reflexion 0.1.12 → 0.1.13

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (329) hide show
  1. checksums.yaml +5 -5
  2. data/.doc/ext/reflex/application.cpp +9 -5
  3. data/.doc/ext/reflex/capture_event.cpp +0 -4
  4. data/.doc/ext/reflex/contact_event.cpp +17 -10
  5. data/.doc/ext/reflex/draw_event.cpp +1 -5
  6. data/.doc/ext/reflex/ellipse_shape.cpp +51 -24
  7. data/.doc/ext/reflex/event.cpp +0 -4
  8. data/.doc/ext/reflex/filter.cpp +81 -0
  9. data/.doc/ext/reflex/focus_event.cpp +9 -13
  10. data/.doc/ext/reflex/frame_event.cpp +40 -6
  11. data/.doc/ext/reflex/image_view.cpp +1 -10
  12. data/.doc/ext/reflex/key_event.cpp +2 -6
  13. data/.doc/ext/reflex/line_shape.cpp +99 -0
  14. data/.doc/ext/reflex/motion_event.cpp +75 -0
  15. data/.doc/ext/reflex/native.cpp +18 -18
  16. data/.doc/ext/reflex/pointer_event.cpp +5 -11
  17. data/.doc/ext/reflex/polygon_shape.cpp +65 -0
  18. data/.doc/ext/reflex/rect_shape.cpp +102 -23
  19. data/.doc/ext/reflex/reflex.cpp +21 -2
  20. data/.doc/ext/reflex/scroll_event.cpp +0 -6
  21. data/.doc/ext/reflex/selector.cpp +43 -15
  22. data/.doc/ext/reflex/shape.cpp +211 -0
  23. data/.doc/ext/reflex/style.cpp +359 -185
  24. data/.doc/ext/reflex/style_length.cpp +163 -35
  25. data/.doc/ext/reflex/timer.cpp +101 -0
  26. data/.doc/ext/reflex/timer_event.cpp +123 -0
  27. data/.doc/ext/reflex/update_event.cpp +11 -6
  28. data/.doc/ext/reflex/view.cpp +548 -144
  29. data/.doc/ext/reflex/wheel_event.cpp +0 -22
  30. data/.doc/ext/reflex/window.cpp +7 -15
  31. data/README.md +1 -1
  32. data/Rakefile +14 -12
  33. data/VERSION +1 -1
  34. data/ext/reflex/application.cpp +10 -5
  35. data/ext/reflex/capture_event.cpp +1 -5
  36. data/ext/reflex/contact_event.cpp +19 -11
  37. data/ext/reflex/defs.h +5 -2
  38. data/ext/reflex/draw_event.cpp +2 -6
  39. data/ext/reflex/ellipse_shape.cpp +56 -25
  40. data/ext/reflex/event.cpp +0 -4
  41. data/ext/reflex/extconf.rb +1 -2
  42. data/ext/reflex/filter.cpp +86 -0
  43. data/ext/reflex/focus_event.cpp +11 -15
  44. data/ext/reflex/frame_event.cpp +46 -7
  45. data/ext/reflex/image_view.cpp +1 -10
  46. data/ext/reflex/key_event.cpp +3 -7
  47. data/ext/reflex/line_shape.cpp +104 -0
  48. data/ext/reflex/motion_event.cpp +79 -0
  49. data/ext/reflex/native.cpp +18 -18
  50. data/ext/reflex/pointer_event.cpp +6 -12
  51. data/ext/reflex/polygon_shape.cpp +68 -0
  52. data/ext/reflex/rect_shape.cpp +113 -24
  53. data/ext/reflex/reflex.cpp +21 -2
  54. data/ext/reflex/scroll_event.cpp +1 -7
  55. data/ext/reflex/selector.cpp +46 -16
  56. data/ext/reflex/selector.h +130 -0
  57. data/ext/reflex/shape.cpp +231 -0
  58. data/ext/reflex/style.cpp +363 -192
  59. data/ext/reflex/style_length.cpp +164 -37
  60. data/ext/reflex/timer.cpp +108 -0
  61. data/ext/reflex/timer_event.cpp +133 -0
  62. data/ext/reflex/update_event.cpp +13 -7
  63. data/ext/reflex/view.cpp +594 -150
  64. data/ext/reflex/wheel_event.cpp +1 -25
  65. data/ext/reflex/window.cpp +7 -15
  66. data/include/reflex/application.h +2 -0
  67. data/include/reflex/debug.h +22 -0
  68. data/include/reflex/defs.h +45 -0
  69. data/include/reflex/event.h +60 -16
  70. data/include/reflex/exception.h +9 -0
  71. data/include/reflex/filter.h +56 -0
  72. data/include/reflex/image_view.h +1 -1
  73. data/include/reflex/ruby/application.h +17 -9
  74. data/include/reflex/ruby/event.h +22 -0
  75. data/include/reflex/ruby/filter.h +69 -0
  76. data/include/reflex/ruby/selector.h +1 -1
  77. data/include/reflex/ruby/shape.h +140 -0
  78. data/include/reflex/ruby/style.h +1 -1
  79. data/include/reflex/ruby/timer.h +69 -0
  80. data/include/reflex/ruby/view.h +43 -76
  81. data/include/reflex/ruby/window.h +17 -32
  82. data/include/reflex/ruby.h +6 -4
  83. data/include/reflex/selector.h +54 -2
  84. data/include/reflex/shape.h +211 -0
  85. data/include/reflex/style.h +111 -77
  86. data/include/reflex/timer.h +73 -0
  87. data/include/reflex/view.h +181 -59
  88. data/include/reflex/window.h +4 -3
  89. data/include/reflex.h +5 -4
  90. data/lib/reflex/application.rb +6 -3
  91. data/lib/reflex/button.rb +2 -2
  92. data/lib/reflex/capture_event.rb +7 -6
  93. data/lib/reflex/contact_event.rb +10 -12
  94. data/lib/reflex/draw_event.rb +6 -1
  95. data/lib/reflex/ellipse_shape.rb +27 -0
  96. data/lib/reflex/filter.rb +18 -0
  97. data/lib/reflex/fixture.rb +4 -0
  98. data/lib/reflex/focus_event.rb +10 -12
  99. data/lib/reflex/frame_event.rb +1 -1
  100. data/lib/reflex/helper.rb +17 -29
  101. data/lib/reflex/key_event.rb +13 -11
  102. data/lib/reflex/line_shape.rb +18 -0
  103. data/lib/reflex/{texture.rb → matrix.rb} +2 -2
  104. data/lib/reflex/module.rb +4 -19
  105. data/lib/reflex/pointer_event.rb +26 -37
  106. data/lib/reflex/polygon.rb +14 -0
  107. data/lib/reflex/polygon_shape.rb +23 -0
  108. data/lib/reflex/polyline.rb +13 -0
  109. data/lib/reflex/rect_shape.rb +20 -0
  110. data/lib/reflex/reflex.rb +1 -3
  111. data/lib/reflex/scroll_event.rb +1 -1
  112. data/lib/reflex/selector.rb +2 -2
  113. data/lib/reflex/shape.rb +62 -0
  114. data/lib/reflex/style.rb +78 -11
  115. data/lib/reflex/style_length.rb +0 -11
  116. data/lib/reflex/text_view.rb +7 -24
