reflexion 0.1.12 → 0.1.13

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Files changed (329) hide show
  1. checksums.yaml +5 -5
  2. data/.doc/ext/reflex/application.cpp +9 -5
  3. data/.doc/ext/reflex/capture_event.cpp +0 -4
  4. data/.doc/ext/reflex/contact_event.cpp +17 -10
  5. data/.doc/ext/reflex/draw_event.cpp +1 -5
  6. data/.doc/ext/reflex/ellipse_shape.cpp +51 -24
  7. data/.doc/ext/reflex/event.cpp +0 -4
  8. data/.doc/ext/reflex/filter.cpp +81 -0
  9. data/.doc/ext/reflex/focus_event.cpp +9 -13
  10. data/.doc/ext/reflex/frame_event.cpp +40 -6
  11. data/.doc/ext/reflex/image_view.cpp +1 -10
  12. data/.doc/ext/reflex/key_event.cpp +2 -6
  13. data/.doc/ext/reflex/line_shape.cpp +99 -0
  14. data/.doc/ext/reflex/motion_event.cpp +75 -0
  15. data/.doc/ext/reflex/native.cpp +18 -18
  16. data/.doc/ext/reflex/pointer_event.cpp +5 -11
  17. data/.doc/ext/reflex/polygon_shape.cpp +65 -0
  18. data/.doc/ext/reflex/rect_shape.cpp +102 -23
  19. data/.doc/ext/reflex/reflex.cpp +21 -2
  20. data/.doc/ext/reflex/scroll_event.cpp +0 -6
  21. data/.doc/ext/reflex/selector.cpp +43 -15
  22. data/.doc/ext/reflex/shape.cpp +211 -0
  23. data/.doc/ext/reflex/style.cpp +359 -185
  24. data/.doc/ext/reflex/style_length.cpp +163 -35
  25. data/.doc/ext/reflex/timer.cpp +101 -0
  26. data/.doc/ext/reflex/timer_event.cpp +123 -0
  27. data/.doc/ext/reflex/update_event.cpp +11 -6
  28. data/.doc/ext/reflex/view.cpp +548 -144
  29. data/.doc/ext/reflex/wheel_event.cpp +0 -22
  30. data/.doc/ext/reflex/window.cpp +7 -15
  31. data/README.md +1 -1
  32. data/Rakefile +14 -12
  33. data/VERSION +1 -1
  34. data/ext/reflex/application.cpp +10 -5
  35. data/ext/reflex/capture_event.cpp +1 -5
  36. data/ext/reflex/contact_event.cpp +19 -11
  37. data/ext/reflex/defs.h +5 -2
  38. data/ext/reflex/draw_event.cpp +2 -6
  39. data/ext/reflex/ellipse_shape.cpp +56 -25
  40. data/ext/reflex/event.cpp +0 -4
  41. data/ext/reflex/extconf.rb +1 -2
  42. data/ext/reflex/filter.cpp +86 -0
  43. data/ext/reflex/focus_event.cpp +11 -15
  44. data/ext/reflex/frame_event.cpp +46 -7
  45. data/ext/reflex/image_view.cpp +1 -10
  46. data/ext/reflex/key_event.cpp +3 -7
  47. data/ext/reflex/line_shape.cpp +104 -0
  48. data/ext/reflex/motion_event.cpp +79 -0
  49. data/ext/reflex/native.cpp +18 -18
  50. data/ext/reflex/pointer_event.cpp +6 -12
  51. data/ext/reflex/polygon_shape.cpp +68 -0
  52. data/ext/reflex/rect_shape.cpp +113 -24
  53. data/ext/reflex/reflex.cpp +21 -2
  54. data/ext/reflex/scroll_event.cpp +1 -7
  55. data/ext/reflex/selector.cpp +46 -16
  56. data/ext/reflex/selector.h +130 -0
  57. data/ext/reflex/shape.cpp +231 -0
  58. data/ext/reflex/style.cpp +363 -192
  59. data/ext/reflex/style_length.cpp +164 -37
  60. data/ext/reflex/timer.cpp +108 -0
  61. data/ext/reflex/timer_event.cpp +133 -0
  62. data/ext/reflex/update_event.cpp +13 -7
  63. data/ext/reflex/view.cpp +594 -150
  64. data/ext/reflex/wheel_event.cpp +1 -25
  65. data/ext/reflex/window.cpp +7 -15
  66. data/include/reflex/application.h +2 -0
  67. data/include/reflex/debug.h +22 -0
  68. data/include/reflex/defs.h +45 -0
  69. data/include/reflex/event.h +60 -16
  70. data/include/reflex/exception.h +9 -0
  71. data/include/reflex/filter.h +56 -0
  72. data/include/reflex/image_view.h +1 -1
  73. data/include/reflex/ruby/application.h +17 -9
  74. data/include/reflex/ruby/event.h +22 -0
  75. data/include/reflex/ruby/filter.h +69 -0
  76. data/include/reflex/ruby/selector.h +1 -1
  77. data/include/reflex/ruby/shape.h +140 -0
  78. data/include/reflex/ruby/style.h +1 -1
  79. data/include/reflex/ruby/timer.h +69 -0
  80. data/include/reflex/ruby/view.h +43 -76
