reflexion 0.1.12 → 0.1.13
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- checksums.yaml +5 -5
- data/.doc/ext/reflex/application.cpp +9 -5
- data/.doc/ext/reflex/capture_event.cpp +0 -4
- data/.doc/ext/reflex/contact_event.cpp +17 -10
- data/.doc/ext/reflex/draw_event.cpp +1 -5
- data/.doc/ext/reflex/ellipse_shape.cpp +51 -24
- data/.doc/ext/reflex/event.cpp +0 -4
- data/.doc/ext/reflex/filter.cpp +81 -0
- data/.doc/ext/reflex/focus_event.cpp +9 -13
- data/.doc/ext/reflex/frame_event.cpp +40 -6
- data/.doc/ext/reflex/image_view.cpp +1 -10
- data/.doc/ext/reflex/key_event.cpp +2 -6
- data/.doc/ext/reflex/line_shape.cpp +99 -0
- data/.doc/ext/reflex/motion_event.cpp +75 -0
- data/.doc/ext/reflex/native.cpp +18 -18
- data/.doc/ext/reflex/pointer_event.cpp +5 -11
- data/.doc/ext/reflex/polygon_shape.cpp +65 -0
- data/.doc/ext/reflex/rect_shape.cpp +102 -23
- data/.doc/ext/reflex/reflex.cpp +21 -2
- data/.doc/ext/reflex/scroll_event.cpp +0 -6
- data/.doc/ext/reflex/selector.cpp +43 -15
- data/.doc/ext/reflex/shape.cpp +211 -0
- data/.doc/ext/reflex/style.cpp +359 -185
- data/.doc/ext/reflex/style_length.cpp +163 -35
- data/.doc/ext/reflex/timer.cpp +101 -0
- data/.doc/ext/reflex/timer_event.cpp +123 -0
- data/.doc/ext/reflex/update_event.cpp +11 -6
- data/.doc/ext/reflex/view.cpp +548 -144
- data/.doc/ext/reflex/wheel_event.cpp +0 -22
- data/.doc/ext/reflex/window.cpp +7 -15
- data/README.md +1 -1
- data/Rakefile +14 -12
- data/VERSION +1 -1
- data/ext/reflex/application.cpp +10 -5
- data/ext/reflex/capture_event.cpp +1 -5
- data/ext/reflex/contact_event.cpp +19 -11
- data/ext/reflex/defs.h +5 -2
- data/ext/reflex/draw_event.cpp +2 -6
- data/ext/reflex/ellipse_shape.cpp +56 -25
- data/ext/reflex/event.cpp +0 -4
- data/ext/reflex/extconf.rb +1 -2
- data/ext/reflex/filter.cpp +86 -0
- data/ext/reflex/focus_event.cpp +11 -15
- data/ext/reflex/frame_event.cpp +46 -7
- data/ext/reflex/image_view.cpp +1 -10
- data/ext/reflex/key_event.cpp +3 -7
- data/ext/reflex/line_shape.cpp +104 -0
- data/ext/reflex/motion_event.cpp +79 -0
- data/ext/reflex/native.cpp +18 -18
- data/ext/reflex/pointer_event.cpp +6 -12
- data/ext/reflex/polygon_shape.cpp +68 -0
- data/ext/reflex/rect_shape.cpp +113 -24
- data/ext/reflex/reflex.cpp +21 -2
- data/ext/reflex/scroll_event.cpp +1 -7
- data/ext/reflex/selector.cpp +46 -16
- data/ext/reflex/selector.h +130 -0
- data/ext/reflex/shape.cpp +231 -0
- data/ext/reflex/style.cpp +363 -192
- data/ext/reflex/style_length.cpp +164 -37
- data/ext/reflex/timer.cpp +108 -0
- data/ext/reflex/timer_event.cpp +133 -0
- data/ext/reflex/update_event.cpp +13 -7
- data/ext/reflex/view.cpp +594 -150
- data/ext/reflex/wheel_event.cpp +1 -25
- data/ext/reflex/window.cpp +7 -15
- data/include/reflex/application.h +2 -0
- data/include/reflex/debug.h +22 -0
- data/include/reflex/defs.h +45 -0
- data/include/reflex/event.h +60 -16
- data/include/reflex/exception.h +9 -0
- data/include/reflex/filter.h +56 -0
- data/include/reflex/image_view.h +1 -1
- data/include/reflex/ruby/application.h +17 -9
- data/include/reflex/ruby/event.h +22 -0
- data/include/reflex/ruby/filter.h +69 -0
- data/include/reflex/ruby/selector.h +1 -1
- data/include/reflex/ruby/shape.h +140 -0
- data/include/reflex/ruby/style.h +1 -1
- data/include/reflex/ruby/timer.h +69 -0
- data/include/reflex/ruby/view.h +43 -76
- data/include/reflex/ruby/window.h +17 -32
- data/include/reflex/ruby.h +6 -4
- data/include/reflex/selector.h +54 -2
- data/include/reflex/shape.h +211 -0
- data/include/reflex/style.h +111 -77
- data/include/reflex/timer.h +73 -0
- data/include/reflex/view.h +181 -59
- data/include/reflex/window.h +4 -3
- data/include/reflex.h +5 -4
- data/lib/reflex/application.rb +6 -3
- data/lib/reflex/button.rb +2 -2
- data/lib/reflex/capture_event.rb +7 -6
- data/lib/reflex/contact_event.rb +10 -12
- data/lib/reflex/draw_event.rb +6 -1
- data/lib/reflex/ellipse_shape.rb +27 -0
- data/lib/reflex/filter.rb +18 -0
- data/lib/reflex/fixture.rb +4 -0
- data/lib/reflex/focus_event.rb +10 -12
- data/lib/reflex/frame_event.rb +1 -1
- data/lib/reflex/helper.rb +17 -29
- data/lib/reflex/key_event.rb +13 -11
- data/lib/reflex/line_shape.rb +18 -0
- data/lib/reflex/{texture.rb → matrix.rb} +2 -2
- data/lib/reflex/module.rb +4 -19
- data/lib/reflex/pointer_event.rb +26 -37
- data/lib/reflex/polygon.rb +14 -0
- data/lib/reflex/polygon_shape.rb +23 -0
- data/lib/reflex/polyline.rb +13 -0
- data/lib/reflex/rect_shape.rb +20 -0
- data/lib/reflex/reflex.rb +1 -3
- data/lib/reflex/scroll_event.rb +1 -1
- data/lib/reflex/selector.rb +2 -2
- data/lib/reflex/shape.rb +62 -0
- data/lib/reflex/style.rb +78 -11
- data/lib/reflex/style_length.rb +0 -11
- data/lib/reflex/text_view.rb +7 -24
- data/lib/reflex/timer.rb +30 -0
- data/lib/reflex/timer_event.rb +29 -0
