reflexion 0.1.12 → 0.1.13
Sign up to get free protection for your applications and to get access to all the features.
- checksums.yaml +5 -5
- data/.doc/ext/reflex/application.cpp +9 -5
- data/.doc/ext/reflex/capture_event.cpp +0 -4
- data/.doc/ext/reflex/contact_event.cpp +17 -10
- data/.doc/ext/reflex/draw_event.cpp +1 -5
- data/.doc/ext/reflex/ellipse_shape.cpp +51 -24
- data/.doc/ext/reflex/event.cpp +0 -4
- data/.doc/ext/reflex/filter.cpp +81 -0
- data/.doc/ext/reflex/focus_event.cpp +9 -13
- data/.doc/ext/reflex/frame_event.cpp +40 -6
- data/.doc/ext/reflex/image_view.cpp +1 -10
- data/.doc/ext/reflex/key_event.cpp +2 -6
- data/.doc/ext/reflex/line_shape.cpp +99 -0
- data/.doc/ext/reflex/motion_event.cpp +75 -0
- data/.doc/ext/reflex/native.cpp +18 -18
- data/.doc/ext/reflex/pointer_event.cpp +5 -11
- data/.doc/ext/reflex/polygon_shape.cpp +65 -0
- data/.doc/ext/reflex/rect_shape.cpp +102 -23
- data/.doc/ext/reflex/reflex.cpp +21 -2
- data/.doc/ext/reflex/scroll_event.cpp +0 -6
- data/.doc/ext/reflex/selector.cpp +43 -15
- data/.doc/ext/reflex/shape.cpp +211 -0
- data/.doc/ext/reflex/style.cpp +359 -185
- data/.doc/ext/reflex/style_length.cpp +163 -35
- data/.doc/ext/reflex/timer.cpp +101 -0
- data/.doc/ext/reflex/timer_event.cpp +123 -0
- data/.doc/ext/reflex/update_event.cpp +11 -6
- data/.doc/ext/reflex/view.cpp +548 -144
- data/.doc/ext/reflex/wheel_event.cpp +0 -22
- data/.doc/ext/reflex/window.cpp +7 -15
- data/README.md +1 -1
- data/Rakefile +14 -12
- data/VERSION +1 -1
- data/ext/reflex/application.cpp +10 -5
- data/ext/reflex/capture_event.cpp +1 -5
- data/ext/reflex/contact_event.cpp +19 -11
- data/ext/reflex/defs.h +5 -2
- data/ext/reflex/draw_event.cpp +2 -6
- data/ext/reflex/ellipse_shape.cpp +56 -25
- data/ext/reflex/event.cpp +0 -4
- data/ext/reflex/extconf.rb +1 -2
- data/ext/reflex/filter.cpp +86 -0
- data/ext/reflex/focus_event.cpp +11 -15
- data/ext/reflex/frame_event.cpp +46 -7
- data/ext/reflex/image_view.cpp +1 -10
- data/ext/reflex/key_event.cpp +3 -7
- data/ext/reflex/line_shape.cpp +104 -0
- data/ext/reflex/motion_event.cpp +79 -0
- data/ext/reflex/native.cpp +18 -18
- data/ext/reflex/pointer_event.cpp +6 -12
- data/ext/reflex/polygon_shape.cpp +68 -0
- data/ext/reflex/rect_shape.cpp +113 -24
- data/ext/reflex/reflex.cpp +21 -2
- data/ext/reflex/scroll_event.cpp +1 -7
- data/ext/reflex/selector.cpp +46 -16
- data/ext/reflex/selector.h +130 -0
- data/ext/reflex/shape.cpp +231 -0
- data/ext/reflex/style.cpp +363 -192
- data/ext/reflex/style_length.cpp +164 -37
- data/ext/reflex/timer.cpp +108 -0
- data/ext/reflex/timer_event.cpp +133 -0
- data/ext/reflex/update_event.cpp +13 -7
- data/ext/reflex/view.cpp +594 -150
- data/ext/reflex/wheel_event.cpp +1 -25
- data/ext/reflex/window.cpp +7 -15
- data/include/reflex/application.h +2 -0
- data/include/reflex/debug.h +22 -0
- data/include/reflex/defs.h +45 -0
- data/include/reflex/event.h +60 -16
- data/include/reflex/exception.h +9 -0
- data/include/reflex/filter.h +56 -0
- data/include/reflex/image_view.h +1 -1
- data/include/reflex/ruby/application.h +17 -9
- data/include/reflex/ruby/event.h +22 -0
- data/include/reflex/ruby/filter.h +69 -0
- data/include/reflex/ruby/selector.h +1 -1
- data/include/reflex/ruby/shape.h +140 -0
- data/include/reflex/ruby/style.h +1 -1
- data/include/reflex/ruby/timer.h +69 -0
- data/include/reflex/ruby/view.h +43 -76
- data/include/reflex/ruby/window.h +17 -32
- data/include/reflex/ruby.h +6 -4
- data/include/reflex/selector.h +54 -2
- data/include/reflex/shape.h +211 -0
- data/include/reflex/style.h +111 -77
- data/include/reflex/timer.h +73 -0
- data/include/reflex/view.h +181 -59
- data/include/reflex/window.h +4 -3
- data/include/reflex.h +5 -4
- data/lib/reflex/application.rb +6 -3
- data/lib/reflex/button.rb +2 -2
- data/lib/reflex/capture_event.rb +7 -6
- data/lib/reflex/contact_event.rb +10 -12
- data/lib/reflex/draw_event.rb +6 -1
- data/lib/reflex/ellipse_shape.rb +27 -0
- data/lib/reflex/filter.rb +18 -0
- data/lib/reflex/fixture.rb +4 -0
- data/lib/reflex/focus_event.rb +10 -12
- data/lib/reflex/frame_event.rb +1 -1
- data/lib/reflex/helper.rb +17 -29
- data/lib/reflex/key_event.rb +13 -11
- data/lib/reflex/line_shape.rb +18 -0
- data/lib/reflex/{texture.rb → matrix.rb} +2 -2
- data/lib/reflex/module.rb +4 -19
- data/lib/reflex/pointer_event.rb +26 -37
- data/lib/reflex/polygon.rb +14 -0
- data/lib/reflex/polygon_shape.rb +23 -0
- data/lib/reflex/polyline.rb +13 -0
- data/lib/reflex/rect_shape.rb +20 -0
- data/lib/reflex/reflex.rb +1 -3
- data/lib/reflex/scroll_event.rb +1 -1
- data/lib/reflex/selector.rb +2 -2
- data/lib/reflex/shape.rb +62 -0
- data/lib/reflex/style.rb +78 -11
- data/lib/reflex/style_length.rb +0 -11
- data/lib/reflex/text_view.rb +7 -24
- data/lib/reflex/timer.rb +30 -0
- data/lib/reflex/timer_event.rb +29 -0
- data/lib/reflex/update_event.rb +1 -1