  117. data/lib/reflex/timer.rb +30 -0
  118. data/lib/reflex/timer_event.rb +29 -0
  119. data/lib/reflex/update_event.rb +1 -1
  120. data/lib/reflex/view.rb +127 -32
  121. data/lib/reflex/wheel_event.rb +9 -1
  122. data/lib/reflex/window.rb +29 -9
  123. data/lib/reflex.rb +11 -5
  124. data/lib/reflexion.rb +23 -7
  125. data/reflex.gemspec +8 -10
  126. data/samples/bats.rb +4 -4
  127. data/samples/fans.rb +1 -1
  128. data/samples/fps.rb +5 -3
  129. data/samples/hello.rb +4 -6
  130. data/samples/image.rb +5 -4
  131. data/samples/ios/hello/hello.xcodeproj/project.pbxproj +0 -2
  132. data/samples/layout.rb +16 -7
  133. data/samples/model.rb +10 -7
  134. data/samples/physics.rb +22 -20
  135. data/samples/reflexion/breakout.rb +4 -5
  136. data/samples/reflexion/hello.rb +2 -2
  137. data/samples/reflexion/jump_action.rb +191 -0
  138. data/samples/reflexion/noise.rb +23 -0
  139. data/samples/reflexion/paint.rb +7 -6
  140. data/samples/reflexion/physics.rb +15 -8
  141. data/samples/reflexion/pulse.rb +24 -10
  142. data/samples/shader.rb +8 -6
  143. data/samples/shapes.rb +63 -14
  144. data/samples/tree.rb +9 -10
  145. data/samples/views.rb +3 -3
  146. data/samples/visuals.rb +2 -5
  147. data/src/body.cpp +146 -345
  148. data/src/body.h +91 -0
  149. data/src/event.cpp +66 -16
  150. data/src/exception.cpp +13 -3
  151. data/src/filter.cpp +76 -0
  152. data/src/fixture.cpp +164 -39
  153. data/src/fixture.h +85 -0
  154. data/src/image_view.cpp +4 -4
  155. data/src/ios/app_delegate.h +5 -10
  156. data/src/ios/app_delegate.mm +79 -41
  157. data/src/ios/application.h +32 -0
  158. data/src/ios/application.mm +35 -25
  159. data/src/ios/event.mm +8 -4
  160. data/src/ios/reflex.mm +0 -7
  161. data/src/ios/view_controller.h +33 -0
  162. data/src/ios/view_controller.mm +436 -0
  163. data/src/ios/window.h +40 -0
  164. data/src/ios/window.mm +59 -250
  165. data/src/osx/app_delegate.h +5 -10
  166. data/src/osx/app_delegate.mm +52 -55
  167. data/src/osx/application.h +32 -0
  168. data/src/osx/application.mm +44 -39
  169. data/src/osx/native_window.h +0 -15
  170. data/src/osx/native_window.mm +131 -115
  171. data/src/osx/opengl_view.h +0 -2
  172. data/src/osx/opengl_view.mm +12 -3
  173. data/src/osx/reflex.mm +0 -9
  174. data/src/osx/window.h +42 -0
  175. data/src/osx/window.mm +45 -252
  176. data/src/selector.cpp +232 -7
  177. data/src/selector.h +52 -0
  178. data/src/shape.cpp +1191 -0
  179. data/src/shape.h +61 -0
  180. data/src/style.cpp +571 -374
  181. data/src/style.h +39 -0
  182. data/src/timer.cpp +291 -0
  183. data/src/timer.h +55 -0
  184. data/src/view.cpp +1624 -984
  185. data/src/view.h +56 -0
  186. data/src/win32/window.cpp +3 -4
  187. data/src/window.cpp +275 -20
  188. data/src/window.h +92 -0
  189. data/src/world.cpp +112 -111
  190. data/src/world.h +34 -53
  191. data/task/box2d.rake +31 -10
  192. data/test/test_capture_event.rb +8 -6
  193. data/test/test_pointer_event.rb +85 -0
  194. data/test/test_selector.rb +1 -1
  195. data/test/test_shape.rb +71 -0
  196. data/test/test_style.rb +77 -11
  197. data/test/test_style_length.rb +42 -13
  198. data/test/test_view.rb +138 -14
  199. metadata +109 -210
  200. data/.doc/ext/reflex/arc_shape.cpp +0 -89
  201. data/.doc/ext/reflex/body.cpp +0 -299
  202. data/.doc/ext/reflex/fixture.cpp +0 -101
  203. data/.doc/ext/reflex/shape_view.cpp +0 -153
  204. data/ext/reflex/arc_shape.cpp +0 -94
  205. data/ext/reflex/body.cpp +0 -328
  206. data/ext/reflex/fixture.cpp +0 -108
  207. data/ext/reflex/shape_view.cpp +0 -161
  208. data/include/reflex/bitmap.h +0 -20
  209. data/include/reflex/body.h +0 -128
  210. data/include/reflex/bounds.h +0 -20
  211. data/include/reflex/color.h +0 -20
  212. data/include/reflex/color_space.h +0 -20
  213. data/include/reflex/fixture.h +0 -117
  214. data/include/reflex/font.h +0 -20
  215. data/include/reflex/image.h +0 -20
  216. data/include/reflex/matrix.h +0 -20
  217. data/include/reflex/painter.h +0 -20
  218. data/include/reflex/point.h +0 -24
  219. data/include/reflex/ruby/body.h +0 -41
  220. data/include/reflex/ruby/fixture.h +0 -41
  221. data/include/reflex/ruby/shape_view.h +0 -96
  222. data/include/reflex/shader.h +0 -20
  223. data/include/reflex/shape_view.h +0 -146
  224. data/include/reflex/texture.h +0 -20
  225. data/lib/reflex/body.rb +0 -22
  226. data/lib/reflex/flags.rb +0 -18
  227. data/lib/reflex/shape_view.rb +0 -25
  228. data/src/ios/application_data.h +0 -45
  229. data/src/ios/native_window.h +0 -39
  230. data/src/ios/native_window.mm +0 -224
  231. data/src/ios/opengl_view.h +0 -13
  232. data/src/ios/opengl_view.mm +0 -139
  233. data/src/ios/window_data.h +0 -75
  234. data/src/osx/application_data.h +0 -45
  235. data/src/osx/window_data.h +0 -75
  236. data/src/physics/Box2D/Box2D.h +0 -68
  237. data/src/physics/Box2D/Collision/Shapes/b2ChainShape.cpp +0 -193
  238. data/src/physics/Box2D/Collision/Shapes/b2ChainShape.h +0 -105
  239. data/src/physics/Box2D/Collision/Shapes/b2CircleShape.cpp +0 -99
  240. data/src/physics/Box2D/Collision/Shapes/b2CircleShape.h +0 -91
  241. data/src/physics/Box2D/Collision/Shapes/b2EdgeShape.cpp +0 -138