- data/lib/reflex/update_event.rb +1 -1
- data/lib/reflex/view.rb +127 -32
- data/lib/reflex/wheel_event.rb +9 -1
- data/lib/reflex/window.rb +29 -9
- data/lib/reflex.rb +11 -5
- data/lib/reflexion.rb +23 -7
- data/reflex.gemspec +8 -10
- data/samples/bats.rb +4 -4
- data/samples/fans.rb +1 -1
- data/samples/fps.rb +5 -3
- data/samples/hello.rb +4 -6
- data/samples/image.rb +5 -4
- data/samples/ios/hello/hello.xcodeproj/project.pbxproj +0 -2
- data/samples/layout.rb +16 -7
- data/samples/model.rb +10 -7
- data/samples/physics.rb +22 -20
- data/samples/reflexion/breakout.rb +4 -5
- data/samples/reflexion/hello.rb +2 -2
- data/samples/reflexion/jump_action.rb +191 -0
- data/samples/reflexion/noise.rb +23 -0
- data/samples/reflexion/paint.rb +7 -6
- data/samples/reflexion/physics.rb +15 -8
- data/samples/reflexion/pulse.rb +24 -10
- data/samples/shader.rb +8 -6
- data/samples/shapes.rb +63 -14
- data/samples/tree.rb +9 -10
- data/samples/views.rb +3 -3
- data/samples/visuals.rb +2 -5
- data/src/body.cpp +146 -345
- data/src/body.h +91 -0
- data/src/event.cpp +66 -16
- data/src/exception.cpp +13 -3
- data/src/filter.cpp +76 -0
- data/src/fixture.cpp +164 -39
- data/src/fixture.h +85 -0
- data/src/image_view.cpp +4 -4
- data/src/ios/app_delegate.h +5 -10
- data/src/ios/app_delegate.mm +79 -41
- data/src/ios/application.h +32 -0
- data/src/ios/application.mm +35 -25
- data/src/ios/event.mm +8 -4
- data/src/ios/reflex.mm +0 -7
- data/src/ios/view_controller.h +33 -0
- data/src/ios/view_controller.mm +436 -0
- data/src/ios/window.h +40 -0
- data/src/ios/window.mm +59 -250
- data/src/osx/app_delegate.h +5 -10
- data/src/osx/app_delegate.mm +52 -55
- data/src/osx/application.h +32 -0
- data/src/osx/application.mm +44 -39
- data/src/osx/native_window.h +0 -15
- data/src/osx/native_window.mm +131 -115
- data/src/osx/opengl_view.h +0 -2
- data/src/osx/opengl_view.mm +12 -3
- data/src/osx/reflex.mm +0 -9
- data/src/osx/window.h +42 -0
- data/src/osx/window.mm +45 -252
- data/src/selector.cpp +232 -7
- data/src/selector.h +52 -0
- data/src/shape.cpp +1191 -0
- data/src/shape.h +61 -0
- data/src/style.cpp +571 -374
- data/src/style.h +39 -0
- data/src/timer.cpp +291 -0
- data/src/timer.h +55 -0
- data/src/view.cpp +1624 -984
- data/src/view.h +56 -0
- data/src/win32/window.cpp +3 -4
- data/src/window.cpp +275 -20
- data/src/window.h +92 -0
- data/src/world.cpp +112 -111
- data/src/world.h +34 -53
- data/task/box2d.rake +31 -10
- data/test/test_capture_event.rb +8 -6
- data/test/test_pointer_event.rb +85 -0
- data/test/test_selector.rb +1 -1
- data/test/test_shape.rb +71 -0
- data/test/test_style.rb +77 -11
- data/test/test_style_length.rb +42 -13
- data/test/test_view.rb +138 -14
- metadata +109 -210
- data/.doc/ext/reflex/arc_shape.cpp +0 -89
- data/.doc/ext/reflex/body.cpp +0 -299
- data/.doc/ext/reflex/fixture.cpp +0 -101
- data/.doc/ext/reflex/shape_view.cpp +0 -153
- data/ext/reflex/arc_shape.cpp +0 -94
- data/ext/reflex/body.cpp +0 -328
- data/ext/reflex/fixture.cpp +0 -108
- data/ext/reflex/shape_view.cpp +0 -161
- data/include/reflex/bitmap.h +0 -20
- data/include/reflex/body.h +0 -128
- data/include/reflex/bounds.h +0 -20
- data/include/reflex/color.h +0 -20
- data/include/reflex/color_space.h +0 -20
- data/include/reflex/fixture.h +0 -117
- data/include/reflex/font.h +0 -20
- data/include/reflex/image.h +0 -20
- data/include/reflex/matrix.h +0 -20
- data/include/reflex/painter.h +0 -20
- data/include/reflex/point.h +0 -24
- data/include/reflex/ruby/body.h +0 -41
- data/include/reflex/ruby/fixture.h +0 -41
- data/include/reflex/ruby/shape_view.h +0 -96
- data/include/reflex/shader.h +0 -20
- data/include/reflex/shape_view.h +0 -146
- data/include/reflex/texture.h +0 -20
- data/lib/reflex/body.rb +0 -22
- data/lib/reflex/flags.rb +0 -18
- data/lib/reflex/shape_view.rb +0 -25
- data/src/ios/application_data.h +0 -45
- data/src/ios/native_window.h +0 -39
- data/src/ios/native_window.mm +0 -224
- data/src/ios/opengl_view.h +0 -13
- data/src/ios/opengl_view.mm +0 -139
- data/src/ios/window_data.h +0 -75
- data/src/osx/application_data.h +0 -45
- data/src/osx/window_data.h +0 -75
- data/src/physics/Box2D/Box2D.h +0 -68
- data/src/physics/Box2D/Collision/Shapes/b2ChainShape.cpp +0 -193
- data/src/physics/Box2D/Collision/Shapes/b2ChainShape.h +0 -105
- data/src/physics/Box2D/Collision/Shapes/b2CircleShape.cpp +0 -99
- data/src/physics/Box2D/Collision/Shapes/b2CircleShape.h +0 -91
- data/src/physics/Box2D/Collision/Shapes/b2EdgeShape.cpp +0 -138
- data/src/physics/Box2D/Collision/Shapes/b2EdgeShape.h +0 -74
- data/src/physics/Box2D/Collision/Shapes/b2PolygonShape.cpp +0 -467
- data/src/physics/Box2D/Collision/Shapes/b2PolygonShape.h +0 -101
- data/src/physics/Box2D/Collision/Shapes/b2Shape.h +0 -101