- data/lib/reflex/view.rb +127 -32
- data/lib/reflex/wheel_event.rb +9 -1
- data/lib/reflex/window.rb +29 -9
- data/lib/reflex.rb +11 -5
- data/lib/reflexion.rb +23 -7
- data/reflex.gemspec +8 -10
- data/samples/bats.rb +4 -4
- data/samples/fans.rb +1 -1
- data/samples/fps.rb +5 -3
- data/samples/hello.rb +4 -6
- data/samples/image.rb +5 -4
- data/samples/ios/hello/hello.xcodeproj/project.pbxproj +0 -2
- data/samples/layout.rb +16 -7
- data/samples/model.rb +10 -7
- data/samples/physics.rb +22 -20
- data/samples/reflexion/breakout.rb +4 -5
- data/samples/reflexion/hello.rb +2 -2
- data/samples/reflexion/jump_action.rb +191 -0
- data/samples/reflexion/noise.rb +23 -0
- data/samples/reflexion/paint.rb +7 -6
- data/samples/reflexion/physics.rb +15 -8
- data/samples/reflexion/pulse.rb +24 -10
- data/samples/shader.rb +8 -6
- data/samples/shapes.rb +63 -14
- data/samples/tree.rb +9 -10
- data/samples/views.rb +3 -3
- data/samples/visuals.rb +2 -5
- data/src/body.cpp +146 -345
- data/src/body.h +91 -0
- data/src/event.cpp +66 -16
- data/src/exception.cpp +13 -3
- data/src/filter.cpp +76 -0
- data/src/fixture.cpp +164 -39
- data/src/fixture.h +85 -0
- data/src/image_view.cpp +4 -4
- data/src/ios/app_delegate.h +5 -10
- data/src/ios/app_delegate.mm +79 -41
- data/src/ios/application.h +32 -0
- data/src/ios/application.mm +35 -25
- data/src/ios/event.mm +8 -4
- data/src/ios/reflex.mm +0 -7
- data/src/ios/view_controller.h +33 -0
- data/src/ios/view_controller.mm +436 -0
- data/src/ios/window.h +40 -0
- data/src/ios/window.mm +59 -250
- data/src/osx/app_delegate.h +5 -10
- data/src/osx/app_delegate.mm +52 -55
- data/src/osx/application.h +32 -0
- data/src/osx/application.mm +44 -39
- data/src/osx/native_window.h +0 -15
- data/src/osx/native_window.mm +131 -115
- data/src/osx/opengl_view.h +0 -2
- data/src/osx/opengl_view.mm +12 -3
- data/src/osx/reflex.mm +0 -9
- data/src/osx/window.h +42 -0
- data/src/osx/window.mm +45 -252
- data/src/selector.cpp +232 -7
- data/src/selector.h +52 -0
- data/src/shape.cpp +1191 -0
- data/src/shape.h +61 -0
- data/src/style.cpp +571 -374
- data/src/style.h +39 -0
- data/src/timer.cpp +291 -0
- data/src/timer.h +55 -0
- data/src/view.cpp +1624 -984
- data/src/view.h +56 -0
- data/src/win32/window.cpp +3 -4
- data/src/window.cpp +275 -20
- data/src/window.h +92 -0
- data/src/world.cpp +112 -111
- data/src/world.h +34 -53
- data/task/box2d.rake +31 -10
- data/test/test_capture_event.rb +8 -6
- data/test/test_pointer_event.rb +85 -0
- data/test/test_selector.rb +1 -1
- data/test/test_shape.rb +71 -0
- data/test/test_style.rb +77 -11
- data/test/test_style_length.rb +42 -13
- data/test/test_view.rb +138 -14
- metadata +109 -210
- data/.doc/ext/reflex/arc_shape.cpp +0 -89
- data/.doc/ext/reflex/body.cpp +0 -299
- data/.doc/ext/reflex/fixture.cpp +0 -101
- data/.doc/ext/reflex/shape_view.cpp +0 -153
- data/ext/reflex/arc_shape.cpp +0 -94
- data/ext/reflex/body.cpp +0 -328
- data/ext/reflex/fixture.cpp +0 -108
- data/ext/reflex/shape_view.cpp +0 -161
- data/include/reflex/bitmap.h +0 -20
- data/include/reflex/body.h +0 -128
- data/include/reflex/bounds.h +0 -20
- data/include/reflex/color.h +0 -20
- data/include/reflex/color_space.h +0 -20
- data/include/reflex/fixture.h +0 -117
- data/include/reflex/font.h +0 -20
- data/include/reflex/image.h +0 -20
- data/include/reflex/matrix.h +0 -20
- data/include/reflex/painter.h +0 -20
- data/include/reflex/point.h +0 -24
- data/include/reflex/ruby/body.h +0 -41
- data/include/reflex/ruby/fixture.h +0 -41
- data/include/reflex/ruby/shape_view.h +0 -96
- data/include/reflex/shader.h +0 -20
- data/include/reflex/shape_view.h +0 -146
- data/include/reflex/texture.h +0 -20
- data/lib/reflex/body.rb +0 -22
- data/lib/reflex/flags.rb +0 -18
- data/lib/reflex/shape_view.rb +0 -25
- data/src/ios/application_data.h +0 -45
- data/src/ios/native_window.h +0 -39
- data/src/ios/native_window.mm +0 -224
- data/src/ios/opengl_view.h +0 -13
- data/src/ios/opengl_view.mm +0 -139
- data/src/ios/window_data.h +0 -75
- data/src/osx/application_data.h +0 -45
- data/src/osx/window_data.h +0 -75
- data/src/physics/Box2D/Box2D.h +0 -68
- data/src/physics/Box2D/Collision/Shapes/b2ChainShape.cpp +0 -193
- data/src/physics/Box2D/Collision/Shapes/b2ChainShape.h +0 -105
- data/src/physics/Box2D/Collision/Shapes/b2CircleShape.cpp +0 -99
- data/src/physics/Box2D/Collision/Shapes/b2CircleShape.h +0 -91
- data/src/physics/Box2D/Collision/Shapes/b2EdgeShape.cpp +0 -138
- data/src/physics/Box2D/Collision/Shapes/b2EdgeShape.h +0 -74
- data/src/physics/Box2D/Collision/Shapes/b2PolygonShape.cpp +0 -467
- data/src/physics/Box2D/Collision/Shapes/b2PolygonShape.h +0 -101
- data/src/physics/Box2D/Collision/Shapes/b2Shape.h +0 -101
- data/src/physics/Box2D/Collision/b2BroadPhase.cpp +0 -119
- data/src/physics/Box2D/Collision/b2BroadPhase.h +0 -257