  81. data/include/reflex/ruby/window.h +17 -32
  82. data/include/reflex/ruby.h +6 -4
  83. data/include/reflex/selector.h +54 -2
  84. data/include/reflex/shape.h +211 -0
  85. data/include/reflex/style.h +111 -77
  86. data/include/reflex/timer.h +73 -0
  87. data/include/reflex/view.h +181 -59
  88. data/include/reflex/window.h +4 -3
  89. data/include/reflex.h +5 -4
  90. data/lib/reflex/application.rb +6 -3
  91. data/lib/reflex/button.rb +2 -2
  92. data/lib/reflex/capture_event.rb +7 -6
  93. data/lib/reflex/contact_event.rb +10 -12
  94. data/lib/reflex/draw_event.rb +6 -1
  95. data/lib/reflex/ellipse_shape.rb +27 -0
  96. data/lib/reflex/filter.rb +18 -0
  97. data/lib/reflex/fixture.rb +4 -0
  98. data/lib/reflex/focus_event.rb +10 -12
  99. data/lib/reflex/frame_event.rb +1 -1
  100. data/lib/reflex/helper.rb +17 -29
  101. data/lib/reflex/key_event.rb +13 -11
  102. data/lib/reflex/line_shape.rb +18 -0
  103. data/lib/reflex/{texture.rb → matrix.rb} +2 -2
  104. data/lib/reflex/module.rb +4 -19
  105. data/lib/reflex/pointer_event.rb +26 -37
  106. data/lib/reflex/polygon.rb +14 -0
  107. data/lib/reflex/polygon_shape.rb +23 -0
  108. data/lib/reflex/polyline.rb +13 -0
  109. data/lib/reflex/rect_shape.rb +20 -0
  110. data/lib/reflex/reflex.rb +1 -3
  111. data/lib/reflex/scroll_event.rb +1 -1
  112. data/lib/reflex/selector.rb +2 -2
  113. data/lib/reflex/shape.rb +62 -0
  114. data/lib/reflex/style.rb +78 -11
  115. data/lib/reflex/style_length.rb +0 -11
  116. data/lib/reflex/text_view.rb +7 -24
  117. data/lib/reflex/timer.rb +30 -0
  118. data/lib/reflex/timer_event.rb +29 -0
  119. data/lib/reflex/update_event.rb +1 -1
  120. data/lib/reflex/view.rb +127 -32
  121. data/lib/reflex/wheel_event.rb +9 -1
  122. data/lib/reflex/window.rb +29 -9
  123. data/lib/reflex.rb +11 -5
  124. data/lib/reflexion.rb +23 -7
  125. data/reflex.gemspec +8 -10
  126. data/samples/bats.rb +4 -4
  127. data/samples/fans.rb +1 -1
  128. data/samples/fps.rb +5 -3
  129. data/samples/hello.rb +4 -6
  130. data/samples/image.rb +5 -4
  131. data/samples/ios/hello/hello.xcodeproj/project.pbxproj +0 -2
  132. data/samples/layout.rb +16 -7
  133. data/samples/model.rb +10 -7
  134. data/samples/physics.rb +22 -20
  135. data/samples/reflexion/breakout.rb +4 -5
  136. data/samples/reflexion/hello.rb +2 -2
  137. data/samples/reflexion/jump_action.rb +191 -0
  138. data/samples/reflexion/noise.rb +23 -0
  139. data/samples/reflexion/paint.rb +7 -6
  140. data/samples/reflexion/physics.rb +15 -8
  141. data/samples/reflexion/pulse.rb +24 -10
  142. data/samples/shader.rb +8 -6
  143. data/samples/shapes.rb +63 -14
  144. data/samples/tree.rb +9 -10
  145. data/samples/views.rb +3 -3
  146. data/samples/visuals.rb +2 -5
  147. data/src/body.cpp +146 -345
  148. data/src/body.h +91 -0
  149. data/src/event.cpp +66 -16
  150. data/src/exception.cpp +13 -3
  151. data/src/filter.cpp +76 -0
  152. data/src/fixture.cpp +164 -39
  153. data/src/fixture.h +85 -0
  154. data/src/image_view.cpp +4 -4
  155. data/src/ios/app_delegate.h +5 -10
  156. data/src/ios/app_delegate.mm +79 -41
  157. data/src/ios/application.h +32 -0
  158. data/src/ios/application.mm +35 -25
  159. data/src/ios/event.mm +8 -4
  160. data/src/ios/reflex.mm +0 -7
  161. data/src/ios/view_controller.h +33 -0
  162. data/src/ios/view_controller.mm +436 -0
  163. data/src/ios/window.h +40 -0
  164. data/src/ios/window.mm +59 -250
  165. data/src/osx/app_delegate.h +5 -10
  166. data/src/osx/app_delegate.mm +52 -55
  167. data/src/osx/application.h +32 -0
  168. data/src/osx/application.mm +44 -39
  169. data/src/osx/native_window.h +0 -15
  170. data/src/osx/native_window.mm +131 -115
