reflexion 0.1.12 → 0.1.13
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +5 -5
- data/.doc/ext/reflex/application.cpp +9 -5
- data/.doc/ext/reflex/capture_event.cpp +0 -4
- data/.doc/ext/reflex/contact_event.cpp +17 -10
- data/.doc/ext/reflex/draw_event.cpp +1 -5
- data/.doc/ext/reflex/ellipse_shape.cpp +51 -24
- data/.doc/ext/reflex/event.cpp +0 -4
- data/.doc/ext/reflex/filter.cpp +81 -0
- data/.doc/ext/reflex/focus_event.cpp +9 -13
- data/.doc/ext/reflex/frame_event.cpp +40 -6
- data/.doc/ext/reflex/image_view.cpp +1 -10
- data/.doc/ext/reflex/key_event.cpp +2 -6
- data/.doc/ext/reflex/line_shape.cpp +99 -0
- data/.doc/ext/reflex/motion_event.cpp +75 -0
- data/.doc/ext/reflex/native.cpp +18 -18
- data/.doc/ext/reflex/pointer_event.cpp +5 -11
- data/.doc/ext/reflex/polygon_shape.cpp +65 -0
- data/.doc/ext/reflex/rect_shape.cpp +102 -23
- data/.doc/ext/reflex/reflex.cpp +21 -2
- data/.doc/ext/reflex/scroll_event.cpp +0 -6
- data/.doc/ext/reflex/selector.cpp +43 -15
- data/.doc/ext/reflex/shape.cpp +211 -0
- data/.doc/ext/reflex/style.cpp +359 -185
- data/.doc/ext/reflex/style_length.cpp +163 -35
- data/.doc/ext/reflex/timer.cpp +101 -0
- data/.doc/ext/reflex/timer_event.cpp +123 -0
- data/.doc/ext/reflex/update_event.cpp +11 -6
- data/.doc/ext/reflex/view.cpp +548 -144
- data/.doc/ext/reflex/wheel_event.cpp +0 -22
- data/.doc/ext/reflex/window.cpp +7 -15
- data/README.md +1 -1
- data/Rakefile +14 -12
- data/VERSION +1 -1
- data/ext/reflex/application.cpp +10 -5
- data/ext/reflex/capture_event.cpp +1 -5
- data/ext/reflex/contact_event.cpp +19 -11
- data/ext/reflex/defs.h +5 -2
- data/ext/reflex/draw_event.cpp +2 -6
- data/ext/reflex/ellipse_shape.cpp +56 -25
- data/ext/reflex/event.cpp +0 -4
- data/ext/reflex/extconf.rb +1 -2
- data/ext/reflex/filter.cpp +86 -0
- data/ext/reflex/focus_event.cpp +11 -15
- data/ext/reflex/frame_event.cpp +46 -7
- data/ext/reflex/image_view.cpp +1 -10
- data/ext/reflex/key_event.cpp +3 -7
- data/ext/reflex/line_shape.cpp +104 -0
- data/ext/reflex/motion_event.cpp +79 -0
- data/ext/reflex/native.cpp +18 -18
- data/ext/reflex/pointer_event.cpp +6 -12
- data/ext/reflex/polygon_shape.cpp +68 -0
- data/ext/reflex/rect_shape.cpp +113 -24
- data/ext/reflex/reflex.cpp +21 -2
- data/ext/reflex/scroll_event.cpp +1 -7
- data/ext/reflex/selector.cpp +46 -16
- data/ext/reflex/selector.h +130 -0
- data/ext/reflex/shape.cpp +231 -0
- data/ext/reflex/style.cpp +363 -192
- data/ext/reflex/style_length.cpp +164 -37
- data/ext/reflex/timer.cpp +108 -0
- data/ext/reflex/timer_event.cpp +133 -0
- data/ext/reflex/update_event.cpp +13 -7
- data/ext/reflex/view.cpp +594 -150
- data/ext/reflex/wheel_event.cpp +1 -25
- data/ext/reflex/window.cpp +7 -15
- data/include/reflex/application.h +2 -0
- data/include/reflex/debug.h +22 -0
- data/include/reflex/defs.h +45 -0
- data/include/reflex/event.h +60 -16
- data/include/reflex/exception.h +9 -0
- data/include/reflex/filter.h +56 -0
- data/include/reflex/image_view.h +1 -1
- data/include/reflex/ruby/application.h +17 -9
- data/include/reflex/ruby/event.h +22 -0
- data/include/reflex/ruby/filter.h +69 -0
- data/include/reflex/ruby/selector.h +1 -1
- data/include/reflex/ruby/shape.h +140 -0
- data/include/reflex/ruby/style.h +1 -1
- data/include/reflex/ruby/timer.h +69 -0
- data/include/reflex/ruby/view.h +43 -76
- data/include/reflex/ruby/window.h +17 -32
- data/include/reflex/ruby.h +6 -4
- data/include/reflex/selector.h +54 -2
- data/include/reflex/shape.h +211 -0
- data/include/reflex/style.h +111 -77
- data/include/reflex/timer.h +73 -0
- data/include/reflex/view.h +181 -59
- data/include/reflex/window.h +4 -3
- data/include/reflex.h +5 -4
- data/lib/reflex/application.rb +6 -3
- data/lib/reflex/button.rb +2 -2
- data/lib/reflex/capture_event.rb +7 -6
- data/lib/reflex/contact_event.rb +10 -12
- data/lib/reflex/draw_event.rb +6 -1
- data/lib/reflex/ellipse_shape.rb +27 -0
- data/lib/reflex/filter.rb +18 -0
- data/lib/reflex/fixture.rb +4 -0
- data/lib/reflex/focus_event.rb +10 -12
- data/lib/reflex/frame_event.rb +1 -1
- data/lib/reflex/helper.rb +17 -29
- data/lib/reflex/key_event.rb +13 -11
- data/lib/reflex/line_shape.rb +18 -0
- data/lib/reflex/{texture.rb → matrix.rb} +2 -2
- data/lib/reflex/module.rb +4 -19
- data/lib/reflex/pointer_event.rb +26 -37
- data/lib/reflex/polygon.rb +14 -0
- data/lib/reflex/polygon_shape.rb +23 -0
- data/lib/reflex/polyline.rb +13 -0
- data/lib/reflex/rect_shape.rb +20 -0
- data/lib/reflex/reflex.rb +1 -3
- data/lib/reflex/scroll_event.rb +1 -1
- data/lib/reflex/selector.rb +2 -2
- data/lib/reflex/shape.rb +62 -0
- data/lib/reflex/style.rb +78 -11
- data/lib/reflex/style_length.rb +0 -11