  242. data/src/physics/Box2D/Collision/Shapes/b2EdgeShape.h +0 -74
  243. data/src/physics/Box2D/Collision/Shapes/b2PolygonShape.cpp +0 -467
  244. data/src/physics/Box2D/Collision/Shapes/b2PolygonShape.h +0 -101
  245. data/src/physics/Box2D/Collision/Shapes/b2Shape.h +0 -101
  246. data/src/physics/Box2D/Collision/b2BroadPhase.cpp +0 -119
  247. data/src/physics/Box2D/Collision/b2BroadPhase.h +0 -257
  248. data/src/physics/Box2D/Collision/b2CollideCircle.cpp +0 -154
  249. data/src/physics/Box2D/Collision/b2CollideEdge.cpp +0 -698
  250. data/src/physics/Box2D/Collision/b2CollidePolygon.cpp +0 -239
  251. data/src/physics/Box2D/Collision/b2Collision.cpp +0 -252
  252. data/src/physics/Box2D/Collision/b2Collision.h +0 -277
  253. data/src/physics/Box2D/Collision/b2Distance.cpp +0 -603
  254. data/src/physics/Box2D/Collision/b2Distance.h +0 -141
  255. data/src/physics/Box2D/Collision/b2DynamicTree.cpp +0 -778
  256. data/src/physics/Box2D/Collision/b2DynamicTree.h +0 -289
  257. data/src/physics/Box2D/Collision/b2TimeOfImpact.cpp +0 -486
  258. data/src/physics/Box2D/Collision/b2TimeOfImpact.h +0 -58
  259. data/src/physics/Box2D/Common/b2BlockAllocator.cpp +0 -215
  260. data/src/physics/Box2D/Common/b2BlockAllocator.h +0 -62
  261. data/src/physics/Box2D/Common/b2Draw.cpp +0 -44
  262. data/src/physics/Box2D/Common/b2Draw.h +0 -86
  263. data/src/physics/Box2D/Common/b2GrowableStack.h +0 -85
  264. data/src/physics/Box2D/Common/b2Math.cpp +0 -94
  265. data/src/physics/Box2D/Common/b2Math.h +0 -720
  266. data/src/physics/Box2D/Common/b2Settings.cpp +0 -44
  267. data/src/physics/Box2D/Common/b2Settings.h +0 -151
  268. data/src/physics/Box2D/Common/b2StackAllocator.cpp +0 -83
  269. data/src/physics/Box2D/Common/b2StackAllocator.h +0 -60
  270. data/src/physics/Box2D/Common/b2Timer.cpp +0 -101
  271. data/src/physics/Box2D/Common/b2Timer.h +0 -50
  272. data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndCircleContact.cpp +0 -53
  273. data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndCircleContact.h +0 -39
  274. data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.cpp +0 -53
  275. data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.h +0 -39
  276. data/src/physics/Box2D/Dynamics/Contacts/b2CircleContact.cpp +0 -52
  277. data/src/physics/Box2D/Dynamics/Contacts/b2CircleContact.h +0 -39
  278. data/src/physics/Box2D/Dynamics/Contacts/b2Contact.cpp +0 -247
  279. data/src/physics/Box2D/Dynamics/Contacts/b2Contact.h +0 -349
  280. data/src/physics/Box2D/Dynamics/Contacts/b2ContactSolver.cpp +0 -838
  281. data/src/physics/Box2D/Dynamics/Contacts/b2ContactSolver.h +0 -95
  282. data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndCircleContact.cpp +0 -49
  283. data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndCircleContact.h +0 -39
  284. data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.cpp +0 -49
  285. data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.h +0 -39
  286. data/src/physics/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.cpp +0 -49
  287. data/src/physics/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.h +0 -38
  288. data/src/physics/Box2D/Dynamics/Contacts/b2PolygonContact.cpp +0 -52
  289. data/src/physics/Box2D/Dynamics/Contacts/b2PolygonContact.h +0 -39
  290. data/src/physics/Box2D/Dynamics/Joints/b2DistanceJoint.cpp +0 -260
  291. data/src/physics/Box2D/Dynamics/Joints/b2DistanceJoint.h +0 -169
  292. data/src/physics/Box2D/Dynamics/Joints/b2FrictionJoint.cpp +0 -251
  293. data/src/physics/Box2D/Dynamics/Joints/b2FrictionJoint.h +0 -119
  294. data/src/physics/Box2D/Dynamics/Joints/b2GearJoint.cpp +0 -419
  295. data/src/physics/Box2D/Dynamics/Joints/b2GearJoint.h +0 -125
  296. data/src/physics/Box2D/Dynamics/Joints/b2Joint.cpp +0 -211
  297. data/src/physics/Box2D/Dynamics/Joints/b2Joint.h +0 -226
  298. data/src/physics/Box2D/Dynamics/Joints/b2MotorJoint.cpp +0 -304
  299. data/src/physics/Box2D/Dynamics/Joints/b2MotorJoint.h +0 -133
  300. data/src/physics/Box2D/Dynamics/Joints/b2MouseJoint.cpp +0 -222
  301. data/src/physics/Box2D/Dynamics/Joints/b2MouseJoint.h +0 -129
  302. data/src/physics/Box2D/Dynamics/Joints/b2PrismaticJoint.cpp +0 -629
  303. data/src/physics/Box2D/Dynamics/Joints/b2PrismaticJoint.h +0 -196
  304. data/src/physics/Box2D/Dynamics/Joints/b2PulleyJoint.cpp +0 -348
  305. data/src/physics/Box2D/Dynamics/Joints/b2PulleyJoint.h +0 -152
  306. data/src/physics/Box2D/Dynamics/Joints/b2RevoluteJoint.cpp +0 -502
  307. data/src/physics/Box2D/Dynamics/Joints/b2RevoluteJoint.h +0 -204
  308. data/src/physics/Box2D/Dynamics/Joints/b2RopeJoint.cpp +0 -241
  309. data/src/physics/Box2D/Dynamics/Joints/b2RopeJoint.h +0 -114
  310. data/src/physics/Box2D/Dynamics/Joints/b2WeldJoint.cpp +0 -344
  311. data/src/physics/Box2D/Dynamics/Joints/b2WeldJoint.h +0 -126
  312. data/src/physics/Box2D/Dynamics/Joints/b2WheelJoint.cpp +0 -419
  313. data/src/physics/Box2D/Dynamics/Joints/b2WheelJoint.h +0 -210
  314. data/src/physics/Box2D/Dynamics/b2Body.cpp +0 -549
  315. data/src/physics/Box2D/Dynamics/b2Body.h +0 -860
  316. data/src/physics/Box2D/Dynamics/b2ContactManager.cpp +0 -296
  317. data/src/physics/Box2D/Dynamics/b2ContactManager.h +0 -52