- data/src/physics/Box2D/Collision/b2BroadPhase.cpp +0 -119
- data/src/physics/Box2D/Collision/b2BroadPhase.h +0 -257
- data/src/physics/Box2D/Collision/b2CollideCircle.cpp +0 -154
- data/src/physics/Box2D/Collision/b2CollideEdge.cpp +0 -698
- data/src/physics/Box2D/Collision/b2CollidePolygon.cpp +0 -239
- data/src/physics/Box2D/Collision/b2Collision.cpp +0 -252
- data/src/physics/Box2D/Collision/b2Collision.h +0 -277
- data/src/physics/Box2D/Collision/b2Distance.cpp +0 -603
- data/src/physics/Box2D/Collision/b2Distance.h +0 -141
- data/src/physics/Box2D/Collision/b2DynamicTree.cpp +0 -778
- data/src/physics/Box2D/Collision/b2DynamicTree.h +0 -289
- data/src/physics/Box2D/Collision/b2TimeOfImpact.cpp +0 -486
- data/src/physics/Box2D/Collision/b2TimeOfImpact.h +0 -58
- data/src/physics/Box2D/Common/b2BlockAllocator.cpp +0 -215
- data/src/physics/Box2D/Common/b2BlockAllocator.h +0 -62
- data/src/physics/Box2D/Common/b2Draw.cpp +0 -44
- data/src/physics/Box2D/Common/b2Draw.h +0 -86
- data/src/physics/Box2D/Common/b2GrowableStack.h +0 -85
- data/src/physics/Box2D/Common/b2Math.cpp +0 -94
- data/src/physics/Box2D/Common/b2Math.h +0 -720
- data/src/physics/Box2D/Common/b2Settings.cpp +0 -44
- data/src/physics/Box2D/Common/b2Settings.h +0 -151
- data/src/physics/Box2D/Common/b2StackAllocator.cpp +0 -83
- data/src/physics/Box2D/Common/b2StackAllocator.h +0 -60
- data/src/physics/Box2D/Common/b2Timer.cpp +0 -101
- data/src/physics/Box2D/Common/b2Timer.h +0 -50
- data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndCircleContact.cpp +0 -53
- data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndCircleContact.h +0 -39
- data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.cpp +0 -53
- data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.h +0 -39
- data/src/physics/Box2D/Dynamics/Contacts/b2CircleContact.cpp +0 -52
- data/src/physics/Box2D/Dynamics/Contacts/b2CircleContact.h +0 -39
- data/src/physics/Box2D/Dynamics/Contacts/b2Contact.cpp +0 -247
- data/src/physics/Box2D/Dynamics/Contacts/b2Contact.h +0 -349
- data/src/physics/Box2D/Dynamics/Contacts/b2ContactSolver.cpp +0 -838
- data/src/physics/Box2D/Dynamics/Contacts/b2ContactSolver.h +0 -95
- data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndCircleContact.cpp +0 -49
- data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndCircleContact.h +0 -39
- data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.cpp +0 -49
- data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.h +0 -39
- data/src/physics/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.cpp +0 -49
- data/src/physics/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.h +0 -38
- data/src/physics/Box2D/Dynamics/Contacts/b2PolygonContact.cpp +0 -52
- data/src/physics/Box2D/Dynamics/Contacts/b2PolygonContact.h +0 -39
- data/src/physics/Box2D/Dynamics/Joints/b2DistanceJoint.cpp +0 -260
- data/src/physics/Box2D/Dynamics/Joints/b2DistanceJoint.h +0 -169
- data/src/physics/Box2D/Dynamics/Joints/b2FrictionJoint.cpp +0 -251
- data/src/physics/Box2D/Dynamics/Joints/b2FrictionJoint.h +0 -119
- data/src/physics/Box2D/Dynamics/Joints/b2GearJoint.cpp +0 -419
- data/src/physics/Box2D/Dynamics/Joints/b2GearJoint.h +0 -125
- data/src/physics/Box2D/Dynamics/Joints/b2Joint.cpp +0 -211
- data/src/physics/Box2D/Dynamics/Joints/b2Joint.h +0 -226
- data/src/physics/Box2D/Dynamics/Joints/b2MotorJoint.cpp +0 -304
- data/src/physics/Box2D/Dynamics/Joints/b2MotorJoint.h +0 -133
- data/src/physics/Box2D/Dynamics/Joints/b2MouseJoint.cpp +0 -222
- data/src/physics/Box2D/Dynamics/Joints/b2MouseJoint.h +0 -129
- data/src/physics/Box2D/Dynamics/Joints/b2PrismaticJoint.cpp +0 -629
- data/src/physics/Box2D/Dynamics/Joints/b2PrismaticJoint.h +0 -196
- data/src/physics/Box2D/Dynamics/Joints/b2PulleyJoint.cpp +0 -348
- data/src/physics/Box2D/Dynamics/Joints/b2PulleyJoint.h +0 -152
- data/src/physics/Box2D/Dynamics/Joints/b2RevoluteJoint.cpp +0 -502
- data/src/physics/Box2D/Dynamics/Joints/b2RevoluteJoint.h +0 -204
- data/src/physics/Box2D/Dynamics/Joints/b2RopeJoint.cpp +0 -241
- data/src/physics/Box2D/Dynamics/Joints/b2RopeJoint.h +0 -114
- data/src/physics/Box2D/Dynamics/Joints/b2WeldJoint.cpp +0 -344
- data/src/physics/Box2D/Dynamics/Joints/b2WeldJoint.h +0 -126
- data/src/physics/Box2D/Dynamics/Joints/b2WheelJoint.cpp +0 -419
- data/src/physics/Box2D/Dynamics/Joints/b2WheelJoint.h +0 -210
- data/src/physics/Box2D/Dynamics/b2Body.cpp +0 -549
- data/src/physics/Box2D/Dynamics/b2Body.h +0 -860
- data/src/physics/Box2D/Dynamics/b2ContactManager.cpp +0 -296
- data/src/physics/Box2D/Dynamics/b2ContactManager.h +0 -52
- data/src/physics/Box2D/Dynamics/b2Fixture.cpp +0 -303
- data/src/physics/Box2D/Dynamics/b2Fixture.h +0 -345
- data/src/physics/Box2D/Dynamics/b2Island.cpp +0 -539