- data/lib/reflex/text_view.rb +7 -24
- data/lib/reflex/timer.rb +30 -0
- data/lib/reflex/timer_event.rb +29 -0
- data/lib/reflex/update_event.rb +1 -1
- data/lib/reflex/view.rb +127 -32
- data/lib/reflex/wheel_event.rb +9 -1
- data/lib/reflex/window.rb +29 -9
- data/lib/reflex.rb +11 -5
- data/lib/reflexion.rb +23 -7
- data/reflex.gemspec +8 -10
- data/samples/bats.rb +4 -4
- data/samples/fans.rb +1 -1
- data/samples/fps.rb +5 -3
- data/samples/hello.rb +4 -6
- data/samples/image.rb +5 -4
- data/samples/ios/hello/hello.xcodeproj/project.pbxproj +0 -2
- data/samples/layout.rb +16 -7
- data/samples/model.rb +10 -7
- data/samples/physics.rb +22 -20
- data/samples/reflexion/breakout.rb +4 -5
- data/samples/reflexion/hello.rb +2 -2
- data/samples/reflexion/jump_action.rb +191 -0
- data/samples/reflexion/noise.rb +23 -0
- data/samples/reflexion/paint.rb +7 -6
- data/samples/reflexion/physics.rb +15 -8
- data/samples/reflexion/pulse.rb +24 -10
- data/samples/shader.rb +8 -6
- data/samples/shapes.rb +63 -14
- data/samples/tree.rb +9 -10
- data/samples/views.rb +3 -3
- data/samples/visuals.rb +2 -5
- data/src/body.cpp +146 -345
- data/src/body.h +91 -0
- data/src/event.cpp +66 -16
- data/src/exception.cpp +13 -3
- data/src/filter.cpp +76 -0
- data/src/fixture.cpp +164 -39
- data/src/fixture.h +85 -0
- data/src/image_view.cpp +4 -4
- data/src/ios/app_delegate.h +5 -10
- data/src/ios/app_delegate.mm +79 -41
- data/src/ios/application.h +32 -0
- data/src/ios/application.mm +35 -25
- data/src/ios/event.mm +8 -4
- data/src/ios/reflex.mm +0 -7
- data/src/ios/view_controller.h +33 -0
- data/src/ios/view_controller.mm +436 -0
- data/src/ios/window.h +40 -0
- data/src/ios/window.mm +59 -250
- data/src/osx/app_delegate.h +5 -10
- data/src/osx/app_delegate.mm +52 -55
- data/src/osx/application.h +32 -0
- data/src/osx/application.mm +44 -39
- data/src/osx/native_window.h +0 -15
- data/src/osx/native_window.mm +131 -115
- data/src/osx/opengl_view.h +0 -2
- data/src/osx/opengl_view.mm +12 -3
- data/src/osx/reflex.mm +0 -9
- data/src/osx/window.h +42 -0
- data/src/osx/window.mm +45 -252
- data/src/selector.cpp +232 -7
- data/src/selector.h +52 -0
- data/src/shape.cpp +1191 -0
- data/src/shape.h +61 -0
- data/src/style.cpp +571 -374
- data/src/style.h +39 -0
- data/src/timer.cpp +291 -0
- data/src/timer.h +55 -0
- data/src/view.cpp +1624 -984
- data/src/view.h +56 -0
- data/src/win32/window.cpp +3 -4
- data/src/window.cpp +275 -20
- data/src/window.h +92 -0
- data/src/world.cpp +112 -111
- data/src/world.h +34 -53
- data/task/box2d.rake +31 -10
- data/test/test_capture_event.rb +8 -6
- data/test/test_pointer_event.rb +85 -0
- data/test/test_selector.rb +1 -1
- data/test/test_shape.rb +71 -0
- data/test/test_style.rb +77 -11
- data/test/test_style_length.rb +42 -13
- data/test/test_view.rb +138 -14
- metadata +109 -210
- data/.doc/ext/reflex/arc_shape.cpp +0 -89
- data/.doc/ext/reflex/body.cpp +0 -299
- data/.doc/ext/reflex/fixture.cpp +0 -101
- data/.doc/ext/reflex/shape_view.cpp +0 -153
- data/ext/reflex/arc_shape.cpp +0 -94
- data/ext/reflex/body.cpp +0 -328
- data/ext/reflex/fixture.cpp +0 -108
- data/ext/reflex/shape_view.cpp +0 -161
- data/include/reflex/bitmap.h +0 -20
- data/include/reflex/body.h +0 -128
- data/include/reflex/bounds.h +0 -20
- data/include/reflex/color.h +0 -20
- data/include/reflex/color_space.h +0 -20
- data/include/reflex/fixture.h +0 -117
- data/include/reflex/font.h +0 -20
- data/include/reflex/image.h +0 -20
- data/include/reflex/matrix.h +0 -20
- data/include/reflex/painter.h +0 -20
- data/include/reflex/point.h +0 -24
- data/include/reflex/ruby/body.h +0 -41
- data/include/reflex/ruby/fixture.h +0 -41
- data/include/reflex/ruby/shape_view.h +0 -96
- data/include/reflex/shader.h +0 -20
- data/include/reflex/shape_view.h +0 -146
- data/include/reflex/texture.h +0 -20
- data/lib/reflex/body.rb +0 -22
- data/lib/reflex/flags.rb +0 -18
- data/lib/reflex/shape_view.rb +0 -25
- data/src/ios/application_data.h +0 -45
- data/src/ios/native_window.h +0 -39
- data/src/ios/native_window.mm +0 -224
- data/src/ios/opengl_view.h +0 -13
- data/src/ios/opengl_view.mm +0 -139
- data/src/ios/window_data.h +0 -75
- data/src/osx/application_data.h +0 -45
- data/src/osx/window_data.h +0 -75
- data/src/physics/Box2D/Box2D.h +0 -68
- data/src/physics/Box2D/Collision/Shapes/b2ChainShape.cpp +0 -193
- data/src/physics/Box2D/Collision/Shapes/b2ChainShape.h +0 -105
- data/src/physics/Box2D/Collision/Shapes/b2CircleShape.cpp +0 -99
- data/src/physics/Box2D/Collision/Shapes/b2CircleShape.h +0 -91
- data/src/physics/Box2D/Collision/Shapes/b2EdgeShape.cpp +0 -138