  318. data/src/physics/Box2D/Dynamics/b2Fixture.cpp +0 -303
  319. data/src/physics/Box2D/Dynamics/b2Fixture.h +0 -345
  320. data/src/physics/Box2D/Dynamics/b2Island.cpp +0 -539
  321. data/src/physics/Box2D/Dynamics/b2Island.h +0 -93
  322. data/src/physics/Box2D/Dynamics/b2TimeStep.h +0 -70
  323. data/src/physics/Box2D/Dynamics/b2World.cpp +0 -1339
  324. data/src/physics/Box2D/Dynamics/b2World.h +0 -354
  325. data/src/physics/Box2D/Dynamics/b2WorldCallbacks.cpp +0 -36
  326. data/src/physics/Box2D/Dynamics/b2WorldCallbacks.h +0 -155
  327. data/src/physics/Box2D/Rope/b2Rope.cpp +0 -259
  328. data/src/physics/Box2D/Rope/b2Rope.h +0 -115
  329. data/src/shape_view.cpp +0 -306
@@ -1,44 +0,0 @@
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- /*
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- * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
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- *
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- * This software is provided 'as-is', without any express or implied
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- * warranty. In no event will the authors be held liable for any damages
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- * arising from the use of this software.
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- * Permission is granted to anyone to use this software for any purpose,
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- * including commercial applications, and to alter it and redistribute it
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- * freely, subject to the following restrictions:
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- * 1. The origin of this software must not be misrepresented; you must not
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- * claim that you wrote the original software. If you use this software
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- * in a product, an acknowledgment in the product documentation would be
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- * appreciated but is not required.
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- * 2. Altered source versions must be plainly marked as such, and must not be
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- * misrepresented as being the original software.
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- * 3. This notice may not be removed or altered from any source distribution.
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- */
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-
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- #include <Box2D/Common/b2Settings.h>
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- #include <stdio.h>
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- #include <stdarg.h>
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- #include <stdlib.h>
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-
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- b2Version b2_version = {2, 3, 2};
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-
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- // Memory allocators. Modify these to use your own allocator.
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- void* b2Alloc(int32 size)
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- {
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- return malloc(size);
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- }
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-
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- void b2Free(void* mem)
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- {
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- free(mem);
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- }
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-
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- // You can modify this to use your logging facility.
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- void b2Log(const char* string, ...)
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- {
40
- va_list args;
41
- va_start(args, string);
42
- vprintf(string, args);
43
- va_end(args);
44
- }
@@ -1,151 +0,0 @@
1
- /*
2
- * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
3
- *
4
- * This software is provided 'as-is', without any express or implied
5
- * warranty. In no event will the authors be held liable for any damages
6
- * arising from the use of this software.
7
- * Permission is granted to anyone to use this software for any purpose,
8
- * including commercial applications, and to alter it and redistribute it
9
- * freely, subject to the following restrictions:
10
- * 1. The origin of this software must not be misrepresented; you must not
11
- * claim that you wrote the original software. If you use this software
12
- * in a product, an acknowledgment in the product documentation would be
13
- * appreciated but is not required.
14
- * 2. Altered source versions must be plainly marked as such, and must not be
15
- * misrepresented as being the original software.
16
- * 3. This notice may not be removed or altered from any source distribution.
