reflexion 0.1.12 → 0.1.13

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Files changed (329) hide show
  1. checksums.yaml +5 -5
  2. data/.doc/ext/reflex/application.cpp +9 -5
  3. data/.doc/ext/reflex/capture_event.cpp +0 -4
  4. data/.doc/ext/reflex/contact_event.cpp +17 -10
  5. data/.doc/ext/reflex/draw_event.cpp +1 -5
  6. data/.doc/ext/reflex/ellipse_shape.cpp +51 -24
  7. data/.doc/ext/reflex/event.cpp +0 -4
  8. data/.doc/ext/reflex/filter.cpp +81 -0
  9. data/.doc/ext/reflex/focus_event.cpp +9 -13
  10. data/.doc/ext/reflex/frame_event.cpp +40 -6
  11. data/.doc/ext/reflex/image_view.cpp +1 -10
  12. data/.doc/ext/reflex/key_event.cpp +2 -6
  13. data/.doc/ext/reflex/line_shape.cpp +99 -0
  14. data/.doc/ext/reflex/motion_event.cpp +75 -0
  15. data/.doc/ext/reflex/native.cpp +18 -18
  16. data/.doc/ext/reflex/pointer_event.cpp +5 -11
  17. data/.doc/ext/reflex/polygon_shape.cpp +65 -0
  18. data/.doc/ext/reflex/rect_shape.cpp +102 -23
  19. data/.doc/ext/reflex/reflex.cpp +21 -2
  20. data/.doc/ext/reflex/scroll_event.cpp +0 -6
  21. data/.doc/ext/reflex/selector.cpp +43 -15
  22. data/.doc/ext/reflex/shape.cpp +211 -0
  23. data/.doc/ext/reflex/style.cpp +359 -185
  24. data/.doc/ext/reflex/style_length.cpp +163 -35
  25. data/.doc/ext/reflex/timer.cpp +101 -0
  26. data/.doc/ext/reflex/timer_event.cpp +123 -0
  27. data/.doc/ext/reflex/update_event.cpp +11 -6
  28. data/.doc/ext/reflex/view.cpp +548 -144
  29. data/.doc/ext/reflex/wheel_event.cpp +0 -22
  30. data/.doc/ext/reflex/window.cpp +7 -15
  31. data/README.md +1 -1
  32. data/Rakefile +14 -12
  33. data/VERSION +1 -1
  34. data/ext/reflex/application.cpp +10 -5
  35. data/ext/reflex/capture_event.cpp +1 -5
  36. data/ext/reflex/contact_event.cpp +19 -11
  37. data/ext/reflex/defs.h +5 -2
  38. data/ext/reflex/draw_event.cpp +2 -6
  39. data/ext/reflex/ellipse_shape.cpp +56 -25
  40. data/ext/reflex/event.cpp +0 -4
  41. data/ext/reflex/extconf.rb +1 -2
  42. data/ext/reflex/filter.cpp +86 -0
  43. data/ext/reflex/focus_event.cpp +11 -15
  44. data/ext/reflex/frame_event.cpp +46 -7
  45. data/ext/reflex/image_view.cpp +1 -10
  46. data/ext/reflex/key_event.cpp +3 -7
  47. data/ext/reflex/line_shape.cpp +104 -0
  48. data/ext/reflex/motion_event.cpp +79 -0
  49. data/ext/reflex/native.cpp +18 -18
  50. data/ext/reflex/pointer_event.cpp +6 -12
  51. data/ext/reflex/polygon_shape.cpp +68 -0
  52. data/ext/reflex/rect_shape.cpp +113 -24
  53. data/ext/reflex/reflex.cpp +21 -2
  54. data/ext/reflex/scroll_event.cpp +1 -7
  55. data/ext/reflex/selector.cpp +46 -16
  56. data/ext/reflex/selector.h +130 -0
  57. data/ext/reflex/shape.cpp +231 -0
  58. data/ext/reflex/style.cpp +363 -192
  59. data/ext/reflex/style_length.cpp +164 -37
  60. data/ext/reflex/timer.cpp +108 -0
  61. data/ext/reflex/timer_event.cpp +133 -0
  62. data/ext/reflex/update_event.cpp +13 -7
  63. data/ext/reflex/view.cpp +594 -150
  64. data/ext/reflex/wheel_event.cpp +1 -25
  65. data/ext/reflex/window.cpp +7 -15
  66. data/include/reflex/application.h +2 -0
  67. data/include/reflex/debug.h +22 -0
  68. data/include/reflex/defs.h +45 -0
  69. data/include/reflex/event.h +60 -16
  70. data/include/reflex/exception.h +9 -0
  71. data/include/reflex/filter.h +56 -0
  72. data/include/reflex/image_view.h +1 -1
  73. data/include/reflex/ruby/application.h +17 -9
  74. data/include/reflex/ruby/event.h +22 -0
  75. data/include/reflex/ruby/filter.h +69 -0
  76. data/include/reflex/ruby/selector.h +1 -1
  77. data/include/reflex/ruby/shape.h +140 -0
  78. data/include/reflex/ruby/style.h +1 -1
  79. data/include/reflex/ruby/timer.h +69 -0
  80. data/include/reflex/ruby/view.h +43 -76
  81. data/include/reflex/ruby/window.h +17 -32
  82. data/include/reflex/ruby.h +6 -4
  83. data/include/reflex/selector.h +54 -2
  84. data/include/reflex/shape.h +211 -0
  85. data/include/reflex/style.h +111 -77
  86. data/include/reflex/timer.h +73 -0
  87. data/include/reflex/view.h +181 -59
  88. data/include/reflex/window.h +4 -3
  89. data/include/reflex.h +5 -4
  90. data/lib/reflex/application.rb +6 -3
  91. data/lib/reflex/button.rb +2 -2
  92. data/lib/reflex/capture_event.rb +7 -6
  93. data/lib/reflex/contact_event.rb +10 -12
  94. data/lib/reflex/draw_event.rb +6 -1
  95. data/lib/reflex/ellipse_shape.rb +27 -0
  96. data/lib/reflex/filter.rb +18 -0
  97. data/lib/reflex/fixture.rb +4 -0
  98. data/lib/reflex/focus_event.rb +10 -12
  99. data/lib/reflex/frame_event.rb +1 -1
  100. data/lib/reflex/helper.rb +17 -29
  101. data/lib/reflex/key_event.rb +13 -11
  102. data/lib/reflex/line_shape.rb +18 -0
  103. data/lib/reflex/{texture.rb → matrix.rb} +2 -2
  104. data/lib/reflex/module.rb +4 -19
  105. data/lib/reflex/pointer_event.rb +26 -37
  106. data/lib/reflex/polygon.rb +14 -0
  107. data/lib/reflex/polygon_shape.rb +23 -0
  108. data/lib/reflex/polyline.rb +13 -0
  109. data/lib/reflex/rect_shape.rb +20 -0
  110. data/lib/reflex/reflex.rb +1 -3
  111. data/lib/reflex/scroll_event.rb +1 -1
  112. data/lib/reflex/selector.rb +2 -2
  113. data/lib/reflex/shape.rb +62 -0
  114. data/lib/reflex/style.rb +78 -11
  115. data/lib/reflex/style_length.rb +0 -11
  116. data/lib/reflex/text_view.rb +7 -24
  117. data/lib/reflex/timer.rb +30 -0