- data/src/physics/Box2D/Collision/b2CollideCircle.cpp +0 -154
- data/src/physics/Box2D/Collision/b2CollideEdge.cpp +0 -698
- data/src/physics/Box2D/Collision/b2CollidePolygon.cpp +0 -239
- data/src/physics/Box2D/Collision/b2Collision.cpp +0 -252
- data/src/physics/Box2D/Collision/b2Collision.h +0 -277
- data/src/physics/Box2D/Collision/b2Distance.cpp +0 -603
- data/src/physics/Box2D/Collision/b2Distance.h +0 -141
- data/src/physics/Box2D/Collision/b2DynamicTree.cpp +0 -778
- data/src/physics/Box2D/Collision/b2DynamicTree.h +0 -289
- data/src/physics/Box2D/Collision/b2TimeOfImpact.cpp +0 -486
- data/src/physics/Box2D/Collision/b2TimeOfImpact.h +0 -58
- data/src/physics/Box2D/Common/b2BlockAllocator.cpp +0 -215
- data/src/physics/Box2D/Common/b2BlockAllocator.h +0 -62
- data/src/physics/Box2D/Common/b2Draw.cpp +0 -44
- data/src/physics/Box2D/Common/b2Draw.h +0 -86
- data/src/physics/Box2D/Common/b2GrowableStack.h +0 -85
- data/src/physics/Box2D/Common/b2Math.cpp +0 -94
- data/src/physics/Box2D/Common/b2Math.h +0 -720
- data/src/physics/Box2D/Common/b2Settings.cpp +0 -44
- data/src/physics/Box2D/Common/b2Settings.h +0 -151
- data/src/physics/Box2D/Common/b2StackAllocator.cpp +0 -83
- data/src/physics/Box2D/Common/b2StackAllocator.h +0 -60
- data/src/physics/Box2D/Common/b2Timer.cpp +0 -101
- data/src/physics/Box2D/Common/b2Timer.h +0 -50
- data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndCircleContact.cpp +0 -53
- data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndCircleContact.h +0 -39
- data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.cpp +0 -53
- data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.h +0 -39
- data/src/physics/Box2D/Dynamics/Contacts/b2CircleContact.cpp +0 -52
- data/src/physics/Box2D/Dynamics/Contacts/b2CircleContact.h +0 -39
- data/src/physics/Box2D/Dynamics/Contacts/b2Contact.cpp +0 -247
- data/src/physics/Box2D/Dynamics/Contacts/b2Contact.h +0 -349
- data/src/physics/Box2D/Dynamics/Contacts/b2ContactSolver.cpp +0 -838
- data/src/physics/Box2D/Dynamics/Contacts/b2ContactSolver.h +0 -95
- data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndCircleContact.cpp +0 -49
- data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndCircleContact.h +0 -39
- data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.cpp +0 -49
- data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.h +0 -39
- data/src/physics/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.cpp +0 -49
- data/src/physics/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.h +0 -38
- data/src/physics/Box2D/Dynamics/Contacts/b2PolygonContact.cpp +0 -52
- data/src/physics/Box2D/Dynamics/Contacts/b2PolygonContact.h +0 -39
- data/src/physics/Box2D/Dynamics/Joints/b2DistanceJoint.cpp +0 -260
- data/src/physics/Box2D/Dynamics/Joints/b2DistanceJoint.h +0 -169
- data/src/physics/Box2D/Dynamics/Joints/b2FrictionJoint.cpp +0 -251
- data/src/physics/Box2D/Dynamics/Joints/b2FrictionJoint.h +0 -119
- data/src/physics/Box2D/Dynamics/Joints/b2GearJoint.cpp +0 -419
- data/src/physics/Box2D/Dynamics/Joints/b2GearJoint.h +0 -125
- data/src/physics/Box2D/Dynamics/Joints/b2Joint.cpp +0 -211
- data/src/physics/Box2D/Dynamics/Joints/b2Joint.h +0 -226
- data/src/physics/Box2D/Dynamics/Joints/b2MotorJoint.cpp +0 -304
- data/src/physics/Box2D/Dynamics/Joints/b2MotorJoint.h +0 -133
- data/src/physics/Box2D/Dynamics/Joints/b2MouseJoint.cpp +0 -222
- data/src/physics/Box2D/Dynamics/Joints/b2MouseJoint.h +0 -129
- data/src/physics/Box2D/Dynamics/Joints/b2PrismaticJoint.cpp +0 -629
- data/src/physics/Box2D/Dynamics/Joints/b2PrismaticJoint.h +0 -196
- data/src/physics/Box2D/Dynamics/Joints/b2PulleyJoint.cpp +0 -348
- data/src/physics/Box2D/Dynamics/Joints/b2PulleyJoint.h +0 -152
- data/src/physics/Box2D/Dynamics/Joints/b2RevoluteJoint.cpp +0 -502
- data/src/physics/Box2D/Dynamics/Joints/b2RevoluteJoint.h +0 -204
- data/src/physics/Box2D/Dynamics/Joints/b2RopeJoint.cpp +0 -241
- data/src/physics/Box2D/Dynamics/Joints/b2RopeJoint.h +0 -114
- data/src/physics/Box2D/Dynamics/Joints/b2WeldJoint.cpp +0 -344
- data/src/physics/Box2D/Dynamics/Joints/b2WeldJoint.h +0 -126
- data/src/physics/Box2D/Dynamics/Joints/b2WheelJoint.cpp +0 -419
- data/src/physics/Box2D/Dynamics/Joints/b2WheelJoint.h +0 -210
- data/src/physics/Box2D/Dynamics/b2Body.cpp +0 -549
- data/src/physics/Box2D/Dynamics/b2Body.h +0 -860
- data/src/physics/Box2D/Dynamics/b2ContactManager.cpp +0 -296
- data/src/physics/Box2D/Dynamics/b2ContactManager.h +0 -52
- data/src/physics/Box2D/Dynamics/b2Fixture.cpp +0 -303
- data/src/physics/Box2D/Dynamics/b2Fixture.h +0 -345
- data/src/physics/Box2D/Dynamics/b2Island.cpp +0 -539
- data/src/physics/Box2D/Dynamics/b2Island.h +0 -93
- data/src/physics/Box2D/Dynamics/b2TimeStep.h +0 -70
- data/src/physics/Box2D/Dynamics/b2World.cpp +0 -1339
- data/src/physics/Box2D/Dynamics/b2World.h +0 -354
