby/selector.h +1 -1
- data/include/reflex/ruby/shape.h +140 -0
- data/include/reflex/ruby/style.h +1 -1
- data/include/reflex/ruby/timer.h +69 -0
- data/include/reflex/ruby/view.h +43 -76
- data/include/reflex/ruby/window.h +17 -32
- data/include/reflex/ruby.h +6 -4
- data/include/reflex/selector.h +54 -2
- data/include/reflex/shape.h +211 -0
- data/include/reflex/style.h +111 -77
- data/include/reflex/timer.h +73 -0
- data/include/reflex/view.h +181 -59
- data/include/reflex/window.h +4 -3
- data/include/reflex.h +5 -4
- data/lib/reflex/application.rb +6 -3
- data/lib/reflex/button.rb +2 -2
- data/lib/reflex/capture_event.rb +7 -6
- data/lib/reflex/contact_event.rb +10 -12
- data/lib/reflex/draw_event.rb +6 -1
- data/lib/reflex/ellipse_shape.rb +27 -0
- data/lib/reflex/filter.rb +18 -0
- data/lib/reflex/fixture.rb +4 -0
- data/lib/reflex/focus_event.rb +10 -12
- data/lib/reflex/frame_event.rb +1 -1
- data/lib/reflex/helper.rb +17 -29
- data/lib/reflex/key_event.rb +13 -11
- data/lib/reflex/line_shape.rb +18 -0
- data/lib/reflex/{texture.rb → matrix.rb} +2 -2
- data/lib/reflex/module.rb +4 -19
- data/lib/reflex/pointer_event.rb +26 -37
- data/lib/reflex/polygon.rb +14 -0
- data/lib/reflex/polygon_shape.rb +23 -0
- data/lib/reflex/polyline.rb +13 -0
- data/lib/reflex/rect_shape.rb +20 -0
- data/lib/reflex/reflex.rb +1 -3
- data/lib/reflex/scroll_event.rb +1 -1
- data/lib/reflex/selector.rb +2 -2
- data/lib/reflex/shape.rb +62 -0
- data/lib/reflex/style.rb +78 -11
- data/lib/reflex/style_length.rb +0 -11
- data/lib/reflex/text_view.rb +7 -24
- data/lib/reflex/timer.rb +30 -0
- data/lib/reflex/timer_event.rb +29 -0
- data/lib/reflex/update_event.rb +1 -1
- data/lib/reflex/view.rb +127 -32
- data/lib/reflex/wheel_event.rb +9 -1
- data/lib/reflex/window.rb +29 -9
- data/lib/reflex.rb +11 -5
- data/lib/reflexion.rb +23 -7
- data/reflex.gemspec +8 -10
- data/samples/bats.rb +4 -4
- data/samples/fans.rb +1 -1
- data/samples/fps.rb +5 -3
- data/samples/hello.rb +4 -6
- data/samples/image.rb +5 -4
- data/samples/ios/hello/hello.xcodeproj/project.pbxproj +0 -2
- data/samples/layout.rb +16 -7
- data/samples/model.rb +10 -7
- data/samples/physics.rb +22 -20
- data/samples/reflexion/breakout.rb +4 -5
- data/samples/reflexion/hello.rb +2 -2
- data/samples/reflexion/jump_action.rb +191 -0
- data/samples/reflexion/noise.rb +23 -0
- data/samples/reflexion/paint.rb +7 -6
- data/samples/reflexion/physics.rb +15 -8
- data/samples/reflexion/pulse.rb +24 -10
- data/samples/shader.rb +8 -6
- data/samples/shapes.rb +63 -14
- data/samples/tree.rb +9 -10
- data/samples/views.rb +3 -3
- data/samples/visuals.rb +2 -5
- data/src/body.cpp +146 -345
- data/src/body.h +91 -0
- data/src/event.cpp +66 -16
- data/src/exception.cpp +13 -3
- data/src/filter.cpp +76 -0
- data/src/fixture.cpp +164 -39
- data/src/fixture.h +85 -0
- data/src/image_view.cpp +4 -4
- data/src/ios/app_delegate.h +5 -10
- data/src/ios/app_delegate.mm +79 -41
- data/src/ios/application.h +32 -0
- data/src/ios/application.mm +35 -25
- data/src/ios/event.mm +8 -4
- data/src/ios/reflex.mm +0 -7
- data/src/ios/view_controller.h +33 -0
- data/src/ios/view_controller.mm +436 -0
- data/src/ios/window.h +40 -0
- data/src/ios/window.mm +59 -250
- data/src/osx/app_delegate.h +5 -10
- data/src/osx/app_delegate.mm +52 -55
- data/src/osx/application.h +32 -0
- data/src/osx/application.mm +44 -39
- data/src/osx/native_window.h +0 -15
- data/src/osx/native_window.mm +131 -115
- data/src/osx/opengl_view.h +0 -2
- data/src/osx/opengl_view.mm +12 -3
- data/src/osx/reflex.mm +0 -9
- data/src/osx/window.h +42 -0
- data/src/osx/window.mm +45 -252
- data/src/selector.cpp +232 -7
- data/src/selector.h +52 -0
- data/src/shape.cpp +1191 -0
- data/src/shape.h +61 -0
- data/src/style.cpp +571 -374
- data/src/style.h +39 -0
- data/src/timer.cpp +291 -0
- data/src/timer.h +55 -0
- data/src/view.cpp +1624 -984
- data/src/view.h +56 -0
- data/src/win32/window.cpp +3 -4
- data/src/window.cpp +275 -20
- data/src/window.h +92 -0
- data/src/world.cpp +112 -111
- data/src/world.h +34 -53
- data/task/box2d.rake +31 -10
- data/test/test_capture_event.rb +8 -6
- data/test/test_pointer_event.rb +85 -0
- data/test/test_selector.rb +1 -1
- data/test/test_shape.rb +71 -0
- data/test/test_style.rb +77 -11
- data/test/test_style_length.rb +42 -13
- data/test/test_view.rb +138 -14
- metadata +109 -210
- data/.doc/ext/reflex/arc_shape.cpp +0 -89