  118. data/lib/reflex/timer_event.rb +29 -0
  119. data/lib/reflex/update_event.rb +1 -1
  120. data/lib/reflex/view.rb +127 -32
  121. data/lib/reflex/wheel_event.rb +9 -1
  122. data/lib/reflex/window.rb +29 -9
  123. data/lib/reflex.rb +11 -5
  124. data/lib/reflexion.rb +23 -7
  125. data/reflex.gemspec +8 -10
  126. data/samples/bats.rb +4 -4
  127. data/samples/fans.rb +1 -1
  128. data/samples/fps.rb +5 -3
  129. data/samples/hello.rb +4 -6
  130. data/samples/image.rb +5 -4
  131. data/samples/ios/hello/hello.xcodeproj/project.pbxproj +0 -2
  132. data/samples/layout.rb +16 -7
  133. data/samples/model.rb +10 -7
  134. data/samples/physics.rb +22 -20
  135. data/samples/reflexion/breakout.rb +4 -5
  136. data/samples/reflexion/hello.rb +2 -2
  137. data/samples/reflexion/jump_action.rb +191 -0
  138. data/samples/reflexion/noise.rb +23 -0
  139. data/samples/reflexion/paint.rb +7 -6
  140. data/samples/reflexion/physics.rb +15 -8
  141. data/samples/reflexion/pulse.rb +24 -10
  142. data/samples/shader.rb +8 -6
  143. data/samples/shapes.rb +63 -14
  144. data/samples/tree.rb +9 -10
  145. data/samples/views.rb +3 -3
  146. data/samples/visuals.rb +2 -5
  147. data/src/body.cpp +146 -345
  148. data/src/body.h +91 -0
  149. data/src/event.cpp +66 -16
  150. data/src/exception.cpp +13 -3
  151. data/src/filter.cpp +76 -0
  152. data/src/fixture.cpp +164 -39
  153. data/src/fixture.h +85 -0
  154. data/src/image_view.cpp +4 -4
  155. data/src/ios/app_delegate.h +5 -10
  156. data/src/ios/app_delegate.mm +79 -41
  157. data/src/ios/application.h +32 -0
  158. data/src/ios/application.mm +35 -25
  159. data/src/ios/event.mm +8 -4
  160. data/src/ios/reflex.mm +0 -7
  161. data/src/ios/view_controller.h +33 -0
  162. data/src/ios/view_controller.mm +436 -0
  163. data/src/ios/window.h +40 -0
  164. data/src/ios/window.mm +59 -250
  165. data/src/osx/app_delegate.h +5 -10
  166. data/src/osx/app_delegate.mm +52 -55
  167. data/src/osx/application.h +32 -0
  168. data/src/osx/application.mm +44 -39
  169. data/src/osx/native_window.h +0 -15
  170. data/src/osx/native_window.mm +131 -115
  171. data/src/osx/opengl_view.h +0 -2
  172. data/src/osx/opengl_view.mm +12 -3
  173. data/src/osx/reflex.mm +0 -9
  174. data/src/osx/window.h +42 -0
  175. data/src/osx/window.mm +45 -252
  176. data/src/selector.cpp +232 -7
  177. data/src/selector.h +52 -0
  178. data/src/shape.cpp +1191 -0
  179. data/src/shape.h +61 -0
  180. data/src/style.cpp +571 -374
  181. data/src/style.h +39 -0
  182. data/src/timer.cpp +291 -0
  183. data/src/timer.h +55 -0
  184. data/src/view.cpp +1624 -984
  185. data/src/view.h +56 -0
  186. data/src/win32/window.cpp +3 -4
  187. data/src/window.cpp +275 -20
  188. data/src/window.h +92 -0
  189. data/src/world.cpp +112 -111
  190. data/src/world.h +34 -53
  191. data/task/box2d.rake +31 -10
  192. data/test/test_capture_event.rb +8 -6
  193. data/test/test_pointer_event.rb +85 -0
  194. data/test/test_selector.rb +1 -1
  195. data/test/test_shape.rb +71 -0
  196. data/test/test_style.rb +77 -11
  197. data/test/test_style_length.rb +42 -13
  198. data/test/test_view.rb +138 -14
  199. metadata +109 -210
  200. data/.doc/ext/reflex/arc_shape.cpp +0 -89
  201. data/.doc/ext/reflex/body.cpp +0 -299
  202. data/.doc/ext/reflex/fixture.cpp +0 -101
  203. data/.doc/ext/reflex/shape_view.cpp +0 -153
  204. data/ext/reflex/arc_shape.cpp +0 -94
  205. data/ext/reflex/body.cpp +0 -328
  206. data/ext/reflex/fixture.cpp +0 -108
  207. data/ext/reflex/shape_view.cpp +0 -161
  208. data/include/reflex/bitmap.h +0 -20
  209. data/include/reflex/body.h +0 -128
  210. data/include/reflex/bounds.h +0 -20
  211. data/include/reflex/color.h +0 -20
  212. data/include/reflex/color_space.h +0 -20
  213. data/include/reflex/fixture.h +0 -117
  214. data/include/reflex/font.h +0 -20
  215. data/include/reflex/image.h +0 -20
  216. data/include/reflex/matrix.h +0 -20
  217. data/include/reflex/painter.h +0 -20
  218. data/include/reflex/point.h +0 -24
  219. data/include/reflex/ruby/body.h +0 -41
  220. data/include/reflex/ruby/fixture.h +0 -41
  221. data/include/reflex/ruby/shape_view.h +0 -96
  222. data/include/reflex/shader.h +0 -20
  223. data/include/reflex/shape_view.h +0 -146
  224. data/include/reflex/texture.h +0 -20
  225. data/lib/reflex/body.rb +0 -22
  226. data/lib/reflex/flags.rb +0 -18
  227. data/lib/reflex/shape_view.rb +0 -25
  228. data/src/ios/application_data.h +0 -45
  229. data/src/ios/native_window.h +0 -39
  230. data/src/ios/native_window.mm +0 -224
  231. data/src/ios/opengl_view.h +0 -13
  232. data/src/ios/opengl_view.mm +0 -139
  233. data/src/ios/window_data.h +0 -75
  234. data/src/osx/application_data.h +0 -45
  235. data/src/osx/window_data.h +0 -75
  236. data/src/physics/Box2D/Box2D.h +0 -68
  237. data/src/physics/Box2D/Collision/Shapes/b2ChainShape.cpp +0 -193
  238. data/src/physics/Box2D/Collision/Shapes/b2ChainShape.h +0 -105
  239. data/src/physics/Box2D/Collision/Shapes/b2CircleShape.cpp +0 -99
  240. data/src/physics/Box2D/Collision/Shapes/b2CircleShape.h +0 -91
  241. data/src/physics/Box2D/Collision/Shapes/b2EdgeShape.cpp +0 -138
  242. data/src/physics/Box2D/Collision/Shapes/b2EdgeShape.h +0 -74