- data/src/physics/Box2D/Dynamics/b2WorldCallbacks.cpp +0 -36
- data/src/physics/Box2D/Dynamics/b2WorldCallbacks.h +0 -155
- data/src/physics/Box2D/Rope/b2Rope.cpp +0 -259
- data/src/physics/Box2D/Rope/b2Rope.h +0 -115
- data/src/shape_view.cpp +0 -306
data/src/ios/window_data.h
DELETED
@@ -1,75 +0,0 @@
|
|
1
|
-
// -*- c++ -*-
|
2
|
-
#pragma once
|
3
|
-
#ifndef __REFLEX_SRC_IOS_WINDOW_DATA_H__
|
4
|
-
#define __REFLEX_SRC_IOS_WINDOW_DATA_H__
|
5
|
-
|
6
|
-
|
7
|
-
#include <map>
|
8
|
-
#include <xot/time.h>
|
9
|
-
#include <reflex/point.h>
|
10
|
-
#include <reflex/painter.h>
|
11
|
-
#include <reflex/window.h>
|
12
|
-
#include <reflex/view.h>
|
13
|
-
|
14
|
-
|
15
|
-
@class NativeWindow;
|
16
|
-
|
17
|
-
|
18
|
-
namespace Reflex
|
19
|
-
{
|
20
|
-
|
21
|
-
|
22
|
-
typedef std::map<View::Ref, bool> CapturingViews;
|
23
|
-
|
24
|
-
|
25
|
-
struct Window::Data
|
26
|
-
{
|
27
|
-
|
28
|
-
NativeWindow* native;
|
29
|
-
|
30
|
-
String title;
|
31
|
-
|
32
|
-
int hide_count;
|
33
|
-
|
34
|
-
bool redraw;
|
35
|
-
|
36
|
-
Painter painter;
|
37
|
-
|
38
|
-
View::Ref root, focus;
|
39
|
-
|
40
|
-
Point prev_position, prev_size;
|
41
|
-
|
42
|
-
double prev_time_update, prev_time_draw, prev_fps;
|
43
|
-
|
44
|
-
CapturingViews capturing_views;
|
45
|
-
|
46
|
-
Data ()
|
47
|
-
: native(nil), hide_count(1), redraw(true), root(create_root_view()), prev_fps(0)
|
48
|
-
{
|
49
|
-
prev_time_update = prev_time_draw = Xot::time();
|
50
|
-
}
|
51
|
-
|
52
|
-
operator bool () const
|
53
|
-
{
|
54
|
-
return native;
|
55
|
-
}
|
56
|
-
|
57
|
-
bool operator ! () const
|
58
|
-
{
|
59
|
-
return !operator bool();
|
60
|
-
}
|
61
|
-
|
62
|
-
static View* create_root_view ()
|
63
|
-
{
|
64
|
-
View* v = new View;
|
65
|
-
v->set_name("ROOT");
|
66
|
-
return v;
|
67
|
-
}
|
68
|
-
|
69
|
-
};// Window::Data
|
70
|
-
|
71
|
-
|
72
|
-
}// Reflex
|
73
|
-
|
74
|
-
|
75
|
-
#endif//EOH
|
data/src/osx/application_data.h
DELETED
@@ -1,45 +0,0 @@
|
|
1
|
-
// -*- c++ -*-
|
2
|
-
#pragma once
|
3
|
-
#ifndef __REFLEX_SRC_OSX_APPLICATION_DATA_H__
|
4
|
-
#define __REFLEX_SRC_OSX_APPLICATION_DATA_H__
|
5
|
-
|
6
|
-
|
7
|
-
#include <reflex/application.h>
|
8
|
-
|
9
|
-
|
10
|
-
@class AppDelegate;
|
11
|
-
|
12
|
-
|
13
|
-
namespace Reflex
|
14
|
-
{
|
15
|
-
|
16
|
-
|
17
|
-
struct Application::Data
|
18
|
-
{
|
19
|
-
|
20
|
-
AppDelegate* delegate;
|
21
|
-
|
22
|
-
String name;
|
23
|
-
|
24
|
-
Data ()
|
25
|
-
: delegate(nil)
|
26
|
-
{
|
27
|
-
}
|
28
|
-
|
29
|
-
operator bool () const
|
30
|
-
{
|
31
|
-
return delegate;
|
32
|
-
}
|
33
|
-
|
34
|
-
bool operator ! () const
|
35
|
-
{
|
36
|
-
return !operator bool();
|
37
|
-
}
|
38
|
-
|
39
|
-
};// Application::Data
|
40
|
-
|
41
|
-
|
42
|
-
}// Reflex
|
43
|
-
|
44
|
-
|
45
|
-
#endif//EOH
|
data/src/osx/window_data.h
DELETED
@@ -1,75 +0,0 @@
|
|
1
|
-
// -*- c++ -*-
|
2
|
-
#pragma once
|
3
|
-
#ifndef __REFLEX_SRC_OSX_WINDOW_DATA_H__
|
4
|
-
#define __REFLEX_SRC_OSX_WINDOW_DATA_H__
|
5
|
-
|
6
|
-
|
7
|
-
#include <map>
|
8
|
-
#include <xot/time.h>
|
9
|
-
#include <reflex/point.h>
|
10
|
-
#include <reflex/painter.h>
|
11
|
-
#include <reflex/window.h>
|
12
|
-
#include <reflex/view.h>
|
13
|
-
|
14
|
-
|
15
|
-
@class NativeWindow;
|
16
|
-
|
17
|
-
|
18
|
-
namespace Reflex
|
19
|
-
{
|
20
|
-
|
21
|
-
|
22
|
-
typedef std::map<View::Ref, bool> CapturingViews;
|
23
|
-
|
24
|
-
|
25
|
-
struct Window::Data
|
26
|
-
{
|
27
|
-
|
28
|
-
NativeWindow* native;
|
29
|
-
|
30
|
-
int hide_count;
|
31
|
-
|
32
|
-
bool redraw;
|
33
|
-
|
34
|
-
Painter painter;
|
35
|
-
|
36
|
-
View::Ref root, focus;
|
37
|
-
|
38
|
-
Point prev_position, prev_size;
|
39
|
-
|
40
|
-
double prev_time_update, prev_time_draw, prev_fps;
|
41
|
-
|
42
|
-
String title_tmp;
|
43
|
-
|
44
|
-
CapturingViews capturing_views;
|
45
|
-
|
46
|
-
Data ()
|
47
|
-
: native(nil), hide_count(1), redraw(true), root(create_root_view()), prev_fps(0)
|
48
|
-
{
|
49
|
-
prev_time_update = prev_time_draw = Xot::time();
|
50
|
-
}
|
51
|
-
|
52
|
-
operator bool () const
|
53
|
-
{
|
54
|
-
return native;
|
55
|
-
}
|
56
|
-
|
57
|
-
bool operator ! () const
|
58
|
-
{
|
59
|
-
return !operator bool();
|
60
|
-
}
|
61
|
-
|
62
|
-
static View* create_root_view ()
|
63
|
-
{
|
64
|
-
View* v = new View;
|
65
|
-
v->set_name("ROOT");
|
66
|
-
return v;
|
67
|
-
}
|
68
|
-
|
69
|
-
};// Window::Data
|
70
|
-
|
71
|
-
|
72
|
-
}// Reflex
|
73
|
-
|
74
|
-
|
75
|
-
#endif//EOH
|
data/src/physics/Box2D/Box2D.h
DELETED
@@ -1,68 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
* Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
|
3
|
-
*
|
4
|
-
* This software is provided 'as-is', without any express or implied
|
5
|
-
* warranty. In no event will the authors be held liable for any damages
|
6
|
-
* arising from the use of this software.