- data/.doc/ext/reflex/body.cpp +0 -299
- data/.doc/ext/reflex/fixture.cpp +0 -101
- data/.doc/ext/reflex/shape_view.cpp +0 -153
- data/ext/reflex/arc_shape.cpp +0 -94
- data/ext/reflex/body.cpp +0 -328
- data/ext/reflex/fixture.cpp +0 -108
- data/ext/reflex/shape_view.cpp +0 -161
- data/include/reflex/bitmap.h +0 -20
- data/include/reflex/body.h +0 -128
- data/include/reflex/bounds.h +0 -20
- data/include/reflex/color.h +0 -20
- data/include/reflex/color_space.h +0 -20
- data/include/reflex/fixture.h +0 -117
- data/include/reflex/font.h +0 -20
- data/include/reflex/image.h +0 -20
- data/include/reflex/matrix.h +0 -20
- data/include/reflex/painter.h +0 -20
- data/include/reflex/point.h +0 -24
- data/include/reflex/ruby/body.h +0 -41
- data/include/reflex/ruby/fixture.h +0 -41
- data/include/reflex/ruby/shape_view.h +0 -96
- data/include/reflex/shader.h +0 -20
- data/include/reflex/shape_view.h +0 -146
- data/include/reflex/texture.h +0 -20
- data/lib/reflex/body.rb +0 -22
- data/lib/reflex/flags.rb +0 -18
- data/lib/reflex/shape_view.rb +0 -25
- data/src/ios/application_data.h +0 -45
- data/src/ios/native_window.h +0 -39
- data/src/ios/native_window.mm +0 -224
- data/src/ios/opengl_view.h +0 -13
- data/src/ios/opengl_view.mm +0 -139
- data/src/ios/window_data.h +0 -75
- data/src/osx/application_data.h +0 -45
- data/src/osx/window_data.h +0 -75
- data/src/physics/Box2D/Box2D.h +0 -68
- data/src/physics/Box2D/Collision/Shapes/b2ChainShape.cpp +0 -193
- data/src/physics/Box2D/Collision/Shapes/b2ChainShape.h +0 -105
- data/src/physics/Box2D/Collision/Shapes/b2CircleShape.cpp +0 -99
- data/src/physics/Box2D/Collision/Shapes/b2CircleShape.h +0 -91
- data/src/physics/Box2D/Collision/Shapes/b2EdgeShape.cpp +0 -138
- data/src/physics/Box2D/Collision/Shapes/b2EdgeShape.h +0 -74
- data/src/physics/Box2D/Collision/Shapes/b2PolygonShape.cpp +0 -467
- data/src/physics/Box2D/Collision/Shapes/b2PolygonShape.h +0 -101
- data/src/physics/Box2D/Collision/Shapes/b2Shape.h +0 -101
- data/src/physics/Box2D/Collision/b2BroadPhase.cpp +0 -119
- data/src/physics/Box2D/Collision/b2BroadPhase.h +0 -257
- data/src/physics/Box2D/Collision/b2CollideCircle.cpp +0 -154
- data/src/physics/Box2D/Collision/b2CollideEdge.cpp +0 -698
- data/src/physics/Box2D/Collision/b2CollidePolygon.cpp +0 -239
- data/src/physics/Box2D/Collision/b2Collision.cpp +0 -252
- data/src/physics/Box2D/Collision/b2Collision.h +0 -277
- data/src/physics/Box2D/Collision/b2Distance.cpp +0 -603
- data/src/physics/Box2D/Collision/b2Distance.h +0 -141
- data/src/physics/Box2D/Collision/b2DynamicTree.cpp +0 -778
- data/src/physics/Box2D/Collision/b2DynamicTree.h +0 -289
- data/src/physics/Box2D/Collision/b2TimeOfImpact.cpp +0 -486
- data/src/physics/Box2D/Collision/b2TimeOfImpact.h +0 -58
- data/src/physics/Box2D/Common/b2BlockAllocator.cpp +0 -215
- data/src/physics/Box2D/Common/b2BlockAllocator.h +0 -62
- data/src/physics/Box2D/Common/b2Draw.cpp +0 -44
- data/src/physics/Box2D/Common/b2Draw.h +0 -86
- data/src/physics/Box2D/Common/b2GrowableStack.h +0 -85
- data/src/physics/Box2D/Common/b2Math.cpp +0 -94
- data/src/physics/Box2D/Common/b2Math.h +0 -720
- data/src/physics/Box2D/Common/b2Settings.cpp +0 -44
- data/src/physics/Box2D/Common/b2Settings.h +0 -151
- data/src/physics/Box2D/Common/b2StackAllocator.cpp +0 -83
- data/src/physics/Box2D/Common/b2StackAllocator.h +0 -60
- data/src/physics/Box2D/Common/b2Timer.cpp +0 -101
- data/src/physics/Box2D/Common/b2Timer.h +0 -50
- data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndCircleContact.cpp +0 -53
- data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndCircleContact.h +0 -39
- data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.cpp +0 -53
- data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.h +0 -39
- data/src/physics/Box2D/Dynamics/Contacts/b2CircleContact.cpp +0 -52
- data/src/physics/Box2D/Dynamics/Contacts/b2CircleContact.h +0 -39
- data/src/physics/Box2D/Dynamics/Contacts/b2Contact.cpp +0 -247
- data/src/physics/Box2D/Dynamics/Contacts/b2Contact.h +0 -349
- data/src/physics/Box2D/Dynamics/Contacts/b2ContactSolver.cpp +0 -838
- data/src/physics/Box2D/Dynamics/Contacts/b2ContactSolver.h +0 -95
- data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndCircleContact.cpp +0 -49
- data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndCircleContact.h +0 -39
