reflexion 0.1.12 → 0.1.13

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Files changed (329) hide show
  1. checksums.yaml +5 -5
  2. data/.doc/ext/reflex/application.cpp +9 -5
  3. data/.doc/ext/reflex/capture_event.cpp +0 -4
  4. data/.doc/ext/reflex/contact_event.cpp +17 -10
  5. data/.doc/ext/reflex/draw_event.cpp +1 -5
  6. data/.doc/ext/reflex/ellipse_shape.cpp +51 -24
  7. data/.doc/ext/reflex/event.cpp +0 -4
  8. data/.doc/ext/reflex/filter.cpp +81 -0
  9. data/.doc/ext/reflex/focus_event.cpp +9 -13
  10. data/.doc/ext/reflex/frame_event.cpp +40 -6
  11. data/.doc/ext/reflex/image_view.cpp +1 -10
  12. data/.doc/ext/reflex/key_event.cpp +2 -6
  13. data/.doc/ext/reflex/line_shape.cpp +99 -0
  14. data/.doc/ext/reflex/motion_event.cpp +75 -0
  15. data/.doc/ext/reflex/native.cpp +18 -18
  16. data/.doc/ext/reflex/pointer_event.cpp +5 -11
  17. data/.doc/ext/reflex/polygon_shape.cpp +65 -0
  18. data/.doc/ext/reflex/rect_shape.cpp +102 -23
  19. data/.doc/ext/reflex/reflex.cpp +21 -2
  20. data/.doc/ext/reflex/scroll_event.cpp +0 -6
  21. data/.doc/ext/reflex/selector.cpp +43 -15
  22. data/.doc/ext/reflex/shape.cpp +211 -0
  23. data/.doc/ext/reflex/style.cpp +359 -185
  24. data/.doc/ext/reflex/style_length.cpp +163 -35
  25. data/.doc/ext/reflex/timer.cpp +101 -0
  26. data/.doc/ext/reflex/timer_event.cpp +123 -0
  27. data/.doc/ext/reflex/update_event.cpp +11 -6
  28. data/.doc/ext/reflex/view.cpp +548 -144
  29. data/.doc/ext/reflex/wheel_event.cpp +0 -22
  30. data/.doc/ext/reflex/window.cpp +7 -15
  31. data/README.md +1 -1
  32. data/Rakefile +14 -12
  33. data/VERSION +1 -1
  34. data/ext/reflex/application.cpp +10 -5
  35. data/ext/reflex/capture_event.cpp +1 -5
  36. data/ext/reflex/contact_event.cpp +19 -11
  37. data/ext/reflex/defs.h +5 -2
  38. data/ext/reflex/draw_event.cpp +2 -6
  39. data/ext/reflex/ellipse_shape.cpp +56 -25
  40. data/ext/reflex/event.cpp +0 -4
  41. data/ext/reflex/extconf.rb +1 -2
  42. data/ext/reflex/filter.cpp +86 -0
  43. data/ext/reflex/focus_event.cpp +11 -15
  44. data/ext/reflex/frame_event.cpp +46 -7
  45. data/ext/reflex/image_view.cpp +1 -10
  46. data/ext/reflex/key_event.cpp +3 -7
  47. data/ext/reflex/line_shape.cpp +104 -0
  48. data/ext/reflex/motion_event.cpp +79 -0
  49. data/ext/reflex/native.cpp +18 -18
  50. data/ext/reflex/pointer_event.cpp +6 -12
  51. data/ext/reflex/polygon_shape.cpp +68 -0
  52. data/ext/reflex/rect_shape.cpp +113 -24
  53. data/ext/reflex/reflex.cpp +21 -2
  54. data/ext/reflex/scroll_event.cpp +1 -7
  55. data/ext/reflex/selector.cpp +46 -16
  56. data/ext/reflex/selector.h +130 -0
  57. data/ext/reflex/shape.cpp +231 -0
  58. data/ext/reflex/style.cpp +363 -192
  59. data/ext/reflex/style_length.cpp +164 -37
  60. data/ext/reflex/timer.cpp +108 -0
  61. data/ext/reflex/timer_event.cpp +133 -0
  62. data/ext/reflex/update_event.cpp +13 -7
  63. data/ext/reflex/view.cpp +594 -150
  64. data/ext/reflex/wheel_event.cpp +1 -25
  65. data/ext/reflex/window.cpp +7 -15
  66. data/include/reflex/application.h +2 -0
  67. data/include/reflex/debug.h +22 -0
  68. data/include/reflex/defs.h +45 -0
  69. data/include/reflex/event.h +60 -16
  70. data/include/reflex/exception.h +9 -0
  71. data/include/reflex/filter.h +56 -0
  72. data/include/reflex/image_view.h +1 -1
  73. data/include/reflex/ruby/application.h +17 -9
  74. data/include/reflex/ruby/event.h +22 -0
  75. data/include/reflex/ruby/filter.h +69 -0
  76. data/include/reflex/ruby/selector.h +1 -1
  77. data/include/reflex/ruby/shape.h +140 -0
  78. data/include/reflex/ruby/style.h +1 -1
  79. data/include/reflex/ruby/timer.h +69 -0
  80. data/include/reflex/ruby/view.h +43 -76
  81. data/include/reflex/ruby/window.h +17 -32
  82. data/include/reflex/ruby.h +6 -4
  83. data/include/reflex/selector.h +54 -2
  84. data/include/reflex/shape.h +211 -0
  85. data/include/reflex/style.h +111 -77
  86. data/include/reflex/timer.h +73 -0
  87. data/include/reflex/view.h +181 -59
  88. data/include/reflex/window.h +4 -3
  89. data/include/reflex.h +5 -4
  90. data/lib/reflex/application.rb +6 -3
  91. data/lib/reflex/button.rb +2 -2
  92. data/lib/reflex/capture_event.rb +7 -6
  93. data/lib/reflex/contact_event.rb +10 -12