  243. data/src/physics/Box2D/Collision/Shapes/b2PolygonShape.cpp +0 -467
  244. data/src/physics/Box2D/Collision/Shapes/b2PolygonShape.h +0 -101
  245. data/src/physics/Box2D/Collision/Shapes/b2Shape.h +0 -101
  246. data/src/physics/Box2D/Collision/b2BroadPhase.cpp +0 -119
  247. data/src/physics/Box2D/Collision/b2BroadPhase.h +0 -257
  248. data/src/physics/Box2D/Collision/b2CollideCircle.cpp +0 -154
  249. data/src/physics/Box2D/Collision/b2CollideEdge.cpp +0 -698
  250. data/src/physics/Box2D/Collision/b2CollidePolygon.cpp +0 -239
  251. data/src/physics/Box2D/Collision/b2Collision.cpp +0 -252
  252. data/src/physics/Box2D/Collision/b2Collision.h +0 -277
  253. data/src/physics/Box2D/Collision/b2Distance.cpp +0 -603
  254. data/src/physics/Box2D/Collision/b2Distance.h +0 -141
  255. data/src/physics/Box2D/Collision/b2DynamicTree.cpp +0 -778
  256. data/src/physics/Box2D/Collision/b2DynamicTree.h +0 -289
  257. data/src/physics/Box2D/Collision/b2TimeOfImpact.cpp +0 -486
  258. data/src/physics/Box2D/Collision/b2TimeOfImpact.h +0 -58
  259. data/src/physics/Box2D/Common/b2BlockAllocator.cpp +0 -215
  260. data/src/physics/Box2D/Common/b2BlockAllocator.h +0 -62
  261. data/src/physics/Box2D/Common/b2Draw.cpp +0 -44
  262. data/src/physics/Box2D/Common/b2Draw.h +0 -86
  263. data/src/physics/Box2D/Common/b2GrowableStack.h +0 -85
  264. data/src/physics/Box2D/Common/b2Math.cpp +0 -94
  265. data/src/physics/Box2D/Common/b2Math.h +0 -720
  266. data/src/physics/Box2D/Common/b2Settings.cpp +0 -44
  267. data/src/physics/Box2D/Common/b2Settings.h +0 -151
  268. data/src/physics/Box2D/Common/b2StackAllocator.cpp +0 -83
  269. data/src/physics/Box2D/Common/b2StackAllocator.h +0 -60
  270. data/src/physics/Box2D/Common/b2Timer.cpp +0 -101
  271. data/src/physics/Box2D/Common/b2Timer.h +0 -50
  272. data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndCircleContact.cpp +0 -53
  273. data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndCircleContact.h +0 -39
  274. data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.cpp +0 -53
  275. data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.h +0 -39
  276. data/src/physics/Box2D/Dynamics/Contacts/b2CircleContact.cpp +0 -52
  277. data/src/physics/Box2D/Dynamics/Contacts/b2CircleContact.h +0 -39
  278. data/src/physics/Box2D/Dynamics/Contacts/b2Contact.cpp +0 -247
  279. data/src/physics/Box2D/Dynamics/Contacts/b2Contact.h +0 -349
  280. data/src/physics/Box2D/Dynamics/Contacts/b2ContactSolver.cpp +0 -838
  281. data/src/physics/Box2D/Dynamics/Contacts/b2ContactSolver.h +0 -95
  282. data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndCircleContact.cpp +0 -49
  283. data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndCircleContact.h +0 -39
  284. data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.cpp +0 -49
  285. data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.h +0 -39
  286. data/src/physics/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.cpp +0 -49
  287. data/src/physics/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.h +0 -38
  288. data/src/physics/Box2D/Dynamics/Contacts/b2PolygonContact.cpp +0 -52
  289. data/src/physics/Box2D/Dynamics/Contacts/b2PolygonContact.h +0 -39
  290. data/src/physics/Box2D/Dynamics/Joints/b2DistanceJoint.cpp +0 -260
  291. data/src/physics/Box2D/Dynamics/Joints/b2DistanceJoint.h +0 -169
  292. data/src/physics/Box2D/Dynamics/Joints/b2FrictionJoint.cpp +0 -251
  293. data/src/physics/Box2D/Dynamics/Joints/b2FrictionJoint.h +0 -119
  294. data/src/physics/Box2D/Dynamics/Joints/b2GearJoint.cpp +0 -419
  295. data/src/physics/Box2D/Dynamics/Joints/b2GearJoint.h +0 -125
  296. data/src/physics/Box2D/Dynamics/Joints/b2Joint.cpp +0 -211
  297. data/src/physics/Box2D/Dynamics/Joints/b2Joint.h +0 -226
  298. data/src/physics/Box2D/Dynamics/Joints/b2MotorJoint.cpp +0 -304
  299. data/src/physics/Box2D/Dynamics/Joints/b2MotorJoint.h +0 -133
  300. data/src/physics/Box2D/Dynamics/Joints/b2MouseJoint.cpp +0 -222
  301. data/src/physics/Box2D/Dynamics/Joints/b2MouseJoint.h +0 -129
  302. data/src/physics/Box2D/Dynamics/Joints/b2PrismaticJoint.cpp +0 -629
  303. data/src/physics/Box2D/Dynamics/Joints/b2PrismaticJoint.h +0 -196
  304. data/src/physics/Box2D/Dynamics/Joints/b2PulleyJoint.cpp +0 -348
  305. data/src/physics/Box2D/Dynamics/Joints/b2PulleyJoint.h +0 -152
  306. data/src/physics/Box2D/Dynamics/Joints/b2RevoluteJoint.cpp +0 -502
  307. data/src/physics/Box2D/Dynamics/Joints/b2RevoluteJoint.h +0 -204
  308. data/src/physics/Box2D/Dynamics/Joints/b2RopeJoint.cpp +0 -241
  309. data/src/physics/Box2D/Dynamics/Joints/b2RopeJoint.h +0 -114
  310. data/src/physics/Box2D/Dynamics/Joints/b2WeldJoint.cpp +0 -344
  311. data/src/physics/Box2D/Dynamics/Joints/b2WeldJoint.h +0 -126
  312. data/src/physics/Box2D/Dynamics/Joints/b2WheelJoint.cpp +0 -419
  313. data/src/physics/Box2D/Dynamics/Joints/b2WheelJoint.h +0 -210
  314. data/src/physics/Box2D/Dynamics/b2Body.cpp +0 -549
  315. data/src/physics/Box2D/Dynamics/b2Body.h +0 -860
  316. data/src/physics/Box2D/Dynamics/b2ContactManager.cpp +0 -296
  317. data/src/physics/Box2D/Dynamics/b2ContactManager.h +0 -52
  318. data/src/physics/Box2D/Dynamics/b2Fixture.cpp +0 -303