- data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.cpp +0 -49
- data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.h +0 -39
- data/src/physics/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.cpp +0 -49
- data/src/physics/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.h +0 -38
- data/src/physics/Box2D/Dynamics/Contacts/b2PolygonContact.cpp +0 -52
- data/src/physics/Box2D/Dynamics/Contacts/b2PolygonContact.h +0 -39
- data/src/physics/Box2D/Dynamics/Joints/b2DistanceJoint.cpp +0 -260
- data/src/physics/Box2D/Dynamics/Joints/b2DistanceJoint.h +0 -169
- data/src/physics/Box2D/Dynamics/Joints/b2FrictionJoint.cpp +0 -251
- data/src/physics/Box2D/Dynamics/Joints/b2FrictionJoint.h +0 -119
- data/src/physics/Box2D/Dynamics/Joints/b2GearJoint.cpp +0 -419
- data/src/physics/Box2D/Dynamics/Joints/b2GearJoint.h +0 -125
- data/src/physics/Box2D/Dynamics/Joints/b2Joint.cpp +0 -211
- data/src/physics/Box2D/Dynamics/Joints/b2Joint.h +0 -226
- data/src/physics/Box2D/Dynamics/Joints/b2MotorJoint.cpp +0 -304
- data/src/physics/Box2D/Dynamics/Joints/b2MotorJoint.h +0 -133
- data/src/physics/Box2D/Dynamics/Joints/b2MouseJoint.cpp +0 -222
- data/src/physics/Box2D/Dynamics/Joints/b2MouseJoint.h +0 -129
- data/src/physics/Box2D/Dynamics/Joints/b2PrismaticJoint.cpp +0 -629
- data/src/physics/Box2D/Dynamics/Joints/b2PrismaticJoint.h +0 -196
- data/src/physics/Box2D/Dynamics/Joints/b2PulleyJoint.cpp +0 -348
- data/src/physics/Box2D/Dynamics/Joints/b2PulleyJoint.h +0 -152
- data/src/physics/Box2D/Dynamics/Joints/b2RevoluteJoint.cpp +0 -502
- data/src/physics/Box2D/Dynamics/Joints/b2RevoluteJoint.h +0 -204
- data/src/physics/Box2D/Dynamics/Joints/b2RopeJoint.cpp +0 -241
- data/src/physics/Box2D/Dynamics/Joints/b2RopeJoint.h +0 -114
- data/src/physics/Box2D/Dynamics/Joints/b2WeldJoint.cpp +0 -344
- data/src/physics/Box2D/Dynamics/Joints/b2WeldJoint.h +0 -126
- data/src/physics/Box2D/Dynamics/Joints/b2WheelJoint.cpp +0 -419
- data/src/physics/Box2D/Dynamics/Joints/b2WheelJoint.h +0 -210
- data/src/physics/Box2D/Dynamics/b2Body.cpp +0 -549
- data/src/physics/Box2D/Dynamics/b2Body.h +0 -860
- data/src/physics/Box2D/Dynamics/b2ContactManager.cpp +0 -296
- data/src/physics/Box2D/Dynamics/b2ContactManager.h +0 -52
- data/src/physics/Box2D/Dynamics/b2Fixture.cpp +0 -303
- data/src/physics/Box2D/Dynamics/b2Fixture.h +0 -345
- data/src/physics/Box2D/Dynamics/b2Island.cpp +0 -539
- data/src/physics/Box2D/Dynamics/b2Island.h +0 -93
- data/src/physics/Box2D/Dynamics/b2TimeStep.h +0 -70
- data/src/physics/Box2D/Dynamics/b2World.cpp +0 -1339
- data/src/physics/Box2D/Dynamics/b2World.h +0 -354
- data/src/physics/Box2D/Dynamics/b2WorldCallbacks.cpp +0 -36
- data/src/physics/Box2D/Dynamics/b2WorldCallbacks.h +0 -155
- data/src/physics/Box2D/Rope/b2Rope.cpp +0 -259
- data/src/physics/Box2D/Rope/b2Rope.h +0 -115
- data/src/shape_view.cpp +0 -306
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/*
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* Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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* 1. The origin of this software must not be misrepresented; you must not
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* 2. Altered source versions must be plainly marked as such, and must not be
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b2ContactManager::b2ContactManager()
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|
-
|
55
|
-
if (c->m_next)
|
56
|
-
{
|
57
|
-
c->m_next->m_prev = c->m_prev;
|
58
|
-
}
|
59
|
-
|
60
|
-
if (c == m_contactList)
|
61
|
-
{
|
62
|
-
m_contactList = c->m_next;
|
63
|
-
}
|
64
|
-
|
65
|
-
// Remove from body 1
|
66
|
-
if (c->m_nodeA.prev)
|
67
|
-
{
|
68
|
-
c->m_nodeA.prev->next = c->m_nodeA.next;
|
69
|
-
}
|
70
|
-
|
71
|
-
if (c->m_nodeA.next)
|
72
|
-
{
|
73
|
-
c->m_nodeA.next->prev = c->m_nodeA.prev;
|
74
|
-
}
|
75
|
-
|
76
|
-
if (&c->m_nodeA == bodyA->m_contactList)
|
77
|
-
{
|
78
|
-
bodyA->m_contactList = c->m_nodeA.next;
|
79
|
-
}
|
80
|
-
|
81
|
-
// Remove from body 2
|
82
|
-
if (c->m_nodeB.prev)
|
83
|
-
{
|
84
|
-
c->m_nodeB.prev->next = c->m_nodeB.next;
|
85
|
-
}
|
86
|
-
|
87
|
-
if (c->m_nodeB.next)
|
88
|
-
{
|
89
|
-
c->m_nodeB.next->prev = c->m_nodeB.prev;
|
90
|
-
}
|
91
|
-
|
92
|
-
if (&c->m_nodeB == bodyB->m_contactList)
|
93
|
-
{
|
94
|
-
bodyB->m_contactList = c->m_nodeB.next;
|
95
|
-
}
|
96
|
-
|
97
|
-
// Call the factory.