  94. data/lib/reflex/draw_event.rb +6 -1
  95. data/lib/reflex/ellipse_shape.rb +27 -0
  96. data/lib/reflex/filter.rb +18 -0
  97. data/lib/reflex/fixture.rb +4 -0
  98. data/lib/reflex/focus_event.rb +10 -12
  99. data/lib/reflex/frame_event.rb +1 -1
  100. data/lib/reflex/helper.rb +17 -29
  101. data/lib/reflex/key_event.rb +13 -11
  102. data/lib/reflex/line_shape.rb +18 -0
  103. data/lib/reflex/{texture.rb → matrix.rb} +2 -2
  104. data/lib/reflex/module.rb +4 -19
  105. data/lib/reflex/pointer_event.rb +26 -37
  106. data/lib/reflex/polygon.rb +14 -0
  107. data/lib/reflex/polygon_shape.rb +23 -0
  108. data/lib/reflex/polyline.rb +13 -0
  109. data/lib/reflex/rect_shape.rb +20 -0
  110. data/lib/reflex/reflex.rb +1 -3
  111. data/lib/reflex/scroll_event.rb +1 -1
  112. data/lib/reflex/selector.rb +2 -2
  113. data/lib/reflex/shape.rb +62 -0
  114. data/lib/reflex/style.rb +78 -11
  115. data/lib/reflex/style_length.rb +0 -11
  116. data/lib/reflex/text_view.rb +7 -24
  117. data/lib/reflex/timer.rb +30 -0
  118. data/lib/reflex/timer_event.rb +29 -0
  119. data/lib/reflex/update_event.rb +1 -1
  120. data/lib/reflex/view.rb +127 -32
  121. data/lib/reflex/wheel_event.rb +9 -1
  122. data/lib/reflex/window.rb +29 -9
  123. data/lib/reflex.rb +11 -5
  124. data/lib/reflexion.rb +23 -7
  125. data/reflex.gemspec +8 -10
  126. data/samples/bats.rb +4 -4
  127. data/samples/fans.rb +1 -1
  128. data/samples/fps.rb +5 -3
  129. data/samples/hello.rb +4 -6
  130. data/samples/image.rb +5 -4
  131. data/samples/ios/hello/hello.xcodeproj/project.pbxproj +0 -2
  132. data/samples/layout.rb +16 -7
  133. data/samples/model.rb +10 -7
  134. data/samples/physics.rb +22 -20
  135. data/samples/reflexion/breakout.rb +4 -5
  136. data/samples/reflexion/hello.rb +2 -2
  137. data/samples/reflexion/jump_action.rb +191 -0
  138. data/samples/reflexion/noise.rb +23 -0
  139. data/samples/reflexion/paint.rb +7 -6
  140. data/samples/reflexion/physics.rb +15 -8
  141. data/samples/reflexion/pulse.rb +24 -10
  142. data/samples/shader.rb +8 -6
  143. data/samples/shapes.rb +63 -14
  144. data/samples/tree.rb +9 -10
  145. data/samples/views.rb +3 -3
  146. data/samples/visuals.rb +2 -5
  147. data/src/body.cpp +146 -345
  148. data/src/body.h +91 -0
  149. data/src/event.cpp +66 -16
  150. data/src/exception.cpp +13 -3
  151. data/src/filter.cpp +76 -0
  152. data/src/fixture.cpp +164 -39
  153. data/src/fixture.h +85 -0
  154. data/src/image_view.cpp +4 -4
  155. data/src/ios/app_delegate.h +5 -10
  156. data/src/ios/app_delegate.mm +79 -41
  157. data/src/ios/application.h +32 -0
  158. data/src/ios/application.mm +35 -25
  159. data/src/ios/event.mm +8 -4
  160. data/src/ios/reflex.mm +0 -7
  161. data/src/ios/view_controller.h +33 -0
  162. data/src/ios/view_controller.mm +436 -0
  163. data/src/ios/window.h +40 -0
  164. data/src/ios/window.mm +59 -250
  165. data/src/osx/app_delegate.h +5 -10
  166. data/src/osx/app_delegate.mm +52 -55
  167. data/src/osx/application.h +32 -0
  168. data/src/osx/application.mm +44 -39
  169. data/src/osx/native_window.h +0 -15
  170. data/src/osx/native_window.mm +131 -115
  171. data/src/osx/opengl_view.h +0 -2
  172. data/src/osx/opengl_view.mm +12 -3
  173. data/src/osx/reflex.mm +0 -9
  174. data/src/osx/window.h +42 -0
  175. data/src/osx/window.mm +45 -252
  176. data/src/selector.cpp +232 -7
  177. data/src/selector.h +52 -0
  178. data/src/shape.cpp +1191 -0
  179. data/src/shape.h +61 -0
  180. data/src/style.cpp +571 -374
  181. data/src/style.h +39 -0
  182. data/src/timer.cpp +291 -0
  183. data/src/timer.h +55 -0
  184. data/src/view.cpp +1624 -984
  185. data/src/view.h +56 -0
  186. data/src/win32/window.cpp +3 -4
  187. data/src/window.cpp +275 -20
  188. data/src/window.h +92 -0
  189. data/src/world.cpp +112 -111
  190. data/src/world.h +34 -53
  191. data/task/box2d.rake +31 -10
  192. data/test/test_capture_event.rb +8 -6
  193. data/test/test_pointer_event.rb +85 -0
  194. data/test/test_selector.rb +1 -1
  195. data/test/test_shape.rb +71 -0
  196. data/test/test_style.rb +77 -11
  197. data/test/test_style_length.rb +42 -13
  198. data/test/test_view.rb +138 -14
  199. metadata +109 -210
  200. data/.doc/ext/reflex/arc_shape.cpp +0 -89