  171. data/src/osx/opengl_view.h +0 -2
  172. data/src/osx/opengl_view.mm +12 -3
  173. data/src/osx/reflex.mm +0 -9
  174. data/src/osx/window.h +42 -0
  175. data/src/osx/window.mm +45 -252
  176. data/src/selector.cpp +232 -7
  177. data/src/selector.h +52 -0
  178. data/src/shape.cpp +1191 -0
  179. data/src/shape.h +61 -0
  180. data/src/style.cpp +571 -374
  181. data/src/style.h +39 -0
  182. data/src/timer.cpp +291 -0
  183. data/src/timer.h +55 -0
  184. data/src/view.cpp +1624 -984
  185. data/src/view.h +56 -0
  186. data/src/win32/window.cpp +3 -4
  187. data/src/window.cpp +275 -20
  188. data/src/window.h +92 -0
  189. data/src/world.cpp +112 -111
  190. data/src/world.h +34 -53
  191. data/task/box2d.rake +31 -10
  192. data/test/test_capture_event.rb +8 -6
  193. data/test/test_pointer_event.rb +85 -0
  194. data/test/test_selector.rb +1 -1
  195. data/test/test_shape.rb +71 -0
  196. data/test/test_style.rb +77 -11
  197. data/test/test_style_length.rb +42 -13
  198. data/test/test_view.rb +138 -14
  199. metadata +109 -210
  200. data/.doc/ext/reflex/arc_shape.cpp +0 -89
  201. data/.doc/ext/reflex/body.cpp +0 -299
  202. data/.doc/ext/reflex/fixture.cpp +0 -101
  203. data/.doc/ext/reflex/shape_view.cpp +0 -153
  204. data/ext/reflex/arc_shape.cpp +0 -94
  205. data/ext/reflex/body.cpp +0 -328
  206. data/ext/reflex/fixture.cpp +0 -108
  207. data/ext/reflex/shape_view.cpp +0 -161
  208. data/include/reflex/bitmap.h +0 -20
  209. data/include/reflex/body.h +0 -128
  210. data/include/reflex/bounds.h +0 -20
  211. data/include/reflex/color.h +0 -20
  212. data/include/reflex/color_space.h +0 -20
  213. data/include/reflex/fixture.h +0 -117
  214. data/include/reflex/font.h +0 -20
  215. data/include/reflex/image.h +0 -20
  216. data/include/reflex/matrix.h +0 -20
  217. data/include/reflex/painter.h +0 -20
  218. data/include/reflex/point.h +0 -24
  219. data/include/reflex/ruby/body.h +0 -41
  220. data/include/reflex/ruby/fixture.h +0 -41
  221. data/include/reflex/ruby/shape_view.h +0 -96
  222. data/include/reflex/shader.h +0 -20
  223. data/include/reflex/shape_view.h +0 -146
  224. data/include/reflex/texture.h +0 -20
  225. data/lib/reflex/body.rb +0 -22
  226. data/lib/reflex/flags.rb +0 -18
  227. data/lib/reflex/shape_view.rb +0 -25
  228. data/src/ios/application_data.h +0 -45
  229. data/src/ios/native_window.h +0 -39
  230. data/src/ios/native_window.mm +0 -224
  231. data/src/ios/opengl_view.h +0 -13
  232. data/src/ios/opengl_view.mm +0 -139
  233. data/src/ios/window_data.h +0 -75
  234. data/src/osx/application_data.h +0 -45
  235. data/src/osx/window_data.h +0 -75
  236. data/src/physics/Box2D/Box2D.h +0 -68
  237. data/src/physics/Box2D/Collision/Shapes/b2ChainShape.cpp +0 -193
  238. data/src/physics/Box2D/Collision/Shapes/b2ChainShape.h +0 -105
  239. data/src/physics/Box2D/Collision/Shapes/b2CircleShape.cpp +0 -99
  240. data/src/physics/Box2D/Collision/Shapes/b2CircleShape.h +0 -91
  241. data/src/physics/Box2D/Collision/Shapes/b2EdgeShape.cpp +0 -138
  242. data/src/physics/Box2D/Collision/Shapes/b2EdgeShape.h +0 -74
  243. data/src/physics/Box2D/Collision/Shapes/b2PolygonShape.cpp +0 -467
  244. data/src/physics/Box2D/Collision/Shapes/b2PolygonShape.h +0 -101
  245. data/src/physics/Box2D/Collision/Shapes/b2Shape.h +0 -101
  246. data/src/physics/Box2D/Collision/b2BroadPhase.cpp +0 -119
  247. data/src/physics/Box2D/Collision/b2BroadPhase.h +0 -257
  248. data/src/physics/Box2D/Collision/b2CollideCircle.cpp +0 -154
  249. data/src/physics/Box2D/Collision/b2CollideEdge.cpp +0 -698
  250. data/src/physics/Box2D/Collision/b2CollidePolygon.cpp +0 -239
  251. data/src/physics/Box2D/Collision/b2Collision.cpp +0 -252