- data/src/physics/Box2D/Dynamics/b2Island.h +0 -93
- data/src/physics/Box2D/Dynamics/b2TimeStep.h +0 -70
- data/src/physics/Box2D/Dynamics/b2World.cpp +0 -1339
- data/src/physics/Box2D/Dynamics/b2World.h +0 -354
- data/src/physics/Box2D/Dynamics/b2WorldCallbacks.cpp +0 -36
- data/src/physics/Box2D/Dynamics/b2WorldCallbacks.h +0 -155
- data/src/physics/Box2D/Rope/b2Rope.cpp +0 -259
- data/src/physics/Box2D/Rope/b2Rope.h +0 -115
- data/src/shape_view.cpp +0 -306
@@ -1,603 +0,0 @@
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/*
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* Copyright (c) 2007-2009 Erin Catto http://www.box2d.org
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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*/
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#include <Box2D/Collision/b2Distance.h>
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#include <Box2D/Collision/Shapes/b2CircleShape.h>
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#include <Box2D/Collision/Shapes/b2EdgeShape.h>
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#include <Box2D/Collision/Shapes/b2ChainShape.h>
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#include <Box2D/Collision/Shapes/b2PolygonShape.h>
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// GJK using Voronoi regions (Christer Ericson) and Barycentric coordinates.
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int32 b2_gjkCalls, b2_gjkIters, b2_gjkMaxIters;
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void b2DistanceProxy::Set(const b2Shape* shape, int32 index)
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{
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switch (shape->GetType())
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{
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case b2Shape::e_circle:
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{
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const b2CircleShape* circle = static_cast<const b2CircleShape*>(shape);
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m_vertices = &circle->m_p;
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m_count = 1;
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m_radius = circle->m_radius;
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}
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break;
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case b2Shape::e_polygon:
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{
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const b2PolygonShape* polygon = static_cast<const b2PolygonShape*>(shape);
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m_vertices = polygon->m_vertices;
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m_count = polygon->m_count;
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m_radius = polygon->m_radius;
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}
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break;
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case b2Shape::e_chain:
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{
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const b2ChainShape* chain = static_cast<const b2ChainShape*>(shape);
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53
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-
b2Assert(0 <= index && index < chain->m_count);
|
54
|
-
|
55
|
-
m_buffer[0] = chain->m_vertices[index];
|
56
|
-
if (index + 1 < chain->m_count)
|
57
|
-
{
|
58
|
-
m_buffer[1] = chain->m_vertices[index + 1];
|
59
|
-
}
|
60
|
-
else
|
61
|
-
{
|
62
|
-
m_buffer[1] = chain->m_vertices[0];
|
63
|
-
}
|
64
|
-
|
65
|
-
m_vertices = m_buffer;
|
66
|
-
m_count = 2;
|
67
|
-
m_radius = chain->m_radius;
|
68
|
-
}
|
69
|
-
break;
|
70
|
-
|
71
|
-
case b2Shape::e_edge:
|
72
|
-
{
|
73
|
-
const b2EdgeShape* edge = static_cast<const b2EdgeShape*>(shape);
|
74
|
-
m_vertices = &edge->m_vertex1;
|
75
|
-
m_count = 2;
|
76
|
-
m_radius = edge->m_radius;
|
77
|
-
}
|
78
|
-
break;
|
79
|
-
|
80
|
-
default:
|
81
|
-
b2Assert(false);
|
82
|
-
}
|
83
|
-
}
|
84
|
-
|
85
|
-
|
86
|
-
struct b2SimplexVertex
|
87
|
-
{
|
88
|
-
b2Vec2 wA; // support point in proxyA
|
89
|
-
b2Vec2 wB; // support point in proxyB
|
90
|
-
b2Vec2 w; // wB - wA
|
91
|
-
float32 a; // barycentric coordinate for closest point
|
92
|
-
int32 indexA; // wA index
|
93
|
-
int32 indexB; // wB index
|
94
|
-
};
|
95
|
-
|
96
|
-
struct b2Simplex
|
97
|
-
{
|
98
|
-
void ReadCache( const b2SimplexCache* cache,
|
99
|
-
const b2DistanceProxy* proxyA, const b2Transform& transformA,
|
100
|
-
const b2DistanceProxy* proxyB, const b2Transform& transformB)
|
101
|
-
{
|
102
|
-
b2Assert(cache->count <= 3);
|
103
|
-
|
104
|
-
// Copy data from cache.