|
98
|
-
b2Contact::Destroy(c, m_allocator);
|
99
|
-
--m_contactCount;
|
100
|
-
}
|
101
|
-
|
102
|
-
// This is the top level collision call for the time step. Here
|
103
|
-
// all the narrow phase collision is processed for the world
|
104
|
-
// contact list.
|
105
|
-
void b2ContactManager::Collide()
|
106
|
-
{
|
107
|
-
// Update awake contacts.
|
108
|
-
b2Contact* c = m_contactList;
|
109
|
-
while (c)
|
110
|
-
{
|
111
|
-
b2Fixture* fixtureA = c->GetFixtureA();
|
112
|
-
b2Fixture* fixtureB = c->GetFixtureB();
|
113
|
-
int32 indexA = c->GetChildIndexA();
|
114
|
-
int32 indexB = c->GetChildIndexB();
|
115
|
-
b2Body* bodyA = fixtureA->GetBody();
|
116
|
-
b2Body* bodyB = fixtureB->GetBody();
|
117
|
-
|
118
|
-
// Is this contact flagged for filtering?
|
119
|
-
if (c->m_flags & b2Contact::e_filterFlag)
|
120
|
-
{
|
121
|
-
// Should these bodies collide?
|
122
|
-
if (bodyB->ShouldCollide(bodyA) == false)
|
123
|
-
{
|
124
|
-
b2Contact* cNuke = c;
|
125
|
-
c = cNuke->GetNext();
|
126
|
-
Destroy(cNuke);
|
127
|
-
continue;
|
128
|
-
}
|
129
|
-
|
130
|
-
// Check user filtering.
|
131
|
-
if (m_contactFilter && m_contactFilter->ShouldCollide(fixtureA, fixtureB) == false)
|
132
|
-
{
|
133
|
-
b2Contact* cNuke = c;
|
134
|
-
c = cNuke->GetNext();
|
135
|
-
Destroy(cNuke);
|
136
|
-
continue;
|
137
|
-
}
|
138
|
-
|
139
|
-
// Clear the filtering flag.
|
140
|
-
c->m_flags &= ~b2Contact::e_filterFlag;
|
141
|
-
}
|
142
|
-
|
143
|
-
bool activeA = bodyA->IsAwake() && bodyA->m_type != b2_staticBody;
|
144
|
-
bool activeB = bodyB->IsAwake() && bodyB->m_type != b2_staticBody;
|
145
|
-
|
146
|
-
// At least one body must be awake and it must be dynamic or kinematic.
|
147
|
-
if (activeA == false && activeB == false)
|
148
|
-
{
|
149
|
-
c = c->GetNext();
|
150
|
-
continue;
|
151
|
-
}
|
152
|
-
|
153
|
-
int32 proxyIdA = fixtureA->m_proxies[indexA].proxyId;
|
154
|
-
int32 proxyIdB = fixtureB->m_proxies[indexB].proxyId;
|
155
|
-
bool overlap = m_broadPhase.TestOverlap(proxyIdA, proxyIdB);
|
156
|
-
|
157
|
-
// Here we destroy contacts that cease to overlap in the broad-phase.
|
158
|
-
if (overlap == false)
|
159
|
-
{
|
160
|
-
b2Contact* cNuke = c;
|
161
|
-
c = cNuke->GetNext();
|
162
|
-
Destroy(cNuke);
|
163
|
-
continue;
|
164
|
-
}
|
165
|
-
|
166
|
-
// The contact persists.
|
167
|
-
c->Update(m_contactListener);
|
168
|
-
c = c->GetNext();
|
169
|
-
}
|
170
|
-
}
|
171
|
-
|
172
|
-
void b2ContactManager::FindNewContacts()
|
173
|
-
{
|
174
|
-
m_broadPhase.UpdatePairs(this);
|
175
|
-
}
|
176
|
-
|
177
|
-
void b2ContactManager::AddPair(void* proxyUserDataA, void* proxyUserDataB)
|
178
|
-
{
|
179
|
-
b2FixtureProxy* proxyA = (b2FixtureProxy*)proxyUserDataA;
|
180
|
-
b2FixtureProxy* proxyB = (b2FixtureProxy*)proxyUserDataB;
|
181
|
-
|
182
|
-
b2Fixture* fixtureA = proxyA->fixture;
|
183
|
-
b2Fixture* fixtureB = proxyB->fixture;
|
184
|
-
|
185
|
-
int32 indexA = proxyA->childIndex;
|
186
|
-
int32 indexB = proxyB->childIndex;
|
187
|
-
|
188
|
-
b2Body* bodyA = fixtureA->GetBody();
|
189
|
-
b2Body* bodyB = fixtureB->GetBody();
|
190
|
-
|
191
|
-
// Are the fixtures on the same body?
|
192
|
-
if (bodyA == bodyB)
|
193
|
-
{
|
194
|
-
return;
|
195
|
-
}
|
196
|
-
|
197
|
-
// TODO_ERIN use a hash table to remove a potential bottleneck when both
|
198
|
-
// bodies have a lot of contacts.
|
199
|
-
// Does a contact already exist?