- data/src/physics/Box2D/Collision/Shapes/b2EdgeShape.h +0 -74
- data/src/physics/Box2D/Collision/Shapes/b2PolygonShape.cpp +0 -467
- data/src/physics/Box2D/Collision/Shapes/b2PolygonShape.h +0 -101
- data/src/physics/Box2D/Collision/Shapes/b2Shape.h +0 -101
- data/src/physics/Box2D/Collision/b2BroadPhase.cpp +0 -119
- data/src/physics/Box2D/Collision/b2BroadPhase.h +0 -257
- data/src/physics/Box2D/Collision/b2CollideCircle.cpp +0 -154
- data/src/physics/Box2D/Collision/b2CollideEdge.cpp +0 -698
- data/src/physics/Box2D/Collision/b2CollidePolygon.cpp +0 -239
- data/src/physics/Box2D/Collision/b2Collision.cpp +0 -252
- data/src/physics/Box2D/Collision/b2Collision.h +0 -277
- data/src/physics/Box2D/Collision/b2Distance.cpp +0 -603
- data/src/physics/Box2D/Collision/b2Distance.h +0 -141
- data/src/physics/Box2D/Collision/b2DynamicTree.cpp +0 -778
- data/src/physics/Box2D/Collision/b2DynamicTree.h +0 -289
- data/src/physics/Box2D/Collision/b2TimeOfImpact.cpp +0 -486
- data/src/physics/Box2D/Collision/b2TimeOfImpact.h +0 -58
- data/src/physics/Box2D/Common/b2BlockAllocator.cpp +0 -215
- data/src/physics/Box2D/Common/b2BlockAllocator.h +0 -62
- data/src/physics/Box2D/Common/b2Draw.cpp +0 -44
- data/src/physics/Box2D/Common/b2Draw.h +0 -86
- data/src/physics/Box2D/Common/b2GrowableStack.h +0 -85
- data/src/physics/Box2D/Common/b2Math.cpp +0 -94
- data/src/physics/Box2D/Common/b2Math.h +0 -720
- data/src/physics/Box2D/Common/b2Settings.cpp +0 -44
- data/src/physics/Box2D/Common/b2Settings.h +0 -151
- data/src/physics/Box2D/Common/b2StackAllocator.cpp +0 -83
- data/src/physics/Box2D/Common/b2StackAllocator.h +0 -60
- data/src/physics/Box2D/Common/b2Timer.cpp +0 -101
- data/src/physics/Box2D/Common/b2Timer.h +0 -50
- data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndCircleContact.cpp +0 -53
- data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndCircleContact.h +0 -39
- data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.cpp +0 -53
- data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.h +0 -39
- data/src/physics/Box2D/Dynamics/Contacts/b2CircleContact.cpp +0 -52
- data/src/physics/Box2D/Dynamics/Contacts/b2CircleContact.h +0 -39
- data/src/physics/Box2D/Dynamics/Contacts/b2Contact.cpp +0 -247
- data/src/physics/Box2D/Dynamics/Contacts/b2Contact.h +0 -349
- data/src/physics/Box2D/Dynamics/Contacts/b2ContactSolver.cpp +0 -838
- data/src/physics/Box2D/Dynamics/Contacts/b2ContactSolver.h +0 -95
- data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndCircleContact.cpp +0 -49
- data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndCircleContact.h +0 -39
- data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.cpp +0 -49
- data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.h +0 -39
- data/src/physics/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.cpp +0 -49
- data/src/physics/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.h +0 -38
- data/src/physics/Box2D/Dynamics/Contacts/b2PolygonContact.cpp +0 -52
- data/src/physics/Box2D/Dynamics/Contacts/b2PolygonContact.h +0 -39
- data/src/physics/Box2D/Dynamics/Joints/b2DistanceJoint.cpp +0 -260
- data/src/physics/Box2D/Dynamics/Joints/b2DistanceJoint.h +0 -169
- data/src/physics/Box2D/Dynamics/Joints/b2FrictionJoint.cpp +0 -251
- data/src/physics/Box2D/Dynamics/Joints/b2FrictionJoint.h +0 -119
- data/src/physics/Box2D/Dynamics/Joints/b2GearJoint.cpp +0 -419
- data/src/physics/Box2D/Dynamics/Joints/b2GearJoint.h +0 -125
- data/src/physics/Box2D/Dynamics/Joints/b2Joint.cpp +0 -211
- data/src/physics/Box2D/Dynamics/Joints/b2Joint.h +0 -226
- data/src/physics/Box2D/Dynamics/Joints/b2MotorJoint.cpp +0 -304
- data/src/physics/Box2D/Dynamics/Joints/b2MotorJoint.h +0 -133
- data/src/physics/Box2D/Dynamics/Joints/b2MouseJoint.cpp +0 -222
- data/src/physics/Box2D/Dynamics/Joints/b2MouseJoint.h +0 -129
- data/src/physics/Box2D/Dynamics/Joints/b2PrismaticJoint.cpp +0 -629
- data/src/physics/Box2D/Dynamics/Joints/b2PrismaticJoint.h +0 -196
- data/src/physics/Box2D/Dynamics/Joints/b2PulleyJoint.cpp +0 -348
- data/src/physics/Box2D/Dynamics/Joints/b2PulleyJoint.h +0 -152
- data/src/physics/Box2D/Dynamics/Joints/b2RevoluteJoint.cpp +0 -502
- data/src/physics/Box2D/Dynamics/Joints/b2RevoluteJoint.h +0 -204
- data/src/physics/Box2D/Dynamics/Joints/b2RopeJoint.cpp +0 -241
- data/src/physics/Box2D/Dynamics/Joints/b2RopeJoint.h +0 -114
- data/src/physics/Box2D/Dynamics/Joints/b2WeldJoint.cpp +0 -344
- data/src/physics/Box2D/Dynamics/Joints/b2WeldJoint.h +0 -126
- data/src/physics/Box2D/Dynamics/Joints/b2WheelJoint.cpp +0 -419
- data/src/physics/Box2D/Dynamics/Joints/b2WheelJoint.h +0 -210