  201. data/.doc/ext/reflex/body.cpp +0 -299
  202. data/.doc/ext/reflex/fixture.cpp +0 -101
  203. data/.doc/ext/reflex/shape_view.cpp +0 -153
  204. data/ext/reflex/arc_shape.cpp +0 -94
  205. data/ext/reflex/body.cpp +0 -328
  206. data/ext/reflex/fixture.cpp +0 -108
  207. data/ext/reflex/shape_view.cpp +0 -161
  208. data/include/reflex/bitmap.h +0 -20
  209. data/include/reflex/body.h +0 -128
  210. data/include/reflex/bounds.h +0 -20
  211. data/include/reflex/color.h +0 -20
  212. data/include/reflex/color_space.h +0 -20
  213. data/include/reflex/fixture.h +0 -117
  214. data/include/reflex/font.h +0 -20
  215. data/include/reflex/image.h +0 -20
  216. data/include/reflex/matrix.h +0 -20
  217. data/include/reflex/painter.h +0 -20
  218. data/include/reflex/point.h +0 -24
  219. data/include/reflex/ruby/body.h +0 -41
  220. data/include/reflex/ruby/fixture.h +0 -41
  221. data/include/reflex/ruby/shape_view.h +0 -96
  222. data/include/reflex/shader.h +0 -20
  223. data/include/reflex/shape_view.h +0 -146
  224. data/include/reflex/texture.h +0 -20
  225. data/lib/reflex/body.rb +0 -22
  226. data/lib/reflex/flags.rb +0 -18
  227. data/lib/reflex/shape_view.rb +0 -25
  228. data/src/ios/application_data.h +0 -45
  229. data/src/ios/native_window.h +0 -39
  230. data/src/ios/native_window.mm +0 -224
  231. data/src/ios/opengl_view.h +0 -13
  232. data/src/ios/opengl_view.mm +0 -139
  233. data/src/ios/window_data.h +0 -75
  234. data/src/osx/application_data.h +0 -45
  235. data/src/osx/window_data.h +0 -75
  236. data/src/physics/Box2D/Box2D.h +0 -68
  237. data/src/physics/Box2D/Collision/Shapes/b2ChainShape.cpp +0 -193
  238. data/src/physics/Box2D/Collision/Shapes/b2ChainShape.h +0 -105
  239. data/src/physics/Box2D/Collision/Shapes/b2CircleShape.cpp +0 -99
  240. data/src/physics/Box2D/Collision/Shapes/b2CircleShape.h +0 -91
  241. data/src/physics/Box2D/Collision/Shapes/b2EdgeShape.cpp +0 -138
  242. data/src/physics/Box2D/Collision/Shapes/b2EdgeShape.h +0 -74
  243. data/src/physics/Box2D/Collision/Shapes/b2PolygonShape.cpp +0 -467
  244. data/src/physics/Box2D/Collision/Shapes/b2PolygonShape.h +0 -101
  245. data/src/physics/Box2D/Collision/Shapes/b2Shape.h +0 -101
  246. data/src/physics/Box2D/Collision/b2BroadPhase.cpp +0 -119
  247. data/src/physics/Box2D/Collision/b2BroadPhase.h +0 -257
  248. data/src/physics/Box2D/Collision/b2CollideCircle.cpp +0 -154
  249. data/src/physics/Box2D/Collision/b2CollideEdge.cpp +0 -698
  250. data/src/physics/Box2D/Collision/b2CollidePolygon.cpp +0 -239
  251. data/src/physics/Box2D/Collision/b2Collision.cpp +0 -252
  252. data/src/physics/Box2D/Collision/b2Collision.h +0 -277
  253. data/src/physics/Box2D/Collision/b2Distance.cpp +0 -603
  254. data/src/physics/Box2D/Collision/b2Distance.h +0 -141
  255. data/src/physics/Box2D/Collision/b2DynamicTree.cpp +0 -778
  256. data/src/physics/Box2D/Collision/b2DynamicTree.h +0 -289
  257. data/src/physics/Box2D/Collision/b2TimeOfImpact.cpp +0 -486
  258. data/src/physics/Box2D/Collision/b2TimeOfImpact.h +0 -58
  259. data/src/physics/Box2D/Common/b2BlockAllocator.cpp +0 -215
  260. data/src/physics/Box2D/Common/b2BlockAllocator.h +0 -62
  261. data/src/physics/Box2D/Common/b2Draw.cpp +0 -44
  262. data/src/physics/Box2D/Common/b2Draw.h +0 -86
  263. data/src/physics/Box2D/Common/b2GrowableStack.h +0 -85
  264. data/src/physics/Box2D/Common/b2Math.cpp +0 -94
  265. data/src/physics/Box2D/Common/b2Math.h +0 -720
  266. data/src/physics/Box2D/Common/b2Settings.cpp +0 -44
  267. data/src/physics/Box2D/Common/b2Settings.h +0 -151
  268. data/src/physics/Box2D/Common/b2StackAllocator.cpp +0 -83
  269. data/src/physics/Box2D/Common/b2StackAllocator.h +0 -60
  270. data/src/physics/Box2D/Common/b2Timer.cpp +0 -101
  271. data/src/physics/Box2D/Common/b2Timer.h +0 -50
  272. data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndCircleContact.cpp +0 -53
  273. data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndCircleContact.h +0 -39
  274. data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.cpp +0 -53
  275. data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.h +0 -39
  276. data/src/physics/Box2D/Dynamics/Contacts/b2CircleContact.cpp +0 -52