17
- */
18
-
19
- #ifndef B2_SETTINGS_H
20
- #define B2_SETTINGS_H
21
-
22
- #include <stddef.h>
23
- #include <assert.h>
24
- #include <float.h>
25
-
26
- #define B2_NOT_USED(x) ((void)(x))
27
- #define b2Assert(A) assert(A)
28
-
29
- typedef signed char int8;
30
- typedef signed short int16;
31
- typedef signed int int32;
32
- typedef unsigned char uint8;
33
- typedef unsigned short uint16;
34
- typedef unsigned int uint32;
35
- typedef float float32;
36
- typedef double float64;
37
-
38
- #define b2_maxFloat FLT_MAX
39
- #define b2_epsilon FLT_EPSILON
40
- #define b2_pi 3.14159265359f
41
-
42
- /// @file
43
- /// Global tuning constants based on meters-kilograms-seconds (MKS) units.
44
- ///
45
-
46
- // Collision
47
-
48
- /// The maximum number of contact points between two convex shapes. Do
49
- /// not change this value.
50
- #define b2_maxManifoldPoints 2
51
-
52
- /// The maximum number of vertices on a convex polygon. You cannot increase
53
- /// this too much because b2BlockAllocator has a maximum object size.
54
- #define b2_maxPolygonVertices 8
55
-
56
- /// This is used to fatten AABBs in the dynamic tree. This allows proxies
57
- /// to move by a small amount without triggering a tree adjustment.
58
- /// This is in meters.
59
- #define b2_aabbExtension 0.1f
60
-
61
- /// This is used to fatten AABBs in the dynamic tree. This is used to predict
62
- /// the future position based on the current displacement.
63
- /// This is a dimensionless multiplier.
64
- #define b2_aabbMultiplier 2.0f
65
-
66
- /// A small length used as a collision and constraint tolerance. Usually it is
67
- /// chosen to be numerically significant, but visually insignificant.
68
- #define b2_linearSlop 0.005f
69
-
70
- /// A small angle used as a collision and constraint tolerance. Usually it is
71
- /// chosen to be numerically significant, but visually insignificant.
72
- #define b2_angularSlop (2.0f / 180.0f * b2_pi)
73
-
74
- /// The radius of the polygon/edge shape skin. This should not be modified. Making
75
- /// this smaller means polygons will have an insufficient buffer for continuous collision.
76
- /// Making it larger may create artifacts for vertex collision.
77
- #define b2_polygonRadius (2.0f * b2_linearSlop)
78
-
79
- /// Maximum number of sub-steps per contact in continuous physics simulation.
80
- #define b2_maxSubSteps 8
81
-
82
-
83
- // Dynamics
84
-
85
- /// Maximum number of contacts to be handled to solve a TOI impact.
86
- #define b2_maxTOIContacts 32
87
-
88
- /// A velocity threshold for elastic collisions. Any collision with a relative linear
89
- /// velocity below this threshold will be treated as inelastic.
90
- #define b2_velocityThreshold 1.0f
91
-
92
- /// The maximum linear position correction used when solving constraints. This helps to
93
- /// prevent overshoot.
94
- #define b2_maxLinearCorrection 0.2f
95
-
96
- /// The maximum angular position correction used when solving constraints. This helps to
97
- /// prevent overshoot.
98
- #define b2_maxAngularCorrection (8.0f / 180.0f * b2_pi)
99
-
100
- /// The maximum linear velocity of a body. This limit is very large and is used
101
- /// to prevent numerical problems. You shouldn't need to adjust this.
102
- #define b2_maxTranslation 2.0f
103
- #define b2_maxTranslationSquared (b2_maxTranslation * b2_maxTranslation)
104
-
105
- /// The maximum angular velocity of a body. This limit is very large and is used
106
- /// to prevent numerical problems. You shouldn't need to adjust this.
107
- #define b2_maxRotation (0.5f * b2_pi)
108
- #define b2_maxRotationSquared (b2_maxRotation * b2_maxRotation)
109
-
110
- /// This scale factor controls how fast overlap is resolved. Ideally this would be 1 so
111
- /// that overlap is removed in one time step. However using values close to 1 often lead
112
- /// to overshoot.
113
- #define b2_baumgarte 0.2f
114
- #define b2_toiBaugarte 0.75f
115
-
116
-
117
- // Sleep
118
-
119
- /// The time that a body must be still before it will go to sleep.
120
- #define b2_timeToSleep 0.5f
121
-
122
- /// A body cannot sleep if its linear velocity is above this tolerance.
123
- #define b2_linearSleepTolerance 0.01f
124
-
125
- /// A body cannot sleep if its angular velocity is above this tolerance.
126
- #define b2_angularSleepTolerance (2.0f / 180.0f * b2_pi)
127
-
128
- // Memory Allocation
129
-
130
- /// Implement this function to use your own memory allocator.
131
- void* b2Alloc(int32 size);
132
-
133
- /// If you implement b2Alloc, you should also implement this function.
134
- void b2Free(void* mem);
135
-
136
- /// Logging function.
137
- void b2Log(const char* string, ...);
138
-
139
- /// Version numbering scheme.
140
- /// See http://en.wikipedia.org/wiki/Software_versioning
141
- struct b2Version
142
- {
143
- int32 major; ///< significant changes
144
- int32 minor; ///< incremental changes
145
- int32 revision; ///< bug fixes
146
- };
147
-
148
- /// Current version.
149
- extern b2Version b2_version;
150
-
151
- #endif
@@ -1,83 +0,0 @@
1
- /*
2
- * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
3
- *
4
- * This software is provided 'as-is', without any express or implied
5
- * warranty. In no event will the authors be held liable for any damages
6
- * arising from the use of this software.
7
- * Permission is granted to anyone to use this software for any purpose,
8
- * including commercial applications, and to alter it and redistribute it
9
- * freely, subject to the following restrictions:
10
- * 1. The origin of this software must not be misrepresented; you must not
11
- * claim that you wrote the original software. If you use this software
12
- * in a product, an acknowledgment in the product documentation would be
13
- * appreciated but is not required.
14
- * 2. Altered source versions must be plainly marked as such, and must not be
15
- * misrepresented as being the original software.
16
- * 3. This notice may not be removed or altered from any source distribution.