|
105
|
-
m_count = cache->count;
|
106
|
-
b2SimplexVertex* vertices = &m_v1;
|
107
|
-
for (int32 i = 0; i < m_count; ++i)
|
108
|
-
{
|
109
|
-
b2SimplexVertex* v = vertices + i;
|
110
|
-
v->indexA = cache->indexA[i];
|
111
|
-
v->indexB = cache->indexB[i];
|
112
|
-
b2Vec2 wALocal = proxyA->GetVertex(v->indexA);
|
113
|
-
b2Vec2 wBLocal = proxyB->GetVertex(v->indexB);
|
114
|
-
v->wA = b2Mul(transformA, wALocal);
|
115
|
-
v->wB = b2Mul(transformB, wBLocal);
|
116
|
-
v->w = v->wB - v->wA;
|
117
|
-
v->a = 0.0f;
|
118
|
-
}
|
119
|
-
|
120
|
-
// Compute the new simplex metric, if it is substantially different than
|
121
|
-
// old metric then flush the simplex.
|
122
|
-
if (m_count > 1)
|
123
|
-
{
|
124
|
-
float32 metric1 = cache->metric;
|
125
|
-
float32 metric2 = GetMetric();
|
126
|
-
if (metric2 < 0.5f * metric1 || 2.0f * metric1 < metric2 || metric2 < b2_epsilon)
|
127
|
-
{
|
128
|
-
// Reset the simplex.
|
129
|
-
m_count = 0;
|
130
|
-
}
|
131
|
-
}
|
132
|
-
|
133
|
-
// If the cache is empty or invalid ...
|
134
|
-
if (m_count == 0)
|
135
|
-
{
|
136
|
-
b2SimplexVertex* v = vertices + 0;
|
137
|
-
v->indexA = 0;
|
138
|
-
v->indexB = 0;
|
139
|
-
b2Vec2 wALocal = proxyA->GetVertex(0);
|
140
|
-
b2Vec2 wBLocal = proxyB->GetVertex(0);
|
141
|
-
v->wA = b2Mul(transformA, wALocal);
|
142
|
-
v->wB = b2Mul(transformB, wBLocal);
|
143
|
-
v->w = v->wB - v->wA;
|
144
|
-
v->a = 1.0f;
|
145
|
-
m_count = 1;
|
146
|
-
}
|
147
|
-
}
|
148
|
-
|
149
|
-
void WriteCache(b2SimplexCache* cache) const
|
150
|
-
{
|
151
|
-
cache->metric = GetMetric();
|
152
|
-
cache->count = uint16(m_count);
|
153
|
-
const b2SimplexVertex* vertices = &m_v1;
|
154
|
-
for (int32 i = 0; i < m_count; ++i)
|
155
|
-
{
|
156
|
-
cache->indexA[i] = uint8(vertices[i].indexA);
|
157
|
-
cache->indexB[i] = uint8(vertices[i].indexB);
|
158
|
-
}
|
159
|
-
}
|
160
|
-
|
161
|
-
b2Vec2 GetSearchDirection() const
|
162
|
-
{
|
163
|
-
switch (m_count)
|
164
|
-
{
|
165
|
-
case 1:
|
166
|
-
return -m_v1.w;
|
167
|
-
|
168
|
-
case 2:
|
169
|
-
{
|
170
|
-
b2Vec2 e12 = m_v2.w - m_v1.w;
|
171
|
-
float32 sgn = b2Cross(e12, -m_v1.w);
|
172
|
-
if (sgn > 0.0f)
|
173
|
-
{
|
174
|
-
// Origin is left of e12.
|
175
|
-
return b2Cross(1.0f, e12);
|
176
|
-
}
|
177
|
-
else
|
178
|
-
{
|
179
|
-
// Origin is right of e12.
|
180
|
-
return b2Cross(e12, 1.0f);
|
181
|
-
}
|
182
|
-
}
|
183
|
-
|
184
|
-
default:
|
185
|
-
b2Assert(false);
|
186
|
-
return b2Vec2_zero;
|
187
|
-
}
|
188
|
-
}
|
189
|
-
|
190
|
-
b2Vec2 GetClosestPoint() const
|
191
|
-
{
|
192
|
-
switch (m_count)
|
193
|
-
{
|
194
|
-
case 0:
|
195
|
-
b2Assert(false);
|
196
|
-
return b2Vec2_zero;
|
197
|
-
|
198
|
-
case 1:
|
199
|
-
return m_v1.w;
|
200
|
-
|
201
|
-
case 2:
|
202
|
-
return m_v1.a * m_v1.w + m_v2.a * m_v2.w;
|
203
|
-
|
204
|
-
case 3:
|
205
|
-
return b2Vec2_zero;
|
206
|
-
|
207
|
-
default:
|
208
|
-
b2Assert(false);
|
209
|
-
return b2Vec2_zero;
|
210
|
-
}
|
211
|
-
}
|
212
|
-
|
213
|
-
void GetWitnessPoints(b2Vec2* pA, b2Vec2* pB) const
|
214
|
-
{
|
215
|
-
switch (m_count)
|
216
|
-
{
|
217
|
-
case 0:
|
218
|
-
b2Assert(false);
|
219
|
-
break;
|
220
|
-
|
221
|
-
case 1:
|
222
|
-
*pA = m_v1.wA;
|
223
|
-
*pB = m_v1.wB;
|
224
|
-
break;
|
225
|
-
|
226
|
-
case 2:
|
227
|
-
*pA = m_v1.a * m_v1.wA + m_v2.a * m_v2.wA;
|
228
|
-
*pB = m_v1.a * m_v1.wB + m_v2.a * m_v2.wB;
|
229
|
-
break;
|
230
|
-
|
231
|
-
case 3:
|
232
|
-
*pA = m_v1.a * m_v1.wA + m_v2.a * m_v2.wA + m_v3.a * m_v3.wA;
|
233
|
-
*pB = *pA;
|
234
|
-
break;
|
235
|
-
|
236
|
-
default:
|
237
|
-
b2Assert(false);
|
238
|
-
break;
|
239
|
-
}
|
240
|
-
}
|
241
|
-
|
242
|
-
float32 GetMetric() const
|
243
|
-
{
|
244
|
-
switch (m_count)
|
245
|
-
{
|
246
|
-
case 0:
|
247
|
-
b2Assert(false);
|
248
|
-
return 0.0f;
|
249
|
-
|
250
|
-
case 1:
|
251
|
-
return 0.0f;
|
252
|
-
|
253
|
-
case 2:
|
254
|
-
return b2Distance(m_v1.w, m_v2.w);
|
255
|
-
|
256
|
-
case 3:
|
257
|
-
return b2Cross(m_v2.w - m_v1.w, m_v3.w - m_v1.w);
|
258
|
-
|
259
|
-
default:
|
260
|
-
b2Assert(false);
|
261
|
-
return 0.0f;
|
262
|
-
}
|
263
|
-
}
|
264
|
-
|
265
|
-
void Solve2();
|
266
|
-
void Solve3();
|
267
|
-
|
268
|
-
b2SimplexVertex m_v1, m_v2, m_v3;
|
269
|
-
int32 m_count;
|
270
|
-
};
|
271
|
-
|
272
|
-
|
273
|
-
// Solve a line segment using barycentric coordinates.