  277. data/src/physics/Box2D/Dynamics/Contacts/b2CircleContact.h +0 -39
  278. data/src/physics/Box2D/Dynamics/Contacts/b2Contact.cpp +0 -247
  279. data/src/physics/Box2D/Dynamics/Contacts/b2Contact.h +0 -349
  280. data/src/physics/Box2D/Dynamics/Contacts/b2ContactSolver.cpp +0 -838
  281. data/src/physics/Box2D/Dynamics/Contacts/b2ContactSolver.h +0 -95
  282. data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndCircleContact.cpp +0 -49
  283. data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndCircleContact.h +0 -39
  284. data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.cpp +0 -49
  285. data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.h +0 -39
  286. data/src/physics/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.cpp +0 -49
  287. data/src/physics/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.h +0 -38
  288. data/src/physics/Box2D/Dynamics/Contacts/b2PolygonContact.cpp +0 -52
  289. data/src/physics/Box2D/Dynamics/Contacts/b2PolygonContact.h +0 -39
  290. data/src/physics/Box2D/Dynamics/Joints/b2DistanceJoint.cpp +0 -260
  291. data/src/physics/Box2D/Dynamics/Joints/b2DistanceJoint.h +0 -169
  292. data/src/physics/Box2D/Dynamics/Joints/b2FrictionJoint.cpp +0 -251
  293. data/src/physics/Box2D/Dynamics/Joints/b2FrictionJoint.h +0 -119
  294. data/src/physics/Box2D/Dynamics/Joints/b2GearJoint.cpp +0 -419
  295. data/src/physics/Box2D/Dynamics/Joints/b2GearJoint.h +0 -125
  296. data/src/physics/Box2D/Dynamics/Joints/b2Joint.cpp +0 -211
  297. data/src/physics/Box2D/Dynamics/Joints/b2Joint.h +0 -226
  298. data/src/physics/Box2D/Dynamics/Joints/b2MotorJoint.cpp +0 -304
  299. data/src/physics/Box2D/Dynamics/Joints/b2MotorJoint.h +0 -133
  300. data/src/physics/Box2D/Dynamics/Joints/b2MouseJoint.cpp +0 -222
  301. data/src/physics/Box2D/Dynamics/Joints/b2MouseJoint.h +0 -129
  302. data/src/physics/Box2D/Dynamics/Joints/b2PrismaticJoint.cpp +0 -629
  303. data/src/physics/Box2D/Dynamics/Joints/b2PrismaticJoint.h +0 -196
  304. data/src/physics/Box2D/Dynamics/Joints/b2PulleyJoint.cpp +0 -348
  305. data/src/physics/Box2D/Dynamics/Joints/b2PulleyJoint.h +0 -152
  306. data/src/physics/Box2D/Dynamics/Joints/b2RevoluteJoint.cpp +0 -502
  307. data/src/physics/Box2D/Dynamics/Joints/b2RevoluteJoint.h +0 -204
  308. data/src/physics/Box2D/Dynamics/Joints/b2RopeJoint.cpp +0 -241
  309. data/src/physics/Box2D/Dynamics/Joints/b2RopeJoint.h +0 -114
  310. data/src/physics/Box2D/Dynamics/Joints/b2WeldJoint.cpp +0 -344
  311. data/src/physics/Box2D/Dynamics/Joints/b2WeldJoint.h +0 -126
  312. data/src/physics/Box2D/Dynamics/Joints/b2WheelJoint.cpp +0 -419
  313. data/src/physics/Box2D/Dynamics/Joints/b2WheelJoint.h +0 -210
  314. data/src/physics/Box2D/Dynamics/b2Body.cpp +0 -549
  315. data/src/physics/Box2D/Dynamics/b2Body.h +0 -860
  316. data/src/physics/Box2D/Dynamics/b2ContactManager.cpp +0 -296
  317. data/src/physics/Box2D/Dynamics/b2ContactManager.h +0 -52
  318. data/src/physics/Box2D/Dynamics/b2Fixture.cpp +0 -303
  319. data/src/physics/Box2D/Dynamics/b2Fixture.h +0 -345
  320. data/src/physics/Box2D/Dynamics/b2Island.cpp +0 -539
  321. data/src/physics/Box2D/Dynamics/b2Island.h +0 -93
  322. data/src/physics/Box2D/Dynamics/b2TimeStep.h +0 -70
  323. data/src/physics/Box2D/Dynamics/b2World.cpp +0 -1339
  324. data/src/physics/Box2D/Dynamics/b2World.h +0 -354
  325. data/src/physics/Box2D/Dynamics/b2WorldCallbacks.cpp +0 -36
  326. data/src/physics/Box2D/Dynamics/b2WorldCallbacks.h +0 -155
  327. data/src/physics/Box2D/Rope/b2Rope.cpp +0 -259
  328. data/src/physics/Box2D/Rope/b2Rope.h +0 -115
  329. data/src/shape_view.cpp +0 -306
@@ -1,215 +0,0 @@
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- /*
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- * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
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- *
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- * This software is provided 'as-is', without any express or implied
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- * warranty. In no event will the authors be held liable for any damages
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- * arising from the use of this software.