17
- */
18
-
19
- #include <Box2D/Common/b2StackAllocator.h>
20
- #include <Box2D/Common/b2Math.h>
21
-
22
- b2StackAllocator::b2StackAllocator()
23
- {
24
- m_index = 0;
25
- m_allocation = 0;
26
- m_maxAllocation = 0;
27
- m_entryCount = 0;
28
- }
29
-
30
- b2StackAllocator::~b2StackAllocator()
31
- {
32
- b2Assert(m_index == 0);
33
- b2Assert(m_entryCount == 0);
34
- }
35
-
36
- void* b2StackAllocator::Allocate(int32 size)
37
- {
38
- b2Assert(m_entryCount < b2_maxStackEntries);
39
-
40
- b2StackEntry* entry = m_entries + m_entryCount;
41
- entry->size = size;
42
- if (m_index + size > b2_stackSize)
43
- {
44
- entry->data = (char*)b2Alloc(size);
45
- entry->usedMalloc = true;
46
- }
47
- else
48
- {
49
- entry->data = m_data + m_index;
50
- entry->usedMalloc = false;
51
- m_index += size;
52
- }
53
-
54
- m_allocation += size;
55
- m_maxAllocation = b2Max(m_maxAllocation, m_allocation);
56
- ++m_entryCount;
57
-
58
- return entry->data;
59
- }
60
-
61
- void b2StackAllocator::Free(void* p)
62
- {
63
- b2Assert(m_entryCount > 0);
64
- b2StackEntry* entry = m_entries + m_entryCount - 1;
65
- b2Assert(p == entry->data);
66
- if (entry->usedMalloc)
67
- {
68
- b2Free(p);
69
- }
70
- else
71
- {
72
- m_index -= entry->size;
73
- }
74
- m_allocation -= entry->size;
75
- --m_entryCount;
76
-
77
- p = NULL;
78
- }
79
-
80
- int32 b2StackAllocator::GetMaxAllocation() const
81
- {
82
- return m_maxAllocation;
83
- }
@@ -1,60 +0,0 @@
1
- /*
2
- * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
3
- *
4
- * This software is provided 'as-is', without any express or implied
5
- * warranty. In no event will the authors be held liable for any damages
6
- * arising from the use of this software.
7
- * Permission is granted to anyone to use this software for any purpose,
8
- * including commercial applications, and to alter it and redistribute it
9
- * freely, subject to the following restrictions:
10
- * 1. The origin of this software must not be misrepresented; you must not
11
- * claim that you wrote the original software. If you use this software
12
- * in a product, an acknowledgment in the product documentation would be
13
- * appreciated but is not required.
14
- * 2. Altered source versions must be plainly marked as such, and must not be
15
- * misrepresented as being the original software.
16
- * 3. This notice may not be removed or altered from any source distribution.
17
- */
18
-
19
- #ifndef B2_STACK_ALLOCATOR_H
20
- #define B2_STACK_ALLOCATOR_H
21
-
22
- #include <Box2D/Common/b2Settings.h>
23
-
24
- const int32 b2_stackSize = 100 * 1024; // 100k
25
- const int32 b2_maxStackEntries = 32;
26
-
27
- struct b2StackEntry
28
- {
29
- char* data;
30
- int32 size;
31
- bool usedMalloc;
32
- };
33
-
34
- // This is a stack allocator used for fast per step allocations.
35
- // You must nest allocate/free pairs. The code will assert
36
- // if you try to interleave multiple allocate/free pairs.
37
- class b2StackAllocator
38
- {
39
- public:
40
- b2StackAllocator();
41
- ~b2StackAllocator();
42
-
43
- void* Allocate(int32 size);
44
- void Free(void* p);
45
-
46
- int32 GetMaxAllocation() const;
47
-
48
- private:
49
-
50
- char m_data[b2_stackSize];
51
- int32 m_index;
52
-
53
- int32 m_allocation;
54
- int32 m_maxAllocation;
55
-
56
- b2StackEntry m_entries[b2_maxStackEntries];
57
- int32 m_entryCount;
58
- };
59
-
60
- #endif
@@ -1,101 +0,0 @@
1
- /*
2
- * Copyright (c) 2011 Erin Catto http://box2d.org
3
- *
4
- * This software is provided 'as-is', without any express or implied
5
- * warranty. In no event will the authors be held liable for any damages
6
- * arising from the use of this software.
7
- * Permission is granted to anyone to use this software for any purpose,
8
- * including commercial applications, and to alter it and redistribute it
9
- * freely, subject to the following restrictions:
10
- * 1. The origin of this software must not be misrepresented; you must not
11
- * claim that you wrote the original software. If you use this software
12
- * in a product, an acknowledgment in the product documentation would be
13
- * appreciated but is not required.
14
- * 2. Altered source versions must be plainly marked as such, and must not be
15
- * misrepresented as being the original software.
16
- * 3. This notice may not be removed or altered from any source distribution.
17
- */
18
-
19
- #include <Box2D/Common/b2Timer.h>
20
-
21
- #if defined(_WIN32)
22
-
23
- float64 b2Timer::s_invFrequency = 0.0f;
24
-
25
- #define WIN32_LEAN_AND_MEAN
26
- #include <windows.h>
27
-
28
- b2Timer::b2Timer()
29
- {
30
- LARGE_INTEGER largeInteger;
31
-
32
- if (s_invFrequency == 0.0f)
33
- {
34
- QueryPerformanceFrequency(&largeInteger);
35
- s_invFrequency = float64(largeInteger.QuadPart);
36
- if (s_invFrequency > 0.0f)
37
- {
38
- s_invFrequency = 1000.0f / s_invFrequency;
39
- }
40
- }
41
-
42
- QueryPerformanceCounter(&largeInteger);
43
- m_start = float64(largeInteger.QuadPart);
44
- }
45
-
46
- void b2Timer::Reset()
47
- {
48
- LARGE_INTEGER largeInteger;
49
- QueryPerformanceCounter(&largeInteger);
50
- m_start = float64(largeInteger.QuadPart);
51
- }
52
-
53
- float32 b2Timer::GetMilliseconds() const
54
- {
55
- LARGE_INTEGER largeInteger;
56
- QueryPerformanceCounter(&largeInteger);
57
- float64 count = float64(largeInteger.QuadPart);
58
- float32 ms = float32(s_invFrequency * (count - m_start));
59
- return ms;
60
- }
61
-
62
- #elif defined(__linux__) || defined (__APPLE__)
63
-
64
- #include <sys/time.h>
65
-
66
- b2Timer::b2Timer()
67
- {
68
- Reset();
69
- }
70
-
71
- void b2Timer::Reset()
72
- {
73
- timeval t;
74
- gettimeofday(&t, 0);
75
- m_start_sec = t.tv_sec;
76
- m_start_usec = t.tv_usec;
77
- }
78
-
79
- float32 b2Timer::GetMilliseconds() const
80
- {
81
- timeval t;
82
- gettimeofday(&t, 0);
83
- return 1000.0f * (t.tv_sec - m_start_sec) + 0.001f * (t.tv_usec - m_start_usec);
84
- }
85
-
86
- #else
87
-
88
- b2Timer::b2Timer()
89
- {
90
- }
91
-
92
- void b2Timer::Reset()
93
- {
94
- }
95
-
96
- float32 b2Timer::GetMilliseconds() const
97
- {
98
- return 0.0f;
99
- }
100
-
101
- #endif
@@ -1,50 +0,0 @@
1
- /*
2
- * Copyright (c) 2011 Erin Catto http://box2d.org
3
- *
4
- * This software is provided 'as-is', without any express or implied
5
- * warranty. In no event will the authors be held liable for any damages
6
- * arising from the use of this software.