- data/src/physics/Box2D/Dynamics/b2Body.cpp +0 -549
- data/src/physics/Box2D/Dynamics/b2Body.h +0 -860
- data/src/physics/Box2D/Dynamics/b2ContactManager.cpp +0 -296
- data/src/physics/Box2D/Dynamics/b2ContactManager.h +0 -52
- data/src/physics/Box2D/Dynamics/b2Fixture.cpp +0 -303
- data/src/physics/Box2D/Dynamics/b2Fixture.h +0 -345
- data/src/physics/Box2D/Dynamics/b2Island.cpp +0 -539
- data/src/physics/Box2D/Dynamics/b2Island.h +0 -93
- data/src/physics/Box2D/Dynamics/b2TimeStep.h +0 -70
- data/src/physics/Box2D/Dynamics/b2World.cpp +0 -1339
- data/src/physics/Box2D/Dynamics/b2World.h +0 -354
- data/src/physics/Box2D/Dynamics/b2WorldCallbacks.cpp +0 -36
- data/src/physics/Box2D/Dynamics/b2WorldCallbacks.h +0 -155
- data/src/physics/Box2D/Rope/b2Rope.cpp +0 -259
- data/src/physics/Box2D/Rope/b2Rope.h +0 -115
- data/src/shape_view.cpp +0 -306
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* 1. The origin of this software must not be misrepresented; you must not
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11
|
-
* claim that you wrote the original software. If you use this software
|
12
|
-
* in a product, an acknowledgment in the product documentation would be
|
13
|
-
* appreciated but is not required.
|
14
|
-
* 2. Altered source versions must be plainly marked as such, and must not be
|
15
|
-
* misrepresented as being the original software.
|
16
|
-
* 3. This notice may not be removed or altered from any source distribution.
|
17
|
-
*/
|
18
|
-
|
19
|
-
#ifndef B2_SETTINGS_H
|
20
|
-
#define B2_SETTINGS_H
|
21
|
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|
22
|
-
#include <stddef.h>
|
23
|
-
#include <assert.h>
|
24
|
-
#include <float.h>
|
25
|
-
|
26
|
-
#define B2_NOT_USED(x) ((void)(x))
|
27
|
-
#define b2Assert(A) assert(A)
|
28
|
-
|
29
|
-
typedef signed char int8;
|
30
|
-
typedef signed short int16;
|
31
|
-
typedef signed int int32;
|
32
|
-
typedef unsigned char uint8;
|
33
|
-
typedef unsigned short uint16;
|
34
|
-
typedef unsigned int uint32;
|
35
|
-
typedef float float32;
|
36
|
-
typedef double float64;
|
37
|
-
|
38
|
-
#define b2_maxFloat FLT_MAX
|
39
|
-
#define b2_epsilon FLT_EPSILON
|
40
|
-
#define b2_pi 3.14159265359f
|
41
|
-
|
42
|
-
/// @file
|
43
|
-
/// Global tuning constants based on meters-kilograms-seconds (MKS) units.
|
44
|
-
///
|
45
|
-
|
46
|
-
// Collision
|
47
|
-
|
48
|
-
/// The maximum number of contact points between two convex shapes. Do
|
49
|
-
/// not change this value.
|
50
|
-
#define b2_maxManifoldPoints 2
|
51
|
-
|
52
|
-
/// The maximum number of vertices on a convex polygon. You cannot increase
|
53
|
-
/// this too much because b2BlockAllocator has a maximum object size.
|
54
|
-
#define b2_maxPolygonVertices 8
|
55
|
-
|
56
|
-
/// This is used to fatten AABBs in the dynamic tree. This allows proxies
|
57
|
-
/// to move by a small amount without triggering a tree adjustment.
|
58
|
-
/// This is in meters.
|
59
|
-
#define b2_aabbExtension 0.1f
|
60
|
-
|
61
|
-
/// This is used to fatten AABBs in the dynamic tree. This is used to predict
|
62
|
-
/// the future position based on the current displacement.
|
63
|
-
/// This is a dimensionless multiplier.
|
64
|
-
#define b2_aabbMultiplier 2.0f
|
65
|
-
|
66
|
-
/// A small length used as a collision and constraint tolerance. Usually it is
|
67
|
-
/// chosen to be numerically significant, but visually insignificant.
|
68
|
-
#define b2_linearSlop 0.005f
|
69
|
-
|
70
|
-
/// A small angle used as a collision and constraint tolerance. Usually it is
|
71
|
-
/// chosen to be numerically significant, but visually insignificant.
|
72
|
-
#define b2_angularSlop (2.0f / 180.0f * b2_pi)
|
73
|
-
|
74
|
-
/// The radius of the polygon/edge shape skin. This should not be modified. Making
|
75
|
-
/// this smaller means polygons will have an insufficient buffer for continuous collision.
|
76
|
-
/// Making it larger may create artifacts for vertex collision.
|
77
|
-
#define b2_polygonRadius (2.0f * b2_linearSlop)
|
78
|
-
|
79
|
-
/// Maximum number of sub-steps per contact in continuous physics simulation.
|
80
|
-
#define b2_maxSubSteps 8
|
81
|
-
|
82
|
-
|
83
|
-
// Dynamics
|
84
|
-
|
85
|
-
/// Maximum number of contacts to be handled to solve a TOI impact.
|
86
|
-
#define b2_maxTOIContacts 32
|
87
|
-
|
88
|
-
/// A velocity threshold for elastic collisions. Any collision with a relative linear
|
89
|
-
/// velocity below this threshold will be treated as inelastic.
|
90
|
-
#define b2_velocityThreshold 1.0f
|
91
|
-
|
92
|
-
/// The maximum linear position correction used when solving constraints. This helps to
|
93
|
-
/// prevent overshoot.