|
200
|
-
b2ContactEdge* edge = bodyB->GetContactList();
|
201
|
-
while (edge)
|
202
|
-
{
|
203
|
-
if (edge->other == bodyA)
|
204
|
-
{
|
205
|
-
b2Fixture* fA = edge->contact->GetFixtureA();
|
206
|
-
b2Fixture* fB = edge->contact->GetFixtureB();
|
207
|
-
int32 iA = edge->contact->GetChildIndexA();
|
208
|
-
int32 iB = edge->contact->GetChildIndexB();
|
209
|
-
|
210
|
-
if (fA == fixtureA && fB == fixtureB && iA == indexA && iB == indexB)
|
211
|
-
{
|
212
|
-
// A contact already exists.
|
213
|
-
return;
|
214
|
-
}
|
215
|
-
|
216
|
-
if (fA == fixtureB && fB == fixtureA && iA == indexB && iB == indexA)
|
217
|
-
{
|
218
|
-
// A contact already exists.
|
219
|
-
return;
|
220
|
-
}
|
221
|
-
}
|
222
|
-
|
223
|
-
edge = edge->next;
|
224
|
-
}
|
225
|
-
|
226
|
-
// Does a joint override collision? Is at least one body dynamic?
|
227
|
-
if (bodyB->ShouldCollide(bodyA) == false)
|
228
|
-
{
|
229
|
-
return;
|
230
|
-
}
|
231
|
-
|
232
|
-
// Check user filtering.
|
233
|
-
if (m_contactFilter && m_contactFilter->ShouldCollide(fixtureA, fixtureB) == false)
|
234
|
-
{
|
235
|
-
return;
|
236
|
-
}
|
237
|
-
|
238
|
-
// Call the factory.
|
239
|
-
b2Contact* c = b2Contact::Create(fixtureA, indexA, fixtureB, indexB, m_allocator);
|
240
|
-
if (c == NULL)
|
241
|
-
{
|
242
|
-
return;
|
243
|
-
}
|
244
|
-
|
245
|
-
// Contact creation may swap fixtures.
|
246
|
-
fixtureA = c->GetFixtureA();
|
247
|
-
fixtureB = c->GetFixtureB();
|
248
|
-
indexA = c->GetChildIndexA();
|
249
|
-
indexB = c->GetChildIndexB();
|
250
|
-
bodyA = fixtureA->GetBody();
|
251
|
-
bodyB = fixtureB->GetBody();
|
252
|
-
|
253
|
-
// Insert into the world.
|
254
|
-
c->m_prev = NULL;
|
255
|
-
c->m_next = m_contactList;
|
256
|
-
if (m_contactList != NULL)
|
257
|
-
{
|
258
|
-
m_contactList->m_prev = c;
|
259
|
-
}
|
260
|
-
m_contactList = c;
|
261
|
-
|
262
|
-
// Connect to island graph.
|
263
|
-
|
264
|
-
// Connect to body A
|
265
|
-
c->m_nodeA.contact = c;
|
266
|
-
c->m_nodeA.other = bodyB;
|
267
|
-
|
268
|
-
c->m_nodeA.prev = NULL;
|
269
|
-
c->m_nodeA.next = bodyA->m_contactList;
|
270
|
-
if (bodyA->m_contactList != NULL)
|
271
|
-
{
|
272
|
-
bodyA->m_contactList->prev = &c->m_nodeA;
|
273
|
-
}
|
274
|
-
bodyA->m_contactList = &c->m_nodeA;
|
275
|
-
|
276
|
-
// Connect to body B
|
277
|
-
c->m_nodeB.contact = c;
|
278
|
-
c->m_nodeB.other = bodyA;
|
279
|
-
|
280
|
-
c->m_nodeB.prev = NULL;
|
281
|
-
c->m_nodeB.next = bodyB->m_contactList;
|
282
|
-
if (bodyB->m_contactList != NULL)
|
283
|
-
{
|
284
|
-
bodyB->m_contactList->prev = &c->m_nodeB;
|
285
|
-
}
|
286
|
-
bodyB->m_contactList = &c->m_nodeB;
|
287
|
-
|
288
|
-
// Wake up the bodies
|
289
|
-
if (fixtureA->IsSensor() == false && fixtureB->IsSensor() == false)
|
290
|
-
{
|
291
|
-
bodyA->SetAwake(true);
|
292
|
-
bodyB->SetAwake(true);
|
293
|
-
}
|
294
|
-
|
295
|
-
++m_contactCount;
|
296
|
-
}
|
@@ -1,52 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
* Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
|
3
|
-
*
|
4
|
-
* This software is provided 'as-is', without any express or implied
|
5
|
-
* warranty. In no event will the authors be held liable for any damages
|
6
|
-
* arising from the use of this software.
|
7
|
-
* Permission is granted to anyone to use this software for any purpose,
|
8
|
-
* including commercial applications, and to alter it and redistribute it
|
9
|
-
* freely, subject to the following restrictions:
|
10
|
-
* 1. The origin of this software must not be misrepresented; you must not
|
11
|
-
* claim that you wrote the original software. If you use this software
|
12
|
-
* in a product, an acknowledgment in the product documentation would be
|
13
|
-
* appreciated but is not required.
|
14
|
-
* 2. Altered source versions must be plainly marked as such, and must not be
|
15
|
-
* misrepresented as being the original software.
|
16
|
-
* 3. This notice may not be removed or altered from any source distribution.
|
17
|
-
*/
|
18
|
-
|
19
|
-
#ifndef B2_CONTACT_MANAGER_H
|
20
|
-
#define B2_CONTACT_MANAGER_H
|
21
|
-
|
22
|
-
#include <Box2D/Collision/b2BroadPhase.h>
|
23
|
-
|
24
|
-
class b2Contact;
|
25
|
-
class b2ContactFilter;
|
26
|
-
class b2ContactListener;
|
27
|
-
class b2BlockAllocator;
|
28
|
-
|
29
|
-
// Delegate of b2World.