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- * Permission is granted to anyone to use this software for any purpose,
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- * including commercial applications, and to alter it and redistribute it
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- * freely, subject to the following restrictions:
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- * 1. The origin of this software must not be misrepresented; you must not
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- * claim that you wrote the original software. If you use this software
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- * in a product, an acknowledgment in the product documentation would be
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- * appreciated but is not required.
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- * 2. Altered source versions must be plainly marked as such, and must not be
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- * misrepresented as being the original software.
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- * 3. This notice may not be removed or altered from any source distribution.
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- */
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-
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- #include <Box2D/Common/b2BlockAllocator.h>
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- #include <limits.h>
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- #include <string.h>
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- #include <stddef.h>
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-
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- int32 b2BlockAllocator::s_blockSizes[b2_blockSizes] =
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- {
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- 16, // 0
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- 32, // 1
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- 64, // 2
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- 96, // 3
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- 128, // 4
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- 160, // 5
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- 192, // 6
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- 224, // 7
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- 256, // 8
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- 320, // 9
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- 384, // 10
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- 448, // 11
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- 512, // 12
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- 640, // 13
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- };
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- uint8 b2BlockAllocator::s_blockSizeLookup[b2_maxBlockSize + 1];
42
- bool b2BlockAllocator::s_blockSizeLookupInitialized;
43
-
44
- struct b2Chunk
45
- {
46
- int32 blockSize;
47
- b2Block* blocks;
48
- };
49
-
50
- struct b2Block
51
- {
52
- b2Block* next;
53
- };
54
-
55
- b2BlockAllocator::b2BlockAllocator()
56
- {
57
- b2Assert(b2_blockSizes < UCHAR_MAX);
58
-
59
- m_chunkSpace = b2_chunkArrayIncrement;
60
- m_chunkCount = 0;
61
- m_chunks = (b2Chunk*)b2Alloc(m_chunkSpace * sizeof(b2Chunk));
62
-
63
- memset(m_chunks, 0, m_chunkSpace * sizeof(b2Chunk));
64
- memset(m_freeLists, 0, sizeof(m_freeLists));
65
-
66
- if (s_blockSizeLookupInitialized == false)
67
- {
68
- int32 j = 0;
69
- for (int32 i = 1; i <= b2_maxBlockSize; ++i)
70
- {
71
- b2Assert(j < b2_blockSizes);
72
- if (i <= s_blockSizes[j])
73
- {
74
- s_blockSizeLookup[i] = (uint8)j;
75
- }
76
- else
77
- {
78
- ++j;
79
- s_blockSizeLookup[i] = (uint8)j;
80
- }
81
- }
82
-
83
- s_blockSizeLookupInitialized = true;
84
- }
85
- }
86
-
87
- b2BlockAllocator::~b2BlockAllocator()
88
- {
89
- for (int32 i = 0; i < m_chunkCount; ++i)
90
- {
91
- b2Free(m_chunks[i].blocks);
92
- }
93
-
94
- b2Free(m_chunks);
95
- }
96
-
97
- void* b2BlockAllocator::Allocate(int32 size)
98
- {
99
- if (size == 0)
100
- return NULL;
101
-
102
- b2Assert(0 < size);
103
-
104
- if (size > b2_maxBlockSize)
105
- {
106
- return b2Alloc(size);
107
- }
108
-
109
- int32 index = s_blockSizeLookup[size];
110
- b2Assert(0 <= index && index < b2_blockSizes);
111
-
112
- if (m_freeLists[index])
113
- {
114
- b2Block* block = m_freeLists[index];
115
- m_freeLists[index] = block->next;
116
- return block;
117
- }
118
- else
119
- {
120
- if (m_chunkCount == m_chunkSpace)
121
- {
122
- b2Chunk* oldChunks = m_chunks;
123
- m_chunkSpace += b2_chunkArrayIncrement;
124
- m_chunks = (b2Chunk*)b2Alloc(m_chunkSpace * sizeof(b2Chunk));
125
- memcpy(m_chunks, oldChunks, m_chunkCount * sizeof(b2Chunk));
126
- memset(m_chunks + m_chunkCount, 0, b2_chunkArrayIncrement * sizeof(b2Chunk));
127
- b2Free(oldChunks);
128
- }
129
-
130
- b2Chunk* chunk = m_chunks + m_chunkCount;
131
- chunk->blocks = (b2Block*)b2Alloc(b2_chunkSize);
132
- #if defined(_DEBUG)
133
- memset(chunk->blocks, 0xcd, b2_chunkSize);
134
- #endif
135
- int32 blockSize = s_blockSizes[index];
136
- chunk->blockSize = blockSize;
137
- int32 blockCount = b2_chunkSize / blockSize;
138
- b2Assert(blockCount * blockSize <= b2_chunkSize);
139
- for (int32 i = 0; i < blockCount - 1; ++i)
140
- {
141
- b2Block* block = (b2Block*)((int8*)chunk->blocks + blockSize * i);
142
- b2Block* next = (b2Block*)((int8*)chunk->blocks + blockSize * (i + 1));
143
- block->next = next;
144
- }
145
- b2Block* last = (b2Block*)((int8*)chunk->blocks + blockSize * (blockCount - 1));
146
- last->next = NULL;
147
-
148
- m_freeLists[index] = chunk->blocks->next;
149
- ++m_chunkCount;
150
-
151
- return chunk->blocks;
152
- }
153
- }
154
-
155
- void b2BlockAllocator::Free(void* p, int32 size)
156
- {
157
- if (size == 0)
158
- {
159
- return;
160
- }
161
-
162
- b2Assert(0 < size);
163
-
164
- if (size > b2_maxBlockSize)
165
- {
166
- b2Free(p);
167
- return;
168
- }
169
-
170
- int32 index = s_blockSizeLookup[size];
171
- b2Assert(0 <= index && index < b2_blockSizes);
172
-
173
- #ifdef _DEBUG
174
- // Verify the memory address and size is valid.