  319. data/src/physics/Box2D/Dynamics/b2Fixture.h +0 -345
  320. data/src/physics/Box2D/Dynamics/b2Island.cpp +0 -539
  321. data/src/physics/Box2D/Dynamics/b2Island.h +0 -93
  322. data/src/physics/Box2D/Dynamics/b2TimeStep.h +0 -70
  323. data/src/physics/Box2D/Dynamics/b2World.cpp +0 -1339
  324. data/src/physics/Box2D/Dynamics/b2World.h +0 -354
  325. data/src/physics/Box2D/Dynamics/b2WorldCallbacks.cpp +0 -36
  326. data/src/physics/Box2D/Dynamics/b2WorldCallbacks.h +0 -155
  327. data/src/physics/Box2D/Rope/b2Rope.cpp +0 -259
  328. data/src/physics/Box2D/Rope/b2Rope.h +0 -115
  329. data/src/shape_view.cpp +0 -306
@@ -1,44 +0,0 @@
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- /*
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- * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
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- *
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- * This software is provided 'as-is', without any express or implied
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- * warranty. In no event will the authors be held liable for any damages
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- * arising from the use of this software.
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- * Permission is granted to anyone to use this software for any purpose,
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- * including commercial applications, and to alter it and redistribute it
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- * freely, subject to the following restrictions:
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- * 1. The origin of this software must not be misrepresented; you must not
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- * claim that you wrote the original software. If you use this software
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- * in a product, an acknowledgment in the product documentation would be
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- * appreciated but is not required.
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- * 2. Altered source versions must be plainly marked as such, and must not be
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- * misrepresented as being the original software.
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- * 3. This notice may not be removed or altered from any source distribution.
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- */
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-
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- #include <Box2D/Common/b2Settings.h>
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- #include <stdio.h>
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- #include <stdarg.h>
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- #include <stdlib.h>
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-
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- b2Version b2_version = {2, 3, 2};
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-
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- // Memory allocators. Modify these to use your own allocator.
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- void* b2Alloc(int32 size)
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- {
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- return malloc(size);
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- }
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-
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- void b2Free(void* mem)
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- {
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- free(mem);
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- }
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-
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- // You can modify this to use your logging facility.
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- void b2Log(const char* string, ...)
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- {
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- va_list args;
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- va_start(args, string);
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- vprintf(string, args);
43
- va_end(args);
44
- }
@@ -1,151 +0,0 @@
1
- /*
2
- * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
3
- *
4
- * This software is provided 'as-is', without any express or implied
5
- * warranty. In no event will the authors be held liable for any damages
6
- * arising from the use of this software.
7
- * Permission is granted to anyone to use this software for any purpose,
8
- * including commercial applications, and to alter it and redistribute it
9
- * freely, subject to the following restrictions:
10
- * 1. The origin of this software must not be misrepresented; you must not
11
- * claim that you wrote the original software. If you use this software
12
- * in a product, an acknowledgment in the product documentation would be
13
- * appreciated but is not required.
14
- * 2. Altered source versions must be plainly marked as such, and must not be
15
- * misrepresented as being the original software.
16
- * 3. This notice may not be removed or altered from any source distribution.