|
30
|
-
class b2ContactManager
|
31
|
-
{
|
32
|
-
public:
|
33
|
-
b2ContactManager();
|
34
|
-
|
35
|
-
// Broad-phase callback.
|
36
|
-
void AddPair(void* proxyUserDataA, void* proxyUserDataB);
|
37
|
-
|
38
|
-
void FindNewContacts();
|
39
|
-
|
40
|
-
void Destroy(b2Contact* c);
|
41
|
-
|
42
|
-
void Collide();
|
43
|
-
|
44
|
-
b2BroadPhase m_broadPhase;
|
45
|
-
b2Contact* m_contactList;
|
46
|
-
int32 m_contactCount;
|
47
|
-
b2ContactFilter* m_contactFilter;
|
48
|
-
b2ContactListener* m_contactListener;
|
49
|
-
b2BlockAllocator* m_allocator;
|
50
|
-
};
|
51
|
-
|
52
|
-
#endif
|
@@ -1,303 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
* Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
|
3
|
-
*
|
4
|
-
* This software is provided 'as-is', without any express or implied
|
5
|
-
* warranty. In no event will the authors be held liable for any damages
|
6
|
-
* arising from the use of this software.
|
7
|
-
* Permission is granted to anyone to use this software for any purpose,
|
8
|
-
* including commercial applications, and to alter it and redistribute it
|
9
|
-
* freely, subject to the following restrictions:
|
10
|
-
* 1. The origin of this software must not be misrepresented; you must not
|
11
|
-
* claim that you wrote the original software. If you use this software
|
12
|
-
* in a product, an acknowledgment in the product documentation would be
|
13
|
-
* appreciated but is not required.
|
14
|
-
* 2. Altered source versions must be plainly marked as such, and must not be
|
15
|
-
* misrepresented as being the original software.
|
16
|
-
* 3. This notice may not be removed or altered from any source distribution.
|
17
|
-
*/
|
18
|
-
|
19
|
-
#include <Box2D/Dynamics/b2Fixture.h>
|
20
|
-
#include <Box2D/Dynamics/Contacts/b2Contact.h>
|
21
|
-
#include <Box2D/Dynamics/b2World.h>
|
22
|
-
#include <Box2D/Collision/Shapes/b2CircleShape.h>
|
23
|
-
#include <Box2D/Collision/Shapes/b2EdgeShape.h>
|
24
|
-
#include <Box2D/Collision/Shapes/b2PolygonShape.h>
|
25
|
-
#include <Box2D/Collision/Shapes/b2ChainShape.h>
|
26
|
-
#include <Box2D/Collision/b2BroadPhase.h>
|
27
|
-
#include <Box2D/Collision/b2Collision.h>
|
28
|
-
#include <Box2D/Common/b2BlockAllocator.h>
|
29
|
-
|
30
|
-
b2Fixture::b2Fixture()
|
31
|
-
{
|
32
|
-
m_userData = NULL;
|
33
|
-
m_body = NULL;
|
34
|
-
m_next = NULL;
|
35
|
-
m_proxies = NULL;
|
36
|
-
m_proxyCount = 0;
|
37
|
-
m_shape = NULL;
|
38
|
-
m_density = 0.0f;
|
39
|
-
}
|
40
|
-
|
41
|
-
void b2Fixture::Create(b2BlockAllocator* allocator, b2Body* body, const b2FixtureDef* def)
|
42
|
-
{
|
43
|
-
m_userData = def->userData;
|
44
|
-
m_friction = def->friction;
|
45
|
-
m_restitution = def->restitution;
|
46
|
-
|
47
|
-
m_body = body;
|
48
|
-
m_next = NULL;
|
49
|
-
|
50
|
-
m_filter = def->filter;
|
51
|
-
|
52
|
-
m_isSensor = def->isSensor;
|
53
|
-
|
54
|
-
m_shape = def->shape->Clone(allocator);
|
55
|
-
|
56
|
-
// Reserve proxy space
|
57
|
-
int32 childCount = m_shape->GetChildCount();
|
58
|
-
m_proxies = (b2FixtureProxy*)allocator->Allocate(childCount * sizeof(b2FixtureProxy));
|
59
|
-
for (int32 i = 0; i < childCount; ++i)
|
60
|
-
{
|
61
|
-
m_proxies[i].fixture = NULL;
|
62
|
-
m_proxies[i].proxyId = b2BroadPhase::e_nullProxy;
|
63
|
-
}
|
64
|
-
m_proxyCount = 0;
|
65
|
-
|
66
|
-
m_density = def->density;
|
67
|
-
}
|
68
|
-
|
69
|
-
void b2Fixture::Destroy(b2BlockAllocator* allocator)
|
70
|
-
{
|
71
|
-
// The proxies must be destroyed before calling this.
|
72
|
-
b2Assert(m_proxyCount == 0);
|
73
|
-
|
74
|
-
// Free the proxy array.
|
75
|
-
int32 childCount = m_shape->GetChildCount();
|
76
|
-
allocator->Free(m_proxies, childCount * sizeof(b2FixtureProxy));
|
77
|
-
m_proxies = NULL;
|
78
|
-
|
79
|
-
// Free the child shape.