  252. data/src/physics/Box2D/Collision/b2Collision.h +0 -277
  253. data/src/physics/Box2D/Collision/b2Distance.cpp +0 -603
  254. data/src/physics/Box2D/Collision/b2Distance.h +0 -141
  255. data/src/physics/Box2D/Collision/b2DynamicTree.cpp +0 -778
  256. data/src/physics/Box2D/Collision/b2DynamicTree.h +0 -289
  257. data/src/physics/Box2D/Collision/b2TimeOfImpact.cpp +0 -486
  258. data/src/physics/Box2D/Collision/b2TimeOfImpact.h +0 -58
  259. data/src/physics/Box2D/Common/b2BlockAllocator.cpp +0 -215
  260. data/src/physics/Box2D/Common/b2BlockAllocator.h +0 -62
  261. data/src/physics/Box2D/Common/b2Draw.cpp +0 -44
  262. data/src/physics/Box2D/Common/b2Draw.h +0 -86
  263. data/src/physics/Box2D/Common/b2GrowableStack.h +0 -85
  264. data/src/physics/Box2D/Common/b2Math.cpp +0 -94
  265. data/src/physics/Box2D/Common/b2Math.h +0 -720
  266. data/src/physics/Box2D/Common/b2Settings.cpp +0 -44
  267. data/src/physics/Box2D/Common/b2Settings.h +0 -151
  268. data/src/physics/Box2D/Common/b2StackAllocator.cpp +0 -83
  269. data/src/physics/Box2D/Common/b2StackAllocator.h +0 -60
  270. data/src/physics/Box2D/Common/b2Timer.cpp +0 -101
  271. data/src/physics/Box2D/Common/b2Timer.h +0 -50
  272. data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndCircleContact.cpp +0 -53
  273. data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndCircleContact.h +0 -39
  274. data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.cpp +0 -53
  275. data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.h +0 -39
  276. data/src/physics/Box2D/Dynamics/Contacts/b2CircleContact.cpp +0 -52
  277. data/src/physics/Box2D/Dynamics/Contacts/b2CircleContact.h +0 -39
  278. data/src/physics/Box2D/Dynamics/Contacts/b2Contact.cpp +0 -247
  279. data/src/physics/Box2D/Dynamics/Contacts/b2Contact.h +0 -349
  280. data/src/physics/Box2D/Dynamics/Contacts/b2ContactSolver.cpp +0 -838
  281. data/src/physics/Box2D/Dynamics/Contacts/b2ContactSolver.h +0 -95
  282. data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndCircleContact.cpp +0 -49
  283. data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndCircleContact.h +0 -39
  284. data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.cpp +0 -49
  285. data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.h +0 -39
  286. data/src/physics/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.cpp +0 -49
  287. data/src/physics/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.h +0 -38
  288. data/src/physics/Box2D/Dynamics/Contacts/b2PolygonContact.cpp +0 -52
  289. data/src/physics/Box2D/Dynamics/Contacts/b2PolygonContact.h +0 -39
  290. data/src/physics/Box2D/Dynamics/Joints/b2DistanceJoint.cpp +0 -260
  291. data/src/physics/Box2D/Dynamics/Joints/b2DistanceJoint.h +0 -169
  292. data/src/physics/Box2D/Dynamics/Joints/b2FrictionJoint.cpp +0 -251
  293. data/src/physics/Box2D/Dynamics/Joints/b2FrictionJoint.h +0 -119
  294. data/src/physics/Box2D/Dynamics/Joints/b2GearJoint.cpp +0 -419
  295. data/src/physics/Box2D/Dynamics/Joints/b2GearJoint.h +0 -125
  296. data/src/physics/Box2D/Dynamics/Joints/b2Joint.cpp +0 -211
  297. data/src/physics/Box2D/Dynamics/Joints/b2Joint.h +0 -226
  298. data/src/physics/Box2D/Dynamics/Joints/b2MotorJoint.cpp +0 -304
  299. data/src/physics/Box2D/Dynamics/Joints/b2MotorJoint.h +0 -133
  300. data/src/physics/Box2D/Dynamics/Joints/b2MouseJoint.cpp +0 -222
  301. data/src/physics/Box2D/Dynamics/Joints/b2MouseJoint.h +0 -129
  302. data/src/physics/Box2D/Dynamics/Joints/b2PrismaticJoint.cpp +0 -629
  303. data/src/physics/Box2D/Dynamics/Joints/b2PrismaticJoint.h +0 -196
  304. data/src/physics/Box2D/Dynamics/Joints/b2PulleyJoint.cpp +0 -348