|
94
|
-
#define b2_maxLinearCorrection 0.2f
|
95
|
-
|
96
|
-
/// The maximum angular position correction used when solving constraints. This helps to
|
97
|
-
/// prevent overshoot.
|
98
|
-
#define b2_maxAngularCorrection (8.0f / 180.0f * b2_pi)
|
99
|
-
|
100
|
-
/// The maximum linear velocity of a body. This limit is very large and is used
|
101
|
-
/// to prevent numerical problems. You shouldn't need to adjust this.
|
102
|
-
#define b2_maxTranslation 2.0f
|
103
|
-
#define b2_maxTranslationSquared (b2_maxTranslation * b2_maxTranslation)
|
104
|
-
|
105
|
-
/// The maximum angular velocity of a body. This limit is very large and is used
|
106
|
-
/// to prevent numerical problems. You shouldn't need to adjust this.
|
107
|
-
#define b2_maxRotation (0.5f * b2_pi)
|
108
|
-
#define b2_maxRotationSquared (b2_maxRotation * b2_maxRotation)
|
109
|
-
|
110
|
-
/// This scale factor controls how fast overlap is resolved. Ideally this would be 1 so
|
111
|
-
/// that overlap is removed in one time step. However using values close to 1 often lead
|
112
|
-
/// to overshoot.
|
113
|
-
#define b2_baumgarte 0.2f
|
114
|
-
#define b2_toiBaugarte 0.75f
|
115
|
-
|
116
|
-
|
117
|
-
// Sleep
|
118
|
-
|
119
|
-
/// The time that a body must be still before it will go to sleep.
|
120
|
-
#define b2_timeToSleep 0.5f
|
121
|
-
|
122
|
-
/// A body cannot sleep if its linear velocity is above this tolerance.
|
123
|
-
#define b2_linearSleepTolerance 0.01f
|
124
|
-
|
125
|
-
/// A body cannot sleep if its angular velocity is above this tolerance.
|
126
|
-
#define b2_angularSleepTolerance (2.0f / 180.0f * b2_pi)
|
127
|
-
|
128
|
-
// Memory Allocation
|
129
|
-
|
130
|
-
/// Implement this function to use your own memory allocator.
|
131
|
-
void* b2Alloc(int32 size);
|
132
|
-
|
133
|
-
/// If you implement b2Alloc, you should also implement this function.
|
134
|
-
void b2Free(void* mem);
|
135
|
-
|
136
|
-
/// Logging function.
|
137
|
-
void b2Log(const char* string, ...);
|
138
|
-
|
139
|
-
/// Version numbering scheme.
|
140
|
-
/// See http://en.wikipedia.org/wiki/Software_versioning
|
141
|
-
struct b2Version
|
142
|
-
{
|
143
|
-
int32 major; ///< significant changes
|
144
|
-
int32 minor; ///< incremental changes
|
145
|
-
int32 revision; ///< bug fixes
|
146
|
-
};
|
147
|
-
|
148
|
-
/// Current version.
|
149
|
-
extern b2Version b2_version;
|
150
|
-
|
151
|
-
#endif
|
@@ -1,83 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
* Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
|
3
|
-
*
|
4
|
-
* This software is provided 'as-is', without any express or implied
|
5
|
-
* warranty. In no event will the authors be held liable for any damages
|
6
|
-
* arising from the use of this software.
|
7
|
-
* Permission is granted to anyone to use this software for any purpose,
|
8
|
-
* including commercial applications, and to alter it and redistribute it
|
9
|
-
* freely, subject to the following restrictions:
|
10
|
-
* 1. The origin of this software must not be misrepresented; you must not
|
11
|
-
* claim that you wrote the original software. If you use this software
|
12
|
-
* in a product, an acknowledgment in the product documentation would be
|
13
|
-
* appreciated but is not required.
|
14
|
-
* 2. Altered source versions must be plainly marked as such, and must not be
|
15
|
-
* misrepresented as being the original software.
|
16
|
-
* 3. This notice may not be removed or altered from any source distribution.
|
17
|
-
*/
|
18
|
-
|
19
|
-
#include <Box2D/Common/b2StackAllocator.h>
|
20
|
-
#include <Box2D/Common/b2Math.h>
|
21
|
-
|
22
|
-
b2StackAllocator::b2StackAllocator()
|
23
|
-
{
|
24
|
-
m_index = 0;
|
25
|
-
m_allocation = 0;
|
26
|
-
m_maxAllocation = 0;
|
27
|
-
m_entryCount = 0;
|
28
|
-
}
|
29
|
-
|
30
|
-
b2StackAllocator::~b2StackAllocator()
|
31
|
-
{
|
32
|
-
b2Assert(m_index == 0);
|
33
|
-
b2Assert(m_entryCount == 0);
|
34
|
-
}
|
35
|
-
|
36
|
-
void* b2StackAllocator::Allocate(int32 size)
|
37
|
-
{
|
38
|
-
b2Assert(m_entryCount < b2_maxStackEntries);
|
39
|
-
|
40
|
-
b2StackEntry* entry = m_entries + m_entryCount;
|
41
|
-
entry->size = size;
|
42
|
-
if (m_index + size > b2_stackSize)
|
43
|
-
{
|
44
|
-
entry->data = (char*)b2Alloc(size);
|
45
|
-
entry->usedMalloc = true;
|
46
|
-
}
|
47
|
-
else
|
48
|
-
{
|
49
|
-
entry->data = m_data + m_index;
|
50
|
-
entry->usedMalloc = false;
|
51
|
-
m_index += size;
|
52
|
-
}
|
53
|
-
|
54
|
-
m_allocation += size;
|
55
|
-
m_maxAllocation = b2Max(m_maxAllocation, m_allocation);
|
56
|
-
++m_entryCount;
|
57
|
-
|
58
|
-
return entry->data;
|
59
|
-
}
|
60
|
-
|
61
|
-
void b2StackAllocator::Free(void* p)
|
62
|
-
{
|
63
|
-
b2Assert(m_entryCount > 0);
|
64
|
-
b2StackEntry* entry = m_entries + m_entryCount - 1;
|
65
|
-
b2Assert(p == entry->data);
|
66
|
-
if (entry->usedMalloc)
|
67
|
-
{
|
68
|
-
b2Free(p);
|
69
|
-
}
|
70
|
-
else
|
71
|
-
{
|
72
|
-
m_index -= entry->size;
|
73
|
-
}
|
74
|
-
m_allocation -= entry->size;
|
75
|
-
--m_entryCount;
|
76
|
-
|
77
|
-
p = NULL;
|
78
|
-
}
|
79
|
-
|
80
|
-
int32 b2StackAllocator::GetMaxAllocation() const
|
81
|
-
{
|
82
|
-
return m_maxAllocation;
|
83
|
-
}
|
@@ -1,60 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
* Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
|
3
|
-
*
|
4
|
-
* This software is provided 'as-is', without any express or implied
|
5
|
-
* warranty. In no event will the authors be held liable for any damages
|
6
|
-
* arising from the use of this software.