17
- */
18
-
19
- #ifndef B2_SETTINGS_H
20
- #define B2_SETTINGS_H
21
-
22
- #include <stddef.h>
23
- #include <assert.h>
24
- #include <float.h>
25
-
26
- #define B2_NOT_USED(x) ((void)(x))
27
- #define b2Assert(A) assert(A)
28
-
29
- typedef signed char int8;
30
- typedef signed short int16;
31
- typedef signed int int32;
32
- typedef unsigned char uint8;
33
- typedef unsigned short uint16;
34
- typedef unsigned int uint32;
35
- typedef float float32;
36
- typedef double float64;
37
-
38
- #define b2_maxFloat FLT_MAX
39
- #define b2_epsilon FLT_EPSILON
40
- #define b2_pi 3.14159265359f
41
-
42
- /// @file
43
- /// Global tuning constants based on meters-kilograms-seconds (MKS) units.
44
- ///
45
-
46
- // Collision
47
-
48
- /// The maximum number of contact points between two convex shapes. Do
49
- /// not change this value.
50
- #define b2_maxManifoldPoints 2
51
-
52
- /// The maximum number of vertices on a convex polygon. You cannot increase
53
- /// this too much because b2BlockAllocator has a maximum object size.
54
- #define b2_maxPolygonVertices 8
55
-
56
- /// This is used to fatten AABBs in the dynamic tree. This allows proxies
57
- /// to move by a small amount without triggering a tree adjustment.
58
- /// This is in meters.
59
- #define b2_aabbExtension 0.1f
60
-
61
- /// This is used to fatten AABBs in the dynamic tree. This is used to predict
62
- /// the future position based on the current displacement.
63
- /// This is a dimensionless multiplier.
64
- #define b2_aabbMultiplier 2.0f
65
-
66
- /// A small length used as a collision and constraint tolerance. Usually it is
67
- /// chosen to be numerically significant, but visually insignificant.
68
- #define b2_linearSlop 0.005f
69
-
70
- /// A small angle used as a collision and constraint tolerance. Usually it is
71
- /// chosen to be numerically significant, but visually insignificant.
72
- #define b2_angularSlop (2.0f / 180.0f * b2_pi)
73
-
74
- /// The radius of the polygon/edge shape skin. This should not be modified. Making
75
- /// this smaller means polygons will have an insufficient buffer for continuous collision.
76
- /// Making it larger may create artifacts for vertex collision.
77
- #define b2_polygonRadius (2.0f * b2_linearSlop)
78
-
79
- /// Maximum number of sub-steps per contact in continuous physics simulation.
80
- #define b2_maxSubSteps 8
81
-
82
-
83
- // Dynamics
84
-
85
- /// Maximum number of contacts to be handled to solve a TOI impact.
86
- #define b2_maxTOIContacts 32
87
-
88
- /// A velocity threshold for elastic collisions. Any collision with a relative linear
89
- /// velocity below this threshold will be treated as inelastic.
90
- #define b2_velocityThreshold 1.0f
91
-
92
- /// The maximum linear position correction used when solving constraints. This helps to
93
- /// prevent overshoot.
94
- #define b2_maxLinearCorrection 0.2f
95
-
96
- /// The maximum angular position correction used when solving constraints. This helps to
97
- /// prevent overshoot.
98
- #define b2_maxAngularCorrection (8.0f / 180.0f * b2_pi)
99
-
100
- /// The maximum linear velocity of a body. This limit is very large and is used
101
- /// to prevent numerical problems. You shouldn't need to adjust this.
102
- #define b2_maxTranslation 2.0f
103
- #define b2_maxTranslationSquared (b2_maxTranslation * b2_maxTranslation)
104
-
105
- /// The maximum angular velocity of a body. This limit is very large and is used
106
- /// to prevent numerical problems. You shouldn't need to adjust this.
107
- #define b2_maxRotation (0.5f * b2_pi)
108
- #define b2_maxRotationSquared (b2_maxRotation * b2_maxRotation)
109
-
110
- /// This scale factor controls how fast overlap is resolved. Ideally this would be 1 so
111
- /// that overlap is removed in one time step. However using values close to 1 often lead
112
- /// to overshoot.
113
- #define b2_baumgarte 0.2f
114
- #define b2_toiBaugarte 0.75f
115
-
116
-
117
- // Sleep
118
-
119
- /// The time that a body must be still before it will go to sleep.
120
- #define b2_timeToSleep 0.5f
121
-
122
- /// A body cannot sleep if its linear velocity is above this tolerance.
123
- #define b2_linearSleepTolerance 0.01f
124
-
125
- /// A body cannot sleep if its angular velocity is above this tolerance.
126
- #define b2_angularSleepTolerance (2.0f / 180.0f * b2_pi)
127
-
128
- // Memory Allocation
129
-
130
- /// Implement this function to use your own memory allocator.
131
- void* b2Alloc(int32 size);
132
-
133
- /// If you implement b2Alloc, you should also implement this function.
134
- void b2Free(void* mem);
135
-
136
- /// Logging function.
137
- void b2Log(const char* string, ...);
138
-
139
- /// Version numbering scheme.
140
- /// See http://en.wikipedia.org/wiki/Software_versioning
141
- struct b2Version
142
- {
143
- int32 major; ///< significant changes
144
- int32 minor; ///< incremental changes
145
- int32 revision; ///< bug fixes
146
- };
147
-
148
- /// Current version.
149
- extern b2Version b2_version;
150
-
151
- #endif
@@ -1,83 +0,0 @@
1
- /*
2
- * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
3
- *
4
- * This software is provided 'as-is', without any express or implied
5
- * warranty. In no event will the authors be held liable for any damages
6
- * arising from the use of this software.
7
- * Permission is granted to anyone to use this software for any purpose,
8
- * including commercial applications, and to alter it and redistribute it
9
- * freely, subject to the following restrictions:
10
- * 1. The origin of this software must not be misrepresented; you must not
11
- * claim that you wrote the original software. If you use this software
12
- * in a product, an acknowledgment in the product documentation would be
13
- * appreciated but is not required.
14
- * 2. Altered source versions must be plainly marked as such, and must not be
15
- * misrepresented as being the original software.
16
- * 3. This notice may not be removed or altered from any source distribution.