175
- int32 blockSize = s_blockSizes[index];
176
- bool found = false;
177
- for (int32 i = 0; i < m_chunkCount; ++i)
178
- {
179
- b2Chunk* chunk = m_chunks + i;
180
- if (chunk->blockSize != blockSize)
181
- {
182
- b2Assert( (int8*)p + blockSize <= (int8*)chunk->blocks ||
183
- (int8*)chunk->blocks + b2_chunkSize <= (int8*)p);
184
- }
185
- else
186
- {
187
- if ((int8*)chunk->blocks <= (int8*)p && (int8*)p + blockSize <= (int8*)chunk->blocks + b2_chunkSize)
188
- {
189
- found = true;
190
- }
191
- }
192
- }
193
-
194
- b2Assert(found);
195
-
196
- memset(p, 0xfd, blockSize);
197
- #endif
198
-
199
- b2Block* block = (b2Block*)p;
200
- block->next = m_freeLists[index];
201
- m_freeLists[index] = block;
202
- }
203
-
204
- void b2BlockAllocator::Clear()
205
- {
206
- for (int32 i = 0; i < m_chunkCount; ++i)
207
- {
208
- b2Free(m_chunks[i].blocks);
209
- }
210
-
211
- m_chunkCount = 0;
212
- memset(m_chunks, 0, m_chunkSpace * sizeof(b2Chunk));
213
-
214
- memset(m_freeLists, 0, sizeof(m_freeLists));
215
- }
@@ -1,62 +0,0 @@
1
- /*
2
- * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
3
- *
4
- * This software is provided 'as-is', without any express or implied
5
- * warranty. In no event will the authors be held liable for any damages
6
- * arising from the use of this software.
7
- * Permission is granted to anyone to use this software for any purpose,
8
- * including commercial applications, and to alter it and redistribute it
9
- * freely, subject to the following restrictions:
10
- * 1. The origin of this software must not be misrepresented; you must not
11
- * claim that you wrote the original software. If you use this software
12
- * in a product, an acknowledgment in the product documentation would be
13
- * appreciated but is not required.
14
- * 2. Altered source versions must be plainly marked as such, and must not be
15
- * misrepresented as being the original software.
16
- * 3. This notice may not be removed or altered from any source distribution.
17
- */
18
-
19
- #ifndef B2_BLOCK_ALLOCATOR_H
20
- #define B2_BLOCK_ALLOCATOR_H
21
-
22
- #include <Box2D/Common/b2Settings.h>
23
-
24
- const int32 b2_chunkSize = 16 * 1024;
25
- const int32 b2_maxBlockSize = 640;
26
- const int32 b2_blockSizes = 14;
27
- const int32 b2_chunkArrayIncrement = 128;
28
-
29
- struct b2Block;
30
- struct b2Chunk;
31
-
32
- /// This is a small object allocator used for allocating small
33
- /// objects that persist for more than one time step.
34
- /// See: http://www.codeproject.com/useritems/Small_Block_Allocator.asp
35
- class b2BlockAllocator
36
- {
37
- public:
38
- b2BlockAllocator();
39
- ~b2BlockAllocator();
40
-
41
- /// Allocate memory. This will use b2Alloc if the size is larger than b2_maxBlockSize.
42
- void* Allocate(int32 size);
43
-
44
- /// Free memory. This will use b2Free if the size is larger than b2_maxBlockSize.
45
- void Free(void* p, int32 size);
46
-
47
- void Clear();
48
-
49
- private:
50
-
51
- b2Chunk* m_chunks;
52
- int32 m_chunkCount;
53
- int32 m_chunkSpace;
54
-
55
- b2Block* m_freeLists[b2_blockSizes];
56
-
57
- static int32 s_blockSizes[b2_blockSizes];
58
- static uint8 s_blockSizeLookup[b2_maxBlockSize + 1];
59
- static bool s_blockSizeLookupInitialized;
60
- };
61
-
62
- #endif
@@ -1,44 +0,0 @@
1
- /*
2
- * Copyright (c) 2011 Erin Catto http://box2d.org
3
- *
4
- * This software is provided 'as-is', without any express or implied
5
- * warranty. In no event will the authors be held liable for any damages
6
- * arising from the use of this software.
7
- * Permission is granted to anyone to use this software for any purpose,
8
- * including commercial applications, and to alter it and redistribute it
9
- * freely, subject to the following restrictions:
10
- * 1. The origin of this software must not be misrepresented; you must not
11
- * claim that you wrote the original software. If you use this software
12
- * in a product, an acknowledgment in the product documentation would be
13
- * appreciated but is not required.
14
- * 2. Altered source versions must be plainly marked as such, and must not be
15
- * misrepresented as being the original software.
16
- * 3. This notice may not be removed or altered from any source distribution.