|
80
|
-
switch (m_shape->m_type)
|
81
|
-
{
|
82
|
-
case b2Shape::e_circle:
|
83
|
-
{
|
84
|
-
b2CircleShape* s = (b2CircleShape*)m_shape;
|
85
|
-
s->~b2CircleShape();
|
86
|
-
allocator->Free(s, sizeof(b2CircleShape));
|
87
|
-
}
|
88
|
-
break;
|
89
|
-
|
90
|
-
case b2Shape::e_edge:
|
91
|
-
{
|
92
|
-
b2EdgeShape* s = (b2EdgeShape*)m_shape;
|
93
|
-
s->~b2EdgeShape();
|
94
|
-
allocator->Free(s, sizeof(b2EdgeShape));
|
95
|
-
}
|
96
|
-
break;
|
97
|
-
|
98
|
-
case b2Shape::e_polygon:
|
99
|
-
{
|
100
|
-
b2PolygonShape* s = (b2PolygonShape*)m_shape;
|
101
|
-
s->~b2PolygonShape();
|
102
|
-
allocator->Free(s, sizeof(b2PolygonShape));
|
103
|
-
}
|
104
|
-
break;
|
105
|
-
|
106
|
-
case b2Shape::e_chain:
|
107
|
-
{
|
108
|
-
b2ChainShape* s = (b2ChainShape*)m_shape;
|
109
|
-
s->~b2ChainShape();
|
110
|
-
allocator->Free(s, sizeof(b2ChainShape));
|
111
|
-
}
|
112
|
-
break;
|
113
|
-
|
114
|
-
default:
|
115
|
-
b2Assert(false);
|
116
|
-
break;
|
117
|
-
}
|
118
|
-
|
119
|
-
m_shape = NULL;
|
120
|
-
}
|
121
|
-
|
122
|
-
void b2Fixture::CreateProxies(b2BroadPhase* broadPhase, const b2Transform& xf)
|
123
|
-
{
|
124
|
-
b2Assert(m_proxyCount == 0);
|
125
|
-
|
126
|
-
// Create proxies in the broad-phase.
|
127
|
-
m_proxyCount = m_shape->GetChildCount();
|
128
|
-
|
129
|
-
for (int32 i = 0; i < m_proxyCount; ++i)
|
130
|
-
{
|
131
|
-
b2FixtureProxy* proxy = m_proxies + i;
|
132
|
-
m_shape->ComputeAABB(&proxy->aabb, xf, i);
|
133
|
-
proxy->proxyId = broadPhase->CreateProxy(proxy->aabb, proxy);
|
134
|
-
proxy->fixture = this;
|
135
|
-
proxy->childIndex = i;
|
136
|
-
}
|
137
|
-
}
|
138
|
-
|
139
|
-
void b2Fixture::DestroyProxies(b2BroadPhase* broadPhase)
|
140
|
-
{
|
141
|
-
// Destroy proxies in the broad-phase.
|
142
|
-
for (int32 i = 0; i < m_proxyCount; ++i)
|
143
|
-
{
|
144
|
-
b2FixtureProxy* proxy = m_proxies + i;
|
145
|
-
broadPhase->DestroyProxy(proxy->proxyId);
|
146
|
-
proxy->proxyId = b2BroadPhase::e_nullProxy;
|
147
|
-
}
|
148
|
-
|
149
|
-
m_proxyCount = 0;
|
150
|
-
}
|
151
|
-
|
152
|
-
void b2Fixture::Synchronize(b2BroadPhase* broadPhase, const b2Transform& transform1, const b2Transform& transform2)
|
153
|
-
{
|
154
|
-
if (m_proxyCount == 0)
|
155
|
-
{
|
156
|
-
return;
|
157
|
-
}
|
158
|
-
|
159
|
-
for (int32 i = 0; i < m_proxyCount; ++i)
|
160
|
-
{
|
161
|
-
b2FixtureProxy* proxy = m_proxies + i;
|
162
|
-
|
163
|
-
// Compute an AABB that covers the swept shape (may miss some rotation effect).
|
164
|
-
b2AABB aabb1, aabb2;
|
165
|
-
m_shape->ComputeAABB(&aabb1, transform1, proxy->childIndex);
|
166
|
-
m_shape->ComputeAABB(&aabb2, transform2, proxy->childIndex);
|
167
|
-
|
168
|
-
proxy->aabb.Combine(aabb1, aabb2);
|
169
|
-
|
170
|
-
b2Vec2 displacement = transform2.p - transform1.p;
|
171
|
-
|
172
|
-
broadPhase->MoveProxy(proxy->proxyId, proxy->aabb, displacement);
|
173
|
-
}
|
174
|
-
}
|
175
|
-
|
176
|
-
void b2Fixture::SetFilterData(const b2Filter& filter)
|
177
|
-
{
|
178
|
-
m_filter = filter;
|
179
|
-
|
180
|
-
Refilter();
|
181
|
-
}
|
182
|
-
|
183
|
-
void b2Fixture::Refilter()
|
184
|
-
{
|
185
|
-
if (m_body == NULL)
|
186
|
-
{
|
187
|
-
return;
|
188
|
-
}
|
189
|
-
|
190
|
-
// Flag associated contacts for filtering.