|
7
|
-
* Permission is granted to anyone to use this software for any purpose,
|
8
|
-
* including commercial applications, and to alter it and redistribute it
|
9
|
-
* freely, subject to the following restrictions:
|
10
|
-
* 1. The origin of this software must not be misrepresented; you must not
|
11
|
-
* claim that you wrote the original software. If you use this software
|
12
|
-
* in a product, an acknowledgment in the product documentation would be
|
13
|
-
* appreciated but is not required.
|
14
|
-
* 2. Altered source versions must be plainly marked as such, and must not be
|
15
|
-
* misrepresented as being the original software.
|
16
|
-
* 3. This notice may not be removed or altered from any source distribution.
|
17
|
-
*/
|
18
|
-
|
19
|
-
#ifndef B2_STACK_ALLOCATOR_H
|
20
|
-
#define B2_STACK_ALLOCATOR_H
|
21
|
-
|
22
|
-
#include <Box2D/Common/b2Settings.h>
|
23
|
-
|
24
|
-
const int32 b2_stackSize = 100 * 1024; // 100k
|
25
|
-
const int32 b2_maxStackEntries = 32;
|
26
|
-
|
27
|
-
struct b2StackEntry
|
28
|
-
{
|
29
|
-
char* data;
|
30
|
-
int32 size;
|
31
|
-
bool usedMalloc;
|
32
|
-
};
|
33
|
-
|
34
|
-
// This is a stack allocator used for fast per step allocations.
|
35
|
-
// You must nest allocate/free pairs. The code will assert
|
36
|
-
// if you try to interleave multiple allocate/free pairs.
|
37
|
-
class b2StackAllocator
|
38
|
-
{
|
39
|
-
public:
|
40
|
-
b2StackAllocator();
|
41
|
-
~b2StackAllocator();
|
42
|
-
|
43
|
-
void* Allocate(int32 size);
|
44
|
-
void Free(void* p);
|
45
|
-
|
46
|
-
int32 GetMaxAllocation() const;
|
47
|
-
|
48
|
-
private:
|
49
|
-
|
50
|
-
char m_data[b2_stackSize];
|
51
|
-
int32 m_index;
|
52
|
-
|
53
|
-
int32 m_allocation;
|
54
|
-
int32 m_maxAllocation;
|
55
|
-
|
56
|
-
b2StackEntry m_entries[b2_maxStackEntries];
|
57
|
-
int32 m_entryCount;
|
58
|
-
};
|
59
|
-
|
60
|
-
#endif
|
@@ -1,101 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
* Copyright (c) 2011 Erin Catto http://box2d.org
|
3
|
-
*
|
4
|
-
* This software is provided 'as-is', without any express or implied
|
5
|
-
* warranty. In no event will the authors be held liable for any damages
|
6
|
-
* arising from the use of this software.
|
7
|
-
* Permission is granted to anyone to use this software for any purpose,
|
8
|
-
* including commercial applications, and to alter it and redistribute it
|
9
|
-
* freely, subject to the following restrictions:
|
10
|
-
* 1. The origin of this software must not be misrepresented; you must not
|
11
|
-
* claim that you wrote the original software. If you use this software
|
12
|
-
* in a product, an acknowledgment in the product documentation would be
|
13
|
-
* appreciated but is not required.
|
14
|
-
* 2. Altered source versions must be plainly marked as such, and must not be
|
15
|
-
* misrepresented as being the original software.
|
16
|
-
* 3. This notice may not be removed or altered from any source distribution.