|
7
|
-
* Permission is granted to anyone to use this software for any purpose,
|
8
|
-
* including commercial applications, and to alter it and redistribute it
|
9
|
-
* freely, subject to the following restrictions:
|
10
|
-
* 1. The origin of this software must not be misrepresented; you must not
|
11
|
-
* claim that you wrote the original software. If you use this software
|
12
|
-
* in a product, an acknowledgment in the product documentation would be
|
13
|
-
* appreciated but is not required.
|
14
|
-
* 2. Altered source versions must be plainly marked as such, and must not be
|
15
|
-
* misrepresented as being the original software.
|
16
|
-
* 3. This notice may not be removed or altered from any source distribution.
|
17
|
-
*/
|
18
|
-
|
19
|
-
#ifndef BOX2D_H
|
20
|
-
#define BOX2D_H
|
21
|
-
|
22
|
-
/**
|
23
|
-
\mainpage Box2D API Documentation
|
24
|
-
|
25
|
-
\section intro_sec Getting Started
|
26
|
-
|
27
|
-
For documentation please see http://box2d.org/documentation.html
|
28
|
-
|
29
|
-
For discussion please visit http://box2d.org/forum
|
30
|
-
*/
|
31
|
-
|
32
|
-
// These include files constitute the main Box2D API
|
33
|
-
|
34
|
-
#include <Box2D/Common/b2Settings.h>
|
35
|
-
#include <Box2D/Common/b2Draw.h>
|
36
|
-
#include <Box2D/Common/b2Timer.h>
|
37
|
-
|
38
|
-
#include <Box2D/Collision/Shapes/b2CircleShape.h>
|
39
|
-
#include <Box2D/Collision/Shapes/b2EdgeShape.h>
|
40
|
-
#include <Box2D/Collision/Shapes/b2ChainShape.h>
|
41
|
-
#include <Box2D/Collision/Shapes/b2PolygonShape.h>
|
42
|
-
|
43
|
-
#include <Box2D/Collision/b2BroadPhase.h>
|
44
|
-
#include <Box2D/Collision/b2Distance.h>
|
45
|
-
#include <Box2D/Collision/b2DynamicTree.h>
|
46
|
-
#include <Box2D/Collision/b2TimeOfImpact.h>
|
47
|
-
|
48
|
-
#include <Box2D/Dynamics/b2Body.h>
|
49
|
-
#include <Box2D/Dynamics/b2Fixture.h>
|
50
|
-
#include <Box2D/Dynamics/b2WorldCallbacks.h>
|
51
|
-
#include <Box2D/Dynamics/b2TimeStep.h>
|
52
|
-
#include <Box2D/Dynamics/b2World.h>
|
53
|
-
|
54
|
-
#include <Box2D/Dynamics/Contacts/b2Contact.h>
|
55
|
-
|
56
|
-
#include <Box2D/Dynamics/Joints/b2DistanceJoint.h>
|
57
|
-
#include <Box2D/Dynamics/Joints/b2FrictionJoint.h>
|
58
|
-
#include <Box2D/Dynamics/Joints/b2GearJoint.h>
|
59
|
-
#include <Box2D/Dynamics/Joints/b2MotorJoint.h>
|
60
|
-
#include <Box2D/Dynamics/Joints/b2MouseJoint.h>
|
61
|
-
#include <Box2D/Dynamics/Joints/b2PrismaticJoint.h>
|
62
|
-
#include <Box2D/Dynamics/Joints/b2PulleyJoint.h>
|
63
|
-
#include <Box2D/Dynamics/Joints/b2RevoluteJoint.h>
|
64
|
-
#include <Box2D/Dynamics/Joints/b2RopeJoint.h>
|
65
|
-
#include <Box2D/Dynamics/Joints/b2WeldJoint.h>
|
66
|
-
#include <Box2D/Dynamics/Joints/b2WheelJoint.h>
|
67
|
-
|
68
|
-
#endif
|
@@ -1,193 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
* Copyright (c) 2006-2010 Erin Catto http://www.box2d.org
|
3
|
-
*
|
4
|
-
* This software is provided 'as-is', without any express or implied
|
5
|
-
* warranty. In no event will the authors be held liable for any damages
|
6
|
-
* arising from the use of this software.
|
7
|
-
* Permission is granted to anyone to use this software for any purpose,
|
8
|
-
* including commercial applications, and to alter it and redistribute it
|
9
|
-
* freely, subject to the following restrictions:
|
10
|
-
* 1. The origin of this software must not be misrepresented; you must not
|
11
|
-
* claim that you wrote the original software. If you use this software
|
12
|
-
* in a product, an acknowledgment in the product documentation would be
|
13
|
-
* appreciated but is not required.
|
14
|
-
* 2. Altered source versions must be plainly marked as such, and must not be
|
15
|
-
* misrepresented as being the original software.
|
16
|
-
* 3. This notice may not be removed or altered from any source distribution.