  305. data/src/physics/Box2D/Dynamics/Joints/b2PulleyJoint.h +0 -152
  306. data/src/physics/Box2D/Dynamics/Joints/b2RevoluteJoint.cpp +0 -502
  307. data/src/physics/Box2D/Dynamics/Joints/b2RevoluteJoint.h +0 -204
  308. data/src/physics/Box2D/Dynamics/Joints/b2RopeJoint.cpp +0 -241
  309. data/src/physics/Box2D/Dynamics/Joints/b2RopeJoint.h +0 -114
  310. data/src/physics/Box2D/Dynamics/Joints/b2WeldJoint.cpp +0 -344
  311. data/src/physics/Box2D/Dynamics/Joints/b2WeldJoint.h +0 -126
  312. data/src/physics/Box2D/Dynamics/Joints/b2WheelJoint.cpp +0 -419
  313. data/src/physics/Box2D/Dynamics/Joints/b2WheelJoint.h +0 -210
  314. data/src/physics/Box2D/Dynamics/b2Body.cpp +0 -549
  315. data/src/physics/Box2D/Dynamics/b2Body.h +0 -860
  316. data/src/physics/Box2D/Dynamics/b2ContactManager.cpp +0 -296
  317. data/src/physics/Box2D/Dynamics/b2ContactManager.h +0 -52
  318. data/src/physics/Box2D/Dynamics/b2Fixture.cpp +0 -303
  319. data/src/physics/Box2D/Dynamics/b2Fixture.h +0 -345
  320. data/src/physics/Box2D/Dynamics/b2Island.cpp +0 -539
  321. data/src/physics/Box2D/Dynamics/b2Island.h +0 -93
  322. data/src/physics/Box2D/Dynamics/b2TimeStep.h +0 -70
  323. data/src/physics/Box2D/Dynamics/b2World.cpp +0 -1339
  324. data/src/physics/Box2D/Dynamics/b2World.h +0 -354
  325. data/src/physics/Box2D/Dynamics/b2WorldCallbacks.cpp +0 -36
  326. data/src/physics/Box2D/Dynamics/b2WorldCallbacks.h +0 -155
  327. data/src/physics/Box2D/Rope/b2Rope.cpp +0 -259
  328. data/src/physics/Box2D/Rope/b2Rope.h +0 -115
  329. data/src/shape_view.cpp +0 -306
@@ -1,128 +0,0 @@
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- // -*- c++ -*-
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- #pragma once
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- #ifndef __REFLEX_BODY_H__
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- #define __REFLEX_BODY_H__
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-
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-
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- #include <reflex/defs.h>
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- #include <reflex/point.h>
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- #include <reflex/fixture.h>
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-
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-
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- namespace Reflex
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- {
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-
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-
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- class Body
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- {
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-
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- public:
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-
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- typedef void* Handle;
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-
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- typedef FixtureIterator< Fixture, Fixture> iterator;
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-
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- typedef FixtureIterator<const Fixture, Fixture> const_iterator;
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-
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- Fixture add_box (coord width, coord height);
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-
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- Fixture add_ellipse (
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- coord width, coord height,