|
274
|
-
//
|
275
|
-
// p = a1 * w1 + a2 * w2
|
276
|
-
// a1 + a2 = 1
|
277
|
-
//
|
278
|
-
// The vector from the origin to the closest point on the line is
|
279
|
-
// perpendicular to the line.
|
280
|
-
// e12 = w2 - w1
|
281
|
-
// dot(p, e) = 0
|
282
|
-
// a1 * dot(w1, e) + a2 * dot(w2, e) = 0
|
283
|
-
//
|
284
|
-
// 2-by-2 linear system
|
285
|
-
// [1 1 ][a1] = [1]
|
286
|
-
// [w1.e12 w2.e12][a2] = [0]
|
287
|
-
//
|
288
|
-
// Define
|
289
|
-
// d12_1 = dot(w2, e12)
|
290
|
-
// d12_2 = -dot(w1, e12)
|
291
|
-
// d12 = d12_1 + d12_2
|
292
|
-
//
|
293
|
-
// Solution
|
294
|
-
// a1 = d12_1 / d12
|
295
|
-
// a2 = d12_2 / d12
|
296
|
-
void b2Simplex::Solve2()
|
297
|
-
{
|
298
|
-
b2Vec2 w1 = m_v1.w;
|
299
|
-
b2Vec2 w2 = m_v2.w;
|
300
|
-
b2Vec2 e12 = w2 - w1;
|
301
|
-
|
302
|
-
// w1 region
|
303
|
-
float32 d12_2 = -b2Dot(w1, e12);
|
304
|
-
if (d12_2 <= 0.0f)
|
305
|
-
{
|
306
|
-
// a2 <= 0, so we clamp it to 0
|
307
|
-
m_v1.a = 1.0f;
|
308
|
-
m_count = 1;
|
309
|
-
return;
|
310
|
-
}
|
311
|
-
|
312
|
-
// w2 region
|
313
|
-
float32 d12_1 = b2Dot(w2, e12);
|
314
|
-
if (d12_1 <= 0.0f)
|
315
|
-
{
|
316
|
-
// a1 <= 0, so we clamp it to 0
|
317
|
-
m_v2.a = 1.0f;
|
318
|
-
m_count = 1;
|
319
|
-
m_v1 = m_v2;
|
320
|
-
return;
|
321
|
-
}
|
322
|
-
|
323
|
-
// Must be in e12 region.
|
324
|
-
float32 inv_d12 = 1.0f / (d12_1 + d12_2);
|
325
|
-
m_v1.a = d12_1 * inv_d12;
|
326
|
-
m_v2.a = d12_2 * inv_d12;
|
327
|
-
m_count = 2;
|
328
|
-
}
|
329
|
-
|
330
|
-
// Possible regions:
|
331
|
-
// - points[2]
|
332
|
-
// - edge points[0]-points[2]
|
333
|
-
// - edge points[1]-points[2]
|
334
|
-
// - inside the triangle
|
335
|
-
void b2Simplex::Solve3()
|
336
|
-
{
|
337
|
-
b2Vec2 w1 = m_v1.w;
|
338
|
-
b2Vec2 w2 = m_v2.w;
|
339
|
-
b2Vec2 w3 = m_v3.w;
|
340
|
-
|
341
|
-
// Edge12
|
342
|
-
// [1 1 ][a1] = [1]
|
343
|
-
// [w1.e12 w2.e12][a2] = [0]
|
344
|
-
// a3 = 0
|
345
|
-
b2Vec2 e12 = w2 - w1;
|
346
|
-
float32 w1e12 = b2Dot(w1, e12);
|
347
|
-
float32 w2e12 = b2Dot(w2, e12);
|
348
|
-
float32 d12_1 = w2e12;
|
349
|
-
float32 d12_2 = -w1e12;
|
350
|
-
|
351
|
-
// Edge13
|
352
|
-
// [1 1 ][a1] = [1]
|
353
|
-
// [w1.e13 w3.e13][a3] = [0]
|
354
|
-
// a2 = 0
|
355
|
-
b2Vec2 e13 = w3 - w1;
|
356
|
-
float32 w1e13 = b2Dot(w1, e13);
|
357
|
-
float32 w3e13 = b2Dot(w3, e13);
|
358
|
-
float32 d13_1 = w3e13;
|
359
|
-
float32 d13_2 = -w1e13;
|
360
|
-
|
361
|
-
// Edge23
|
362
|
-
// [1 1 ][a2] = [1]
|
363
|
-
// [w2.e23 w3.e23][a3] = [0]
|
364
|
-
// a1 = 0
|
365
|
-
b2Vec2 e23 = w3 - w2;
|
366
|
-
float32 w2e23 = b2Dot(w2, e23);
|
367
|
-
float32 w3e23 = b2Dot(w3, e23);
|
368
|
-
float32 d23_1 = w3e23;
|
369
|
-
float32 d23_2 = -w2e23;
|
370
|
-
|
371
|
-
// Triangle123
|
372
|
-
float32 n123 = b2Cross(e12, e13);
|
373
|
-
|
374
|
-
float32 d123_1 = n123 * b2Cross(w2, w3);
|
375
|
-
float32 d123_2 = n123 * b2Cross(w3, w1);
|
376
|
-