|
17
|
-
*/
|
18
|
-
|
19
|
-
#include <Box2D/Collision/Shapes/b2ChainShape.h>
|
20
|
-
#include <Box2D/Collision/Shapes/b2EdgeShape.h>
|
21
|
-
#include <new>
|
22
|
-
#include <string.h>
|
23
|
-
|
24
|
-
b2ChainShape::~b2ChainShape()
|
25
|
-
{
|
26
|
-
Clear();
|
27
|
-
}
|
28
|
-
|
29
|
-
void b2ChainShape::Clear()
|
30
|
-
{
|
31
|
-
b2Free(m_vertices);
|
32
|
-
m_vertices = NULL;
|
33
|
-
m_count = 0;
|
34
|
-
}
|
35
|
-
|
36
|
-
void b2ChainShape::CreateLoop(const b2Vec2* vertices, int32 count)
|
37
|
-
{
|
38
|
-
b2Assert(m_vertices == NULL && m_count == 0);
|
39
|
-
b2Assert(count >= 3);
|
40
|
-
for (int32 i = 1; i < count; ++i)
|
41
|
-
{
|
42
|
-
b2Vec2 v1 = vertices[i-1];
|
43
|
-
b2Vec2 v2 = vertices[i];
|
44
|
-
// If the code crashes here, it means your vertices are too close together.
|
45
|
-
b2Assert(b2DistanceSquared(v1, v2) > b2_linearSlop * b2_linearSlop);
|
46
|
-
}
|
47
|
-
|
48
|
-
m_count = count + 1;
|
49
|
-
m_vertices = (b2Vec2*)b2Alloc(m_count * sizeof(b2Vec2));
|
50
|
-
memcpy(m_vertices, vertices, count * sizeof(b2Vec2));
|
51
|
-
m_vertices[count] = m_vertices[0];
|
52
|
-
m_prevVertex = m_vertices[m_count - 2];
|
53
|
-
m_nextVertex = m_vertices[1];
|
54
|
-
m_hasPrevVertex = true;
|
55
|
-
m_hasNextVertex = true;
|
56
|
-
}
|
57
|
-
|
58
|
-
void b2ChainShape::CreateChain(const b2Vec2* vertices, int32 count)
|
59
|
-
{
|
60
|
-
b2Assert(m_vertices == NULL && m_count == 0);
|
61
|
-
b2Assert(count >= 2);
|
62
|
-
for (int32 i = 1; i < count; ++i)
|
63
|
-
{
|
64
|
-
// If the code crashes here, it means your vertices are too close together.
|
65
|
-
b2Assert(b2DistanceSquared(vertices[i-1], vertices[i]) > b2_linearSlop * b2_linearSlop);
|
66
|
-
}
|
67
|
-
|
68
|
-
m_count = count;
|
69
|
-
m_vertices = (b2Vec2*)b2Alloc(count * sizeof(b2Vec2));
|
70
|
-
memcpy(m_vertices, vertices, m_count * sizeof(b2Vec2));
|
71
|
-
|
72
|
-
m_hasPrevVertex = false;
|
73
|
-
m_hasNextVertex = false;
|
74
|
-
|
75
|
-
m_prevVertex.SetZero();
|
76
|
-
m_nextVertex.SetZero();
|
77
|
-
}
|
78
|
-
|
79
|
-
void b2ChainShape::SetPrevVertex(const b2Vec2& prevVertex)
|
80
|
-
{
|
81
|
-
m_prevVertex = prevVertex;
|
82
|
-
m_hasPrevVertex = true;
|
83
|
-
}
|
84
|
-
|
85
|
-
void b2ChainShape::SetNextVertex(const b2Vec2& nextVertex)
|
86
|
-
{
|
87
|
-
m_nextVertex = nextVertex;
|
88
|
-
m_hasNextVertex = true;
|
89
|
-
}
|
90
|
-
|
91
|
-
b2Shape* b2ChainShape::Clone(b2BlockAllocator* allocator) const
|
92
|
-
{
|
93
|
-
void* mem = allocator->Allocate(sizeof(b2ChainShape));
|
94
|
-
b2ChainShape* clone = new (mem) b2ChainShape;
|
95
|
-
clone->CreateChain(m_vertices, m_count);
|
96
|
-
clone->m_prevVertex = m_prevVertex;
|
97
|
-
clone->m_nextVertex = m_nextVertex;
|
98
|
-
clone->m_hasPrevVertex = m_hasPrevVertex;
|
99
|
-
clone->m_hasNextVertex = m_hasNextVertex;
|
100
|
-
return clone;
|
101
|
-
}
|
102
|
-
|
103
|
-
int32 b2ChainShape::GetChildCount() const
|
104
|
-
{
|
105
|
-
// edge count = vertex count - 1
|
106
|
-
return m_count - 1;
|
107
|
-
}
|
108
|
-
|
109
|
-
void b2ChainShape::GetChildEdge(b2EdgeShape* edge, int32 index) const
|
110
|
-
{
|
111
|
-
b2Assert(0 <= index && index < m_count - 1);
|
112
|
-
edge->m_type = b2Shape::e_edge;
|
113
|
-
edge->m_radius = m_radius;
|
114
|
-
|
115
|
-
edge->m_vertex1 = m_vertices[index + 0];
|
116
|
-
edge->m_vertex2 = m_vertices[index + 1];
|
117
|
-
|
118
|
-
if (index > 0)
|
119
|
-
{
|
120
|
-
edge->m_vertex0 = m_vertices[index - 1];
|
121
|
-
edge->m_hasVertex0 = true;
|
122
|
-
}
|
123
|
-
else
|
124
|
-
{
|
125
|
-
edge->m_vertex0 = m_prevVertex;
|
126
|
-
edge->m_hasVertex0 = m_hasPrevVertex;
|
127
|
-
}
|
128
|
-
|
129
|
-
if (index < m_count - 2)
|
130
|
-
{
|
131
|
-
edge->m_vertex3 = m_vertices[index + 2];
|
132
|
-
edge->m_hasVertex3 = true;
|
133
|
-
}
|
134
|
-
else
|
135
|
-
{
|
136
|
-
edge->m_vertex3 = m_nextVertex;
|
137
|
-
edge->m_hasVertex3 = m_hasNextVertex;
|
138
|
-
}
|
139
|
-
}
|
140
|
-
|
141
|
-
bool b2ChainShape::TestPoint(const b2Transform& xf, const b2Vec2& p) const
|
142
|
-
{
|
143
|
-
B2_NOT_USED(xf);
|
144
|
-
B2_NOT_USED(p);
|
145
|
-
return false;
|
146
|
-
}
|
147
|
-
|
148
|
-
bool b2ChainShape::RayCast(b2RayCastOutput* output, const b2RayCastInput& input,
|
149
|
-
const b2Transform& xf, int32 childIndex) const
|
150
|
-
{
|
151
|
-
b2Assert(childIndex < m_count);
|
152
|
-
|
153
|
-
b2EdgeShape edgeShape;
|
154
|
-
|
155
|
-
int32 i1 = childIndex;
|
156
|
-