17
- */
18
-
19
- #include <Box2D/Common/b2StackAllocator.h>
20
- #include <Box2D/Common/b2Math.h>
21
-
22
- b2StackAllocator::b2StackAllocator()
23
- {
24
- m_index = 0;
25
- m_allocation = 0;
26
- m_maxAllocation = 0;
27
- m_entryCount = 0;
28
- }
29
-
30
- b2StackAllocator::~b2StackAllocator()
31
- {
32
- b2Assert(m_index == 0);
33
- b2Assert(m_entryCount == 0);
34
- }
35
-
36
- void* b2StackAllocator::Allocate(int32 size)
37
- {
38
- b2Assert(m_entryCount < b2_maxStackEntries);
39
-
40
- b2StackEntry* entry = m_entries + m_entryCount;
41
- entry->size = size;
42
- if (m_index + size > b2_stackSize)
43
- {
44
- entry->data = (char*)b2Alloc(size);
45
- entry->usedMalloc = true;
46
- }
47
- else
48
- {
49
- entry->data = m_data + m_index;
50
- entry->usedMalloc = false;
51
- m_index += size;
52
- }
53
-
54
- m_allocation += size;
55
- m_maxAllocation = b2Max(m_maxAllocation, m_allocation);
56
- ++m_entryCount;
57
-
58
- return entry->data;
59
- }
60
-
61
- void b2StackAllocator::Free(void* p)
62
- {
63
- b2Assert(m_entryCount > 0);
64
- b2StackEntry* entry = m_entries + m_entryCount - 1;
65
- b2Assert(p == entry->data);
66
- if (entry->usedMalloc)
67
- {
68
- b2Free(p);
69
- }
70
- else
71
- {
72
- m_index -= entry->size;
73
- }
74
- m_allocation -= entry->size;
75
- --m_entryCount;
76
-
77
- p = NULL;
78
- }
79
-
80
- int32 b2StackAllocator::GetMaxAllocation() const
81
- {
82
- return m_maxAllocation;
83
- }
@@ -1,60 +0,0 @@
1
- /*
2
- * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
3
- *
4
- * This software is provided 'as-is', without any express or implied
5
- * warranty. In no event will the authors be held liable for any damages
6
- * arising from the use of this software.
7
- * Permission is granted to anyone to use this software for any purpose,
8
- * including commercial applications, and to alter it and redistribute it
9
- * freely, subject to the following restrictions:
10
- * 1. The origin of this software must not be misrepresented; you must not
11
- * claim that you wrote the original software. If you use this software
12
- * in a product, an acknowledgment in the product documentation would be
13
- * appreciated but is not required.
14
- * 2. Altered source versions must be plainly marked as such, and must not be
15
- * misrepresented as being the original software.
16
- * 3. This notice may not be removed or altered from any source distribution.
17
- */
18
-
19
- #ifndef B2_STACK_ALLOCATOR_H
20
- #define B2_STACK_ALLOCATOR_H
21
-
22
- #include <Box2D/Common/b2Settings.h>
23
-
24
- const int32 b2_stackSize = 100 * 1024; // 100k
25
- const int32 b2_maxStackEntries = 32;
26
-
27
- struct b2StackEntry
28
- {
29
- char* data;
30
- int32 size;
31
- bool usedMalloc;
32
- };
33
-
34
- // This is a stack allocator used for fast per step allocations.
35
- // You must nest allocate/free pairs. The code will assert
36
- // if you try to interleave multiple allocate/free pairs.
37
- class b2StackAllocator
38
- {
39
- public:
40
- b2StackAllocator();
41
- ~b2StackAllocator();
42
-
43
- void* Allocate(int32 size);
44
- void Free(void* p);
45
-
46
- int32 GetMaxAllocation() const;
47
-
48
- private:
49
-
50
- char m_data[b2_stackSize];
51
- int32 m_index;
52
-
53
- int32 m_allocation;
54
- int32 m_maxAllocation;
55
-
56
- b2StackEntry m_entries[b2_maxStackEntries];
57
- int32 m_entryCount;
58
- };
59
-
60
- #endif
@@ -1,101 +0,0 @@
1
- /*
2
- * Copyright (c) 2011 Erin Catto http://box2d.org
3
- *
4
- * This software is provided 'as-is', without any express or implied
5
- * warranty. In no event will the authors be held liable for any damages
6
- * arising from the use of this software.
7
- * Permission is granted to anyone to use this software for any purpose,
8
- * including commercial applications, and to alter it and redistribute it
9
- * freely, subject to the following restrictions:
10
- * 1. The origin of this software must not be misrepresented; you must not
11
- * claim that you wrote the original software. If you use this software
12
- * in a product, an acknowledgment in the product documentation would be
13
- * appreciated but is not required.
14
- * 2. Altered source versions must be plainly marked as such, and must not be
15
- * misrepresented as being the original software.
16
- * 3. This notice may not be removed or altered from any source distribution.
17
- */
18
-
19
- #include <Box2D/Common/b2Timer.h>
20
-
21
- #if defined(_WIN32)
22
-
23
- float64 b2Timer::s_invFrequency = 0.0f;
24
-
25
- #define WIN32_LEAN_AND_MEAN
26
- #include <windows.h>
27
-
28
- b2Timer::b2Timer()
29
- {
30
- LARGE_INTEGER largeInteger;
31
-
32
- if (s_invFrequency == 0.0f)
33
- {
34
- QueryPerformanceFrequency(&largeInteger);
35
- s_invFrequency = float64(largeInteger.QuadPart);
36
- if (s_invFrequency > 0.0f)
37
- {
38
- s_invFrequency = 1000.0f / s_invFrequency;
39
- }
40
- }
41
-
42
- QueryPerformanceCounter(&largeInteger);
43
- m_start = float64(largeInteger.QuadPart);
44
- }
45
-
46
- void b2Timer::Reset()
47
- {
48
- LARGE_INTEGER largeInteger;
49
- QueryPerformanceCounter(&largeInteger);
50
- m_start = float64(largeInteger.QuadPart);
51
- }
52
-
53
- float32 b2Timer::GetMilliseconds() const
54
- {
55
- LARGE_INTEGER largeInteger;
56
- QueryPerformanceCounter(&largeInteger);
57
- float64 count = float64(largeInteger.QuadPart);
58
- float32 ms = float32(s_invFrequency * (count - m_start));
59
- return ms;
60
- }
61
-
62
- #elif defined(__linux__) || defined (__APPLE__)
63
-
64
- #include <sys/time.h>
65
-
66
- b2Timer::b2Timer()
67
- {
68
- Reset();
69
- }
70
-
71
- void b2Timer::Reset()
72
- {
73
- timeval t;
74
- gettimeofday(&t, 0);
75
- m_start_sec = t.tv_sec;
76
- m_start_usec = t.tv_usec;
77
- }
78
-
79
- float32 b2Timer::GetMilliseconds() const
80
- {
81
- timeval t;
82
- gettimeofday(&t, 0);
83
- return 1000.0f * (t.tv_sec - m_start_sec) + 0.001f * (t.tv_usec - m_start_usec);
84
- }
85
-
86
- #else
87
-
88
- b2Timer::b2Timer()
89
- {
90
- }
91
-
92
- void b2Timer::Reset()
93
- {
94
- }
95
-
96
- float32 b2Timer::GetMilliseconds() const
97
- {
98
- return 0.0f;
99
- }
100
-
101
- #endif
@@ -1,50 +0,0 @@
1
- /*
2
- * Copyright (c) 2011 Erin Catto http://box2d.org
3
- *
4
- * This software is provided 'as-is', without any express or implied
5
- * warranty. In no event will the authors be held liable for any damages
6
- * arising from the use of this software.