7
- * Permission is granted to anyone to use this software for any purpose,
8
- * including commercial applications, and to alter it and redistribute it
9
- * freely, subject to the following restrictions:
10
- * 1. The origin of this software must not be misrepresented; you must not
11
- * claim that you wrote the original software. If you use this software
12
- * in a product, an acknowledgment in the product documentation would be
13
- * appreciated but is not required.
14
- * 2. Altered source versions must be plainly marked as such, and must not be
15
- * misrepresented as being the original software.
16
- * 3. This notice may not be removed or altered from any source distribution.
17
- */
18
-
19
- #ifndef B2_TIMER_H
20
- #define B2_TIMER_H
21
-
22
- #include <Box2D/Common/b2Settings.h>
23
-
24
- /// Timer for profiling. This has platform specific code and may
25
- /// not work on every platform.
26
- class b2Timer
27
- {
28
- public:
29
-
30
- /// Constructor
31
- b2Timer();
32
-
33
- /// Reset the timer.
34
- void Reset();
35
-
36
- /// Get the time since construction or the last reset.
37
- float32 GetMilliseconds() const;
38
-
39
- private:
40
-
41
- #if defined(_WIN32)
42
- float64 m_start;
43
- static float64 s_invFrequency;
44
- #elif defined(__linux__) || defined (__APPLE__)
45
- unsigned long m_start_sec;
46
- unsigned long m_start_usec;
47
- #endif
48
- };
49
-
50
- #endif
@@ -1,53 +0,0 @@
1
- /*
2
- * Copyright (c) 2006-2010 Erin Catto http://www.box2d.org
3
- *
4
- * This software is provided 'as-is', without any express or implied
5
- * warranty. In no event will the authors be held liable for any damages
6
- * arising from the use of this software.
7
- * Permission is granted to anyone to use this software for any purpose,
8
- * including commercial applications, and to alter it and redistribute it
9
- * freely, subject to the following restrictions:
10
- * 1. The origin of this software must not be misrepresented; you must not
11
- * claim that you wrote the original software. If you use this software
12
- * in a product, an acknowledgment in the product documentation would be
13
- * appreciated but is not required.
14
- * 2. Altered source versions must be plainly marked as such, and must not be
15
- * misrepresented as being the original software.
16
- * 3. This notice may not be removed or altered from any source distribution.
17
- */
18
-
19
- #include <Box2D/Dynamics/Contacts/b2ChainAndCircleContact.h>
20
- #include <Box2D/Common/b2BlockAllocator.h>
21
- #include <Box2D/Dynamics/b2Fixture.h>
22
- #include <Box2D/Collision/Shapes/b2ChainShape.h>
23
- #include <Box2D/Collision/Shapes/b2EdgeShape.h>
24
-
25
- #include <new>
26
-
27
- b2Contact* b2ChainAndCircleContact::Create(b2Fixture* fixtureA, int32 indexA, b2Fixture* fixtureB, int32 indexB, b2BlockAllocator* allocator)
28
- {
29
- void* mem = allocator->Allocate(sizeof(b2ChainAndCircleContact));
30
- return new (mem) b2ChainAndCircleContact(fixtureA, indexA, fixtureB, indexB);
31
- }
32
-
33
- void b2ChainAndCircleContact::Destroy(b2Contact* contact, b2BlockAllocator* allocator)
34
- {
35
- ((b2ChainAndCircleContact*)contact)->~b2ChainAndCircleContact();
36
- allocator->Free(contact, sizeof(b2ChainAndCircleContact));
37
- }
38
-
39
- b2ChainAndCircleContact::b2ChainAndCircleContact(b2Fixture* fixtureA, int32 indexA, b2Fixture* fixtureB, int32 indexB)
40
- : b2Contact(fixtureA, indexA, fixtureB, indexB)
41
- {
42
- b2Assert(m_fixtureA->GetType() == b2Shape::e_chain);
43
- b2Assert(m_fixtureB->GetType() == b2Shape::e_circle);
44
- }
45
-
46
- void b2ChainAndCircleContact::Evaluate(b2Manifold* manifold, const b2Transform& xfA, const b2Transform& xfB)
47
- {
48
- b2ChainShape* chain = (b2ChainShape*)m_fixtureA->GetShape();
49
- b2EdgeShape edge;
50
- chain->GetChildEdge(&edge, m_indexA);
51
- b2CollideEdgeAndCircle( manifold, &edge, xfA,
52
- (b2CircleShape*)m_fixtureB->GetShape(), xfB);
53
- }
@@ -1,39 +0,0 @@
1
- /*
2
- * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
3
- *
4
- * This software is provided 'as-is', without any express or implied
5
- * warranty. In no event will the authors be held liable for any damages
6
- * arising from the use of this software.
7
- * Permission is granted to anyone to use this software for any purpose,
8
- * including commercial applications, and to alter it and redistribute it
9
- * freely, subject to the following restrictions:
10
- * 1. The origin of this software must not be misrepresented; you must not
11
- * claim that you wrote the original software. If you use this software
12
- * in a product, an acknowledgment in the product documentation would be
13
- * appreciated but is not required.