|
17
|
-
*/
|
18
|
-
|
19
|
-
#include <Box2D/Common/b2Timer.h>
|
20
|
-
|
21
|
-
#if defined(_WIN32)
|
22
|
-
|
23
|
-
float64 b2Timer::s_invFrequency = 0.0f;
|
24
|
-
|
25
|
-
#define WIN32_LEAN_AND_MEAN
|
26
|
-
#include <windows.h>
|
27
|
-
|
28
|
-
b2Timer::b2Timer()
|
29
|
-
{
|
30
|
-
LARGE_INTEGER largeInteger;
|
31
|
-
|
32
|
-
if (s_invFrequency == 0.0f)
|
33
|
-
{
|
34
|
-
QueryPerformanceFrequency(&largeInteger);
|
35
|
-
s_invFrequency = float64(largeInteger.QuadPart);
|
36
|
-
if (s_invFrequency > 0.0f)
|
37
|
-
{
|
38
|
-
s_invFrequency = 1000.0f / s_invFrequency;
|
39
|
-
}
|
40
|
-
}
|
41
|
-
|
42
|
-
QueryPerformanceCounter(&largeInteger);
|
43
|
-
m_start = float64(largeInteger.QuadPart);
|
44
|
-
}
|
45
|
-
|
46
|
-
void b2Timer::Reset()
|
47
|
-
{
|
48
|
-
LARGE_INTEGER largeInteger;
|
49
|
-
QueryPerformanceCounter(&largeInteger);
|
50
|
-
m_start = float64(largeInteger.QuadPart);
|
51
|
-
}
|
52
|
-
|
53
|
-
float32 b2Timer::GetMilliseconds() const
|
54
|
-
{
|
55
|
-
LARGE_INTEGER largeInteger;
|
56
|
-
QueryPerformanceCounter(&largeInteger);
|
57
|
-
float64 count = float64(largeInteger.QuadPart);
|
58
|
-
float32 ms = float32(s_invFrequency * (count - m_start));
|
59
|
-
return ms;
|
60
|
-
}
|
61
|
-
|
62
|
-
#elif defined(__linux__) || defined (__APPLE__)
|
63
|
-
|
64
|
-
#include <sys/time.h>
|
65
|
-
|
66
|
-
b2Timer::b2Timer()
|
67
|
-
{
|
68
|
-
Reset();
|
69
|
-
}
|
70
|
-
|
71
|
-
void b2Timer::Reset()
|
72
|
-
{
|
73
|
-
timeval t;
|
74
|
-
gettimeofday(&t, 0);
|
75
|
-
m_start_sec = t.tv_sec;
|
76
|
-
m_start_usec = t.tv_usec;
|
77
|
-
}
|
78
|
-
|
79
|
-
float32 b2Timer::GetMilliseconds() const
|
80
|
-
{
|
81
|
-
timeval t;
|
82
|
-
gettimeofday(&t, 0);
|
83
|
-
return 1000.0f * (t.tv_sec - m_start_sec) + 0.001f * (t.tv_usec - m_start_usec);
|
84
|
-
}
|
85
|
-
|
86
|
-
#else
|
87
|
-
|
88
|
-
b2Timer::b2Timer()
|
89
|
-
{
|
90
|
-
}
|
91
|
-
|
92
|
-
void b2Timer::Reset()
|
93
|
-
{
|
94
|
-
}
|
95
|
-
|
96
|
-
float32 b2Timer::GetMilliseconds() const
|
97
|
-
{
|
98
|
-
return 0.0f;
|
99
|
-
}
|
100
|
-
|
101
|
-
#endif
|
@@ -1,50 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
* Copyright (c) 2011 Erin Catto http://box2d.org
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef B2_TIMER_H
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#define B2_TIMER_H
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#include <Box2D/Common/b2Settings.h>
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/// Timer for profiling. This has platform specific code and may
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/// not work on every platform.
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class b2Timer
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{
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public:
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/// Constructor
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b2Timer();
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/// Reset the timer.
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void Reset();
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/// Get the time since construction or the last reset.
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float32 GetMilliseconds() const;
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private:
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#if defined(_WIN32)
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float64 m_start;
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static float64 s_invFrequency;
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#elif defined(__linux__) || defined (__APPLE__)
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unsigned long m_start_sec;
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unsigned long m_start_usec;
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#endif
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};
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#endif
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@@ -1,53 +0,0 @@
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/*
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* Copyright (c) 2006-2010 Erin Catto http://www.box2d.org
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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*/
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#include <Box2D/Dynamics/Contacts/b2ChainAndCircleContact.h>
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#include <Box2D/Common/b2BlockAllocator.h>
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#include <Box2D/Dynamics/b2Fixture.h>
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#include <Box2D/Collision/Shapes/b2ChainShape.h>
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#include <Box2D/Collision/Shapes/b2EdgeShape.h>
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#include <new>
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b2Contact* b2ChainAndCircleContact::Create(b2Fixture* fixtureA, int32 indexA, b2Fixture* fixtureB, int32 indexB, b2BlockAllocator* allocator)
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{
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void* mem = allocator->Allocate(sizeof(b2ChainAndCircleContact));
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return new (mem) b2ChainAndCircleContact(fixtureA, indexA, fixtureB, indexB);
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}
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void b2ChainAndCircleContact::Destroy(b2Contact* contact, b2BlockAllocator* allocator)
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{
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((b2ChainAndCircleContact*)contact)->~b2ChainAndCircleContact();
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allocator->Free(contact, sizeof(b2ChainAndCircleContact));
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}
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b2ChainAndCircleContact::b2ChainAndCircleContact(b2Fixture* fixtureA, int32 indexA, b2Fixture* fixtureB, int32 indexB)
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: b2Contact(fixtureA, indexA, fixtureB, indexB)
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{
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b2Assert(m_fixtureA->GetType() == b2Shape::e_chain);
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b2Assert(m_fixtureB->GetType() == b2Shape::e_circle);
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}
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void b2ChainAndCircleContact::Evaluate(b2Manifold* manifold, const b2Transform& xfA, const b2Transform& xfB)
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{
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b2ChainShape* chain = (b2ChainShape*)m_fixtureA->GetShape();
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b2EdgeShape edge;
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chain->GetChildEdge(&edge, m_indexA);
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b2CollideEdgeAndCircle( manifold, &edge, xfA,
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(b2CircleShape*)m_fixtureB->GetShape(), xfB);
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}
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@@ -1,39 +0,0 @@
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/*
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* Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
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*
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* This software is provided 'as-is', without any express or implied
|
5
|
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* warranty. In no event will the authors be held liable for any damages
|
6
|
-
* arising from the use of this software.
|
7
|
-
* Permission is granted to anyone to use this software for any purpose,
|
8
|
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* including commercial applications, and to alter it and redistribute it
|
9
|
-
* freely, subject to the following restrictions:
|
10
|
-
* 1. The origin of this software must not be misrepresented; you must not
|
11
|
-
* claim that you wrote the original software. If you use this software
|
12
|
-
* in a product, an acknowledgment in the product documentation would be
|
13
|
-
* appreciated but is not required.
|
14
|
-
* 2. Altered source versions must be plainly marked as such, and must not be
|
15
|
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* misrepresented as being the original software.