7
- * Permission is granted to anyone to use this software for any purpose,
8
- * including commercial applications, and to alter it and redistribute it
9
- * freely, subject to the following restrictions:
10
- * 1. The origin of this software must not be misrepresented; you must not
11
- * claim that you wrote the original software. If you use this software
12
- * in a product, an acknowledgment in the product documentation would be
13
- * appreciated but is not required.
14
- * 2. Altered source versions must be plainly marked as such, and must not be
15
- * misrepresented as being the original software.
16
- * 3. This notice may not be removed or altered from any source distribution.
17
- */
18
-
19
- #ifndef B2_TIMER_H
20
- #define B2_TIMER_H
21
-
22
- #include <Box2D/Common/b2Settings.h>
23
-
24
- /// Timer for profiling. This has platform specific code and may
25
- /// not work on every platform.
26
- class b2Timer
27
- {
28
- public:
29
-
30
- /// Constructor
31
- b2Timer();
32
-
33
- /// Reset the timer.
34
- void Reset();
35
-
36
- /// Get the time since construction or the last reset.
37
- float32 GetMilliseconds() const;
38
-
39
- private:
40
-
41
- #if defined(_WIN32)
42
- float64 m_start;
43
- static float64 s_invFrequency;
44
- #elif defined(__linux__) || defined (__APPLE__)
45
- unsigned long m_start_sec;
46
- unsigned long m_start_usec;
47
- #endif
48
- };
49
-
50
- #endif
@@ -1,53 +0,0 @@
1
- /*
2
- * Copyright (c) 2006-2010 Erin Catto http://www.box2d.org
3
- *
4
- * This software is provided 'as-is', without any express or implied
5
- * warranty. In no event will the authors be held liable for any damages
6
- * arising from the use of this software.
7
- * Permission is granted to anyone to use this software for any purpose,
8
- * including commercial applications, and to alter it and redistribute it
9
- * freely, subject to the following restrictions:
10
- * 1. The origin of this software must not be misrepresented; you must not
11
- * claim that you wrote the original software. If you use this software
12
- * in a product, an acknowledgment in the product documentation would be
13
- * appreciated but is not required.
14
- * 2. Altered source versions must be plainly marked as such, and must not be
15
- * misrepresented as being the original software.
16
- * 3. This notice may not be removed or altered from any source distribution.
17
- */
18
-
19
- #include <Box2D/Dynamics/Contacts/b2ChainAndCircleContact.h>
20
- #include <Box2D/Common/b2BlockAllocator.h>
21
- #include <Box2D/Dynamics/b2Fixture.h>
22
- #include <Box2D/Collision/Shapes/b2ChainShape.h>
23
- #include <Box2D/Collision/Shapes/b2EdgeShape.h>
24
-
25
- #include <new>
26
-
27
- b2Contact* b2ChainAndCircleContact::Create(b2Fixture* fixtureA, int32 indexA, b2Fixture* fixtureB, int32 indexB, b2BlockAllocator* allocator)
28
- {
29
- void* mem = allocator->Allocate(sizeof(b2ChainAndCircleContact));
30
- return new (mem) b2ChainAndCircleContact(fixtureA, indexA, fixtureB, indexB);
31
- }
32
-
33
- void b2ChainAndCircleContact::Destroy(b2Contact* contact, b2BlockAllocator* allocator)
34
- {
35
- ((b2ChainAndCircleContact*)contact)->~b2ChainAndCircleContact();
36
- allocator->Free(contact, sizeof(b2ChainAndCircleContact));
37
- }
38
-
39
- b2ChainAndCircleContact::b2ChainAndCircleContact(b2Fixture* fixtureA, int32 indexA, b2Fixture* fixtureB, int32 indexB)
40
- : b2Contact(fixtureA, indexA, fixtureB, indexB)
41
- {
42
- b2Assert(m_fixtureA->GetType() == b2Shape::e_chain);
43
- b2Assert(m_fixtureB->GetType() == b2Shape::e_circle);
44
- }
45
-
46
- void b2ChainAndCircleContact::Evaluate(b2Manifold* manifold, const b2Transform& xfA, const b2Transform& xfB)
47
- {
48
- b2ChainShape* chain = (b2ChainShape*)m_fixtureA->GetShape();
49
- b2EdgeShape edge;
50
- chain->GetChildEdge(&edge, m_indexA);
51
- b2CollideEdgeAndCircle( manifold, &edge, xfA,
52
- (b2CircleShape*)m_fixtureB->GetShape(), xfB);
53
- }
@@ -1,39 +0,0 @@
1
- /*
2
- * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
3
- *
4
- * This software is provided 'as-is', without any express or implied
5
- * warranty. In no event will the authors be held liable for any damages
6
- * arising from the use of this software.
7
- * Permission is granted to anyone to use this software for any purpose,
8
- * including commercial applications, and to alter it and redistribute it
9
- * freely, subject to the following restrictions:
10
- * 1. The origin of this software must not be misrepresented; you must not
11
- * claim that you wrote the original software. If you use this software
12
- * in a product, an acknowledgment in the product documentation would be
13
- * appreciated but is not required.