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- coord radius_min = 0, uint nsegment = 0);
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-
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- Fixture add_arc (
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- coord width, coord height,
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- float angle_from = 0, float angle_to = 360,
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- coord radius_min = 0, uint nsegment = 0);
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-
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- Fixture add_edge (const Point& begin, const Point& end);
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-
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- Fixture add_edge (const Point* points, size_t size, bool loop = false);
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-
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- Fixture add_polygon (const Point* points, size_t size);
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-
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- void clear_fixtures ();
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-
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- float meter2pixel (float meter = 1) const;
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-
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- void set_static (bool state);
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-
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- bool is_static () const;
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-
52
- void set_dynamic (bool state = true);
53
-
54
- bool is_dynamic () const;
55
-
56
- Point position () const;
57
-
58
- float angle () const;
59
-
60
- void set_linear_velocity (coord x, coord y);
61
-
62
- void set_linear_velocity (const Point& velocity);
63
-
64
- Point linear_velocity () const;
65
-
66
- void set_angular_velocity (float velocity);
67
-
68
- float angular_velocity () const;
69
-
70
- void apply_force (coord x, coord y);
71
-
72
- void apply_force (const Point& force);
73
-
74
- void apply_torque (float torque);
75
-
76
- void apply_linear_impulse (coord x, coord y);
77
-
78
- void apply_linear_impulse (const Point& impulse);
79
-
80
- void apply_angular_impulse (float impulse);
81
-
82
- void set_density (float density);
83
-
84
- float density () const;
85
-
86
- void set_friction (float friction);
87
-
88
- float friction () const;
89
-
90
- void set_restitution (float restitution);
91
-
92
- float restitution () const;
93
-
94
- void set_gravity_scale (float scale);
95
-
96
- float gravity_scale () const;
97
-
98
- iterator begin ();
99
-
100
- const_iterator begin () const;
101
-
102
- iterator end ();
103
-
104
- const_iterator end () const;
105
-
106
- protected:
107
-
108
- Body (Handle h, float pixels_per_meter);
109
-
110
- private:
111
-
112
- Handle handle;
113
-
114
- float ppm;
115
-
116
- void set_transform (coord x, coord y, float degree);
117
-
118
- friend class World;
119
-
120
- friend class View;
121
-
122
- };// Body
123
-
124
-
125
- }// Reflex
126
-
127
-
128
- #endif//EOH
@@ -1,20 +0,0 @@
1
- // -*- c++ -*-
2
- #pragma once
3
- #ifndef __REFLEX_BOUNDS_H__
4
- #define __REFLEX_BOUNDS_H__
5
-
6
-
7
- #include <rays/bounds.h>
8
-
9
-
10
- namespace Reflex
11
- {
12
-
13
-
14
- using Rays::Bounds;
15
-
16
-
17
- }// Reflex
18
-
19
-
20
- #endif//EOH
@@ -1,20 +0,0 @@
1
- // -*- c++ -*-
2
- #pragma once
3
- #ifndef __REFLEX_COLOR_H__
4
- #define __REFLEX_COLOR_H__
5
-
6
-
7
- #include <rays/color.h>
8
-
9
-
10
- namespace Reflex
11
- {
12
-
13
-
14
- using Rays::Color;
15
-
16
-
17
- }// Reflex
18
-
19
-
20
- #endif//EOH