|
191
|
-
b2ContactEdge* edge = m_body->GetContactList();
|
192
|
-
while (edge)
|
193
|
-
{
|
194
|
-
b2Contact* contact = edge->contact;
|
195
|
-
b2Fixture* fixtureA = contact->GetFixtureA();
|
196
|
-
b2Fixture* fixtureB = contact->GetFixtureB();
|
197
|
-
if (fixtureA == this || fixtureB == this)
|
198
|
-
{
|
199
|
-
contact->FlagForFiltering();
|
200
|
-
}
|
201
|
-
|
202
|
-
edge = edge->next;
|
203
|
-
}
|
204
|
-
|
205
|
-
b2World* world = m_body->GetWorld();
|
206
|
-
|
207
|
-
if (world == NULL)
|
208
|
-
{
|
209
|
-
return;
|
210
|
-
}
|
211
|
-
|
212
|
-
// Touch each proxy so that new pairs may be created
|
213
|
-
b2BroadPhase* broadPhase = &world->m_contactManager.m_broadPhase;
|
214
|
-
for (int32 i = 0; i < m_proxyCount; ++i)
|
215
|
-
{
|
216
|
-
broadPhase->TouchProxy(m_proxies[i].proxyId);
|
217
|
-
}
|
218
|
-
}
|
219
|
-
|
220
|
-
void b2Fixture::SetSensor(bool sensor)
|
221
|
-
{
|
222
|
-
if (sensor != m_isSensor)
|
223
|
-
{
|
224
|
-
m_body->SetAwake(true);
|
225
|
-
m_isSensor = sensor;
|
226
|
-
}
|
227
|
-
}
|
228
|
-
|
229
|
-
void b2Fixture::Dump(int32 bodyIndex)
|
230
|
-
{
|
231
|
-
b2Log(" b2FixtureDef fd;\n");
|
232
|
-
b2Log(" fd.friction = %.15lef;\n", m_friction);
|
233
|
-
b2Log(" fd.restitution = %.15lef;\n", m_restitution);
|
234
|
-
b2Log(" fd.density = %.15lef;\n", m_density);
|
235
|
-
b2Log(" fd.isSensor = bool(%d);\n", m_isSensor);
|
236
|
-
b2Log(" fd.filter.categoryBits = uint16(%d);\n", m_filter.categoryBits);
|
237
|
-
b2Log(" fd.filter.maskBits = uint16(%d);\n", m_filter.maskBits);
|
238
|
-
b2Log(" fd.filter.groupIndex = int16(%d);\n", m_filter.groupIndex);
|
239
|
-
|
240
|
-
switch (m_shape->m_type)
|
241
|
-
{
|
242
|
-
case b2Shape::e_circle:
|
243
|
-
{
|
244
|
-
b2CircleShape* s = (b2CircleShape*)m_shape;
|
245
|
-
b2Log(" b2CircleShape shape;\n");
|
246
|
-
b2Log(" shape.m_radius = %.15lef;\n", s->m_radius);
|
247
|
-
b2Log(" shape.m_p.Set(%.15lef, %.15lef);\n", s->m_p.x, s->m_p.y);
|
248
|
-
}
|
249
|
-
break;
|
250
|
-
|
251
|
-
case b2Shape::e_edge:
|
252
|
-
{
|
253
|
-
b2EdgeShape* s = (b2EdgeShape*)m_shape;
|
254
|
-
b2Log(" b2EdgeShape shape;\n");
|
255
|
-
b2Log(" shape.m_radius = %.15lef;\n", s->m_radius);
|
256
|
-
b2Log(" shape.m_vertex0.Set(%.15lef, %.15lef);\n", s->m_vertex0.x, s->m_vertex0.y);
|
257
|
-
b2Log(" shape.m_vertex1.Set(%.15lef, %.15lef);\n", s->m_vertex1.x, s->m_vertex1.y);
|
258
|
-
b2Log(" shape.m_vertex2.Set(%.15lef, %.15lef);\n", s->m_vertex2.x, s->m_vertex2.y);
|
259
|
-
b2Log(" shape.m_vertex3.Set(%.15lef, %.15lef);\n", s->m_vertex3.x, s->m_vertex3.y);
|
260
|
-
b2Log(" shape.m_hasVertex0 = bool(%d);\n", s->m_hasVertex0);
|
261
|
-
b2Log(" shape.m_hasVertex3 = bool(%d);\n", s->m_hasVertex3);
|
262
|
-
}
|
263
|
-
break;
|
264
|
-
|
265
|
-
case b2Shape::e_polygon:
|
266
|
-
{
|
267
|
-
b2PolygonShape* s = (b2PolygonShape*)m_shape;
|
268
|
-
b2Log(" b2PolygonShape shape;\n");
|
269
|
-
b2Log(" b2Vec2 vs[%d];\n", b2_maxPolygonVertices);
|
270
|
-
for (int32 i = 0; i < s->m_count; ++i)
|
271
|
-
{
|
272
|
-
b2Log(" vs[%d].Set(%.15lef, %.15lef);\n", i, s->m_vertices[i].x, s->m_vertices[i].y);
|
273
|
-
}
|
274
|
-
b2Log(" shape.Set(vs, %d);\n", s->m_count);
|
275
|
-
}
|
276
|
-
break;
|
277
|
-
|
278
|
-
case b2Shape::e_chain:
|
279
|
-
{
|
280
|
-
b2ChainShape* s = (b2ChainShape*)m_shape;
|
281
|
-
b2Log(" b2ChainShape shape;\n");
|
282
|
-
b2Log(" b2Vec2 vs[%d];\n", s->m_count);
|
283
|
-
for (int32 i = 0; i < s->m_count; ++i)
|
284
|
-
{
|
285
|
-
b2Log(" vs[%d].Set(%.15lef, %.15lef);\n", i, s->m_vertices[i].x, s->m_vertices[i].y);
|
286
|
-
}
|
287
|
-
b2Log(" shape.CreateChain(vs, %d);\n", s->m_count);
|
288
|
-
b2Log(" shape.m_prevVertex.Set(%.15lef, %.15lef);\n", s->m_prevVertex.x, s->m_prevVertex.y);
|
289
|
-
b2Log(" shape.m_nextVertex.Set(%.15lef, %.15lef);\n", s->m_nextVertex.x, s->m_nextVertex.y);
|
290
|
-
b2Log(" shape.m_hasPrevVertex = bool(%d);\n", s->m_hasPrevVertex);
|
291
|
-
b2Log(" shape.m_hasNextVertex = bool(%d);\n", s->m_hasNextVertex);
|
292
|
-
}
|
293
|
-
break;
|
294
|
-
|
295
|
-
default:
|
296
|
-
return;
|
297
|
-
}
|
298
|
-
|
299
|
-
b2Log("\n");
|
300
|
-
b2Log(" fd.shape = &shape;\n");
|
301
|
-
b2Log("\n");
|
302
|
-
b2Log(" bodies[%d]->CreateFixture(&fd);\n", bodyIndex);
|
303
|
-
}
|