14
- * 2. Altered source versions must be plainly marked as such, and must not be
15
- * misrepresented as being the original software.
16
- * 3. This notice may not be removed or altered from any source distribution.
17
- */
18
-
19
- #ifndef B2_CHAIN_AND_CIRCLE_CONTACT_H
20
- #define B2_CHAIN_AND_CIRCLE_CONTACT_H
21
-
22
- #include <Box2D/Dynamics/Contacts/b2Contact.h>
23
-
24
- class b2BlockAllocator;
25
-
26
- class b2ChainAndCircleContact : public b2Contact
27
- {
28
- public:
29
- static b2Contact* Create( b2Fixture* fixtureA, int32 indexA,
30
- b2Fixture* fixtureB, int32 indexB, b2BlockAllocator* allocator);
31
- static void Destroy(b2Contact* contact, b2BlockAllocator* allocator);
32
-
33
- b2ChainAndCircleContact(b2Fixture* fixtureA, int32 indexA, b2Fixture* fixtureB, int32 indexB);
34
- ~b2ChainAndCircleContact() {}
35
-
36
- void Evaluate(b2Manifold* manifold, const b2Transform& xfA, const b2Transform& xfB);
37
- };
38
-
39
- #endif
@@ -1,53 +0,0 @@
1
- /*
2
- * Copyright (c) 2006-2010 Erin Catto http://www.box2d.org
3
- *
4
- * This software is provided 'as-is', without any express or implied
5
- * warranty. In no event will the authors be held liable for any damages
6
- * arising from the use of this software.
7
- * Permission is granted to anyone to use this software for any purpose,
8
- * including commercial applications, and to alter it and redistribute it
9
- * freely, subject to the following restrictions:
10
- * 1. The origin of this software must not be misrepresented; you must not
11
- * claim that you wrote the original software. If you use this software
12
- * in a product, an acknowledgment in the product documentation would be
13
- * appreciated but is not required.
14
- * 2. Altered source versions must be plainly marked as such, and must not be
15
- * misrepresented as being the original software.
16
- * 3. This notice may not be removed or altered from any source distribution.
17
- */
18
-
19
- #include <Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.h>
20
- #include <Box2D/Common/b2BlockAllocator.h>
21
- #include <Box2D/Dynamics/b2Fixture.h>
22
- #include <Box2D/Collision/Shapes/b2ChainShape.h>
23
- #include <Box2D/Collision/Shapes/b2EdgeShape.h>
24
-
25
- #include <new>
26
-
27
- b2Contact* b2ChainAndPolygonContact::Create(b2Fixture* fixtureA, int32 indexA, b2Fixture* fixtureB, int32 indexB, b2BlockAllocator* allocator)
28
- {
29
- void* mem = allocator->Allocate(sizeof(b2ChainAndPolygonContact));
30
- return new (mem) b2ChainAndPolygonContact(fixtureA, indexA, fixtureB, indexB);
31
- }
32
-
33
- void b2ChainAndPolygonContact::Destroy(b2Contact* contact, b2BlockAllocator* allocator)
34
- {
35
- ((b2ChainAndPolygonContact*)contact)->~b2ChainAndPolygonContact();
36
- allocator->Free(contact, sizeof(b2ChainAndPolygonContact));
37
- }
38
-
39
- b2ChainAndPolygonContact::b2ChainAndPolygonContact(b2Fixture* fixtureA, int32 indexA, b2Fixture* fixtureB, int32 indexB)
40
- : b2Contact(fixtureA, indexA, fixtureB, indexB)
41
- {
42
- b2Assert(m_fixtureA->GetType() == b2Shape::e_chain);
43
- b2Assert(m_fixtureB->GetType() == b2Shape::e_polygon);
44
- }
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-
46
- void b2ChainAndPolygonContact::Evaluate(b2Manifold* manifold, const b2Transform& xfA, const b2Transform& xfB)
47
- {
48
- b2ChainShape* chain = (b2ChainShape*)m_fixtureA->GetShape();
49
- b2EdgeShape edge;
50
- chain->GetChildEdge(&edge, m_indexA);
51
- b2CollideEdgeAndPolygon( manifold, &edge, xfA,
52
- (b2PolygonShape*)m_fixtureB->GetShape(), xfB);
53
- }
@@ -1,39 +0,0 @@
1
- /*
2
- * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
3
- *
4
- * This software is provided 'as-is', without any express or implied
5
- * warranty. In no event will the authors be held liable for any damages
6
- * arising from the use of this software.
7
- * Permission is granted to anyone to use this software for any purpose,
8
- * including commercial applications, and to alter it and redistribute it
9
- * freely, subject to the following restrictions:
10
- * 1. The origin of this software must not be misrepresented; you must not
11
- * claim that you wrote the original software. If you use this software
12
- * in a product, an acknowledgment in the product documentation would be
13
- * appreciated but is not required.
14
- * 2. Altered source versions must be plainly marked as such, and must not be
15
- * misrepresented as being the original software.
16
- * 3. This notice may not be removed or altered from any source distribution.
17
- */
18
-
19
- #ifndef B2_CHAIN_AND_POLYGON_CONTACT_H
20
- #define B2_CHAIN_AND_POLYGON_CONTACT_H
21
-
22
- #include <Box2D/Dynamics/Contacts/b2Contact.h>
23
-
24
- class b2BlockAllocator;
25
-
26
- class b2ChainAndPolygonContact : public b2Contact
27
- {
28
- public:
29
- static b2Contact* Create( b2Fixture* fixtureA, int32 indexA,
30
- b2Fixture* fixtureB, int32 indexB, b2BlockAllocator* allocator);
31
- static void Destroy(b2Contact* contact, b2BlockAllocator* allocator);
32
-
33
- b2ChainAndPolygonContact(b2Fixture* fixtureA, int32 indexA, b2Fixture* fixtureB, int32 indexB);
34
- ~b2ChainAndPolygonContact() {}
35
-
36
- void Evaluate(b2Manifold* manifold, const b2Transform& xfA, const b2Transform& xfB);
37
- };
38
-
39
- #endif