int32 i2 = childIndex + 1;
|
157
|
-
if (i2 == m_count)
|
158
|
-
{
|
159
|
-
i2 = 0;
|
160
|
-
}
|
161
|
-
|
162
|
-
edgeShape.m_vertex1 = m_vertices[i1];
|
163
|
-
edgeShape.m_vertex2 = m_vertices[i2];
|
164
|
-
|
165
|
-
return edgeShape.RayCast(output, input, xf, 0);
|
166
|
-
}
|
167
|
-
|
168
|
-
void b2ChainShape::ComputeAABB(b2AABB* aabb, const b2Transform& xf, int32 childIndex) const
|
169
|
-
{
|
170
|
-
b2Assert(childIndex < m_count);
|
171
|
-
|
172
|
-
int32 i1 = childIndex;
|
173
|
-
int32 i2 = childIndex + 1;
|
174
|
-
if (i2 == m_count)
|
175
|
-
{
|
176
|
-
i2 = 0;
|
177
|
-
}
|
178
|
-
|
179
|
-
b2Vec2 v1 = b2Mul(xf, m_vertices[i1]);
|
180
|
-
b2Vec2 v2 = b2Mul(xf, m_vertices[i2]);
|
181
|
-
|
182
|
-
aabb->lowerBound = b2Min(v1, v2);
|
183
|
-
aabb->upperBound = b2Max(v1, v2);
|
184
|
-
}
|
185
|
-
|
186
|
-
void b2ChainShape::ComputeMass(b2MassData* massData, float32 density) const
|
187
|
-
{
|
188
|
-
B2_NOT_USED(density);
|
189
|
-
|
190
|
-
massData->mass = 0.0f;
|
191
|
-
massData->center.SetZero();
|
192
|
-
massData->I = 0.0f;
|
193
|
-
}
|
@@ -1,105 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
* Copyright (c) 2006-2010 Erin Catto http://www.box2d.org
|
3
|
-
*
|
4
|
-
* This software is provided 'as-is', without any express or implied
|
5
|
-
* warranty. In no event will the authors be held liable for any damages
|
6
|
-
* arising from the use of this software.
|
7
|
-
* Permission is granted to anyone to use this software for any purpose,
|
8
|
-
* including commercial applications, and to alter it and redistribute it
|
9
|
-
* freely, subject to the following restrictions:
|
10
|
-
* 1. The origin of this software must not be misrepresented; you must not
|
11
|
-
* claim that you wrote the original software. If you use this software
|
12
|
-
* in a product, an acknowledgment in the product documentation would be
|
13
|
-
* appreciated but is not required.
|
14
|
-
* 2. Altered source versions must be plainly marked as such, and must not be
|
15
|
-
* misrepresented as being the original software.
|
16
|
-
* 3. This notice may not be removed or altered from any source distribution.
|
17
|
-
*/
|
18
|
-
|
19
|
-
#ifndef B2_CHAIN_SHAPE_H
|
20
|
-
#define B2_CHAIN_SHAPE_H
|
21
|
-
|
22
|
-
#include <Box2D/Collision/Shapes/b2Shape.h>
|
23
|
-
|
24
|
-
class b2EdgeShape;
|
25
|
-
|
26
|
-
/// A chain shape is a free form sequence of line segments.
|
27
|
-
/// The chain has two-sided collision, so you can use inside and outside collision.
|
28
|
-
/// Therefore, you may use any winding order.
|
29
|
-
/// Since there may be many vertices, they are allocated using b2Alloc.
|
30
|
-
/// Connectivity information is used to create smooth collisions.
|
31
|
-
/// WARNING: The chain will not collide properly if there are self-intersections.
|
32
|
-
class b2ChainShape : public b2Shape
|
33
|
-
{
|
34
|
-
public:
|
35
|
-
b2ChainShape();
|
36
|
-
|
37
|
-
/// The destructor frees the vertices using b2Free.
|
38
|
-
~b2ChainShape();
|
39
|
-
|
40
|
-
/// Clear all data.
|
41
|
-
void Clear();
|
42
|
-
|
43
|
-
/// Create a loop. This automatically adjusts connectivity.
|
44
|
-
/// @param vertices an array of vertices, these are copied
|
45
|
-
/// @param count the vertex count
|
46
|
-
void CreateLoop(const b2Vec2* vertices, int32 count);
|
47
|
-
|
48
|
-
/// Create a chain with isolated end vertices.
|
49
|
-
/// @param vertices an array of vertices, these are copied
|
50
|
-
/// @param count the vertex count
|
51
|
-
void CreateChain(const b2Vec2* vertices, int32 count);
|
52
|
-
|
53
|
-
/// Establish connectivity to a vertex that precedes the first vertex.
|
54
|
-
/// Don't call this for loops.
|
55
|
-
void SetPrevVertex(const b2Vec2& prevVertex);
|
56
|
-
|
57
|
-
/// Establish connectivity to a vertex that follows the last vertex.
|
58
|
-
/// Don't call this for loops.
|
59
|
-
void SetNextVertex(const b2Vec2& nextVertex);
|
60
|
-
|
61
|
-
/// Implement b2Shape. Vertices are cloned using b2Alloc.
|
62
|
-
b2Shape* Clone(b2BlockAllocator* allocator) const;
|
63
|
-
|
64
|
-
/// @see b2Shape::GetChildCount
|
65
|
-
int32 GetChildCount() const;
|
66
|
-
|
67
|
-
/// Get a child edge.
|
68
|
-
void GetChildEdge(b2EdgeShape* edge, int32 index) const;
|
69
|
-
|
70
|
-
/// This always return false.
|
71
|
-
/// @see b2Shape::TestPoint
|
72
|
-
bool TestPoint(const b2Transform& transform, const b2Vec2& p) const;
|
73
|
-
|
74
|
-
/// Implement b2Shape.