17
- */
18
-
19
- #include <Box2D/Common/b2Draw.h>
20
-
21
- b2Draw::b2Draw()
22
- {
23
- m_drawFlags = 0;
24
- }
25
-
26
- void b2Draw::SetFlags(uint32 flags)
27
- {
28
- m_drawFlags = flags;
29
- }
30
-
31
- uint32 b2Draw::GetFlags() const
32
- {
33
- return m_drawFlags;
34
- }
35
-
36
- void b2Draw::AppendFlags(uint32 flags)
37
- {
38
- m_drawFlags |= flags;
39
- }
40
-
41
- void b2Draw::ClearFlags(uint32 flags)
42
- {
43
- m_drawFlags &= ~flags;
44
- }
@@ -1,86 +0,0 @@
1
- /*
2
- * Copyright (c) 2011 Erin Catto http://box2d.org
3
- *
4
- * This software is provided 'as-is', without any express or implied
5
- * warranty. In no event will the authors be held liable for any damages
6
- * arising from the use of this software.
7
- * Permission is granted to anyone to use this software for any purpose,
8
- * including commercial applications, and to alter it and redistribute it
9
- * freely, subject to the following restrictions:
10
- * 1. The origin of this software must not be misrepresented; you must not
11
- * claim that you wrote the original software. If you use this software
12
- * in a product, an acknowledgment in the product documentation would be
13
- * appreciated but is not required.
14
- * 2. Altered source versions must be plainly marked as such, and must not be
15
- * misrepresented as being the original software.
16
- * 3. This notice may not be removed or altered from any source distribution.
17
- */
18
-
19
- #ifndef B2_DRAW_H
20
- #define B2_DRAW_H
21
-
22
- #include <Box2D/Common/b2Math.h>
23
-
24
- /// Color for debug drawing. Each value has the range [0,1].
25
- struct b2Color
26
- {
27
- b2Color() {}
28
- b2Color(float32 r, float32 g, float32 b, float32 a = 1.0f) : r(r), g(g), b(b), a(a) {}
29
- void Set(float32 ri, float32 gi, float32 bi, float32 ai = 1.0f) { r = ri; g = gi; b = bi; a = ai; }
30
- float32 r, g, b, a;
31
- };
32
-
33
- /// Implement and register this class with a b2World to provide debug drawing of physics
34
- /// entities in your game.
35
- class b2Draw
36
- {
37
- public:
38
- b2Draw();
39
-
40
- virtual ~b2Draw() {}
41
-
42
- enum
43
- {
44
- e_shapeBit = 0x0001, ///< draw shapes
45
- e_jointBit = 0x0002, ///< draw joint connections
46
- e_aabbBit = 0x0004, ///< draw axis aligned bounding boxes
47
- e_pairBit = 0x0008, ///< draw broad-phase pairs
48
- e_centerOfMassBit = 0x0010 ///< draw center of mass frame
49
- };
50
-
51
- /// Set the drawing flags.
52
- void SetFlags(uint32 flags);
53
-
54
- /// Get the drawing flags.
55
- uint32 GetFlags() const;
56
-
57
- /// Append flags to the current flags.
58
- void AppendFlags(uint32 flags);
59
-
60
- /// Clear flags from the current flags.
61
- void ClearFlags(uint32 flags);
62
-
63
- /// Draw a closed polygon provided in CCW order.
64
- virtual void DrawPolygon(const b2Vec2* vertices, int32 vertexCount, const b2Color& color) = 0;
65
-
66
- /// Draw a solid closed polygon provided in CCW order.
67
- virtual void DrawSolidPolygon(const b2Vec2* vertices, int32 vertexCount, const b2Color& color) = 0;
68
-
69
- /// Draw a circle.
70
- virtual void DrawCircle(const b2Vec2& center, float32 radius, const b2Color& color) = 0;
71
-
72
- /// Draw a solid circle.
73
- virtual void DrawSolidCircle(const b2Vec2& center, float32 radius, const b2Vec2& axis, const b2Color& color) = 0;
74
-
75
- /// Draw a line segment.
76
- virtual void DrawSegment(const b2Vec2& p1, const b2Vec2& p2, const b2Color& color) = 0;
77
-
78
- /// Draw a transform. Choose your own length scale.
79
- /// @param xf a transform.
80
- virtual void DrawTransform(const b2Transform& xf) = 0;
81
-
82
- protected:
83
- uint32 m_drawFlags;
84
- };
85
-
86
- #endif
@@ -1,85 +0,0 @@
1
- /*
2
- * Copyright (c) 2010 Erin Catto http://www.box2d.org
3
- *
4
- * This software is provided 'as-is', without any express or implied
5
- * warranty. In no event will the authors be held liable for any damages
6
- * arising from the use of this software.
7
- * Permission is granted to anyone to use this software for any purpose,
8
- * including commercial applications, and to alter it and redistribute it
9
- * freely, subject to the following restrictions:
10
- * 1. The origin of this software must not be misrepresented; you must not
11
- * claim that you wrote the original software. If you use this software
12
- * in a product, an acknowledgment in the product documentation would be
13
- * appreciated but is not required.
14
- * 2. Altered source versions must be plainly marked as such, and must not be
15
- * misrepresented as being the original software.
16
- * 3. This notice may not be removed or altered from any source distribution.
17
- */
18
-
19
- #ifndef B2_GROWABLE_STACK_H
20
- #define B2_GROWABLE_STACK_H
21
- #include <Box2D/Common/b2Settings.h>
22
- #include <string.h>
23
-
24
- /// This is a growable LIFO stack with an initial capacity of N.
25
- /// If the stack size exceeds the initial capacity, the heap is used
26
- /// to increase the size of the stack.