14
- * 2. Altered source versions must be plainly marked as such, and must not be
15
- * misrepresented as being the original software.
16
- * 3. This notice may not be removed or altered from any source distribution.
17
- */
18
-
19
- #ifndef B2_CHAIN_AND_CIRCLE_CONTACT_H
20
- #define B2_CHAIN_AND_CIRCLE_CONTACT_H
21
-
22
- #include <Box2D/Dynamics/Contacts/b2Contact.h>
23
-
24
- class b2BlockAllocator;
25
-
26
- class b2ChainAndCircleContact : public b2Contact
27
- {
28
- public:
29
- static b2Contact* Create( b2Fixture* fixtureA, int32 indexA,
30
- b2Fixture* fixtureB, int32 indexB, b2BlockAllocator* allocator);
31
- static void Destroy(b2Contact* contact, b2BlockAllocator* allocator);
32
-
33
- b2ChainAndCircleContact(b2Fixture* fixtureA, int32 indexA, b2Fixture* fixtureB, int32 indexB);
34
- ~b2ChainAndCircleContact() {}
35
-
36
- void Evaluate(b2Manifold* manifold, const b2Transform& xfA, const b2Transform& xfB);
37
- };
38
-
39
- #endif
@@ -1,53 +0,0 @@
1
- /*
2
- * Copyright (c) 2006-2010 Erin Catto http://www.box2d.org
3
- *
4
- * This software is provided 'as-is', without any express or implied
5
- * warranty. In no event will the authors be held liable for any damages
6
- * arising from the use of this software.
7
- * Permission is granted to anyone to use this software for any purpose,
8
- * including commercial applications, and to alter it and redistribute it
9
- * freely, subject to the following restrictions:
10
- * 1. The origin of this software must not be misrepresented; you must not
11
- * claim that you wrote the original software. If you use this software
12
- * in a product, an acknowledgment in the product documentation would be
13
- * appreciated but is not required.
14
- * 2. Altered source versions must be plainly marked as such, and must not be
15
- * misrepresented as being the original software.
16
- * 3. This notice may not be removed or altered from any source distribution.
17
- */
18
-
19
- #include <Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.h>
20
- #include <Box2D/Common/b2BlockAllocator.h>
21
- #include <Box2D/Dynamics/b2Fixture.h>
22
- #include <Box2D/Collision/Shapes/b2ChainShape.h>
23
- #include <Box2D/Collision/Shapes/b2EdgeShape.h>
24
-
25
- #include <new>
26
-
27
- b2Contact* b2ChainAndPolygonContact::Create(b2Fixture* fixtureA, int32 indexA, b2Fixture* fixtureB, int32 indexB, b2BlockAllocator* allocator)
28
- {
29
- void* mem = allocator->Allocate(sizeof(b2ChainAndPolygonContact));
30
- return new (mem) b2ChainAndPolygonContact(fixtureA, indexA, fixtureB, indexB);
31
- }
32
-
33
- void b2ChainAndPolygonContact::Destroy(b2Contact* contact, b2BlockAllocator* allocator)
34
- {
35
- ((b2ChainAndPolygonContact*)contact)->~b2ChainAndPolygonContact();
36
- allocator->Free(contact, sizeof(b2ChainAndPolygonContact));
37
- }
38
-
39
- b2ChainAndPolygonContact::b2ChainAndPolygonContact(b2Fixture* fixtureA, int32 indexA, b2Fixture* fixtureB, int32 indexB)
40
- : b2Contact(fixtureA, indexA, fixtureB, indexB)
41
- {
42
- b2Assert(m_fixtureA->GetType() == b2Shape::e_chain);
43
- b2Assert(m_fixtureB->GetType() == b2Shape::e_polygon);
44
- }
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-
46
- void b2ChainAndPolygonContact::Evaluate(b2Manifold* manifold, const b2Transform& xfA, const b2Transform& xfB)
47
- {
48
- b2ChainShape* chain = (b2ChainShape*)m_fixtureA->GetShape();
49
- b2EdgeShape edge;
50
- chain->GetChildEdge(&edge, m_indexA);
51
- b2CollideEdgeAndPolygon( manifold, &edge, xfA,
52
- (b2PolygonShape*)m_fixtureB->GetShape(), xfB);
53
- }
@@ -1,39 +0,0 @@
1
- /*
2
- * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
3
- *
4
- * This software is provided 'as-is', without any express or implied
5
- * warranty. In no event will the authors be held liable for any damages
6
- * arising from the use of this software.
7
- * Permission is granted to anyone to use this software for any purpose,
8
- * including commercial applications, and to alter it and redistribute it
9
- * freely, subject to the following restrictions:
10
- * 1. The origin of this software must not be misrepresented; you must not
11
- * claim that you wrote the original software. If you use this software
12
- * in a product, an acknowledgment in the product documentation would be
13
- * appreciated but is not required.
14
- * 2. Altered source versions must be plainly marked as such, and must not be
15
- * misrepresented as being the original software.
16
- * 3. This notice may not be removed or altered from any source distribution.
17
- */
18
-
19
- #ifndef B2_CHAIN_AND_POLYGON_CONTACT_H
20
- #define B2_CHAIN_AND_POLYGON_CONTACT_H
21
-
22
- #include <Box2D/Dynamics/Contacts/b2Contact.h>
23
-
24
- class b2BlockAllocator;
25
-
26
- class b2ChainAndPolygonContact : public b2Contact
27
- {
28
- public:
29
- static b2Contact* Create( b2Fixture* fixtureA, int32 indexA,
30
- b2Fixture* fixtureB, int32 indexB, b2BlockAllocator* allocator);
31
- static void Destroy(b2Contact* contact, b2BlockAllocator* allocator);
32
-
33
- b2ChainAndPolygonContact(b2Fixture* fixtureA, int32 indexA, b2Fixture* fixtureB, int32 indexB);
34
- ~b2ChainAndPolygonContact() {}
35
-
36
- void Evaluate(b2Manifold* manifold, const b2Transform& xfA, const b2Transform& xfB);
37
- };
38
-
39
- #endif