@@ -1,20 +0,0 @@
1
- // -*- c++ -*-
2
- #pragma once
3
- #ifndef __REFLEX_COLOR_SPACE_H__
4
- #define __REFLEX_COLOR_SPACE_H__
5
-
6
-
7
- #include <rays/color_space.h>
8
-
9
-
10
- namespace Reflex
11
- {
12
-
13
-
14
- using Rays::ColorSpace;
15
-
16
-
17
- }// Reflex
18
-
19
-
20
- #endif//EOH
@@ -1,117 +0,0 @@
1
- // -*- c++ -*-
2
- #pragma once
3
- #ifndef __REFLEX_FIXTURE_H__
4
- #define __REFLEX_FIXTURE_H__
5
-
6
-
7
- #include <iterator>
8
-
9
-
10
- namespace Reflex
11
- {
12
-
13
-
14
- class Fixture
15
- {
16
-
17
- typedef Fixture This;
18
-
19
- public:
20
-
21
- typedef void* Handle;
22
-
23
- Fixture (Handle h);
24
-
25
- This& operator = (Handle h);
26
-
27
- void set_density (float density);
28
-
29
- float density () const;
30
-
31
- void set_friction (float friction);
32
-
33
- float friction () const;
34
-
35
- void set_restitution (float restitution);
36
-
37
- float restitution () const;
38
-
39
- Handle next () const;
40
-
41
- operator bool () const;
42
-
43
- bool operator ! () const;
44
-
45
- friend bool operator == (const This& lhs, const This& rhs);
46
-
47
- friend bool operator != (const This& lhs, const This& rhs);
48
-
49
- private:
50
-
51
- Handle handle;
52
-
53
- };// Fixture
54
-
55
-
56
- template <typename FIXTURE, typename RAW_FIXTURE>
57
- class FixtureIterator :
58
- public std::iterator<std::forward_iterator_tag, FIXTURE>
59
- {
60
-
61
- typedef FixtureIterator This;
62
-
63
- public:
64
-
65
- FixtureIterator (const FIXTURE& fixture)
66
- : fixture(fixture)
67
- {
68
- }
69
-
70
- FIXTURE* operator -> () {return &fixture;}
71
-
72
- Fixture& operator * () {return fixture;}
73
-
74
- This& operator ++ ()
75
- {
76
- fixture = fixture.next();
77
- return *this;
78
- }
79
-
80
- This operator ++ (int)
81
- {
82
- This tmp(fixture);
83
- fixture = fixture.next();
84
- return tmp;
85
- }
86
-
87
- operator bool () const
88
- {
89
- return !!fixture;
90
- }
91
-
92
- bool operator ! () const
93
- {
94
- return !operator bool();
95
- }
96
-
97
- friend bool operator == (const This& lhs, const This& rhs)
98
- {
99
- return lhs.fixture == rhs.fixture;
100
- }
101
-
102
- friend bool operator != (const This& lhs, const This& rhs)
103
- {
104
- return !(lhs == rhs);
105
- }
106
-
107
- private:
108
-
109
- RAW_FIXTURE fixture;
110
-
111
- };// FixtureIterator
112
-
113
-
114
- }// Reflex
115
-
116
-
117
- #endif//EOH
@@ -1,20 +0,0 @@
1
- // -*- c++ -*-
2
- #pragma once
3
- #ifndef __REFLEX_FONT_H__
4
- #define __REFLEX_FONT_H__
5
-
6
-
7
- #include <rays/font.h>
8
-
9
-
10
- namespace Reflex
11
- {
12
-
13
-
14
- using Rays::Font;
15
-
16
-
17
- }// Reflex
18
-
19
-
20
- #endif//EOH
@@ -1,20 +0,0 @@
1
- // -*- c++ -*-
2
- #pragma once
3
- #ifndef __REFLEX_IMAGE_H__
4
- #define __REFLEX_IMAGE_H__
5
-
6
-
7
- #include <rays/image.h>
8
-
9
-
10
- namespace Reflex
11
- {
12
-
13
-
14
- using Rays::Image;
15
-
16
-
17
- }// Reflex
18
-
19
-
20
- #endif//EOH
@@ -1,20 +0,0 @@
1
- // -*- c++ -*-
2
- #pragma once
3
- #ifndef __REFLEX_MATRIX_H__
4
- #define __REFLEX_MATRIX_H__
5
-
6
-
7
- #include <rays/matrix.h>
8
-
9
-
10
- namespace Reflex
11
- {
12
-
13
-
14
- using Rays::Matrix;
15
-
16
-
17
- }// Reflex
18
-
19
-
20
- #endif//EOH
@@ -1,20 +0,0 @@
1
- // -*- c++ -*-
2
- #pragma once
3
- #ifndef __REFLEX_PAINTER_H__
4
- #define __REFLEX_PAINTER_H__
5
-
6
-
7
- #include <rays/painter.h>
8
-
9
-
10
- namespace Reflex
11
- {
12
-
13
-
14
- using Rays::Painter;
15
-
16
-
17
- }// Reflex
18
-
19
-
20
- #endif//EOH
@@ -1,24 +0,0 @@
1
- // -*- c++ -*-
2
- #pragma once
3
- #ifndef __REFLEX_POINT_H__
4
- #define __REFLEX_POINT_H__
5
-
6
-
7
- #include <rays/point.h>
8
-
9
-
10
- namespace Reflex
11
- {
12