27
- template <typename T, int32 N>
28
- class b2GrowableStack
29
- {
30
- public:
31
- b2GrowableStack()
32
- {
33
- m_stack = m_array;
34
- m_count = 0;
35
- m_capacity = N;
36
- }
37
-
38
- ~b2GrowableStack()
39
- {
40
- if (m_stack != m_array)
41
- {
42
- b2Free(m_stack);
43
- m_stack = NULL;
44
- }
45
- }
46
-
47
- void Push(const T& element)
48
- {
49
- if (m_count == m_capacity)
50
- {
51
- T* old = m_stack;
52
- m_capacity *= 2;
53
- m_stack = (T*)b2Alloc(m_capacity * sizeof(T));
54
- memcpy(m_stack, old, m_count * sizeof(T));
55
- if (old != m_array)
56
- {
57
- b2Free(old);
58
- }
59
- }
60
-
61
- m_stack[m_count] = element;
62
- ++m_count;
63
- }
64
-
65
- T Pop()
66
- {
67
- b2Assert(m_count > 0);
68
- --m_count;
69
- return m_stack[m_count];
70
- }
71
-
72
- int32 GetCount()
73
- {
74
- return m_count;
75
- }
76
-
77
- private:
78
- T* m_stack;
79
- T m_array[N];
80
- int32 m_count;
81
- int32 m_capacity;
82
- };
83
-
84
-
85
- #endif
@@ -1,94 +0,0 @@
1
- /*
2
- * Copyright (c) 2007-2009 Erin Catto http://www.box2d.org
3
- *
4
- * This software is provided 'as-is', without any express or implied
5
- * warranty. In no event will the authors be held liable for any damages
6
- * arising from the use of this software.
7
- * Permission is granted to anyone to use this software for any purpose,
8
- * including commercial applications, and to alter it and redistribute it
9
- * freely, subject to the following restrictions:
10
- * 1. The origin of this software must not be misrepresented; you must not
11
- * claim that you wrote the original software. If you use this software
12
- * in a product, an acknowledgment in the product documentation would be
13
- * appreciated but is not required.
14
- * 2. Altered source versions must be plainly marked as such, and must not be
15
- * misrepresented as being the original software.
16
- * 3. This notice may not be removed or altered from any source distribution.
17
- */
18
-
19
- #include <Box2D/Common/b2Math.h>
20
-
21
- const b2Vec2 b2Vec2_zero(0.0f, 0.0f);
22
-
23
- /// Solve A * x = b, where b is a column vector. This is more efficient
24
- /// than computing the inverse in one-shot cases.
25
- b2Vec3 b2Mat33::Solve33(const b2Vec3& b) const
26
- {
27
- float32 det = b2Dot(ex, b2Cross(ey, ez));
28
- if (det != 0.0f)
29
- {
30
- det = 1.0f / det;
31
- }
32
- b2Vec3 x;
33
- x.x = det * b2Dot(b, b2Cross(ey, ez));
34
- x.y = det * b2Dot(ex, b2Cross(b, ez));
35
- x.z = det * b2Dot(ex, b2Cross(ey, b));
36
- return x;
37
- }
38
-
39
- /// Solve A * x = b, where b is a column vector. This is more efficient
40
- /// than computing the inverse in one-shot cases.
41
- b2Vec2 b2Mat33::Solve22(const b2Vec2& b) const
42
- {
43
- float32 a11 = ex.x, a12 = ey.x, a21 = ex.y, a22 = ey.y;
44
- float32 det = a11 * a22 - a12 * a21;
45
- if (det != 0.0f)
46
- {
47
- det = 1.0f / det;
48
- }
49
- b2Vec2 x;
50
- x.x = det * (a22 * b.x - a12 * b.y);
51
- x.y = det * (a11 * b.y - a21 * b.x);
52
- return x;
53
- }
54
-
55
- ///
56
- void b2Mat33::GetInverse22(b2Mat33* M) const
57
- {
58
- float32 a = ex.x, b = ey.x, c = ex.y, d = ey.y;
59
- float32 det = a * d - b * c;
60
- if (det != 0.0f)
61
- {
62
- det = 1.0f / det;
63
- }
64
-
65
- M->ex.x = det * d; M->ey.x = -det * b; M->ex.z = 0.0f;
66
- M->ex.y = -det * c; M->ey.y = det * a; M->ey.z = 0.0f;
67
- M->ez.x = 0.0f; M->ez.y = 0.0f; M->ez.z = 0.0f;
68
- }
69
-
70
- /// Returns the zero matrix if singular.
71
- void b2Mat33::GetSymInverse33(b2Mat33* M) const
72
- {
73
- float32 det = b2Dot(ex, b2Cross(ey, ez));
74
- if (det != 0.0f)
75
- {
76
- det = 1.0f / det;
77
- }
78
-
79
- float32 a11 = ex.x, a12 = ey.x, a13 = ez.x;
80
- float32 a22 = ey.y, a23 = ez.y;
81
- float32 a33 = ez.z;
82
-
83
- M->ex.x = det * (a22 * a33 - a23 * a23);
84
- M->ex.y = det * (a13 * a23 - a12 * a33);
85
- M->ex.z = det * (a12 * a23 - a13 * a22);
86
-
87
- M->ey.x = M->ex.y;
88
- M->ey.y = det * (a11 * a33 - a13 * a13);
89
- M->ey.z = det * (a13 * a12 - a11 * a23);
90
-
91
- M->ez.x = M->ex.z;
92
- M->ez.y = M->ey.z;
93
- M->ez.z = det * (a11 * a22 - a12 * a12);
94
- }