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16
|
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* 3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef B2_CHAIN_AND_CIRCLE_CONTACT_H
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#define B2_CHAIN_AND_CIRCLE_CONTACT_H
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|
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#include <Box2D/Dynamics/Contacts/b2Contact.h>
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class b2BlockAllocator;
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class b2ChainAndCircleContact : public b2Contact
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{
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public:
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static b2Contact* Create( b2Fixture* fixtureA, int32 indexA,
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b2Fixture* fixtureB, int32 indexB, b2BlockAllocator* allocator);
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static void Destroy(b2Contact* contact, b2BlockAllocator* allocator);
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|
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|
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b2ChainAndCircleContact(b2Fixture* fixtureA, int32 indexA, b2Fixture* fixtureB, int32 indexB);
|
34
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~b2ChainAndCircleContact() {}
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35
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|
36
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void Evaluate(b2Manifold* manifold, const b2Transform& xfA, const b2Transform& xfB);
|
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};
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|
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#endif
|
@@ -1,53 +0,0 @@
|
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/*
|
2
|
-
* Copyright (c) 2006-2010 Erin Catto http://www.box2d.org
|
3
|
-
*
|
4
|
-
* This software is provided 'as-is', without any express or implied
|
5
|
-
* warranty. In no event will the authors be held liable for any damages
|
6
|
-
* arising from the use of this software.
|
7
|
-
* Permission is granted to anyone to use this software for any purpose,
|
8
|
-
* including commercial applications, and to alter it and redistribute it
|
9
|
-
* freely, subject to the following restrictions:
|
10
|
-
* 1. The origin of this software must not be misrepresented; you must not
|
11
|
-
* claim that you wrote the original software. If you use this software
|
12
|
-
* in a product, an acknowledgment in the product documentation would be
|
13
|
-
* appreciated but is not required.
|
14
|
-
* 2. Altered source versions must be plainly marked as such, and must not be
|
15
|
-
* misrepresented as being the original software.
|
16
|
-
* 3. This notice may not be removed or altered from any source distribution.
|
17
|
-
*/
|
18
|
-
|
19
|
-
#include <Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.h>
|
20
|
-
#include <Box2D/Common/b2BlockAllocator.h>
|
21
|
-
#include <Box2D/Dynamics/b2Fixture.h>
|
22
|
-
#include <Box2D/Collision/Shapes/b2ChainShape.h>
|
23
|
-
#include <Box2D/Collision/Shapes/b2EdgeShape.h>
|
24
|
-
|
25
|
-
#include <new>
|
26
|
-
|
27
|
-
b2Contact* b2ChainAndPolygonContact::Create(b2Fixture* fixtureA, int32 indexA, b2Fixture* fixtureB, int32 indexB, b2BlockAllocator* allocator)
|
28
|
-
{
|
29
|
-
void* mem = allocator->Allocate(sizeof(b2ChainAndPolygonContact));
|
30
|
-
return new (mem) b2ChainAndPolygonContact(fixtureA, indexA, fixtureB, indexB);
|
31
|
-
}
|
32
|
-
|
33
|
-
void b2ChainAndPolygonContact::Destroy(b2Contact* contact, b2BlockAllocator* allocator)
|
34
|
-
{
|
35
|
-
((b2ChainAndPolygonContact*)contact)->~b2ChainAndPolygonContact();
|
36
|
-
allocator->Free(contact, sizeof(b2ChainAndPolygonContact));
|
37
|
-
}
|
38
|
-
|
39
|
-
b2ChainAndPolygonContact::b2ChainAndPolygonContact(b2Fixture* fixtureA, int32 indexA, b2Fixture* fixtureB, int32 indexB)
|
40
|
-
: b2Contact(fixtureA, indexA, fixtureB, indexB)
|
41
|
-
{
|
42
|
-
b2Assert(m_fixtureA->GetType() == b2Shape::e_chain);
|
43
|
-
b2Assert(m_fixtureB->GetType() == b2Shape::e_polygon);
|
44
|
-
}
|
45
|
-
|
46
|
-
void b2ChainAndPolygonContact::Evaluate(b2Manifold* manifold, const b2Transform& xfA, const b2Transform& xfB)
|
47
|
-
{
|
48
|
-
b2ChainShape* chain = (b2ChainShape*)m_fixtureA->GetShape();
|
49
|
-
b2EdgeShape edge;
|
50
|
-
chain->GetChildEdge(&edge, m_indexA);
|
51
|
-
b2CollideEdgeAndPolygon( manifold, &edge, xfA,
|
52
|
-
(b2PolygonShape*)m_fixtureB->GetShape(), xfB);
|
53
|
-
}
|
@@ -1,39 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
* Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
|
3
|
-
*
|
4
|
-
* This software is provided 'as-is', without any express or implied
|
5
|
-
* warranty. In no event will the authors be held liable for any damages
|
6
|
-
* arising from the use of this software.
|
7
|
-
* Permission is granted to anyone to use this software for any purpose,
|
8
|
-
* including commercial applications, and to alter it and redistribute it
|
9
|
-
* freely, subject to the following restrictions:
|
10
|
-
* 1. The origin of this software must not be misrepresented; you must not
|
11
|
-
* claim that you wrote the original software. If you use this software
|
12
|
-
* in a product, an acknowledgment in the product documentation would be
|
13
|
-
* appreciated but is not required.
|
14
|
-
* 2. Altered source versions must be plainly marked as such, and must not be
|
15
|
-
* misrepresented as being the original software.
|
16
|
-
* 3. This notice may not be removed or altered from any source distribution.
|
17
|
-
*/
|
18
|
-
|
19
|
-
#ifndef B2_CHAIN_AND_POLYGON_CONTACT_H
|
20
|
-
#define B2_CHAIN_AND_POLYGON_CONTACT_H
|
21
|
-
|
22
|
-
#include <Box2D/Dynamics/Contacts/b2Contact.h>
|
23
|
-
|
24
|
-
class b2BlockAllocator;
|
25
|
-
|
26
|
-
class b2ChainAndPolygonContact : public b2Contact
|
27
|
-
{
|
28
|
-
public:
|
29
|
-
static b2Contact* Create( b2Fixture* fixtureA, int32 indexA,
|
30
|
-
b2Fixture* fixtureB, int32 indexB, b2BlockAllocator* allocator);
|
31
|
-
static void Destroy(b2Contact* contact, b2BlockAllocator* allocator);
|
32
|
-
|
33
|
-
b2ChainAndPolygonContact(b2Fixture* fixtureA, int32 indexA, b2Fixture* fixtureB, int32 indexB);
|
34
|
-
~b2ChainAndPolygonContact() {}
|
35
|
-
|
36
|
-
void Evaluate(b2Manifold* manifold, const b2Transform& xfA, const b2Transform& xfB);
|
37
|
-
};
|
38
|
-
|
39
|
-
#endif
|