float32 d123_3 = n123 * b2Cross(w1, w2);
|
377
|
-
|
378
|
-
// w1 region
|
379
|
-
if (d12_2 <= 0.0f && d13_2 <= 0.0f)
|
380
|
-
{
|
381
|
-
m_v1.a = 1.0f;
|
382
|
-
m_count = 1;
|
383
|
-
return;
|
384
|
-
}
|
385
|
-
|
386
|
-
// e12
|
387
|
-
if (d12_1 > 0.0f && d12_2 > 0.0f && d123_3 <= 0.0f)
|
388
|
-
{
|
389
|
-
float32 inv_d12 = 1.0f / (d12_1 + d12_2);
|
390
|
-
m_v1.a = d12_1 * inv_d12;
|
391
|
-
m_v2.a = d12_2 * inv_d12;
|
392
|
-
m_count = 2;
|
393
|
-
return;
|
394
|
-
}
|
395
|
-
|
396
|
-
// e13
|
397
|
-
if (d13_1 > 0.0f && d13_2 > 0.0f && d123_2 <= 0.0f)
|
398
|
-
{
|
399
|
-
float32 inv_d13 = 1.0f / (d13_1 + d13_2);
|
400
|
-
m_v1.a = d13_1 * inv_d13;
|
401
|
-
m_v3.a = d13_2 * inv_d13;
|
402
|
-
m_count = 2;
|
403
|
-
m_v2 = m_v3;
|
404
|
-
return;
|
405
|
-
}
|
406
|
-
|
407
|
-
// w2 region
|
408
|
-
if (d12_1 <= 0.0f && d23_2 <= 0.0f)
|
409
|
-
{
|
410
|
-
m_v2.a = 1.0f;
|
411
|
-
m_count = 1;
|
412
|
-
m_v1 = m_v2;
|
413
|
-
return;
|
414
|
-
}
|
415
|
-
|
416
|
-
// w3 region
|
417
|
-
if (d13_1 <= 0.0f && d23_1 <= 0.0f)
|
418
|
-
{
|
419
|
-
m_v3.a = 1.0f;
|
420
|
-
m_count = 1;
|
421
|
-
m_v1 = m_v3;
|
422
|
-
return;
|
423
|
-
}
|
424
|
-
|
425
|
-
// e23
|
426
|
-
if (d23_1 > 0.0f && d23_2 > 0.0f && d123_1 <= 0.0f)
|
427
|
-
{
|
428
|
-
float32 inv_d23 = 1.0f / (d23_1 + d23_2);
|
429
|
-
m_v2.a = d23_1 * inv_d23;
|
430
|
-
m_v3.a = d23_2 * inv_d23;
|
431
|
-
m_count = 2;
|
432
|
-
m_v1 = m_v3;
|
433
|
-
return;
|
434
|
-
}
|
435
|
-
|
436
|
-
// Must be in triangle123
|
437
|
-
float32 inv_d123 = 1.0f / (d123_1 + d123_2 + d123_3);
|
438
|
-
m_v1.a = d123_1 * inv_d123;
|
439
|
-
m_v2.a = d123_2 * inv_d123;
|
440
|
-
m_v3.a = d123_3 * inv_d123;
|
441
|
-
m_count = 3;
|
442
|
-
}
|
443
|
-
|
444
|
-
void b2Distance(b2DistanceOutput* output,
|
445
|
-
b2SimplexCache* cache,
|
446
|
-
const b2DistanceInput* input)
|
447
|
-
{
|
448
|
-
++b2_gjkCalls;
|
449
|
-
|
450
|
-
const b2DistanceProxy* proxyA = &input->proxyA;
|
451
|
-
const b2DistanceProxy* proxyB = &input->proxyB;
|
452
|
-
|
453
|
-
b2Transform transformA = input->transformA;
|
454
|
-
b2Transform transformB = input->transformB;
|
455
|
-
|
456
|
-
// Initialize the simplex.
|
457
|
-
b2Simplex simplex;
|
458
|
-
simplex.ReadCache(cache, proxyA, transformA, proxyB, transformB);
|
459
|
-
|
460
|
-
// Get simplex vertices as an array.
|
461
|
-
b2SimplexVertex* vertices = &simplex.m_v1;
|
462
|
-
const int32 k_maxIters = 20;
|
463
|
-
|
464
|
-
// These store the vertices of the last simplex so that we
|
465
|
-
// can check for duplicates and prevent cycling.
|
466
|
-
int32 saveA[3], saveB[3];
|
467
|
-
int32 saveCount = 0;
|
468
|
-
|
469
|
-
float32 distanceSqr1 = b2_maxFloat;
|
470
|
-
float32 distanceSqr2 = distanceSqr1;
|
471
|
-
|
472
|
-
// Main iteration loop.
|
473
|
-
int32 iter = 0;
|
474
|
-
while (iter < k_maxIters)
|
475
|
-
{
|
476
|
-
// Copy simplex so we can identify duplicates.