-
13
-
14
- using Rays::Coord2;
15
-
16
- using Rays::Coord3;
17
-
18
- using Rays::Point;
19
-
20
-
21
- }// Reflex
22
-
23
-
24
- #endif//EOH
@@ -1,41 +0,0 @@
1
- // -*- c++ -*-
2
- #pragma once
3
- #ifndef __REFLEX_RUBY_BODY_H__
4
- #define __REFLEX_RUBY_BODY_H__
5
-
6
-
7
- #include <rucy/rucy.h>
8
- #include <rucy/class.h>
9
- #include <rucy/extension.h>
10
- #include <reflex/body.h>
11
-
12
-
13
- namespace Reflex
14
- {
15
-
16
-
17
- Rucy::Class body_class ();
18
- // class Reflex::Body
19
-
20
-
21
- }// Reflex
22
-
23
-
24
- RUCY_DECLARE_VALUE_FROM_TO(Reflex::Body)
25
-
26
-
27
- namespace Rucy
28
- {
29
-
30
-
31
- template <> inline Class
32
- get_ruby_class<Reflex::Body> ()
33
- {
34
- return Reflex::body_class();
35
- }
36
-
37
-
38
- }// Rucy
39
-
40
-
41
- #endif//EOH
@@ -1,41 +0,0 @@
1
- // -*- c++ -*-
2
- #pragma once
3
- #ifndef __REFLEX_RUBY_FIXTURE_H__
4
- #define __REFLEX_RUBY_FIXTURE_H__
5
-
6
-
7
- #include <rucy/rucy.h>
8
- #include <rucy/class.h>
9
- #include <rucy/extension.h>
10
- #include <reflex/fixture.h>
11
-
12
-
13
- namespace Reflex
14
- {
15
-
16
-
17
- Rucy::Class fixture_class ();
18
- // class Reflex::Fixture
19
-
20
-
21
- }// Reflex
22
-
23
-
24
- RUCY_DECLARE_VALUE_FROM_TO(Reflex::Fixture)
25
-
26
-
27
- namespace Rucy
28
- {
29
-
30
-
31
- template <> inline Class
32
- get_ruby_class<Reflex::Fixture> ()
33
- {
34
- return Reflex::fixture_class();
35
- }
36
-
37
-
38
- }// Rucy
39
-
40
-
41
- #endif//EOH
@@ -1,96 +0,0 @@
1
- // -*- c++ -*-
2
- #pragma once
3
- #ifndef __REFLEX_RUBY_SHAPE_VIEW_H__
4
- #define __REFLEX_RUBY_SHAPE_VIEW_H__
5
-
6
-
7
- #include <reflex/shape_view.h>
8
- #include <reflex/ruby/view.h>
9
-
10
-
11
- namespace Reflex
12
- {
13
-
14
-
15
- Rucy::Class shape_view_class ();
16
- // class Reflex::ShapeView
17
-
18
- Rucy::Class rect_shape_class ();
19
- // class Reflex::RectShape
20
-
21
- Rucy::Class ellipse_shape_class ();
22
- // class Reflex::EllipseShape
23
-
24
- Rucy::Class arc_shape_class ();
25
- // class Reflex::ArcShape
26
-
27
-
28
- template <typename T>
29
- class RubyShapeView : public RubyView<T>
30
- {
31
-
32
- public:
33
-
34
- RUCY_OVERRIDE_BEGIN(RubyView<T>)
35
-
36
- RUCY_OVERRIDE_ID(on_draw_shape)
37
-
38
- RUCY_OVERRIDE_END
39
-
40
- virtual void on_draw_shape (DrawEvent* e)
41
- {
42
- RUCY_SYM(on_draw_shape);
43
- if (RUCY_IS_OVERRIDDEN(on_draw_shape))
44
- this->value.call(on_draw_shape, Rucy::value(e));
45
- else
46
- Super::on_draw_shape(e);
47
- }
48
-
49
- };// RubyShapeView
50
-
51
-
52
- }// Reflex
53
-
54
-
55
- RUCY_DECLARE_WRAPPER_VALUE_FROM_TO(Reflex::ShapeView)
56
-
57
- RUCY_DECLARE_WRAPPER_VALUE_FROM_TO(Reflex::RectShape)
58
-
59
- RUCY_DECLARE_WRAPPER_VALUE_FROM_TO(Reflex::EllipseShape)
60
-
61
- RUCY_DECLARE_WRAPPER_VALUE_FROM_TO(Reflex::ArcShape)
62
-
63
-
64
- namespace Rucy
65
- {
66
-
67
-
68
- template <> inline Class
69
- get_ruby_class<Reflex::ShapeView> ()
70
- {
71
- return Reflex::shape_view_class();
72
- }
73
-
74
- template <> inline Class
75
- get_ruby_class<Reflex::RectShape> ()
76
- {
77
- return Reflex::rect_shape_class();
78
- }
79
-
80
- template <> inline Class
81
- get_ruby_class<Reflex::EllipseShape> ()
82
- {
83
- return Reflex::ellipse_shape_class();
84
- }
85
-
86
- template <> inline Class
87
- get_ruby_class<Reflex::ArcShape> ()
88
- {
89
- return Reflex::arc_shape_class();
90
- }
91
-
92
-
93
- }// Rucy
94
-
95
-
96
- #endif//EOH
@@ -1,20 +0,0 @@
1
- // -*- c++ -*-
2
- #pragma once
3
- #ifndef __REFLEX_SHADER_H__
4
- #define __REFLEX_SHADER_H__
5
-
6
-
7
- #include <rays/shader.h>
8
-
9
-
10
- namespace Reflex
11
- {
12
-
13
-
14
- using Rays::Shader;
15
-
16
-
17
- }// Reflex
18
-
19
-
20
- #endif//EOH