|
75
|
-
bool RayCast(b2RayCastOutput* output, const b2RayCastInput& input,
|
76
|
-
const b2Transform& transform, int32 childIndex) const;
|
77
|
-
|
78
|
-
/// @see b2Shape::ComputeAABB
|
79
|
-
void ComputeAABB(b2AABB* aabb, const b2Transform& transform, int32 childIndex) const;
|
80
|
-
|
81
|
-
/// Chains have zero mass.
|
82
|
-
/// @see b2Shape::ComputeMass
|
83
|
-
void ComputeMass(b2MassData* massData, float32 density) const;
|
84
|
-
|
85
|
-
/// The vertices. Owned by this class.
|
86
|
-
b2Vec2* m_vertices;
|
87
|
-
|
88
|
-
/// The vertex count.
|
89
|
-
int32 m_count;
|
90
|
-
|
91
|
-
b2Vec2 m_prevVertex, m_nextVertex;
|
92
|
-
bool m_hasPrevVertex, m_hasNextVertex;
|
93
|
-
};
|
94
|
-
|
95
|
-
inline b2ChainShape::b2ChainShape()
|
96
|
-
{
|
97
|
-
m_type = e_chain;
|
98
|
-
m_radius = b2_polygonRadius;
|
99
|
-
m_vertices = NULL;
|
100
|
-
m_count = 0;
|
101
|
-
m_hasPrevVertex = false;
|
102
|
-
m_hasNextVertex = false;
|
103
|
-
}
|
104
|
-
|
105
|
-
#endif
|
@@ -1,99 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
* Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
|
3
|
-
*
|
4
|
-
* This software is provided 'as-is', without any express or implied
|
5
|
-
* warranty. In no event will the authors be held liable for any damages
|
6
|
-
* arising from the use of this software.
|
7
|
-
* Permission is granted to anyone to use this software for any purpose,
|
8
|
-
* including commercial applications, and to alter it and redistribute it
|
9
|
-
* freely, subject to the following restrictions:
|
10
|
-
* 1. The origin of this software must not be misrepresented; you must not
|
11
|
-
* claim that you wrote the original software. If you use this software
|
12
|
-
* in a product, an acknowledgment in the product documentation would be
|
13
|
-
* appreciated but is not required.
|
14
|
-
* 2. Altered source versions must be plainly marked as such, and must not be
|
15
|
-
* misrepresented as being the original software.
|
16
|
-
* 3. This notice may not be removed or altered from any source distribution.
|
17
|
-
*/
|
18
|
-
|
19
|
-
#include <Box2D/Collision/Shapes/b2CircleShape.h>
|
20
|
-
#include <new>
|
21
|
-
|
22
|
-
b2Shape* b2CircleShape::Clone(b2BlockAllocator* allocator) const
|
23
|
-
{
|
24
|
-
void* mem = allocator->Allocate(sizeof(b2CircleShape));
|
25
|
-
b2CircleShape* clone = new (mem) b2CircleShape;
|
26
|
-
*clone = *this;
|
27
|
-
return clone;
|
28
|
-
}
|
29
|
-
|
30
|
-
int32 b2CircleShape::GetChildCount() const
|
31
|
-
{
|
32
|
-
return 1;
|
33
|
-
}
|
34
|
-
|
35
|
-
bool b2CircleShape::TestPoint(const b2Transform& transform, const b2Vec2& p) const
|
36
|
-
{
|
37
|
-
b2Vec2 center = transform.p + b2Mul(transform.q, m_p);
|
38
|
-
b2Vec2 d = p - center;
|
39
|
-
return b2Dot(d, d) <= m_radius * m_radius;
|
40
|
-
}
|
41
|
-
|
42
|
-
// Collision Detection in Interactive 3D Environments by Gino van den Bergen
|
43
|
-
// From Section 3.1.2
|
44
|
-
// x = s + a * r
|
45
|
-
// norm(x) = radius
|
46
|
-
bool b2CircleShape::RayCast(b2RayCastOutput* output, const b2RayCastInput& input,
|
47
|
-
const b2Transform& transform, int32 childIndex) const
|
48
|
-
{
|
49
|
-
B2_NOT_USED(childIndex);
|
50
|
-
|
51
|
-
b2Vec2 position = transform.p + b2Mul(transform.q, m_p);
|
52
|
-
b2Vec2 s = input.p1 - position;
|
53
|
-
float32 b = b2Dot(s, s) - m_radius * m_radius;
|
54
|
-
|
55
|
-
// Solve quadratic equation.
|
56
|
-
b2Vec2 r = input.p2 - input.p1;
|
57
|
-
float32 c = b2Dot(s, r);
|
58
|
-
float32 rr = b2Dot(r, r);
|
59
|
-
float32 sigma = c * c - rr * b;
|
60
|
-
|
61
|
-
// Check for negative discriminant and short segment.
|
62
|
-
if (sigma < 0.0f || rr < b2_epsilon)
|
63
|
-
{
|
64
|
-
return false;
|
65
|
-
}
|
66
|
-
|
67
|
-
// Find the point of intersection of the line with the circle.
|
68
|
-
float32 a = -(c + b2Sqrt(sigma));
|
69
|
-
|
70
|
-
// Is the intersection point on the segment?
|
71
|
-
if (0.0f <= a && a <= input.maxFraction * rr)
|
72
|
-
{
|
73
|
-
a /= rr;
|
74
|
-
output->fraction = a;
|
75
|
-
output->normal = s + a * r;
|
76
|
-
output->normal.Normalize();
|
77
|
-
return true;
|
78
|
-
}
|
79
|
-
|
80
|
-
return false;
|
81
|
-
}
|
82
|
-
|
83
|
-
void b2CircleShape::ComputeAABB(b2AABB* aabb, const b2Transform& transform, int32 childIndex) const
|
84
|
-
{
|
85
|
-
B2_NOT_USED(childIndex);
|
86
|
-
|
87
|
-
b2Vec2 p = transform.p + b2Mul(transform.q, m_p);
|
88
|
-
aabb->lowerBound.Set(p.x - m_radius, p.y - m_radius);
|
89
|
-
aabb->upperBound.Set(p.x + m_radius, p.y + m_radius);
|
90
|
-
}
|
91
|
-
|
92
|
-
void b2CircleShape::ComputeMass(b2MassData* massData, float32 density) const
|
93
|
-
{
|
94
|
-
massData->mass = density * b2_pi * m_radius * m_radius;
|
95
|
-
massData->center = m_p;
|
96
|
-
|
97
|
-
// inertia about the local origin
|
98
|
-
massData->I = massData->mass * (0.5f * m_radius * m_radius + b2Dot(m_p, m_p));
|
99
|
-
}
|