|
477
|
-
saveCount = simplex.m_count;
|
478
|
-
for (int32 i = 0; i < saveCount; ++i)
|
479
|
-
{
|
480
|
-
saveA[i] = vertices[i].indexA;
|
481
|
-
saveB[i] = vertices[i].indexB;
|
482
|
-
}
|
483
|
-
|
484
|
-
switch (simplex.m_count)
|
485
|
-
{
|
486
|
-
case 1:
|
487
|
-
break;
|
488
|
-
|
489
|
-
case 2:
|
490
|
-
simplex.Solve2();
|
491
|
-
break;
|
492
|
-
|
493
|
-
case 3:
|
494
|
-
simplex.Solve3();
|
495
|
-
break;
|
496
|
-
|
497
|
-
default:
|
498
|
-
b2Assert(false);
|
499
|
-
}
|
500
|
-
|
501
|
-
// If we have 3 points, then the origin is in the corresponding triangle.
|
502
|
-
if (simplex.m_count == 3)
|
503
|
-
{
|
504
|
-
break;
|
505
|
-
}
|
506
|
-
|
507
|
-
// Compute closest point.
|
508
|
-
b2Vec2 p = simplex.GetClosestPoint();
|
509
|
-
distanceSqr2 = p.LengthSquared();
|
510
|
-
|
511
|
-
// Ensure progress
|
512
|
-
if (distanceSqr2 >= distanceSqr1)
|
513
|
-
{
|
514
|
-
//break;
|
515
|
-
}
|
516
|
-
distanceSqr1 = distanceSqr2;
|
517
|
-
|
518
|
-
// Get search direction.
|
519
|
-
b2Vec2 d = simplex.GetSearchDirection();
|
520
|
-
|
521
|
-
// Ensure the search direction is numerically fit.
|
522
|
-
if (d.LengthSquared() < b2_epsilon * b2_epsilon)
|
523
|
-
{
|
524
|
-
// The origin is probably contained by a line segment
|
525
|
-
// or triangle. Thus the shapes are overlapped.
|
526
|
-
|
527
|
-
// We can't return zero here even though there may be overlap.
|
528
|
-
// In case the simplex is a point, segment, or triangle it is difficult
|
529
|
-
// to determine if the origin is contained in the CSO or very close to it.
|
530
|
-
break;
|
531
|
-
}
|
532
|
-
|
533
|
-
// Compute a tentative new simplex vertex using support points.
|
534
|
-
b2SimplexVertex* vertex = vertices + simplex.m_count;
|
535
|
-
vertex->indexA = proxyA->GetSupport(b2MulT(transformA.q, -d));
|
536
|
-
vertex->wA = b2Mul(transformA, proxyA->GetVertex(vertex->indexA));
|
537
|
-
b2Vec2 wBLocal;
|
538
|
-
vertex->indexB = proxyB->GetSupport(b2MulT(transformB.q, d));
|
539
|
-
vertex->wB = b2Mul(transformB, proxyB->GetVertex(vertex->indexB));
|
540
|
-
vertex->w = vertex->wB - vertex->wA;
|
541
|
-
|
542
|
-
// Iteration count is equated to the number of support point calls.
|
543
|
-
++iter;
|
544
|
-
++b2_gjkIters;
|
545
|
-
|
546
|
-
// Check for duplicate support points. This is the main termination criteria.
|
547
|
-
bool duplicate = false;
|
548
|
-
for (int32 i = 0; i < saveCount; ++i)
|
549
|
-
{
|
550
|
-
if (vertex->indexA == saveA[i] && vertex->indexB == saveB[i])
|
551
|
-
{
|
552
|
-
duplicate = true;
|
553
|
-
break;
|
554
|
-
}
|
555
|
-
}
|
556
|
-
|
557
|
-
// If we found a duplicate support point we must exit to avoid cycling.
|
558
|
-
if (duplicate)
|
559
|
-
{
|
560
|
-
break;
|
561
|
-
}
|
562
|
-
|
563
|
-
// New vertex is ok and needed.
|
564
|
-
++simplex.m_count;
|
565
|
-
}
|
566
|
-
|
567
|
-
b2_gjkMaxIters = b2Max(b2_gjkMaxIters, iter);
|
568
|
-
|
569
|
-
// Prepare output.
|
570
|
-
simplex.GetWitnessPoints(&output->pointA, &output->pointB);
|
571
|
-
output->distance = b2Distance(output->pointA, output->pointB);
|
572
|
-
output->iterations = iter;
|
573
|
-
|
574
|
-
// Cache the simplex.
|
575
|
-
simplex.WriteCache(cache);
|
576
|
-
|
577
|
-
// Apply radii if requested.
|
578
|
-
if (input->useRadii)
|
579
|
-
{
|
580
|
-
float32 rA = proxyA->m_radius;
|
581
|
-
float32 rB = proxyB->m_radius;
|
582
|
-
|
583
|
-
if (output->distance > rA + rB && output->distance > b2_epsilon)
|
584
|
-
{
|
585
|
-
// Shapes are still no overlapped.
|
586
|
-
// Move the witness points to the outer surface.
|
587
|
-
output->distance -= rA + rB;
|
588
|
-
b2Vec2 normal = output->pointB - output->pointA;
|
589
|
-
normal.Normalize();
|
590
|
-
output->pointA += rA * normal;
|
591
|
-
output->pointB -= rB * normal;
|
592
|
-
}
|
593
|
-
else
|
594
|
-
{
|
595
|
-
// Shapes are overlapped when radii are considered.
|
596
|
-
// Move the witness points to the middle.
|
597
|
-
b2Vec2 p = 0.5f * (output->pointA + output->pointB);
|
598
|
-
output->pointA = p;
|
599
|
-
output->pointB = p;
|
600
|
-
output->distance = 0.0f;
|
601
|
-
}
|
602
|
-
}
|
603
|
-
}
|